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Defeat The Godmodder

/seminull:

I point out that the Godmodder completely and utterly failed to do any blocking of the massive firestorm and volcano he was in the middle of, and as such should take damage from it.
 
1. Take another shield, Percival! I do as I say.
2. I throw some healing potions at the train! KILL IT! KILL IT WITH HEALING!
3. I turn back the dittomodder's personal time, forcing him back into ditto form. Uhhhhh..... A LITTLE HELP GUYS! PANIC! PANIC! KILL IT KILL IT WITH ACTUAL FIRE!!!!
Pike heal the Scarlet Prince, Percy shoot the Darkshard.
 
1. I decide to suddenly change characters into myself, and then toss out Lugia, who promptly uses Roar on Ditto, which, basing it off of Pokemon's logic, forces him off into a different pokemon
2/3: I begin to charge myself a charge! 2/20 Another pokemon
 
(Redirecting Workers... 1 charge to MooGoesCow21)

Completion at 9/25 (Chassis has been complete now constructing Main Armaments...)

Suggestion: Hitting that Mirror Beach Ball with a volleyball spike move.

Mirror Diet Coke Bottle... Shake it then pop it open at the Darkshard?
 
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[1x] I create the essence of damaging the godmodder, using my memorys of doing so in the past to aid the accuracy.
[1x] I alchemize the essence of damaging the godmodder with the Charge booster.
Somno works on the generator some more. Frosty Knife-stabs the darkshard again. Chill out, man!
[1x] I Join the Cult, greet srovy, shake hands, and generally waste my action. instead, actionpower flows to somno the dreamer, who progresses his shield-generator progress even faster. maybe it'll even finish this round? if it does, I hope the protection extends to the other cult memebergs.
 
6/??
Using my first action I charge (Using the charge booster of course)
Using my second action I also charge, (Also using the charge booster) go figure huh?`:eek:
Using my third and final action I search for potential cult members (Thought i wasn't going to put in more parenthesis HAH well think again)
 
Papers, Please - XVII
Looking over at the mop bucket and the janitorial uniform I open up a tear in reality and drop the stuff into a pocket dimension so I can access the gear at a later date. I don't want to end up destroying the uniform and mop bucket if the strange machine proves dangerous after all.

Naturally as foolish curious as always I calmly walk over to the mysterious janitorial machine and start pressing all of the buttons on it rapidly. For better or for worse I'm going to learn what this odd janitorial machine does, hopefully this doesn't prove to be a horrible mistake.

You have pocket(dimension)ed the Janitor Uniform and Mop Bucket! They won't be taken with you if you leave the quest (mostly due to them being useless outside of the quest).

As soon as you push the first button on the machine, a mechanical arm with a syringe pops out and injects you! You feel kinda... woozy...

...

Cloak: Hey... Player, you okay?

Cloak: You were on the floor mumbling for about a minute. I think that chemical was truth serum, because you were telling me some... weird stuff there.


You get up off the floor. Looking at the machine, the button you pressed first was the biggest one. A small screen has lit up, with the letters "90%". Maybe its the amount of that chemical left? And the other buttons could be configuration options, but you still don't know how they worked... maybe this could be useful!

-------

"DING!"


Evacucorp: Employees only:
"Surveillance" door(passcode-locked)

Employees-only downstairs:
Cloak
Entity vault hall entrance

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form, Mop bucket, Janitor uniform, truth serum machine)

Rewards:
Confessions of a Paradox Gambler
Orb of Shielding(2 attack shields - free action)
 
Action 1: Noting that the dittomodder "copied EVERYTHING about the Godmodder", and that said everything includes legendary weapon possession, I attempt to figure out how a legendary weapon works when its power is split between two sources. Then, I drop a black hole between the two to mash them together and hopefully cause the legendary weapons to be destroyed because a legendary weapon is destroyed when it contacts its clone.

Action 2: I cast several mending spells on the Sealed Lightshard, healing it.

Action 3: I eat the fruit out of the fruit bowl.
 
Chains are delaying the Derailing of the Polar Express by one turn! An automatic machine cures one Bad Luck afflicted Player per turn! +10,000 HP to the Polar Express's negative health bar!
The Pitiful Shoggoth is already dead, so your attack is redirected towards the Polar Express! +12,000 HP! A pool of healing liquid appears at the derail point for the Polar Express, meaning the crash will heal instead of harm it! You also take away the chains delaying it, as they are no longer necessary.
The Polar Express goes "choo-choo!" and somehow, the tracks twist as such that they come at Simurgh twice, removing 2 of their attack shields! Wait - up ahead, is that a break in the - the Polar Express flies right off the tracks, straight into captain.cat's healing pool! Such a major derailment forces a TON of healing into the Polar Express's system! +100,000 HP to the Polar Express! You only have 2 turns left until the positive bar regenerates, but the negative bar looks a lot smaller with only 5 digits...
Suddenly, Ditto, previously copying the godmodder, copies EVERYTHING about the godmodder - his HP, his powers, and more importantly... HIS EVIL-NESS! There are now 2 godmodders: The main godmodder and the ditto-modder!

The godmodder nods approvingly. Now THIS is the kind of Pokemon he likes.


Shibosho did a fist pump at the sight of the Polar Express being healed a significant amount a health which led it closer to its demise. However, at the sight of a goddamn ditto turning into a copy of the godmodder, Shibosho began sweating in fear and horror.

WHAT THE HELL!?

Okay, calm down.

A ditto even transformed only has the Godmodder's power but in the first place, there should only be one true godmodder. The Ditto should, if we went by the game be only to use the Godmodder's powers five times before it ran out of PP for its moves...Which it could likely bypass using the godmodder's powers...

Shibosho decided that he would be better off focusing his attention on the train and let others figure out what to do against the dittomodder.

With that thought, Shibosho moved in to continue his assault on the train.

1) Final Fantasy style magic wasn't cutting it. Shibosho needed to go bigger and badder. Yes, he knew exactly which game series to emulate. Tapping into his abilities, he called healing magic from none other than DISGAEA 5. "TERA HEAL!"

A magic circle appeared above the Polar Express and fired a beam of divine light shines down upon the rain the moment Shibosho cast the spell, a huge magic circle appearing beneath the train, following it despite its movement. A gently glow encompasses the train before fading to reveal a translucent image of a towering goddess with their handheld around the train as though reaching out to hug it. Without nary a word, the goddess began to do as their summoner had commanded, healing magic of an almost unrivalled calibre appearing just above the Polar Express in a glowing orb of pure healing magic.

With a gentle chime, the healing magic fell upon the train and healed it for much greater health than any final fantasy spell could ever hope to mimic. With the helaign complete, the goddess fades away back to where it came from leaving not a trace behind save of glowing feathers of light.

2) After casting that healing spell, Shibosho decided it was time to shift his attention to the current boss, the unsealed Darkshard. However, if he was going to fight, he was going to need a giant robot.

Shibosho began focusing his powers to summon the Super Robot that defined the genre for generations to come - MAZINGER!

3) YES! MAZINGER - Multi-dimensional Automaton Zillion Infinity Neural Generative Exterminate Reverter! Surely it would assist in the battle against the Godmodder! Shibosho doubled his efforts to strengthen his summon of the legendary super robot. If he was going to summon Mazinger, he was going to need to pour as much power into it for he planned on awakening and taking control of its ultimate form and power.

MAZINGER ZERO.
 
You have pocket(dimension)ed the Janitor Uniform and Mop Bucket! They won't be taken with you if you leave the quest (mostly due to them being useless outside of the quest).

As soon as you push the first button on the machine, a mechanical arm with a syringe pops out and injects you! You feel kinda... woozy...

...

Cloak: Hey... Player, you okay?

Cloak: You were on the floor mumbling for about a minute. I think that chemical was truth serum, because you were telling me some... weird stuff there.


You get up off the floor. Looking at the machine, the button you pressed first was the biggest one. A small screen has lit up, with the letters "90%". Maybe its the amount of that chemical left? And the other buttons could be configuration options, but you still don't know how they worked... maybe this could be useful!

-------

"DING!"


Evacucorp: Employees only:
"Surveillance" door(passcode-locked)

Employees-only downstairs:
Cloak
Entity vault hall entrance

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form, Mop bucket, Janitor uniform, truth serum machine)

Rewards:
Confessions of a Paradox Gambler
Orb of Shielding(2 attack shields - free action)
"Well I guess we know at least one function of this device, fun." I open up the pocket dimension and toss the truth serum machine into it. Reaching into through the tear I pull out the janitoral uniform.
I quickly put the janitor uniform on, hopefully it'll prove to be an effective disguise in this place.

Moving out of the janitor closet I walk over to the Surveillance door, eyeing its lock. Clapping my hands conjure up a Mark Seven Apache Class Breaking Charge and clamp it to the exact center of the door. I input the exact measurements of the door and after backing away to a safe distance it activates, disintegrating the door and the door alone. I'm not one for collateral damage after all.
 
FOCUS - "I Reveal My Past Identity"

As the wise one who has stomped paradoxes under my foot (In my past life) I assist Ranger_Strider_ with turning back Ditto-Modder's personal time, since what do you expect, one action will somehow magically annihilate Ditto? Whatever, The Master of Time (Ham Life) shall halp this Time (still would lose to doctor... who? plz don't summon him. it will be very inconvenient (prepares inescapable time vortex trap...)) (ALSO SUPER PUN DETECTED. +1 damage to GodModder for that one) FOR HAM!

ALLL THE HAMMMMM!!!!
HAMHAMHAMHAMHAMHAMHAM!!!!
HamTOPIA!!!
HAM LOGIC!!!
See? Boosted by really long totally 100% awesome HAM!!! LOGICCCCC!!!
"I, Master of Time, The One who slayed the Time Annihilator with his own food (time), and the one who will probably maybe possible probably maybe possibly might of created Doctor Who?, I, who managed to completely annihilate every single galaxy in a universe (empty, obviously) in seconds, who completely managed to throw a book to defeat Frisk by planting a book in the ground that Frisk tripped over and fell into a paradox, who completely hammed everything, shall assist the lowly time newbie. By making sure Godmodder (Or Ditto-Modder) doesn't completely screw everything up (again)"

I make ditto travel back in time, nullifying that pesky anti-time device since well... yeah. I can do that, Time and Space, are related after all. Therefore, the time traveling nullifer freezes Godmodder in space. aka infinite stasis that Godmodder can't do anything in, I also CAST TIMESTORM making it impossible to predict the future.
I save also.

PS: I may of possibly messed up save points. Too bad.

PPS: Actually, they don't even exist. I never saved with a save point (except with I annihilated Frisk [And therefore also Chara, and a completely unrelated non-player "gamer" that was with frisk for some reason] by Time Paradoxes, The bill comes due. ALWAYS! For everyone but me, of course, I make sure there is never a bill or let some pesky heroes pay it for me, Thanks Future Doctor Strange!). Including the Godmodder, So now, Godmodder is somehow unable to be saved from stuff by others.... somehow, Forget about it, I'll watch nyan cat for a few hours (Later, of course, if you ask for a date its in a few millennium). Yeah, take that.

PPPS: "Anyway, this cake is great."

Final Thought: "I'm going to kill you and all the cake is gone."

Final Thought PS: "I'm Glad I'm not you"

Final Thought PPS: Because I'M BATMAN (Actually, BECAUSE I'M Master of Time, Not Batman, I'd beat him in a fight. Probably.)

"I am the master... of time............ (*ancient voice*)"
 
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Looking over the field of battle I see many problems and enemies to combat but too little time and too few actions to combat them. '*Sigh* Well at this time the best thing to do is to try and finish off the Polar express this turn. I'll deal with the boss afterwards. I really hope the Ditto will change soon otherwise this is going to suck.'

Focus Action - "Meet Rob the Medic"

Closing my eyes I focus my energy into this single wish. 'I wish for the Medi-gun from Team Fortress 2.'

-Meanwhile at Badwater Basin in 20??-

As the Medic and Heavy advanced onto the field the Medic saw wheeling at a frantic pace was the Demoman as rockets screeched past him, The Demoman with his one good eye spotted the German doctor and yelled out. "MEDIC!" moments before a BLU rocket exploded right behind the crippled Demoman propelling him through the air into a face plant with the ground.

Nudging his glasses into place the Medic flicked the switch of his Medi-gun and aim it in the general direction of the fallen comrade and with a pull of the trigger a Red beam emerged from the barrel of the gun quickly coming into contact with the Demoman.

The Effects of the Beam were almost instant, Within 5 seconds the Demoman throw off the arm brace and was ready to start fighting again. The Medic then Noticed the Prone from of the Scout laying on his back with perhaps a dozen broken bones and a missing tooth. The Medic quickly turn his Medi Gun to the Scout and pressed the trigger sending another beam towards the Scout quickly revitalizing him and causing a new tooth to pop into place of the missing one. Within Moments the Scout was rushing back towards the oncoming BLU Army.

Looking ahead he saw that Heavy had taken cover behind a truck and ahead of him was hundreds of BLU Soldiers firing a barrage of rockets.

The Heavy turns to look at him. "Doctor! Are you sure this will work?" Taking aim the Medic replied. "Haha, I have no idea!" with that the Medic flipped the switch for the Ubercharge and his backpack roared to life, wasting little time the Heavy turned from the Doctor and roared out leaping from cover. The Medic fired the Medi-gun and the beam of energy quickly rushed towards the Heavy. Suddenly the German doctor felt something odd. He felt as though he had became much lighter. 'Vas?' Looking down towards his hands he realized his Medi-gun as missing 'VAS?!' Quickly patting his back he felt that the backpack component of it was gone as well. "VAS!?' The Medic yelled out in shock and horror. Looking back around he had just enough time to see the Heavy take a rocket right to the face turning him into a dozen meaty pieces that showered the ground. "NEIN!" The Doctor screamed out and out of the bloody mist emerged the horde of on rushing BLU Soldiers still firing their rockets which most of which were now heading towards him. "SCHEISSE!" was the Medics last words.

-Meanwhile back at the HEXAGONAFIELD-

Suddenly in a red flash of light the Medi-Gun was in my hands. 'Hey it work and it has an Ubercharge ready to go! I'll save that for later.' I flip off the switch for the Ubercharge saving it for later, I then take aim at the oncoming Polar Express and pull the trigger sending a beam of red light towards it, the Beam immediately connects with the train and it quickly starts healing the Polar Express's Negative Health bar.
 
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Actions 1, 2 & 3
The improbability drive clicks and whirs, and finally dings, showing a little light with a skull and crossbones on it.
5/5 for Spooks
One thing happens, and I think all I need to do to explain it is post this video:


This absolute abomination of a "song" plays across the battlefield as a swarm of dootskulls flies down from the sky, ready to enact their rage upon all who they see.
DOOT DOOT MOTHERGORILLAS

Summon:
Doot storm: this is a mostly standard entity, except it is a swarm made up entirely of 1 hit point monsters.
It belongs to Daskter.


A brand new raffle will be starting in the OOC thread shortly.
 
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5/5 The thing finally forms!
If Lil Titan Cat can act he slams the Polar Express.

Damien finally lands.
Well I'm here.
Oh hi. :D

Maddison and Damien quickly FOCUS! on the Unsealed Darkshard and use the power of Teknologe to blow up the Unsealed Darkshard.
 
Papers, Please - XVIII
"Well I guess we know at least one function of this device, fun." I open up the pocket dimension and toss the truth serum machine into it. Reaching into through the tear I pull out the janitoral uniform.
I quickly put the janitor uniform on, hopefully it'll prove to be an effective disguise in this place.

Moving out of the janitor closet I walk over to the Surveillance door, eyeing its lock. Clapping my hands conjure up a Mark Seven Apache Class Breaking Charge and clamp it to the exact center of the door. I input the exact measurements of the door and after backing away to a safe distance it activates, disintegrating the door and the door alone. I'm not one for collateral damage after all.

You pocket-dimension the truth serum machine and "open" the surveillance door. As you do so, some sensors inlaid into the door frame are revealed. With the turn gone, they quickly turn from blue to red, and begin beeping.

Cloak: Great. Someone somewhere may or may not have been alerted.

Cloak: I honestly don't know. This place is an insane blend of neglect and efficiency.


Entering into the surveillance room (Cloak stays behind), you see a simple, almost empty room, with a large array of screens displaying about 50 different rooms, on the wall behind a large control panel, filled with switches and buttons. At the center of the panel is a small swivel chair, with a very, very large SURVEY-DRONE-MKIV sitting on it. And he's looking right at you.

Survey-Drone: JANITOR ENTRY. INQUIRY. ROOM CLEANING SCHEDULED IN: APPROXIMATELY 2 WEEKS.

Survey-Drone: STATE NAME. NUMBER. PURPOSE.

What do you say??

---------

Cloak has set up a little periscope-type device, and is watching from outside.

Surveillance room:
Many surveillance screens
Large control panel
Survey-Drone-MKIV: 500,000/500,000 HP (not attacking)

Employees-only downstairs:
Cloak
Entity vault hall entrance

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form, Mop bucket, Janitor uniform, truth serum machine)

Rewards:
Confessions of a Paradox Gambler
Orb of Shielding(2 attack shields - free action)
 
You pocket-dimension the truth serum machine and "open" the surveillance door. As you do so, some sensors inlaid into the door frame are revealed. With the turn gone, they quickly turn from blue to red, and begin beeping.

Cloak: Great. Someone somewhere may or may not have been alerted.

Cloak: I honestly don't know. This place is an insane blend of neglect and efficiency.


Entering into the surveillance room (Cloak stays behind), you see a simple, almost empty room, with a large array of screens displaying about 50 different rooms, on the wall behind a large control panel, filled with switches and buttons. At the center of the panel is a small swivel chair, with a very, very large SURVEY-DRONE-MKIV sitting on it. And he's looking right at you.

Survey-Drone: JANITOR ENTRY. INQUIRY. ROOM CLEANING SCHEDULED IN: APPROXIMATELY 2 WEEKS.

Survey-Drone: STATE NAME. NUMBER. PURPOSE.

What do you say??

---------

Cloak has set up a little periscope-type device, and is watching from outside.

Surveillance room:
Many surveillance screens
Large control panel
Survey-Drone-MKIV: 500,000/500,000 HP (not attacking)

Employees-only downstairs:
Cloak
Entity vault hall entrance

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form, Mop bucket, Janitor uniform, truth serum machine)

Rewards:
Confessions of a Paradox Gambler
Orb of Shielding(2 attack shields - free action)
"Two weeks from now?" I shake my head. "That can't be right. My orders are to clean this room at this precise date, I recommend you check your information again." I calmly state. "My name is Rob and my number is 7690."

Naturally thanks to some subtle usage of player powers when the Survey-Drone-MKIV does check the data regarding janitorial staff and the related information like cleaning schedules it does indeed find that today is the date set for the Surveillance room to be cleaned.

Obviously I also created records of a janitor named Rob and with the number 7690, a individual that just recently joined the janitorial staff of this facility plus making sure all the data creation and manipulation is completely unnoticeable and looks authentic. It doesn't hurts to be extra careful in case the Survey-Drone-MKIV decides to look further than just the cleaning schedule.

After waiting an appropriate length of time for the Survey-Drone-MKIV to check its information I say, "Now may I please be allowed to perform my assigned task?"
 
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Update LXIX


A small girl in white clothes attempts to climb out of the crater. Her feet sink into the stone and leave small footprints. She falls back into the crater, leaving a dent in the ground.
With high effort she is able to get up, but sinks instantly into the ground. Her clothes morph into a white swimming suit. Bursting stone parts and she escapes swimming from the crater.

Black tears drop from her eyes, but they stop falling as soon they no longer touch her. The girl starts crying loudly.

Mania and Growth played together in the heavenly gardens. They laughed and traded the colorful berries they collected.

Mania and Growth made their homework together. Growth was good in languages and MCP, Mania was good in ESD and sport.

Mania and Growth hold hands and walk through the heavenly gardens. Their son has not decided his name yet and swirls in his gaseous form behind them.

Growth visits the museum for outdated energy-manipulators.


Nothingness.

Mania's tears which are actually small controlled singularities, travel through each other and reach extremely high speeds, until they impact into the Godmodder.
They impact him yesterday with extreme precision.





A black weightless humanoid dreams. A lucid dreamer.
His eyes see into the unsealed Darkshard, looking at the mirrored visage that looks back. The mirror cracks. A white crescent smile forms. The Dreamer laughs.

Growth took the energy-manipulator and used it.

(A burning garden and corpses surround the man. His eyes are widened and he looks around. A white crescent smile forms. The man laughs.)


The black humanoid cracks too. The sharp edges turn and as the perspective changes, a black giant tiger takes form and growls deeply.





A small remnant of Driver stays and looks at the things that happen on the battlefield.

The gaseous cloud feels scared.

The black tiger reminds him of something he wanted to delete from his mind.
Small flashbacks let him hum a small song.

After a long filler episode he finally got his mind back.

He now has decided on a name.

Freedom.


Two [Overflow] entities named Growth and Mania added. (from last rounds summoning)
[Overflow] gives me the ability to use an uncharged aggressive action per [Overflow] entity.
To balance this, the actions used this way will be taken from all the actions I take AFTER any [Overflow] entity dies.

- Growth has equal amounts of HP and Attack points.

- Mania has an Attack equal to a fourth of her HP, which are currently minor.
But she also inherited Initiator, who will heal her from inside, which gets Mania a growing Health and Attack.


Freedom is now the new main Char.

6 Attack shields shield now Growth and Mania (3 if I failed to pick up Starcalibur).


Yesterday, the godmodder happened to be practicing his special anti-Maria's tear exercises. It was easy to stop the impacts.

Growth and Mania summoned! However, they exist solely as extensions to your own power - they allow you to take extra aggressive actions, at the cost of putting yourself in "action debt" that needs to be repaid once they die. Growth and Mania both only have HP bars, with Growth having more HP to start and Mania having regenerating HP. Summoning took all your remaining actions this turn, unfortunately.

24/25

Can someone please donate 1 charge to me? i do not want to use charge stones

Also the Architect will upgrade the space laser again

The architect is working on the Space Laser... a SECOND TIME!

You get 2 charges donated, and complete your charge! A new portal opens, and the Space Station now has regenerating Space Engineers!

1 Action: 6/24 -> 7/7. The ball glows green, and floats into the Second Scarlet Prince, rejuvenating him.

1 Action: A pulse of power flows into MooGoesCow21's charge, finishing it.

1 Action: "A beach ball, eh? Time for some volleyball!" I punch the beach ball right back at the Unsealed Darkshard.

+56,000 HP to the Second Scarlet Prince!

You spike the Mirror ball, and it flies into the Darkshard! 50,000 damage!

FOCUS - RALLY

The Sealed Lightshard will stay Sealed throughout the battle. This, the man wills, and so it shall be. It is a suitable show of their utter supremacy over the Godmodder. Therefore, with an exertion of energy, he does something towards this end. The main source of damage to be undone are the two deep cuts of the Unsealed Darkshard. Its fearsome blade was potent, but nothing that could not be done. Growth of glass was spurred via psychic poking and pulling, forcing new white glass to sprout forth from the deep wounds, covering and healing the cuts, even filling in the internal gaps behind. Hidden or not, all would be restored.

This was of course mere triage, additional healing efforts would have to be implemented if they wanted to outheal the damage the Darkshard was doing. Still, this seemed to be a good first step. Reinvigorated by this healing of recent wounds, the Lightshard takes a combative stance once again, ready to fight, topping up this healing with a bit of further decreasing of the gap between its current and maximum HP.

Meanwhile, the man decides he wants to actually intervene properly, so sicks his attack battleship onto the Unsealed Darkshard. The platform rumbles up its tracks, inlaid into the side of the canyon, as the maintenance equipment retracts into the walls. Klaxons wail as power is diverted to weapons, engines and production, the energy shield at the top of the yard flickering off as the Apex stands ready. The engines whine in protest at the swift activation, and as soon as the platform has completed its ascent it takes off in a roar, anti-grav plates flaring as it flies up, circling around to present its broadside to the Darkshard. Weapons lock on target and prepare to fire, as the newly upgraded Repair Drones get to work on undoing the damage done by the heat of the area.

+30,000 HP to the Sealed Lightshard! The Apex is in ATTACK MODE, and is aiming for the Unsealed Darkshard! The Unsealed Darkshard and godmodder look in your direction... no longer can your ship be safely ignored.

I add a cooling system to my zoo.
I attack the assassin x2

Your zoo begins to fight against the lava. The melting should hopefully stop for now, but what's already melted isn't repaired.

The assassin dodges one of your attacks, but the other lands! 8,000 damage!

/seminull:

I point out that the Godmodder completely and utterly failed to do any blocking of the massive firestorm and volcano he was in the middle of, and as such should take damage from it.

The godmodder didn't need to - you did it for him! You said in your attack that you weren't good enough to damage the godmodder, only keep him on his toes! The godmodder is MORE than happy to piggyback off your efforts on this.

1. Take another shield, Percival! I do as I say.
2. I throw some healing potions at the train! KILL IT! KILL IT WITH HEALING!
3. I turn back the dittomodder's personal time, forcing him back into ditto form. Uhhhhh..... A LITTLE HELP GUYS! PANIC! PANIC! KILL IT KILL IT WITH ACTUAL FIRE!!!!
Pike heal the Scarlet Prince, Percy shoot the Darkshard.

+1 shield to Percival! +9,000 HP to the Polar Express!

As you start to distort the dittomodder's personal time, a dittomodder from the future timewarps in and punches you, stopping you!

Now there are TWO dittomodders!

1. I decide to suddenly change characters into myself, and then toss out Lugia, who promptly uses Roar on Ditto, which, basing it off of Pokemon's logic, forces him off into a different pokemon
2/3: I begin to charge myself a charge! 2/20 Another pokemon

Lugia uses Roar on the dittomodder, forcing Current!Dittomodder off the field and into the godmodder's pokemon team, that he totally had the whole time and keeps on-hand.

With one of the dittomodders gone, they are replaced with the godmodder's lead pokemon: God-Charizard. All the IVs are at 40, and he has no less than 3000-5000 EV points in all his stats from hours of grinding. Level 32,912, and fed more rare candies every day. Maxed friendship value. The godmodder singlehandedly destroyed the entire meta with this pokemon alone, as all teams became based around putting up the tiniest bit of a fight against the first pokemon on the godmodder's team. And all the others are even worse.

Also, the charizard is a shiny!

Not sure if you had charges running before, but you have 2 actions left, so you only make the 2/3 charge.

(Redirecting Workers... 1 charge to MooGoesCow21)

Completion at 9/25 (Chassis has been complete now constructing Main Armaments...)

Suggestion: Hitting that Mirror Beach Ball with a volleyball spike move.

Mirror Diet Coke Bottle... Shake it then pop it open at the Darkshard?
[1x] I create the essence of damaging the godmodder, using my memorys of doing so in the past to aid the accuracy.
[1x] I alchemize the essence of damaging the godmodder with the Charge booster.
Somno works on the generator some more. Frosty Knife-stabs the darkshard again. Chill out, man!
[1x] I Join the Cult, greet srovy, shake hands, and generally waste my action. instead, actionpower flows to somno the dreamer, who progresses his shield-generator progress even faster. maybe it'll even finish this round? if it does, I hope the protection extends to the other cult memebergs.

You create the essence of godmodder damaging!

Essence of godmodder damaging + Charge Booster: Godmodder Damage Charge Booster: A renewed version of the Charge Booster that creates one Boost Stone every time the godmodder is damaged by a player or entity, and gives it to the player/entity who damaged him. Boost stones are worth 3 actions, and don't roll Entropic Paradox Rolls. Pseudo-Legendary: Cost: 5 actions. Non-repeatable, non-combinable.

Hey! You got what you wanted, sort of! And the creation is already 1/5 complete, because of the action you used to alchemize them together.

Somno's progress on the Shield generator speeds up by 1 turn!

6/??
Using my first action I charge (Using the charge booster of course)
Using my second action I also charge, (Also using the charge booster) go figure huh?`:eek:
Using my third and final action I search for potential cult members (Thought i wasn't going to put in more parenthesis HAH well think again)

CHARGE BOOSTER ROLL: 12/18 - It works fine.

The charge booster can be used once a turn - your charge is at 7/??

Looking around for new members, you find a bunch of very gullible hooded beings that have almost no mind of their own and follow orders perfectly. You feel like their very existence stems from the fact that you tried to find them. Will you recruit the,?

Action 1: Noting that the dittomodder "copied EVERYTHING about the Godmodder", and that said everything includes legendary weapon possession, I attempt to figure out how a legendary weapon works when its power is split between two sources. Then, I drop a black hole between the two to mash them together and hopefully cause the legendary weapons to be destroyed because a legendary weapon is destroyed when it contacts its clone.

Action 2: I cast several mending spells on the Sealed Lightshard, healing it.

Action 3: I eat the fruit out of the fruit bowl.

The godmodder looks at the dittomodder. He copied everything about the godmodder, but not the godmodder's inventory... wait... did he copy the godmodder's lust for power and legendary weapons? Why yes, yes he did. Looks like he has competition to deal with.

The godmodder grimly flies into the black hole willingly as the dittomodder is sucked in. Sounds of a loud scuffle are heard from inside.

When the godmodder comes out, he's missing 1 HP, and F!Dittomodder is gone.

STARCALIBUR STEAL ROLL: The godmodder breathes a sigh of relief. Finally, he'll be able to hold onto his legendaries for a while.

YOREHAMMER STEAL ROLL: SUCCESS! The godmodder facepalms. Crusher has acquired the Yorehammer!

+9,000 HP to the Sealed Lightshard!

The Fruit Bowl fruit is... DELICIOUS. Mmmm! Xerath was some of the tastiest fruit you've ever had.

Shibosho did a fist pump at the sight of the Polar Express being healed a significant amount a health which led it closer to its demise. However, at the sight of a goddamn ditto turning into a copy of the godmodder, Shibosho began sweating in fear and horror.

WHAT THE HELL!?

Okay, calm down.

A ditto even transformed only has the Godmodder's power but in the first place, there should only be one true godmodder. The Ditto should, if we went by the game be only to use the Godmodder's powers five times before it ran out of PP for its moves...Which it could likely bypass using the godmodder's powers...

Shibosho decided that he would be better off focusing his attention on the train and let others figure out what to do against the dittomodder.

With that thought, Shibosho moved in to continue his assault on the train.

1) Final Fantasy style magic wasn't cutting it. Shibosho needed to go bigger and badder. Yes, he knew exactly which game series to emulate. Tapping into his abilities, he called healing magic from none other than DISGAEA 5. "TERA HEAL!"

A magic circle appeared above the Polar Express and fired a beam of divine light shines down upon the rain the moment Shibosho cast the spell, a huge magic circle appearing beneath the train, following it despite its movement. A gently glow encompasses the train before fading to reveal a translucent image of a towering goddess with their handheld around the train as though reaching out to hug it. Without nary a word, the goddess began to do as their summoner had commanded, healing magic of an almost unrivalled calibre appearing just above the Polar Express in a glowing orb of pure healing magic.

With a gentle chime, the healing magic fell upon the train and healed it for much greater health than any final fantasy spell could ever hope to mimic. With the helaign complete, the goddess fades away back to where it came from leaving not a trace behind save of glowing feathers of light.

2) After casting that healing spell, Shibosho decided it was time to shift his attention to the current boss, the unsealed Darkshard. However, if he was going to fight, he was going to need a giant robot.

Shibosho began focusing his powers to summon the Super Robot that defined the genre for generations to come - MAZINGER!

3) YES! MAZINGER - Multi-dimensional Automaton Zillion Infinity Neural Generative Exterminate Reverter! Surely it would assist in the battle against the Godmodder! Shibosho doubled his efforts to strengthen his summon of the legendary super robot. If he was going to summon Mazinger, he was going to need to pour as much power into it for he planned on awakening and taking control of its ultimate form and power.

MAZINGER ZERO.

+13,000 HP to the Polar Express!

Mazinger Zero summoned! Being a robot, he's immune to mind control! Wait... wait... what's that near Mazinger Zero...

A computer!? A very old computer, that looks like it was from the start of this war against the godmodder...

A hand reaches out, made of light blue squares... desperately grabs onto the surface of the HEXAGONAFIELD... and begins pulling the rest of itself out.

A long time ago, a certain hacker was sent in with an evil lady gaga and justin beiber into the internet of things. And while he was in there, he suffered much. But he also learned. Ultimate master hacking techniques. And eventually, he broke the chains binding him. Now, he is... the CYBERDEMON PG HACKER! A being of pure digital energy, he is immune to all standard methods of damage - you'll have to find a special way of defeating him! And right now, he's hacking into Mazinger Zero!

FOCUS - "I Reveal My Past Identity"

As the wise one who has stomped paradoxes under my foot (In my past life) I assist Ranger_Strider_ with turning back Ditto-Modder's personal time, since what do you expect, one action will somehow magically annihilate Ditto? Whatever, The Master of Time (Ham Life) shall halp this Time (still would lose to doctor... who? plz don't summon him. it will be very inconvenient (prepares inescapable time vortex trap...)) (ALSO SUPER PUN DETECTED. +1 damage to GodModder for that one) FOR HAM!

ALLL THE HAMMMMM!!!!
HAMHAMHAMHAMHAMHAMHAM!!!!
HamTOPIA!!!
HAM LOGIC!!!
See? Boosted by really long totally 100% awesome HAM!!! LOGICCCCC!!!
"I, Master of Time, The One who slayed the Time Annihilator with his own food (time), and the one who will probably maybe possible probably maybe possibly might of created Doctor Who?, I, who managed to completely annihilate every single galaxy in a universe (empty, obviously) in seconds, who completely managed to throw a book to defeat Frisk by planting a book in the ground that Frisk tripped over and fell into a paradox, who completely hammed everything, shall assist the lowly time newbie. By making sure Godmodder (Or Ditto-Modder) doesn't completely screw everything up (again)"

I make ditto travel back in time, nullifying that pesky anti-time device since well... yeah. I can do that, Time and Space, are related after all. Therefore, the time traveling nullifer freezes Godmodder in space. aka infinite stasis that Godmodder can't do anything in, I also CAST TIMESTORM making it impossible to predict the future.
I save also.

PS: I may of possibly messed up save points. Too bad.

PPS: Actually, they don't even exist. I never saved with a save point (except with I annihilated Frisk [And therefore also Chara, and a completely unrelated non-player "gamer" that was with frisk for some reason] by Time Paradoxes, The bill comes due. ALWAYS! For everyone but me, of course, I make sure there is never a bill or let some pesky heroes pay it for me, Thanks Future Doctor Strange!). Including the Godmodder, So now, Godmodder is somehow unable to be saved from stuff by others.... somehow, Forget about it, I'll watch nyan cat for a few hours (Later, of course, if you ask for a date its in a few millennium). Yeah, take that.

PPPS: "Anyway, this cake is great."

Final Thought: "I'm going to kill you and all the cake is gone."

Final Thought PS: "I'm Glad I'm not you"

Final Thought PPS: Because I'M BATMAN (Actually, BECAUSE I'M Master of Time, Not Batman, I'd beat him in a fight. Probably.)

"I am the master... of time............ (*ancient voice*)"

You turn back Dittomodder's personal time! Since the godmodder has him on his team currently, this forces him back out onto the field! Then, the godmodder hides behind Dittomodder while you cast all that other stuff on him, and Dittomodder is sent back in time, becoming F!Dittomodder I was talking about a few posts ago!

A stable time loop over the course of one turn! I didn't even plan that as I was reading these posts! Amazing! In any case, the dittomodder has been successfully eliminated, in record time now. You've all exceeded my expectations.

Looking over the field of battle I see many problems and enemies to combat but too little time and too few actions to combat them. '*Sigh* Well at this time the best thing to do is to try and finish off the Polar express this turn. I'll deal with the boss afterwards. I really hope the Ditto will change soon otherwise this is going to suck.'

Focus Action - "Meet Rob the Medic"

Closing my eyes I focus my energy into this single wish. 'I wish for the Medi-gun from Team Fortress 2.'

-Meanwhile at Badwater Basin in 20??-

As the Medic and Heavy advanced onto the field the Medic saw wheeling at a frantic pace was the Demoman as rockets screeched past him, The Demoman with his one good eye spotted the German doctor and yelled out. "MEDIC!" moments before a BLU rocket exploded right behind the crippled Demoman propelling him through the air into a face plant with the ground.

Nudging his glasses into place the Medic flicked the switch of his Medi-gun and aim it in the general direction of the fallen comrade and with a pull of the trigger a Red beam emerged from the barrel of the gun quickly coming into contact with the Demoman.

The Effects of the Beam were almost instant, Within 5 seconds the Demoman throw off the arm brace and was ready to start fighting again. The Medic then Noticed the Prone from of the Scout laying on his back with perhaps a dozen broken bones and a missing tooth. The Medic quickly turn his Medi Gun to the Scout and pressed the trigger sending another beam towards the Scout quickly revitalizing him and causing a new tooth to pop into place of the missing one. Within Moments the Scout was rushing back towards the oncoming BLU Army.

Looking ahead he saw that Heavy had taken cover behind a truck and ahead of him was hundreds of BLU Soldiers firing a barrage of rockets.

The Heavy turns to look at him. "Doctor! Are you sure this will work?" Taking aim the Medic replied. "Haha, I have no idea!" with that the Medic flipped the switch for the Ubercharge and his backpack roared to life, wasting little time the Heavy turned from the Doctor and roared out leaping from cover. The Medic fired the Medi-gun and the beam of energy quickly rushed towards the Heavy. Suddenly the German doctor felt something odd. He felt as though he had became much lighter. 'Vas?' Looking down towards his hands he realized his Medi-gun as missing 'VAS?!' Quickly patting his back he felt that the backpack component of it was gone as well. "VAS!?' The Medic yelled out in shock and horror. Looking back around he had just enough time to see the Heavy take a rocket right to the face turning him into a dozen meaty pieces that showered the ground. "NEIN!" The Doctor screamed out and out of the bloody mist emerged the horde of on rushing BLU Soldiers still firing their rockets which most of which were now heading towards him. "SCHEISSE!" was the Medics last words.

-Meanwhile back at the HEXAGONAFIELD-

Suddenly in a red flash of light the Medi-Gun was in my hands. 'Hey it work and it has an Ubercharge ready to go! I'll save that for later.' I flip off the switch for the Ubercharge saving it for later, I then take aim at the oncoming Polar Express and pull the trigger sending a beam of red light towards it, the Beam immediately connects with the train and it quickly starts healing the Polar Express's Negative Health bar.

Polar Express fully healed - to 0 HP!

The Polar Express's negative HP bar has been destroyed! At last, this incredible overcomplicated entity is very, very dead! Twice dead, in fact! Hurrah!

FOCUS

[11/40]

I'll probably do flavour text towards the end.
Actions 1, 2 & 3
The improbability drive clicks and whirs, and finally dings, showing a little light with a skull and crossbones on it.
5/5 for Spooks
One thing happens, and I think all I need to do to explain it is post this video:


This absolute abomination of a "song" plays across the battlefield as a swarm of dootskulls flies down from the sky, ready to enact their rage upon all who they see.
DOOT DOOT MOTHERGORILLAS

Summon:
Doot storm: this is a mostly standard entity, except it is a swarm made up entirely of 1 hit point monsters.
It belongs to Daskter.


A brand new raffle will be starting in the OOC thread shortly.


Doot storm summoned as Daskter's entity! I think maybe I won't listen to that youtube video...

5/5 The thing finally forms!
If Lil Titan Cat can act he slams the Polar Express.

Damien finally lands.
Well I'm here.
Oh hi. :D

Maddison and Damien quickly FOCUS! on the Unsealed Darkshard and use the power of Teknologe to blow up the Unsealed Darkshard.

Wait... what? So... is Lil Titan Cat the thing you summoned? Can you confirm?

Together, you attack the Unsealed Darkshard for 18,000 damage! You both get Bad Luck together!

---------

V:

The Void Assassin targets the Unsealed Darkshard and slices it, dealing 30,000 damage!

AG:

Aboard the Space Station, a new portal opens in the portal frame! The Space Station is now generating Space Engineers at a very fast pace!

Though the Pillar Men are gone, the AG army now has the Doot Storm helping to fill out their ranks! Together, everyone attacks, and everyone deals an amazing 83,000 damage to the Unsealed Darkshard! The Sealed Lightshard moves in to finish off the turn, slicing and dicing, dealing another 52,000 damage! That's 135,000 damage altogether! Nothing to sneeze at! And you all thought that 1 million HP was a lot. Pfft!

The Stone Lobster and Mania grow a little!

PG:

The Unsealed Darkshard is NOT done. That leaves... who's open... SIMURGH! They start with 2 attacks, headed straight for Simurgh! Simurgh only dodges one, and takes 19,500 damage from the other!

The godmodder sees his chance! The_Two_Eternities entities have been major AG players for a long time now, and now's his chance! He takes Simurgh, and throws him into a pocket hell! It's a phone app with hell in it. Opening the app, he sees Simurgh suffering, along with all the other entities he's thrown in there. The godmodder smiles. Simurgh is no more.

The Unsealed Darkshard follows up with GLASS STORM, sending out his Glass Wave - but the Sealed Lightshard activates GLASS WALL, protecting the AG and N army again! The Unsealed Darkshard is not happy. He slices the Sealed Lightshard twice, dealing 39,000 damage. Thanks to all the healing the Lightshard received, they aren't in too tight a spot quite yet.

Looking around, the Unsealed Darkshard sees an unprotected Frosty the Stabman - one who's been a thorn in his side for a while now! A quick chop and they've melted to slush. Frosty the Stabman is dead.

While the Darkshard is murdering everyone, the Cyberdemon PG hacker is tinkering with Mazinger Zero. They've gotten much faster - he just spawned in and he's already halfway finished! Once he's completely they're, Mazinger Zero will fight for the PGs forever! God Charizard, meanwhile, attacks the Doot Storm for 12,000 damage!

The Unsealed Darkshard turns their attention to the skies. The Space Station... a far away target, but not an immediate threat. The godmodder can focus on that long-term stuff. No, he also sees... THE APEX! He leaps onboard, and sprints straight through the ship's hull, leaving a giant tear through the ship! It's taken 39,000 damage! Ouch!

With all its actions used up, the Unsealed Darkshard switches modes again, to its third and final mode: P - Penetration! It has less attacks, but they deal a little more damage - and also, ignore attack shields/blockers/deflectors! However, one attack can't kill an entity at full health in one hit.

The godmodder decides enough has happened this turn. He'll give you a break. He starts working on a new charge.

Last but not least, the Unsealed Darkshard calls up a new Mirror attack - a mirror table, headed right for the Apex! Wait... hang on...

Nobody blocked the Mirror Diet Coke Bottle. The Explosion Elemental! It'll die for SURE if that hits! Entities generally have very short lifespans, but the Explosion Elemental is so young!

Pike, who sees that the Explosion Elemental is about to get hit by a deadly bottle of Diet Coke, contemplates her own existence... she can feel the weight of old age. She's lasted quite a long time, for an entity that's really rather fragile and hasn't exactly been ignored by PG forces. All thanks to the love and care of Ranger_Strider_. But... the Explosion Elemental is fresh and new...

Pike rushes to the Explosion Elemental, leaving the safety of her attack shield, and dives to push it out of the way, and take the attack upon herself! Suddenly, everything goes Telltale-Game mode; time slows down, and a little bar that slowly decreases appears to show the time you have left to make a decision! Two options appear: Save the Explosion Elemental and kill Pike - or Allow the Explosion Elemental to die!? One thing is clear: A mistake has been made, and SOMEONE has to pay for it. Pike is Ranger_Strider_ s entity, so it's his decision!

N:

The Apex blasts the Unsealed Darkshard for 25,000 damage! The Linked Repair Drones get a new friend and get started on repairing the damage left by the Unsealed Darkshard.

Somno finished the Shield Generator! ...It only shields himself at this point. The Salt Machine cures RedRover1760!

The mirror, still hovering above the HEXAGONAFIELD, fixes itself a bit more!

--------

Everyone, and by everyone I mean almost everyone, takes 3,000 damage from the lava! Man, it's hot. Someone really needs to set up an ice cream stand. Nobody dies this turn, but a LOT of your people need healing or that will change next turn.


The godmodder looks over the carnage and smiles. You think you're the best there is? Maybe you are. But you won't get much farther. He'll make sure of it. The kiddie gloves are coming off. Not that they haven't come off already, several times. Every good godmodder wears several layers of kiddie gloves.

---------

ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon! A musical instrument-related method...
-Defeat the Unsealed Darkshard! Your memories are locked behind this boss!
-Protect the Sealed Lightshard! They're the best check against the Darkshard's incredible power!

Minor tasks:
Protect the Space Station! It can gain helpful support abilities!
The Slot Machine can give you buffs or debuffs. The Alchemiter can let you combine items. The Salt Machine cures Bad Luck.
Pike is healing friendly entities!
Help the Void Assassin! It's attacking the Darkshard!
Defeat the godmodder's pokemon team! He'll send them out one by one!
Stop the Cyberdemon PG Hacker! He's back with a vengeance, and trying to take over Mazinger Zero and any other entities he can!
Do something about the lava! Sure, it hurts the PG and V entities too, but the AGs and Ns are taking more net damage by far!

THE HEXAGONAFIELD:
State: Lava: -3,000 HP to all/turn

[V]Void Assassin: 6,000/20,000 HP, 30,000A (60% dodge rate)(Mark: Unsealed Darkshard)

[AG - MooGoesCow]Space Station(25% dodge rate)
Shield array(protecting space station)
Super Laser: Can unleash 35,000 damage support attack(ready!)(being upgraded, 25% complete)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)
Anti-Mind control Beacon: protects Space Station from mind control
Portal Frame: Space engineer portal(+60 engineers/turn)
Very Large Room: Quantum computer: 56% complete (cost: 10)
Space engineers+1: 100/100 HP x 60(building space station!)(Manager halving cost)
Winry: 8,000/8,000 HP, inventing skills! (1 teleport vest)(worth 30 engineers)(operating Crime Lab)
Lament the Technician: 20,000/20,000 HP (worth 30 space engineers)(AI building ability), Architect(upgrades rooms)

[AG - TheTwoEternities]Scarlet Prince: 57,000/70,000 HP, 20,000A (-3,000 damage from all attacks)(+3,000 HP per turn)(protected from 3 attack)

[AG - Ranger Strider]Percival: 10,000/16,000 HP, 4,000 x 2A(protected from 1 attack)

[AG - Srovy]Stone Loibster: 8,000/14,000 HP (+2,000 maximum/current HP/turn)

Explosion Elemental: 3,000/24,000 HP, 20,000A, Explosion Aura (deals 4,000 damage to enemies who land attacks)
Pike: 4,000/10,000 HP, +15,000A(healer!)
Mirror Diet Coke Bottle(Stuck in a sacrifice scenario - PICK ONE OF THE ABOVE TWO ENTITIES TO DIE)

[AG - Hungry Visitor]Growth: 27,000 HP(acts as Overflow for Hungry Visitor)(protected from 1 attack)
Mania: 11,000 HP(+4,000 HP/turn)(acts as Overflow for Hungry Visitor)(protected from 1 attack)

[AG - Daskter]Doot Storm: 1,000/16,000 HP, 9,000A

[AG]
Sealed Lightshard: 93,000/200,000 HP, 26,000 x 2A, Specials: Glasswall(ready in 1!)(Boss)


[N]Slots Machine: 44,000/50,000 HP
[N]Alchemiter: 94,000/100,000 HP
[N]Salt Machine: 4,000/10,000 HP (cures one Player of Bad Luck each turn)

[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)(A bit melted)

[N - EternalStruggle]The Apex: 34,000/75,000 HP, 25,000A (+1 repair drone/turn)
Linked Repair Drone: 500 x 5 HP(+1,000 x 5 repair per turn!)
Shipyard: 94,000/100,000 HP

[N - JoeBOB]Somno: 29,000/35,000 HP (Lanternlight echo: 2 turn cooldown)(Seen through their eyes: 2 turn cooldown)(Cut through the lies: 1 turn cooldown)(can do generic actions)
Shield Generator: -2,000 damage taken by all JOEbob entities - dies when JOEbob runs out of entities

[P]Peacekeepers(6,090,950 total attack)(Unbribable)(protected from 54 attack):
Peacekeeper HQ: 300,000/300,000 HP, 50,000A(protecting Peacekeepers)
The Negotiator: 250,000/250,000 HP(Power armor)
Riflemen VIII: 1,600 x 999 HP, 800x999A(+3 squad leader)
Death-elite Riflemen: 5,000 x 999 HP, 3,000 x 999A
True Machine gunners: 5,000 x 999 HP, 1500x999A(+3 squad leader)
Medics: 1,250/1,250 x 999 HP, Healing A(+3 squad leader)
Squad leaders: 1,000 x 999 HP(leading)
Commandos III: 3,000 x 999 HP, 750 x 999A(+3 squad leader)
Engineers: 100 HP x 999(adding control and command room, done in 2!)(building efficient climate control unit, done in 1!)
Scientists: 100 HP x 999, researching improved riflemen(done in 1!)(researching improved commandos, done in 1!)
Forward command center: 20,000/20,000 HP x 2, researching double-speed progression(done in 1!), calling in medics x 999 for death-elite training camp(done in 1!)
Shield generators: 15,000 x 6 HP(Adding 1 attack shield each every turn!)
Barracks II: 30,000/30,000 x 3 HP
Bar/Brewery
Death-elite training camp: 100,000/100,000 HP(training machine gunner x 999, done in 2!)
Special Weapons depot: 40,000/40,000 HP
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers v2, Anti-Mind control, Upgrade Limit Break Eternity, Dual Pathways, Godmod building plating(equipped), Anti-control Godmod armor(equipped), anti-control godmod weaponry(equipped) Assistant SR builder

[PG]Unsealed Darkshard: 514,000/1,000,000 HP, 35,000 x 4A, Modes: R(switching in 2!), FA(switching in 4!), Specials: Glass storm(ready in 1!)(Boss)(Attacking gives Bad Luck)(Attack S/B/D ignorant)(can't 1-hit-KO)
Mirror Table(heading for the Apex)

[PG]God Charizard: 37,000/40,000 HP, 12,000A

[AG - Shiboso]Mazinger Zero: 47,000/50,000 HP, 3,000 x 5A(being hacked)
[PG]Cyberdemon PG Hacker: Master Hacker! 50% finished hacking Mazinger Zero

[PG]Godmodder: 193/300 HP(Status-Effect Boost buff ticket)(Legendary Weapon Map)(Starcalibur - x2 actions)(Pokemon team: ???, ???, ???, ???)(Charge: 1/2)

[N]Mirror: Bit over halfway repaired


Player info:
Captain.cat(has King of the Hill)(1/5)
Corebrute(lightly wounded)
MooGoestheCow (Charge: 1/???)
[N]Eevee Shadow Bacon(New charge: 14/100)(11/??)(effect-curing power)(Resolute Heart Copy - mimics effects once)(Yorehammer: Bypasses defenses)
[N]CaptainNZZZ (Entity Loyalty Punch Card - redeems one disloyal entity)(Temporal Guardian + Dragonforce in hammerspace!)
[N]EternalStruggle (Increased HP)(Starcalibur - x2 actions)
Hungry_Visitor(Ascendance)(New being - gets 1 attack shield)(Overflow entities, +2 aggressive actions possible/turn)
The_Two_Eternities
That-Random-Guy(Echolocation)(8/40)
Arsenical(2 posts in debt!)(Protection from Demons - protects from devil takeovers!)(1/8)
[N+1]JoeBOB(has Super Dagger, 20,000 damage free action)(Redagger, +2 attack deflector)
Ranger_Strider_
Daskter(has Claim ticket, redeemable Update 80, expires Update 82)(9/25)
Page of Time(5/10)(Bad Luck)
[N]Mr Mirror Man(9/10 charge)(1 +2,000 Attack token)(Godmodder Repellent)
Cyanogist(lightly wounded)(2/10)
gilded king(8/10)
Pionoplayer(Sidequest Charge token: Complete a sidequest to make worth 5 charges)
Darshelenas Sunbreaker
[N+1]Winkins(+1,000A Iron sword)(1 10,000 damage token)(1 +5,000A/20,000 damage Pain sword)(Sith army and Fennie in hyperspace!)
Paradoxdragonpaci(protected from 1 attack)(Flight Power)(has paradox void cards, hexagonaherbs)(Save point: 4/10)
Nano Soldier 2016(behind cover)(has M16, Body Armour)
W32Coravint(3/5)
Alastair Dragovich(has SMOOTH destroyer device)(2/6)(1/??)
GamerXZ
RedRover1760
Shibosho
[N]Srovy(Cult of the Cube: 7/?)
APokemonTrainer
Crusher48(Yorehammer - Bypasses defenses)
Trifling Epithet(2/3)

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condenser(makes charge stones)
Charge Stone x 7
Redirifle
Miniature Doormaker Plushy
Charge Booster (damage: 2/20)
Bravely Default Asterisks
Medkit x 3
Paradox Medkit
Memestone(summons random meme)
Wishful Whammy(random effects attack)(non-combinable)
Mirror Frame
 
Last edited:
Action 1:
Piono wakes up from his super-attack induced stupor just long enough to look at the God Charizard and decide that he's feeling cold. Piono consumes the flame on Charizard's tail, killing it instantly, because as everyone knows any of the pokemon in the Charmander line die if their tail flames go out. Piono then goes back to sleep on the hard, but well heated, rock of the Hexagonafield.

Action 2&3:
The improbability drive sets about preparing the next charge.
2/5 for Blinding Light
 
Somno the Dreamer starts working on another device, to give my forces a different kind of attack shield, one with limited health to guard against bursts of low-damage attacks. a Majority Guard, a concept I have copied from a book called Mar, with the A having 2 dots atop it. Majority guard works something like this: It covers a relatively small area from attack, all told. each hexagon of guard is about the size of a fist going by Mar. however, the hexagons reposition nigh-instantaneously to block attacks (in the case of Mar, not actually existing prior), meaning they only need to block the area attacks are actually hitting. the Hexagons seem to be some form of stone, and are surprisingly durable, as well as impossible to push back without destroying. this device, when complete, will create one shard of guard each round, with however much HP per shard Somno's power will allow. the guard amount will cap at... lets say 15 per entity being protected by the guard, because all those shards take up space.
[3x] Alchemizing the Godmodder Damage Charge Booster.
 
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