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Defeat The Godmodder

Well then the Void Spiders sure are annoying well I guess I'll summon their opposites the "Full Spiders" and crashing against the Void Spiders. With Full and Void coming together they shall both go together in a big explosion, creating an extremely bright source for a couple of seconds.

and just to make sure, a couple of Orbital Supply Depots are called down and crashes into the Void Spiders.

If their still alive I just throw them at the SR army....
 
I confirm that yes that is what I'm sacrificing unless people have better ideas


Hum I will look at the cameras to see what happened and also ask the candidates what they were doing when the first space engineer died
 
Your poem is cool
Your poem is cruel
The godmodder is better
He read your poem to the letter
He escapes the FFEH effect
Using his own poetry dialect

OOC: Then the Godmodder may have misunderstood what just happened: FFEH is a Clause (read power) in the Contract of Fleeting Winter (sorrow manipulation), signed upon the Wyrd (read fate and magic) with Winter (the concept)

It's perfectly valid for the filthy min-maxing Godmodder to negate FFEH ... poetry just has very little to do with it.

The poetry was just using that as inspiration in the continue process of Talespinning the curse. Talespinning is narrative/trope manipulation ("third time's the charm", "step-mothers are wicked", "taunting murphy") , so in order to effect the Godmodder its going to have to have a lot of compelling narrative buildup.

the curse thus far: He rejects friendship, aid, and loyalty --> he is cursed to be alone and betrayed by all --> his heart is frozen and barren, a place where no happiness grows
 
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That is not benevolent, not at all!

I never said that the actions had to be benevolent. I just said you should heal someone without reason.

Is it benevolent to rip out an herb, make a healing potion out of it and heal the sick? It appears this is not benevolent with your logic, because the herb was killed in the process.
Is it benevolent to use up magic to heal someone? The magic was used up (If you still count existence as always beneficial), this is not benevolent.

This is not a valid argument in my eyes, since I explained clearly the things that get boosted by this natural law.
No benefit for the user (you can draw satisfaction out of it though) and Initiator gains stronger healing for every heal that is boosted.

Healing Stones into Balls of Steel

WRONG! You misread the title "balls of steal". They are balls of steal since they steal HP. It is a wordplay I planned ever since I created balls of steel. Can you please not argue over that matter?

I use old concepts from my old characters I played and mix them, preparing the birth of a new super star char. I use the remnant of the ascendant flux for this.
I need the remnant of the ascended flux to channel the spell
1 attack-shield against actions that want to influence the rebirth negatively (my definition of negatively).

Now what?

I attack the godmodder, bypassing his defenses with Yorehammer (which The World touches in that moment) and try to steal the legendary weapon.
How does the world attack him? The world re-rolls the godmodder and he now has less HP than he had before and he also knows he isn't the sharpest tool in the shed.
 
Frowning at the Sealed entity's power I immediately cast a teleportation charm upon myself. Should the Sealed Player Thief try to steal me I'll be teleported away at the last second, preventing me from being stolen. Obviously this only will only work against two player stealing attempts. (x2)

Finally I once again grab the Charge Booster and use it to boost my charging on Temporal Shenanigans. (x1)
 
The only enemies standing right now are the Void Spiders!

Defeat the Sealed Player Thief before it takes everyone!

Winkins the godmodder sends an entire herd of Disney animal friends to fetch Starcalibur from you!

Also, he summons Tinkerbell, who appears to be headed for you with magical pixie dust that makes you sleepy, and completely helpless!

(You need to counter both attacks!)

The only enemies??
Also page 69, the page of balls of steel and cancer
 
"Doormaker, keep portal-protecting the Second Scarlet Prince! Second Scarlet Prince, attack the Sealed Player Thief! And, uh, by the way, Cera? How many bosses did you get through before the rest of your playerbase collapsed?"

FOCUS: SCREEE
A black core slowly knits together.

Simurgh 3/24
 
Xerath: ...Quiet! QUIET! If I stop now, all the fighting I did for her would be pointless! I know she's alive, and I intend to keep it that way!
"Its already pointless Xerath i imagine once the Godmodder is done with you he will probably kill Alice in front of you to cause maximum suffering because the purpose of godmodders is to cause players to Rage quit is it not?"
 
Jamie: Leave him alone! At least he didn't start off the fight by trying to help the godmodder, end up fetching one of his Legendary Weapons for him, and still acts semi-antagonistic towards the rest of the group after they very generously spared him! Stop lecturing us, neutral!
"Ha!" The man rolls his eyes. "Sure, I ain't on the same team as you, but that hardly means you can list off my achievements and personality like it counteracts my point. If I was actually allies with one of you scrubs, I wouldn't just let them fight and die alone. I'll lecture you as much as I damn well please. Still, looks like you have bigger problems now."

He did nod approvingly in the direction of the Godmodder, although the players might note it was more his HP bar, and more specifically still the big 75 sized hole in it. This marked the quarter way point of the battle. That meant they had a long way left to go, but also meant that they'd made actual major progress so far. Based on what had been said previously, the figure isn't sure if this is a record amount of success against this Godmodder, but he's certain that it's got to be pretty close. Cera himself said that maybe they had a chance of downing 50 HP when they killed the Sealed Zombie, so that indicates that doing that isn't exactly unheard of but also that it's not guaranteed. In turn, that means doing 50% more damage than that has to be significant.

Either way, the man mainly just cared about not getting dragged into the Shadow Realm. Hence, he focused on avoiding that fate proactively, by which he meant shooting at the Player Thief.

FOCUS - LIGHT LORD

Actually, since the latest enemy was shadow based and such, he had an idea that might work. He'd used darkness-based attacks before, when he fought the Angels to get Starcalibur (he maintains that it's a net benefit that happened at this point), so now he can do the opposite to this thing.

He swept his hand upwards, forcibly pulling the shadowy hand out from the ground and locking it in place to a degree, allowing him to unleash all manner of hell upon it. Summoning forth the sword Daybreak, which was a random light-elemental enchanted fancy looking sword he pulled from nowhere and named just now, the man quickly dashed over to the Thief, appearing to switch positions in an instant, and raised his new weapon. Daybreak pulsed once, turning pure white for a moment, and he swung it down, carving a deep gash through the foul Sealed Entity. Trailing behind it was flickering flames, likewise pure white, that gnawed at the wound, increasing in intensity as a response to the darkness they detected. Purifying heat that would turn part of the shadow to so much ash, in the process increasing the damage of the cut tenfold. Perhaps darkness and shadows were not always evil, but this Thief was the Godmodder's servant, so it probably counted as plenty evil enough.

He then leapt skywards, gripping his sword in two hands before spinning around. Then, at the apex of his jump, he tossed the blade straight downwards, recoil forcing him up slightly higher still. The blade had turned to pure energy, and pierced straight through the Player Thief. When it touched the ground of the Hexagonfield, it exploded violently into a sphere of raw angelic energy, the exact same type of energy he noted the Angels of Light used. In the few seconds between him noticing them and him slaughtering them to a man. He still felt kinda accomplished about that, even if they were technically innocent and he was under mind control and being Godmodder power-boosted at the time. Regardless, the energy engulfed and tried to consume the Sealed Thief, burning away at it yet more in an attempt to destroy it utterly. Its blasphemous endurance let it survive, of course, but it was certainly worse for wear.
 
Action 1:
It's time for me to drop another of my atrociously long attacks, isn't it?
This time I'm aiming to get something from the Godmodder. The Yorehammer, even if I don't have a terribly good chance at acquiring it, and there's a bigger threat on the field in the form of the Player Thief, but screw it, I'm going to try my hand at some Godmodder damage. I can't go the whole game just dropping charges on people's faces and not doing a whole lot else. Or, well, I could. I spent most of Terraria wait that game still doesn't exist, I guess I didn't. But you get my point. I could easily sit around just dropping posts on entities and never stopping to ruin the Godmodder's day, but I won't, because that's no fun.
Instead, I'm going to show him why people are afraid of me in other continuities.
I pull out a blue and red messenger bag with gold trim, this is my inventory bag, rooting around in it I can have a physical manifestation of my inventory to root through and allow me to focus my energy into accessing my inventory more fully. This is extremely convenient because of the SHEER SIZE of my inventory. Seriously, whoever I was before I got brought into this fight against the Godmodder, I was a packrat. I mean, it's coming in handy, but seriously, man. Who the crap was I?
Anyways, I begin rooting around in my inventory bag and find...
A machine gun. This won't work super well against the Godmodder, but it's worth a shot. I take careful aim with my machine gun and press the trigger. I watch in surprise as bullets immediately fill the air. The Godmodder is undoubtedly surprise too, because instead of just firing regular bullets, I'm firing fractal bullets, bullets the fractally duplicate themselves midair. I didn't even know they still made these... or do they? Do I? How do I know this? I dunno, that's not the point. The point is that the air rapidly fills with little pieces of copper and lead, more than can be reasonably dodged. But the Godmodder is not a reasonable person, so he dodges them all anyways.
I keep holding down the trigger until it becomes clear that I'm not going to hit the Godmodder, and pull out the ammo, wondering what the heck is up with it. "Infinity Fractal Ammo Piece. Huh. That's useful." I take it out and make special note to remember this for the future when I want to brutally murder things with guns in the future.
Anyways, I put away the machine gun, and reach in for another gun. From the depths of my messenger bag I pull a massive minigun with extra slots on the outer edge for lasers and rockets. "Now THIS is more like it." I rev it up. It makes a powerful whir and mechanical clanking sound, and the center chamber begins spinning up. And then I begin firing.
A steady stream of bullets sprays out of the front end of my gun and I tap into my reserve strength to hold the gun steady against the recoil, allowing for pinpoint accuracy as I continually follow the Godmodder in his path as he dodges and weaves... and charges right up to me. The Gomdodder gets right up in my face and I panic, kicking the gun all the way up into fullfire mode.
A stream of rockets blasts the two of us apart, launching the Godmodder right up into the air where a barrage of bullets and lasers careens into him at above the speed of sound and exactly the speed of light respectively. I keep holding down the fire button, sending the Godmodder higher and higher into the air with my massive barrage of projectiles.
Until I run out of ammo.
I turn around and scratch my head as the Godmodder faceplants to the ground behind me.
"Dang, that's all the ammo it holds? Lemme see if I can find anything bigger."
And so I shove my arm into my inventory bag as deep as it'll go. I rummage around, going deeper and deeper until I'm head first into the bag, my legs sticking up in the air. And there, at the very bottom of the bag... I find something special.
A set of items. Locked away somewhere so deep in my inventory that nobody but me could access it. "OwO what's this?"
And then the Godmodder grabs onto my legs, ready to yank me out of the bag and give me a proper pummeling for the barrage of bullets I fed him a few seconds ago.
I come out shooting. The Godmodder is immediately blasted away by a barrage of bullets even thicker than when I used the fractal bullets with the machine gun. I lean back up and out of the bag and watch as the Godmodder skids to a stop in the distance. He stands up and looks at me. I look at him. "Alright, I'll tell you what the deal is. I plugged that into my inventory's standard supply of regular bullets, and I just fired enough bullets at you to bankrupt a small country. So the question is, do I have any ammo left. Well, are you feeling lucky, punk?" He looks at me and charges.
I open fire.
Or try. Ultimatum (the name of the gun, so labeled by a sticky note posted on the side of it when I first grabbed it) spins up but doesn't fire anything. I am, in fact, out of ammo.
Quick thinking, I grab the clip out of the machine gun from before and stuff it into the ammo filter of Ultimatum, and the bullets begin coming. Insanely densely.
This has two effects. First it pins the Godmodder to the wall with a vertiable deluge of bullets. Second of all it launches me backwards almost off the battlefield entirely. I almost lose control and wrench it downwards, sending me shooting off into space. Bullets rain down across the battlefield as I rapidly switch the gun back down a few notches, leveling out my flight to a more reasonable height.
The Godmodder stands up as I shift over to above him, and he looks up at me through the hail of bullets now focused right over his head.
"Guess what? This thing has more modes."
I shift it through rockets, which barrages the godmodder in explosives, lasers, which fry him to a crisp, railgun rounds, which punch through his armor like so much butter, cannonballs, which pound him into the ground, bombs, which explode him even more, mortar shells, which explode him even more more, and finally, the mininukes.
The first one of those fires and the entire battlefield is shrouded in the glow of a miniature mushroom cloud. I come down to a low hover near the ground, and switch the gun off, stepping down and slipping the absolute monster of a gun back into my inventory, then turn around to face the Godmodder.
"Not bad for a guy working out of his inventory, huh?"

Action 2:
The improbability drive hums to life once more. It is time for the final of the 2 point charges.
1/2 for Rain of Reigns...

Action 3:
Once more, it begins raining items. There is a clinking noise from far up above, and a glimmering.
And then the royal jewels make their appearance. All around the sealed player thief, which immediately begins running, this can't be good for it. Things like this are never good for anyone.
It does its shadowy dance, avoiding the gems and necklaces that rain from the sky, dodging as they land with a clatter.

Unbenkownst to the player-thief, the numerous jewelry falling from the sky are not what it should be worried about, if it should be worried at all. The thing it should be worried about if it wants to be worried about something is the final item.
But I'm not going to let it do anything about the final item.
I rocket along on my absurdly high recoil gun and catch the final item, a glistening crown, and hurl it down at insane speeds. It hurtles down and lands right atop the shadow, and attaches itself.
The Sealed Player Thief is now King of the Hill!

How this works: Any entity with the King of the Hill status deals and receives double damage... but only to and from other entities. Player actions do no extra, and players receive no extra. Same thing with the Godmodder. Upon the death of the King of the Hill, the crown is passed on to the previous King's killer. It does something different depending on whether the killer was an entity, the Godmodder or a player. If the killer is an entity, then that entity becomes the King of the Hill, receiving the same buffs and debuffs. If one of the players gets the final hit, the crown loses its powers and enters the player inventory until someone does something special with it. If the GODMODDER gets the final hit in, it breaks, unless of course the King of the Hill mechanic needs some nerfing, in which case the crown retains full power and the Godmodder can place it upon any entity he desires.
 
(Action!)(3 charges + 3 charges, Starcaliber)
(2 Charges) Despite having no experience with Disney animals, I figured they would still be animals and thus fear the coming of natural disasters. With that in mind I set to from a great tornado not only to rid of the animals in their paralyzed state but also to rid of the fairy and pesky fairy dust with the gust created by the tornado.
(1 Charge) Still in the catmancer class, I use one of its passive skill that allow to learn skills and ability from consuming cat food and feed the feline Sith 'Beefed' cat food, to grant more health to at least live after one void spider strike. (Unable to use the same cat food, cats are picky when skill is used.)
(1 Charge) To further capitalize on my class job, I use one of its command skills 'Purrfect Stance'(Heh, punny) which will increase their dodge chance by 30% for 5 turns.
(1 Charge) With the loss of my recently resurrected units still fresh in my mind, I grab a attack shield from... somewhere... (Where did I pick this up again?) and have it attached to the Sith army.
(0/10? +1 Charge) I get around to do some planning and preparation of a great structure, still wondering if more or less work will be needed.

(Free action)
I munch on the dried dog meat which was stuffed away in one of the Sith's bag while I pass over the Starcaliber to The_Two_Eternities. I also pass my thoughts with a few cat puns (catmancer class forces the user to make cat puns), that the Player Thief might be able to take away the Starcaliber and give it to the Godmodder should the thief steal him. Time was spent wondering why I wasn't that repulsed about eating dog meat, but checked that off as something my past self already having a taste of.

(Orders)
Death to the Player Thief! Cat Siths will attack the Player thief.
 
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"Damn it!" CoreBrute yells as his fellow player is absorbed into the shadows. "We've got to go save him!" He glares at where That-Random-Guy went, then turns to MooGoesCow21.

"Check Zilly's package." Pointing at one of the candidates. "If you check the list, she has a mysterious package. Also, find out who was wearing lipstick when the murder was done-could have been a honeytrap murder. This doesn't preclude the men-anyone could have worn it. I hope you figure out this mystery, because I've got to go avenge our friend."

ACTION 1: CoreBrute summons a domino style mask that he adorns over his eyes. There's a solid egyptian eye in the forehead, which glints in the light.


"I won this from a hitman with a prediliction for children's card games and knocking off 15 year olds. You don't want to know what happened to him." The glint from the eye looks menacing. "This Shadow Mask allows me the power to channel the power of darkness, use hypnosis, telepathy and open portals. Specifically to the Shadow Realm!" He calls out, pointing at the Sealed Boss. Of course, the Shadow Realm is a big place. I can probably port out once I've found Random Guy, but I need to be sent there first. Still, I need to look like a threat.

ACTION 2: CoreBrute reveals the next item he holds-a cut stone, charged with sunlight and emitting it's own heat.

"I won this Sunstone in a game of Beastmaker when I visited the Veil-no not that one. Westeros scares the crap out of me." He shivered as the stone glowed. "This gives me the power to fire light and control shadows." He then pointed it at the sealed boss. "Want to see what I can do?"

ACTION 3: He fired a bright beam of pure sunlight at the Sealed boss, dissipating the shadows it was hiding from, as he ran around it. He was trying to draw the agro from the Sealed Player Thief blasting it's shadowy tendrils when it tried to hit a player, and kiting it so it's back was turned from the other players

Come on, take me, take me. CoreBrute pleaded internally.

BrutalCore, seeing the increased damage from King of the Hill, blindsided the Player thief, by super speed hitting it when it's back was turned to deal with CoreBrute. It's punches blazed with lightning from the Speedforce, almost blinding with how brilliant the light from the superfast punches were.

Winry, if allowed by Moo, builds a state of the art crime lab to help solve the mystery of the Space Tower-and deal with the strange Godmodder charge energy readings.
 
Focus action - "Artillery Barrage!"

Looking at the new sealed creature I let out a sigh, 'Would be nice if I still had control of the Peacekeepers, They were pretty useful for taking out these Sealed and unsealed bastards. Now how to go about attacking him. Hmmmm, Ah! I know. I wish for the artillery barrage on the Sealed Player thief!'

-Meanwhile in June 26, 1916, France, the Somme-

During the British ceaseless 5 day bombardment of the German trench lines a strange sight was reported from both German and British forces in the late after noon of June 26 a purple light appear over the German trench lines right where the British artillery shells where going and for a full 3 minutes a estimated 400 artillery rounds went through it but appear to have vanished into it. After the 3 minutes the purple light disappeared as quickly as it had appeared.

Reports from the front lines of this event left the generals confused. Some thought it was some kind of delusion the troops had suffered, some believed that their soldiers were sending false reports and that they were trying to avoid fighting, Others thought it was some kind of new enemy weapon, and a few more quietly believed that it was an sign of god telling them to stop this slaughter. Whatever the reason this Event did little to affect the war and after it's brief sighting it was never seen again. Still those that saw it still swear up and down that it had happen.

-Meanwhile back where we are-

Suddenly a Purple light appears over the Sealed Player Thief and an utter hail of artillery shells starts pounding him! There are shells ranging from small 75 mm shells all the way to 381mm shells striking the Sealed Player Thief! The sound is utterly deafening and mountains of dirt is thrown into the air from the exploding shells.

After about 3 minutes of this the purple light disappears and after a little bit the dirt and dust settles leaving a huge crater almost 40 feet deep at the spot that the Sealed player thief was standing.
 
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Action 1: So. Darkness. Lantern isn't working. I can still hear the skittering. Time to pursue alternate routes. Firstly, I rework my ears into a configuration easily capable of detailed echolocation. Once that is done, I proceed to turn the lamp into a focused searchlight and use a series of portals around it to get a very detailed overall look at my surroundings.

2+3:Imsurrounded by some rather nasty entities. I have a simple solution: Dome of Fire. This ought to quite thoroughly discourage them, though the heat is slightly unpleasant. I will have to be thoughtful about my choices of entity while it stands. Oh, and it turns my text red. OOC: this is making it so that any attacker of me or my entities will take damage.
 
Update LIII
Well then the Void Spiders sure are annoying well I guess I'll summon their opposites the "Full Spiders" and crashing against the Void Spiders. With Full and Void coming together they shall both go together in a big explosion, creating an extremely bright source for a couple of seconds.

and just to make sure, a couple of Orbital Supply Depots are called down and crashes into the Void Spiders.

If their still alive I just throw them at the SR army....

4,000 damage to all the void spiders! Weakest one slain! You throw them where the SR army USED to be. These updates, they're just a blown-out crater.

I confirm that yes that is what I'm sacrificing unless people have better ideas


Hum I will look at the cameras to see what happened and also ask the candidates what they were doing when the first space engineer died

You sacrifice ALL YOUR ABILITY TO WIELD LEGENDARY WEAPONS. You can no longer hold legendary weapons - doing so will cause a CONTRACT REBOUND, turning your blessing into a curse. Speaking of blessing, you gain the FULL POWERS OF THE GOD OF TECHNOLOGY. You can now do almost anything with your techno-blessing! So... what first?

The results of the camera check and the interview question have been put in the spoiler.

OOC: Then the Godmodder may have misunderstood what just happened: FFEH is a Clause (read power) in the Contract of Fleeting Winter (sorrow manipulation), signed upon the Wyrd (read fate and magic) with Winter (the concept)

It's perfectly valid for the filthy min-maxing Godmodder to negate FFEH ... poetry just has very little to do with it.

The poetry was just using that as inspiration in the continue process of Talespinning the curse. Talespinning is narrative/trope manipulation ("third time's the charm", "step-mothers are wicked", "taunting murphy") , so in order to effect the Godmodder its going to have to have a lot of compelling narrative buildup.

the curse thus far: He rejects friendship, aid, and loyalty --> he is cursed to be alone and betrayed by all --> his heart is frozen and barren, a place where no happiness grows

The godmodder laughs at your curse. After all, he has many people who are 100% loyal. Right, Xerath?

I never said that the actions had to be benevolent. I just said you should heal someone without reason.

Is it benevolent to rip out an herb, make a healing potion out of it and heal the sick? It appears this is not benevolent with your logic, because the herb was killed in the process.
Is it benevolent to use up magic to heal someone? The magic was used up (If you still count existence as always beneficial), this is not benevolent.

This is not a valid argument in my eyes, since I explained clearly the things that get boosted by this natural law.
No benefit for the user (you can draw satisfaction out of it though) and Initiator gains stronger healing for every heal that is boosted.



WRONG! You misread the title "balls of steal". They are balls of steal since they steal HP. It is a wordplay I planned ever since I created balls of steel. Can you please not argue over that matter?

I use old concepts from my old characters I played and mix them, preparing the birth of a new super star char. I use the remnant of the ascendant flux for this.

1 attack-shield against actions that want to influence the rebirth negatively (my definition of negatively).

Now what?

I attack the godmodder, bypassing his defenses with Yorehammer (which The World touches in that moment) and try to steal the legendary weapon.
How does the world attack him? The world re-rolls the godmodder and he now has less HP than he had before and he also knows he isn't the sharpest tool in the shed.

When the Healing Stones would siphon HP from their foes, they were not HEALING, they were simply REDISTRIBUTING HP WEALTH. Herbs and magic generally don't have HP bars. Robin Hooding is not affected by the Law of Benevolence.

Wait... Balls of STEAL!? Oh no! Your Balls of Steel-1 morph into BALLS OF STEAL, stronger than ever before!

The godmodder has the Yorehammer! His grip is hard as iron! Tight as steel! DIAMOND-WILLED! You can't touch a Legendary Weapon or use it while the godmodder holds it! It is simply impossible. The godmodder easily dodges the re-rolling by BLOWING UP THE ROLL IN MIDAIR. Whether it was a dice, or godmodder character-sheet stat changing, matters little.

Frowning at the Sealed entity's power I immediately cast a teleportation charm upon myself. Should the Sealed Player Thief try to steal me I'll be teleported away at the last second, preventing me from being stolen. Obviously this only will only work against two player stealing attempts. (x2)

Finally I once again grab the Charge Booster and use it to boost my charging on Temporal Shenanigans. (x1)

You have one TELEPORTATION CHARM, ensuring you'll be teleported away only one time! The Player Thief is so good at stealing, you can't escape him that easily! +2 to Temporal Shenanigans.

CHARGE BOOSTER ROLL: 18/20 It works fine.

"Doormaker, keep portal-protecting the Second Scarlet Prince! Second Scarlet Prince, attack the Sealed Player Thief! And, uh, by the way, Cera? How many bosses did you get through before the rest of your playerbase collapsed?"

FOCUS: SCREEE
A black core slowly knits together.

Simurgh 3/24

Cera: We had our bosses in roughly the same order as you, we had to take down the Sealed Zombie first. Why?


Charging...

"Its already pointless Xerath i imagine once the Godmodder is done with you he will probably kill Alice in front of you to cause maximum suffering because the purpose of godmodders is to cause players to Rage quit is it not?"

Xerath: ...


He's trying very hard to ignore you.

"Ha!" The man rolls his eyes. "Sure, I ain't on the same team as you, but that hardly means you can list off my achievements and personality like it counteracts my point. If I was actually allies with one of you scrubs, I wouldn't just let them fight and die alone. I'll lecture you as much as I damn well please. Still, looks like you have bigger problems now."

He did nod approvingly in the direction of the Godmodder, although the players might note it was more his HP bar, and more specifically still the big 75 sized hole in it. This marked the quarter way point of the battle. That meant they had a long way left to go, but also meant that they'd made actual major progress so far. Based on what had been said previously, the figure isn't sure if this is a record amount of success against this Godmodder, but he's certain that it's got to be pretty close. Cera himself said that maybe they had a chance of downing 50 HP when they killed the Sealed Zombie, so that indicates that doing that isn't exactly unheard of but also that it's not guaranteed. In turn, that means doing 50% more damage than that has to be significant.

Either way, the man mainly just cared about not getting dragged into the Shadow Realm. Hence, he focused on avoiding that fate proactively, by which he meant shooting at the Player Thief.

FOCUS - LIGHT LORD

Actually, since the latest enemy was shadow based and such, he had an idea that might work. He'd used darkness-based attacks before, when he fought the Angels to get Starcalibur (he maintains that it's a net benefit that happened at this point), so now he can do the opposite to this thing.

He swept his hand upwards, forcibly pulling the shadowy hand out from the ground and locking it in place to a degree, allowing him to unleash all manner of hell upon it. Summoning forth the sword Daybreak, which was a random light-elemental enchanted fancy looking sword he pulled from nowhere and named just now, the man quickly dashed over to the Thief, appearing to switch positions in an instant, and raised his new weapon. Daybreak pulsed once, turning pure white for a moment, and he swung it down, carving a deep gash through the foul Sealed Entity. Trailing behind it was flickering flames, likewise pure white, that gnawed at the wound, increasing in intensity as a response to the darkness they detected. Purifying heat that would turn part of the shadow to so much ash, in the process increasing the damage of the cut tenfold. Perhaps darkness and shadows were not always evil, but this Thief was the Godmodder's servant, so it probably counted as plenty evil enough.

He then leapt skywards, gripping his sword in two hands before spinning around. Then, at the apex of his jump, he tossed the blade straight downwards, recoil forcing him up slightly higher still. The blade had turned to pure energy, and pierced straight through the Player Thief. When it touched the ground of the Hexagonfield, it exploded violently into a sphere of raw angelic energy, the exact same type of energy he noted the Angels of Light used. In the few seconds between him noticing them and him slaughtering them to a man. He still felt kinda accomplished about that, even if they were technically innocent and he was under mind control and being Godmodder power-boosted at the time. Regardless, the energy engulfed and tried to consume the Sealed Thief, burning away at it yet more in an attempt to destroy it utterly. Its blasphemous endurance let it survive, of course, but it was certainly worse for wear.

20,000 damage to the Sealed Player Theif!

The cheery girl attacks the Sealed Player Thief with an NPC.

3,000 damage to the Sealed Player Thief!

Do note, if you don't say "FOCUS", your attack may not be focused.

Action 1:
It's time for me to drop another of my atrociously long attacks, isn't it?
This time I'm aiming to get something from the Godmodder. The Yorehammer, even if I don't have a terribly good chance at acquiring it, and there's a bigger threat on the field in the form of the Player Thief, but screw it, I'm going to try my hand at some Godmodder damage. I can't go the whole game just dropping charges on people's faces and not doing a whole lot else. Or, well, I could. I spent most of Terraria wait that game still doesn't exist, I guess I didn't. But you get my point. I could easily sit around just dropping posts on entities and never stopping to ruin the Godmodder's day, but I won't, because that's no fun.
Instead, I'm going to show him why people are afraid of me in other continuities.
I pull out a blue and red messenger bag with gold trim, this is my inventory bag, rooting around in it I can have a physical manifestation of my inventory to root through and allow me to focus my energy into accessing my inventory more fully. This is extremely convenient because of the SHEER SIZE of my inventory. Seriously, whoever I was before I got brought into this fight against the Godmodder, I was a packrat. I mean, it's coming in handy, but seriously, man. Who the crap was I?
Anyways, I begin rooting around in my inventory bag and find...
A machine gun. This won't work super well against the Godmodder, but it's worth a shot. I take careful aim with my machine gun and press the trigger. I watch in surprise as bullets immediately fill the air. The Godmodder is undoubtedly surprise too, because instead of just firing regular bullets, I'm firing fractal bullets, bullets the fractally duplicate themselves midair. I didn't even know they still made these... or do they? Do I? How do I know this? I dunno, that's not the point. The point is that the air rapidly fills with little pieces of copper and lead, more than can be reasonably dodged. But the Godmodder is not a reasonable person, so he dodges them all anyways.
I keep holding down the trigger until it becomes clear that I'm not going to hit the Godmodder, and pull out the ammo, wondering what the heck is up with it. "Infinity Fractal Ammo Piece. Huh. That's useful." I take it out and make special note to remember this for the future when I want to brutally murder things with guns in the future.
Anyways, I put away the machine gun, and reach in for another gun. From the depths of my messenger bag I pull a massive minigun with extra slots on the outer edge for lasers and rockets. "Now THIS is more like it." I rev it up. It makes a powerful whir and mechanical clanking sound, and the center chamber begins spinning up. And then I begin firing.
A steady stream of bullets sprays out of the front end of my gun and I tap into my reserve strength to hold the gun steady against the recoil, allowing for pinpoint accuracy as I continually follow the Godmodder in his path as he dodges and weaves... and charges right up to me. The Gomdodder gets right up in my face and I panic, kicking the gun all the way up into fullfire mode.
A stream of rockets blasts the two of us apart, launching the Godmodder right up into the air where a barrage of bullets and lasers careens into him at above the speed of sound and exactly the speed of light respectively. I keep holding down the fire button, sending the Godmodder higher and higher into the air with my massive barrage of projectiles.
Until I run out of ammo.
I turn around and scratch my head as the Godmodder faceplants to the ground behind me.
"Dang, that's all the ammo it holds? Lemme see if I can find anything bigger."
And so I shove my arm into my inventory bag as deep as it'll go. I rummage around, going deeper and deeper until I'm head first into the bag, my legs sticking up in the air. And there, at the very bottom of the bag... I find something special.
A set of items. Locked away somewhere so deep in my inventory that nobody but me could access it. "OwO what's this?"
And then the Godmodder grabs onto my legs, ready to yank me out of the bag and give me a proper pummeling for the barrage of bullets I fed him a few seconds ago.
I come out shooting. The Godmodder is immediately blasted away by a barrage of bullets even thicker than when I used the fractal bullets with the machine gun. I lean back up and out of the bag and watch as the Godmodder skids to a stop in the distance. He stands up and looks at me. I look at him. "Alright, I'll tell you what the deal is. I plugged that into my inventory's standard supply of regular bullets, and I just fired enough bullets at you to bankrupt a small country. So the question is, do I have any ammo left. Well, are you feeling lucky, punk?" He looks at me and charges.
I open fire.
Or try. Ultimatum (the name of the gun, so labeled by a sticky note posted on the side of it when I first grabbed it) spins up but doesn't fire anything. I am, in fact, out of ammo.
Quick thinking, I grab the clip out of the machine gun from before and stuff it into the ammo filter of Ultimatum, and the bullets begin coming. Insanely densely.
This has two effects. First it pins the Godmodder to the wall with a vertiable deluge of bullets. Second of all it launches me backwards almost off the battlefield entirely. I almost lose control and wrench it downwards, sending me shooting off into space. Bullets rain down across the battlefield as I rapidly switch the gun back down a few notches, leveling out my flight to a more reasonable height.
The Godmodder stands up as I shift over to above him, and he looks up at me through the hail of bullets now focused right over his head.
"Guess what? This thing has more modes."
I shift it through rockets, which barrages the godmodder in explosives, lasers, which fry him to a crisp, railgun rounds, which punch through his armor like so much butter, cannonballs, which pound him into the ground, bombs, which explode him even more, mortar shells, which explode him even more more, and finally, the mininukes.
The first one of those fires and the entire battlefield is shrouded in the glow of a miniature mushroom cloud. I come down to a low hover near the ground, and switch the gun off, stepping down and slipping the absolute monster of a gun back into my inventory, then turn around to face the Godmodder.
"Not bad for a guy working out of his inventory, huh?"

Action 2:
The improbability drive hums to life once more. It is time for the final of the 2 point charges.
1/2 for Rain of Reigns...

Action 3:
Once more, it begins raining items. There is a clinking noise from far up above, and a glimmering.
And then the royal jewels make their appearance. All around the sealed player thief, which immediately begins running, this can't be good for it. Things like this are never good for anyone.
It does its shadowy dance, avoiding the gems and necklaces that rain from the sky, dodging as they land with a clatter.

Unbenkownst to the player-thief, the numerous jewelry falling from the sky are not what it should be worried about, if it should be worried at all. The thing it should be worried about if it wants to be worried about something is the final item.
But I'm not going to let it do anything about the final item.
I rocket along on my absurdly high recoil gun and catch the final item, a glistening crown, and hurl it down at insane speeds. It hurtles down and lands right atop the shadow, and attaches itself.
The Sealed Player Thief is now King of the Hill!

How this works: Any entity with the King of the Hill status deals and receives double damage... but only to and from other entities. Player actions do no extra, and players receive no extra. Same thing with the Godmodder. Upon the death of the King of the Hill, the crown is passed on to the previous King's killer. It does something different depending on whether the killer was an entity, the Godmodder or a player. If the killer is an entity, then that entity becomes the King of the Hill, receiving the same buffs and debuffs. If one of the players gets the final hit, the crown loses its powers and enters the player inventory until someone does something special with it. If the GODMODDER gets the final hit in, it breaks, unless of course the King of the Hill mechanic needs some nerfing, in which case the crown retains full power and the Godmodder can place it upon any entity he desires.

First attack: Every single bullet you fire bounces off the godmodder. Standard weaponry can't hurt him. He takes 1 damage anyways, though, out of sheer respect for your firepower.

YOREHAMMER STEAL ROLL: You guys have been lucky with the Charge Booster so far, this balances it out.

NEW MECHANIC UNLOCKED! King of the Hill: Any entity who is the KING OF THE HILL gains double actions in exchange for taking double damage from everything. Players who get King of the Hill can bestow it upon any entity they wish. If the godmodder gets King of the Hill, he gets double actions until someone figures out a way to stop it. This should be plenty balanced, I think.

Terry blasts Pendulum - Propane Nightmares on a speaker.

6/9 (+3)

Charging...

(Action!)(3 charges + 3 charges, Starcaliber)
(2 Charges) Despite having no experience with Disney animals, I figured they would still be animals and thus fear the coming of natural disasters. With that in mind I set to from a great tornado not only to rid of the animals in their paralyzed state but also to rid of the fairy and pesky fairy dust with the gust created by the tornado.
(1 Charge) Still in the catmancer class, I use one of its passive skill that allow to learn skills and ability from consuming cat food and feed the feline Sith 'Beefed' cat food, to grant more health to at least live after one void spider strike. (Unable to use the same cat food, cats are picky when skill is used.)
(1 Charge) To further capitalize on my class job, I use one of its command skills 'Purrfect Stance'(Heh, punny) which will increase their dodge chance by 30% for 5 turns.
(1 Charge) With the loss of my recently resurrected units still fresh in my mind, I grab a attack shield from... somewhere... (Where did I pick this up again?) and have it attached to the Sith army.
(0/10? +1 Charge) I get around to do some planning and preparation of a great structure, still wondering if more or less work will be needed.

(Free action)
I munch on the dried dog meat which was stuffed away in one of the Sith's bag while I pass over the Starcaliber to The_Two_Eternities. I also pass my thoughts with a few cat puns (catmancer class forces the user to make cat puns), that the Player Thief might be able to take away the Starcaliber and give it to the Godmodder should the thief steal him. Time was spent wondering why I wasn't that repulsed about eating dog meat, but checked that off as something my past self already having a taste of.

(Orders)
Death to the Player Thief! Cat Siths will attack the Player thief.

Animals and fairy blown away! You're safe for now... Cat Sith max health boosted (though not enough), +1 attack shield, dodge chance increased temporarily, though not as long as hoped for! The Cat Siths will do as you say.

"Damn it!" CoreBrute yells as his fellow player is absorbed into the shadows. "We've got to go save him!" He glares at where That-Random-Guy went, then turns to MooGoesCow21.

"Check Zilly's package." Pointing at one of the candidates. "If you check the list, she has a mysterious package. Also, find out who was wearing lipstick when the murder was done-could have been a honeytrap murder. This doesn't preclude the men-anyone could have worn it. I hope you figure out this mystery, because I've got to go avenge our friend."

ACTION 1: CoreBrute summons a domino style mask that he adorns over his eyes. There's a solid egyptian eye in the forehead, which glints in the light.


"I won this from a hitman with a prediliction for children's card games and knocking off 15 year olds. You don't want to know what happened to him." The glint from the eye looks menacing. "This Shadow Mask allows me the power to channel the power of darkness, use hypnosis, telepathy and open portals. Specifically to the Shadow Realm!" He calls out, pointing at the Sealed Boss. Of course, the Shadow Realm is a big place. I can probably port out once I've found Random Guy, but I need to be sent there first. Still, I need to look like a threat.

ACTION 2: CoreBrute reveals the next item he holds-a cut stone, charged with sunlight and emitting it's own heat.

"I won this Sunstone in a game of Beastmaker when I visited the Veil-no not that one. Westeros scares the crap out of me." He shivered as the stone glowed. "This gives me the power to fire light and control shadows." He then pointed it at the sealed boss. "Want to see what I can do?"

ACTION 3: He fired a bright beam of pure sunlight at the Sealed boss, dissipating the shadows it was hiding from, as he ran around it. He was trying to draw the agro from the Sealed Player Thief blasting it's shadowy tendrils when it tried to hit a player, and kiting it so it's back was turned from the other players

Come on, take me, take me. CoreBrute pleaded internally.

BrutalCore, seeing the increased damage from King of the Hill, blindsided the Player thief, by super speed hitting it when it's back was turned to deal with CoreBrute. It's punches blazed with lightning from the Speedforce, almost blinding with how brilliant the light from the superfast punches were.

Winry, if allowed by Moo, builds a state of the art crime lab to help solve the mystery of the Space Tower-and deal with the strange Godmodder charge energy readings.

Looks like you have the Player Thief's attention...

Zilly's package unwrapped! Searching the rooms... you found Lipstick in a few different rooms. Winry is building a crime lab, but it will take some time.

Focus action - "Artillery Barrage!"

Looking at the new sealed creature I let out a sigh, 'Would be nice if I still had control of the Peacekeepers, They were pretty useful for taking out these Sealed and unsealed bastards. Now how to go about attacking him. Hmmmm, Ah! I know. I wish for the artillery barrage on the Sealed Player thief!'

-Meanwhile in June 26, 1916, France, the Somme-

During the British ceaseless 5 day bombardment of the German trench lines a strange sight was reported from both German and British forces in the late after noon of June 26 a purple light appear over the German trench lines right where the British artillery shells where going and for a full 3 minutes a estimated 400 artillery rounds went through it but appear to have vanished into it. After the 3 minutes the purple light disappeared as quickly as it had appeared.

Reports from the front lines of this event left the generals confused. Some thought it was some kind of delusion the troops had suffered, some believed that their soldiers were sending false reports and that they were trying to avoid fighting, Others thought it was some kind of new enemy weapon, and a few more quietly believed that it was an sign of god telling them to stop this slaughter. Whatever the reason this Event did little to affect the war and after it's brief sighting it was never seen again. Still those that saw it still swear up and down that it had happen.

-Meanwhile back where we are-

Suddenly a Purple light appears over the Sealed Player Thief and an utter hail of artillery shells starts pounding him! There are shells ranging from small 75 mm shells all the way to 381mm shells striking the Sealed Player Thief! The sound is utterly deafening and mountains of dirt is thrown into the air from the exploding shells.

After about 3 minutes of this the purple light disappears and after a little bit the dirt and dust settles leaving a huge crater almost 40 feet deep at the spot that the Sealed player thief was standing.

18,000 damage to the Sealed Player Thief!

Action 1: So. Darkness. Lantern isn't working. I can still hear the skittering. Time to pursue alternate routes. Firstly, I rework my ears into a configuration easily capable of detailed echolocation. Once that is done, I proceed to turn the lamp into a focused searchlight and use a series of portals around it to get a very detailed overall look at my surroundings.

2+3:Imsurrounded by some rather nasty entities. I have a simple solution: Dome of Fire. This ought to quite thoroughly discourage them, though the heat is slightly unpleasant. I will have to be thoughtful about my choices of entity while it stands. Oh, and it turns my text red. OOC: this is making it so that any attacker of me or my entities will take damage.

Using echolocation and portal light, you manage to get a read on the Shadow Beasts' health bars! However, the Shadow Beacon is too far away to be illuminated like this...

You have your FIRE SHIELD set up! You should be protected for this turn...

Cera activates his 2-post charge, giving the Godslayer a 5% dodge rate boost!

Ash activates his 2-post charge, striking the Player Thief with lightning for 7,000 damage!

Jamie activates her 2-post charge, playing slots twice!

Jamie: ...What? Everyone has to relax sometime!

SLOTS ROLLS: 1 5 4
1 1 7

Jamie takes her minor healing ticket.

Xerath orders the Soulraze HQ into DRAGONBALL Z SUPER SAIYAN PRODUCTION MODE! 20 builders per turn, now!

-------

V:

In the Shadow Realm, the Shadow Beasts leap at That_Random_Guy, but singe themselves on his fire shield, taking 1,000 damage each! The fire goes out almost immediately... That_Random_Guy hears a new Shadow Beast skitter in from somewhere...

On the surface, two of the Void Spiders all charge at the Starcraft army, first taking out all the guarding troops, the obliterating the Barracks and Factory! They're aiming to destroy the whole thing... They don't want it to become like the Army Men! The last remaining one goes for the Slot Machine for some reason, dealing 10,000 damage and activating it by accident.

SLOTS ROLL: 6 6 5

The Void Spiders start taking even more poison damage!

AG:

In the BATTLE OF THE SUBCONSCIOUS, all the Sunbreakers try to subdue the vacuums by kissing them, nurturing them back to the side of good with love! It doesn't work, and all their lips get stuck.

BrutalCore and the Scarlet Prince (who gets an attack shield) both attack the Sealed Player Thief! He takes 54,000 damage! Yikes!

The Godslayer blows up a stray Void Spider!

The Goat attacks a Void Spider and the Sealed Player thief, dealing 2,000 damage to the former and 4,000 to the latter! The Balls of Steal take 9,000 HP from a Void Spider and give it to themselves!

Aboard the Space Station, the Portal Room suddenly stops opening the Portal. The entire Portal Frame has been covered in a gelatinous pile of goop, preventing the Portal from opening further. And what's more, 20 space engineers were found dead. They were just... in a pile. And worse... Arengith the Enchanter woke up with a knife in his back. He managed to finish his last project, the Dodge Rune. But he will help you no more. Whoever the culprit is, they're escaping your imprisonment somehow...

PG:

In the BATTLE OF THE SUBCONSCIOUS, the godmodder-controlled vacuums suck up all but one - the original - of the Sunbreakers, and then start beating the last one to death, covering him in a huge vacuum-pile! They'll be done any minute!

The Soulraze builders get 20 new friends, and work on the barracks! But not in that order.

The godmodder focuses on the Player Thief, and surrounds him in a wall of energy... 3 attack shields!


The Player Thief looks around... he can steal 2 players this turn with his buff, so... first, CoreBrute! Corebrute is grabbed, and taken straight to the Shadow Realm. Next... hmm... feller21! And an ally-oop, and he's in! Now, the three of them are all together.

His shadowy tendrils also stab at the Goat, dealing 10,000 damage, and the Balls of Steal, killing 2!

N:

The Sith army attacks the Player Thief, dealing 3,000 damage!

Eternalstruggle's beacon is 2/3 of the way done...

-------

To clarify some rules on the Shadow Realm:
Once inside, you can't use your actions to affect the battle outside
You can give orders to entities on the outside
You can order your entities on the outside to come in with you (but not to get back out)


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Protect the Godslayer!
-Defeat Xerath and the Soulraze Forces!
-Help Sunbreaker's Subconscious win the Battle of the Subconscious!
-Defeat the Sealed Player Thief before it takes everyone!

Minor tasks:
Protect the Space Station! It can gain helpful support abilities! Find the mysterious saboteur aboard the Space Station!
Protect the SCVs building Starcraft buildings!
Protect Doormaker! He can help with any portal-related tasks!
The Slot Machine can give you buffs or debuffs.
Eternalstruggle's beacon will call in a spaceship! But he's neutral, so is it a good or bad thing?
The Soulraze builders and their contraptions are high priority, buffing the main Soulraze army!


THE HEXAGONAFIELD:

BATTLE OF THE SUBCONSCIOUS:

Sunbreaker: Broken sword, Getting beaten to death
Godmodder: DUST MODE, controlling one million Poltergusts from the inside!

[AG]Godslayer: 200,000/200,000 HP, 22,000 x 2A, Specials: Target Strike (ready!), Collide (ready in 2!)(Boss)(20% dodge chance)(protected from 2 attacks)
[AG]Cera
[AG]Ash
[AG]Jamie(Has minor healing ticket)

[AG - MooGoesCow]Space Station(25% dodge rate)
Perfectly Generic Castle: 20,000/20,000 HP (protecting Space Station)
Shield array(protecting space station), Shield generator (-1,000 damage to all AG forces)(OFFLINE)
Antimatter energy generator: Boosting station weapons!
Super Laser: Can unleash 25,000 damage support attack(ready in 3!)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)(OFFLINE)
Anti-Mind control Beacon: protects Space Station from mind control
Portal Frame: Mysterious Portal(133% open)(+33% open per turn)(OFFLINE)
Very Large Room: 80% complete(cost: 15)
Space engineers+1: 100/100 HP x 171(building space station!)(x1.4 effectiveness)
Winry: 6,000/8,000 HP, inventing skills! (1 teleport vest)(worth 30 engineers)(building crime lab, done in 2!)
Lament the Technician: 20,000/20,000 HP (worth 30 space engineers)(AI building ability)
Candidates:
Cameron: Has granola bar and lipstick, was tossing and turning in sleep last night, "I relaxed in the break room at the time of the murder"
Bob: Has flashlight, paced nervously all last night, "I was working on the Very Large Room, as is my job"
Joe: Has spoon, slept perfectly still last night, "I was using the restroom when it was going down"
Jill: Has wrench and lipstick, browsed reddit all night, "I was the one who found the body"
Jack: Has car keys, rped all night, "I was working on the shield generator, I don't know how it was shut down"
Zeta: Has phone, slept perfectly still last night, "I was in my room, talking to my family"
Alpha: Has credit card and lipstick(swears it wasn't there before), slept perfectly still last night, (refused to give statement at time of murder)
Billy: Has raincoat, played Minecraft all night, "I was on vacation, and got back at almost the exact time he was murdered"
Winry: Corebrute's friend, has toolkit and lipstick, tinkered all night, "I was talking to Corebrute"
Zilly: Has embarrassing hand-written note from mother, studied all night, (refused to give statement at time of murder)
All imprisoned!

[AG - TheTwoEternities]Doormaker: 20,000/25,000 HP (opens/keeps open portals)(portal-shielding Scarlet Prince)
Scarlet Prince: 36,000/50,000 HP, 20,000A (-3,000 damage from all attacks)(guarding Doormaker)(protected from 2 attack)

[AG - Daskter]Starcraft Army(0 TA):
SCVs: 30/30 x 15 HP
Marines: 100 x 0 HP, 100 x 0A
Marauders: 300 x 0 HP, 200 x 0A
Hellions: 300 x 0 HP, 300 x 0A
Command centers: 5,000/5,000 x 2 HP (+2 SCVs per turn)
Barracks: 3,000/3,000 HP (+1 marine each turn)

[AG - Corebrute]BrutalCore: 30,000/40,000 HP, 10,000A
Goat: 4,000/14,000, 2,000 x 2A (Must have different targets)

[AG - Hungry Visitor]Balls of Steal: 4,501 x 4 HP, +1,500 HP x 4A (protected from 2 attack)(siphons HP from PG foes)

[N]Slots Machine: 40,000/50,000 HP

[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)

[N - EternalStruggle]Reinforcement beacon: 5,000/5,000 HP (Calling spaceship in 5!)(+1 attack shield in 1!)(1 last-ditch defense)(protected from 4 attack)(10% dodge rate)
Shield: 25,000/25,000 HP

[N - Winkins]Sith army: 8,000/8,000 HP, 3,000A(30% dodge for 2!)(protected from 1 attack)

[P]Peacekeepers(233,575 total attack)(Unbribable):
Tower: 30,000/30,000 HP(protecting Peacekeepers)
The Negotiator: 10,000/10,000 HP
Riflemen V: 100/100 HP x 999, 225x999A(+3 squad leader)
Machine gunners III: 50/50 HP x 30, 360x30A(+3 squad leader)
Medics: 125/125 x 20 HP, Healing A(+3 squad leader)
Squad leaders: 100/100 x 10 HP(3 leading riflemen, 3 leading machine gunners, 3 leading medics)
Engineers: 10/10 HP x 40(building death-elite training camp, done in 2!)(converting refineries into shield generators, done in 6!)
Scientists: 10/10 HP x 50, researching safe Godmod gear(done in 2!)(researching improved machine gunners, done in 3!)
HQ: 2,000/2,000 HP x 2, calling in 959 engineers, calling in 949 scientists (done with both in 3!)
Refineries: 1,500/1,500 x 6 HP(producing 2,400 plastic per turn!)
Barracks II: 3,000/3,000x3 HP (producing machine gunners x 939, Medics x 979, done with both in 3!)
Bar/Brewery
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers(equipped), Anti-Mind control, Upgrade Limit Break Eternity, Dual Pathways

[SR]Soulraze Foot Soldiers: 1,000 x 0 HP, 1,000 x 0A

[SR]Soulraze Builders: 800 x 35 HP
Barracks: 40% complete (1 builder = 2% completion)
Super Barracks: 0% complete (1 builder = 1% completion)
Regen Generator: 12% complete (1 builder = 1% completion)
Anti-Everything Turret: 0% complete (1 builder = 1.5% completion)

[SR]Soulraze Guard: 3,000 x 0 HP, 250 x 0A (not currently protecting anyone - getting in the way of all AG attacks!)

[N-1]Xerath (bodyguarding Headquarters)
[SR]Soulraze Headquarters: 84,000/100,000 HP (+20 builders each turn)(Thresher Maw, -4,000 HP each turn)

[PG]Sealed Player Thief: 44,000/150,000 HP, 10,000A + x1 Player Steal (Boss)(-3,000 damage from all attacks)(King of the Hill)

Shadow Realm:
That-Random-Guy(Echolocation)
feller21
Corebrute

[V]Shadow Beast: 5,000/6,000 HP, 3,000A
Shadow Beast: 9,000/10,000 HP, 5,000A
Shadow Beast: 3,000/4,000 HP, 7,000A
Shadow Beast: 3,500/3,500 HP, 4,000A

[PG]Shadow Beacon: ???/??? HP

Needs light!

[PG]Godmodder: 224/300 HP(+1 action buff ticket)(Status-Effect Boost buff ticket)(Yorehammer: Bypasses defenses)

[V]Void Spiders: 29,000 x 1 + 18,000 x 1, 10,000 x 2A (-5,000 HP to each every turn)


Player info:
Captain.cat
MooGoesCow21 (Charge: 1/???)
[N-1]Eevee Shadow Bacon(New charge: 16/100)(Targeted by Dreadnought)(effect-curing power)
[N]CaptainNZZZ (Claim Ticket - Redeemable on Update 58, expires Update 60)(Temporal Shenanigans: 13/20)(Minor Healing Ticket)(1 teleport charm)
[N]EternalStruggle (Increased HP)
Hungry visitor(Ascendance)(New being - gets 1 attack shield)
[N+1]Pluff0(has dreadnought - suppressing hell portal!)
The_Two_Eternities(3/24)
Arsenical(4 posts in debt!)
[N+1]JoeBOB
Victory By Ablation
Ranger_Strider_
Daskter
Page of Time
[N]Mr Mirror Man(5/10 charge)(1 +2,000 Attack token)
Cyanogist(6/9)
[N-1]Little Hunter (annoyed)
gilded king(5/20)
Pionoplayer
Trifling Epithet
Darshelenas Sunbreaker(in TF2 Zoo)
[N]Winkins(Starcalibur: x2 actions)(1/10)
mastigos2(2/?)

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condensor(makes charge stones)
Charge Stone x 14
Portal Gun
Charge Booster (damage: 0/20)
Bravely Default Asterisks
 
"Doormaker, keep portal-protecting the Second Scarlet Prince! Second Scarlet Prince, start attacking the Soulraze Builders and their buildings! Oh, and Cera, I was asking because I hoped you could give us information on future bosses."

FOCUS*2: SCREEEEEEEEE

The black core finishes knitting together, and a layer of very dark grey crystals begins to grow around it.

Simurgh 9/24

(OOC: Moniker, I just thought of something. Does a Sealed boss being turned into an Unsealed boss count as death for the purposes of the King of the Hill mechanic?)
 
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The man sweeps his gaze over to the Thief and then the Builders. You know, maybe giving the Thief the power to steal two players a turn was a bad idea? Ah what the heck, they'd already dealt over 100k damage to the thing. It may still be in its Sealed state, but it shouldn't take long to finish it off regardless, as long as the Godslayer remembered to use Target Strike on the Unsealed Thief. Regardless, he was annoyed at the practically invincible Soulraze Headquarters, and so went to take his frustration out on the builders.

FOCUS - ANT-BUILDER BEAM

Raising a hand, he shoots a thin blue energy beam at one of the Soulraze Builders. It pierces cleanly through the heart of the individual, and he drops down defeated. However, through the principle of Empathic Obliteration, many of the surrounding builders are likewise hit with an intensely powerful strike as a consequence of the overkill done by the man on the first, causing overall mass casualties among the Builder unit. This was, of course, only a temporary measure. To deal with them more permanently, they'd have to get rid of the HQ. The man wasn't too worried about that however, he was sure it'd happen sooner or later. If nothing else the Thresher would deal with it in... 21 more turns. Maybe they should speed that up a bit, yeah.
 
Grabbing a charge stone and making use of my own power I cause the Player Thief to suddenly be orbited by respawning buckets that constantly pour acid onto the entity, causing the Player Thief damage every turn. (x2+1 charge stone)

Naturally I continue to charge Temporal Shenanigans, picking up the Charge Booster to speed up my charging related work. (x1)
 
1. You Forget yourself Player Thief... I AM THE LAW And the law is for everybody... DIE I fire a shot at him via shotgun.
2. So the guys inside need there to be some light eh? No way in hell I'm going in to back them up myself... THAT'S IT! I SUMMON THEE: WATT
Ok, I'm teleporting you to Corebrute. Shed some light on his situation, yeah?
3. And now the fun one... Come forth with
RELENTLESS RAGE (5/5) GROG STRONGJAW
Help us kill the Player Thief Strongjaw!
 
Luck-Based Mission - III
I smile, and wait for the first 2 people to ascend, and as somno chooses his platform, he uses lanternlight echo to see which way they went when they stepped on the platform. if the guy moved up, somno follows him and tells me where to go with telekinisis. if he moved down, somno goes on the other platform. also, somno is holding the 4-leaf clover close to his chest as he does this.
I also suggest another deal to fred: he chooses to lie or tell the truth as he wishes, and once he's done, I'll tell him why this was useful for me. I will pay for his information with my own.
if the platforms move in 5 minutes and they both move at the same time, somno transforms into a pebble, which I put in my pocket, and I disappear into the crowd. as the minutes end, a random gamblers eyes are glowing cyan, and they step on the red platform. meanwhile, I step on the blue platform. right as the platforms start to move, I check which way they're moving and, if the random gambler's platform starts to rise, I throw them the pebble and possess them.
also, all my, somno, and the random gambler's money is on a computer site and the access device isn't logged in, so whichever path is right, the person on it has 3,000,000 total $- the other person just loses the access device.

The platforms all move at the same time! You won't be able to wait for other people to move out.

Fred: What information could you have for me? I have info you need; on how to beat this place. I can help you identify challenges we meet. I can be of great use to you. But I like my payment up-front.

You have a POSSESSION PEBBLE ready to go. Mr. Mirror Man will need to fend for himself.

ACTION:?/3 ITEM(S): 1x2,000 Damage Lottery Token
AMOUNT:?/3
CHARGE:5/10
$5,000,000 on hand.

Well, we have two choices before us, red, or blue. 50/50 chances. A 50% chance of being right, a 50% chance of being wrong. 1/2 chance of up, a 1/2 chance of going down. The obvious solution is to flip a coin. Heads is red, tails is blue, and side is to just push someone else onto the platform and see what happens to them.

The coin lands... heads. You're on the red platform.

I charge into the Casino, holding a breifcase filledwith 5M in cash. I quickly suplex a gambler, andtake his spot. [QUEST JOINED]

Welcome to the quest! You quickly dispatch a gambler... somewhere else...

You have $5,000,000 in cash!

--------

The gamblers continue milling about, and eventually, one steps onto the red platform. Several others follow suit, and eventually, the trickle becomes a stream... you have 3 minutes until the platforms leave.

JOEbob is about set on progression, but Fred still needs to be negotiated with. Looks like he's angling for the Blue platform.

Mr. Mirror Man has chosen a platform, but could potentially get himself in a better position.

Eevee Shadow Bacon has yet to choose.


Large Room:

Crowd of People(96 other gamblers)
Fred
Red Platform(Board?)(23 gamblers on board)
Blue Platform(Board?)(26 gamblers on board)

JOEbob:
Has $2,000,000, one four-leaf clover(on blue platform, ready to possess random gambler on red platform)
[N - JOEbob]Somno: 35,000/35,000 HP (Lanternlight echo: 2 turn cooldown)(Seen through their eyes: 2 turn cooldown)(Cut through the lies: 1 turn cooldown)

Mr. Mirror Man:
Has $5,000,000(on red platform)

Eevee Shadow Bacon:
Has $5,000,000
 
A billion more subconsciousness manifest itself, the prime subconsciousness, throws the hardest thing in the multiverse to at least damage the godmodder, unfortunately he fails and flings a few random players at the godmodder instead, the other subconsciousness charge at the godmodder.
 
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