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Defeat The Godmodder

The central conceit of confusion is that an action called the Law of Benevolence, meant to benefit only those who would use it with truly good intentions, is being used in a godmoddy way to facilitate both attacking and self-sustainability in an overpowered fashion, and in a way that is most certainly not well-intentioned.

...Hmmm... but then, rules are made to be twisted, abused, and turned on their head. So yeah, why NOT let some random entities use a law of Nature to gain snowballing healing/attacking abilities that would probably put it as the most powerful entity on the field after only a few entities? That's basically the entire point of DTG. Thusly, the Balls of Steal will be affected by the Law of Benevolence, despite clearly not being benevolent.
Made my day. Thanks.

I upgrade Balls of Steal into BOSS (Balls of superior Steal). They now can absorb PG-Progress and take it as HP. I add an Attack shield to Balls of superior Steal.

Renaissance - Rebirth
Energy can be added on the run... as HP. So I just make this happen now. Two of the HarVesters are used to make a X-blade for the Super Char.
Its name will be Driver. It has a Harvester and Initiator and now can harvest the shit out of the unlimited Hexagonafield.
Driver consists out of the Harvest-Unit, that also got the X-blade, which is part of his body.

Dumb Xehanort you don't need 13 pieces of Dark and 7 of Light. You just combine the big V's of two HarVester-Units.
The World inserts itself into the Initiator which is an internal organ of the Harvester-unit (cause HarVester was one with all of his family which included Initiator), re-connecting him with his previous role, which gives him a permanent buff to healing each time a unit uses the Law of Benevolence. Even though this is somewhat useless since Players are immortal, this will be a quickly growing titan, that has a lot of HP and an growing recovery that also can be used to heal. Attacks should be decent because of the X-blade, but won't grow.
Besides that the other HarVesters are farming universes for energy and send it as HP to this Char. He will be ready for eventual loss of immortality.
 
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Hmm. I have a plan for the 3 highest Attack Shadowbeasts and the shadow beacon. Could you guys please stick to setting up shields, healing, and attacking the lower attack ones and the Shadow Orb? I'll explain in detail later.
 
"Doormaker, keep portal-protecting the Second Scarlet Prince! Second Scarlet Prince, attack the Unsealed Player Thief! Pack of Packed Wolves, who's a good wolfy? Who's a good wolfy? Huh? Huh? Er... I mean, attack the Unsealed Player Thief!"

1 Action: I notice the shades. I decide to take them off. I fail to do so, due to the fact that the straps slip around my fingers. Although they are rather cool... Wait! That's it! Cool! I supercool them to 0.0000000001° Kelvin, and since temperature is just how much the atoms in an object move around, I take them off with ease.

1 Action: I notice the salesman. I attempt to rebuff him, but he refuses to leave me alone. I sigh, and smoothly transition the subject to my new product, the Starcaliber Mk. 1. "It's a gun that shoots bullets the size of a star." I explain. "The firing sequence sounds something like this: Bang-boom-blooie-zowww, and then the zowww sound keeps going until the gun fires." I say as I maneuver him over to in front of the barrel of my prototype. "Now, I'm sure that you're wondering whether it works, so-"

Bang-BOOM-BLOOIE-ZOWWWWWW

"And that is what it..would...sound....like.....if?" I trail off, due to him having fainted.

FOUR ACTIONS: SCREEEEEEEEEEEEE

The dark grey flesh keeps growing, the outer layers turning light grey and the outermost layer turning a pale white, almost but not quite human.

Simurgh 13/24

(OOC: Can someone please help me with this? I don't want to keep Starcalibur longer than 4 updates, but I want to finish the Simurgh before I hand over Starcalibur. Right now, that's still possible, but only if the Godmodder makes only one stealing attempt.

Also, the first two actions are me dodging the Godmodder's Starcalibur steal attempts.)
 
STRONGJAW! TO ME! As he arrives in the Shadow Realm, I order: SMASH THAT BEACON STRONGJAW
FOCUS!
I chill the Shadow Orb to Absolute Zero, and proceed to shatter it like glass.
HELP ME SMASH THAT DAMNABLE ORB!
(OOC : Might want to smash the beacon too, am pretty sure the shadows will kill Grog first)
 
(OCC: I thought gave it to The Two Eternities in the update before this one... Unless I needed 1 action to do it. Didn't know I could hold the Starcaliber for more than 1 turn, welp.)
I munch on the dried dog meat which was stuffed away in one of the Sith's bag while I pass over the Starcaliber to The_Two_Eternities. I also pass my thoughts with a few cat puns (catmancer class forces the user to make cat puns), that the Player Thief might be able to take away the Starcaliber and give it to the Godmodder should the thief steal him. Time was spent wondering why I wasn't that repulsed about eating dog meat, but checked that off as something my past self already having a taste of.

(Action!)(3 Charges)
(1 Charge)
Feeling some good wind with my increased sensitivity, I felt the need to run and catch more wind. Wind follows as I start my jog and simply speeds up as I took off into a sprint, unknowing of the activation of catmancy magic 'Sonic Boom'. I pass by the Player Thief letting the many razor sharp wind blades that was formed in my sonic boom to break his stance and damage him slightly.
(1 Charge)
I used the Command skill 'Dig' to guide me into digging up items to buff my entities.
(1/10? +1 Charge)
Slow progress in the planning but will get to the goal one day.

(Order)
Have the Cat Siths help me to excavate the area where my 'Dig' skill is directing me to dig.
 
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Reinforcements are incoming in 4/10...

The marine goes onto the Space Station just to patrol around, who knows he might be special and find something.
(More specifically the Marine will be guarding the Crime Lab)
 

[PG]Unsealed Player Thief: 250,000/250,000 HP, 15,000A + x2 Player Steal (Boss)(-3,000 damage from all attacks)(+30,000 HP every turn)
OOC: Minor mistake, the Unsealed Player Thief should still be taking damage from the DoT effect placed on the entity last turn.
The Sealed Player Thief is now taking Damage Over Time, and these effects stick even after Unsealing! But the power of the charge stone...


I charge away at my Temporal Shenanigans charge. (x2)

Crossing my fingers I grab a single charge stone and quickly reach out to the Unsealed Player Thief, sending out a wave of holy energy into the entity. The shadowy entity is instantly engulfed in pain as it's damage resistance is purged from its form, permanently. (x1+charge stone)
 
Action 1:
I slow down the player thief with well slows and stopga spells
Action 2:
I grab the player thief in a full Nelson trapping him for a turn
Action 3:
I reroute my previous charges into a new focus action


UNIVERSAL SUPLEX : (5/10)
 
Action 1:
I slow down the player thief with well slows and stopga spells
Action 2:
I grab the player thief in a full Nelson trapping him for a turn
Action 3:
I reroute my previous charges into a new focus action


UNIVERSAL SUPLEX : (5/10)

Okay, pretty sure you aren't going to stop the Player Thief with just two actions. Just attack it instead (but group it into a 2-action attack instead of 2 1-action attacks so as to deal 7000 damage instead of 2*2000. He has an ability that lowers the damage of all incoming attacks.)
 
Luck-Based Mission - V
"its not smoke, and I can prove it."
"but, since this is the gamblers league, a bet."
"since you seem to think its very likely that I'm lieing, a 2:1 ratio of your stakes to mine seems fair, aye?"
"I'll bet up to two million dollars. choose your stakes, and let our bet... begin."

I freeze time for everyone but me and somno in order to complete this before the platforms move:
somno, use seen through their eyes on fred and I. target memorys with the criteria: "memorys that would convince him I'm telling the truth and that he should help me".
after that finishes, I unfreeze time for fred and nobody else, while pulling up an illusion to make it seem like time isn't frozen. I'd rather not tip him off to my player status.
I proceed to describe, in excessive detail, the content of the memory I just saw, from his perspective, including things any others present wouldn't know.
"now then, fred-bro. I can see you're shocked by my knowledge. I told you, its not smoke, not one bit."
"I would like to collect my spoils for winning the bet."

the next line is contingent on my winnings being over 1 million in profit:
"now, I'll wire you back 500k of that dosh ( a term for money. informal. often used like "this'll make us hella dosh") after the lifts rise and fall, if you send me an email containing all the stuff you know (presumably one which will only open once you receive the 500k dosh.)."
"don't worry, you'll have time to write the email. I have friends in high places and they'll see I'm busy and stall for me. too bad I can't contact them directly right now..."

OOC: correction, I stopped time earlier.
once he finishes and sends me the email, or if my winnings where small, moments after saying I'd like to collect my spoils, I restart time's flow and remove the illusion.
my plan beyond this remains the same, there's no way for me to fail this challenge, worst case I lose my main body for a while.

Fred, clearly not trusting you, decides to give you a chance and bets $100,000. You activate SEEN THROUGH THEIR EYES, and see a memory...

A bad day at work, another day in hell's mine... your tool broke three times, a grand record, and your demonic supervisor... wasn't happy. And your exact amount of money that day... $253,521.

Fred: ...You and your friend really do have some sort of power... Very well. Assuming we survive this platform challenge, I'll answer your questions. After that, there's something important I have to know. I don't have any access to whatever "e-mail" is, and it's hard to tell you EVERYTHING. So please ask about specific things, so that I can best help you.

Fred: Glad we're working together.


I quickly teleport to the blue. Following Fred seems smart.

You said "the blue", but you're already on blue, and you wanted to follow Fred, who's on red, so you do.

ACTION:?/3 ITEM(S): 1x2,000 Damage Lottery Token
AMOUNT:?/3
CHARGE:5/10
$4,000,000 on hand.
"Greetings, Fred I hear? I heard you say that this is your third time here, so can you answer a simple question of mine? How many of these tournaments have been thrown?"

Fred: I'll take this one as a freebie. I don't know exactly, but at least several hundred thousand. Any time enough people have enough money, this tournament is held. Just like clockwork. You must be new here, to know so little.


--------

As the seconds tick down, the last few stragglers scatter onto the platforms. In the end, the red platform has 43 gamblers, Fred, Mr Mirror Man, and Eevee Shadow Bacon. The blue platform has 52 gamblers, JoeBOB, and Pebble Somno.

As expected, cages rise up from beneath, and close up around both platforms. The red platform shakes, and rises up a bit. The blue platform shakes, and moves down a bit. They both pause, and all the gamblers on the blue platform can do nothing but stare, and savor the horror of their realization. Except JOEbob. He tosses the pebble, and it lands on a random gambler, causing JOEbob to move over to his mind, and control him (though the effort from this and his ability puts him on cooldown for a good while). Immediately as this happens, both platforms activate properly. The blue platform is sent plunging down, down, down, down, and soon nothing remains to be seen... but the screams of those onboard can still be heard. Nobody on the red platform gets to witness it, however. They're sent up, up, up... and then...

The platform stops.

You and everyone around you hang in the elevator shaft. The platform is big enough that you can move around a little, but it's still cramped, and you can't see the whole of what's going on. Suddenly, a door in the cage surrounding the elevator swings open... but it doesn't lead to anything. Outside, there's just an endless dropoff into nothingness. Most of the gamblers shy away from it.

Suddenly, from an unseen but far-away loudspeaker, you can all hear the announcer's voice fill the small cage...

???: Congratulations on surviving your first gamble. Round 2 will now begin immediately.

???: Amongst your number are 3 demons in hiding, who were instructed to stand on the red platform beforehand.

???: These demons will now begin grabbing people and throwing them off the elevator, until they themselves are thrown off the elevator.

???: Good luck.


Initially, nobody moves. Then, hushed conversation starts. Everybody's surrounded, and everyone can be a target... tension mounts.

Despite the chaos, all four of you manage to meet back up (after a quick re-introduction from JOEbob) in one of the corners of the elevator. Before you can decide what to do, you hear a scream. The first person was thrown out of the elevator. All the discussion pauses for a moment... and then someone else screams and shoves another gambler out the door, and all hell breaks loose.

-------

It's complete chaos! What are you going to do?


Red Platform:

Crowd of People(40 other gamblers)
Fred(has $900,000)
Exit door(certain doom)

JOEbob:
Has $3,100,000, one four-leaf clover(possessing random gambler)
[N - JOEbob]Somno: 35,000/35,000 HP (Lanternlight echo: 2 turn cooldown)(Seen through their eyes: 2 turn cooldown)(Cut through the lies: 1 turn cooldown)(cooling down for 4!)

Mr. Mirror Man:
Has $4,000,000(on red platform)

Eevee Shadow Bacon:
Has $5,000,000(on blue platform)
 
[as time passes, my new host will slowly transform into a copy of myself, because reasons. ]
"is there any special trick to this stage that you know of?"
assuming his response is no or will not affect the bellow plan, I put on a straw hat , with my arms out, on the elevator. my actions occur before eevee and mirror act.
the space around us opens up. the platform widens somewhat, and instead of just the door, everywhere else is an abyss. because thats what I thought it was while writing this, and players have reality warping, so there. anyway...
thats not a scarecrow.
however, it is shaped rather like a plus sign, with the - part higher up. a cross, and as such religious symbol.
this possessed gambler hasn't used his 5 character levels from winning the first challenge yet, so I take a level in paladin... well, 5 levels. with the paladin levels, the cross symbol will protect me from demons for now, but if they turn their attention to me specifically, it'll still be a problem. I need a long term solution.
I take out a water pistol and a very large squirtbottle (
as in this kind of squirtbottle:
) with telekinisis, a random gem in some of the possessed gamblers bling glowing so it seems like its an item-based telekinesis (I'm still forming a cross so...). the pistol floats into my left hand, and I grab it. the squirtbottle, meanwhile, floats to my right hand. a quick stat reallocation later, the level 29 gambler now has 50 STR, which means 250 pounds of weight being lift-able with one hand. this means I can actually wield the bottle one-handed, and the water pistol'll have enough force to shoot water at bullet-like speeds.
Finally, I use my 5 paladin level to cast bless water on all my ammo... multiple times. you see, I got the feet "fast spell" for all my feet slots each of those 5 levels. now, any spell who's casting time is less then 8192 seconds (or 2.2755 hours) can be casted in a single round. spells with a casting time of 4096 or less can be casted as a normal action...
and spells that can normally be casted in a single round can be casted as fast as I can think them.
bless water affects only 1 pint of water per use, but it only costs a round normally. I cast it twenty times in under a second.
"I'm Ready."
in the moment within which I say that, all the devils notice the sudden holy water aura. they turn likely turn, as one, to oppose me. If they do, I start by firing a shot at each ones left hand, with my left hand, before I jump and fire again three times, each at a demons right eye.
the recoil from these shots pushes me back, away from the elevator. looks like I'm going to fall, right?
nope. I cast blink, and teleport to the platform again, behind the demons. before they can react, I reveal how unscrewed the squirtbottle thing-through-which-the-water-exits is: only the slightest bit.
when its that closed, water sprays out for a short range like a shotgun. this is holy water. with my fifty strength, I can fire as fast as the vacuum left by the movement of the water closes. thats multiple times per second.
the demons are right in front of me.
and missing their right hands. and half blind.
I fire shots at them, point blank. they scream in agony as the holy water burns their heads.
I warp forwards a bit with non-dnd magic, and jump, before firing the bottle up as many times as I can. a spray of water appears above me and I begin to rocket back down from the recoil.
the bottle stays where it was when I fired though. then, it shatters. the bottle itself vanishes- the water does not.
"It's always raining somewhere else."
the rain of holy water falls down, pulverizing each devil... and soaking everyone else, I guess, but who cares. all in all, about... 5 people fell, not including the demons, before I finished. the space closes back up, and everyone's stunned for a while. having seen 3 people melt down under the water, there are two conclusions.
A) those were the devils, and now we're safe. time to wait.
B)that guy is a devil, and he just vaporized 3 people to clear his name. he can also teleport and pretty much fly from recoil of the pistol. if I interfere with him, I might not die since they wouldn't allow that, but it will be very painful. better to wait.
either way, the stage is done.

EDIT: wait, I should have 1 million more moneys. I just possessed a gambler, who must have had at least 1M since thats the minimum bet. I also kept my previous money via somno's pebbleform holding the money. so I should have 2M( my bet and somno's) +1M (mirror man gave to me) +100,000 (Fred) and the part I didn't get: 1M (possessed gambler.)
 
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ACTION:?/3 ITEM(S): 1x2,000 Damage Lottery Token
AMOUNT:?/3
CHARGE:5/10
$4,000,000 on hand.
Well, this seems like it could be problematic. What to do, what to do. . . Got it! First, I increase the weight of my legs to around 150 pounds each. Without changing their looks, before sending tendrils out of them to dig into the ground. Next, rings form attached to my back wrap around the metal bars, attaching me to them. Third, I then attach 3 cuffs to my, each with a foot long chain, and give the other ends to Eevee, JOE and Fred, to attach to themselves, so no one can try to throw them off without ripping me from the bar wall first. Let them try.
 
The freshly born Driver sees this.
The Starcalibur is up for grabs to the first taker! ...The first taker who isn't on a sidequest right now!
Nobody else had seen this shiny little weapon.
Now I have to make a second plan.

I think there should be another attack-shield for the Balls of superior steal.

I harvest a piece of reality to have a portal into the soul of the hexagonafield. This soul looks like a brain of a human. It has the mind-virus and is not immune to harvest. But it seems I can only influence it by talking with it.
Deep inside my soul something speaks to me. "Yo that is moniker's brain. Get out or he might notice you."
Notice me? I gotta get some power from it! Lets talk to this organ.

"Moniker this is Driver from the Hexagonafield! I am currently inside your head. Give me a powerful entity like that godslayer!"

Hopefully it is generous enough. Maybe this brain needs some encouragement... nah. I can mess with it later.
 
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FOCUS (All 3 actions)

I look around me. Darkness. Void Beasts (with positive HP and Attack). More Darkness. IDEA.

With my full power, I reach out, and twist the darkness.

The areas between us and the Void beasts become darker.

And Darker.

Shadows Cutting Deeper. (This is fluff)

If this works, it will be very. Very. Interesting

...

. . .

My work finishes.

The various players on the AG side are now surrounded with a set of overlapping stabilized tears in the darkness. If attacked, they will only becoming larger. The only form of attack that can make them close up is light (in large quantities), because if there is light there is no darkness, and if there is no darkness there are no tears in the darkness.

OOC: This is me creating an AG entity that automatically gets in the way of incoming attacks and starts at -1000 HP, in a similar manner to the Void Beasts. It is destroyed by healing it until its HP hits 0 or above. It is healed by light based attacks for the reasons described above
 
Looking to the side I see that The_Two_Eternities is charging something really powerful. 'Hmm, Well theres not a lot I can do at this time. The Player thief is for right now is going to regain most of the damage he takes unless we can do a truly ungodly damage to him. Right now the Soulrazer Horde is not a problem and finally the Godmodder does not really need to be damaged at this time although it's always nice to do so. I guess lacking good things to do at this time I'll lend a hand to The_Two_Eternities with his project.'

Closing my eyes I make my wish. 'I wish for the Charge that The_Two_Eternities is building to charge faster!' Suddenly a red tendril of glowing energy reaches out and is absorb into the power sphere of The_Two_Eternities charge! Looking at it, it looks The Charge has gained even more power!

OOC: Just to be clear I'm using all 3 of my actions to help The_Two_Eternities with his charge, Sorry for the lackadaisy post I have been having trouble with the dreaded writer's block. I'll try to be more creative with my next post. I hope you all have had a good Thanksgiving.
 
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Mandate of Heaven - IV
Really? No way out?
Well, if that's really true, I have no choice.

"Alright then. I will obtain all the world's virtues. I will eliminate all the world's vices. I will rid my soul of taint, and all sin. I will be lawful good."

I swear to god though, if this deal screws me over, i'm declaring war on both heaven and hell.

Angel: Thank you. His will is done, and now, you are cleansed and freed from your debt to Satan.

Angel: From this moment forward until either Satan's elimination, the end of eternity, or you break your vow to be Lawful Good (whichever comes first)...

Angel: You have Protection From Demons!


And with that, the clouds beneath you disintegrate, and you begin floating down. Tired from all that sitting around, you close your eyes... and before you know it, you're sitting back on the HEXAGONAFIELD. You don't think "L" will be fulfilling his contract anytime soon.

SIDEQUEST COMPLETE!

Rewards: Protection from Demons - as long as it's active, your debt to Lucifer will not be collectible.
SPICYness - use it as you wish
 
Update LV
FOCUS!

The cheery girl takes all the Soulraze Buliders' hammers and combines them into a giant hammer. She then uses those hammers to crush the Soulraze Builders.

The builders cry out - not their hammers! All Soulraze builders killed!

Ha ha i declare i know who it is! Then i kill Joe

You walk up to JOE and randomly stab him! Everyone is astonished by the fact that you didn't even give a long monologue about how you know it's him! They check all over his body, and sure enough, find... a Teal Goop generator. With this generator, they can reverse-engineer a way to get the Space Station back online!

There's no doubt about it. Joe was the PG Saboteur! Great job!

I walk over to Jamie. "Here's an idea. The Player Thief. Not yet of course. But, depending on how much damage collide does, we could take the player thief down in one, maybe two rounds with all incoming damage doubled. And if you can keep the godslayer up with full shields, it won't matter how much extra damage it takes from attacks, the 5 attack shields it'll have constantly will keep incoming damage under control."

I pull off some sweet speed origami skills, and throw a paper airplane into the shadow realm. "Listen, guys, we have a plan. Focus on keeping yourselves alive and unwounded."

Action 1:
The improbability drive revs up and prepares for another drop.
1/3 for Wolfpack

Action 2:
The improbability drive whirs and clicks.
2/3 for Wolfpack

Action 3:
The improbability drive dings again and unleashes its newest charge.
3/3 for Wolfpack.
Expending...
A helicopter hovers over the battlefield. It's whirring blades make an echoing sound that is barely heard over the sound of the conflict down below.
It drops a large box. With explodes into a box-shaped pack of wolves upon hitting the ground.
Random bystander #52 "Oh, I get it, it's a pack of packed wolves!"
and then the random bystander has his throat torn out by wolves.

Pack of Packed Wovles summoned! There are 5 wolves in this wolf pack. There's nothing else particularly special about this summon.
The wolves owe their alleigance to The_Two_Eternities. Have fun with your doggos.

Jamie: You want to give it back to the Player Thief?


Cera: That could give him 4 steal actions... but if nobody objects...


Jamie: No, I can see it now... TARGET STRIKE! 140,000 DAMAGE! Let's do it!


Five wolves summoned, and given to The_Two_Eternities!

"So," The man muses. "The best group before us only managed to do 100 or so damage and died to the first real boss. Wow. We really are absolute gods compared to you punks, not that I'm surprised in the slightest. Still, I can guarantee you that not only will we get to this superboss, we'll force it to Unseal. That's the absolute one hundred percent guarantee. I also give you an almost certain guarantee that we'll beat it and then do another 50 damage on top of that at least." He pauses for a moment. "Well, I say we. I more mean the AGs, I may not be that helpful. It's in one of the Neutrality clauses, see."

FOCUS - BLASTER BALL

The man calls over one of the Defense Drones from his own small Beacon, which dutifully hovers over. Interesting, looks like he's sacrificing one attack shield to boost his power for this strike. He quickly slaps on a Ferrous Curtain module, turning the drone a dark red color and reinforcing it heavily against impacts. Now, when it was violently smashed into things, it would not bend or buckle or break, which was convenient.

Using Player power to reinforce his gloves and boots to ensure he wasn't hurt from punching metal very hard, he launched the attack. One punch sent his drone screaming through the air, right into the unfortunate Unsealed Player Thief. The impact sent it reeling, and also caused the drone to go flying back. He stepped forward during this and punched again with his other hand, the old one two combo. It looked fluid, seeing how fast the drone was moving. This of course sent it hurtling in again for another impact, the recoil sending it back to get kicked into the Thief and so on.

This continued for a fair while or so, the man slowly walking forwards while constantly jabbing and kicking the drone right into the enemy Thief, doing immense damage in the process. Eventually, he was standing right next to the enemy, fists a blur of motion as the barrage intensified to its peak point, numerous impacts happening every second.

Then, eventually, he stopped, grabbing his drone instead of smashing it forward. He pressed a button on the FC module and tosses it over to the Player Thief. This was the 'energy release' button, as all the energy that hit the Drone was stored in the module, that being how it protected its charge. Considering how much it had been hit, that was a lot of energy. Teleporting away, he smirks from a distance as there is a giant explosion at the Thief's location, doing immense damage to the foul boss. That should teach it a thing or two.

Cera: Granted... you're bigger than most groups...


1 attack shield sacrificed! 22,000 damage to the Unsealed Player Thief!

Made my day. Thanks.

I upgrade Balls of Steal into BOSS (Balls of superior Steal). They now can absorb PG-Progress and take it as HP. I add an Attack shield to Balls of superior Steal.

Renaissance - Rebirth
Energy can be added on the run... as HP. So I just make this happen now. Two of the HarVesters are used to make a X-blade for the Super Char.
Its name will be Driver. It has a Harvester and Initiator and now can harvest the shit out of the unlimited Hexagonafield.
Driver consists out of the Harvest-Unit, that also got the X-blade, which is part of his body.

Dumb Xehanort you don't need 13 pieces of Dark and 7 of Light. You just combine the big V's of two HarVester-Units.
The World inserts itself into the Initiator which is an internal organ of the Harvester-unit (cause HarVester was one with all of his family which included Initiator), re-connecting him with his previous role, which gives him a permanent buff to healing each time a unit uses the Law of Benevolence. Even though this is somewhat useless since Players are immortal, this will be a quickly growing titan, that has a lot of HP and an growing recovery that also can be used to heal. Attacks should be decent because of the X-blade, but won't grow.
Besides that the other HarVesters are farming universes for energy and send it as HP to this Char. He will be ready for eventual loss of immortality.

Balls upgrades to BOSS! Now, they can take progress... whatever that means! They also get an attack shield.

That grin... the godmodder reflects it right back at you.

"Doormaker, keep portal-protecting the Second Scarlet Prince! Second Scarlet Prince, attack the Unsealed Player Thief! Pack of Packed Wolves, who's a good wolfy? Who's a good wolfy? Huh? Huh? Er... I mean, attack the Unsealed Player Thief!"

1 Action: I notice the shades. I decide to take them off. I fail to do so, due to the fact that the straps slip around my fingers. Although they are rather cool... Wait! That's it! Cool! I supercool them to 0.0000000001° Kelvin, and since temperature is just how much the atoms in an object move around, I take them off with ease.

1 Action: I notice the salesman. I attempt to rebuff him, but he refuses to leave me alone. I sigh, and smoothly transition the subject to my new product, the Starcaliber Mk. 1. "It's a gun that shoots bullets the size of a star." I explain. "The firing sequence sounds something like this: Bang-boom-blooie-zowww, and then the zowww sound keeps going until the gun fires." I say as I maneuver him over to in front of the barrel of my prototype. "Now, I'm sure that you're wondering whether it works, so-"

Bang-BOOM-BLOOIE-ZOWWWWWW

"And that is what it..would...sound....like.....if?" I trail off, due to him having fainted.

FOUR ACTIONS: SCREEEEEEEEEEEEE

The dark grey flesh keeps growing, the outer layers turning light grey and the outermost layer turning a pale white, almost but not quite human.

Simurgh 13/24

(OOC: Can someone please help me with this? I don't want to keep Starcalibur longer than 4 updates, but I want to finish the Simurgh before I hand over Starcalibur. Right now, that's still possible, but only if the Godmodder makes only one stealing attempt.

Also, the first two actions are me dodging the Godmodder's Starcalibur steal attempts.)

You successfully hold off the godmodder's attempts to reclaim his property! Charging...

Starcalibur has been gone from the godmodder's hands for a LONG TIME. He wants it back right about now. And he's GOING to get it.

STRONGJAW! TO ME! As he arrives in the Shadow Realm, I order: SMASH THAT BEACON STRONGJAW
FOCUS!
I chill the Shadow Orb to Absolute Zero, and proceed to shatter it like glass.
HELP ME SMASH THAT DAMNABLE ORB!
(OOC : Might want to smash the beacon too, am pretty sure the shadows will kill Grog first)

19,000 damage to the Shadow Orb! Strongjaw appears by your side, ready to fight! Looks like the battle is heating up down in the Shadow Realm.

(OCC: I thought gave it to The Two Eternities in the update before this one... Unless I needed 1 action to do it. Didn't know I could hold the Starcaliber for more than 1 turn, welp.)


(Action!)(3 Charges)
(1 Charge)
Feeling some good wind with my increased sensitivity, I felt the need to run and catch more wind. Wind follows as I start my jog and simply speeds up as I took off into a sprint, unknowing of the activation of catmancy magic 'Sonic Boom'. I pass by the Player Thief letting the many razor sharp wind blades that was formed in my sonic boom to break his stance and damage him slightly.
(1 Charge)
I used the Command skill 'Dig' to guide me into digging up items to buff my entities.
(1/10? +1 Charge)
Slow progress in the planning but will get to the goal one day.

(Order)
Have the Cat Siths help me to excavate the area where my 'Dig' skill is directing me to dig.

Oh, whoops, you did give it to The Two Eternities, looks like. Don't know why I thought you didn't.

4,000 damage to the Unsealed Player Thief! Digging deep, deep into the earth... you find a +1,000A iron sword! Give it to any entity to permanently boost their power slightly!

Reinforcements are incoming in 4/10...

The marine goes onto the Space Station just to patrol around, who knows he might be special and find something.
(More specifically the Marine will be guarding the Crime Lab)

The marine heads to the Space Station, ready to assist... but the saboteur quest should be wrapped up, right?

OOC: Minor mistake, the Unsealed Player Thief should still be taking damage from the DoT effect placed on the entity last turn.



I charge away at my Temporal Shenanigans charge. (x2)

Crossing my fingers I grab a single charge stone and quickly reach out to the Unsealed Player Thief, sending out a wave of holy energy into the entity. The shadowy entity is instantly engulfed in pain as it's damage resistance is purged from its form, permanently. (x1+charge stone)

Fixed.

The holy energy surrounds and enters the shadow, trying to attack the aura that protects it from attacks... but the holy energy is quickly absorbed! It seems as though something is replenishing the shadowy barrier protecting it! In the process, the Unsealed Player Thief takes 9,000 damage! Then, the power of the Charge Stone backfires...

ENTROPIC PARADOX ROLL: 79/9840
Cataclysmic Negative Effect!
Entropy: 140 - 150

The Unsealed Player Thief gets 1 extra Player Steal each turn.

(Warning! Continued reckless usage of Charge Stones will begin sending you downwards on the NEUTRALADDER.)

"Gosh darn it!!"

I FOCUS and Finish up my Jetpack and fly up and attempt to create a Light Barrier around me

You've finished a Jetpack for yourself! It's keeping you out of range of attacks right now, and can continue to do so for another turn or two. You also give yourself an Attack Shield light barrier!

after further thought, this just isn't really my thing , so I'm bowing out

Thanks for playing, and we're sad to see you go. You're always welcome back if you wish to rejoin.

Action 1:
I slow down the player thief with well slows and stopga spells
Action 2:
I grab the player thief in a full Nelson trapping him for a turn
Action 3:
I reroute my previous charges into a new focus action


UNIVERSAL SUPLEX : (5/10)

The Player Thief may or may not survive long enough for you to finish! The Player Thief is slowed down a little by your attempts to stop him... but he'll still manage all three of his thieveries if not slowed down more!

After i kill Joe i will start making The Quantum Computer in the Very Large Room

A quantum computer is being built!

The freshly born Driver sees this.

Nobody else had seen this shiny little weapon.
Now I have to make a second plan.

I think there should be another attack-shield for the Balls of superior steal.

I harvest a piece of reality to have a portal into the soul of the hexagonafield. This soul looks like a brain of a human. It has the mind-virus and is not immune to harvest. But it seems I can only influence it by talking with it.
Deep inside my soul something speaks to me. "Yo that is moniker's brain. Get out or he might notice you."
Notice me? I gotta get some power from it! Lets talk to this organ.

"Moniker this is Driver from the Hexagonafield! I am currently inside your head. Give me a powerful entity like that godslayer!"

Hopefully it is generous enough. Maybe this brain needs some encouragement... nah. I can mess with it later.

+1 attack shield to the BOSS!

HEY! Get out of my hea...no, giving the most psychopathic AG on the field a superweapon seems like a good... no... NO! GAH! GET OUT! GODMODDER!?

The godmodder sends me a pack of mind-clear-bars. I eat one and instantly get a clear head. Back to normal!

FOCUS (All 3 actions)

I look around me. Darkness. Void Beasts (with positive HP and Attack). More Darkness. IDEA.

With my full power, I reach out, and twist the darkness.

The areas between us and the Void beasts become darker.

And Darker.

Shadows Cutting Deeper. (This is fluff)

If this works, it will be very. Very. Interesting

...

. . .

My work finishes.

The various players on the AG side are now surrounded with a set of overlapping stabilized tears in the darkness. If attacked, they will only becoming larger. The only form of attack that can make them close up is light (in large quantities), because if there is light there is no darkness, and if there is no darkness there are no tears in the darkness.

OOC: This is me creating an AG entity that automatically gets in the way of incoming attacks and starts at -1000 HP, in a similar manner to the Void Beasts. It is destroyed by healing it until its HP hits 0 or above. It is healed by light based attacks for the reasons described above

A negative-HP AG entity has been summoned! The Shadow Realm simmers, angry with your trickery...

Looking to the side I see that The_Two_Eternities is charging something really powerful. 'Hmm, Well theres not a lot I can do at this time. The Player thief is for right now is going to regain most of the damage he takes unless we can do a truly ungodly damage to him. Right now the Soulrazer Horde is not a problem and finally the Godmodder does not really need to be damaged at this time although it's always nice to do so. I guess lacking good things to do at this time I'll lend a hand to The_Two_Eternities with his project.'

Closing my eyes I make my wish. 'I wish for the Charge that The_Two_Eternities is building to charge faster!' Suddenly a red tendril of glowing energy reaches out and is absorb into the power sphere of The_Two_Eternities charge! Looking at it, it looks The Charge has gained even more power!

OOC: Just to be clear I'm using all 3 of my actions to help The_Two_Eternities with his charge, Sorry for the lackadaisy post I have been having trouble with the dreaded writer's block. I'll try to be more creative with my next post. I hope you all have had a good Thanksgiving.

The_Two_Eternities given 3 charges!

...Just to clear up any confusion, assists can be given to other player's charges and entities, but you can't directly lend other players your actions.

--------

Jamie gives King of the Hill to the Player Thief, and orders the Godslayer to use TARGET STRIKE!

Cera and Ash gives the Godslayer a few more attack shields. Just in case.

Xerath helps the Soulraze builders with their barracks, giving +30% completion!

V:

All the Shadow Beasts attack the Shadow Tear That_Random_Guy summoned! But, since it has negative HP, this brings them much, much further away from killing it!

Suddenly, the Shadow Tear gets... swallowed. The Shadow Realm simply absorbed it. Negative HP is a quality of the void, after all. It protected you for a turn, then went back. If you tried that again, it would probably happen even faster.

A new Shadow Beast appears!

AG:

In the Shadow Realm, Grow Strongjaw walks right up to the Shadow Beacon, and SMASHES it! The shadowy power it was spitting out slowly dissipates... and the Shadow Realm feels a little less shadowy.

On the surface, the shadows surrounding the Unsealed Player Thief grow a little less. His damage resistance has been reduced! But wait, in the Shadow Realm... is that an even BIGGER Shadow Beacon?

The Godslayer turns to face the Unsealed Player Thief, and charges up TARGET STRIKE! All it's firepower, focused on ONE TARGET: The enemy boss! There's no room for Shadow as everything is made bright with light! When the dust clears, the shadows reform... 138,000 HP less. This is the power of King of the Hill!

Aboard the Space Station, it initially seems all is well. The previous candidates are released from their prisons, and the Large Room is finally finished. But then... the Anti-Mind-Control beacon is found to be covered in Teal goop. And another Space engineer is found dead. You know Joe was on the PG side. So that means... there are TWO PG Saboteurs. You aren't done yet...

The Scarlet Prince attacks the Unsealed Player thief for 38,000 damage! The rest of the AG forces keep hitting it... BrutalCore, 18,000, the goat, 2,000, the wolves, 10,000, the BOSS finally ready to siphon away its last few HP points and finish it off...

NO! The godmodder acts ahead of his turn, cheating with the power of NOT-WANTING-HIS-BOSS-FRIEND-TO-DIE-THE-FIRST-TURN-IT-SPAWNS! He hurls himself into the path of the BOSS absorption! However, all the energy he spends breaking the rules means he can only protected the Sealed Player Thief from the attack that would otherwise have slain it - not himself! He takes the absorption head-on, taking 2 damage from the BOSS's attack!

YOREHAMMER STEAL ROLL: Sorry, hungry visitor.

YOREHAMMER STEAL ROLL: Alas.

The Balls of Superior Steal are initially quite happy to find themselves in the position of hurting the godmodder. However, their happiness turns into despair when they realize the HP they siphoned from him was NEGA-HP! It instantly kills them, their attack shields not even mattering!

PG:

The godmodder follows up by flying to the Unsealed Player Thief and giving it an injection of PURE DARKNESS. It regains 60,000 HP.

The Unsealed Player Thief, having been hurt by the effects of King of the Hill, is now benefited by the same! With the power of the earlier gone-wrong paradox roll, he now has SIX PLAYERS TO STEAL! He takes Little_Hunter , MooGoesCow21, pionoplayer, The_Two_Eternities, Cyanogynist , Winkins. 10 players reside within the Shadow Realm, 12 players reside outside. Plus the 3 players currently away on a sidequest.

The Unsealed Player Thief then punches the Goat, killing it, and the Scarlet Prince, taking an attack shield.

The Soulraze army gets 25 new builders.

N:

The Sith army attacks the Unsealed Player thief and deals 4,000 damage!

Beacon... almost done...

-------

Ash: ...Collide is charged.


Cera: Right! Collide is a special power. In short, it sacrifices the Godslayer to do one incredibly powerful attack or other action. We can make it do pretty much anything we want, or-


Jamie: It does something really big and cool, and also, can hurt the godmodder! We'll be sad to sacrifice it, though.


Cera: ...Yes. We have a special attack prepared that we're quite sure could hurt the godmodder, if we used the Godslayer against him. We'd get legendary weapon steal rolls, too.


Ash: Of course... it's not mandatory...


Cera: Yes, you don't need to use it right away, but the longer you wait, the more likely it is the godmodder could find a way to destroy the Godslayer or make it unusable.

Cera: Then, there wouldn't have been much point. So try to avoid that, okay?


--------

The Shadow Beasts approach The_Two_Eternities, snarling... he still carries the Starcalibur. If any of the Shadow Beasts manage to hit him, they'll probably try to return it to the godmodder.


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Find a good target for Godslayer's Collide ability!
-Defeat Xerath and the Soulraze Forces!
-Defeat the Unsealed Player Thief before it takes everyone!

Minor tasks:
Protect the Space Station! It can gain helpful support abilities! Find the second mysterious saboteur aboard the Space Station!
Protect the SCVs building Starcraft buildings!
Protect Doormaker! He can help with any portal-related tasks!
The Slot Machine can give you buffs or debuffs.
Eternalstruggle's beacon will call in a spaceship! But he's neutral, so is it a good or bad thing?
The Soulraze builders and their contraptions are high priority, buffing the main Soulraze army!
Destroy the structures inside the Shadow Realm!


THE HEXAGONAFIELD:

[AG]Godslayer: 200,000/200,000 HP, 22,000 x 2A, Specials: Target Strike (ready in 5!), Collide (ready!)(Boss)(20% dodge chance)(protected from 5 attacks)
[AG]Cera
[AG]Ash
[AG]Jamie(Has minor healing ticket)

[AG - MooGoesCow]Space Station(25% dodge rate)
Perfectly Generic Castle: 20,000/20,000 HP (protecting Space Station)
Shield array(protecting space station), Shield generator (-1,000 damage to all AG forces)(OFFLINE)
Antimatter energy generator: Boosting station weapons!
Super Laser: Can unleash 25,000 damage support attack(ready in 2!)(OFFLINE)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)(OFFLINE)
Anti-Mind control Beacon: protects Space Station from mind control(OFFLINE)
Portal Frame: Mysterious Portal(133% open)(+33% open per turn)(OFFLINE)
Very Large Room: Quantum computer: 0% complete (cost: 20)
Space engineers+1: 100/100 HP x 140(building space station!)(x1.4 effectiveness)
Winry: 6,000/8,000 HP, inventing skills! (1 teleport vest)(worth 30 engineers)(operating Crime Lab)
Lament the Technician: 20,000/20,000 HP (worth 30 space engineers)(AI building ability)
Candidates:
Cameron: Has granola bar and lipstick, was tossing and turning in sleep last night, "I relaxed in the break room at the time of the murder"
Bob: Has flashlight, paced nervously all last night, "I was working on the Very Large Room, as is my job"
Jill: Has wrench and lipstick, browsed reddit all night, "I was the one who found the body"
Jack: Has car keys, rped all night, "I was working on the shield generator, I don't know how it was shut down"
Zeta: Has phone, slept perfectly still last night, "I was in my room, talking to my family"
Alpha: Has credit card and lipstick(swears it wasn't there before), slept perfectly still last night, (refused to give statement at time of murder)
Billy: Has raincoat, played Minecraft all night, "I was on vacation, and got back at almost the exact time he was murdered"
Winry: Corebrute's friend, has toolkit and lipstick, tinkered all night, "I was talking to Corebrute"
Zilly: Has embarrassing hand-written note from mother, studied all night, (refused to give statement at time of murder)

[AG - TheTwoEternities]Doormaker: 20,000/25,000 HP (opens/keeps open portals)(portal-shielding Scarlet Prince)
Scarlet Prince: 41,000/50,000 HP, 20,000A (-3,000 damage from all attacks)(guarding Doormaker)(protected from 3 attack)

[AG - Daskter]Starcraft Army(200 TA)(1 attack shield):
SCVs: 30/30 x 19 HP
Marines: 100 x 2 HP, 100 x 2A(guarding space station)
Marauders: 300 x 0 HP, 200 x 0A
Hellions: 300 x 0 HP, 300 x 0A
Command centers: 5,000/5,000 x 2 HP (+2 SCVs per turn)
Barracks: 3,000/3,000 x 2 HP (+1 marine each turn)

[AG - Corebrute]BrutalCore: 30,000/40,000 HP, 10,000A

[AG - TheTwoEternities]Wolf pack: 2,000/2,000 x 5 HP, 2,000 x 5A

[N]Slots Machine: 40,000/50,000 HP

[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)

[N - EternalStruggle]Reinforcement beacon: 5,000/5,000 HP (Calling spaceship in 3!)(+1 attack shield in 1!)(1 last-ditch defense)(protected from 4 attack)(10% dodge rate)
Shield: 25,000/25,000 HP

[N - Winkins]Sith army: 8,000/8,000 HP, 3,000A(protected from 2 attack)

[P]Peacekeepers(233,575 total attack)(Unbribable):
Tower: 30,000/30,000 HP(protecting Peacekeepers)
The Negotiator: 10,000/10,000 HP
Riflemen V: 100/100 HP x 999, 225x999A(+3 squad leader)
Machine gunners III: 50/50 HP x 30, 360x30A(+3 squad leader)
Medics: 125/125 x 20 HP, Healing A(+3 squad leader)
Squad leaders: 100/100 x 10 HP(3 leading riflemen, 3 leading machine gunners, 3 leading medics)
Engineers: 10/10 HP x 40(adding godmod plating to all buildings, done in 9!)(converting refineries into shield generators, done in 4!)
Scientists: 10/10 HP x 50, researching safe Godmod armor(done in 8!)(researching improved machine gunners, done in 1!)
HQ: 2,000/2,000 HP x 2, calling in 959 engineers, calling in 949 scientists (done with both in 1!)
Refineries: 1,500/1,500 x 6 HP(producing 2,400 plastic per turn!)
Barracks II: 3,000/3,000x3 HP (producing machine gunners x 939, Medics x 979, done with both in 1!)
Bar/Brewery
Death-elite training camp: 10,000/10,000 HP
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers(equipped), Anti-Mind control, Upgrade Limit Break Eternity, Dual Pathways

[SR]Soulraze Foot Soldiers: 1,000 x 0 HP, 1,000 x 0A

[SR]Soulraze Builders: 800 x 25 HP
Barracks: 70% complete (1 builder = 2% completion)
Super Barracks: 0% complete (1 builder = 1% completion)
Regen Generator: 12% complete (1 builder = 1% completion)
Anti-Everything Turret: 0% complete (1 builder = 1.5% completion)

[SR]Soulraze Guard: 3,000 x 0 HP, 250 x 0A (not currently protecting anyone - getting in the way of all AG attacks!)

[N-1]Xerath (bodyguarding Headquarters)
[SR]Soulraze Headquarters: 76,000/100,000 HP (+25 builders each turn)(Thresher Maw, -4,000 HP each turn)

[PG]Unsealed Player Thief: 94,000/250,000 HP, 15,000A + x3 Player Steal (Boss)(-2,000 damage from all attacks)(+30,000 HP every turn)(has King of the Hill)(small amount slowed)(-4,000 HP per turn)

Shadow Realm:
That-Random-Guy(Echolocation)
feller21(wounded - actions less effective)
Corebrute(lightly wounded)
Paradoxdragonpaci(Jetpack, flying above enemies, 2 turns of fuel remain)(protected from 1 attack)
Ranger_Strider_
[N-1]Little Hunter (annoyed)
MooGoesCow21 (Charge: 1/???)
Pionoplayer
The_Two_Eternities(16/24)(Starcalibur: x2 actions)
Cyanogist(6/9)
[N]Winkins(2/10)(+1,000A Iron sword)

[AG - Ranger Strider]Grog Strongjaw: 15,000/25,000 HP, 10,000A

[V]
Shadow Beast: 5,000/6,000 HP, 3,000A
Shadow Beast: 9,000/10,000 HP, 5,000A
Shadow Beast: 3,000/4,000 HP, 7,000A
Shadow Beast: 3,500/3,500 HP, 4,000A
Shadow Beast: 4,000/4,000 HP, 5,000A
Shadow Beast: 6,000/6,000 HP, 6,000A

[PG]Large shadow Beacon: 50,000/50,000 HP
[PG]Shadow Orb: 11,000/30,000 HP

[PG]Godmodder: 218/300 HP(+1 action buff tickets x 2)(Status-Effect Boost buff ticket)(Yorehammer: Bypasses defenses)(Charge: 1/2)


Player info:
Captain.cat
[N-1]Eevee Shadow Bacon(New charge: 16/100)(Targeted by Dreadnought)(effect-curing power)
[N]CaptainNZZZ (Claim Ticket - Redeemable on Update 58, expires Update 60)(Temporal Shenanigans: 17/20)(Minor Healing Ticket)(1 teleport charm)
[N]EternalStruggle (Increased HP)
Hungry visitor(Ascendance)(New being - gets 1 attack shield)
[N+1]Pluff0(has dreadnought - suppressing hell portal!)
Arsenical(4 posts in debt!)
[N+1]JoeBOB
Victory By Ablation
Daskter(4/10)
Page of Time
[N]Mr Mirror Man(5/10 charge)(1 +2,000 Attack token)
gilded king(5/10)
Trifling Epithet
Darshelenas Sunbreaker(in TF2 Zoo)

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condensor(makes charge stones)
Charge Stone x 12
Portal Gun
Charge Booster (damage: 1/20)
Bravely Default Asterisks
 
FOCUS!

The cheery girl pulls out a piece of paper, throws it on the ground, and pokes it. It turns into a mini paper crane army which attacks the Unsealed Player Thief.
 
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