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Defeat The Godmodder

OOC: Alright, true. So, by the way, how long do you think it'll take us to defeat the Unsealed Snowball?
It actually has less than a quarter of the health of the sealed version of the snowball, although the resistances are a bit of a pain. If we dogpile it like last time, it shouldn't last more than a couple of turns. I've got an idea for next turn that can help speed things up.
 
It actually has less than a quarter of the health of the sealed version of the snowball, although the resistances are a bit of a pain. If we dogpile it like last time, it shouldn't last more than a couple of turns. I've got an idea for next turn that can help speed things up.
[PG]Unsealed Snowball: 130000/130000 HP, 9000A, 44 Power (Abilities: Resistance(-1000 all damage), HP + 10000, Attack + 2000, Flame Immunity)(BOSS)

Well, I'm interested in hearing your ideas... wait a second!

"Less than a quarter"

Huh?
 
Well, I'm interested in hearing your ideas... wait a second!

"Less than a quarter"

Huh?
Hold on, I read that the wrong way round. The unsealed version has over 4 times as much health as the version we defeated. My bad. It's late here. So yeah, it should take us 5 turns to smash this thing, maybe less if we all concentrate on eliminating it before it 'snowballs' out of control.
 
"No cyber dragon!!!!!!!!!!!!!"
I summon blue eyes white dragon
Not even waiting for it to die? Come on man-show it some respect. You could have at least waited for it to go-or use a spell card after it passes on like Cybernetic Fusion Support or Overload Fusion, that will let you use it's remains to fuse a bigger machine monster.

What? I can use a YuGiOh Wiki like anyone else. Don't judge me.

EDIT: If you have any actions left, you could get your blue eyes to attack the cyber dragon, boosting it's suicide bide, if it's still around.
 
Actions 2 and 3: I summon my power to cast Metal to Plasma on the Cyber Dragon. This adds even more damage to Bide than usual because besides the obvious damage, Bide absorbs all the plasma! (which is not fire because fire is a process and the plasma is very hot metal that in any event has been absorbed)
 
Update XXVII
I Focus on helping Merlin against Eternal Struggle

Examon will drop down until he is in range and fire at Eternal Struggle if Eternal does not have a HP Bar he will instead fire at the snowball

Helping Merlin fight Eternalstruggle? ...But EternalStruggle hasn't attacked him yet...

Examon returns to the fight!

Myself and the Hive Wizards complete our summoning of Oryx!

A massive, shrieking portal opens in the HEXAGONAFIELD, and the skyscraper-sized god-king of the Hive emerges. He turns to the Unsealed Snowball, the entity that slew his Exalted. With a mighty roar, he brings down his blade, and a wave of planet-shattering energy flows toward the Snowball.

Using my three actions, I reach out with my mind, and using some of Oryx's immense power, Take the Tombships and their inhabitants. This will re-bind them to my will, in addition to providing a small boost of power.

Oryx summoned! He'll fight the Snowball! Tombship rebinded to Team AG!

FOCUS - BANISH
The man turns towards Merlin and bows at the master magician. However, he cannot stay here. He might undo the Army Men's mind control, and they're doing well only thanks to the Godmodder's infinite plastic reserve. Both he and Merlin understands this, and both of them commence an epic magic duel, both beginning by casting haste spells on themselves. The fight takes about ten real seconds, but for the duelists it's a fight for the ages, both unleashing ULTIMATE TECHNIQUES too awesome to properly describe here, as well as a slew of 'lesser' spells. Merlin is breathing heavily and on one knee, clearly badly wounded but alive, while the smirking figure is unharmed, although also apparently somewhat winded.

"Well fought." He says, nodding at Merlin. Raising a hand, several intricate seals appear around the mage, which glow brightly before with a flash of light and a roar of thunder he disappears, returned to his own realm and time safely. A worthy opponent, and perhaps more importantly a living one shouldn't just be killed. (Even though the actual OOC effect is that he's killed.)

The man then turns and draws his sword, the seals being dragged into the katana by an invisible force, the blade glowing golden as it absorbs the energy. He then slashes it in an arc at the Unsealed Snowball, the bright energy wave crashing into it and exploding, in effect all the excess energy the man had left after his duel going into doing some damage to the Boss. Assuming he was successfully able to get rid of Merlin, of course. Not nearly as much damage as if he had focused on it and it alone, true, but the man had his reasons, as said. This way he remained Neutral, taking away from the AGs in one way and helping them in another.

The AG team cheers for Merlin to remain as you give him mercy, and so he does! Merlin remains on the battlefield, despite nearly being beaten by you! 7799 damage to Merlin!

3000 damage to the Unsealed Snowball!

You have fallen down the Neutraladder to N-1! Your entities will be attacked by the AG team(not that it matters right now)!

So the attack apparently worked, as tons and tons of snow went everywhere. I was overjoyed but also in pain since the punch was incredibly strong.

But! Once the snow settled, an even more powerful version of the Snowball appeared right before me, and this thing was pissed!

I get a good distance away to notice that the cute puppy was staring at the Snowball with hungry eyes. I take advantage of this and attend to more important matters at hand.

I turn towards the mighty wizard known as Merlin and the army-men that are currently shooting him with their ridiculous weapons.

I think to myself "Oh my god, it's the grand wizard himself, I will protect you!"


For my first two actions, I will summon not Donald Trump (cause that's not good enough and we need something better than that!) but Tonald Drump!

Yes! Tonald Drump will be 12 feet tall, his waist will be 6 feet wide, his hands will be the size of a newborn baby's! Not only that but he will be able to build a great, great wall that will protect Merlin from the gunfire!

For my final action, I will make the wall grow 10 feet higher every turn!

Wall built around Merlin! It increases in HP every turn!

I FOCUS on buffing Merlin's magic, giving him knowledge of Foundationverse magic to quicken his anti-magic-mind-control spell. (OOC: Fine, I'll do something else.)

(OOC: Wow, that was a crazy update. We killed the Sealed Snowball pretty much instantly, but it looks like the Godmodder really buffed the Unsealed Snowball in response. By the way, CoreBrute, I'm willing to take Starcalibur after you do your six actions. And feller21, thanks for working on stopping threats to Merlin.)

Merlin's magic 1 turn faster!

Seeing that EternalStruggle has once again turn to the PG Side I get pissed and i yell in rage "Fucking hell I should of blown your damn head off when I had the Chance!" I stop my self from jumping into the frey and help in kicking that bastards ass 'while I love to bash his skull in I have to keep the Godmodder busy. I wish for an axe!' Suddenly a ashen Axe handle appears in my hands 'Well shit, At least made of a tough wood.' I charge the Godmodder and I look like I'm about to Swing when I use the momentum i had built up from preparing to Swing to instead throw the Axe handle at the Godmodder Before I then barrel into the Godmodder trying to knock him to the ground.

While doing this I make a wish 'I Wish for a shield to appear around Merlin to protect him' Suddenly a Hoard of birds appears around Merlin they are of many different species, Sparrows, magpies, eagles, owls, hawks, seagulls, cranes and humming birds! There are thousands of them! they start flying around Merlin forming a shield of feathers and poultry going at insane speeds!

'I hate to do this to my soldiers but i have little choice, I wish for all there weapons to start jamming non-stop until the researchers research a way to stop their weapons from jamming!' Suddenly all of the Guns the Army men start jamming, misfiring or hang fires whenever they try to shoot. it appears that the Weapons that the army men use have been sabotaged or has been replace with those of poor quality.

You try to barrel into the godmodder, but the godmodder blocks you with a barrel, which you then barrel into! A bird shield surrounds Merlin, protecting him from the next attack!

The army men's guns jam, but the godmodder's thrall mind control kicks in, and their weapons are surrounded in a pink glow! It's only a temporary measure until the new GodMod brand weapons are completed, but for now, their weapons won't jam!

Ok then. There has been a misunderstanding on my side.

HarVester (now AG):

I open my eyes and notice that I am not dead.
Soon after discovering that I wasn't physically able to release poisonous gas or create a portal to the deepest ring of the Unhingr, I knew something went terribly wrong.
For now I am going to kill the godmodder and after that we will see. Or wait.
Is that a stem-cell rain that heals everyone on the battlefield?

Initiatorrr!!

I am going to kill this idiot. HarVester uses his action to fall into a deep rage, which makes him physically strong enough to squish his brother to death.

Initiator:

Another death, this is truly tragic. Initiator uses his power to add healing lighting to the rain. The lightning will charge up every turn and then release itself into a being that would die otherwise. If several beings would die the lighting forks between them.

The new law of nature would influence evolution and even lightning. The healing lightning originally was a random small magnetic field that healed slightly, but it grew into something stronger after healing more often, which escalated into a surgical lightning that hit the most hurt instead of the ones with most metal and highest.

Initiator will now activate HEALING LIGHTNING at the end of the turns on entities with below 10% health!

ACTION 1: "Hey snowball!" CoreBrute yells out at the unsealed snowball. "Didn't you hear the weather report? Today's not supposed to be a snow day!" He points his sword at the unsealed boss.

"So I'm sending you back to school!" His sword glows as a crystal appears in it's hilt. "Charizard Burst Crystal! Activate!"

In a flash of golden light, CoreBrute is wearing orange armor, resembling the form of Charizard.

FOCUS ACTION [2, 3, 4]: "Activate move-SUNNY DAY!" Enhanced by his burst crystal and focus, harsh daylight broke through the sky, warming up the entire hexagon field and negating the hail (and maybe the Initator's rain/lightning?). Unfortunately, it's so hot, the plastic the army men are made of starts to melt.

"I'm sorry about this Captain.Cat." CoreBrute admits sadly. "But your soldiers can give their bodies to defeat the Godmodder." He then points his sword at the Godmodder-no not the Godmodder. Instead, he points at their infinite plastic reserves.



ACTION 5: "Did you know that plastic releases dangerous dioxins when it burns? It's incredibly toxic to the human organism. And you've got an infinite supply of it. I bet you're really loving it." The fumes start to form around the Godmodder. "I bet even you never thought to make yourself immune to infinite toxins!" (OOC: Essentially spending my action to declare the Godmodder didn't pre-emptively make himself immune to this amount of this specific toxin. He can do so later, but I'm hoping catching him by surprise will let me deal some damage.)

ACTION 6: "Let me help seal in the flavor." CoreBrute flaps his wings and soars towards the Godmodder, before spinning around his opponent at high speeds, the fire on his tail trailing behind him. "FIRE SPIN!"


The Godmodder was now encircled within a tower of fire, hot and tight enough that the plastic dioxins will burn faster while any oxygen within is burnt up, concentrating the exposure on the Godmodder.

"That should smart." CoreBrute snorted as he watched the Godmodder burn, curious to what the effect will be.


OOC: Thanks for the offer, but if it's ok with you, I plan on handing it over next turn, since I can apparently do two turns with the Starcalibur before I have problems.


The flames swirl in the sky, setting all weather effects to sunny! The stem cells evaporate in midair, and the heat neutralizes the healing lightning, somehow! Initiator's healing actions will be suppressed for 3 turns!

The godmodder can't escape the plastic fumes! 2 damage! He coughs and retches, but at the end of the day, 99% of his plastic is destroyed or unusable. Luckily, he still has 1% of his infinity left (that's still infinity).

Action 1: I give the plastic soldiers immunity to heat for 1 turn. Sunny day and fire spin shouldn't be a issue.

The plastic soldiers have heat immunity!

I buff the #@$% out my summons x2 (damage reduction, attack up, snow resistance, ice resistance, freezing resistance, cold resistance, heat resistance, flame resistance, fire resistance, damage up, defense up, speed up, dodge up, teleportation, etc.)
I contine charging

Your buffs just go right into charging the entity! +3 charges!

I summon a skunk and point it's ass at the godmodder. Hopefully he gets disgusted enough to leave

The godmodder leaves! ...The skunk's attack radius!

For my first and second actions I give Chuckles an attack shield per action, granting him a total of two attack shields to protect him from attacks from now on.

For my last action I stealthily steal a portion of the Unsealed Snowball's Resistance from the Unsealed Snowball and add it to Chuckles, allowing him to take reduced damage from attacks.

I also order the undead warriors and the Eagles to attack the Unsealed Snowball, keeping the Thunderhawks back to attack anyone that might attempt to attack my entities this turn.

+2 attack shields to Chuckles! Chuckles now has (very light) damage resistance!

"No cyber dragon!!!!!!!!!!!!!"
I summon blue eyes white dragon
Blue eyes attack cyber dragon

7000 damage to Cyber dragon! He's still at 0, but with a more intense bide attack now!

Actions 2 and 3: I summon my power to cast Metal to Plasma on the Cyber Dragon. This adds even more damage to Bide than usual because besides the obvious damage, Bide absorbs all the plasma! (which is not fire because fire is a process and the plasma is very hot metal that in any event has been absorbed)

8000 damage added to Cyber dragon's bide count!

Busy, tossing three more charge stones into the player inventory.

I hope we wish for something good~

+3 charge stones for the player inventory!

-------

AG:

Cyber dragon unleashes BIDE, dealing an incredible 35000 damage to the Unsealed snowball! However, in the process... he dies! Poor cyber dragon...

The rest of the AG troops form a TEAM ATTACK FORMATION! Examon! Cloak! The Bat Battalion! Together, they deal 14000 damage to the Unsealed Snowball!

Merlin continues work on his spell, helped by The_Two_Eternities!

The space engineers are very nearly done with the space station!

PG:

The Cute puppy tries to eat the Unsealed Snowball, only to realize that it is WAY too cold! Brrrr! 9000 damage to the Unsealed Snowball! The poor pup then approaches the AG players, his tongue rolling, his demonic eyes casting an empty, cold, loving stare... He wants you to play with him!

The army men receive 100 riflemen as reinforcements! The godmodder instructs the army men to cease using anti-godmodder ammunition, and also to shoot the original 5 riflemen. Why? Because he likes round numbers. That's why. The army men fire at Merlin, taking away his bird attack shield! They also have the barracks start work on training 100 new machine gunners!

The Unsealed Snowball gains 28 power! This gives the snowball a few new abilities! HP + 10000(total 20000)! Attacks + 1! Regen + 3000!

The Unsealed snowball promptly uses its newfound destructive potential to ram into the traitorous Hive Tombship (destroying it), and Examon, dealing 9000 damage!

The godmodder shoots a powered beam of RAW COLD at the snowball, healing it for 20000 HP!

N:

Initiator can't do anything; his weather effects are impossible with this heat!

Pluff0's entities haven't been given orders!

--------

The godmodder sends an attack at CoreBrute ! The godmodder goes into EAGLE MODE and swoops in to grab Starcalibur at 50000 MPH! And he'll succeed, too, if Corebrute doesn't counter the attack!


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Defeat the Sealed Snowball! It's gaining abilities!

Minor tasks:
Keep the Cute Puppy entertained before it destroys everything, and find some way to deal with it permanently! It's about to do some damage!
Mess with CaptainNZZZ, he's acquiring a big power base. Still don't know whether he's going after the AGs or PGs.
The army men get stronger over time, and the godmodder is rapidly boosting their strength! Protect Merlin!
Hurt/Protect/Convert initiator! He wants to heal and protect everything!
Protect the Space Engineers and their portal! They're building helpful structures!


THE HEXAGONAFIELD:

[AG]Cloak
Clockwork Spider: 8000/11000 HP(boosting Cloak's attack!)

[AG - MooGoesCow]Examon: 12000/30000 HP, 6000A, Special: Dragconic Impact(Ready in 4!)(Space attack!)(protected from 1 attack)

[N - MooGoesCow]Portal: 100% open! Summoning space engineers on random sides every turn!(Diet coke bribe!)(mind-controlled to the AG team!)
Space engineers: 60/60 HP x 40(building space station!)
Space station: 94% built!

[AG - The_Two_Eternities]Bat Battalion: 7000/8000 HP, 6000A

[AG - captaincat]Merlin: 1/10000 HP, trying to convert Army Men!(done in 3!)
Wall: 5000 HP(+2000 HP every turn)(protecting Merlin)

[N - CaptainNZZZ]Mysterious Tower: 20000/20000 HP(zombie immunity)
Techmarines: 300/300 HP x 10, 200 x 10A (construction suit of power armor for chuckles in 1!)
Thunderhawks: 1000/1000 HP x 2, 1000 x 2A(defending eagle spawner)
Eagle Spawner: 5000/5000 HP(spawns an eagle every turn!)
Eagles: 1000/1000 x 7 HP, 500 x 7A
Light Crystal: 10000/10000 HP, heals every CaptainNZZZ entity for 1500 HP each turn!
Crypt of the Ancients: 5000/5000 HP(Helps summon undead entities!)
Undead warriors: 300/300 HP x 15, 300 x 15A(guarding crypt of the ancients!)
Chuckles: 5000/5000 HP(bodyguarding army!)(2 attack shields)(resistance: -500 damage from every attack taken)

[N]Initiator: 19000/20000 HP, 10000A (desires only to help)(12000 healing!)(STEM CELL RAIN: +2000 HP to all on field!)(HEALING LIGHTNING: +5000 HP to entities below 10% health!)(suppressed for 2!)

[N - Pluff0]Oryx: 12000/12000 HP, 6000A
Exalted Hive Knights: 1000/1000 x 3 HP, 1000 x 3A
Exalted Hive wizards: 1000/1000 x 2 HP, 2000 x 2A

[PG]Cute Puppy: Playfulness level: Cuddly

[AG - captain.cat]Army men(4000 total attack)(godmodder's thralls!)(protected from 2 attacks):
Riflemen III: 600/600 HP x 100, 30x100A
Machine gunners III: 300/300 HP x 5, 200x5A
Engineers: 100/100 HP x 9, building HQ(complete in 1!)
Scientists: 100/100 HP x 12, researching GodMod weaponry(complete in 1!)
HQ: 2000/2000 HP, creating scientists x 100(complete in 2!)
Refineries: 1500/1500 x 5 HP(producing 2000 plastic per turn!)
Barracks II: 3000/3000x2 HP, producing machine gunners x 100(complete in 2!)
Possesses 8100 plastic, anti-godmodder bullets(not in use), GodMod armor

[PG]Unsealed Snowball: 111000/140000 HP, 9000 x 2A, 72 Power (Abilities: Resistance(-1000 all damage), HP + 20000, Regen + 3000, Attack + 2000, Attacks + 1, Flame Immunity)(BOSS)

[PG]Godmodder: 270/300 HP


Player info:
Captain.cat
HybridUnity
Hex123(Shielded!)
Corebrute(Starcalibur - x2 actions)
MooGoesCow21(has THE SWORD)
Eevee Shadow Bacon(13/14 New Summon)
Archon of Ghosts
[N]CaptainNZZZ
[N-1]EternalStruggle
Hungry visitor
[N]Pluff0
ZxZx24(Temporal Condenser!)
pikapikaCHU123
The_Two_Eternities
[N]Ralyx(holding The Egg)
Vandalygon
That-Random-Guy
Orange(has POWER)

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Charge Stone x 3
 
OOC: Moniker can you remind me what N-1 means? We can't hurt him yet, but something else triggers right?

Also, do people want me to deal with the puppy permanently this turn, or do we want to keep it around? Cause he's helped most of the time.
 
The man shrugs. Sure, Merlin was still around thanks to his mercy. That was fine, let the AGs now that he was generous and they owed him one. He turned around to look at the Unsealed Snowball, and saw-

Oh crap! It still had over 100k HP! If they didn't get rid of it and fast, it would surely reach 250 power and become unstoppable. It would reach over 100 power this round! And it would gain hefty abilities all the while. No, he wouldn't risk it by distracting the AGs again. It was going down, and fast. Looks like he had to clean up, as usual.

"Yeah, I'd love to send you packing, sir." He said to Merlin. "But keeping the Army Men with the Godmodder is secondary to taking down the Boss before it wipes us out. You win. Unless the Snowball gets rid of you, I guess."

FOCUS - EXPLOSION CENTRAL

Raising a finger, the man fired a barrage of energy bolts that soon surrounded and smashed into the Unsealed Snowball, detonating with a combination of heat (without flames of any kind) and raw kinetic force that would attempt to simply batter apart the rapidly powering up doom machine. Missiles warped in to assists in this endeavor, slamming home and exploding in much the same way, warheads sending out waves of force instead of any conventional detonation to likewise try and push it apart. Bombs also appeared, teleporting in right on top of the foe and exploding nigh immediately, adding to the barrage. And all this force, much of the missiles at least coming from one direction, pushed the Snowball back. The barrage would stop so its attacks wouldn't be hindered, but it was forcefully tossed onto a minefield prepared earlier, which also exploded as the Snowball was rolled over it with significant force and shrapnel. Lots and lots of shrapnel.
 
I will summon the ultimate enemy of the snowball! !!THE ANTI SNOWBALL!! Made up of anti snowball matter its only purpose in life is to destroy snowballs and the unleashed Snowball is the ultimate prize (Focus)

Also once the Space engineers are done with the space station they will make a shield generator on it that generates a high health barrier around the space station
 
OOC: Hey Moniker you seem to have missed a couple of things involving my stuff. First:
I also order the undead warriors and the Eagles to attack the Unsealed Snowball, keeping the Thunderhawks back to attack anyone that might attempt to attack my entities this turn.
+2 attack shields to Chuckles! Chuckles now has (very light) damage resistance!

N:

Initiator can't do anything; his weather effects are impossible with this heat!

Pluff0's entities haven't been given orders!
OOC: No mention of their attack on the Unsealed Snowball. Second:
Techmarines: 300/300 HP x 10, 200 x 10A (construction suit of power armor for chuckles in 1!)
Techmarines: 300/300 HP x 10, 200 x 10A (construction suit of power armor for chuckles in 1!)
OOC: This should have been finished just now.

Edit: Fixed a grammar error.
 
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Oryx and the Knights move out and attack the Unsealed Snowball!

Using my three actions, and with the help of the Wizards, I summon the 5000 kilometer long Hive Dreadnought! The massive ship carries enough power to destroy Earth several times over!

It is of course, bound to my will.

(OOC: I'ma be gone for most of the weekend so can myself, the wizards, and once it's summoned, the Dreadnought be removed for the next two turns? Moniker)
 
OOC: Moniker can you remind me what N-1 means? We can't hurt him yet, but something else triggers right?

Also, do people want me to deal with the puppy permanently this turn, or do we want to keep it around? Cause he's helped most of the time.
OOC: According to the OP:
[N-1]: Chaotic Neutral: Debuff: AG entities will attack your entities on their turns!

OOC: Also you might want to focus your attention on this instead.
The godmodder sends an attack at CoreBrute ! The godmodder goes into EAGLE MODE and swoops in to grab Starcalibur at 50000 MPH! And he'll succeed, too, if Corebrute doesn't counter the attack!
 
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