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Defeat The Godmodder

"Did you forget what I am right now?" CoreBrute laughed as the Eagle Godmodder came at him. With a flap of his mighty draconic wings he shot straight in the air, avoiding the eagle's initial attack. He glanced down, to see the Godmodder was still coming at him.

"Oh you want to go flyboy?" He flapped his wings. "Let's go!" And like an orange rocket, CoreBrute was off, flying through the Hexagonfield.

FOCUS ACTION: LET'S FLY GODMODDER [Using the 3 actions Starcalibur gives me to avoid and lead the Godmodder away]
The eagle Godmodder and the half-charizard moved at speeds unimaginable, across the burning hot skies. As CoreBrute flew, Starcalibur glowed with energy, as it allowed the player to move at incredible speeds, keeping just out of reach of the Godmodder's talons. The two soared past the buildings where CoreBrute found Cloak, and hundreds of other terrritories in this infinite dimension the Godmodder calls home, until they arrive at a land filled with nothing but dead bones.

"I don't know what this place is called," CoreBrute shouted, dodging another swipe. "But I know what I'll name it." And as he soared to the sky he proclaimed,


As the Godmodder came closer and closer, CoreBrute grimaced. He could feel whispers in his mind, a promise of more power from the sword itself. The Starcalibur seemed to have an infinite source of power-it was the closest he had ever come to equaling the Godmodder. If he would just pay the price...

ACTION 4: "Alright Godmodder, you win." He held the sword out in front of him, just as he reached the upper atmosphere. "Here's the sword." He watched the Godmodder come towards it, tempted by the power.

"Go get it!" CoreBrute threw the sword straight down, watching it spin in the air. Excited the Eagle Godmodder went chasing after it, trying to catch it.

ACTION 5: What the Godmodder didn't expect was the two large arms grabbing it from behind while it was distracted. With a furious yell, CoreBrute spun the Godmodder around several times.



With a final throw he sent the Godmodder straight to the ground from miles in the sky. However, the Godmodder didn't land on the earth-it landed on the upturned blade of Starcalibur, impaling the Godmodder.

ACTION 6: With a weary sigh, CoreBrute fell to the ground, his Burst form disappearing without the power to maintain it. Staggering to his feet, CoreBrute lumbered to the Starcalibur, sticking straight out of the Godmodder's body. He gripped the sword's blade, cutting himself as his blood mixed with whatever the Godmodder had for blood.

"I relinquish ownership of you Starcalibur, *gasp* to The_Two_Eternities." With that, Starcalibur vanished into sparkles, having been teleported into the hand of the named player.

CoreBrute fell to his knees, smirking at the Godmodder, but completely drained. "You want to go for round 2? I could do this all day." He coughed blood onto the floor.
 
Update XXVIII
OOC: Moniker can you remind me what N-1 means? We can't hurt him yet, but something else triggers right?

Also, do people want me to deal with the puppy permanently this turn, or do we want to keep it around? Cause he's helped most of the time.

N-1 means that Eternalstruggle's entities (if he had any) would be attacked by the AG entities on the hexagonafield as though they were PG entities. AG entities can still fight [N] entities even if they aren't N-1, they just need specific orders to do so.

The man shrugs. Sure, Merlin was still around thanks to his mercy. That was fine, let the AGs now that he was generous and they owed him one. He turned around to look at the Unsealed Snowball, and saw-

Oh crap! It still had over 100k HP! If they didn't get rid of it and fast, it would surely reach 250 power and become unstoppable. It would reach over 100 power this round! And it would gain hefty abilities all the while. No, he wouldn't risk it by distracting the AGs again. It was going down, and fast. Looks like he had to clean up, as usual.

"Yeah, I'd love to send you packing, sir." He said to Merlin. "But keeping the Army Men with the Godmodder is secondary to taking down the Boss before it wipes us out. You win. Unless the Snowball gets rid of you, I guess."

FOCUS - EXPLOSION CENTRAL

Raising a finger, the man fired a barrage of energy bolts that soon surrounded and smashed into the Unsealed Snowball, detonating with a combination of heat (without flames of any kind) and raw kinetic force that would attempt to simply batter apart the rapidly powering up doom machine. Missiles warped in to assists in this endeavor, slamming home and exploding in much the same way, warheads sending out waves of force instead of any conventional detonation to likewise try and push it apart. Bombs also appeared, teleporting in right on top of the foe and exploding nigh immediately, adding to the barrage. And all this force, much of the missiles at least coming from one direction, pushed the Snowball back. The barrage would stop so its attacks wouldn't be hindered, but it was forcefully tossed onto a minefield prepared earlier, which also exploded as the Snowball was rolled over it with significant force and shrapnel. Lots and lots of shrapnel.

14000 damage to the Unsealed snowball!

I will summon the ultimate enemy of the snowball! !!THE ANTI SNOWBALL!! Made up of anti snowball matter its only purpose in life is to destroy snowballs and the unleashed Snowball is the ultimate prize (Focus)

Also once the Space engineers are done with the space station they will make a shield generator on it that generates a high health barrier around the space station

The space engineers will do as you ask! The anti snowball crashes into the Unsealed snowball for 11000 damage!

OOC: Hey Moniker you seem to have missed a couple of things involving my stuff. First:


OOC: No mention of their attack on the Unsealed Snowball. Second:


OOC: This should have been finished just now.

Edit: Fixed a grammar error.

Fixed (unsealed snowball HP reduced by their attack power, chuckles armor added).

Oryx and the Knights move out and attack the Unsealed Snowball!

Using my three actions, and with the help of the Wizards, I summon the 5000 kilometer long Hive Dreadnought! The massive ship carries enough power to destroy Earth several times over!

It is of course, bound to my will.

(OOC: I'ma be gone for most of the weekend so can myself, the wizards, and once it's summoned, the Dreadnought be removed for the next two turns? Moniker)

Once you get back, just remind me and I won't add it until then. Your entities are moving out to attack the Unsealed Snowball!

Following is a scene butchered from another death scene
(I do not own this scene or the game)


Who are you again? (blood rage sure is strange)

(gulp) y-you will be better off now...

Am I the one that did that to you? (I sure hope I am)


No... it was my choice ... to go away now (maybe I should have run away?) better that, than just do nothing and let the violence have its way (at least I tried)

I belong to you (that strong bond makes me feel dizzy) and now I am going back ... to join you

*stuffs chunk of flesh inside his mouth*


Harvey (I can call you Harvey can I?) ... I need you ... to do me a favor

All those souls inside me ... the cult ... set them free

Your Cult? Free it? Why waste completely fine energy like that?


It is too late for you to undo your mistakes, but you can't simply consume ... them

this is goodbye ... I hope I don't have to see you again inside your cult

and of course those tortured souls too (they scream and cry... so sad)

you both were my parents ... but I hate you ... never forget

*looks not convinced*


its the truth.

... NO. What else would I value to eat besides souls?


*bites off Initiator's head*

"Initiator" (Rest In Guts)

Initiator slain!

The moment I saw the great wall rising up from the ground, I was satisfied in knowing that Merlin was being protected(Even though he is only on 1 HP, LOL)!

I turn to look at the cute puppy and it was staring right at me with those Beaty eyes. I start to think for a moment why the puppy wasn't attacking the snowball. I assumed the puppy didn't like the cold taste of the monster. "Crap!" I whispered to myself as I was one of the only people who could deal with this, mistake!

I remembered previously that I put the puppy to sleep with my three-story-mansion-sized bagpipes. But I had to be smart in knowing that if the puppy remembered how the bagpipes sounded, they would be much less effective!

Going off of this, I bring out finely crafted flute about 15 meters long that was tuned perfectly and the general size of a school bus! It had to be huge so the sounds produced would be loud enough to put the puppy into a snooze. one action will be spent playing of course!

Now here's the kicker! Using the other two actions, I will pull out a needle with an anti-cute-puppy poison that when the puppy is in the snooze, I'll inject him with it!

So I will basically try to euthanize the puppy with a substance that will be sure to permanently put it down!



IMPORTANT NOTE: If I am not able to properly snooze it with my beautiful tune, I will hand someone else the needle with the poison to hopefully find a different way to deal with this damn puppy!

You... euthanized... you... you...

Cute... puppy... killed...

You turn behind you to see the godmodder... staring at you...

I summon two more blue eyes white dragons and fuse them to create BLUE EYES ULTIMATE DRAGON!

You have created BLUE EYES ULTIMATE DRAGON! The godmodder summons RED EYES ULTIMATE DRAGON, a beautiful opposite-gender version of BLUE EYES ULTIMATE DRAGON, who immediately seduces the dragon to the godmodder's side!

These are some good ideas, though I feel we probably should save them for when everything is a bit less on fire. Maybe there could be a OOC thread containing a post where all this stuff is compiled. Due to the nature of Defeat the Godmodder, original ideas are arguably our most valuable strategic resource.

On the subject of my idea, I am considering going and putting together a wish+3 actions+chargestones+get Merlin to help super-action to make it so that any effort on the godmodder's part to make an entity act according to his wishes require at least 2 turns of actions. (Or something else to that effect)

I've decided. We need an official OOC thread. It will be up shortly.

Seeing the damage done to are I let out a curse "Fucking hell." 'We need a way to patch up our guys wounds and Merlin needs to be patched up Asap, lets see can't do a medic because the Godmodder or someone else will likely just insta-kill them and i can't just get a crate of healing items because the Godmodder will likely sabotage them to poison whoever uses them.' I rub my mustache in thought until a idea enters my mind. 'Hmm, Got it!' I start focusing all my will into my next wish.

FOCUS - Healing Tower

'I wish for a Tower that gives off a surge of energy to all allied AG forces healing them back to full health!' Suddenly a the ground shakes and from the ground Surges a Tower! the tower rises high into the air until its about 6 stories tall, then from the top of it a Beacon emerges. It has a bright blue light at the top of it and glows with great intensity, then with a loud electronic "CLEAR!" Yells out from unknown voice and the Beacon lets out a visible wave of blue energy passing through AG summons! As the Wave passes through them the AG summons they visibly look less tired and their wounds start healing at frankly magical speeds until they all look as though they had never been hurt in the first place.

"Well hot damn!" I say with a smile be i turn my gaze back to the beacon, looking at it i see the light on the Beacon is not a dull red and it lowers back into the tower and the same electronic voice earlier speaks "Procedure Finished, Recharging Healing emitter!"

OOC: One of you guys should make a Frisbee or something like that as to keep the Puppy cuddly, maybe throw the Frisbee at the Army men base seeing that it is protected from the next 2 attacks.

+3000 HP to all injured ally entities! Merlin gains an additional 999 HP!

"Hmm. That might work," I think, "but the Foundation doesn't have much experience with that sort of thing, though. The Coalition, on the other hand..."

I quickly whip out an interdimensional communicator, and call Dr. Panagiotopolous. "Hello?" I ask. "Ah, good, you're there. Is this a bad time? No? Well, I need something to dispel a magic-caused mind control effect. Now, the Foundation doesn't have that sort of thing last I checked, so I need you to get in touch with the Gock and request that. Request it through someone assigned to a magic skip, though. We can't be too careful when it comes to keeping the Gock from discovering the Database. On it's way? Already? Oh, you used one of those glass balls? Alright then."

A portal opened nearby, and a device resembling a television set slid through, with what appeared to be a user's manual on top. The portal then closed.

"Perfect! Now to just read the manual... Alright, you need to wait for it to detect the magic in the area, then tune it like so, then activate it... and then... And yes, I think it's working!" I exclaim.

(OOC: I'm FOCUSING on this action. It's basically just me using an anti-magic device to reduce the power of the Godmodder's magic mind control, thus lowering how long Merlin has to work. Also, can someone else please spend a FOCUS on getting the Army Men back onto our side? If you do, then they'll come back onto our side this turn and maybe even be able to attack.)

Merlin's magic sped up by a turn!

I FOCUS, messing with the Unsealed Snowball's very being, making it so that the Unsealed Snowball is not only unable to be healed but also takes damage from attempts to heal the Unsealed Snowball, including healing from it's own regen.

I order the undead warriors and the eagles to attack the Unsealed Snowball to make sure the Unsealed Snowball keeps being damaged, it needs to die before it gets too powerful.

The Unsealed Snowball's very being is only messed with briefly, before it quickly slushes itself back into place! In the process though, it takes 11000 damage!

I finish my charge and yell at the top of my lungs,
"I summon thee, The Lucid Dream, The Beast with a Thousand Maws, The Fiend of a Thousand Faces, The God of Death, That Which Must Not Be Named,
Yogg-Saron!!!!!"
A hole in the ground forms, and the greatest and most evil of the (WoW) elder gods comes forth, maws nashing and twisted words not meant to be heard, are echoed across the battlefield.

Yogg-Saron summoned!

Herp-a-derp, of course a 14-charge summon is loyal. Sorry. I should of realized.

I read Chapter 5: Players versus Godmodders, because it is probably important to Chapter 8.

FOCUS

For my 3 actions this turn, I devote my attention to reaching into the spell-weave/rune network that controls the plastic soldiers and ripping it to bits. Well, not quite ripping, because that could hurt the soldiers, but certainly doing my best to make the outer edges fray and unravel so Merlin's job is easier.

After that, I use 1 charge stone to heal/reinforce Merlin. My method for doing so is to simply bend the power within the Charge Stone to making his wounds knit together, replenish blood, and finally give him impressively durable Skin-like-wood. (Skin-like-stone is a bit out of the 'price range' of a partly-depleted charge stone) (OOC: just interpret this as a healing action)

Merlin's magic sped up by a turn!

You shatter a CHARGE STONE! Merlin is immediately completely healed. Where the charge stone was, however... a localized small vortex appears.

You see, the Charge stones you made previously are strong, yet also, volatile. They need to get the power from SOMEWHERE, and so they take it from all spacetime. And they need a lot of it, in order to fuel the equivalent of a player post. Doing all that... creates a lot of ENTROPY.

ENTROPIC PARADOX ROLL: 4302/10000
Medium Negative Effect
Entropy level: 0 - 10


The Unsealed Snowball is healed for 10000 HP!

Looks like using those Charge stones creates a LOT of entropy, causing random effects to happen! The lower the roll, the worse the effect... Maybe you could get high rolls with better effects?

I summon more cultists for C'thun and throw a (l4d) witch at the snowball.

C'thun and his original group of cultists is dead... whatever would these new cultists do?

6000 damage to the snowball!

Can HarVester get bonus-strength for fulfilling a old prophecy?

He attacc
He protecc
But most importantly
He snacc

You get a happy feeling in your heart of pure fulfillment.

"Did you forget what I am right now?" CoreBrute laughed as the Eagle Godmodder came at him. With a flap of his mighty draconic wings he shot straight in the air, avoiding the eagle's initial attack. He glanced down, to see the Godmodder was still coming at him.

"Oh you want to go flyboy?" He flapped his wings. "Let's go!" And like an orange rocket, CoreBrute was off, flying through the Hexagonfield.

FOCUS ACTION: LET'S FLY GODMODDER [Using the 3 actions Starcalibur gives me to avoid and lead the Godmodder away]
The eagle Godmodder and the half-charizard moved at speeds unimaginable, across the burning hot skies. As CoreBrute flew, Starcalibur glowed with energy, as it allowed the player to move at incredible speeds, keeping just out of reach of the Godmodder's talons. The two soared past the buildings where CoreBrute found Cloak, and hundreds of other terrritories in this infinite dimension the Godmodder calls home, until they arrive at a land filled with nothing but dead bones.

"I don't know what this place is called," CoreBrute shouted, dodging another swipe. "But I know what I'll name it." And as he soared to the sky he proclaimed,


As the Godmodder came closer and closer, CoreBrute grimaced. He could feel whispers in his mind, a promise of more power from the sword itself. The Starcalibur seemed to have an infinite source of power-it was the closest he had ever come to equaling the Godmodder. If he would just pay the price...

ACTION 4: "Alright Godmodder, you win." He held the sword out in front of him, just as he reached the upper atmosphere. "Here's the sword." He watched the Godmodder come towards it, tempted by the power.

"Go get it!" CoreBrute threw the sword straight down, watching it spin in the air. Excited the Eagle Godmodder went chasing after it, trying to catch it.

ACTION 5: What the Godmodder didn't expect was the two large arms grabbing it from behind while it was distracted. With a furious yell, CoreBrute spun the Godmodder around several times.



With a final throw he sent the Godmodder straight to the ground from miles in the sky. However, the Godmodder didn't land on the earth-it landed on the upturned blade of Starcalibur, impaling the Godmodder.

ACTION 6: With a weary sigh, CoreBrute fell to the ground, his Burst form disappearing without the power to maintain it. Staggering to his feet, CoreBrute lumbered to the Starcalibur, sticking straight out of the Godmodder's body. He gripped the sword's blade, cutting himself as his blood mixed with whatever the Godmodder had for blood.

"I relinquish ownership of you Starcalibur, *gasp* to The_Two_Eternities." With that, Starcalibur vanished into sparkles, having been teleported into the hand of the named player.

CoreBrute fell to his knees, smirking at the Godmodder, but completely drained. "You want to go for round 2? I could do this all day." He coughed blood onto the floor.


As you walk towards the godmodder, he stands back up, blade impaled in his chest. You lunge to grab it, but a teleport opens underneath him, and the godmodder is gone before you know it. Though your attack was strong, allowing any part of the godmodder to touch his precious blade, even for a moment, was foolish.

2 damage to the godmodder! Re-equipping Starcalibur makes the godmodder take an additional 1 damage!

You are EXHAUSTED. You feel completely drained. You won't suffer any permanent effects, but you can only take 2 actions during this coming turn.

--------

AG:

Cloak, Examon, and the Bat Battalion once again UNITE SYNCHRONIZE, now boosted with the power of Yogg-Saron! Together, they smash into the Unsealed Snowball, dealing a cumulative 27000 damage!

Merlin finishes his incantations! With a wave and a bow, he leaves! The army men will be allowed to take one more action on the PG team, then they will be back on the side of the Anti-Godmodders! And with that, he leaves the field!

The space engineers finish building the space station! Work begins on a shield array to protect it! The space station hovers far above the Hexagonafield, out of anyone's reach... right now, it can't do much. But with some upgrades, there might be a lot it could do to assist you.

PG:

The Unsealed Snowball gains 34 power, and learns 3 new abilities: Resistance II(-2000 damage from all attacks), HP+10000(total 30000), Special: Avalanche(damages all AG/N/V entities)!

With that done, the Unsealed snowball begins by rolling over both the Hive Wizards and the Bat Battalion, completely obliterating them both!

Cloak: That thing's only going to get worse. One group of players lost entirely due to that snowball.

The scientists of the Army Men bring out new GodMod weaponry, significantly boosting the attack stat of all units. The Army men then shoot at Chuckles, taking away one of his attack shields! Then, they realize what they've been doing, as the magic keeping them subservient fades away. Ashamed at having this happen AGAIN, they shuffle back over to captain.cat's side. As they do, a little number lights up on their GodMod gear: "3".

Red and Blue eyes ultimate dragon, bound by love, swoop in at Examon, dealing 5000 damage and smashing the attack shield!

The godmodder himself is absolutely OVERJOYED that he has Starcalibur back. So much, in fact, that he begins by infusing the Unsealed Snowball with a burst of morale-boosting inspiration! +20000 HP to the Unsealed snowball! For his second action, that he now has back, he... builds a burial mound for the Cute Puppy, and mourns his lost pet. His faithful companion has fallen.

N:

Pluff0 and CaptainNZZZ's forces move out, surrounding the snowball and attacking from all sides! Together, they manage to deal 9000 damage!

----------


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon!
-Defeat the Unsealed Snowball! It's gaining abilities!

Minor tasks:
The army men get stronger over time! Guide and protect them!
Protect the Space Engineers and their portal! They're building helpful structures!


THE HEXAGONAFIELD:

[AG]Cloak
Clockwork Spider: 11000/11000 HP(boosting Cloak's attack!)

[AG - MooGoesCow]Examon: 10000/30000 HP, 6000A, Special: Dragconic Impact(Ready in 3!)(Space attack!)

[AG - MooGoesCow]Space Station
Shield array: 0% complete
Portal: 100% open! Summoning space engineers on random sides every turn!(Diet coke bribe!)(mind-controlled to the AG team!)
Space engineers: 60/60 HP x 50(building space station!)

[AG - eeveeshadowbacon]Yogg-Saron: 35000/35000 HP, 14000A

[AG - captain.cat]Army men(6500 total attack)(protected from 2 attacks):
Riflemen III: 600/600 HP x 100, 50x100A
Machine gunners III: 300/300 HP x 5, 300x5A
Engineers: 100/100 HP x 9
Scientists: 100/100 HP x 12
HQs: 2000/2000 x 2 HP, creating scientists x 100(complete in 1!)
Refineries: 1500/1500 x 5 HP(producing 2000 plastic per turn!)
Barracks II: 3000/3000x2 HP, producing machine gunners x 100(complete in 1!)
Possesses 10100 plastic, anti-godmodder bullets(not in use), GodMod armor, GodMod weaponry
3

[N - CaptainNZZZ]Mysterious Tower: 20000/20000 HP(zombie immunity)
Techmarines: 300/300 HP x 10, 200 x 10A
Thunderhawks: 1000/1000 HP x 2, 1000 x 2A(defending eagle spawner)
Eagle Spawner: 5000/5000 HP(spawns an eagle every turn!)
Eagles: 1000/1000 x 8 HP, 500 x 8A
Light Crystal: 10000/10000 HP, heals every CaptainNZZZ entity for 1500 HP each turn!
Crypt of the Ancients: 5000/5000 HP(Helps summon undead entities!)
Undead warriors: 300/300 HP x 15, 300 x 15A(guarding crypt of the ancients!)
Chuckles: 7000/7000 HP(bodyguarding army!)(1 attack shield)(resistance: -500 damage from every attack taken)

[N - Pluff0]Oryx: 12000/12000 HP, 6000A
Exalted Hive Knights: 1000/1000 x 3 HP, 1000 x 3A

[PG]Blue Eyes Ultimate Dragon: 10000/10000 HP, 5000A (attached to red eyes ultimate dragon)

[PG]Red Eyes Ultimate Dragon: 10000/10000 HP, 5000A (attached to blue eyes ultimate dragon)

[PG]Unsealed Snowball: 76000/150000 HP, 9000 x 2A, Special: Avalanche(ready in 2!), 106 Power (Abilities: Resistance II(-2000 all damage), HP + 30000, Regen + 3000, Attack + 2000, Attacks + 1, Flame Immunity)(BOSS)

[PG]Godmodder: 267/300 HP(Starcalibur: x2 actions)


Player info:
Captain.cat
HybridUnity
Hex123(Shielded!)
Corebrute(weakened - 2 actions this turn!)
MooGoesCow21(has THE SWORD)
Eevee Shadow Bacon
Archon of Ghosts
[N]CaptainNZZZ
[N-1]EternalStruggle
Hungry visitor
[N]Pluff0
ZxZx24(Temporal Condenser!)
pikapikaCHU123
The_Two_Eternities
[N]Ralyx(holding The Egg)
Vandalygon
That-Random-Guy
Orange(has POWER)

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Charge Stone x 1
 
Ooc: guys I'm so Sorry, this is completely my fault. I should have impaled him on a fake or something. I'll get the sword back I promise.
 
You get a happy feeling in your heart of pure fulfillment.
Angerangeranger Happiness. I feel distrubed in my angre. I am A N G E R Y



HarVester now is an abstract being by fulfilling the old prophecy. With this power he tries to snacc the snowball too.

OOC: this is the best I can come up for my first action. Will probably write another action, maybe I won't.
 
The man stands by the Godmodder and pats him comfortingly on the shoulder, expression grim. "I understand your pain, sir. Nobody should have to lose their puppy, even if they were using it as a weapon of war. I'll let you mourn."

He stands back, and does... nothing? Not attacking the Godmodder, or anything else it would seem. Huh, looks like even Edgemaster 10000 has some standards, or a weird and nonsensical moral code he lives by. He does look at the Unsealed Snowball with concern, and silently gestures at the AGs and then points at the Boss, but otherwise he passes his turn.
 
My first action is to grant Chuckles another attack shield, Chuckles' continued survival is pretty important for all my entities after all.

My second and third actions is to steal some of the Unsealed Snowball's Power, no doubt slowing it's ability gaining by a bit and, if possible, I then infuse that stolen Power into the Mysterious Tower.

On the entity side of things I order the eagles, the Thunderhawks, and the undead warriors to attack the Unsealed Snowball while the techmarines build a few Tarantula Sentry Turrets to defend Chuckles.
 
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I don't think the Godmodder is very happy with me but hey! At least the puppy has been dealt with :D.

But at the same time, I do feel really bad about what I have done :(

Now time to think of my next course of action!
 
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"Noooooooooooooo!" CoreBrute yelled outloud, as he watched the Godmodder take the Starcalibur. He collapsed on the ground, the breath leaving him. As he closed his eyes he began to ponder and think. What he should have done. What he should do now.

Then he feels the rain fall on his face. Filled with sadness and grief, really setting the mood. In a moment, CoreBrute knew what had just occured. And what he had to do now.

He lumbered up, and grabbed a piece of stone. With it, he started to carve on his body, a series of special runes and pentagrams made on his body. These would leave impressions on his very soul. [2 Actions spent*]

Finally, he reached into his pocked and pulled out a pill. The last pill he thought he would ever take. The CIA's fake death pill. With determination, he put it in his mouth and swallowed it. He knew he would only have a limited time before he would come back, but it was the best he could do...

Action 3: CoreBrute is dead. He will come back to life in 2 turns.

CoreBrute's eyes flutter open. A dark skinned man in white robes kneels before him, a weighing scale at his side.

"Welcome. My name is Anubis. You have passed on, and I am here to take you to your rightful resting place ..." He stopped, as if confused by the figure before him. As he should be-the first set of runes CoreBrute made changed the way his soul would appear in heaven.


"Oh don't worry." CoreBrute said, wagging his tail as his tongue stuck out. The tag on his collar glowed briefly. The second set of carvings* had worked too-he could summon one contraband item while here, before the guys up top realised what he was doing. But first, he had to get up top.

"I know exactly where I'm going. After all," And he stared off into the distance, where clouds glowed brightly.



OOC: Also, there's an OOC thread guys! Defeat The Godmodder (OOC) It's linked on the front too.
 
"Wait whats up with that 3?... Shit its likely nothing good, Soldiers Get rid of all Godmod Gear it's likely set to blow up or something else just as bad!" The army men reluctantly get rid of the Godmod armor and Godmod weaponry "Soldiers also rearm anti Godmodder bullets!" The army men with a bit more enthusiasm Reequip the Anti Godmodder bullets. With a nod i turn to the Scientists "Scientists starting finding out way to stop the unsealed snowball from regenerating health!" The Scientists give a salute and start hypothesize ways to stop the Snowball's health regeneration. I then turn towards the Engineers "Engineers! Start building the Special Weapons Depot so our men can be better armed!" The Engineers give a salute and start building the Special Weapons Depot.

I then toward to look at The Unsealed Snowball 'Hmm what to do with you? hmmmm would be nice to have some Icecream at the moment... that could work. I wish for strawberry syrup to suddenly start pouring on the Unsealed Snowball!' Suddenly a giant strawberry Syrup bottle appears in the air 50 feet above the unsealed snowball, then the cap on the bottle uncorks itself and then it tips itself over, pouring tasty, mouth watering, strawberry syrup all over the Unsealed Snowball.

500 plastic spent this turn

Special Weapons Depot: (Unlocked because of support elements was researched) Costs 500 plastic to build, Can build Flame troopers, Remote Controlled Robobombs(Locked until researched) Flak jackets upgrade, Power armor upgrade(locked until Researched) Grenade launchers.

Flame Trooper Lvl1
: 35 hitpoints, Armed with a M-2 Flamethrower, does 50 damage on a hit, Special: If an enemy is hit by their flamethrower they must take a action to put out the flames or they will burn for another 30 damage on the next turn, this effect lasts until they put out the fire. Costs: 300 plastic to build one Flame trooper.
Flak Jacket Upgrade: First must be researched and then 600 plastic must be spent on it at the Special weapons Depot, Then Flak jackets will be automatically given to all army men giving them all 35 extra hitpoints.
Grenade launchers: First must be researched and then 400 plastic must be spent on it at the Special weapons depot, Then Grenade launchers will be given to all Riflemen boosting their damage by 40 when they hit a enemy.
 
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"Wait whats up with that 3?... Shit its likely nothing good, Soldiers Get rid of all Godmod Gear it's likely set to blow up or something else just as bad!" The army men reluctantly get rid of the Godmod armor and Godmod weaponry "Soldiers also rearm anti Godmodder bullets!" The army men with a bit more enthusiasm Reequip the Anti Godmodder bullets. With a nod i turn to the Scientists "Scientists starting finding out t a way to destroy Starcalibur!" The Scientists give a salute and start hypothesize ways that StarCalibur can be destroyed. I then turn towards the Engineers "Engineers! Start building the Special Weapons Depot so our men can be better armed!" The Engineers give a salute and start building the Special Weapons Depot.

I then toward to look at The Unsealed Snowball 'Hmm what to do with you? hmmmm would be nice to have some Icecream at the moment... that could work. I wish for strawberry syrup to suddenly start pouring on the Unsealed Snowball!' Suddenly a giant strawberry Syrup bottle appears in the air 50 feet above the unsealed snowball, then the cap on the bottle uncorks itself and then it tips itself over, pouring tasty, mouth watering, strawberry syrup all over the Unsealed Snowball.


Special Weapons Depot[/B]]Special Weapons Depot: (locked until rear support elements is researched) Costs 500 plastic to build, Can build Flame troopers, Remote Controlled Robobombs(Locked until researched) Flak jackets upgrade, Power armor upgrade(locked until Researched) Grenade launchers.

Flame Trooper Lvl1
: 35 hitpoints, Armed with a M-2 Flamethrower, does 50 damage on a hit, Special: If an enemy is hit by their flamethrower they must take a action to put out the flames or they will burn for another 30 damage on the next turn, this effect lasts until they put out the fire. Costs: 300 plastic to build one Flame trooper.
Flak Jacket Upgrade: First must be researched and then 600 plastic must be spent on it at the Special weapons Depot, Then Flak jackets will be automatically given to all army men giving them all 35 extra hitpoints.
Grenade launchers: First must be researched and then 400 plastic must be spent on it at the Special weapons depot, Then Grenade launchers will be given to all Riflemen boosting their damage by 25 when they hit a enemy.
Star caliber can't be destroyed do something else
 
Esarey creates a Bakery in Cookie Clicker named "Esarey's" Bakery. After fifteen clicks, Esarey purchases one cursor, which produces one cookie on its own every ten seconds.

Esarey then proceeds to implement a simple bot to continue purchasing buildings for the bakery in the most efficient pattern possible.
 
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I summon an army of creepy clowns, who just run around the battlefield scaring the $#%& put of everyone
I loot CoreBrute's body for charges to resurrect C'THUN and his cult.
I start resurrecting C'thun and his cult. [1/10]
 
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FOCUS: ST. GEORGE

I look at Red Eyes Ultimate Dragon, and decide that it has to go. What if it started making babies?!? So, in memory of St. George, I unceremoniously decapitate Red Eyes Ultimate Dragon.
 
About five minutes after I put the cute puppy down, the poor thing is being buried and mourned by a pissed-off Godmodder. I don't say a word and try to deal with the unsealed snowball that is getting more powerful by the second!

So I think to myself, "I have used my strength, and my amazing musical talent, but now it is time to use my brains-of-steel!"

All three actions will be used to create the, HIGH-FREQUENCY, ULTRASONIC, UNSEALED-SNOWBALL-SNOW-MELTING, VIBRATION MACHINE!!!


A spherical surface of a high-frequency, ultrasonic, unsealed-snowball-snow-melting machine is arranged to attach to a sphere of piled, unsealed snow. A power pump of the unsealed-snowball-snow-melting machine is driven to spray the water contained in a melted, unsealed snow, storing tank through a number of high-power, extremely hot water jetting nozzles formed in the spherical surface of the snow-melting machine as the injection water so that the sphere of snow can be melted primarily.

On this occasion, high-frequency is applied to the injection water to melt the snow by the force of the power pump and the high frequency. In the secondary unsealed-snowball-snow-melting, the melted, unsealed snowy water undergone the primary unsealed-snowball-snow-melting is heated by a plasma burner injection device to further promote unsealed snow melting while allowing the water to fall into the melted, unsealed-snow storing tank arranged under the unsealed-snow melting machine.

In the tertiary unsealed-snowball-snow-melting, frozen, unsealed snow crystal of the unsealed snowy water fallen into the unsealed melted snow storing tank is decomposed into atoms by an ultrasonic vibration machine, installed in the storing tank, to make water, by which all the melted, unsealed snow is stored in the storing tank so that it may be circulated for use as the water for melting the snow.


To put all of this into Layman's Terms, what is being created right now is a machine that pulls out unsealed snow from the unsealed snowball, through a series of ultrasonic pumps(at least 5 of them!), into a giant storage tank, which then circulates into a plasma core(to generate butt-tons of heat!), gets injected back into the unsealed snowball, then finally gets vibrated to not only melt the unsealed snowball at the atomic level and at an insane speed, but spread it very quickly! WITHOUT USING FLAMES, ONLY PLASMA!!

IMPORTANT NOTES:

  • Machine will be made out of Amazonium!(the material used to make Wonder Woman's unbreakable bracelets!)
  • There is a button that has to be pressed for the machine to work(Someone else has to press the damn button since I am using all three of my actions!!)
  • This might NOT be our best shot at eliminating the unsealed snowball for good, but the machine will serve as a 4 post attack/status effect inflicter/special entity summoning.
  • The machine will match perfectly to the size of the unsealed snowball so no need to worry about dimensions or anything like that!
  • There is nothing said about the unsealed snowball being Plasma-water-resistant!
  • If there is something that doesn't make sense with this idea, I will try to fix it up the best I can!
  • This entire, intricate machine will be created at the speed of light so by the time you blink, it will already be finished!
  • The machine will be fastened to the unsealed snowball via Amazonium hooks and rods!
I then toward to look at The Unsealed Snowball 'Hmm what to do with you? hmmmm would be nice to have some Icecream at the moment... that could work. I wish for strawberry syrup to suddenly start pouring on the Unsealed Snowball!' Suddenly a giant strawberry Syrup bottle appears in the air 50 feet above the unsealed snowball, then the cap on the bottle uncorks itself and then it tips itself over, pouring tasty, mouth watering, strawberry syrup all over the Unsealed Snowball.

OOC: I highly suggest you use your third and final action to press the button and get the machine to power on(But it is 100% your choice!! But keep it up with helping powering-up the army men with your first two actions!

Edit: No worries Captain.Cat, That-Random-Guy is already pressing the button!
 
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This might be our best shot at eliminating the unsealed snowball for good this time!

I shake my head. "No, it isn't. You're only using three actions (well, four, since pressing the button is an action) and that will either deal maybe 13000 damage to the Unsealed Snowball or create an Unsealed-Snowball-attacking entity that will probably be the first thing destroyed by the Unsealed Snowball, due to being attached to it. (although I encourage you to do it anyway, the Unsealed Snowball is our biggest priority right now)"
 
Action 1: With great aplomb and extreme enthusiasm, I press the button on the HIGH-FREQUENCY, ULTRASONIC, UNSEALED-SNOWBALL-SNOW-MELTING, VIBRATION MACHINE!!!

(To make it actually activate, as described in the post 2 above this one. Also, I believe the idea is that including my button press action, the snowball-melter should count as a 4 post attack/status effect inflicter/special entity summoning.
 
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I shake my head. "No, it isn't. You're only using three actions (well, four, since pressing the button is an action) and that will either deal maybe 13000 damage to the Unsealed Snowball or create an Unsealed-Snowball-attacking entity that will probably be the first thing destroyed by the Unsealed Snowball, due to being attached to it. (although I encourage you to do it anyway, the Unsealed Snowball is our biggest priority right now)"

I just edited my post a bunch of times, as well as specifying that this machine probably won't eliminate the sealed snowball in one go, but will surely do damage.

Let's not forget that the creativity of our ideas(such as the one I created), will more-than-likely determine if they will work properly(up to a certain point!).
 
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