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Defeat The Godmodder

Action 1:
I need an action, and I need it now. It's gotta be creative and it's gotta be entertaining and it's gotta kill things really fast...
Except... D'OH! Moogoescow has completely forgotten to shield themselves from the Godmodder's rising ice spikes. time to do something about that.
I jump into my portal, and as moogoescow goes to throw starcalibur to me, the ice spikes rise up aorund him...
And are promptly smashed by a spinning minicooper.
The ice spikes try to rise up again, and semi truckle rolls down a hill and smashes through them again, just barely going over Moo's head.
The ice spikes continue trying to rise and continually get smashed by incoming cars and trucks.
Soon there is a large number of automobiles scattered around moogoescow and the ice spikes have completely given up on being useful to anyone.
A portal opens and my hand reaches out, which moo places the starcalibur into.
"It's PiOnoplayer by the way. Not an a, an o."

I suddenly lurch as time shifts around me and moo retroactively gives himself a better defense against the ice spikes. But I still need to utilize my inventory for what I'm about to do next.
I hop through the portal into my inventory and look around. There's a large number of items I could use, and it's time to take inventory of them. Uh huh, ooh that's nifty... ugh, why I do I have this in here? Eheheheheh PERFECT.
The Airdrop Starship suddenly swerves upwards as a portal opens in front of it, spitting out a massive wave of swords that slam into the side and stick in important places, like the engines, the windshield and the shield generator (assuming it has one as part of its hit points). The portal closes behind me as I step out, automatic sword launcher slung low at my hip. I swing it upwards, and fire a barrage of swords, but these ones don't slam into the side, instead they form a circle in the air around the airdrop starship as they crest to the top of their arcs. 13 swords. Because 13 is my arc number. I split into 13 and lift up into the air, each one of me grabbing a sword, and then cleaving through the airdrop starship. Massive slices of light, fire, lightning, ice and assorted other elements smash through the starship, cutting it into pieces.
I drop back down to the ground, leaving the swords to fall to the ground, and reach into my inventory once more, pulling out a massive vortex cannon, I load it up, and set it on my shoulder, opening fire. THe massive blast of air pins me to the ground with the recoil, but shears off another nasty large piece of the Starship, sending it spiralling around in different directions as the pilots try to regain control over the bucking ship.
But I'm not done.
The end is never the end after all.
So I pull out my next weapon, and disappear.
I reappear up in the air in front of the starship as it finally starts to right itself in midair, and release a few pieces of paper. "TALISMAN SEAL: WRATH OF THE NINE RINGS" I immediately dart across the sky, drawing a complex multilayered summoning circle, with pentagrams, star charts and the like all inscribed in the air in bright, glowing red.
I float away, and the paper talisman floating in the air in front of the starship burns up with white fire, the smoke lifting into the sky. And then there is a horrible shrieking sound, as black and red limbs rip up out of the summoning circle. The chalk I used to draw it smokes and ignites and I yelp and drop it to the ground where it bursts into flames as demonic voices and limbs tear apart the Airdrop Starship piece by piece.
Finally, the demonic voices grow quiet as the piece of chalk finishes smoldering into black char.
I appear in front of the Starship one final time, and smile. A portal opens up behind me, a blinding light grows and grows.
"Say hello to the energy obliterator. I don't even remember where I got this, thanks to the Godmodder, but where ever I got it, this thing's a BEAST. With enough power, to, under other circumstances, obliterate entire cities. Here it'll probably only take off a chunk of your health, but whatever. I'm going to move now. But first" I lash my arms out an powerful golden chains whip from my sleeves, wrapping all the way around the airdrop starship, pulling it down to the ground below, grounding it. I look down at the starship as the portal tilts to continue aiming at the now-grounded starship. I laugh, it's a deep, cruel laugh. And then I blur and disappear.
Then the Energy Obliterator finishes charging up. The massive cannon is completely obscured through the portal by the blinding teal and yellow light that is emitting from the barrel of it. An OMINOUS HUMMMM fill the entire battlefield, followed by an earth-shattering THOOOOOOM as light bulges out of the portal and suddenly slams down on the grounded airdrop starship, in a massive angled shot that sends plasma skidding along the ground behind it, a massive blast that is so powerful that the raw energy of it pushes the airdrop starship back, until the chains of light I pulled out of my inventory to lock it down shatter under the force and the starship slams into the sky, spiralling around and smoking from all angles.
But the energy obliterator's not done firing. This massive cannon STILL has more fire to it. The portal tilts upwards, sweeping the massive beam across the Hexagonafield, almost certainly vaporizing things off in the distance as it turns and slams into the airdrop starship once more. Inside the ship sirens are going off as the massive cannon pours more and more punishment into it, pushing it off into space at ludicrous speeds, up where it can't shoot back (although such an action would be futile in the first place) until finally the stream of hot energy trails to a stop, leaving spots in the vision of everyone who was looking even for a little bit.
I lean back on the air that I'm hovering on, courtesy of my newly discovered Boots of Flight, and pick my teeth.
These aren't even my strongest weapons and I'm already having a blast. This might actually be... dare I say it... fun?

Action 2:
The Improbability drive whirs to life once more and blinks on and off a few times as it alternates power couplets. 1/2 for One Shot One Kill.

Action 3:
The improbability drive flashes to life, delivers its payload, and falls quiet once more. 2/2 for One Shot One Kill.
Expending...
I look down at my "watch" and notice that the newest of my hidden weapon's abilities is going off.
I nod, then notice what it is that it's doing. I look up and raise my hand into the air, and catch the falling bullets.
I look at my hand in credulously. Another seemingly useless improbability firing. Really, this whole charge thing seems to be needing far more effort than its worth.
But then I look at the reading, and have a thought.
I may not have a gun, but I've got GUNS if you know what I mean.
I flex my muscles a little bit, drop one of the bullets into my right hand, wind up, and throw. There is a loud crack as the bullet breaks the sound barrier and flies full force at the soulraze builders, punching through the skull of one of them, and going out the other side, embedding itself in a wall.
The other builders look down in shock are their fallen comrade, and then turn as another crack fills the air and another of them drops to the ground, dead.
I look at the builders then smile.
I throw the bullets up in the air, then jump up and spin around, roundhouse kicking the entire array of bullets all at once, sending the bullets careening through the air, each one of the 15 remaining bullets going through the skull of one of the 15 remaining soulraze builders, taking them all down a peg. And a life. And to the ground. And several other downs to boot.
I raise my hand and blow the smoke off of it. I'd do it for my foot too but that would involve some awkward yoga that wouldn't look nearly as cool.
 
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ACTION:2/3 ITEM(S): 1x2,000 Damage Lottery Token
AMOUNT:2/3
CHARGE:4/10

ACTION 1:[X]Roll Slots:I pull the switch of my slot machine, making it spin.

ACTION 2:Seeing the destruction of one of the Legendary weapon's, and decide to see if I can acquire more information concerning their origin's by sending a picture of Starcaliber, the Yorehammer, and the Resolute Heart to some of my. . . less than lawful connections to see if they can help me find out more of these things, or find more of them.
 
Except... D'OH! Moogoescow has completely forgotten to shield themselves from the Godmodder's rising ice spikes. time to do something about that.
Didn't he spend 3 actions flying up to avoid the ice spikes?

Moniker since the portal gun is in inventory I'm guessing that it wasn't actually deconstructed after all. Also what are the rules for deconstructing items that have had some use? Also what would happen if there was a Nat 1 on the charge stone role? What about a maximum role? (though of course it could be secret) Also is the Soulraze lieutenant boost a 'being there' thing or a 'carefully coordinating everyone else thing.' (or both) Lastly, is it possible to use the charge booster on a charge derived from the charge booster?
 
[PG] "I must confess to admiring the restraint you showed good sir.
Even after sore provocation, insults, and having rocks thrown at you, you merely donned your armor.
You only began responding in kind after being attacked with clear lethal intent.
Even now you restrain from casually obliterating these churlish foes as we both know you could.

Please accept my hospitality, "


[X] OFFER THE GODMODDER A DRINK OF WINEBERRY BLUSH (the goblin wine will heal 1 damage and offer a slightly clearer head about one's decisions and perceptions)

"my friendship,"


[X] OFFER THE GODMODDER A HAND IN FRIENDSHIP

"And my oath of aid and leal service"

"This oath do I offer if you but accept it: My loyal service and obedience under, your wise and just lordship over, loyalty honored and rewarded in kind, bringing prosperity and allies to both
So let it be sworn to eternity's end upon name, wyrd, and hearth, that to be forsworn is to be struck down as this oath curdle into a curse, boons turn to bane, and lying lips lay locked "


[X] OFFER THE GODMODDER AN OATH OF LOYALTY

(OOC: Yet another person who doesn't understand how healing the Godmodder works. See, it heals him, true, but it also temporarily decreases his blocking ability until the healing has been undone. At least that's how it worked in the games I read.)

I sigh, shaking my head sadly. "So far, four Players -as far as I know- have defected from AG, as opposed to Chaotic Neutral (MrMirrorMan) or True Neutral (CaptainNZZZ). Xerath survives as a servant of the Godmodder to this day. EternalStruggle just barely avoided permanent AG-ification by rising back up the Neutraladder. hungry visitor remained Void to the end and was permanently AG-ified by the combined efforts of the AG Players. You are the fourth. Do you like those odds? A one in three chance that you are permanently AG-ified. A one in three chance that you are forced to balance your deeds, lest your deeds be balanced. A one in three chance that you achieve your goal."

After about a minute consciousness returns to me. 'Egh, Okay should not engage a angry tickle monster in melee again. Getting up I see that Travelus was dead. "Damn it! *sigh* Not much I can do now sadly, Sorry lad." I grimmest at another life lost.

Turning again I see that BrutalCore is again in bad shape. 'Jez, you can't stay in good heal to save your life can you?' Taking a deep breathe I make my next wish. 'I wish for a Super Stimpack from Fallout New Vegas to be used on BrutalCore and heal him.' Suddenly A super stimpack appears next to BrutalCore and as if a invisible hand was operating it, it is applied to BrutalCore healing him back near to full health.

I Then notice Winry rushing over the the space engineers. 'Bloody hell, She's running around here and she has no protection. Well I should at least give her a bit of help so hopefully she won't get killed in the crossfire. I wish for a teleport vest to be given to Winry so if a attack that would kill her is going to hit her she will be teleported away from the danger and be safe.'

-Meanwhile in another universe's timeline-

The Dainty Princess, now well-trained and armed with the physical copy of Starcalibur if not its x2 turn powers, uses her SPECIAL ANTI-GODMODDER TECHNIQUE! The godmodder lets her get in close, and she feint-sneak-backaround-dash strikes him, dealing 1 damage! Lightning-fast, the godmodder retaliates with Yorehammer... but MooGoesCow's teleport vest disappears! The Yorehammer Connects with the Seal Princess killing her Instantly, The Godmodder laughs evilly! And to thing those foolish Players thought they had a prayer of protecting her! Wait, why did the Princess bursts into shadows? It was one of her shadow clones! The Godmodder growls in frustration. Once again he is left empty handed.

-Meanwhile back in this universe's timeline-

Suddenly a teleport vest that looks very much like the one the Seal princess had earlier appears on Winry. 'Why do I feel like I just ruined someone's mood somewhere else, Oh well it's likely nothing.'


Looking over at the Scarlet Prince I pause and think. 'Is it really a good idea to help a creature from the SCP universe that is usually full of beings of so much power that the world has according to some entries that the world has ended and been remade and or the the SCP in question is about to end the world and there looks like there is nothing that can be done to stop it and to top it all off The Scarlet Prince is the son of the Scarlet King who is very likely to be Evil with a capital E If his cult is anything to go by. On the other hand we are fighting the Godmodder and he has near unlimited power and is at this time just toying with us so I guess we need all the help we can get. Hmm... I'll likely regret this but I'll heal him.'

Closing my eyes I make my next wish. 'I wish for the Scarlet Prince to be healed by... I have no fucking clue, just please do it.'

SEVEN SOULS, SEVEN LIVES, THE PRINCE NEEDS, SEVEN SOULS, SEVEN LIVES THE PRINCE NEEDS,

SEVEN SOULS, SEVEN LIVES, THE PRINCE OF SCARLET NEEDS, SEVEN SOULS, SEVEN LIVES THE PRINCE NEEDS,

SEVEN SOULS, SEVEN LIVES,THE PRINCE NEEDS, SEVEN SOULS, SEVEN LIVES, THE PRINCE NEEDS,


SEVEN SOULS, SEVEN LIVES,THE PRINCE NEEDS.

Suddenly the horrid screams of seven people echo all around the field and then suddenly stop. Then a scarlet glow forms around the Scarlet Prince and then the glow flows into The Prince quickly. The Scarlet Prince looks good as new and he is grinning.

I meanwhile look around very disturbed by the Screams. 'Fucking hell I knew I was going to regret it but I was not expecting it to be instantly!' I think to myself and wonder what the fuck I just did.

"Don't worry," I say, "
spoiler='this is not for you'
<this is not for you>
/spoiler
"
 
pionoplayer There's 17 builders left and a low likely-hood of more appearing, perhaps focus your efforts on the footsoldiers?

/null

A semifocused action/2 charge is about the right amount to kill off 17. The first action in my post is aimed at the Airdrop Starship since I think that's a higher priority than the footsoldiers right now. I just wanted to finish punching the builders into the dirt.
 
FOCUS: Dropship StoP (I use the Portal Gun and the Charge Booster (Once)) (OOC: This is me making the Dropship attack itself)

I look at Dropship. It is a rather impressive piece of Godmoddery, a undeniably worthy miniboss. It outputs 24000 damage a turn, plus a continual stream of rather irritating reinforcements. Based on previous events regarding the Soulraze army, it would probably be rather hard to foul it up. Of course, I have a idea.

Firstly, I split off a weak ('shadow,' in fact) clone of myself, and give it the Portal Gun and a dollop of power and knowledge.

It heads off to the Space Station to fulfill its orders.
Then I teleport up to the Dropship and get to work. Containment foam, absurd tuba playing, tabsur dubat playing, yelling of truly distracting memes, mind messages, light computer hacking, covering the control board with papermache, hiding the operation instructions in the engine, the WORKS. The Soulraze soldiers naturally put on their headphones, put on more head phones, put on the mind protections head sets, lock down the computer systems, try to work from memory (pity that this is the backup crew, they haven't got much practice) and so on and so forth.

Meanwhile, my shadow clone links the Portal Gun to the Fusion and starts placing open portals in random spots around the Soulraze drop-ship. Not boosted Portals, not connected portals, not stealth portals, just portals. The pilots have no choice but to activate all sensors and use every trick they've learned for not being fooled by portals.
After a while, the dropship pilots finally get a targeting solution that they know will definitely work. No hidden stealth portal, nothing. They press the button. The bomb bays don't open. Neither do the protective hatches on the guns. (Gotta love AG-Brand superglue!)

The bombs still explode. The guns try to fire. (It seems that the pilots forgot something critical.)

Boom.
My shadow clone returns the Portal Gun to me.
I use any leftover power to apply the concept of rust to select parts of the Dropship.
 
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Update L

You have DIBS ON THE HAMMER! Or you would, but it looks like you opted to let Corebrute hang onto it.

I spend 3 action making sure I don't get trapped in the ice prison by flying way up

I spend my other 3 actions charging 15/15

A Portal opens in the AG Frame it will take a bit more to open how ever it is in the Space Station so no one can interfere with it

I hand the Starcalibur to Pianoplayer

You soar above the ice prison, neatly dodging the spikes! Pionoplayer now has Starcalibur, and a mysterious portal has opened on the AG Portal Frame spaceship section...

I appear on the battlefield for a second. I breathe in...
"I ATTACK THE GODMODER/GOODMODDER/GOODMODER."
The pure cancer of this comment causes the Godmodder to have his charge interrupted.

You used 3 different kinds of spelling... and got them ALL wrong!? The godmodder is SO angry, he can't possibly complete his charge this turn! Dangit! He'll have to do something else...

I charge to 15/15 and decide to add on a bit more power to my summon, waiting an extra turn and letting me get my plans in order. 16/16 that mem'ry left so far behind, holdin'.
6/10 A Rather Explosive Spell
Jayla flips through her spell book, reaching the correct chapter of the book, and begins searching through the categories. I swear, these things should come with a table of contents

Charging...

JOEbob can take 3 actions per turn again.

Black-ish? Was black-ish good? The man didn't know. It may be nothing or it may be indicative of Void taint. And the last thing he wanted was to summon something Void affiliated, then he couldn't control it! And he wanted his doomship to be his, otherwise he couldn't have a pet project to work on. He'd already showed people he meant business, at this point he could take or leave owning scrubs. What he wanted was something big he could point to and say "yes this is mine and it's very powerful, be impressed."

So, FOCUSING, he used his Player powers to check the Beacon and ensure that everything was in order. In truth he expected no foul play to be taking place in the slightest, but right now it's not like he had anything better to do. Hence, ensuring there wasn't anything funny going on.

You ensure, ABSOLUTELY AND COMPLETELY, that the entity your Beacon will summon is 100%, completely, absolutely, assuredly, incredibly, delightfully, cake-filled-nessly, under your control. The blackish glow was just flavor text, really it was.

"Doormaker, keep portal-protecting the Second Scarlet Prince! Second Scarlet Prince, attack the Soulraze Guards, or the Soulraze Foot Soldiers if the guards are all dead!"

FOCUS: Eliminating Reinforcements

The Soulraze Barracks informs me that it does not want to be quiet. I inform it that I have infected it with E-AIDS. It informs me that cucumbers are out of style. I inform it that I had snuck in and activated the self-destructive mechanism manually while it was distracted. It makes a rather loud and rude exploding sound in response.

(OOC: Destroying the Soulraze Barracks. Also, can someone heal the Second Scarlet Prince?)

Barracks obliterated!

I focus a super nova into a sniper round and then proceed to shoot that same bullet in a sniper rifle that shoots bullets at 10x the speed of light at the Soulraze lieutenant while simultaneously pouring eldritch juices into whatever passes for its major internal organs.

The universe ends with you : one punch practiced a thousand times (5/20)

13,000 damage to the Lieutenant!

I made it myself and know that there are no clauses that state that harming takes away the benefits. It should be an exploit I even planned for. Can Moniker do that?

Proof:




The Bug mutates into a BIG Bug in that case (cause you need a big body to access all the stones with one body). Very noticeable. And dead (after all it is just a bug). It is dead and my stones are returning to my influence.

Inanimate control seems vile, so I decide to upgrade my stones into "Stones of Stone". As they are now more resistant to Stone-bending, any control of them is restricted (you can make them stop, but you can't let them attack AG units).

I teleport the

into the midst of the soulraze forces.


This causes the Soldiers to dissolve into energy, that can be harvested (and my stones are taking it).

The Healing Stones do get a benefit out of healing, if that healing siphons HP from their foes - there is less of their foes to attack them! Thus, they do not get benefits from the Law of Benevolence.

The godmodder notices that the bug he had just set to make the Healing Stones his was now dead. And also, BIG. So he made a brand new BIGGER AND MUCH BETTER AND DURABLE-ER INANIMATE MIND-CONTROL bug. It steals the stones away from your influence once again. The good news? The Soulraze foot soldiers manage to take out the beings you teleported in their midst, but not before 15 of them were slain.

I continue to charge Temporal Shenanigans. (x1)

With a bored expression on my face I summon a group of 10 oversized spiders as Void entities. (x2)

10 oversized Void Spiders summoned!

With no convincing from either parties and would like to be as Edgy as F, I decided to stay N. Afterwords I Conjure 2 True Mason and order them to build a Mason Guard Barrack

True Mason: 1500/1500 HP, Heals/adds 2000 HP to Stone Structure.
Masons of great prowess, so much so that they are capable of reinforcing or adding proprieties to masonry beyond what they are originally capable of.

2 True Masons summoned and added to your armory!

ACTION:1/3 ITEM(S): 1x2,000 Damage Lottery Token
AMOUNT:1/3
CHARGE:4/10
I use an action increasing my charge this turn.
(Also Moniker, yes [X] Roll Slots is me saying that I'm using the Slot Machine.)

Charging... And also, duly noted.

Using the HELPFUL HINT the narrator gave to Arsenical, he pulls out a plain rope, with a hook on the end of it.

Then, our hero flips the world upside-down temporarily. With one hand on the hook-less end of the rope, he drops the rest of the rope up into the sky, and hooks it on a CLOUD.

"We're not even trying to be realistic anymore, are we?"

Realism was dead the moment you decided to get involved in this war.

"Fair enough."

With the short exchange done, Arsenical flips the world back to its original state, and begins to climb up into the sky via rope...

(Your sidequest will begin shortly)

Wait what I cant find what killed my SCVs
oh....

I glare really annoyed at Eevee shadow bacon ....

I'm calling SCVs reinforcement to help replenish all my dead SCVs.

You replenish 10 SCVs! Your army's getting back on track!

Aight this pie method has been around for too long...
FOCUS!
Opening: Gate of Piebylon
FIRING! I fire an infinite swath of the infinite types of pie, all stuffed with grenades, at the Soulraze army, attempting to also catch the Godmodder in the blast.
Yo Daskter! Your SCV's died due to Eevee's Entropy role!

Amongst all those types of pie... is one very specific kind of pie.

Rhubarb. The godmodder's least favorite kind. One of his very weaknesses.

The godmodder eats the Rhubarb. He eats all the infinite rhubarb. At first, he hates it. He hates it so much, he takes 2 damage. But by the end of infinite pie... he's learned to LOVE Rhubarb.

Whilst hiding in the dark corner at the zoo I discover I have reality bending powers, I summon a large warhammer and continue hiding.

Meanwhile my subconsciousness is going wild it forms into a new being whose sole purpose is to destroy the godmodder.

My subconsciousness looks at an empty plot of land and he bends reality creating a base of operations.

My subconscious looks at the godmodder and starts plotting.

A physical manifestation of your subconscious appears. But before it can begin creating its base of operations, the godmodder notices it. Oh no. No no no no. He can't have someone's SUBCONSCIOUS running around!

So another copy of the godmodder, linked with him in every way, splits off the main godmodder. And he goes right up to the subconscious. And challenges him to a DUEL TO THE DEATH!

BATTLE OF THE SUBCONSCIOUS HAS BEGUN!

Actually, if Corebrute returns, he keeps the hammer, if not, MINE!
I use 2 charge stone and one normal charge to my summon.

But wait, why use 2 charge stones? If you use all 3 of your actions AND 2 charge stones, you get 5 actions, since it doesn't cost an action to use them. So you'd add 5 charges to your summon. Which you do.

ENTROPIC PARADOX ROLL: 876/9960
Cataclysmic Negative Effect!
Entropy: 40 - 50

The void Spiders summoned by CaptainNZZZ grow... and grow... and GROW! All 10 of them are now TEN TIMES STRONGER. And they look ANGRY.

ENTROPIC PARADOX ROLL: 3940/9950
Massive Negative Effect
Entropy: 50 - 60

The Entropy increases by 50. It is now 110.

Your NEUTRALADDER alignment has fallen to [N-1]. Reason: Over usage of Charge Stones.

"That took longer than I expected." Winry looks up from her new invention, wiping the sweat off her brow.

"Here it is, all it needs is a pilot." She looks around, but doesn't see CoreBrute anywhere. "I'll just leave this here if you guys don't mind?" She leaves the human sized mech in the brig of the Godslayer, but keeps the key drill with her. "Now where is that big lummox-"

ACTION 1: Suddenly a light comes from the sky, parting through the clouds.

"Scarlet Prince." A deep, commanding James Earl Jones sounding voice calls out to the entity. "You may feel despair from your duel with the Godmodder. In times like these, remember the words of the great prophet Chumbawamba. 'I get knocked down. But I get up again. You're never gonna keep me down.' Say these words as your mantra, and you will never truly be defeated. Now my son. Get up again."

Invigorated by the words of this voice in the sky, Scarlet Prince feels the pain and tiredness wash away, the wounds proving to be inconsequential. The Prince hurried off to do TheTwoEternities' bidding, much more refreshed than before.

Winry looks up at the sky, and then at the large curtain in the middle of the battlefield. She pulls back the curtain, revealing CoreBrute speaking into a mic connected to a James Earl Joneseffying machine, with a wire connected to a floating speaker.

"Ignore the man behind the curtain." CoreBrute said unconvincingly. Winry grabbed him by the ear and pulled him away.

"Did you really spend the last turn setting this up so you could do a Mufasa and another song reference?" She questioned.

"Hey, in my defense," CoreBrute rubbed his ear in pain. "I'm trying to fight off Bored Quitting. It's a serious malady for Players-only thing worse is rage quitting."

"It's true."
BrutalCore rushed back into the picture momentarily. "You have no idea how many CoreBrutes I found who had bored quitted. Many had even forgot the game and didn't know why I was brutally murdering them." At that terrifying notion, BrutalCore ran off.*

"Anyway, Winry I've got a job for you. Go help MooGoesCow's space engineers with whatever they're doing. Building a space station I think."

"This feels like you're just trying to keep me busy so I don't stop you being stupid." Winry responded. CoreBrute gave a non-commital shrug. She sighed and headed off to help MooGoesCow's space engineers.

ACTION 2: "Let's try this again!" With the YoreHammer in hand (which he had resting in the player inventory incase bored quitting would have removed the item or worse given it to the Godmodder) he leapt towards the StarRaze HQ. Normally, Xerath would have been able to hold him off however...



"YoreHammer lets me get past both your forcefield and," CoreBrute suddenly teleported behind Xerath. "Your Shunpo moves." With that CoreBrute was easily in the HQ.

"Huaaaagh!" With a strike of his hammer he hit the ground. Xerath may have been expecting it to be another earth quake, but barely any structural damage was done. CoreBrute raises an eyebrow and smirks.

"Oh that wasn't an attack." The ground shook again. "That was me ringing the dinner bell."



Suddenly, out of the ground of the HQ, a fully grown Thresher Maw (from Mass Effect) burst free and began wrecking the entire HQ. CoreBrute smirked at Xerath.

"Because I used the YoreHammer to summon it, your bodyguard powers won't protect your HQ from it's wrath-it's already in the HQ. You better do something about it if you want to keep your place safe, because this thing is strong enough to take down a Reaper."

ACTION 3: CoreBrute then pointed the Yorehammer at Xerath. "That's assuming of course, you don't want to deal with me." The hammer glowed as a small door appeared on Xerath's head.


"Let's see what's going on in those memories of yours." With that the player jumped into Xerath's memories-the Yorehammer breaking through all mental defenses. "First destination-the reason why you're fighting on the Godmodder's side."

After CoreBrute has disappeared into the mindscape, Shadow Eevee finds the Yorehammer in their hands.

EDIT: But wait, if CoreBrute has been doing all this, then who has the Godmodder been creeping up on for the last turn and this one?

When he comes close enough to touch the still figure staring at him, it grabs what looks to be the Yorehammer. The figure suddenly turned it's head and smirked. BrutalCore rushes behind him.

"Can't believe you fell for the old Time Clone trick!"
The still CoreBrute vanished into light. "That's not even Yorehammer you're holding. That's a souvenir from Thor Ragnarok." The Godmodder looks down to see the hammer in his hand has a face on it. And is made of felt.


"Beep beep!" BrutalCore laughs before Road Runnering out of there.


+10,000 HP to Scarlet Prince! He's completely refreshed!

The Thresher Maw is attacking the HQ! It's taking away some HP each turn! Looks like Xerath is going to be busy dealing with that... if he wasn't MORE busy with the fact that you're in his mindscape! Your sidequest will begin shortly.

Winry is on the Space Station, adding to the engineer count!

[PG] "I must confess to admiring the restraint you showed good sir.
Even after sore provocation, insults, and having rocks thrown at you, you merely donned your armor.
You only began responding in kind after being attacked with clear lethal intent.
Even now you restrain from casually obliterating these churlish foes as we both know you could.

Please accept my hospitality, "


[X] OFFER THE GODMODDER A DRINK OF WINEBERRY BLUSH (the goblin wine will heal 1 damage and offer a slightly clearer head about one's decisions and perceptions)

"my friendship,"


[X] OFFER THE GODMODDER A HAND IN FRIENDSHIP

"And my oath of aid and leal service"

"This oath do I offer if you but accept it: My loyal service and obedience under, your wise and just lordship over, loyalty honored and rewarded in kind, bringing prosperity and allies to both
So let it be sworn to eternity's end upon name, wyrd, and hearth, that to be forsworn is to be struck down as this oath curdle into a curse, boons turn to bane, and lying lips lay locked "


[X] OFFER THE GODMODDER AN OATH OF LOYALTY

The godmodder smirks. Your statements aren't incorrect, but you're really interpreting his actions in the nicest way possible, aren't you? He appreciates that, really. What he doesn't appreciate... well.

The godmodder takes your Wineberry Blush, examines it, and then hands it back to you to enjoy. He requests you kneel. He pulls out a sword, and touches it to the top of your head as you kneel, reciting something that sounds like a knight-swearing-in thing (you can't quite make it out). Finally, he finishes his recitation. Then, he slowly lifts the sword, and turns it sideways, so the blunt end is facing you...

And SLAMS you with it, like a bat slamming a baseball! You're sent flying off at 1,000,000 miles per hour, into a nearby portal! This portal sends you into the realm of Fire, which burns your bottom for all 10 minutes you spend flying through it! Then, you enter another portal, coming into the realm of Pirahna Sharks! They eat you for all 10 hours you spend flying through them! Then you enter into another portal, the Realm of Really Hungry Mosquitoes! They bite you for all 10 days you spend flying through them! Then you enter the next portal, the Realm of Really Sharp Objects! You're stabbed for all 10 months you spend flying through them! Finally, one last portal dumps you back onto the HEXAGONAFIELD, with no time having passed at all. Throughout it, you managed to hold on to your WINEBERRY BLUSH. You drink it, hoping to heal. Nope, the godmodder poisoned it. With laxatives.


(Welcome to the game, Mastigos2!)

After about a minute consciousness returns to me. 'Egh, Okay should not engage a angry tickle monster in melee again. Getting up I see that Travelus was dead. "Damn it! *sigh* Not much I can do now sadly, Sorry lad." I grimmest at another life lost.

Turning again I see that BrutalCore is again in bad shape. 'Jez, you can't stay in good heal to save your life can you?' Taking a deep breathe I make my next wish. 'I wish for a Super Stimpack from Fallout New Vegas to be used on BrutalCore and heal him.' Suddenly A super stimpack appears next to BrutalCore and as if a invisible hand was operating it, it is applied to BrutalCore healing him back near to full health.

I Then notice Winry rushing over the the space engineers. 'Bloody hell, She's running around here and she has no protection. Well I should at least give her a bit of help so hopefully she won't get killed in the crossfire. I wish for a teleport vest to be given to Winry so if a attack that would kill her is going to hit her she will be teleported away from the danger and be safe.'

-Meanwhile in another universe's timeline-

The Dainty Princess, now well-trained and armed with the physical copy of Starcalibur if not its x2 turn powers, uses her SPECIAL ANTI-GODMODDER TECHNIQUE! The godmodder lets her get in close, and she feint-sneak-backaround-dash strikes him, dealing 1 damage! Lightning-fast, the godmodder retaliates with Yorehammer... but MooGoesCow's teleport vest disappears! The Yorehammer Connects with the Seal Princess killing her Instantly, The Godmodder laughs evilly! And to thing those foolish Players thought they had a prayer of protecting her! Wait, why did the Princess burst into shadows? It was one of her shadow clones! The Godmodder growls in frustration. Once again he is left empty handed.

-Meanwhile back in this universe's timeline-

Suddenly a teleport vest that looks very much like the one the Seal princess had earlier appears on Winry. 'Why do I feel like I just ruined someone's mood somewhere else, Oh well it's likely nothing.'


Looking over at the Scarlet Prince I pause and think. 'Is it really a good idea to help a creature from the SCP universe that is usually full of beings of so much power that the world has according to some entries that the world has ended and been remade and or the the SCP in question is about to end the world and there looks like there is nothing that can be done to stop it and to top it all off The Scarlet Prince is the son of the Scarlet King who is very likely to be Evil with a capital E If his cult is anything to go by. On the other hand we are fighting the Godmodder and he has near unlimited power and is at this time just toying with us so I guess we need all the help we can get. Hmm... I'll likely regret this but I'll heal him.'

Closing my eyes I make my next wish. 'I wish for the Scarlet Prince to be healed by... I have no fucking clue, just please do it.'

SEVEN SOULS, SEVEN LIVES, THE PRINCE NEEDS, SEVEN SOULS, SEVEN LIVES THE PRINCE NEEDS,

SEVEN SOULS, SEVEN LIVES, THE PRINCE OF SCARLET NEEDS, SEVEN SOULS, SEVEN LIVES THE PRINCE NEEDS,

SEVEN SOULS, SEVEN LIVES,THE PRINCE NEEDS, SEVEN SOULS, SEVEN LIVES, THE PRINCE NEEDS,


SEVEN SOULS, SEVEN LIVES,THE PRINCE NEEDS.

Suddenly the horrid screams of seven people echo all around the field and then suddenly stop. Then a scarlet glow forms around the Scarlet Prince and then the glow flows into The Prince quickly. The Scarlet Prince looks good as new and he is grinning.

I meanwhile look around very disturbed by the Screams. 'Fucking hell I knew I was going to regret it but I was not expecting it to be instantly!' I think to myself and wonder what the fuck I just did.

+8,000 HP to BrutalCore and the Scarlet Prince! 1 Teleport Vest granted to Winry to protect her!

FOCUS!

Terry exposes the Healing Stones to warm and bad actually-not-surreal "surreal memes". Being constructs of surrealism, they die in an antimatter explosion.

still 3/9

You destroy 1 duplicate, and 4 main healing stones!

Action 1:
I need an action, and I need it now. It's gotta be creative and it's gotta be entertaining and it's gotta kill things really fast...
Except... D'OH! Moogoescow has completely forgotten to shield themselves from the Godmodder's rising ice spikes. time to do something about that.
I jump into my portal, and as moogoescow goes to throw starcalibur to me, the ice spikes rise up aorund him...
And are promptly smashed by a spinning minicooper.
The ice spikes try to rise up again, and semi truckle rolls down a hill and smashes through them again, just barely going over Moo's head.
The ice spikes continue trying to rise and continually get smashed by incoming cars and trucks.
Soon there is a large number of automobiles scattered around moogoescow and the ice spikes have completely given up on being useful to anyone.
A portal opens and my hand reaches out, which moo places the starcalibur into.
"It's PiOnoplayer by the way. Not an a, an o."

I suddenly lurch as time shifts around me and moo retroactively gives himself a better defense against the ice spikes. But I still need to utilize my inventory for what I'm about to do next.
I hop through the portal into my inventory and look around. There's a large number of items I could use, and it's time to take inventory of them. Uh huh, ooh that's nifty... ugh, why I do I have this in here? Eheheheheh PERFECT.
The Airdrop Starship suddenly swerves upwards as a portal opens in front of it, spitting out a massive wave of swords that slam into the side and stick in important places, like the engines, the windshield and the shield generator (assuming it has one as part of its hit points). The portal closes behind me as I step out, automatic sword launcher slung low at my hip. I swing it upwards, and fire a barrage of swords, but these ones don't slam into the side, instead they form a circle in the air around the airdrop starship as they crest to the top of their arcs. 13 swords. Because 13 is my arc number. I split into 13 and lift up into the air, each one of me grabbing a sword, and then cleaving through the airdrop starship. Massive slices of light, fire, lightning, ice and assorted other elements smash through the starship, cutting it into pieces.
I drop back down to the ground, leaving the swords to fall to the ground, and reach into my inventory once more, pulling out a massive vortex cannon, I load it up, and set it on my shoulder, opening fire. THe massive blast of air pins me to the ground with the recoil, but shears off another nasty large piece of the Starship, sending it spiralling around in different directions as the pilots try to regain control over the bucking ship.
But I'm not done.
The end is never the end after all.
So I pull out my next weapon, and disappear.
I reappear up in the air in front of the starship as it finally starts to right itself in midair, and release a few pieces of paper. "TALISMAN SEAL: WRATH OF THE NINE RINGS" I immediately dart across the sky, drawing a complex multilayered summoning circle, with pentagrams, star charts and the like all inscribed in the air in bright, glowing red.
I float away, and the paper talisman floating in the air in front of the starship burns up with white fire, the smoke lifting into the sky. And then there is a horrible shrieking sound, as black and red limbs rip up out of the summoning circle. The chalk I used to draw it smokes and ignites and I yelp and drop it to the ground where it bursts into flames as demonic voices and limbs tear apart the Airdrop Starship piece by piece.
Finally, the demonic voices grow quiet as the piece of chalk finishes smoldering into black char.
I appear in front of the Starship one final time, and smile. A portal opens up behind me, a blinding light grows and grows.
"Say hello to the energy obliterator. I don't even remember where I got this, thanks to the Godmodder, but where ever I got it, this thing's a BEAST. With enough power, to, under other circumstances, obliterate entire cities. Here it'll probably only take off a chunk of your health, but whatever. I'm going to move now. But first" I lash my arms out an powerful golden chains whip from my sleeves, wrapping all the way around the airdrop starship, pulling it down to the ground below, grounding it. I look down at the starship as the portal tilts to continue aiming at the now-grounded starship. I laugh, it's a deep, cruel laugh. And then I blur and disappear.
Then the Energy Obliterator finishes charging up. The massive cannon is completely obscured through the portal by the blinding teal and yellow light that is emitting from the barrel of it. An OMINOUS HUMMMM fill the entire battlefield, followed by an earth-shattering THOOOOOOM as light bulges out of the portal and suddenly slams down on the grounded airdrop starship, in a massive angled shot that sends plasma skidding along the ground behind it, a massive blast that is so powerful that the raw energy of it pushes the airdrop starship back, until the chains of light I pulled out of my inventory to lock it down shatter under the force and the starship slams into the sky, spiralling around and smoking from all angles.
But the energy obliterator's not done firing. This massive cannon STILL has more fire to it. The portal tilts upwards, sweeping the massive beam across the Hexagonafield, almost certainly vaporizing things off in the distance as it turns and slams into the airdrop starship once more. Inside the ship sirens are going off as the massive cannon pours more and more punishment into it, pushing it off into space at ludicrous speeds, up where it can't shoot back (although such an action would be futile in the first place) until finally the stream of hot energy trails to a stop, leaving spots in the vision of everyone who was looking even for a little bit.
I lean back on the air that I'm hovering on, courtesy of my newly discovered Boots of Flight, and pick my teeth.
These aren't even my strongest weapons and I'm already having a blast. This might actually be... dare I say it... fun?

Action 2:
The Improbability drive whirs to life once more and blinks on and off a few times as it alternates power couplets. 1/2 for One Shot One Kill.

Action 3:
The improbability drive flashes to life, delivers its payload, and falls quiet once more. 2/2 for One Shot One Kill.
Expending...
I look down at my "watch" and notice that the newest of my hidden weapon's abilities is going off.
I nod, then notice what it is that it's doing. I look up and raise my hand into the air, and catch the falling bullets.
I look at my hand in credulously. Another seemingly useless improbability firing. Really, this whole charge thing seems to be needing far more effort than its worth.
But then I look at the reading, and have a thought.
I may not have a gun, but I've got GUNS if you know what I mean.
I flex my muscles a little bit, drop one of the bullets into my right hand, wind up, and throw. There is a loud crack as the bullet breaks the sound barrier and flies full force at the soulraze builders, punching through the skull of one of them, and going out the other side, embedding itself in a wall.
The other builders look down in shock are their fallen comrade, and then turn as another crack fills the air and another of them drops to the ground, dead.
I look at the builders then smile.
I throw the bullets up in the air, then jump up and spin around, roundhouse kicking the entire array of bullets all at once, sending the bullets careening through the air, each one of the 15 remaining bullets going through the skull of one of the 15 remaining soulraze builders, taking them all down a peg. And a life. And to the ground. And several other downs to boot.
I raise my hand and blow the smoke off of it. I'd do it for my foot too but that would involve some awkward yoga that wouldn't look nearly as cool.

Every last builder slain! 15,000 damage to the Airdrop Starship!

ACTION:2/3 ITEM(S): 1x2,000 Damage Lottery Token
AMOUNT:2/3
CHARGE:4/10

ACTION 1:[X]Roll Slots:I pull the switch of my slot machine, making it spin.

ACTION 2:Seeing the destruction of one of the Legendary weapon's, and decide to see if I can acquire more information concerning their origin's by sending a picture of Starcaliber, the Yorehammer, and the Resolute Heart to some of my. . . less than lawful connections to see if they can help me find out more of these things, or find more of them.

SLOTS ROLL: 9 8 7 Wow, that roll really feels like it should be something, but it's not.

After a significant amount of investigating, your unlawful connections return to you with a lot of info you already knew: They're mostly indestructible, some stuff about divine origins, how if all seven are combined, one could achieve ultimate power...

...But then a mysterious e-mail shows up in your inbox. No subject, the sending address name is just a bunch of numbers, and the account no longer exists. And the text: "fwj2rbqfkjfegodmod.net"...

Didn't he spend 3 actions flying up to avoid the ice spikes?

Moniker since the portal gun is in inventory I'm guessing that it wasn't actually deconstructed after all. Also what are the rules for deconstructing items that have had some use? Also what would happen if there was a Nat 1 on the charge stone role? What about a maximum role? (though of course it could be secret) Also is the Soulraze lieutenant boost a 'being there' thing or a 'carefully coordinating everyone else thing.' (or both) Lastly, is it possible to use the charge booster on a charge derived from the charge booster?

You underlined it and everything, but I didn't notice it. Your deconstruction action was perfectly valid, it was my fault. So, you get the benefits from deconstructing a portal gun, AND you get to keep the portal gun! The Soulraze Lieutenant's boost is presumably coming from coordination - finding a way to cut the lieutenant off from his troops might cut off the boost, too. There aren't really "rules" for deconstructing items, but if you put a real effort into making the item, then it will give you more back when you burn it.

The Entropic Paradox Rolls are shrouded in mystery. Perhaps a concentrated effort on research, or a lore book from a sidequest, could tell you a little more about them.

Oh also the Super Laser will fire at the Soulraze Airship

Will do.

pionoplayer There's 17 builders left and a low likely-hood of more appearing, perhaps focus your efforts on the footsoldiers?

Action 1: I grab the many Shield Generator building manuals and tools sitting around from the builders being killed, and set about fixing up the Shield Generator.

Actions 2 and 3: The Soulraze Elite is about to fire its special. I don't like that. As such I get the Portal Gun from the Player Inventory, (it still exists as per the quote)

And set up some stealth-ed portals around him. Those remain quite hidden until he tries to attack! When that happens, the portals suddenly appear when he is mid-strike. Of course, this is a Elite. He won't be stopped that easily! But gasp! There are more inconvenient portals! This forces him to use some dexterity. Side step, jump, dodge et cetera. This continues. Eventually, the Elite proves why it has its name by clearing the obstacles. It ignores a illusion, prepares its special attack, and finally gets a clear line of sight. Then it realizes it currently looking at a visible light only portal. It switches to infrared vision, finally does its attack, and discovers that their dual blades are embedded in a especially designed target dummy cored with AG-steel. Between the dodging and pulling the blades out, it has quite wasted its turn! That's when the hidden underpants bomb goes off. Thanks to some firecrackers, that is exactly when the Godmodder looks in that direction.

OOC: I negate the Special Attack of the Soulraze Elite and maybe cause the Godmodder to do 5000 damage or so to it.

+6,000 HP to the Shield Generator! The Soulraze Elite can't act this turn due to the shenanigans, and also tales 6,000 damage!

FOCUS: Dropship StoP (I use the Portal Gun and the Charge Booster (Once)) (OOC: This is me making the Dropship attack itself)

I look at Dropship. It is a rather impressive piece of Godmoddery, a undeniably worthy miniboss. It outputs 24000 damage a turn, plus a continual stream of rather irritating reinforcements. Based on previous events regarding the Soulraze army, it would probably be rather hard to foul it up. Of course, I have a idea.

Firstly, I split off a weak ('shadow,' in fact) clone of myself, and give it the Portal Gun and a dollop of power and knowledge.

It heads off to the Space Station to fulfill its orders.
Then I teleport up to the Dropship and get to work. Containment foam, absurd tuba playing, tabsur dubat playing, yelling of truly distracting memes, mind messages, light computer hacking, covering the control board with papermache, hiding the operation instructions in the engine, the WORKS. The Soulraze soldiers naturally put on their headphones, put on more head phones, put on the mind protections head sets, lock down the computer systems, try to work from memory (pity that this is the backup crew, they haven't got much practice) and so on and so forth.

Meanwhile, my shadow clone links the Portal Gun to the Fusion and starts placing open portals in random spots around the Soulraze drop-ship. Not boosted Portals, not connected portals, not stealth portals, just portals. The pilots have no choice but to activate all sensors and use every trick they've learned for not being fooled by portals.
After a while, the dropship pilots finally get a targeting solution that they know will definitely work. No hidden stealth portal, nothing. They press the button. The bomb bays don't open. Neither do the protective hatches on the guns. (Gotta love AG-Brand superglue!)

The bombs still explode. The guns try to fire. (It seems that the pilots forgot something critical.)

Boom.
My shadow clone returns the Portal Gun to me.
I use any leftover power to apply the concept of rust to select parts of the Dropship.

Okay, quick clarification. From what I can tell, it looks like you're using the Charge Booster not to boost a charge, but to get a fourth action. I assumed it was implied that the Charge Booster gave charges while Charge Stones give one Player Action, since I said that you can't convert charges to actions even if you can do vice versa, but I can see why one would get it mixed up. I'll let it go through just this time. In the future, however, The Charge Booster only works for charges, and Charge Stones give actions.

CHARGE BOOSTER ROLL: 19/20 It works fine.

You completely redirect one of the Airdrop Starship's guns. One of its attacks will hit itself!

--------

Cera adds an Attack Shield to the Godslayer! Ash and Jamie are charging...

Xerath is quite winded from Corebrute's forceful entry of his private mindspace... wait... where did he go? Well, those Void Spiders look dangerous. Xerath spreads a Poison Mist over the whole lot of them, ensuring they'll take steady damage.

V:

2 void spiders charge at the footsoldiers, killing 20 of them! 2 more charge at the guards, killing 6 of them! 2 more charge at Eternalstruggle's beacon, dealing 20,000 damage to its protective shielding! 2 charge at the Godslayer, stealing 2 of its attack shields! The last 2 charge at the godmodder, who grows giant and squashes them! They take 20,000 damage from this!

AG:

In the BATTLE OF THE SUBCONSCIOUS, Sunbreaker pulls out the sword he was given at the start of the duel, and tries to hack off the godmodder's arm! His sword shatters, leaving him with a hilt and a hunk of metal.

The Scarlet Prince and BrutalCore leap at the Soulraze guards, killing all of them! The way is clear for the Godslayer to attack!

The Godslayer activates TARGET STRIKE on the Soulraze Lieutenant! TARGET STRIKE is a special attack that deals 70,000 damage in one attack! The Soulraze Lieutenant is on the ropes!

Jamie: EAT IT!

The Starcraft Army takes out 1 singular Soulraze Soldier! They're helping!

PG:

In the BATTLE OF THE SUBCONSCIOUS, the godmodder uses his sword to tap Sunbreaker is just the right spot that the shockwave reverberates throughout his body, breaking every bone he has. Sunbreaker's subconscious is losing the duel! Help him out!

The godmodder orders the Soulraze troops to focus on the new and cruel Void Spiders! 30 Soulraze foot soldiers charge, and cut down one of the weakened ones! The remaining 4 storm the Space Station, murdering 38 Space Engineers! The Airdrop Starship turns towards the Shield Generator, shooting to kill! However, one of its shots backfires and hits the ship for 14,400 damage, and the other does a mere 13,400 damage all on its own! The Soulraze units look at the Soulraze Elite expectantly, waiting for a finisher! But The_Random_Guy wasted his turn! Drat! The Soulraze Army comforts themselves by getting 5 new guards, 5 new footsoldiers, and 5 new builders.

The Healing Stones heal themselves, siphoning 6,000 HP from BrutalCore.

The godmodder has his head in his hands, looking at his Soulraze Army. Things have gone very poorly for them, very quickly. Oh, but what's this? At the rate things are going, their Diabolus Ex Machina might come up for them very soon. So there's no reason for Team PG to worry! But for right now, he can't quite finish his Project charge, due to being distracted by certain BAD POSTERS.

So, for right now... the Slots machine. How about it? The godmodder decides to play a few rounds.

SLOTS ROLLS: 1 4 3
6 7 8
6 1 3
6 1 9
3 9 2
9 2 4
2 9 3
4 5 5
7 5 5
3 8 4

Sheesh, this thing is hard to win! The godmodder happily accepts his 2 buff tickets. He will use them at his leisure.

Eevee shadow bacon The godmodder, noting your recent obsession with Charge Stones, sets up a box trap with an obviously fake Charge Stone to catch you in it.

pionoplayer The godmodder sets up a mock marketplace around you, and fills it with mock people. Suddenly, a young child bumps into you, and hurriedly excuses himself before running off. Wait, why do your pockets feel lighter?

N:

The Truemasons start building up a Barracks. Pretty much every entity on the field looks at them with great annoyance. Is another army-type entity really what we need right now? Really? Nobody is happy with this. It's going to be an uphill struggle if they want to survive.

Eternalstruggle's beacon continues glowing. Now it's turning Blue!

--------


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Protect the Godslayer!
-Defeat Xerath and the Soulraze Forces!
-Help Sunbreaker's Subconscious win the Battle of the Subconscious!

Minor tasks:
Protect the Space Engineers and their portal! They're making progress on a space station with great potential!
Protect the SCVs building Stacraft buildings!
Protect Doormaker! He can help with any portal-related tasks!
The Slot Machine can give you buffs or debuffs.
Eternalstruggle's beacon will call in a spaceship! But he's neutral, so is it a good or bad thing?
The airdrop starship is strong, and its reinforcing the Soulraze forces!
The Soulraze builders and their contraptions are high priority, buffing the main Soulraze army!
The Soulraze lieutenant is buffing the entire army's attack!
Protect the Shield Generator, its helping your forces stay alive!
Destroy the Healing Stones, they're siphoning HP from you!


THE HEXAGONAFIELD:

BATTLE OF THE SUBCONSCIOUS:

Sunbreaker: Broken Sword, Every bone in body broken
Godmodder: Fine

[AG]Godslayer: 200,000/200,000 HP, 20,000 x 2A, Specials: Target Strike (ready in 5!), Collide (ready in 5!)(Boss)(15% dodge chance)(protected from 4 attacks)
[AG]Cera
[AG]Ash(Charge: 3/4)
[AG]Jamie(Charge: 1/2)

[AG - MooGoesCow]Space Station(20% dodge rate)(dodge rune: 50% complete)
Perfectly Generic Castle: 20,000/20,000 HP (protecting Space Station)
Shield array(protecting space station)
Antimatter energy generator: Boosting station weapons!
Super Laser: Can unleash 25,000 damage support attack(ready!)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)
Anti-Mind control Beacon: protects Space Station from mind control
Portal Frame: Mysterious Portal(33% open)(+33% open per turn)
Very Large Room: 35% complete(cost: 15)
Space engineers+1: 100/100 HP x 172(building space station!)(x1.4 effectiveness)
Arengith the Enchanter: 24,000/25,000 HP, Buff powers (buffs allied entities!)
Winry: 6,000/8,000 HP, inventing skills! (1 teleport vest)(worth 30 engineers)

[AG - TheTwoEternities]Doormaker: 20,000/25,000 HP (opens/keeps open portals)(portal-shielding Scarlet Prince)
Scarlet Prince: 36,000/50,000 HP, 20,000A (-3,000 damage from all attacks)(guarding Doormaker)(protected from 1 attack)

[AG - Daskter]Starcraft Army(1,800 TA)(DEFENSE MODE):
SCVs: 30/30 x 11 HP
Marines: 100 x 3 HP, 100 x 3A
Marauders: 300 x 2 HP, 200 x 3A
Hellions: 300 x 3 HP, 300 x 3A
Command center: 5,000/5,000 HP (+1 SCV per turn)
Command center: 71% complete(cost: 1 SCV = 1.5%)
Barracks: 1,000/3,000 HP(+1 marine per turn)
Barracks: 0% complete (cost: 1 SCV = 5%)
Factory: 4,000/4,000 HP(+1 Hellion per turn)

[AG - Corebrute]BrutalCore: 7,000/40,000 HP, 10,000A

[AG - ThatRandomGuy]Shield Generator: 2,600/20,000 HP (-1,000 damage taken by all AG entities)

[N]Slots Machine: 50,000/50,000 HP

[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)

[N - EternalStruggle]Reinforcement beacon: 5,000/5,000 HP (Calling spaceship in 8!)(+1 attack shield in 2!)(1 last-ditch defense)(protected from 3 attack)(10% dodge rate)
Shield: 5,000/25,000 HP

[N - Winkins]Mason Guard: 2,000 x 5 HP (+1,000 HP to all in 2!)
True Masons: 1,500 x 2 HP, +2,000 HP building x 2
Mason barracks: 4,000/10,000 HP (under construction, complete at full HP)

[P]Peacekeepers(22,300 total attack)(Unbribable):
Tower: 30,000/30,000 HP(protecting Peacekeepers)
The Negotiator: 10,000/10,000 HP
Riflemen V: 100/100 HP x 60, 225x60A(+3 squad leader)
Machine gunners III: 50/50 HP x 30, 360x30A(+3 squad leader)
Medics: 125/125 x 20 HP, Healing A(+3 squad leader)
Squad leaders: 100/100 x 10 HP(3 leading riflemen, 3 leading machine gunners, 3 leading medics)
Engineers: 10/10 HP x 40(building death-elite training camp, done in 5!)
Scientists: 10/10 HP x 50, researching safe Godmod gear(done in 9!)
HQ: 2,000/2,000 HP x 2, researching dual pathways(done in 2!)
Refineries: 1,500/1,500 x 6 HP(producing 2,400 plastic per turn!)
Barracks II: 3,000/3,000x3 HP (producing riflemen x 939, done in 3!)
Bar/Brewery
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers(equipped), Anti-Mind control, Upgrade Limit Break Eternity

[SR]Soulraze Foot Soldiers: 1,000 x 39 HP, 1,000 x 39A

[SR]Soulraze Builders: 800 x 5 HP
Super Barracks: 0% complete (1 builder = 1% completion)
Regen Generator: 12% complete (1 builder = 1% completion)
Anti-Everything Turret: 0% complete (1 builder = 1.5% completion)

[SR]Soulraze Guard: 3,000 x 5 HP, 250 x 5A (not currently protecting anyone - getting in the way of all AG attacks!)

[SR]Soulraze Elite: 19,000/30,000 HP, 10,000A, Special: Dual Stab (ready!)

[SR]Airdrop Starship: 51,600/100,000 HP, 12,000 x 2A (+5 footsoldiers and guards per turn)(-3,000 HP per turn, Rust Mother attack!)

[SR]Soulraze Lieutenant: 17,000/100,000 HP, 19,000A (x1.2 attack to all Soulraze forces)

[N-1]Xerath (bodyguarding Headquarters)
[SR]Soulraze Headquarters: 96,000/100,000 HP (+5 builders each turn)(Thresher Maw, -4,000 HP each turn)

[PG]Healing Stones: 2,001 x 6 HP, +1,000 x 6 HPA (steals HP from AG forces)

[PG]Godmodder: 226/300 HP(Project Charge: 3/4)(+1 action buff ticket)(Status-Effect Boost buff ticket)

[V]Void Spiders: 48,000 x 8 + 28,000 x 1 HP, 10,000 x 10A (-2,000 HP to each every turn)


Player info:
Captain.cat
Corebrute
MooGoesCow21 (Charge: 1/???)
[N-1]Eevee Shadow Bacon(New charge: 14/100)(Targeted by Dreadnought)(effect-curing power)(Yorehammer: Bypasses defenses)
[N]CaptainNZZZ (Claim Ticket - Redeemable on Update 58, expires Update 60)(Temporal Shenanigans: 6/20)
[N]EternalStruggle (Increased HP)
Hungry visitor(Ascendance)
[N+1]Pluff0(has dreadnought - suppressing hell portal!)
The_Two_Eternities
That-Random-Guy
Arsenical(4 posts in debt!)
[N+1]JoeBOB(Charge: 16/16)
feller21
Victory By Ablation
Ranger_Strider_
Daskter
Page of Time
[N]Mr Mirror Man(4/10 charge)(1 +2,000 Attack token)
Cyanogist(3/9)
[N-1]Little Hunter (annoyed)
gilded king(5/20)
Pionoplayer(Starcalibur: x2 actions)
Trifling Epithet(6/9)
Darshelenas Sunbreaker(in TF2 Zoo)
[N]Winkins
mastigos2

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condensor(makes charge stones)
Charge Stone x 6
Portal Gun
Charge Booster (damage: 0/20)
Bravely Default Asterisks
 
He pulls out a sword, and touches it to the top of your head as you kneel, reciting something that sounds like a knight-swearing-in thing (you can't quite make it out).
this bit is actually very important, so could you please elaborate? Did he accept my oath and then I just couldn't make out the exact ceremony before he tossed me into horrible torture... or did he mumble nonsense and then reject me by sending me through the horrible tortures
 
"Well those Void entities are doing better than expected." I mutter as I continue to charge. (Temporal Shenanigans: 8/20) (x2)

Walking over to another part of the HEXAGONAFIELD I try my luck at the Slots Machine. (x1)
 
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My subconsciousness knowing he can't possibly defeat the godmodder warps reality so all of the player's subconscious start manifesting themselves.

My subconsciousness then plants an infinate amount of seeds of himself everywhere so that everytime he is killed off he respawns.

I befriend a monkey at the zoo..
 
(Free action): I take a few party hats and noisemakers from a box and toss the box to the middle of the HEXAGONAFIELD with a note saying "Its the 50th turn of the Hexagon Field! PS:Celebrate in Moderation" in hopes of not killing someone over this before going back to my small group and celebrating the fiftieth turn of the HEXAGONAFIELD's life despite that turn ending last turn. (The 50th Update! Woo!)

Mulls over about the the 'Timely' colored looking asterisk that seems to be sitting in the inventory but goes back to getting to the task at hand.

(Actions!)(3 Charges)
(1 Charge) I simply pout under almost everyone's scrutiny and point out the entities being brought by the barrack to the field have ZERO offensive capability while I provide enough help to the construction of the barrack that it will finish once the True Masons finished their respected parts.
(2 Charges) Before I move to perform a big summon I was caught off guard by Corebrute's entity Kippers, and was handed the command of the of the feline warband. While in totes ecstasy, I gather the charges from my main project and and summon the Catmancer asterisk and change jobs to that class. Immediatly afterwords, I utilize the class command 'Purrfect Stance' increasing the felines dodge chance to 50% for 10 turns to witness the dance of ominous light and CATS.

(Orders)
I call for the Mason Guards to only protect the True Mason as the felines Sith are here to prove their strength.
The feline Sith begins their carnage, starting with the Soulraze footmen. I remind them to tell Corebrute to bring cookies to his next meeting should they see him.
 
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Using the powers of explosive explosions to make it rain explosives on to the healing stones and the SR army...

Seeing how my army is progressing a bit too slowly i summon a bunch of construction supplys to make the SCV lives easier.
 
The Soulraze Lieutenant gulps nervously. A FOCUSed action could kill him, if it were creative enough.

"Second Scarlet Prince, attack the Soulraze Foot Soldiers! Doormaker, keep portal-protecting the Second Scarlet Prince!"

Noticing the Soulraze Lieutenant's plight, I walk up to him, and show him funny memes to try to restore his spirit. Except... Oops.

____________________________________________________________
|When you can't figure out how to link an image from wikidot|
| _________________________________________________________ |
|___________________________ oh no ________________________ |
|____________________________ :) _________________________ |
|__________________________________________________________|

(OOC: This is me FOCUSing and killing the Soulraze Lieutenant. For context, SCP-3078 - SCP Foundation)
 
The Airdrop Starship is suddenly informed it has to unlock the ability to not crash via amassing enough DROPBOX CHIPS:tm: It promptly gets all but one of them, moments before crashing into the Soulraze Headquarters.
FIVEOFLIGHTS
 
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I go up to the space station and start dedicating the space station to Autochthon the god of Technology and Innovation
 
I get a letter. "Oh, this is for someone else."
I stand up and walk to the Godmodder, and ask "Are you the Godmodder, if so I've got a letter for you." I hand him A.
...
...
...
.............
A rimshot is heard in the distance.

Roll for damage dealt to the GM and his forces.
 
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Stuff To Do, Notes and Advice Version 1

This really is not a complete itinerary. This is just me pointing out the things that I worry may be missed, plus one or two useful factoids. If something isn't on the list, either I'm doing it, its been done, or I think its rather obvious.

The Most Important Thing: For the sake of all that is good, do not attack the Godmodder!! He is one HP from a Sealed Boss!

Approximate Current Combined AG entity Attack: 55000

-Assist the Battle of the Subconscious. (Suggestion: That Godmodder duplicate has too many arms, I think)
-Kill of those Foot soldiers first thing. That's the most efficient way to decrease Soulraze attack.
-The Void Spiders have a lot of attack. Make sure any that attack us instead attack the enemy. (If someone could heal/shield the Shield Generator, I have an idea for that)
 
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Today on Errorbusters: Soulraze & Spiders!

"Alfa": "And here we have a group of five terrified robo-beavers, proper name Soulraze Builder, who have abandoned their normal building routine to huddle around in terror as their comrades are slaughtered."
"Bravo": "If their armor wasn't so thick, I'd finish the job."
"Alfa": "As you can see, this proves that the phrase "busy as a robo-beaver" redundant. (Later, Bravo)"

"Alfa": "This is the ghost giant flee spider, proper name Void Spider, that has managed to continue dealing damage even after being brutally killed by a pride of robo-lions."
"Bravo": "It's unnatural. Let's hope it goes away."
"Alfa": "This calls everything we thought we knew about entity death into question. How long has the shadow war of dead entities been going on for? I hope it's just an error in the footage."

(This is not supposed to be disparaging, just had the idea for a sort of Mythbusters parody thing)
 
I look up too see a bag of notes being dropped on me. I look at the address and realise that it's for someone else, again.
I walk up to the Godmodder and ask, "Hey, are you the Godmodder? If so, here are some note for you."
I open the bag, and Thriller starts playing.
...
...
...
.......
A rimshot is hear in the distance.

Roll for damage dealt to GM and his forces.
 
I make giant asteroids that somehow spawns from the thresher's skin. After that , I cast curaga on the shield generator and BrutalCore
 
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16/16 that mem'ry left so far behind
Somno the dreamer.
4
"why not see it through his eyes?"
HP: about normal for if he was a 11-turn.
Passive: convenience. acts before the soulraze troops do, but otherwise normally. to put it another way, if a SR troop trys to interfere, somno will immediately and magically act before them. effective only on the first round of somno's existence.
Passive: 4th equation. this ability takes 5 of the actions/charges invested in somno. on death, drops their equation, which becomes mine. it has a pretty long charge-time, but eventually I can use it to mimic Somno's abilitys, with the charge up being proportional to the cooldown when somno uses them:
active: past echo in the lanterns light. can direct his lantern light to an area, showing who was there recently and what they where doing, like a movie. takes action, no cooldown.
Active: seen through their eyes. Somno can target 2 beings. as long as neither dodges, the first being is unaffected, and the second being begins to experience the first's memories of whatever Somno wanted them to see, from the first persons perspective. 2 turn cooldown [that is, he can't act for 2 turns afterwards], which is also the maximum time the second person can spend in the firsts memories. somno's death will not stop a seen through their eyes that is already active.
Active: cut through the lies. 1 turn cooldown[that is, he can't act for 1 turn afterwards]. can detect if a statement is A) a lie or B) misleading as far as what it suggests is true or what it suggests you should do. doesn't work on statements by beings if they where made solely so he could use cut through the lies on them.
FOCUS:
I grab yorehammer from Eevee as they agreed to in the OOC thread. it goes into my inventory. I grab the godmodder. if he dodges, he finds himself standing where he was a few moments ago, with somno's design somewhat different and my armor embroidery different. I grab him anyway. a Surge of energy pulses through my arm, and he is stunned. he'd block, but yorehammer, and dodging just shifts reality and moves him back a moment. no, he can't stack back-in-times to go to the past, he'll always rewind to the same place and time.
the stun won't quiiiite last to his action, just until a moment past the neutral turn's time. I turn, and pull him with me, between me and somno, with the godmodder slightly above me from the upwards momentum and somno's lantern above both of us.
Somno uses Seen through their eyes on the godmodder and I (the godmodder is the first person, I'm the second).
the godmodder is still stunned, and I am willing. a beam of teal light shoots from somno's lantern, entering the godmodder's head through the eyes and mouth. the beam then exits, phasing through the back of the godmodders head, and shinning on me.
the thing somno wanted me to see is "the godmodder half a minute before acquiring the soul orb, with the memory continuing to play as he obtains it, and then for a few moments afterwards, as well as allowing me to actually see the soul orb.".
as I enter the memory, I preform one last action: Dropping yorehammer into the player inventory, for the next person who wants it to claim it, probably Eevee.
oh and I obviously ignore the charge stone trap because I don't like charge stones much, the entropy rolls are weird.
lastly, remember, I'm not [AG], I'm [N], which that-random-guy seems to have forgotten since he said AG attack'd be [X] + however much my entity does and my entity isn't AG (or for combat) so...
 
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