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Defeat The Godmodder

I hand Xerath the Electrosycthe +1, tell him to use it well and then run behind the Crystal that I'm draining in order to take that full cover.
 
Eyowe stays behind the walls to the side of the entrance, using those as cover.

Still utilizing the X-Ray Goggles to attack from behind cover, Eyowe lets fly of Butterfly once again, this time S T Y L I S H L Y attacking the weakest Power Crystal still standing.
 
[A] DIAMONDS ARE UNBREAKABLE BUT THOSE CRYSTALS AREN'T
[FREE?] DREAM
[FREE???] MORE CHAT WITH CYBIL

[x1] Leah... Has no clue what that 'weakness' refers to, and for that matter is already running out of time.

"Ah, Cybil. You failed, then? A shame. I suspect you've grown disillusioned. Doubtful that we can succeed. Perhaps there may be a way out for you yet, but we shall see about that. Our estimated odds exceed 55% chance of victory, at least," Omniglot quips at Cybil, as Leah dives towards one of the Power Crystals-the most cracked one (or, well, the most cracked one that's not already destroyed), flamethrower in hand.

She doesn't waste time; she takes the bayonet of her Serious Sizzler and jams it right into the cracks, likely doing minimal damage because bayonetting a rock has traiditionally never gone well. However, this also jams the nozzle into the crystal, which enables Leah to pull the trigger and unleash a jolt of flames directly into the Powered Crystal. She cranks up whatever Player Powers are available to her and watches as the fire grows from reddish, to yellow, to white, to blue, and stopping at a nice, extremely hot, world-melting shade of violet.

She eventually stops pulling the trigger if only because, while crafting materials for hand sanitizer were infinite, the amount available to her all at once was not-but at this point, the crystal isn't just cracked, but slagged and molten, a far cry from its previous perfectly diamond-like shape. Leah, supported by what is essentially power armor, thrusts her leg forwards and simply kicks the offending crystal, cracking/destroying it as necessary.

Omniglot takes the time to assist at this point. "Initializing attack routines," Omniglot says as its weaponry whirrs to life-its proper weaponry, as a small hailfire of energy pellets assault the crystal, further dampening it. Leah's wings materialize, too, and spin up into two colorful lasers that add to the affair. This eventually results in an explosion, and this results in a pretty big crack in the crystal, if not an outright shattering thereof.

[x0?] Leah daydreams about doing that to the Godmodder, on-the-spot. No particular build-up; just an overly-vauge face abruptly taking an overly-large steel-toed boot direct to the face in a spectacular shower of blood. Gruesome, but for the person who put her here, very successful. Who knows? Maybe it gives her, or someone else, power?​
 
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"HAHAHAHAH!!! This will be too easy!"

Free action: I create a shield to block the gatekeeper's attack
Action 1: I create a Crystal Destroying Swords and I slash at Crystal A

"... ... I'm so sorry Bill... But HE told me to do it..."
 
The man pulls his Scratchspear from the Crystal, and then, he prepares to stab again. But this time, his hoodie turns red, and he manages to let off a flurry of blows, faster than anyone really thinks he should be able to. He then says, "I have an idea. It depends on if Morpheus can give me a single, very temporary, power boost. I am a god tier, so I have the same powers in both realms. If he can lend me enough power, I can build a portal in his dream world, and you can walk through. It might hurt severely, and I don't know what shape I will be in afterwords, but I should try anyways. Give me a bit to talk with him if we kill this thing before he dies is my point."
 
[0] I DREAM a dream of dreamsyness [[[[I am a person. I stand in a room. the room has a table, a television, a skeleton too. the television is OFF. the skeleton is at the table. the television is Slightly larger then my head,
I say hello to the skeleton. the skeleton says [unknown].
a antrophomorphized fish with an eyepatch shows up. the skeleton is SANS (his eyes are blank am i a killer). the fish is UNDINE.
SANS and UNDINE talk. I may be part of the conversation.
The skeleton is unhappy. PAPYRUS is dead. (did I kill himyes) They talk. The skeleton is relatively well-adjusted to this loss.
They talk. They talk. TheYtlk(this is a route of but one death)a
I turn on the television by pressing a button on the bottom-right wooden sector. there is no feeling. it shows SATATCICTITCYTYIC (an abyss).
SANS notices the STaTITIC. UNDINE notices this, and then the sTaTIC (black and white and changing always).
I move towards the televStsionTATIC. A force gradually pushes me away (there is a sensation). I do not feel my legs moving. I keep moving towards it, but eventually give up. the force pushes me further away then I started.
I think I see something in the STAtICTIC. I keep moving. SANS is there. SANS will, has, or is currently preforming the action of [Advise me not to try so hard its fine]. Regardless of his statement, I keep moving. the force strengthens while I do. I still cannot feel my legs. Perhaps I never could. I don't notice this.
I continue, and then at some point, go limp, or similar. I no longer expend effort. my body is STATIC. I remain upright. This World fades from my view, though not from others.
Nobody is alarmed by this turn of events.
]]]]
[1] Factory Reset, huh?
Factory Reset... what does that phrase mean again... ah, yes.
[A factory reset, also known as master reset, is a software restore of an electronic device to its original system state by erasing all of the information stored on the device in an attempt to restore the device to its original manufacturer settings.]
now, I don't know how Cybel made it immune to music... but given he was asleep until a round or two before we crashed into here, controlling the robots, and talking on the intercom, he can't really have done it himself, physically. And the boss was alone when we showed up. So... software patching! most probable method of music-proofing.
This means when the Boss uses Factory Reset, Disco-chan can kablewie it. And if this ability heals the Boss- which it very well may!- then that means it also reverts physical changes, leaving aside the remote possibility of the changes not reverting.
 
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I have a plan.

Free Action 3: Communicating with the rest of the players (except Xerath unfortunately) and also Morpheus.

Operation: DREAM POD


Here is the plan:

Step 1: Players use Free Action: Dream, except their dreams actually are fluffed out and have things you would see in a dream in it. After I did my previous action, it worked and make Morpheus gain power, because it was a Smashpost Dream. Its very likely that DREAM relies on Actual Dreams being day-dreamed/said. This will empower Morpheus, which is required for this plan to succeed.
Step 1.5: Create Anti-Morpheus Dying Defenses So Morpheus still lives to coordinate the Portals when we get there.
Step 2: I am talking to Morpheus. Fenix is highly likely dreaming in the stasis pod. Morpheus reveals he can talk to anyone who is dreaming. Morpheus talks to Fenix, informing him about the rest of the plan and his involvement in it.
Step 3: Since Morpheus is empowered, have Morpheus's empowerment allow him to Force Fenix awake and out of stasis, alternatively, use a creative player action in tandem with Morpheus to force Fenix out of stasis.
Step 4: Assuming Fenix isn't already in the Shadow Realm, after Fenix has been forced awake, Fenix disables the Stasis mechanism, and gets up the rest of the entities.

List of stuff in the DEATH Stasis Pod
Step 5: Note the Homestuck Aspect Vials. 5 are used, while 7 are not. Space and Breath hasn't been used yet. The concept of Space allows for manipulation of matter, such as to create a Portal. Breath involves Freedom of Movement. Both combined would allow Fenix to create a Portal to us.
Step 6: Defeat the Boss, Defeat Cybil, Get the password, get the portal. Since Morpheus is still alive thanks to our defenses, Morpheus tells Fenix its time and Fenix uses both Vials, and opens a portal near him.
Step 7: Depending on the situation informed to us by Fenix on the other end, we either enter the portal or have the Death Stasis Pod enter the portal to our end.
Step 8: Rescue Morpheus from the Godmodder after we figure out how to get our powers back.
Step 9: Profit.


Also, I ask Xerath if Alice is still alive.
 
Dream:I daydream of the secret of the Magic Skeletons in the Emporium of Books,where i(also a skeleton) are picking out some books,most of their titles are obscured and ever-changing,as the Nature of Dreams but some have Titles like "The Pineapples and how to cook them" and "How To:find your Pencils",then I snap out of the daydream to do my Actions

I improve my Stealth Suit to be more protective with some enchantments and sub-layered nanometer Thin EM Fields to deflect Bullets and such
 
Free action:

Deciding that for now it will be best to go after the Power Crystals first so I move over the Power Crystal C.

Action:

I start slashing away at Power Crystal C with my Knuckleslashers!
 
Free Action Focus - FAITH, HOPE, AND dream? okay: I have faith, hope, and dream (I guess) that we will make it through! SO MUCH ENERGY IS COURSING THROUGH MY BOOOODY!

Action Focus - Buildin' an Armor!: "Building a- ARMOR!" I whack some metal together and creating an armor. It's an armor! It protects me.
 
I create the Dimensional Bracer out of some spare metal. As in something that braces dimentions, not an item of armor that has something to do with dimentions. It's a metallic ring a foot or so wide, about the same diameter as my orobros but somewhat thinner, inactive it simply distorts space within it, making it have a slightly higher voliume than it would normaly. Actively however it can enforce significant and complex distortions within the same area against significant force.
 
Fake Sidequest: Collection Call IV
The battle in the temple is drawing to a close. With an incredible last-minute showing, the Players managed to pull together and stave off everyone just long enough! It helped that Wolfkitty killed about 75% of the enemies.

After using their last actions to create several new shields, the Players form up around Alice, Greenling still barely managing to stand.

Soren: Alice. Is everything ready?

Alice: Yes. Just... one... more... minute...!

The enemies launch their last attacks, but its useless! The defenses hold!

And finally, the Temple of Sealing is fully reactivated, thanks to Alice's power!

The Yoreshield begins to lift out of Alice's hands, and is surrounded in a light blue glow... it begins to rise into the air... a little higher... it begins to fade away...!

And then Alice snatches it back into her hands.

Alice: ...No.

Gutcher: What?

Alice: ...This temple is a trap. I just realized.

Alice: The godmodder's messed with this temple. It's too perfect. It'll teleport it right to him.

Alice: There's no way a temple made this long ago could have this kind of power. And when the Yoreshield rose up, just now... my everything-sensor told me where it was going.

Alice: He must have done it before... at one point, this temple was a part of the war... some Player created it, and the godmodder booby-trapped it later on...


Greenling: Then... what are we going to do?

Wolfkitty looks at the enemies. They've all retreated to the back of the temple, and lined up in perfect formation. As if...

Wolfkitty: He's coming.

Alice activates Yoreshield just as the godmodder drops through the temple's roof. Alice is perfectly protected, but the four Players aren't lucky enough to have an incredibly powerful legendary shield that can protect from the godmodder.

With a wave of his hand, the godmodder crumples the restored temple guardian into a toaster. The Players are alone. And the godmodder still has all of his own Legendary Weapons...

The Godmodder: Even the temples are turning traitor today.

Soren: Godmodder, you should know that nobody has the luxury of clever quips!

Soren attacks! Except, instead of fighting, Soren puts the godmodder in THE ULTIMATE RACE! It's a race to win an amazing prize; the Fountain of Youth! Obviously, the godmodder has to win such a great prize! So, Soren and the godmodder both sprint down the track! Soren's track is totally clear, but for some reason, the godmodder's side of the racetrack is booby-trapped with a few minor obstacles, like pits full of poisonous snakes, hurdles that bite your crotch when you jump over them, black friday foot traffic, an entire traffic jam that somehow made it onto the race track, and additional pits full of poisonous snakes! The godmodder obviously has to force through these obstacles as fast as possible, otherwise he'll lose to Soren!

Except... that's not what happens. The godmodder doesn't even bother to race. And when Soren reaches the fountain, he triggers one of the godmodder's booby-traps, that locks him in a KILLCAGE. Killcages are like normal cages, except they modify your body so that you can only breathe instant-kill poisonous gas. You breathe this instant-kill gas the same way you do oxygen, however, you now breathe oxygen the same way you do instant-kill gas! Soren can't possibly escape the cage without getting killed by the poisonous gas inside the cage or the oxygen outside.

Soren's cage hovers a few feet above the ground of the temple. Greenling, Gutcher, and Wolfkitty were also caged while Soren's flashy attack distracted everyone. The godmodder then locks those cages within fifteen hundred additional cages, anti-teleportation fields, anti-escaping fields, and other anti-x fields just to be safe.

The Godmodder: No time for games.

He turns to look at Alice. This is the first time they've talked one-on-one in some time. Alice stares defiantly from within Yoreshield's small bubble.

Alice: ...

The Godmodder takes out Yorehammer, and weighs it carefully in his hands, considering...

The Godmodder: ...

Alice: ...

The Godmodder: You know... it's actually a lucky day for you.

The Godmodder: Thanks to delays caused by certain people you know (who have now been dealt with)...

The Godmodder: I'm on a tight schedule.


Alice: ...

The Godmodder: I COULD smoke you out. Test your defenses. Spend a lot of time on this.

The Godmodder: But I'd rather offer you a deal, since I have such a great reputation with deals.


Alice: ...

The Godmodder: Drop your barrier, and give Yoreshield to me.

The Godmodder: In exchange, I'll let both you, and your Player companions live.

The Godmodder: Well... maybe that's the wrong thing to say. How about... I give you and them 30 minutes of immunity from any attacks I might launch.


Alice: ...

The Godmodder: If you want to make me wait, fine. It doesn't matter. I'll win either way. I'll get Yoreshield eventually.

The Godmodder: But in the meantime, I can compress these cages. Smaller... and smaller... and smaller... and smaller... and smaller... and smaller...

The Godmodder: And smaller... and smaller... and smaller... and smaller... and smaller... and smaller... and smaller... a little bit bigger again... MUCH smaller... and smaller... and smaller...


While the godmodder attempts to convince her, thoughts flash through Alice's head. Strategies. She could try putting Yoreshield around the godmodder, but that doesn't solve the issue of the cages, and the godmodder still has his armies... Alice wouldn't be able to devote any actions to killing them... but more importantly... The way Altair betrayed her. The reasons why he betrayed her. The Players, protecting her...

In her heart, Alice could feel the godmodding powers corrupting her, slowly but surely. No mortal should ever have a power like that. Alice was not the same woman she was before this all started. In fact, the old her would barely even recognize herself now. In a way... Altair had been right. And a part of Alice knew that.

In the end, she made her decision.

Alice: ... Fine.

Alice drops her barrier, and throws Yoreshield at the Godmodder's feet. The Godmodder is silent for a moment.

Then, the Godmodder undoes all his various cages and protections around the Players, dropping them down onto the ground. He scoops up Yoreshield, and teleports himself and his armies away without a word.

Alice and the Players are alone again.

Soren promptly summons a miniature medic station, with a cute pin heart serving as a nurse. Greenling is immediately placed on a gurney, and injected with painkillers and various other healing fluids.

Alice: ... We can't stay here.

Greenling: Did we just... *cough* lose?

Gutcher: What now? He has six of the weapons...

Alice: And I doubt the seventh will be hard for him to get.

Soren: So... let me get this straight... with all seven weapons, the godmodder is completely invincible.

Alice: Yes.

Soren: Then we just made the wrong decision. Even if we're alive for the moment, it's impossible to make a comeback from this position.

Alice: No.

Soren: No?

Alice: From what I know of my time training under the godmodder... He had some greater scheme. The Legendary weapons weren't the end of his plan. They were Step 1, the spark needed for him to initiate what he really wants.

Gutcher: Why would he ever give up the Legendary weapons? Doesn't he want ultimate power? Ultimate invincibility?

Alice: Maybe, but... he has that already. His godmodding power is immense, and his main opposition, the Players, rarely even make decent progress in beating him.

Gutcher: We figured out that much...

Alice: From my studies of the forbidden godmodder histories... he is stronger than any godmodder that has ever come before. If all he wanted was more power, there would be other, easier ways than gathering the Legendary Weapons.

Alice: He's going to USE the Legendary weapons for something. For what, I don't know. But when he does... he might not have them anymore.

Alice: We need to bet on that. That will be our opening to strike. And when the time comes...


Soren: We'll need to be ready. It can't be just us.

Soren: We need an army.


Gutcher: I think I understand. Self-building entities, army entities... everything we can make... we'll beat down the godmodder that way!

Wolfkitty: ...Dewdrop Dragon 2.

Alice: Yes! With godmod-powers and Player powers together...

Alice: But! Right now, we need to leave. Our 30 minutes won't last forever.


Alice creates a portal, and helps heal Greenling. When he's ready to move, the four Players gather around her. As they move to the portal, Greenling stops for a moment.

Greenling: Alice?

Alice: Yes?

Greenling: Thank you for saving our lives.

Alice: It was the logical decision to make.

Alice: ...But you're welcome.


The Players all step through together. Earth is left behind, and for the first time in a long time, the Battlefield is entirely bereft of Players.

And events move towards the final battle.

-----------

SIDEQUEST COMPLETE!

Rewards: ???

-------------
 
DREAM

(Action!)
I twitch a bit before coming into consciousness as I look blearly around of the severely blurred area as my head spins due not having my glasses for a while. Trying to adjust, my head is then equipped with the knowledge of how to properly apply contact lens. With this new information, I feel around my robes for a specific pocket and pull out some contact lens. I carefully wear them and sigh as I can view the world in defined lines and color and adjust to the sudden change in sight.

Eventually, I get used to it and peer the surrounding area... until I notice lights that looks... Disco-y...

My eyes go wide, nearly causing my contacts to fall off before I dash towards Disco-Chan and proceed to glomp her from behind. This promptly stops the Guardbots and Disco-Chan as they look at who decided to interrupt their standoff.

Paying no mind to their bewildered gazes, I take in the fact that Disco-Chan is HERE in my arms again. Words fail to come out to convey my relief and happiness, I feel my BOND shine like a beacon as she realizes who I am. In response to my tightening hug, she shines as brightly as a beacon as her Disco lights flares and shines like the sun. Settling myself on the floor and grinning like a loon, I call out. "HIT IT BABY!" and the disco music intensifies. And so I hustle and let the groovyness overtake me as I laugh along with Disco-chan who floats and sway to my side.

Happiness takes the physical form of a shock wave as I begin to leak tears of joy as we spun one another in the disco light the threatens to engulf the hallway. The Bond ever shining from this teary and happy reunion as we finally meet again after 80+ turns.

Meanwhile, the guardbots are pushed further and further back into the hall they came from as the Happy/Disco-Shockwave proceeds to seep and crash into their metal bodies.
 
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/RP

"... hmm. I wonder if Bill Nye is not going to trust me anymore since I did this. But he needs to understand..."
"It was HIM who told me to do this, It was for Bill's own safety. Without HIM, Bill and I won't be here right now."
"I must not get caught up in the past. I will explain everything to him after we get out of here."
"... ... ... ... Hopefully, he will understand."
 
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Spicy, taking the clue from his fellows, begins to DREAM, DREAM of endless halls of books tended to by long-dead keepers, of a Beach that begins to mingle with the endless sheves...oh Dark Masters, books are in the water! What in the world is that swimmer using that Filing Cabinet for!? Why in the fifty and one Hells is that lifeguard using the dewy system!? *It's been phased out for decades you inefficient swine!*

Spicy eyes jolt open at that, a shiver running down his spine...hopefully a DREAM shifting towards a Nightmare counts, as terrible as it was. Spicy turns his attention back to not-dying...how to do that....Spicy glances about the room, eyes landing on the Supermassive Sniper Gun, that could use some killing.

[x1] "Be right back you two, no dying allowed." Sprinting forward, Spicy jumps onto the barrel of the blasted thing a scritching noise fills the air as he scrambles to cling onto the smooth metal. Eventually managing to cling to it by wrapping an arm around the Gun barrel. He then begins to scooch forward, slowly half-jumping his way to the area where the Barrel meets the main body of the Gatekeeper. A small flair Power burns a quarter-sized hole in the plating connecting the two, quickly shoving a finger in before it closes. A dim burst of orange lightning travels up from his core, moving up his body and through his arm, ushering his Mana through his body before releasing in a flash inside of the machine, a series of Mechanical Runes appearing in random spots in the Supermassive Sniper's systems, Flash-Burned on by Power and fueled through Power-Guided Mana.

Spicy then let himself fall with a hollow 'thunk' against the metal floor, scrambling back over to his place defending Valla and Xerath, before...nothing. There's a small 'ping' when the hole on the barrel closes back up, but apart from that the air, and more importantly the Supermassive Sniper remains still and untouched.

Yet still, FAITH courses through Spicy's body, Interception Runes at the ready as he preps himself for action. A small smile on his face and satisfaction coursing through his bones.



(Setup for the future!)
 
a power crystal suddenly explodes, why? Because I have blocked the power transfer causing it to overload itselfe
 
1 action: I replace the Railgunner's scope and barrel with better ones, increasing the amount of defense the Railgunner bypasses due to the increased analytical power allowing weak points to be exploited more, and the increased accuracy allowing the weak points to be hit more often.

How exactly are they better? Well, do you remember the universe I mentioned? Programmer was not simply a better programmer. His true specialty lay in Artificial Intelligence. His greatest creation is a story for another time, but let us talk about one of his lesser ones. He created a lesser AI as a tool to assist his greatest creation. Its power lay in extrapolating data to predict the future. But it was inevitable that his greatest creation would find enemies, and when it did, it was uninterested in knowing how it could lose. It wanted to know how to win. And so the function of the predictive AI was reversed, in a way. Instead of inputting a group of actions and outputting a group of futures that could arise from the actions, the input was a group of futures and the output was a group of actions that could be taken to arrive at one of those futures. The strategic AI performed well, and that was good. Soon, technology advanced to the point where a copy of the strategic AI could be mounted on a man-portable weapon. The scope would act as a camera for the AI to gather data, and the barrel was modified to be able to slightly move around in order to remove the inaccuracy incurred by the shaky hands of humans. Both sides of the war tactically destabilized the spacetime continuum to remove enemies from the battlefield. And an AI-railgun ended up in the prison similarly to the original railgun. It started out in the sewers and floated up to near the staircase, and when the Shadows rampaged up the stairs, the force the rampage exerted on it propelled it all the way up to the second floor and past the suppression bots, where I could safely retrieve it. Fortunately, the war required the AI-railgun to be durable, and so the damage it took in battle and from the Shadows did not affect the parts necessary to install the AI. And, well, I added those parts to the Railgunner's railgun. See above.
 
Breaking Bad - XXI
ES manually retargets the Scorn Ray on the Slab for what very little it's worth, then attacks Power Crystal A once again with his sword for his man action. This time, he just hammers away at it with the flat of his indestructible blade, spreading the cracks further and further. Although this won't finish it off, the next attack against it should.

Scorn ray retargeted!

Your blade cuts through the crystal like a regular knife attempting to cut through cracked diamond. Wait, that's barely even a metaphor, that's pretty much what's happening right now. 8 damage!

Action: I leap up, grab a Tranq drone, and fall down, slamming it into Power Crystal A.

The Tranq drone bounces off Power Crystal A, and each takes 3 damage!

(DAY)DREAM: As a former personification of those who enter and leave unnoticed, I've seen a great many things. That extends even to dreams and fantasias, where it's common for there to people who lack any further definition beyond their presence. (Pretty much any person in any given crowd laughing at someone because they're in their underwear. Also videogame NPCs)

Now? I dream of EPIC BATTLE FANTASY!!!

Three companions (and a cat) in a epic adventure to save the world! Foes! (Cats, jellyfish, golems, zombies, robots, zombie robots, and much, much more!) Battle! (Lightning called from the skies, jagged monoliths from the ground, Natz spends 5/6 of her time healing everyone else!) Erm . . . also Strategic Monster Catching? Nah, it's there and all but the monster catching is part of battle and the Strategy really ought to be attached to the Battle. Also videogame cameos! Whoever made this loved their videogames! Chibi Knight, Red/Green/Blue Shells, and so on. I think I can skip the treasure hunts (in case you haven't noticed this is mainly a remixed pile of videogame memories). Uhh, anime fanservice? That too. Here, have a picture!

THWACK THWACK THWACK

I attack the gun hinge at melee range, incidentally forcing at least one tranq shot to go into my shield. (I certainly don't leave Defense Position)

You poke the gun hinge, and get in its way to intercept an attack! 1 damage to the gun hinge!

DREAM!!

"Damn it! If more of those things are summoned, this fight will go nowhere fast!" I swear, looking around for some sort of means of keeping the enemy mook spawns from distracting our forces.

Then I notice the defunct robots and grin. I leap off the tank and run to the first defunct bot, working fast and furiously to co-opt the thing and fight off the Tranq Drones. (Edit)I do this by simply linking them up to the computer controlling our AG Suppressorbots and giving them the commands via the controller we had been using this entire time, for convenience's sake. (Action)

As I do so, I am filled with an overwhelming sense of FEAR now that our hope for getting out of here without resorting to a literal deal with the devil is gone. I channel that FEAR into the proper parts of the Dungeonscape.

However, it's not enough, and so I think of something to do while I work to further distract myself. That's when I remember what Cybil just mentioned. I sort my thoughts and feelings for a bit so I can say something truly effective, working all the while. Somehow, I feel the support and ideas of others flow into me, helping guide my words as I speak.

"So, you tried and failed, Cybil? That sounds rougher than I can imagine. Really rough stuff. Were you the only survivor and thus offered the deal? Or did you get through it by making the deal yourself?"

He pauses for a moment. Then, unable to stop himself, he continues, a bit more forlorn and disappointed than angry. "And... why did you take it? Don't you hate the Godmodder as much as we do? Or maybe even more so? Why wouldn't you do everything you can to work against them?"

EDIT: While I'm at it, I also toss my ScratchSpear +1 to Xerath, since I won't be using it for at least one turn. Four tops, if I have to do this for all the drones individually.

You work on the drone, co-opting it to become one of your own! One Suppression drone is now on your side, and Xerath has a Scratchspear+1! Do be careful - the Curse of repetitiveness means you'll need to find a different way to get the other drones on your side!

Cybil doesn't respond to you. Not directly...

OOC: Thanks!

...Yawn. I could just close my eyes and take a brief n-

No! I slap myself repeatedly, sleep is potentially fatal for my MIND! Gah I need to jolt myself awake! I angrily yank the tranquilizer darts out of me and throw them to the ground. Let's not leave tgose in me.

Raising my Flaming Spearnir towards Power Crystal C I invert the inertia damper I added from bot wreckage, eliminating my protection against recoil in somewhat increased acceleration, and fire.

The spear flies into the targeted power crystal while I fly the other way, tumbling along the ground for several meters. My plastic protector easily protects me from harming myself from the impacts but those sudden jolts should wipe away the sleep from me. (x1)

You shake off the tranquilizer darts and bounce around a little, but you're still not quite awake...

Flaming Spearnir hits Power Crystal C, dealing a solid 12 damage!

Keep Smashing it Arsenical!
1). We continue to hammer into Crystal B, taking care to target the opening granted by the portion that shattered off. Assuming it doesn't break, we hide behind it.

Yo Spicy Serious, You might want to ditch protecting Valla. She isn't helping us, why help her?

BAM! BAM! BAM! You And Arsenical keep working together, dealing a combined 7 damage to Power Crystal B!

Free Action:

Alright, Cybil. You're going to lose. Your gatekeeper does not have the durability to withstand our assault. I'm not even sure how you failed against it, given you claim to be a former player. Sure you might not have our firepower, but seriously it's a giant robot and you didn't even think about escaping it through the prison's ventilation system?

Well, it shows to your intelligence in general. For instance, you've failed to evacuate your chambers, even though we have a weapon capable of killing you through a wall, and the tracking equipment to spot your exact position. I highly suggest you shut down your bots and surrender.


Action:

The Gatekeeper supposedly has a weakness deep inside it. We don't know what it is, but I do know that the Shock Railgun with this much power will punch straight through the Gatekeeper and expose the weakness. I deactivate the Shock Railgun's safety limiters, line up a shot straight through the Gatekeeper's side (passing through a dual gun mount that seems to have a bit of pre-existing damage), and fire. The metal slug comes out the other end of the railgun at mach 10, fast enough to deafen everyone in the room from the sonic boom, possibly to the point of damaging electronics. On impact, the slug punches straight through the gun mount, through the Gatekeeper's arm, and into its core. It might even fly out the other side, depending on what the Gatekeeper's core actually is.

The entry holes aren't just neat holes, either. As if a hole straight through your weapon hinge didn't impact weapon accuracy enough, the impact also created a massive amount of heat that melts the pieces around the impact hole. With any luck, that will cause the Gatekeeper's weapon systems to be fused together, if it's guns don't just fall off. Inside the Gatekeeper's core, spalling from the pieces of metal being blown out of the exit wound through the armor shred its internals. If it didn't have a touch of Godmodding energy powering it, it would probably be totally incapacitated, rather than being lucky to escape with moderate damage and a floppy gun arm.

Unfortunately, there's a downside to pushing a rush job of engineering past its safe limits, namely that the gun then proceeds to detonate in a dangerous burst of electricity. I manage to throw the gun away just before the detonation, causing much of the shock to go into the Gatekeeper (whatever that does), while I only face a moderate electric shock.

The energy of even the residual electric shock would normally cause a blackout, but I have insane mental resistance. So insane, in fact, that it's easy to convert what would normally be a brain overload from excess electric current coursing through it into a surge of psychic power. I then immediately discharge that power surge in an incredibly powerful telekinetic assault.

First, I send out a focused Starsight pulse, analyzing the Gatekeeper's internal systems to an incredibly accurate degree. I now know the exact physical composition of its internal systems, including the spatial location of each of its control circuits.

Then, I target its Factory Reset system, rending it with a telekinetic strike. The core circuits used to control that system are suddenly disconnected on a subatomic level, rendering the system inoperable. I then shred random other control circuits on the Gatekeeper's insides to disable as much functionality as possible, and to make absolutely sure that Factory Reset won't trigger and reset it to full health right as we're about to kill it.

You use your entire Shock Railgun, all in one go, in one giant attack on the Gatekeeper! Punching through its center does an incredible 50 damage, but the Shock Railgun is now destroyed, and gone forever!

Come on, now. Trying to attack Factory Reset too? Surely, destroying your own weapon is enough action for one turn?

Dream

Piono works furiously, bending and assembling metal and electronic parts to create a basic structure that grows and grows. It is rather... odd looking, almost like a stand or slotting point for something else...

DREAM... for what it's worth.

More work. Your teammates pay you little mind, busy with the boss battle.

I use one hand to rip part of the ceiling off and look around for an enemy to throw it at

You rip off a Chunk of Ceiling! You can drop it on an enemy next turn for massive damage!

I blast the Sniper Gun with the Ranch Dressing Eliminator, then quickly hide behind a Crystal.

Free Action: DREAM

The Ranch dressing eliminator floods the Sniper Gun, coating it in probably too much ranch dressing! 15 damage! DREAM...

Action: I day-dream of a sanctuary hidden in the mist. Lots of mist. A giant world of mist that disrupts Divination. This dream should be a good hiding spot for Morpheus... Because, guess what, it isn't over. This world is full of MIST, so therefore it must be MYST. Huh? Pun Power is still active? I guess the Godmodder failed to finish the Pun War when they left. Myst? What's special about Myst again? Oh right, it was something about writing books. Okay then. Now, this is different from my other action, that was making a dream into existence abusing AU logic and Consensual reality... I'm day-dreaming, making something temporarily exist in the dream world.

Than my mind gets distracted and begins dreaming many many other dreams. Now, I remember I used various afterlifees in my previous attack... Unfortunately their time probably expired, consensual reality was a power I had created with my power through Mage: The Ascension. Back to the heavens with you all, and thank you. Not like I could refresh it, with the Curse of Repetitiveness being in play, and Reality took hold again. I then realize that what I had created wasn't even a dream attack, and it was actually using AU logic and Consensual reality to hold itself together instead, that was based off of my Day-Dreaming because every possibility exists and that was just one possibility.

However, that doesn't mean that the world itself is gone, what's left of it, anyways. The monsters fell apart due to the Godmodder and Life magic expiring, after all, the life mages weren't the best of life mages still and were still inexperienced, however, since the Godmodder failed to destroy the universe like I had predicted and ran away instead to dodge the Geas, there is still a fortress there, and a few structures, nothing left of course, all the artifacts were exhausted in the battle, but the dream in itself seems like something I can work with. Now, however, I need to find a way to create a bunch of Decoy dream worlds, and here we are, an empty Dream World already existing, ripe for decoys, that the Godmodder already knows exists too.

Free Action: I use the communication psionic network to kindly request the rest of the players find some kind of solution to this problem. Giant Dreamy Distractions are now under the Curse of Repetiveness. We need some other way of delaying the Godmodder.

Then, I talk to Morpheus as I day-dream: "Hmm, What a predicament. On the other hand, we are actually breaking out quite effectively down here. We're at the final boss, The Gatekeeper, and we just started fighting the Elite Ten in the Dungeonscape mental defense we set up. We might be able to reach you in 6 turns, assuming we aren't forced to go with the alternative."

"You see, we do have an option to contact so far. The Devil. He has access to the weird portal network system that's set up there, but it leads straight to hell, and he claims that he will try to take our souls, now its likely that we will break out, but this will ultimately delay us much longer."

"Another suggestion by one of my fellow players named Pionoplayer is to try and contact the God of Magic. Assuming they aren't a minor god and dead, perhaps you might be able to contact them?"

"And finally, I think I might have an effective plan. This dreamscape might be the key. Its possible that you might be able to hide away inside the dream, taking your presence and essentially making a decoy, and having multiple players down here dream decoy dreams that seem like good hiding spots, to potentially delay. Unfortunately my day-dreams don't seem as effective or permanent as normal dreams, and going to sleep would spawn yet another Elite Ten."

"Finally, well, I doubt I could make another smash attack to delay like that again. It took a lot of personal determination and effort, but more importantly creativity and used a bunch of different things I won't be able to try again due to Curse of Repetiveness, not to mention quite a few would have been Successful Godmodder attacks if I actually had 9000 Player Power instead of 3 Player Power. Oh well. Its possible even with that level of attack I could of done a lot of Godmodder damage and successfully landed a Geas on the Godmodder, especially with a a bit more counters put in place to just running away... That would of solved the problem. Oh well."

"Other news? We managed to break out more player power in exchange for 2 Dungeonscape enemies every turn. Can't do that now considering the Elite Ten would overrun our forces, its at 3 now."

"And finally, how much DREAM power would you actually need to start considering if its possible to open the portal linked to the Shadow Realm. Perhaps... You have something akin to our Mortal Actions, where at the cost of your life whatever you just did is like extremely powerful...? Or is that just a player thing..."

"Also, don't worry too much about the whole trying to break into the Shadow Realm. The portal on this side requires a portal to be linked to it and a password we need to find entered."

"Morpheus! We figured out an idea over the communication links. Our entities were put in a DEATH Stasis Pod, which Stasis'd the Entities and sent them to the Afterlife, but they are still alive, and even the dead can dream if they aren't, and since they are Stasis'd, you can interact with them, since they are probably dreaming! They have all of our items to that we've collected, created, and made over time, and a bunch of CP too! Contact Fenix who is inside of it, tell him to listen to everything you are saying and to find a way to stop the craft and disable the stasis. Tell him that is you, Morpheus, and that the Players have gotten in touch with you. They all are stuck in the Shadow Realm. You need to prepare to use the Space Homestuck Aspect Vial and the Wind Vial. Its of the concept of space, which includes portals, and the concept of wind includes freedom of movement. Also inform Fenix about the current scenario we are in down here, and your location, and ask if there is anything in the craft that could help him get to us outside of the Space Vial and Wind Vial. We might be able to get out after all!"

Free Action 2: I hide behind a crystal. I keep day-dreaming and potentially enhancing Morpheus's power more.

Morpheus enters the realm of MYST, and hides within. Not that it'll do much good against the godmodder. He knows the game is up, and will probably try something major once the 5 turns remaining are up... something that would make everything you did within the dream not even matter...

Morpheus: The God of Magic and Knowledge... another minor god such as myself. I can't contact them, same as I can't contact any other minor god (I think he's dead. Maybe.).

Morpheus: DREAM... all your DREAMs are doing is ever so slightly restoring me closer to my normal power level. And even at my full power, there's I do not possess a portal capable of what you need (connecting to the godmodder's ultra-tight-security realm).

Morpheus: The very best I can do is contact somebody who does...

Morpheus: Alright. I'm going to contact them now...


You wait. (This takes effect at the end of the turn.)

Fear? Someone check the counter now.

Action -
I go ahead and discharge more electricity into Power Crystal A, frying it's internal magic and sending much of it haywire!

The counter is still at 29.

More power... to much! Power Crystal A shatters and breaks, crystal bits scattering everywhere!

With Power Crystal A destroyed, the Gatekeeper suddenly feels its auto-shielding drop... its now significantly more vulnerable than before!

-100 current/Max HP of the Gatekeeper!

I use my ULTIMATE DIAMOND SWORD to hit the Gatekeeper on the back, where Alastair found the weak point, channeling the electricity that the bot parts added into the Gatekeeper, through my sword.

You stab the Gatekeeper's panel with your Ultimate Diamond sword! Though it still deals damage, the attack bounces right off, not even scratching the panel! Looks like the panel is the toughest part of the Gatekeeper... the only way to get it off is figure out what that counter is!

8 damage to the Gatekeeper!

The quiet watcher runs directly behind the Gatekeeper, where it couldn't aim its guns at, and hooks his chains onto the mysterious panel, holding on with all his might and weight.

DREAM

DREAM...

You hook some chains onto the panel, and PULL!

Nope. It's not budging. You deal 6 damage with your chains, but that panel isn't coming off that easy.

I start chipping away at Power Crystal B with the many spears we have.

You take a Scratchspear+1, and stab Power Crystal B for 7 damage!

I hand Xerath the Electrosycthe +1, tell him to use it well and then run behind the Crystal that I'm draining in order to take that full cover.

You grant Xerath the Electroscythe+1, and hide behind a crystal! You're now protected.

Xerath: ...Thanks for the weapons?

Eyowe stays behind the walls to the side of the entrance, using those as cover.

Still utilizing the X-Ray Goggles to attack from behind cover, Eyowe lets fly of Butterfly once again, this time S T Y L I S H L Y attacking the weakest Power Crystal still standing.

You take cover near the staircase! It's hard to dodge the constant suppression bot fire, and the loud sounds of the battle below make it hard to concentrate... if the Shadows get up too far, you'll be the first to go.

9 damage to Crystal C!

[A] DIAMONDS ARE UNBREAKABLE BUT THOSE CRYSTALS AREN'T
[FREE?] DREAM
[FREE???] MORE CHAT WITH CYBIL

[x1] Leah... Has no clue what that 'weakness' refers to, and for that matter is already running out of time.

"Ah, Cybil. You failed, then? A shame. I suspect you've grown disillusioned. Doubtful that we can succeed. Perhaps there may be a way out for you yet, but we shall see about that. Our estimated odds exceed 55% chance of victory, at least," Omniglot quips at Cybil, as Leah dives towards one of the Power Crystals-the most cracked one (or, well, the most cracked one that's not already destroyed), flamethrower in hand.

She doesn't waste time; she takes the bayonet of her Serious Sizzler and jams it right into the cracks, likely doing minimal damage because bayonetting a rock has traiditionally never gone well. However, this also jams the nozzle into the crystal, which enables Leah to pull the trigger and unleash a jolt of flames directly into the Powered Crystal. She cranks up whatever Player Powers are available to her and watches as the fire grows from reddish, to yellow, to white, to blue, and stopping at a nice, extremely hot, world-melting shade of violet.

She eventually stops pulling the trigger if only because, while crafting materials for hand sanitizer were infinite, the amount available to her all at once was not-but at this point, the crystal isn't just cracked, but slagged and molten, a far cry from its previous perfectly diamond-like shape. Leah, supported by what is essentially power armor, thrusts her leg forwards and simply kicks the offending crystal, cracking/destroying it as necessary.

Omniglot takes the time to assist at this point. "Initializing attack routines," Omniglot says as its weaponry whirrs to life-its proper weaponry, as a small hailfire of energy pellets assault the crystal, further dampening it. Leah's wings materialize, too, and spin up into two colorful lasers that add to the affair. This eventually results in an explosion, and this results in a pretty big crack in the crystal, if not an outright shattering thereof.

[x0?] Leah daydreams about doing that to the Godmodder, on-the-spot. No particular build-up; just an overly-vauge face abruptly taking an overly-large steel-toed boot direct to the face in a spectacular shower of blood. Gruesome, but for the person who put her here, very successful. Who knows? Maybe it gives her, or someone else, power?​

Power Crystal C... destroyed!

With the Power Crystal down, the Gatekeeper suddenly begins feeling the effects of Age and Rust! Crystal C powered its anti-aging systems, and now, the Gatekeeper is decaying into nothing!

-20 current and max Gatekeeper HP every turn!

Unfortunately, this alone won't be enough to do the Gatekeeper in before the Shadows reach you.

I GUN!
I..
I wake up. Only the highest quality actions here

You WAKE UP! You are now awakened. This grants you resistance to one attack from a tranq dart!

"HAHAHAHAH!!! This will be too easy!"

Free action: I create a shield to block the gatekeeper's attack
Action 1: I create a Crystal Destroying Swords and I slash at Crystal A

"... ... I'm so sorry Bill... But HE told me to do it..."

You create a Free Shield to block the Gatekeeper's attacks! However, since the shield is a free action, that means you got it from the Free Stuff Store, and all the stuff at the Free Stuff Store is so poorly-made that it doesn't even exist! So you aren't protected.

A Crystal Destroying Swords appears, and slashes at the one remaining un-destroyed Crystal, Crystal B! 5 damage!

The man pulls his Scratchspear from the Crystal, and then, he prepares to stab again. But this time, his hoodie turns red, and he manages to let off a flurry of blows, faster than anyone really thinks he should be able to. He then says, "I have an idea. It depends on if Morpheus can give me a single, very temporary, power boost. I am a god tier, so I have the same powers in both realms. If he can lend me enough power, I can build a portal in his dream world, and you can walk through. It might hurt severely, and I don't know what shape I will be in afterwords, but I should try anyways. Give me a bit to talk with him if we kill this thing before he dies is my point."

7 damage to Crystal B!

Building a portal in the dream world? A worthy idea, but the materials needed to create a portal... only some organization with an incredibly vast amount of power and resources could manage it. Even at full Player power, it would take some time to get the components needed for a properly working portal.

[0] I DREAM a dream of dreamsyness [[[[I am a person. I stand in a room. the room has a table, a television, a skeleton too. the television is OFF. the skeleton is at the table. the television is Slightly larger then my head,
I say hello to the skeleton. the skeleton says [unknown].
a antrophomorphized fish with an eyepatch shows up. the skeleton is SANS (his eyes are blank am i a killer). the fish is UNDINE.
SANS and UNDINE talk. I may be part of the conversation.
The skeleton is unhappy. PAPYRUS is dead. (did I kill himyes) They talk. The skeleton is relatively well-adjusted to this loss.
They talk. They talk. TheYtlk(this is a route of but one death)a
I turn on the television by pressing a button on the bottom-right wooden sector. there is no feeling. it shows SATATCICTITCYTYIC (an abyss).
SANS notices the STaTITIC. UNDINE notices this, and then the sTaTIC (black and white and changing always).
I move towards the televStsionTATIC. A force gradually pushes me away (there is a sensation). I do not feel my legs moving. I keep moving towards it, but eventually give up. the force pushes me further away then I started.
I think I see something in the STAtICTIC. I keep moving. SANS is there. SANS will, has, or is currently preforming the action of [Advise me not to try so hard its fine]. Regardless of his statement, I keep moving. the force strengthens while I do. I still cannot feel my legs. Perhaps I never could. I don't notice this.
I continue, and then at some point, go limp, or similar. I no longer expend effort. my body is STATIC. I remain upright. This World fades from my view, though not from others.
Nobody is alarmed by this turn of events.
]]]]
[1] Factory Reset, huh?
Factory Reset... what does that phrase mean again... ah, yes.
[A factory reset, also known as master reset, is a software restore of an electronic device to its original system state by erasing all of the information stored on the device in an attempt to restore the device to its original manufacturer settings.]
now, I don't know how Cybel made it immune to music... but given he was asleep until a round or two before we crashed into here, controlling the robots, and talking on the intercom, he can't really have done it himself, physically. And the boss was alone when we showed up. So... software patching! most probable method of music-proofing.
This means when the Boss uses Factory Reset, Disco-chan can kablewie it. And if this ability heals the Boss- which it very well may!- then that means it also reverts physical changes, leaving aside the remote possibility of the changes not reverting.

Your DREAM gives Morpheus neither more nor less power than any other DREAM.

The second part of the post - Factory reset - somewhat more readable than normal. Good job.

"Cybel" definitely applied Player powers to the Gatekeeper, looking at it... Factory Reset probably wouldn't affect his changes.

I have a plan.

Free Action 3: Communicating with the rest of the players (except Xerath unfortunately) and also Morpheus.

Operation: DREAM POD


Here is the plan:

Step 1: Players use Free Action: Dream, except their dreams actually are fluffed out and have things you would see in a dream in it. After I did my previous action, it worked and make Morpheus gain power, because it was a Smashpost Dream. Its very likely that DREAM relies on Actual Dreams being day-dreamed/said. This will empower Morpheus, which is required for this plan to succeed.
Step 1.5: Create Anti-Morpheus Dying Defenses So Morpheus still lives to coordinate the Portals when we get there.
Step 2: I am talking to Morpheus. Fenix is highly likely dreaming in the stasis pod. Morpheus reveals he can talk to anyone who is dreaming. Morpheus talks to Fenix, informing him about the rest of the plan and his involvement in it.
Step 3: Since Morpheus is empowered, have Morpheus's empowerment allow him to Force Fenix awake and out of stasis, alternatively, use a creative player action in tandem with Morpheus to force Fenix out of stasis.
Step 4: Assuming Fenix isn't already in the Shadow Realm, after Fenix has been forced awake, Fenix disables the Stasis mechanism, and gets up the rest of the entities.

List of stuff in the DEATH Stasis Pod
Step 5: Note the Homestuck Aspect Vials. 5 are used, while 7 are not. Space and Breath hasn't been used yet. The concept of Space allows for manipulation of matter, such as to create a Portal. Breath involves Freedom of Movement. Both combined would allow Fenix to create a Portal to us.
Step 6: Defeat the Boss, Defeat Cybil, Get the password, get the portal. Since Morpheus is still alive thanks to our defenses, Morpheus tells Fenix its time and Fenix uses both Vials, and opens a portal near him.
Step 7: Depending on the situation informed to us by Fenix on the other end, we either enter the portal or have the Death Stasis Pod enter the portal to our end.
Step 8: Rescue Morpheus from the Godmodder after we figure out how to get our powers back.
Step 9: Profit.


Also, I ask Xerath if Alice is still alive.

Xerath: Yes. I would know right away if Alice died for any reason.

Dream:I daydream of the secret of the Magic Skeletons in the Emporium of Books,where i(also a skeleton) are picking out some books,most of their titles are obscured and ever-changing,as the Nature of Dreams but some have Titles like "The Pineapples and how to cook them" and "How To:find your Pencils",then I snap out of the daydream to do my Actions

I improve my Stealth Suit to be more protective with some enchantments and sub-layered nanometer Thin EM Fields to deflect Bullets and such

DREAM...

You upgrade your Stealth suit! Now, it can protect from a Tranq dart!

Free action:

Deciding that for now it will be best to go after the Power Crystals first so I move over the Power Crystal C.

Action:

I start slashing away at Power Crystal C with my Knuckleslashers!

You do this, but to Power Crystal B instead! 9 damage to Power Crystal B!

Free Action Focus - FAITH, HOPE, AND dream? okay: I have faith, hope, and dream (I guess) that we will make it through! SO MUCH ENERGY IS COURSING THROUGH MY BOOOODY!

Action Focus - Buildin' an Armor!: "Building a- ARMOR!" I whack some metal together and creating an armor. It's an armor! It protects me.

Again? You can't use multiple types of free actions at once... let's say this time its... HOPE!

You build an ARMOR! The Armor fully protects you from one attack!

I create the Dimensional Bracer out of some spare metal. As in something that braces dimentions, not an item of armor that has something to do with dimentions. It's a metallic ring a foot or so wide, about the same diameter as my orobros but somewhat thinner, inactive it simply distorts space within it, making it have a slightly higher voliume than it would normaly. Actively however it can enforce significant and complex distortions within the same area against significant force.

You create the Dimentional Bracer! It braces Dimentions!

You wonder what this all is going to be used for. The fight progresses onwards...

DREAM

(Action!)
I twitch a bit before coming into consciousness as I look blearly around of the severely blurred area as my head spins due not having my glasses for a while. Trying to adjust, my head is then equipped with the knowledge of how to properly apply contact lens. With this new information, I feel around my robes for a specific pocket and pull out some contact lens. I carefully wear them and sigh as I can view the world in defined lines and color and adjust to the sudden change in sight.

Eventually, I get used to it and peer the surrounding area... until I notice lights that looks... Disco-y...

My eyes go wide, nearly causing my contacts to fall off before I dash towards Disco-Chan and proceed to glomp her from behind. This promptly stops the Guardbots and Disco-Chan as they look at who decided to interrupt their standoff.

Paying no mind to their bewildered gazes, I take in the fact that Disco-Chan is HERE in my arms again. Words fail to come out to convey my relief and happiness, I feel my BOND shine like a beacon as she realizes who I am. In response to my tightening hug, she shines as brightly as a beacon as her Disco lights flares and shines like the sun. Settling myself on the floor and grinning like a loon, I call out. "HIT IT BABY!" and the disco music intensifies. And so I hustle and let the groovyness overtake me as I laugh along with Disco-chan who floats and sway to my side.

Happiness takes the physical form of a shock wave as I begin to leak tears of joy as we spun one another in the disco light the threatens to engulf the hallway. The Bond ever shining from this teary and happy reunion as we finally meet again after 80+ turns.

Meanwhile, the guardbots are pushed further and further back into the hall they came from as the Happy/Disco-Shockwave proceeds to seep and crash into their metal bodies.

The PURE JOY SHOCKWAVE pushes back all the guardbots, and Disco-Chan is absolutely OVERJOYED to see you! The Disco music intensifies... intensifies... and...!

Disco Squares next cast will be significantly buffed!

Spicy, taking the clue from his fellows, begins to DREAM, DREAM of endless halls of books tended to by long-dead keepers, of a Beach that begins to mingle with the endless sheves...oh Dark Masters, books are in the water! What in the world is that swimmer using that Filing Cabinet for!? Why in the fifty and one Hells is that lifeguard using the dewy system!? *It's been phased out for decades you inefficient swine!*

Spicy eyes jolt open at that, a shiver running down his spine...hopefully a DREAM shifting towards a Nightmare counts, as terrible as it was. Spicy turns his attention back to not-dying...how to do that....Spicy glances about the room, eyes landing on the Supermassive Sniper Gun, that could use some killing.

[x1] "Be right back you two, no dying allowed." Sprinting forward, Spicy jumps onto the barrel of the blasted thing a scritching noise fills the air as he scrambles to cling onto the smooth metal. Eventually managing to cling to it by wrapping an arm around the Gun barrel. He then begins to scooch forward, slowly half-jumping his way to the area where the Barrel meets the main body of the Gatekeeper. A small flair Power burns a quarter-sized hole in the plating connecting the two, quickly shoving a finger in before it closes. A dim burst of orange lightning travels up from his core, moving up his body and through his arm, ushering his Mana through his body before releasing in a flash inside of the machine, a series of Mechanical Runes appearing in random spots in the Supermassive Sniper's systems, Flash-Burned on by Power and fueled through Power-Guided Mana.

Spicy then let himself fall with a hollow 'thunk' against the metal floor, scrambling back over to his place defending Valla and Xerath, before...nothing. There's a small 'ping' when the hole on the barrel closes back up, but apart from that the air, and more importantly the Supermassive Sniper remains still and untouched.

Yet still, FAITH courses through Spicy's body, Interception Runes at the ready as he preps himself for action. A small smile on his face and satisfaction coursing through his bones.

(Setup for the future!)

FAITH! This is enough to buff the Faith Angel! Now it has even stronger healing capacity!

Setup has been set up...

a power crystal suddenly explodes, why? Because I have blocked the power transfer causing it to overload itselfe

BOOM! What? Somehow it's holding on! 5 damage to Power Crystal B!

1 action: I replace the Railgunner's scope and barrel with better ones, increasing the amount of defense the Railgunner bypasses due to the increased analytical power allowing weak points to be exploited more, and the increased accuracy allowing the weak points to be hit more often.

How exactly are they better? Well, do you remember the universe I mentioned? Programmer was not simply a better programmer. His true specialty lay in Artificial Intelligence. His greatest creation is a story for another time, but let us talk about one of his lesser ones. He created a lesser AI as a tool to assist his greatest creation. Its power lay in extrapolating data to predict the future. But it was inevitable that his greatest creation would find enemies, and when it did, it was uninterested in knowing how it could lose. It wanted to know how to win. And so the function of the predictive AI was reversed, in a way. Instead of inputting a group of actions and outputting a group of futures that could arise from the actions, the input was a group of futures and the output was a group of actions that could be taken to arrive at one of those futures. The strategic AI performed well, and that was good. Soon, technology advanced to the point where a copy of the strategic AI could be mounted on a man-portable weapon. The scope would act as a camera for the AI to gather data, and the barrel was modified to be able to slightly move around in order to remove the inaccuracy incurred by the shaky hands of humans. Both sides of the war tactically destabilized the spacetime continuum to remove enemies from the battlefield. And an AI-railgun ended up in the prison similarly to the original railgun. It started out in the sewers and floated up to near the staircase, and when the Shadows rampaged up the stairs, the force the rampage exerted on it propelled it all the way up to the second floor and past the suppression bots, where I could safely retrieve it. Fortunately, the war required the AI-railgun to be durable, and so the damage it took in battle and from the Shadows did not affect the parts necessary to install the AI. And, well, I added those parts to the Railgunner's railgun. See above.

The Railgunner now bypasses two layers of defense!

----------

Xerath, seeing the almost-destroyed Crystal, activates the Chain Elecroscythe! One clean cut, and the crystal is robbed of its last 4 HP! Crystal B destroyed!

With the last Crystal destroyed, the Gatekeeper suddenly finds its minion generator working a lot less efficiently! It's been forced to rely on the less effective backup power reserves! 1 less Tranq bot will be deployed each turn!

Valla watches the fight, with her eyes open, her head resting on her hand.

The new suppression bot, freshly converted to your side, attacks one of the Tranq drones, dealing 10 damage! By default, the Suppression bots will attempt to reduce the number of Tranq bots, but if all the Tranq bots are dead, they'll help kill the Gatekeeper!

But now, its the Gatekeeper and Tranq drones turn... you didn't kill ANY Tranq drones! Nor did you destroy any of the Gatekeeper's weapons! That means you have 6 attacks to deal with! Here they go!

That_Random_Guy blocks the first one! The zapguard takes some damage...
RedRover1760 is targeted next! He rolls to use his boosted dodge skills, with a 50% chance for them to work... He succeeds!
Ender_Smirk! His crystal no longer protects him, since all crystals are destroyed! However, he blocks it with the Benchmark, protecting him at the cost of some durability!
JOEbob is targeted! With no defenses, JOEbob falls right asleep! New Dungeonscape enemy!
Eternalstruggle is hit! The artefact blade struggles to defend against the attack! Eternalstruggle is about to fall asleep... 50% will save! It's a success! Eternalstruggle barely stays awake!
Kyleruler is hit! The shock chestpiece keeps him half-awake!

The Sniper Rifle selects another unprotected target... The_Two_Eternities! One shot later, and they're sound asleep (though they immediately get back up). Luck won't save you from the sniper rifle...

Another Tranq drone is deployed!

On the stairs behind you, another suppression bot gets trashed.

Disco-Chan casts DISCO SQUARES! Five Disco Squares appear! Normally, it would be three, but thanks to Winkins giving Disco-Chan a JOY BOOST, you get 5! If you stand in a Disco Square, you can triple your damage!

Full Disco Squares explanation:
Anyone can claim a Disco Square as a free action. Just say "I claim a Disco Square" or some such thing. Claiming a Disco Square and using an attack will delay your attack from firing until the end of the turn. At the end of the turn, the Disco Squares will automatically go to the highest damage-dealers who claimed them. So as long as you remember to claim a Disco Square, the disco squares will always be used efficiently!

-----------

THE DUNGEONSCAPE:

All allies attack The Slab, bringing it down to 842% health! Li'l Drainy manages to drain it by one defense level, hopefully making progress easier...

The 2 new approaching Elite Ten are checked by your outer defenses! Both avoid the instant-kill traps (not that they'd do more than hurt them), but each of them is delayed by one turn, pushing back their arrival onto the field!

-----------

Cybil: Hey, Players. I find it interesting that you still think you can win.

Cybil: Want to know a fun fact about the Gatekeeper? It's ability... Factory Reset... restores it right back to full health!

Cybil: It doesn't restore the destroyed crystals or weapons, true... but it does restore it to full max HP!

Cybil: If that ability fires off, you'll NEVER stop it before the Shadows get you!

Cybil: That ability convinced me! The Gatekeeper is totally unstoppable!

Cybil: The Shadows will wash you away, and I can keep watching over the prison from on high... keep here, keep alive... forever!


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Morpheus: Alright. I'm going to reach out to all the entities in the stasis pod, and send them a message. If they're asleep, then they'll hear it.

Morpheus: ...Goodbye (and thank you).


Morpheus concentrates, using every last bit of his restored power! Every ounce of DREAM you gave him... everything he has left... one last DREAM is sent out to your entities! A DREAM illustrating both your predicament in the prison, and your attempts to escape! The DREAM also contains all the information you know about the portal, with the coordinates Morpheus managed to DREAM detect! If there are any entities out there, if there's anything left on your side out there... they got the message. Assuming they were sleeping. Hopefully. Maybe. Probably.

Morpheus slumps down, and collapses into a deep sleep. He is really and truly spent. There is nothing more you can do for him.

(DREAMing is no longer effective.)

Nothing you can do about it now but wait. Wait and HOPE.

----------

MAP:



Itinerary:
-Defeat The Gatekeeper! Its the last thing preventing you from leaving this place!
-Destroy the Gatekeeper's extra weapons and power crystals to make it weaker!
-The panel's counter...
-The defunct Suppression bots can be turned to your side!
-Fortify the Dungeonscape! The Elite Ten are coming...
-Turns left until Morpheus is finished: 5

BOSS ARENA:
Players/Allies:
MooGoestheCow
FlamingFlapjacks(has flaming loafsaber)(Awakened)
Dragon of Hope?!?(has ultimate diamond sword, great attack)
The_Two_Eternities(has bread paper)
RedRover1760 (boosted dodging skill)(has wooden pole, stealthy ninja outfit)
barbedwireqtip(has Scratchspear+1)(Using Guard Ward, can deflect guard attacks)
CaptainNZZZ (has rebreather, Hacksaw)(Equipped with Flaming Spearnir - fantastic damage, 0/2 charge)(wearing plastic protector w/propeller crank, moderate resistance to all damage, total resistance to aquatic damage)(half-asleep)
Arsenical
The Ego
Spicy_Serious(wearing husk armor - good defense)(protected by runes)(protected by Crystal!)
Ender_Smirk (has scratchspear+1, 2/3 uses)(wielding Benchmark, good defense, 50% durability)(protected by Crystal!)(holding Shadow Agitator - all Shadows want to attack him, can only be removed from inventory by giving it away)
General_Urist(has oilflasher)(Using Reinforced Tetradent - medium attack, can attack safely at range)
Eevee Shadow Bacon(bread rope)(Chunk of ceiling)
Winkins (has chain scratchslayer - high damage, good range)(has Tower Shield - great defenses, can bash enemies to stun them, 50% intact!)
Evonix(has gauntlets of ogre strength/stench, temporal essence)(wearing Curse Armor, hurts attackers and works underwater)(wearing Oroborous necklace, ???, wearing dimentional bracer)
Algot(giant clothespin, copy of leah's aurmour, sonic the hedgehog figurine)(Flaming short strikinator of doom - very strong water/electric/fire attack)
EternalStruggle(artefact blade, great attack, minor defense)(three-fourths asleep)
The_Quiet_Watcher(has chains, Shredder(damages and defense-downs 3 enemies))(protected by Crystal!)
JoeBOB(small amount of metal-eating acid)(has scratchspear - high damage, one use)
That-Random-Guy(has Spiky Shockmace - great damage, extra damage to robots)(has a Zapguard+1, major defense + great defense against electricity, 50% durability)(DEFENSE POSITION)
Crusher48
Ranger_Strider_(has 2/3 Scratchspear+1)
Krill13 (has Sonic Shooter - can use sound-based attacks(2/2 Charge))(has Anti-get-Rekt armor, medium defense)(hiding behind entrance wall)(has butterfly, strong attack at any distance)(has x-ray goggles)
Kyleruler(Shock Chestpiece, good defense against electricity)(Charged Battery Blade, Great damage + electricity)(half-asleep)
Alastair Dragovich
Bill Nye(has PB&J)
GoldHero101 (2D powers)(has basic sword, gunslinger(can heal/repair))(shielded by ARMOR)
Pionoplayer
The_Nonexistent_Tazz (has Serious Sizzler, good fire attack+bayonet attack)(wearing Baker's divence, good defense, extra defense against water and electricity)
Karpinsky(has Electric spear, strong attack)(has ranch dressing eliminator, .5/1 cranking(+.5/turn), extremely high attack)
Cephalos Jr. (has oxygen gas, plasma)
Daskter(has lightsticks, oil lantern, 50% shock bread)(has 2/3 Scratchspear+1)
Paradoxdragonpaci (has Plasma orange, very strong fire attack)(fire retardation gloves equipped)(STEALTH MODE W/DEFENSES)
Captain.cat (has rebreather)(Knuckleslashers equipped - very strong fist-based attack)(wearing Future-style straitjacket - good defense)(protected by Crystal!)
Xerath(has 2/3 Scratchspear+1)(has Chain Electroscythe+1, strong electric attack)(protected by Spicy_Serious)
Valla(protected by Spicy_Serious)
[AG - Winkins]Disco-Chan: 19,700/20,000 HP, 5,000A, Special: Disco Squares: 0/3 (repels darkness!)(busy holding off guardbot swarm!)

ENEMIES:
The Gatekeeper: 306/380 HP, Dual Dual Random Guns - x4 Random Snipe attack!, Special: Factory Reset: 2/4 (Boss)(generates +1 tranq drones per turn!)(decaying, -20 current and max HP/turn!)
Dual Gun Hinge: 64/75 HP
Supermassive Sniper Gun: 25/50 HP, x1 targeted snipe attack!
Mysterious panel(Counter: 28)

Tranq drone: 7/20 HP, Tranq!A
Tranq drone: 20/20 HP, Tranq!A
Tranq drone: 20/20 HP, Tranq!A


Suppression bot: 10A
Defunct suppression bot
Defunct suppression bot
Defunct suppression bot

Disco Square (triples damage of whoever claims it!)
Disco Square (triples damage of whoever claims it!)
Disco Square (triples damage of whoever claims it!)
Disco Square (triples damage of whoever claims it!)
Disco Square (triples damage of whoever claims it!)


PRODUCTION:
Scratchspear generator+1(use 1 action to make 2 scratchspears+1)
Auto-generation: +1 Scratchspear+1/turn
Storage: 2 Scratchspear+1, Remote Control Glove (remote control of AG bot forces), functionally infinite zapbot/guardbot/suppression bot parts
Forge+Compressor(use to upgrade weapons easier)


DUNGEONSCAPE:
Outer defenses:
Dark Master: 100% health, massive defenses, 200% chance to mind control an ally each turn! (Elite Ten)(arriving next turn!)
Extremely Massive Gobblebeast: 200% health, extremely massive defenses, extremely massive attack (Elite Ten)(arriving next turn!)

Amazing maze: 30% chance to make new maze entrants die instantly! Or, significantly damage elite ten!
Delaying defenses+Emoji Movie Theater: 40/30/30% chance to delay new enemies by 1 turn/2 turns/0 turns!
Food room: Has appealing cake, only for those who join AG side
Enemies:
The Slab: 842% health, extremely massive defenses, grants all allies +1 attacks, reduces damage against all allies by one attack level! (Elite Ten)
Allies:
WONK Sun: 100% health, (minor/medium damage to all enemies every turn)
Blood Starved Beast+1: 200% health(200 max), extremely massive defense, extremely massive attacking power, +1 minor beast/turn (gets stronger whenever it or its minions kills something)(enemies who hit it get poisoned)(+10% HP/turn)
Minor beast x 10: 100 x 10% health, weak defenses, weak attacking power x 10
Roman Legionnaire: 100% health, major attacking power
Bell-Ringing woman: 100% health, minor attacking power, 1/1 Summon (randomly melee/ranged soldier)(suppressing 40% of mind control)(guarded by Defender!)
Melee soldier x 5: 100 x 5% health, weak defenses, weak attacking power x 5
Engage-Class War Robot: 100% health, major defenses, extremely massive attacking power
Defender: 100% health, medium defense, minor attacking power
Rage Angel: 100% health, medium defenses, medium attacking power (bodyguards important targets)
Guardian statue: 100% health, reduces damage against all allies!
Ultimate Blue Eyes Ultimate Dragon: 150% health(150 max), massive attack, massive defense
Lil' Drainy: 100% health, medium defenses, reduces enemy defense x 3, goes last
Lord Healix: 100% health, medium healing ability
Scorn ray: 100% health, minor attack (can be manually retargeted)(no current target!)
Faith: 100% health (max 100), medium defenses, massive healing ability
megaGUN hopo Ultimate Blue tank: 100% health, medium defenses, medium attack, buffs an ally's attack! (mind control immune)(limit breaker)
Railgunner: 100% health, weak defenses, extremely massive attack, ignores two layers of defense!
The Render: 1% health, literally no defenses, extremely massive attack
Amelia: 50% health, weak defenses, weak attack
HOPE Ballistae: Dies when castle wall does, major attacking power
Ranged soldier: 100% health, weak defenses, medium attacking power x 1

Defenses: Extremely Massive HOPE Castle Wall(buffs castle wall defenses attack x 2)(Regenerating)(Hurts enemies that attack it), Roller/Flamethrower cage traps (activate to damage all enemies), Seizure gas grenade x 1 (use to deal massive damage to one enemy, damages mindscape when used), 80% mind control resistance
Random stat upgrader(FEAR: 2/3 to next)(Distant Memories: 0/4 to next)
Current stats: FEAR level 1/3 (Allies take 10% less damage), Distant Memories level 1/2 (Enemy attacks have a 5% chance to be canceled)
Everyone's MIND cores are fully intact.

Base Player Power: 3
 
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I claim a Disco Square!

I run up to the Gatekeeper, and hit it's sniper rifle gun thing! I use whatever player power I have left to boost my Ultimate Diamond Swords electricity effect!
 
Still holding onto the panel by the chain he attached to it, the quiet watcher tries to work out what mechanism the panel was using to keep it attached to the Gatekeeper, and on how to get it open. If things got bad enough, he knew what he would try.
 
I claim a Disco Square.

HOPE!

Main Action:
I disable the safeties I built into the Electric Spear. Then I heft it and start charging it up. Small flashes of lightning crackle throughout the room. For those players that have hair, it stands on end as static electricity builds up. An ominous hum builds, louder and louder.

Then a massive bolt of lightning arcs from the Spear to the Gatekeeper, coursing through all of its systems, overloading circuits left and right. A similarly massive clap of thunder is heard.

The bolt was too much for the Spear's subsystems to handle. They too become overloaded, crackling with electricity. I sense that the Spear is building up to an explosion, so I throw it at the Gatekeeper. It sticks in the main chassis and explodes.

I then hand the Ranch Dressing Blender off to Arsenical with orders to crank it up, load it with bread, and then hold onto it until another player takes it from him.
 
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