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Defeat The Godmodder

Update XIX
Thank you all for waiting! I'm back, and ready to get updating!

I order Examon to shoot the godmodder then I keep opening the portal

Examon will - try to - attack the godmodder! +20% portal!

I continue summoning the portal

+20% portal!

"I dunno. You get shot, I shoot the guy that shot you?"

He then shoots Eternalstruggle once with the LMG, and it's firing Mmmaagic bullets, healing him 1 HP! He cups his hands to his mouth, then shouts, "I expect some kind of repayment for that!"

He then drops down 3 ADS devices, which intercept 2 incoming attacks each.

+1 HP to Eternalstruggle!

You drop your 3 ADS devices! But what attacks are they intercepting? There's so much action that they need specific instructions!

I continue opening the portal

You open the portal all the way!

But what's this? Didn't you see it was a NEUTRAL portal? The space engineers have no predetermined allegiance! Every turn, they'll be summoned on random sides!

After resolving to do it properly the next time I summon a Shoggoth, I stroll over to the AG hacker and give him a short tutorial in the wonders of Ctrl+Alt+Delete, plus the wonders of the task manager. This puts him back on par with the with the PG hacker thanks to the removal of some rather stupid 'features' of his computer's OS.

With the powers of Ctr-Alt-Delete, Task manager, AND a computer upgrade, your hacker gets +2 power! He'll need more than that to start outpacing the godmodder's hacker, though. He has a godmodding-powered computer!

"Neet."

His third action is summoning a factory that produces a single Strider each turn.

Wot? Are you saying that killing him may cause him to attack us?

The godmodder, desperate for some entity help, buys the land the factory is summoned on and takes ownership of the factory! He dons his foreman hat and makes everything in the factory work SUPER FAST! Many striders will come every turn!

1. action:
I tinker with my e-guitar to add a synthesyzer function and wifi-capabilities (currently turned off).

2. action:
I sing a song to mess with the mind of the PG hacker. The information about Ctrl+Alt+Delete he just got from the Godmodder is replaced by information about the webcomic of the same name.

The PG hacker should lose the boost he got for good and waste his turn archive-binging that webcomic.

3. action:
My sound powers boost Ralyx ' cry, so it may reach much further, from the deepest trenches to the highest heavens!

The PG hacker freaks out! He keeps notepad backups of all hacking knowledge he has, so he loses only 1 power! However, he also wastes his turn this turn!

The newest structure of mine continues to form slowly, partly complete and obviously some sort of crystal.

I summon 10 dwarven engineers. While basic stats are unimpressive, only 5 HP and 5 A their skill comes in repair and building, even magically having their own materials to perform these actions without needing to be resupplied occasionally.

The godmodder bribes the dwarven engineers with godmodding-powered pickaxes and gold! They head on over to his side!

For my second action I create a BEAM'O'WAR re-director, and super-distructo-overcharge it to make the Godmodders beam of war partly turn around and hit him in the crotch. The process also switches the beams allegiance to AG, so the godmodder can't absorb it for power. I do this standing in a place where the Godmodder can't see me.

The godmodder, thankfully, has all his protective power centered around the crotch area. However, he dodges anyways, and loses concentration for a moment! The Beam O' War will progress in your favor this turn!

I feed the entropy ball will more entropy, then toss it at the Godmodder again. (If either of those are decreased in power from doing 2 things in 1 action, then I prioritize throwing the entropy ball)

Edit: removed preemptive actions because the next update is on Monday.

The entropy ball is aimed for the godmodder! ...Again! +3000 HP to the Entropy Ball!

I spend one action on the summin
I spend one action on the weapon
I spend one action helping C'THUN!

+1 action to each! You give a small power boost to Unholy Divine Obliteration!

The man rolls his eyes, letting the bullets hit when he realizes they're for healing. "I would if that, you know, helped. But one HP ain't a lot. Still, I'll keep in mind that you tried your best, even if it didn't really work."

FOCUS - IMPROVED HEALING AURA

He leaps into the center of the still damaged Imperial squad and casts another green aura, this time centered on him and even more potent. The green aura is less pleasant and more burning as the unit is fully healed, wounds from the Army Men dispersing through magic and now nanomachines temporarily entering the wounds of the unit, as before both mechanical and biological. Also as before, after the healing was done the Imperial forces were fully restored, as if they had never been damaged by hostile entities.

Once that was done, the aura contracted, trails of magic and clouds of medical nanobots entering the man at the center of it all, majorly healing him. It wasn't enough to fully deal with all the wounds he'd suffered, after all he'd taken a Starcalibur to the face, but it was more than enough to restore him. Even if the entire Army Men group were to open fire on him, he would now survive comfortably thanks to this significant rejuvenation.

With the power of focus and creativity, you manage to restore 12500 HP to yourself!

OOC: How big is the HEXAGONALFIELD (I want to know if HV has to worry about territory and the war while expanding a quickly growing unlimited sized city)

The HEXAGONAFIELD seems to stretch infinitely in all directions, both sideways and upwards. Nobody's tried digging downwards, but you're sure that would go down forever, too.

A swirling golden vortex manifests onto the battle field, disgorging a man who is neither tall, nor short, nor fat, nor thin. He is however, most certainly and undoubtedly covered in gleaming steel armor, so bright and reflective, the sun glancing off of practically hurts the eye.

He looks around. Takes a deep breath, and takes On Players and Creativity out the player inventory.

He holds aloft the mighty crayon tome, and smiles at the thought of some child or desperate scholar putting the words to paper. Realizing that such a precious treasure should not be left unguarded, he returns it to the player inventory.

He glances up at the horizon, and his gaze meets a familiar and splendorous sight. A steel mountain, covered in smokestacks and chimneys, left dormant by its previous inhabitants.

From his back emerges two glorious golden wings, and at the speed of thought, he fly's towards The Mountain.

OOC: I would like to join on the players side! I have also heard the term Hex thrown about quite a bit, and am curious about how movement works for this system. I would also like the mountain to be the distance that I can travel in one turn away. If we can teleport through hexes, then as far as I can teleport in one turn.

Edit: also this quest looks like a blast!

Welcome! For movement, don't worry, there isn't any XCOM/Fire-Emblem style movement system. The field is an infinite stone plane/plain, and blue light filters down from the hexagon ceiling above. Despite the field's seemingly-infinite size, if you have a specific place you want to go, you'll get there almost immediately just by willing yourself to travel there. However, you'll have a hard time finding anything if you don't know what you're searching for. Random wandering to find sidequests is an option, but that could put you anywhere!

Emerging from seemingly nowhere, a man wearing a dark robe holding a rod with a orb of fire on top appears.

"Jacob, Oh Jacob!!!" he would say "Ja- Wait, where am I. Did I teleport to the wrong place again. Whatever"

OOC: I would like to join the players side, please, and also, Have a Happy Week end

Welcome!

"hmm..., a battle" he would say before teleporting to the scene of the battle.

"interesting to say the least, wait, a god, battling other gods, interesting, I guess I should help the side with two gods on it"

Using his fire staff, the strange wizard boosts Seraphs and C'THUNs power by 15%

Seraph and C'Thun's power has been boosted! They still can't quite match the godmodder and push him back this coming turn, though!

I make a cyber dragon to do my biding

A cyber dragon appears, and immediately begins using BIDE! From Pokemon! It will charge up and then unleash all the damage its stored at something!

The PG hacker still a little freaked out by Lady Bieber from earlier is getting ready to unleash their full power upon the pathetic worm that was the AG hacker and show once and for all who was greatest hacker of them all w- "Honey!" The same two voice's called out close by in a sickeningly sweet tone and it sounded very close. The PG hacker looked around with fear in their eyes but did not see Lady Bieber anywhere. "Where the fuck did that come from?!" PG hacker said with fear in their voice but reluctantly return their gaze back to their laptop.

In their laptop screen Lady Bieber is staring back at the PG hacker with an utterly insane lustful look. "AAAAAAAAAHHHH-" The PG hacker's scream is cut short as Lady Bieber hand shoots out from the laptop screen and wraps their fingers around PG Hacker's throat! "Come to me my Love! Let us be together for eternity." Lady Bieber is now dragging PG hacker towards the laptop screen "Give Mom-ma a kiss" The Justin Bieber Head say's in a sweet voice and pucker's up their lips for a kiss. The PG hacker struggles but they cannot get free of Lady Bieber death grip on their own!

PG hacker's head is now in the laptop screen and is inches away from the kissing lips of Lady Bieber! If someone does not help PG Hacker out soon he will be dragged into the laptop with Lady Bieber and they will be trapped with Lady Bieber forever!

-Meanwhile-

Looking at the Puppy I say once again "Good boy! Want to go again?" The Puppy lets out a deep WOOF that shacks the ground. "I thought so!" I look at the now somewhat mauled Entropy Ball. 'Yeah I'm going need to patch it up, I wish for the Entropy Ball to be fix up!' Suddenly the Entropy ball looks a little less worse for wear. 'Well that may do, any good targets? Hmmm.... Nope! Hmmm, Fuck it I'll make my own! I wish for Ehhh someone we will feel no petty for to appear!' Suddenly the decepticon Starscream appears, He looks around in confusion.

I make it look like I'm about to toss the Entropy Ball to get the Puppy excited before I stop and then I quickly throw the Entropy Ball at Starscream! "Fetch Boy!" I yell out!

The PG hacker begs and cries for help!

The entropy ball has already been targeted at the godmodder! Entropy ball fully healed!

Deo turns and notices the hacker has run away from the computer, leaving it unwatched.

ACTION 1: "Excellent. Now's my chance. Come on out Handy!" Deo summons the almost sentient computer virus. "I need you to get in that computer and find something for me. Leave a surprise too if you like. " The hand nods it's fingers and moves into the digital representation of the computer. [Will take 2 turns to find what it's looking for.]

ACTION 2: "Now, Sysadmin. Don't think I forgot about you." Deo whirrs his lightcycle, before zipping behind the being, creating five walls one after the other right behind the Sysadmin.

"Now eat wall!" Deo rides straight at the Sysadmin, before grabbing it by the throat, and slamming it headfirst into all 5 walls, inflicting massive damage.

ACTION 3: Now that the Sysadmin is hurt (and maybe has a concussion), Deo increases his speed, heading for the edge of the map. "I think it' time you took a vacation Sysie." Deo mocked. A portal appeared in front of him which he drove towards.

"How about a one way trip to 4 Chan unmoderated threads!" Deo turned swiftly, tossing the Sysadmin into the portal, ignoring it's scream as it lands in the filth of the internet. "If that admin is lucky, it won't come back."

The virus starts worming its way into the godmodding computer! Make sure to check back up on it later...

The sysadmin is dragged into the nightmare of 4chan! All his power is turned against him, trapping him inside! Sysadmin defeated!

--------

AG:

The AG hacker lifts his finger above a certain key... waits... WAITS... NOW! He slams his hand down on the Enter key, making a "tap" so loud it can be heard throughout the entire battlefield! +25% hacking! Captain.cat and his hacker have won the hacker battle! The PG hacker is dragged screaming into hell with the sysadmin, with an affectionate Lady Beiber as his guide!

The army men return to captain.cat's control! They can finally take their accursed helmets off, now that the sysadmin is not neuralinking them! The men decide to celebrate with a round of drinks, taking this turn off! But now, they'll fight on the AG side! Really! Properly! Also, they upgrade the barracks to produce new unit types and other stuff!

C'thun and the Seraph use their increased power to BLAST BACK the godmodder! Unholy Divine Obliteration just needs a little more power to push it over the edge!

Cloak and the tankchimeraguardsquad both cut the wires to the Strider Factory, dealing 5000 damage!

Examon tries to blast the godmodder, but the godmodder uses his MIRROR SHIELD to deflect it back at Examon like its a tennis ball! 5000 damage to Examon!

PG:

The factory produces its first round of Striders! The dwarven engineers decide to team up with the factory, merging themselves on the entity list, and building a wall to protect themselves and the factory!

The godmodder, screaming, is afflicted with full entropy! He manages to complete his summoning, but the entity comes out... wrong. It's a glitchy, constantly shifting mess of blocks and pixels, even though your world isn't pixellated! It gives the most horrific shriek you've ever heard! You somehow doubt that this thing's modus operandi is going to be anything but random nonsense!

The godmodder tries to expel the randomness! He fails! Everything on the battlefields suddenly has their innards randomly shuffled! 3000 damage to everything, except the entities with a large number of weak units, which have a few of their number taken off the top! If the godmodder's randomness isn't stopped, this is liable to end in a complete field wipe!

Making matters worse, the cute puppy, slobbering with delight, brings the Entropy Ball crashing into the godmodder once again! 2000 damage to the Entropy ball! +100% godmodder randomness! Now, even the godmodder's action counters will be random nonsense!

N:

CaptainNZZZ's entities do their thing, though it looks like the godmodder's randomness has made them suffer a significant setback! At least, the attack shields kept the techmarines and Thunderhawks safe!

The alignment of the engineers the portal spits out are randomly decided! This turn, they're on the PG side! Unlucky!

2U:

The glitchmonster hugs the tankchimeraguardsquad, deleting them from reality instantaneously!


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Kill Eternalstruggle to force him to join the AG side!
-Help C'thun and the Seraph power up their Unholy Divine Obliteration, and damage the godmodder!
-Find some way to resolve the godmodder's randomness! Or, alternatively, keep randomizing him!

Minor tasks:
Keep the Cute Puppy entertained before it destroys everything, and find some way to deal with it permanently! Right now, it needs the Entropy ball bounced at someone!
Take out the strider factory, it's producing striders!
Seal up the engineer portal... maybe? It's benefits to you are questionable at best.


THE HEXAGONAFIELD:

[AG - Eevee Shadow Bacon]C'Thun: 70000/100000 HP(takes x10 damage), 4000A (deathly touch)(paranoic stare)(UNHOLY DIVINE OBLITERATION: III - needs help!)
Seraph: 2000/5000 HP, 2500A(UNHOLY DIVINE OBLITERATION: III - needs help!)
C'thun's worshippers: 870/2000 HP, restores 10000 HP to C'thun per turn
Wall: 1000/4000(protecting C'thun's worshippers!)

[AG - Hex123]Entropy Ball: 1000/5000 HP, (randomize)A(being played with by puppy!)
Cyber dragon: 7000/10000 HP(Biding! Will unleash stored damage in 2!)

[AG]Cloak

[AG - MooGoesCow]Examon: 22000/30000 HP, 6000A, Special: Dragconic Impact(Unleashing in 3!)(Space attack!)

[AG - captain.cat]Army men(1910 total attack)(godmodder mind-controlled!):
Riflemen III: 60/60 HP x 20, 35x20A
Machine gunners II: 20/20 HP x 11, 105x11A
Commandos: 100/100 HP x 1, 50x1A
Engineers: 10/10 HP x 6
Scientists: 10/10 HP x 3, researching improved machine gunners(complete in 2!)
HQ: 2000/2000 HP
Refineries: 1500/1500 x 3 HP(producing 1200 plastic per turn!)
Barracks II: 3000/3000x2 HP
Possesses 3200 plastic, anti-godmodder bullets

[N - MooGoesCow]Portal: 100% open! Summoning space engineers on random sides every turn!
[PG]Space engineers: 30/30 x 3 HP(builds stuff!)

[N - CaptainNZZZ]Mysterious Tower: 16315/20000 HP(containing entities!)(zombie immunity)(+1000 HP per turn)
Techmarines: 300/300 HP x 10, 200 x 10A (inside tower)
Thunderhawks: 1000/1000 HP x 2, 1000 x 2A(defending eagle spawner)
Eagle Spawner: 2000/5000 HP(spawns an eagle every turn!)
Eagles: 1000/1000 x 2 HP, 500 x 2A

[N]Eternalstruggle: 9502/30000 HP

[PG]Strider Factory: 2000/10000 HP(producing 3 striders every turn!)
Striders: 1000/1000 HP x 2, 500 x 2A
Dwarven engineers: 10/10 x 7HP (builds stuff!)
Wall: 1000/4000 HP(protecting strider factory and dwarven engineers!)

[PG]Cute Puppy: Playfulness level: Playful(playing with Entropy Ball!)

[PG]Godmodder: 283/300 HP (Starcalibur - x2 actions)(200% random! Everything will fail!)

[2U]2Äÿi◘'


Player info:
Captain.cat
Orange
HybridUnity
Hex123(Shielded!)(In cyberspace!)
Corebrute(In cyberspace!)
MooGoesCow21
Eevee Shadow Bacon(2/14 New Summon)(2/50 weapon charge)
Archon of Ghosts
[N]CaptainNZZZ
[N-1]EternalStruggle
[N]hungry visitor(managing an ever-expanding city of nonhuman peoples!)
[N]Pluff0

ZxZx24
pikapikaCHU123

Player Inventory:
On Players and the Nature of Creativity
 
Update XX
I would like to make a short clarification: I've seen a lot of people making posts with "action 1, action 2, action 3..." type posts, and there seems to be some confusion on how this works with focusing and all that. In retrospect, the focusing mechanic was never really that clear, especially if you wanted to do multiple actions, so how about this: From now on, everyone can do all three of their actions in one post at normal power for each, or one big action and say they focus it for x3 power, or two slightly-powered up actions, or whatever they want to do. No more penalties for not spreading out your posts. You can split your actions over multiple posts if you want, but you don't have to now.

I murder the PG Space Engineers

You brutally slay every last one of them!

I join in the BEAM'O'WAR, after I undigitized, I will use my secrete weapon unholiness amplifier

Unholy divine obliteration receives another bit of power!

After i Murder the PG Engineers i try to turn the alignment of the portal to AG

You try to turn the portal AG! Since you didn't specify how, you just hope it turns AG REALLY, REALLY HARD! Nothing happens.

Action 1: As the Pro-Godmodder hacker was defeated, Handy comes back to Deo holding something in it's...hand for lack of a better term. [2/2]

"Yes, perfect just what I hoped for." He unfolded the envelope. After all, in cyberspace an email would have a physical representation. Handy looked at him curiously (strange to do without eyes but it managed), so Deo explained.

"Whenever the Godmodder tries to lure someone too it's side, it usually tries to entice them, rather than just create them loyal like we do. Either with a Diet Coke addiction, or money by purchasing property, or in extreme cases mind control but that required a helmet. Even Chuck Norris swapped sides when it was clear the Godmodder wasn't as awesome as he thought, by attacking his mum. Which means there must be some reason the hacker was working for the Godmodder-and I've got it." He showed it to Handy. It was a contract and invoice.

"Godmodder was paying him for services. A lot, given being dragged into hell by a bacon covered chimera pop-star is explicitly listed as a potential work place hazard in the terms and conditions. But with this, we've got something very valuable." He points at the back of the envelope, which lists the return address and smiles evilly.

"We've got the Godmodder's email address and IP." He gets on his light cycle. "Let's go for a ride Handy." The tiny virus jumps on the back of the light cycle and prepares to zip off.

To be continued...

Riding cyberspace to the godmodder's cyberhub... mmmm...


Oh, whoops! I did miss it! Crystal added! In exchange, you get... you get... you get to not have the crystal be hit by the godmodder's randomness blast last turn!

I continue to turn the alighnemt of the portal to AG

In addition to hoping, you also WISH really, really hard! You reach out with your mind, and try to turn the portal AG through SHEER MENTAL FORTITUDE! It doesn't work.

"Hmm, CoreBrute is getting up to some rather interesting Shenanigans this turn. I think it would be best for me to run interference."

What the hell, might as well try this Focus thing I have been hearing as well.

Take a deep breath, and. FOCUS.

With lightning quickness and Celestine grace the winged figure appears before the Godmodder.

"GOD-MODDER!!!" thunders the gleaming knight shaking the very heavens.

"OHMYGODIMSUCHAHUGEFNACANIHAVEYOURAUTOGRAPHPLEASE!!!"

Shocking all present the player waves a whitwhickers third special++ addition autograph book in front of the Godmodders face. Begging and pleading with him to sign it with his special edition Godzilla sized fountain pen.

(Ill focus, and use it to distract the god modder from CoreBrutes actions.)

The godmodder happily takes the pen! And then throws it in the garbage! And takes out a permanent marker! And autographs the fan's back! But the autograph doesn't have the godmodder's name - it's instead a series of runes and incantations that doom the carrier to eternal pain and suffering in hell! The winged figure is promptly whisked away to the bad place!

(You do manage to distract the godmodder this turn, though. Randomness shenanigans aside.)

Action 2:

Deo drives through cyberspace until finally reaching the Godmodder's IP address. He stops as the intense security and firewalls such a godlike being would have are visualised by a monstrously massive Maximum-security prison.

Inside, he could see several dozen guards all patrolling in different patterns. He notices the towers have guards armed with what look like Elephant guns loaded with Almighty element bullets, all wearing high tech sensor goggles that can view in practically every spectrum. There's no way you could go over the walls without being shot down instantly, even if you were invisible. He glances at the barbed wired and sees the shimmer in them, signifying they emit not electricity but anti-magic magic. Once you get through, all forms of magic stops working, and he's certain that psychics likely can't stand the place thanks to that sub-psionic hum from the field disrupting concentration. The walls are clearly made of Impossibility Proof Matter-no breaking them or phasing through them. He's sure the underground is composed of similar material so he can't go under.

There's only one way in. And with that, Deo heads straight to the front door.

"Halt!" The guards aim their weapons at Deo as he walks towards them. Deo casually stops, hands in his pockets. "I don't know how you got here, but you have 3.14 seconds to get away before we open fire-"

"How do you think I got here?" Deo says casually, flipping open the envelope. "Godmodder hired me as tech support. I'm here to do a check of your defenses." The guards pause and take the contract from him, perusing him.

Deo smirked inwardly. The only name on the contract is PG-Godmodder, which is clearly a username. Additionally, there's no pictures in the email to verify (and it's not like Deo or the Hacker ever got a physical description, so they could be identical twins).

The guards look uncertain, so Deo crosses his arms, feigning frustration.

"Look I have a job to do guys. If I wasn't supposed to be here, do you think the Godmodder would let me get this far, or give me their email address and IP?" The guards pause taking this in. They look up expectantly, but Deo is confident. Godmodder's suffering so much randomness and distractions right now, the chances of them interfering right now is minute.

"Now do you want me to go and tell the Godmodder her system needs a hard reboot?" The guards buckle under the threat.

"Uh, please, come in." The gates open up and Deo walks straight into the Godmodder's system.

"I've got a few places I need to be. Can someone give me the directory?"

OOC: I know what files I want to look at for my last action, but is there anything you guys think I should look for while I'm here? Also Moniker if this is too much, I'm happy to edit my post to right before the guards decide if they want to let me in, so you can react.

You have officially started on a SIDEQUEST! Sidequest-post coming soon!

Looking across the HEXAGONAFIELD I have an amazing idea. I move and pick up the Entropy Ball and toss it towards the glitchmonster, the Cute Puppy no doubt running after the tossed Entropy Ball to fetch it back.

I shield my next full action from adverse effects as per usual.

Entropy ball tossed at the Glitch monster! What could happen??

The man, now suitably healed, walks over to the Strider Factory. He pauses. He does really like himself snowballing and manufacturing Entities.

But at the same time this one is kinda generic right now, and also the easiest to deal with living PG Entity, so it has to go.

FOCUS - FACTORY PURGE

The first order of business is naturally tearing down the wall between him and the insides of the complex. This could be achieved by, well, many ways but in this case rockets. Snapping his fingers, the man created a circle of rockets around the wall which began accelerating immediately. Engines flared as they screamed into the wall, blowing it to pieces via the simple art of conventional high explosives in massive quantities.

As the Striders turned to engage him, he dashed forwards through the air and smashed into one of the walkers, blunt field around him sending the spindly machine flying into the factory, smashing through and doing damage. Still floating, he raised a finger and fired a small energy ball at the machine to finish it off. The ball detonated in a blinding flash, creating a sphere of pure obliteration, partly heat and partly something more esoteric. Where the factory stood seconds before was now nothing more than a large crater in the ground, sides perfectly smooth.

He turned to the Dwarven Engineers, who were naturally cowering away, pointed at them and then... did nothing. "Yeah, I got no quarrel with you technically, you can live. Not sure if my current allies will ignore you though. Probably not, now that I think about it."

Meanwhile, the second Strider had acquired a target lock and brought its cannon around. It fired, but an invisible barrier of force harshly deflected the projectiles into the ground, not even managing to ruffle the man's attire. Without looking back, he pointed his other hand at the machine, and a tether of electricity formed, energy draining from the Strider and going into the man. This rapidly caused the Strider to shut down as all its energy was converted into lightning and pumped into its foe, leaving it effectively dead while also rejuvenating the man, although not necessarily healing him.

He grinned and turned his head back to the rest of the field, adopting a leaning back posture despite floating high up in the sky.

You completely obliterate the factory and the striders it produced!

Congratulations! For helping out the AG forces rather than trying to hurt them on multiple occasions, you have risen to [N] on the NEUTRALADDER! As your reward, you will be taken off the battlefield! No longer are you risking death and conversion! Do note that if you are ever to fall back to N-2 again, you will return to the battlefield in an injured state.

They block ranged attacks.

"Wanker!"
He turns to CaptainNZZZ and says, "This needs to be retaliated against!"

"Oh, that can't be good."

"REALLY NOT GOOD!"
In a panic, Pluff0 slaps a Large Amount of ORDERLINESS into the glitchmonster, probably injuring it a great deal.

You deal D-♠♦ damage to the glitchmonster!

"Alright! I got my men back!" I cheer at the defeat of the PG hacker and the return of the army men. "Alright now time for orders!" I turn to the HQ building "Right start Expanding into Rear Support Elements we're going to need to expand what we have at our disposal!" "Acknowledged, Will have Rear Support Elements shortly." I turn towards the Engineers. "Engineers! build another Refinery so can keep getting more plastic!" "Wilco!" The Engineers start building another Refinery. I then look over at the 2 barracks and call out. "Alright I need you to build 1 Squad leader and 15 Riflemen!" "Copy" The 2 Barracks start making the squad leaders and riflemen.

I then turn towards the rest of my soldiers "Alright new orders I need you guys to destroy the Strider Factory and to kill the Dwarven engineers, If we let them stick around they are going to cause us a lot of trouble down the line!" "Will do sir! We won't let them disrupt the war effort!" The Green Army men are now attacking the Strider Factory!

'We need to do something about that glitchmonster be for it takes everyone out, Hmmm emmmm hmmm. Got it, I wish for a Glitch remover array that will get remove the glitch from our reality!' Suddenly a Glitch Remover array appears next to me but it needs power!.

"Bugger, Okay guys I wished for a Glitch Remover Array but it needs power! can any of you guys help out?" I shout out to the other's.


Riflemen Lvl3: 60 hitpoints, Armed with MK14 does 35 damage on a hit, Costs: 150 Plastic to build one Riflemen
MG Gunner Lvl2: 20 hitpoints, Armed with M60 machine gun does 105 damage on a hit, Costs: 250 Plastic to build one Gunner
Sniper Lvl1: 15 hitpoints, Armed with a TAC-50 Sniper Rifle does 60 damage on a hit, Special: Can only have 3 Snipers at anyone time, If order 1 sniper can attack 1 low level enemy or an enemy that is on 25% of there health and automatically kill them, but they they can not do so again for 3 turns. Costs: 400 Plastic to build one Sniper
Squad Leader Lvl1: 25 hitpoints, Armed with a MP5 Machine gun does 25 damage on a hit Special: Will automatically attach themselves to 10 random Army men and will boost their attack power by 25%. Costs: 350 to build one Squad leader.

Engineer Lvl1: 10 hitpoints, Armed with fists 1d4 damage on a hit. Special: can construct Buildings and gather Plastic. Costs: 100 Plastic to build one Engineer
Scientists: 10 hitpoints, Armed with fists 1d4 damage on a hit. Special: Cannot be leveled up, Can research upgrades and new unit types and can try to find a weakness to the Godmodder. Costs: 300 Plastic to build one Scientist.
Medic Lvl1: (Locked until Rear Support Elements is done) 10 Hitpoints, Cannot attack. Special: Can quickly heal allies back to full health. Costs: 250 plastic to build one Medic.


Costs: 400 Plastic to build an HQ: Can build More Engineers, Scientists, Medics(locked) and Radiomen(locked).
Costs: 300 Plastic to build an Refinery: Refines Raw Plastic.
Costs: 300 Plastic to build a Barracks: Can Build More Riflemen, Gunners, Snipers(unlocked) Squad Leaders(unlocked), mortarman(locked) and Commandos(locked)



Army men Traits:
Genocidal: Will attack any other Color Army men that is not Green and will not rest until they are wipe from the face of the world.
reusable resources: When a Army man dies they can be recycle for his/her plastic to make new army men or buildings.
Biological immunity: Due to being Plastic they cannot be effected with any Biological Based Toxin, poison, pathogen or hallucinogens.
I'm melting!: Very weak to fire.

Total Plastic used this turn: 2900 plastic

Phew! And to think, I'd almost forgotten all their stats! You queue up some orders! The Strider factory's already been destroyed, so your men will probably try to gun down the dwarven engineers instead!

First action:
I use my song "Turning Japanese" on the Strider factory to turn it japanese, making the Striders into Strider Hiryus.

Second action:
By using my song and vocal powers, I re-dub and localize them into the american dub version, which by its very nature allows me to make universal changes to their inherent qualities, ignoring logic, cultural integrity and common decency at will.

Third action:
I imprint them to be slavishly loyal to me and their original factory creator (but their creator still above me), as well as having an eternal Vendetta against the Godmodder and anything allied with him.

edit:
If this can be considered one action, I instead FOCUS it.

Unfortunately, EternalStruggle already butchered the Strider factory! So, you play your delightful japanese song to the rest of the battlefield, hoping people like it! They all ignore you... except the godmodder, who only randomly happens to be looking at you. Probably...

-10% godmodder randomness!

I get the feeling that this will not turn out well at all. Might want to FOCUS it?

As his second action, Pluff0 summons a Fallen Captain, and bribes him with infinite Ether!
(The Captain is armed with a Shrapnel Cannon.)

The godmodder approaches the Fallen Captain, and cuts him a deal: Infinity PLUS ONE ether! The Fallen Captain has no choice but to accept! Fallen captain added as a PG! But maybe you could bribe him back?

A portal opens, and a man in a camouflage jacket labeled "Omega-12: Achilles Heel" walks through.
He looks around, and quickly focuses on his target: The Godmodder. Actually, no, he'll work up to that. Suddenly, out of the corner of his eye, he notices his new enemy: the Glitch Remover Array's lack of power! He then creates an array of 10,000 batteries and plugs it into the Glitch Remover Array.

(OOC: My first two drafts of my arrival were discarded for being too meta. I should stop reading Pataphysics stories. Also, he's on the AG side.)

Welcome to the game! You give the nearby Glitch Remover array JUST enough power to start up! Glitch remover array added!

Looks like it needs to be directed at a target in order to work! It normally works best on glitches, but it would probably work just fine on godmodders, too!

As his third action, Pluff0 transfers the strange wizard's attack shield to the Fallen Captain, and upgrades it to provide resistance to mind control.

The Fallen Captain consumes part of his infinite Ether supply, growing into an Archon!

The Fallen Captain gets an attack shield, and powers up into ARCHON MODE, gaining increased max HP and attack! Doesn't change his alignment, though!

Ceasing my soul-resonating cry at last, I FOCUS all of my stored energy and cast a Maximum Upgrade spell on my Fidelius'd Emergency Stasis Unit, such that it will store ALL defeated entities and gradually heal and empower them.

The Emergency Stasis Unit POWERS UP. It will now store ALL defeated enemies, in memoriam, gradually restoring them for... for... well, I'm sure we'll find some use for this later.

Check on the first post of this thread, once I get it updated.

With a snap my work truly begins, no longer just prep work, and all my entities and structures freeze. Not paralyzed or stunned but temporally frozen. With another gesture my work continues, all my temporally frozen fade from existence on the HEXAGONAFIELD for a time. In this state, while they can't act, they're unable to be acted upon until they return in, say, three turns. This will keep them safe from any randomized induced damage the Godmodder causes and whatever else happens in the near future.

OOC: Probably just put them under a spoiler tag with a description of being unable to act or be acted on and the turns til they return somewhere.

IC: ince now I have time to kill until those three turns pass by and I've used but all my currently available power I pop my fingers and stand off to the side, waiting for what happens next.

All your entities are teleported off the battlefield for 3 turns! Caveat: They can't be called back early. You'll have to wait all 3 turns.

The Omega-12 soldier notices the plight of the Seraph, and adds his own strength to the beam.

(OOC: What? You thought he was a regular soldier? No, he's a player, and a Type Green to boot!

...

Oh. Right, the Type Green thing is classified.

Deploying memetic kill agent:

√π•|12$&43¢|÷9¾
Awl staked on top of a m0ntau1n of pikles

Memetic kill agent deployed.

Well, let's not do that again.)

You give the both of them just that LITTLE BIT more power they need... combined with what they got last turn and the godmodder's distractions? They can probably win now!

I shrug, and teleport the strider factory, or it's remains, to a hundred feet above the Godmodder. Hopefully it'll distract him from the beam war.

Strider factory remains completely obliterated!

I continue charging my summon X3.
(Just delete the weapon summon, I have a better idea now)

You merge the charge points of the weapon summon into the portal summon! +3 charges!

For my second and third action, I work to convert the neutral portal to the AG side.

Finally, someone who knows the value of hard work! You click in to the start of your shift, and pull a long, hard, 9-5 workday converting the neutral portal to the AG side! Your boss yells at you, your work is boring and monotonous, but at the end of the day, you have the pride that you worked hard! Even if the portal is still [N] and you didn't really accomplish much!

Yeah, if you want to convert this thing, you might have to be more specific about how.

--------

AG:

C'thun and the Seraph push! Push! PUSH! UNHOLY DIVINE OBLITERATION! Now, if they had the actual powers of God and Satan, they could instantly kill the godmodder right there. But even with their knockoff powers, they still manage to deal an entire 1 damage to the godmodder!

Cloak leaps on the crazy train, taking advantage of the godmodder's randomness to randomly stab him from random directions with random objects! Eventually, a rusty rubber duck jabs its beak into the godmodder's flesh! 1 damage!

Cloak: Eat it, you monster.

The AG army men gun down the dwarven engineers! It's a complete slaughter! They're all dead!

Examon blasts the Fallen Captain for 6000 damage!

PG:

The cute puppy bounces the Entropy Ball straight into the horrible glitch monstrosity! Oh no... an entity of complete randomness... RANDOMIZED AGAIN!? The battlefield seems to shake as the glitch monstrosity randomizes into... into... INTO...

The original thing the godmodder was trying to summon! Huh... looks like it all canceled out! Lucky...?

The entropy ball is entirely destroyed! The Cute Puppy is very, very tired after you played with him for so long. He falls asleep in the cutest huddle you've ever seen. Looks like the puppy is out of the picture... for now.

Link A (the godmodder's summon) and the Fallen Captain team up and blast Examon for 12000 damage! It looks like Examon's special is ready, once his owner decides to unleash it!

The godmodder himself is randomly distracted! This turn. The insanity starts back up next turn! With all this randomness, he's still pretty vulnerable! Now's a good time to attack! As always!

N:

The space engineer portal summons... 4 engineers on the AG side! Maybe all that hoping influenced the RNG...

--------


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Find some way to resolve the godmodder's randomness!

Minor tasks:
Keep the Cute Puppy entertained before it destroys everything, and find some way to deal with it permanently! Right now, it's resting... FOR NOW.
Seal up the engineer portal... maybe? It's benefits to you are questionable at best.


THE HEXAGONAFIELD:

[AG - Eevee Shadow Bacon]C'Thun: 80000/100000 HP(takes x10 damage), 4000A (deathly touch)(paranoic stare)
Seraph: 2000/5000 HP, 2500A
C'thun's worshippers: 870/2000 HP, restores 10000 HP to C'thun per turn
Wall: 1000/4000(protecting C'thun's worshippers!)

[AG - Hex123] Cyber dragon: 7000/10000 HP(Biding! Will unleash stored damage in 1!)

[AG]Cloak

[AG - MooGoesCow]Examon: 10000/30000 HP, 6000A, Special: Dragconic Impact(Ready to unleash!)(Space attack!)

[AG - captain.cat]Army men(1910 total attack):
Riflemen III: 60/60 HP x 20, 35x20A
Machine gunners II: 20/20 HP x 11, 105x11A
Commandos: 100/100 HP x 1, 50x1A
Engineers: 10/10 HP x 6, building refinery(complete in 2!)
Scientists: 10/10 HP x 3, researching improved machine gunners(complete in 1!)
HQ: 2000/2000 HP, researching rear support elements(complete in 3!)
Refineries: 1500/1500 x 3 HP(producing 1200 plastic per turn!)
Barracks II: 3000/3000x2 HP, producing riflemen x 15, squad leader x 1(complete in 2!)
Possesses 1500 plastic, anti-godmodder bullets

[N - MooGoesCow]Portal: 100% open! Summoning space engineers on random sides every turn!
[AG]Space engineers: 35/35 x 4 HP(builds stuff)

(All these entities off the battlefield for 2 more turns!)
[N - CaptainNZZZ]Mysterious Tower: 16315/20000 HP(containing entities!)(zombie immunity)(+1000 HP per turn)
Techmarines: 300/300 HP x 10, 200 x 10A (inside tower)
Thunderhawks: 1000/1000 HP x 2, 1000 x 2A(defending eagle spawner)
Eagle Spawner: 2000/5000 HP(spawns an eagle every turn!)
Eagles: 1000/1000 x 2 HP, 500 x 2A
Light Crystal: 10000/10000 HP, heals every entity for 1000 HP each turn!


[N]Glitch Remover Array: 50000/50000 HP, removes glitches (needs a target!)

[PG - Pluff0]Fallen Captain: 8000/14000 HP, 7000A(Archon mode! Wears off in 3!)

[PG]Cute Puppy: Playfulness level: Sleepy

[PG]Link A: 25000/25000 HP, 5000A

[PG]Godmodder: 281/300 HP (Starcalibur - x2 actions)(190% random! Everything will fail!)


Player info:
Captain.cat
Orange
HybridUnity
Hex123(Shielded!)(In cyberspace!)
Corebrute(In cyberspace!)
MooGoesCow21
Eevee Shadow Bacon(7/14 New Summon)
Archon of Ghosts
[N]CaptainNZZZ
[N]EternalStruggle
[N]hungry visitor(managing an ever-expanding city of nonhuman peoples!)
[N]Pluff0
ZxZx24
pikapikaCHU123
The_Two_Eternities

Player Inventory:
On Players and the Nature of Creativity
 
Update XXI
OOC: That was the plan. :p

I concentrate my power and with a flick of my wrist I summon...a (very likely to soon be shredded) blanket which I put onto the sleepy Cute Puppy, tucking it in for it's hopefully long nap.

With the rest of my power I concentrate, letting it build up for my future summoning.

A cute blanket covers the Puppy, making him even cuter and more comfortable! He'll sleep for a little longer!

I look at the space engineer portal, and get an idea. "You see," I whisper to MooGoesCow21, "the reason that the space engineers are picking random sides is because they don't know how evil the Godmodder is. But if I can prove that the Godmodder is a Diet Coke dealer, then the space engineers that come out will be shocked at his evilness, and join our side!" I proceed to do just that, FOCUSing on it.

(OOC: The proof... is this!
The space engineers come from a really weird society.)

DIET COKE DEALER!? The Space Engineers are absolutely SHOCKED! Who could ever deal diet coke! It's a terrible thing, and nobody in the Space Engineer society is addicted to it! Absolutely not!

For this reason, they will definitely help you! They will defect to the [PG] side! But it's only a PRETEND defection! They're secretly still helping you! Definitely!

(You're pretty sure you see the godmodder covertly passing them some randomized Diet Coke)

Examon Uses Draconic Impact on The Godmodder Stunning the Godmodder and causing damage to ALL entities in the vicinity after Examon does this I steal Starcalibur

The godmodder gives Examon the most terrifying, most random, glitchy death glare anyone's ever seen. Examon immediately realizes; trying to use the special ability on the godmodder would surely backfire horribly and cause its death. Maybe it would give you a random shot at Starcalibur, but do you really want to burn an Examon shooting for a 10% chance? It might be better to pick a different target.

The man looks at the Godmodder, and licks his lips. He really rather wants that legendary sword, to be honest. Even if it's just to play around with it a bit. Sorry Godmodder, but you have fat loot. He also knows it's technically unlikely that he can get it from this attack, but if he doesn't try hell never get it.

Hence, he teleports in front of the Godmodder and stabs him instantly, the moment he appears and before his teleport is even truly finished his blade is in motion, cutting at the Godmodder, weapon enchanted to slash straight through any possible defense without resistance.

Of course, he knows that's not enough. The Godmodder can defend against even instant no warning attacks. That's why a quantum clone of him appears and stabs the Godmodder in the back with the same speed. Quantum clones have many special and very useful properties, such as whichever one is the 'original' always being the last to die or the one that does the damage (in this case, grabs Starcalibur if he is lucky enough to do so at all.)

But the Godmodder has two arms, and could parry both slices, even though that's not really possible when you think about it, because he's the Godmodder.

That's why a second quantum clone also joins the assault, making his armor-piercing slash simultaneously with the other two figures, meaning the Godmodder is being attacked out of nowhere from three sides at once.

And just in case more has to be done, as this happens all three figures channel lightning through their swords to zap the Godmodder. Even if he's wearing fully sealed and insulated armor, the power will pool instantly in a miniature lightning bolt that will simply burn through the protection to do damage by way of raw energy, again before the previous slashes are even finished.

That should do the trick, and if it doesn't? Well, he has other stuff. After all, the Godmodder still has over 90% of his health. It wouldn't do to use his best attacks right away.

1 damage to the godmodder! The godmodder screams a terrifying shriek straight from and randomly insulates himself against banana damage in the future!

STARCALIBUR STEAL ROLL: It would be amazing to get it first try! But you didn't.

"Dreksis, my boy! Tell you what - I'll give you infinity + 1 x GOOGLEPLEX! ether! But wait, there's more! I'll throw in a promotion to Baron, free of charge!"

Dreksis happily turns back to AG!

I Throw all my energy into trying to get the Sword
I throw the last of my energy into getting the sword

You turn all your energy into a GRABBY CLAW HAND of RAW ENERGY! You reach out, and GRAB THE SWORD!

You now have THE SWORD! The godmodder still has Starcalibur, but you have THE SWORD! THE SWORD is a random, nonsensical mess of tinier swords! Whenever you try to stab something with it, it leaves that thing totally randomized! Is it just you, or is the godmodder looking a little less random?? And, wait... you can't let go of the sword... crap.

-30% godmodder randomness! You're stuck with random actions now!

With a smile I bring forth the Crypt of the Ancients.

By itself it's unimpressive, simply a fairly durable structure but that isn't where it's power lies. Should I use my power to bring forth an undead creature from it's depths it will not only be a bit stronger than usual but be bound to my will.

(basically just a building with a decent amount of HP by itself but when I use a post or posts to summon an undead from it the undead is permanently bound to my will and is a bit stronger than it would normally be than if I just summoned it without utilizing the Crypt of the Ancients. I used two of three posts to do this)

The Crypt of the Ancients summoned! It can help you summon undead things.

As my my second action, I hit a home run on the Link A!

For my third action, I teleport all of my loyal entities, plus myself, fifty thousand miles away from the main conflict.

4000 damage to Link A! You and the Fallen Captain warp far, far away!

I relies that my summons hurt the GM, and grab at the weapon
I preform a quick summon charge and teleport to the GM's computer

Oh, that's right!

STARCALIBUR STEAL ROLL: Better luck next time!

Now, when you say you teleport to the godmodder's computer, you mean you join CoreBrute on his sidequest, right? That's what I'm assuming, in any case.

I look around and have a sudden Idea! Cyber Dragon Attack the unglitched monster.

The Cyber Dragon will target Link A!

Action 1:
"Oh hell. Hell. Again." The gleaming silver swore while looking around the blasted fiery wasteland from his vantage point in the sky, watching as the souls of the damned were being tormented.

Casually backhanding a greater demon that had grown a bit too curios for its own good, the player sighs and speaks. "I am probably getting too soft, but leaving these people to suffer eternally is just... wrong. Especially if there are any players unfortunate enough to get stuck down here."

With a rallying cry ferocious enough to be heard all the way back to heaven the gleaming figure dives towards the earth, and landing in an explosion of holy magic. Kills Imps, demons, and devils by the dozens. "Brothers!" he cries. "Sisters!" he roars. "The hour of your liberation is at hand! Take up your arms! Take up the arms of your oppressors! Tonight we slay our captors! Tomorrow We feast in the fields of HEXAGONA!!!"

Action 2:
The shining knight looks around and grins wickedly beneath its helmet. "Still, no reason I couldn't do some other stuff while I'm down here."
The knight withdraws on players and creativity from the player Inventory, and pours over it while his commanders debate on troop placements and logistics.
"Chapter two, the powers of players"

Action 3:
Gahtering the butchered remains of demons and fiends, the radiant figure began transmuting them into various magical and technological parts and pieces.

"Charge is incredibly important. Lets see if I can make it a even better investment."

He beings to hum a familiar, yet slightly off key tune
Zx connected dem time modules,
Zx connected dem machine parts,
Zx in the Valley of Hell!
Now hear the word of the game master~

Flux capacitor connected to the Tachyon flow controller~
Tachyon flow controller connected to this Time Wizard card I found lying around~
Time Wizard card connected to the Einstein-Rosen bridge~
Einstein-Rosen bridge connected to the passive synthesizer~
Passive synthesizer connected to the Tachyon reservoir~
Now hear the word of the Game master~

"This is probably a good place to stop. Lets see how the campaign is going..."
(Zxzx24 began building a Temporal Condenser! An incredible device which will turn actions into charge stones!(hopefully) Charges stones can be used to charge up player devices and summoning rituals!* Charge stones can also be placed in the player inventory!**)

*Charge stones limited time offer, Charge stones may or may not work. Side affects may include. Silliness, nausea, diarrhea, vomiting, loss of life, loss of sanity, loss of time, and delusions of superiority.
**The player inventory is a wild and free zone, Charge stones placed in the inventory may be subject to. Theft, destruction, desecration, defacement, and demonstration. Please use the player inventory responsibly.

Your combination of computer technology and time terminology start to come together to make your CHARGE STONE machine! This is a big project, but it could have big dividends!

I put 2 of my actions + the favor from

into making sure the Fallen Captain dies of sudden antimatter embolism if he's still PG (A embolism is when some form of foreign matter blocks up your blood stream) To be precise, a antimatter embolism inside his brain.

My third action is used to to boost

Thank goodness, he's turned AG!

Looking at Link A i can't help but think 'Damn that thing looks tough and i don't think my army men will be able to take him out on their own. Hmm well time for death from above! I wish for B29 Super fortress to bomb Link A back to the stone age!' Suddenly a B29 Super fortress appears in the sky and after a few moments drops it's payload onto Link A, But instead of dropping bombs its dropping 48 stones that weigh at 100 pounds each on top of Link A! Then the B29 Super fortress flies away. '...Okay not what I had in mind!' I let out a pained sigh.

"Soldiers attack th-" Suddenly the ground rumbles and out of the plastic Forest appears more Plastic bugs, and guess what they still want to kill everyone! "Nevermind! Soldiers take out those bugs!" "Wilco!" One of the army men shouts before they start pouring down rounds on the attacking bugs!


Special Weapons Depot: (locked until rear support elements is researched) Costs 500 plastic to build, Can build Flame troopers, Remote Controlled Robobombs(Locked until researched) Flak jackets upgrade, Power armor upgrade(locked until Researched) Grenade launchers.

Flame Trooper Lvl1
: 35 hitpoints, Armed with a M-2 Flamethrower, does 50 damage on a hit, Special: If an enemy is hit by their flamethrower they must take a action to put out the flames or they will burn for another 30 damage on the next turn, this effect lasts until they put out the fire. Costs: 300 plastic to build one Flame trooper.
Flak Jacket Upgrade: First must be researched and then 600 plastic must be spent on it at the Special weapons Depot, Then Flak jackets will be automatically given to all army men giving them all 35 extra hitpoints.
Grenade launchers: First must be researched and then 400 plastic must be spent on it at the Special weapons depot, Then Grenade launchers will be given to all Riflemen boosting their damage by 25 when they hit a enemy.

6000 damage to Link A! This time around, the army men immediately grind the Plastic bugs into dust, and harvest a mere 500 plastic off their corpses! Looks like they were summoned way weaker this time, for some reason...

---------

AG:

Examon, C'thun + The Seraph, and the Cyber Dragon unleash their attacks on Link A, managing to kill it before it causes any problems!

The Army men crush all the PG Space engineers! They also finish improving the Machine Gunners, doubling their attack once again!

Cloak pulls out some children's chalk and starts tracing a summon circle on the ground.

PG:

The Space Engineer Portal summons 5 new Space Engineers! The cute puppy rolls over in his nap, out of the comfortable blanket... still sleeping, though!

The godmodder yells, and tries to expel some of the randomness from his body! He successfully sends 20% of the random spilling out onto the battlefield! The Glitch Remover Array suddenly goes into automatic mode, spinning up and pointing a beam at the randomness! Slowly, the randomness is drawn towards the Glitch Remover Array... but then, the randomness randomly speeds up, slamming into the Array at a higher volume than it was meant to take! The randomness brutally slams into the Array, and splits out in two directions, nailing C'thun and Examon! The entities are immediately made completely random!

The godmodder again begins muttering incantations, trying to summon something! Except, instead of incantations, it's just a lot more ear-splitting screeching! This guy just isn't stopping!

N:

Not much happens over on the N side of the field.


------------

ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Find some way to resolve the godmodder's randomness! Maybe the Glitch Remover Array?

Minor tasks:
Keep the Cute Puppy entertained before it destroys everything, and find some way to deal with it permanently! Right now, it's resting... FOR NOW.
Seal up the engineer portal! Alternatively, find a way to convert the Space Engineers properly!
Mess with CaptainNZZZ, he's acquiring a big power base. Still don't know whether he's going after the AGs or PGs.
The army men get stronger over time! Guide and protect them!


THE HEXAGONAFIELD:

[AG - Pluff0]Fallen Captain: 8000/14000 HP, 7000A(Archon mode! Wears off in 2!)(OFF THE FIELD)

[AG - Eevee Shadow Bacon]C'♀hun: 90♪♪0/1000♫0 HP(takes x10 damage), 40☼0A (deathly touch)(paranoic stare)(100% random! Actions will fail!)
Seraph: 2000/5000 HP, 2500A
C'thun's worshippers: 870/2000 HP, restores 10000 HP to C'thun per turn
Wall: 1000/4000(protecting C'thun's worshippers!)

[AG - Hex123] Cyber dragon: 7000/10000 HP

[AG]Cloak(Summon charge: 1/3)

[AG - MooGoesCow]Exa♦on: 1○00○/30◙00 HP, 60♀0A, Special: Dragconic Impact(Ready to unleash!)(Space attack!)(100% random! Actions will fail!)

[AG - captain.cat]Army men(3010 total attack):
Riflemen III: 60/60 HP x 20, 35x20A
Machine gunners III: 20/20 HP x 11, 205x11A
Commandos: 100/100 HP x 1, 50x1A
Engineers: 10/10 HP x 6, building refinery(complete in 1!)
Scientists: 10/10 HP x 3
HQ: 2000/2000 HP, researching rear support elements(complete in 2!)
Refineries: 1500/1500 x 3 HP(producing 1200 plastic per turn!)
Barracks II: 3000/3000x2 HP, producing riflemen x 15, squad leader x 1(complete in 1!)
Possesses 3200 plastic, anti-godmodder bullets

(All these entities off the battlefield for 1 more turns!)
[N - CaptainNZZZ]Mysterious Tower: 16315/20000 HP(containing entities!)(zombie immunity)(+1000 HP per turn)
Techmarines: 300/300 HP x 10, 200 x 10A (inside tower)
Thunderhawks: 1000/1000 HP x 2, 1000 x 2A(defending eagle spawner)
Eagle Spawner: 2000/5000 HP(spawns an eagle every turn!)
Eagles: 1000/1000 x 2 HP, 500 x 2A
Light Crystal: 10000/10000 HP, heals every CaptainNZZZ entity for 1000 HP each turn!


Crypt of the Ancients: 5000/5000 HP(Helps summon undead entities!)

[N]Glitch Remover Array: 40000/50000 HP, removes glitches (needs a target!)

[N - MooGoesCow]Portal: 100% open! Summoning space engineers on random sides every turn!(Diet coke bribe!)
Space engineers: 35/35 x 5 HP(builds stuff)

[PG]Cute Puppy: Playfulness level: Sleepy

[PG]Godmodder: 280/300 HP (Starcalibur - x2 actions)(140% random! Actions and many counters will fail!)(summoning in 1!)


Player info:
Captain.cat
Orange
HybridUnity
Hex123(Shielded!)
Corebrute(SIDEQUEST: CYBERCRIME)
MooGoesCow21(has THE SWORD)
Eevee Shadow Bacon(8/14 New Summon)(SIDEQUEST: CYBERCRIME)
Archon of Ghosts
[N]CaptainNZZZ
[N]EternalStruggle
[N]hungry visitor(managing an ever-expanding city of nonhuman peoples!)
[N]Pluff0
ZxZx24
pikapikaCHU123
The_Two_Eternities

Player Inventory:
On Players and the Nature of Creativity
 
Update XXII
I grab a M16A1 and proceed to shoot all of the space engineers with it. (OOC: I mean, I could do an anti-drug campaign, but the Godmodder has no other units, so it'll probably get countered by a pro-drug campaign.)

You brutally slay all the space engineers!

Turning my attention to the Crypt of the Ancients the entrance opens with a ghostly wail and a group of fifteen undead warriors appear, bound to my will.



The undead soldiers disperse themselves around the Crypt of the Ancients, ready to defend it from attack.

(one of two posts so 1.5x the power and buffed by the Crypt of the Ancients for the summoning of these undead)

15 undead soldiers summoned!

The fact you skipped my attack result and I'm apparently not even in the player list can only mean one thing!

I clearly aced a Stealth Check of such epic proportions I disappeared from everyones' notice, including the player list and the Godmodder's attention and have thus hit him without him even noticing, denying him any defense for the delayed damage he takes due to that ultimate sneak attack!

Since he hasn't noticed the damage he's taking, I will

FOCUS:
on taking refuge in audacity and using the program Audacity to tailor fit the frequencies and raise the damage inflicted to him due to the better understanding of his natural defenses I got from attacking him unnoticed at my leisure last turn!

What! So stealthy, even the Game Master didn't know you were attacking! We have a TRUE master here, folks!

You use the SURPRISE ATTACK ADVANTAGE! Your sonic screeches shred the godmodder's ears when he least expects it, dealing 2 damage! That means you get TWO Starcalibur steal rolls!

Starcalibur Steal Roll: Not quite!

Starcalibur Steal Roll: You'll get it eventually! But not this time!

I Make the glitch remover target Examon then i make a mind control machine that takes control of Space engineerand i FOCUS on this

The glitch remover is going for Examon this turn!

You successfully summon a large number of mind control helmets, which will automatically descend and attach themselves onto any new Space engineers coming out of the portal!

...Until you see a Power Jammer sticking out of the godmodder's pocket! You'll need to destroy it!

OOC: Did someone say FLUX?



OOC: Say no more. I prepared something for this case.

Top 10 Anime Betrayals


(0 turns to summon ancient technology = ancient technology summoned)

As I walked through the museum I found an intact energy manipulator. This happened when I tried to use it:

They say power corrupts and ultimate power corrupts ultimately. It is true.

I never wanted to save my species from impending doom. I also wasn't traveling into the future to save the ascended flux. I was a criminal in a world in which a machine-god (aka ascended flux) read your mind and prevented you from doing bad things.

For this I used an old energy manipulator (its name was Tyfinghank, which meant something like [Vessel of Life]).
Everything goes just as planned.

The first thing I did with the manipulator was shielding my thoughts for the time I needed. Then I let the manipulator think of a plan to overthrow the FLUX and becoming a god with unlimited followers. This plan turned into a small encrypted addition to my brain.

Now that I used this manipulator again the encryption is free. And I am too.

Long before my birth there was a heavenly being. Cruel but powerful, devouring souls and growing stronger. I did not know about it but the ancient manipulator knew. The manipulator also knew that this being should have lasted forever, but did not. It almost starved because of lacking supply of souls to devour.
But it did not perish. It slept.
It was powerful, even stronger than the ascended flux.

I want to be more than some player, fighting against such heavenly being. I want to be powerful. More powerful than pitiful players, struggling against a strong foe.
The set countdown goes to its end and indicates the last stage of the plan.

...3 ...2 ...1 ...0

The "unknown matter" generator explodes.

It is a generator the manipulator inspired in scientists for this purpose. But the matter isn't unknown matter. Something different.
The "Safety program" activates, analyzes and sends. Everyone gets infected with a memory-virus (mental warfare was a big thing after immortality was discovered).
It prepares their souls for harvest. It weakens resistance against being harvested. It turns immunity into strong resistance.

The addition to my brain turns me into a being able to harvest the souls with 100% efficiency.

I am now a variation of a God, a Cult-leader. Any addition to my soul vanishes into the equivalent of a domesticated black hole inside of a soul, a cult.
With the wish-field, luxury field and instability-support field a link between any member of my former species is present for me to abuse.

Then comes the HARVEST of the species, that HarVester once belonged to.
HarVester is my name and I am harvesting the powerful souls of a limitless species (transforming width, depth, length and lifetime into exchangeable energy which flows inside my cult).



I use the "ruined unknown-matter generator", the remnant of the ascended flux and the catalytic souls of 10 special semi-immortal domesticated animals to do this. I need the ruined UMG to manipulate my cult's beliefs with the memory-virus. I lost the memory-virus by becoming a Cult-leader (as variant of a god, a Cult-leader existed already and draws power from his cult, which is like a domesticated singularity for exchangeable energy, which is attached to its soul). I need the remnant of the ascended flux to channel the spell (morality check was already destroyed in the past because of the "unknown matter" radiation, if it wasn't, it is now). I need the animals to evade the energy cost of crushing unlimited souls (They set the cost to zero*).

Using this method I have a 100% success rate, because the freed energy resonates with my cult (can't be absorbed by anyone else since the energy is within the event horizon).
HarVester now is enemy to anyone. He doesn't want to eat more souls because he already has devoured unlimited souls. The HarVester wants to kill anything that could oppose it.

*Their catalytic power is only useful against souls of sapient creatures. Since the memory-virus controls the minds of the people, it can control the common sense, which controls the city-law, which controls the concept of [harm] of the shield-energy field, which prevents the pure catalytic power of the 10 animals from dissolving the peoples souls, I can manipulate the the shield-field at will.

Edit: I forgot to mention that most of the body of HarVester is now within the skyscraper that is as big as a universe on the inside (it fills the skyscraper). A smaller avatar of him currently floats to the battlefield.

As the innocent people of your race are consumed to fill out your power, your small avatar floats down to the battlefield. You have declared war on the Hexagonafield and the players within it! By announcing your intent to destroy all, you have fallen to N-2 on the NEUTRALADDER!

HarVester added on the field! If your avatar out here is slain, it will probably do some serious damage to your "real" body, if not kill it!

OOC: I'm still not in the player list.

(FIXED)

"Tch." The man shakes his head. "Looks like you still can't do much against these losers. Gotta admit, when I showed up I was expecting more." He shrugs and smirks. "That's right, Godmodder, I'm mostly turned because you just suck, straight up. The mind control was only a small part of it. Can't even derandomize right. Here, lemme help you."

He raises a hand to fire some kind of projectile at the enemy before something causes him to stop. He turns to the left and notes the thingy happening nearby. He sighs, and makes a note of it. Until its resolved he can't quite guess what will happen, but its definitely not good for them. A phone materializes in his hand, and he calls up his ally. "Amelia, can you head to control for a sec? Something weird is happening, someone might be trying for a power exploit, might end up being not much but I want one of the main cannons in reserve. Yeah I know that, it's deliberate. Because it's cool, damn it! You know you'll feel awesome after the sequence is done. Yeah, yeah. Attagirl. Yeah, see you soon maybe. Anyway, gotta own this Godmodder. Want that sword he has. Yeah, the one he made me get. Don't remind me." With that the phone dematerialized, and he went back to pointing at the Godmodder.

Responding to his will, the universe twisted and altered, and suddenly the Godmodder was in the dead center of a field of potent Order energy. This energy reacted with the Godmodder's randomness like matter and antimatter, mutually annihilating. Considering just how much randomness the Godmodder had, this meant that the order energy was soon completely gone, along with an equal amount of randomness. Perhaps even minuscule. However, also like matter and antimatter, this resulted in an absolutely titanic detonation, a massive explosion of neutrality (since the order and random in the explosion had canceled out) and so hence a massive explosion of raw energy. Being at the center of such a blast couldn't be healthy for anyone, including the Godmodder. If this does damage, a quick teleport in and out to grab the sword attempt would be tried.

The godmodder manages to equip his Tita↔ium armor just in time! It protects perfectly from chickens, vegetables, and explosions! He doesn't take damage, but you do remove 50% randomness!

(OOC:
URGENT MESSAGE, READ IMMEDIATELY
PRIORITY LEVEL "ALEPH ROOM" - GREATEST CONCERN
FROM: Doctor Penelope Panagiotopolous (Head of Pataphysics)
TO: All swn001-π entities (all players)
RE: HarVester (swn001-π-HNG, AKA hungry visitor)

At approximately 8:34AM, Pacific time, swn001-π-HNG (hungry visitor) did this:



Hopefully, this will not offer significant "in-game" bonuses, but we must be prepared for the worst.

Enclosed is a question to discover how bad the damage is:

[swn001-π-MNK (Moniker), can Void players be killed and brought to the AG side?]

This is Penelope Panagiotopolous, signing off.)

(OOÓMC: (Out Of ÓverMeta Character) I found a place to put all the Pataphysics inspiration I mentioned in my introduction post, namely here. Edit: It's apparently ÓverMeta, not Óvermeta)

N-2 players are more-or-less void players - they even get the same theme color! HarVester is plenty killable right now, though that power base he's spent so long building up means he comes in a fair ways above the normal "enemy player" HP curve!

OOC:


This is beautiful.

A summon blue eyes white dragon then command them to play with the puppy when it wakes up.

Blue eyes white dragon summoned! He'll comfort the puppy...

"Oi Scientists! I want you to research away to get ride of the Puppy for good!" The Scientists are now looking into ways of getting ride of the puppy, This may take awhile, 50/50 chance as to what they come up with being lethal or non lethal.
"The rest of you I want you to stay on stand by to repel Enemy forces!" "Yes Sir!" one of the Soldiers yell out

The scientists are now attempting to find solutions to this "Cute Puppy" problem! That said, it really WILL be a while! Maybe it would go faster if you got HQ to spit out some more scientists.

I create a brick wall in front of the space engineer portal to help seal it up.

+20% portal sealing!

I use my actions to place down a beacon that will call down a Fallen Skiff every turn. Each one carries 15 Fallen Dregs, 5 Fallen Vandals, and a single Captain. All are completely loyal to me due to my unlimited ether supply.
Armament:
Dregs: Shock pistol, shock dagger.
Vandals: 25% Shock rifles, 25% shock blades, 25% wire rifles (snipers), 25% shrapnel cannons.
Captain: 50% Shrapnel cannons, 50% shock blades.
Skiff: Heavy shock cannon, shock grenade barrage.

The godmodder immediately tosses some Ninja shurikens on your beacon, spreading cracks all over the surface and damaging it! The color changes slightly! Now, instead of shining white, it's shining like this! That totally changes the signal! It's summoning something... else. What it will be, nobody knows. Destroy your beacon, keep it alive, or try to fix it. Your choice!

I focus all 3 of my action into dealing with the

to be precise, I reach into the

and start twisting it to my will. This is possible because I created it. Now, it has been made clear that the hungry visitor's people are very much energy lifeforms. As such, those fields are what the nutrient source makes. Also, the harvester is sitting in building much bigger on the inside. I decide to twist the nutrient source so it instead dumps a rather large amount of antimatter and straight into the walls of said building. The space-time flux from the space compression should do a lot of damage by itself, to say nothing of the actual multi-megaton blast. Also, the nutrient source is tucked underground, so the explosion won't stop. And if it is found, well, interesting things happen when a true infinite source auto-overcharges to the point of self-destruction.

I have a abiding dislike of those who are enemy to all others, or that will kill all that could hurt them.

Besides, I don't want 'being that has eaten infinite souls' to be a thing in this part of the Game.


OOC: Could someone please use the Glitch Remover Array to fix C'thun and Examon

Your antimatter explosion tears through the ruined city, spreading straight up the skyscraper where HarVester's real body is housed! He's just far enough up not to be destroyed, but all that explosion damage is really nibbling at his control! While this antimatter problem is going on, he'll be taking damage every turn and he'll have a hard time summoning his followers!

-------

AG:

The randomized C'thun swaggers about, unable to do much of anything at all! He moves over to the Seraph, passing right through it! When he's done, the Seraph slowly turns into a bunch of glitchy pixels, which themselves fade into nothing... Seraph... killed??

The cyber dragon doesn't do much! Looks like he needs to be ordered to Bide again! Cloak, meanwhile, continues his summon circle drawing!

Cloak: Hey, I know there's plenty going on right now, but I should give you a heads-up.
Cloak: Boss fights tend to come when the godmodder reaches specific HP threshholds.
Cloak: Pretty sure we're almost at the next one right about now.


The army men finish a new refinery, and produce 15 riflemen and a squad leader with slightly modified stats! They need an order to support any specific type of unit, where they'll boost the stats of every copy of that type of unit! Up to 3 for any unit type! They also attack the godmodder's Power Jammer for 3500 damage!

Examon's ordinary dragon-cries have turned glitchy and terrifying! The glitch remover array turns around, and Examon seems to be drawn to it... drawn to it REALLY FAST! Examon slams into the Glitch Remover array, having the glitches removed, but the array takes another 6000 damage!

PG:

The cute puppy rolls over, opens its eyes, and sticks out its tongue. Time for another great day of playing! Luckily, the dog has a bone to chew on! A bone made of lots of little, tiny bones! Delicious bones that can be swallowed whole! And dragon wings! Mmmm... the Puppy decides to keep sleeping just a little longer...

The space engineer portal summons another batch of engineers! Is it just you, or are they getting more numerous each time? And stronger?

You can start to make out a godmodder-like figure where the main body of the randomness pixels are! It's focusing... focusing... telling the Glitch Remover Array to hit it again... yes, YES! The glitch remover array fires at the godmodder, and he manages to take it in without incident! -40% godmodder randomness!

The godmodder finishes his summoning, and you can see a random-ish grin! Hopefully, it won't come out as a glitchmonster! Please... please... a random.org roll is executed in the background... FAILURE! A monstrosity emerges from the summoning circle! Well, it was supposed to be just a NORMAL monstrosity, but it's all glitchy! The shifting veil of reality and disorder surround it turns it into a DOUBLE MONSTROSITY! Does damage AND spreads randomness!

N:

All of CaptainNZZZ's entities return to the battlefield! There's so MUCH of them now that it'll be a real effort to do that again.

A chill goes down your spine for an unexplained reason. Only slightly more ominous than all the chills going down your spine for well-explained reasons.

---------


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Find some way to resolve the godmodder's randomness! Maybe the Glitch Remover Array?
-Defeat HarVester! He's declared his intent to destroy all who oppose him!

Minor tasks:
Keep the Cute Puppy entertained before it destroys everything, and find some way to deal with it permanently! Right now, it's resting... FOR NOW.
Seal up the engineer portal! Alternatively, destroy the godmodder's Power Jammer!
Mess with CaptainNZZZ, he's acquiring a big power base. Still don't know whether he's going after the AGs or PGs.
The army men get stronger over time! Guide and protect them!


THE HEXAGONAFIELD:

[AG - Eevee Shadow Bacon]C'♀hun: 100♪♪0/1000♫0 HP(takes x10 damage), 40☼0A (deathly touch)(paranoic stare)(100% random! Actions will fail!)
C'thun's worshippers: 870/2000 HP, restores 10000 HP to C'thun per turn
Wall: 1000/4000(protecting C'thun's worshippers!)

[AG - Hex123] Cyber dragon: 7000/10000 HP

[AG]Cloak(Summon charge: 2/3)

[AG - MooGoesCow]Examon: 10000/30000 HP, 6000A, Special: Dragconic Impact(Ready to unleash!)(Space attack!)(100% random! Actions will fail!)

[AG - captain.cat]Army men(3535 total attack):
Riflemen III: 60/60 HP x 35, 35x35A
Machine gunners III: 20/20 HP x 11, 205x11A
Commandos: 100/100 HP x 1, 50x1A
Squad leader: 150/150 HP x 1
Engineers: 10/10 HP x 6
Scientists: 10/10 HP x 3, researching puppy-elimination methodology(complete in 9!)
HQ: 2000/2000 HP, researching rear support elements(complete in 1!)
Refineries: 1500/1500 x 4 HP(producing 1600 plastic per turn!)
Barracks II: 3000/3000x2 HP
Possesses 4800 plastic, anti-godmodder bullets

[N - CaptainNZZZ]Mysterious Tower: 16315/20000 HP(containing entities!)(zombie immunity)(+1000 HP per turn)
Techmarines: 300/300 HP x 10, 200 x 10A (inside tower)
Thunderhawks: 1000/1000 HP x 2, 1000 x 2A(defending eagle spawner)
Eagle Spawner: 2000/5000 HP(spawns an eagle every turn!)
Eagles: 1000/1000 x 2 HP, 500 x 2A
Light Crystal: 10000/10000 HP, heals every CaptainNZZZ entity for 1000 HP each turn!
Crypt of the Ancients: 5000/5000 HP(Helps summon undead entities!)
Undead warriors: 300/300 HP x 15, 300 x 15A(guarding crypt of the ancients!)

[N]Glitch Remover Array: 34000/50000 HP, removes glitches (needs a target!)

[N - Pluff0]Summon beacon: 9000/10000 HP (damaged! Summoning ??? in 2!)

[N]HarVester: 51000/55000 HP(Infinite antimatter destruction! -4000 HP every turn!)

[N - MooGoesCow]Portal: 80% open! Summoning space engineers on random sides every turn!(Diet coke bribe!)(mind-controlled to the AG team!)
Space engineers: 40/40 HP x 6(builds stuff!)

[PG]Cute Puppy: Playfulness level: Sleepy

[PG]Power Jammer: 11500/15000(blocking Portal mind control!)

[PG]Mo◘s◘rosi♣y: 2500○/25000 HP, 7000 + randomA

[PG]Godmodder: 278/300 HP (Starcalibur - x2 actions)(50% random! Actions fail half the time!)


Player info:
Captain.cat
Orange
HybridUnity
Hex123(Shielded!)
Corebrute(SIDEQUEST: CYBERCRIME)
MooGoesCow21(has THE SWORD)
Eevee Shadow Bacon(8/14 New Summon)(SIDEQUEST: CYBERCRIME)
Archon of Ghosts
[N]CaptainNZZZ
[N]EternalStruggle

[N]hungry visitor(managing an ever-expanding city of nonhuman peoples!)
[N-2]Pluff0
ZxZx24
pikapikaCHU123
The_Two_Eternities
[N]Ralyx
Vandalygon

Player Inventory:
On Players and the Nature of Creativity

OOC: Keeping entities on the list even after they've been taken off the field has the potential to result in bad things, so from now on I'll delete entities off the field, and then copy-paste them from their last appearance when it's time to put them on again.
 
Update XXIII
While I was gone, there was some debate going on about attacks and their nature - I'd like to remind you that attacks in this isn't a realistic game, and a universe-exploding bomb would probably only deal a few thousand damage if used on an entity. I'd also like to suggest you take it to PMs in the future as Vandalgyon suggested.

On another note, to prevent stuff like this from clogging up the thread, should I make an OOC thread for the game? Do you guys think we need one?

I fire a mortar barrage at HarVester. (OOC: Y'know what, I'm gonna FOCUS on this action.)

11000 damage!

The man gazes about the field, sighing at all the weird shit he doesn't know how to hurt. Or rather would take effort. He's not here for effort, he's here for fun! That's usually like the opposite of effort!

He's tempted to turn on the AGs and remind them of the fact that he's neutral, but he doesn't have any easy targets to snipe or things he kinda wants to kill. Except the Godmodder to get that sweet, sweet legendary sword. But that's for later.

FOCUS - GUNSLINGER GOD

The man whips out a pistol from one of his pockets, takes aim, and fires! The shot ricocheted from one of the hexagons of the field, slamming straight into the Power Jammer!

Then, just because he can, the man throws the pistol outward on a precise spin, and telekinetically holds down the trigger. This causes the gun to fire seven more bullets, the precise angle and spin of the weapon combined with the recoil of each shot causing each bullet to similarly rebound from one of the hexagons into the Power Jammer, with the last shot being a straight shot instead. The last shot's recoil is also just enough that the man can take only two steps forward and catch his gun as if nothing had happened. And of course, each round glows at that point, embedded in the Jammer, before the eight bullets detonate in a colossal explosion, doing actual significant damage. So the trick shots where just for showing off. Of course.

Power Jammer destroyed! The Space Engineers are now under MootheCow's control, on the AG team!

Focus: I heal Examon using a super healing potion and i order Examon to destroy the power Jammer

+10000 HP to Examon! The Power Jammer is already gone!

Ah! Goodness, you update so fast QM-san. I lied down for a nap and the thread ran out from under me!


I need to finish to putting that temporal condenser together!

I summon some "sweet" mechandrites from 40k to help me put it together faster!

The gleaming figure now has shiny metal Burd wings, and robot tentacles (made of candy) ending with tools!(im running out of back space...)

While doing this I begin to sing a song to inspire myself to work Harder!

Let's get going and fix it right
Twist & turn, make it tight
Trabajamos juntos, work together now
Cut it measure it, tap it flat
Bend and twist, just like that
Each of them has a special job
Work together, todos juntos
We can fix it right!

(All three actions into assembling the temporal condenser!)

(song from handy manny)

You've finished constructing the Temporal Condenser, assuming you were done with it! It's been added to you on the player list!

I was careless.
My true body was and still is harmed to a big degree. Time to do something about it.
Antimatter collides with normal matter, creating energy times the speed of light squared. In the end there will be unlimited energy. Damn those players!

I need more security. More freedom. But also have to cause harm.

Souls are hard to crush. The energy I would need to crush the soul of a player would be infinite and I am not that good in manipulating soul. I am good at harvesting.

There are easy souls to crush. And unlimited too. This inspires me to a drastic decision. I wanted to test this before, but I have to export my body from those explosions in the city.

Harvester exports his body. He uses his Avatar as a Portal. Unlimited Oceans of liquid flesh drop into the battlefield, trying to drown players, creations or the Godmodder.
The flesh will turn to gaseous flesh if heated. The flesh crushes the helpless souls of the ground, buildings and other dead stuff, converting them into liquid flesh.

The sky darkens, but if you are standing on the ground, you feel strangely weightless and a strong wind from above. A titanic mass, which can't be comprehended by creatures as big as human. Still there is no sound besides the wind nor any moist drops. Then, a deafening thunder, then sudden vertigo as the gravitation of the flesh counteracts the grounds gravitation. Now it is pitch black. If seen from above you would notice, that the liquid flesh looks like oil on water. Standing far away, you would think of a wall reaching to the ceiling of the world, then you would be seeing a super-tsunami and then, darkness.

The avatar of harvest needs security. That is why the avatar connects to the liquid. Avatar of harvest is inside a womb-like thing, that crushes the souls of projectiles or melee weapons, that are not soul-based (like weapons from soul eater or similar living weapons). Invading living things can be crushed as soon they touch the Avatar of harvest.

Harvester had once a dream of ascending to godhood. Now he is scared. Antimatter was dangerous. He would cry for his mother if she was still alive, but she wasn't. So he found comfort inside his own flesh, feeling the ground being crushed beneath him. That was kinda nice, soothing and helped him to be more positive.

Antimatter is a cool thing, harvester decides and leaves a part of his body behind, that is designed to evade antimatter (he calls it Anti-harvester) and convert the freed energy from the annihilation reactions into more Anti-harvester.

Anti-Harvester had no emotion, thoughts or other signs of intelligence. She was a lump of flesh that was designed to give birth to sisters and her body was riding the wind. Constant income of strong energy kept her alive and strong. This was the life belonging to the daughter of the harvester, many following her fate.

The FLESHSTORM has begun! It will deal damage to everything every turn! You're harvesting some energy, but the antimatter is still damaging you! Your flesh womb is giving you an attack shield and immunity to the fleshstorm!

I look over at the unlimited amounts of liquid flesh pouring out of a portal and sigh. "Guess I'll have to spend all my power countering that."

Glaring at that portal I cause portals to open all around the liquid flesh spewing portal, all of them to a infinite universe of just anti-liquid flesh. I mean might as well exploit the 'infinite number of universes, infinite number of possibilities' after all.

The portals unleash the anti-flesh liquid out and into the flesh liquid, mutually annihilating each other. Fortunately collateral damage will be minimal if not nonexistence for those on the HEXAGONAFIELD due to the portals surrounding the mutual annihilation as the mutual annihilation of anti-flesh liquid and flesh liquid happens though anyone who happens to be connected to the liquid flesh though might suffer some damage from being connected to the liquid flesh as it mutually annihilates with the anti-liquid flesh like a certain Avatar of the harvest (also known as HarVester). (especially since any Anti-Harvesters around are made to help him evade antimatter and it's mutual annihilation with matter not anti-flesh liquid and flesh liquid mutually annihilating)

"Hopefully you all will be courteous enough to help my stuff for this. Maybe by adding some attack shields on my entities?" I shout to the other players.

With that done I reach into the player inventory and begin reading 'Chapter 3: Entities; the Minions of Players' from Players and Creativity since, you know:


Edit: This is me Focusing in case you're wondering. :)

Edit: Added the Avatar of harvest's name as it it in the entities section, HarVester.

The FLESHSTORM has stopped before it could do much thanks to your efforts!

I turn to the new Squad leader that marches out of the Barracks and I yell out "Squad leader you shall lead the Machine gunners!" The Squad Leader snaps a smart salute and starts giving out orders to the machine gunners. I then turn towards the Engineers who have just finished building the newest Refinery. "Engineers I need you lads to another Refinery so we can keep pumping out troops for the war effort!" "Will do sir!" one of them calls out and they start working on another Refinery.

I then look towards the 2 Barracks and I call out "Barracks I want you to call up 9 more machine gunners for the fight" The 2 Barracks are now producing 9 new machine gunners.
I then turn towards my soldiers and I give out some new orders "Soldiers! New orders I want you to attack and to destroy the PG Power jammer!" "Copy that sir! We'll get it done!" The Army Men are now attacking The PG Power Jammer.

Total plastic Spent: 2550 plastic.

You find a coupon and spend a rounded-down 2500 plastic! You've queued up some orders, except for the Power Jammer which was already destroyed!

Upon seeing this, I use my first action to use the Power of Creative Wordplay to turn some of the parts of the anti-harvester into parts of a antimatter anti-harvester. Since it can't evade its innards, it goes boom. Then the rest of this action goes towards making sure the 'nutrient creator' switching to firing a beam of transmutation to Chlorine Tri-Fluoride (which is stupidly flammable) right into the main body of HarVester

Second action: I make sure that the beam can curve around obstacles to always hit the outside of HarVester's main body (where-ever most of its HP is)

Third Action: I notice that I'm not on the player list:


As such, I conclude/declare that I, in fact, have managed such a feat of defense that reality has concluded my actual body doesn't exist! I decide to transfer that 'nonexistence' onto a selection of important sections of HarVester's body. As a result, he loses lots of health to the void between worlds. (To be clear, this is a attack on him)

Edited: Portal is being handled.

What is it with me and the playerlist? Why can't I remember to update it? Okay, you're on it now.

Your curvy beam can't find a way into the flesh womb, but digs into it and opens up a hole for the next attack! 5000 damage to HarVester!

I fix cyber dragon,
cyber dragon use bide,
I make the BIGGEST BONE and put it in front of the CUTEST PUPPY

Cyber Dragon fully healed! He'll try Bide this turn! The puppy has a delicious bone waiting for him!


--------


AG:

C'thun gains 5000 HP!

Cyber Dragon begins to Bide his strength!

Examon blasts the Monstrosity for 6000 damage! The Army Men all shoot at HarVester, dealing 4000 damage! The army men also finish researching Rear support elements!

Cloak finishes his summoning circle! Out crawls a clockwork beast, a spider made of wires, gears, and steam! Cloak leaps on top, and points towards the PGs. Now, they RIDE!

New Space engineers appear from the portal! They are now fielding requests for potential builds.

PG:

The Cute puppy awakens again, looking at his new bone with big puppy eyes...

The monstrosity roars and leaps at the Cyber Dragon, dealing 7000 damage and giving it 20% randomness! The randomness could develop into something bad if not cured!

The godmodder concentrates as hard as he can, and once again, the Glitch Remover Array launches its de-randomizing gaze in his direction! And at last... the godmodder is CURED. He smiles, and tests out all his limbs. Yep, no more glitchy, entropy nonsense. He is himself once again! Looks like he randomly lost 1 HP during all that, though. Darn!

At any rate, he spies Examon in the distance. That stupid dragon has been alive for so long! It should probably just go die. The godmodder grabs Examon, and slams it into the stone ground of the hexagonafield for 15000 damage!

N:

CaptainNZZZ's small army does their stuff! The massive eternal antimatter explosions continue to nibble away at HarVester!

You feel an ominous presence approach the battlefield...

--------


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Defeat HarVester! He's declared his intent to destroy all who oppose him!

Minor tasks:
Keep the Cute Puppy entertained before it destroys everything, and find some way to deal with it permanently! Right now, it's resting... FOR NOW.
Mess with CaptainNZZZ, he's acquiring a big power base. Still don't know whether he's going after the AGs or PGs.
The army men get stronger over time! Guide and protect them!


THE HEXAGONAFIELD:

[AG - Eevee Shadow Bacon]C'♀hun: 150♪♪0/1000♫0 HP(takes x10 damage), 40☼0A (deathly touch)(paranoic stare)(100% random! Actions will fail!)
C'thun's worshippers: 870/2000 HP, restores 10000 HP to C'thun per turn
Wall: 1000/4000(protecting C'thun's worshippers!)

[AG - Hex123]Cyber dragon: 3000/10000 HP(Unleashing stored damage in 2!)(20% random - no effect unless it gets worse)

[AG]Cloak
Clockwork Spider: 11000/11000 HP(boosting Cloak's attack!)

[AG - MooGoesCow]Examon: 5000/30000 HP, 6000A, Special: Dragconic Impact(Ready to unleash!)(Space attack!)

[AG - captain.cat]Army men(4085 total attack):
Riflemen III: 60/60 HP x 35, 35x35A
Machine gunners III: 30/30 HP x 11, 255x11A
Commandos: 100/100 HP x 1, 50x1A
Squad leader: 150/150 HP x 1(x1 machine gunner buff)
Engineers: 10/10 HP x 6, building refinery(complete in 2!)
Scientists: 10/10 HP x 3, researching puppy-elimination methodology(complete in 8!)
HQ: 2000/2000 HP
Refineries: 1500/1500 x 4 HP(producing 1600 plastic per turn!)
Barracks II: 3000/3000x2 HP
Possesses 3900 plastic, anti-godmodder bullets

[N - MooGoesCow]Portal: 80% open! Summoning space engineers on random sides every turn!(Diet coke bribe!)(mind-controlled to the AG team!)
Space engineers: 40/40 HP x 13(builds stuff!)

[N - CaptainNZZZ]Mysterious Tower: 18315/20000 HP(containing entities!)(zombie immunity)(+1000 HP per turn)
Techmarines: 300/300 HP x 10, 200 x 10A (inside tower)
Thunderhawks: 1000/1000 HP x 2, 1000 x 2A(defending eagle spawner)
Eagle Spawner: 3000/5000 HP(spawns an eagle every turn!)
Eagles: 1000/1000 x 3 HP, 500 x 3A
Light Crystal: 10000/10000 HP, heals every CaptainNZZZ entity for 1000 HP each turn!
Crypt of the Ancients: 5000/5000 HP(Helps summon undead entities!)
Undead warriors: 300/300 HP x 15, 300 x 15A(guarding crypt of the ancients!)

[N]Glitch Remover Array: 34000/50000 HP, removes glitches (needs a target!)

[N - Pluff0]Summon beacon: 9000/10000 HP (damaged! Summoning ??? in 1!)

[N]HarVester: 27000/55000 HP(Infinite antimatter destruction! -4000 HP every turn!)

[PG]Cute Puppy: Playfulness level: Docile (has THE BIGGEST BONE)

[PG]Mo◘s◘rosi♣y: 1900○/25000 HP, 7000 + randomA

[PG]Godmodder: 277/300 HP (Starcalibur - x2 actions)


Player info:
Captain.cat
HybridUnity
Hex123(Shielded!)
Corebrute(SIDEQUEST: CYBERCRIME)
MooGoesCow21(has THE SWORD)
Eevee Shadow Bacon(8/14 New Summon)(SIDEQUEST: CYBERCRIME)
Archon of Ghosts
[N]CaptainNZZZ
[N]EternalStruggle
[N]hungry visitor(managing an ever-expanding city of nonhuman peoples!)
[N-2]Pluff0
ZxZx24(Temporal Condenser!)
pikapikaCHU123
The_Two_Eternities
[N]Ralyx
Vandalygon
That-Random-Guy

Player Inventory:
On Players and the Nature of Creativity
 
Update XXIV
*Cough* You missed me, Moniker. *Hack*

Nope, didn't miss you. I don't quote posts that are just buildup (ie: "I put 2 of 5 actions needed towards something", or "I shield my next act from backfiring"). I can put that stuff on your player list entry, though, if you'd like.

I Focus on healing Examon and Examon will attack the Summoning beacon


The Space engineers will Build a Space station it is a high health entity that can only be attacked if your in space it can also be modified

All new Space engineers are now working on a space station! +10000 HP to Examon! He will attack the beacon!

Action 1: I put a attack shield on examon.

Examon has been attack shielded!

Since the Godmodder was damaged, I make a grab for Starcalibur! (Action 1)

I keep summoning Oryx(Action 2), and make sure that it it isn't interfered with!(Action 3)

Godmodder damage that comes from "event" purposes, rather than players, does not make the godmodder lose his grip on Starcalibur! He's tough like that.

Well hell hell. Lets test this bad boy out shall we?

I use two of my actions on the temporal condenser. Creating two Charge stones. Then I put them, and the temporal condenser into the player inventory.

"Somebody wanna take those out and use em?"

"Wanna see if my concept worked"

Two "charge stones" appear, and go into the player inventory! Go ahead... try and use them... haha...

I de-random Cyber
I heal Cyber
I also add more amour around him

Cyber dragon de-randomized, +4000 current HP, +1000 max HP!

Action 2: I summon a temporary 9-barrel RPG launcher, and procede to do my utmost to destroy the Summon Beacon.

4000 damage to the summon beacon!

- I summon a Devil Fruit, specifically the Hana Hana no Mi and eat the Devil Fruit.
- I unlock the ability to make quantum copies of my guitar at will. Those copies will always mirror the current quantum state of my original guitar, but their physical and metaphysical forms are seperate, allowing them to be used on their own, but share any upgrades to my main guitar.
- I upgrade my main guitar with high-end electronics, giving it additional functions, including superior broadcasting abilities and the ability to reach and affect the electronic world through them.
Due to all the extra arms I save enough time to build 5 "Melodic Transmitters", 3 of which I put in the AG player inventory, 1 I wear myself.


Melodic Transmitter
- Equipping takes a single non-focused action, regardless of the amount of units equipped, as long as they belong to the same player. Only the player that took it out of the inventory can equip these to only their own units.
- Wearing a Melodic Transmitter allows the player or any 1 singular entity (a hive-mind counts as a single entity though) linked to them to be more affected by healing and buffing effects that stem directly from the actions of myself or any entity/item owned/connected to me.
- As a secondary function they can vibrate in a matter that can counteract frequencies and energy patterns that are connected to telepathic, magical or electronic attempts of mind control/manipulation.
Mechanically this will provide the wearer with a shield to automatically protect against any 1 mind control attempt, but the intense vibration required will destroy the transmitter the second turn afterwards.
So this either wards you against 1 mind control attempt or gives you 2 breathing turns against a continous mind control attempt.
- They are programmed to self-destroy through vibrating if their wearer switches alignment to a different one than me (AG), this cannot inflict any kind of damage or further effects though.

The godmodder quickly grabs all the melodic transmitters, and examines them. Truly fine handiwork, yes indeed! Just wonderful!

3 melodic transmitters added to the player inventory!

So, the Monstrosity can be harmed normally, eh? Well, that's useful. Hrm, actually the man could kill the Cyber Dragon...

Bah, not worth it. He'll await for his moment of EPIC BETRAYAL for longer. He turns towards the Glitchy Monstrosity, and opens fire.

FOCUS - OVERWHELMING FIREPOWER

He does a bunch of weird, intricate hand and arm motions, and all hell breaks loose. A large meteor about the size of the creature crashes down on it immediately, screaming in from above at high speeds, smashing itself into dust. Three energy orbs appear in a triangular formation before the man, swiftly coalescing into a sphere above his head, which he points to before jabbing his finger down at the ground, causing the sphere to disappear and an oversized lightning bolt to crash into the monster. Hundreds of thin white energy needles appear around the creature, all stabbing in at once before arcing beams link to each other, creating a net that closes in to a single point in the beast and then out the same way before disappearing, dicing it. Flashing energy blades briefly appear to slash straight through the creature before vanishing again while solid brown-tinted amorphous blobs crash into the thing like boulders, physically crushing it.

Finally, the man raises his hand, pointing straight, and simply fires a massive sod-off energy beam of utter destruction, the tried and true classic technique.

15000 damage to the Monstrosity!

I fire a Barrett .50 sniper rifle at HarVester.

4000 damage to HarVester!

I ponder what to do now since HarVester's clear willingness to harm my entities disrupts my plans currently as I have to be prepared to directly defend my entities from HarVester's (and honestly very likely the Godmodder as well considering what happened with the Sealed/Unsealed Zombie) for now.

Suddenly a idea pops into my head, a way to defend all of my entities for at least a turn and so I begin.

My first action is to shield my action from adverse affect and if any power remains after that I put that energy into my summoning.

My second action is to bring forth Chuckles from the Crypt of the Ancients, a undead entity with some unique features. First Chuckles has no ability to attack, simply having a fair amount of health and an ability called 'Taunt'. Taunt is the second of Chuckles unique features, Taunt makes it so as long as Chuckles is around attacks otherwise aimed at something of my other stuff will instead hit Chuckles.

I save my third action for later use this turn.

(this post is 2/3rds of my strength, one action preventing adverse affects and maybe helping buff the summoning of Chuckles if any power remains after the protection and the second action is summoning Chuckles while taking advantage of the Crypt of the Ancients assistance in summoning undead entities)

Chuckles has appeared and is bodyguarding your entire army!

I think you missed my action the previous turn where I attacked HarVester in the manner discrived in the second quote.

For my 3rd action this turn, I attack HarVester by using a supersize fruit peeler to totally remove the womb from his avatar. (Due to the fact that the Avatar is at the center of the Fleshstorm being suppressed by CaptainNZZZ, this means that instead of taking direct damage HarVester simply takes damage in the manner that would have been caused by a non-suppressed FleshStorm because you mentioned the womb protects the Avatar)

The curvy beam pierced the flesh womb HarVester set up. The 5000 damage was from your other attack. Sorry if it wasn't clear.

The fleshstorm adds 1000 damage per turn to HarVester's antimatter debuff!

I reinvigorate (OOC: heal) the Cyber Dragon by invoking Dragon from Worm, an inspiration to artificial intelligences and dragons everywhere.

Cyber dragon fully healed!

Moniker I have a few questions. 1: how many actions would it take to make something similar to a legendary weapon? (I mean something with that level power, as opposed to that level of plot-based nigh-indestructibility) Secondly, what exactly do I get if I show that you've forgotten my name on the list.

OOC: You are NEVER going to be able to create something on the level of Starcalibur, with an ability as "meta" as doubled action counts. It's just outside of the realms of Player power entirely. Creating weapons, and permanent player upgrades in general, is ludicrously difficulty, and you're probably not going to be able to manage it outside of major sidequest rewards. Temporary player upgrades, like Cloak's Clockwork spider or CaptainNZZZ's undead summoning temple, are much more within the realm of possibility.

In answer to your second question, what you "get" is to have your name added back to the player list. Abusing QM mistakes in creative manners is a legitimate way of attacking in a game of DTG, but they aren't like free ice cream coupons.

"HQ I want 12 more Scientists and 3 more Engineers on the double!" "Acknowledged, We will have them shortly" I then turn towards my soldiers and then turn towards the Summon beacon. "All Soldiers focus your fire on that Summon beacon!" "Roger that sir! All units Take out that son of a bitch!" The squad leader yell outs. The Army men are attacking the Summon beacon!

3900 plastic used this turn

HQ is making more scientists and engineers! Your minions are going to attack the summon beacon!

*Haargh* The damage is piling up and the harvester almost loses his mind because of the burning pain.

He wanted to kill more than he could.

This reminded him of an old story from the planet everything started:
Germany went mad with power and wanted to conquer the whole world, but was too small to win and lost in the end. That was the gist of it.
The HarVester decided it was time for a tactical retreat (if he didn't want to end up divided and democratic). No need for liquid flesh in this world, no need for everything material.

He was the leader of a cult and that meant, the spirit of his cult was more important than his own body.

HarVester's true body and avatar are retreating inside of HarVester's soul, which leaves a vacuum where his body had been.

Time to regain everything that has been lost:




[JOIN THE CULT]
The brains of everything that received the virus are now giving away free soul to the cult (they now only give away lifetime) which helps the HarVester in rebuilding everything damaged.
Also the brains are trying to join the cult, which can be resisted by strong willed individuals.

As the vacuum begins to appear and suck you in, to take you safely off the field... the godmodder is suddenly right next to you. He puts a gentle hand on your shoulder. A gentle hand, a small reminder of one of the godmodder's many abilities: Shadow Tag. Can't flee the battlefield. After all, you've decided to intervene in this crazy, insane war. And you still have only a little less than half your HP left. Have you no faith? You can't intervene then simply run away.

In fact, all those brains you infected with the virus? Your virus wriggles, trying to convert them all to your side... but your calculations were off. When you made the virus, it wasn't nearly strong enough. Only those with very weak wills would be even moderately affected by it. It's a complete failure.

Right before I can put an attack shield on Chuckles I see HarVester's attempt to mind control everything and sigh, this time I can't save everything so instead for this turn I prepare to shield my entities from mental affects until I remember, when HarVester first came into existence, all my forces but the undead warriors and the Crypt of the Ancients were off the HEXAGONAFIELD when the memory-virus infection happened.
And Chuckles is new, coming into being well after the memory-virus infection happened.

So instead I use my third action to mentally cleanse any negative effects (like mental influence or mind control) and shield what was on the HEXAGONAFIELD at the time for a turn, this affecting the undead warriors, the Crypt of the Ancients (in case mind control can somehow infect intimate objects that lack a mind) and myself (just in case). If any power remains after that I add some armor to Chuckles to make him a bit more durable.

I also send 5 undead warriors and 1 Eagle to attack HarVester if they can, the undead warriors riding on the back of the Eagle.

(this post is using 1/3rd of my power)

Edit: Added why I don't need to shield and mentally cleanse Chuckles.

Some of your minions are moving out to attack HarVester!

Moniker how does my mind-virus affect the players? Do they try to join the cult? Does HarVester get lifetime out of their soul? Is the goal of HarVester (killing everything that can oppose him) impossible to reach?
Not interesting anymore because I had an idea how to make this game more interesting:

HarVester didn't feel safe, even inside his soul he was vulnerable to attacks. In his fear he thought about the option he liked least. He would create a defense no one wanted to breach since (so he thought) everyone wanted to destroy him and the defense would do the opposite of his intent. A defense, that was made for eternity.

Souls can be connected and this connection would stabilize them, if the connecting soul was similar but also different, so they could synchronize easily, but stabilize their weaknesses with the strengths of the other soul and become more than their combined parts.

HarVester was going to create an evil twin of himself.
Twisting half of his cult and half of his soul into something familiar, but opposed to himself, he created the twin. His twin was named Initiator.

Initiator fell out of thin air.

Initiator looked like HV's avatar of harvest, and he instantly had the urge to draw in the power of reality itself to destroy his kind (only to reveal later that he saved countless of others by sacrificing his kind and reviving his kind after that).
But it noticed that there was no reason to hide his real intent since his intent was just.

He wanted to weaken himself, scared of the power he was created with, while empowering, healing and protecting the beings around him until they were stronger than everything, that has been before. Without exceptions.

He also was borderline suicidal and not afraid of death, but knew about the strength provided by the link between souls and also wanted to make the world a better place for everyone so he didn't try to end his life.

Initiator is summoned as an entity! The first thing he does is rebel against you! He is [N] and will act like it!

--------

AG:

Examon and the Army Men blast the summon beacon into oblivion! Disaster is averted!

C'thun's glitchiness is only getting worse! His worshippers and the wall protecting them nearby are sucked into his glitchy aura and killed!

The space engineers all hop on a rocket and begin construction an AG space station! Of course, it isn't "in space" as much as it is "really really far above the Hexagonafield", but it's the thought that counts. 8 new engineers appear.

Cloak's clockwork spider launches itself onto the godmodder's monstrosity and starts ripping it apart, with Cloak leaping on top of the monster's face and performing a FINISHING BEHEADING! Monstrosity killed!

PG:

The cute puppy bites the BIGGEST BONE! His teeth manage to snap it in two, somehow! Still, it keeps him entertained and docile a little while longer!

The godmodder grimaces... the battlefield has just been so stagnant lately... well, that will change soon. But until it does, he'll pave the way with a murdering spree.

The godmodder starts by surrounding the space engineer portal with a giant layer of Adamantium! +60% portal blockage! Any more and the space engineers will be locked away! He then leaps onto Examon's back, and the two go on a great journey, learning the true meaning of companionship, and developing a strong bond! The godmodder then cruelly betrays Examon by flying him into a mountain, dealing 14000 emotional and physical damage!

N:

CaptainNZZZ's entities do their stuff, and a few do a fly-by attack on HarVester for 2000 damage!

Initiator decides to help out the space engineers! He reaches out his hand and peels away some of the godmodder's adamantium with his mind! +40% portal opening!


-----------


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Defeat HarVester! He's declared his intent to destroy all who oppose him!

Minor tasks:
Keep the Cute Puppy entertained before it destroys everything, and find some way to deal with it permanently! Right now, it's resting... FOR NOW.
Mess with CaptainNZZZ, he's acquiring a big power base. Still don't know whether he's going after the AGs or PGs.
The army men get stronger over time! Guide and protect them!
Hurt/Protect/Convert initiator! He wants to heal and protect everything!


THE HEXAGONAFIELD:

[AG - Eevee Shadow Bacon]C'♀hun: 150♪♪0/1000♫0 HP(takes x10 damage), 40☼0A (deathly touch)(paranoic stare)(100% random! Actions will fail!)

[AG - Hex123]Cyber dragon: 11000/11000 HP(Unleashing stored damage in 1!)(Bide store: 7000)

[AG]Cloak
Clockwork Spider: 11000/11000 HP(boosting Cloak's attack!)

[AG - MooGoesCow]Examon: 1000/30000 HP, 6000A, Special: Dragconic Impact(Ready to unleash!)(Space attack!)(protected from 1 attack)

[AG - captain.cat]Army men(4085 total attack):
Riflemen III: 60/60 HP x 35, 35x35A
Machine gunners III: 30/30 HP x 11, 255x11A
Commandos: 100/100 HP x 1, 50x1A
Squad leader: 150/150 HP x 1(x1 machine gunner buff)
Engineers: 10/10 HP x 6, building refinery(complete in 1!)
Scientists: 10/10 HP x 3, researching puppy-elimination methodology(complete in 7!)
HQ: 2000/2000 HP, creating scientists x 12, engineers x 3(complete in 2!)
Refineries: 1500/1500 x 4 HP(producing 1600 plastic per turn!)
Barracks II: 3000/3000x2 HP
Possesses 1600 plastic, anti-godmodder bullets

[N - MooGoesCow]Portal: 60% open! Summoning space engineers on random sides every turn!(Diet coke bribe!)(mind-controlled to the AG team!)
Space engineers: 40/40 HP x 21(building space station!)
Space station: 13% built!

[N - CaptainNZZZ]Mysterious Tower: 19315/20000 HP(containing entities!)(zombie immunity)(+1000 HP per turn)
Techmarines: 300/300 HP x 10, 200 x 10A (inside tower)
Thunderhawks: 1000/1000 HP x 2, 1000 x 2A(defending eagle spawner)
Eagle Spawner: 3000/5000 HP(spawns an eagle every turn!)
Eagles: 1000/1000 x 4 HP, 500 x 4A
Light Crystal: 10000/10000 HP, heals every CaptainNZZZ entity for 1000 HP each turn!
Crypt of the Ancients: 5000/5000 HP(Helps summon undead entities!)
Undead warriors: 300/300 HP x 15, 300 x 15A(guarding crypt of the ancients!)
Chuckles: 5000/5000 HP(bodyguarding army!)

[N]Glitch Remover Array: 34000/50000 HP, removes glitches (needs a target!)

[N]HarVester: 16000/55000 HP(Infinite antimatter destruction + fleshstorm! -5000 HP every turn!)

[N]Initiator: 20000/20000 HP, 10000A (desires only to help)

[PG]Cute Puppy: Playfulness level: Docile

[PG]Godmodder: 277/300 HP (Starcalibur - x2 actions)


Player info:
Captain.cat
HybridUnity
Hex123(Shielded!)
Corebrute(SIDEQUEST: CYBERCRIME)
MooGoesCow21(has THE SWORD)
Eevee Shadow Bacon(8/14 New Summon)(SIDEQUEST: CYBERCRIME)
Archon of Ghosts
[N]CaptainNZZZ
[N]EternalStruggle
[N]hungry visitor(managing an ever-expanding city of nonhuman peoples!)
[N-2]Pluff0
ZxZx24(Temporal Condenser!)
pikapikaCHU123
The_Two_Eternities
[N]Ralyx
Vandalygon
That-Random-Guy

Player Inventory:
On Players and the Nature of Creativity
Charge stone x 2
Melodic transmitter x 3
 
Update XXV
That would be good, thanks.

Also, why am I N-2? Did I do something?

Okay. What is it with this playerlist anymore. I don't even know. If it wasn't important to certain game mechanics, I'd just throw it out entirely. But as it is, you've been put back to regular [N].

I will psychicly whisper to the army men the secrets of harvesting and forging adamantium, so that they might better equip themselves, and tear down the wall around the space engineers.

I will heal examons emotional and physical damage by nursing him back to health. We talk about our feelings, and he learns to trust people again.

Then Disney steals our story and makes a best selling animated picture put of it.
publicizing the story of Examon and the God modder to the entire multi-verse. This shames the God modder, letting everyone everywhere in the multi verse know just how much of a dingus he really is.
(Decrease starting loyalty for god modder summons)

The army men take away 20% of the portal sealing and gain 500 plastic!

+6000 HP to Examon!

The godmodder gasps... and then puts a tiny stamp on the movie: "COMPLETELY FICTIONAL WORK". But, in his heart... he knows its not fictional. You've hurt the godmodder...'s feelings.

(1 damage.)

STARCALIBUR STEAL ROLL: Not getting it quite yet.

I FOCUS on keeping the Portal open and instruct Examon to use Draconic impact on Harvester it will deal Massive damage to him and everything near him

Portal totally opened again! Examon will finally use his ability on HarVester!

Bitterness overcomes HarVester. This was it? The end of his life? All to end in pain of his own flesh (feeling double pain as the flesh is hurt by his own body)? Nor escape nor the satisfaction of destruction?

Truly deep despair!

But it makes him smile, smile for the first time he entered these fields. The smile of a broken being. If he could do neither harm nor preserve his own life, what can he do in this last minutes?

He will spend his last breath with his family.


HarVester's body twists into a chimaera, made of the family of his (they are perfect replicas), so he can see them and be them one last time.



Actually this is not the being that HarVester summoned.





This is a being that wants to heal anything regardless their alignment, defend their very lives at cost of his own, strengthen their defense against others.
This being tries to make peace in a world in which herbivores and carnivores exist (without violence).
It also never was forced by HarVester to do anything (HarVester also didn't want to since he created Initiator at full knowledge of what Initiator would become) so how could he rebel against anything?
But the Moniker has spoken, has he?
Edit: I mean, can I hungry visitor write actions for INI that are according to these descriptions?

Hmm... sorry if I'm interpreting Initiator wrong, but he seems like this entity of complete benevolence who wants to give buffs and healing to all the battlefield's fighters, AG and PG alike. You can still write actions for him, of course.

For my first attack I add an attack shield on Chuckles, shielding him from one attack. I wouldn't want him to get one shotted by whatever might attack him after all!

My second action is to improve my Light Crystal, adding enchantments to it which improve it's durability and healing capacity per turn. Lets get the Mysterious Tower and the Eagle Spawner to full health sooner without me spending any personal power fixing them up.

(2/3rds of my total power, saving my third action for later, just in case)

Chuckles shielded! Light crystal improved!

I de-randomize C'thun.
I revive my angels at full strength.
I charge my summon.

You aim the Glitch Remover Array at C'thun!

You revive your Seraph... as the SERAPH - 1. A much weaker version of the Seraph, a mere shadow of what it was before! It's just like the book said...

FOCUS (not that it matters) - MISSILE MASSACRE

Hmm, perhaps something a little sneaky was in order. The man draws his lightning-edged blade once again, and teleports right behind the Godmodder before making an incredibly swift yet highly potent slas attack. Since nobody attacked the Godmodder last turn or the turn before, he's not suspecting a direct attack, since every Godmodder knows that after a certain point the Players will focus more on their and their foe's summons instead of direct attacking. The figure, however, really really wants the sword, so he's willing to make an exception and perform an assault.

Still, even though he's caught by surprise, the Godmodder is likely able to turn around and parry using Starcalibur instantly, since he is after all the Godmodder and total surprise won't usually work on him if it's with someone already in play. The problem is that this took him by surprise enough that the follow up play can go into effect, for the moment the Godmodder turns around (or puts on armor or dodges the sneak attack) he is totally and utterly surrounded by missiles from absolutely nowhere, all directly in contact with him and thus explode immediately. These are now ordinary missiles, however, but the most enchanted and highest tech with a future HEAT system allowing them to bypass any and all armor and also do massive damage to a target, and since they appeared from nowhere actually on him he can't dodge. That might do the trick.

1 damage!

STARCALIBUR STEAL ROLL: So close! ...Well, not really.

1. If the Godmodder kills HarVester he joins the PG side.
2. It is true that I enjoy playing like this, but why else would I play if not to have fun?
3. Loosing freedom? I believe not. I still can post AG/PG actions (depends on who gets the kill).
4. Who has killed HarVester in the end? The Godmodder with his shadow-thingy or a player that invested an action or has HarVester killed himself with his own flesh?

Any N-2 player killed, no matter who does it, defects to AG.

Right. I'll edit my post.

Also:


Action 1: Seeing the current state of hungry visitor, I arranged for they/he/it to absorb a large amount of sleeping potion. (roleplaying wise I'm hardly going to attack someone who is trying to spend their last moments with family, and also this should inhibit efforts to go out with a a bang)

Action 2: I magic up a large number of TF2 healing pots and apply them to Examon.

Action 3: I repair and recharge the glitch remover array, its starting to break down.

HarVester slaps away the sleeping potion! +5000 HP to Examon and the Glitch remover array!

With my final action this turn I protect my entities from being taken from me during the next turn like if the ominous presence that soon will arrive has a entity controlling ability. Once again it's better to be safe than sorry when involved in such an event.

The summoning beacon was destroyed! You are safe from the ominous prescence... You give your entities mind-control protection anyways, but you have so many, it's very weak mind-control protection.

I FOCUS on cyber dragon and MAKE HIM BIDE

Cyber dragon is already biding! You manage to extend his Bide timer by a turn so he can take more damage! Maybe you could hurt him yourself if none of the enemies will? Wouldn't that be a strategy...

OOC:
Moniker
Was reading a book in the player inventory a free action or is just taking it out of there a free action and reading the book/chapter still requires a normal action?

OOC: It doesn't cost an action. That said, book updates take a while to write, so I don't do them quite as often as I do normal sidequest/main game updates.

I finish summoning the bat battalion. The bat battalion is basically a battalion of bats armed with scaled-down infantry equipment.

(OOC: Here are the posts where I charged for it:


Also, it's one single unit, not a bunch of little units.)

Bat battalion added!

I raise my arms in the air and slowly accumulate a mystical sphere of white energy, ''planet, people all who would stand against the godmodder lend me your energy!''

Orange, buffed with the power of SOUND, calls out to all on the infinite plane of the HEXAGONAFIELD to voluntarily send him some energy!

...He gets energy from only a small number of sources. However, what he does get... is strong. He now has POWER, and can use it to fuel a special action when he desires!

'Hmm, I should get some more troops.' I turn to the Barracks call to it "Barracks I want 10 more riflemen on the firing line, Asap!" "They will be arriving shortly, sir." The barracks then starts working on making the Riflemen.

'We should start on attacking the Godmodder for instead of lollygagging about, After It won't kill itself.' I turn to my soldiers and I say "Men! it's time for our most dangerous mission yet! We are going to attack the Godmodder, Machine gunners I want you to keep the Godmodder pinned down, Riflemen when the gunners open fire and have it pinned down I want you to flank the godmodder and when you have a shot take it!. Don't worry about hitting me when your fighting, Do what you have to injure the Godmodder, Best of luck to all of you and lets make this bastard suffer!" The Army men give a loud "URRAH!" I give a salute to my men knowing that most of them are likely going to die, the army men return the salute. The Army men are now attacking the Godmodder!

I take a deep breath as I see my men get ready to fire upon the Godmodder. 'Right now time to do my part. I wish for a Sock full of heavy stones!' Suddenly a Sock full of stones appears in my hand. "Show time." 'I wish to teleport behind the Godmodder!' I then am Teleported behind the Godmodder and I swing the sock at the Godmodders back aiming for their Spinal column with the small hope of crippling the godmodder, even if it's just for a moment.

1500 Plastic spent this turn.

You, backed up by your men, prepare to launch your final assault against the godmodder on enemy phase. In trepidation, your support staff watches the live feed of the fight with tearful eyes, and forgets to queue up the orders...

I derandomize C'thun (OOC: that was my second action this turn). I also order the bats to keep the space engineer portal open (OOC: ordering units seems to be a free action). Finally, I create a forcefield around all of the green army men support units (currently the engineers, scientists, HQ, refineries, and barracks) (OOC: that was my third action this turn, I did that because I don't want the Godmodder's retaliation to destroy all that infrastructure).

OOC: Ordering units is a free action.

The bats will spend their action keeping the portal open if it isn't 100% open!

A forcefield appears around the army men as they advance towards the godmodder!

I summon a group of 5 Exalted Hive Knights, bound to my will, to accompany Oryx and defend his summoning.

I then summon a Hive Tombship, also bound to my will, each carrying a load of fifteen Hive Thralls and five Hive Acolytes, which are, yet again, bound to my will.

Oryx ETA 3 turns.

Exalted Hive Knights have been summoned! Hive tombship summoned! Do note that for now, the thralls and acolytes are considered the same entity as the tombship.

OOC: Never mind. I just realized no one cares whether I am allowed to write actions for Initiator or not. So I will just do it.

Initiator knew something about this universe. It lacked love and peace, had too much weapons and aggression. But Initiator also knew his place. He wouldn't destroy weapons or hinder people to kill each other. He knew better, than fighting against war (which would lead to him participating in those grueling actions).

For following two following actions only a fourth of the maximal power (half of the power is used by HV) is used each.

Wish 1: Initiator wishes for a new law of nature, that strengthens the healing of those, that heal others without getting any benefits out of it (besides drawing satisfaction from doing good things). Initiator gains stronger healing for every heal that has been strengthened.

Wish 2: Changing the weather from [clear ceiling] to [healing stem-cell rain].

Initiator reaches out, and alters the FUNDAMENTAL LAWS OF NATURE to include what is essentially a MORALITY BUFF! This has massive impacts on religion, ethics, and society as a whole, ramifications that stretch through the centuries! Not that it matters to you, you're on a battlefield.

(Selfless-healing entities will slowly be buffed)

Initiator is WAY too tired to make it start raining. I mean, he just changed the fundamental laws upon which our entire universe is based. Give the guy a minute to breathe, would you?

In that moment, as Deo knew he was about to be annihalated back to Dial-up he made a decision. He made a small wish in his head, before lunging for the end-game switch. At the last moment before being ripped apart, he confirmed the switch had been turned on.

Later the GM discovers a message in their inbox, written in their draft, not actually sent. It reads,

Dear Godmodder

Did you find my surprise?

Love, Deo.


There is no surprise. I'm just messing with the Godmodder psychologically, as they check for something that's not there.

You flip up the "endgame" switch, then warp out JUST as the entire area behind you explodes!

SIDEQUEST COMPLETE!

Returning to the HEXAGONAFIELD... let's review what you learned on that sidequest:

1: The godmodder is REALLY PARANOID about computer security.
2: The godmodder has a major secret that he really needs to protect.
3: The godmodder's e-mail account contains some contact with other forces, who may at some point show up on this section of the HEXAGONAFIELD.
4: You had a quick look at the settings and controls the godmodder has on this place, and chose to flip the "endgame" switch.

Looks like that switch hasn't done anything yet, though. Huh. In any case, welcome back to the HEXAGONAFIELD!

Alright then, I won't play my bagpipes to motivate Pluff0's army but instead, distract this demon-of-a-puppy!

I will be blaring "God Save The Queen" to put the puppy into a trance to keep it as docile as it can be. Then, keep playing until someone tells me to stop because we can't have this puppy going on a crazy murder spree!

All three actions will be used of course since this is top priority right now!

I really hope that this works or we could be in for an awful-tasting treat!

The puppy, upon hearing your BEAUTIFUL music, falls asleep, snuggling once again into the cutest sleep you've ever seen...

--------

AG:

The Glitch Remover Array aims at C'thun, and fires! C'thun is totally de-randomized and back to normal! His HP resets back to its normal maximum value.

The cyber dragon continues to bide!

Examon activates DRAGCONIC IMPACT! Cloak, his spider, the Bat Battalion, and Seraph - 1 join in, in order to ensure his absolute defeat! Examon and everyone else brutally SLAM into Harvester! When they're finished... there's nothing but a crater left. HarVester has been completely obliterated.

Divine Decree: HarVester should and must now act only with the best interests of the AG team in mind, now and forever.


The army men move out. They see the godmodder far in the distance, just... staring. They have their forcefield to protect them, but they know it won't be enough. They walk for a long time, the godmodder seeming to neither get closer nor further away. Then... he's hovering right above them.

A flurry of bullets, screamed orders, and panic ensues. A hundred bullets are fired from the godmodder's Infinigun, each aimed with 100% accuracy at the hearts of all the army men. They bounce off the forcefield, but panic and terror spreads among the ranks quickly. A handful of riflemen attempt to break rank and run, but find themselves melting into a puddle of goo as they run away. The squad leader manages to keep some order, and several of the machine gunners spray the godmodder with their godmodder-damaging bullets. But the godmodder never seems to be in quite the right spot... every bullet misses by mere millimeters, and those who fired find their guns suddenly aimed at their own face - and then they fire, whether the trigger was pulled or not.

Captaincat appears above the godmodder, and slams him with a bag of rocks! Totally distracted by the slaughter down below, the godmodder is caught by surprise and takes one damage! He falls onto the ground, and the Squad Leader follows up, shooting the godmodder while he's down! The bullet connects, dealing another 1 damage!

Then, the godmodder looks up. Before, he was content to just wipe out the army. But now? Now he's angry. Captaincat finds himself teleported elsewhere, and the godmodder pulls out Starcalibur, challenging the Squad Leader to a duel (he's only allowed to use his swiss army knife). The duel is very brutal, but NOT swift. To the Squad Leader, it's a year of energy-sapping fighting, every blow the godmodder strikes turning his body to bruised slush - and eventually, he dies. In reality, it only takes 30 seconds. During that time, a few of the remaining riflemen and machine gunners gather their courage to try and shoot the godmodder... but they turn into a powdered mist of blood the instant they even consider pulling the trigger.

In the end, all but 5 riflemen and machine gunners are killed. The remaining soldiers are huddled in a corner. There aren't any corners on this field, but they managed to find one. The godmodder looks at them... and smiles.

Suddenly, magical runes of inhuman origin appear on the necks and backs of all present and future Plastic Army men soldiers. They are now the godmodder's thralls, and will follow his orders without question. Mind control... but with MAGIC.

STARCALIBUR STEAL ROLLS: SUCCESS! Captain.cat teleports back in, and snatches Starcalibur from the hands of the godmodder!


With the power of Starcalibur, Captain.cat can now take SIX actions as long as he's holding it! But... wow, this thing is taking WAY more energy out of you than you thought it would! You feel like... like your very existence is being sapped at!

If captain.cat holds this thing for longer than 2 turns, there will DEFINITELY be problems. He'd better do what he wants to do fast then pass it along to another player! Or better yet, work out a trade with the godmodder! You have actual leverage...

PG:

The cute puppy rolls over, and wakes up after the music! His cute eyes just SCREAM "you might have delayed me so far, but your souls will be mind eventually!" That, and "I'm a good boy!"

The Army Men are allowed a short break after the horror they just went through. They spend all of it getting in formation. The engineers and scientists (also thralls) finish their new refinery, and cease research on Puppy elimination methodology! They also burn all their notes on the topic! They begin researching GodMod brand power-armor for the troops! The godmodder draws from his infinite plastic resources to pay for 100 new riflemen from the barracks!

The godmodder decides to wait until the end of this turn...

N:

The Glitch Remover Array disappears. Well, it actually doesn't, it's just that its not important now so nobody's paying attention to it anymore.

CaptainNZZZ's army does their stuff! All entities are in top form.

Initiator selflessly grants Examon 10000 HP, and the new Law of Nature gives him a buff!

-------

The godmodder looks over the battlefield. He's been set back by a LOT this turn. Sure, he might have gained a few plastic toys, but he's lost 4 HP and Starcalibur all at once. But despite that... he's smiling. Why? Because you've taken out 25 of his HP. A major accomplishment. So major an accomplishment, in fact...


BOSS BATTLE!


Suddenly, a nearby snowy mountain appears! At the top is a small ball of snow. A gust of wind pushes it just slightly... and it begins to roll down. As it rolls, it gains weight... more snow... momentum!

Finally, it arrives at the bottom, as an absolutely MASSIVE ball of snow. It is... THE SNOWBALL. Is that... that two-crossed-swords icon imprinted in the snow on the front? Wait, why is the snowball charging towards you menacingly!? It ran out of hill!



The snowball gains 10 power, and gets a new ability: Resistance! -1000 all damage taken!

It rolls onto Cloak's Clockwork Spider and crushes it, dealing 5000 damage!


Cloak: Here we go. I've seen this before.
Cloak: The godmodder sometimes wants to save the zombie, and brings this boss out first thing.
Cloak: Every turn, it gains some power - right now, it's getting 10 power turn. And every time it reaches a power of a multiple of 10, it gets a new ability.
Cloak: This can stack up pretty fast. But it gets worse: At 250 power, it gains an ability called "REGENCOMBOBULATION". Let's just say after that, it starts snowballing so much it will be nearly impossibly to kill.
Cloak: Take it out fast.


---------

ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Defeat the Sealed Snowball! It's gaining abilities!

Minor tasks:
Keep the Cute Puppy entertained before it destroys everything, and find some way to deal with it permanently! Right now, it's resting... FOR NOW.
Mess with CaptainNZZZ, he's acquiring a big power base. Still don't know whether he's going after the AGs or PGs.
The army men get stronger over time! Guide and protect them!
Hurt/Protect/Convert initiator! He wants to heal and protect everything!


THE HEXAGONAFIELD:

[AG - Eevee Shadow Bacon]C'thun: 100000/100000 HP(takes x10 damage), 4000A (deathly touch)(paranoic stare)(100% random! Actions will fail!)
Seraph - 1: 1000/1000 HP, 500A

[AG - Hex123]Cyber dragon: 11000/11000 HP(Unleashing stored damage in 1!)(Bide store: 7000)

[AG]Cloak
Clockwork Spider: 6000/11000 HP(boosting Cloak's attack!)

[AG - MooGoesCow]Examon: 21000/30000 HP, 6000A, Special: Dragconic Impact(Ready to unleash!)(Space attack!)(protected from 1 attack)

[N - MooGoesCow]Portal: 100% open! Summoning space engineers on random sides every turn!(Diet coke bribe!)(mind-controlled to the AG team!)
Space engineers: 50/50 HP x 30(building space station!)
Space station: 34% built!

[AG - The_Two_Eternities]Bat Battalion: 8000/8000 HP, 6000A

[N - CaptainNZZZ]Mysterious Tower: 20000/20000 HP(containing entities!)(zombie immunity)(+1000 HP per turn)
Techmarines: 300/300 HP x 10, 200 x 10A (inside tower)
Thunderhawks: 1000/1000 HP x 2, 1000 x 2A(defending eagle spawner)
Eagle Spawner: 5000/5000 HP(spawns an eagle every turn!)
Eagles: 1000/1000 x 5 HP, 500 x 5A
Light Crystal: 10000/10000 HP, heals every CaptainNZZZ entity for 1500 HP each turn!
Crypt of the Ancients: 5000/5000 HP(Helps summon undead entities!)
Undead warriors: 300/300 HP x 15, 300 x 15A(guarding crypt of the ancients!)
Chuckles: 5000/5000 HP(bodyguarding army!)(1 attack shield)

[N]Initiator: 20000/20000 HP, 10000A (desires only to help)(11000 healing!)

[N - Pluff0]Exalted Hive Knights: 1000/1000 x 5 HP, 1000 x 5A
Hive Tombship: 7000/7000 HP, 3000A

[PG]Cute Puppy: Playfulness level: Docile

[AG - captain.cat]Army men(1200 total attack)(godmodder's thralls!):
Riflemen III: 60/60 HP x 5, 5x35A
Machine gunners III: 30/30 HP x 5, 205x5A
Engineers: 10/10 HP x 6, building HQ(complete in 3!)
Scientists: 10/10 HP x 3, researching GodMod armor(complete in 1)
HQ: 2000/2000 HP, creating scientists x 12, engineers x 3(complete in 1!)
Refineries: 1500/1500 x 5 HP(producing 2000 plastic per turn!)
Barracks II: 3000/3000x2 HP, producing riflemen x 100(complete in 2!)
Possesses 4100 plastic, anti-godmodder bullets

[PG]Sealed Snowball: 40000/40000 HP, 5000A, 10 Power (Abilities: Resistance(-1000 all damage))(BOSS)

[PG]Godmodder: 273/300 HP


Player info:
Captain.cat(Starcalibur - x2 actions)
HybridUnity
Hex123(Shielded!)
Corebrute
MooGoesCow21(has THE SWORD)
Eevee Shadow Bacon(8/14 New Summon)
Archon of Ghosts
[N]CaptainNZZZ
[N]EternalStruggle
[N]hungry visitor(managing an ever-expanding city of nonhuman peoples!)
[N]Pluff0
ZxZx24(Temporal Condenser!)
pikapikaCHU123
The_Two_Eternities
[N]Ralyx
Vandalygon
That-Random-Guy
Orange(has POWER)

Player Inventory:
On Players and the Nature of Creativity
Charge stone x 2
Melodic transmitter x 3


Setting change detected. All settings changes will take effect the next time you reboot DTG.
 
Update XXVI
I will use the temporal condenser Three. More. Times!

Then I will take all five of my charge crystals out.

5 glittering gems fly like shooting stars towards Vandalgyon !
(scratch that, the player inventory is way more secure.)
"I believe in you Vandalgyon!!!"

Taking a deep breath the gleaming figure takes a deep breath and turns.

hungry visitor
Floating slowly over the bombed our wreck of a city, watching a writhing tide of flesh destroy and consume everything around it.
The beast spotted with human shaped and sized flecks resembling... people. Ordinary people.
"Truly I pity what soul dwells within this shell of madness"
With a roar of "YOO-LAY-LEE-AHH"
The winged figure shines like a second sun, before diving through the mass of bodies towards the creatures hidden soul. Reaching out, the gleaming figure enters.

Three more Charge Stones created!

Well... That certainly was an update. Christ.

I summon a trio of Exalted Hive Wizards, bound to my will. I then summon another Tombship, identical to the previous in all aspects. For my final action, I shoot the Sealed Snowball with a flamethrower.

The Wizards assist in my summoning, increasing it's power. The Tombships drop their cargo of Thralls and Acolytes.

Oryx ETA 1 turn.

Exalted hive wizards summoned! Wait... an IDENTICAL Tombship? A really, truly identical Tombship? Down to the atomic level?? But how! All the crewmembers have the exact same past, history, families, memories, abilities... Suddenly, everyone manning the Tombships gets an identity crisis! The godmodder takes advantage by promising them philosophy classes if both ships defect to the PG side! Which they do!

4000 damage to the Sealed snowball!

Cyber dragon get in front of the snowball
I lay down a trap card
mirror force

Mirror force? Alright...

As I stand there, in the realm between dimensions, the growing light of universes nestled between my palms, I gaze out upon the infinite plane before me.

The tragic scene of chaos, both ongoing and impending, that drew me here.

A depraved soul, the original, who seeks only to destroy.

Another visitor who seeks only to consume, now fallen.

Still more who fan the flames of war simply for their own perverse entertainment.

And, perhaps most tragic of all, those who wish to help, but do not consider the consequences of their methods. Perhaps they can be led to see the truth, either through word or action. I hope so.

All are ignorant children playing as gods, or perhaps gods playing as ignorant children. The difference matters naught, if there ever was one to begin with.

And through it all, the rest suffer.

Those myriads of souls Summoned to do their bidding on this dire field of death, directed and sacrificed as but pieces on a game board according to the whims of beings infinitely stronger than they.

This is not their fight. It never was. But the participants care not a whit, slowly threatening to engulf the entire Omniverse in their pointless, petty conflict.

I have already done what I can to preserve them from death, but it is not enough. They still suffer needlessly, and will continue to do so until this conflict is stopped.

Limited as I am by the laws of this place, I know I cannot accomplish all that I need to alone.

If I am to succeed in stopping this travesty, I shall need the help of others. The aid of other Players I can enlighten, as well as Agents lesser than myself.

In this place, mortals are less than ants, and yet at the same time they are stronger than gods.

...

I know that I am not right in doing this.

I am also not wrong.

Still I hesitate, fearing to tred upon the wrong path. I am not omniscient, and it would be all too easy to accidentally exacerbate this conflict, rather than end it.

But, such is true at any moment. To be sapient is to choose, to choose is to deny, and to deny is to kill. I murder infinity with every breath, and birth it anew with the next.

My current course of action is simply more... deliberate.

...

I know this already. I am stalling.

It is time to Act.

And so, it is with this resolve that I deign not to Summon.

I refuse to Destroy.

I choose to Create.

To birth life anew, in this chaotic plane of infinite possibility.

It shall Live.

It shall Grow.

It shall Feel.

It shall Learn.

It shall Spread.

It shall Protect.

But first it must be given form.

I focus the energy of Creation I have gathered between my palms, and an egg begins to form. Blank now, but harboring the promise of unbounded potential, unknown even to me.

I begin to Add.

First, a portion of my own great soul. Not to bind it to me, but to forever protect it against the subversion of others. Its will shall be its own.

You have generated the Egg.

FOCUS: Voluntary Flamethrower Deflagration

I attack the Sealed Snowball with my flamethrower, hosing it down with the spray of burning fuel again and again. After all, snow melts.

(OOC: I don't know if it makes any difference, Moniker, but you seem to have misinterpreted my forcefield action.


)

I order the bat battalion to attack the Sealed Snowball.

Agh... well, the forcefield wouldn't have prevented mind control, and you helped damage the godmodder. I'd say it worked out quite well.

10000 damage to the Sealed snowball! The Bat Battalion will focus on them!

Big Important Note Thingy: I am unable to post for part of tomorrow, all of the Thursday, and much of Friday. As such, after this turn and until further notice assume that all of my actions are put towards putting attack shields on Examon.

Also: I telepathically whisper "I have an idea for dealing with that magical mind control: set up a Anti-Mind-Control Spell Golem. The idea is like the AG hacker form earlier, but for magic and distinctly different. Other ideas: Mind-Control Magic Jammer, anti-magic totem."

For my actual 3 actions this turn, I create a huge portal directly in front of the Snowball, and then link that portal to a bunch of very small ones scattered around the battlefield and a big one placed 90 degrees around the Snowball facing towards it. As a result, some bits of the snow ball are scattered across the battle field (OOC: Doing damage in a way that should bypass resistance) but most of the snowball just smacks hard into- the snowball! Being knocked of course partway through definitely Portal Cuts the snowball, and the impact possibly even messes up its momentum. (OOC: This action is mainly an attack, but any 'overflow' beyond the 8000 damage point should be redirected to it gaining less power for one or two turns or even going into negative power)

Mmm... if you don't post at all, I can't auto-shield Examon. I can put your entities in stasis for a short vacation if you're attached and don't want them to die on vacation, but sub-posting into the future could cause problems further down the line. Don't worry, you'll miss one update, tops.

12000 damage to the Sealed snowball!

Examon will fly up as far as he can so he cant be targeted unless you follow after him

I Focus on making a contract with the company that sends the space engineers to send better engineers

Examon flies up REALLY HIGH! He can't be targeted like this, but he can't hit anything on the battlefield, either! Sure, Examon can't be attacked from space, but there isn't any "space" on the HEXAGONAFIELD! (And also, that would make Examon too strong).

The... place... the Space engineers are coming from is already sending better and better ones over time! And you shouldn't assume that they are a company...

I FALCON PUNCH the snowball.
I continue charging x2

3000 damage to the Sealed Snowball! +2 charges!

OOC: Mental note; never use summon entities to hurt the Godmodder.

Seeing at the slaughter of my men and then then seeing them being Enslaved again I yell out in rage "FUCKING HELL, SON OF A BITCH! I WILL AVERAGE MY MEN YOU BASTARD!" 'I wish for a powerful wizard to come and break the enthrallment spell on my soldiers!' Suddenly in a loud and blinding flash of light appears, followed by dense smoke and coughing. as the smoke dissipates a human form can be seen, soon revealing Merlin! "Odd this is not Bermuda." The old wizard saying getting up from his beach chair and looking around before seeing the Godmodder. "Oh dear, That is indeed bad." Merlin says looking grim.

I stare at Merlin very surprised to see one of my Movie heroes come to life which lets me cool off from my rage from moments before. finally I find my voice again. "Excuse me sir! but I need a momen-" Merlin turns to me, lifting his sunglasses up and says before I can finish talking "No need to call me sir young man, Just Merlin will do. Now what is it you need?" Merlin says in a grandfatherly tone. "Well si- I mean Merlin, I umm, was summoning a Wizard to come help me break the spell that has my Soldiers enthralled to that being over there." I say pointing to the Godmodder. "And well, I summoned you it seems. Would you be willing to lend me your aid in freeing my man Merlin, please?" Merlin gives a soft smile and says "Of course young man! I will help you in breaking the enthrallment of your men but after that I will have to leave, I will be need elsewhere soon"

Merlin peers at the army men and sees the spell's magic at work. "Hmm yes, Powerful magic is at work here but I can break it given enough time. Keep the Godmodder busy while I work lad." Merlin then starts working on a spell to break the Enthrallment on the army men. "Of course Merlin! I and the others will keep him busy." I turn to face the Godmodder but then Merlin calls out "Young man you must get rid of that sword quickly before it's taint takes over your mind, only the Godmodder can wield it without fear of the sword's taint consuming his mind" With that warning Merlin returns to his spell to break the enthrallment on the army men.

I look to the sword for a moment and wonder as to how to destroy it. But I need to keep the godmodder busy right now 'I wish for a Machine gun that fires bricks!' Suddenly a Machine gun appears near me ready to be manned I hop on it and I check the magazine and i see it's ready for action, pulling back the bolt on the gun I yell out "OI asshole! Eat brick!" I fire the Machine brick gun at the Godmodder.

While shooting at the Godmodder I make another wish 'I wish for a raven to attack the Godmodders eyes!' Suddenly a sparrow appears out of nowhere and starts trying to nest on the godmodder's head 'Damn it! My wishes are beginning to act up again!'

OOC: Alright i think i have two actions left so if you guys can think of something you need help with let me know. Also who wants to have sword of utter evil that will eat their Soul?

Merlin summoned! He's trying to remove the magic on the Army men! Protect him for 5 turns!

The bricks you fire somehow land in such a way as to build a giant cube around the godmodder! Because of that, your Raven can't even get close!

With a loud pop, Deo returns to The HEXAGONAFIELD. As he glances around his surroundings, he nods at Captain.Cat for successfully getting the legendary weapon.

Action 1: "Time for some new threads." In a moment, he was adorned in a red jumpsuit with a black helmet.


"Aw yeah, check out these threads. MCU Antman is missing out." He then started running towards the large giant snowball, now hopefully lit on fire.

Action 2: His strides became longer as Deo was suddenly the size of a building. With one easy grasp, he picked up the Snowball boss one handed. "Ah, hot potato, hot potato." He winced, juggling it from one hand to another.

Action 3: He then wound the arm holding the ball back and yelled out at his target.

"Hey Godmodder!" He threw the snowball boss. "CATCH!"

OOC: Hopefully, either the Godmodder is hurt, or at least damages the snowball boss.


OOC: When you're done with the sword I'm happy to have a go with it. For your actions, maybe start dealing damage to cyberdragon (if I pick up the snowball it's not going to trigger Hex123 stuff unfortunately)? It's using the Bide move from pokemon. That way, it can unleash massive damage on the Godmodder. Or maybe help build the space station, if you think it will make things better.

The snowball bounces off the brick wall captain.cat created, shattering it! 7000 damage to the Snowball!

While I'm playing my bagpipes, I notice that the puppy is sound asleep. So I take advantage of this and make my large bagpipes disappear into thin air.

I look up and see in the distance, an unbelievably huge snowball! I sense the evil energies that this dreaded snowball is putting off. I also notice that the snowball being thrown at an even more powerful evil(The Godmodder)!

So I think to myself, "I'm not completely sure, but this thing HAS to be destroyed!", as I crack my knuckles.

I start charging forward towards the snowball at the speed of light, roll my right hand into a meaty fist, and start swinging my arm at the same speed!

I scream at the top of my lungs yelling, "SUPERSONIC INFINITY PUNCH!!!!"




IMPORTANT NOTE: I will be unleashing the attack AFTER the Godmodder HOPEFULLY catches the snowball to MAYBE do damage to both!


I will be using all of my actions to make my attack more effective!

You slam into the Sealed Snowball, obliterating it into a burst of snowy powder! Sealed Snowball destroyed!

I look at the Sealed Snowball and sigh, the Godmodder was practically forcing me to have to deal with it.

I Focus, reaching into the Sealed Snowball's essence and adding something to it, making the Sealed Snowball the most delicious substance in existence. The Sealed Snowball's divine scent wafts across the HEXAGONAFIELD, reaching everything including the currently awake Cute Puppy who no doubt can't resist going to try and consume such delicious treat. Might as well kill two birds with one stone after all.

I order the Eagles to become reactive which means they'll attack any entity that attacks my entities.

I also order the techmarines to exit the Mysterious Tower and then order them to craft and give Chuckles a suit of power armor to improve his overall durability.

The Cute puppy will go after the snowball when it can! Your entities have been given orders!

"Huh, a literal snowball." The man rubbed his chin. "Now I've seen everything." He did like his snowballing Entities, but just because he would sometimes help the Godmodder didn't mean he considered him a friend. He knew that if the Godmodder actually won, he'd turn against the man in an instant. He would escape with ease, of course, but it would cut short his fun. It was too hard a snowball by his reckoning, he knew that even if he went full force on helping the Godmodder he wouldn't win... except maybe here.

Instead, he'd help the lesser snowball. Taking out a phone, he had a quick conversation with his home base, still sedately hovering well away from the battlefield but in range of extreme range bombardment... and teleportation. "Amelia? Yeah, I want a prefab wall. Just the wall. Wanna see something grow. Don't know, let's see how it plays out. I think that either way, it's a win for me. Yep. You're great, and yeah get back to you soon. For real this time, I'm gonna return and report. Yeah, see ya."

FOCUS - IMPERIAL IRON WALL

A massive wall appears around the Army Men, made of advanced materials and heavily reinforced, as well as enchanted. Specialized devices are in place to reinforce the ground below, and laser AA to prevent entry from the skies above. Teleport jammers of all kinds mean that it's almost impossible to go through by spatial warping or phase shifting, and energy shields are also present to help keep the wall standing. Various one way forcefields and firing ports as well as the wall being a decent distance from the Army Men's base means that their ability to attack and expand will not be hindered in any way. It's very difficult to get around, meaning the only effective way is through. Fortunately, the wall isn't that tough, not as tough as say the Sealed Snowball, but it is still very hardy and won't be easy to knock down. The wall, being a wall, will help the Army Men whatever allegiance they happen to be.

It does not, however, interdict mental attacks or attempts to mind control/un-mind control the Army Men, although it prevents things like attempting to make their heads explode.

3 attack shields added to the entirety of the Army Men!

OOC: Isn't HarVester only a crater (and a lost cult inside a static field) now?



OOC: Did you just made plans to re-spawn of my OWN char? This is the point where I would use my veto (obtained the right by creating him) and create a different origin story if you weren't in possession of the static HarVester.

Initiator:

Huh. That was it. His brother was dead. Initiator didn't even feel HV's soul anymore, which had been deeply bonded with his own. That means a rebirth was literally impossible.

Well if you can't fix it, then do something else.

Like... starting up the rain of healing stem-cells he couldn't use last time.

The rain consists of his own cells (he can afford that because infinite cells minus consistent permanent rain on battlefield still is infinite cells) that take shape of cells needed to close wounds, regrow organs, but can also turn into other stuff (to heal non-biological structures like for example a giant snowball) but loses efficiency by doing that (but since the healing of the rain will grow stronger every turn due to the natural law of benevolence it isn't that bad).

With his second action Initiator works on his plan to create healing lighting too. This will take a while to figure out.

HarVester:

[currently unavailable]

A healing STEM CELL RAIN has begun! All entities will gain a base of 1000 HP every turn! Of course, keeping it up is taking all of Initiator's energy, especially since he's using his own cells. He can't act with the rest of the [N] entities while he's doing his rain.

After running out of brick ammo for the Machine gun I turn to the Cyber dragon 'Okay so He needs to be damaged so he can store and unleash it next turn, Using the sword is likely a bad idea, Hmmm, Eh this will at least make for a good story later' I run up to the Cyber dragon and I punch him in the snout.

The Cyber dragon whips me with his tail sending flying over to CoreBrute. "Oowww." I look up to CoreBrute. "Oi how about you use the sword now? *pained gasp* I'm in little to much pain for it right now. Just as a heads up Merlin said it corrupts your mind so you should not use it long" I hand StarCalibur to CoreBrute and I go back to trying to lay still until the pain subsides 'Fuck that was a stupid idea!'.

4000 damage to the Cyber Dragon! You hand over the sword to CoreBrute, for him to begin using next turn! Since you only used the sword for this turn, it doesn't look like you'll suffer any long-term damage from holding Starcalibur, unless you count being short of breath for a while.

(Do note that when one of the Legendary Weapons is handed over, you can't start using it until the next turn starts - that is, you can't make a daisy-chain of Starcalibur using by throwing it between every poster within one turn.)

I am impressed by this sign of trust. Time to make use of it. I take out the first 3 charge stones from the player inventory. The power and technology is breathtaking.

So much potential.

But then I hesitate, this much power in the hands of just one? What if my decision is a wrong one?
Wouldn`t it be better to do something lasting instead? To create instead of just destroying? Too share power rather than horde it?

I come to a decision.

The first step is still to horde more power, paradoxically. I take the last two charge stones from the player inventory that were put there earlier.

5 glittering gems of power in my hands, added to my own considerable power. They all pulse in unison.

But I resist the temptation to misuse it for my own purposes.
Vandalgyon stays true to Vandalgyon. To answer to the trust given. So I will extend that trust further by giving more of myself. I add 2 of my Melodic Transmitters (the one I wear and the spare one I carried on person, the two only ones that weren't tampered with by the Godmodder)

FOCUS:
I channel all of my power and transmutate the 7 pieces of power alongside a further part of my own power to combine all of them into a new form.

Then ready myself to make a focused wish for the good of all during the next turn, spent from the effort right now.


- Each Dragonball worn on person provides a layer of protection against Mind Control due to the Melodic Transmitters used in their creation. This stacks with other mind control protection and if you carry more than one Dragon Ball. It affects the player that wears it and extends to all sentient entities that were created or summoned by that player. If any of those entities are currently under Mind Control (for instance by the Godmodder) this may help them to break free from it.

- Due to being their creator, Vandalgyon can feel their presence due to their inherent vibrational pattern and expend an action to make them flare up and give out a trademark sound and thus become obvious to everyone else around. Along the same road, ZxZx24 or anyone who has reverse engineered part of their technology or has access to a charge stone for comparison, can build a radar to track them with.

- When all 7 are combined in the same place, an avatar appears that allows for one wish to be made (That wish requires a FOCUS action). No wish can be repeated (at least not exactly the same wish).
The dragonballs aren't all-powerful, if your wish oversteps certain bounds, it will either not work at all or work in a more limited fashion instead. That being said, the wish combines the power of the dragonballs and your own focused action, so it still packs quite a punch. After each wish they also grow slightly stronger too.

- Should the wish be used to summon or revive a being, it gains a permanent degree of mind control protection and isn't affected by the usual game-mechanical revival depowerment (for that current instance of revival only, obviously).

- After the wish is done, the dragonballs spread over the known playing field and can end up anywhere (in digitalized form in cyberspace, locked behind a subquest, inside of an opposing summoned creature, the sky is the limit. Should the Godmodder take hold of one, he has to either hide it somewhere or wear it on person, so that it can be stolen following the rules for stealing items from the GM - aka one steal chance per point of injury).

You have used up your backup Melodic Transmitters and all 5 of the Charge Stones in order to create the Dragonballs. They're... sparking a bit more than you expected. That said, they SHOULD be able to work for a wish - one extra-powerful action!

Dragonballs added to Player Inventory!

-------

AG:

All the entities celebrate the temporary death of the Sealed snowball, and move out to attack everything else! Cyber dragon holds his breath REALLY HARD in order not to unleash his bide this turn! He needs to wait to attack the next form of the snowball! But... in the process... he sacrifices all his remaining HP! Once he finishes biding, the eventual damage explosion must be a SUICIDE ATTACK!

The space engineers are almost done with the Space station!

C'thun and the Bat Battalion team up, defeating a Hive Tombship! The seraph uses its wimpy attack to take away one of the army men's attack shields! Cloak makes some simple repairs on the Clockwork spider, healing 3000 HP!

Merlin begins making the preparations for a spell...

PG:

Suddenly, a brutal snowstorm begins on the HEXAGONAFIELD! The snow gets everywhere, in your eyes, blurring your vision... covering the stone in slippery snow! The whole place is a winter wonderland! And when the snow stops swirling, and settles down into a light but beautiful fall, you see it: The UNSEALED SNOWBALL! It's back, with both of the swords glowing, and it's bigger and stronger than ever!

The snowball immediately gains 10 new power to come with its form change! Then, it gains an additional 24 power! Now, every turn, it gains 20 + (20% of total power) power! It now has 44 total power, and has learned 3 new abilities: HP+10000! Flame immunity! Attack +2000! It begins its rampage by rolling right into C'thun, dealing 90000 damage! The Hive tombship follows up, blasting the Seraph - 1 and C'thun, dealing enough damage to kill them both!

The cute puppy is so surprised and excited by the return of the snowball, it can't do anything but get more excited!

The Army Men shoot at Merlin, dealing 1200 damage! The scientists complete GodMod armor, and immediately equip all troops and support personnel! x10 HP for everyone! The godmodder uses his infinite plastic to make HQ start commissioning 100 more scientists!

The godmodder cringes... reviving the Sealed Snowball cost him 1 HP! He raises his hand, and calls for a HAILSTORM EX-FROST! 3000 damage to ALL [AG] and [N] troops! 10 Space engineers killed! Chuckles protects CaptainNZZZ's army! 2 Exalted Hive Knights and 1 Exalted Hive wizard killed! Cyber dragon just gains 3000 bide count, since he's already dead!

N:

Initiator's STEM CELL RAIN heals everything for 2000 HP! He can't do anything else this turn! CaptainNZZZ's entities do their stuff!


--------

ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Defeat the Sealed Snowball! It's gaining abilities!

Minor tasks:
Keep the Cute Puppy entertained before it destroys everything, and find some way to deal with it permanently! Right now, it's targeting the snowball!.
Mess with CaptainNZZZ, he's acquiring a big power base. Still don't know whether he's going after the AGs or PGs.
The army men get stronger over time, and the godmodder is rapidly boosting their strength! Protect Merlin!
Hurt/Protect/Convert initiator! He wants to heal and protect everything!
Protect the Space Engineers and their portal! They're building helpful structures!


THE HEXAGONAFIELD:

[AG - Hex123]Cyber dragon: 0/11000 HP(Unleashing stored damage in 1!)(Bide store: 21000)

[AG]Cloak
Clockwork Spider: 8000/11000 HP(boosting Cloak's attack!)

[AG - MooGoesCow]Examon: 21000/30000 HP, 6000A, Special: Dragconic Impact(Ready in 4!)(Space attack!)(protected from 1 attack)(FAR ABOVE FIELD)

[N - MooGoesCow]Portal: 100% open! Summoning space engineers on random sides every turn!(Diet coke bribe!)(mind-controlled to the AG team!)
Space engineers: 50/50 HP x 30(building space station!)
Space station: 64% built!

[AG - The_Two_Eternities]Bat Battalion: 7000/8000 HP, 6000A

[AG - captaincat]Merlin: 7800/10000 HP, trying to convert Army Men!(done in 5!)

[N - CaptainNZZZ]Mysterious Tower: 20000/20000 HP(zombie immunity)
Techmarines: 300/300 HP x 10, 200 x 10A (construction suit of power armor for chuckles in 1!)
Thunderhawks: 1000/1000 HP x 2, 1000 x 2A(defending eagle spawner)
Eagle Spawner: 5000/5000 HP(spawns an eagle every turn!)
Eagles: 1000/1000 x 6 HP, 500 x 6A
Light Crystal: 10000/10000 HP, heals every CaptainNZZZ entity for 1500 HP each turn!
Crypt of the Ancients: 5000/5000 HP(Helps summon undead entities!)
Undead warriors: 300/300 HP x 15, 300 x 15A(guarding crypt of the ancients!)
Chuckles: 5000/5000 HP(bodyguarding army!)

[N]Initiator: 19000/20000 HP, 10000A (desires only to help)(12000 healing!)(STEM CELL RAIN: +2000 HP to all on field!)

[N - Pluff0]Exalted Hive Knights: 1000/1000 x 3 HP, 1000 x 3A
Exalted Hive wizards: 1000/1000 x 2 HP, 2000 x 2A

[PG]Cute Puppy: Playfulness level: Cuddly(Targeting delicious snowball)

[AG - captain.cat]Army men(1200 total attack)(godmodder's thralls!)(protected from 2 attacks):
Riflemen III: 600/600 HP x 5, 5x35A
Machine gunners III: 300/300 HP x 5, 205x5A
Engineers: 100/100 HP x 9, building HQ(complete in 2!)
Scientists: 100/100 HP x 12, researching GodMod weaponry(complete in 2!)
HQ: 2000/2000 HP, creating scientists x 100(complete in 3!)
Refineries: 1500/1500 x 5 HP(producing 2000 plastic per turn!)
Barracks II: 3000/3000x2 HP, producing riflemen x 100(complete in 1!)
Possesses 6100 plastic, anti-godmodder bullets, GodMod armor

[PG]Unsealed Snowball: 130000/130000 HP, 9000A, 44 Power (Abilities: Resistance(-1000 all damage), HP + 10000, Attack + 2000, Flame Immunity)(BOSS)

[PG]Hive Tombships: 7000/7000 x 1 HP, 3000 x 1A

[PG]Godmodder: 272/300 HP


Player info:
Captain.cat
HybridUnity
Hex123(Shielded!)
Corebrute(Starcalibur - x2 actions)
MooGoesCow21(has THE SWORD)
Eevee Shadow Bacon(10/14 New Summon)
Archon of Ghosts
[N]CaptainNZZZ
[N]EternalStruggle
[N]hungry visitor(managing an ever-expanding city of nonhuman peoples!)
[N]Pluff0
ZxZx24(Temporal Condenser!)
pikapikaCHU123
The_Two_Eternities
[N]Ralyx(holding The Egg)
Vandalygon
That-Random-Guy
Orange(has POWER)
HarVester

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
 
Update XXVII
I Focus on helping Merlin against Eternal Struggle

Examon will drop down until he is in range and fire at Eternal Struggle if Eternal does not have a HP Bar he will instead fire at the snowball

Helping Merlin fight Eternalstruggle? ...But EternalStruggle hasn't attacked him yet...

Examon returns to the fight!

Myself and the Hive Wizards complete our summoning of Oryx!

A massive, shrieking portal opens in the HEXAGONAFIELD, and the skyscraper-sized god-king of the Hive emerges. He turns to the Unsealed Snowball, the entity that slew his Exalted. With a mighty roar, he brings down his blade, and a wave of planet-shattering energy flows toward the Snowball.

Using my three actions, I reach out with my mind, and using some of Oryx's immense power, Take the Tombships and their inhabitants. This will re-bind them to my will, in addition to providing a small boost of power.

Oryx summoned! He'll fight the Snowball! Tombship rebinded to Team AG!

FOCUS - BANISH
The man turns towards Merlin and bows at the master magician. However, he cannot stay here. He might undo the Army Men's mind control, and they're doing well only thanks to the Godmodder's infinite plastic reserve. Both he and Merlin understands this, and both of them commence an epic magic duel, both beginning by casting haste spells on themselves. The fight takes about ten real seconds, but for the duelists it's a fight for the ages, both unleashing ULTIMATE TECHNIQUES too awesome to properly describe here, as well as a slew of 'lesser' spells. Merlin is breathing heavily and on one knee, clearly badly wounded but alive, while the smirking figure is unharmed, although also apparently somewhat winded.

"Well fought." He says, nodding at Merlin. Raising a hand, several intricate seals appear around the mage, which glow brightly before with a flash of light and a roar of thunder he disappears, returned to his own realm and time safely. A worthy opponent, and perhaps more importantly a living one shouldn't just be killed. (Even though the actual OOC effect is that he's killed.)

The man then turns and draws his sword, the seals being dragged into the katana by an invisible force, the blade glowing golden as it absorbs the energy. He then slashes it in an arc at the Unsealed Snowball, the bright energy wave crashing into it and exploding, in effect all the excess energy the man had left after his duel going into doing some damage to the Boss. Assuming he was successfully able to get rid of Merlin, of course. Not nearly as much damage as if he had focused on it and it alone, true, but the man had his reasons, as said. This way he remained Neutral, taking away from the AGs in one way and helping them in another.

The AG team cheers for Merlin to remain as you give him mercy, and so he does! Merlin remains on the battlefield, despite nearly being beaten by you! 7799 damage to Merlin!

3000 damage to the Unsealed Snowball!

You have fallen down the Neutraladder to N-1! Your entities will be attacked by the AG team(not that it matters right now)!

So the attack apparently worked, as tons and tons of snow went everywhere. I was overjoyed but also in pain since the punch was incredibly strong.

But! Once the snow settled, an even more powerful version of the Snowball appeared right before me, and this thing was pissed!

I get a good distance away to notice that the cute puppy was staring at the Snowball with hungry eyes. I take advantage of this and attend to more important matters at hand.

I turn towards the mighty wizard known as Merlin and the army-men that are currently shooting him with their ridiculous weapons.

I think to myself "Oh my god, it's the grand wizard himself, I will protect you!"


For my first two actions, I will summon not Donald Trump (cause that's not good enough and we need something better than that!) but Tonald Drump!

Yes! Tonald Drump will be 12 feet tall, his waist will be 6 feet wide, his hands will be the size of a newborn baby's! Not only that but he will be able to build a great, great wall that will protect Merlin from the gunfire!

For my final action, I will make the wall grow 10 feet higher every turn!

Wall built around Merlin! It increases in HP every turn!

I FOCUS on buffing Merlin's magic, giving him knowledge of Foundationverse magic to quicken his anti-magic-mind-control spell. (OOC: Fine, I'll do something else.)

(OOC: Wow, that was a crazy update. We killed the Sealed Snowball pretty much instantly, but it looks like the Godmodder really buffed the Unsealed Snowball in response. By the way, CoreBrute, I'm willing to take Starcalibur after you do your six actions. And feller21, thanks for working on stopping threats to Merlin.)

Merlin's magic 1 turn faster!

Seeing that EternalStruggle has once again turn to the PG Side I get pissed and i yell in rage "Fucking hell I should of blown your damn head off when I had the Chance!" I stop my self from jumping into the frey and help in kicking that bastards ass 'while I love to bash his skull in I have to keep the Godmodder busy. I wish for an axe!' Suddenly a ashen Axe handle appears in my hands 'Well shit, At least made of a tough wood.' I charge the Godmodder and I look like I'm about to Swing when I use the momentum i had built up from preparing to Swing to instead throw the Axe handle at the Godmodder Before I then barrel into the Godmodder trying to knock him to the ground.

While doing this I make a wish 'I Wish for a shield to appear around Merlin to protect him' Suddenly a Hoard of birds appears around Merlin they are of many different species, Sparrows, magpies, eagles, owls, hawks, seagulls, cranes and humming birds! There are thousands of them! they start flying around Merlin forming a shield of feathers and poultry going at insane speeds!

'I hate to do this to my soldiers but i have little choice, I wish for all there weapons to start jamming non-stop until the researchers research a way to stop their weapons from jamming!' Suddenly all of the Guns the Army men start jamming, misfiring or hang fires whenever they try to shoot. it appears that the Weapons that the army men use have been sabotaged or has been replace with those of poor quality.

You try to barrel into the godmodder, but the godmodder blocks you with a barrel, which you then barrel into! A bird shield surrounds Merlin, protecting him from the next attack!

The army men's guns jam, but the godmodder's thrall mind control kicks in, and their weapons are surrounded in a pink glow! It's only a temporary measure until the new GodMod brand weapons are completed, but for now, their weapons won't jam!

Ok then. There has been a misunderstanding on my side.

HarVester (now AG):

I open my eyes and notice that I am not dead.
Soon after discovering that I wasn't physically able to release poisonous gas or create a portal to the deepest ring of the Unhingr, I knew something went terribly wrong.
For now I am going to kill the godmodder and after that we will see. Or wait.
Is that a stem-cell rain that heals everyone on the battlefield?

Initiatorrr!!

I am going to kill this idiot. HarVester uses his action to fall into a deep rage, which makes him physically strong enough to squish his brother to death.

Initiator:

Another death, this is truly tragic. Initiator uses his power to add healing lighting to the rain. The lightning will charge up every turn and then release itself into a being that would die otherwise. If several beings would die the lighting forks between them.

The new law of nature would influence evolution and even lightning. The healing lightning originally was a random small magnetic field that healed slightly, but it grew into something stronger after healing more often, which escalated into a surgical lightning that hit the most hurt instead of the ones with most metal and highest.

Initiator will now activate HEALING LIGHTNING at the end of the turns on entities with below 10% health!

ACTION 1: "Hey snowball!" CoreBrute yells out at the unsealed snowball. "Didn't you hear the weather report? Today's not supposed to be a snow day!" He points his sword at the unsealed boss.

"So I'm sending you back to school!" His sword glows as a crystal appears in it's hilt. "Charizard Burst Crystal! Activate!"

In a flash of golden light, CoreBrute is wearing orange armor, resembling the form of Charizard.

FOCUS ACTION [2, 3, 4]: "Activate move-SUNNY DAY!" Enhanced by his burst crystal and focus, harsh daylight broke through the sky, warming up the entire hexagon field and negating the hail (and maybe the Initator's rain/lightning?). Unfortunately, it's so hot, the plastic the army men are made of starts to melt.

"I'm sorry about this Captain.Cat." CoreBrute admits sadly. "But your soldiers can give their bodies to defeat the Godmodder." He then points his sword at the Godmodder-no not the Godmodder. Instead, he points at their infinite plastic reserves.



ACTION 5: "Did you know that plastic releases dangerous dioxins when it burns? It's incredibly toxic to the human organism. And you've got an infinite supply of it. I bet you're really loving it." The fumes start to form around the Godmodder. "I bet even you never thought to make yourself immune to infinite toxins!" (OOC: Essentially spending my action to declare the Godmodder didn't pre-emptively make himself immune to this amount of this specific toxin. He can do so later, but I'm hoping catching him by surprise will let me deal some damage.)

ACTION 6: "Let me help seal in the flavor." CoreBrute flaps his wings and soars towards the Godmodder, before spinning around his opponent at high speeds, the fire on his tail trailing behind him. "FIRE SPIN!"


The Godmodder was now encircled within a tower of fire, hot and tight enough that the plastic dioxins will burn faster while any oxygen within is burnt up, concentrating the exposure on the Godmodder.

"That should smart." CoreBrute snorted as he watched the Godmodder burn, curious to what the effect will be.


OOC: Thanks for the offer, but if it's ok with you, I plan on handing it over next turn, since I can apparently do two turns with the Starcalibur before I have problems.


The flames swirl in the sky, setting all weather effects to sunny! The stem cells evaporate in midair, and the heat neutralizes the healing lightning, somehow! Initiator's healing actions will be suppressed for 3 turns!

The godmodder can't escape the plastic fumes! 2 damage! He coughs and retches, but at the end of the day, 99% of his plastic is destroyed or unusable. Luckily, he still has 1% of his infinity left (that's still infinity).

Action 1: I give the plastic soldiers immunity to heat for 1 turn. Sunny day and fire spin shouldn't be a issue.

The plastic soldiers have heat immunity!

I buff the #@$% out my summons x2 (damage reduction, attack up, snow resistance, ice resistance, freezing resistance, cold resistance, heat resistance, flame resistance, fire resistance, damage up, defense up, speed up, dodge up, teleportation, etc.)
I contine charging

Your buffs just go right into charging the entity! +3 charges!

I summon a skunk and point it's ass at the godmodder. Hopefully he gets disgusted enough to leave

The godmodder leaves! ...The skunk's attack radius!

For my first and second actions I give Chuckles an attack shield per action, granting him a total of two attack shields to protect him from attacks from now on.

For my last action I stealthily steal a portion of the Unsealed Snowball's Resistance from the Unsealed Snowball and add it to Chuckles, allowing him to take reduced damage from attacks.

I also order the undead warriors and the Eagles to attack the Unsealed Snowball, keeping the Thunderhawks back to attack anyone that might attempt to attack my entities this turn.

+2 attack shields to Chuckles! Chuckles now has (very light) damage resistance!

"No cyber dragon!!!!!!!!!!!!!"
I summon blue eyes white dragon
Blue eyes attack cyber dragon

7000 damage to Cyber dragon! He's still at 0, but with a more intense bide attack now!

Actions 2 and 3: I summon my power to cast Metal to Plasma on the Cyber Dragon. This adds even more damage to Bide than usual because besides the obvious damage, Bide absorbs all the plasma! (which is not fire because fire is a process and the plasma is very hot metal that in any event has been absorbed)

8000 damage added to Cyber dragon's bide count!

Busy, tossing three more charge stones into the player inventory.

I hope we wish for something good~

+3 charge stones for the player inventory!

-------

AG:

Cyber dragon unleashes BIDE, dealing an incredible 35000 damage to the Unsealed snowball! However, in the process... he dies! Poor cyber dragon...

The rest of the AG troops form a TEAM ATTACK FORMATION! Examon! Cloak! The Bat Battalion! Together, they deal 14000 damage to the Unsealed Snowball!

Merlin continues work on his spell, helped by The_Two_Eternities!

The space engineers are very nearly done with the space station!

PG:

The Cute puppy tries to eat the Unsealed Snowball, only to realize that it is WAY too cold! Brrrr! 9000 damage to the Unsealed Snowball! The poor pup then approaches the AG players, his tongue rolling, his demonic eyes casting an empty, cold, loving stare... He wants you to play with him!

The army men receive 100 riflemen as reinforcements! The godmodder instructs the army men to cease using anti-godmodder ammunition, and also to shoot the original 5 riflemen. Why? Because he likes round numbers. That's why. The army men fire at Merlin, taking away his bird attack shield! They also have the barracks start work on training 100 new machine gunners!

The Unsealed Snowball gains 28 power! This gives the snowball a few new abilities! HP + 10000(total 20000)! Attacks + 1! Regen + 3000!

The Unsealed snowball promptly uses its newfound destructive potential to ram into the traitorous Hive Tombship (destroying it), and Examon, dealing 9000 damage!

The godmodder shoots a powered beam of RAW COLD at the snowball, healing it for 20000 HP!

N:

Initiator can't do anything; his weather effects are impossible with this heat!

Pluff0's entities haven't been given orders!

--------

The godmodder sends an attack at CoreBrute ! The godmodder goes into EAGLE MODE and swoops in to grab Starcalibur at 50000 MPH! And he'll succeed, too, if Corebrute doesn't counter the attack!


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Defeat the Sealed Snowball! It's gaining abilities!

Minor tasks:
Keep the Cute Puppy entertained before it destroys everything, and find some way to deal with it permanently! It's about to do some damage!
Mess with CaptainNZZZ, he's acquiring a big power base. Still don't know whether he's going after the AGs or PGs.
The army men get stronger over time, and the godmodder is rapidly boosting their strength! Protect Merlin!
Hurt/Protect/Convert initiator! He wants to heal and protect everything!
Protect the Space Engineers and their portal! They're building helpful structures!


THE HEXAGONAFIELD:

[AG]Cloak
Clockwork Spider: 8000/11000 HP(boosting Cloak's attack!)

[AG - MooGoesCow]Examon: 12000/30000 HP, 6000A, Special: Dragconic Impact(Ready in 4!)(Space attack!)(protected from 1 attack)

[N - MooGoesCow]Portal: 100% open! Summoning space engineers on random sides every turn!(Diet coke bribe!)(mind-controlled to the AG team!)
Space engineers: 60/60 HP x 40(building space station!)
Space station: 94% built!

[AG - The_Two_Eternities]Bat Battalion: 7000/8000 HP, 6000A

[AG - captaincat]Merlin: 1/10000 HP, trying to convert Army Men!(done in 3!)
Wall: 5000 HP(+2000 HP every turn)(protecting Merlin)

[N - CaptainNZZZ]Mysterious Tower: 20000/20000 HP(zombie immunity)
Techmarines: 300/300 HP x 10, 200 x 10A (construction suit of power armor for chuckles in 1!)
Thunderhawks: 1000/1000 HP x 2, 1000 x 2A(defending eagle spawner)
Eagle Spawner: 5000/5000 HP(spawns an eagle every turn!)
Eagles: 1000/1000 x 7 HP, 500 x 7A
Light Crystal: 10000/10000 HP, heals every CaptainNZZZ entity for 1500 HP each turn!
Crypt of the Ancients: 5000/5000 HP(Helps summon undead entities!)
Undead warriors: 300/300 HP x 15, 300 x 15A(guarding crypt of the ancients!)
Chuckles: 5000/5000 HP(bodyguarding army!)(2 attack shields)(resistance: -500 damage from every attack taken)

[N]Initiator: 19000/20000 HP, 10000A (desires only to help)(12000 healing!)(STEM CELL RAIN: +2000 HP to all on field!)(HEALING LIGHTNING: +5000 HP to entities below 10% health!)(suppressed for 2!)

[N - Pluff0]Oryx: 12000/12000 HP, 6000A
Exalted Hive Knights: 1000/1000 x 3 HP, 1000 x 3A
Exalted Hive wizards: 1000/1000 x 2 HP, 2000 x 2A

[PG]Cute Puppy: Playfulness level: Cuddly

[AG - captain.cat]Army men(4000 total attack)(godmodder's thralls!)(protected from 2 attacks):
Riflemen III: 600/600 HP x 100, 30x100A
Machine gunners III: 300/300 HP x 5, 200x5A
Engineers: 100/100 HP x 9, building HQ(complete in 1!)
Scientists: 100/100 HP x 12, researching GodMod weaponry(complete in 1!)
HQ: 2000/2000 HP, creating scientists x 100(complete in 2!)
Refineries: 1500/1500 x 5 HP(producing 2000 plastic per turn!)
Barracks II: 3000/3000x2 HP, producing machine gunners x 100(complete in 2!)
Possesses 8100 plastic, anti-godmodder bullets(not in use), GodMod armor

[PG]Unsealed Snowball: 111000/140000 HP, 9000 x 2A, 72 Power (Abilities: Resistance(-1000 all damage), HP + 20000, Regen + 3000, Attack + 2000, Attacks + 1, Flame Immunity)(BOSS)

[PG]Godmodder: 270/300 HP


Player info:
Captain.cat
HybridUnity
Hex123(Shielded!)
Corebrute(Starcalibur - x2 actions)
MooGoesCow21(has THE SWORD)
Eevee Shadow Bacon(13/14 New Summon)
Archon of Ghosts
[N]CaptainNZZZ
[N-1]EternalStruggle
Hungry visitor
[N]Pluff0
ZxZx24(Temporal Condenser!)
pikapikaCHU123
The_Two_Eternities
[N]Ralyx(holding The Egg)
Vandalygon
That-Random-Guy
Orange(has POWER)

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Charge Stone x 3
 
Update XXVIII
OOC: Moniker can you remind me what N-1 means? We can't hurt him yet, but something else triggers right?

Also, do people want me to deal with the puppy permanently this turn, or do we want to keep it around? Cause he's helped most of the time.

N-1 means that Eternalstruggle's entities (if he had any) would be attacked by the AG entities on the hexagonafield as though they were PG entities. AG entities can still fight [N] entities even if they aren't N-1, they just need specific orders to do so.

The man shrugs. Sure, Merlin was still around thanks to his mercy. That was fine, let the AGs now that he was generous and they owed him one. He turned around to look at the Unsealed Snowball, and saw-

Oh crap! It still had over 100k HP! If they didn't get rid of it and fast, it would surely reach 250 power and become unstoppable. It would reach over 100 power this round! And it would gain hefty abilities all the while. No, he wouldn't risk it by distracting the AGs again. It was going down, and fast. Looks like he had to clean up, as usual.

"Yeah, I'd love to send you packing, sir." He said to Merlin. "But keeping the Army Men with the Godmodder is secondary to taking down the Boss before it wipes us out. You win. Unless the Snowball gets rid of you, I guess."

FOCUS - EXPLOSION CENTRAL

Raising a finger, the man fired a barrage of energy bolts that soon surrounded and smashed into the Unsealed Snowball, detonating with a combination of heat (without flames of any kind) and raw kinetic force that would attempt to simply batter apart the rapidly powering up doom machine. Missiles warped in to assists in this endeavor, slamming home and exploding in much the same way, warheads sending out waves of force instead of any conventional detonation to likewise try and push it apart. Bombs also appeared, teleporting in right on top of the foe and exploding nigh immediately, adding to the barrage. And all this force, much of the missiles at least coming from one direction, pushed the Snowball back. The barrage would stop so its attacks wouldn't be hindered, but it was forcefully tossed onto a minefield prepared earlier, which also exploded as the Snowball was rolled over it with significant force and shrapnel. Lots and lots of shrapnel.

14000 damage to the Unsealed snowball!

I will summon the ultimate enemy of the snowball! !!THE ANTI SNOWBALL!! Made up of anti snowball matter its only purpose in life is to destroy snowballs and the unleashed Snowball is the ultimate prize (Focus)

Also once the Space engineers are done with the space station they will make a shield generator on it that generates a high health barrier around the space station

The space engineers will do as you ask! The anti snowball crashes into the Unsealed snowball for 11000 damage!

OOC: Hey Moniker you seem to have missed a couple of things involving my stuff. First:


OOC: No mention of their attack on the Unsealed Snowball. Second:


OOC: This should have been finished just now.

Edit: Fixed a grammar error.

Fixed (unsealed snowball HP reduced by their attack power, chuckles armor added).

Oryx and the Knights move out and attack the Unsealed Snowball!

Using my three actions, and with the help of the Wizards, I summon the 5000 kilometer long Hive Dreadnought! The massive ship carries enough power to destroy Earth several times over!

It is of course, bound to my will.

(OOC: I'ma be gone for most of the weekend so can myself, the wizards, and once it's summoned, the Dreadnought be removed for the next two turns? Moniker)

Once you get back, just remind me and I won't add it until then. Your entities are moving out to attack the Unsealed Snowball!

Following is a scene butchered from another death scene
(I do not own this scene or the game)


Who are you again? (blood rage sure is strange)

(gulp) y-you will be better off now...

Am I the one that did that to you? (I sure hope I am)


No... it was my choice ... to go away now (maybe I should have run away?) better that, than just do nothing and let the violence have its way (at least I tried)

I belong to you (that strong bond makes me feel dizzy) and now I am going back ... to join you

*stuffs chunk of flesh inside his mouth*


Harvey (I can call you Harvey can I?) ... I need you ... to do me a favor

All those souls inside me ... the cult ... set them free

Your Cult? Free it? Why waste completely fine energy like that?


It is too late for you to undo your mistakes, but you can't simply consume ... them

this is goodbye ... I hope I don't have to see you again inside your cult

and of course those tortured souls too (they scream and cry... so sad)

you both were my parents ... but I hate you ... never forget

*looks not convinced*


its the truth.

... NO. What else would I value to eat besides souls?


*bites off Initiator's head*

"Initiator" (Rest In Guts)

Initiator slain!

The moment I saw the great wall rising up from the ground, I was satisfied in knowing that Merlin was being protected(Even though he is only on 1 HP, LOL)!

I turn to look at the cute puppy and it was staring right at me with those Beaty eyes. I start to think for a moment why the puppy wasn't attacking the snowball. I assumed the puppy didn't like the cold taste of the monster. "Crap!" I whispered to myself as I was one of the only people who could deal with this, mistake!

I remembered previously that I put the puppy to sleep with my three-story-mansion-sized bagpipes. But I had to be smart in knowing that if the puppy remembered how the bagpipes sounded, they would be much less effective!

Going off of this, I bring out finely crafted flute about 15 meters long that was tuned perfectly and the general size of a school bus! It had to be huge so the sounds produced would be loud enough to put the puppy into a snooze. one action will be spent playing of course!

Now here's the kicker! Using the other two actions, I will pull out a needle with an anti-cute-puppy poison that when the puppy is in the snooze, I'll inject him with it!

So I will basically try to euthanize the puppy with a substance that will be sure to permanently put it down!



IMPORTANT NOTE: If I am not able to properly snooze it with my beautiful tune, I will hand someone else the needle with the poison to hopefully find a different way to deal with this damn puppy!

You... euthanized... you... you...

Cute... puppy... killed...

You turn behind you to see the godmodder... staring at you...

I summon two more blue eyes white dragons and fuse them to create BLUE EYES ULTIMATE DRAGON!

You have created BLUE EYES ULTIMATE DRAGON! The godmodder summons RED EYES ULTIMATE DRAGON, a beautiful opposite-gender version of BLUE EYES ULTIMATE DRAGON, who immediately seduces the dragon to the godmodder's side!

These are some good ideas, though I feel we probably should save them for when everything is a bit less on fire. Maybe there could be a OOC thread containing a post where all this stuff is compiled. Due to the nature of Defeat the Godmodder, original ideas are arguably our most valuable strategic resource.

On the subject of my idea, I am considering going and putting together a wish+3 actions+chargestones+get Merlin to help super-action to make it so that any effort on the godmodder's part to make an entity act according to his wishes require at least 2 turns of actions. (Or something else to that effect)

I've decided. We need an official OOC thread. It will be up shortly.

Seeing the damage done to are I let out a curse "Fucking hell." 'We need a way to patch up our guys wounds and Merlin needs to be patched up Asap, lets see can't do a medic because the Godmodder or someone else will likely just insta-kill them and i can't just get a crate of healing items because the Godmodder will likely sabotage them to poison whoever uses them.' I rub my mustache in thought until a idea enters my mind. 'Hmm, Got it!' I start focusing all my will into my next wish.

FOCUS - Healing Tower

'I wish for a Tower that gives off a surge of energy to all allied AG forces healing them back to full health!' Suddenly a the ground shakes and from the ground Surges a Tower! the tower rises high into the air until its about 6 stories tall, then from the top of it a Beacon emerges. It has a bright blue light at the top of it and glows with great intensity, then with a loud electronic "CLEAR!" Yells out from unknown voice and the Beacon lets out a visible wave of blue energy passing through AG summons! As the Wave passes through them the AG summons they visibly look less tired and their wounds start healing at frankly magical speeds until they all look as though they had never been hurt in the first place.

"Well hot damn!" I say with a smile be i turn my gaze back to the beacon, looking at it i see the light on the Beacon is not a dull red and it lowers back into the tower and the same electronic voice earlier speaks "Procedure Finished, Recharging Healing emitter!"

OOC: One of you guys should make a Frisbee or something like that as to keep the Puppy cuddly, maybe throw the Frisbee at the Army men base seeing that it is protected from the next 2 attacks.

+3000 HP to all injured ally entities! Merlin gains an additional 999 HP!

"Hmm. That might work," I think, "but the Foundation doesn't have much experience with that sort of thing, though. The Coalition, on the other hand..."

I quickly whip out an interdimensional communicator, and call Dr. Panagiotopolous. "Hello?" I ask. "Ah, good, you're there. Is this a bad time? No? Well, I need something to dispel a magic-caused mind control effect. Now, the Foundation doesn't have that sort of thing last I checked, so I need you to get in touch with the Gock and request that. Request it through someone assigned to a magic skip, though. We can't be too careful when it comes to keeping the Gock from discovering the Database. On it's way? Already? Oh, you used one of those glass balls? Alright then."

A portal opened nearby, and a device resembling a television set slid through, with what appeared to be a user's manual on top. The portal then closed.

"Perfect! Now to just read the manual... Alright, you need to wait for it to detect the magic in the area, then tune it like so, then activate it... and then... And yes, I think it's working!" I exclaim.

(OOC: I'm FOCUSING on this action. It's basically just me using an anti-magic device to reduce the power of the Godmodder's magic mind control, thus lowering how long Merlin has to work. Also, can someone else please spend a FOCUS on getting the Army Men back onto our side? If you do, then they'll come back onto our side this turn and maybe even be able to attack.)

Merlin's magic sped up by a turn!

I FOCUS, messing with the Unsealed Snowball's very being, making it so that the Unsealed Snowball is not only unable to be healed but also takes damage from attempts to heal the Unsealed Snowball, including healing from it's own regen.

I order the undead warriors and the eagles to attack the Unsealed Snowball to make sure the Unsealed Snowball keeps being damaged, it needs to die before it gets too powerful.

The Unsealed Snowball's very being is only messed with briefly, before it quickly slushes itself back into place! In the process though, it takes 11000 damage!

I finish my charge and yell at the top of my lungs,
"I summon thee, The Lucid Dream, The Beast with a Thousand Maws, The Fiend of a Thousand Faces, The God of Death, That Which Must Not Be Named,
Yogg-Saron!!!!!"
A hole in the ground forms, and the greatest and most evil of the (WoW) elder gods comes forth, maws nashing and twisted words not meant to be heard, are echoed across the battlefield.

Yogg-Saron summoned!

Herp-a-derp, of course a 14-charge summon is loyal. Sorry. I should of realized.

I read Chapter 5: Players versus Godmodders, because it is probably important to Chapter 8.

FOCUS

For my 3 actions this turn, I devote my attention to reaching into the spell-weave/rune network that controls the plastic soldiers and ripping it to bits. Well, not quite ripping, because that could hurt the soldiers, but certainly doing my best to make the outer edges fray and unravel so Merlin's job is easier.

After that, I use 1 charge stone to heal/reinforce Merlin. My method for doing so is to simply bend the power within the Charge Stone to making his wounds knit together, replenish blood, and finally give him impressively durable Skin-like-wood. (Skin-like-stone is a bit out of the 'price range' of a partly-depleted charge stone) (OOC: just interpret this as a healing action)

Merlin's magic sped up by a turn!

You shatter a CHARGE STONE! Merlin is immediately completely healed. Where the charge stone was, however... a localized small vortex appears.

You see, the Charge stones you made previously are strong, yet also, volatile. They need to get the power from SOMEWHERE, and so they take it from all spacetime. And they need a lot of it, in order to fuel the equivalent of a player post. Doing all that... creates a lot of ENTROPY.

ENTROPIC PARADOX ROLL: 4302/10000
Medium Negative Effect
Entropy level: 0 - 10


The Unsealed Snowball is healed for 10000 HP!

Looks like using those Charge stones creates a LOT of entropy, causing random effects to happen! The lower the roll, the worse the effect... Maybe you could get high rolls with better effects?

I summon more cultists for C'thun and throw a (l4d) witch at the snowball.

C'thun and his original group of cultists is dead... whatever would these new cultists do?

6000 damage to the snowball!

Can HarVester get bonus-strength for fulfilling a old prophecy?

He attacc
He protecc
But most importantly
He snacc

You get a happy feeling in your heart of pure fulfillment.

"Did you forget what I am right now?" CoreBrute laughed as the Eagle Godmodder came at him. With a flap of his mighty draconic wings he shot straight in the air, avoiding the eagle's initial attack. He glanced down, to see the Godmodder was still coming at him.

"Oh you want to go flyboy?" He flapped his wings. "Let's go!" And like an orange rocket, CoreBrute was off, flying through the Hexagonfield.

FOCUS ACTION: LET'S FLY GODMODDER [Using the 3 actions Starcalibur gives me to avoid and lead the Godmodder away]
The eagle Godmodder and the half-charizard moved at speeds unimaginable, across the burning hot skies. As CoreBrute flew, Starcalibur glowed with energy, as it allowed the player to move at incredible speeds, keeping just out of reach of the Godmodder's talons. The two soared past the buildings where CoreBrute found Cloak, and hundreds of other terrritories in this infinite dimension the Godmodder calls home, until they arrive at a land filled with nothing but dead bones.

"I don't know what this place is called," CoreBrute shouted, dodging another swipe. "But I know what I'll name it." And as he soared to the sky he proclaimed,


As the Godmodder came closer and closer, CoreBrute grimaced. He could feel whispers in his mind, a promise of more power from the sword itself. The Starcalibur seemed to have an infinite source of power-it was the closest he had ever come to equaling the Godmodder. If he would just pay the price...

ACTION 4: "Alright Godmodder, you win." He held the sword out in front of him, just as he reached the upper atmosphere. "Here's the sword." He watched the Godmodder come towards it, tempted by the power.

"Go get it!" CoreBrute threw the sword straight down, watching it spin in the air. Excited the Eagle Godmodder went chasing after it, trying to catch it.

ACTION 5: What the Godmodder didn't expect was the two large arms grabbing it from behind while it was distracted. With a furious yell, CoreBrute spun the Godmodder around several times.



With a final throw he sent the Godmodder straight to the ground from miles in the sky. However, the Godmodder didn't land on the earth-it landed on the upturned blade of Starcalibur, impaling the Godmodder.

ACTION 6: With a weary sigh, CoreBrute fell to the ground, his Burst form disappearing without the power to maintain it. Staggering to his feet, CoreBrute lumbered to the Starcalibur, sticking straight out of the Godmodder's body. He gripped the sword's blade, cutting himself as his blood mixed with whatever the Godmodder had for blood.

"I relinquish ownership of you Starcalibur, *gasp* to The_Two_Eternities." With that, Starcalibur vanished into sparkles, having been teleported into the hand of the named player.

CoreBrute fell to his knees, smirking at the Godmodder, but completely drained. "You want to go for round 2? I could do this all day." He coughed blood onto the floor.


As you walk towards the godmodder, he stands back up, blade impaled in his chest. You lunge to grab it, but a teleport opens underneath him, and the godmodder is gone before you know it. Though your attack was strong, allowing any part of the godmodder to touch his precious blade, even for a moment, was foolish.

2 damage to the godmodder! Re-equipping Starcalibur makes the godmodder take an additional 1 damage!

You are EXHAUSTED. You feel completely drained. You won't suffer any permanent effects, but you can only take 2 actions during this coming turn.

--------

AG:

Cloak, Examon, and the Bat Battalion once again UNITE SYNCHRONIZE, now boosted with the power of Yogg-Saron! Together, they smash into the Unsealed Snowball, dealing a cumulative 27000 damage!

Merlin finishes his incantations! With a wave and a bow, he leaves! The army men will be allowed to take one more action on the PG team, then they will be back on the side of the Anti-Godmodders! And with that, he leaves the field!

The space engineers finish building the space station! Work begins on a shield array to protect it! The space station hovers far above the Hexagonafield, out of anyone's reach... right now, it can't do much. But with some upgrades, there might be a lot it could do to assist you.

PG:

The Unsealed Snowball gains 34 power, and learns 3 new abilities: Resistance II(-2000 damage from all attacks), HP+10000(total 30000), Special: Avalanche(damages all AG/N/V entities)!

With that done, the Unsealed snowball begins by rolling over both the Hive Wizards and the Bat Battalion, completely obliterating them both!

Cloak: That thing's only going to get worse. One group of players lost entirely due to that snowball.

The scientists of the Army Men bring out new GodMod weaponry, significantly boosting the attack stat of all units. The Army men then shoot at Chuckles, taking away one of his attack shields! Then, they realize what they've been doing, as the magic keeping them subservient fades away. Ashamed at having this happen AGAIN, they shuffle back over to captain.cat's side. As they do, a little number lights up on their GodMod gear: "3".

Red and Blue eyes ultimate dragon, bound by love, swoop in at Examon, dealing 5000 damage and smashing the attack shield!

The godmodder himself is absolutely OVERJOYED that he has Starcalibur back. So much, in fact, that he begins by infusing the Unsealed Snowball with a burst of morale-boosting inspiration! +20000 HP to the Unsealed snowball! For his second action, that he now has back, he... builds a burial mound for the Cute Puppy, and mourns his lost pet. His faithful companion has fallen.

N:

Pluff0 and CaptainNZZZ's forces move out, surrounding the snowball and attacking from all sides! Together, they manage to deal 9000 damage!

----------


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Defeat the Unsealed Snowball! It's gaining abilities!

Minor tasks:
The army men get stronger over time! Guide and protect them!
Protect the Space Engineers and their portal! They're building helpful structures!


THE HEXAGONAFIELD:

[AG]Cloak
Clockwork Spider: 11000/11000 HP(boosting Cloak's attack!)

[AG - MooGoesCow]Examon: 10000/30000 HP, 6000A, Special: Dragconic Impact(Ready in 3!)(Space attack!)

[AG - MooGoesCow]Space Station
Shield array: 0% complete
Portal: 100% open! Summoning space engineers on random sides every turn!(Diet coke bribe!)(mind-controlled to the AG team!)
Space engineers: 60/60 HP x 50(building space station!)

[AG - eeveeshadowbacon]Yogg-Saron: 35000/35000 HP, 14000A

[AG - captain.cat]Army men(6500 total attack)(protected from 2 attacks):
Riflemen III: 600/600 HP x 100, 50x100A
Machine gunners III: 300/300 HP x 5, 300x5A
Engineers: 100/100 HP x 9
Scientists: 100/100 HP x 12
HQs: 2000/2000 x 2 HP, creating scientists x 100(complete in 1!)
Refineries: 1500/1500 x 5 HP(producing 2000 plastic per turn!)
Barracks II: 3000/3000x2 HP, producing machine gunners x 100(complete in 1!)
Possesses 10100 plastic, anti-godmodder bullets(not in use), GodMod armor, GodMod weaponry
3

[N - CaptainNZZZ]Mysterious Tower: 20000/20000 HP(zombie immunity)
Techmarines: 300/300 HP x 10, 200 x 10A
Thunderhawks: 1000/1000 HP x 2, 1000 x 2A(defending eagle spawner)
Eagle Spawner: 5000/5000 HP(spawns an eagle every turn!)
Eagles: 1000/1000 x 8 HP, 500 x 8A
Light Crystal: 10000/10000 HP, heals every CaptainNZZZ entity for 1500 HP each turn!
Crypt of the Ancients: 5000/5000 HP(Helps summon undead entities!)
Undead warriors: 300/300 HP x 15, 300 x 15A(guarding crypt of the ancients!)
Chuckles: 7000/7000 HP(bodyguarding army!)(1 attack shield)(resistance: -500 damage from every attack taken)

[N - Pluff0]Oryx: 12000/12000 HP, 6000A
Exalted Hive Knights: 1000/1000 x 3 HP, 1000 x 3A

[PG]Blue Eyes Ultimate Dragon: 10000/10000 HP, 5000A (attached to red eyes ultimate dragon)

[PG]Red Eyes Ultimate Dragon: 10000/10000 HP, 5000A (attached to blue eyes ultimate dragon)

[PG]Unsealed Snowball: 76000/150000 HP, 9000 x 2A, Special: Avalanche(ready in 2!), 106 Power (Abilities: Resistance II(-2000 all damage), HP + 30000, Regen + 3000, Attack + 2000, Attacks + 1, Flame Immunity)(BOSS)

[PG]Godmodder: 267/300 HP(Starcalibur: x2 actions)


Player info:
Captain.cat
HybridUnity
Hex123(Shielded!)
Corebrute(weakened - 2 actions this turn!)
MooGoesCow21(has THE SWORD)
Eevee Shadow Bacon
Archon of Ghosts
[N]CaptainNZZZ
[N-1]EternalStruggle
Hungry visitor
[N]Pluff0
ZxZx24(Temporal Condenser!)
pikapikaCHU123
The_Two_Eternities
[N]Ralyx(holding The Egg)
Vandalygon
That-Random-Guy
Orange(has POWER)

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Charge Stone x 1
 
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