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Defeat The Godmodder

Update XLVII
"Volunteer Flamethrower Division, attack the Soulraze Guard! Doormaker, keep portal-shielding the Volunteer Flamethrower Division!

FOCUS: 1986

I continue chanting. "Second Scarlet Prince,"

18/21

(OOC: Unofficial Itinerary X:

Stop the Rust Mother
Heal (heal, not harm) the Pain Monster (done by MrMirrorMan)
Delay the Soulraze reinforcements (done by Arsenical)
Attack the Soulraze Barracks (maybe done by the Undead Warriors)
Delay the Soulraze Shield Generator (done by Daskter and maybe the Custom M1 Abrams)
Attack the Soulraze Foot Soldiers (maybe done by the Thunderhawks)
Attack the Soulraze Builders (done by pionoplayer and maybe the Eagles and Weak Skeletons)
Attack the Soulraze Guards
Attack the Soulraze Elite (done by Page of Time)
Attack the Airdrop Starship
Attack the Soulraze Headquarters
-N-minus-two-ify Xerath
Attack the Godmodder (maybe done by JOEbobobob)

Total PG health: 486,200
Total PG attack: 77,500
)

The VFD will do as you say...

that mem'ry left so far behind: 12/15 (boosted once by charge booster)
"The godmodder decides to end things by trying to pull Arsenical in for a friendship hug, whilst secretly snatching Starcalibur."
"Arsenical(4 posts in debt!)(Starcalibur: x2 actions)"
"[PG]Godmodder: 232/300 HP(Project Charge: 3/4)(Resolute Heart: No negative status effects)"
turns out the godmodder didn't really do that, huh.
still holding yorehammer in my inventory, though not accessible in the real world, I ask the 3 godslayer-piloting players what happens if the godmodder gets all the legendary weapons.
then, actions.
[1x] I tell the godmodder that he's a right old bloke, and ask him if he'd like me to give him yorehammer back now.
if he says yes...
I say, alrighty then, you can has orehammer, just promise me one thing: when I use that mem'ry left so far behind, he must not resist it. I then request him to sign a magically binding contract, which he cannot protect himself from after signing because I haven't given him yorehammer as of this moment, that'll be later. this action deals no damage if he says yes, even if its good enough to do so.
if he says no...
I hit him with a door.
the doorvil went door to doorgia, he was looking for a door to door, he was in the door, because he was way door, and he was willing to door a door.
while he was wondering why I'm talking about doors, I sneak up behind him... and hit him with a door, again. except this door is made of coal for him to eel.
[1x]
if the godmodder signed the contract, I give him orehammer, as the contract said.
no, that is not a typo. I said I'd give him Orehammer if he signed the contract. nothing about yorehammer at all. orehammer is an exploding chunk of iron ore. it is not shaped like a hammer at all, and it will explode to reveal a hammer of indobendimonium, which is linked to me and I can as such control to choke the godmodder to damage (as opposed to death).
if he did not sign the contract, I grab him by the ear and drag him to the corner, for we are in a battlefield that stretches out in all directions indefinitely. there is no corner. he is now in a space that does not exist. this space that does not exist does not exist. he does not exist. I did not enter the corner myself, and so am in a space that does exist. the godmodder does not have a position. the godmodder does not exist. the godmodder does not exist. the godmodder never existed. the godmodder will never exist. the godmodder is dead. the godmodder is dead. the godmodder has less hp then he had before, if he ever had any. the godmodder cannot defend himself. the godmodder would have been afflicted by yorehammers defence-pierce, had he existed. the godmodders teleportation would be sealed if he existed. the godmodder would have been hit by a door, had he existed. said door would have sealed his teleportation. the godmodder does not exist. the godmodder does not exist. the godmodder does not exist. the godmodder did not exist. the godmodder will not exist.
oh hey, there's some guy who looks like a godmodder! his health seems lower then any hypothetical godmodders in the vicinity, though I don't think any such beings existed or exist now, would have had at the start of this action. isn't that strange?
wait, does that guy I just saw really exist? probably not, because
the godmodder does not existthe godmodder does not existthe godmodder does not existthe godmodder does not existthe godmodder does not existthe godmodder does not existthe godmodder does not existthe godmodder does not existthe godmodder does not exist

CHARGE BOOSTER ROLL: 17/20 - It works fine.

When the godmodder attacks a player and specifically uses an "@ mention" for them, that's him directing the attack at them and generously giving them a chance to counter. If they don't do it during the turn, then the Legendary Weapon will inevitably be given back to the godmodder.

The godmodder spots the clever mispronounciation - Orehammer is CLEARLY different from Yorehammer... he sees your trick, yes sir. See, both of your attacks are conditional on one thing: That the godmodder either signs, or does not sign, the contract. The godmodder splits the timeline in two, an creates a superposition of two realities, one where he did sign the contract, and one where he did not. Then, he combines the timelines, making two JOEbobs and two godmodders, each executing their attacks on the godmodders who did and did not sign the contract, respectively. The godmodder who did not sign the contract is saved by the godmodder who did, who gives him an eel, allowing him to eel the coal door you use against him. Then, the godmodder who did sign the contract is saved by the godmodder who did not sign the contract, who takes Orehammer at the last second and lets it explode and damage him, instead. He takes 1 damage.

RESOLUTE HEART STEAL ROLL: SUCCESS!! The JOEbob who is you gets the Resolute Heart. I don't rig these rolls, folks, I swear.

Afterwards, the JOEbob drags the godmodder who didn't sign the contract into the nonexistent corner. However, the godmodder clings onto him so tightly, the other JOEbob is also dragged there. Both of them, along with the other JOEbob's Yorehammer, cease to exist.

This leaves you with both Yorehammer, the Timeduplicated Resolute Heart, and one undamaged godmodder. Holding 2 legendary weapons at once is making you feel REALLY tired. Like, it feels like your very mind, soul, and body are starting to lose their cohesion. Better hand both of them off fast!

If possible the Barracks (with the TechLab) will swap places with the Factory so that the Factory will gain the Tech Lab.

My small army is just hanging out and keeping a low profile theirs not much they can do... Right now

I scream "You know personally I feel like we should get rid of the weapons it's bloody obvious we can't hold on to them forever 'cause the Godmodder by some stupid coincidence get it back, Personally I feel we should destroy them and use the resulting explosions as a way to hit the enemy army!"
(Those weapons probably have a lot of energy... maybe even world breaking actually their probably world breaking if we destroy them...)

Actions: I invite ALL the [SR]Soulraze Builders to celebrate their entrance to this world with a lot of alcohol and drugs... Not really trying to kill them and just trying to stop them from building this turn.

The factory should build its own tech lab. Since it's a more valuable building, even if it goes against the original Starcraft mechanics.

The Soulraze builders decide to loosen their ties and head to a party held by their enemies! Wait... that's a TERRIBLE idea! The godmodder chops off 10 of their heads for even being stupid enough to consider it.

The wind is howling, blowing down from the depths of the eternities. A new thread has been woven into the pattern of this war. How much of a part will it play...?
Who knows?
For now all that can be done is to watch and wait, and listen.

Action 1

The Godmodder hears a wooshing sound, a sleek metallic blade with an odd hook at the end and blue glowing runes at the base of the blade cuts through the air, spinning straight towards him. The Godmodder, of course, being the Godmodder, sidesteps it, and the sword embeds itself in the rock of the Hexagonafield a short distance behind him. The Godmodder turns to look where the sword was thrown from, but there's nothing there but the infinite featureless plane of the Hexagonafield.
The Godmodder hears something behind him again, and he whirls around. The sword is gone. Where did it go? Who took it? There's a whoosh of wind from behind him once more, and he whirls around.
BURNING FURY OF A THOUSAND SLICES
The Godmodder spins around one final time just in time to watch the Soulraze Builders get caught up in a whirlwind of fiery sword strikes that cleave through the air with burning light (and burning limbs)

Pionoplayer has joined the brawl!
Piono isn't done with that, as he zips around the soulraze builders cutting them to shreds, another shout is heard, echoing above the clamoring of the panicking soulraze builders
ATEMPORAL REPLISCIMILE Lvl 10: Part-time Duplication.
And with that a second Piono splits off from behind the first Piono at high speed and skids along the ground, sword held at the ready. Secondary!Piono twirls his sword and suddenly jumps into the "sky" with a cry of:
PHOENIX FLIES TO THE MOON!
Some of the soulraze builders track the motion of Secondary!Piono, but this turns out to be a mistake, as Primary!Piono's series of sword strikes is still going strong and they find themselves being completely decapitated by a flaming sword.
This continues on for a few more minutes of Piono slicing his way through soulraze builders over and over again, until there is another sound. Is that… is that a meteor?
TOTAL EXTINCTION OF THE DINOSAURS
No! It's Secondary!Piono, coming back down from "space" at terminal velocity and ready to be the meteor to the soulraze builder's cretaceous period. He does so, with a cacophonous crash that shatters everyone's eardrums, the ground, and a bunch of the soulraze builders in an enormous wave of destruction.
But are we done yet? Oh no boy, we've still got a bit left to go.
The two Pionos take up position on either side of the frightened soulraze builders and let out another shout:
DUAL SWORDS CUT THE CHEESE
Wow that is… a very unfortunate name for a sword style, but the massive cleaving strikes the two are making seem to be effective anyways. They carve away at the soulraze builders, continuing their assault with extreme prejudice.
But are they done yet?
NO SIREE BOB
Shadow Clone No Jitsu: Wrath of the Cursed!
And suddenly there's a flash of smoke and the soulraze builders are surrounded by a flock of 13 Pionos. The 13 Pionos charge forward and each begin shouting out the names of various sword styles Penguin flaps its wings!, Fisherbird spears its prey! and of course, the all time classic, Puffball rolls about! (That last one is a lot more terrifying to fight than one would expect, as it involves… actually, no, I'll just let you try and imagine what's involved.)
By this point, the ground has been ground into fine dust, which is kicked up by the sprinting and stabbing and pirouetting of the various Pionos has kicked a lot of it into the air, causing several more soulraze builders to have asthma attacks and die, it also obscures everything so the only sign that the assault has stopped when it finally does is that Piono stops screeching nonsense at the top of his lungs.

When the dust clears all the way, Piono can be seen standing a short distance away from the Godmodder. "Godmodder. I don't know why I'm here or what the point of this all is, but I want out, and the only way out seems to be through you. So I'm going to keep punching holes in you and your lackeys until I get what I want. Capiche?"

Action 2:

Somewhere slightly distant to the battlefield, but close enough that it can still affect the goings on, a strange metal cube falls from the sky, thrown a short distance by an object re-entering from orbit.
The improbability drive hums and whirs to life.
1/2 for Moldy Cheese Wedges

Action 3:
2/2 for Moldy Cheese Wedges.
Everyone suddenly hears a voice.

The final line echoes around the entire battlefield. Clear as a bell, loud as a really loud thing, ominous as all get out.
Cheese for everyone!
Cheese for everyone!
CHEESE FOR EVERYONE!


And then it starts raining greatswords.
Now, I assure you there's a perfectly logical explanation for all of this, and the name of the charge as compared to the result has a really good reason for it.
I'm just not going to explain it. All you need to know is that it involves a terraria mod I made when I was a lot younger and the full explanation can be found in DTG Terraria nope wait that's right that game doesn't exist in this continuity pretend I said nothing.
NOTHING.
Hey, isn't it supposed to be raining greatswords? That's right, it IS raining greatswords, you should probably be paying more attention to that than what I may or may not be saying about things that definitely don't exist.
Anyways, the soulraze builders find themselves in the middle of a perfect blade storm, full sized greatswords raining down from the sky to impale the unfortunate soldiers.
Piono looks down at a watch on his wrist, or at least it looks like a watch. "Huh, that's funny, I guess it's still warming up. I'd have expected bigger things out of it. I suppose I'll just have to wait for now."
Then he walks over, jumps up into the air, and kicks a bunch of greatswords straight at the soulraze builders, killing a bunch more of them.


Welcome to the game!

38 Soulraze builders slain with your epic attack!

I Begin Charging up for the Creation of a new portal 3/9

Charging...

The man points out that because his beacon was calling in a ship in 12 last turn, it should be calling one in in 11 this turn, he thinks.

The man does also think he's a bit interested in how the Soulraze Forces, apparently the Godmodder's standing army, have been called in before we've even reached the halfway point, at least of the man's health. What does he have beyond a standing army? Also, for the standing army of apparently a godly figure, they're not doing that great. Sure, they're far stronger than all his other non-Endgame mode minions, but they're still dropping like flies, and their giant mass of reinforcements they get every turn won't last forever.

He turns and looks at his shield, humming. He FOCUSES a little and hardens the shield, the middle layer of defense, improving its HP a little. Specifically, now the ordinary blue energy shield has shifting curvature and gravitational flux on its surface, allowing it to deflect attacks instead of taking them head on, improving its energy efficiency and thus overall raising its toughness/Hitpoints. After his massive attack of death and destruction on the Foot Soldiers, he has confidence everyone can handle the Soulraze units, new starship in support or not. He'd much rather stand back, slurp his drink and watch the show for a short while.

You have gained INCREASED HP! In the event that you are ever N-2 again. But surely, that will not happen.

Xerath: We aren't exactly the godmodder's main project. We're here to kill as many of your annoying long-lived entities as we can. And we're doing a fine job of it so far, aren't we!


Cera: In truth, the Sealed enemies would be better described as the godmodder's main army. These guys are basically super wimps.

Xerath glares, but doesn't respond.
A young woman, with a fluffy tail waving in the breeze, stands at the edge of the battlefield. Due to the battle raging on, she was distracted from her house and studies. She decides this is as good a time as ever to join in. This woman is named. Uh, named... what was her name?
>ENTER NAME
[OBLIGATORY KITSUN-]
The woman glares at the text box, which reluctantly backspaces.
>ENTER NAME
[JAYLA QUIRA]
The woman nods.
Her name is JAYLA QUIRA. She has a variety of INTERESTS. She is interested in ACQUISITION OF KNOWLEDGE. She is passionate abo-Jayla speaks
"AIright that's enough Homestuck references for now, Iet's get on with it."
...well fine then
>EXAMINE BATTLEFIELD
Well there seems to be a GODSLAYER on the field for the AG side, but the only noticed PG on the field would be the GODMODDER himself. Probably because there doesn't seem to be any way to ally with him, so he has no assistance besides himself. Perhaps the best course of ac-
>JOIN AG
...Jayla joins the AG side of the field
1/3:
Jayla joins the AG side. This totally takes a complete action.
2/3:
Jayla pulls out a book and begins flipping through the pages, looking for something
A specific spell for a situation: 1/3
3/3:
Jayla, uh, just continues searching
A specific spell for the situation: 2/3

Welcome to the game! You're finding a very specific spell...

I stand up and laugh. "IT THAT THE BEST YOU CAN DO? STEAL A HEART AND FLEE LIKE A COWARD? I WILL TAKE YOU DOWN!"
FOCUS: I start a new summon, scraping the realm of mimes for a quick boast and use a charge stone to add some more. [?/100]

You quickly make and use a charge stone to add 1 to your charge! So 3 actions, 1 charge stone, and 3 from the Realm of mimes... that's 7 so far. Using the Charge Stone draws in a little TOO much energy:

ENTROPIC PARADOX ROLL: 7595/9980
Neutral Effect!

Entropy: 20 - 30

The Rust Mother is struck by an earthquake and takes 10,000 damage!

Using three of the charges granted by STARCALIBUR, Arsenical quickly FLASHSTEPS out of the way of the Godmodder's hug.

"Listen, Godmod, friendship isn't that magical."

While three turns may have been sacrificed, our hero still had three left. Starcalibur certainly is useful!


"Damn it!" Arsenical shouts. They certainly weren't making very much progress at all on this. If only there was a way to increase the attack of the entities...

Arsenical looked down at his asterisk. He looked back up at the fighters. Then looked back down.

"Of course!" While something like a WHITE MAGE ASTERISK would be no help, there were certainly combat-focused ones.

Through the air, one in particular is thrown towards Travelius. The guardian catches it, giving him the MONK class!

All the rest of the asterisks (of course, excluding the white mage and monk asterisks) are then dumped into the PLAYER INVENTORY, for the other players to use freely.

Finally, for his last action, Arsenical ties a message to a dove, and sends it off towards the direction of the SOULRAZE REINFORCEMENTS. The message itself contained the wrong directions here, hopefully slowing their approach towards the battlefield.

You successfully duck out of the godmodder's hug! And dump the Bravely Default asterisks into the Player Inventory! The Soulraze reinforcements all check their e-mail. Yep, everything's good. Who would communicate by doves except for some weird player? They stay on track.

The cheery girl takes out an aluminum baseball bat and swings at a Soulraze Elite with GREAT FORCE, sending he/she/it/tem flying.

Captain.cat helps you! 25,000 damage to an elite!

OOC: A few things weren't changed as the turn passed.



Grumbling something about annoying Soulraze buggers I grant the Wall a grand new Attack Shield. (x1)

Reaching out to the dissipating reality manipulation I recently did I add more energy into it, allowing it to last another turn in a weakened state. This means that while it'll still redirect an attack Xerath sends at me and/or my entities it will now be redirected into a random AG entity instead of a AG player meaning the attack will still do damage just not on what Xerath was trying to attack. (x1.5)

Finally I send thoughts into Xerath's mind, causing him not to notice the fact the reality manipulation that'll redirect an attack made by him at me and/or my entities still exists. (0.5x)

To my entities I issue new orders, commanding them this turn to only attack if anything on the Soulraze faction sends an attack at them first.

If the Soulraze faction does attack my entities then the Eagles and the weak skeletons to attack the Soulraze builders, the Thunderhawks attack the Soulraze Foot Soldiers, the undead warriors attack the Barracks, and the Custom M1 Abrams to send both of it's attacks at Shield Generator.

Fixed. +1 attack shield to wall!

Xerath is preparing to attack you...

ACTION:1/3
AMOUNT:3/3 FOCUSED
[X]Roll Slots
Seeing as no one want's to play the Slot Machine, let's add a little more to it. . . 1/10
Other than that, I bring the Pain Beast to the best veterinarians and doctors in the world, having splinters in one's throat is a horrid thing, and must be fixed as soon as possible.

+7,000 HP to a pain Monster! Charging...

SLOTS ROLL: 5 3 5

Two 5's! Congratulations! You get one +2,000 Attack token, you can use to buff your attack on a turn of your choice!

I send myself backwards in time absorbing my previous temporal energy bolt and then shooting it again into the the general direction of the soulraze faction.
I also take a weapon of mass destruction from the world as well as casting haste on Terry Barnes

The universe ends with you : one punch practiced a thousand times (2/20)

You hit the guard mass and kill 2 guards!

...Who is Terry Barnes. I feel like maybe they'll exist in a few posts, but they don't right now!

Well... We have got work to do dont we?
1. The figure is... setting something up? Just give me a minute! Now where did those shells get to? We need heavy artilery for these cowards!
2. What is she? Why? Just... no. You may not eat what I just shielded. With a snap of his fingers, the rust mother finds herself teleported...Right over the Soulraze army with their metal armor.
3. And... Finished! Fire in the hole! And with that, a barrage of mortar shells explode on the Soulraze Builders.

The Rust Mother has been redirected into the Soulraze army! She immediately tears into them, not even waiting for her turn. She rips into the guards, killing 4 of them before being slain herself. Rust Mother killed.

7 Soulraze builders killed!

CoreBrute was grateful that Ranger Strider had put Rust Mother on the right track. With an appropriate source of metal, she and her kids could go on a frenzy on that army.

"Brutal," He called out to his duplicate. "Time for the 'Prestige Plan'."

"Speed Force damn it, I hate that plan." Still BrutalCore vibrated away at superspeed to prepare for the plan. CoreBrute turned to face his target: Xerath.

ACTION 1: CoreBrute flash stepped until he was face to face with Xerath and gave him an evil grin.

"Don't worry man, I'm not gonna touch you-it would be pointless. We're both invincible right?" He leans as if against a wall. "Shame that probably can't be said about that girl you keep thinking about."

"What happened friend? Did you fail to save her from death due to incompetence?" He mocked. "Or maybe she's the Godmodder's side dish, and you're just rubbing one out as she gets it on every night with the big GM, crying your eyes out?" He looks Xerath up and down. "Yeah, you look like the kinda guy who likes getting ducked, while screaming 'JENNAY'."

ACTION 2: Now that Xerath is hopefully thinking about whoever that girl is, CoreBrute quickly whispers "Legilimens." And reached into Xerath's surface thoughts. He knew he couldn't delve very far, but in that moment he could grab whatever Xerath was thinking about, and extract it as a silvery energy.

ACTION 3: With the memory of that woman extracted, CoreBrute quickly puts it in a Pensieve bowl and hides it behind his back.

"Oh I'm gonna enjoy going through this at my leisure. Always good to have a new deposit in the wank bank, if you know what I mean?" God I feel sick saying these things. He thought to himself, but hopefully Xerath was now pissed off enough to try and take a swing at him to get back the memory.

BrutalCore is going to move fast enough to swap places with CoreBrute before Xerath can attack. BrutalCore can do CW speedster tricks, such as Reverse Flash being able to fake a conversation with himself and make it look like he's beating himself up, by swapping places faster than the eye can see. (See video for evidence of said 'speed-mirage')



My goal is that in the confusion, Xerath will strike BrutalCore by accident, as he'll assume he's the invincible CoreBrute. By doing damage to an AG entity, that will move him to N-1. Hopefully, it will also keep CoreBrute and the memory Pensieve some distance from Xerath.


Winry still does her stuff. Rust Monster, go eat the Soul Razer metal like Ranger Strider lead you to.

EDIT: [X] The World FOCUSES and attacks the Soulraze Guards


Xerath gets ready to attack you! But then... he stops. He might be angry, but what is there to be angry about? I mean... for all he knows, that memory might not be that important. He's pretty sure it is, though. What... what is he supposed to do? That memory has left a giant hole in everything. Why is he fighting for the godmodder? Why... Xerath turns to the godmodder.

Xerath: This is a little awkward to ask, but-


Without a word, the godmodder teleports behind Corebrute, and steals the memory back faster than he can blink, before properly re-inserting it into Xerath's head.

Xerath: ... Thanks.

Xerath grimaces. Maybe it would have been better to let you keep it. But the godmodder will do anything for his trusted subordinates. Especially when "anything" is best defined as "ensuring they have continued motivation to keep fighting for him"!

Also, the godmodder points out CaptainNZZZ's attack-redirection wall while he's there, breaking through the thought redirection. Xerath nods.

>Before I forget: Enter name.
???: What.
[Terry Barnes]
-------/
-\----/
--\--/
---\/

Terry: ...yeah, that's my name. Good job.
----
FOCUS!
The drill keeps going, driving into the Barracks. It then proceeds to blow up.

With captain.cat's help, your drill goes straight into the Barracks, and promptly explodes! 25,000 damage!

FOCUS (Note: Portal Gun)

Hmm. Pain Monster. Portal Gun. I can see the reinforcements approaching. Firstly I create a portal below the Pain Monster, throwing it slightly out of the battlefield into the path of the reinforcements. At approximately the same time, I use telepathy and careful poking to encourage it to try to attack the next things it sees, ie the reinforcements. I also intentionally place far away enough from the reinforcements that they won't realize how ineffectual the thing actually is at attacking.

With my leftover actions, I distort space and screw up terrain conditions (slippery ice et cetera) in that general area so that even once the reinforcements work out whats up with the pain monster, they'll have to either detour or deal with being slowed down a lot, while the pain monster is still trying to get at them.

tldr: I use portal transportation of the pain monster and some spatial modification to turn the reinforcement's current path to the battlefield into a combination death-trap and slowing pit.

The Soulraze forces tend to march mostly on the completely flat and featureless HEXAGONAFIELD for most of the fighting. They weren't trained for this! They march onwards, but a few of them will be dead before they reach the field. Reinforcements this turn slightly reduced!

Looking through the window I make my next few wishes. 'I wish for the Cheery girl's aluminum baseball bat to have some extra force behind it.' Suddenly the Baseball bat has a Red aura around it, It feels even stronger then before.

I next look to Terry Barnes and see that he is trying to drill into the Barracks. 'Eh, I'll give a helping hand. I wish for the drill to have diamond dust on it so it will be able to drill even tougher alloys.' Suddenly the Drill starts to sparkle from diamond dust that is embedded in the Drill, now allowing it to drill through most any alloy in the known universe.

Last I look to pain monster and decide on my next wish. 'I wish for the Pain monster to targeted by a healing grenade.' Suddenly a Grenade marked with a red cross lands next to the Pain Monster, then grenade sounds out a pop and a green smoke starts pouring out of it, Engulfing the Pain monster in a Green cloud. The cloud is made out of thousands of nanobots that are colored green, the Nanobots detect the injuries and diseases that cover the Pain monster and start flying into the Pain monster by going into the open wounds, the mouth, the nose and the ears. Once inside they start repairing blood cells and encourage the regrowing of cells. The nanobots also identify the diseases and start to combat them.

On the outside the outline of the Pain monster can be seen through the cloud. It is thrashing wildly as if it's something is deeply wrong with it.

(OOC: Sorry that I have not be posting much, I think i'm a bit burnt out.))

You buff the attacks of your friends! +9,000 HP to the Pain Monster!

OOC: It's fine to tone down posting a bit. We've all had times where our favorite entity died, or went out of our control, and then we had a grieving period... Maybe a new entity?

Cera finishes his charge, and adds a Power Afterburner to the Godslayer, improving its dodge chance!

Ash spies Corebrute and BrutalCore trying to stop Xerath, and heals BrutalCore back up to full!

Jamie charges...

Xerath raises his hands, and MASSIVE mounds of Earth form up around the Soulraze Guards! They get 2 attack shields!

--------

V:

The Pain Monster, enraged, launches 2 attacks against the Skeletal Warrior and 2 against its masters forces! The wall is hit by both, losing an attack shield and 2,000 HP! 4,000 damage to the Skeletal Warrior!

AG:

The Godslayer fires at the mounds of earth Xerath created, destroying both of them!

The Space Station progresses. The Weapons of Mass Destruction assert that they can be equipped by any entity, not player, who would want them. The VFD get an attack shield. The Starcraft Army FINALLY managed to build up enough that they can kill some foes! They'll get started attacking this next turn. Also, Winry's almost done with her thing...

The VFD, BrutalCore, and Travelius all attack the Soulraze Guards together, killing 12 guards!

PG:

2 of the Soulraze guards attack the Starcraft marines, killing all of them. The other 8 attack a Barracks, dealing 2,000 damage.

20 Soulraze Foot Soldiers attack Travelius, dealing 20,000 damage to him! 20 more attack BrutalCore, dealing 20,000 damage to him as well! Finally, Xerath orders EVERYONE else: Attack CaptainNZZZ's army! The 40 foot soldiers split into groups of 10, and launch themselves at the wall! 2 groups manage to hit, dealing 18,000 damage to the Wall, though they lose a footsoldier each! Finally, the Soulraze Elite sprints at the wall, and finally, finally, takes it down properly! CaptainNZZZ's wall is DEAD! The Airdrop Starship fires upon CaptainNZZZ's forces directly, slaying the Eagle Spawner and orphaning the Eagles, and also destroying the entire Techmarine complement just before they can finish the upgrade for a nonexistent wall! They will be remembered, and their sacrifice ensured no AGs died this turn.

The Soulraze builders, their number vastly reduced, manage to complete the Shield Generator, their progress un-hampered this turn. Now that it's up and running, all Soulraze units will take 1,000 less damage from all attacks! Delightful!

The Soulraze troops get reinforcements from the Barracks, HQ, and Starship. Their oncoming reinforcements are nearly depleted, but still coming, and they get 25 new guards (reduced by 5 thanks to someone), 30 new builders, and a new elite. Looks like there aren't quite as many new people, though they're established enough they don't need them as much as they did before. One more turn of reinforcements to go.

The godmodder's had his Project Charge on hold for a little while... but CaptainNZZZ thus far has been so problematic. Remaining just not strong enough to be a true threat worthy of his full attention, but always with just enough defenses that attacking the AG troops was a better use of his time. And now, he's laid bare. The Custom M1 Abrams was supposed to be his entity, before it turned traitor. The godmodder uses his psionic powers to control the machinery, and make the tank drive right off a cliff. Into boiling lava. Full of landmines. Now the Custom M1 Abrams is dead.

N:

CaptainNZZZ's forces strike back! The Undead Warriors all strike at the badly injured Soulraze Elite, finishing it off before it can use its special attack! The rest go after the Foot Soldiers, currently the biggest attack damage problem, and manage to kill 26 of them!


--------


Lots of bad things happened this turn. But... there might be an opportunity. You see, timeline-duplicated items tend to react with some volatility when they touch their real counterparts. The energy of impossibility, and how two truly exact copies are never supposed to exist... they can cause explosions. And destruction. Maybe JOEbob's incredibly timely lucky roll could be used to your advantage.


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon! Maybe that pie-related method could help...
-Protect the Godslayer!
-Defeat Xerath and the Soulraze Forces!
-The Duplicated Resolute Heart, and the other Resolute Heart...

Minor tasks:
Protect the Space Engineers and their portal! They're making progress on a space station with great potential!
Protect the SCVs building Stacraft buildings!
Protect Doormaker! He can help with any portal-related tasks!
The Slot Machine can give you buffs or debuffs.
The Weapons of Mass Destruction can buff allied entities!
Eternalstruggle's beacon will call in a spaceship! But he's neutral, so is it a good or bad thing?
The airdrop starship is strong, and its reinforcing the Soulraze forces!
The Soulraze builders and their contraptions are high priority, buffing the main Soulraze army!


THE HEXAGONAFIELD:

[AG]Godslayer: 200,000/200,000 HP, 20,000 x 2A, Specials: Target Strike (ready in 1!), Collide (ready in 7!)(Boss)(15% dodge chance)(protected from 5 attacks)
[AG]Cera
[AG]Ash
[AG]Jamie(Charge: 2/3)

[AG - MooGoesCow]Space Station(10% dodge rate)(Dodge rune - 75% complete)
Shield array(protecting space station)
Antimatter energy generator: Boosting station weapons!
Super Laser: Can unleash 25,000 damage support attack(ready in 3!)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready in 2!)
Anti-Mind control Beacon: protects Space Station from mind control
Portal Frame: 94% complete, cost: 10, holds one AG portal
Portal: 100% open! Summoning space engineers every turn!
Space engineers+1: 100/100 HP x 160(building space station!)(x1.4 effectiveness)
Arengith the Enchanter: 24,000/25,000 HP, Buff powers (buffs allied entities!)

[AG - hungry visitor]Weapon of Mass Destruction: 1,200/1,200 HP x 6, +500A each(can be equipped by entities)

[AG - TheTwoEternities]Volunteer Flamethrower Divison: 1,000/1,000 x 15 HP, 450 x 15A (x2 damage against bio enemies)(x0 damage against mechanical enemies)(guarding Doormaker)(protected from 1 attack)
[N]Doormaker: 20,000/25,000 HP (opens/keeps open portals)(portal-shielding VFD)

[AG - Daskter]Starcraft Army(2,400 TA):
SCV: 30/30 x 15 HP(building barracks)(1 MULE - worth 5 SCVs)
Marines: 100 x 0 HP, 100 x 0A
Marauders: 300 x 2 HP, 200 x 2A
Orbital Command: 8,000/8,000 HP, 2,000A
Command center: 21% complete(cost: 1 SCV = 1.5%)
Barracks: 3,000/3,000 HP(+1 marauder per turn), Tech lab: 2,000/2,000 HP
Barracks: 1,000/3,000 HP(+1 marine per turn)
Barracks: 0% complete (cost: 1 SCV = 5%)
Factory: 4,000/4,000 HP(+1 Hellion per turn)

[AG - Corebrute]BrutalCore: 20,000/40,000 HP, 10,000A
Winry: 6,000/8,000 HP, inventing skills!, building something (done in 1!)

[AG - Arsenical]Travelius: 16,500/40,000 HP, 15,000A

[N - CaptainNZZZ]Mysterious Tower: 22,000/22,000 HP(zombie immunity)(32,000 total attack)
Thunderhawks: 1,000/1,000 HP x 2, 1,000 x 2A(defending eagle spawner)
Eagles: 1,000/1,000 x 26 HP, 500 x 26A
Light Crystal: 10,000/10,000 HP, heals every CaptainNZZZ entity for 1,500 HP each turn!
Crypt of the Ancients: 5,000/5,000 HP(Helps summon undead entities!)(+4 weak skeletons per turn!)
Undead warriors: 300/300 HP x 15, 300 x 15A(guarding crypt of the ancients!)
Weak skeletons: 100/100 x 46 HP, 250 x 46A

[ANTI-V]Skeletal Warrior: 6,000/10,000 HP, 3,000 x 2A

[N]Slots Machine: 50,000/50,000 HP

[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)

[N - EternalStruggle]Reinforcement beacon: 5,000/5,000 HP (Calling spaceship in 10!)(+1 attack shield in 1!)(1 last-ditch defense)(protected from 1 attack)
Shield: 20,000/20,000 HP

[P]Peacekeepers(22,300 total attack)(Unbribable):
Tower: 30,000/30,000 HP(protecting Peacekeepers)
The Negotiator: 10,000/10,000 HP (negotiating access to infinite plastic warehouses, done in 2!)
Riflemen V: 100/100 HP x 60, 225x60A(+3 squad leader)
Machine gunners III: 50/50 HP x 30, 360x30A(+3 squad leader)
Medics: 125/125 x 20 HP, Healing A(+3 squad leader)
Squad leaders: 100/100 x 10 HP(3 leading riflemen, 3 leading machine gunners, 3 leading medics)
Engineers: 10/10 HP x 40(building death-elite training camp, done in 13!)
Scientists: 10/10 HP x 50, researching upgrade limit break eternity(done in 3!)
HQ: 2,000/2,000 HP x 2, researching dual pathways(done in 5!)
Refineries: 1,500/1,500 x 6 HP(producing 2,400 plastic per turn!)
Barracks II: 3,000/3,000x3 HP
Bar/Brewery
Possesses 19,600 plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers(equipped), Anti-Mind control

[SR]Soulraze Foot Soldiers: 1,000 x 60 HP, 1,000 x 60A

[SR]Soulraze Builders: 800 x 26 HP
Barracks: 15,000/40,000 HP (+10 guards and footsoldiers per turn!)
Barracks: 10% complete (1 builder = 2% completion)
Regen Generator: 0% complete (1 builder = 1% completion)
Shield Generator: 50,000/50,000 HP (-1,000 damage taken to all Soulraze-aligned units!)
Anti-Everything Turret: 0% complete (1 builder = 1.5% completion)

[SR]Soulraze Guard: 3,000 x 50 HP, 250 x 50A (not currently protecting anyone - getting in the way of all AG attacks!)

[SR]Soulraze Elite: 30,000/30,000 HP, 10,000A, Special: Dual Stab (ready in 2!)

[SR]Airdrop Starship: 100,000/100,000 HP, 12,000 x 2A (+5 footsoldiers and guards per turn)

[N]Xerath (bodyguarding Headquarters)
[SR]Soulraze Headquarters: 100,000/100,000 HP (+5 builders each turn)

Oncoming reinforcements (reinforcing SoulRaze forces every turn for 2 more turns)

[PG]Godmodder: 232/300 HP(Project Charge: 3/4)(Resolute Heart: No negative status effects)

[V]Pain Monster: -33,000/0 HP, 2,000 x 4A (+2,000 HP per turn)


Player info:
Captain.cat
Corebrute
MooGoesCow21 (Charge: 1/???)(Charge: 3/9)
[N]Eevee Shadow Bacon(New charge: 7/100)(Targeted by Dreadnought)
[N]CaptainNZZZ
[N]EternalStruggle (Increased HP)
Hungry visitor(Ascendance)
[N+1]Pluff0(has dreadnought - suppressing hell portal!)
The_Two_Eternities(Charge: 18/21)
That-Random-Guy
Arsenical(4 posts in debt!)(Starcalibur: x2 actions)
[N+1]JoeBOB(Charge: 12/15)(Yorehammer: Bypasses defenses)(Timeduplicated Resolute Heart - No negative status effects)
feller21
Victory By Ablation
Ranger_Strider_
Daskter
Page of Time
[N]Mr Mirror Man(1/10 charge)(1 +2,000 Attack token)
Cyanogist
[N-1]Little Hunter (annoyed)
gilded king(2/20)
Pionoplayer
Trifling Epithet(2/3 specific spell)

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condensor(makes charge stones)
Charge Stone x 0
Portal Gun
Charge Booster (damage: 0/20)
Bravely Default Asterisks
 
Update XLVIII
Action 1:
Piono turns towards the Soulraze builders once more, and readies himself. Time to pull out another one of the tricks up his sleeve. He reaches into his personal inventory, and roots around. And pulls out a footlong sandwich.
He looks down and blinks at it, and is about to throw it away when his stomach rumbles, and Piono realizes he hasn't eaten yet today, so he stops to eat his sandwich, raising his hand, motioning for the soulraze soldiers to give him a sec while he eats his food.
He finally finishes and stands up again, searching through his inventory for a little while, pulling out an old boot, some rutabagas, and a small pile of various swords, axes, spears, and guns. None of them appear to be super special.
Okay, come on, I know I've got more stuff in here. I have to. Just, how do I access it…
He stops and thinks for a moment, trying to reach through the aethers of the memory blocking affliction afflicting him and the other players. Finally, he snaps his fingers as a lightbulb appears over his head. He yanks on the cord of the lightbulb, pulling it out of its socket where it crashes onto the ground and shatters, and then takes the cord and attaches it to something nobody can see. He then pulls on the cord and a ladder unfolds out of the empty air, revealing a portal to… somewhere else. Piono climbs up the ladder, pulls it up after him, and closes the portal.

Piono wanders around in his inventory for what feels like a short eternity. There are rows and rows of boxes, baskets, bundles… even crates and small warehouses. why do you need warehouses inside of a warehouse? If only he could remember why he had all this stuff and what it all was.
He continued wandering around, looking for something that looked useful, until finally he comes to a garage.
"That's odd. Why have I got a garage in here?"
"..."
"And more importantly, what's in it?"

The soulraze builders have by this point gotten rather bored and are wondering how long they'll have to stand around for before something happens.
And then there's a massive HONK HONK, like that of a semi-truck's horn. The soulraze troops look around, wondering where that could've come from. There's no semi trucks on the battlefield…
And then a portal opens up right in the middle of them, Piono drives a massive armored semi-truck right through the middle of them, turning a large number of them into road-pizza-but-not-on-a-road as he gleefully tears through them at full speed. HONK HONK.
Piono then takes a sharp turn, skidding the tires and whipping the back-end of the semi truck around in a large arc that sweeps through even more of the soulraze builders. Piono yanks on the horn's pull thingie a bunch of times as he does massive donuts in the middle of the soulraze builders, running them over again and again, until finally he winds up rolling it. The armored semi tumbles sideways, flipping over in a mad spin that smashes through even more of the soulraze builders as it flips and crashes over everything.
And then it bursts into flames with a small explosion in the trailer that sends pieces of jagged, molten metal flying into the soulraze builders in large quantities. The burning shrapnel piercing their armor and making it hard to escape unscathed.

Piono climbs out from the ruined cabin, apparently completely unharmed.
"THAT was fun. I gotta do that again sometime."

Action 2:
The improbability drive whirs back to life, preparing for the next in a series of unfortunate (but hilarious) events.
1/2 for Perfect.

Action 3:
2/2 for Perfect. the improbability drive lights up with a small flash, and then goes still once more.

The folks working on the space station up in space suddenly notice something rather odd, right below where they are working appears to be an accumulating sea of green, hovering over the battlefield.
And suddenly, it's moving away, dropping towards the ground. Peculiar, most peculiar.

Meanwhile back on the battlefield, the light has been partially blocked out by something really big appearing overhead. Light begins to trickle in as it gets closer.
And then it becomes apparent that it's not just a single really big thing. It's actually a bunch of really small things. It is, in fact, raining small green boxes.
The boxes are too lightweight to actually damage anything when they come down, but the perfectly generic objects ARE kind of annoying. They all falls down, and soon the entire battlefield is covered with piles of the stupid things.
Piono looks at this confusedly, "How am I supposed to make use of this?" But then his idea lightbulb... doesn't actually light up because it's still shattered on the ground somewhere.
"Shadow Clone no jitsu: Cleanup crew!"
A bunch of Pionos split off from the central Piono, all of them in bright orange worker gear, and most of them holding shovels. A few of them immediately hop into portals into Piono's inventory, then arrive again with front-end loaders and trucks, and the massive cleanup crew immediately sets to work, cleaning up the massive mess of green cubes, stacking them all into a massive pile on the side of the battlefield.
Piono cracks his knuckles, and him and his team set to work building the most awesome Perfectly Generic Castle ever.
I'd describe it in great detail but I'm still just getting back into the habit of writing these epic posts, and I'm sorta burned out a little bit from the rest of the description (also I don't want things to go on too long except with SPECIAL actions). So all you get is this:
We built a castle. And its EPIC.
And then Piono throws it into space. Why? Because I told moo I'd help him out with his space station. How? Good question. Something involving semi trucks, walruses and blatant abuse of flash stepping prowess.
Anyways, there's now a giant PGO castle orbiting Moo's space station, bodyguarding it from all attacks until it goes down.

11 builders slain! Perfectly Generic Castle created!

[FOCUSED]
A specific spell: 3/3
She finds a rather specific spell, the one she was looking for.
>CAST SPELL
Wait, she can't cast the spell yet! She needs to first imagine the outcome in her head, use a conduit of some kind, and then use energy!
>DO THOSE THINGS
Jayla looks over at the Soulrazer Forces, specifically their brand new shield generator, and wonders why so many people either use magic, or technology, not bothering to combine the two. She sees every detail of the shield generator in her head, and imagines an engineer, who's trying to improve upon it, accidentally dropping his tool inside of it, which, unfortunately for him, lodged directly in the machinery and began to crank and stutter as it interfered with the machines movement.
> ==>
She next needs a conduit, and pulls out her trusty STAFFKIND, a simple staff made of hardened wood.
> ==>
She gathers her magical energy, and releases it into the air, temporarily mind controlling an engineer into seeing that her imagined scenario takes place.

The Shield Generator grinds and sputters! Gasp! Hack! Eventually, it starts moving again, its internal components badly damaged! 33,000 damage to the Shield Generator!

The figure acknowledges his increased HP and finds it acceptable. Certainly better than nothing. Still, he hopes the Beacon doesn't get blown up. That would be awkward, he's kind of relying on that thing to pull through for him. Otherwise he'll never get to show up anyone else. Like the Godmodder. Considering how much time it's probably going to spend in dock, it likely won't even be that much of a threat to anyone. But the man wants the flashest warship for the principle of the thing, damn it, he's already been shown up twice by the Godslayer and Airdrop Starship well before he even got the thing on the field in the first place.

Speaking of, the Godmodder. First he's told the Soulraze Forces are the guy's elite, but now that's the Sealed Units again, he just doesn't know what to think. What he does know is that he wants to see them crushed, gotta send a message to the Godmodder, but he kinda also wants to see the players sweat a little. Can't let either side (that isn't him) be getting too confident. Assuming the Godmodder's subordinates aren't a complete waste of time, though, he should be fine either way.

FOCUS - NO SHIELDS

The Soulraze Shield Generator should probably go. The man decides to aid in this endeavor personally. He draws his sword and dashes straight past the generator, cutting it almost in half in a single stroke. The static charge left in the aftermath then erupts into full blown lightning and thunder, a storm contained within the generator, frying circuitry, overloading power cores and generally melting stuff and being bad for the structure. He then sheathes his blade, and as he does so a phantom image of a potential future fighter squadron phases in, strafing the generator with plasma pulse guns as missiles likewise streak in and detonate directly on the structure to increase the destruction dealt. Those images may have technically been mere possibilities, but they seemed real enough for the now even more damaged generator.

Shield Generator destroyed!

(Ah... you meant to shield the beacon... well, I'll increase its shield's HP a little bit, too...)

FOCUS!
Those Soulraze Guards... It would be a shame if anything were to happen to them...
I pull out the MEMEGUN MK. 2 and begin to fire memes brought forth at the guards.
They are swallowed by a swarm of doges, pepes, and praising the sun.

6 guards slain!

FOCUS: SCP-2317-K

21/21

I finish chanting. "to fight for us again."
The words burn themselves into reality, with a few changes.

Seven seals, seven chains, seven broken, none remain,
He's called you, Second Scarlet Prince, to fight for them again.


Again.

Seven seals, seven chains, seven broken, none remain,
He's called you, Second Scarlet Prince, to fight for them again.


And again.

Seven seals, seven chains, seven broken, none remain,
He's called you, Second Scarlet Prince, to fight for them again.


Yet again.

Seven seals, seven chains, seven broken, none remain,
He's called you, Second Scarlet Prince, to fight for them again.


Five times.

Seven seals, seven chains, seven broken, none remain,
He's called you, Second Scarlet Prince, to fight for them again.


Six.

Seven seals, seven chains, seven broken, none remain,
He's called you, Second Scarlet Prince, to fight for them again.


Seven times for the Scarlet King.

Seven seals, seven chains, seven broken, none remain,
He's called you, Second Scarlet Prince, to fight for them again.


THE SECOND SCARLET PRINCE (SON OF [REDACTED], THE ████, DEVOURER OF WORLDS, MAY HIS NAME REMAIN FOREVER UNREMEMBERED, SCP-2317-K) HAS BEEN SUMMONED AS A FOUNDATION ENTITY WITH ALIGNMENT AG

HP - 7 charges
Attack - 7 charges
Resistance - 7 charges

"Volunteer Flamethrower Division, keep attacking the Soulraze Guards. Doormaker, start portal-shielding the Second Scarlet Prince. Second Scarlet Prince, start attacking the Soulraze Guards."

(OOC: I did it I did it I did it

Unofficial Itinerary for Update XLVII:

Protect the Second Scarlet Prince (done by Doormaker)
Heal (heal, not harm) the Pain Monster
AG-ify the Reinforcement Beacon
Attack the Soulraze Barracks
Delay the Soulraze Barracks
Attack the Soulraze Shield Generator (done by Trifling Epithet and EternalStruggle)
Attack the Soulraze Foot Soldiers
Attack the Soulraze Builders (done by pionoplayer)
Attack the Soulraze Guards (done by the Volunteer Flamethrower Divison, the Second Scarlet Prince, and Ranger_Strider_)
Attack the Soulraze Elite
Attack the Airdrop Starship
Attack the Soulraze Headquarters
-N-minus-two-ify Xerath
Attack the Godmodder (maybe done by JOEbobobob)

Total PG health: 460,800
Total PG attack: 105,500

SCP-2317 - SCP Foundation

Also, Moniker, you made a mistake with the "Oncoming reinforcements (reinforcing SoulRaze forces every turn for 2 more turns)".)

Welcome, the Second Scarlet Prince! He has joined Team AG!

(Fix. I made a lot of accounting errors last turn, it seems.)

OOC: Two things that need pointed out.

OOC: That would only be 1,000 damage to the Wall, it has a -1,000 damage resistance after all (though not that it truly matters).


Second this would have actually killed the Thunderhawks as they're defending the Eagle Spawner:



Glancing over my demolished forces I sigh, shouting at the Godmodder and Xerath, "Well there's go my plans to exterminate a certain faction in it's entirety!"

Once I finish sighing I finally start a charge of my own, no longer do I have a strong enough power base to not have to charge. (x1)

Temporal Shenanigans 1/20

Grimacing I reach out up the Mysterious Tower, the Crypt of the Ancients, Light Crystal, and the Eagle Spawner (see my above point on why it would still be alive), tossing them out of reality for 10 turns, keeping them safe until they return to the HEXAGONAFIELD. (x2) (if 2/3rds of my power isn't enough then toss the x1 going in the Temporal Shenanigans charge into this action)

Turning to the remaining entities, the ones I simply don't have the power to keep safe by sending them away for a time, I give out probably their last orders, ordering the weak skeletons to bodyguard the Eagles and the Undead Warriors to bodyguard the weak skeletons.

With my entities' formation made I send them off towards the Peacekeepers' bar/brewery for a well deserved drink.

Oh, you're right. Sorry, I lost track of the guard chaining going on.

Your entities have been evacuated automatically with EVACUCORP. Please redeem your Claim Ticket come Update 58.

(Alright, so if the Eagle Spawner was still alive, then that means you have one more eagle... but if the Thunderhawks weren't alive, then they didn't kill those 2 footsoldiers last turn... no, I'll just leave it. I hate retroactive entity accounting...)

The Soulraze forces surround your remaining forces, and they all get a drink together before the final confrontation.

I slap the godmodders resolute heart with the time-duped one, while still holding yorehammer, preventing protection, and using minor future-sight powers to find out where the godmodder will be, keeping him from dodging. you(moniker) know what they(also moniker) say(said) about 2 truly exact copies...
I proceed to give someone else yorehammer [probably core brute if I don't still have the duped heart, and otherwise ranger_strider if nobody asks] before I'd die from my being ripping apart, and, if the time-dupe resolute heart is still in my possession (it only touched the godmodder's resolute heart, not the godmodder itself, and, though I intentionally did not mention it, the 2 hearts where moved to a separate layer of the animation program running reality, keeping them from truly interacting with anything else) then I give it to... Corebrute, I guess, else a random AG that I double-check is actually AG first.
if I still has action, then I charge to 13/15 that mem'ry left so far behind, without using the booster.

Using the power of Yorehammer, despite every fiber of your being screaming at you to let it go, you touch the two hearts together! The godmodder prevented you from taking his two hearts to a plane outside of reality, maintaining a tight grip on his own.

The instant the two touch... they fuse together. And glow. Brighter... brighter... BRIGHTER...

BOOM!!

A massive explosion rocks the HEXAGONAFIELD, with the godmodder at its very center. He is thrown back, 3 HP down.

And both Resolute Hearts are gone. Completely obliterated.

The godmodder pauses for a moment. Is it really...?

Cera: What was that!? Wait... the Resolute Heart... did you destroy it?


Ash: Impossible. A legendary weapon could never be destroyed so easily.


Jamie: But we did it! They're gone! And that means the godmodder's plan is RUINED!


Cera: I just... don't know. After what little I managed to learn about the weapons... I thought it would be harder. Something about this doesn't feel right.


Jamie: Good job, fellow players! Great job!


Ash: ...


But the godmodder gets back up. He sees no choice but to continue his plan. After all, the Resolute Heart was probably the least important piece. Thus far, the Player side is the only side to get anything out of it! Yeah... there's no reason for him to be upset. He's not stopping.


And as for YOU, JoeBOB. The moment you hand Yorehammer off to Corebrute, you collapse on your feet. Laying on the ground, your head is pounding. You can hardly move, and you won't be able to for quite some time. Players aren't strong enough to hold onto Legendary Weapons for that long. Someone else could've executed it for you, if you handed them off right away....

This coming turn, you'll have 1 action. The next turn, 2 actions. After that, you should hopefully be fully recovered. You're lucky you didn't hold onto them for even longer, or it would have been even worse!

Ha SR fools I left some presents after I delayed your construction.

My entities try and murder some builders.

The SR fools open the presents, and you didn't specify what was inside them... Hurrah! Candy! Videogames! Its a christmastime dream! Yay!! Thank you, Daskter, they shout!

Your entities will do as you say.

Focus: I use 3 charge stones

On what? Charge stones give the equivalent of one player action in power, but you need to use them FOR something. Unless... you wouldn't be TRYING to invoke Entropic Paradox Rolls, would you? Such a thing would be cause for you to descend the Neutraladder... In any case, you use the Temporal Condensor to make 9 new charge stones, to have them good and on hand.

As the attempt as confusing the Soulraze fails-

"Wait, really? Aw. I really thought that was gonna work."

-As I was saying, as the attempt fails, the guards begin to attack the PG entities. Travelius, in particular, is not doing very well at all.

ACTS 1 & 2: A FRENZIED COMPRIMARIO DUET

"Crap, time to get all spells on deck."

A simple staff was produced from the sleeve of Arsenical's cloak. While most would stop at the singular one, our hero needed as much power as they could muster, with these great stakes that are not had very often, so another simple staff exactly the same as the previous one appeared from his other sleeve.

"Double the staves, double the power!"

With nary a moment to spare, Travelius is blasted with all the white magic Arsenical's MP would allow.

"Curaga! Curada! Curaga! Cura! Cure! Cura!"

The spells were grand, the spells were simple, and with the double staff technique, they were also cast very, very, fast.

Unfortunately, like any other wizard blasting spells, the magic slowed, then... Stopped. Nothing, not even a single cure could be cast. Just like before, Travelius would be attacked, his health whittled down until the jam and slam were separated for another millennium.

However, that didn't mean the great being had to die here. The curtain had barely rose on this particular play!

ACTS 3 THROUGH 4: THE MESA DI VOCE, THE WHIRLWIND BEFORE THE STORM

Both staffs Arsenical held were thrown to the side. They were helpful, but as of this moment, not needed anymore.

The white mage asterisk is discarded similarly, thrown back into the player inventory. It was unfit for the current task at hand, and thus, Arsenical was again a FREELANCER.

Our hero had no armor to wear, no guns to shoot, no mana to use. But he did have one thing.

STARCALIBUR. A sword so legendary, its blade an open burning flame and the amount of people who use it for its intended purpose are surprisingly few.

With Starcalibur's handle held in both hands, Arsenical stared down at the Soulraze Elite.

"HEY VILLAIN! HAVE YOU EVER HEARD THESE WORDS BEFORE?"

Arsenical ran at high speeds toward the powerful soldier, already expecting the guards to come and defend their better. When they did reveal themselves, he was prepared.

He swung the sword through the battalion while running wildly, and with no regard to his personal safety. The sheer force of the swings, supported by the strength of a star going beyond supernova, was enough to rip more than enough to shreds. A few hits were taken, but they were no match for his PLAYER PLOT ARMOR.

ACT 5: THE BEL CANTO OF THE SWORD

With his pace only slightly slowed, our hero burst through the back of the Soulraze Guard, only mildly worse for ware. Starcalibur, too, was still just as bloodthirsty and hot as the day it was forged.

Finally, Arsenical reached the guard, his killing intent almost tangible, but Arsenical's resolve was not broken. In fact, he was confident enough to finish his sentence from earlier.

"PLUS ULTRA!"

He had no guarantee this would do much damage. Heck, nothing else did much damage to the soldiers. But, he had an idea of something that might give him an advantage.

As our hero swung, he did the most logical thing he could think of at the moment. He dumped a large portion of his own life force into the sword.

With such a powerful fuel dumped into it, close, if not equal to a small star, Starcalibur's blade grew, and grew, and grew, until it was as long as the Elite was tall.

"LIMIT BREAK!"

Through the torso of the guard, Starcalibur was sent clean through, it caring not for any metal at this level of searing heat.

"PHOENIX WING!"

And then, with his assault on the Soulraze forces finished...

Act 6: The Diminuendo

Arsenical hands the legendary weapon to MooGoesCow21, handing it off randomly, just like how he himself received it.

"Here. Have it, i'm sick of it."

Finally, Arsenical collapsed, fainting. Take it to be an example of the dangers of legendary weapon overuse, or don't, just don't bother him with anything while he sleeps.

+14,000 HP to Travelius! 8 Soulraze guards slain! Starcalibur given to MooGoesCow!

I place around 2000 2 x 2 m block of c4 on [SR] faction buildings while simultaneously making Arsenical chug a Final fantasy II elixir and then casting a hastega on the Godslayer
IC : You're not out just yet arsen , get your ass back up
The universe ends with you : one punch practiced a thousand times (3/20)

Block of C4 placed on the Barracks! Now, to detonate it...

The Godslayer's attack is slightly boosted this turn!

ACTION:1/3 ITEM(S): 1x2,000 Damage Lottery Token
AMOUNT:3/3 FOCUSED
CHARGE:2/10
[X]Roll Slots
With my focused action I create the most annoying, most irritating, most rage inducing thing to man. A really loud fly thing. It's the size of a normal fly, and it's loud. . . that's all you can see of it right now. It also only has 100 HP. Also, it's AG for whatever reason. It tries flies over to Xerath. . .but it's shot by a random Soulraze trooper. It spins down to the ground, buzzing a few times, before stopping for a minute. . . then it crawls back onto its legs before it starting flying over to Xerath again? What? That's not right. . . Another person shoots at it, it spins down stays deadish for a minute, then gets back up. This happens a few more times until it reaches Xerath, and it just starts flying circles around him, making a really loud, annoying buzzing noise all the while. At this point the Godmodder goes up to it, pulls out a fly swatter, and swats it with the force of a thousand million billion infinity newspapers. It gets back up. Everyone decides to take a closer look at the fly. . .nope, physically and mentally, it's a normal fly, but on the metaphysical level? Well, it seems that it has a special trait called "Destined Victim:Xerath". Taking a look at this variable, "Destined Victim:____", they can only be killed by the person whose name fills the blank space, meaning that this fly can only be killed by Xerath. Simple solution, put it in another world, and the godmodder does just that, looking quite smugly at me, for getting rid of it so easily, making me waste a FOCUSED action on it, before a portal opens up and the fly starts buzzing around Xerath again. If you would take another look at the flies stats, another trait of it is called "World Bound:Xerath" meaning that the fly will exist in the same world, same plane, same time period, as Xerath. All of this is completely fair, as the fly can only annoy Xerath. Yep, completely fair, creating something that will annoy Xerath into attacking it, most definitely lower his N scale at one point or another, yep, fair. . .
"Hehehehehehe. . ."

Xerath: Must... resist... grrr...


The godmodder gives him some selective sound-blocking earmuffs to help him out, that only block fly noises. Still, Xerath is very much annoyed. Maybe he'll be more susceptible to other things, now...

SLOTS ROLL: 4 3 6

... Why the hell not

I roll the Slots

SLOTS ROLL: 9 3 4

FOCUS-Shield Hijack

The enemy shield generator is quite impressive. Blanket 1000 resistance-quite good. Its currently being damaged, enough, in fact, to probably disable it. It will need fixing. I want it. I see opportunity in the juxtaposition of those two facts.

As a matter of course, I move myself to a spot where my activities won't be obvious. Then I summon a patent AG-brand computer hacker, a similar mind controller, and a few other useful doodads, and power them up with my Player Power. I use these various resources to alter tools, leave memetic programs in builder lines, give my self administrator privileges, damage the pillars attaching the thing to the ground, and generally make it more and more possible for me to steal it wholesale.

OOC: This is me trying to turn the Shield Generator to the AG side. This action is not necessarily intended to work all in one go.

The Shield Generator is a wreck. But maybe it could be fixed, albeit in a more fragile state... The Soulraze troops have mostly stopped paying attention to it, and your hacker and other resources make it ready for transport... But how to fix it?

FOCUS!

Terry pulls out a Shadowverse deck of 40 cards. Yeah. Topkek.

He aims it towards the Soulraze Army, and then gets ready.

His three starting cards are Insight, Insight, and Fire Chain.

He plays Insight. Another Insight card is drawn. He plays Insight again. Another one.

It seems that all of those cards are Insight.

Finally, he only has two cards left.

As playing Insight again would cause him to lose, he plays Fire Chain. Fire Chain deals damage to a random enemy unit. Its Spellboost effect, which triggers upon casting a spell while it is in the player's hand, and stacks, causes it to do that another time.

He played the spell Insight 38 times. So that means...

...Fire Chain does its thing 39 times.

Death of a Thousand Cuts, baby.

Fire Chain tears into the guards, killing 8 of them!

I walk around confused
"What the actual fuck did I get myself into?"

Welcome to DEFEAT THE GODMODDER! You're in the middle of a war between armies. Luckily, you have Player Powers, which make you mostly invincible, plus you get the ability to warp reality with sheer creativity and force of will!

Looking down I see that I am now almost totally healed of my injures, Just a few more burns and cuts and I'll look good as new. I experimentally flex my earlier broken elbow to see how it feels. "ACK!" I cry out and then rub my elbow to soothe the pain. "Okay! Still tender." I mutter to myself. Looking outside the window I look at the airship. 'Hmm I guess I should do something about that thing soon. It's been hammering us. Hmm.' I then look over at the Pain Monster 'I guess it's not that much of a threat compared to all the other stuff but it would not hurt to get ride of it.'

Focus action - "Healing Finger Pistol!"

Closing my eyes I focus my energy to my wish. 'I wish that when I use my right hand to form a finger pistol it will let out a intense beam of healing energy!' Suddenly my right hand has a light green aura surrounding it. I hold up my hand and look it over. 'Hmm, neat.' flexing my hand I turn towards the door and leave the bar, After I step out side I look towards the Pain Monster. 'Right lets see what this can do!' I then hold up my right arm, form it into a finger pistol and then aim at the Pain monster. The green aura that surronds my hands at once glows brightly and continue to glow even more brightly until it is almost blinding, all the while a loud whirl windup can be heard.

After about 10 seconds the energy that was building fires! A giant beam of green healing energy rushes towards the Pain monster and hits it square on, engulfing the pain monster in the healing energy!

+20,000 HP to the Pain Monster!

I continue Charging 6/12


I take The Star Calibur and than arsenical for giving me it

Charging...

55597+1%= 56153

56153+300= 56453

I am sorry for delaying the plan that was voted most.


Soulraze Guards. Are they still there?

They are.

And they are plenty. 3000x50 HP= 150000 HP

Not enough Surrealism to simply extinguish them.
Need another solution...
Summoning...

Anger, Giraffe, Fire, Space distortion

Mixing...

Estimated Power-level: over 9 hundred
Level up in: 18 Kills
Power up when level up: Current Atacc times 10
Level up after Level up: Current Kills times 10
Special: Can only attack [SR] and gains power by killing them.

600 Surrealism was used.

You can still vote for another action.

The new summon charges towards the guards, screeching, and manages to kill 8 of them before getting cut down with force!

I go into the zoo and hide in a dark corner.

You are now cowering in the zoo! The pleasant air and peanut stands do little to distract you from the constant sounds of explosions and death immediately outside.

Action 1: "No! Rust Mother!" CoreBrute called out as he watched her be destroyed. He then roared at the Godmodder. "You would orphan a legion of children? Not if I have anything to say about it!" In his hand he held a staff that wasn't there before.

"Magic Wand! Make my Monster Grow!" He threw it at Rust Mother's defeated body, which had fallen in the crack caused by the earthquake which damaged her. After some 90s looking lightning special effects, a towering version of Rust Mother appeared. It immediately started swatting at one of the biggest targets on the Soul Razer side-The Airdrop Starship.

Come on, I summoned a power rangers monster, of course I was going to make it grow. Don't hold it against me.
For those who don't know, when a monster is defeated and then grown, it regenerates all it's health and becomes significantly stronger-after all it fights giant robots now, without a noticeble decrease in speed. Sizewise, it's comparable to the size of the original megazord, so 333 feet or 101.5 metres tall. Also it should still be able to command it's children, but that's small potatoes.

Action 2: Next he raised his hand at the Godmodder, and surrounded it with multiple television screens, of various sizes, definitions and sound quality. Then he played a specially prepared video on all the screens on repeat at 10,000 times the normal speed. A normal human wouldn't have been able to perceive what was going on, it being just white noise. But the Godmodder could hear and see at practically the speed of light, so they could perceive exactly what was going on, before they could move fast enough to stop it.



In some Otaku communities, this might have constituted a war crime. Especially to the Godmodder, who as the literate genius he was, had probably read all the chapters of Black Clover (including the ones yet to be written), he was aware of the travesty this anime was. The pain of this betrayal would hopefully distract him from the next action.

Action 3: CoreBrute turned back to Xerath, paying no heed to the fly as best he could.

"Xerath, listen you can't trust the Godmodder and I have proof. Handy!" He called out, and the little virus who somehow has lasted this long, floats over carrying a camcorder.

"Look at this recording." He turns the video to Xerath, showing the previous turn. It's a shot of the Godmodder putting the memory in Xerath's head from last turn (carefully edited to not show CoreBrute removing the memory in the first place).

"See? He's putting memories into your head with ease. Whose to say he hasn't done this before? Whose to say your reasoning for battle is your actual reason? Do you have any proof besides those memories, which we've proved were inserted by the Godmodder?" He questioned. "You need to find real proof, that the Godmodder isn't manipulating you, that your motivation is real. Memories and promises aren't good enough and you know it. You can't send your men off to die for a lie. Where's the proof Xerath?"

I'm hoping Xerath will demand proof from the Godmodder, and maybe stop his forces' attacks briefly. Maybe he'll disappear for a bit. Maybe we'll actually get to see what hold the Godmodder had on him?
Either way, I have plans for that Yorehammer next turn.

BrutalCore zooms to attack the Soul Razer guards.


The Rust Mother is now attacking the Airdrop starship, dealing damage every turn!

NO! The godmodder was a HUGE FAN of Black Clover! HOW COULD THIS HAPPEN!? NOOOOOOOOOO! He takes 1 damage in pain!


Xerath is completely confused. He tries to sit down, but with the Fly, he can hardly think straight! He needs clarity!

What could this be?? Xerath clearly remembers Corebrute taking the memory out in the first place - that memory wasn't removed. But... if he can't trust his memories, if the powers of this war allow memory altering at will... what... what can be trusted.

Then he realizes. Corebrute, messing with his memories, just to prove memories can be messed with? His memories in his mind are too strong. They must be real. No, Corebrute is the evil one! How dare he mess with his opponents on such a level!

Xerath: Corebrute!! I'm going to make you PAY for this!


Whilst hiding I subconciously summon a wooden stake the size of the universe, it falls on the godmodder.

The godmodder isn't a vampire, silly! The wooden stake falling on him only does the damage a universe-sized stake falling on a normal man would do. Which is nothing, of course.

The World decides a new path. How many will follow?

The last two rounds The World collected votes that decided the World's action. This strikes The World as a bit unfair, but democratic.
Couldn't it become a communistic AND democratic voting?

Any AG can now join the "Communistic Democratic AG players" (CODE-AG) by writing: I join CODE-AG.

This is how this works:

By joining you give your actions to the CODE-AG, but gain the right to vote for the plan of the CODE-AG. The plan with the most votes wins.

Pros:

Better Coordination

Idling will not be useless

No argument over Starcalibur

Hivemind

AG is communism

Cons:


Not everyone will like the plan

No secret plans

Excessive planning

Must post winning plan before update

Anti-capitalistic system

Combining AG actions to make a hivemind collective, that uses all the actions in the most efficient way towards goals... if people are on board, sure, but it kind of takes away some of the joy to just vote for what your actions will do instead of doing them yourself...

Some soulraze builders, locked in a trance, suddenly find themsleves working on a far superior project. You see, there is no need, nor true use, for any of the trinkets they have built: They are wasted labor, hopeless constructs with no chance of success. So, with a limping walk, hammers cutched in their hands, they march forth. All of them, in unison, walking onto a hill overlooking the position of those hopeless fools who will soon be dead. They bring blocks of wood and wire, and begin to shape. Ordinary materials, reformed, reshaped, rebuilt, into a superior purpose- Superior to the waste of effort Xerath, that fool would have them perform. Such is the nature of blindly following.

The first shape comes into form, recreated from the materials of folly. Even as basic and unrefined as it is, it feels far superior to the finished products they already have: Such is the nature of unwasteful activity. Grooves dig into the wood in a circular pattern, ascending vertically. It is only the basis for our great project, but it shall ascend yet higher. We must make it yet greater. A strange, black, paint is applied to it, followed by a all-red "letter" that hurts to look at. Hurtling Forever Towards the Earth falls onto the merciless ground, becoming the first block. It's top and bottom, strangely, are flat.

Piece by piece, it grows larger, wires inside snaking all the way to the top. As it reaches it's apex, someone installs eyes on a face of sorts. Meanwhile, all sorts of weapons mysteriously appear than vanish around the thing, their disappearance unexplained. Finally, the soulraze builders carry in a pair of massive wings. You know, the type you'd expect on a totem pole. Now, where have i seen this before? It, strangely, has many equally sized, metal-lined holes within it, all of which terminate somewhere within the wing. Cables and crane pull them up, and they too, are scarred by the language of the stars, writ in red.

With a single, final, effort, one of them flips a switch on the back. The switch then breaks in half, moments before the totem's top slides off, and a massive missile of doom is launched towards the rest of the soulraze builders as the rest of the turret opens up with a variety of lasers, machine guns, cannons of a great calibre, and missiles, all of which tear into the soulraze builders and their project. The face, meanwhile, opens up: A massive laser emerges from it, which then proceeds to fire into the Soulraze Builders, devastating them yet more.

And so, the Anti-Soulraze Builder turret begins it's reign of terror.

May it never end.

The ANTI-SOULRAZE BUILDER turret has appeared!

------

Jamie finishes her charge! She launches a SUPER HEALING LASER OF CANDY at the Pain Monster! With captain.cat's help, she manages to heal it back to full HP! Which is nothing! Pain Monster killed!

Jamie: Eat it, you mechanically-unique monsters!


Ash starts a major new charge...

Cera hits the Soulraze Foot Soldiers with a DEATH GLARE that literally kills 5 of them.


Xerath looks around for Corebrute. He spies BrutalCore, who looks different, but similar. There he is! Corebrute must be trying to disguise himself! Xerath charges at BrutalCore, and really lays into him with a flurry of punches, kicks, all player-powered to contain enough energy to singlehandedly melt the ice caps and flood the world as much as BrutalCore's body is flooded with pain! 15,000 damage to BrutalCore! Also, the fly was accidentally killed at some point.

Breathing, Xerath realizes that this whole thing is stupid. But it's too late. He lost control. And now, he is N-1 on the NEUTRALADDER. The godmodder shakes his head, and Xerath breathes deep. Control...

-------

AG:

Arengith and the engineers finish their projects on the Space Station. Winry finishes her invention, whatever it was (Corebrute...?). The scarlet Prince gets an attack shield.

The Godslayer, with its boosted attack power fires into the Guard crowd! Both of its attacks manage to kill 15 guards! With them in the way, it's hard for anything to get through... The Scarlet prince leaps at the 5 remaining guards, and crushes them all in one attack! Now, the footsoldiers are open to being murdered!

The VFD flambe some footsoldiers, killing 15! BrutalCore joins them, killing 10 more! The Starcraft Army and Travelius slam the Airdrop Starship, dealing 18,000 damage!

PG:

25 of the remaining soldiers charge at the flagging VFD, eliminating their attack shield and cutting them all down! The VFD are eliminated! 5 more footsoldiers attack the Starcraft army's barracks + Tech lab, destroying it completely! No more mauraders right now!

CaptainNZZZ's forces activate HEROIC LAST STAND! Their drinks let them know, clearly, that the whole lot of them are expected to die this turn! In exchange for guaranteed death, they can act on the PG turn, even though normally they'd act too late to do anything!

They all charge into the ranks of the remaining 30 foot soldiers! Cutting and hacking, they manage to kill every last one! The entire Soulraze footsoldier contingent is gone!

The godmodder glares at them. They thought their death would be easy and swift, didn't they? CaptainNZZZ's army clatters in their boots... They back away slowly... and the godmodder gives them an evil grin. The eagles and skeletons immediately panic, turn around, and run away! ...Right into the portal that appeared behind them! The skeletons are transported to the realm of bone-loving puppies! The eagles are transported to the realm of Eternal Thunderstorms! Either way? They are, for all intents and purposes, dead.

The airdrop starship decides to do some cleanup! It blasts the Skeletal Warrior and unused Weapons of Mass Destruction, completely destroying both. The Elite attacks Travelius, dealing 10,000 damage!

The last of the reinforcements for the Soulraze army appears. 10 new guards. 30 new footsoldiers. 30 new builders. The soulraze forces' own production grants them an additional 5 builders, 15 footsoldiers, and 15 guards. But it's more than that. You also see a new miniboss approaching... the SOULRAZE LIUTENANT! As long as he's alive, all Soulraze-aligned units a x1.2 boost to attack! A 20% increase! Take him out quickly!

The builders finish their new barracks. It'll start producing next turn.

MooGoesCow21 The godmodder uses his super long arms to reach into your pocket from across the HEXAGONAFIELD... is he going for Starcalibur?

CoreBrute The godmodder sends a tickle monster! He's going to distract you with tickling! Look out!

N:

Without CaptainNZZZ's units, the N side feels so... small. EternalStruggle's beacon keeps on shining. The Anti-Soulraze Builder turret shoots and kills 10 builders.

--------

ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon! Maybe that pie-related method could help...
-Protect the Godslayer!
-Defeat Xerath and the Soulraze Forces!

Minor tasks:
Protect the Space Engineers and their portal! They're making progress on a space station with great potential!
Protect the SCVs building Stacraft buildings!
Protect Doormaker! He can help with any portal-related tasks!
The Slot Machine can give you buffs or debuffs.
Eternalstruggle's beacon will call in a spaceship! But he's neutral, so is it a good or bad thing?
The airdrop starship is strong, and its reinforcing the Soulraze forces!
The Soulraze builders and their contraptions are high priority, buffing the main Soulraze army!
The Soulraze liutenant is buffing the entire army's attack!


THE HEXAGONAFIELD:

[AG]Godslayer: 200,000/200,000 HP, 20,000 x 2A, Specials: Target Strike (ready in 1!), Collide (ready in 7!)(Boss)(15% dodge chance)(protected from 5 attacks)
[AG]Cera
[AG]Ash(Charge: 1/4)
[AG]Jamie

[AG - MooGoesCow]Space Station(20% dodge rate)
Perfectly Generic Castle: 20,000/20,000 HP (protecting Space Station)
Shield array(protecting space station)
Antimatter energy generator: Boosting station weapons!
Super Laser: Can unleash 25,000 damage support attack(ready in 2!)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready in 1!)
Anti-Mind control Beacon: protects Space Station from mind control
Portal Frame: Holds one AG portal
Portal: 100% open! Summoning space engineers every turn!
Space engineers+1: 100/100 HP x 170(building space station!)(x1.4 effectiveness)
Arengith the Enchanter: 24,000/25,000 HP, Buff powers (buffs allied entities!)

[AG - TheTwoEternities]Doormaker: 20,000/25,000 HP (opens/keeps open portals)(portal-shielding Scarlet Prince)
Scarlet Prince: 50,000/50,000 HP, 20,000A (-3,000 damage from all attacks)(guarding Doormaker)(protected from 1 attack)

[AG - Daskter]Starcraft Army(3,000 TA):
SCV: 30/30 x 15 HP(building barracks)(1 MULE - worth 5 SCVs)
Marines: 100 x 1 HP, 100 x 1A
Marauders: 300 x 2 HP, 200 x 3A
Hellions: 300 x 1 HP, 300 x 1A
Orbital Command: 8,000/8,000 HP, 2,000A
Command center: 45% complete(cost: 1 SCV = 1.5%)
Barracks: 1,000/3,000 HP(+1 marine per turn)
Barracks: 0% complete (cost: 1 SCV = 5%)
Factory: 4,000/4,000 HP(+1 Hellion per turn)

[AG - Corebrute]BrutalCore: 5,000/40,000 HP, 10,000A
Winry: 6,000/8,000 HP, inventing skills!

[AG - Arsenical]Travelius: 20,500/40,000 HP, 15,000A

[N]Slots Machine: 50,000/50,000 HP

[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)

[N - EternalStruggle]Reinforcement beacon: 5,000/5,000 HP (Calling spaceship in 10!)(+1 attack shield in 2!)(1 last-ditch defense)(protected from 2 attack)
Shield: 25,000/25,000 HP

[ANTI-SR]Anti-Soulraze Builder Turret: 15,000/15,000 HP, 8,000A

[P]Peacekeepers(22,300 total attack)(Unbribable):
Tower: 30,000/30,000 HP(protecting Peacekeepers)
The Negotiator: 10,000/10,000 HP (negotiating access to infinite plastic warehouses, done in 1!)
Riflemen V: 100/100 HP x 60, 225x60A(+3 squad leader)
Machine gunners III: 50/50 HP x 30, 360x30A(+3 squad leader)
Medics: 125/125 x 20 HP, Healing A(+3 squad leader)
Squad leaders: 100/100 x 10 HP(3 leading riflemen, 3 leading machine gunners, 3 leading medics)
Engineers: 10/10 HP x 40(building death-elite training camp, done in 12!)
Scientists: 10/10 HP x 50, researching upgrade limit break eternity(done in 2!)
HQ: 2,000/2,000 HP x 2, researching dual pathways(done in 4!)
Refineries: 1,500/1,500 x 6 HP(producing 2,400 plastic per turn!)
Barracks II: 3,000/3,000x3 HP
Bar/Brewery
Possesses 19,600 plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers(equipped), Anti-Mind control

[SR]Soulraze Foot Soldiers: 1,000 x 45 HP, 1,000 x 45A

[SR]Soulraze Builders: 800 x 70 HP
Barracks: 15,000/40,000 HP (+10 guards and footsoldiers per turn!)
Barracks: 40,000/40,000 HP (+10 guards and footsoldiers per turn!)
Super Barracks: 0% complete (1 builder = 1% completion)
Regen Generator: 0% complete (1 builder = 1% completion)
Anti-Everything Turret: 0% complete (1 builder = 1.5% completion)

[SR]Soulraze Guard: 3,000 x 25 HP, 250 x 25A (not currently protecting anyone - getting in the way of all AG attacks!)

[SR]Soulraze Elite: 30,000/30,000 HP, 10,000A, Special: Dual Stab (ready in 1!)

[SR]Airdrop Starship: 79,000/100,000 HP, 12,000 x 2A (+5 footsoldiers and guards per turn)(-3,000 HP per turn, Rust Mother attack!)

[SR]Soulraze Lieutenant: 100,000/100,000 HP, 19,000A (x1.2 attack to all Soulraze forces)

[N-1]Xerath (bodyguarding Headquarters)
[SR]Soulraze Headquarters: 100,000/100,000 HP (+5 builders each turn)

[PG]Godmodder: 228/300 HP(Project Charge: 3/4)


Player info:
Captain.cat
Corebrute(Yorehammer: Bypasses defenses)
MooGoesCow21 (Charge: 1/???)(Charge: 6/12)(Starcalibur: x2 actions)
[N]Eevee Shadow Bacon(New charge: 7/100)(Targeted by Dreadnought)
[N]CaptainNZZZ (Claim Ticket - Redeemable on Update 58, expires Update 60)(Temporal Shenanigans: 1/20)
[N]EternalStruggle (Increased HP)
Hungry visitor(Ascendance)
[N+1]Pluff0(has dreadnought - suppressing hell portal!)
The_Two_Eternities
That-Random-Guy
Arsenical(4 posts in debt!)
[N+1]JoeBOB(Charge: 13/15)(Severely Weakened - 1 action this turn!)
feller21
Victory By Ablation
Ranger_Strider_
Daskter
Page of Time
[N]Mr Mirror Man(2/10 charge)(1 +2,000 Attack token)
Cyanogist
[N-1]Little Hunter (annoyed)
gilded king(2/20)
Pionoplayer
Trifling Epithet
Darshelenas Sunbreaker(in TF2 Zoo)

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condensor(makes charge stones)
Charge Stone x 9
Portal Gun
Charge Booster (damage: 0/20)
Bravely Default Asterisks
 
Update XLIX
I charge to 14/15 that mem'ry left so far behind, without using the booster. I am, however, too weak to continue. I expected this though, so I'm perfectly fine with that.

Almost done... This coming turn, you'll have 2 actions. Then, you're back to normal.

Alright, 9 more turns before his ship gets called in. We've passed the first few and are in to single digits! The man considers using charging to boost the power of his ship. Without it, surely the vessel will only be a pretty strong Entity, as opposed to overwhelmingly powerful. But he's not ready to use that technique just yet, he'll wait until its needed. He supposes that it's just not going to happen, and he'll have to suffice with only a good, powerful unit instead of an awe-inspiring one. Curses, he's overestimated himself yet again.

FOCUS - THE EMERGENCY BUTTON

Instead of attacking the now somewhat few in number Soulraze Forces, the man saunters over to their 'break glass in case of apocalypse' button. Should the Godmodder suddenly threaten the entire planet, or should an even worse foe show up, making sure that their last ditch defense against truly overpowered and vile shenanigans is in tip-top shape might be smart. He saunters past their guarding tower and into the base easily enough, and walks down to the bar to have a friendly pint or two with the Keepers of the Peace. He talks to them about projects and their current opinions over drinks, and hears an engineer complain about how slow work is even with 40 of them.

He walks outside and goes up to the under construction Death-Elite Training Camp, rolling up his sleeves and getting to work. With a combination of raw engineering knowledge and reality shaping powers, he aids the Peacekeeper Engineers in their work, speeding it up and thus reducing the amount of time until the Training Camp is completed. A good, honest day's work if he says so himself! Well, not an entire day's work but you get the idea. It helped a lot, and was entirely selfless. The man may sometimes like random destruction and backstabbing, but he is by no means against helping people out sometimes. Especially if it helps him see awesome armies come about and kick ass.

The peacekeepers are surprised by your donation, but pleased! You knock 3 turns off the counter.

Action 1:
These Soulraze Builders just won't go away, will they? Well, I'll be trying to enforce some more death and destruction on their numbers until they GET LOST.
Which gives me an idea.
I jump into my inventory once more and drive a schoolbus out of it. It's a really big schoolbus, that's bigger on the inside.
"Come on kids, we're going on a wild ride!"
COME ON THE MAGIC SCHOOL BUS!
The soulraze builders can't believe it! It's a childhood dream come true, they get to ride on the magic schoolbus! I pick them all up in the schoolbus, and begin driving off into the sky. "Alright kids, today we're going to learn about super novas." Then I lock the doors of the bus, leave a brick on the gas pedal and dive out the windshield as the bus flies up into a supernova and explodes violently with all the soulraze builders inside.

Action 2:
This of course, isn't going to be enough to murder all the soulraze builders in one go, however nice it would be if it were.
So the improbability drive whirs to life once more. 1/2 for ALIEN ATTACK!

Action 3:
The improbability drive gives a little ding!, and lights up once more.
2/2 for ALIEN ATTACK!

And a massive UFO begins its trip from deep "space" down towards the battlefield. It travels at almost the speed of light, making a long and arduous journey through absolutely nothing, to arrive directly over the battlefield, just to cause problems.
It immediately begins abducting soulraze builders, because they seem like the obvious target. all kinds of pain is inflicted upon them once they are abducted, until they die. Because that's how evil aliens do.
The soulraze troops however, know exactly how to response, in fact, the entire battlefield rallies to try and stop these alien invaders.
"MR GODMODDER SIR WHAT DO WE DO?'
THROW THE CHEEEEEEEEEEEEEEEEEEEEEEEEEEEEESSSEEEE!
And immediately all the units on the battlefield begin their massive assault of cheese, throwing hunks of swiss, cheddar, munster, provolone whatever you can think of.
The UFO is completely unharmed, it sits there, absorbing more and more soulraze builders in the wake of the storm of cheese.
"Piono! we need your help" I of course, having known this was going to happen, have been sitting off to the side, watching the entire thing with extreme amusement, eating popcorn and laughing at the hilarious antics.
"Fine, what do you need?" "Our cheese reserves are running low. We're completely out of provolone and we're down to our last slice of mozzerela!"
I look around, searchnig for some cheese that somebody might have dropped in the dirt, but find something even better.
A Moldy Cheese Wedge.
I pick up the bronze greatsword overlooked by the Battlefield Cleanup Crew and swing it around and around with all my might. I finally let go, and the sword flies up through the air with great speed until it finally pierces through the UFO's shielding and sticks right in the middle of it, the UFO smokes and sputters, and then falls out of the sky, like a prop that had broken off its string.
It lands in the middle of the soulraze builders, crushing a bunch of them.
"Success!"
And then it explodes.
"Partial success!"

33 builders slain!

I throw around 3000 more c4s on the [SR] faction building before detonating all of them. I then harvest the heat energy from the explosion using it to look into the future in order to whisper Black Clover spoilers in hopes of distracting the goddmoder.

The universe ends with you : one punch practiced a thousand times (4/20)

Ka-boom! The injured Barracks is obliterated!

The godmodder has used his future sight to read ALL manga volumes that have and will ever be released, instantaneously. He whispers Black Clover spoilers into YOUR ear instead!

I use a charge stone on my summon (I also meant to add the charge stone were for my summon as well.
I see the small chunk of the heart fly by and land in my zoo. I pick it up and feel it's (reduced) power flow into me. It's no longer an almighty weapon, but now its maintenance cost is barely noticeable.
I bitch slap JOE for breaking the heart. "Dude, really?"

Charge Stone and 1 action burnt to increase your summon by 2!

ENTROPIC PARADOX ROLL: 4198/9970
Entropy: 30 - 40

Major Negative Effect!

The entire SCV unit of the Starcraft Army is destroyed by spontaneous combustion!

The Resolute Heart was completely obliterated in the explosion - both of them. You give yourself a shred of effect-curing power anyways.

I sigh, looking sadly at the dead VFD members. "The world is quiet here." I say. The damaged Soulraze Barracks hears me, and decided that the world should, in fact, be quiet. With a tremendous explosion, the self-destructive mechanism activates, turning the Barracks into nothing more than rubble. And then the world was quiet there.

"Doormaker, keep shielding the Second Scarlet Prince. Second Scarlet Prince, attack the Soulraze Guards."

(OOC: I've decided to stop doing the Unofficial Itinerary. Also, this is me FOCUSing and destroying the damaged Soulraze Barracks.)

You focus on the un-destroyed Soulraze barracks! 20,000 damage!

I spend 3 actions on slapping the Godmodders hand away when he tries to grab the Starcalibur or pick my pocket

i spend my other 3 actions charging 9/15

The Space Engineers will start building a very large room

Arengith will continue improving the dodge rate on the space station

3 actions spent on slapping a hand away? That is one fancy hand-slap! Your entities will do as you say.

Ha the gifts inside the Presents never existed it was all in their imagination!



Also the orbit command switchs back to getting Mule or SCVs

All units will be on defense.

Wait... NOOO! The Soulraze Builders cry tears of pain! Some cry so hard, they die of dehydration! 15 builders killed!

Orbital Command switches back to SCV production mode. It can switch back at any time for free. Your forces are bodyguarding buildings and such!

I use the powers of CONSCRIPTION to conscript some of the SOULRAZE BUILDERS into just normal foot soldiers, making them far less useful.

That's debatable, but you convert 10 builders to footsoldiers!

Moving a fair distance from the battlefield I FOCUS on my Temporal Shenanigans charge while using the Charge Booster to further boost this increase. I don't want to actually wait that many turns for my charge to be completed after all.

+4 charges to Temporal Shenanigans!

CHARGE BOOSTER ROLL: 19/20 It works fine.

Oi Moo! I'm trusting you here!
FOCUS!
I use my entire turn to add charges to Moo's action 12/15.

Your donation is much appreciated!

Still peeved with wandering around lost and watching the battle field unfold, I conjure 10 Mason Guards and enters a self-debate to on joining either the AG or staying N.

Mason Guard I: 1000/1000 HP, 10A each (Blocks damage for True Mason Units unless ordered otherwise) (They rank up every 2 turns adding 1000xCurrentRank to their HP) (Prestiges at rank 4)
Basic guards of the True Mason Faction, they're adept watchers and stalwart tanks and will learn more from watching the battlefield to better cover weakness.

(Winkins enters the battlefield as an N with half-baked tanks snowball(?)-ish units)

Welcome to the game! You enter the battlefield with a handful of Mason Guards. Better keep them close to your chest, things look pretty intense out there right now. 10A is no incredibly pointless, let's just say they have no attack at all.

The cheery girl is at the Airdrop Starship's pilot all of the sudden. She snaps his neck and crashes the ship into the ground.

The backup crew takes over, but the Airdrop Starship still takes 7,000 damage!

After being fed the elixir, Arsenical awakens just in time to witness the Resolute Heart, the object he bargained a bit of his soul off for... Explode.

He had worked so hard to get it, and this was how he was repaid? With it getting destroyed, and him still being in debt?

"Oh, HELL NAH!"

After a little bit of searching, he finds one of the staffs he previously discarded, and he summons the dark knight asterisk from the player inventory.

Right before our hero hit himself extremely hard over the head with the blunt instrument, he shouted out to his allies on the battlefield:

"Be right back, just gotta slap a lawsuit on Satan!"

Then Arsenical knocked himself out and returned to the Dreamlands...

Your sidequest attempt is barred. You only have a normal dream about cotton candy trying to murder you! Looks like Lucifer doesn't want to deal with you right now. He is OUT TO LUNCH. You'll probably see him again eventually, however. Now, if you could prove that he violated his contract somehow, you may be able to get those posts your soul owes back. Alternatively, seek divine help in the matter. The "Dreamlands" are closed, but other routes may remain.

ACTION:1/3 ITEM(S): 1x2,000 Damage Lottery Token
AMOUNT:1/3
CHARGE:3/10
[X]Roll Slots
I go on over the the Beacon, and put a four-leafed clover on it, giving it the chance to be missed if attacked.

Are you rolling slots or not? It takes a full action a pull... when you say [X], does that mean "yes"?

+10% dodge rate to beacon!

Watching the vanishing remains of the Pain Monster until they not a speck remains, I then look down to my hand and I see that is still glowing green. 'Huh, I guess that Beam did not use it all up. Well let's see who is need of some healing.'

Looking around I see that BrutalCore is pretty torn up and that Travelius looked beat up as well. 'Well I guess there the ones in most need of aid, Hmm, too bad they are both to far apart for me to heal them in one go. Who to heal first? Well BrutalCore is in need of it most, although he did say that he killed a lot of other me's, but then again we are on the same side for now so I guess I should help me regardless. I can't say I know much about Travelius so I guess I'll help him next.'

Decision made I take aim at BrutalCore and using my right hand to form a Finger pistol with it, About 3 seconds later the healing energies condense and in one large beam fires Bathing BrutalCore in it's healing glow. After the glow subsides BrutalCore looks much better, Alot of the cuts and burns have been healed and BrutalCore is no longer bleeding for the most part.

I start to take aim at Travelius but then I see that my hand no longer is glowing Green. 'Bugger, I must have used whatever was left over. Eh not a problem I'll just make another way to Heal Travelius. Alright I wish fo-' Before I can finish I notice the tickle monster is sneaking up behind CoreBrute! 'Shit! I wish for a Spear that shoots electricity!' Suddenly a Spear that is 5 feet in length appears in my hands. It's head is expertly crafted with Norse runes engraved upon it and the head sparks with electricity!

The tickle monster was close! It knew that the laughter and tears of torment would be fantastic from the unsuspecting Power ranger. The beast ready it's fiendish attack when "Lightning bolt!" A voice yells out and suddenly it is stuck in the head by a bolt of lightning, Stunned the Monster stumbles back.

As the Tickle monster is stun I come rushing over to protect CoreBrute from the Beast. "OI, Corebrute! I'll handle this Beastie, you do what you need to alright!" Without waiting for a response I lunge at the Tickle Monster!

The Tickle monster was just recovering when it felt something pierce it's black hide and then felt a current of electricity shocking it from the wound. Enraged It raised it's massive left hand and slap at where it was coming from!

I grin as I managed to land a good hit on the Monster. 'Huh, this may be eas-' Before I could finish that thought I am slapped aside and I hit the ground rolling across it for a few feet. "Alright *cough* nevermind." I say as I get up from the ground and I see the Beast staring at me with enraged eyes. "Ahhh, Piss." I mutter as the beast then charges me.

I duck to the right as it slams it's fists into the ground! Cracking the Hexagon ground under it, The Tickle monster then sweeps it's massive hands to the right trying to knock me over but I just barely jump back from the attack.

'This fool will pay for getting in the way of me and my prey, I will crush his body and then use his bones for a backscratcher!' The tickle monster promised himself as he then swung his fist at the fool!

Seeing the on coming attack I roll to the side, the attack just barely missing me and quickly I stand up and aim the spear at the Monster's face, when the beast turns around I yell out again. "Lightning Bolt!" Suddenly a streak of electricity shoots out from the tip of the spear and hits the Tickle monster in the left eye, for a few nanoseconds The beast eye bobbles from the heat and then it bursts! Sending black Ichor spattering onto the ground and onto my face.

The Tickle monster roared both in rage and in pain. Without thinking the Beast leaped forward and threw a punch towards the bastard that destroyed his eye.

I leap back but not fair enough misjudging how far the punch would go so when I landed I was nailed square in the chest which sends me flying 9 feet across the field. Laying the ground I stare up at the strange sky. after a moment I try to stand up, But find that some of my ribs are cracked and bruised again. "Gah! *Cough* Fuck... Not again." I manage to use the Spear as a way to help me up and I lean up against it for support.

'DIE DIE DIE DIE DIE!' The Tickle monster roars in rage and tensing it's two massive legs it leaps high into the air and rises it's two massive fists over it's head to slam them down on the fool that would dare to attack it!

Staring up at the oncoming mass of rage and muscles I try to think up with something! 'Fuck, shit! AAAHHHH! EEEMMMM I WISH TO TELEPORT!'

The Tickle Monsters fists slam into the hexagon field with massive force, Cracking and tearing the ground and sending debris everywhere with a visible shock wave of dirt. 'Finally it had done it! It had the fool! it could not duck and weave away this time! not it would take it's bloody ravage for it's eye, it would crus-' It stop it's internal monologue as the dust cleared and saw with it's one good eye that there was no bloody smear on the ground not destroyed corpse. It roared in rage, The Fool had escaped again! It looked around rapidly trying to see where the bastard had gone, The fool would rue the day that it attack him! he would crush this fool with the rage of his forefathers, he would- Just then The tickle monster looked up into the sky and saw a glint of steel.

I suddenly find myself falling from the sky. 'Well this is familiar' Looking around I have a bird's eye view of the battlefield. The AG forces battling against the Godmodders legions, The massive Godslayer flying in the sky and the Godmodder charging something. 'Well that can't be good.' I then look straight down and see the Tickle monster had just slammed into the ground and the resulting shockwave from the strike. 'Thank you who ever that give me bullshit powers.' I think to myself I then look to the side and see that the spear is still in my hands. 'Time to end this.' With renew determination I grip the spear with both my hands and aim it down towards the Tickle monster as I fall towards it.

As I'm just 20 feet away from hitting the tickle monster, it roars with rage,'15' It looks to the left,'10' It then looks to the right,'5' It then looks up and sees me with it's one eye, a look of shock forms around it's face. '0' With the last foot cleared I pierce the Tickle monster with my spear through it's remaining eye and into it's brain. "Lighting Bolt!" I yell out and from the spear head a massive force of electricity shoots out into the brain and electrocutes the tickle monsters head, After about 5 seconds of electrocution the electricity from the spear stops and Tickle monster falls forwards onto the ground dead, Smoke emitting from it's ears and eye sockets.

I slowly get off the tickle monsters head and walk in front of it staring at it's smoking eye sockets. I then with all the strength I can still muster I pull the Spear of Lighting from it's eye. Then with the spear in hand I walk a few feet and crumble to ground. "Just give me a minute." I say to no one in particular and I close my eyes and rest for a minute.

(OOC: Sorry I just kept writing and it away from me.)

You slay the Tickle Monster after that RIDICULOUSLY epic battle! Wow! All that extra effort goes into healing BrutalCore! +20,000 HP to him!

Jayla sees that since that spell seems to have worked better than she expected it to, what's the most powerful spell she has? Hmm...
1/10 A Rather Explosive Spell
(2/10,
3/10)

Charging...

Terry thonks for three actions.

3/9

Charging...

ACTION:2/3 ITEM(S): 1x2,000 Damage Lottery Token
AMOUNT:2/3 SEMI-FOCUSED
CHARGE:4/10
[X]Roll Slots
I put a sign that says "DO NOT ATTACK" in front of the Beacon.

Quick note, you did four things this turn, 2 charges, 2 Beacon-boosting actions. Charges take a full action on their own, rather than running in the background like most DTG games. For right now, your charge is at 3/10.

The next entity to try to attack will be turned away by the sign and its very clear, firm message. It functions as an attack shield!

Since nobody joined CODE-AG, here is a new plan.

I use up all Surrealism (55597 + 1% = 56153) to build up a network of healing stones.
They benefit from the law of benevolence since they don't have any intelligence.
They heal each other (at the start each of them have 1 HP and heal as much HP as they possess plus the buff from law of benevolence, BUT the HP they heal are taken from PG entities) and since their healing can ignore space, the stones are thinly seeded around the HEXAGONAFIELD and are hard to destroy in one go, since they have the same color as the ground.

I also make a small bug that hides under one of the stones (roll a dice for finding the bug in case no bug-detecting stuff has been used). The bug lets rain small duplicates onto the HEXAGONAFIELD, that look like healing stones, but are completely normal stones.

The World now votes works for hungry visitor.

Wait, their healing steals from PG HP? They can't do that AND get benefits from the Law of Benevolence.

The Godmodder helps you by upgrading the bug. Into an INANIMATE MIND-CONTROL BUG! It sticks its dirty little claws into all the Healing Stones. They work for HIM now.

FOCUS-The Shield Generator Shielded

First things first, I covertly create a (sensor-shielded) totally underground bunker positioned close to the main AG force, but not directly underneath and not directly away from the main PG force, making it so that any searcher needs either a lot of attempts or some luck to find it even if they have a general idea of where it is. After that, I set up a pair of dimensional boxes, 1 in the space station, 1 underground, and run power cables through them so the content of the bunker can use that reactor.

Once all that is done, I exploit the current lack of attention to quickly transport the shield generator to the bunker. Once I do that, I use components from deconstructing my portal gun plus any necessary actions plus to rebuild it in a form that would need to wait till next turn to activate, except that its connected to the fusion reactor with speeds it up to the point that it activates at the end of the Player Actions phase. The shields are placed specifically around the entities, making it impossible to deduce the location of the generator from the positioning of the shields.

Any overflow is used to give the Shield Generator the ability to generate and then give entities Attack Shields and/or Second Chances. The Second Chances are special emergency shields that allow entities to survive with 1 HP what would otherwise kill them. Second Chances are of course consumed in the process.

Once all that is done, I teleport myself into the cabin of the dropship and play the tuba at excessive volume. (as a free action)

The Shield Generator re-activates! Vastly weakened in terms of HP, but still somewhat effective for any shielding needs. Unfortunately, going far enough away from them on the HEXAGONAFIELD to get a boost to detection-avoidance would leave them with such faint shielding so as to be worthless. The Shield Generator is now on the HEXAGONAFIELD!

The Soulraze people on the ship quickly equip their industrial-grade earmuffs.

I roll suddenly appear in this thread and roll 6 dice for three attacks.

First one: Nat 100. Godmoddder Def Roll: 31
Second one: 73. Godmodder Def Roll: 41
Third one: Nat 100. Godmodder Def Roll: 56

...This happens on my quests all the time and these rolls are legitimate.

I then disappear back into the night...

Welcome! Unfortunately, only the QM (me) is allowed to make rolls. Let's try them again, with some slight adjustments to represent your differences in power!

First one: 1/10 Attack roll, Godmod defense: 9396/10000
Second one: 3/10 Attack roll, Godmod defense: 9675/10000
Third one: 4/10 Attack roll, Godmod defense: 8089/10000

Nope. Looks like you didn't manage to hurt the godmodder this time!

------

Cera and Jamie, seeing the danger of the new PG healing stones, go hunting about on the HEXAGONAFIELD for them! They both find and destroy 2 healing stones, only to realize they were the duplicates!

Ash continues charging...

Xerath, spying the Anti-Soulraze Builder turret, builds an Anti-Soulraze Builder turret turret, that's WAY bigger! It fires at the Anti-Soulraze Builder turret, then its foundation crumbles and it collapses directly on top of it, destroying them both completely!

-------

AG:

Spaceship work and Starcraft Army build-up continues. Albeit with the Starcraft army only getting new units, since the SCVs are all dead. Doormaker gives the Scarlet Prince another shield.

BrutalCore, Travelius, and the Scarlet Prince launch themselves at the Soulraze Guards, and with support from the Godslayer, they manage to kill every last one. The Soulraze units they were protecting, however, remain safe behind them.

PG:

The Healing Stones heal themselves, siphoning 10,000 HP from the Shield Generator! Looks like the Siphoning can bypass the Shield Generator's effects...

The remnants of the Soulraze Builders begin work on the regen generator.

The footsoldiers split into two groups of 10, and charge at Travelius. Together, they manage to slay him. Travelius is dead. The Soulraze Lieutenant boosted their attack, ensuring they'd die even with the help of the Shield Generator!

20 more attack BrutalCore, taking away all the HP captain.cat just helped him get back, plus 3,000 more. The last 15 all head over to the Space Station and begin blocking up the portal, taking away 45% of its open-ness!

The Soulraze Elite and Soulraze Lietenant nod at each other. They use a special technique of lifting each other up, easily getting up to the Space Station! Together, they brick up the Space Engineer portal, completely blocking it! No more new Space Engineers! The Space Station will have to find some other way to keep going...

The Airdrop Starship bombards the Scarlet Prince, taking away both of his attack shields.

In total, the Soulraze army receives 5 builders, 15 new footsoldiers, and 15 new guards this turn.


Xerath approaches the godmodder...

Xerath: Sir, the AG forces are mostly on lockdown. Permission to begin focusing our forces on the Godslayer?


The godmodder waves him away. Keep preventing the AGs from regaining their advantage for as long as possible. They're on the ropes at the moment, and that's how things should stay. He'll take care of the Godslayer with his Project Charge. Next turn. Until then... the Scarlet Prince.

The godmodder flies over and lands in front of the Scarlet Prince - currently, the second-strongest thing on the AG side. He hands him a sword - it's time for an honorable duel, and also, he's not allowed to refuse. The godmodder and the Scarlet Prince clash swords for a little while, until the godmodder's managed to stab the Scarlet prince 6,666 times and declared himself the winner. 31,000 damage to the Scarlet Prince!

N:

EternalStruggle's beacon is glowing a little bit... black-ish.

-------

MooGoesCow21 Ice spikes begin to rise up around you... the godmodder is trapping you in an ice prison, to take Starcalibur from you!

CoreBrute You look at the godmodder. He's completely still. You blink. Suddenly, he's a LOT closer...

Also, since Corebrute didn't post this turn, Yorehammer is up for grabs to the first person who wants it! Including Corebrute, if he does come back to post.



ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon! Maybe that pie-related method could help...
-Protect the Godslayer!
-Defeat Xerath and the Soulraze Forces!

Minor tasks:
Protect the Space Engineers and their portal! They're making progress on a space station with great potential!
Protect the SCVs building Stacraft buildings!
Protect Doormaker! He can help with any portal-related tasks!
The Slot Machine can give you buffs or debuffs.
Eternalstruggle's beacon will call in a spaceship! But he's neutral, so is it a good or bad thing?
The airdrop starship is strong, and its reinforcing the Soulraze forces!
The Soulraze builders and their contraptions are high priority, buffing the main Soulraze army!
The Soulraze lieutenant is buffing the entire army's attack!
Protect the Shield Generator, its helping your forces stay alive!
Destroy the Healing Stones, they're siphoning HP from you!


THE HEXAGONAFIELD:

[AG]Godslayer: 200,000/200,000 HP, 20,000 x 2A, Specials: Target Strike (ready!), Collide (ready in 6!)(Boss)(15% dodge chance)(protected from 5 attacks)
[AG]Cera
[AG]Ash(Charge: 2/4)
[AG]Jamie

[AG - MooGoesCow]Space Station(20% dodge rate)(dodge rune: 25% complete)
Perfectly Generic Castle: 20,000/20,000 HP (protecting Space Station)
Shield array(protecting space station)
Antimatter energy generator: Boosting station weapons!
Super Laser: Can unleash 25,000 damage support attack(ready in 1!)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)
Anti-Mind control Beacon: protects Space Station from mind control
Portal Frame: Holds one AG portal
Very Large Room: 15% complete(cost: 15)
Space engineers+1: 100/100 HP x 180(building space station!)(x1.4 effectiveness)
Arengith the Enchanter: 24,000/25,000 HP, Buff powers (buffs allied entities!)

[AG - TheTwoEternities]Doormaker: 20,000/25,000 HP (opens/keeps open portals)(portal-shielding Scarlet Prince)
Scarlet Prince: 18,000/50,000 HP, 20,000A (-3,000 damage from all attacks)(guarding Doormaker)

[AG - Daskter]Starcraft Army(1,400 TA)(DEFENSE MODE):
SCVs: 30/30 x 1 HP
Marines: 100 x 2 HP, 100 x 2A
Marauders: 300 x 2 HP, 200 x 3A
Hellions: 300 x 2 HP, 300 x 2A
Command center: 5,000/5,000 HP (+1 SCV per turn)
Command center: 45% complete(cost: 1 SCV = 1.5%)
Barracks: 1,000/3,000 HP(+1 marine per turn)
Barracks: 0% complete (cost: 1 SCV = 5%)
Factory: 4,000/4,000 HP(+1 Hellion per turn)

[AG - Corebrute]BrutalCore: 5,000/40,000 HP, 10,000A
Winry: 6,000/8,000 HP, inventing skills!

[AG - ThatRandomGuy]Shield Generator: 10,000/20,000 HP (-1,000 damage taken by all AG entities)

[N]Slots Machine: 50,000/50,000 HP

[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)

[N - EternalStruggle]Reinforcement beacon: 5,000/5,000 HP (Calling spaceship in 9!)(+1 attack shield in 1!)(1 last-ditch defense)(protected from 3 attack)(10% dodge rate)
Shield: 25,000/25,000 HP

[N - Winkins]Mason Guard: 1,000 x 5 HP (+1,000 HP to all in 1!)

[P]Peacekeepers(22,300 total attack)(Unbribable):
Tower: 30,000/30,000 HP(protecting Peacekeepers)
The Negotiator: 10,000/10,000 HP
Riflemen V: 100/100 HP x 60, 225x60A(+3 squad leader)
Machine gunners III: 50/50 HP x 30, 360x30A(+3 squad leader)
Medics: 125/125 x 20 HP, Healing A(+3 squad leader)
Squad leaders: 100/100 x 10 HP(3 leading riflemen, 3 leading machine gunners, 3 leading medics)
Engineers: 10/10 HP x 40(building death-elite training camp, done in 6!)
Scientists: 10/10 HP x 50, researching upgrade limit break eternity(done in 1!)
HQ: 2,000/2,000 HP x 2, researching dual pathways(done in 3!)
Refineries: 1,500/1,500 x 6 HP(producing 2,400 plastic per turn!)
Barracks II: 3,000/3,000x3 HP (producing riflemen x 939, done in 4!)
Bar/Brewery
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers(equipped), Anti-Mind control

[SR]Soulraze Foot Soldiers: 1,000 x 70 HP, 1,000 x 70A

[SR]Soulraze Builders: 800 x 17 HP
Barracks: 20,000/40,000 HP (+10 guards and footsoldiers per turn!)
Super Barracks: 0% complete (1 builder = 1% completion)
Regen Generator: 12% complete (1 builder = 1% completion)
Anti-Everything Turret: 0% complete (1 builder = 1.5% completion)

[SR]Soulraze Guard: 3,000 x 15 HP, 250 x 15A (not currently protecting anyone - getting in the way of all AG attacks!)

[SR]Soulraze Elite: 25,000/30,000 HP, 10,000A, Special: Dual Stab (ready!)

[SR]Airdrop Starship: 69,000/100,000 HP, 12,000 x 2A (+5 footsoldiers and guards per turn)(-3,000 HP per turn, Rust Mother attack!)

[SR]Soulraze Lieutenant: 100,000/100,000 HP, 19,000A (x1.2 attack to all Soulraze forces)

[N-1]Xerath (bodyguarding Headquarters)
[SR]Soulraze Headquarters: 100,000/100,000 HP (+5 builders each turn)

[PG]Healing Stones: 1,001 x 10 HP, +1,000 x 10 HPA (1 duplicates - 50% chance to block attacks)(steals HP from AG forces)

[PG]Godmodder: 228/300 HP(Project Charge: 3/4)


Player info:
Captain.cat
Corebrute(Yorehammer: Bypasses defenses)
MooGoesCow21 (Charge: 1/???)(Charge: 12/15)(Starcalibur: x2 actions)
[N]Eevee Shadow Bacon(New charge: 9/100)(Targeted by Dreadnought)(effect-curing power)
[N]CaptainNZZZ (Claim Ticket - Redeemable on Update 58, expires Update 60)(Temporal Shenanigans: 5/20)
[N]EternalStruggle (Increased HP)
Hungry visitor(Ascendance)
[N+1]Pluff0(has dreadnought - suppressing hell portal!)
The_Two_Eternities
That-Random-Guy
Arsenical(4 posts in debt!)
[N+1]JoeBOB(Charge: 14/15)(Weakened - 2 actions this turn!)
feller21
Victory By Ablation
Ranger_Strider_
Daskter
Page of Time
[N]Mr Mirror Man(3/10 charge)(1 +2,000 Attack token)
Cyanogist(3/9)
[N-1]Little Hunter (annoyed)
gilded king(4/20)
Pionoplayer
Trifling Epithet(3/9)
Darshelenas Sunbreaker(in TF2 Zoo)
[N]Winkins

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condensor(makes charge stones)
Charge Stone x 8
Portal Gun
Charge Booster (damage: 0/20)
Bravely Default Asterisks
 
Update L

You have DIBS ON THE HAMMER! Or you would, but it looks like you opted to let Corebrute hang onto it.

I spend 3 action making sure I don't get trapped in the ice prison by flying way up

I spend my other 3 actions charging 15/15

A Portal opens in the AG Frame it will take a bit more to open how ever it is in the Space Station so no one can interfere with it

I hand the Starcalibur to Pianoplayer

You soar above the ice prison, neatly dodging the spikes! Pionoplayer now has Starcalibur, and a mysterious portal has opened on the AG Portal Frame spaceship section...

I appear on the battlefield for a second. I breathe in...
"I ATTACK THE GODMODER/GOODMODDER/GOODMODER."
The pure cancer of this comment causes the Godmodder to have his charge interrupted.

You used 3 different kinds of spelling... and got them ALL wrong!? The godmodder is SO angry, he can't possibly complete his charge this turn! Dangit! He'll have to do something else...

I charge to 15/15 and decide to add on a bit more power to my summon, waiting an extra turn and letting me get my plans in order. 16/16 that mem'ry left so far behind, holdin'.
6/10 A Rather Explosive Spell
Jayla flips through her spell book, reaching the correct chapter of the book, and begins searching through the categories. I swear, these things should come with a table of contents

Charging...

JOEbob can take 3 actions per turn again.

Black-ish? Was black-ish good? The man didn't know. It may be nothing or it may be indicative of Void taint. And the last thing he wanted was to summon something Void affiliated, then he couldn't control it! And he wanted his doomship to be his, otherwise he couldn't have a pet project to work on. He'd already showed people he meant business, at this point he could take or leave owning scrubs. What he wanted was something big he could point to and say "yes this is mine and it's very powerful, be impressed."

So, FOCUSING, he used his Player powers to check the Beacon and ensure that everything was in order. In truth he expected no foul play to be taking place in the slightest, but right now it's not like he had anything better to do. Hence, ensuring there wasn't anything funny going on.

You ensure, ABSOLUTELY AND COMPLETELY, that the entity your Beacon will summon is 100%, completely, absolutely, assuredly, incredibly, delightfully, cake-filled-nessly, under your control. The blackish glow was just flavor text, really it was.

"Doormaker, keep portal-protecting the Second Scarlet Prince! Second Scarlet Prince, attack the Soulraze Guards, or the Soulraze Foot Soldiers if the guards are all dead!"

FOCUS: Eliminating Reinforcements

The Soulraze Barracks informs me that it does not want to be quiet. I inform it that I have infected it with E-AIDS. It informs me that cucumbers are out of style. I inform it that I had snuck in and activated the self-destructive mechanism manually while it was distracted. It makes a rather loud and rude exploding sound in response.

(OOC: Destroying the Soulraze Barracks. Also, can someone heal the Second Scarlet Prince?)

Barracks obliterated!

I focus a super nova into a sniper round and then proceed to shoot that same bullet in a sniper rifle that shoots bullets at 10x the speed of light at the Soulraze lieutenant while simultaneously pouring eldritch juices into whatever passes for its major internal organs.

The universe ends with you : one punch practiced a thousand times (5/20)

13,000 damage to the Lieutenant!

I made it myself and know that there are no clauses that state that harming takes away the benefits. It should be an exploit I even planned for. Can Moniker do that?

Proof:




The Bug mutates into a BIG Bug in that case (cause you need a big body to access all the stones with one body). Very noticeable. And dead (after all it is just a bug). It is dead and my stones are returning to my influence.

Inanimate control seems vile, so I decide to upgrade my stones into "Stones of Stone". As they are now more resistant to Stone-bending, any control of them is restricted (you can make them stop, but you can't let them attack AG units).

I teleport the

into the midst of the soulraze forces.


This causes the Soldiers to dissolve into energy, that can be harvested (and my stones are taking it).

The Healing Stones do get a benefit out of healing, if that healing siphons HP from their foes - there is less of their foes to attack them! Thus, they do not get benefits from the Law of Benevolence.

The godmodder notices that the bug he had just set to make the Healing Stones his was now dead. And also, BIG. So he made a brand new BIGGER AND MUCH BETTER AND DURABLE-ER INANIMATE MIND-CONTROL bug. It steals the stones away from your influence once again. The good news? The Soulraze foot soldiers manage to take out the beings you teleported in their midst, but not before 15 of them were slain.

I continue to charge Temporal Shenanigans. (x1)

With a bored expression on my face I summon a group of 10 oversized spiders as Void entities. (x2)

10 oversized Void Spiders summoned!

With no convincing from either parties and would like to be as Edgy as F, I decided to stay N. Afterwords I Conjure 2 True Mason and order them to build a Mason Guard Barrack

True Mason: 1500/1500 HP, Heals/adds 2000 HP to Stone Structure.
Masons of great prowess, so much so that they are capable of reinforcing or adding proprieties to masonry beyond what they are originally capable of.

2 True Masons summoned and added to your armory!

ACTION:1/3 ITEM(S): 1x2,000 Damage Lottery Token
AMOUNT:1/3
CHARGE:4/10
I use an action increasing my charge this turn.
(Also Moniker, yes [X] Roll Slots is me saying that I'm using the Slot Machine.)

Charging... And also, duly noted.

Using the HELPFUL HINT the narrator gave to Arsenical, he pulls out a plain rope, with a hook on the end of it.

Then, our hero flips the world upside-down temporarily. With one hand on the hook-less end of the rope, he drops the rest of the rope up into the sky, and hooks it on a CLOUD.

"We're not even trying to be realistic anymore, are we?"

Realism was dead the moment you decided to get involved in this war.

"Fair enough."

With the short exchange done, Arsenical flips the world back to its original state, and begins to climb up into the sky via rope...

(Your sidequest will begin shortly)

Wait what I cant find what killed my SCVs
oh....

I glare really annoyed at Eevee shadow bacon ....

I'm calling SCVs reinforcement to help replenish all my dead SCVs.

You replenish 10 SCVs! Your army's getting back on track!

Aight this pie method has been around for too long...
FOCUS!
Opening: Gate of Piebylon
FIRING! I fire an infinite swath of the infinite types of pie, all stuffed with grenades, at the Soulraze army, attempting to also catch the Godmodder in the blast.
Yo Daskter! Your SCV's died due to Eevee's Entropy role!

Amongst all those types of pie... is one very specific kind of pie.

Rhubarb. The godmodder's least favorite kind. One of his very weaknesses.

The godmodder eats the Rhubarb. He eats all the infinite rhubarb. At first, he hates it. He hates it so much, he takes 2 damage. But by the end of infinite pie... he's learned to LOVE Rhubarb.

Whilst hiding in the dark corner at the zoo I discover I have reality bending powers, I summon a large warhammer and continue hiding.

Meanwhile my subconsciousness is going wild it forms into a new being whose sole purpose is to destroy the godmodder.

My subconsciousness looks at an empty plot of land and he bends reality creating a base of operations.

My subconscious looks at the godmodder and starts plotting.

A physical manifestation of your subconscious appears. But before it can begin creating its base of operations, the godmodder notices it. Oh no. No no no no. He can't have someone's SUBCONSCIOUS running around!

So another copy of the godmodder, linked with him in every way, splits off the main godmodder. And he goes right up to the subconscious. And challenges him to a DUEL TO THE DEATH!

BATTLE OF THE SUBCONSCIOUS HAS BEGUN!

Actually, if Corebrute returns, he keeps the hammer, if not, MINE!
I use 2 charge stone and one normal charge to my summon.

But wait, why use 2 charge stones? If you use all 3 of your actions AND 2 charge stones, you get 5 actions, since it doesn't cost an action to use them. So you'd add 5 charges to your summon. Which you do.

ENTROPIC PARADOX ROLL: 876/9960
Cataclysmic Negative Effect!
Entropy: 40 - 50

The void Spiders summoned by CaptainNZZZ grow... and grow... and GROW! All 10 of them are now TEN TIMES STRONGER. And they look ANGRY.

ENTROPIC PARADOX ROLL: 3940/9950
Massive Negative Effect
Entropy: 50 - 60

The Entropy increases by 50. It is now 110.

Your NEUTRALADDER alignment has fallen to [N-1]. Reason: Over usage of Charge Stones.

"That took longer than I expected." Winry looks up from her new invention, wiping the sweat off her brow.

"Here it is, all it needs is a pilot." She looks around, but doesn't see CoreBrute anywhere. "I'll just leave this here if you guys don't mind?" She leaves the human sized mech in the brig of the Godslayer, but keeps the key drill with her. "Now where is that big lummox-"

ACTION 1: Suddenly a light comes from the sky, parting through the clouds.

"Scarlet Prince." A deep, commanding James Earl Jones sounding voice calls out to the entity. "You may feel despair from your duel with the Godmodder. In times like these, remember the words of the great prophet Chumbawamba. 'I get knocked down. But I get up again. You're never gonna keep me down.' Say these words as your mantra, and you will never truly be defeated. Now my son. Get up again."

Invigorated by the words of this voice in the sky, Scarlet Prince feels the pain and tiredness wash away, the wounds proving to be inconsequential. The Prince hurried off to do TheTwoEternities' bidding, much more refreshed than before.

Winry looks up at the sky, and then at the large curtain in the middle of the battlefield. She pulls back the curtain, revealing CoreBrute speaking into a mic connected to a James Earl Joneseffying machine, with a wire connected to a floating speaker.

"Ignore the man behind the curtain." CoreBrute said unconvincingly. Winry grabbed him by the ear and pulled him away.

"Did you really spend the last turn setting this up so you could do a Mufasa and another song reference?" She questioned.

"Hey, in my defense," CoreBrute rubbed his ear in pain. "I'm trying to fight off Bored Quitting. It's a serious malady for Players-only thing worse is rage quitting."

"It's true."
BrutalCore rushed back into the picture momentarily. "You have no idea how many CoreBrutes I found who had bored quitted. Many had even forgot the game and didn't know why I was brutally murdering them." At that terrifying notion, BrutalCore ran off.*

"Anyway, Winry I've got a job for you. Go help MooGoesCow's space engineers with whatever they're doing. Building a space station I think."

"This feels like you're just trying to keep me busy so I don't stop you being stupid." Winry responded. CoreBrute gave a non-commital shrug. She sighed and headed off to help MooGoesCow's space engineers.

ACTION 2: "Let's try this again!" With the YoreHammer in hand (which he had resting in the player inventory incase bored quitting would have removed the item or worse given it to the Godmodder) he leapt towards the StarRaze HQ. Normally, Xerath would have been able to hold him off however...



"YoreHammer lets me get past both your forcefield and," CoreBrute suddenly teleported behind Xerath. "Your Shunpo moves." With that CoreBrute was easily in the HQ.

"Huaaaagh!" With a strike of his hammer he hit the ground. Xerath may have been expecting it to be another earth quake, but barely any structural damage was done. CoreBrute raises an eyebrow and smirks.

"Oh that wasn't an attack." The ground shook again. "That was me ringing the dinner bell."



Suddenly, out of the ground of the HQ, a fully grown Thresher Maw (from Mass Effect) burst free and began wrecking the entire HQ. CoreBrute smirked at Xerath.

"Because I used the YoreHammer to summon it, your bodyguard powers won't protect your HQ from it's wrath-it's already in the HQ. You better do something about it if you want to keep your place safe, because this thing is strong enough to take down a Reaper."

ACTION 3: CoreBrute then pointed the Yorehammer at Xerath. "That's assuming of course, you don't want to deal with me." The hammer glowed as a small door appeared on Xerath's head.


"Let's see what's going on in those memories of yours." With that the player jumped into Xerath's memories-the Yorehammer breaking through all mental defenses. "First destination-the reason why you're fighting on the Godmodder's side."

After CoreBrute has disappeared into the mindscape, Shadow Eevee finds the Yorehammer in their hands.

EDIT: But wait, if CoreBrute has been doing all this, then who has the Godmodder been creeping up on for the last turn and this one?

When he comes close enough to touch the still figure staring at him, it grabs what looks to be the Yorehammer. The figure suddenly turned it's head and smirked. BrutalCore rushes behind him.

"Can't believe you fell for the old Time Clone trick!"
The still CoreBrute vanished into light. "That's not even Yorehammer you're holding. That's a souvenir from Thor Ragnarok." The Godmodder looks down to see the hammer in his hand has a face on it. And is made of felt.


"Beep beep!" BrutalCore laughs before Road Runnering out of there.


+10,000 HP to Scarlet Prince! He's completely refreshed!

The Thresher Maw is attacking the HQ! It's taking away some HP each turn! Looks like Xerath is going to be busy dealing with that... if he wasn't MORE busy with the fact that you're in his mindscape! Your sidequest will begin shortly.

Winry is on the Space Station, adding to the engineer count!

[PG] "I must confess to admiring the restraint you showed good sir.
Even after sore provocation, insults, and having rocks thrown at you, you merely donned your armor.
You only began responding in kind after being attacked with clear lethal intent.
Even now you restrain from casually obliterating these churlish foes as we both know you could.

Please accept my hospitality, "


[X] OFFER THE GODMODDER A DRINK OF WINEBERRY BLUSH (the goblin wine will heal 1 damage and offer a slightly clearer head about one's decisions and perceptions)

"my friendship,"


[X] OFFER THE GODMODDER A HAND IN FRIENDSHIP

"And my oath of aid and leal service"

"This oath do I offer if you but accept it: My loyal service and obedience under, your wise and just lordship over, loyalty honored and rewarded in kind, bringing prosperity and allies to both
So let it be sworn to eternity's end upon name, wyrd, and hearth, that to be forsworn is to be struck down as this oath curdle into a curse, boons turn to bane, and lying lips lay locked "


[X] OFFER THE GODMODDER AN OATH OF LOYALTY

The godmodder smirks. Your statements aren't incorrect, but you're really interpreting his actions in the nicest way possible, aren't you? He appreciates that, really. What he doesn't appreciate... well.

The godmodder takes your Wineberry Blush, examines it, and then hands it back to you to enjoy. He requests you kneel. He pulls out a sword, and touches it to the top of your head as you kneel, reciting something that sounds like a knight-swearing-in thing (you can't quite make it out). Finally, he finishes his recitation. Then, he slowly lifts the sword, and turns it sideways, so the blunt end is facing you...

And SLAMS you with it, like a bat slamming a baseball! You're sent flying off at 1,000,000 miles per hour, into a nearby portal! This portal sends you into the realm of Fire, which burns your bottom for all 10 minutes you spend flying through it! Then, you enter another portal, coming into the realm of Pirahna Sharks! They eat you for all 10 hours you spend flying through them! Then you enter into another portal, the Realm of Really Hungry Mosquitoes! They bite you for all 10 days you spend flying through them! Then you enter the next portal, the Realm of Really Sharp Objects! You're stabbed for all 10 months you spend flying through them! Finally, one last portal dumps you back onto the HEXAGONAFIELD, with no time having passed at all. Throughout it, you managed to hold on to your WINEBERRY BLUSH. You drink it, hoping to heal. Nope, the godmodder poisoned it. With laxatives.


(Welcome to the game, Mastigos2!)

After about a minute consciousness returns to me. 'Egh, Okay should not engage a angry tickle monster in melee again. Getting up I see that Travelus was dead. "Damn it! *sigh* Not much I can do now sadly, Sorry lad." I grimmest at another life lost.

Turning again I see that BrutalCore is again in bad shape. 'Jez, you can't stay in good heal to save your life can you?' Taking a deep breathe I make my next wish. 'I wish for a Super Stimpack from Fallout New Vegas to be used on BrutalCore and heal him.' Suddenly A super stimpack appears next to BrutalCore and as if a invisible hand was operating it, it is applied to BrutalCore healing him back near to full health.

I Then notice Winry rushing over the the space engineers. 'Bloody hell, She's running around here and she has no protection. Well I should at least give her a bit of help so hopefully she won't get killed in the crossfire. I wish for a teleport vest to be given to Winry so if a attack that would kill her is going to hit her she will be teleported away from the danger and be safe.'

-Meanwhile in another universe's timeline-

The Dainty Princess, now well-trained and armed with the physical copy of Starcalibur if not its x2 turn powers, uses her SPECIAL ANTI-GODMODDER TECHNIQUE! The godmodder lets her get in close, and she feint-sneak-backaround-dash strikes him, dealing 1 damage! Lightning-fast, the godmodder retaliates with Yorehammer... but MooGoesCow's teleport vest disappears! The Yorehammer Connects with the Seal Princess killing her Instantly, The Godmodder laughs evilly! And to thing those foolish Players thought they had a prayer of protecting her! Wait, why did the Princess burst into shadows? It was one of her shadow clones! The Godmodder growls in frustration. Once again he is left empty handed.

-Meanwhile back in this universe's timeline-

Suddenly a teleport vest that looks very much like the one the Seal princess had earlier appears on Winry. 'Why do I feel like I just ruined someone's mood somewhere else, Oh well it's likely nothing.'


Looking over at the Scarlet Prince I pause and think. 'Is it really a good idea to help a creature from the SCP universe that is usually full of beings of so much power that the world has according to some entries that the world has ended and been remade and or the the SCP in question is about to end the world and there looks like there is nothing that can be done to stop it and to top it all off The Scarlet Prince is the son of the Scarlet King who is very likely to be Evil with a capital E If his cult is anything to go by. On the other hand we are fighting the Godmodder and he has near unlimited power and is at this time just toying with us so I guess we need all the help we can get. Hmm... I'll likely regret this but I'll heal him.'

Closing my eyes I make my next wish. 'I wish for the Scarlet Prince to be healed by... I have no fucking clue, just please do it.'

SEVEN SOULS, SEVEN LIVES, THE PRINCE NEEDS, SEVEN SOULS, SEVEN LIVES THE PRINCE NEEDS,

SEVEN SOULS, SEVEN LIVES, THE PRINCE OF SCARLET NEEDS, SEVEN SOULS, SEVEN LIVES THE PRINCE NEEDS,

SEVEN SOULS, SEVEN LIVES,THE PRINCE NEEDS, SEVEN SOULS, SEVEN LIVES, THE PRINCE NEEDS,


SEVEN SOULS, SEVEN LIVES,THE PRINCE NEEDS.

Suddenly the horrid screams of seven people echo all around the field and then suddenly stop. Then a scarlet glow forms around the Scarlet Prince and then the glow flows into The Prince quickly. The Scarlet Prince looks good as new and he is grinning.

I meanwhile look around very disturbed by the Screams. 'Fucking hell I knew I was going to regret it but I was not expecting it to be instantly!' I think to myself and wonder what the fuck I just did.

+8,000 HP to BrutalCore and the Scarlet Prince! 1 Teleport Vest granted to Winry to protect her!

FOCUS!

Terry exposes the Healing Stones to warm and bad actually-not-surreal "surreal memes". Being constructs of surrealism, they die in an antimatter explosion.

still 3/9

You destroy 1 duplicate, and 4 main healing stones!

Action 1:
I need an action, and I need it now. It's gotta be creative and it's gotta be entertaining and it's gotta kill things really fast...
Except... D'OH! Moogoescow has completely forgotten to shield themselves from the Godmodder's rising ice spikes. time to do something about that.
I jump into my portal, and as moogoescow goes to throw starcalibur to me, the ice spikes rise up aorund him...
And are promptly smashed by a spinning minicooper.
The ice spikes try to rise up again, and semi truckle rolls down a hill and smashes through them again, just barely going over Moo's head.
The ice spikes continue trying to rise and continually get smashed by incoming cars and trucks.
Soon there is a large number of automobiles scattered around moogoescow and the ice spikes have completely given up on being useful to anyone.
A portal opens and my hand reaches out, which moo places the starcalibur into.
"It's PiOnoplayer by the way. Not an a, an o."

I suddenly lurch as time shifts around me and moo retroactively gives himself a better defense against the ice spikes. But I still need to utilize my inventory for what I'm about to do next.
I hop through the portal into my inventory and look around. There's a large number of items I could use, and it's time to take inventory of them. Uh huh, ooh that's nifty... ugh, why I do I have this in here? Eheheheheh PERFECT.
The Airdrop Starship suddenly swerves upwards as a portal opens in front of it, spitting out a massive wave of swords that slam into the side and stick in important places, like the engines, the windshield and the shield generator (assuming it has one as part of its hit points). The portal closes behind me as I step out, automatic sword launcher slung low at my hip. I swing it upwards, and fire a barrage of swords, but these ones don't slam into the side, instead they form a circle in the air around the airdrop starship as they crest to the top of their arcs. 13 swords. Because 13 is my arc number. I split into 13 and lift up into the air, each one of me grabbing a sword, and then cleaving through the airdrop starship. Massive slices of light, fire, lightning, ice and assorted other elements smash through the starship, cutting it into pieces.
I drop back down to the ground, leaving the swords to fall to the ground, and reach into my inventory once more, pulling out a massive vortex cannon, I load it up, and set it on my shoulder, opening fire. THe massive blast of air pins me to the ground with the recoil, but shears off another nasty large piece of the Starship, sending it spiralling around in different directions as the pilots try to regain control over the bucking ship.
But I'm not done.
The end is never the end after all.
So I pull out my next weapon, and disappear.
I reappear up in the air in front of the starship as it finally starts to right itself in midair, and release a few pieces of paper. "TALISMAN SEAL: WRATH OF THE NINE RINGS" I immediately dart across the sky, drawing a complex multilayered summoning circle, with pentagrams, star charts and the like all inscribed in the air in bright, glowing red.
I float away, and the paper talisman floating in the air in front of the starship burns up with white fire, the smoke lifting into the sky. And then there is a horrible shrieking sound, as black and red limbs rip up out of the summoning circle. The chalk I used to draw it smokes and ignites and I yelp and drop it to the ground where it bursts into flames as demonic voices and limbs tear apart the Airdrop Starship piece by piece.
Finally, the demonic voices grow quiet as the piece of chalk finishes smoldering into black char.
I appear in front of the Starship one final time, and smile. A portal opens up behind me, a blinding light grows and grows.
"Say hello to the energy obliterator. I don't even remember where I got this, thanks to the Godmodder, but where ever I got it, this thing's a BEAST. With enough power, to, under other circumstances, obliterate entire cities. Here it'll probably only take off a chunk of your health, but whatever. I'm going to move now. But first" I lash my arms out an powerful golden chains whip from my sleeves, wrapping all the way around the airdrop starship, pulling it down to the ground below, grounding it. I look down at the starship as the portal tilts to continue aiming at the now-grounded starship. I laugh, it's a deep, cruel laugh. And then I blur and disappear.
Then the Energy Obliterator finishes charging up. The massive cannon is completely obscured through the portal by the blinding teal and yellow light that is emitting from the barrel of it. An OMINOUS HUMMMM fill the entire battlefield, followed by an earth-shattering THOOOOOOM as light bulges out of the portal and suddenly slams down on the grounded airdrop starship, in a massive angled shot that sends plasma skidding along the ground behind it, a massive blast that is so powerful that the raw energy of it pushes the airdrop starship back, until the chains of light I pulled out of my inventory to lock it down shatter under the force and the starship slams into the sky, spiralling around and smoking from all angles.
But the energy obliterator's not done firing. This massive cannon STILL has more fire to it. The portal tilts upwards, sweeping the massive beam across the Hexagonafield, almost certainly vaporizing things off in the distance as it turns and slams into the airdrop starship once more. Inside the ship sirens are going off as the massive cannon pours more and more punishment into it, pushing it off into space at ludicrous speeds, up where it can't shoot back (although such an action would be futile in the first place) until finally the stream of hot energy trails to a stop, leaving spots in the vision of everyone who was looking even for a little bit.
I lean back on the air that I'm hovering on, courtesy of my newly discovered Boots of Flight, and pick my teeth.
These aren't even my strongest weapons and I'm already having a blast. This might actually be... dare I say it... fun?

Action 2:
The Improbability drive whirs to life once more and blinks on and off a few times as it alternates power couplets. 1/2 for One Shot One Kill.

Action 3:
The improbability drive flashes to life, delivers its payload, and falls quiet once more. 2/2 for One Shot One Kill.
Expending...
I look down at my "watch" and notice that the newest of my hidden weapon's abilities is going off.
I nod, then notice what it is that it's doing. I look up and raise my hand into the air, and catch the falling bullets.
I look at my hand in credulously. Another seemingly useless improbability firing. Really, this whole charge thing seems to be needing far more effort than its worth.
But then I look at the reading, and have a thought.
I may not have a gun, but I've got GUNS if you know what I mean.
I flex my muscles a little bit, drop one of the bullets into my right hand, wind up, and throw. There is a loud crack as the bullet breaks the sound barrier and flies full force at the soulraze builders, punching through the skull of one of them, and going out the other side, embedding itself in a wall.
The other builders look down in shock are their fallen comrade, and then turn as another crack fills the air and another of them drops to the ground, dead.
I look at the builders then smile.
I throw the bullets up in the air, then jump up and spin around, roundhouse kicking the entire array of bullets all at once, sending the bullets careening through the air, each one of the 15 remaining bullets going through the skull of one of the 15 remaining soulraze builders, taking them all down a peg. And a life. And to the ground. And several other downs to boot.
I raise my hand and blow the smoke off of it. I'd do it for my foot too but that would involve some awkward yoga that wouldn't look nearly as cool.

Every last builder slain! 15,000 damage to the Airdrop Starship!

ACTION:2/3 ITEM(S): 1x2,000 Damage Lottery Token
AMOUNT:2/3
CHARGE:4/10

ACTION 1:[X]Roll Slots:I pull the switch of my slot machine, making it spin.

ACTION 2:Seeing the destruction of one of the Legendary weapon's, and decide to see if I can acquire more information concerning their origin's by sending a picture of Starcaliber, the Yorehammer, and the Resolute Heart to some of my. . . less than lawful connections to see if they can help me find out more of these things, or find more of them.

SLOTS ROLL: 9 8 7 Wow, that roll really feels like it should be something, but it's not.

After a significant amount of investigating, your unlawful connections return to you with a lot of info you already knew: They're mostly indestructible, some stuff about divine origins, how if all seven are combined, one could achieve ultimate power...

...But then a mysterious e-mail shows up in your inbox. No subject, the sending address name is just a bunch of numbers, and the account no longer exists. And the text: "fwj2rbqfkjfegodmod.net"...

Didn't he spend 3 actions flying up to avoid the ice spikes?

Moniker since the portal gun is in inventory I'm guessing that it wasn't actually deconstructed after all. Also what are the rules for deconstructing items that have had some use? Also what would happen if there was a Nat 1 on the charge stone role? What about a maximum role? (though of course it could be secret) Also is the Soulraze lieutenant boost a 'being there' thing or a 'carefully coordinating everyone else thing.' (or both) Lastly, is it possible to use the charge booster on a charge derived from the charge booster?

You underlined it and everything, but I didn't notice it. Your deconstruction action was perfectly valid, it was my fault. So, you get the benefits from deconstructing a portal gun, AND you get to keep the portal gun! The Soulraze Lieutenant's boost is presumably coming from coordination - finding a way to cut the lieutenant off from his troops might cut off the boost, too. There aren't really "rules" for deconstructing items, but if you put a real effort into making the item, then it will give you more back when you burn it.

The Entropic Paradox Rolls are shrouded in mystery. Perhaps a concentrated effort on research, or a lore book from a sidequest, could tell you a little more about them.

Oh also the Super Laser will fire at the Soulraze Airship

Will do.

pionoplayer There's 17 builders left and a low likely-hood of more appearing, perhaps focus your efforts on the footsoldiers?

Action 1: I grab the many Shield Generator building manuals and tools sitting around from the builders being killed, and set about fixing up the Shield Generator.

Actions 2 and 3: The Soulraze Elite is about to fire its special. I don't like that. As such I get the Portal Gun from the Player Inventory, (it still exists as per the quote)

And set up some stealth-ed portals around him. Those remain quite hidden until he tries to attack! When that happens, the portals suddenly appear when he is mid-strike. Of course, this is a Elite. He won't be stopped that easily! But gasp! There are more inconvenient portals! This forces him to use some dexterity. Side step, jump, dodge et cetera. This continues. Eventually, the Elite proves why it has its name by clearing the obstacles. It ignores a illusion, prepares its special attack, and finally gets a clear line of sight. Then it realizes it currently looking at a visible light only portal. It switches to infrared vision, finally does its attack, and discovers that their dual blades are embedded in a especially designed target dummy cored with AG-steel. Between the dodging and pulling the blades out, it has quite wasted its turn! That's when the hidden underpants bomb goes off. Thanks to some firecrackers, that is exactly when the Godmodder looks in that direction.

OOC: I negate the Special Attack of the Soulraze Elite and maybe cause the Godmodder to do 5000 damage or so to it.

+6,000 HP to the Shield Generator! The Soulraze Elite can't act this turn due to the shenanigans, and also tales 6,000 damage!

FOCUS: Dropship StoP (I use the Portal Gun and the Charge Booster (Once)) (OOC: This is me making the Dropship attack itself)

I look at Dropship. It is a rather impressive piece of Godmoddery, a undeniably worthy miniboss. It outputs 24000 damage a turn, plus a continual stream of rather irritating reinforcements. Based on previous events regarding the Soulraze army, it would probably be rather hard to foul it up. Of course, I have a idea.

Firstly, I split off a weak ('shadow,' in fact) clone of myself, and give it the Portal Gun and a dollop of power and knowledge.

It heads off to the Space Station to fulfill its orders.
Then I teleport up to the Dropship and get to work. Containment foam, absurd tuba playing, tabsur dubat playing, yelling of truly distracting memes, mind messages, light computer hacking, covering the control board with papermache, hiding the operation instructions in the engine, the WORKS. The Soulraze soldiers naturally put on their headphones, put on more head phones, put on the mind protections head sets, lock down the computer systems, try to work from memory (pity that this is the backup crew, they haven't got much practice) and so on and so forth.

Meanwhile, my shadow clone links the Portal Gun to the Fusion and starts placing open portals in random spots around the Soulraze drop-ship. Not boosted Portals, not connected portals, not stealth portals, just portals. The pilots have no choice but to activate all sensors and use every trick they've learned for not being fooled by portals.
After a while, the dropship pilots finally get a targeting solution that they know will definitely work. No hidden stealth portal, nothing. They press the button. The bomb bays don't open. Neither do the protective hatches on the guns. (Gotta love AG-Brand superglue!)

The bombs still explode. The guns try to fire. (It seems that the pilots forgot something critical.)

Boom.
My shadow clone returns the Portal Gun to me.
I use any leftover power to apply the concept of rust to select parts of the Dropship.

Okay, quick clarification. From what I can tell, it looks like you're using the Charge Booster not to boost a charge, but to get a fourth action. I assumed it was implied that the Charge Booster gave charges while Charge Stones give one Player Action, since I said that you can't convert charges to actions even if you can do vice versa, but I can see why one would get it mixed up. I'll let it go through just this time. In the future, however, The Charge Booster only works for charges, and Charge Stones give actions.

CHARGE BOOSTER ROLL: 19/20 It works fine.

You completely redirect one of the Airdrop Starship's guns. One of its attacks will hit itself!

--------

Cera adds an Attack Shield to the Godslayer! Ash and Jamie are charging...

Xerath is quite winded from Corebrute's forceful entry of his private mindspace... wait... where did he go? Well, those Void Spiders look dangerous. Xerath spreads a Poison Mist over the whole lot of them, ensuring they'll take steady damage.

V:

2 void spiders charge at the footsoldiers, killing 20 of them! 2 more charge at the guards, killing 6 of them! 2 more charge at Eternalstruggle's beacon, dealing 20,000 damage to its protective shielding! 2 charge at the Godslayer, stealing 2 of its attack shields! The last 2 charge at the godmodder, who grows giant and squashes them! They take 20,000 damage from this!

AG:

In the BATTLE OF THE SUBCONSCIOUS, Sunbreaker pulls out the sword he was given at the start of the duel, and tries to hack off the godmodder's arm! His sword shatters, leaving him with a hilt and a hunk of metal.

The Scarlet Prince and BrutalCore leap at the Soulraze guards, killing all of them! The way is clear for the Godslayer to attack!

The Godslayer activates TARGET STRIKE on the Soulraze Lieutenant! TARGET STRIKE is a special attack that deals 70,000 damage in one attack! The Soulraze Lieutenant is on the ropes!

Jamie: EAT IT!

The Starcraft Army takes out 1 singular Soulraze Soldier! They're helping!

PG:

In the BATTLE OF THE SUBCONSCIOUS, the godmodder uses his sword to tap Sunbreaker is just the right spot that the shockwave reverberates throughout his body, breaking every bone he has. Sunbreaker's subconscious is losing the duel! Help him out!

The godmodder orders the Soulraze troops to focus on the new and cruel Void Spiders! 30 Soulraze foot soldiers charge, and cut down one of the weakened ones! The remaining 4 storm the Space Station, murdering 38 Space Engineers! The Airdrop Starship turns towards the Shield Generator, shooting to kill! However, one of its shots backfires and hits the ship for 14,400 damage, and the other does a mere 13,400 damage all on its own! The Soulraze units look at the Soulraze Elite expectantly, waiting for a finisher! But The_Random_Guy wasted his turn! Drat! The Soulraze Army comforts themselves by getting 5 new guards, 5 new footsoldiers, and 5 new builders.

The Healing Stones heal themselves, siphoning 6,000 HP from BrutalCore.

The godmodder has his head in his hands, looking at his Soulraze Army. Things have gone very poorly for them, very quickly. Oh, but what's this? At the rate things are going, their Diabolus Ex Machina might come up for them very soon. So there's no reason for Team PG to worry! But for right now, he can't quite finish his Project charge, due to being distracted by certain BAD POSTERS.

So, for right now... the Slots machine. How about it? The godmodder decides to play a few rounds.

SLOTS ROLLS: 1 4 3
6 7 8
6 1 3
6 1 9
3 9 2
9 2 4
2 9 3
4 5 5
7 5 5
3 8 4

Sheesh, this thing is hard to win! The godmodder happily accepts his 2 buff tickets. He will use them at his leisure.

Eevee shadow bacon The godmodder, noting your recent obsession with Charge Stones, sets up a box trap with an obviously fake Charge Stone to catch you in it.

pionoplayer The godmodder sets up a mock marketplace around you, and fills it with mock people. Suddenly, a young child bumps into you, and hurriedly excuses himself before running off. Wait, why do your pockets feel lighter?

N:

The Truemasons start building up a Barracks. Pretty much every entity on the field looks at them with great annoyance. Is another army-type entity really what we need right now? Really? Nobody is happy with this. It's going to be an uphill struggle if they want to survive.

Eternalstruggle's beacon continues glowing. Now it's turning Blue!

--------


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Protect the Godslayer!
-Defeat Xerath and the Soulraze Forces!
-Help Sunbreaker's Subconscious win the Battle of the Subconscious!

Minor tasks:
Protect the Space Engineers and their portal! They're making progress on a space station with great potential!
Protect the SCVs building Stacraft buildings!
Protect Doormaker! He can help with any portal-related tasks!
The Slot Machine can give you buffs or debuffs.
Eternalstruggle's beacon will call in a spaceship! But he's neutral, so is it a good or bad thing?
The airdrop starship is strong, and its reinforcing the Soulraze forces!
The Soulraze builders and their contraptions are high priority, buffing the main Soulraze army!
The Soulraze lieutenant is buffing the entire army's attack!
Protect the Shield Generator, its helping your forces stay alive!
Destroy the Healing Stones, they're siphoning HP from you!


THE HEXAGONAFIELD:

BATTLE OF THE SUBCONSCIOUS:

Sunbreaker: Broken Sword, Every bone in body broken
Godmodder: Fine

[AG]Godslayer: 200,000/200,000 HP, 20,000 x 2A, Specials: Target Strike (ready in 5!), Collide (ready in 5!)(Boss)(15% dodge chance)(protected from 4 attacks)
[AG]Cera
[AG]Ash(Charge: 3/4)
[AG]Jamie(Charge: 1/2)

[AG - MooGoesCow]Space Station(20% dodge rate)(dodge rune: 50% complete)
Perfectly Generic Castle: 20,000/20,000 HP (protecting Space Station)
Shield array(protecting space station)
Antimatter energy generator: Boosting station weapons!
Super Laser: Can unleash 25,000 damage support attack(ready!)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)
Anti-Mind control Beacon: protects Space Station from mind control
Portal Frame: Mysterious Portal(33% open)(+33% open per turn)
Very Large Room: 35% complete(cost: 15)
Space engineers+1: 100/100 HP x 172(building space station!)(x1.4 effectiveness)
Arengith the Enchanter: 24,000/25,000 HP, Buff powers (buffs allied entities!)
Winry: 6,000/8,000 HP, inventing skills! (1 teleport vest)(worth 30 engineers)

[AG - TheTwoEternities]Doormaker: 20,000/25,000 HP (opens/keeps open portals)(portal-shielding Scarlet Prince)
Scarlet Prince: 36,000/50,000 HP, 20,000A (-3,000 damage from all attacks)(guarding Doormaker)(protected from 1 attack)

[AG - Daskter]Starcraft Army(1,800 TA)(DEFENSE MODE):
SCVs: 30/30 x 11 HP
Marines: 100 x 3 HP, 100 x 3A
Marauders: 300 x 2 HP, 200 x 3A
Hellions: 300 x 3 HP, 300 x 3A
Command center: 5,000/5,000 HP (+1 SCV per turn)
Command center: 71% complete(cost: 1 SCV = 1.5%)
Barracks: 1,000/3,000 HP(+1 marine per turn)
Barracks: 0% complete (cost: 1 SCV = 5%)
Factory: 4,000/4,000 HP(+1 Hellion per turn)

[AG - Corebrute]BrutalCore: 7,000/40,000 HP, 10,000A

[AG - ThatRandomGuy]Shield Generator: 2,600/20,000 HP (-1,000 damage taken by all AG entities)

[N]Slots Machine: 50,000/50,000 HP

[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)

[N - EternalStruggle]Reinforcement beacon: 5,000/5,000 HP (Calling spaceship in 8!)(+1 attack shield in 2!)(1 last-ditch defense)(protected from 3 attack)(10% dodge rate)
Shield: 5,000/25,000 HP

[N - Winkins]Mason Guard: 2,000 x 5 HP (+1,000 HP to all in 2!)
True Masons: 1,500 x 2 HP, +2,000 HP building x 2
Mason barracks: 4,000/10,000 HP (under construction, complete at full HP)

[P]Peacekeepers(22,300 total attack)(Unbribable):
Tower: 30,000/30,000 HP(protecting Peacekeepers)
The Negotiator: 10,000/10,000 HP
Riflemen V: 100/100 HP x 60, 225x60A(+3 squad leader)
Machine gunners III: 50/50 HP x 30, 360x30A(+3 squad leader)
Medics: 125/125 x 20 HP, Healing A(+3 squad leader)
Squad leaders: 100/100 x 10 HP(3 leading riflemen, 3 leading machine gunners, 3 leading medics)
Engineers: 10/10 HP x 40(building death-elite training camp, done in 5!)
Scientists: 10/10 HP x 50, researching safe Godmod gear(done in 9!)
HQ: 2,000/2,000 HP x 2, researching dual pathways(done in 2!)
Refineries: 1,500/1,500 x 6 HP(producing 2,400 plastic per turn!)
Barracks II: 3,000/3,000x3 HP (producing riflemen x 939, done in 3!)
Bar/Brewery
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers(equipped), Anti-Mind control, Upgrade Limit Break Eternity

[SR]Soulraze Foot Soldiers: 1,000 x 39 HP, 1,000 x 39A

[SR]Soulraze Builders: 800 x 5 HP
Super Barracks: 0% complete (1 builder = 1% completion)
Regen Generator: 12% complete (1 builder = 1% completion)
Anti-Everything Turret: 0% complete (1 builder = 1.5% completion)

[SR]Soulraze Guard: 3,000 x 5 HP, 250 x 5A (not currently protecting anyone - getting in the way of all AG attacks!)

[SR]Soulraze Elite: 19,000/30,000 HP, 10,000A, Special: Dual Stab (ready!)

[SR]Airdrop Starship: 51,600/100,000 HP, 12,000 x 2A (+5 footsoldiers and guards per turn)(-3,000 HP per turn, Rust Mother attack!)

[SR]Soulraze Lieutenant: 17,000/100,000 HP, 19,000A (x1.2 attack to all Soulraze forces)

[N-1]Xerath (bodyguarding Headquarters)
[SR]Soulraze Headquarters: 96,000/100,000 HP (+5 builders each turn)(Thresher Maw, -4,000 HP each turn)

[PG]Healing Stones: 2,001 x 6 HP, +1,000 x 6 HPA (steals HP from AG forces)

[PG]Godmodder: 226/300 HP(Project Charge: 3/4)(+1 action buff ticket)(Status-Effect Boost buff ticket)

[V]Void Spiders: 48,000 x 8 + 28,000 x 1 HP, 10,000 x 10A (-2,000 HP to each every turn)


Player info:
Captain.cat
Corebrute
MooGoesCow21 (Charge: 1/???)
[N-1]Eevee Shadow Bacon(New charge: 14/100)(Targeted by Dreadnought)(effect-curing power)(Yorehammer: Bypasses defenses)
[N]CaptainNZZZ (Claim Ticket - Redeemable on Update 58, expires Update 60)(Temporal Shenanigans: 6/20)
[N]EternalStruggle (Increased HP)
Hungry visitor(Ascendance)
[N+1]Pluff0(has dreadnought - suppressing hell portal!)
The_Two_Eternities
That-Random-Guy
Arsenical(4 posts in debt!)
[N+1]JoeBOB(Charge: 16/16)
feller21
Victory By Ablation
Ranger_Strider_
Daskter
Page of Time
[N]Mr Mirror Man(4/10 charge)(1 +2,000 Attack token)
Cyanogist(3/9)
[N-1]Little Hunter (annoyed)
gilded king(5/20)
Pionoplayer(Starcalibur: x2 actions)
Trifling Epithet(6/9)
Darshelenas Sunbreaker(in TF2 Zoo)
[N]Winkins
mastigos2

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condensor(makes charge stones)
Charge Stone x 6
Portal Gun
Charge Booster (damage: 0/20)
Bravely Default Asterisks
 
Update LI
"Well those Void entities are doing better than expected." I mutter as I continue to charge. (Temporal Shenanigans: 8/20) (x2)

Walking over to another part of the HEXAGONAFIELD I try my luck at the Slots Machine. (x1)

Charging...

SLOTS ROLL: 1 8 1

Lucky! You get one Minor Healing Ticket. All of these tickets can be expended without you needing to use a turn, by the by.

My subconsciousness knowing he can't possibly defeat the godmodder warps reality so all of the player's subconscious start manifesting themselves.

My subconsciousness then plants an infinate amount of seeds of himself everywhere so that everytime he is killed off he respawns.

I befriend a monkey at the zoo..

Sunbreaker is now backed by an army of fellow subconscious player versions! Also, he has infinite respawn seeds!

(Free action): I take a few party hats and noisemakers from a box and toss the box to the middle of the HEXAGONAFIELD with a note saying "Its the 50th turn of the Hexagon Field! PS:Celebrate in Moderation" in hopes of not killing someone over this before going back to my small group and celebrating the fiftieth turn of the HEXAGONAFIELD's life despite that turn ending last turn. (The 50th Update! Woo!)

Mulls over about the the 'Timely' colored looking asterisk that seems to be sitting in the inventory but goes back to getting to the task at hand.

(Actions!)(3 Charges)
(1 Charge) I simply pout under almost everyone's scrutiny and point out the entities being brought by the barrack to the field have ZERO offensive capability while I provide enough help to the construction of the barrack that it will finish once the True Masons finished their respected parts.
(2 Charges) Before I move to perform a big summon I was caught off guard by Corebrute's entity Kippers, and was handed the command of the of the feline warband. While in totes ecstasy, I gather the charges from my main project and and summon the Catmancer asterisk and change jobs to that class. Immediatly afterwords, I utilize the class command 'Purrfect Stance' increasing the felines dodge chance to 50% for 10 turns to witness the dance of ominous light and CATS.

(Orders)
I call for the Mason Guards to only protect the True Mason as the felines Sith are here to prove their strength.
The feline Sith begins their carnage, starting with the Soulraze footmen. I remind them to tell Corebrute to bring cookies to his next meeting should they see him.

Update 50! Hurrah indeed! +6,000 HP to the barracks!

Wait... Sith... what... When your post actions aren't in chronological order, it's really confusing!

Using the powers of explosive explosions to make it rain explosives on to the healing stones and the SR army...

Seeing how my army is progressing a bit too slowly i summon a bunch of construction supplys to make the SCV lives easier.

The SCVS now have SUPPLIES! This gives them a .5% buff to all their building speed.

The Soulraze Lieutenant gulps nervously. A FOCUSed action could kill him, if it were creative enough.

"Second Scarlet Prince, attack the Soulraze Foot Soldiers! Doormaker, keep portal-protecting the Second Scarlet Prince!"

Noticing the Soulraze Lieutenant's plight, I walk up to him, and show him funny memes to try to restore his spirit. Except... Oops.

____________________________________________________________
|When you can't figure out how to link an image from wikidot|
| _________________________________________________________ |
|___________________________ oh no ________________________ |
|____________________________ :) _________________________ |
|__________________________________________________________|

(OOC: This is me FOCUSing and killing the Soulraze Lieutenant. For context, SCP-3078 - SCP Foundation)

Soulraze Lieutenant slain!

The Airdrop Starship is suddenly informed it has to unlock the ability to not crash via amassing enough DROPBOX CHIPS:tm: It promptly gets all but one of them, moments before crashing into the Soulraze Headquarters.
FIVEOFLIGHTS

7,000 damage to the airdrop starship!

I go up to the space station and start dedicating the space station to Autochthon the god of Technology and Innovation

You are now dedicating the Space Station to Autochthon - the GOD OF TECHNOLOGY! He can give you great things, but he demands SACRIFICE. What do you put on the table?

I get a letter. "Oh, this is for someone else."
I stand up and walk to the Godmodder, and ask "Are you the Godmodder, if so I've got a letter for you." I hand him A.
...
...
...
.............
A rimshot is heard in the distance.

Roll for damage dealt to the GM and his forces.

Trying to defeat the godmodder with... random damage rolls? Well, we know how this works from the last person who tried it. You roll a d10, the godmodder rolls a d10,000.

You: 8
Godmodder: 9077

You lose.

Today on Errorbusters: Soulraze & Spiders!

"Alfa": "And here we have a group of five terrified robo-beavers, proper name Soulraze Builder, who have abandoned their normal building routine to huddle around in terror as their comrades are slaughtered."
"Bravo": "If their armor wasn't so thick, I'd finish the job."
"Alfa": "As you can see, this proves that the phrase "busy as a robo-beaver" redundant. (Later, Bravo)"

"Alfa": "This is the ghost giant flee spider, proper name Void Spider, that has managed to continue dealing damage even after being brutally killed by a pride of robo-lions."
"Bravo": "It's unnatural. Let's hope it goes away."
"Alfa": "This calls everything we thought we knew about entity death into question. How long has the shadow war of dead entities been going on for? I hope it's just an error in the footage."

(This is not supposed to be disparaging, just had the idea for a sort of Mythbusters parody thing)

Bravo! The pride of robo-lions deals 8,000 damage to a void spider!

I look up too see a bag of notes being dropped on me. I look at the address and realise that it's for someone else, again.
I walk up to the Godmodder and ask, "Hey, are you the Godmodder? If so, here are some note for you."
I open the bag, and Thriller starts playing.
...
...
...
.......
A rimshot is hear in the distance.

Roll for damage dealt to GM and his forces.

You: 1
Godmodder: 2211

You lose.

I make giant asteroids that somehow spawns from the thresher's skin. After that , I cast curaga on the shield generator and BrutalCore

+6,000 HP to Shield generator and BrutalCore! Xerath leaps in the way of all your asteroids - only Yorehammer-boosted attacks are getting past him!

16/16 that mem'ry left so far behind
Somno the dreamer.
4
"why not see it through his eyes?"
HP: about normal for if he was a 11-turn.
Passive: convenience. acts before the soulraze troops do, but otherwise normally. to put it another way, if a SR troop trys to interfere, somno will immediately and magically act before them. effective only on the first round of somno's existence.
Passive: 4th equation. this ability takes 5 of the actions/charges invested in somno. on death, drops their equation, which becomes mine. it has a pretty long charge-time, but eventually I can use it to mimic Somno's abilitys, with the charge up being proportional to the cooldown when somno uses them:
active: past echo in the lanterns light. can direct his lantern light to an area, showing who was there recently and what they where doing, like a movie. takes action, no cooldown.
Active: seen through their eyes. Somno can target 2 beings. as long as neither dodges, the first being is unaffected, and the second being begins to experience the first's memories of whatever Somno wanted them to see, from the first persons perspective. 2 turn cooldown [that is, he can't act for 2 turns afterwards], which is also the maximum time the second person can spend in the firsts memories. somno's death will not stop a seen through their eyes that is already active.
Active: cut through the lies. 1 turn cooldown[that is, he can't act for 1 turn afterwards]. can detect if a statement is A) a lie or B) misleading as far as what it suggests is true or what it suggests you should do. doesn't work on statements by beings if they where made solely so he could use cut through the lies on them.
FOCUS:
I grab yorehammer from Eevee as they agreed to in the OOC thread. it goes into my inventory. I grab the godmodder. if he dodges, he finds himself standing where he was a few moments ago, with somno's design somewhat different and my armor embroidery different. I grab him anyway. a Surge of energy pulses through my arm, and he is stunned. he'd block, but yorehammer, and dodging just shifts reality and moves him back a moment. no, he can't stack back-in-times to go to the past, he'll always rewind to the same place and time.
the stun won't quiiiite last to his action, just until a moment past the neutral turn's time. I turn, and pull him with me, between me and somno, with the godmodder slightly above me from the upwards momentum and somno's lantern above both of us.
Somno uses Seen through their eyes on the godmodder and I (the godmodder is the first person, I'm the second).
the godmodder is still stunned, and I am willing. a beam of teal light shoots from somno's lantern, entering the godmodder's head through the eyes and mouth. the beam then exits, phasing through the back of the godmodders head, and shinning on me.
the thing somno wanted me to see is "the godmodder half a minute before acquiring the soul orb, with the memory continuing to play as he obtains it, and then for a few moments afterwards, as well as allowing me to actually see the soul orb.".
as I enter the memory, I preform one last action: Dropping yorehammer into the player inventory, for the next person who wants it to claim it, probably Eevee.
oh and I obviously ignore the charge stone trap because I don't like charge stones much, the entropy rolls are weird.
lastly, remember, I'm not [AG], I'm [N], which that-random-guy seems to have forgotten since he said AG attack'd be [X] + however much my entity does and my entity isn't AG (or for combat) so...

Somno summoned! Primarily as an information-gathering entity, he can act immediately on your command, available for as long as he is alive.

After using Yorehammer to stun the godmodder, Somno begins beaming the godmodder's memories into your mind. This was a terrible idea. Godmodders put all kinds of defenses around their mind - and while Yorehammer ensures you can access the godmodder's memories, it does not protect you from the extreme mental strain of doing so or the searing, searing pain from the godmodder's psychic powers. Your head swims... everything is burning... but... you can see something...

Your vision is murky... you make out a dark room, lit solely by a glowing blue object in the center... is it... the Soul Orb? It's the same color as the light illuminating the HEXAGONAFIELD...

The godmodder approaches it slowly. Cautiously. It's definitely him, but... he carries himself differently, like he's a different person...

He puts his hands around the Soul Orb, and picks it up. Examines it. And then... he smiles.

You can't take any more! It's too much!


You're on the ground, panting. You don't even remember falling down. You go to pick up Yoreha- wait, it's not there anymore.

The godmodder recovered from his stunning before you did, and he got the Yorehammer back in the meantime. He doesn't look very happy with you. Nobody likes having their memories invaded, but memory invasion seems to be the theme of these last few updates.

Alright, I WAS going to do my charges all in a specific order, but I guess I can't really ask somebody to shield my artifact for me, so here goes doing things out of order.

Action 1:
The marketplace surrounds me, and I resist the sudden urge to burn the whole thing to the ground on grounds of paranoia. the child runs past, and I feel my pockets grow lighter.
Wait. How are my pockets lighter if I don't keep anything in my pockets... I ruminate on this for a few moments before realizing that the helium balloons that the child stuffed in my pockets are lifting me up in the air, away from the marketplace where all kinds of thieves might be waiting to steal starcalibur, which has clearly been in my INVENTORY, not my pockets, this whole time.
And then I decide to nuke the marketplace anyways, dropping a massive tanker truck right into the middle of it with a portal, before taking out a pistol with explosive rounds and firing into ithe truck. The entire marketplace ignites when showered in burning oil.

Action 2:
The improbability drive continues puttering along, almost switching gears to start doing 3 post charges, but then I realize I can do 2 post charges just as easily and leave myself an extra action to boot. So here we are.
1/2 for Up top!

Action 3:
2/2 for Up Top!
Expending...
My hand starts itching. I look at my watch, and roll my eyes. It seems I have 2 minutes to perform a high five before my hand bursts into flames. That would be kinda annoying, although not particularly harmful. Either way, spontaneous combustion is a pain in the neck and I'd rather not undergo it.
So I begin looking for a highfive candidate. I consider high fiving the lieutenant's face with a chair, but he's already taken care of, and I don't know if chair-fives count for putting out my smoldering hand.
I look around, I could high five one of the starcraft soldiers, but high fiving just one guy would not be nearly incredible enough.
Then I look up to the sky.
Perfect.
I rise up on my boots of flight and fly towards the Godslayer.
"UP TOP!"
And of course, against all odds (because when isn't it?) the Godslayer grows an absolutely enormous hand, and swings it down towards me. I roll my should and swing to meet it, and a deafening shockwave scatters across the battlefield. Visible airwaves like in those animes when two people punch each other's fists rocket outwards blowing everyone backwards (for flavor text, not damage)
The raw, burning energy in my hand is transferred to the Godslayer, filling it with an inner fire. This has two effects. First, the Godslayer starts to glow. And second, the Godslayer gets an attack power boost.

Action 4:
The improbability drive sputters for a bit, like it usually does upon completing a charge, and then starts up another one.
1/2 for Don't Forget to Digest It.

Action 5:
Time for an intermission!
Got your popcorn? Good, I do too. Lots of it. My inventory has an entire warehouse full of different kinds of popcorn in it. Which is simultaneously rather worrying and really awesome.
Anyways, I reach in and grab something special: The bag of infinite popcorn.
I crick it open a little bit. The world rumbles.
I pop it all the way open and the soulraze elite finds itself buried under a colossal wave of popcorn. If the soulraze elite is dead, then the geyser of popcorn is direct at the airdrop starship, blasting it out of the air with the sheer force of the popcorn.
*Munch munch*
"Eh, could use a bit more butter."

Action 6:
2/2 for Don't Forget to Digest It.
Expending...
I look at my watch, then look up, and dive out of the way as a massive tv screen falls from the sky.
A little jingle and a quick drum beat pop up and the following ad plays on the tv screen:

Disclaimer:
Tem Flakes contain 100 MILLION percent Vitamin TEM! Yaya!
Tem would pay One MILLION gold for Temmie flakes! Awawawawawa
H0i! I'm temmie! and this is my friend, temmie flakes breakfast cereal!
H0i! I'm bob.
Temmie flakes make you strong! But not too strong, muscles NOT CUTE! Muscles not cute.
Awawawawawa
Temmie flakes, SUCH A CUTE!
Never had temmie flakes? That's okayyyy Tem understand.
TEM COMING TO KILL YOU.
You think this is a joke?
Buy temmie flakes!
Yaya!
Special Surprise in every box!
Surprise is temmie flakes.

I stand back.
"That was... weird."
A giant arm reaches out of the tv screen, holding a bowl full of temmie flakes, escalated to massive size to account for the size of the tv. The arm reaches up and over and down and around and basically does a single massive loop of the battlefield at weird right angles until it comes up to the second scarlet prince and shoves the entire bowl of temmie flakes down his mouth for massive amounts of healing.
The arm then retracts all the way back it had come from, following the exact path, snapping back into the tv which then teeters back and forth before falling over and shattering.
"That was even weirder."
(This is a heal on the scarlet prince)


Godslayer attack slightly boosted! Theft attempt thwarted! 8,000 damage to the elite! Scarlet Prince fully healed!

The man looks at the bugs that attacked his shield, then at his shield, and shrugs. Looks like the Soulraze Forces are almost wiped out, excepting their HQ. When some random bugs are probably a far bigger threat than your emergency "oh hell" troops, you're not too great, Godmodder. This is actually kinda embarrassing for him. Well, he's sure that the foe's project charge and next Sealed Minion will prove to be better. At least these guys did get the AG situation kinda under control, so it's not a complete loss. The Godslayer still hasn't taken any hull damage though, that's certainly bad for the enemy.

Oh yeah, the shield.

FOCUS

The man waves his hands about in the direction of the shield, and reverses the flow of time in that precise area. Only around the shield, of course, not around the generator and the beacon. Hence, he turns back the clock to before the bugs attacked, hence undoing the damage they had dealt, and returning the energy field to full integrity while not adding another turn to the Beacon's timer. Speaking of, about halfway there. A good sign.

Shield restored to full!

The stones do not care. They don't want to do anything, they just do what they are made for. Thus they themselves do not benefit from anything.



Oh what about my stone of stone upgrade? It should prevent them harming AG units.

A better AND bigger AND more durable bug? I will tell you why we don't have that kind of bug in reality and use this.
I use a conventional physics and biology-beam. This exposes the insect to the infinite gravity, the Hexagonafield possesses by having infinite size, also he suffocates because his exoskeleton (it is also thicker to make him more durable and to support the extra weight he gains from greater size) can't let through enough air to supply enough O², which is needed for important processes that keep him alive. The bug is dead. Again.

I upgrade the healing stones and now they are immune to any animal (humans too) that try to directly control them. Instead they will control the being that tries to control them.

I give the healing stones a conceptual attack shield. I define as an attack any stuff that doesn't please me, that happens to them. If something happens (and does not explain why this was possible) and it does not please me, I will write a small letter to Nature, which will erase the evildoer.

With slight annoyance

hungry visitor.

PS: Bigger does not equal better.

Just because the Healing Stones are unaware of the benefits they receive, nor do they want the benefits, does not mean they do not get benefits. The Law of Benevolence does not affect them.

The godmodder carefully considers what you're implying... the HEXAGONAFIELD has infinite size, and so infinite gravity... you know what, he doesn't even want to deal with that. Look, just... take your Healing Stones back, okay?

The Healing Stones have a conceptual attack shield! It works just as a normal attack shield. But in concept!

ACTION:1/3 ITEM(S): 1x2,000 Damage Lottery Token
AMOUNT:2/3
CHARGE:4/10

ACTION 1: First, I let my illegal contacts know that their payment will be in paid in the standardized format. Seeing the link, I know I have caught someone's attention, so I back up everything but the message I have been sent onto a separate hard-drive, in case this is an attempt to sabotage me. I then put the text I have been given into the searchbar and search for the .net I have been given.

ACTION 2:[X]Roll Slots. Also, I have been thinking of creating two smaller slots, one that has 1-4, with the other being 5-8, so as to improve the chances of actually getting something from the slots.

SLOTS ROLL: 8 6 5

You come to a strange and mysterious site... Simple, black text is readable.

ULTIMATE GAMBLING SHOWDOWN TONIGHT
Location: 3214 Address Road
Start time: 9 PM
Arrival by proxy accepted
Minimum Bet: $1,000,000
GRAND PRIZE: Infinityleaf Clover

As soon as you finish reading, your computer begins to heat up, then melts into a puddle of goo. You didn't even use a VPN, or anonymous browser, or antivirus. What did you expect to happen? Good thing you had that hard drive.

In any event... you may have found a sidequest.

I look up to see some flowers dropped on me, with a name tag. I sigh, " I don't know who's the dimensional mailman, but he need better glasses."
I head to the Godmodder. "Hey, here's some flowers". I throw them to him and when he grabs them, they explode into white powder.
...
...
...
...
...
...
...
Suddenly Fozzie Bear appears, goes Waka waka, and vanishes.
...
...
...
Roll for damage to the GM and his forces.

You: 4
Godmodder: 2599

You lose.

9/12 A Rather Explosive Spell
Jayla groans at the annoyance of having to look for a specific series of words for something as simple as making things explode

You could just use dynamite... Nah, dynamite wouldn't be nearly as strong.

Charging...

Suddenly, a new player appears!

He has no clue what is going on, and instead starts looking for somewhere to hide.

Welcome! The other players seem to be giving you appropriate guidance, but for immediate advice, feel free to gaze upon the itinerary.

See? Just emulate the king of Babylon and you can damage the Godmodder.... wait... IDEA!
YOU!
I point at the Soulraze Elite. Yes YOU!
Do you honestly think you can simply do what you want on this field?
This is my land now.
And you will die. MONGREL!

A sunbeam fires from somewhere with the intent to fry him.
Beginning to call forth RELENTLESS RAGE (2/5)

EY Newbie! I point at Slick146. See that one over there? The Godmodder? He'll kill everything you know if you don't help us fight him and his army. Join us comrade!

8,000 damage to the Soulraze elite! You are calling forth RELENTLESS RAGE.

While CoreBrute had vanished, his power was still present. And his power was felt through his allies, reverberating through them.

ACTION 1: The once infantile insectoid Evolved Rust Monsters had matured, finally deciding it was time to 'leave the nest' of their mother, seek to make families of their own. Of course there weren't many opportunities for giant insect monsters to find love in this cruel HEXagon world. Then a sexy group of sisters crawled out on 8 pairs of legs, eating everything in the name of the Void. The perfect type for horny unsupervised young bloods.

The Void Spiders found themselves surrounded by a legion of Evolved Rust Monsters. Suddenly they grabbed as many of the spiders as they could and proceeded to do as Nature intended. They Synthesized.

Void Spiders and Rust Monsters turned into white balls, shooting off into the sky before merging together into an egg. As David Attenborough would tell you, (if he hadn't been rendered insane by Cthulhu) this egg contains the child of the parents, who have both vanished forever. These eggs, when they hatch next turn, will make monsters that contain traits of both their parents, probably a new species. Of course the fact they will be part Rust Monster, means they will be subject to Rust Mother (Grandmother?) and thus firmly on CoreBrute's side.

ACTION 2: A familiar large Executor-class Star Dreadnought popped into existence above the field, before floating down. The cargo door opened and Kippers, the Khajit Sith Lord, walked out. Surrounding him were several figures in dark robes like his.

"Now my apprentices," He addressed the figures. "It is time to test your skill and whet your bloodlust in true battle. I expect to see true depravity from all of you, no mercy shown to any adversary." He pointed a hand at the Soul Razer forces. "Those look like good targets. Go decimate those numbers. Now," He stopped as he glanced around. "Wait, where's CoreBrute? I was hoping he'd lead this little squad.

"Excuse me sir," He called out to Winkins. "Would you have any interest in leading a small force of feline warriors into battle?" You noticed all the hooded apprentices are humanoid cats from various franchises. "Don't stress too much," He leaned into a conspiratorial whisper. "if you get most of them killed. I'm trying to cull the herd so to speak. Only the strong survive in the Sith, Rule of Twi, yada yada. Go nuts." He leaves and heads back to the ship.

"If you see CoreBrute let him know it's his turn to bring cookies to the next meeting!" He said, before the ship closed and he flew off, leaving you with a glaring of Sith.

ACTION 3: As all this distraction is going on, good old Handy the virus, wandered over to the Soul Razer's Anti-Everything Turret. Impressed, it wandered over to the electronics side. Then, using it's power as a sentient virus, disappeared into the machine's systems. [1/4 Turns, hacking/converting the Anti-Everything Turret]


ENTITY ACTION: BrutalCore, irritated that he keeps losing his health, starts grabbing the PG healing stones and throwing them so fast, they end up in other dimensions. Out of range of this battlefield at least.

The Rust Monsters... and the Void Spiders? I don't even know what to think about this... This coming turn, the Rust Mother will be buffed quite a bit! The Sith army has appeared under Winkin's command! They're kinda wimpy, though. Most of them will likely be culled.

You have begun converting the hardly-built anti-everything turret! It's basically just a metal structure at this point, so you might have to do the building part yourself. After you do the converting part.

My subconsciousness puts up shields while trying to heal himself

Meanwhile

I'm playing poker with the zoo animals

Your subconscious restores some of his bones, and gets a shield up!

I sigh and say to Xerath "Wow and you believed the Godmodder that he wouldn't harm her, she is probably being horribly tortured by a clone of his right now after all you can only sense if she is alive so you have left her to a Terrible fate of torture working for an enemy that never intends to give her back im sure if Alice was here she would be disgusted by you"

Xerath: ...That's not true.

It looks like he wants to say more, but he restrains himself.


-Focus action- "Hindenburg Disaster: The Sequel!"

Looking over at the Airdrop Starship I think to myself. 'That Ship has been active for to long, Time to bring it down.' I creak my neck and take in a breath of air and then exhale. 'I wish to be teleported onto the Airdrop Starship.' Suddenly I find my self inside somewhere in the Starship. 'Hmm, where am I?" Looking around I see a Soulrazer Maintenance technician stare back at be in shock. "Hi..." I say awkwardly. Suddenly in a rush the Technician brings out a radio and starts yelling. "Intruder in Maintenance Sha- AAAAGGGGGHH!" Before he could say anything else I thrust my spear into the Technician's the chest killing him immediately.

"Bugger." I curse as I push the now lifeless tech off my spear and then hear alarms start blaring. 'Well time to cause havoc I guess, I wish for some C4.' Suddenly a bag holding a dozen blocks of C4 appears on my shoulder. 'Yeah that should do it.' I think to myself and then look around the maintenance shaft for anything that looked important.

After a few moments I see a dozen or so pipes and power cables that had danger labeled on them and something about them being highly flammable gases leading to the weapons systems. 'Yeah that should work.' Nodding to myself I grab 2 blocks of C4 and place them behind the cables then arm them. I then start heading down the shaft looking for an exit, Placing more C4 blocks as I went.

After a few minutes of wondering I come across an unmarked door.'Right, lets see whats behind door number one.' I then stop for a moment and wonder how to open it. 'Hmm...' Looking to the side of the door I see a keypad next to it. 'Ah, there we go. I just need to hotwire it is all. I wonder if it is easy as it is in the games.' Looking the Keypad over I use my spear to pop off the cover and then kneel down to look at the wiring. I see there is 3 wires. 1 green, 1 red and 1 blue. 'Hmm a bit stereotypical but alright, If the movies and games are to believed it is always the red wire.' Using the spear as a knife I cut the red wire. The door instantly slides open. 'Well that was easy.' I think happily to myself and look inside into the next room.

Inside it is an armory of weapons and gear and staring back at me was over 40 armed SoulRazer troopers. 'And behind door number 1 is a bunch of armed guards, Joy.' I think to myself cynically cursing my luck.

"Kill him!" One of the Soldiers yelled out and the SoulRazer troopers raised their weapons and opened fire. I quickly duck back into the maintenance shaft as a wall of lead slams into the spot that I was just at a moment ago. 'Right, well... Hopefully there will not be many others after I kill these guys.' Closing my eyes I make a wish. 'I wish to teleport behind these guards.' Suddenly I am teleported behind the 40 SoulRazer troopers, They still concentrating their fire on the door, They are unaware that I'm behind them.

Looking over the armory for something to help in quickly taking them out I notice that there are sprinklers on the sealing. 'Hmm that could work' Looking behind me I see by the door leading out of the armory and into the halls (I presume) that there is a fire alarm. I nod at this and hurry over to door.

The door slides open without me needing to mess with the keypad. 'Huh, I guess these are motion sensed and don't need a pass code to open.' Looking back in the Troopers are slowly moving towards the maintenance door keeping a heavy rain of fire on it. Nodding to myself I pull down the fire alarm and sprinklers start raining on top of everyone and everything inside the armory.

The troopers look around confused at this as to what cause the fire alarm to start off, But I was not giving them a chance to figure it out and I yell out again. "Lightening Bolt!" Instantly A stream of electricity shoots out from the spear and into the now wet armory electrocuting everyone inside. Something I did not think about was that this was also electrocuting the grenades and ammo that was stored in the armory and within moments of the electricity coming into contact with the grenades and ammo the room then exploded.

From the outside of the starship a massive explosion suddenly ribs out from the midsection leaving a huge section of the starship exposed to the outside with flames raging all over the starship.

*Cough cough cough* after finishing coughing from smoke I find myself pastured against wall somewhere in the starship. "Fuck me." I mutter to myself and rub my face with my hands feeling sore all over.

Looking out I see that there is a massive hole in the starship leaving a clear view of the hexagon field. 'Hell of a view there.' I think to myself and after a moment I slowly pull away from the wall and stand up. 'I'm surprised I did not lose any limbs to that. Eh, small miracles.' Looking to the right I see another door leading somewhere else in the ship. 'Lets see what's behind door number 2.' I make my way to the door. ducking under lose electrical wires and bracing against gusts of wind.

The door slides open revealing the control room, Inside 3 SoulRaze officers and 7 control personnel were rushing around in near panic trying to direct fire fighting teams to on fire sections and trying to keep the starship from crashing into the Hexagonfield. One of the officers looks up and sees me. "SHIT! He's here! Enemy in the control room!" He yells out and starts grabbing for his sidearm.

I rush him and quickly slash him across the chest with my spear dropping him and thwack another officer over his head with the shaft of my spear that was nearby cracking his skull and causing him to hit the ground, blood pooling around his head. One of the control officers rushes behind me and tries to tackle me, but I notice him at the last second and weave out of the way stabbing him in the back as he zips by.

The rest of the control personnel rush out of the room running for safety. The remaining officer fires his side arm at me nailing me in the left arm. "GAH!" Yell out as I duck out of the way and into cover. The Soulraze Officer keeps firing at me trying to keep me pin down but then we both hear the telltale Click of an dry magazine. jumping from cover I attack the Officer and impale him through the neck with my spear, The Officer grasps at the Spear but expires seconds later.

Removing the Spear from the Officer I look over at some of the consoles that were being worked on. After a minute of looking over them seeing reports of fires and systems overloading I see one labeled as 'Energy Conductor' It read: Current power output: 40%, Current power usage: Shields: 10%, Weapons: 0%, Engines: 30%. 'Well lets change that shall we.' Reaching over to the keyboard I start trying to change the settings. Current power output: 40%, Current power usage: Shields: 0%, Weapons: 40%, Engines: 0%.

The Console reads out: [Warning] If this course of action is taken the ship will crash. Do you wish to continue? Y/N. I press Y.

The Console then reads out: Input override code. [___________] "Ehhh of course." I mutter to myself. What could the code be? Suddenly over the Coms I hear Xerath past being revealed. "Hmmm, Alice maybe?" I type it into the Console [____ALICE____] and I press enter.

Override code accepted, Welcome back Master Xerath. Changing Power usage.

Suddenly the Starship starts dropping towards the Hexagonfield. 'Time to go! I wish to be teleported off the Starship and onto the ground away from it!' Suddenly I am teleported back to the AG side of the field just in time to see the Airdrop Starship crash into the Hexagonfield throwing up a huge cloud of dirt and dust. I then pull out the detonator and press it. Seconds later the C4 detonates and causes a change reaction through the weapon systems causing them to detonate, soon destroying the Airdrop Starship in one massive fireball.

(OOC: Sorry if this does not fit into focus action, a lot of this is flavor text as to how I try and pull this off)[/Warning]
[Warning]

Not to worry, flavor text merely boosts your power! 30,000 damage to the Airdrop starship!

FOCUS
Moniker let me know if I am misunderstanding how the benefits from the Portal Gun deconstruction work.

Moniker please read: For the purposes of action distribution, I am finishing each item on the list below before doing the next item.
Action Use: the benefits from the quote below plus 3 actions. (In that order)

OOC: This is me making the Shield Generator part of the Space Station (Like the super laser of antimatter energy generator). It can still shield the entire AG side because If it shielded the entire AG side (including the space station) while on the ground, and the distance from the space station to the ground has not been said to change.

The shield generator is at low HP. That is bad, because it is almost destroyed. Hmm. I have an idea.

I teleport to the shield generator, and proceed to remove the outer shell of remaining armor. Than I teleport myself and all of the active parts up into the space station. That's when I start the tricky bit.

Time in this battlefield is tricky. Player-Void-AG-PG-Neutral-Repeat. But I ask myself: What do entities do while the Players act? It is at first glance a meaningless question, everything happens at the same time. But on this battlefield, reason takes part only as permitted. In 'reality', it is more accurate to say that they are left not quite frozen in time, but still excluded from acting when it is not their time to act. But what of the moments in between? They are short, but many, and with my power I can stitch together some of them together.


A group of Space Engineers, their helmets glowing from light trapped in the broken seconds, walk over to help.

A duplicate of Winry, with shadows where metal should gleam, provides some tools.​

I hand out duplicates of the repair manuals, plus some very useful parts Portal-Gun parts that came from a source I beyond the bounds of this reality.
The room shimmers with red-shift and blue-shift.
WE W O R K

A indescribable amount of time later, I remove myself from a bed. The Shield Generator has been perfectly integrated to the space station. The space engineers continue their building efforts, as you would expect in a normal world. Winry continues her work as usual. I teleport back down to the ground to continue my work.

OOC: This is me causing (insert appropriate number here) Void Spiders that try to attack a AG entity to instead attack a random PG entity.

For this bit, I'll use a slightly simpler method. First of, I use the portal gun-the one in the Player Inventory-to open a small portal to the elemental sub-sub-sub-sub-plane of target designaters. I have a few focus on the Void Spiders. Than, I create a set of basic thought replacement devices. I attach to each of those to a rudimentary matter to energy device, a low quality battery, and a single use teleport device.

The moment a Void Spider goes to attack a AG entity, the target designators will send a signal. That will make the teleport device deplete the battery power to move the assemblage onto the offending Void Spider, then the matter-to-energy device will consume the battery casing and itself to power the thought replacement device. The device will replace the thought in the Void Spiders head to attack that AG entity with a thought of attacking an entity in the PG area.

One void spider attack redirected!

Shield generator has been made... a permanent addition to the AG Space station! Does that mean... all attacks directed towards AG forces will always be reduced by 1,000?

OOC After talking with the DM via PM, it seems that unfortunately I won't be able to slam the Godmodder with pledgebreaking (if you go back and re-read it, the pledge required him to rule wisely, justly, and to honor and reward loyalty in kind, and all of the boons and sanctions were worded to be applicable regardless of which party violated the Pledge)
================
================
================

[X] Try to remember what the godmodder said.

[X] Set the Hook for a grand Talespinning curse

I reached out a hand of friendship and you responded with contempt, torture, and humiliation.
You will rue the day you spurned me so.

Let all the world know that the Godmodder has rejected friendship.
Let all the world know that the Godmodder has rejected aid
Let all the world know that the Godmodder has rejected loyalty

Then let it be so.

None shall befriend him.
None shall aid him.
None shall serve him.
Thus has the Godmodder decreed and so mote it be.

Every hand and being will turn against him
Every force and substance will deny him.
Every weapon and tool will abandon him.
Thus has the Godmodder decreed and so mote it be.

He shall fight alone.
He shall fall alone.
He shall die alone.
Thus has the Godmodder decreed and so mote it be.

[X] Charge the Curse

You can't remember what the godmodder said in your oath. You didn't even really hear it the first time. It probably wasn't important.

The godmodder sheds a tear, moved by your moving poem. He might die alone, but everyone else will die first.

In the Battlefield of the Subconscious, a purple holographic Terry, wearing a glove with a weird contraption built into it, breaks through a window, into the battle.

He turns its knob. The Godmodder's status goes from Fine, to 1:1, to Rough, and finally, to Coarse. He turns its key, and the Godmodder decays rapidly.

It suddenly occurs to you that this is a reference to something.

The godmodder has been reduced to a pile of godmodding dust!

I dissapear.
The cheery girl, meanwhile, takes a basketball, makes it really big, and slam dunks it on the Soulraze Foot Soldiers.

7 footsoldiers slain!

-------

Jamie finishes her charge, and a portal opens beneath a Void Spider, dragging them back into the void! They manage to climb back out, 10,000 damage worse for the wear!

Ash finishes his charge, and suddenly goes into SUPER SPEED, rushing at the mechanism that powers up Target Strike, and powering it with his own energy unbelievable quickly! Target Strike cooldown reduced by 2!

Cera wishes for a storm of frost to kill the Soulraze footsoldiers, and its granted! 5 die!

Xerath tells the HQ to activate FASTER PRODUCTION MODE! Its builder production doubles!

V:

One void spider turns on the AG army, but then changes his mind thanks to ThatRandomGuy and finishes off the Soulraze Elite!

One void spider charges at the Truemasons and the Mason guards, left unprotected! They all die! No barracks tonight! Once the Mason Barracks is destroyed, the Mason forces will be considered eliminated. 3 more charge at the Godslayer, stealing 3 attack shields!

2 more void spiders charge at Arengith, dealing 18,000 damage! The last 2 charge the Scarlet Prince, breaking his attack shield and then hitting him for 6,000 damage!

AG:

In the BATTLE OF THE SUBCONSCIOUS, Sunbreaker gets overconfident! He charges right at the godmodding dust, only to accidentally get some up his nose! He starts sneezing so hard he chokes to death! 15 times! All his respawn seeds are used up! And all the subconscious clones of the other players are so busy mourning him, they die of dehydration from crying over all the corpses!

The Healing Stones and BrutalCore take out the 5 Soulraze Guards together!

The Scarlet Prince + Starcraft Army butchers 22 footsoldiers! The Godslayer and the Space Station combine their attacks... the Godslayer its normal attack, and the Space Station its support laser! Together, they fire at the Airdrop Starship, cutting it down in a fury of explosions and melting metal! The Airdrop Starship drops to the ground for the last time, both it and all the reinforcements inside nothing more than charred parts and ash. The Rust Mother aboard settles into dormancy until she is called upon once again...

PG:

In the BATTLE OF THE SUBCONSCIOUS, the godmodding dust begins to form up... into a dust replica of the godmodder! Shifting, shifting... it still has all the godmodder's powers, only now your attacks will just go through him, because he's dust! This is a huge boost!

The remaining 5 footsoldiers see little point to trying to control the Void Spiders. They instead attack BrutalCore for 5,000 damage, clearly intending to kill him ASAP.

The Soulraze builders work on a new regular Barracks project, and get 10 new friends.

The godmodder isn't worried. He has a legendary weapon back! He doesn't take damage upon equipping it, because he gets a discount on life force reduction when multiple weapons are stolen from him at once. He'll take damage once he gets Starcalibur back, though. Right now... he has a PROJECT CHARGE to unleash. And he does! You feel a whole lot of power go... somewhere. But where?

N:

The reinforcement beacon is humming.

-------

pionoplayer The godmodder flips a coin. Heads, you lose Starcalibur. Tails, you lose Starcalibur. Edge, you lose Starcalibur.

-------

It's just a normal day aboard the Space Station. The engineers are working hard on making a REALLY BIG ROOM, which is their toughest project ever for some reason. Everything seems fine... when suddenly, a klaxon blares overhead.

---DANGER: EMERGENCY: DISASTER: SITUATION: CODE 939: ALERT!---

Everyone follows protocol and hides. When the dust has settled, someone finds out that a Space Engineer has been mysteriously murdered. And what's more, the Shield Generator protecting the AG forces has been sabotaged - it's temporarily offline! Even a junior detective could analyze things perfectly, the situation is very clear:

There is a saboteur aboard the space station.

The ten named characters of the Space Station are rounded up. These are the important ones. One of them is your mysterious murderer, who may take out the entire Space Station if not stopped. What do you do?




ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Protect the Godslayer!
-Defeat Xerath and the Soulraze Forces!
-Help Sunbreaker's Subconscious win the Battle of the Subconscious!

Minor tasks:
Protect the Space Station! It can gain helpful support abilities!
Protect the SCVs building Stacraft buildings!
Protect Doormaker! He can help with any portal-related tasks!
The Slot Machine can give you buffs or debuffs.
Eternalstruggle's beacon will call in a spaceship! But he's neutral, so is it a good or bad thing?
The airdrop starship is strong, and its reinforcing the Soulraze forces!
The Soulraze builders and their contraptions are high priority, buffing the main Soulraze army!
Find the mysterious saboteur aboard the Space Station!


THE HEXAGONAFIELD:

BATTLE OF THE SUBCONSCIOUS:

Sunbreaker: Broken Sword, 50% of bones broken
Godmodder: DUST MODE

[AG]Godslayer: 200,000/200,000 HP, 22,000 x 2A, Specials: Target Strike (ready in 2!), Collide (ready in 54)(Boss)(15% dodge chance)(protected from 1 attacks)
[AG]Cera
[AG]Ash
[AG]Jamie

[AG - MooGoesCow]Space Station(20% dodge rate)(dodge rune: 50% complete)
Perfectly Generic Castle: 20,000/20,000 HP (protecting Space Station)
Shield array(protecting space station), Shield generator (-1,000 damage to all AG forces)(OFFLINE)
Antimatter energy generator: Boosting station weapons!
Super Laser: Can unleash 25,000 damage support attack(ready in 5!)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)
Anti-Mind control Beacon: protects Space Station from mind control
Portal Frame: Mysterious Portal(66% open)(+33% open per turn)
Very Large Room: 51% complete(cost: 15)
Space engineers+1: 100/100 HP x 171(building space station!)(x1.4 effectiveness)
Arengith the Enchanter: 6,000/25,000 HP, Buff powers (buffs allied entities!)
Winry: 6,000/8,000 HP, inventing skills! (1 teleport vest)(worth 30 engineers)
Candidates:
Cameron: No info
Bob: No info
Joe: No info
Jill: No info
Jack: No info
Zeta: No info
Alpha: No info
Billy: No info
Winry: Corebrute's friend
Zilly: No info

[AG - TheTwoEternities]Doormaker: 20,000/25,000 HP (opens/keeps open portals)(portal-shielding Scarlet Prince)
Scarlet Prince: 44,000/50,000 HP, 20,000A (-3,000 damage from all attacks)(guarding Doormaker)(protected from 1 attack)

[AG - Daskter]Starcraft Army(2,200 TA)(DEFENSE MODE):
SCVs: 30/30 x 12 HP
Marines: 100 x 4 HP, 100 x 4A
Marauders: 300 x 2 HP, 200 x 3A
Hellions: 300 x 4 HP, 300 x 4A
Command center: 5,000/5,000 HP (+1 SCV per turn)
Command center: 93% complete(cost: 1 SCV = 2%)
Barracks: 1,000/3,000 HP(+1 marine per turn)
Barracks: 0% complete (cost: 1 SCV = 5.5%)
Factory: 4,000/4,000 HP(+1 Hellion per turn)

[AG - Corebrute]BrutalCore: 8,000/40,000 HP, 10,000A

[AG]Healing Stones: 3,001 x 6 HP, +1,000 x 6 HPA (steals HP from PG forces)(protected from 1 attack)

[N]Slots Machine: 50,000/50,000 HP

[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)

[N - EternalStruggle]Reinforcement beacon: 5,000/5,000 HP (Calling spaceship in 7!)(+1 attack shield in 1!)(1 last-ditch defense)(protected from 3 attack)(10% dodge rate)
Shield: 25,000/25,000 HP

[N - Winkins]Sith army: 5,000/5,000 HP, 3,000A
Mason Guard: 2,000 x 0 HP (+1,000 HP to all in 2!)
True Masons: 1,500 x 0 HP, +2,000 HP building x 0
Mason barracks: 9,000/10,000 HP (under construction, complete at full HP)

[N - JOEbob]Somno: 35,000/35,000 HP (Lanternlight echo: 2 turn cooldown)(Seen through their eyes: 2 turn cooldown)(Cut through the lies: 1 turn cooldown)(disabled for 1!)

[P]Peacekeepers(22,300 total attack)(Unbribable):
Tower: 30,000/30,000 HP(protecting Peacekeepers)
The Negotiator: 10,000/10,000 HP
Riflemen V: 100/100 HP x 60, 225x60A(+3 squad leader)
Machine gunners III: 50/50 HP x 30, 360x30A(+3 squad leader)
Medics: 125/125 x 20 HP, Healing A(+3 squad leader)
Squad leaders: 100/100 x 10 HP(3 leading riflemen, 3 leading machine gunners, 3 leading medics)
Engineers: 10/10 HP x 40(building death-elite training camp, done in 4!)
Scientists: 10/10 HP x 50, researching safe Godmod gear(done in 8!)
HQ: 2,000/2,000 HP x 2, researching dual pathways(done in 1!)
Refineries: 1,500/1,500 x 6 HP(producing 2,400 plastic per turn!)
Barracks II: 3,000/3,000x3 HP (producing riflemen x 939, done in 2!)
Bar/Brewery
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers(equipped), Anti-Mind control, Upgrade Limit Break Eternity

[SR]Soulraze Foot Soldiers: 1,000 x 5 HP, 1,000 x 5A

[SR]Soulraze Builders: 800 x 15 HP
Barracks: 10% complete (1 builder = 2% completion)
Super Barracks: 0% complete (1 builder = 1% completion)
Regen Generator: 12% complete (1 builder = 1% completion)
Anti-Everything Turret: 0% complete (1 builder = 1.5% completion)

[SR]Soulraze Guard: 3,000 x 0 HP, 250 x 0A (not currently protecting anyone - getting in the way of all AG attacks!)

[N-1]Xerath (bodyguarding Headquarters)
[SR]Soulraze Headquarters: 92,000/100,000 HP (+10 builders each turn)(Thresher Maw, -4,000 HP each turn)

[PG]Godmodder: 226/300 HP(Project Charge: 3/4)(+1 action buff ticket)(Status-Effect Boost buff ticket)(Yorehammer: Bypasses defenses)

[V]Void Spiders: 46,000 x 8 + 8,000 x 1 HP, 10,000 x 9A (-2,000 HP to each every turn)


Player info:
Captain.cat
Corebrute
MooGoesCow21 (Charge: 1/???)
[N-1]Eevee Shadow Bacon(New charge: 14/100)(Targeted by Dreadnought)(effect-curing power)
[N]CaptainNZZZ (Claim Ticket - Redeemable on Update 58, expires Update 60)(Temporal Shenanigans: 8/20)(Minor Healing Ticket)
[N]EternalStruggle (Increased HP)
Hungry visitor(Ascendance)
[N+1]Pluff0(has dreadnought - suppressing hell portal!)
The_Two_Eternities
That-Random-Guy
Arsenical(4 posts in debt!)
[N+1]JoeBOB(Charge: 16/16)
feller21
Victory By Ablation
Ranger_Strider_
Daskter
Page of Time
[N]Mr Mirror Man(5/10 charge)(1 +2,000 Attack token)
Cyanogist(3/9)
[N-1]Little Hunter (annoyed)
gilded king(5/20)
Pionoplayer(Starcalibur: x2 actions)
Trifling Epithet(9/12)
Darshelenas Sunbreaker(in TF2 Zoo)
[N]Winkins
mastigos2
Slick146

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condensor(makes charge stones)
Charge Stone x 6
Portal Gun
Charge Booster (damage: 0/20)
Bravely Default Asterisks
[/warning]
 
Update LII
i imprison all of them and search through their memories and belongings for signs of Godmodder influence
Also I will sacrifice my Abiity to weild Legendary weapons at all to The God of technology

You imprison all possible Saboteur candidates, and order a search on their belongings! You find various items on each of them, listed on the candidates list. But when you try to search their memories, you just hit a wall. It's like the godmodder is protecting ALL their memories - which he probably is.

Sacrificing your very basic ability to wield Legendary Weapons? You could just do some other creative sacrifice! If you do that, though, the God of Technology will grant you all his power, allowing you to do many things to your Space Station. Are you SURE?

My subconsciousness desperate, attempts to merge with me, he fails and I absorb him, I gain his memories, I summon a hoverboard and fly out of the zoo, and start forming another body for my subconsciousness, I then make a million clones of my subconsciousness, I order them all to attack the godmodder.

You absorb your subconscious! Healing his wounds and resetting him to normal! He gets a million copies of himself, and they all prepare to attack the godmodder...

(Free Action) I look at the feline Siths and wondered if they ever encountered space mice. Before I dwell deeper into that thought, I send a homing paper plane heading to Corebrute. The paper plane contains the message for him to bring cookies for his next meeting.

(Hey Moniker, do you want me to stop editing my posts in the future so you don't have to figure out that some of my actions are referring to future post?)

(Action!) (3 Charges)
(2 Charges)
I frown a bit at this predicament but decide to shelve my plans for golemfication and resurrect a True Mason and two Mason Guard.
(1 Charge)
I lazily set up a Void Spider redirector which should sway a pesky void spider to cause damage elsewhere. (to the AG or SR depending on a 2d dice. (1 for SR, 2 for AG))

(Orders)
Having the newly resurrected True Mason to finish the creation of the barrack.
More bodyguarding duty for the Mason guards.
The feline Sith are to murder some of the Soulraze footmen.

OOC: If you just put "when this happens, in the future, then..." Then that's fine.

You resummon a True Mason and 2 Guard! Rolling a D2... 2! One void spider is sure to attack the AGs now!

catch fulfilled: The character has made the subject happy (or
happier) within the last 10 minutes.

Fallow Fields, Empty Harvest clause of the Contract of Fleeting Winter is free




I spy the tear that trails down his cheek, and through that chink in his armor I see stage of the subconcious has been set perfectly for the Court of Sorrow

Your cup runneth over with sorrow
The fields of your heart lay fallow
The soil is salted by tear after tear
You've an empty harvest I fear
No joy, no laughter, no haughty sneer
You've an empty harvest I fear

The tear upon the Godmodder's cheek freezes into a trail of ice, even as the tears shed in the Battlefield of the Subconscious do the same.
He may have gotten YOREHAMMER back, but I've taken all the fun out of it. Because he can't feel any positive emotions while under the effects of Fallow Fields, Empty Harvest

The rest of my actions go towards charging my Talespinning curse

Can't feel positive emotions... well.

Your poem is cool
Your poem is cruel
The godmodder is better
He read your poem to the letter
He escapes the FFEH effect
Using his own poetry dialect

I blink. "Is that first one really a good idea?"

"Anyway... Doormaker, keep portal-protecting the Second Scarlet Prince. Second Scarlet Prince, wipe out the remaining Soulraze Foot Soldiers and Builders."

I then look at the Sith conspiracy thing, and hum softly.

FOCUS: Health Potion

I give BrutalCore an Potion of Healing π. But wait! Potion levels are measured in Roman numerals in Minecraft, which is where the potion is from! So how do you represent π in Roman numerals? III.MCDXV? That must be it. But the European potions supplier I got it from mistook the decimal point for a sort of Roman numeral comma, and I gave BrutalCore an Potion of Healing 31415 unknowingly! Luckily, the European potions supplier was using Potions++, a mod which improves brewing and raises the potion effect overflow level to 65536, so the potion, instead of killing BrutalCore, instead heals him a large amount.

(OOC: Warning: To the best of my knowledge, there is no such mod as Potions++. In the dimension the European potions supplier is from, it was made by the makers of Food++, which is a real mod.

Also, Moniker, I have to ask. Are you forgetting to remove the Godmodder's project charge on purpose? And two more errors. First, it's spelled "Starcraft", not "Stacraft". Second, since the Airdrop Starship is dead, take destroying it out of the Itinerary.)

+22,000 HP to BrutalCore!

Errors corrected... Of course, clearly, the godmodder gets a THIRD pro-

Action:
Welp something bad is about to happen, I do wonder how likely my army will survive this trial.

Since the Godmodder is doing a Project Charge it obviously means his power will go to this `:D

"Project CHARGE's policy priorities include:
  • Advocating for a robust language access plan for health consumer outreach, education, and health insurance enrollment
  • Ensuring community voices are central in the decision making process of city and state health agencies
  • Protecting the safety net and increasing options for the remaining uninsured"

The godmodder somehow ends up using his cheaty project charge on improving healthcare for the uninsured. Dangit, not AGAIN!

Whats not true? that your a coward for giving into the demands of a enemy who is probably doing horrible things to your daughter just because things got hard i mean do you think that the Godmodder is ever going to give her back? because thats most definetely true no matter how much you denie it

Xerath: ...Quiet! QUIET! If I stop now, all the fighting I did for her would be pointless! I know she's alive, and I intend to keep it that way!


I activate the slot machine.

SLOTS ROLL: 5 8 7

I throw a building upon the Soulraze builders and then mind control the rest who survive into joining my side .

The universe ends with you : one punch practiced a thousand times (5/20)

The Soulraze Builders have inbuilt resistance to mind control! Your building and psychic tension, however, ends up killing all of them!

You are humanizing the stones too much. But if you insist that existence is always beneficial...

What about Balls of steel, which healed each other and hurt enemies, they just did not do it in the same action. They were boosted and my stones aren't.



I like his philosophy.


I use the old concept of balls of steel (that part of the soul that can't be destroyed without changing history) to affect the world. Now every healing stone is a ball of steal.
Also parts of the ground transformed into fake balls of steal (they are not affected by attack shields)

Seeing only one shield on my healing stones balls of steal, I layer another shield onto them.

And I want the godslayer to be safe too. + 1 attack shield

The Balls of Steel healed each other. However, the Healing Stones simply steal HP and give it to each other! That is not benevolent, not at all!

You try to remorph the Healing Stones into Balls of Steel, but they are affected by the Curse of Repetitiveness! They become the Balls of Steel-1. +1 attack shield to them and the Godslayer!

Action 1: The improbability drive hums to life, and begins prepping for it's next round of mayhem.
1/2 for Exhaustion.

Action 2: Suddenly, there is a blip in the improbability drive's programming. IT seems not only is the starcalibur energy speeding it up, but its also interfering with its programming a little, it will be unleashing two charges at roughly the same time, and one of them out of order!
1/3 for Baa Humbug.

Action 3: The improbability drive continues whirring and clicking happily.
2/3 for Baa Humbug.

Action 4: The improbability drive dings for the first time, letting loose a new terror to astound and confuse people.
2/2 for Exhaustion
Expending...
BOING
BOING
BOING
By this point in time, everyone is savvy of the fact that mysterious noises coming from just off the battlefield are rarely good news, and everyone looks around, worried that something really bad is going to happen.
Everyone, of course, except the Void Spiders, which are just mindless creatures and too stupid to know better.
So when the giant tire comes bouncing down the way, they are caught completely un awares as the tire bounces inexplicably from one spider to the next without slowing down.
it bounces from one spider to the next, and then back again, smashing all of the void spiders down into the dirt with its sheer force of weight and momentum.
And then it bounces away. Leaving the fate of the tire just as unexplained as its origin.

Action 5: The improbability spins up immediately again with a Ding!
3/3 for Baa Humbug:
Expending...
As soon as everyone calms down from the tire leaving the field a distant "Baaaaa" can be heard.
Everyone turns and looks. There is a massive ball of just random junk seemingly getting closer on its own.
But then as everyone watches it becomes clear that something is dragging it. Something white.
Something... goatlike.
The Goat simulator goat charges into the battlefield and stops abruptly, the massive ball of various things stuck to its tongue keeps its momentum and flies past, which ends up ruining the goat's dramatic entrance because it drags the goat past and back off the battlefield in the opposite direction.
There is a loud clattering and crashing from a ways off as well as angry bleating.
Finally, after a long period of silence, the goat simulator goat trots back onto the battlefield, tongue lolling everywhere.
New summon: The Goat.
There's nothing terribly special about this summon, except due to its form of attack (sticking its tongue to one enemy then using that to slam them into another) it gets two attacks, however those two attacks must be used on two separate enemies.
The Goat trots over towards Corebrute and does a cute little goat bow. Corebrute will have control over The Goat from now until its death.

Action 6: The Godmodder throws the coin up in the air, heads, I lose, Tails, I lose, edge, I lose. So I pull out my transmogrifyer gun and turn it in a D10, which spirals down and comes down as a 3. Which is none of the results that the Godmodder anticipated and thus I get to keep my legendary weapon.

I then covertly sneak Starcalibur into Winkins inventory. He HASS the sord.

Starcalibur given to Winkins!

2,000 damage to every Void Spider! Goat summoned!

The man rolled his eyes at Xerath. "Congratulations, sounds like you made a fool of yourself. I too have a morality pet who's name begins with A, and guess what? She's not captured, mainly because I'm not stupid enough to put her in the field." He pauses, face contorting in thought. "Also because I don't actually care for her that much, but I digress. Your moronic maneuvers are your own damn fault," He quickly turned and jabbed a finger accusingly at Cera. "And don't think I'm letting you off either! You said you were bailing us out, but considering that, being generous and assuming you fought the Snowball second instead of first, you did around 26 Godmodder damage and killed a single Sealed Unit, you have no right to judge us at this point. About anything. And leaving your comrades to just die? I might, but I'm not on the AG team here. For someone who is, that's disgraceful. You should both be ashamed of yourself!"

FOCUS - MORE KEEPING OF THE PEACE

To cool off after he got ever so slightly worked up about the... questionable competence of previous iterations, the man goes to do more work with a group he knows he can get along with. He walks into the heavily fortified Peacekeeper base once again, and this time goes to the research section to say hi to the scientists working there. He helps them out in their research of Safe GodMod Gear, summoning up various weapons and armor that are mass-producible enough, testing them to see if they meet the required capabilities that the GodMod Gear had, while also checking if they can be put into full production by the Peacekeepers. He also does other work, like helping talk about hacking countermeasures to keep this gear safe, and discussing the precise nature of the unsafe Gear and what can be done to replicate if if none of his provided examples work, and so on and so forth.

Research on safe godmodding gear boosted by 3 turns!

Xerath: I wish I could have gotten her away... but she wouldn't have it. I should've...


The godmodder is giving Xerath an annoyed look. Stop fraternizing with the enemy and do your job!

Cera looks angry for a moment, but then sighs...

Cera: Running away was the only option. If I hadn't run, we wouldn't be here now, helping you. And that's what's most important, right?


Jamie: Leave him alone! At least he didn't start off the fight by trying to help the godmodder, end up fetching one of his Legendary Weapons for him, and still acts semi-antagonistic towards the rest of the group after they very generously spared him! Stop lecturing us, neutral!


I start picking through the charge stone and removing any that the GM added.

Looking through the charge stones, it doesn't look like the godmodder added any at all. The Entropic Paradox Rolls are just how Charge Stones work. In any case, you make 9 more, ensuring you have an ample supply if you have need.

Suddenly, Slick disappears! Never to be seen or heard from again.....

Goodbye! It was good to have you, and you're always welcome back.

SLICK NOOOOOOO!!!! HE WAS TOO YOUNG TO DIE!!!! WAHHHHH!!!!!
My tears fall on the Soulraze Builders, melting them.
Because why, of all things, would the shadowy figures teardrops ever be anything but deadly?
HE WAS LIKE A BROTHER TO ME!!!!!... WHy did... wait.... The hell was i just crying about? Probably unimportant.
Continuing to summon
THE RELENTLESS RAGE (4/5)

The builders are all dead, so you cry on a Void Spider and slay it! Charging...

Grabbing the Charge Booster and using my own powers I charge Temporal Shenanigans. (x2)

With my remaining power I light the Void Spiders permanently on fire, causing them to take some damage every turn. (x1)

CHARGE BOOSTER ROLL: 20/20 It works fine. With that and your 2 actions, you get 3 charges.

2,000 more damage dealt to the Void Spiders every turn!

ACTION 1: "Hi there hoverboard heroes!" A figure flying on a vacuum cleaner called out in the subconcious. "You seem to be dealing with some conflict-please allow me to but in-I mean offer my assistance."


"I'm Professor Elvin Gadd, founder of Gadd Science, Incorporated. Please allow me to help you with your problem." He pulls out a suitcase with a smile on it and opens it up. "Please enjoy my latest (leftover stocks from black friday sale) invention, the Poltergust 3000!"

At this point, what looks like 1 million vacuums pour out of the suitcase, each of them falling into the hands of one of the subconscious clones.

"With my invention, you will be able to vacuum up that mean dusty Godmodder, before it can get away! Then you can inflict whatever retribution you feel necessary! It also has the ability to absorb and expel elements such as fire, water and ice." He leaves a pamphlet with details on all the features with the main Sunbreaker. "Now, I've got an appointment with my friend Yuri Olav, before having to meet a lizard about a wedding. Doodle-and remember! Whether you're escalating or de-escalating a conflict, you can rely on Gadd Science!" With that, the Professor flew out of the subconscious (probably the same way Mario enters/leaves Bowser's brain in Bowser's inside story).

ACTION 2: Back in the real world...

"You're sure about this Mr Goat?" CoreBrute asked, as he pulled the giant meme goat back on the valley spanning rubber band. Wait are we certain this is the real world?

"Bleeeeet!" It responded, nodding it's head and shaking it's tongue.

"Alright you the goat pal." With that, he released, shooting the Goat across the field, the rubber shooting with incredible force.

As the goat span through the air, it's tongue grabbed several of the burning Void Spiders, taking them as it flies. Of course, the goat feels no pain, because it is a meme. And memes can never, truly, die.



Of course, the Goat is still flying in a direction-and that direction is the Godmodder! Of course, the Godmodder's incredible reflexes means it can avoid the goat's body from hitting it-however, no one can predict the movement of a tongue controlled by weirdly coded ragdoll physics!

The tongue slobbers all over the Godmodder's back, disgusting the Godmodder-what could be grosser than Goat saliva! Of course, the Goat is still flying off in the distance-this was a drive by licking! (I'm sure it'll be back eventually).

The disgust the Godmodder feels from the saliva masks the feeling of the void spiders (which had been on the Goat's tongue) falling down the nape of his back. Until they start burning and biting, causing a very unpleasant itch, and a ferocious scratching session.
(OOC: I'm sorry pionoplayer! There's literally nothing else to attack besides the Godmodder! And I need 2 targets.)

NOTE: If the Goat attack causes the Godmodder to take damage, AND if said damage causes it to release Yorehammer the following happens:

Goat's tongue grabs Yorehammer, taking it with it as it spins around the Hexagonfield, before returning to CoreBrute, dropping the very slobbered on Legendary Weapon in CoreBrute's hand.

ACTION 3:


"Did someone call for an investigation?!" CoreBrute arrives, dressed in a blue suit with spiked hair. BrutalCore turns to look at him confused.

"Phoenix Wright was a defense lawyer-not a detective."
He noted at the incorrect cosplay.

"Shut up! I know that. That's why I'm here-to insure these space engineers get a fair trial!" He notes, pointing at all of them, including Winry the engineer he sent over. "After all, just because sabotage was done, it doesn't mean it was one of them that did it. There could be a number of other reasons this happened-has no one played Prey? Have you counted the coffee cups?"


"I need to look over the crime scene! Stat!" CoreBrute headed to the crime scene, and as he did, a reticle appeared, which grew larger as he found the important information to examine/click on-like in an Ace Atorny game.

"Uh...Core?"
BrutalCore asked. "Are you just going to ignore the whole Alice thing?"

"Shut up!" CoreBrute yelled back. "I'll figure that out too! Just-one mystery at a time ok?"

BrutalCore shrugged and left his counterpart alone. He head back to punch any PG, Void, or SR forces still standing that weren't body guarded. The Rust Mother and her egg babies stay asleep.


Sunbreaker clones given Poltergusts! They prepare to vacuum up the godmodder!

The godmodder swats away the void spiders, dealing 1,000 damage to all of them! And what's more, the gross, glitchy goat saliva... eugh... 1 damage!

YOREHAMMER STEAL ROLL: Unfortunately, you may be on a bad luck streak again.

You examine the dead body of the murdered Space Engineer! On his face... a lipstick stain? The method of death... having his intestines dug out through a round hole in his stomach? His clothes... tacky Hawaiian shirts!?

How do you opt to continue investigating?

FOCUS
Action ?: IF the shield generator is automatically coming back on next turn, I fix it by using problem-vision to spot the damage, then the rest of the action to fix it.

Action Everything Left Over: I put on a small set of goggles especially made for seeing invisible and non-invisible energy flows. Than I put on a slightly larger set of truesight goggles. Than, over top that, I put on post-cognition goggles. With that combination, there is nothing stopping me from looking at the Godmodder and seeing where those 4 charges went.

You try to fix the shield generator, but something is... gumming it up. There's some sort of goop that glows teal inside all the components! Early efforts to remove it have little success.

You trace the flow of godmodding power... yes... yes... so that's where it went! The Space Station! It starts to dissipate a little once it hits the Space Station, covering the whole thing in some godmodding energy. You don't know the scope of what strange happenings the godmodding power could cause on the Space Station. But you do know that this whole "murder mystery" arc is the direct result of the godmodder's project charge.

Looking over the field I see there is not much for me to attack, So I sit back and think. 'Hmm, I guess I'll try and heal someone and I'll help the Peacekeepers seeing I don't have much else to do. first I should get a Charge Stone to help make this.'

Looking around I wonder where the Player Inventory is until it suddenly appears in my vision. "Ohhh. So we're operating on the same logic as fallout when it comes to player inventory, Alright cool." I scroll down the list until I find the charge Stone, then I select one and it immediately appears in my hand.

(2 actions used and a charge stone to boost it for this.) 'I wish for Doom Berserk powerup to be given to BrutalCore, Restoring him to full health.'
At the end of my wish I crush the charge stone and infuse it's powers with my wish. Suddenly A berserk Powerup lands on top of BrutalCore absolving into him. Within seconds BrutalCore wounds nit themselves back together, blood reenters his body, bruises and cuts disappear, Broken and cracked bones fix themselves and color returns to his face. BrutalCore grins, he is back in action!

(using my last action for this.) Turning towards the PeaceKeepers I see that they are 2 turns way from getting a lot more Riflemen. Nodding I make my wish. 'I wish for time to speed up for the training Riflemen so they will be ready this coming turn.' Suddenly time is speed up for the training riflemen as though someone had hit the fast forward button on a remote. You can see them drilling at a accelerated rate, Soon the effect wears off and the training riflemen are just finishing training and they look ready for action!

BrutalCore fully restored, and 9,000 HP overflows and goes to the Scarlet Prince instead! But... too much energy...

ENTROPIC PARADOX ROLL: 9683/9980
Medium Positive Effect!
Entropy: 110 - 120

A portal opens underneath a Void Spider, swallowing it! 1 Void Spider slain!

Riflemen sped up!

12/12 A Rather Explosive Spell
Jayla grins to herself as she finally finds that spell, and then turns towards the Soulraze Headquarters, laughing a cheerful laugh.
==>
She whips out her staff and points it towards the building, and expands her energy in order to make her will reality. All around the base, explosives begin appearing. c4's, frag grenades, cartoonish tnt, dhyny, a couple chemical mixes, etc. everything that could explode basically appears in various locations there.
==>
She giggles once and taps her staff, causing all of the explosives scattered throughout the Headquarters to simultaneously go off

The explosion sends a giant ripple up Xerath's bodyguarding shield... and it's flung out all over the battlefield! All 5 Soulraze foot soldiers are slain, and the rest of the explosion hits the Void Spiders, killing one and heavily damaging another!

Xerath: Not even charged attacks can get through me! Thanks for taking care of some of those nuisances, though.


-------

Cera, Ash, and Jamie realize that they're on the verge of BOSS TIME, and begin charging, readying to strike the boss when it appears.

Xerath orders his HQ into SUPER DOUBLEFAST production mode, meaning he'll get another 5 builders each round!

Xerath: This is a good strategy. I can do this all day.


V:

Three void Spiders, one by force, charge at the Scarlet Prince! They deal 14,000 damage and take his attack shield! Two more charge at Winkins Mason units, one killing his guard and True Mason, and the other obliterating the under-construction barracks! The Mason forces are completely destroyed. Trying to resummon them now would hit them with the curse of repetitiveness. Something new must be thought of. The last Void Spider charges at BrutalCore, taking 10,000 of his HP!

Are the Void Spiders eyeing the Starcraft army? They are. Looks like these guys don't like Army-style units.

AG:

In the BATTLE OF THE SUBCONSCIOUS, Sunbreaker and his 1,000,000 clones all vacuum up one speck of godmodding dust each! Hah!

The only enemies standing right now are the Void Spiders! The Goat, the Starcraft Army, and the Balls of Steel-1 all attack the heavily injured one, slaying it! BrutalCore, the Scarlet Prince, and the Goat attack another, dealing 32,000 damage! The Godslayer aims its weaponry at a third, dealing enough damage to kill it!

Progress continues aboard the Space Station. The portal in the portal frame reaches 100%, giving them Lament the Technician, a powerful worker worth 30 space engineers and also with a special building ability... he knows coding and AI.

But then, suddenly... 10 space engineers are found to be dead! But all your candidates were imprisoned last night! Wait... don't you have security cameras in their rooms? What's more, the Reinforcement Beacon is now full of that strange teal goop... it's totally offline right now.

PG:

In the BATTLE OF THE SUBCONSCIOUS, all the vacuums held by Sunbreaker suddenly begin trying to suck up their owners! All 1,000,000 of them! Looks like the godmodding dust managed to hack into the Poltergusts, and now they're working for the bit of godmodding dust in each of them! Quick! Help them!

The Soulraze forces get 15 new builders. That's about it from them.


The godmodder looks at his watch. It's currently "225 HP"-o-clock. That means it's time! He'll let the Neutrals go first...

N:

The Sith Army attacks an injured Void Spider for 3,000 damage. Eternalstruggle's beacon keeps humming.

--------

Winkins the godmodder sends an entire herd of Disney animal friends to fetch Starcalibur from you!

Also, he summons Tinkerbell, who appears to be headed for you with magical pixie dust that makes you sleepy, and completely helpless!

(You need to counter both attacks!)

-------

A loud cackling echoes across the field...


BOSS BATTLE TIME!


A shadow runs across the ground. Sprinting, sprinting, sprinting... he's under... That-Random-Guy! Laughing, he reaches out with his hand, a physical tendril of shadow, the dual-sword emblem tattooed on its wrist, reaching out of the ground and wrapping itself around Random-Guy's leg... a portal opens underneath him for only a moment, and he's sucked in! The shadow sprints away, leaving you stunned... but the rest of you are next.

Meet the SEALED PLAYER THIEF.


That-Random-Guy finds himself in a place of darkness... He uses his Player Powers to conjure a lantern, but the darkness is so thick and palpable, it only penetrates a few feet... He hears skittering in the distance... closer... closer... He's surrounded. The only way out is for the players up above to slay the Player Thief!

---------


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Protect the Godslayer!
-Defeat Xerath and the Soulraze Forces!
-Help Sunbreaker's Subconscious win the Battle of the Subconscious!
-Defeat the Sealed Player Thief before it takes everyone!

Minor tasks:
Protect the Space Station! It can gain helpful support abilities! Find the mysterious saboteur aboard the Space Station!
Protect the SCVs building Starcraft buildings!
Protect Doormaker! He can help with any portal-related tasks!
The Slot Machine can give you buffs or debuffs.
Eternalstruggle's beacon will call in a spaceship! But he's neutral, so is it a good or bad thing?
The Soulraze builders and their contraptions are high priority, buffing the main Soulraze army!


THE HEXAGONAFIELD:

BATTLE OF THE SUBCONSCIOUS:

Sunbreaker: Broken Sword, one million clones with one million poltergusts
Godmodder: DUST MODE, controlling one million Poltergusts from the inside!

[AG]Godslayer: 200,000/200,000 HP, 22,000 x 2A, Specials: Target Strike (ready in 1!), Collide (ready in 3!)(Boss)(15% dodge chance)(protected from 2 attacks)
[AG]Cera(1/2)
[AG]Ash(1/2)
[AG]Jamie(1/2)

[AG - MooGoesCow]Space Station(20% dodge rate)(dodge rune: 75% complete)
Perfectly Generic Castle: 20,000/20,000 HP (protecting Space Station)
Shield array(protecting space station), Shield generator (-1,000 damage to all AG forces)(OFFLINE)
Antimatter energy generator: Boosting station weapons!
Super Laser: Can unleash 25,000 damage support attack(ready in 4!)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)(OFFLINE)
Anti-Mind control Beacon: protects Space Station from mind control
Portal Frame: Mysterious Portal(100% open)(+33% open per turn)
Very Large Room: 66% complete(cost: 15)
Space engineers+1: 100/100 HP x 191(building space station!)(x1.4 effectiveness)
Arengith the Enchanter: 6,000/25,000 HP, Buff powers (buffs allied entities!)
Winry: 6,000/8,000 HP, inventing skills! (1 teleport vest)(worth 30 engineers)
Lament the Technician: 20,000/20,000 HP (worth 30 space engineers)(AI building ability)
Candidates:
Cameron: Has granola bar
Bob: Has flashlight
Joe: Has spoon
Jill: Has wrench
Jack: Has car keys
Zeta: Has phone
Alpha: Has credit card
Billy: Has raincoat
Winry: Corebrute's friend, has toolkit
Zilly: Has mysterious package
All imprisoned!

[AG - TheTwoEternities]Doormaker: 20,000/25,000 HP (opens/keeps open portals)(portal-shielding Scarlet Prince)
Scarlet Prince: 36,000/50,000 HP, 20,000A (-3,000 damage from all attacks)(guarding Doormaker)(protected from 1 attack)

[AG - Daskter]Starcraft Army(2,600 TA)(DEFENSE MODE):
SCVs: 30/30 x 13 HP
Marines: 100 x 4 HP, 100 x 5A
Marauders: 300 x 2 HP, 200 x 3A
Hellions: 300 x 4 HP, 300 x 5A
Command centers: 5,000/5,000 x 2 HP (+2 SCVs per turn)
Barracks: 1,000/3,000 HP(+1 marine per turn)
Barracks: 44% complete (cost: 1 SCV = 5.5%)
Factory: 4,000/4,000 HP(+1 Hellion per turn)

[AG - Corebrute]BrutalCore: 30,000/40,000 HP, 10,000A
Goat: 14,000/14,000, 2,000 x 2A (Must have different targets)

[AG - Hungry Visitor]Balls of Steel-1: 3,001 x 6 HP, HP/4A (protected from 2 attack)(+500 HP to all in 1!)

[N]Slots Machine: 50,000/50,000 HP

[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)

[N - EternalStruggle]Reinforcement beacon: 5,000/5,000 HP (Calling spaceship in 6!)(+1 attack shield in 2!)(1 last-ditch defense)(protected from 4 attack)(10% dodge rate)
Shield: 25,000/25,000 HP

[N - Winkins]Sith army: 5,000/5,000 HP, 3,000A

[P]Peacekeepers(233,575 total attack)(Unbribable):
Tower: 30,000/30,000 HP(protecting Peacekeepers)
The Negotiator: 10,000/10,000 HP
Riflemen V: 100/100 HP x 999, 225x999A(+3 squad leader)
Machine gunners III: 50/50 HP x 30, 360x30A(+3 squad leader)
Medics: 125/125 x 20 HP, Healing A(+3 squad leader)
Squad leaders: 100/100 x 10 HP(3 leading riflemen, 3 leading machine gunners, 3 leading medics)
Engineers: 10/10 HP x 40(building death-elite training camp, done in 3!)(converting refineries into shield generators, done in 7!)
Scientists: 10/10 HP x 50, researching safe Godmod gear(done in 3!)(researching improved machine gunners, done in 4!)
HQ: 2,000/2,000 HP x 2, calling in 959 engineers, calling in 949 scientists (done with both in 4!)
Refineries: 1,500/1,500 x 6 HP(producing 2,400 plastic per turn!)
Barracks II: 3,000/3,000x3 HP (producing machine gunners x 939, Medics x 979, done with both in 4!)
Bar/Brewery
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers(equipped), Anti-Mind control, Upgrade Limit Break Eternity, Dual Pathways

[SR]Soulraze Foot Soldiers: 1,000 x 0 HP, 1,000 x 0A

[SR]Soulraze Builders: 800 x 15 HP
Barracks: 10% complete (1 builder = 2% completion)
Super Barracks: 0% complete (1 builder = 1% completion)
Regen Generator: 12% complete (1 builder = 1% completion)
Anti-Everything Turret: 0% complete (1 builder = 1.5% completion)

[SR]Soulraze Guard: 3,000 x 0 HP, 250 x 0A (not currently protecting anyone - getting in the way of all AG attacks!)

[N-1]Xerath (bodyguarding Headquarters)
[SR]Soulraze Headquarters: 88,000/100,000 HP (+15 builders each turn)(Thresher Maw, -4,000 HP each turn)

[PG]Sealed Player Thief: 150,000/150,000 HP, 10,000A + x1 Player Steal (Boss)(-3,000 damage from all attacks)

Shadow Realm:
That-Random-Guy

[V]Shadow Beast: ???/??? HP, ???A
Shadow Beast: ???/??? HP, ???A
Shadow Beast: ???/??? HP, ???A

[PG]Shadow Beacon: ???/??? HP

Needs light!

[PG]Godmodder: 225/300 HP(+1 action buff ticket)(Status-Effect Boost buff ticket)(Yorehammer: Bypasses defenses)

[V]Void Spiders: 39,000 x 3, + 4,000 x 1 HP, 10,000 x 4A (-4,000 HP to each every turn)


Player info:
Captain.cat
Corebrute
MooGoesCow21 (Charge: 1/???)
[N-1]Eevee Shadow Bacon(New charge: 16/100)(Targeted by Dreadnought)(effect-curing power)
[N]CaptainNZZZ (Claim Ticket - Redeemable on Update 58, expires Update 60)(Temporal Shenanigans: 11/20)(Minor Healing Ticket)
[N]EternalStruggle (Increased HP)
Hungry visitor(Ascendance)
[N+1]Pluff0(has dreadnought - suppressing hell portal!)
The_Two_Eternities
Arsenical(4 posts in debt!)
[N+1]JoeBOB
feller21
Victory By Ablation
Ranger_Strider_
Daskter
Page of Time
[N]Mr Mirror Man(5/10 charge)(1 +2,000 Attack token)
Cyanogist(3/9)
[N-1]Little Hunter (annoyed)
gilded king(5/20)
Pionoplayer
Trifling Epithet
Darshelenas Sunbreaker(in TF2 Zoo)
[N]Winkins(Starcalibur: x2 actions)
mastigos2(2/?)

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condensor(makes charge stones)
Charge Stone x 14
Portal Gun
Charge Booster (damage: 0/20)
Bravely Default Asterisks
 
Update LIII
Well then the Void Spiders sure are annoying well I guess I'll summon their opposites the "Full Spiders" and crashing against the Void Spiders. With Full and Void coming together they shall both go together in a big explosion, creating an extremely bright source for a couple of seconds.

and just to make sure, a couple of Orbital Supply Depots are called down and crashes into the Void Spiders.

If their still alive I just throw them at the SR army....

4,000 damage to all the void spiders! Weakest one slain! You throw them where the SR army USED to be. These updates, they're just a blown-out crater.

I confirm that yes that is what I'm sacrificing unless people have better ideas


Hum I will look at the cameras to see what happened and also ask the candidates what they were doing when the first space engineer died

You sacrifice ALL YOUR ABILITY TO WIELD LEGENDARY WEAPONS. You can no longer hold legendary weapons - doing so will cause a CONTRACT REBOUND, turning your blessing into a curse. Speaking of blessing, you gain the FULL POWERS OF THE GOD OF TECHNOLOGY. You can now do almost anything with your techno-blessing! So... what first?

The results of the camera check and the interview question have been put in the spoiler.

OOC: Then the Godmodder may have misunderstood what just happened: FFEH is a Clause (read power) in the Contract of Fleeting Winter (sorrow manipulation), signed upon the Wyrd (read fate and magic) with Winter (the concept)

It's perfectly valid for the filthy min-maxing Godmodder to negate FFEH ... poetry just has very little to do with it.

The poetry was just using that as inspiration in the continue process of Talespinning the curse. Talespinning is narrative/trope manipulation ("third time's the charm", "step-mothers are wicked", "taunting murphy") , so in order to effect the Godmodder its going to have to have a lot of compelling narrative buildup.

the curse thus far: He rejects friendship, aid, and loyalty --> he is cursed to be alone and betrayed by all --> his heart is frozen and barren, a place where no happiness grows

The godmodder laughs at your curse. After all, he has many people who are 100% loyal. Right, Xerath?

I never said that the actions had to be benevolent. I just said you should heal someone without reason.

Is it benevolent to rip out an herb, make a healing potion out of it and heal the sick? It appears this is not benevolent with your logic, because the herb was killed in the process.
Is it benevolent to use up magic to heal someone? The magic was used up (If you still count existence as always beneficial), this is not benevolent.

This is not a valid argument in my eyes, since I explained clearly the things that get boosted by this natural law.
No benefit for the user (you can draw satisfaction out of it though) and Initiator gains stronger healing for every heal that is boosted.



WRONG! You misread the title "balls of steal". They are balls of steal since they steal HP. It is a wordplay I planned ever since I created balls of steel. Can you please not argue over that matter?

I use old concepts from my old characters I played and mix them, preparing the birth of a new super star char. I use the remnant of the ascendant flux for this.

1 attack-shield against actions that want to influence the rebirth negatively (my definition of negatively).

Now what?

I attack the godmodder, bypassing his defenses with Yorehammer (which The World touches in that moment) and try to steal the legendary weapon.
How does the world attack him? The world re-rolls the godmodder and he now has less HP than he had before and he also knows he isn't the sharpest tool in the shed.

When the Healing Stones would siphon HP from their foes, they were not HEALING, they were simply REDISTRIBUTING HP WEALTH. Herbs and magic generally don't have HP bars. Robin Hooding is not affected by the Law of Benevolence.

Wait... Balls of STEAL!? Oh no! Your Balls of Steel-1 morph into BALLS OF STEAL, stronger than ever before!

The godmodder has the Yorehammer! His grip is hard as iron! Tight as steel! DIAMOND-WILLED! You can't touch a Legendary Weapon or use it while the godmodder holds it! It is simply impossible. The godmodder easily dodges the re-rolling by BLOWING UP THE ROLL IN MIDAIR. Whether it was a dice, or godmodder character-sheet stat changing, matters little.

Frowning at the Sealed entity's power I immediately cast a teleportation charm upon myself. Should the Sealed Player Thief try to steal me I'll be teleported away at the last second, preventing me from being stolen. Obviously this only will only work against two player stealing attempts. (x2)

Finally I once again grab the Charge Booster and use it to boost my charging on Temporal Shenanigans. (x1)

You have one TELEPORTATION CHARM, ensuring you'll be teleported away only one time! The Player Thief is so good at stealing, you can't escape him that easily! +2 to Temporal Shenanigans.

CHARGE BOOSTER ROLL: 18/20 It works fine.

"Doormaker, keep portal-protecting the Second Scarlet Prince! Second Scarlet Prince, attack the Sealed Player Thief! And, uh, by the way, Cera? How many bosses did you get through before the rest of your playerbase collapsed?"

FOCUS: SCREEE
A black core slowly knits together.

Simurgh 3/24

Cera: We had our bosses in roughly the same order as you, we had to take down the Sealed Zombie first. Why?


Charging...

"Its already pointless Xerath i imagine once the Godmodder is done with you he will probably kill Alice in front of you to cause maximum suffering because the purpose of godmodders is to cause players to Rage quit is it not?"

Xerath: ...


He's trying very hard to ignore you.

"Ha!" The man rolls his eyes. "Sure, I ain't on the same team as you, but that hardly means you can list off my achievements and personality like it counteracts my point. If I was actually allies with one of you scrubs, I wouldn't just let them fight and die alone. I'll lecture you as much as I damn well please. Still, looks like you have bigger problems now."

He did nod approvingly in the direction of the Godmodder, although the players might note it was more his HP bar, and more specifically still the big 75 sized hole in it. This marked the quarter way point of the battle. That meant they had a long way left to go, but also meant that they'd made actual major progress so far. Based on what had been said previously, the figure isn't sure if this is a record amount of success against this Godmodder, but he's certain that it's got to be pretty close. Cera himself said that maybe they had a chance of downing 50 HP when they killed the Sealed Zombie, so that indicates that doing that isn't exactly unheard of but also that it's not guaranteed. In turn, that means doing 50% more damage than that has to be significant.

Either way, the man mainly just cared about not getting dragged into the Shadow Realm. Hence, he focused on avoiding that fate proactively, by which he meant shooting at the Player Thief.

FOCUS - LIGHT LORD

Actually, since the latest enemy was shadow based and such, he had an idea that might work. He'd used darkness-based attacks before, when he fought the Angels to get Starcalibur (he maintains that it's a net benefit that happened at this point), so now he can do the opposite to this thing.

He swept his hand upwards, forcibly pulling the shadowy hand out from the ground and locking it in place to a degree, allowing him to unleash all manner of hell upon it. Summoning forth the sword Daybreak, which was a random light-elemental enchanted fancy looking sword he pulled from nowhere and named just now, the man quickly dashed over to the Thief, appearing to switch positions in an instant, and raised his new weapon. Daybreak pulsed once, turning pure white for a moment, and he swung it down, carving a deep gash through the foul Sealed Entity. Trailing behind it was flickering flames, likewise pure white, that gnawed at the wound, increasing in intensity as a response to the darkness they detected. Purifying heat that would turn part of the shadow to so much ash, in the process increasing the damage of the cut tenfold. Perhaps darkness and shadows were not always evil, but this Thief was the Godmodder's servant, so it probably counted as plenty evil enough.

He then leapt skywards, gripping his sword in two hands before spinning around. Then, at the apex of his jump, he tossed the blade straight downwards, recoil forcing him up slightly higher still. The blade had turned to pure energy, and pierced straight through the Player Thief. When it touched the ground of the Hexagonfield, it exploded violently into a sphere of raw angelic energy, the exact same type of energy he noted the Angels of Light used. In the few seconds between him noticing them and him slaughtering them to a man. He still felt kinda accomplished about that, even if they were technically innocent and he was under mind control and being Godmodder power-boosted at the time. Regardless, the energy engulfed and tried to consume the Sealed Thief, burning away at it yet more in an attempt to destroy it utterly. Its blasphemous endurance let it survive, of course, but it was certainly worse for wear.

20,000 damage to the Sealed Player Theif!

The cheery girl attacks the Sealed Player Thief with an NPC.

3,000 damage to the Sealed Player Thief!

Do note, if you don't say "FOCUS", your attack may not be focused.

Action 1:
It's time for me to drop another of my atrociously long attacks, isn't it?
This time I'm aiming to get something from the Godmodder. The Yorehammer, even if I don't have a terribly good chance at acquiring it, and there's a bigger threat on the field in the form of the Player Thief, but screw it, I'm going to try my hand at some Godmodder damage. I can't go the whole game just dropping charges on people's faces and not doing a whole lot else. Or, well, I could. I spent most of Terraria wait that game still doesn't exist, I guess I didn't. But you get my point. I could easily sit around just dropping posts on entities and never stopping to ruin the Godmodder's day, but I won't, because that's no fun.
Instead, I'm going to show him why people are afraid of me in other continuities.
I pull out a blue and red messenger bag with gold trim, this is my inventory bag, rooting around in it I can have a physical manifestation of my inventory to root through and allow me to focus my energy into accessing my inventory more fully. This is extremely convenient because of the SHEER SIZE of my inventory. Seriously, whoever I was before I got brought into this fight against the Godmodder, I was a packrat. I mean, it's coming in handy, but seriously, man. Who the crap was I?
Anyways, I begin rooting around in my inventory bag and find...
A machine gun. This won't work super well against the Godmodder, but it's worth a shot. I take careful aim with my machine gun and press the trigger. I watch in surprise as bullets immediately fill the air. The Godmodder is undoubtedly surprise too, because instead of just firing regular bullets, I'm firing fractal bullets, bullets the fractally duplicate themselves midair. I didn't even know they still made these... or do they? Do I? How do I know this? I dunno, that's not the point. The point is that the air rapidly fills with little pieces of copper and lead, more than can be reasonably dodged. But the Godmodder is not a reasonable person, so he dodges them all anyways.
I keep holding down the trigger until it becomes clear that I'm not going to hit the Godmodder, and pull out the ammo, wondering what the heck is up with it. "Infinity Fractal Ammo Piece. Huh. That's useful." I take it out and make special note to remember this for the future when I want to brutally murder things with guns in the future.
Anyways, I put away the machine gun, and reach in for another gun. From the depths of my messenger bag I pull a massive minigun with extra slots on the outer edge for lasers and rockets. "Now THIS is more like it." I rev it up. It makes a powerful whir and mechanical clanking sound, and the center chamber begins spinning up. And then I begin firing.
A steady stream of bullets sprays out of the front end of my gun and I tap into my reserve strength to hold the gun steady against the recoil, allowing for pinpoint accuracy as I continually follow the Godmodder in his path as he dodges and weaves... and charges right up to me. The Gomdodder gets right up in my face and I panic, kicking the gun all the way up into fullfire mode.
A stream of rockets blasts the two of us apart, launching the Godmodder right up into the air where a barrage of bullets and lasers careens into him at above the speed of sound and exactly the speed of light respectively. I keep holding down the fire button, sending the Godmodder higher and higher into the air with my massive barrage of projectiles.
Until I run out of ammo.
I turn around and scratch my head as the Godmodder faceplants to the ground behind me.
"Dang, that's all the ammo it holds? Lemme see if I can find anything bigger."
And so I shove my arm into my inventory bag as deep as it'll go. I rummage around, going deeper and deeper until I'm head first into the bag, my legs sticking up in the air. And there, at the very bottom of the bag... I find something special.
A set of items. Locked away somewhere so deep in my inventory that nobody but me could access it. "OwO what's this?"
And then the Godmodder grabs onto my legs, ready to yank me out of the bag and give me a proper pummeling for the barrage of bullets I fed him a few seconds ago.
I come out shooting. The Godmodder is immediately blasted away by a barrage of bullets even thicker than when I used the fractal bullets with the machine gun. I lean back up and out of the bag and watch as the Godmodder skids to a stop in the distance. He stands up and looks at me. I look at him. "Alright, I'll tell you what the deal is. I plugged that into my inventory's standard supply of regular bullets, and I just fired enough bullets at you to bankrupt a small country. So the question is, do I have any ammo left. Well, are you feeling lucky, punk?" He looks at me and charges.
I open fire.
Or try. Ultimatum (the name of the gun, so labeled by a sticky note posted on the side of it when I first grabbed it) spins up but doesn't fire anything. I am, in fact, out of ammo.
Quick thinking, I grab the clip out of the machine gun from before and stuff it into the ammo filter of Ultimatum, and the bullets begin coming. Insanely densely.
This has two effects. First it pins the Godmodder to the wall with a vertiable deluge of bullets. Second of all it launches me backwards almost off the battlefield entirely. I almost lose control and wrench it downwards, sending me shooting off into space. Bullets rain down across the battlefield as I rapidly switch the gun back down a few notches, leveling out my flight to a more reasonable height.
The Godmodder stands up as I shift over to above him, and he looks up at me through the hail of bullets now focused right over his head.
"Guess what? This thing has more modes."
I shift it through rockets, which barrages the godmodder in explosives, lasers, which fry him to a crisp, railgun rounds, which punch through his armor like so much butter, cannonballs, which pound him into the ground, bombs, which explode him even more, mortar shells, which explode him even more more, and finally, the mininukes.
The first one of those fires and the entire battlefield is shrouded in the glow of a miniature mushroom cloud. I come down to a low hover near the ground, and switch the gun off, stepping down and slipping the absolute monster of a gun back into my inventory, then turn around to face the Godmodder.
"Not bad for a guy working out of his inventory, huh?"

Action 2:
The improbability drive hums to life once more. It is time for the final of the 2 point charges.
1/2 for Rain of Reigns...

Action 3:
Once more, it begins raining items. There is a clinking noise from far up above, and a glimmering.
And then the royal jewels make their appearance. All around the sealed player thief, which immediately begins running, this can't be good for it. Things like this are never good for anyone.
It does its shadowy dance, avoiding the gems and necklaces that rain from the sky, dodging as they land with a clatter.

Unbenkownst to the player-thief, the numerous jewelry falling from the sky are not what it should be worried about, if it should be worried at all. The thing it should be worried about if it wants to be worried about something is the final item.
But I'm not going to let it do anything about the final item.
I rocket along on my absurdly high recoil gun and catch the final item, a glistening crown, and hurl it down at insane speeds. It hurtles down and lands right atop the shadow, and attaches itself.
The Sealed Player Thief is now King of the Hill!

How this works: Any entity with the King of the Hill status deals and receives double damage... but only to and from other entities. Player actions do no extra, and players receive no extra. Same thing with the Godmodder. Upon the death of the King of the Hill, the crown is passed on to the previous King's killer. It does something different depending on whether the killer was an entity, the Godmodder or a player. If the killer is an entity, then that entity becomes the King of the Hill, receiving the same buffs and debuffs. If one of the players gets the final hit, the crown loses its powers and enters the player inventory until someone does something special with it. If the GODMODDER gets the final hit in, it breaks, unless of course the King of the Hill mechanic needs some nerfing, in which case the crown retains full power and the Godmodder can place it upon any entity he desires.

First attack: Every single bullet you fire bounces off the godmodder. Standard weaponry can't hurt him. He takes 1 damage anyways, though, out of sheer respect for your firepower.

YOREHAMMER STEAL ROLL: You guys have been lucky with the Charge Booster so far, this balances it out.

NEW MECHANIC UNLOCKED! King of the Hill: Any entity who is the KING OF THE HILL gains double actions in exchange for taking double damage from everything. Players who get King of the Hill can bestow it upon any entity they wish. If the godmodder gets King of the Hill, he gets double actions until someone figures out a way to stop it. This should be plenty balanced, I think.

Terry blasts Pendulum - Propane Nightmares on a speaker.

6/9 (+3)

Charging...

(Action!)(3 charges + 3 charges, Starcaliber)
(2 Charges) Despite having no experience with Disney animals, I figured they would still be animals and thus fear the coming of natural disasters. With that in mind I set to from a great tornado not only to rid of the animals in their paralyzed state but also to rid of the fairy and pesky fairy dust with the gust created by the tornado.
(1 Charge) Still in the catmancer class, I use one of its passive skill that allow to learn skills and ability from consuming cat food and feed the feline Sith 'Beefed' cat food, to grant more health to at least live after one void spider strike. (Unable to use the same cat food, cats are picky when skill is used.)
(1 Charge) To further capitalize on my class job, I use one of its command skills 'Purrfect Stance'(Heh, punny) which will increase their dodge chance by 30% for 5 turns.
(1 Charge) With the loss of my recently resurrected units still fresh in my mind, I grab a attack shield from... somewhere... (Where did I pick this up again?) and have it attached to the Sith army.
(0/10? +1 Charge) I get around to do some planning and preparation of a great structure, still wondering if more or less work will be needed.

(Free action)
I munch on the dried dog meat which was stuffed away in one of the Sith's bag while I pass over the Starcaliber to The_Two_Eternities. I also pass my thoughts with a few cat puns (catmancer class forces the user to make cat puns), that the Player Thief might be able to take away the Starcaliber and give it to the Godmodder should the thief steal him. Time was spent wondering why I wasn't that repulsed about eating dog meat, but checked that off as something my past self already having a taste of.

(Orders)
Death to the Player Thief! Cat Siths will attack the Player thief.

Animals and fairy blown away! You're safe for now... Cat Sith max health boosted (though not enough), +1 attack shield, dodge chance increased temporarily, though not as long as hoped for! The Cat Siths will do as you say.

"Damn it!" CoreBrute yells as his fellow player is absorbed into the shadows. "We've got to go save him!" He glares at where That-Random-Guy went, then turns to MooGoesCow21.

"Check Zilly's package." Pointing at one of the candidates. "If you check the list, she has a mysterious package. Also, find out who was wearing lipstick when the murder was done-could have been a honeytrap murder. This doesn't preclude the men-anyone could have worn it. I hope you figure out this mystery, because I've got to go avenge our friend."

ACTION 1: CoreBrute summons a domino style mask that he adorns over his eyes. There's a solid egyptian eye in the forehead, which glints in the light.


"I won this from a hitman with a prediliction for children's card games and knocking off 15 year olds. You don't want to know what happened to him." The glint from the eye looks menacing. "This Shadow Mask allows me the power to channel the power of darkness, use hypnosis, telepathy and open portals. Specifically to the Shadow Realm!" He calls out, pointing at the Sealed Boss. Of course, the Shadow Realm is a big place. I can probably port out once I've found Random Guy, but I need to be sent there first. Still, I need to look like a threat.

ACTION 2: CoreBrute reveals the next item he holds-a cut stone, charged with sunlight and emitting it's own heat.

"I won this Sunstone in a game of Beastmaker when I visited the Veil-no not that one. Westeros scares the crap out of me." He shivered as the stone glowed. "This gives me the power to fire light and control shadows." He then pointed it at the sealed boss. "Want to see what I can do?"

ACTION 3: He fired a bright beam of pure sunlight at the Sealed boss, dissipating the shadows it was hiding from, as he ran around it. He was trying to draw the agro from the Sealed Player Thief blasting it's shadowy tendrils when it tried to hit a player, and kiting it so it's back was turned from the other players

Come on, take me, take me. CoreBrute pleaded internally.

BrutalCore, seeing the increased damage from King of the Hill, blindsided the Player thief, by super speed hitting it when it's back was turned to deal with CoreBrute. It's punches blazed with lightning from the Speedforce, almost blinding with how brilliant the light from the superfast punches were.

Winry, if allowed by Moo, builds a state of the art crime lab to help solve the mystery of the Space Tower-and deal with the strange Godmodder charge energy readings.

Looks like you have the Player Thief's attention...

Zilly's package unwrapped! Searching the rooms... you found Lipstick in a few different rooms. Winry is building a crime lab, but it will take some time.

Focus action - "Artillery Barrage!"

Looking at the new sealed creature I let out a sigh, 'Would be nice if I still had control of the Peacekeepers, They were pretty useful for taking out these Sealed and unsealed bastards. Now how to go about attacking him. Hmmmm, Ah! I know. I wish for the artillery barrage on the Sealed Player thief!'

-Meanwhile in June 26, 1916, France, the Somme-

During the British ceaseless 5 day bombardment of the German trench lines a strange sight was reported from both German and British forces in the late after noon of June 26 a purple light appear over the German trench lines right where the British artillery shells where going and for a full 3 minutes a estimated 400 artillery rounds went through it but appear to have vanished into it. After the 3 minutes the purple light disappeared as quickly as it had appeared.

Reports from the front lines of this event left the generals confused. Some thought it was some kind of delusion the troops had suffered, some believed that their soldiers were sending false reports and that they were trying to avoid fighting, Others thought it was some kind of new enemy weapon, and a few more quietly believed that it was an sign of god telling them to stop this slaughter. Whatever the reason this Event did little to affect the war and after it's brief sighting it was never seen again. Still those that saw it still swear up and down that it had happen.

-Meanwhile back where we are-

Suddenly a Purple light appears over the Sealed Player Thief and an utter hail of artillery shells starts pounding him! There are shells ranging from small 75 mm shells all the way to 381mm shells striking the Sealed Player Thief! The sound is utterly deafening and mountains of dirt is thrown into the air from the exploding shells.

After about 3 minutes of this the purple light disappears and after a little bit the dirt and dust settles leaving a huge crater almost 40 feet deep at the spot that the Sealed player thief was standing.

18,000 damage to the Sealed Player Thief!

Action 1: So. Darkness. Lantern isn't working. I can still hear the skittering. Time to pursue alternate routes. Firstly, I rework my ears into a configuration easily capable of detailed echolocation. Once that is done, I proceed to turn the lamp into a focused searchlight and use a series of portals around it to get a very detailed overall look at my surroundings.

2+3:Imsurrounded by some rather nasty entities. I have a simple solution: Dome of Fire. This ought to quite thoroughly discourage them, though the heat is slightly unpleasant. I will have to be thoughtful about my choices of entity while it stands. Oh, and it turns my text red. OOC: this is making it so that any attacker of me or my entities will take damage.

Using echolocation and portal light, you manage to get a read on the Shadow Beasts' health bars! However, the Shadow Beacon is too far away to be illuminated like this...

You have your FIRE SHIELD set up! You should be protected for this turn...

Cera activates his 2-post charge, giving the Godslayer a 5% dodge rate boost!

Ash activates his 2-post charge, striking the Player Thief with lightning for 7,000 damage!

Jamie activates her 2-post charge, playing slots twice!

Jamie: ...What? Everyone has to relax sometime!

SLOTS ROLLS: 1 5 4
1 1 7

Jamie takes her minor healing ticket.

Xerath orders the Soulraze HQ into DRAGONBALL Z SUPER SAIYAN PRODUCTION MODE! 20 builders per turn, now!

-------

V:

In the Shadow Realm, the Shadow Beasts leap at That_Random_Guy, but singe themselves on his fire shield, taking 1,000 damage each! The fire goes out almost immediately... That_Random_Guy hears a new Shadow Beast skitter in from somewhere...

On the surface, two of the Void Spiders all charge at the Starcraft army, first taking out all the guarding troops, the obliterating the Barracks and Factory! They're aiming to destroy the whole thing... They don't want it to become like the Army Men! The last remaining one goes for the Slot Machine for some reason, dealing 10,000 damage and activating it by accident.

SLOTS ROLL: 6 6 5

The Void Spiders start taking even more poison damage!

AG:

In the BATTLE OF THE SUBCONSCIOUS, all the Sunbreakers try to subdue the vacuums by kissing them, nurturing them back to the side of good with love! It doesn't work, and all their lips get stuck.

BrutalCore and the Scarlet Prince (who gets an attack shield) both attack the Sealed Player Thief! He takes 54,000 damage! Yikes!

The Godslayer blows up a stray Void Spider!

The Goat attacks a Void Spider and the Sealed Player thief, dealing 2,000 damage to the former and 4,000 to the latter! The Balls of Steal take 9,000 HP from a Void Spider and give it to themselves!

Aboard the Space Station, the Portal Room suddenly stops opening the Portal. The entire Portal Frame has been covered in a gelatinous pile of goop, preventing the Portal from opening further. And what's more, 20 space engineers were found dead. They were just... in a pile. And worse... Arengith the Enchanter woke up with a knife in his back. He managed to finish his last project, the Dodge Rune. But he will help you no more. Whoever the culprit is, they're escaping your imprisonment somehow...

PG:

In the BATTLE OF THE SUBCONSCIOUS, the godmodder-controlled vacuums suck up all but one - the original - of the Sunbreakers, and then start beating the last one to death, covering him in a huge vacuum-pile! They'll be done any minute!

The Soulraze builders get 20 new friends, and work on the barracks! But not in that order.

The godmodder focuses on the Player Thief, and surrounds him in a wall of energy... 3 attack shields!


The Player Thief looks around... he can steal 2 players this turn with his buff, so... first, CoreBrute! Corebrute is grabbed, and taken straight to the Shadow Realm. Next... hmm... feller21! And an ally-oop, and he's in! Now, the three of them are all together.

His shadowy tendrils also stab at the Goat, dealing 10,000 damage, and the Balls of Steal, killing 2!

N:

The Sith army attacks the Player Thief, dealing 3,000 damage!

Eternalstruggle's beacon is 2/3 of the way done...

-------

To clarify some rules on the Shadow Realm:
Once inside, you can't use your actions to affect the battle outside
You can give orders to entities on the outside
You can order your entities on the outside to come in with you (but not to get back out)


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Protect the Godslayer!
-Defeat Xerath and the Soulraze Forces!
-Help Sunbreaker's Subconscious win the Battle of the Subconscious!
-Defeat the Sealed Player Thief before it takes everyone!

Minor tasks:
Protect the Space Station! It can gain helpful support abilities! Find the mysterious saboteur aboard the Space Station!
Protect the SCVs building Starcraft buildings!
Protect Doormaker! He can help with any portal-related tasks!
The Slot Machine can give you buffs or debuffs.
Eternalstruggle's beacon will call in a spaceship! But he's neutral, so is it a good or bad thing?
The Soulraze builders and their contraptions are high priority, buffing the main Soulraze army!


THE HEXAGONAFIELD:

BATTLE OF THE SUBCONSCIOUS:

Sunbreaker: Broken sword, Getting beaten to death
Godmodder: DUST MODE, controlling one million Poltergusts from the inside!

[AG]Godslayer: 200,000/200,000 HP, 22,000 x 2A, Specials: Target Strike (ready!), Collide (ready in 2!)(Boss)(20% dodge chance)(protected from 2 attacks)
[AG]Cera
[AG]Ash
[AG]Jamie(Has minor healing ticket)

[AG - MooGoesCow]Space Station(25% dodge rate)
Perfectly Generic Castle: 20,000/20,000 HP (protecting Space Station)
Shield array(protecting space station), Shield generator (-1,000 damage to all AG forces)(OFFLINE)
Antimatter energy generator: Boosting station weapons!
Super Laser: Can unleash 25,000 damage support attack(ready in 3!)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)(OFFLINE)
Anti-Mind control Beacon: protects Space Station from mind control
Portal Frame: Mysterious Portal(133% open)(+33% open per turn)(OFFLINE)
Very Large Room: 80% complete(cost: 15)
Space engineers+1: 100/100 HP x 171(building space station!)(x1.4 effectiveness)
Winry: 6,000/8,000 HP, inventing skills! (1 teleport vest)(worth 30 engineers)(building crime lab, done in 2!)
Lament the Technician: 20,000/20,000 HP (worth 30 space engineers)(AI building ability)
Candidates:
Cameron: Has granola bar and lipstick, was tossing and turning in sleep last night, "I relaxed in the break room at the time of the murder"
Bob: Has flashlight, paced nervously all last night, "I was working on the Very Large Room, as is my job"
Joe: Has spoon, slept perfectly still last night, "I was using the restroom when it was going down"
Jill: Has wrench and lipstick, browsed reddit all night, "I was the one who found the body"
Jack: Has car keys, rped all night, "I was working on the shield generator, I don't know how it was shut down"
Zeta: Has phone, slept perfectly still last night, "I was in my room, talking to my family"
Alpha: Has credit card and lipstick(swears it wasn't there before), slept perfectly still last night, (refused to give statement at time of murder)
Billy: Has raincoat, played Minecraft all night, "I was on vacation, and got back at almost the exact time he was murdered"
Winry: Corebrute's friend, has toolkit and lipstick, tinkered all night, "I was talking to Corebrute"
Zilly: Has embarrassing hand-written note from mother, studied all night, (refused to give statement at time of murder)
All imprisoned!

[AG - TheTwoEternities]Doormaker: 20,000/25,000 HP (opens/keeps open portals)(portal-shielding Scarlet Prince)
Scarlet Prince: 36,000/50,000 HP, 20,000A (-3,000 damage from all attacks)(guarding Doormaker)(protected from 2 attack)

[AG - Daskter]Starcraft Army(0 TA):
SCVs: 30/30 x 15 HP
Marines: 100 x 0 HP, 100 x 0A
Marauders: 300 x 0 HP, 200 x 0A
Hellions: 300 x 0 HP, 300 x 0A
Command centers: 5,000/5,000 x 2 HP (+2 SCVs per turn)
Barracks: 3,000/3,000 HP (+1 marine each turn)

[AG - Corebrute]BrutalCore: 30,000/40,000 HP, 10,000A
Goat: 4,000/14,000, 2,000 x 2A (Must have different targets)

[AG - Hungry Visitor]Balls of Steal: 4,501 x 4 HP, +1,500 HP x 4A (protected from 2 attack)(siphons HP from PG foes)

[N]Slots Machine: 40,000/50,000 HP

[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)

[N - EternalStruggle]Reinforcement beacon: 5,000/5,000 HP (Calling spaceship in 5!)(+1 attack shield in 1!)(1 last-ditch defense)(protected from 4 attack)(10% dodge rate)
Shield: 25,000/25,000 HP

[N - Winkins]Sith army: 8,000/8,000 HP, 3,000A(30% dodge for 2!)(protected from 1 attack)

[P]Peacekeepers(233,575 total attack)(Unbribable):
Tower: 30,000/30,000 HP(protecting Peacekeepers)
The Negotiator: 10,000/10,000 HP
Riflemen V: 100/100 HP x 999, 225x999A(+3 squad leader)
Machine gunners III: 50/50 HP x 30, 360x30A(+3 squad leader)
Medics: 125/125 x 20 HP, Healing A(+3 squad leader)
Squad leaders: 100/100 x 10 HP(3 leading riflemen, 3 leading machine gunners, 3 leading medics)
Engineers: 10/10 HP x 40(building death-elite training camp, done in 2!)(converting refineries into shield generators, done in 6!)
Scientists: 10/10 HP x 50, researching safe Godmod gear(done in 2!)(researching improved machine gunners, done in 3!)
HQ: 2,000/2,000 HP x 2, calling in 959 engineers, calling in 949 scientists (done with both in 3!)
Refineries: 1,500/1,500 x 6 HP(producing 2,400 plastic per turn!)
Barracks II: 3,000/3,000x3 HP (producing machine gunners x 939, Medics x 979, done with both in 3!)
Bar/Brewery
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers(equipped), Anti-Mind control, Upgrade Limit Break Eternity, Dual Pathways

[SR]Soulraze Foot Soldiers: 1,000 x 0 HP, 1,000 x 0A

[SR]Soulraze Builders: 800 x 35 HP
Barracks: 40% complete (1 builder = 2% completion)
Super Barracks: 0% complete (1 builder = 1% completion)
Regen Generator: 12% complete (1 builder = 1% completion)
Anti-Everything Turret: 0% complete (1 builder = 1.5% completion)

[SR]Soulraze Guard: 3,000 x 0 HP, 250 x 0A (not currently protecting anyone - getting in the way of all AG attacks!)

[N-1]Xerath (bodyguarding Headquarters)
[SR]Soulraze Headquarters: 84,000/100,000 HP (+20 builders each turn)(Thresher Maw, -4,000 HP each turn)

[PG]Sealed Player Thief: 44,000/150,000 HP, 10,000A + x1 Player Steal (Boss)(-3,000 damage from all attacks)(King of the Hill)

Shadow Realm:
That-Random-Guy(Echolocation)
feller21
Corebrute

[V]Shadow Beast: 5,000/6,000 HP, 3,000A
Shadow Beast: 9,000/10,000 HP, 5,000A
Shadow Beast: 3,000/4,000 HP, 7,000A
Shadow Beast: 3,500/3,500 HP, 4,000A

[PG]Shadow Beacon: ???/??? HP

Needs light!

[PG]Godmodder: 224/300 HP(+1 action buff ticket)(Status-Effect Boost buff ticket)(Yorehammer: Bypasses defenses)

[V]Void Spiders: 29,000 x 1 + 18,000 x 1, 10,000 x 2A (-5,000 HP to each every turn)


Player info:
Captain.cat
MooGoesCow21 (Charge: 1/???)
[N-1]Eevee Shadow Bacon(New charge: 16/100)(Targeted by Dreadnought)(effect-curing power)
[N]CaptainNZZZ (Claim Ticket - Redeemable on Update 58, expires Update 60)(Temporal Shenanigans: 13/20)(Minor Healing Ticket)(1 teleport charm)
[N]EternalStruggle (Increased HP)
Hungry visitor(Ascendance)(New being - gets 1 attack shield)
[N+1]Pluff0(has dreadnought - suppressing hell portal!)
The_Two_Eternities(3/24)
Arsenical(4 posts in debt!)
[N+1]JoeBOB
Victory By Ablation
Ranger_Strider_
Daskter
Page of Time
[N]Mr Mirror Man(5/10 charge)(1 +2,000 Attack token)
Cyanogist(6/9)
[N-1]Little Hunter (annoyed)
gilded king(5/20)
Pionoplayer
Trifling Epithet
Darshelenas Sunbreaker(in TF2 Zoo)
[N]Winkins(Starcalibur: x2 actions)(1/10)
mastigos2(2/?)

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condensor(makes charge stones)
Charge Stone x 14
Portal Gun
Charge Booster (damage: 0/20)
Bravely Default Asterisks
 
Update LIV
The cheery girl focuses on the Void Spiders and throws some Essence of Space at them.

3,000 damage to each!

"Doormaker, keep portal-protecting the Second Scarlet Prince! Second Scarlet Prince, start attacking the Soulraze Builders and their buildings! Oh, and Cera, I was asking because I hoped you could give us information on future bosses."

FOCUS*2: SCREEEEEEEEE

The black core finishes knitting together, and a layer of very dark grey crystals begins to grow around it.

Simurgh 9/24

(OOC: Moniker, I just thought of something. Does a Sealed boss being turned into an Unsealed boss count as death for the purposes of the King of the Hill mechanic?)

Cera: Future bosses? They come out in varying order, but the godmodder tends to stick to the same few. Aside from what we've seen so far, I've also seen a Charmzard, which works kind of like the zombie but different.

Cera: At 100 HP lost, he brings out a sort of super sealed boss. The only group I saw that got it, lost to it while it was still in its Unsealed form.

Cera: They had been struggling along for a while, though. Not doing as well as you have been.


Yeah, the Sealed Boss unsealing would transfer King of the Hill over.

The man sweeps his gaze over to the Thief and then the Builders. You know, maybe giving the Thief the power to steal two players a turn was a bad idea? Ah what the heck, they'd already dealt over 100k damage to the thing. It may still be in its Sealed state, but it shouldn't take long to finish it off regardless, as long as the Godslayer remembered to use Target Strike on the Unsealed Thief. Regardless, he was annoyed at the practically invincible Soulraze Headquarters, and so went to take his frustration out on the builders.

FOCUS - ANT-BUILDER BEAM

Raising a hand, he shoots a thin blue energy beam at one of the Soulraze Builders. It pierces cleanly through the heart of the individual, and he drops down defeated. However, through the principle of Empathic Obliteration, many of the surrounding builders are likewise hit with an intensely powerful strike as a consequence of the overkill done by the man on the first, causing overall mass casualties among the Builder unit. This was, of course, only a temporary measure. To deal with them more permanently, they'd have to get rid of the HQ. The man wasn't too worried about that however, he was sure it'd happen sooner or later. If nothing else the Thresher would deal with it in... 21 more turns. Maybe they should speed that up a bit, yeah.

28 builders slain!

Grabbing a charge stone and making use of my own power I cause the Player Thief to suddenly be orbited by respawning buckets that constantly pour acid onto the entity, causing the Player Thief damage every turn. (x2+1 charge stone)

Naturally I continue to charge Temporal Shenanigans, picking up the Charge Booster to speed up my charging related work. (x1)

The Sealed Player Thief is now taking Damage Over Time, and these effects stick even after Unsealing! But the power of the charge stone...

ENTROPIC PARADOX ROLL: 7086/9880
Neutral Effect!
Entropy: 120 - 130

The Sith Army gets an attack shield!

CHARGE BOOSTER ROLL:
3/20

The Charge Booster sputters... sparks of electricity fly... and you feel that familiar rush of power, a second time!

ENTROPIC PARADOX ROLL: 1185/9870
Disastrous Negative Effect!
Entropy: 130 - 140

The godmodder gets another +1 action buff ticket!

Furthermore, from all that power, the Charge Booster has a big scratch on it. It's damage value has risen to 1/20.

1. You Forget yourself Player Thief... I AM THE LAW And the law is for everybody... DIE I fire a shot at him via shotgun.
2. So the guys inside need there to be some light eh? No way in hell I'm going in to back them up myself... THAT'S IT! I SUMMON THEE: WATT
Ok, I'm teleporting you to Corebrute. Shed some light on his situation, yeah?
3. And now the fun one... Come forth with
RELENTLESS RAGE (5/5) GROG STRONGJAW
Help us kill the Player Thief Strongjaw!

3,000 damage to the Sealed Player Thief! Watt shines his light into the Shadow Realm, revealing the Shadow Beacon's stats! Grog Strongjaw summoned!

A billion more subconsciousness manifest itself, the prime subconsciousness, throws the hardest thing in the multiverse to at least damage the godmodder, unfortunately he fails and flings a few random players at the godmodder instead, the other subconsciousness charge at the godmodder.

One billion more subconscious manifest to tear apart the million vacuums! The godmodder-controlled vacuums begin a brutal melee with the new army...

welp i throw i small beacon that is calling for marine support, theres no way the army can grow without a decent reinforcement 1/10

Scvs are building another barracks

Action
A wal of supply depots suddenly surrounds the army protecting it from damage.

Also one of my command center used to be an orbital but it turned back to SCV production, it loses the extra hp that comes with being an orbital?

The SCVs are building a barracks! And yeah, when command centers convert to production they lose the extra HP. 1 attack shield granted to army!

I think that for now I think I shall leave the actioning to my trusty improbability drive. Even with King of the Hill having been a horrendously terrible idea oh my word.

Action 1:
The improbability drive begins charging up:
1/3 for airhorn.wav

Action 2:
The improbability drive whirs and clicks and whistles
2/3 for airhorn.wav

Action 3:
The improbability drive dings, and something else begins moving towards the battlefield.
3/3 for airhorn.wav
Expending...
Somewhere else, a soldier is equpping themselves with gear. A helmet for protection, a jacket for that cool camo look, and pants because you don't ever want to forget those. Boots for stomping and a gun for shooting. And a catchphrase selected for when someone gets pwned.
They step up into their transport vehicle, and begin the long drive towards the battlefield.
The jeep bounces and jostles, but the soldier doesn't feel it, they're somewhere far away... thinking about something else.
Finally, after a long period of time the jeep winds its way up to the battlefield, where many great warriors and beasts have been brought to fight each other for the fate of this world, and probably of others.
The jeep pulls up to a stop a distance away, stopping on a hilltop created by the craters and piling up of debris that's come from this battle.
The soldier steps down out of the jeep, and readies his rifle...
And then charges directly down into the middle of the conflict, dodging between spider legs and gunshots, weaving over and around potential dangers and whooping all the way.
The player thief sees the charging players and darts across the ground. Towards or away from, it doesn't really matter. The player thief is in the soldier's sight.
He jumps in the air, and spins around, the cry of "THREE SIXTY NOSCOPE" rising into the air.
BOOM! HEADSHOT.
The now headless player thief flails around, confused by the fact that it lacking a head is such a big deal since it presumably never had one, but chunky salsa rule.

20,000 damage to the Sealed Player Thief! Luckily, as a shadow, he finds a shady spot to get his head back.

I arrive on a sputtering jetpack before crash landing onto the Ground

"How did I get here ??"

I Survey the Scene

"Another War ??"

I take the Jetpack and attempt to fix it 1/3

Welcome to the game! If you need any help, just ask anyone. You're fixing up a nice jetpack...

The Argument
1.

Past reaction: But this wasn't at all what I had written!
2.

Past reaction: But the law does not even need real benevolence!
3.

Past reaction: You are humanizing the Healing Stones too much.
4.

Past reaction: You are humanizing the Healing Stones too much. Existence isn't desired by everything and stones won't even care about stopping to exist.
5.

Current reaction:
Oh I guess they were not healing. They were robin-hooding, which is another word and therefore I am wrong. How dumb can I be? To not see that I made them simply redistributing HP wealth, which is also not the word healing. But simply using other words will not change the meaning or does this work via wonderland magic? Oh how foolish I was... of course logic does not apply. How could I not have seen that one coming... but you already used the term "healing" to describe their action. I am not sure what lunacy has driven you to use this term. This is merely robin-hooding and redistributing HP wealth which is totally different. I am sorry for being not the brightest bulb in this round. Take this humble apology dripping with sarcasm.

Harvest II

The nice people of an unnamed city are sacrificed again. No one saw that coming did they? Harvest by wish.
Ah. I am a bad person for being genocidal twice. Oh now I will go to hell.
Even if I just wrote this to get better in some imaginary game. LOL

This is less complicated than my previous harvest. I like it.
Do I have enough for my super char?
NO!

*Inserts different perfected versions of HarVester in universes without supernatural stuff to harvest more power for super char*

Attack on the guy that locks people, that killed me in the past, in his basement


Selfless preservation of inanimate objects

I heal my balls of Steal to make them stronger and harder to defeat.

+1,000 HP to your Balls of Steal! Also, I fixed the attack shield thing, you have 6 balls again.

This Law of Benevolence debate... it has gotten completely ridiculous. The central conceit of confusion is that an action called the Law of Benevolence, meant to benefit only those who would use it with truly good intentions, is being used in a godmoddy way to facilitate both attacking and self-sustainability in an overpowered fashion, and in a way that is most certainly not well-intentioned.

...Hmmm... but then, rules are made to be twisted, abused, and turned on their head. So yeah, why NOT let some random entities use a law of Nature to gain snowballing healing/attacking abilities that would probably put it as the most powerful entity on the field after only a few entities? That's basically the entire point of DTG. Thusly, the Balls of Steal will be affected by the Law of Benevolence, despite clearly not being benevolent.

Message to everyone else: I can take care of myself. Everyone, please concentrate on either killing the Player Thief or negating its actions. Especially the second one, because that buys everyone else time.

Also: why did the Godslayer do nothing this turn, Moniker

FOCUS: Elevated Void-Things

There are Void Beings attacking. There is a beacon to destroy. I see opportunity in the juxtaposition of the two. When the void beings try to attack, I simply teleport under them, and when they switch focus to attacking down at me, I use the Portal Gun to create a portal between me and them that leads to just above the Shadow Beacon (I know its approximate location from echolocation). As a result, the shadow beasts instead attack the Shadow Beacon.

Like the other guy said, the Godslayer killed a stray void spider!

Your portal gun was deconstructed, so let's say you used... a NEW portal gun, that disappeared once it stopped being relevant! One of the shadow beasts has been redirected towards the Shadow Beacon!

Focus Action - "Freeze ray and nICE puns!"

"Ah bugger." I curse at seeing the Player thief take both CoreBrute and feller21. 'Shit we need a way to stop him. Hmm what could I do to slow him down hmm.' I twist my mustache in thought. 'Anything movie related that I can use?' Suddenly Arnold Schwarzenegger voice speaks out in my mind. 'What killed the dinosaurs? THE ICE AGE!' I raise an eye brow at this in wonder, Then I smirk. 'Ah thank you Arnold, I now know what I want. I wish for Mr. Freeze's Freeze ray!'

-Meanwhile in the movie Batman and Robin-

Mr.Freeze stood in front of Batman and Robin with a grin on his face "Hey! What killed the dinosaurs? THE ICE AGE!" He yelled out and he began to press the trigger on his Freeze ray, But before he could a purple light suddenly engulfed his Freeze ray and within the blink of an eye the purple light vanished along with his freeze ray.

"Wha-" Before Mr.Freeze could finish Batman's fist collided with his visor, cracking it and knocking him down. Looking up at Batman he saw him smirk. "I'll let you COOL off." Batman said and the last thing Mr.Freeze saw was Batman's fist curl up and once again colliding with his visor.

-Meanwhile back in the Hexagon field-

Suddenly a purple light appears by my hands and after a moment it vanishes leaving Mr.Freeze's freeze ray in my hands. 'Awesome,' I think to myself. Then I turn towards the Player Thief.

I then take aim at the Player Thief and I yell out to him. "Hey! How about you become a thiefSICLE!" I then fire the Freeze ray at him. The Player Thief dodges to the side managing to get out of the way of Freezing doom but before he could relax another ray of frost came at him! "You should CHILL out!" I say in a pseudo Schwarzenegger voice.

Once again The Player Thief dodges. 'Damn this is fun.' I think grinning to myself and I try to think of another bad pun.

I then aim at the ground and fire turning the ground into slippery ice. I then aim at the Player Thief. "Hot under the coller? Let me COOL you off!" I then fire again.

The Player thief slides to the side to dodge the shot but then he starts losing his footing, Looking down he sees that the ground is covered in ice. In a panic he tires to regain his footing but ends up slipping and hitting the hard ice face first.

Now with the Player Thief face down on the ground I let out a grin and say. "SNOW long, friend!" I then fire at the Player Thief freezing him solid as he tried to get up.

Looking at the now frozen Player thief I say with a grin. "It was nice SNOWING you! HAHAHA-!" I then punch myself leaving a bruise on my face. Rubbing my face I then say a bit ashamed. "Right, sorry, Fucking hell those where Snowful puns."

20,000 damage to the Sealed Player Thief! Noticing his HP is low, a chill runs down his spine...

Using my new TECHNO powers i instantly finish the crime lab and use it to get more evidence about who is the Traitor


"So your just going to ignore me now ha ha ha i guess you cant refute what im saying that all your actions have been for naught so your just gonna ignore me now so basically just like all the rest of the godmodders minions"

Winry's crime lab is finished promptly! You analyze many of the dead Space Engineer Bodies, as they are the obvious choice... you notice a few consistencies about the deaths: There are two main causes of death. The first is having their stomachs dug out with some kind of tool. The other kind of death is electrocution.

With this and everything else you have so far, you think you might have enough info to pinpoint a prime suspect. But who?

(He's still ignoring you...)

FOCUS!

The purple holographic Terry turns the Godmodder's status back from Coarse, to Rough, to 1/1, to Fine. This causes the Poltergusts to teledamage him. Kek.

Did you just... put a godmodder in the "making things better" machine... and MAKE HIM BETTER?

No. No. NO. EVERYONE, all the other players IMMEDIATELY tackle you before you can execute this action!! A wave of relief washes over everyone. Crisis. Averted.

---------

Jamie rushes down to the almost-dead Sealed Player Thief, and does a little tap-dance on its shadowy body.

The Sealed Player Thief shrivels up, the shadow shrinking and growing smaller... it's defeated! But not gone...

Jamie: We got it down once... but we all know what comes next! Get ready!


Jamie has acquired KING OF THE HILL!

Jamie: Now... who to give this to? Suggestions, anyone?


Cera gives the Godslayer another attack shield.

Ash heals the Scarlet Prince for 5,000 HP.

Xerath orders the Soulraze HQ into LITERALLY WORK ALL THE MACHINES UNTIL THEY EXPLODE, X2 production mode, getting him 5 more builders each turn. He doesn't think he can really boost it much higher. This should be fine, anyways.

V:

One void spider goes for Grog Strongjaw(-10,000), and the other goes for the Balls of Steal(-1 attack shield).

In the shadow realm, one of the Shadow Beasts is sent through That_Random_Guy's portal, and ends up attacking the Shadow Beacon for 5,000 damage! Two more attack feller21, their shadowy claws tearing wounds. His Player Powers immediately set to work restoring them to normal, but he's injured... while like this, all his actions will be less effective! If he takes too many attacks, then his currently temporary condition could grow more serious... The last Shadow beast attacks Corebrute, giving him some light wounds. They'll take a bit to heal, but shouldn't be more than a distraction as long as they aren't exacerbated. A new shadow beast joins the fray...

AG:

In the BATTLE OF THE SUBCONSCIOUS, the 1 billion Sunbreakers all leap upon the Poltergusts! It's 1,000 Sunbreakers versus 1 bit of godmodder dust! It's a brutal slaughter, and in the end, the very last copy of Sunbreaker's subconscious sacrifices himself to take out the second-to-last bit of godmodding dust! The original Sunbreaker subconscious... and the very last bit of godmodding dust. Sunbreaker realizes there's only one thing he can do. He throws himself at the godmodding dust, mouth wide open, and inhales it. With no other choice, the subconscious fades back into his owners body, his heroic sacrifice ensuring that the godmodder's copy is defeated! The godmodder can't re-absorb the clone he made, and gave a bit of his life force! He takes 2 damage!

YOREHAMMER STEAL ROLL: Gosh darn.

YOREHAMMER STEAL ROLL: Maybe after the next major event!

And with that, the BATTLE OF THE SUBCONSCIOUS draws to a close!


The Scarlet Prince, BrutalCore, and Grog Strongjaw all leap at the few remaining Void Spiders, killing every last one! The Void Spiders are defeated! Great job!

Ash: Godslayer. Don't use Target Strike yet.


The Goat and Godslayer target the few remaining Soulraze builders, defeating them all! The Balls of Steal can't heal - there's nobody to siphon HP from!

The Starcraft Army keeps building up. Meanwhile, aboard the Space Station, the Super Laser is found to be covered in more of the Teal Goop. Does it have... godmodding properties? The majority of the spaceship is offline at this point. Worse yet, an additional 30 space engineers are found dead. Winry analyzes them in the crime lab, and their causes of death are much the same as what you've seen so far. Whoever the Saboteur is, they clearly don't intend to stop. Looks like the Large Room is almost done, but it won't help if the Space station isn't secured in your control...

PG:

The Soulraze builders get 25 more of themselves. Previously 0, now 25.

The Sealed Player Thief retreats into a dark, dark corner. It's dark, because the godmodder made it dark. And in that darkness... a small glow begins to shine. The dual-swords tattoo on the thief's wrist. And in that glow, the Player Thief finds darkness anew. It remembers its TRUE STRENGTH.

And suddenly, shadowy tendrils reach across the HEXAGONAFIELD and grab Paradoxdragonpaci - the new player, and Ranger_Strider_ ! Both are now in the SHADOW REALM! And once inside the Shadow Realm, they see a new structure form, beaming up power to the Player Thief up above... a Shadow Orb. It must be destroyed.

The UNSEALED PLAYER THIEF has re-entered the battlefield. A writhing, shadowy aura surrounds it, regenerating every bit of HP it loses right back. And now, it's steal speed is doubled!

The godmodder takes 2 damage from the energy reviving the Sealed Boss took from him. Still, he suspects it will be more than worth it.

Speaking of the godmodder, he's starting up another new charge. Isn't that great.

N:

The Sith Army attacks the Unsealed Player Thief as directed, but his resistance is so high, they can't put a dent on it!

Eternalstruggle's beacon has a small field of light surrounding it... almost done...

---------

Winkins didn't post this turn! The Starcalibur is up for grabs to the first taker! ...The first taker who isn't on a sidequest right now!

The owner of Starcalibur finds themselves wearing a cool and new pair of shades. Wait... why can't they take them off??!

The owner of Starcalibur suddenly has a traveling salesman walk up, and aggressively begin selling them the new "-1 Starcaliburs" product! They won't leave you alone! Agh!

--------

Everyone, please read my latest post on the OOC Thread: Defeat The Godmodder (OOC) | Page 23 (post #568)


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Protect the Godslayer!
-Defeat Xerath and the Soulraze Forces!
-Defeat the Unsealed Player Thief before it takes everyone!

Minor tasks:
Protect the Space Station! It can gain helpful support abilities! Find the mysterious saboteur aboard the Space Station!
Protect the SCVs building Starcraft buildings!
Protect Doormaker! He can help with any portal-related tasks!
The Slot Machine can give you buffs or debuffs.
Eternalstruggle's beacon will call in a spaceship! But he's neutral, so is it a good or bad thing?
The Soulraze builders and their contraptions are high priority, buffing the main Soulraze army!
Destroy the structures inside the Shadow Realm!


THE HEXAGONAFIELD:

[AG]Godslayer: 200,000/200,000 HP, 22,000 x 2A, Specials: Target Strike (ready!), Collide (ready in 1!)(Boss)(20% dodge chance)(protected from 3 attacks)
[AG]Cera
[AG]Ash
[AG]Jamie(Has minor healing ticket)(has King of the Hill)

[AG - MooGoesCow]Space Station(25% dodge rate)
Perfectly Generic Castle: 20,000/20,000 HP (protecting Space Station)
Shield array(protecting space station), Shield generator (-1,000 damage to all AG forces)(OFFLINE)
Antimatter energy generator: Boosting station weapons!
Super Laser: Can unleash 25,000 damage support attack(ready in 2!)(OFFLINE)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)(OFFLINE)
Anti-Mind control Beacon: protects Space Station from mind control
Portal Frame: Mysterious Portal(133% open)(+33% open per turn)(OFFLINE)
Very Large Room: 95% complete(cost: 15)
Space engineers+1: 100/100 HP x 141(building space station!)(x1.4 effectiveness)
Winry: 6,000/8,000 HP, inventing skills! (1 teleport vest)(worth 30 engineers)(operating Crime Lab)
Lament the Technician: 20,000/20,000 HP (worth 30 space engineers)(AI building ability)
Candidates:
Cameron: Has granola bar and lipstick, was tossing and turning in sleep last night, "I relaxed in the break room at the time of the murder"
Bob: Has flashlight, paced nervously all last night, "I was working on the Very Large Room, as is my job"
Joe: Has spoon, slept perfectly still last night, "I was using the restroom when it was going down"
Jill: Has wrench and lipstick, browsed reddit all night, "I was the one who found the body"
Jack: Has car keys, rped all night, "I was working on the shield generator, I don't know how it was shut down"
Zeta: Has phone, slept perfectly still last night, "I was in my room, talking to my family"
Alpha: Has credit card and lipstick(swears it wasn't there before), slept perfectly still last night, (refused to give statement at time of murder)
Billy: Has raincoat, played Minecraft all night, "I was on vacation, and got back at almost the exact time he was murdered"
Winry: Corebrute's friend, has toolkit and lipstick, tinkered all night, "I was talking to Corebrute"
Zilly: Has embarrassing hand-written note from mother, studied all night, (refused to give statement at time of murder)
All imprisoned!

[AG - TheTwoEternities]Doormaker: 20,000/25,000 HP (opens/keeps open portals)(portal-shielding Scarlet Prince)
Scarlet Prince: 41,000/50,000 HP, 20,000A (-3,000 damage from all attacks)(guarding Doormaker)(protected from 3 attack)

[AG - Daskter]Starcraft Army(0 TA)(1 attack shield):
SCVs: 30/30 x 17 HP
Marines: 100 x 1 HP, 100 x 1A
Marauders: 300 x 0 HP, 200 x 0A
Hellions: 300 x 0 HP, 300 x 0A
Command centers: 5,000/5,000 x 2 HP (+2 SCVs per turn)
Barracks: 3,000/3,000 HP (+1 marine each turn)
Barracks: 82.5% complete (1 builder = 5.5%)

[AG - Corebrute]BrutalCore: 30,000/40,000 HP, 10,000A
Goat: 4,000/14,000, 2,000 x 2A (Must have different targets)

[AG - Hungry Visitor]Balls of Steal: 5,501 x 6 HP, +1,500 HP x 6A (siphons HP from PG foes)

[AG - Ranger Strider]Grog Strongjaw: 15,000/25,000 HP, 10,000A

[N]Slots Machine: 40,000/50,000 HP

[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)

[N - EternalStruggle]Reinforcement beacon: 5,000/5,000 HP (Calling spaceship in 4!)(+1 attack shield in 2!)(1 last-ditch defense)(protected from 5 attack)(10% dodge rate)
Shield: 25,000/25,000 HP

[N - Winkins]Sith army: 8,000/8,000 HP, 3,000A(30% dodge for 1!)(protected from 2 attack)

[P]Peacekeepers(233,575 total attack)(Unbribable):
Tower: 30,000/30,000 HP(protecting Peacekeepers)
The Negotiator: 10,000/10,000 HP
Riflemen V: 100/100 HP x 999, 225x999A(+3 squad leader)
Machine gunners III: 50/50 HP x 30, 360x30A(+3 squad leader)
Medics: 125/125 x 20 HP, Healing A(+3 squad leader)
Squad leaders: 100/100 x 10 HP(3 leading riflemen, 3 leading machine gunners, 3 leading medics)
Engineers: 10/10 HP x 40(building death-elite training camp, done in 1!)(converting refineries into shield generators, done in 5!)
Scientists: 10/10 HP x 50, researching safe Godmod gear(done in 1!)(researching improved machine gunners, done in 2!)
HQ: 2,000/2,000 HP x 2, calling in 959 engineers, calling in 949 scientists (done with both in 2!)
Refineries: 1,500/1,500 x 6 HP(producing 2,400 plastic per turn!)
Barracks II: 3,000/3,000x3 HP (producing machine gunners x 939, Medics x 979, done with both in 2!)
Bar/Brewery
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers(equipped), Anti-Mind control, Upgrade Limit Break Eternity, Dual Pathways

[SR]Soulraze Foot Soldiers: 1,000 x 0 HP, 1,000 x 0A

[SR]Soulraze Builders: 800 x 25 HP
Barracks: 40% complete (1 builder = 2% completion)
Super Barracks: 0% complete (1 builder = 1% completion)
Regen Generator: 12% complete (1 builder = 1% completion)
Anti-Everything Turret: 0% complete (1 builder = 1.5% completion)

[SR]Soulraze Guard: 3,000 x 0 HP, 250 x 0A (not currently protecting anyone - getting in the way of all AG attacks!)

[N-1]Xerath (bodyguarding Headquarters)
[SR]Soulraze Headquarters: 80,000/100,000 HP (+25 builders each turn)(Thresher Maw, -4,000 HP each turn)

[PG]Unsealed Player Thief: 250,000/250,000 HP, 15,000A + x2 Player Steal (Boss)(-3,000 damage from all attacks)(+30,000 HP every turn)

Shadow Realm:
That-Random-Guy(Echolocation)
feller21(wounded - actions less effective)
Corebrute(lightly wounded)
Paradoxdragonpaci(1/3)
Ranger_Strider_

[V]Shadow Beast: 5,000/6,000 HP, 3,000A
Shadow Beast: 9,000/10,000 HP, 5,000A
Shadow Beast: 3,000/4,000 HP, 7,000A
Shadow Beast: 3,500/3,500 HP, 4,000A
Shadow Beast: 4,000/4,000 HP, 5,000A

[PG]Shadow Beacon: 10,000/15,000 HP
[PG]Shadow Orb: 30,000/30,000 HP

[PG]Godmodder: 220/300 HP(+1 action buff tickets x 2)(Status-Effect Boost buff ticket)(Yorehammer: Bypasses defenses)(Charge: 1/2)


Player info:
Captain.cat
MooGoesCow21 (Charge: 1/???)
[N-1]Eevee Shadow Bacon(New charge: 16/100)(Targeted by Dreadnought)(effect-curing power)
[N]CaptainNZZZ (Claim Ticket - Redeemable on Update 58, expires Update 60)(Temporal Shenanigans: 15/20)(Minor Healing Ticket)(1 teleport charm)
[N]EternalStruggle (Increased HP)
Hungry visitor(Ascendance)(New being - gets 1 attack shield)
[N+1]Pluff0(has dreadnought - suppressing hell portal!)
The_Two_Eternities(9/24)
Arsenical(4 posts in debt!)
[N+1]JoeBOB
Victory By Ablation
Daskter(1/10)
Page of Time
[N]Mr Mirror Man(5/10 charge)(1 +2,000 Attack token)
Cyanogist(6/9)
[N-1]Little Hunter (annoyed)
gilded king(5/20)
Pionoplayer
Trifling Epithet
Darshelenas Sunbreaker(in TF2 Zoo)
[N]Winkins(Starcalibur: x2 actions)(1/10)
mastigos2(2/?)

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condensor(makes charge stones)
Charge Stone x 14
Portal Gun
Charge Booster (damage: 1/20)
Bravely Default Asterisks
 
Update LV
FOCUS!

The cheery girl takes all the Soulraze Buliders' hammers and combines them into a giant hammer. She then uses those hammers to crush the Soulraze Builders.

The builders cry out - not their hammers! All Soulraze builders killed!

Ha ha i declare i know who it is! Then i kill Joe

You walk up to JOE and randomly stab him! Everyone is astonished by the fact that you didn't even give a long monologue about how you know it's him! They check all over his body, and sure enough, find... a Teal Goop generator. With this generator, they can reverse-engineer a way to get the Space Station back online!

There's no doubt about it. Joe was the PG Saboteur! Great job!

I walk over to Jamie. "Here's an idea. The Player Thief. Not yet of course. But, depending on how much damage collide does, we could take the player thief down in one, maybe two rounds with all incoming damage doubled. And if you can keep the godslayer up with full shields, it won't matter how much extra damage it takes from attacks, the 5 attack shields it'll have constantly will keep incoming damage under control."

I pull off some sweet speed origami skills, and throw a paper airplane into the shadow realm. "Listen, guys, we have a plan. Focus on keeping yourselves alive and unwounded."

Action 1:
The improbability drive revs up and prepares for another drop.
1/3 for Wolfpack

Action 2:
The improbability drive whirs and clicks.
2/3 for Wolfpack

Action 3:
The improbability drive dings again and unleashes its newest charge.
3/3 for Wolfpack.
Expending...
A helicopter hovers over the battlefield. It's whirring blades make an echoing sound that is barely heard over the sound of the conflict down below.
It drops a large box. With explodes into a box-shaped pack of wolves upon hitting the ground.
Random bystander #52 "Oh, I get it, it's a pack of packed wolves!"
and then the random bystander has his throat torn out by wolves.

Pack of Packed Wovles summoned! There are 5 wolves in this wolf pack. There's nothing else particularly special about this summon.
The wolves owe their alleigance to The_Two_Eternities. Have fun with your doggos.

Jamie: You want to give it back to the Player Thief?


Cera: That could give him 4 steal actions... but if nobody objects...


Jamie: No, I can see it now... TARGET STRIKE! 140,000 DAMAGE! Let's do it!


Five wolves summoned, and given to The_Two_Eternities!

"So," The man muses. "The best group before us only managed to do 100 or so damage and died to the first real boss. Wow. We really are absolute gods compared to you punks, not that I'm surprised in the slightest. Still, I can guarantee you that not only will we get to this superboss, we'll force it to Unseal. That's the absolute one hundred percent guarantee. I also give you an almost certain guarantee that we'll beat it and then do another 50 damage on top of that at least." He pauses for a moment. "Well, I say we. I more mean the AGs, I may not be that helpful. It's in one of the Neutrality clauses, see."

FOCUS - BLASTER BALL

The man calls over one of the Defense Drones from his own small Beacon, which dutifully hovers over. Interesting, looks like he's sacrificing one attack shield to boost his power for this strike. He quickly slaps on a Ferrous Curtain module, turning the drone a dark red color and reinforcing it heavily against impacts. Now, when it was violently smashed into things, it would not bend or buckle or break, which was convenient.

Using Player power to reinforce his gloves and boots to ensure he wasn't hurt from punching metal very hard, he launched the attack. One punch sent his drone screaming through the air, right into the unfortunate Unsealed Player Thief. The impact sent it reeling, and also caused the drone to go flying back. He stepped forward during this and punched again with his other hand, the old one two combo. It looked fluid, seeing how fast the drone was moving. This of course sent it hurtling in again for another impact, the recoil sending it back to get kicked into the Thief and so on.

This continued for a fair while or so, the man slowly walking forwards while constantly jabbing and kicking the drone right into the enemy Thief, doing immense damage in the process. Eventually, he was standing right next to the enemy, fists a blur of motion as the barrage intensified to its peak point, numerous impacts happening every second.

Then, eventually, he stopped, grabbing his drone instead of smashing it forward. He pressed a button on the FC module and tosses it over to the Player Thief. This was the 'energy release' button, as all the energy that hit the Drone was stored in the module, that being how it protected its charge. Considering how much it had been hit, that was a lot of energy. Teleporting away, he smirks from a distance as there is a giant explosion at the Thief's location, doing immense damage to the foul boss. That should teach it a thing or two.

Cera: Granted... you're bigger than most groups...


1 attack shield sacrificed! 22,000 damage to the Unsealed Player Thief!

Made my day. Thanks.

I upgrade Balls of Steal into BOSS (Balls of superior Steal). They now can absorb PG-Progress and take it as HP. I add an Attack shield to Balls of superior Steal.

Renaissance - Rebirth
Energy can be added on the run... as HP. So I just make this happen now. Two of the HarVesters are used to make a X-blade for the Super Char.
Its name will be Driver. It has a Harvester and Initiator and now can harvest the shit out of the unlimited Hexagonafield.
Driver consists out of the Harvest-Unit, that also got the X-blade, which is part of his body.

Dumb Xehanort you don't need 13 pieces of Dark and 7 of Light. You just combine the big V's of two HarVester-Units.
The World inserts itself into the Initiator which is an internal organ of the Harvester-unit (cause HarVester was one with all of his family which included Initiator), re-connecting him with his previous role, which gives him a permanent buff to healing each time a unit uses the Law of Benevolence. Even though this is somewhat useless since Players are immortal, this will be a quickly growing titan, that has a lot of HP and an growing recovery that also can be used to heal. Attacks should be decent because of the X-blade, but won't grow.
Besides that the other HarVesters are farming universes for energy and send it as HP to this Char. He will be ready for eventual loss of immortality.

Balls upgrades to BOSS! Now, they can take progress... whatever that means! They also get an attack shield.

That grin... the godmodder reflects it right back at you.

"Doormaker, keep portal-protecting the Second Scarlet Prince! Second Scarlet Prince, attack the Unsealed Player Thief! Pack of Packed Wolves, who's a good wolfy? Who's a good wolfy? Huh? Huh? Er... I mean, attack the Unsealed Player Thief!"

1 Action: I notice the shades. I decide to take them off. I fail to do so, due to the fact that the straps slip around my fingers. Although they are rather cool... Wait! That's it! Cool! I supercool them to 0.0000000001° Kelvin, and since temperature is just how much the atoms in an object move around, I take them off with ease.

1 Action: I notice the salesman. I attempt to rebuff him, but he refuses to leave me alone. I sigh, and smoothly transition the subject to my new product, the Starcaliber Mk. 1. "It's a gun that shoots bullets the size of a star." I explain. "The firing sequence sounds something like this: Bang-boom-blooie-zowww, and then the zowww sound keeps going until the gun fires." I say as I maneuver him over to in front of the barrel of my prototype. "Now, I'm sure that you're wondering whether it works, so-"

Bang-BOOM-BLOOIE-ZOWWWWWW

"And that is what it..would...sound....like.....if?" I trail off, due to him having fainted.

FOUR ACTIONS: SCREEEEEEEEEEEEE

The dark grey flesh keeps growing, the outer layers turning light grey and the outermost layer turning a pale white, almost but not quite human.

Simurgh 13/24

(OOC: Can someone please help me with this? I don't want to keep Starcalibur longer than 4 updates, but I want to finish the Simurgh before I hand over Starcalibur. Right now, that's still possible, but only if the Godmodder makes only one stealing attempt.

Also, the first two actions are me dodging the Godmodder's Starcalibur steal attempts.)

You successfully hold off the godmodder's attempts to reclaim his property! Charging...

Starcalibur has been gone from the godmodder's hands for a LONG TIME. He wants it back right about now. And he's GOING to get it.

STRONGJAW! TO ME! As he arrives in the Shadow Realm, I order: SMASH THAT BEACON STRONGJAW
FOCUS!
I chill the Shadow Orb to Absolute Zero, and proceed to shatter it like glass.
HELP ME SMASH THAT DAMNABLE ORB!
(OOC : Might want to smash the beacon too, am pretty sure the shadows will kill Grog first)

19,000 damage to the Shadow Orb! Strongjaw appears by your side, ready to fight! Looks like the battle is heating up down in the Shadow Realm.

(OCC: I thought gave it to The Two Eternities in the update before this one... Unless I needed 1 action to do it. Didn't know I could hold the Starcaliber for more than 1 turn, welp.)


(Action!)(3 Charges)
(1 Charge)
Feeling some good wind with my increased sensitivity, I felt the need to run and catch more wind. Wind follows as I start my jog and simply speeds up as I took off into a sprint, unknowing of the activation of catmancy magic 'Sonic Boom'. I pass by the Player Thief letting the many razor sharp wind blades that was formed in my sonic boom to break his stance and damage him slightly.
(1 Charge)
I used the Command skill 'Dig' to guide me into digging up items to buff my entities.
(1/10? +1 Charge)
Slow progress in the planning but will get to the goal one day.

(Order)
Have the Cat Siths help me to excavate the area where my 'Dig' skill is directing me to dig.

Oh, whoops, you did give it to The Two Eternities, looks like. Don't know why I thought you didn't.

4,000 damage to the Unsealed Player Thief! Digging deep, deep into the earth... you find a +1,000A iron sword! Give it to any entity to permanently boost their power slightly!

Reinforcements are incoming in 4/10...

The marine goes onto the Space Station just to patrol around, who knows he might be special and find something.
(More specifically the Marine will be guarding the Crime Lab)

The marine heads to the Space Station, ready to assist... but the saboteur quest should be wrapped up, right?

OOC: Minor mistake, the Unsealed Player Thief should still be taking damage from the DoT effect placed on the entity last turn.



I charge away at my Temporal Shenanigans charge. (x2)

Crossing my fingers I grab a single charge stone and quickly reach out to the Unsealed Player Thief, sending out a wave of holy energy into the entity. The shadowy entity is instantly engulfed in pain as it's damage resistance is purged from its form, permanently. (x1+charge stone)

Fixed.

The holy energy surrounds and enters the shadow, trying to attack the aura that protects it from attacks... but the holy energy is quickly absorbed! It seems as though something is replenishing the shadowy barrier protecting it! In the process, the Unsealed Player Thief takes 9,000 damage! Then, the power of the Charge Stone backfires...

ENTROPIC PARADOX ROLL: 79/9840
Cataclysmic Negative Effect!
Entropy: 140 - 150

The Unsealed Player Thief gets 1 extra Player Steal each turn.

(Warning! Continued reckless usage of Charge Stones will begin sending you downwards on the NEUTRALADDER.)

"Gosh darn it!!"

I FOCUS and Finish up my Jetpack and fly up and attempt to create a Light Barrier around me

You've finished a Jetpack for yourself! It's keeping you out of range of attacks right now, and can continue to do so for another turn or two. You also give yourself an Attack Shield light barrier!

after further thought, this just isn't really my thing , so I'm bowing out

Thanks for playing, and we're sad to see you go. You're always welcome back if you wish to rejoin.

Action 1:
I slow down the player thief with well slows and stopga spells
Action 2:
I grab the player thief in a full Nelson trapping him for a turn
Action 3:
I reroute my previous charges into a new focus action


UNIVERSAL SUPLEX : (5/10)

The Player Thief may or may not survive long enough for you to finish! The Player Thief is slowed down a little by your attempts to stop him... but he'll still manage all three of his thieveries if not slowed down more!

After i kill Joe i will start making The Quantum Computer in the Very Large Room

A quantum computer is being built!

The freshly born Driver sees this.

Nobody else had seen this shiny little weapon.
Now I have to make a second plan.

I think there should be another attack-shield for the Balls of superior steal.

I harvest a piece of reality to have a portal into the soul of the hexagonafield. This soul looks like a brain of a human. It has the mind-virus and is not immune to harvest. But it seems I can only influence it by talking with it.
Deep inside my soul something speaks to me. "Yo that is moniker's brain. Get out or he might notice you."
Notice me? I gotta get some power from it! Lets talk to this organ.

"Moniker this is Driver from the Hexagonafield! I am currently inside your head. Give me a powerful entity like that godslayer!"

Hopefully it is generous enough. Maybe this brain needs some encouragement... nah. I can mess with it later.

+1 attack shield to the BOSS!

HEY! Get out of my hea...no, giving the most psychopathic AG on the field a superweapon seems like a good... no... NO! GAH! GET OUT! GODMODDER!?

The godmodder sends me a pack of mind-clear-bars. I eat one and instantly get a clear head. Back to normal!

FOCUS (All 3 actions)

I look around me. Darkness. Void Beasts (with positive HP and Attack). More Darkness. IDEA.

With my full power, I reach out, and twist the darkness.

The areas between us and the Void beasts become darker.

And Darker.

Shadows Cutting Deeper. (This is fluff)

If this works, it will be very. Very. Interesting

...

. . .

My work finishes.

The various players on the AG side are now surrounded with a set of overlapping stabilized tears in the darkness. If attacked, they will only becoming larger. The only form of attack that can make them close up is light (in large quantities), because if there is light there is no darkness, and if there is no darkness there are no tears in the darkness.

OOC: This is me creating an AG entity that automatically gets in the way of incoming attacks and starts at -1000 HP, in a similar manner to the Void Beasts. It is destroyed by healing it until its HP hits 0 or above. It is healed by light based attacks for the reasons described above

A negative-HP AG entity has been summoned! The Shadow Realm simmers, angry with your trickery...

Looking to the side I see that The_Two_Eternities is charging something really powerful. 'Hmm, Well theres not a lot I can do at this time. The Player thief is for right now is going to regain most of the damage he takes unless we can do a truly ungodly damage to him. Right now the Soulrazer Horde is not a problem and finally the Godmodder does not really need to be damaged at this time although it's always nice to do so. I guess lacking good things to do at this time I'll lend a hand to The_Two_Eternities with his project.'

Closing my eyes I make my wish. 'I wish for the Charge that The_Two_Eternities is building to charge faster!' Suddenly a red tendril of glowing energy reaches out and is absorb into the power sphere of The_Two_Eternities charge! Looking at it, it looks The Charge has gained even more power!

OOC: Just to be clear I'm using all 3 of my actions to help The_Two_Eternities with his charge, Sorry for the lackadaisy post I have been having trouble with the dreaded writer's block. I'll try to be more creative with my next post. I hope you all have had a good Thanksgiving.

The_Two_Eternities given 3 charges!

...Just to clear up any confusion, assists can be given to other player's charges and entities, but you can't directly lend other players your actions.

--------

Jamie gives King of the Hill to the Player Thief, and orders the Godslayer to use TARGET STRIKE!

Cera and Ash gives the Godslayer a few more attack shields. Just in case.

Xerath helps the Soulraze builders with their barracks, giving +30% completion!

V:

All the Shadow Beasts attack the Shadow Tear That_Random_Guy summoned! But, since it has negative HP, this brings them much, much further away from killing it!

Suddenly, the Shadow Tear gets... swallowed. The Shadow Realm simply absorbed it. Negative HP is a quality of the void, after all. It protected you for a turn, then went back. If you tried that again, it would probably happen even faster.

A new Shadow Beast appears!

AG:

In the Shadow Realm, Grow Strongjaw walks right up to the Shadow Beacon, and SMASHES it! The shadowy power it was spitting out slowly dissipates... and the Shadow Realm feels a little less shadowy.

On the surface, the shadows surrounding the Unsealed Player Thief grow a little less. His damage resistance has been reduced! But wait, in the Shadow Realm... is that an even BIGGER Shadow Beacon?

The Godslayer turns to face the Unsealed Player Thief, and charges up TARGET STRIKE! All it's firepower, focused on ONE TARGET: The enemy boss! There's no room for Shadow as everything is made bright with light! When the dust clears, the shadows reform... 138,000 HP less. This is the power of King of the Hill!

Aboard the Space Station, it initially seems all is well. The previous candidates are released from their prisons, and the Large Room is finally finished. But then... the Anti-Mind-Control beacon is found to be covered in Teal goop. And another Space engineer is found dead. You know Joe was on the PG side. So that means... there are TWO PG Saboteurs. You aren't done yet...

The Scarlet Prince attacks the Unsealed Player thief for 38,000 damage! The rest of the AG forces keep hitting it... BrutalCore, 18,000, the goat, 2,000, the wolves, 10,000, the BOSS finally ready to siphon away its last few HP points and finish it off...

NO! The godmodder acts ahead of his turn, cheating with the power of NOT-WANTING-HIS-BOSS-FRIEND-TO-DIE-THE-FIRST-TURN-IT-SPAWNS! He hurls himself into the path of the BOSS absorption! However, all the energy he spends breaking the rules means he can only protected the Sealed Player Thief from the attack that would otherwise have slain it - not himself! He takes the absorption head-on, taking 2 damage from the BOSS's attack!

YOREHAMMER STEAL ROLL: Sorry, hungry visitor.

YOREHAMMER STEAL ROLL: Alas.

The Balls of Superior Steal are initially quite happy to find themselves in the position of hurting the godmodder. However, their happiness turns into despair when they realize the HP they siphoned from him was NEGA-HP! It instantly kills them, their attack shields not even mattering!

PG:

The godmodder follows up by flying to the Unsealed Player Thief and giving it an injection of PURE DARKNESS. It regains 60,000 HP.

The Unsealed Player Thief, having been hurt by the effects of King of the Hill, is now benefited by the same! With the power of the earlier gone-wrong paradox roll, he now has SIX PLAYERS TO STEAL! He takes Little_Hunter , MooGoesCow21, pionoplayer, The_Two_Eternities, Cyanogynist , Winkins. 10 players reside within the Shadow Realm, 12 players reside outside. Plus the 3 players currently away on a sidequest.

The Unsealed Player Thief then punches the Goat, killing it, and the Scarlet Prince, taking an attack shield.

The Soulraze army gets 25 new builders.

N:

The Sith army attacks the Unsealed Player thief and deals 4,000 damage!

Beacon... almost done...

-------

Ash: ...Collide is charged.


Cera: Right! Collide is a special power. In short, it sacrifices the Godslayer to do one incredibly powerful attack or other action. We can make it do pretty much anything we want, or-


Jamie: It does something really big and cool, and also, can hurt the godmodder! We'll be sad to sacrifice it, though.


Cera: ...Yes. We have a special attack prepared that we're quite sure could hurt the godmodder, if we used the Godslayer against him. We'd get legendary weapon steal rolls, too.


Ash: Of course... it's not mandatory...


Cera: Yes, you don't need to use it right away, but the longer you wait, the more likely it is the godmodder could find a way to destroy the Godslayer or make it unusable.

Cera: Then, there wouldn't have been much point. So try to avoid that, okay?


--------

The Shadow Beasts approach The_Two_Eternities, snarling... he still carries the Starcalibur. If any of the Shadow Beasts manage to hit him, they'll probably try to return it to the godmodder.


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Find a good target for Godslayer's Collide ability!
-Defeat Xerath and the Soulraze Forces!
-Defeat the Unsealed Player Thief before it takes everyone!

Minor tasks:
Protect the Space Station! It can gain helpful support abilities! Find the second mysterious saboteur aboard the Space Station!
Protect the SCVs building Starcraft buildings!
Protect Doormaker! He can help with any portal-related tasks!
The Slot Machine can give you buffs or debuffs.
Eternalstruggle's beacon will call in a spaceship! But he's neutral, so is it a good or bad thing?
The Soulraze builders and their contraptions are high priority, buffing the main Soulraze army!
Destroy the structures inside the Shadow Realm!


THE HEXAGONAFIELD:

[AG]Godslayer: 200,000/200,000 HP, 22,000 x 2A, Specials: Target Strike (ready in 5!), Collide (ready!)(Boss)(20% dodge chance)(protected from 5 attacks)
[AG]Cera
[AG]Ash
[AG]Jamie(Has minor healing ticket)

[AG - MooGoesCow]Space Station(25% dodge rate)
Perfectly Generic Castle: 20,000/20,000 HP (protecting Space Station)
Shield array(protecting space station), Shield generator (-1,000 damage to all AG forces)(OFFLINE)
Antimatter energy generator: Boosting station weapons!
Super Laser: Can unleash 25,000 damage support attack(ready in 2!)(OFFLINE)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)(OFFLINE)
Anti-Mind control Beacon: protects Space Station from mind control(OFFLINE)
Portal Frame: Mysterious Portal(133% open)(+33% open per turn)(OFFLINE)
Very Large Room: Quantum computer: 0% complete (cost: 20)
Space engineers+1: 100/100 HP x 140(building space station!)(x1.4 effectiveness)
Winry: 6,000/8,000 HP, inventing skills! (1 teleport vest)(worth 30 engineers)(operating Crime Lab)
Lament the Technician: 20,000/20,000 HP (worth 30 space engineers)(AI building ability)
Candidates:
Cameron: Has granola bar and lipstick, was tossing and turning in sleep last night, "I relaxed in the break room at the time of the murder"
Bob: Has flashlight, paced nervously all last night, "I was working on the Very Large Room, as is my job"
Jill: Has wrench and lipstick, browsed reddit all night, "I was the one who found the body"
Jack: Has car keys, rped all night, "I was working on the shield generator, I don't know how it was shut down"
Zeta: Has phone, slept perfectly still last night, "I was in my room, talking to my family"
Alpha: Has credit card and lipstick(swears it wasn't there before), slept perfectly still last night, (refused to give statement at time of murder)
Billy: Has raincoat, played Minecraft all night, "I was on vacation, and got back at almost the exact time he was murdered"
Winry: Corebrute's friend, has toolkit and lipstick, tinkered all night, "I was talking to Corebrute"
Zilly: Has embarrassing hand-written note from mother, studied all night, (refused to give statement at time of murder)

[AG - TheTwoEternities]Doormaker: 20,000/25,000 HP (opens/keeps open portals)(portal-shielding Scarlet Prince)
Scarlet Prince: 41,000/50,000 HP, 20,000A (-3,000 damage from all attacks)(guarding Doormaker)(protected from 3 attack)

[AG - Daskter]Starcraft Army(200 TA)(1 attack shield):
SCVs: 30/30 x 19 HP
Marines: 100 x 2 HP, 100 x 2A(guarding space station)
Marauders: 300 x 0 HP, 200 x 0A
Hellions: 300 x 0 HP, 300 x 0A
Command centers: 5,000/5,000 x 2 HP (+2 SCVs per turn)
Barracks: 3,000/3,000 x 2 HP (+1 marine each turn)

[AG - Corebrute]BrutalCore: 30,000/40,000 HP, 10,000A

[AG - TheTwoEternities]Wolf pack: 2,000/2,000 x 5 HP, 2,000 x 5A

[N]Slots Machine: 40,000/50,000 HP

[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)

[N - EternalStruggle]Reinforcement beacon: 5,000/5,000 HP (Calling spaceship in 3!)(+1 attack shield in 1!)(1 last-ditch defense)(protected from 4 attack)(10% dodge rate)
Shield: 25,000/25,000 HP

[N - Winkins]Sith army: 8,000/8,000 HP, 3,000A(protected from 2 attack)

[P]Peacekeepers(233,575 total attack)(Unbribable):
Tower: 30,000/30,000 HP(protecting Peacekeepers)
The Negotiator: 10,000/10,000 HP
Riflemen V: 100/100 HP x 999, 225x999A(+3 squad leader)
Machine gunners III: 50/50 HP x 30, 360x30A(+3 squad leader)
Medics: 125/125 x 20 HP, Healing A(+3 squad leader)
Squad leaders: 100/100 x 10 HP(3 leading riflemen, 3 leading machine gunners, 3 leading medics)
Engineers: 10/10 HP x 40(adding godmod plating to all buildings, done in 9!)(converting refineries into shield generators, done in 4!)
Scientists: 10/10 HP x 50, researching safe Godmod armor(done in 8!)(researching improved machine gunners, done in 1!)
HQ: 2,000/2,000 HP x 2, calling in 959 engineers, calling in 949 scientists (done with both in 1!)
Refineries: 1,500/1,500 x 6 HP(producing 2,400 plastic per turn!)
Barracks II: 3,000/3,000x3 HP (producing machine gunners x 939, Medics x 979, done with both in 1!)
Bar/Brewery
Death-elite training camp: 10,000/10,000 HP
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers(equipped), Anti-Mind control, Upgrade Limit Break Eternity, Dual Pathways

[SR]Soulraze Foot Soldiers: 1,000 x 0 HP, 1,000 x 0A

[SR]Soulraze Builders: 800 x 25 HP
Barracks: 70% complete (1 builder = 2% completion)
Super Barracks: 0% complete (1 builder = 1% completion)
Regen Generator: 12% complete (1 builder = 1% completion)
Anti-Everything Turret: 0% complete (1 builder = 1.5% completion)

[SR]Soulraze Guard: 3,000 x 0 HP, 250 x 0A (not currently protecting anyone - getting in the way of all AG attacks!)

[N-1]Xerath (bodyguarding Headquarters)
[SR]Soulraze Headquarters: 76,000/100,000 HP (+25 builders each turn)(Thresher Maw, -4,000 HP each turn)

[PG]Unsealed Player Thief: 94,000/250,000 HP, 15,000A + x3 Player Steal (Boss)(-2,000 damage from all attacks)(+30,000 HP every turn)(has King of the Hill)(small amount slowed)(-4,000 HP per turn)

Shadow Realm:
That-Random-Guy(Echolocation)
feller21(wounded - actions less effective)
Corebrute(lightly wounded)
Paradoxdragonpaci(Jetpack, flying above enemies, 2 turns of fuel remain)(protected from 1 attack)
Ranger_Strider_
[N-1]Little Hunter (annoyed)
MooGoesCow21 (Charge: 1/???)
Pionoplayer
The_Two_Eternities(16/24)(Starcalibur: x2 actions)
Cyanogist(6/9)
[N]Winkins(2/10)(+1,000A Iron sword)

[AG - Ranger Strider]Grog Strongjaw: 15,000/25,000 HP, 10,000A

[V]
Shadow Beast: 5,000/6,000 HP, 3,000A
Shadow Beast: 9,000/10,000 HP, 5,000A
Shadow Beast: 3,000/4,000 HP, 7,000A
Shadow Beast: 3,500/3,500 HP, 4,000A
Shadow Beast: 4,000/4,000 HP, 5,000A
Shadow Beast: 6,000/6,000 HP, 6,000A

[PG]Large shadow Beacon: 50,000/50,000 HP
[PG]Shadow Orb: 11,000/30,000 HP

[PG]Godmodder: 218/300 HP(+1 action buff tickets x 2)(Status-Effect Boost buff ticket)(Yorehammer: Bypasses defenses)(Charge: 1/2)


Player info:
Captain.cat
[N-1]Eevee Shadow Bacon(New charge: 16/100)(Targeted by Dreadnought)(effect-curing power)
[N]CaptainNZZZ (Claim Ticket - Redeemable on Update 58, expires Update 60)(Temporal Shenanigans: 17/20)(Minor Healing Ticket)(1 teleport charm)
[N]EternalStruggle (Increased HP)
Hungry visitor(Ascendance)(New being - gets 1 attack shield)
[N+1]Pluff0(has dreadnought - suppressing hell portal!)
Arsenical(4 posts in debt!)
[N+1]JoeBOB
Victory By Ablation
Daskter(4/10)
Page of Time
[N]Mr Mirror Man(5/10 charge)(1 +2,000 Attack token)
gilded king(5/10)
Trifling Epithet
Darshelenas Sunbreaker(in TF2 Zoo)

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condensor(makes charge stones)
Charge Stone x 12
Portal Gun
Charge Booster (damage: 1/20)
Bravely Default Asterisks
 
Update LVI
FOCUS!

The cheery girl pulls out a piece of paper, throws it on the ground, and pokes it. It turns into a mini paper crane army which attacks the Unsealed Player Thief.

17,000 damage to the Unsealed Player Thief!

Strike the Shadow Orb Grog! Oy guys, target it quickly, the shadow beasts will wreck us soon!
FOCUS!
I create a small orb in my hands... just a small, innocuous glittering orb... Nothing that needs to be worried about....
BY MY WORD, LET THERE BE LIGHT!
I throw the now revealed disco ball into the air, where it blinds the beasts with it's magnificence!

Three of the shadow beasts recoil in horror! They're stunned this turn!

"Doormaker, stay where you are and keep portal-protecting the Second Scarlet Prince! Second Scarlet Prince, stay where you are and keep attacking the Unsealed Player Thief! Pack of Packed Wolves, get to me using your wolf teleportation ability, and attack the Shadow Beasts!"

FOCUS: PUT THE FLASH IN FLASHBANG

I look at the Shadow Beasts. "Hrrmm. Better keep them from getting to me. Alright, now to call the Foundation..."

One phone call later, the Flash arrives, and begins to toss flashbangs at the Shadow Beasts. Lots of flashbangs...

And then while they are distracted he runs up to the Large Shadow Beacon and does his Infinite Mass Punch thingy.

Then he slips away.

FOCUS: SCREEEEEEEEEEEEEEEEEEE

All the crystalline flesh on the outside has turned white by now, and the beginnings of wings are starting to form.

Simurgh 19/24 (+3 from Captain.Cat)

(OOC: The first FOCUS is just an attack on the Large Shadow Beacon.

And by the way, Moniker, will we be back to updates every other day again now?)

OOC: Yes, we're back to regular updates now.

The pack of packed wolves teleports to the Shadow Realm to help fight! 20,000 damage to the Large Shadow beacon!

You've held the Starcalibur and used it for 2 turns straight now! Better hand it off right away or it could backfire!

(Action!)(3 Charges)
(FOCUS!)Seeing such disco sorcery and light show at work, it caught the instinctual disco groove in me despite being sent to the Shadow Realm. I sway in rhythm that bounces in my head, snapping my fingers to a beat that only I hear. Potent Disco energy builds as the disco rave grows and is channeled through my body till it snaps and explodes with my Catmancy. The 'floor' that my feet stands on explodes with light revealing that the 'floor' I stand on is replaced with a disco floor along with Disco Cats which threatens to expands the disco flooring further into the darkness and illuminating it.

(Orders)
The Siths disprove of the the SR buildings that looks like are being built. They attack the Builders to make sure they don't grow to large of a building force.

The Shadow Realm floor is becoming a DISCO DANCE FLOOR! The expanding disco dance floor is stunning a shadow beast once every turn! The Siths will do as you say.

I send a message to Cera asking her to help with the murder mystery this letter contains all the details about the case and how the Killer electrocutes people

Cera: Okay, I can help work on the murder mystery while you're stuck.

Cera: I'd appreciate any advice you could give me though, I haven't been keeping up with the investigation the whole way so it might take me a bit to get up to speed.


7/10

Idle builders will just build 2 more barracks

2 new barracks scheduled!

Stamping my foot I cause the Unsealed Player Thief to suddenly be impaled by dozens of ice spikes rising up from underneath it. With a flick of wrist the ice spikes embedded in the entity instantly turn into acid, burning the Unsealed Player Thief's insides. (x2)

I also continue to charge Temporal Shenanigans. (x1)

11,000 damage to the Unsealed Player Thief!

Action 1:
The improbability drive clicks and whirs. This time its lights are a lot dimmer. It's target? The Shadow Realm.
1/3 for Poptarts

Action 2:
The improbability drive continues humming along.
2/3 for Poptarts.

Action 3:
The improbability drive gives a soft ding.
3/3 for Poptarts
Expending...

In the Shadow Realm, light is exploding as the various players unleash light, disco balls, flashlights, floodlights, all the light they can muster to push back the darkness.
And their efforts are not in vain.
Among the glowing lights, up in the sky a rainbow streaks across the lack of stars.
And then it curves back around.
Wait, what?
Rainbows don't make 180 degree turns like that normally. Then again normally they don't sprint across the sky like in the movies they normally form all at once.
So what gives?
And then everyone notices the music.

Nyan Cat zooms straight towards the large shadow beacon and slams into it at full speed, causing a massive rainbowy explosion. Almost like a certain pony's signautre sonic rainboom.
Nyan Cat zooms around for another curve, and slams into the large shadow beacon several more times before flying off into the cosmos in search of sweets.


Slam! Slam! Slam! 23,000 damage to the Large Shadow Beacon! Thanks to the power of memes, its on its last legs now!

FOCUS - MORE BUILDERS WHY

The man sighs. They really quite badly need to get rid of that HQ faster, it's just not dying. Like, the man isn't against the Godmodder on principle, but that thing just has to go sharpish. It's just there.

Luckily, the man has his ways. He enforces a Reality Correction on the Soulraze Headquarters.

Xerath previously sent the HQ to LITERALLY WORK ALL THE MACHINES UNTIL THEY EXPLODE mode, which means that, well. Since it's literally, they'll work all the machines until they explode. The machines exploding probably won't slow the rate of production, since they'll just work other machines even harder. But then those machines will explode, and workers will be wounded and the detonations will do damage to everything and so on and so forth. In short, the HQ will be taking pretty significant damage from their own productivity edicts, taking effect right about now.

Xerath can't bodyguard against this, because this isn't strictly speaking an attack. This is just the man ensuring that the HQ temporarily suffers the consequences of its own actions. He's not doing anything to the HQ, the HQ is doing stuff to itself. Not even stuff that he made it do, this is entirely on them.

Xerath: Hey! Just because I told them to make the machines work until they exploded doesn't mean any HAVE exploded yet!


As he says this, explosions can be heard from the HQ behind him.

DoT effect on the Soulraze HQ increased!

Not that it matters now, but... they could have absorbed something like a charge project like Target-Strike.


I like him more and more.


Psychopaths don't have empathy. HV killed all of them so nobody remaining would be sad.


What about CODE-AG?



Those are mine. I get those. NEGA? What does this mean? Maybe something racist or... negative... negate... Not Exactly Great Assimilation-target. I once assimilated spaghetti energy from the godmodder. Why does he suddenly have NEGA-energy instead of spaghetti-energy? This is totally unpredictable (this is another complaint about stuff I do not like).

I define this as bullshit and summon nature
. (3 charges)

Yo. Whats up bro.

Hisssss.


I see. That powerful god-guy over there?

Hisssssssssssss.


He did what? You had 2 attack shields?

AAAAAAAAAAAA.


Mmmh sucks. I will see what I can get for you. But I can't get you your BOSS back.

Sigh.

Now that you are no longer that angry... how about you do some bullshit that I do not punish?


Okay. But erase that guy for breaking my stuff.

Won't be that easy, since the game would stop. And the show must go on doesn't it? Maybe you throw some drugs through that portal to HIS brain?


No. What would happen if I drug a brain that imagines reality? I want to do science, but not that destructive. Can you get me some bonus for that denied benevolence?

Just let me do my job. I will do it as good as I represent everything that is real.


I summon brain of Moniker through that portal into one of the labs of the city.

I place an restricted entry (prevents intervention of 1 intruder) over this lab (feel free to lose more HP Godmodder).

I do a Keyblade-possesion of said brain, that will probably succeed unlike that other one, because it is super char giant-monstrosity that gets healed by Initiator (who got stronger healing from any usage of the law of benevolence) and gets power from several different HarVester-Units that harvest helpless universes and is an immortal AG player.
And now it is your darkness that shall be the Ark that sustains me!
-Guy that REALLY wants darkness

Code-AG was sort of special in that it got my explicit sign-off and had a neat system, rather than just being action-lending. Also, unpredictable is the godmodder's middle name! Along with his many, many other middle names. He made his name that way so he could say pretty much anything was his middle name.

...Wait, no! Absolutely not! You ABSOLUTELY CAN NOT kidnap the GM's brain! My brain is LOCKED IN MY HEAD! I have infinity protection against my brain being messed with. And I can give myself more at any time, with my GM powers. I render this brain-taking action NULL AND VOID!

Looking over the field I withdraw into my mind for a moment. 'Hmm, what to do. That SoulRazer barrack is going to be done next so that needs to be stopped. The Thresher Maw is the only thing that is damaging that HQ but it's doing it at a very slow pace and that Player Thief will have take everyone in 3 turns so he need to be dealt with or at least not be able to heal as fast. Hmmm. First the Thresher Maw.'

Returning from my mind I look over at the Thresher Maw and make my wish. 'I wish for the Thresher Maw to be able to cause even more damage to the Soulraze Headquaters!' Suddenly the Thresher Maw Borrows into the ground, Soon afterwards a massive earthquake is felt throughout the Hexagonafield! Becoming even more powerful each passing second. 'My wish may have overdone it.' I think quietly to myself. The earthquake reaches a crescendo and ripping forth form the Hexagonafield the Thresher Maw stands, The Thresher Maw has double in size from what it was a few moments ago.

But not only that but it is not just any Thresher Maw anymore! It is the KING Thresher Maw! As indicated by the very tiny but cute crown that now rests on his most royal brow!

Suddenly the KING Thresher Maw takes a huge intake of air and then Bellows out a thunderous screech! "SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCCRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE-" As I hold my eyes close and cover my ears from the most painful and drawn out Screech in likely history I hear a loud Pop and then I hear nothing. 'Odd.' Opening my eyes I see that the KING Thresher Maw is still Bellowing but I can't hear him 'Huh.' Taking my hands away from my ears I then notice that they are stained with fresh blood. 'Aww shit.' I then rub my left hand against my left ear and bring it back revealing even more blood. 'Fucking hell the bastard busted my eardrums!'

Sighing in frustration I return my gaze at the KING Thrasher Maw. At around this time it seems to have stop bellowing and now it looks down on the now very tiny SoulRaze Headquarters and then opening its Maw it leaps at the SoulRaze Headquarters and starts tearing it a new one.

'Well at least it's still attacking the SoulRaze Headquarters.' I think to myself and look over at the SoulRaze Barracks that was about 70% done. 'Yeah think We all would rather if that did not get finished.' Wiping off the blood on my hands on my clothes I make my next wish. 'I wish I would gain the power of a Force user!'


-Meanwhile A long time ago in a galaxy far, far away-

Sheev Palpatine otherwise known as Darth Sidious was leaning against the window sill overlooking Coruscant, Before him stood Mace Windu with his Light-saber pointed at him, Behind Windu Anakin stood close by. "You are under arrest my lord." Mace Windu said with conviction. Palpatine look over to Anakin. "Anakin! I told you it would come to this! I was right! The Jedi have taken over!" Palpatine said doing his best to subvert the Impressible Anakin. "The oppression of the Sith will never return, You have lost." Palpatine and Windu's eyes meet and with deepening voice Palpatine said back. "No, No NO! You have lost!" Darth Sidious then reached out this his hand and call upon the force and a streak of blue lightning surged towards Windu!

As the Force Lighten connected with Windu's Light-saber Darth Sidious felt a something was terribly wrong and suddenly as soon as he felt it His powers ceased. "Wh-" Before Darth Sidious could finish his question Mace Windu brought down his Light-saber a upon the Sith Lord slicing him in two.

And thus Sheev Palpatine, Darth Sidious, Sith Lord, Supreme Chancellor of the Republic and would-be emperor of the galaxy was slain. While much turmoil would happen with his death and the civil war would continue for a few more years before ultimately ending in a ceasefire, The galaxy would at least never suffer the terror of the Galactic Empire, Life in the galaxy become a little bit more hopeful.

-Meanwhile back on the Hexagonafield-


Suddenly I feel a surge of Power! Looking at my hand I felt like I had even more power then before! 'So is this what the force feels like? Well lets see if this works!' Looking towards the SoulRaze Barrack I lift both my hands and concentrate on it. Then the Barracks starts to buckle! 'It's working.' Foucing more on the barracks I lift it into the air and then Start to condense it into a ball of metal and wood!

Steadily and surely the Barrack collapsed into a large jagged ball of metal and wood tightly packed together. I let out a grin. 'Well I can see why the force is so seductive, I probably should be careful with using it.' Looking over at the Player Thief I let out a grin. With one hand I hold up the giant jagged ball and take aim at the Player Thief. 'OI, Think fast!' I think to myself and with that I hurled the giant jagged ball of metal and wood at the Player Thief hitting him straight on! On impact the Jagged ball shatters from the force of the impact. The Metal and wood tear into the Player Thief cutting large gashes into his flesh! The force of the Impact knocks the Player thief to the ground having knocked the wind out of him.

As the power you gave flows into the Thresher Maw, it receives a buff, but Xerath is having NONE of it. As long as he stands, he'll protect the Soulraze HQ from your attempts to debuff it! Eternalstruggle's got through on a technicality, but THIS will not be stood for! The Thresher Maw grows to immense sizes, but any extra damage it tries to do just makes the forcefield flicker! It's been buffed, but Xerath is preventing the buff from taking full effect...

-20% construction to the Barracks! 4,000 damage to the Unsealed Player Thief!

Practicing Levitation techniques 3/5

Charging... as a note, you don't need to post separately for every action, you can do all 3 actions/charges in just one post in this game.

FOCUS

It has been made clear that us Players are truly indestructible while we have a entity on the field. We have a entity on the field, even within the confines of this Shadow Realm. Xerath is body-guarding the headquarters. There's no reason why ridiculously powerful and nigh-indestructible me can't guard the thing making me invincible.

First of I equip myself with a full panoply of body guarding items. Damage re-directors, distraction grenades, distractedly shiny sunglasses, distractedly sunny shine-glasses, a really nice shield, regeneration splash potions, the works. Then I position myself between Grog-Strongjaw and the Void beasts and set about body-guarding. They shall not pass!

You are now bodyguarding Grow-Strongjaw, and you've given yourself 2 attack shields! However, you've ignored one critical factor: The influence of the Shadow Realm. Your invincibility is weaker than it would normally be here, thanks to the Shadow Realm sapping your strength. You are very much vulnerable. Also, the Shadow Beasts don't HAVE to attack your entities first...

Actions 1, 2, and 3: 9/9.
Terry casts Propane Nightmares. A vortex of fire forms around him. It grows gradually larger and larger, and spins faster and faster, until it consumes the Shadow Beasts.

Caught within the all-immolating fire, the Shadow Beasts writhe, but cannot escape! Four of them are slain by your attack! That should really help keep everyone safe!

-------

Ash looks over the field. The Godslayer could kill the Unsealed Player Thief, if they attacked right now... What was that grin the godmodder had on his face? ...No, better not. If the godmodder's boss was slain by a mere entity, vengeance would follow swiftly, and he might stop the attack and retaliate immediately...

Jamie: Don't worry, fellow players! We're coming to rescue you! Ash! Help me!


Jamie and Ash head belowdecks to mess with the Godslayer's portal-functionality room! They're trying to figure out some way to break you out of the Shadow Realm... this action uses the Godslayer's turn!

Cera: Okay so... murder mystery, so... first, imprison them all again...


All the candidates on the ship are re-imprisoned.

Xerath smacks the Sith Army, taking away one of their attack shields!

V:

Within the Shadow Realm, the two remaining Shadow Beasts are stunned, and unable to move! The DISCO DANCE FLOOR does nothing to help them with this! Sensing its numbers are being depleted, and with the increased volume of players, three new Shadow Beasts show up! What's more, a new Shadow Orb floats into being nearby... and it looks like it wants to shoot you!

AG:

The Scarlet Prince gets a new attack shield and attacks the Unsealed Player Thief, dealing 38,000 damage! The starcraft army finishes up a Barracks! BrutalCore attacks the Soulraze Builders, killing 12!

Aboard the Space Station, the Perfectly Generic Castle hovering outside suddenly has a cigarette butt thrown on top of it. Immediately, the entire thing goes up in incredible amounts of flames, burning down within minutes! The Perfectly Generic Castle is destroyed!

Within the Shadow Realm, the wolf pack all surround one of the larger new Shadow Beasts and attack them, dealing 10,000 damage! Grog Strongjaw SMASHES the Large Shadow Beacon as ordered! It stops generating shadows, and the atmosphere feels just a little brighter... Unsealed Player Thief has their damage resistance reduced by 1,000!

Yet on the horizon, you suddenly catch sight of a new, even larger Shadow Beacon... this one with turrets.

PG:

The Unsealed Player Thief reaches out, ready to steal all the players he can, once again! Shadows reach out and snag Pluff0 , hungry visitor , gilded king , Victory by Ablation, Trifling Epithet. Finally, he rushes over to the TF2 Zoo, reaches in, and grabs Darshelenas Sunbreaker , who was hiding inside. The player picks are decided by random.org rolls, and this was the third time his name was picked. He was protected because of his decision to hide, but now, he can hide no longer! All are dumped into the Shadow Realm. 6 players outside, 3 on a sidequest, and 15 players within the Shadow Realm.

The Unsealed Player Thief follows up by punching BrutalCore, dealing 15,000 damage to him, and shadow-snagging the Sith Army, breaking one of their attack shields! The Soulraze builders keep working on the Barracks and get a bunch of new friends.

The godmodder uses one of his +1 Action Buff Tickets! He gets 2 actions this turn, even without Starcalibur! He starts by setting down five new ATTACK BLOCKERS - they're reverse attack shields, that block outgoing attacks instead of stopping incoming ones! The Godslayer gets 3, the Scarlet Prince gets 2. Thankfully, they're easy to remove with player attention. Next up, he finishes his charge!

He creates the EVIL HEALERS, which every turn, steal HP from the AG/N forces and give it to each other. Thanks to the Law of Benevolence, they steadily gain siphoning power over time. Any resemblances to other entities created by players are entirely coincidental.

N:

The sith army attacks the Soulraze builders, slaying 7! Eternalstruggle's beacon is almost... ALMOST...

-------

The_Two_Eternities You feel your shadow begin to rise up behind you... its kind of hard to see, because it blends in perfectly with the background.

The_Two_Eternities A giant magnet pops up out of nowhere on the Shadowscape. It's trying to attract Starcalibur!

If The_Two_Eternities hands Starcalibur off to someone, stopping the attacks becomes their responsibility.

-------


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Find a good target for Godslayer's Collide ability!
-Defeat Xerath and the Soulraze Forces!
-Defeat the Unsealed Player Thief before it takes everyone!

Minor tasks:
Protect the Space Station! It can gain helpful support abilities! Find the second mysterious saboteur aboard the Space Station!
Protect the SCVs building Starcraft buildings!
Protect Doormaker! He can help with any portal-related tasks!
The Slot Machine can give you buffs or debuffs.
Eternalstruggle's beacon will call in a spaceship! But he's neutral, so is it a good or bad thing?
The Soulraze builders and their contraptions are high priority, buffing the main Soulraze army!
Destroy the structures inside the Shadow Realm!
The Evil Healers gain power over time! Kill them!


THE HEXAGONAFIELD:

[AG]Godslayer: 200,000/200,000 HP, 22,000 x 2A, Specials: Target Strike (ready in 4!), Collide (ready!)(Boss)(20% dodge chance)(protected from 5 attacks)(finding a way to infiltrate the Shadow Realm)(3 attacks blocked)
[AG]Cera
[AG]Ash
[AG]Jamie(Has minor healing ticket)

[AG - MooGoesCow]Space Station(25% dodge rate)
Shield array(protecting space station), Shield generator (-1,000 damage to all AG forces)(OFFLINE)
Antimatter energy generator: Boosting station weapons!
Super Laser: Can unleash 25,000 damage support attack(ready in 2!)(OFFLINE)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)(OFFLINE)
Anti-Mind control Beacon: protects Space Station from mind control(OFFLINE)
Portal Frame: Mysterious Portal(133% open)(+33% open per turn)(OFFLINE)
Very Large Room: Quantum computer: 0% complete (cost: 20)
Space engineers+1: 100/100 HP x 140(building space station!)(x1.4 effectiveness)
Winry: 6,000/8,000 HP, inventing skills! (1 teleport vest)(worth 30 engineers)(operating Crime Lab)
Lament the Technician: 20,000/20,000 HP (worth 30 space engineers)(AI building ability)
Candidates:
Cameron: Has granola bar and lipstick, was tossing and turning in sleep last night, "I relaxed in the break room at the time of the murder"
Bob: Has flashlight, paced nervously all last night, "I was working on the Very Large Room, as is my job"
Jill: Has wrench and lipstick, browsed reddit all night, "I was the one who found the body"
Jack: Has car keys, rped all night, "I was working on the shield generator, I don't know how it was shut down"
Zeta: Has phone, slept perfectly still last night, "I was in my room, talking to my family"
Alpha: Has credit card and lipstick(swears it wasn't there before), slept perfectly still last night, (refused to give statement at time of murder)
Billy: Has raincoat, played Minecraft all night, "I was on vacation, and got back at almost the exact time he was murdered"
Winry: Corebrute's friend, has toolkit and lipstick, tinkered all night, "I was talking to Corebrute"
Zilly: Has embarrassing hand-written note from mother, studied all night, (refused to give statement at time of murder)
All imprisoned!

[AG - TheTwoEternities]Doormaker: 20,000/25,000 HP (opens/keeps open portals)(portal-shielding Scarlet Prince)
Scarlet Prince: 41,000/50,000 HP, 20,000A (-3,000 damage from all attacks)(guarding Doormaker)(protected from 4 attack)(2 attacks blocked)

[AG - Daskter]Starcraft Army(400 TA)(1 attack shield):
SCVs: 30/30 x 21 HP
Marines: 100 x 2 HP, 100 x 4A(guarding space station)
Marauders: 300 x 0 HP, 200 x 0A
Hellions: 300 x 0 HP, 300 x 0A
Command centers: 5,000/5,000 x 2 HP (+2 SCVs per turn)
Barracks: 3,000/3,000 x 3 HP (+1 marine each, each turn)
Barracks: 0% complete (1 builder = 5.5%)

[AG - Corebrute]BrutalCore: 15,000/40,000 HP, 10,000A

[N]Slots Machine: 40,000/50,000 HP

[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)

[N - EternalStruggle]Reinforcement beacon: 5,000/5,000 HP (Calling spaceship in 2!)(+1 attack shield in 2!)(1 last-ditch defense)(protected from 5 attack)(10% dodge rate)
Shield: 25,000/25,000 HP

[N - Winkins]Sith army: 8,000/8,000 HP, 3,000A

[P]Peacekeepers(582,415 total attack)(Unbribable):
Tower: 30,000/30,000 HP(protecting Peacekeepers)
The Negotiator: 10,000/10,000 HP
Riflemen V: 100/100 HP x 999, 225x999A(+3 squad leader)
Machine gunners IV: 100/100 HP x 999, 360x999A(+3 squad leader)
Medics: 125/125 x 999 HP, Healing A(+3 squad leader)
Squad leaders: 100/100 x 10 HP(3 leading riflemen, 3 leading machine gunners, 3 leading medics)
Engineers: 10/10 HP x 999(adding godmod plating to all buildings, done in 3!)(converting refineries into shield generators, done in 1!)
Scientists: 10/10 HP x 999, researching safe Godmod armor(done in 2!)(researching improved machine gunners, done in 1!)
HQ: 2,000/2,000 HP x 2, calling in 999 commandos(done in 5!), filing land expansion permit(done in 6!)
Refineries: 1,500/1,500 x 6 HP(producing 2,400 plastic per turn!)
Barracks II: 3,000/3,000x3 HP (producing machine gunners x 939, Medics x 979, done with both in 1!)
Bar/Brewery
Death-elite training camp: 10,000/10,000 HP
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers(equipped), Anti-Mind control, Upgrade Limit Break Eternity, Dual Pathways

[SR]Soulraze Foot Soldiers: 1,000 x 0 HP, 1,000 x 0A

[SR]Soulraze Builders: 800 x 31 HP
Barracks: 76% complete (1 builder = 2% completion)
Super Barracks: 0% complete (1 builder = 1% completion)
Regen Generator: 12% complete (1 builder = 1% completion)
Anti-Everything Turret: 0% complete (1 builder = 1.5% completion)

[SR]Soulraze Guard: 3,000 x 0 HP, 250 x 0A (not currently protecting anyone - getting in the way of all AG attacks!)

[N-1]Xerath (bodyguarding Headquarters)
[SR]Soulraze Headquarters: 70,000/100,000 HP (+25 builders each turn)(Thresher Maw, -6,000 HP each turn, would be 2000 more without Xerath)

[PG]Unsealed Player Thief: 50,000/250,000 HP, 15,000A + x3 Player Steal (Boss)(-1,000 damage from all attacks)(+30,000 HP every turn)(has King of the Hill)(small amount slowed)(-4,000 HP per turn)

Shadow Realm:
That-Random-Guy(Echolocation)(protected from 2 attack)(bodyguarding Grog Strongjaw)
feller21(wounded - actions less effective)
Corebrute(lightly wounded)
Paradoxdragonpaci(Jetpack, flying above enemies, 2 turns of fuel remain)(protected from 1 attack)(3/5)
Ranger_Strider_
[N-1]Little Hunter (annoyed)
MooGoesCow21 (Charge: 1/???)
Pionoplayer
The_Two_Eternities(19/24)(Starcalibur: x2 actions)
Cyanogist
[N]Winkins(2/10)(+1,000A Iron sword)
[N+1]Pluff0(has dreadnought - suppressing hell portal!)
Hungry visitor(Ascendance)(New being - gets 1 attack shield)
gilded king(5/10)
Darshelenas Sunbreaker(in TF2 Zoo)

[AG - Ranger Strider]Grog Strongjaw: 15,000/25,000 HP, 10,000A

[AG - TheTwoEternities]Wolf pack: 2,000/2,000 x 5 HP, 2,000 x 5A

[V]Shadow Beast: 4,000/4,000 HP, 5,000A(stunned)
Shadow Beast: 6,000/6,000 HP, 6,000A(stunned)
Shadow Beast: 5,000/5,000 HP, 8,000A
Shadow Beast: 12,000/12,000 HP, 2,000A
Shadow Beast: 3,000/13,000 HP, 5,000A

[PG]True shadow Beacon: 100,000/100,000 HP, Shadow turrets: 10,000/10,000 x 2 HP, 5,000 x 2A
[PG]Shadow Orb: 11,000/30,000 HP
[PG]Large Shadow Orb: 60,000/60,000 HP, 2,000A

Disco dance floor: 1 enemy stunned every turn!

[PG]Evil Healers: 10,000 x 3 HP, +2,000 x 3A (siphon HP from AG forces, attack boosted by Law of Benevolence!)

[PG]Godmodder: 218/300 HP(+1 action buff tickets x 1)(Status-Effect Boost buff ticket)(Yorehammer: Bypasses defenses)


Player info:
Captain.cat
[N-1]Eevee Shadow Bacon(New charge: 16/100)(Targeted by Dreadnought)(effect-curing power)
[N]CaptainNZZZ (Claim Ticket - Redeemable on Update 58, expires Update 60)(Temporal Shenanigans: 18/20)(Minor Healing Ticket)(1 teleport charm)
[N]EternalStruggle (Increased HP)
Arsenical(4 posts in debt!)
[N+1]JoeBOB
Daskter(7/10)
Page of Time
[N]Mr Mirror Man(5/10 charge)(1 +2,000 Attack token)

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condensor(makes charge stones)
Charge Stone x 12
Portal Gun
Charge Booster (damage: 1/20)
Bravely Default Asterisks


OOC: Sidequest and book update coming tomorrow.
 
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