Update LXVII
Hello, everyone! I'm back from my vacation, and I'd like to wish you all a Happy New Year! 2017 contained many world-shaping events that affect the course of human history, such as:
-Iran presidential race
-Defeat The Godmodder started
-Trump's inauguration
Hopefully 2018 will contain many more important events!
18,000 damage to the Polar Express! Your dynamite ends up blowing the Polar Express back onto the tracks.
+28,000 HP to the Lightshard!
The Apex is docked to get Linked Repair Drones! Repair drone production is ALWAYS stopped when the Apex is docked.
Soul-dimension stuff, oh boy...
The godmodder glares at you. Your sick burns roll right off him. The godmodder's skin is SUPER thick. He's immune to emotional pain. He's the best at this game. Your words don't hurt him. Not one bit. Somebody else's attack is the reason why he's at 198 HP.
The current mode is R - Regular. The Darkshard has 3 modes.
Action ticket given to Daskter! The creepers are his to command!
Using Seven's abilities to help you get the alchemy you want, because my reaction to alchemizing as a QM is luck-based? That's... that's...
This isn't your normal meta... this is... advanced meta! Still, your entities will do as you say.
Frosty gains an attack piercer, to allow his attack to bypass attack shields once!
You can't alchemize things that aren't in the Player Inventory! You'd first need to put the text in some kind of itemic form before you can alchemize it.
Fred: Thanks! Not sure where I am right now, or what's going on.
Fred: Still, this is a LOT better than where I was before.
You help Somno work on the shield generator!
You've got Starcalibur! Okay, going to keep better track of it this time...
A new charge has begun!
Using the power of salt, you cure Eevee Shadow Bacon and Alastair Dragovich of their bad luck!
You strike down the Polar Express, dealing 15,000 damage to both bars and destroying its positive HP bar! The positive HP bar will recharge eventually, so the negative HP bar needs to be destroyed with healing before then!
The godmodder thanks you for telling him the specific means of blocking your attack, and confirms that when he said he cast the Immunity on Xerath, the hostage was who he was REALLY talking about.
You poke the Lightshard. It looks like attacking it doesn't give Bad or Good Luck effects. +1 shield onto the Lightshard!
+1 shield to Pike! You begin to torch the Darkshard, and some of the glass melts! You guess this counts as smashing a mirror? However, your attack just melts his shield, so you don't get Bad Luck!
Using the power of indirect attacks, you manage to avoid the Bad Luck curse! Captain.cat's power boosts the creepers! Together, they deal 57,000 damage to the Sealed Darkshard! Some of the damage is neutralized by the Darkshard's remaining attack shield!
You very slightly buff the Lightshard's attack and cure Cyanogist of their Bad Luck! That's most of the players cured, now.
Welcome, Srovy! If you have any questions, feel free to ask on the OOC thread or Discord. I can field minor questions here, too.
The Cult has begun...
Stone Loibster summoned! Its max health - but not current health - increases every turn!
Ranger_Strider is assisted! Your boost to the creepers retroactively increases their damage!
Those poor creepers... good thing that those faces won't be existing for too terribly long, right?
No... too much power!
ENTROPIC PARADOX ROLL: 8210/9820
Minor Positive Effect!
Entropy: 180 - 190
The Polar Express is healed for 10,000 damage to its negative HP bar!
ENTROPIC PARADOX ROLL: 1955/9810
Disastrous Negative Effect!
Entropy: 190 - 200
From the shadows, a Void Assassin is summoned! It's target? The Sealed Lightshard.
ENTROPIC PARADOX ROLL: 9694/9800
Medium Positive Effect!
Entropy: 200 - 210
Pike's healing power is permanently boosted by 5,000 HP!
...WHY!? I mean, yes, you did get lucky this time, for the first time ever anyone's rolled these things, but that was still a huge risk! After all you did to act like there was hope for redemption... you went and... stabbed the other Players in the butt! Everyone's lucky that Entropic Paradox Rolls aren't affected by Luck-Based buffs/debuffs!
You drop back down on the NEUTRALADDER to N-2, and have spawned on the field once again! Your wounds have not healed.
SLOTS ROLL: 9 4 5
Nothing... Well, you do at least get 1 mirror frame for the Player Inventory!
OOC: Well, considering I've been on vacation for the past week, you probably didn't miss more than one update.
Together, your attacks all deal 28,000 damage to the Darkshard! Your Bad Luck, previously cured, has been gotten once again!
The Darkshard is cubinated! Until the godmodder hires a master glassworker to hammer it back into shape! Still, that'll be 19,000 damage! And some Bad Luck...
The godmodder uses 25% of his counter to make a really burnable meadow, distracting all your fire. They waste so much time gleefully burning the meadow they don't burn the godmodder. He uses 10% more of his counter to counter your counter, and then the remaining 65% to just punch you in the face. Ow.
Welcome, APokemonFan! Good to see new players, and apologies on making you wait for the update, you came while I was on vacation.
RAZOR LEAF! The godmodder pulls out a katana, and slices every leaf individually as it comes at him.
Charging... wow, that's a big charge!
Explosion Elemental properly summoned! Unfortunately, your summoning of the Pitiful Shoggoth fails. Or at least. You're pretty sure it failed. Looking around, you can't find it at all.
You use the MEMESTONE, getting an extra action! The value of that stone was OVER 9000!!!! Shooting the Wishful Whammy, a Pony hits the Darkshard for 12,000 damage!
Ditto tries to... mimic the godmodder?
Oh... oh dear...
--------
V:
The Void Assassin poisons the Lightshard's drink. But the poison is blocked by the Attack Shield! Thank goodness!
AG:
The Space Station progresses! Pike doesn't have anyone to heal! The Pillar Men awaken another of their number, gaining some attack! The Stone Loibster prepares to grow...
Simurgh, the Scarlet Prince, and the Explosion Elemental all attack the Sealed Darkshard for 66,000 damage!
Finally, the Sealed Lightshard runs up to the Sealed Darkshard... The Darkshard is on their last legs! They can't resist as the Lightshard cleaves right through them with their glass blade!
The Darkshard lies on the ground, unmoving... but you know by now what that means.
PG:
The Polar Express speeds towards Simurgh! The first hit takes their attack shield, but they manage to leap out of the way and avoid the second hit! The Polar Express is heading for the derail point, but right now, derailing would do positive HP damage, and you want negative damage! Maybe you could do something about that...
The godmodder sees Eevee Shadow Bacon is vulnerable, and gives them an ultimatum! Give them the Yorehammer, or be slain! Eevee (is forced to) accepts! The godmodder reclaims the Yorehammer!
Suddenly, a storm of glass appears, flying towards every AG and N entity! Just in time, the Sealed Lightshard activates Glasswall, protecting your entities!
The Darkshard is back up and kicking, and is now... the UNSEALED DARKSHARD! Their attack has gotten a slight buff, and their HP has more than doubled! You get the feeling that this is where the REAL boss fight begins... The two crossed swords on its arm are glowing, but the third in the middle is still dark...
The Unsealed Darkshard flies towards Lucky Seven, killing it in one hit! Can't have anyone around to help with Bad Luck, after all. Next, they head towards the Second Scarlet Prince and strike twice, dealing 54,000 damage total! For their last 2 attacks, they engage the Sealed Lightshard, getting in 2 blows, cracking the Lightshard's glass skin! 60,000 damage to the Sealed Lightshard!
The Unsealed Darkshard switches to FA - Fast Attack mode! Their overall damage is slightly lesser, but they attack more times now! Suddenly, a mirror object appears... it's a potted plant! And it's headed for Simurgh! Stop or reflect it somehow!
N:
Somno and the Apex begin work! Frosty the Stabman attacks the Unsealed Darkshard, reducing its attack... very slightly... and dealing 6,000 damage!
The mirror's glass gathers a little more... it doesn't look quite so terrible, now.
---------
The_Two_Eternities Starcalibur is still floating towards the godmodder... wait! It's taking you with it! You're having a hard time holding on!
The_Two_Eternities You find yourself holding about 500 replicas of Starcalibur. It's too much weight! You're going to have to drop some!
The_Two_Eternities You see a really delicious burger, and can't resist eating it! Oh no! Your hands are all greasy! Starcalibur is sliding away from you!
The_Two_Eternities An anvil falls from the sky! It's about to hit your head! Oh no!
The_Two_Eternities The godmodder offers you a deal: Give Starcalibur to him right now, and you won't have to go through all the work of countering these actions. They're only going to get worse from here.
---------
In the center of the field, you see Ditto begin to take the shape of the godmodder... it's taking them a bit to copy the form... looks like they'll be done by the end of the next turn!
The godmodder looks at themselves. All the energy required to get the Darkshard up and running takes a lot out of them. He takes 3 damage now that the first phase is down!
ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon! A musical instrument-related method...
-Defeat the Unsealed Darkshard! Your memories are locked behind this boss!
-Protect the Sealed Lightshard! They're the best check against the Darkshard's incredible power!
Minor tasks:
THE HEXAGONAFIELD:
[V]Void Assassin: 20,000/20,000 HP, 30,000A (60% dodge rate)(Mark: Sealed Lightshard)
[AG - MooGoesCow]Space Station(25% dodge rate)
Shield array(protecting space station)
Super Laser: Can unleash 25,000 damage support attack(ready in 1!)(66% upgraded)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)
Anti-Mind control Beacon: protects Space Station from mind control
Portal Frame: Mysterious Portal(300% open)
Very Large Room: Quantum computer: 44% complete (cost: 10)
Space engineers+1: 100/100 HP x 60(building space station!)(Manager halving cost)
Winry: 8,000/8,000 HP, inventing skills! (1 teleport vest)(worth 30 engineers)(operating Crime Lab)
Lament the Technician: 20,000/20,000 HP (worth 30 space engineers)(AI building ability), Architect(upgrades rooms)
[AG - TheTwoEternities]Scarlet Prince: 16,000/70,000 HP, 20,000A (-3,000 damage from all attacks)(+3,000 HP per turn)
Simurgh: 45,000/45,000, 13,000 x 2A (40% dodge chance)(+8,000 HP per turn)
[AG - Ranger Strider]Pike: 10,000/10,000 HP, +15,000A(healer!)(protected from 1 attack)
[AG - Hungry visitor]Pillar-men: 33,000/33,000 HP, 10,000A(awakening more pillarmen)(protected from 4 attack)
Meta-Destroyer: 100/100 HP, 2A
[AG - Srovy]Stone Loibster: 10,000/10,000 HP (+2,000 maximum HP/turn)
[AG - Arsenical]Explosion Elemental: 20,000/20,000 HP, 20,000A, Explosion Aura (deals 4,000 damage to enemies who land attacks)
[AG]Sealed Lightshard: 138,000/200,000 HP, 26,000 x 2A, Specials: Glasswall(ready!)(Boss)
[N]Slots Machine: 50,000/50,000 HP
[N]Alchemiter: 100,000/100,000 HP
[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)
[N]Eevee Shadow Bacon: 26,000/80,000 HP
[N - EternalStruggle]The Apex: 75,000/75,000 HP, 25,000A (+1 repair drone/turn)(docked, upgrading Linked Repair Drones(more HP/repair), done in 3!)
Repair Drone: 100 x 4 HP(+500 x 4 repair per turn!)
Shipyard: 100,000/100,000 HP
[N - JoeBOB]Somno: 35,000/35,000 HP (Lanternlight echo: 2 turn cooldown)(Seen through their eyes: 2 turn cooldown)(Cut through the lies: 1 turn cooldown)(can do generic actions)(working on shield generator, done in 3!)
Frosty the Stabman: 16,000/16,000 HP, 6,000A (inflicts chilled!)(1 attack piercer)
[P]Peacekeepers(5,601,400 total attack)(Unbribable)(protected from 42 attack):
[PG]Polar Express: -186,000/0 HP, (recharged in 2!) HP, 10,000 x 2A (both HP bars take damage at the same time)(bar recharge)(derailing in 1!)
[PG]Pitiful Shoggoths: 10 x 1 HP, 1 x 1A
[PG]Unsealed Darkshard: 994,000/1,000,000 HP, 19,500 x 7A, Modes: R(switching in 4!), P(switching in 2!), Specials: Glass storm(ready in 1!)(Boss)(Attacking gives Bad Luck)(chilled, -500 attack for 1!)
[PG]Mirror Potted Plant(headed for Simurgh!)
[PG]Godmodder: 195/300 HP(Status-Effect Boost buff ticket)(Legendary Weapon Map)(Yorehammer - Bypasses defenses)
[N]Mirror: Somewhat broken
[N]Ditto: Transforming into the godmodder!
Player info:
-Iran presidential race
-Defeat The Godmodder started
-Trump's inauguration
Hopefully 2018 will contain many more important events!
The thing grows bigger... 3/5.
Maddison FOCUSES! and derails the Polar Express before blowing it up with dynamite.
18,000 damage to the Polar Express! Your dynamite ends up blowing the Polar Express back onto the tracks.
FOCUS - LIGHTFORGING
As the pair of neutrals continued to watch the epic duel unfolding from far away, the slightly wounded Lightshard was healed through its grand and noble purpose. Glass-flesh hardened, reinforced and sealed, undoing the damage of the Darkshard's cut. For although the Light may have been weaker directly in this instance, it still had the capacity to renew its loyal servants, and keep them fighting until their task was accomplished. Also the man might have bribed the Light to get off its lazy backside and help. I mean, really? If you're going to rely on allies so much that you're going to only bring in something with half the health and less than half the damage to help, you may as well not bother at all unless you then give assistance after the fact.
The Apex could leave and join the battle, but it could instead receive additional upgrades.
Next up, Linked Drones.
Linked Repair Drones: Using Quantum Link technology, the drones can be connected directly to the Apex, much like the Apex's hangar bay is connected to a resource outpost so it can build drones on site. The Link means the drones can do away with their bulky reactors, since energy and material can be beamed in from the Apex itself. This improves design efficiency greatly, so the health of the drones increase (from putting armor were the power core used to be) as well as their healing ability (since they can now use NanoLathe technology instead of conventional repair tools). The upgrade comes in the form of redesigning the drones and altering the hangar bay construction equipment to produce the new kind of drone. Also comes with free upgrades for the existing Repair Drones.
Also, since the stuff that makes repair drones is being meddled with, Repair Drones won't be produced while the upgrade is happening, unlike normal upgrades, where they're still being pumped out.
+28,000 HP to the Lightshard!
The Apex is docked to get Linked Repair Drones! Repair drone production is ALWAYS stopped when the Apex is docked.
It is a manual for soul magicks©. And not for necromancy, which is another magic path from a different setting. 5th soul dimension is a go!
*something something assert dominance something shamelessly taunt ES something*
A black warm liquid drops to the ground, where the helpless subject© stood. It will turn into a carbon-pudding after cooling. After using its 4th dimension the being lost form and cohesion.
Soul magicks©!Time to share the new access of the 5th soul-dimension© to everyone that Driver likes
Well that would be too good to be true would it? Driver knows that every dimensional progress© has a cost. And that would be half of his 4th dimension© that now is the 5th dimension©. Not really a great cost since the 4th dimension© now stops to decline. But the 5th© will drop a bit quicker than the 4th© because of increased hate of the world. Luckily is the ability of thinking for players not bound to the Hexagonafield. Driver places himself in stasis (he stops allowing the world to destroy parts of his 5th dimension©) until hungry visitor has read the part where you gain the 6th dimension©.
Well then. You need a 5 dimensional© being that gets sacrificed. To sacrifice it you need a lot of ingredients that simulate a soul-ram of a 6D©.
Ingredients get:
-Meditative drugs
-Brain of a synthetic creature that has been spoiled all its live only to end up in a jar (Is very bored)
-Energy of several universes (already gathered)
-Eldritch soul-porn
Ingredients that are still needed:
- Eldritch being (that has been lured by the porn) (It has to give approval or the ritual will break the tradition)
- Brain control helmet
Soul-dimension stuff, oh boy...
...The young man goes over to the Godmodder, pulling out the Players and Creativity Book, making a copy of the relevant section, and then putting the book back while he does so.
"Hey, Godmodder? It says right in this section that your goal is to make us ragequit," He says, pointing to the relevant section. "I have to say... you suck at it. Really, Really bad. If anything the battle is making me less inclined to ragequit."
He points to hungryvisitor's "Driver" abomination. "In, fact, you suck so bad at making people ragequit, that THAT fucker, who is technically on my side as an Anti-Godder, is far, far more effective at making me want to ragequit than anything you've ever done, and I've known him for less than five updates! And that's more because he's being childish about his evil than anything else!"
He crosses his arms. "Face it, modder- you're pathetic."
The young man, naturally, imbues this scathing 'reason you suck speech' with the power of all three of his actions for good measure, turning the words into SICK BURNS.
The godmodder glares at you. Your sick burns roll right off him. The godmodder's skin is SUPER thick. He's immune to emotional pain. He's the best at this game. Your words don't hurt him. Not one bit. Somebody else's attack is the reason why he's at 198 HP.
I just realize the Critical Role references... poor Grog Strongjaw
4/25 Blueprint drawn and finished (just going to give my charge some flavor dont mind me)
Modes: FA(switching in 1!), P(switching in 3!),
Does that mean its current mode is FA or its changing o FA?
The current mode is R - Regular. The Darkshard has 3 modes.
Piono is still super unsteady, and falls over again. He's starting to be concerned by the shenanigans involving Hungry Visitor though. He's sort of been turned off of actually interacting with his "allies" but... maybe he should
Action 1, 2 and 3.
5/5 for a Shocking Discovery
The Improbability drive dings, and then summons up its buddy, the crystal ball.
The Crystal ball lands on a pillow whose presence is highly improbable, but you know the deal.
Deep within the depths of the crystal ball you can see... something.
At some distant point in the future, an event takes place.
Minecraft creepers are summoned, and begin wandering around. They manage to avoid being turned into mincemeat by the vicious energies and attacks being thrown about in the battlefield.
They are doing just fine until oops, someone is careless and lets them get struck with lightning.
Newly invigorated and filled with crackling power, the newly supercharged creepers find a target, and swarm towards it.
All of them dive in on the target, unleashing a massive explosion that deals heavy damage.
Action ticket generated: Super Charged Creepers.
This action ticket unleashes a high power standard attack upon being expended, the target is chosen by the wielder of the ticket.
The Super Charged Creepers action ticket goes to Daskter, who can use it as they so choose.
New raffle beginning in the OOC thread!
Action ticket given to Daskter! The creepers are his to command!
Somno: start to make a shield generator for my entity collective (read: somno, seven and frosty.)
Seven: if someone accepts this deal, purge their bad luck with their luck powers. this deal is they use one action to help make a shield generator for my entitys. otherwise, Raise my chance of getting what I want from my alchemy in my second action. choosing the right text is luck-based, and people respond differently when asked the same thing at different times, so luck plays a role. now go forth, and help me succeed!
Frosty: attack darkshard again, make him chill out this time.
[1x: I give frosty an attack piercer: his next attack bypasses all attack shields on the target, but doesn't remove any. this involves a complex piece of tecnology known as "A rope", which keeps the target from moving its attack shield to block frostys knife.]
[1x Alchemize: the text "(Oh, and your attack did 1 damage. The godmodder makes himself immune to rock damage, re-immunizes himself against any bathroom-related damage, and rock damage, and blah blah blah, etc.)*" with Charge Booster, attempt is to make a device that charges when I successfully hit the godmodder.**
* from one of the times where I damaged the godmodder. ((specifically, the time when the godmodder got hit by the same item twice. a rock. and took damage both times. woo!))
**When deciding the power of this, recall that there are about 20 active players RN, have probably been more over the games lifetime, and there has been 101 godmodder damage. assuming half of all past players are still here, and that around, say, half of godmodder damage is multiplayer efforts (Godslayer, contests, beam struggle, meteor, bosses, etc), the average player has done 1.2625 damage to him directly, and will do an average of 2.525 damage to them directly of the remaining course of the game. please balance this godmodder-fueled device off of that.
[Free action: Talkin to Fred: "Hey Fred! How are ya doin'? Told you I'd save you from hell!"]
[1x sheld genratr] I help somno work on the shield generator for entitys, drawing on... the knowledge of this other guy named steffan that might show up eventually... in order to help fix some minor flaws.
Using Seven's abilities to help you get the alchemy you want, because my reaction to alchemizing as a QM is luck-based? That's... that's...
This isn't your normal meta... this is... advanced meta! Still, your entities will do as you say.
Frosty gains an attack piercer, to allow his attack to bypass attack shields once!
You can't alchemize things that aren't in the Player Inventory! You'd first need to put the text in some kind of itemic form before you can alchemize it.
Fred: Thanks! Not sure where I am right now, or what's going on.
Fred: Still, this is a LOT better than where I was before.
You help Somno work on the shield generator!
The man from Omega-12 is distracted from his realization by the fact that Starcalibur is hovering in front of him. Slowly and dramatically, he grasps it.
"Second Scarlet Prince, keep attacking the Sealed Darkshard! Simurgh, keep attacking the Sealed Darkshard!"
"We need a new entity. It'll take a while, but this is going to be big."
FOCUS*2: PINPOINT
A pinpoint of light appears in front of the man, glowing brightly.
Pinpoint 6/24
You've got Starcalibur! Okay, going to keep better track of it this time...
A new charge has begun!
When shibosho had asked BROB to send him to a place which had lots of fights and cool powers being thrown around, he hadn't expected them to throw him head-first into the insane battle between the Entity know as the Godmodder and those who fought and resisted him.
Still, Shibosho was here now so no use griping about everything. Bits of knowledge that had been uploaded into his brain meats by the aforementioned BROB informed the young man just what he was now capable of in this realm.
Seeing the battle taking place before him, Shibosho nodded to himself before diving into the fray.
Honestly, Shibosho had a bit of a hard time trying to follow everything along. But he was determined to do his part.
With a number of players like himself afflicted with a curse of bad luck, Shibosho decided to do something about it.
1) A traditional method of getting rid of bad luck usually involved throwing salt. With that in mind, Shibosho concentrated, willing into existence blessed salt for getting rid of bad luck. If it works, Shibosho intended on going to the nearest group of bad luck afflicted players and throwing salt over their left shoulder. Never throw salt over their right for that would only usher in more.
2) Of course, Shibosho couldn't just go throwing salt over everything. No, he intended to fight. With a thought, a sword appeared before Shibosho. It was none other than the Oblivion Keyblade. Grabbing hold of it, Shibosho forcibly linked it to his heart. He wasn't an official keyblade wielder but he was going to be the next best thing.
Moving with supernatural speed and power that had been given unto him by forces beyond his comprehension, Shibosho moved to strike down the Polar Express, focusing his power
Using the power of salt, you cure Eevee Shadow Bacon and Alastair Dragovich of their bad luck!
You strike down the Polar Express, dealing 15,000 damage to both bars and destroying its positive HP bar! The positive HP bar will recharge eventually, so the negative HP bar needs to be destroyed with healing before then!
Action 1: I point out that Immunity to Love's Pain on Xerath does nothing, as the effect is treated as an attack on the victim in the torture chamber, not on Xerath. Thus, the only way for the Godmodder to protect Xerath is by giving the Immunity to Love's Pain to my hostage.
Action 2: I figure out whether attacking the Sealed Lightshard gives Good Luck by poking it for 1 damage, then healing it.
Action 3: I throw an attack shield onto the Sealed Lightshard.
The godmodder thanks you for telling him the specific means of blocking your attack, and confirms that when he said he cast the Immunity on Xerath, the hostage was who he was REALLY talking about.
You poke the Lightshard. It looks like attacking it doesn't give Bad or Good Luck effects. +1 shield onto the Lightshard!
Strongjaw noooooooooooooooo. Aight, though the berserker of Vox Machine lays dead, we must keep the white mage alive!
1. I hand Pike a shield
2. I continue to summon Avenging the Fallen (3/5). A somber moment, considering what just occurred.
3. An interesting thing about glass... It melts pretty well... I whip out a blowtorch that is superheated with lava and start torching the darkshard. For Strongjaw!!!!
+1 shield to Pike! You begin to torch the Darkshard, and some of the glass melts! You guess this counts as smashing a mirror? However, your attack just melts his shield, so you don't get Bad Luck!
I used the charged creepers from piono and send them against the Darshard to explode on him. (Those tickets that i forgot were called)
Im indirectly attacking it so yeah
Using the power of indirect attacks, you manage to avoid the Bad Luck curse! Captain.cat's power boosts the creepers! Together, they deal 57,000 damage to the Sealed Darkshard! Some of the damage is neutralized by the Darkshard's remaining attack shield!
I focus 2 actions and attempt to summon the Concept oF Light from Homestuck, i then spread it around to neutralise the Bad Luck aNd tO Create a Light Sword for the Lightshard
Save Point 3/10
You very slightly buff the Lightshard's attack and cure Cyanogist of their Bad Luck! That's most of the players cured, now.
Srovy is here, all shall rejoice (where applicable)
Using one of my actions I begin the Cult Of The Cube (cult purpose pending)
Using my other two actions I summon The stone Loibster (0 DMG 10k health, max health increases every turn)
Idk what I am doing XD
Welcome, Srovy! If you have any questions, feel free to ask on the OOC thread or Discord. I can field minor questions here, too.
The Cult has begun...
Stone Loibster summoned! Its max health - but not current health - increases every turn!
'Huh, so it inficts a bad luck status effect if it's damaged. Good to know. I'll table my charge attack for right, lets see how may need some help.' Rubbing my mustache I look over the field. 'Well Ranger_Strider is charging a summon and attacking and Daskter is sending some creepers to attack the Darkshard. They seem the most worth while to help out.' Stretching my arms one after another before then closing my eyes and prepare to do my wishes.
'I wish to hasten Ranger Strider's Summon letting him be able to summon it more easily next turn.' Suddenly a red glowing sphere appears and headed towards Ranger Strider's summoning area. Once it reaches it the sphere breaks apart an and dissolved into the summon adding to it's power. (1 action)
'Alright, seems to have worked.' I quietly nod to myself and then move onto my next wish. 'I wish for the charged creepers to be given a boost in power doubling their damage.' Suddenly the charged creepers as they are moving they start growing in size and elongating until they were about the size of a house, Now they were far bigger then they were before and even more grotesque. (2 actions)
'Bloody hell now that is a face only a mother could love.' I shudder to myself at the creepers new appearance.
Ranger_Strider is assisted! Your boost to the creepers retroactively increases their damage!
Those poor creepers... good thing that those faces won't be existing for too terribly long, right?
No... too much power!
ENTROPIC PARADOX ROLL: 8210/9820
Minor Positive Effect!
Entropy: 180 - 190
The Polar Express is healed for 10,000 damage to its negative HP bar!
ENTROPIC PARADOX ROLL: 1955/9810
Disastrous Negative Effect!
Entropy: 190 - 200
From the shadows, a Void Assassin is summoned! It's target? The Sealed Lightshard.
ENTROPIC PARADOX ROLL: 9694/9800
Medium Positive Effect!
Entropy: 200 - 210
Pike's healing power is permanently boosted by 5,000 HP!
...WHY!? I mean, yes, you did get lucky this time, for the first time ever anyone's rolled these things, but that was still a huge risk! After all you did to act like there was hope for redemption... you went and... stabbed the other Players in the butt! Everyone's lucky that Entropic Paradox Rolls aren't affected by Luck-Based buffs/debuffs!
You drop back down on the NEUTRALADDER to N-2, and have spawned on the field once again! Your wounds have not healed.
ACTION: 1/3 ITEM(S):1x 2,000 Attack Token 1x GODMODDER REPELLENT
AMOUNT:3/3
CHARGE:8/10
Action 1:I [X] Slots.
Action 2:I add one point to my charge, making it 9/10.
Action 3:I create a mirror without it's frame, adding it to the inventory to be used later for alchemization.
OOC:Hey, I'm back. Just got back from vacation, and would like if someone could give me a short report on what has happened for the few days I've been gone. Just so I don't miss anything by accident.
SLOTS ROLL: 9 4 5
Nothing... Well, you do at least get 1 mirror frame for the Player Inventory!
OOC: Well, considering I've been on vacation for the past week, you probably didn't miss more than one update.
FOCUSx3!
Terry summons a Flamewaker, and then casts Arcane Intellect. He draws two cards, and the Flamewaker does two seperate pings on the Sealed Darkshard, taking down its attack shields. The Flamewaker explodes, from counter-attack damage. Because that is how it works in Hearthstone.
Unfortunately, due to bad luck, the cards he draws are both Molten Giants. And he's pretty much healed up.
He just opts to Fireblast the Sealed Darkshard.
Together, your attacks all deal 28,000 damage to the Darkshard! Your Bad Luck, previously cured, has been gotten once again!
Muahahahahaahahahahahah!
Focusx3
I Melt the sealed darkshard into melted glass with extreme amount of fire and make it into a useless cube, have you tried dodging things as a cube? You can't even move or attack. Evil good laughter commences. After the attack shields are down I do this, of course. I will send 15% of the fire as bait for Godmodder to counter, then I use 65% of all of the fire all at once and counter with the last 20% of the fire whatever Godmodder does to counter (aka wind or smothering), or Instead (if you use water, water this.) of the 20% fire I build a dam or a wall or something to block the water, turn it into electricity and shock. If you dare destroy the atmosphere I bring up that fact about infinite land infinite gravity. Don't do it.
The Darkshard is cubinated! Until the godmodder hires a master glassworker to hammer it back into shape! Still, that'll be 19,000 damage! And some Bad Luck...
The godmodder uses 25% of his counter to make a really burnable meadow, distracting all your fire. They waste so much time gleefully burning the meadow they don't burn the godmodder. He uses 10% more of his counter to counter your counter, and then the remaining 65% to just punch you in the face. Ow.
"Huh, sun, I wonder what this world is" says the mysterious human riding a ... lion? "wait, who is that huge trainer, and what are all those things fighting it". "I guess I'll help, Come on out , deducieye, use Razor leaf on that huge trainer"
Welcome, APokemonFan! Good to see new players, and apologies on making you wait for the update, you came while I was on vacation.
RAZOR LEAF! The godmodder pulls out a katana, and slices every leaf individually as it comes at him.
FOCUS
I add another 3 actions to my [2/5] charge, finally finishing it. Finishing the. . .
![]()
Purple Soul? It seems that this charge is far from over. There are 7 souls left. (Strictly speaking 9, but I have no use for Apathy and Hatred)
[5/40], the final result will likely be a massive temporary power-up to a single player and/or appropriately powerful AG entity.
Charging... wow, that's a big charge!
(Ah, certainly! Prime-Arsenical intended for the Explosion Elemental to be offensively-focused; It could take one or two hits, but it's not recommended. This, fortunately, is bolstered by it's EXPLOSION AURA, which any melee attackers with an ounce of sense in them should very much avoid, unless they wish to be very badly battered! [OOC: I don't know how much the exact stats & explosion aura damage should be, and I didn't want to risk an over/under-estimation])
"Son of a gun, the Lion is dead!" Arsenical exclaims. He worked hard on that one-turn summon! "... That's what I get for buying evil monsters off of Craigslist."
Action 1 & 2: A VERY VERY BAD IDEA
Turns out, Arsenical isn't very good at summoning. He knows this, both of his summons ending up dead in less than five turns.
"Speaking of summons, who made that exploding thing? Must be a great guy." He considers in blissful ignorance.
Anyways, he's getting off-topic. He was bad at summoning magic. They were grand, and entirely too big for their frame.
But no longer!
In a flash, Arsenical tears off his BREAST POCKET DIMENSION on the front of his shirt, and crushes it in his hand. The sudden compression of such an unstable thing nearly blows our hero's fist open, but soon, it calms down, and when he opens his fingers...
... Only a small, black, writhing creature is left in hand. A PITIFUL SHOGGOTH (10/10 HP, 1A). It was nothing, now. Something that would die to all but the most inexperienced of fighters. And yet, it held power. The power of REPLICATION.
Now, it was one. Soon, it would be two. Then four, then eight, and so on and so forth. It was going to be an investment, but oh so worth it.
Action 3: Don't Sweat the Small Stuff... Yet
Still, going without some insurance would honestly be a terrible idea. So, while the thing was still yet a baby, there was just one shield it needed: A shield of insignificance. So insignificant that it doesn't deserve a capitalized title, so unmemorable it would only last five turns. Oh yeah, it also made every PG unit only able to see it as a insignificant object, like a piece of scrap metal, or a broken helmet someone forgot on the field (This affects only this singular shoggoth, not replicated ones).
Why are we discussing something so insignificant as that? Let's move onto the interesting stuff.
Action 4: By the Power of Memes
As the last boring thing occurred, we go back to Arsenical, who is digging through the player inventory. What for? Something he could use... Not the book, not the dragonballs, not this weird list titled "Player List".
Soon, he stumbles across two items in particular: A MEMESTONE and a WISHFUL WHAMMY.
"Damn, who made these?" Such ignorance is nearly painful, but I digress.
The stone is cracked, and the gun is raised, directly towards... The DARKSHARD!
*BANG*
Explosion Elemental properly summoned! Unfortunately, your summoning of the Pitiful Shoggoth fails. Or at least. You're pretty sure it failed. Looking around, you can't find it at all.
You use the MEMESTONE, getting an extra action! The value of that stone was OVER 9000!!!! Shooting the Wishful Whammy, a Pony hits the Darkshard for 12,000 damage!
Suddenly, in anger and frustration in that his pocket monsters attack failing, the trainer that calls himself grey pulls out a red and white ball and throws it, causing a purple blob to come out and is told to turn into the godmodder, which it's does, and punch the godmodder in the face with a mega punch, which will require it to charge it up. Then, the trainers lion runs up and headbutts the godmodder in the head with enough force to crush a planet, causing the godmodder to flinch in time to get hit square in the gut by the huge d-modder (ditto modder)
Ditto tries to... mimic the godmodder?
Oh... oh dear...
--------
V:
The Void Assassin poisons the Lightshard's drink. But the poison is blocked by the Attack Shield! Thank goodness!
AG:
The Space Station progresses! Pike doesn't have anyone to heal! The Pillar Men awaken another of their number, gaining some attack! The Stone Loibster prepares to grow...
Simurgh, the Scarlet Prince, and the Explosion Elemental all attack the Sealed Darkshard for 66,000 damage!
Finally, the Sealed Lightshard runs up to the Sealed Darkshard... The Darkshard is on their last legs! They can't resist as the Lightshard cleaves right through them with their glass blade!
The Darkshard lies on the ground, unmoving... but you know by now what that means.
PG:
The Polar Express speeds towards Simurgh! The first hit takes their attack shield, but they manage to leap out of the way and avoid the second hit! The Polar Express is heading for the derail point, but right now, derailing would do positive HP damage, and you want negative damage! Maybe you could do something about that...
The godmodder sees Eevee Shadow Bacon is vulnerable, and gives them an ultimatum! Give them the Yorehammer, or be slain! Eevee (is forced to) accepts! The godmodder reclaims the Yorehammer!
Suddenly, a storm of glass appears, flying towards every AG and N entity! Just in time, the Sealed Lightshard activates Glasswall, protecting your entities!
The Darkshard is back up and kicking, and is now... the UNSEALED DARKSHARD! Their attack has gotten a slight buff, and their HP has more than doubled! You get the feeling that this is where the REAL boss fight begins... The two crossed swords on its arm are glowing, but the third in the middle is still dark...
The Unsealed Darkshard flies towards Lucky Seven, killing it in one hit! Can't have anyone around to help with Bad Luck, after all. Next, they head towards the Second Scarlet Prince and strike twice, dealing 54,000 damage total! For their last 2 attacks, they engage the Sealed Lightshard, getting in 2 blows, cracking the Lightshard's glass skin! 60,000 damage to the Sealed Lightshard!
The Unsealed Darkshard switches to FA - Fast Attack mode! Their overall damage is slightly lesser, but they attack more times now! Suddenly, a mirror object appears... it's a potted plant! And it's headed for Simurgh! Stop or reflect it somehow!
N:
Somno and the Apex begin work! Frosty the Stabman attacks the Unsealed Darkshard, reducing its attack... very slightly... and dealing 6,000 damage!
The mirror's glass gathers a little more... it doesn't look quite so terrible, now.
---------
The_Two_Eternities Starcalibur is still floating towards the godmodder... wait! It's taking you with it! You're having a hard time holding on!
The_Two_Eternities You find yourself holding about 500 replicas of Starcalibur. It's too much weight! You're going to have to drop some!
The_Two_Eternities You see a really delicious burger, and can't resist eating it! Oh no! Your hands are all greasy! Starcalibur is sliding away from you!
The_Two_Eternities An anvil falls from the sky! It's about to hit your head! Oh no!
The_Two_Eternities The godmodder offers you a deal: Give Starcalibur to him right now, and you won't have to go through all the work of countering these actions. They're only going to get worse from here.
---------
In the center of the field, you see Ditto begin to take the shape of the godmodder... it's taking them a bit to copy the form... looks like they'll be done by the end of the next turn!
The godmodder looks at themselves. All the energy required to get the Darkshard up and running takes a lot out of them. He takes 3 damage now that the first phase is down!
ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon! A musical instrument-related method...
-Defeat the Unsealed Darkshard! Your memories are locked behind this boss!
-Protect the Sealed Lightshard! They're the best check against the Darkshard's incredible power!
Minor tasks:
Protect the Space Station! It can gain helpful support abilities!
The Slot Machine can give you buffs or debuffs. The Alchemiter can let you combine items.
Pike is healing friendly entities!
Kill the Polar Express. It's very complicated, and that makes you angry.
Stop the Void Assassin! It's attacking the Lightshard!
The Slot Machine can give you buffs or debuffs. The Alchemiter can let you combine items.
Pike is healing friendly entities!
Kill the Polar Express. It's very complicated, and that makes you angry.
Stop the Void Assassin! It's attacking the Lightshard!
THE HEXAGONAFIELD:
[V]Void Assassin: 20,000/20,000 HP, 30,000A (60% dodge rate)(Mark: Sealed Lightshard)
[AG - MooGoesCow]Space Station(25% dodge rate)
Shield array(protecting space station)
Super Laser: Can unleash 25,000 damage support attack(ready in 1!)(66% upgraded)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)
Anti-Mind control Beacon: protects Space Station from mind control
Portal Frame: Mysterious Portal(300% open)
Very Large Room: Quantum computer: 44% complete (cost: 10)
Space engineers+1: 100/100 HP x 60(building space station!)(Manager halving cost)
Winry: 8,000/8,000 HP, inventing skills! (1 teleport vest)(worth 30 engineers)(operating Crime Lab)
Lament the Technician: 20,000/20,000 HP (worth 30 space engineers)(AI building ability), Architect(upgrades rooms)
[AG - TheTwoEternities]Scarlet Prince: 16,000/70,000 HP, 20,000A (-3,000 damage from all attacks)(+3,000 HP per turn)
Simurgh: 45,000/45,000, 13,000 x 2A (40% dodge chance)(+8,000 HP per turn)
[AG - Ranger Strider]Pike: 10,000/10,000 HP, +15,000A(healer!)(protected from 1 attack)
[AG - Hungry visitor]Pillar-men: 33,000/33,000 HP, 10,000A(awakening more pillarmen)(protected from 4 attack)
Meta-Destroyer: 100/100 HP, 2A
[AG - Srovy]Stone Loibster: 10,000/10,000 HP (+2,000 maximum HP/turn)
[AG - Arsenical]Explosion Elemental: 20,000/20,000 HP, 20,000A, Explosion Aura (deals 4,000 damage to enemies who land attacks)
[AG]Sealed Lightshard: 138,000/200,000 HP, 26,000 x 2A, Specials: Glasswall(ready!)(Boss)
[N]Slots Machine: 50,000/50,000 HP
[N]Alchemiter: 100,000/100,000 HP
[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)
[N]Eevee Shadow Bacon: 26,000/80,000 HP
[N - EternalStruggle]The Apex: 75,000/75,000 HP, 25,000A (+1 repair drone/turn)(docked, upgrading Linked Repair Drones(more HP/repair), done in 3!)
Repair Drone: 100 x 4 HP(+500 x 4 repair per turn!)
Shipyard: 100,000/100,000 HP
[N - JoeBOB]Somno: 35,000/35,000 HP (Lanternlight echo: 2 turn cooldown)(Seen through their eyes: 2 turn cooldown)(Cut through the lies: 1 turn cooldown)(can do generic actions)(working on shield generator, done in 3!)
Frosty the Stabman: 16,000/16,000 HP, 6,000A (inflicts chilled!)(1 attack piercer)
[P]Peacekeepers(5,601,400 total attack)(Unbribable)(protected from 42 attack):
Peacekeeper HQ: 300,000/300,000 HP, 10,000A(protecting Peacekeepers)
The Negotiator: 250,000/250,000 HP(Power armor)
Riflemen VI: 1,200 x 999 HP, 600x999A(+3 squad leader)
Death-elite Riflemen: 5,000 x 999 HP, 3,000 x 999A
True Machine gunners: 5,000 x 999 HP, 1500x999A(+3 squad leader)
Medics: 1,250/1,250 x 999 HP, Healing A(+3 squad leader)
Squad leaders: 1,000 x 999 HP(leading)
Commandos: 2,000 x 999 HP, 500 x 999A(+3 squad leader)
Engineers: 100 HP x 999(adding control and command room, done in 4!)(adding turrets to tower, done in 1!)
Scientists: 100 HP x 999, researching improved riflemen(done in 1!)(researching improved commandos, done in 1!)
Forward command center: 20,000/20,000 HP x 2, researching double-speed progression(done in 3!), calling in medics x 999 for death-elite training camp(done in 3!)
Shield generators: 15,000 x 6 HP(Adding 1 attack shield each every turn!)
Barracks II: 30,000/30,000 x 3 HP
Bar/Brewery
Death-elite training camp: 100,000/100,000 HP=(training machine gunner x 999, done in 4!)
Special Weapons depot: 40,000/40,000 HP
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers v2, Anti-Mind control, Upgrade Limit Break Eternity, Dual Pathways, Godmod building plating(equipped), Anti-control Godmod armor(equipped), anti-control godmod weaponry(equipped) Assistant SR builders
The Negotiator: 250,000/250,000 HP(Power armor)
Riflemen VI: 1,200 x 999 HP, 600x999A(+3 squad leader)
Death-elite Riflemen: 5,000 x 999 HP, 3,000 x 999A
True Machine gunners: 5,000 x 999 HP, 1500x999A(+3 squad leader)
Medics: 1,250/1,250 x 999 HP, Healing A(+3 squad leader)
Squad leaders: 1,000 x 999 HP(leading)
Commandos: 2,000 x 999 HP, 500 x 999A(+3 squad leader)
Engineers: 100 HP x 999(adding control and command room, done in 4!)(adding turrets to tower, done in 1!)
Scientists: 100 HP x 999, researching improved riflemen(done in 1!)(researching improved commandos, done in 1!)
Forward command center: 20,000/20,000 HP x 2, researching double-speed progression(done in 3!), calling in medics x 999 for death-elite training camp(done in 3!)
Shield generators: 15,000 x 6 HP(Adding 1 attack shield each every turn!)
Barracks II: 30,000/30,000 x 3 HP
Bar/Brewery
Death-elite training camp: 100,000/100,000 HP=(training machine gunner x 999, done in 4!)
Special Weapons depot: 40,000/40,000 HP
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers v2, Anti-Mind control, Upgrade Limit Break Eternity, Dual Pathways, Godmod building plating(equipped), Anti-control Godmod armor(equipped), anti-control godmod weaponry(equipped) Assistant SR builders
[PG]Polar Express: -186,000/0 HP, (recharged in 2!) HP, 10,000 x 2A (both HP bars take damage at the same time)(bar recharge)(derailing in 1!)
[PG]Pitiful Shoggoths: 10 x 1 HP, 1 x 1A
[PG]Unsealed Darkshard: 994,000/1,000,000 HP, 19,500 x 7A, Modes: R(switching in 4!), P(switching in 2!), Specials: Glass storm(ready in 1!)(Boss)(Attacking gives Bad Luck)(chilled, -500 attack for 1!)
[PG]Mirror Potted Plant(headed for Simurgh!)
[PG]Godmodder: 195/300 HP(Status-Effect Boost buff ticket)(Legendary Weapon Map)(Yorehammer - Bypasses defenses)
[N]Mirror: Somewhat broken
[N]Ditto: Transforming into the godmodder!
Player info:
Captain.cat(has King of the Hill)(1/5)
Corebrute(lightly wounded)
MooGoestheCow (Charge: 1/???)(Charge: 18/???)
[N-2]Eevee Shadow Bacon(New charge: 14/100)(11/??)(effect-curing power)(Resolute Heart Copy - mimics effects once)(Yorehammer: Bypasses defenses)
[N]CaptainNZZZ (Entity Loyalty Punch Card - redeems one disloyal entity)(Temporal Guardian + Dragonforce in hammerspace!)
[N]EternalStruggle (Increased HP)(Starcalibur - x2 actions)
Hungry_Visitor(Ascendance)(New being - gets 1 attack shield)
The_Two_Eternities(Starcalibur: x2 actions)(6/24)
That-Random-Guy(Echolocation)(5/40)
Arsenical(2 posts in debt!)(Protection from Demons - protects from devil takeovers!)
[N+1]JoeBOB(has Super Dagger, 20,000 damage free action)
Ranger_Strider_(3/5)
Daskter(has Claim ticket, redeemable Update 80, expires Update 82)(4/25)
Page of Time(3/10)(Bad luck)
[N]Mr Mirror Man(9/10 charge)(1 +2,000 Attack token)(Godmodder Repellent)
Cyanogist(lightly wounded)
gilded king(8/10)
Pionoplayer(Sidequest Charge token: Complete a sidequest to make worth 5 charges)
Darshelenas Sunbreaker
[N+1]Winkins(+1,000A Iron sword)(1 10,000 damage token)(1 +5,000A/20,000 damage Pain sword)(Sith army and Fennie in hyperspace!)
Paradoxdragonpaci(protected from 1 attack)(Flight Power)(has paradox void cards, hexagonaherbs)(Save point: 3/10)
Nano Soldier 2016(behind cover)(has M16, Body Armour)
W32Coravint(3/5)
Alastair Dragovich(has SMOOTH destroyer device)(1/6)
GamerXZ
RedRover1760(Bad Luck)
Shibosho
Srovy(Cult of the Cube: 1/?)
APokemonTrainer
Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condenser(makes charge stones)
Charge Stone x 7
Redirifle
Miniature Doormaker Plushy
Charge Booster (damage: 2/20)
Bravely Default Asterisks
Medkit x 3
Paradox Medkit
Memestone(summons random meme)
Wishful Whammy(random effects attack)(non-combinable)
Mirror Frame
Corebrute(lightly wounded)
MooGoestheCow (Charge: 1/???)(Charge: 18/???)
[N-2]Eevee Shadow Bacon(New charge: 14/100)(11/??)(effect-curing power)(Resolute Heart Copy - mimics effects once)(Yorehammer: Bypasses defenses)
[N]CaptainNZZZ (Entity Loyalty Punch Card - redeems one disloyal entity)(Temporal Guardian + Dragonforce in hammerspace!)
[N]EternalStruggle (Increased HP)(Starcalibur - x2 actions)
Hungry_Visitor(Ascendance)(New being - gets 1 attack shield)
The_Two_Eternities(Starcalibur: x2 actions)(6/24)
That-Random-Guy(Echolocation)(5/40)
Arsenical(2 posts in debt!)(Protection from Demons - protects from devil takeovers!)
[N+1]JoeBOB(has Super Dagger, 20,000 damage free action)
Ranger_Strider_(3/5)
Daskter(has Claim ticket, redeemable Update 80, expires Update 82)(4/25)
Page of Time(3/10)(Bad luck)
[N]Mr Mirror Man(9/10 charge)(1 +2,000 Attack token)(Godmodder Repellent)
Cyanogist(lightly wounded)
gilded king(8/10)
Pionoplayer(Sidequest Charge token: Complete a sidequest to make worth 5 charges)
Darshelenas Sunbreaker
[N+1]Winkins(+1,000A Iron sword)(1 10,000 damage token)(1 +5,000A/20,000 damage Pain sword)(Sith army and Fennie in hyperspace!)
Paradoxdragonpaci(protected from 1 attack)(Flight Power)(has paradox void cards, hexagonaherbs)(Save point: 3/10)
Nano Soldier 2016(behind cover)(has M16, Body Armour)
W32Coravint(3/5)
Alastair Dragovich(has SMOOTH destroyer device)(1/6)
GamerXZ
RedRover1760(Bad Luck)
Shibosho
Srovy(Cult of the Cube: 1/?)
APokemonTrainer
Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condenser(makes charge stones)
Charge Stone x 7
Redirifle
Miniature Doormaker Plushy
Charge Booster (damage: 2/20)
Bravely Default Asterisks
Medkit x 3
Paradox Medkit
Memestone(summons random meme)
Wishful Whammy(random effects attack)(non-combinable)
Mirror Frame