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Defeat The Godmodder

OOC: Meh. He seems to have had a change of heart, if only to avoid attack and conversion. So unless he actively does something, it's a tertiary priority at best.

Edit: I changed my mind, we need to get rid of him.
 
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tho we still really need to Kill eternal
OOC: Meh. He seems to have had a change of heart, if only to avoid attack and conversion. So unless he actively does something, it's a tertiary priority at best.
I agree with The_Two_Eternities. I think our priorities should be:

1. Kill Godmodder
2. Kill sub-bosses
3. Find Legendary Weapons
4. Find lore
5. Kill Eternal ONLY if he starts messing with us.

Let's keep his anger focussed on the Godmodder, and not bring any on us. If he wants to fight us all after the Godmodder is dead, than sure let him have it.
 
Floating slowly over the bombed our wreck of a city, watching a writhing tide of flesh destroy and consume everything around it.

OOC: Isn't HarVester only a crater (and a lost cult inside a static field) now?


OOC: Did you just made plans to re-spawn of my OWN char? This is the point where I would use my veto (obtained the right by creating him) and create a different origin story if you weren't in possession of the static HarVester.

Initiator:

Huh. That was it. His brother was dead. Initiator didn't even feel HV's soul anymore, which had been deeply bonded with his own. That means a rebirth was literally impossible.

Well if you can't fix it, then do something else.

Like... starting up the rain of healing stem-cells he couldn't use last time.

The rain consists of his own cells (he can afford that because infinite cells minus consistent permanent rain on battlefield still is infinite cells) that take shape of cells needed to close wounds, regrow organs, but can also turn into other stuff (to heal non-biological structures like for example a giant snowball) but loses efficiency by doing that (but since the healing of the rain will grow stronger every turn due to the natural law of benevolence it isn't that bad).

With his second action Initiator works on his plan to create healing lighting too. This will take a while to figure out.

HarVester:

[currently unavailable]
 
After running out of brick ammo for the Machine gun I turn to the Cyber dragon 'Okay so He needs to be damaged so he can store and unleash it next turn, Using the sword is likely a bad idea, Hmmm, Eh this will at least make for a good story later' I run up to the Cyber dragon and I punch him in the snout.

The Cyber dragon whips me with his tail sending flying over to CoreBrute. "Oowww." I look up to CoreBrute. "Oi how about you use the sword now? *pained gasp* I'm in little to much pain for it right now. Just as a heads up Merlin said it corrupts your mind so you should not use it long" I hand StarCalibur to CoreBrute and I go back to trying to lay still until the pain subsides 'Fuck that was a stupid idea!'.
 
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Players and Creativity - Chapter 3
With that done I reach into the player inventory and begin reading 'Chapter 3: Entities; the Minions of Players' from Players and Creativity since, you know:


Chapter 3: Entities: The Minions of Players

Few players choose to fight the war all alone. Godmodders will summon armies to their aid, and if the players don't have their own forces to assist them, then the godmodder's minions will surely overwhelm them.

Summoning entities is a simple process: The players will just will their ally into being, and it will appear. The power levels between entities can vary drastically, depending on the amount of effort put into its summoning or the specific purpose of the entity, as well as its creativity (see Chapter 4). The power of any given entity, as compared to the entities around it, can generally be measured based on the total value of HP, attack, and special abilities summed together. Having special abilities or functions an entity performs generally lessens its HP/attack, while an entity having a drawback (for example, automatically dying a few turns after summoning) will increase those same attributes.

Players can specify all the parameters of their entity upon summoning. However, if they try to summon something too weak - or strong - to compete on an even level with everything else, then the entity summoned will usually vary significantly from how the player summoned it. The more ludicrous the summoning, the harder the entity will bounce back in the other direction. For example, trying to summon an entity with 100,000 HP when the rest of the entities on the field have an average of 20,000 HP could result in a debuff that makes the entity take x10 all damage - essentially, reducing its HP to a mere 10,000. Alternatively, the godmodder could seize control of the entity through some means. Mind control is a popular godmodder choice, but some prefer bribes or threats. The worse the state of the godmodder's armies, the more likely the godmodder is to take control of player summons, and the harder the players will need to try in order to summon something without it backfiring.

Many players have figured out a few common ways of making their entities more powerful - some prefer to make an entity that starts out weak but slowly gains power ("snowballs", if you will). Almost always, these need protection from the start, but can grow to be some of the Anti-godmodder's most powerful allies by the end of their lifespan. Others prefer to set up their entities with large numbers of complicated mechanics, and have them interact in such a way that the entity will be almost impossible to defeat. If you want to summon an entity above the normal power levels and choose one of these methods, players must be careful - particularly with the second. Strong entities tend to catch the godmodder's eye, and they will become a priority for destruction - and the more frustrated the godmodder gets, the less they pretend to care about the mechanics.



Remaining chapters:
I: Preface
1: Introduction: What makes a player?
5: Players vs. Godmodders
6: Theoretical/Mythical Origins of Player Powers
7: History of Players
8: Conclusion: Possible Player Strategies and Summary
 
=
The Cyber dragon whips me with his tail sending flying over to CoreBrute. "Oowww." I look up to CoreBrute. "Oi how about you use the sword now? *pained gasp* I'm in little to much pain for it right now. Just as a heads up Merlin said it corrupts your mind so you should not use it long" I hand StarCalibur to CoreBrute and I go back to trying to lay still until the pain subsides 'Fuck that was a stupid idea!'.
The giant CoreBrute (formerly known as Deo) reaches down and picks up the sword with two fingers. It's the comparative size of a toothpick in his large form, but the sword's power was astounding.

"Whoa." Then the sword grew until it fit in his giant hand properly. He swung the jet liner sized sword a couple of times to get a feel for it. "Yeah, I can see how using this could get addictive."

EDIT: "You sure you don't want to hold it for a bit longer? I think you can have it for another turn before you need to give it away-aka another 6 actions. More than two turns is when problems start." If Captain says no, Corebrute keeps the sword.
 
OOC: Did you just made plans to re-spawn of my OWN char? This is the point where I would use my veto (obtained the right by creating him) and create a different origin story if you weren't in possession of the static HarVester.
OOC: I am confused. What are you talking about here? The only time I referenced you was in my... fourth line:
Another visitor who seeks only to consume, now fallen.
Besides, you are still alive, just AG now, correct? And why would I re-spawn you? I'm trying to make something new to protect life, not consume all of it... I'm very confused...
 
Groans in Pain "Nah it's cool just remember to *pained gasp* get rid of it before it over comes you will." I go back to being in the fetal position.
 
The little virus Handy that CoreBrute sent to the real world earlier, waddles over to Captain.Cat, bring them a cup of hot cocoa. It then starts patting Cat's hand in what it thinks is a comforting manner.
 
5 glittering gems fly like shooting stars towards Vandalgyon !
(scratch that, the player inventory is way more secure.)
"I believe in you Vandalgyon!!!"
I am impressed by this sign of trust. Time to make use of it. I take out the first 3 charge stones from the player inventory. The power and technology is breathtaking.

So much potential.

But then I hesitate, this much power in the hands of just one? What if my decision is a wrong one?
Wouldn`t it be better to do something lasting instead? To create instead of just destroying? Too share power rather than horde it?

I come to a decision.

The first step is still to horde more power, paradoxically. I take the last two charge stones from the player inventory that were put there earlier.

5 glittering gems of power in my hands, added to my own considerable power. They all pulse in unison.

But I resist the temptation to misuse it for my own purposes.
Vandalgyon stays true to Vandalgyon. To answer to the trust given. So I will extend that trust further by giving more of myself. I add 2 of my Melodic Transmitters (the one I wear and the spare one I carried on person, the two only ones that weren't tampered with by the Godmodder)

FOCUS:
I channel all of my power and transmutate the 7 pieces of power alongside a further part of my own power to combine all of them into a new form.

Then ready myself to make a focused wish for the good of all during the next turn, spent from the effort right now.


- Each Dragonball worn on person provides a layer of protection against Mind Control due to the Melodic Transmitters used in their creation. This stacks with other mind control protection and if you carry more than one Dragon Ball. It affects the player that wears it and extends to all sentient entities that were created or summoned by that player. If any of those entities are currently under Mind Control (for instance by the Godmodder) this may help them to break free from it.

- Due to being their creator, Vandalgyon can feel their presence due to their inherent vibrational pattern and expend an action to make them flare up and give out a trademark sound and thus become obvious to everyone else around. Along the same road, ZxZx24 or anyone who has reverse engineered part of their technology or has access to a charge stone for comparison, can build a radar to track them with.

- When all 7 are combined in the same place, an avatar appears that allows for one wish to be made (That wish requires a FOCUS action). No wish can be repeated (at least not exactly the same wish).
The dragonballs aren't all-powerful, if your wish oversteps certain bounds, it will either not work at all or work in a more limited fashion instead. That being said, the wish combines the power of the dragonballs and your own focused action, so it still packs quite a punch. After each wish they also grow slightly stronger too.

- Should the wish be used to summon or revive a being, it gains a permanent degree of mind control protection and isn't affected by the usual game-mechanical revival depowerment (for that current instance of revival only, obviously).

- After the wish is done, the dragonballs spread over the known playing field and can end up anywhere (in digitalized form in cyberspace, locked behind a subquest, inside of an opposing summoned creature, the sky is the limit. Should the Godmodder take hold of one, he has to either hide it somewhere or wear it on person, so that it can be stolen following the rules for stealing items from the GM - aka one steal chance per point of injury).
 
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I am impressed by this sign of trust. Time to make use of it. I take out the 5 gems from the player inventory. The power and technology is breathtaking.

So much potential.

But then I hesitate, this much power in the hands of just one? What if my decision is a wrong one?
Wouldn`t it be better to do something lasting instead? To create instead of just destroying? Too share power rather than horde it?

I come to a decision.

The first step still is to horde more power, paradoxically. I take the last two charge stones from the player inventory that were put there earlier.

7 glittering gems of power in my hands, added to my own considerable power. They all pulse in unison.

But I resist the temptation to misuse it for my own purposes.
Vandalgyon stays true to Vandalgyon. To answer to the trust given. So I will extend that trust further.

FOCUS:
I channel all of my power and transmutate the 7 charge stones and one of my Melodic Transmitters (the spare one I carried on person that hadn't been tinkered with by the Godmodder) alongside a part of my own power to combine all of it into a new form.

Then ready myself to make a focussed wish for the good of all during the next turn, spent from the effort right now.


- Each Dragonball worn on person provides a layer of protection against Mind Control due to the Melodic Transmitter used in their creation. This stacks with other mind control protection and if you carry more than one Dragon Ball.

- Due to being their creator, Vandalgyon can feel their presence due to their inherent vibrational pattern and expend an action to make them flare up and give out a trademark sound and thus become obvious to everyone else around. Along the same road, ZxZx24 or anyone who has reverse engineered part of their technology or has access to a charge stone for comparison, can build a radar to track them with.

- When all 7 are combined in the same place, an avatar appears that allows for one wish to be made (That wish requires a FOCUS action). No wish can be repeated (at least not exactly the same wish).
The dragonballs aren't all-powerful, if your wish oversteps certain bounds, it will either not work at all or work in a more limited fashion instead. That being said, the wish combines the power of the dragonballs and your own focussed action, so it still packs quite a punch. After each wish they also grow slightly stronger too.

- Should the wish be used to summon or revive a being, it gains a permanent degree of mind control protection and isn't affected by the usual game-mechanical revival depowerment (for that current instance of revival only, obviously).

- After the wish is done, the dragonballs spread over the known playing field and can end up anywhere (in digitalized form in cyberspace, locked behind a subquest, inside of an opposing summoned creature, the sky is the limit. Should the Godmodder take hold of one, he has to either hide it somewhere or wear it on person, so that it can be stolen following the rules for stealing items from the GM - aka one steal chance per point of injury).

OOC: Hey, uh, sorry, but your plan won't work as described. ZxZx24 used the Temporal Condenser twice, then put the two charge stones gained from that into the player inventory, then used the Temporal Condenser three more times, then gave the three charge stones gained from that and the two charge stones in the player inventory to you, for a total of 5 charges given to you.
 
OOC: Hey, uh, sorry, but your plan won't work as described. ZxZx24 used the Temporal Condenser twice, then put the two charge stones gained from that into the player inventory, then used the Temporal Condenser three more times, then gave the three charge stones gained from that and the two charge stones in the player inventory to you, for a total of 5 charges given to you.
OOC:
Thanks for the heads-up, I'll change the ingredients up a bit to make it work.

edit:
Done.
 
Update XXVI
I will use the temporal condenser Three. More. Times!

Then I will take all five of my charge crystals out.

5 glittering gems fly like shooting stars towards Vandalgyon !
(scratch that, the player inventory is way more secure.)
"I believe in you Vandalgyon!!!"

Taking a deep breath the gleaming figure takes a deep breath and turns.

hungry visitor
Floating slowly over the bombed our wreck of a city, watching a writhing tide of flesh destroy and consume everything around it.
The beast spotted with human shaped and sized flecks resembling... people. Ordinary people.
"Truly I pity what soul dwells within this shell of madness"
With a roar of "YOO-LAY-LEE-AHH"
The winged figure shines like a second sun, before diving through the mass of bodies towards the creatures hidden soul. Reaching out, the gleaming figure enters.

Three more Charge Stones created!

Well... That certainly was an update. Christ.

I summon a trio of Exalted Hive Wizards, bound to my will. I then summon another Tombship, identical to the previous in all aspects. For my final action, I shoot the Sealed Snowball with a flamethrower.

The Wizards assist in my summoning, increasing it's power. The Tombships drop their cargo of Thralls and Acolytes.

Oryx ETA 1 turn.

Exalted hive wizards summoned! Wait... an IDENTICAL Tombship? A really, truly identical Tombship? Down to the atomic level?? But how! All the crewmembers have the exact same past, history, families, memories, abilities... Suddenly, everyone manning the Tombships gets an identity crisis! The godmodder takes advantage by promising them philosophy classes if both ships defect to the PG side! Which they do!

4000 damage to the Sealed snowball!

Cyber dragon get in front of the snowball
I lay down a trap card
mirror force

Mirror force? Alright...

As I stand there, in the realm between dimensions, the growing light of universes nestled between my palms, I gaze out upon the infinite plane before me.

The tragic scene of chaos, both ongoing and impending, that drew me here.

A depraved soul, the original, who seeks only to destroy.

Another visitor who seeks only to consume, now fallen.

Still more who fan the flames of war simply for their own perverse entertainment.

And, perhaps most tragic of all, those who wish to help, but do not consider the consequences of their methods. Perhaps they can be led to see the truth, either through word or action. I hope so.

All are ignorant children playing as gods, or perhaps gods playing as ignorant children. The difference matters naught, if there ever was one to begin with.

And through it all, the rest suffer.

Those myriads of souls Summoned to do their bidding on this dire field of death, directed and sacrificed as but pieces on a game board according to the whims of beings infinitely stronger than they.

This is not their fight. It never was. But the participants care not a whit, slowly threatening to engulf the entire Omniverse in their pointless, petty conflict.

I have already done what I can to preserve them from death, but it is not enough. They still suffer needlessly, and will continue to do so until this conflict is stopped.

Limited as I am by the laws of this place, I know I cannot accomplish all that I need to alone.

If I am to succeed in stopping this travesty, I shall need the help of others. The aid of other Players I can enlighten, as well as Agents lesser than myself.

In this place, mortals are less than ants, and yet at the same time they are stronger than gods.

...

I know that I am not right in doing this.

I am also not wrong.

Still I hesitate, fearing to tred upon the wrong path. I am not omniscient, and it would be all too easy to accidentally exacerbate this conflict, rather than end it.

But, such is true at any moment. To be sapient is to choose, to choose is to deny, and to deny is to kill. I murder infinity with every breath, and birth it anew with the next.

My current course of action is simply more... deliberate.

...

I know this already. I am stalling.

It is time to Act.

And so, it is with this resolve that I deign not to Summon.

I refuse to Destroy.

I choose to Create.

To birth life anew, in this chaotic plane of infinite possibility.

It shall Live.

It shall Grow.

It shall Feel.

It shall Learn.

It shall Spread.

It shall Protect.

But first it must be given form.

I focus the energy of Creation I have gathered between my palms, and an egg begins to form. Blank now, but harboring the promise of unbounded potential, unknown even to me.

I begin to Add.

First, a portion of my own great soul. Not to bind it to me, but to forever protect it against the subversion of others. Its will shall be its own.

You have generated the Egg.

FOCUS: Voluntary Flamethrower Deflagration

I attack the Sealed Snowball with my flamethrower, hosing it down with the spray of burning fuel again and again. After all, snow melts.

(OOC: I don't know if it makes any difference, Moniker, but you seem to have misinterpreted my forcefield action.


)

I order the bat battalion to attack the Sealed Snowball.

Agh... well, the forcefield wouldn't have prevented mind control, and you helped damage the godmodder. I'd say it worked out quite well.

10000 damage to the Sealed snowball! The Bat Battalion will focus on them!

Big Important Note Thingy: I am unable to post for part of tomorrow, all of the Thursday, and much of Friday. As such, after this turn and until further notice assume that all of my actions are put towards putting attack shields on Examon.

Also: I telepathically whisper "I have an idea for dealing with that magical mind control: set up a Anti-Mind-Control Spell Golem. The idea is like the AG hacker form earlier, but for magic and distinctly different. Other ideas: Mind-Control Magic Jammer, anti-magic totem."

For my actual 3 actions this turn, I create a huge portal directly in front of the Snowball, and then link that portal to a bunch of very small ones scattered around the battlefield and a big one placed 90 degrees around the Snowball facing towards it. As a result, some bits of the snow ball are scattered across the battle field (OOC: Doing damage in a way that should bypass resistance) but most of the snowball just smacks hard into- the snowball! Being knocked of course partway through definitely Portal Cuts the snowball, and the impact possibly even messes up its momentum. (OOC: This action is mainly an attack, but any 'overflow' beyond the 8000 damage point should be redirected to it gaining less power for one or two turns or even going into negative power)

Mmm... if you don't post at all, I can't auto-shield Examon. I can put your entities in stasis for a short vacation if you're attached and don't want them to die on vacation, but sub-posting into the future could cause problems further down the line. Don't worry, you'll miss one update, tops.

12000 damage to the Sealed snowball!

Examon will fly up as far as he can so he cant be targeted unless you follow after him

I Focus on making a contract with the company that sends the space engineers to send better engineers

Examon flies up REALLY HIGH! He can't be targeted like this, but he can't hit anything on the battlefield, either! Sure, Examon can't be attacked from space, but there isn't any "space" on the HEXAGONAFIELD! (And also, that would make Examon too strong).

The... place... the Space engineers are coming from is already sending better and better ones over time! And you shouldn't assume that they are a company...

I FALCON PUNCH the snowball.
I continue charging x2

3000 damage to the Sealed Snowball! +2 charges!

OOC: Mental note; never use summon entities to hurt the Godmodder.

Seeing at the slaughter of my men and then then seeing them being Enslaved again I yell out in rage "FUCKING HELL, SON OF A BITCH! I WILL AVERAGE MY MEN YOU BASTARD!" 'I wish for a powerful wizard to come and break the enthrallment spell on my soldiers!' Suddenly in a loud and blinding flash of light appears, followed by dense smoke and coughing. as the smoke dissipates a human form can be seen, soon revealing Merlin! "Odd this is not Bermuda." The old wizard saying getting up from his beach chair and looking around before seeing the Godmodder. "Oh dear, That is indeed bad." Merlin says looking grim.

I stare at Merlin very surprised to see one of my Movie heroes come to life which lets me cool off from my rage from moments before. finally I find my voice again. "Excuse me sir! but I need a momen-" Merlin turns to me, lifting his sunglasses up and says before I can finish talking "No need to call me sir young man, Just Merlin will do. Now what is it you need?" Merlin says in a grandfatherly tone. "Well si- I mean Merlin, I umm, was summoning a Wizard to come help me break the spell that has my Soldiers enthralled to that being over there." I say pointing to the Godmodder. "And well, I summoned you it seems. Would you be willing to lend me your aid in freeing my man Merlin, please?" Merlin gives a soft smile and says "Of course young man! I will help you in breaking the enthrallment of your men but after that I will have to leave, I will be need elsewhere soon"

Merlin peers at the army men and sees the spell's magic at work. "Hmm yes, Powerful magic is at work here but I can break it given enough time. Keep the Godmodder busy while I work lad." Merlin then starts working on a spell to break the Enthrallment on the army men. "Of course Merlin! I and the others will keep him busy." I turn to face the Godmodder but then Merlin calls out "Young man you must get rid of that sword quickly before it's taint takes over your mind, only the Godmodder can wield it without fear of the sword's taint consuming his mind" With that warning Merlin returns to his spell to break the enthrallment on the army men.

I look to the sword for a moment and wonder as to how to destroy it. But I need to keep the godmodder busy right now 'I wish for a Machine gun that fires bricks!' Suddenly a Machine gun appears near me ready to be manned I hop on it and I check the magazine and i see it's ready for action, pulling back the bolt on the gun I yell out "OI asshole! Eat brick!" I fire the Machine brick gun at the Godmodder.

While shooting at the Godmodder I make another wish 'I wish for a raven to attack the Godmodders eyes!' Suddenly a sparrow appears out of nowhere and starts trying to nest on the godmodder's head 'Damn it! My wishes are beginning to act up again!'

OOC: Alright i think i have two actions left so if you guys can think of something you need help with let me know. Also who wants to have sword of utter evil that will eat their Soul?

Merlin summoned! He's trying to remove the magic on the Army men! Protect him for 5 turns!

The bricks you fire somehow land in such a way as to build a giant cube around the godmodder! Because of that, your Raven can't even get close!

With a loud pop, Deo returns to The HEXAGONAFIELD. As he glances around his surroundings, he nods at Captain.Cat for successfully getting the legendary weapon.

Action 1: "Time for some new threads." In a moment, he was adorned in a red jumpsuit with a black helmet.


"Aw yeah, check out these threads. MCU Antman is missing out." He then started running towards the large giant snowball, now hopefully lit on fire.

Action 2: His strides became longer as Deo was suddenly the size of a building. With one easy grasp, he picked up the Snowball boss one handed. "Ah, hot potato, hot potato." He winced, juggling it from one hand to another.

Action 3: He then wound the arm holding the ball back and yelled out at his target.

"Hey Godmodder!" He threw the snowball boss. "CATCH!"

OOC: Hopefully, either the Godmodder is hurt, or at least damages the snowball boss.


OOC: When you're done with the sword I'm happy to have a go with it. For your actions, maybe start dealing damage to cyberdragon (if I pick up the snowball it's not going to trigger Hex123 stuff unfortunately)? It's using the Bide move from pokemon. That way, it can unleash massive damage on the Godmodder. Or maybe help build the space station, if you think it will make things better.

The snowball bounces off the brick wall captain.cat created, shattering it! 7000 damage to the Snowball!

While I'm playing my bagpipes, I notice that the puppy is sound asleep. So I take advantage of this and make my large bagpipes disappear into thin air.

I look up and see in the distance, an unbelievably huge snowball! I sense the evil energies that this dreaded snowball is putting off. I also notice that the snowball being thrown at an even more powerful evil(The Godmodder)!

So I think to myself, "I'm not completely sure, but this thing HAS to be destroyed!", as I crack my knuckles.

I start charging forward towards the snowball at the speed of light, roll my right hand into a meaty fist, and start swinging my arm at the same speed!

I scream at the top of my lungs yelling, "SUPERSONIC INFINITY PUNCH!!!!"




IMPORTANT NOTE: I will be unleashing the attack AFTER the Godmodder HOPEFULLY catches the snowball to MAYBE do damage to both!


I will be using all of my actions to make my attack more effective!

You slam into the Sealed Snowball, obliterating it into a burst of snowy powder! Sealed Snowball destroyed!

I look at the Sealed Snowball and sigh, the Godmodder was practically forcing me to have to deal with it.

I Focus, reaching into the Sealed Snowball's essence and adding something to it, making the Sealed Snowball the most delicious substance in existence. The Sealed Snowball's divine scent wafts across the HEXAGONAFIELD, reaching everything including the currently awake Cute Puppy who no doubt can't resist going to try and consume such delicious treat. Might as well kill two birds with one stone after all.

I order the Eagles to become reactive which means they'll attack any entity that attacks my entities.

I also order the techmarines to exit the Mysterious Tower and then order them to craft and give Chuckles a suit of power armor to improve his overall durability.

The Cute puppy will go after the snowball when it can! Your entities have been given orders!

"Huh, a literal snowball." The man rubbed his chin. "Now I've seen everything." He did like his snowballing Entities, but just because he would sometimes help the Godmodder didn't mean he considered him a friend. He knew that if the Godmodder actually won, he'd turn against the man in an instant. He would escape with ease, of course, but it would cut short his fun. It was too hard a snowball by his reckoning, he knew that even if he went full force on helping the Godmodder he wouldn't win... except maybe here.

Instead, he'd help the lesser snowball. Taking out a phone, he had a quick conversation with his home base, still sedately hovering well away from the battlefield but in range of extreme range bombardment... and teleportation. "Amelia? Yeah, I want a prefab wall. Just the wall. Wanna see something grow. Don't know, let's see how it plays out. I think that either way, it's a win for me. Yep. You're great, and yeah get back to you soon. For real this time, I'm gonna return and report. Yeah, see ya."

FOCUS - IMPERIAL IRON WALL

A massive wall appears around the Army Men, made of advanced materials and heavily reinforced, as well as enchanted. Specialized devices are in place to reinforce the ground below, and laser AA to prevent entry from the skies above. Teleport jammers of all kinds mean that it's almost impossible to go through by spatial warping or phase shifting, and energy shields are also present to help keep the wall standing. Various one way forcefields and firing ports as well as the wall being a decent distance from the Army Men's base means that their ability to attack and expand will not be hindered in any way. It's very difficult to get around, meaning the only effective way is through. Fortunately, the wall isn't that tough, not as tough as say the Sealed Snowball, but it is still very hardy and won't be easy to knock down. The wall, being a wall, will help the Army Men whatever allegiance they happen to be.

It does not, however, interdict mental attacks or attempts to mind control/un-mind control the Army Men, although it prevents things like attempting to make their heads explode.

3 attack shields added to the entirety of the Army Men!

OOC: Isn't HarVester only a crater (and a lost cult inside a static field) now?



OOC: Did you just made plans to re-spawn of my OWN char? This is the point where I would use my veto (obtained the right by creating him) and create a different origin story if you weren't in possession of the static HarVester.

Initiator:

Huh. That was it. His brother was dead. Initiator didn't even feel HV's soul anymore, which had been deeply bonded with his own. That means a rebirth was literally impossible.

Well if you can't fix it, then do something else.

Like... starting up the rain of healing stem-cells he couldn't use last time.

The rain consists of his own cells (he can afford that because infinite cells minus consistent permanent rain on battlefield still is infinite cells) that take shape of cells needed to close wounds, regrow organs, but can also turn into other stuff (to heal non-biological structures like for example a giant snowball) but loses efficiency by doing that (but since the healing of the rain will grow stronger every turn due to the natural law of benevolence it isn't that bad).

With his second action Initiator works on his plan to create healing lighting too. This will take a while to figure out.

HarVester:

[currently unavailable]

A healing STEM CELL RAIN has begun! All entities will gain a base of 1000 HP every turn! Of course, keeping it up is taking all of Initiator's energy, especially since he's using his own cells. He can't act with the rest of the [N] entities while he's doing his rain.

After running out of brick ammo for the Machine gun I turn to the Cyber dragon 'Okay so He needs to be damaged so he can store and unleash it next turn, Using the sword is likely a bad idea, Hmmm, Eh this will at least make for a good story later' I run up to the Cyber dragon and I punch him in the snout.

The Cyber dragon whips me with his tail sending flying over to CoreBrute. "Oowww." I look up to CoreBrute. "Oi how about you use the sword now? *pained gasp* I'm in little to much pain for it right now. Just as a heads up Merlin said it corrupts your mind so you should not use it long" I hand StarCalibur to CoreBrute and I go back to trying to lay still until the pain subsides 'Fuck that was a stupid idea!'.

4000 damage to the Cyber Dragon! You hand over the sword to CoreBrute, for him to begin using next turn! Since you only used the sword for this turn, it doesn't look like you'll suffer any long-term damage from holding Starcalibur, unless you count being short of breath for a while.

(Do note that when one of the Legendary Weapons is handed over, you can't start using it until the next turn starts - that is, you can't make a daisy-chain of Starcalibur using by throwing it between every poster within one turn.)

I am impressed by this sign of trust. Time to make use of it. I take out the first 3 charge stones from the player inventory. The power and technology is breathtaking.

So much potential.

But then I hesitate, this much power in the hands of just one? What if my decision is a wrong one?
Wouldn`t it be better to do something lasting instead? To create instead of just destroying? Too share power rather than horde it?

I come to a decision.

The first step is still to horde more power, paradoxically. I take the last two charge stones from the player inventory that were put there earlier.

5 glittering gems of power in my hands, added to my own considerable power. They all pulse in unison.

But I resist the temptation to misuse it for my own purposes.
Vandalgyon stays true to Vandalgyon. To answer to the trust given. So I will extend that trust further by giving more of myself. I add 2 of my Melodic Transmitters (the one I wear and the spare one I carried on person, the two only ones that weren't tampered with by the Godmodder)

FOCUS:
I channel all of my power and transmutate the 7 pieces of power alongside a further part of my own power to combine all of them into a new form.

Then ready myself to make a focused wish for the good of all during the next turn, spent from the effort right now.


- Each Dragonball worn on person provides a layer of protection against Mind Control due to the Melodic Transmitters used in their creation. This stacks with other mind control protection and if you carry more than one Dragon Ball. It affects the player that wears it and extends to all sentient entities that were created or summoned by that player. If any of those entities are currently under Mind Control (for instance by the Godmodder) this may help them to break free from it.

- Due to being their creator, Vandalgyon can feel their presence due to their inherent vibrational pattern and expend an action to make them flare up and give out a trademark sound and thus become obvious to everyone else around. Along the same road, ZxZx24 or anyone who has reverse engineered part of their technology or has access to a charge stone for comparison, can build a radar to track them with.

- When all 7 are combined in the same place, an avatar appears that allows for one wish to be made (That wish requires a FOCUS action). No wish can be repeated (at least not exactly the same wish).
The dragonballs aren't all-powerful, if your wish oversteps certain bounds, it will either not work at all or work in a more limited fashion instead. That being said, the wish combines the power of the dragonballs and your own focused action, so it still packs quite a punch. After each wish they also grow slightly stronger too.

- Should the wish be used to summon or revive a being, it gains a permanent degree of mind control protection and isn't affected by the usual game-mechanical revival depowerment (for that current instance of revival only, obviously).

- After the wish is done, the dragonballs spread over the known playing field and can end up anywhere (in digitalized form in cyberspace, locked behind a subquest, inside of an opposing summoned creature, the sky is the limit. Should the Godmodder take hold of one, he has to either hide it somewhere or wear it on person, so that it can be stolen following the rules for stealing items from the GM - aka one steal chance per point of injury).

You have used up your backup Melodic Transmitters and all 5 of the Charge Stones in order to create the Dragonballs. They're... sparking a bit more than you expected. That said, they SHOULD be able to work for a wish - one extra-powerful action!

Dragonballs added to Player Inventory!

-------

AG:

All the entities celebrate the temporary death of the Sealed snowball, and move out to attack everything else! Cyber dragon holds his breath REALLY HARD in order not to unleash his bide this turn! He needs to wait to attack the next form of the snowball! But... in the process... he sacrifices all his remaining HP! Once he finishes biding, the eventual damage explosion must be a SUICIDE ATTACK!

The space engineers are almost done with the Space station!

C'thun and the Bat Battalion team up, defeating a Hive Tombship! The seraph uses its wimpy attack to take away one of the army men's attack shields! Cloak makes some simple repairs on the Clockwork spider, healing 3000 HP!

Merlin begins making the preparations for a spell...

PG:

Suddenly, a brutal snowstorm begins on the HEXAGONAFIELD! The snow gets everywhere, in your eyes, blurring your vision... covering the stone in slippery snow! The whole place is a winter wonderland! And when the snow stops swirling, and settles down into a light but beautiful fall, you see it: The UNSEALED SNOWBALL! It's back, with both of the swords glowing, and it's bigger and stronger than ever!

The snowball immediately gains 10 new power to come with its form change! Then, it gains an additional 24 power! Now, every turn, it gains 20 + (20% of total power) power! It now has 44 total power, and has learned 3 new abilities: HP+10000! Flame immunity! Attack +2000! It begins its rampage by rolling right into C'thun, dealing 90000 damage! The Hive tombship follows up, blasting the Seraph - 1 and C'thun, dealing enough damage to kill them both!

The cute puppy is so surprised and excited by the return of the snowball, it can't do anything but get more excited!

The Army Men shoot at Merlin, dealing 1200 damage! The scientists complete GodMod armor, and immediately equip all troops and support personnel! x10 HP for everyone! The godmodder uses his infinite plastic to make HQ start commissioning 100 more scientists!

The godmodder cringes... reviving the Sealed Snowball cost him 1 HP! He raises his hand, and calls for a HAILSTORM EX-FROST! 3000 damage to ALL [AG] and [N] troops! 10 Space engineers killed! Chuckles protects CaptainNZZZ's army! 2 Exalted Hive Knights and 1 Exalted Hive wizard killed! Cyber dragon just gains 3000 bide count, since he's already dead!

N:

Initiator's STEM CELL RAIN heals everything for 2000 HP! He can't do anything else this turn! CaptainNZZZ's entities do their stuff!


--------

ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Defeat the Sealed Snowball! It's gaining abilities!

Minor tasks:
Keep the Cute Puppy entertained before it destroys everything, and find some way to deal with it permanently! Right now, it's targeting the snowball!.
Mess with CaptainNZZZ, he's acquiring a big power base. Still don't know whether he's going after the AGs or PGs.
The army men get stronger over time, and the godmodder is rapidly boosting their strength! Protect Merlin!
Hurt/Protect/Convert initiator! He wants to heal and protect everything!
Protect the Space Engineers and their portal! They're building helpful structures!


THE HEXAGONAFIELD:

[AG - Hex123]Cyber dragon: 0/11000 HP(Unleashing stored damage in 1!)(Bide store: 21000)

[AG]Cloak
Clockwork Spider: 8000/11000 HP(boosting Cloak's attack!)

[AG - MooGoesCow]Examon: 21000/30000 HP, 6000A, Special: Dragconic Impact(Ready in 4!)(Space attack!)(protected from 1 attack)(FAR ABOVE FIELD)

[N - MooGoesCow]Portal: 100% open! Summoning space engineers on random sides every turn!(Diet coke bribe!)(mind-controlled to the AG team!)
Space engineers: 50/50 HP x 30(building space station!)
Space station: 64% built!

[AG - The_Two_Eternities]Bat Battalion: 7000/8000 HP, 6000A

[AG - captaincat]Merlin: 7800/10000 HP, trying to convert Army Men!(done in 5!)

[N - CaptainNZZZ]Mysterious Tower: 20000/20000 HP(zombie immunity)
Techmarines: 300/300 HP x 10, 200 x 10A (construction suit of power armor for chuckles in 1!)
Thunderhawks: 1000/1000 HP x 2, 1000 x 2A(defending eagle spawner)
Eagle Spawner: 5000/5000 HP(spawns an eagle every turn!)
Eagles: 1000/1000 x 6 HP, 500 x 6A
Light Crystal: 10000/10000 HP, heals every CaptainNZZZ entity for 1500 HP each turn!
Crypt of the Ancients: 5000/5000 HP(Helps summon undead entities!)
Undead warriors: 300/300 HP x 15, 300 x 15A(guarding crypt of the ancients!)
Chuckles: 5000/5000 HP(bodyguarding army!)

[N]Initiator: 19000/20000 HP, 10000A (desires only to help)(12000 healing!)(STEM CELL RAIN: +2000 HP to all on field!)

[N - Pluff0]Exalted Hive Knights: 1000/1000 x 3 HP, 1000 x 3A
Exalted Hive wizards: 1000/1000 x 2 HP, 2000 x 2A

[PG]Cute Puppy: Playfulness level: Cuddly(Targeting delicious snowball)

[AG - captain.cat]Army men(1200 total attack)(godmodder's thralls!)(protected from 2 attacks):
Riflemen III: 600/600 HP x 5, 5x35A
Machine gunners III: 300/300 HP x 5, 205x5A
Engineers: 100/100 HP x 9, building HQ(complete in 2!)
Scientists: 100/100 HP x 12, researching GodMod weaponry(complete in 2!)
HQ: 2000/2000 HP, creating scientists x 100(complete in 3!)
Refineries: 1500/1500 x 5 HP(producing 2000 plastic per turn!)
Barracks II: 3000/3000x2 HP, producing riflemen x 100(complete in 1!)
Possesses 6100 plastic, anti-godmodder bullets, GodMod armor

[PG]Unsealed Snowball: 130000/130000 HP, 9000A, 44 Power (Abilities: Resistance(-1000 all damage), HP + 10000, Attack + 2000, Flame Immunity)(BOSS)

[PG]Hive Tombships: 7000/7000 x 1 HP, 3000 x 1A

[PG]Godmodder: 272/300 HP


Player info:
Captain.cat
HybridUnity
Hex123(Shielded!)
Corebrute(Starcalibur - x2 actions)
MooGoesCow21(has THE SWORD)
Eevee Shadow Bacon(10/14 New Summon)
Archon of Ghosts
[N]CaptainNZZZ
[N]EternalStruggle
[N]hungry visitor(managing an ever-expanding city of nonhuman peoples!)
[N]Pluff0
ZxZx24(Temporal Condenser!)
pikapikaCHU123
The_Two_Eternities
[N]Ralyx(holding The Egg)
Vandalygon
That-Random-Guy
Orange(has POWER)
HarVester

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
 
I Focus on helping Merlin against Eternal Struggle

Examon will drop down until he is in range and fire at Eternal Struggle if Eternal does not have a HP Bar he will instead fire at the snowball
 
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Myself and the Hive Wizards complete our summoning of Oryx!

A massive, shrieking portal opens in the HEXAGONAFIELD, and the skyscraper-sized god-king of the Hive emerges. He turns to the Unsealed Snowball, the entity that slew his Exalted. With a mighty roar, he brings down his blade, and a wave of planet-shattering energy flows toward the Snowball.

Using my three actions, I reach out with my mind, and using some of Oryx's immense power, Take the Tombships and their inhabitants. This will re-bind them to my will, in addition to providing a small boost of power.
 
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FOCUS - BANISH
The man turns towards Merlin and bows at the master magician. However, he cannot stay here. He might undo the Army Men's mind control, and they're doing well only thanks to the Godmodder's infinite plastic reserve. Both he and Merlin understands this, and both of them commence an epic magic duel, both beginning by casting haste spells on themselves. The fight takes about ten real seconds, but for the duelists it's a fight for the ages, both unleashing ULTIMATE TECHNIQUES too awesome to properly describe here, as well as a slew of 'lesser' spells. Merlin is breathing heavily and on one knee, clearly badly wounded but alive, while the smirking figure is unharmed, although also apparently somewhat winded.

"Well fought." He says, nodding at Merlin. Raising a hand, several intricate seals appear around the mage, which glow brightly before with a flash of light and a roar of thunder he disappears, returned to his own realm and time safely. A worthy opponent, and perhaps more importantly a living one shouldn't just be killed. (Even though the actual OOC effect is that he's killed.)

The man then turns and draws his sword, the seals being dragged into the katana by an invisible force, the blade glowing golden as it absorbs the energy. He then slashes it in an arc at the Unsealed Snowball, the bright energy wave crashing into it and exploding, in effect all the excess energy the man had left after his duel going into doing some damage to the Boss. Assuming he was successfully able to get rid of Merlin, of course. Not nearly as much damage as if he had focused on it and it alone, true, but the man had his reasons, as said. This way he remained Neutral, taking away from the AGs in one way and helping them in another.
 
So the attack apparently worked, as tons and tons of snow went everywhere. I was overjoyed but also in pain since the punch was incredibly strong.

But! Once the snow settled, an even more powerful version of the Snowball appeared right before me, and this thing was pissed!

I get a good distance away to notice that the cute puppy was staring at the Snowball with hungry eyes. I take advantage of this and attend to more important matters at hand.

I turn towards the mighty wizard known as Merlin and the army-men that are currently shooting him with their ridiculous weapons.

I think to myself "Oh my god, it's the grand wizard himself, I will protect you!"


For my first two actions, I will summon not Donald Trump (cause that's not good enough and we need something better than that!) but Tonald Drump!

Yes! Tonald Drump will be 12 feet tall, his waist will be 6 feet wide, his hands will be the size of a newborn baby's! Not only that but he will be able to build a great, great wall that will protect Merlin from the gunfire!

For my final action, I will make the wall grow 10 feet higher every turn!
 
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