• We have noted instances of people creating multiple accounts for the purpose of padding votes in a quest. We would like to remind everyone that multiple accounts are not permitted. Anyone caught attempting to pad a vote will face harsh consequences.

Defeat The Godmodder

Update XX
I would like to make a short clarification: I've seen a lot of people making posts with "action 1, action 2, action 3..." type posts, and there seems to be some confusion on how this works with focusing and all that. In retrospect, the focusing mechanic was never really that clear, especially if you wanted to do multiple actions, so how about this: From now on, everyone can do all three of their actions in one post at normal power for each, or one big action and say they focus it for x3 power, or two slightly-powered up actions, or whatever they want to do. No more penalties for not spreading out your posts. You can split your actions over multiple posts if you want, but you don't have to now.

I murder the PG Space Engineers

You brutally slay every last one of them!

I join in the BEAM'O'WAR, after I undigitized, I will use my secrete weapon unholiness amplifier

Unholy divine obliteration receives another bit of power!

After i Murder the PG Engineers i try to turn the alignment of the portal to AG

You try to turn the portal AG! Since you didn't specify how, you just hope it turns AG REALLY, REALLY HARD! Nothing happens.

Action 1: As the Pro-Godmodder hacker was defeated, Handy comes back to Deo holding something in it's...hand for lack of a better term. [2/2]

"Yes, perfect just what I hoped for." He unfolded the envelope. After all, in cyberspace an email would have a physical representation. Handy looked at him curiously (strange to do without eyes but it managed), so Deo explained.

"Whenever the Godmodder tries to lure someone too it's side, it usually tries to entice them, rather than just create them loyal like we do. Either with a Diet Coke addiction, or money by purchasing property, or in extreme cases mind control but that required a helmet. Even Chuck Norris swapped sides when it was clear the Godmodder wasn't as awesome as he thought, by attacking his mum. Which means there must be some reason the hacker was working for the Godmodder-and I've got it." He showed it to Handy. It was a contract and invoice.

"Godmodder was paying him for services. A lot, given being dragged into hell by a bacon covered chimera pop-star is explicitly listed as a potential work place hazard in the terms and conditions. But with this, we've got something very valuable." He points at the back of the envelope, which lists the return address and smiles evilly.

"We've got the Godmodder's email address and IP." He gets on his light cycle. "Let's go for a ride Handy." The tiny virus jumps on the back of the light cycle and prepares to zip off.

To be continued...

Riding cyberspace to the godmodder's cyberhub... mmmm...


Oh, whoops! I did miss it! Crystal added! In exchange, you get... you get... you get to not have the crystal be hit by the godmodder's randomness blast last turn!

I continue to turn the alighnemt of the portal to AG

In addition to hoping, you also WISH really, really hard! You reach out with your mind, and try to turn the portal AG through SHEER MENTAL FORTITUDE! It doesn't work.

"Hmm, CoreBrute is getting up to some rather interesting Shenanigans this turn. I think it would be best for me to run interference."

What the hell, might as well try this Focus thing I have been hearing as well.

Take a deep breath, and. FOCUS.

With lightning quickness and Celestine grace the winged figure appears before the Godmodder.

"GOD-MODDER!!!" thunders the gleaming knight shaking the very heavens.

"OHMYGODIMSUCHAHUGEFNACANIHAVEYOURAUTOGRAPHPLEASE!!!"

Shocking all present the player waves a whitwhickers third special++ addition autograph book in front of the Godmodders face. Begging and pleading with him to sign it with his special edition Godzilla sized fountain pen.

(Ill focus, and use it to distract the god modder from CoreBrutes actions.)

The godmodder happily takes the pen! And then throws it in the garbage! And takes out a permanent marker! And autographs the fan's back! But the autograph doesn't have the godmodder's name - it's instead a series of runes and incantations that doom the carrier to eternal pain and suffering in hell! The winged figure is promptly whisked away to the bad place!

(You do manage to distract the godmodder this turn, though. Randomness shenanigans aside.)

Action 2:

Deo drives through cyberspace until finally reaching the Godmodder's IP address. He stops as the intense security and firewalls such a godlike being would have are visualised by a monstrously massive Maximum-security prison.

Inside, he could see several dozen guards all patrolling in different patterns. He notices the towers have guards armed with what look like Elephant guns loaded with Almighty element bullets, all wearing high tech sensor goggles that can view in practically every spectrum. There's no way you could go over the walls without being shot down instantly, even if you were invisible. He glances at the barbed wired and sees the shimmer in them, signifying they emit not electricity but anti-magic magic. Once you get through, all forms of magic stops working, and he's certain that psychics likely can't stand the place thanks to that sub-psionic hum from the field disrupting concentration. The walls are clearly made of Impossibility Proof Matter-no breaking them or phasing through them. He's sure the underground is composed of similar material so he can't go under.

There's only one way in. And with that, Deo heads straight to the front door.

"Halt!" The guards aim their weapons at Deo as he walks towards them. Deo casually stops, hands in his pockets. "I don't know how you got here, but you have 3.14 seconds to get away before we open fire-"

"How do you think I got here?" Deo says casually, flipping open the envelope. "Godmodder hired me as tech support. I'm here to do a check of your defenses." The guards pause and take the contract from him, perusing him.

Deo smirked inwardly. The only name on the contract is PG-Godmodder, which is clearly a username. Additionally, there's no pictures in the email to verify (and it's not like Deo or the Hacker ever got a physical description, so they could be identical twins).

The guards look uncertain, so Deo crosses his arms, feigning frustration.

"Look I have a job to do guys. If I wasn't supposed to be here, do you think the Godmodder would let me get this far, or give me their email address and IP?" The guards pause taking this in. They look up expectantly, but Deo is confident. Godmodder's suffering so much randomness and distractions right now, the chances of them interfering right now is minute.

"Now do you want me to go and tell the Godmodder her system needs a hard reboot?" The guards buckle under the threat.

"Uh, please, come in." The gates open up and Deo walks straight into the Godmodder's system.

"I've got a few places I need to be. Can someone give me the directory?"

OOC: I know what files I want to look at for my last action, but is there anything you guys think I should look for while I'm here? Also Moniker if this is too much, I'm happy to edit my post to right before the guards decide if they want to let me in, so you can react.

You have officially started on a SIDEQUEST! Sidequest-post coming soon!

Looking across the HEXAGONAFIELD I have an amazing idea. I move and pick up the Entropy Ball and toss it towards the glitchmonster, the Cute Puppy no doubt running after the tossed Entropy Ball to fetch it back.

I shield my next full action from adverse effects as per usual.

Entropy ball tossed at the Glitch monster! What could happen??

The man, now suitably healed, walks over to the Strider Factory. He pauses. He does really like himself snowballing and manufacturing Entities.

But at the same time this one is kinda generic right now, and also the easiest to deal with living PG Entity, so it has to go.

FOCUS - FACTORY PURGE

The first order of business is naturally tearing down the wall between him and the insides of the complex. This could be achieved by, well, many ways but in this case rockets. Snapping his fingers, the man created a circle of rockets around the wall which began accelerating immediately. Engines flared as they screamed into the wall, blowing it to pieces via the simple art of conventional high explosives in massive quantities.

As the Striders turned to engage him, he dashed forwards through the air and smashed into one of the walkers, blunt field around him sending the spindly machine flying into the factory, smashing through and doing damage. Still floating, he raised a finger and fired a small energy ball at the machine to finish it off. The ball detonated in a blinding flash, creating a sphere of pure obliteration, partly heat and partly something more esoteric. Where the factory stood seconds before was now nothing more than a large crater in the ground, sides perfectly smooth.

He turned to the Dwarven Engineers, who were naturally cowering away, pointed at them and then... did nothing. "Yeah, I got no quarrel with you technically, you can live. Not sure if my current allies will ignore you though. Probably not, now that I think about it."

Meanwhile, the second Strider had acquired a target lock and brought its cannon around. It fired, but an invisible barrier of force harshly deflected the projectiles into the ground, not even managing to ruffle the man's attire. Without looking back, he pointed his other hand at the machine, and a tether of electricity formed, energy draining from the Strider and going into the man. This rapidly caused the Strider to shut down as all its energy was converted into lightning and pumped into its foe, leaving it effectively dead while also rejuvenating the man, although not necessarily healing him.

He grinned and turned his head back to the rest of the field, adopting a leaning back posture despite floating high up in the sky.

You completely obliterate the factory and the striders it produced!

Congratulations! For helping out the AG forces rather than trying to hurt them on multiple occasions, you have risen to [N] on the NEUTRALADDER! As your reward, you will be taken off the battlefield! No longer are you risking death and conversion! Do note that if you are ever to fall back to N-2 again, you will return to the battlefield in an injured state.

They block ranged attacks.

"Wanker!"
He turns to CaptainNZZZ and says, "This needs to be retaliated against!"

"Oh, that can't be good."

"REALLY NOT GOOD!"
In a panic, Pluff0 slaps a Large Amount of ORDERLINESS into the glitchmonster, probably injuring it a great deal.

You deal D-♠♦ damage to the glitchmonster!

"Alright! I got my men back!" I cheer at the defeat of the PG hacker and the return of the army men. "Alright now time for orders!" I turn to the HQ building "Right start Expanding into Rear Support Elements we're going to need to expand what we have at our disposal!" "Acknowledged, Will have Rear Support Elements shortly." I turn towards the Engineers. "Engineers! build another Refinery so can keep getting more plastic!" "Wilco!" The Engineers start building another Refinery. I then look over at the 2 barracks and call out. "Alright I need you to build 1 Squad leader and 15 Riflemen!" "Copy" The 2 Barracks start making the squad leaders and riflemen.

I then turn towards the rest of my soldiers "Alright new orders I need you guys to destroy the Strider Factory and to kill the Dwarven engineers, If we let them stick around they are going to cause us a lot of trouble down the line!" "Will do sir! We won't let them disrupt the war effort!" The Green Army men are now attacking the Strider Factory!

'We need to do something about that glitchmonster be for it takes everyone out, Hmmm emmmm hmmm. Got it, I wish for a Glitch remover array that will get remove the glitch from our reality!' Suddenly a Glitch Remover array appears next to me but it needs power!.

"Bugger, Okay guys I wished for a Glitch Remover Array but it needs power! can any of you guys help out?" I shout out to the other's.


Riflemen Lvl3: 60 hitpoints, Armed with MK14 does 35 damage on a hit, Costs: 150 Plastic to build one Riflemen
MG Gunner Lvl2: 20 hitpoints, Armed with M60 machine gun does 105 damage on a hit, Costs: 250 Plastic to build one Gunner
Sniper Lvl1: 15 hitpoints, Armed with a TAC-50 Sniper Rifle does 60 damage on a hit, Special: Can only have 3 Snipers at anyone time, If order 1 sniper can attack 1 low level enemy or an enemy that is on 25% of there health and automatically kill them, but they they can not do so again for 3 turns. Costs: 400 Plastic to build one Sniper
Squad Leader Lvl1: 25 hitpoints, Armed with a MP5 Machine gun does 25 damage on a hit Special: Will automatically attach themselves to 10 random Army men and will boost their attack power by 25%. Costs: 350 to build one Squad leader.

Engineer Lvl1: 10 hitpoints, Armed with fists 1d4 damage on a hit. Special: can construct Buildings and gather Plastic. Costs: 100 Plastic to build one Engineer
Scientists: 10 hitpoints, Armed with fists 1d4 damage on a hit. Special: Cannot be leveled up, Can research upgrades and new unit types and can try to find a weakness to the Godmodder. Costs: 300 Plastic to build one Scientist.
Medic Lvl1: (Locked until Rear Support Elements is done) 10 Hitpoints, Cannot attack. Special: Can quickly heal allies back to full health. Costs: 250 plastic to build one Medic.


Costs: 400 Plastic to build an HQ: Can build More Engineers, Scientists, Medics(locked) and Radiomen(locked).
Costs: 300 Plastic to build an Refinery: Refines Raw Plastic.
Costs: 300 Plastic to build a Barracks: Can Build More Riflemen, Gunners, Snipers(unlocked) Squad Leaders(unlocked), mortarman(locked) and Commandos(locked)



Army men Traits:
Genocidal: Will attack any other Color Army men that is not Green and will not rest until they are wipe from the face of the world.
reusable resources: When a Army man dies they can be recycle for his/her plastic to make new army men or buildings.
Biological immunity: Due to being Plastic they cannot be effected with any Biological Based Toxin, poison, pathogen or hallucinogens.
I'm melting!: Very weak to fire.

Total Plastic used this turn: 2900 plastic

Phew! And to think, I'd almost forgotten all their stats! You queue up some orders! The Strider factory's already been destroyed, so your men will probably try to gun down the dwarven engineers instead!

First action:
I use my song "Turning Japanese" on the Strider factory to turn it japanese, making the Striders into Strider Hiryus.

Second action:
By using my song and vocal powers, I re-dub and localize them into the american dub version, which by its very nature allows me to make universal changes to their inherent qualities, ignoring logic, cultural integrity and common decency at will.

Third action:
I imprint them to be slavishly loyal to me and their original factory creator (but their creator still above me), as well as having an eternal Vendetta against the Godmodder and anything allied with him.

edit:
If this can be considered one action, I instead FOCUS it.

Unfortunately, EternalStruggle already butchered the Strider factory! So, you play your delightful japanese song to the rest of the battlefield, hoping people like it! They all ignore you... except the godmodder, who only randomly happens to be looking at you. Probably...

-10% godmodder randomness!

I get the feeling that this will not turn out well at all. Might want to FOCUS it?

As his second action, Pluff0 summons a Fallen Captain, and bribes him with infinite Ether!
(The Captain is armed with a Shrapnel Cannon.)

The godmodder approaches the Fallen Captain, and cuts him a deal: Infinity PLUS ONE ether! The Fallen Captain has no choice but to accept! Fallen captain added as a PG! But maybe you could bribe him back?

A portal opens, and a man in a camouflage jacket labeled "Omega-12: Achilles Heel" walks through.
He looks around, and quickly focuses on his target: The Godmodder. Actually, no, he'll work up to that. Suddenly, out of the corner of his eye, he notices his new enemy: the Glitch Remover Array's lack of power! He then creates an array of 10,000 batteries and plugs it into the Glitch Remover Array.

(OOC: My first two drafts of my arrival were discarded for being too meta. I should stop reading Pataphysics stories. Also, he's on the AG side.)

Welcome to the game! You give the nearby Glitch Remover array JUST enough power to start up! Glitch remover array added!

Looks like it needs to be directed at a target in order to work! It normally works best on glitches, but it would probably work just fine on godmodders, too!

As his third action, Pluff0 transfers the strange wizard's attack shield to the Fallen Captain, and upgrades it to provide resistance to mind control.

The Fallen Captain consumes part of his infinite Ether supply, growing into an Archon!

The Fallen Captain gets an attack shield, and powers up into ARCHON MODE, gaining increased max HP and attack! Doesn't change his alignment, though!

Ceasing my soul-resonating cry at last, I FOCUS all of my stored energy and cast a Maximum Upgrade spell on my Fidelius'd Emergency Stasis Unit, such that it will store ALL defeated entities and gradually heal and empower them.

The Emergency Stasis Unit POWERS UP. It will now store ALL defeated enemies, in memoriam, gradually restoring them for... for... well, I'm sure we'll find some use for this later.

Check on the first post of this thread, once I get it updated.

With a snap my work truly begins, no longer just prep work, and all my entities and structures freeze. Not paralyzed or stunned but temporally frozen. With another gesture my work continues, all my temporally frozen fade from existence on the HEXAGONAFIELD for a time. In this state, while they can't act, they're unable to be acted upon until they return in, say, three turns. This will keep them safe from any randomized induced damage the Godmodder causes and whatever else happens in the near future.

OOC: Probably just put them under a spoiler tag with a description of being unable to act or be acted on and the turns til they return somewhere.

IC: ince now I have time to kill until those three turns pass by and I've used but all my currently available power I pop my fingers and stand off to the side, waiting for what happens next.

All your entities are teleported off the battlefield for 3 turns! Caveat: They can't be called back early. You'll have to wait all 3 turns.

The Omega-12 soldier notices the plight of the Seraph, and adds his own strength to the beam.

(OOC: What? You thought he was a regular soldier? No, he's a player, and a Type Green to boot!

...

Oh. Right, the Type Green thing is classified.

Deploying memetic kill agent:

√π•|12$&43¢|÷9¾
Awl staked on top of a m0ntau1n of pikles

Memetic kill agent deployed.

Well, let's not do that again.)

You give the both of them just that LITTLE BIT more power they need... combined with what they got last turn and the godmodder's distractions? They can probably win now!

I shrug, and teleport the strider factory, or it's remains, to a hundred feet above the Godmodder. Hopefully it'll distract him from the beam war.

Strider factory remains completely obliterated!

I continue charging my summon X3.
(Just delete the weapon summon, I have a better idea now)

You merge the charge points of the weapon summon into the portal summon! +3 charges!

For my second and third action, I work to convert the neutral portal to the AG side.

Finally, someone who knows the value of hard work! You click in to the start of your shift, and pull a long, hard, 9-5 workday converting the neutral portal to the AG side! Your boss yells at you, your work is boring and monotonous, but at the end of the day, you have the pride that you worked hard! Even if the portal is still [N] and you didn't really accomplish much!

Yeah, if you want to convert this thing, you might have to be more specific about how.

--------

AG:

C'thun and the Seraph push! Push! PUSH! UNHOLY DIVINE OBLITERATION! Now, if they had the actual powers of God and Satan, they could instantly kill the godmodder right there. But even with their knockoff powers, they still manage to deal an entire 1 damage to the godmodder!

Cloak leaps on the crazy train, taking advantage of the godmodder's randomness to randomly stab him from random directions with random objects! Eventually, a rusty rubber duck jabs its beak into the godmodder's flesh! 1 damage!

Cloak: Eat it, you monster.

The AG army men gun down the dwarven engineers! It's a complete slaughter! They're all dead!

Examon blasts the Fallen Captain for 6000 damage!

PG:

The cute puppy bounces the Entropy Ball straight into the horrible glitch monstrosity! Oh no... an entity of complete randomness... RANDOMIZED AGAIN!? The battlefield seems to shake as the glitch monstrosity randomizes into... into... INTO...

The original thing the godmodder was trying to summon! Huh... looks like it all canceled out! Lucky...?

The entropy ball is entirely destroyed! The Cute Puppy is very, very tired after you played with him for so long. He falls asleep in the cutest huddle you've ever seen. Looks like the puppy is out of the picture... for now.

Link A (the godmodder's summon) and the Fallen Captain team up and blast Examon for 12000 damage! It looks like Examon's special is ready, once his owner decides to unleash it!

The godmodder himself is randomly distracted! This turn. The insanity starts back up next turn! With all this randomness, he's still pretty vulnerable! Now's a good time to attack! As always!

N:

The space engineer portal summons... 4 engineers on the AG side! Maybe all that hoping influenced the RNG...

--------


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Find some way to resolve the godmodder's randomness!

Minor tasks:
Keep the Cute Puppy entertained before it destroys everything, and find some way to deal with it permanently! Right now, it's resting... FOR NOW.
Seal up the engineer portal... maybe? It's benefits to you are questionable at best.


THE HEXAGONAFIELD:

[AG - Eevee Shadow Bacon]C'Thun: 80000/100000 HP(takes x10 damage), 4000A (deathly touch)(paranoic stare)
Seraph: 2000/5000 HP, 2500A
C'thun's worshippers: 870/2000 HP, restores 10000 HP to C'thun per turn
Wall: 1000/4000(protecting C'thun's worshippers!)

[AG - Hex123] Cyber dragon: 7000/10000 HP(Biding! Will unleash stored damage in 1!)

[AG]Cloak

[AG - MooGoesCow]Examon: 10000/30000 HP, 6000A, Special: Dragconic Impact(Ready to unleash!)(Space attack!)

[AG - captain.cat]Army men(1910 total attack):
Riflemen III: 60/60 HP x 20, 35x20A
Machine gunners II: 20/20 HP x 11, 105x11A
Commandos: 100/100 HP x 1, 50x1A
Engineers: 10/10 HP x 6, building refinery(complete in 2!)
Scientists: 10/10 HP x 3, researching improved machine gunners(complete in 1!)
HQ: 2000/2000 HP, researching rear support elements(complete in 3!)
Refineries: 1500/1500 x 3 HP(producing 1200 plastic per turn!)
Barracks II: 3000/3000x2 HP, producing riflemen x 15, squad leader x 1(complete in 2!)
Possesses 1500 plastic, anti-godmodder bullets

[N - MooGoesCow]Portal: 100% open! Summoning space engineers on random sides every turn!
[AG]Space engineers: 35/35 x 4 HP(builds stuff)

(All these entities off the battlefield for 2 more turns!)
[N - CaptainNZZZ]Mysterious Tower: 16315/20000 HP(containing entities!)(zombie immunity)(+1000 HP per turn)
Techmarines: 300/300 HP x 10, 200 x 10A (inside tower)
Thunderhawks: 1000/1000 HP x 2, 1000 x 2A(defending eagle spawner)
Eagle Spawner: 2000/5000 HP(spawns an eagle every turn!)
Eagles: 1000/1000 x 2 HP, 500 x 2A
Light Crystal: 10000/10000 HP, heals every entity for 1000 HP each turn!


[N]Glitch Remover Array: 50000/50000 HP, removes glitches (needs a target!)

[PG - Pluff0]Fallen Captain: 8000/14000 HP, 7000A(Archon mode! Wears off in 3!)

[PG]Cute Puppy: Playfulness level: Sleepy

[PG]Link A: 25000/25000 HP, 5000A

[PG]Godmodder: 281/300 HP (Starcalibur - x2 actions)(190% random! Everything will fail!)


Player info:
Captain.cat
Orange
HybridUnity
Hex123(Shielded!)(In cyberspace!)
Corebrute(In cyberspace!)
MooGoesCow21
Eevee Shadow Bacon(7/14 New Summon)
Archon of Ghosts
[N]CaptainNZZZ
[N]EternalStruggle
[N]hungry visitor(managing an ever-expanding city of nonhuman peoples!)
[N]Pluff0
ZxZx24
pikapikaCHU123
The_Two_Eternities

Player Inventory:
On Players and the Nature of Creativity
 
All your entities are teleported off the battlefield for 3 turns! Caveat: They can't be called back early. You'll have to wait all 3 turns.
OOC: That was the plan. :p

I concentrate my power and with a flick of my wrist I summon...a (very likely to soon be shredded) blanket which I put onto the sleepy Cute Puppy, tucking it in for it's hopefully long nap.

With the rest of my power I concentrate, letting it build up for my future summoning.
 
Last edited:
Cybercrime I

SIDEQUEST STARTED: Cybercrime!

With the guards out of the way, your cyber-self strolls into the inner halls of the IT headquarters. The building looked massive from the outside, but the hallway ends in a dead end almost immediately, with no other branches. At the end is a simple chamber, not unlike the holodeck. Above it is a sign reading: "ACCESS PORTAL". Stepping inside, it looks completely empty... suddenly, mechanical arms extend from the walls, grabbing you around the waist and holding you in the center of the room! As a helmet is lowered down onto your head, you stop struggling and get ready to enter. You're supposed to be here, right? You have clearance, and you got this far! You'll be f-

ERROR

ERROR

ACCESS DENIED

INITIATING AUTODEFENSE MECHANISMS

PLAYER DETECTED

ACTIVATING DIFFICULTY LEVEL: EXTREME


You awaken in a digital representation of the godmodder's desktop! Before you can even react, you're blasted back by a laser! It's digitally painful! You quickly recover, and start dodging the lasers, but they're coming from every direction! While dodging the security system's attacks, you manage to pick out a few things on the godmodder's desktop that look important! But wait... some of them look TOO important... you should be careful about which files you open! Some of them could be a trap!

Cyberenergy: ++++++++++ 100%

Godmodder's desktop:

Email.exe
Legendaryweaponnotes.pad
Phone.exe
Godmodcontrolhub.exe
tictactoe.hub
nothing.zip

Alright, here's how this is going to work. You're trying to look at the godmodder's stuff, but you're also dodging the security system's attacks. Every move you make, every thing you click on, will result in a loss of 10% energy. Reach 0%, and the security system will blast you right out, and you won't be able to get in again. In that time, you'll want to look on as much stuff as possible! But choose carefully - you can only look at one thing each turn! And some things might be traps, which will only make your situation even worse!
 
I look at the space engineer portal, and get an idea. "You see," I whisper to MooGoesCow21, "the reason that the space engineers are picking random sides is because they don't know how evil the Godmodder is. But if I can prove that the Godmodder is a Diet Coke dealer, then the space engineers that come out will be shocked at his evilness, and join our side!" I proceed to do just that, FOCUSing on it.

(OOC: The proof... is this!
The Shoggoth, in tears, admits that the REAL reason why it was working for the godmodder is because the godmodder is the only one who can feed his Diet Coke addiction. It's a powerful thing. He can't resist, and the godmodder is the one providing his supply.
The space engineers come from a really weird society.)
 
(only 1 turn until super-important-event)
After seeing exactly how quickly hungry visitor 's people starve, I use one action to create a infinite nutrient source for them.
Suddenly the crying children stop. Their parents are very happy. Suddenly the constant stream of complaints to the city-hall stop. HV and his secretary (howwasshewrittenagain?) Wasorith are rescued from work and can relax.

Or can they?

There are still some deeds that have to be done. HV was exhausted (normally he wouldn't do anything) from doing all this work and was happy it would end soon.
He just had to create defenses against limited gods, the warrior and the things they would summon. They were able to summon anything inside his city, which was proven by the valuable present they gave him (HV asked himself, who did that and how he could help this person). HV would have to think of several different defenses.

Or would he?

Wasorith offered HV a snack and HV ripped off a head that resembled to Wasorith's body (it was a variation of a grape-head). He clenched his left hand growing from his back into a fist and the head was swallowed by the mouth on his hand. Chewing HV thought about energy.

Energy was on itself useless, but grew into something defined if channeled through a concept. The limited god inside HV had granted his wish for the rest of his kind to be teleported inside the universe-tower. This meant that any wish could be granted, if the god was able to use any concept it was urged to use. HV risked it.

1. Wish:

A field that keeps any member of HV's race save from [harm] as long it obeys the city law, which is equal to common sense of HV's race.

HV wasn't sure what to do next so he waited.
 
Examon Uses Draconic Impact on The Godmodder Stunning the Godmodder and causing damage to ALL entities in the vicinity after Examon does this I steal Starcalibur
 
The man looks at the Godmodder, and licks his lips. He really rather wants that legendary sword, to be honest. Even if it's just to play around with it a bit. Sorry Godmodder, but you have fat loot. He also knows it's technically unlikely that he can get it from this attack, but if he doesn't try hell never get it.

Hence, he teleports in front of the Godmodder and stabs him instantly, the moment he appears and before his teleport is even truly finished his blade is in motion, cutting at the Godmodder, weapon enchanted to slash straight through any possible defense without resistance.

Of course, he knows that's not enough. The Godmodder can defend against even instant no warning attacks. That's why a quantum clone of him appears and stabs the Godmodder in the back with the same speed. Quantum clones have many special and very useful properties, such as whichever one is the 'original' always being the last to die or the one that does the damage (in this case, grabs Starcalibur if he is lucky enough to do so at all.)

But the Godmodder has two arms, and could parry both slices, even though that's not really possible when you think about it, because he's the Godmodder.

That's why a second quantum clone also joins the assault, making his armor-piercing slash simultaneously with the other two figures, meaning the Godmodder is being attacked out of nowhere from three sides at once.

And just in case more has to be done, as this happens all three figures channel lightning through their swords to zap the Godmodder. Even if he's wearing fully sealed and insulated armor, the power will pool instantly in a miniature lightning bolt that will simply burn through the protection to do damage by way of raw energy, again before the previous slashes are even finished.

That should do the trick, and if it doesn't? Well, he has other stuff. After all, the Godmodder still has over 90% of his health. It wouldn't do to use his best attacks right away.
 
The godmodder approaches the Fallen Captain, and cuts him a deal: Infinity PLUS ONE ether! The Fallen Captain has no choice but to accept! Fallen captain added as a PG! But maybe you could bribe him back?
"Dreksis, my boy! Tell you what - I'll give you infinity + 1 x GOOGLEPLEX! ether! But wait, there's more! I'll throw in a promotion to Baron, free of charge!"
 
Standing up confidently after recovering from the initial surprise attack, Deo smirks at the lazer system.

"I'm a Player huh?" A glowing device materialises on his left wrist. "Then I guess it's time,"






Deo snaps a deck into the disk, before drawing his opening hand.

"For my first move, I set one card face down!" Two large brown backed cards appear in front of him.


Will activate when the lazers attack me.

"Next I play my spell card," A large green card appears on the field. "Bait Doll!"

"And I target..." His hand lingers on the Legendaryweaponnotes.pad, before shifting to another file. "The nothing.zip! Reveal yourself! If there is a trap and the timing is incorrect, it's negated and destroyed!"

OOC: I don't have a third action, so is it alright if I sacrifice that action to make my other 2 choices more powerful? Or will that cost me the same amount of energy as using 3 actions? If it will cost me as much, I will only do my two actions this turn.
 
I Throw all my energy into trying to get the Sword
OOC: You sure you want to fight Eternal over the sword? That might just make it that neither of you can use the sword and the Godmodder can give it back. I say use your action to help him get the sword.

Besides, the sword drains lifeforce to be used, so if anyone's gonna make the sacrifice of life force, let it be the edgy guy who still won't formally join our side.
 
Since HV didn't know the guy who helped his people he simply wished (2nd) him good luck and a message:

I owe you a favor. HV- Major of the only city around here
 
With a smile I bring forth the Crypt of the Ancients.

By itself it's unimpressive, simply a fairly durable structure but that isn't where it's power lies. Should I use my power to bring forth an undead creature from it's depths it will not only be a bit stronger than usual but be bound to my will.

(basically just a building with a decent amount of HP by itself but when I use a post or posts to summon an undead from it the undead is permanently bound to my will and is a bit stronger than it would normally be than if I just summoned it without utilizing the Crypt of the Ancients. I used two of three posts to do this)
 
As my my second action, I hit a home run on the Link A!

For my third action, I teleport all of my loyal entities, plus myself, fifty thousand miles away from the main conflict.
 
I relies that my summons hurt the GM, and grab at the weapon
I preform a quick summon charge and teleport to the GM's computer
 
Last edited:
Action 1:
"Oh hell. Hell. Again." The gleaming silver swore while looking around the blasted fiery wasteland from his vantage point in the sky, watching as the souls of the damned were being tormented.

Casually backhanding a greater demon that had grown a bit too curios for its own good, the player sighs and speaks. "I am probably getting too soft, but leaving these people to suffer eternally is just... wrong. Especially if there are any players unfortunate enough to get stuck down here."

With a rallying cry ferocious enough to be heard all the way back to heaven the gleaming figure dives towards the earth, and landing in an explosion of holy magic. Kills Imps, demons, and devils by the dozens. "Brothers!" he cries. "Sisters!" he roars. "The hour of your liberation is at hand! Take up your arms! Take up the arms of your oppressors! Tonight we slay our captors! Tomorrow We feast in the fields of HEXAGONA!!!"

Action 2:
The shining knight looks around and grins wickedly beneath its helmet. "Still, no reason I couldn't do some other stuff while I'm down here."
The knight withdraws on players and creativity from the player Inventory, and pours over it while his commanders debate on troop placements and logistics.
"Chapter two, the powers of players"

Action 3:
Gahtering the butchered remains of demons and fiends, the radiant figure began transmuting them into various magical and technological parts and pieces.

"Charge is incredibly important. Lets see if I can make it a even better investment."

He beings to hum a familiar, yet slightly off key tune
Zx connected dem time modules,
Zx connected dem machine parts,
Zx in the Valley of Hell!
Now hear the word of the game master~

Flux capacitor connected to the Tachyon flow controller~
Tachyon flow controller connected to this Time Wizard card I found lying around~
Time Wizard card connected to the Einstein-Rosen bridge~
Einstein-Rosen bridge connected to the passive synthesizer~
Passive synthesizer connected to the Tachyon reservoir~
Now hear the word of the Game master~

"This is probably a good place to stop. Lets see how the campaign is going..."
(Zxzx24 began building a Temporal Condenser! An incredible device which will turn actions into charge stones!(hopefully) Charges stones can be used to charge up player devices and summoning rituals!* Charge stones can also be placed in the player inventory!**)

*Charge stones limited time offer, Charge stones may or may not work. Side affects may include. Silliness, nausea, diarrhea, vomiting, loss of life, loss of sanity, loss of time, and delusions of superiority.
**The player inventory is a wild and free zone, Charge stones placed in the inventory may be subject to. Theft, destruction, desecration, defacement, and demonstration. Please use the player inventory responsibly.
 
I put 2 of my actions + the favor from
Since HV didn't know the guy who helped his people he simply wished (2nd) him good luck and a message:

I owe you a favor. HV- Major of the only city around here
into making sure the Fallen Captain dies of sudden antimatter embolism if he's still PG (A embolism is when some form of foreign matter blocks up your blood stream) To be precise, a antimatter embolism inside his brain.

My third action is used to to boost
(Zxzx24 began building a Temporal Condenser! An incredible device which will turn actions into charge stones!(hopefully) Charges stones can be used to charge up player devices and summoning rituals!* Charge stones can also be placed in the player inventory!**)
 
Last edited:
Looking at Link A i can't help but think 'Damn that thing looks tough and i don't think my army men will be able to take him out on their own. Hmm well time for death from above! I wish for B29 Super fortress to bomb Link A back to the stone age!' Suddenly a B29 Super fortress appears in the sky and after a few moments drops it's payload onto Link A, But instead of dropping bombs its dropping 48 stones that weigh at 100 pounds each on top of Link A! Then the B29 Super fortress flies away. '...Okay not what I had in mind!' I let out a pained sigh.

"Soldiers attack th-" Suddenly the ground rumbles and out of the plastic Forest appears more Plastic bugs, and guess what they still want to kill everyone! "Nevermind! Soldiers take out those bugs!" "Wilco!" One of the army men shouts before they start pouring down rounds on the attacking bugs!


Special Weapons Depot: (locked until rear support elements is researched) Costs 500 plastic to build, Can build Flame troopers, Remote Controlled Robobombs(Locked until researched) Flak jackets upgrade, Power armor upgrade(locked until Researched) Grenade launchers.

Flame Trooper Lvl1
: 35 hitpoints, Armed with a M-2 Flamethrower, does 50 damage on a hit, Special: If an enemy is hit by their flamethrower they must take a action to put out the flames or they will burn for another 30 damage on the next turn, this effect lasts until they put out the fire. Costs: 300 plastic to build one Flame trooper.
Flak Jacket Upgrade: First must be researched and then 600 plastic must be spent on it at the Special weapons Depot, Then Flak jackets will be automatically given to all army men giving them all 35 extra hitpoints.
Grenade launchers: First must be researched and then 400 plastic must be spent on it at the Special weapons depot, Then Grenade launchers will be given to all Riflemen boosting their damage by 25 when they hit a enemy.
 
Last edited:
Back
Top