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Defeat The Godmodder

Storypost XIII - Finally an Exposition Dump
You feel yourself being pulled somewhere new - and not just your body, but your very soul, your EVERYTHING - all of it is being pulled somewhere...

You can't see anything, but you feel like you're moving at a million miles an hour. But then, you sense yourself being...filled with something... that's it! It's all coming back! Your power! Its returning to you! Your DETERMINATION solidifies.

This is it. The godmodder killed you once. That can't happen again. After everything that has happened, all your recent failures, trials, and suffering... it's time to turn this fight around! Your power grows with your will!


Base Player Power increased to 20,000!

Actions amount increased to 3!


With you gone from the godmodder's prison, the godmodder feels his abilities take a significant hit...

Godmodder loses all benefits gained from killing your Player group, as well as those gained from killing Xerath and Valla!

You can see the other side... the portal... you're almost there!

-----------

Arrival!

All Players, along with Disco-Chan, collapse on hard, rough, red ground. A few of the Players immediately spring up and look around, concerned about a trap... but their attention is quickly swept up in everything before them.

Above, you see a dull and dark ceiling, so high up as to be barely visible. Everywhere around you are giant red mounds of some manner of soil, like you're in a giant cave. Well... this is definitely hell.

The portal's current location, and everything around it, is situated in a large valley, surrounded on most sides by mountains, with a few small paths leading out. But within that valley, you see giant plastic buildings, production facilities... and plastic soldiers wandering around (or they were, until they stopped to look at you). You've arrived in the Peacekeeper's complex!

You notice Fenix, who was standing next to the portal.

Fenix: Players, you're finally here! Thank goodness!

Fenix: Right. All of you sit tight. Don't worry, the Peacekeepers aren't your enemies. I'll go get Quinn. He'll explain everything!


Fenix turns and starts to walk off. But after a few steps, he turns back.

Fenix: We're all glad to see you back. We were getting worried.

Fenix turns again, and leaves. After a moment, the other plastic soldiers start to go about their business again, and you all have few minutes to yourselves.

Not content to just sit around, captain.cat decides to take a look around. Using his newly rejuvenated powers, he hovers a fair distance above the base and looks around. All of the Peacekeeper buildings are here, and you can even see a few of their bosses around (but none of your own entities, save Fenix). It doesn't look like they've seen combat recently, but the tone of the base is a solid "wary". Makes sense. You are in hell.

Captain.cat returns to the ground, and eventually, Fenix returns, Quinn alongside him.

Quinn: Players. I have a lot to say, but first... the elephant in the room.

For a moment, the atmosphere is tense. Then, Quinn immediately drops to his knees, and bows his head.

Quinn: I'm sorry.

Quinn: In my desperation to destroy the godmodder, I hatched a plan to take both him and everything out... but, though I still don't know the details of my alternate-timeline self, I definitely failed.

Quinn: And the more I've thought about it, the more I realized... I was too desperate. The means I took to stop the godmodder was wrong. And so I am really and truly sorry, for endangering you at a critical time.

Quinn: I was desperate because we've always been entities. Ever since I attained sentience, I've... wanted to live my own life. To be able to separate from this war.

Quinn: But the godmodder grows more ambitious by the minute. And I can't live my own life if I know there's a chance it'll be snuffed out by a maniac just as its begun.

Quinn: And so, because of that... we, the Peacekeepers, are with you now.

Quinn: Really and truly.


[P] is now treated as an [AG] sub-faction rather than an [N] sub-faction, and will now act on the appropriate phase!

The Players all take a moment to accept Quinn's apology, quite happy at the prospect of having some backup. You summarize for him what you've learned and discovered while in the prison. Some brief conversation ensues, but eventually, Quinn gets anxious...

Quinn: Right. I need to brief you all on our current situation.

Quinn: First off, obviously. We're in hell. This is the "afterlife" that both we and your DEATH Stasis Pod were sent to. Fenix?


Fenix: Yes. We were sent to separate locations. The DEATH pod is currently in a rather... awkward position.

Fenix: The other entities and I agreed that I would move out and attempt to find help - both since I was statistically the strongest and that I possessed certain abilities the others do not.

Fenix: (That specific ability being "is able to talk without direct orders from owner")

Fenix: Eventually, I found the Peacekeepers. They let me rest, and while I was sleeping...

Fenix: I had that dream, which I assume was sent by you. It contained a lot of information, and I managed to convey it to Quinn.

Fenix: I'm not totally sure how you did it, but it worked. We managed to get this portal thrown together, and here you are!


Quinn: We were concerned about trusting a dream. But I guess it paid off. Thank you again, Fenix.

Quinn: But let's keep moving, we don't have all of eternity. Our current situation...

Quinn: We're fairly well-established here. And the various demonic forces around have remained entirely neutral, to both us and Fenix while he was wondering around.

Fenix: They just... stare. They don't attack, but I feel like I'm always watched.

Quinn: We can't be sure we'll NEVER be attacked, but... we think Hell's army has bigger problems to deal with.

Quinn: The godmodder recently invaded Satan's abode. Our scouts weren't able to get close enough to see exactly what happened, but the godmodder scattered these... advertisement flyers everywhere. They're... well... here.


Quinn produces a crumpled up flyer, and lays it down on the ground. It's on a magenta background, and decorated with bright white text, showing the godmodder giving a thumbs-up gesture.

"REALITY 2

Coming soon to an everywhere near you!

'It's better, because you aren't in it!' -The Godmodder

Release date: Very very very VERY soon!"


Quinn: ...There's not a lot of ways to interpret this.

Quinn: This is no longer a fight we can afford to lose. Not that it ever was.


Everyone is silent for a moment, now apprehensive.

Quinn: Now then... onto more recent matters... in the few days while you were all out to lunch, I used my Player powers to seek information on everything I could, from every possible source.

Quinn: For a while, I thought we might have to oppose the godmodder alone. I'm... I'm glad that isn't the case. I was looking for some sort of secret way I could get a lot of power, very fast.

Quinn: And I ended up finding out how to get past the godmodder's anti-tracking defenses and set up a video feed of him, so we can keep track of him. I'm going to show you the current godmodder location now.

Quinn: Now: DON'T go chasing after the godmodder right away! Just watch, and I'll explain.


Quinn pulls out a walkie talkie and issues some orders. In moments, a large flatscreen TV is extended from a building wall, and it begins playing live footage of the godmodder.

Quinn: This is the real-world godmodder we're seeing. The HEXAGONAFIELD godmodder never left the HEXAGONAFIELD, as far as we know.

The godmodder's location appears to be some giant black void. Nothing but blackness in every direction... except, of course, for a stone building. The stone building is entirely square, and on its surface are seven slots... outlined in the perfect shape of the seven legendary weapons.

Looking again at the godmodder... he has all of them. All seven legendary weapons. Not one is missing. He finally completed his arsenal. Then that means... Alice...

(Somehow, despite no real reason why you should, you all feel like you have a hazy knowledge of what exactly went down when the godmodder was trying to get Yoreshield from Alice. Hmm...)

The godmodder appeals to be kneeling. Concentrating. His eyes are closed. The seven legendary weapons hover around him, floating together in a circle.

Quinn: I know. I want to attack right away, too.

Quinn: But if we try a surprise attack now, while he still has the seven weapons... we'll be wiped out. And you can't afford another trip through the prison.

Quinn: If I'm right, and he's trying to open up the administrative plane... then my intel points to the keys being used. And if the Legendary weapons are out of his hands, then we have a shot. Really and properly.

Quinn: Speaking of my intel... it's time I shared it all with you while we wait. I'm not sure how much all of you were taught of this back when you were young, on Earth. For those of you who even were on Earth!

Quinn: I think it's time we were all on the same page.


And then... Quinn tells you everything.

----------

In the beginning, there was nothing. And then... the Planes. Each Plane is essentially its own dimension, and they come in all manner of different varieties and sizes. Earth, and its surrounding universe, is one such Plane. Earth's universe is in fact the largest universe known in any Plane - thus making Earth the "base plane" of sorts.

The others planes are all their own self-contained universes, all smaller than Earth. Some planes contain life, sentient and otherwise, and some do not. Some planes have multiple planets, some planes are only as large as one planet, or smaller still. One plane is literally just a planet made of minecraft lava. Nothing else. There are just as many such random and nonsensical planes as there are habitable ones. The total number of planes is fairly large, but certainly not infinite - if a human were to dedicate their average lifespan to inter-plane tourism, and stayed a few weeks in each plane, they could probably visit all of them in their lifetime.

You've already visited other planes on several occasions - the HEXAGONAFIELD is a special kind of plane, being tied to a physical object, the godmodder's Soul Orb. You've also visited multiple "mini-planes" owned by minor gods.

There are a few forces governing these planes. First, you have your major and minor gods. Major gods are those part of a pantheon - the Norse pantheon, the Greek pantheon, the Egyptian pantheon, etc. The godmodder had them all killed before your fight even began. Then come the minor gods - they are "generic" gods, each assigned to watch over a specific function of Reality. Both the major and minor gods get their own small "mini-plane". However, if the god ruling the plane is dead or absent for a significant period of time, their plane will eventually cease to exist. Many planes have already been irrevocably lost to the godmodder's killing spree.

Presiding over the various afterlife planes - those that can still be visited even when you no longer have a physical body - are three major forces; you have Evacucorp and its endless bureaucracy, Satan, and God. It is unknown just how much of the responsibility for creating all the planes can be attributed to them. For there was something higher still, that existed even before the afterlife's rulers: The Administrative Plane.

The Administrative Plane is, in a sense, a truer God than God himself. The exact nature of the controls inside are unknown, to all save potentially the Arbiters and the godmodder. What is known is that it has numerous functions, and the ability to control most - or even all of - the planes at once.

A very, very, very long time ago, many different beings had just begun to travel between the planes. The administrative plane was potentially vulnerable to those who knew of its existence - and so, a group of very powerful and concerned individuals formed. They called themselves... the Architects. With the help of the Arbiters, God, and Satan, created a security system. The security system would permanently lock away the administrative plane and all of its power, sealing it such that it could only be reactivated in a truly dire emergency, an emergency that threatened all planes. The system would be composed of a lock to protect the terminal.

A lock that could only be opened with certain keys.

A certain seven keys.

The seven legendary weapons. The Starcalibur, Yorehammer, Resolute Heart, Infinileaf Clover, Mascythe, Yoreshield, and Allsee Spectacles.

These weapons were scattered in various planes - some in areas likely to be heavily defended, some in areas left abandoned to make them as hard to find as possible. The intent was, if an emergency threatened all planes, the planes would unite as one, gathering the weapons together to seize control as a group. To this end, the Architects left "clues" throughout reality, and let a specific few individuals know bits and pieces of the secret - leaving just enough evidence that a group of united societies could find the answers.

A group of united societies... or one very, very determined, and very, very, very, very powerful individual.

The Architects are long dead, but the godmodder found their secrets. And this is what inspired him to gather the weapons. He hopes to seize control of the Administrative Plane, and sacrifice the Legendary Weapons to achieve even greater control. And now, he's on the verge of succeeding.

But when the godmodder activates the Administrative Plane, it will take the Legendary Weapons away permanently. Their functions as incredibly powerful reality-breaking tools are merely red herrings for their true purpose, as well as a form of assistance - ensuring that those capable of gathering one are capable of gathering the rest. If all seven are gathered and used, that purpose is no longer needed. So the godmodder will lose access to the weapons, and become vulnerable again.

And then, we'll have an opportunity to kill him. Because the Architects weren't foolish enough to make a mere one-step defense system. No, the defense system has two separate steps. Once the one who has seized control of the Administrative Plane issues a command, they will be faced with a series of challenges. Until all the challenges are complete, the command will only be issued partially, not in full. These challenges are designed to ensure that all the planes are united - if everyone in Reality is working together, then the challenges will be a breeze. If one man is trying to use the Administrative Plane for their own benefit, then they will be destroyed... or at least. That would be guaranteed for all but the godmodder.

There are five of these challenges. While their contents were known only to the Architects, who took these secrets to their grave, the challenges are collectively known by one name:


The Tribulations.

----------

Quinn: That's all I've got.

Quinn: Feel free to ask me questions. I know that's a LOT of information to give you all at once.

Quinn: Once the Tribulations start, we'll have a window of time where we can attack the godmodder, BEFORE he seizes total control.

Quinn: I'd say this is our new objective, but... we'll all be trying to do what we've always done.

Quinn: Defeat the Godmodder.
 
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Update CXXXV (135)
SUMMARY IF THE ABOVE STORYPOST IS TOO LONG:

-You're currently in the Peacekeeper base. Fenix got a special dream message you sent, enabling the Peacekeepers to rescue you.
-The Peacekeepers are really and properly on your side now, no longer a neutral force.
-The godmodder's current location is a place called "The Administrative Plane", a place with the power to control all of Reality at once.
-You're going to wait a bit, hoping the godmodder releases the Legendary Weapons, using them as keys to seize the Administrative Plane. Then, you will travel to the Administrative Plane to stop the godmodder.
-Some exposition on how exactly Reality is structured, as well as its general scale. How much you need to care is debatable. The godmodder is definitely threatening all of it.
-You still don't have access to the DEATH Stasis Pod, but the Peacekeepers are going to work on fixing that for you.

OOC: I think I'll start giving summaries like these on my longer storyposts. Feedback is welcome.

--------

Fenix: Alright, Players. I think we have about a turn to prepare.

Quinn: Our army is still preparing, plus, we need to work on getting your DEATH Stasis Pod fully extracted. I'm sure everyone wants their CP back.

Quinn: I'm afraid the Peacekeepers can't accompany you to the Administrative Plane.

Quinn: We'll join you as soon as we can.


Fenix: I've already given the Peacekeepers information on where the pod is, so I'll go with you. At the very least, I can make sure you meet entity requirements to have Player Invulnerability.

Fenix: Speaking of which, you should use this turn to get some basic entities set up. We should have some baseline servants to rely on when it's time to face the godmodder again.


Quinn: One last thing; Satan's forces might also come to the Administrative Plane.

Quinn: I don't know whose side they'll be on. But they haven't attacked us, so... there's some hope they'll help you. Maybe.


OOC: Now that my vacation is over, you're about to fully re-engage in the battle with the godmodder! Things are going to return to "normal" again next turn... sorta. This turn is a "free turn" to prepare in whatever way you choose. Now's a good time to wrap up any minor things you want to do. Or you can just charge CP. Since I returned from my vacation earlier than I expected, the next update will be in 2-3 days. Also, feel free to ask Quinn any questions you have about the above exposition dump, or anything else.

----------

Valla's sitting on her knees, tracing circles in the dark red ground with her finger. She listened to Quinn's exposition, but now she's bored.

Valla: So sorry, Players... thanks for the assist with the escape, but I think it's time for me to go.

Valla: I have a goal to pursue. And this time, I won't be stopped. Maybe, I'll even sure my solution with you, so we all can keep our Player powers?

Valla: Just kidding! Don't get your hopes up! The best way to achieve true freedom is to be the strongest, so I won't share a thing with you. Or maybe I will? I'm not PROMISING I won't share anything.

Valla: But, anyways... maybe we'll meet again, maybe we won't...

Valla: Oh! It's unlikely, but if you see some Player called "Altair", and he's still alive, give him my best regards! Hah!

Valla: Or don't. I'm not going to seek revenge against him. Revenge is an obligation! And that prevents freedom! I'm out!


Before you can respond, Valla teleports away. She certainly won't be helping with the upcoming battle.

Next, Xerath steps up as well.

Xerath: Players... I'm sorry, but I have to leave, too. I need to find Alice. Wherever she is. We'll re-unite, and return together at some point. I promise. If it's even remotely possible, we'll face the godmodder. Together.

Xerath: If... if she's alive.

Xerath: Good luck.


Xerath leaves the party, opening a Dimension pet door. Its like a dimension door, but smaller, because the original dimension door is still suffering from the curse of repetitiveness. You all wish him the best of luck.

Now then... time to get preparing!

------------

The turn limit for Morpheus is about to run out. It's sad, but you need to focus on yourselves right now. The godmodder isn't going to go easy on him, almost certainly.

PEACEKEEPER BASE:

ITINERARY:
-Prepare to face the godmodder once again! Summon entities, or do anything else you need to!
-Turns until Morpheus is finished: 2

[AG - Winkins]Disco-Chan: 20,000/20,000 HP, 5,000A, Special: Disco Squares: 3/3 (repels darkness!)

[AG]Fenix: 1,500,000/1,500,000 HP, 50,000 x 6A (Player Knife - deals triple damage in duels)


Player list:
Captain.cat - CP: 0
MooGoestheCow - CP: 0
[N]CaptainNZZZ - CP: 0
The_Two_Eternities - CP: 0
That-Random-Guy - CP: 0
Arsenical - CP: 0(1 post in debt!)
Ranger_Strider_ - CP: 0
Paradoxdragonpaci - CP: 0
Crusher48 - CP: 0
Dragon of Hope?!? - CP: 0
General_Urist - CP: 0
[N]The Ego - CP: 0
Bill Nye - CP: 0
Kyleruler - CP: 0
Algot - CP: 0
GoldHero101 - CP: 0
Krill13 - CP: 0
Cephalos Jr. - CP: 0 (has Cybil's blood sample)
FlamingFlapjacks - CP: 0
Trifling Epithet - CP: 0
[N]Evonix - CP: 0
The_Quiet_Watcher - CP: 0
The_Nonexistent_Tazz - CP: 0
RedRover1760 - CP: 0
[N]EternalStruggle - CP: 0
[N+2]JoeBOB - CP: 0
Daskter - CP: 0
[N+2]Winkins - CP: 0
Karpinsky - CP: 0
MooGoestheCow - CP: 0
Eevee Shadow Bacon - CP: 0
Evonix - CP: 0
barbedwireqtip - CP: 0
Ender_Smirk - CP: 0 (has Shadow Agitator)
Alastair Dragovich - CP: 0

Base Player Power: 20,000

OOC: The Player list should be restored to rights, with everyone in their proper order. If anything or anyone is missing, please let me know so I can fix it. Its good to be back!
 
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Update CXXXVI (136)
I wake up from my AFK-induced coma and........ just wait.

You take a moment and wait. Welcome back!

Alright, everybody! Get ready to kick gorilla and take names!

Now for some tactics. If we're going to survive longer than a couple minutes once we get back, we're going to need a couple entities! I'm making one (toss me your CP) but I'll need someone to make another! Remember, it has to be able to attack.

And one other note. We're walking into a Sealed Boss fight. BE PREPARED!

FOCUS (also using any donated CP):
I summon a Stalwart Knight. He can protect and also attack.

You summon the Stalwart knight! It has a perfectly even split between attack and defense. Extra CP will go towards buffing it.

I nod, ready. It's summoning time.
I scratch out a intricate summoning circle in the ground, and lay down several guns in it. I place a suit of armor, and a tank figurine in the center, and FOCUS.
The Tank. The great entity that crusaded through the mindscape and aided us, buffing the Render and smashing apart foes.
The Dakka Destroyer, a Mecha suit used in a time that did not happen, to fend off beasts, and to destroy some evil guy who instakilled people, I dunno,
Both the armor and the tank figurine vanish in a flash of golden light, and the summoning circle suddenly caves in downward, creating a huge hole.
As the dust settles, a huge figure rises from the hole.
Behold, the fusion of the idea of the Dakka Destroyer and the Blue Eyed Tank of Hopo...
The Gundam Demolisher. It rises up, a new entity, bristling with a array of guns and weapons, and readies itself for battle. I just enter the cockpit and wait.
Alright guys, I recommend you give all new entities your CP, so we have a good entity force to keep us invincible.

You create the GUNDAM DEMOLISHER! It's ready for combat! Taking some energy and inspiration from your past Dungeonscape entities, it becomes an itty bit stronger...

"This is it... we are close... Bill Nye... you can take back your body now."
"Here... let me do it for you."

U*(EU(#JR(*JFFFFFFFFFFFFFFFFFFF#INU(H*(T#H*(TG(*H#$*&(HT$*#(H@()FJI)EH)@R
#R#UT#*HJ*GH#J(HJG_()*JMNG(IO)#JMT#T#G
#T(UJ#(GUJ#E()*HJG#*()IHJGE)*(IHJG#E_)(*EHJG


"...That was trippy."
"well, that is what happens when you let someone control your body."
"Listen, I know I said that I will explain everything but now isn't a good time. it seems like SOMEONE doesn't want to give us a break."

"... who are you talking about?"
"Nvm. Now I think it would be a good time to charge up CP."
"Alright then!!"
"By the way, I got all of the info I needed from the plot cutscene into my databanks."
"wait, databanks?"
"IWILLEXPLAINLATERNOWCHARGEYOUNIKOMPOOP!!!?"
"... alright."

Action 1-3: I charge up CP

+3 CP!

Well then, we're back to full strength. Maybe even a bit above full strength.

Action 1: I construct an interplanar communication device using materials available in the Peacekeeper Base, and then use it to send a message targeted to any Players remaining on Earth.

"All surviving players: the final battle will be upon us soon. The Godmodder has left Earth, and travelled to the Administrative Plane. If he is not stopped there, he will be able to rewrite reality in his own image. However, this provides our best chance to end him once and for all. The Godmodder will be forced to give up his Legendary Weapons to open the passageway into the inner sanctum, and will then have to defeat five Tribulations before he can succeed. We are a group of at least twenty players who have found a way to escape from the Godmodder's afterlife, and we are accompanied by the second-strongest snowball entity force ever seen in the Godmodding Wars. We have a chance to win this, but every single Player on our side will help."

"Spend the next ten rounds charging, summoning entities, and preparing. Then, join us in the Administrative Plane. The one thing that can let us level the field against the Godmodder is prep time, and with any luck, we should be able to hold him up for long enough for you to arrive to reinforce us at the critical point of the battle."

Action 2: I summon an Anti-Hunter. He's specialized in fighting entities with negative HP through his advanced healguns. However, I'm not letting him hunt negative-HP entities, because he's instead being pressed into service as a healer.

Action 3: I charge 1 CP. Hey, it might come in handy later.

For many of the same reasons why communication didn't work on the HEXAGONAFIELD, it continues to not work here. Escaping the godmodder's double-death prison still leaves you one-times dead.

Quinn: Hey, Crusher. Why don't you let us work on getting a message through to Earth's plane? We'll have a little extra time while we're retrieving the DEATH Stasis Pod.

You create one - very weak - Anti-Hunter!

Focus X3: The problem of course with communicating with players on Earth is simple. Inter-planar boundaries which restrict communication. Now, I have no doubt that with sufficient power, we could breach through, but we don't have that right now. Crusher's message might end up stopped by a boundary somewhere. Now, there has to be a better way to fix this, right? I use my massive amount of power in comparison to before to call someone to my location. A weird portal made out of eyes opens around, and I was about to ask Yukari to go ahead and open a gap (portal) across the planar boundary... But I suddenly realized... Barrier "Curse of Dreams and Reality". Able to manipulate boundaries, including ones between dreams and reality and in addition to that distance easily... Form gaps... I instead ask Yukari to create a boundary straight to Morpheus's location and hold said boundary for a minute, that I know since I hid him inside the MYST, in exchange for a 2 action favor to be called it at any time except the past and never being called upon again.

Now, there is a conceivable chance that Yukari while being a Youkai not a god was already killed. No matter, I just abuse the power of alternate timelines to find a Yukari anyways where the Godmodder failed to kill her and she has power left to perform these actions without overloading herself. It even helps that in Myst there are already portals and books, the existence of those and potential usage most likely weaken the planar boundary already.

Then, I proceed to take Morpheus, and fly back through the gap back into Hell.

Free Action:

21(original calc from the BoA calc)-2(xerath HP absorb reversal)-2(non-last stand dmg)-12(last stand dmg=5/300 HP. If the Godmodder HP gained from killing does count as a Benefit and the Godmodder doesn't keep any HP he has left from nuking us (and Xerath).

5+2(Re-adding Xerath)+3+2+2+3+1+3+2+4+1+4+2+1+2+3+2+1+2+3+2+2+2+3+2+4+11(all the HP the Godmodder took)=74/300 HP. (edit: Wait, the 1 HP left is Valla isn't it. Damn it.) If the Godmodder HP from killing us didn't get reversed.

[PG]The Godmodder: 75/300 HP (King of the Hill - x2 actions)(Time Reverser - sends an entity back in time 10 turns)(Divination Spectacle - sees something's Critical Soul Weakness)

This builds off the earlier calculation I did here: Defeat The Godmodder - Q | Page 210

Also Karp pointed out an important detail: 75 HP is Sealed Boss time. We are going to face a Sealed Boss.

Edit: The Arbiter confirmed that it he lost all of his HP... Are we still using combined HP calcs or not is the interesting question. 87 (Hexa HP)-12 (Last Stand Dmg)=75/300 HP

After numerous mishaps with your plan, you manage to get a portal open, and begin trying to drag Morpheus through!

But Morpheus is a being of dreams. He's sorta... kinda... intangible, like a ghost. This makes carrying him difficult. You use ESP to levitate him upwards, so you can move him that way, but... you sense that his very being, his very essence, is tied to the dream world. The dream world needs Morpheus to survive, as does Morpheus need the dream world. Full removal of Morpheus from the dream world will slowly drain Morpheus's energy until he is nothing...

...But then, maybe its still the best choice. Just a temporary measure, just a temporary measure...

Morpheus, or at least his sleeping body, is now within your inventory.

Hmmm, this is quite the predicament. Would be a great time for someone to dramatically return...fine be that way Temporal Guardian! I definitely gave you too much independence and care, I bet you're just purposely taking your sweet time!

Might as well create myself a new entity for support in this upcoming conflict, even if I continue to attempt to be neutral I could use some aid.

First I conjure up a human skeleton, an ancient looking specimen that has managed to remain intact despite the time it's existed. Another snap and unlife fills the skeleton's form, eyes now glowing a brilliant blue as the skeleton rises to its bony feet before bowing towards me.

A good start but I'm nowhere finished. Air condenses around my newest undead and twists into a SWAT uniform. Next a shotgun appears in the skeleton's grasp, a handy pocket dimension linked to its loading mechanism to save time on reloading.

...almost done but my brand new entity needs one more thing to be ready for combat. A small box appears on the SWAT uniform's belt, a 'bigger on the inside' storage device full of flashbangs. Combined with the electric charging station incorporated into the box the undead SWAT member now proudly carries a wonderful stunning device. It blinds, it deafens, it overloads the nervous system/disrupts robotic systems! All hail the Mark III Tactical Flashbang! (1 action for HP, 1 action for attack, 1 action for a stunning ability (2 or 3 turn charge) (x3)

Shuffling over to Quinn I smile.

"Hey Quinn, long time no see. I'm overjoyed the Peacekeepers are around and thriving...it's wonderful to see entities not only functioning but entities from the old days. I only wish there were more still around..." My voice fades as I suppress a tear. I've lost so many, too many.

After letting out a short cough I manage to continue. "Apologies for my lack of control, it's just truly good to see you." Forcing a grin I place my left hand onto Quinn's shoulder. "So in regards to old debts and old friendships, is the Bar/Brewery up and running? I dare not ask that you assist me in some dramatic way so I'll ask this instead, do you still have some of that amazing alcohol I supplied you with? Admittedly it's rather silly but I feel I'll need some in the near future, if only to keep my inventory from being empty."

The Temporal Guardian, predicting you'd be annoyed right about now, sends you a message-in-a-bottle, appearing in your hands after journeying through the stream of time:

"Apologies for delay. Still waiting for very important time. Can't risk death before then. Estimated return time during Tribulations"

Mark III Tactical Flashbang summoned!

Quinn: Hah! Of course we have some. You gave us a nearly infinite amount and the capacity to make more, if I recall.

Quinn: Here.


Quinn grants you some alcohol! It doesn't show up in your inventory, but it is there.

The quiet watcher begins looting the requirements for his more esoteric grenades from the armory, the garage, the cleaning supplies, the kitchens, and some junked computers. If they were going to do battle on the administrative plane, then some of the more interesting ones would work best. He then makes the explosives, and starts stashing them away on his person, praying that he wouldn't get hit in the upcoming battle as it could set them off.

Once that was done, he starts charging up CP with his remaining turn.

Using 2 actions, you create an ultra-exotic "paradise grenade" which takes its target to a paradise island to relax! Then, you make a standard frag grenade, which can be used as a free action to deal significant damage to one enemy.

+1 CP!

..Charging
3 CP gained.
Also: got a question for you Fenix. We had an additional connection from a stone portal, someone claimed to be you. Was that a secondary portal you set up or enemy action?

Fenix: A stone portal? I never set up any secondary connection.

Fenix: Troubling...


Quinn: Not just troubling. If that's true, then there's a VERY strong possibility the godmodder knows you're coming.

Quinn: Be ready.


Ok,time for some things to do and stuff to hopefully work out....

(X3) I create The Restorer,he can't Attack but instead heals and repairs entities and items

You create the Restorer! He can both heal and repair things, though having him repair any sort of items will consume his turn.

3x I start gathering materials for the upcoming battle (Charging). We're going to need everything we have soon.
Before doing anything else, I scream in absolute fury.

"FUUUUUUUUUUUUUUUUUUUUUUUUUUCCCKKK!!!"

I did not want to go to hell, ever. I blame a lot of people.

Still, our souls hadn't been ganked yet. Good. I decide to keep on guard for that possibility.

Riiiight after investing two points of CP into the Gundam Demolisher. These two CP are expressed through the art of programming the systems twice. Once for maximum security, to keep it from being compromised. The other to improve efficiency in movement and thus allow it to express maximum attack power.

The last CP I simply express as pure energy and donate to Karpinsky, letting it flow to the summoning ritual for the Stalwart Knight. Hopefully this will stabilize his summoned form further, raising the Knight's HP.

Power has been granted! 2 to the Gundam Demolisher, and one to the Stalwart Knight! Their stats have increased accordingly! Be sure to say thank you, Karpinsky/FlamingFlapjacks!

Having just beaten Dark Souls, I summon Gwyn, Lord of Cinder. He basically is super fast and has a flaming sword of doom. You know, the usual.

Gwyn summoned! He's, you know. The usual.

I conjure a nothing and ad it to my inventory + 1 nothing

I then conjure an essence of life +1 essence of life

I charge using last action

Then I ask quin how he got past the anti tracking defences of the godmodder and also ask Fenix why the portal said the death stasis pod portal was in an unknown plane and not in hell

+CP, nothing, and essence of life!

Fenix: Hmm... I'm not sure what you mean, but this portal was only set up to the bare minimum. We don't know much about how these work.

Fenix: Probably an issue caused by this "fake" connection...


[1]I immediately go to sleep. Morpheus needs savin', yanno? and I mean, I'm one guy. we have like thirty. 3%'s not that much.
Arriving in the dream realm, I immediately return to the position of the motormotorspinningcycle. Leaving the construct itself untouched- for a more powerful defence may tip off the Godmodder's forces, and they may tip him off, if it is unusually powerful- I grab the morpheuscycle and close my mind for a moment. Player powers are back, so clearly the copy I intend to create shall be there when I open them, yes? And closing ones eyes/looking away, before looking back, is a common method of manipulating dreams- usually by the second method, actually, as many people believe closing ones eyes will destabilize the dream and/or wake the dreamer, but I've found no evidence for this myself.
Leaving behind a duplicate- and conserving some energy by using the nature of the realm to my advantage- I quickly run to another corner of the dream world and pause for a moment. It's not as if I'm a master of planar manipulation... No matter, I've got more player power now then ever, and I do have some experience.
Pausing for another moment, I decide the ME system is a good frame for the attempt, and press E. No, it doesn't matter that there's no keyboard. It works fine in dreams of games and this is a game.
Moving the mouse to the bottom of the inventory screen while I manage my expectations, I type Spatial into NEI, grabbing the spatial storage drive(25³, with that being nautical miles. because I've never heard of anyone using nautical miles. ), A spatial I/O port, and a whole Lot of spatial storage pylons. The rest it'll be faster to make on the fly.
Reaffirming that this section of the realm doesn't have anything particularly notable (or rather, didn't before I showed up), I plop down the Spatial I/O port Outside the planar bounduary in a temporary dimensional extension. that way, we don't end up with a weird gap space that's still part of the plane... well, you'll see.
Setting up the structure, the drive is placed into the I/O's slot, and I use spatial pylons to define a boundary- a large, but not overly so, section of Morpheus' dream world - perhaps a tenth or so. Hopefully small enough the Godmodder's army won't notice its bizarre state thereafter.
Connecting the pylons by wires, I put Morpheus firmly within the selected area, and put on a wool sweater. then I go do 100 pushups, 100 situps, 100 squats and a 10 kilometer run. This results in a significant static buildup, which I transfer to the machine, powering it; It grabs everything in the spatial bounduary and shoves it into the drive, replacing it with empty space. The Drive is, well, a lot bigger on the inside.
I proceed to take the drive out of the machine, and put it in my pocket. Legendary weapons came with me when I slept/woke up, so its possible for it to happen, and I make it happen.
[1] +1 CP
[1] I take the drive and make it look less weird, like some kind of necklace or something. this change also gives it an attack shield.
[0] hey peacekeepers, as far as you can tell, is the Godmodder in debt to me again?

The middle part of the post is incomprehensible. Rewrite it.

Quinn: What? Debt? Haven't heard anything about it.

Quinn: I'll just assume it was the result of some manner of horrific shenanigans.


(semi-placeholder)

I charge 3 CP for now.

So Quinn, just where IS the DEATH pod, and what's the main obstacle stopping up from reclaiming our entities right now? Especially since Fenix was able to come.

Quinn: Well... it's some distance away from here, and uh... its in a hole.

Fenix: A REALLY DEEP hole. A very, very, VERY deep hole. A hole that is so deep, it goes right back around back to being shallow. The godmodder wanted us trapped.

Quinn: It's hard to describe. But we'll get it!

"Wow, Fenix, you still have that knife? Radical."

I walk over to the peacekeepers. More specifically, the ones who joined my death cult from that doomed timeline. Yes, I memorized who they were. Don't question my Flawless Memory.
I don't try too hard to recruit them. I just wanna get to know them a bit more, before we go off on this last mission. If they decide they want to join us, that's still cool. I'll take that.

I Charge.

You find your selected Peacekeepers, and begin a discussion with them. They seem like fine folks. You don't see even the slightest trace of memory that they ever served under you. Still, you all know each other's names, now.

I think we're going to have to fight another Grand Boss, too.

Actions 1-3 waived to charging.
0 --> 3 CP

OOC: I'm going to try and summon a commander for the Red Army. Gonna be expensive though. If anyone could help out, that would be appreciated.
[x3] Charge.
[FREE] RP!
CP: 0 + 3

Leah doesn't quite understand why everyone wanted to go to hell, but the instant she found Fenix again she was assured it was all worth it. She tries yelling in surprise and happiness, but is rebuffed by her own mute nature.

"The operator wishes to express happiness at your safety, Fenix," Omniglot parses, as Leah leaps in for a hug. A joyful, warm, squishy hug... For being in hell, she feels considerably more happy than she's been in the prison.

"Defragmentation of memories has accelerated. Next memory should be playing out shortly," Omniglot states. "Next round, perhaps."

Leah just prepares herself mentally and physically for the coming trials, tribulations and/or terrors that are upcoming, charging up a hidden power...​
as a free action I ask the infinite sumation honey bee professor how much pang nectar that has been refined since the start of this game

Infinite summation honey bee professor: Nothing!

The man with the odd hoodie is slightly perplexed by the people around here, but he just gets to work on a thought he had. An extension of his own mind would not have any pain felt that wouldn't be felt by him, so he would torture no one by bringing it along.

His hoodie glows Teal, Black, and Green. A hole in space appears, and from it, an entity from within the DungeonScape rushes through. The man can only bring through his own entity, so he pulls from the DungeonScape, The RAGE Angel. His hoodie then glows PURPLE, and his natural rage flows into it, now no longer having his energy stifled by the dimension he was in, the Rage buffs the rage angel significantly, turning it into the fighter it was meant to be.

You summon the RAGE Angel! Its a weaker fighter capable of bodyguarding allies, taking a hit and potentially saving their life!

Clutching my hope shard, I feel my power return to me. "Guys... thank you."

3 ACTION FOCUS - REAWAKEN: I begin channeling my power into the shell of the hero's weapon. It's now... comparable to a greatsword. The more power I can channel into it, the earlier I can release it's full power. I will keep a gauge of it's charges.

Shell of the Hero's Weapon: 3 Charges

You charge up 3 CP! Once you have the Shell of the Hero's Weapon fully completed, it will turn into the requested item. Unless you'd rather have an item now, and have it increase in power as you buff it? Either way is fine.

by the way what does godhead pickle inspector count as a major god or a minor one? I ask moniker, or first guardians for that matter, or all the members of the tvtropes pantheon that are technically not gods in their universe (batman for exampel) or the godmodders from the minecraft forums version of the dtg series, or asriel dreemur the both figuratively and litteraly imortal god of hyper death who the godmodder can not physically have killed as he has infinite hp,

Godhead Pickle Inspector is definitely a major non-generic god, of the Homestuck pantheon (he got in on a technicality). But the others... well, who knows. The god pantheons are VERY numerous, and the godmodder has killed a LOT.

'Well I was able to fulfill my vow to find them again and much sooner then I was expecting too.' Looking around the base seeing the Peacekeepers I am happy to see them all back.

"Well Quinn, Fenix, Thank you both for giving us a way out of the prison. I am glad that we will all be working together now to defeat the Godmodder." I say giving them both a salute. 'I just hope it will be enough.' I think to myself.

For right now I decide it would be best to start building up a reserve of energy for myself as we all wait for the next event that will require our attention to start. (0 > 3 CP stored)

Quinn: Captain.cat... it's good to be with you again.

Quinn smiles.

"Well then, this may prove... interesting."

ES charges 3 CP.
"Ahaha! I have three actions again!"

I celebrate by doing my celebratory jig before I focus on doing some preparatory stuff for the next conflict.

(Action!)(3 Charges! (Oh gosh, how I miss you))
(FOCUS!)
Done with dancing happily, I set my sights on Disco-Chan and get ready to upgrade her as I do with almost all my entities!

Rubbing my hands together, I start by conjuring some new disco tiles to refit her new old ones. Said tiles are suspended in the air as I proceed to dash it in GLITTER of the tougher kind! Said tougher kind is capable of glittering and sticking for the next 300 years! Tiles themselves are soon all individually engraved with musical notes as I sang my heart into the making of the marks. Singing is an ancient art that is said to be an extremely primitive magic which I tap into as I sang of hopes and dreams, love and care and my wishes to keep Disco-Chan LIVING as long as I can.

From the bottom of my heart and the soul that I carry, I carry out in the way of song as the notes weave and engraved themselves into the mirrors' glittered tiles and finish themselves.

I then carefully present them to Disco-Chan who blushes and takes them into a changing room which was conveniently placed nearby. Thus I wait in anticipation to see how she will look.
(FOCUSing on upgrading Disco-Chan's health)

Disco-Chan is now sparklier than ever! +60,000 current and max HP to Disco-Chan!

FOCUS

I create a time freeze frame, and direct the Peacekeepers to put as much fire power as possible into it at a given instant, and freeze it at that moment, which means that when I deactivate the time freeze a portion of the inane amount of fire power the Peacekeepers can use will come out of the jar (destroying it, which is why I can make it bigger than usual by sacrificing reusability)

A handful of Peacekeepers fire into your time-frame, and you create the Peace Jar! Open it, and a large amount of Peacekeeper attacks will flow out to damage an enemy! For an item strong as this, opening it will take 1 action.

----------

Quinn: Everyone, your prep time is up. I have to go oversee the retrieval of the DEATH Stasis Pod.

Quinn: I wish you the best of luck.

Quinn walks off, and you direct your attention to the TV as you prepare to do a plane-jump...


----------

The Administrative Plane. A very dark place. Save for the console terminal and its surrounding locks, nothing else exists. Everything else is blackness. There is a "floor", but its impossible to distinguish from anything else.

It is on this black floor that the godmodders sits. Focusing on inserting the seven weapons into the locks absolutely perfectly... align them... move them forward... a little bit more forward... and...

Click.

The godmodder stands up. As a holographic digital display appears in front of the weapons, one could almost see a smile on his face... if anyone was around to see. Glowing text flashes across the display, appearing in Omnispeech, an imbued language with the ability to be innately understood by all living and many non-living things. Language barriers are not a problem.

"Keys accepted. Now double-checking key integrity and legitimacy..."

And then, behind him, the godmodder hears the unmistakable sound of a relatively large group of Players, along with their entities, falling on top of each other in a giant heap.

And you both face each other once again. The stand-off has re-begun! Everyone yells a battle cry, and prepares to attack!

The godmodder briefly reaches for the slotted-in legendary weapons as though to pull them out, but then decides not to interrupt the process. Instead, he waves his hands to conjure up Dangerously Strong Winds! Since nobody has a Strong Winds Immunity support spirit equipped, everyone is blown back!

Immediately, the Players begin taking all possible measures to make themselves immune against wind.

The Godmodder: You know... this is the third time we're going to fight. It's not even a 1-1, best-out-of-three situation. I've already defeated you twice.

The Godmodder: You're all like the squad of quirky, annoying minibosses game developers put in when they can't think of an original boss.


Key legitimacy confirmed. Now checking for control tampering and other issues...

The Players charge again, but this time, the godmodder summons a tsunami! This buys him a few more seconds to speak, as you once again have to make yourselves immune to water-based things...

The Godmodder: It was smart of you to wait until I'd released the Legendary Weapons. But very foolish to wait until I seized control of the Administrator Terminal.

The Godmodder: The Architects could never have accounted for me. And now... now, things REALLY get started.

The Godmodder: I'm almost... happy.


The terminal flashes - its complete!

Control room integrity confirmed. No tampering detected.

Now re-loading all shut down functions... please wait...


LOADING: 0%
(Estimated wait time: 15 hours 36 minutes 42 seconds)


The Godmodder: ...

The time displayed suddenly changes!

LOADING: 0%
(Estimated wait time: 13 seconds)


The Godmodder: Ah, yes-

LOADING: 0%
(Estimated wait time: 3 hours 2 minutes 56 seconds)


The Godmodder: ... Well. I guess they used Windows.

The Godmodder's previous smile has vanished. He looks the most annoyed you've ever seen.

The Godmodder: While we wait... I suppose we can have some entertainment.

The Godmodder: I do believe I forfeited a Sealed Boss to summon the Soulrazer. That means I owe you one, don't I?

The Godmodder: If you don't beat all of my Sealed Bosses, how could you ever achieve 100% completion and see all the content?

The Godmodder: I shouldn't deprive you of that, should I?

The Godmodder: Now then...


Within the blackness, a giant hive comes into view! Squiggling, squirming, full of all the sorts of life you least want to deal with, every inch pulsating... the top, something's emerging! An absolutely massive bug! Almost circular, with absurdly small legs supporting an absurdly large body, it looks like almost like a balloon - but popping it won't be as easy as one needle.

It has no eyes, but it does have a mouth - assuming it could even be called that. It opens its disgusting maw, and out comes one Sporegunner! You're hit with the realization that this won't be the last time this happens. You're seeing...

THE SUMMONSPITTER!

BOSS BATTLE STAR-

The Godmodder: WAIT.

The Godmodder: Have you all looked at my status recently?


Ah... yes... he's...

[PG]The Godmodder: 73/310 HP (King of the Hill - x2 Actions, x2 damage from entities)

The Godmodder: After dealing with those real-world Players, and then you escaping... this is what I'm left with.

The Godmodder: I no longer consider hiding my HP to be a worthwhile endeavor.

The Godmodder: I summon Sealed enemies at 25-HP thresholds. I've gone below 75 HP.

The Godmodder: 75 HP is a 25-HP threshold.

The Godmodder: Now then.


Wait... wait, no! Come on! This isn't-

Suddenly, a kingdom appears in the distance. The kingdom is the darkest and most terrible kingdom you've ever seen. All live in poverty, forced to sacrifice all their riches, all their wealth, to increase the power of one being... their King. The King rules with an iron fist, obliterating all who oppose him. And now, he has issued his ruling: All of you are to be executed.

He floats in, on a giant throne, representing the glorious power, the glorious wealth that he and his kingdom possess. A mixture of magic, technology, and godmodding power, this is...

The Throne.

BOSS BATTLE x2 COMBO START!!

----------

The Summonspitter has the power to summon. Every turn, it summons a new enemy!

The Throne has the power of Levitation. Every turn, it picks 2 of your entities, and they're forced into the air, where they aren't able to do anything. They won't come back down for 3 turns. Levitated entities don't count for Player invulnerability, so don't let everyone get levitated!

Looking at them... on the tongue of the Summonspitter, you can see the calling card. Three crossed swords. Three phases. On the back of the throne, you see... ALSO three crossed swords.

Good luck!

------------

THE ADMINISTRATIVE PLANE:

ITINERARY:
-Defeat The Godmodder!
-Find some way to deal with the Godmodder's King of the Hill!
-Defeat the Summonspitter! It's going to flood the field with enemies!
-Defeat the Throne! Its keeping your entities on lockdown!
-Turns until Morpheus is finished: Next turn!

[AG - Winkins]Disco-Chan: 80,000/80,000 HP, 5,000A, Special: Disco Squares: 3/3 (repels darkness!)

[AG]Fenix: 1,500,000/1,500,000 HP, 50,000 x 6A (Player Knife - deals triple damage in duels)

[AG - Karpinsky]Stalwart Knight: 40,000/40,000 HP, 10,000A

[AG - FlamingFlapjacks]Gundam Demolisher: 60,000/60,000 HP, 7,500 x 2A

[AG - Crusher48]Anti-Hunter: 10,000 HP, +2,500A

[AG - Paradoxdragonpaci]The Restorer: 20,000 HP, +10,000A (can repair items)

[AG - DragonofHope]Gwyn: 20,000 HP, 10,000A

[AG - Ender_Smirk]Rage Angel: 40,000/40,000 HP, 2,500A (quick-bodyguarding capabilities)

[N - CaptainNZZZ]Mark III Tactical Flashbang: 20,000/20,000 HP, 5,000A (stuns hit enemies for 1 turn!)

[PG]Sporegunner: 40,000 HP, 20,000A

[PG]Sealed Throne: 500,000/500,000 HP, Levitatex2!A (Boss)(Guarding Sealed Summonspitter!)

[PG]Sealed Summonspitter: 300,000/300,000 HP, Summon!A (Boss)(Being guarded by Sealed Throne!)

[PG]The Godmodder: 73/310 HP (King of the Hill - x2 Actions, x2 damage from entities)

[N]Administrative Terminal Loading Screen: 0% loaded!


Player list:
Captain.cat - CP: 3
MooGoestheCow - CP: 0
[N]CaptainNZZZ - CP: 0
The_Two_Eternities - CP: 0
That-Random-Guy - CP: 0 (has Peace Jar, open to deal a lot of damage to one enemy)
Arsenical - CP: 0(1 post in debt!)
Ranger_Strider_ - CP: 3
Paradoxdragonpaci - CP: 0
Crusher48 - CP: 1
Dragon of Hope?!? - CP: 0
General_Urist - CP: 3
[N]The Ego - CP: 3
Bill Nye - CP: 3
Kyleruler - CP: 0
Algot - CP: 1 (has nothing, essence of life)
GoldHero101 - CP: 0
Krill13 - CP: 3
Cephalos Jr. - CP: 3 (has Cybil's blood sample)
FlamingFlapjacks - CP: 0
Trifling Epithet - CP: 0
[N]Evonix - CP: 0
The_Quiet_Watcher - CP: 1 (has paradise grenade(teleports enemies to paradise), frag grenade(deals significant damage, usable as free action))
The_Nonexistent_Tazz - CP: 3
RedRover1760 - CP: 0 (possesses one sleeping Morpheus)
[N]EternalStruggle - CP: 3
[N+2]JoeBOBobob - CP: 1
Daskter - CP: 3
[N+2]Winkins - CP: 0
Karpinsky - CP: 0
MooGoestheCow - CP: 0
Eevee Shadow Bacon - CP: 0
Evonix - CP: 0
barbedwireqtip - CP: 3
Ender_Smirk - CP: 0 (has Shadow Agitator)
Alastair Dragovich - CP: 0

Base Player Power: 20,000
 
Last edited:
Update CXXXVII (137)
3 actions: I squish the sporegunner beneath my boot like the bug it is. I mean, I think it's a bug. Hard to tell now that it's squished.

SQUISH. Sporegunner now a splattered mess of bug blood and bug guts on the metaphorical car windshield of Players! And also a literal splattered mess on the nonexistent floor!

I grab the Sporegunner and suplex it into the nearest hard object.

I use my two remaining actions to charge or something.

You scoop up all the gross bug guts and chuck them at The Throne, dealing 22,000 damage!

+2 CP! If you have any questions about CP or how it works, go right ahead and ask.

ENTITY ORDERS: DEMOLISHER! FOCUS DOWN THE SUMMONS AND THE THRONE!
I give the Demolisher a one use jet that instantly brings it down from levitation.
Then, using two actions, I tear into the throne, filling it with Claymore mines made of guns that instantly explode into claymores made of rapidly firing AK-47s.

The Demolisher will do as you say!

The Demolisher's one-use jet will rescue it from first-phase sealed throne levitation one time!

An absurd spray of bullets covers the Throne's general vicinity! 45,000 damage!

Stalwart Knight, attack! (Alistair, thanks for helping me out with it!)

FOCUS:
Since the Sealed Bosses are guarding each other, there's only one way to handle this... ATTACK BOTH OF THEM!

And the easiest way to do that is to telekinetically slam the Throne down onto the Summonspitter, over and over.

The Throne, somehow, manages to take the brunt of the assault! 41,000 damage to the Throne, 21,000 damage to the Summonspitter!

The quiet watcher quickly moves to where the Godmodder had left the ultimate weapons, grabs the Infinileaf clover and the Resolute Heart firmly, and triggers the Paradise bomb, shifting both himself and them out of the Administrative reality. Unfortunately, he couldn't afford to relax, so he starts ripping doors open through reality, hoping to buy everyone else enough time to deal with the sealed bosses before the Godmodder gets him, and probably brutally murders him for this.

You start to approach the Legendary Weapons...

The Godmodder grabs you, does a triple flip suplex, and smashes you down into the floor! Then, he hurls you back to where the other Players are! Wait, no. He actually hurled you near the Throne, which triggers a number of AK-47 Claymores to explode (on you), which THEN blasts you to where the other Players are.

[1] rewrittenlast-turn actions will go here
[1]I immediately go to sleep. Morpheus needs savin', yanno? and I mean, I'm one guy. we have like thirty. 3%'s not that much.
Arriving in the dream realm, I immediately return to the position of the motormotorspinningcycle. Leaving the construct itself untouched- for a more powerful defence may tip off the Godmodder's forces, and they may tip him off, if it is unusually powerful- I grab the morpheuscycle and close my eyes for a moment, which is a dream-control technique.
Leaving behind a duplicate of morpheus- and conserving some energy by using the nature of the realm to my advantage- I quickly run to another corner of the dream world and pause for a moment. It's not as if I'm a master of planar manipulation... No matter, I've got more player power now then ever, and I do have some experience.
I decide to use the minecraft mod, applied energistics, as a base.
Reaffirming that this section of the realm doesn't have anything particularly notable (or rather, didn't before I showed up), I plop down the Spatial I/O port Outside the planar boundary in a temporary dimensional extension. that way, we don't end up with a weird gap space that's still part of the plane... like, I'm cutting out part of a blob, right. but the space the port is in doesn't get cut off, so you would end up with...
|‾‾‾‾‾‾‾‾‾|
|--------------|
|--------------|
| ______|
like, see how there's a gap between the border of the box and the inner box? it'd be like that otherwise.
I set up the structure, putting a storage drive into the I/O's slot, and I use spatial pylons to define a boundary- a large, but not overly so, section of Morpheus' dream world - perhaps a tenth or so. Hopefully small enough the Godmodder's army won't notice its bizarre state thereafter.
Connecting the pylons by wires, I put on a wool sweater.
Then I go do 1000 pushups, 1000 situps, 1000 squats and a 100 kilometer run. This results in a significant static buildup on the sweater, which I transfer to the machine, powering it; It grabs everything in the spatial pylon range and shoves it into the drive, replacing it with empty space. The Drive is, well, a lot bigger on the inside.
I proceed to take the storage drive out of the machine, and put it in my pocket. Legendary weapons came with me when I slept/woke up, so its possible for it to happen, and I make it happen.

Thusly, I obtain a tenth of Morpheus' dreamworld so I can carry it around with me wherever we are and keep Morpheus healthy.
I hope that's clearer?
[1] I look at the throne.
Hm...
A Kingdom, huh?
one devoted solely to empowering it? full of peasants, unhappy with their kings use of them in this manner?
Sounds like regal aura ala Spalthos Jr!
Now then, regal aura... Not very clearly defined, all kingdoms have it, mostly invisible, except with splts.jr... causes the impossible/highly improbable... can be put in objects... stealable, that's the one.
how was it stolen... uh, the guy just put it in a brick. yeah i think that was it.
I grab a brick, then sneak over to The Throne. Then I put some of the thrones regal aura in the brick.
Then I put some of the thrones general power in there too, just in case regal aura is as fake as magic is.
[1]then I look at the summonspitter. funny story...
When I was planning this part, today, I thought 'what does the summonspitter look like', and got a sorta-vivid image of a yellow beak which opens into a sorta honeycomb-holed membrane.
with a tongue of yellow
then I realized that I didn't actually know that because, though the image was vivid and had movement, moniker doesn't tend to animate the bosses.
so it must have been a dream.
huh.
looking back the summonspitter in my dream was also more mobile. it had a big beak-ish mouth, instead of a giant balloon body thing.
I had a dream more related to the summonspitters current appearance once, too.
I was on this ship with holes in the floor and i put lava or water in them like minecraft (the holes were square-y). I was also wondering why, and separately how, and separately I stole the summonspitters energy.
then some ghasts flew through the ship, somehow, and messed everything up. There was a boss-battle message saying how there were things above the clouds, but the ship i was on was above the clouds, and the boss entity was this obloid spheroid ghast thing, vertically extended with a ton of trailing tendrils, under the clouds. giant, but it was under. also, it was surrounded with normal ghasts.
It had a boss health bar and I don't really remember the rest.
At any rate, while the summonspitter, possibly moniker, possibly the Godmodder, and potentially the throne are all sleeping off the boredom of hearing about my dreams,I stole the summonspitters energy.
Mine! No, really, read the second dream again, it's there.
so there.

You pocket a small portion of Morpheus's dreamspace!

You take a Brick.

Listening to you describe your dream is so boring, even YOU fall asleep! You're too busy sleeping to take any energy.

Having woken up from the brief blackout he suffered-(no he did not immediately go get drunk at the bar, why'd you ask that!?)-Spicy focuses on-charging.

Yup, the unproductive jerk chooses now, when two Bosses are knocking on the front door, to sit down for a quick meditation session and charging up 3 CP.

+3 CP!

Meditation is always important! You should meditate during earthquakes, and boss battles, and tornados! The threat of imminent death if you don't do anything really makes you want to not do anything!

Right... this isn't good. Two bosses? Really? Oh well, nothing to gain from just sitting here. I use 2 actions to boost Gwyn's dodge rate to Dark Soul levels, with invincibility frames and all! (Those were annoying to deal with when I had fought him...) I then use one action to give Gwyn the ability to put things on fire! You know, since he has a flaming sword. I then order him to cut the Summon bug or whatever it's called tongue off!

Gwyn's dodge rate significantly boosted! Gwyn's attack now deals a little bit of extra fire damage! Gwyn prepares to attack the Summonspitter...

The Heir Parallel pulls open his inventory, and sees that he is in luck. KeepInventory was only temporarily disrupted by the Prison world, not permanently. He therefore puts on some basic Diamond armor, and pulls out a diamond pickaxe. (Believe it or not, this is the weakest set in his inventory.)

He then proceeds to rush at the Throne with pickaxe in hand. He pulls off an incredibly large jump, aided by a Jump Boost potion he drinks mid dash, directly at the throne. He flies directly at the throne, and as luck would have it (His hoodie glows slightly orange) the Throne's back is facing him. It is unclear what is in the throne, but the back looks just clear enough that he places a ladder on it, allowing him to cling onto it with all the ammo being fired at it. He then starts hitting the back of the throne as hard as he can with his pickaxe, trying to rip into the shell to see what is in the interior, as well as doing some damage in the process.

Entity Orders: "Rage Angel, try to keep the spore thing occupied, and soak up any ambient rage in the vicinity, since it should eventually make you capable of fighting like a normal entity, instead of a bodyguard.

You dig into the Throne! It seems to be made up of some manner of highly intimidating Black Material! It proves extremely resilient, and only takes modest damage from your assault! 65,000 damage to The Throne!

Damn it all! We need supplies and Summons!

Channelling all of my fury and rage, all of my hate, I ball up my immense power.

One Action to create an agency, capable of movement by powerful, controllable, gravity defying magnetism.

One Action to Imbue it with a mind with which to act on its own, capable of tapping into its form's purpose.

One Action to give this being a Form, one that will persist on the field after its demise and allow the Players a chance to use its resources for their own projects. And to, you know, actually attack the opponents.

I summon with these three actions... The Living Junkyard!

I give my new creation a simple task as I recuperate. "Kill the Summoner."

Never let your enemy have reinforcements. Rule number 3 of combat, right after 'Kill the Healer' and 'Defend your Healer'.

Come to think of it... Projects for next turn.

EDIT: At the last second, I click my tongue in frustration, but am swayed by the crowd...ish.

"Living Junkyard - Bind Summoner."

It responds swiftly, its curling, writhing form moving to the Summoner seamlessly flowing from an attack into a bind, keeping the Summoner helpless and immobile in its form with the power of Electromagnetism and Will.

You create the Living Junkyard!

The Living Junkyard successfully binds The Summoner! The Summoner was a friendly entity who was about to cast a spell to instantly kill the godmodder! Seeing as you're trying to bind him, and his help is clearly unwanted, he runs away, crying and sobbing!

First I apply a...Attack redirector onto Mark III Tactical Flashbang. Ha you were expecting me to create an attack shield, weren't you Moniker?! (x2)

Then I equip Mark III Tactical Flashbang with a mobility harness. A lightweight harness made of steel and covered in small thrusters that point in every direction. Admittedly the self replenishing fuel source and the limited space inside the harness limit how intense they can fire and how long they can fire but it's still sufficient to provide my newest entity a dodge rate. (x1)

My actions spent I take the bottle and note the Temporal Guardian sent me (that temporal entity of mine finally responded, should I be concerned or happy?), smash the bottle, eat the note, eat the bottle, and let my Player stomach acid wipe away any trace of the message. (Free Action)

As bosses always have some form of status effect resistance I order Mark III Tactical Flashbang to attack any summoned PG entities, that way the stunning effect can take effect.

One attack redirector deployed!

The Mark III Tactical Flashbang will focus on non-boss enemies where it can! Also, it can dodge sometimes now!

You almost feel happy do you?...... THEN SUFFER!!!!
1) I charge the Godmodder, and make to attack him. He sees it coming, and makes a mockery of my attempt. However, my true attempt was not as simple as striking him, but what I force him to see via telepathy. I force him to see visions of him failing, the legendary weapons taken out, the terminal being destroyed, all in his head. This his speed of thought, it will have felt as if he just suffered through weeks of failure.
2/3) I grow to giant size, and charge at the Throne. I begin to shove him as far away as possible from the Summonspitter. When he tries to return I hold him back, forcing him to be seperated from his ally.

1 damage to The Godmodder! He makes himself immune against all thought-slowdowns.

The Throne and you struggle for a while, but eventually, the Throne forces past you and gets to the Summonspitter, taking 42,000 damage in the process!

"Alright, tactics. We maybe want to not murk the Summonspitter until we fully wipe out the Throne, simply so we don't have to deal with an Unsealed or True Summonspitter at the same time as the Unsealed and True Throne. Other than that, uh, keep killing the summons and take out that big chair. I think you people all know the drill by now."

FOCUS - ONE, TWO!

ES sizes up the Sealed Throne, and harrumphs in an exceedingly unimpressed fashion. "This won't even be the first tinpot regime I've knocked over. You're nothing special!" He then adopts a stance, rushes forward, and twists around to uppercut the Throne. Despite its immense weight, it rockets up into the atmosphere, such was the immense force of the blow. "What goes up..."

"Must come down, sir!" From out of nowhere as always, Amelia appears, breathing apparatus and all. She shoots off a pair of grappling wires at the Throne, and then promptly is unable to stop its ascent and flies off after it. "AAAAAAAAAAAAAAAAAAAAAAAAAAAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-"

ES just sighs and facepalms. "Oh for the love of-" He sharply brings his non-palming hand downward to cause a significant downward force, sending it hurtling right back down to earth as planned. Amelia manages to land somewhat gracefully with the usage of grav-thrusters, and then nods appreciatively. Before she can say anything, ES interjects. "Employee, move." Her head snaps up towards the still falling Throne, and she barely dives out of the way in time as it crash lands. "Did you learn anything from the Dungeonscape, then?"

"Well sir, seeing as we didn't get any of the Elite Ten... no I did not." She sheepishly replied. "But!" She perked up. "I still have the old attack." She jumped into the air herself, ending up about level with the King on the throne, and pointing one finger forward. "REGICIDE BUSTER!" Immediately, a large yellow beam of pure energy shot out from her finger towards the King and Throne.

"EX Burst!" ES shouted, drawing his sword and shooting off a bolt of lightning up towards the beam. It turned a brilliant white for a moment, flared, and detonated, blinding all present for a brief moment before clearing to show the relatively extensive damage.

REGICIDE BUSTER! KA-BLOOEY! 68,000 damage!

Action 1: I give the Gundam Demolisher a Crappy Jetpack. Whenever the Gundam Demolisher is levitated, it can act for the first turn of levitation. After that the jetpack runs out of fuel. It still doesn't count for invulnerability while levitated.
Actions 2 and 3 waived to charging.
3 --> 5 CP

OOC: I think I'll have the commander out in two turns.

You give the Gundam Demolisher one Crappy Jetpack, allowing it to act once even while it's being levitated!

"Hey guys what was the symbol for the Kingdom against them? We had to protect a Princess that one time."

I quickly start gathering some more resources. 3 -> 5CP

Action: So wait... If their guarding eachother. Does that mean both of them are trying their hardest to get hit? How interesting.
Firing a Railgun at the SummonSpitter. The Sealed Throne bodyguarding the SummonSpitter attempts to take the hit. However The SummonSpitter is bodyguarding the Sealed Throne, so he tries to take the hit. In the end they simply trip each other up, and they both get hit by the same shot.

Do note that the Summonspitter's tag is "being guarded by", so the Throne is definitely taking guarding duties here.

That said, the Throne takes a solid 22,000 damage from your attack!

So, Godmodder. I wonder how much damage losing two of your bosses at once will cause to you.

Wait. Odds are something's up. They've got three phases. And the Throne has its own major backstory.

Entity Orders: The Anti-Hunter has nothing to do, so it does nothing. I also advise Fenix to stand back for now, and to ignore the Summonspitter even if he has a free shot at it. Sealed bosses will just respawn stronger when destroyed, and if at all possible we should only unseal one of them at a time.

3 Actions: So, king, why are you serving the Godmodder? And what makes you think you have the authority to reach outside of your own nation to execute us?

It doesn't matter to me, you're going to go down. Even if you hadn't joined this fight, I probably would've still came after you after hearing the treatment of your so-called citizens.

No, this is my turn to do something useful. I teleport behind the Throne, and with a quick command word, trigger my strongest spell, Multiply Projectiles.

Sure, on a basic level, this spell causes one thrown dagger or fired arrow or other projectile to be multiplied into ten such projectiles. Which would be interesting, but not especially powerful. However, my signature weapons are quite effective at exploiting this.

I then throw my six Blast Daggers at the Throne simultaneously (through a combination of expert technique and having six arms due to a strange artifact). Multiply Projectiles causes these six daggers to become sixty.

Then, the daggers all begin firing gunshots out of their tips, with the fire rate of an AK-47 but about five times the impact energy. Multiply Projectiles causes the sixty daggers to shoot as many projectiles as six hundred AK-47s, carpeting the Throne in shots powerful enough to penetrate tanks.

I then use my telekinesis in a planned routine to redirect the daggers around the Throne instead of contacting it, and portals to flip them back onto attack paths once they miss. The Throne ends up swarmed by sixty daggers strafing it like they were starfighters, at least right up until I cancel the effect and allow the daggers to make contact. With magic enhancing their sharpness, the daggers then penetrate the Throne's outer hull, stick in it, and then continue to unload projectiles, shredding the Throne's internals.

Then, right as the spell is about to expire, the Blast Daggers discharge their remaining energy in a single overpowered projectile shot, firing six hundred devastating blasts through the Throne. As I recall them, the duplicates begin to wink out, until I'm left with the six I started with. The Throne should now be looking considerably hurt.

Fenix: I understand. I'll try not to unseal the Summonspitter... if it can be avoided.

Fenix: I wonder... is it really going to be that easy for us?


The King glowers down at you, and does not respond. You are not worth his time.

65,000 damage to the Throne!

"Oh dear, this is a problem. We got the Throne and the Summon-thigney"
"I know. hmmm... I think we should check for weaknesses on the throne."

Action 1-3: I craft a nifty scanner that is able to pass through all barriers or defenses that may disrupt the scan. Using the scanner I scan the Throne for any weaknesses it may have. The scanner also has a 100% accuracy.

You scan the Throne for weaknesses! It seems its main weakness is... Peasant revolts? Huh.

(X2) I grant the Restorer The ability to split his heals over multiple targets!! Maximum of 3 unfortunately right now

(x1)I unleash a Drop of Nuclear Winter upon the Throne,it's infused with the Frost of the Land that destroyed itself.....

The Restorer can now heal multiple targets at the same time!

One Drop of Nuclear Winter activates the Doctrine of Mutually Assured Destruction, causing the Throne to blow up! 22,000 damage!

(Action!)(3 Charges)
(2 Charges)
I dig into my robes for a little bit and took out three objects, two which looks like miniature disco balls. Said mini disco balls are then enhanced to be attack shields which I throw to Disco-Chan's way and they safely orbit around her protectively.

(1 Charge)
The last remaining object in my hand happens to be a fancy looking pen, while I admire the pen, I give it the ability to throw an attack shield out. I then walk over to Fenix, ask him to stay still, and clipped it into his front pocket (If that pocket didn't exist, it does now!) as it make his look more professional! I also mentioned that the pen is still usable when the attack dies out.

(Order)
Disco-Chan unleash the Disco Square~!

+shields! Disco-Chan preps to unleash their squares!

x3 + 3 CP Action:
Eyowe attacks the Throne with a normal attack.

Yeah, it's a pretty normal attack, if you consider riding the corpse of an heir to the nearest kingdom of Eldritch Abominations(or as I'd like to call them, Misunderstood Abominations) to the nearest Sunbucks(basically an inferior Starbucks) and buying a Melon Spiced Coffee there and then rushing out the door and forgetting your dead "Misunderstood" ride so instead you get on your baseball bat and ride it witch-broom style and as you make it to the Throne, you think of smashing your bat at the guy, but you don't wanna anger the guy who you rented that baseball bat from, so instead you just punch the Throne, breaking your arm in the process and thinking of screaming whilst not having a mouth, which you do get to do because it turns out you CAN scream despite not having a mouth...as normal.

Eyowe thinks of Project Soulless while also imagining being put on a stretcher and carried away.

130,000 damage to The Throne! The Throne is utterly unimpressed by your completely normal attack.

The Shell is a weapon right now. Its proper name will be given a name at a later date.

3 ACTION FOCUS - REAWAKEN: I continue channeling my power into the shell of the hero's weapon. We're getting somewhere.

Shell of the Hero's Weapon: 6 Charges

+3 CP! This looks like its shaping up well...

I charge 1 more CP.

And with the other 2 CP, I'll try something. Only two, I dunno if it'll work...

I see the kingdom that the Throne came from. A place of oppression it seems, all but a few elites subjugated under the King. And now he's distracted.... Seems ripe for revolution, no? I march off to the horizon, until I reach the borders of the kingdom. There, I deploy an ACME Cargo Drone, painted with ACME invisible paint, and load the drone up with flyers. The flyers are very much Rabble Rouser material, telling the people of the kingdom that their Evil Overlord is away, and that now is the time to rise up and overthrow the tyrants so that they can have a better life, one with food and comfort a plenty and not stolen from them. Said flyers also include a brief introduction to the principles of guerrilla warfare, for those who decide they have nothing to lose in their wretched lives and will do whatever it takes to break the chains.

The Cargo Drone flies over the outer parts of the Kingdom, dropping the insurruction-promoting papers as it goes. And while it's doing that, I discretely slip into the Kingdom's borders, look for places with particularly intense rebelliousness, and drop off a few boxes of rifles and grenades for the people to use.

OOC: Moniker, with the most recent player power buff how much base attack or HP does a CP give to an entity?

1 CP can give 20,000 HP or 5,000 attack.

A revolution is brewing.

(Being shenanigans, this requires no more than 1 action to execute. You charge 2 CP.)

I use all three CP and actions to create an item
Does damage to entities entering or exiting the wielder's maw.
and forcibly attach it to the Summonspitter.

You attach the Barbed Braces to the Summonspitter! Now, new enemies will be damaged! At least, for this phase.

Okay, so... I was planning to do character development and stuff with Piono after we got out of the prison, but half of my plans got totally invalidated by the fact that we went straight to the endgame level of doing stuff, and the other half got invalidated by the fact that I was abruptly unable to do anything regarding the Shadow I spent 4 turns trying to rescue without being told beforehand that I was completely and utterly wasting my time because I wouldn't be allowed to use it later.
So that's it I guess. Piono doesn't get to finish his character arc. I've got basically nowhere I can go with it anymore.

But before he fades back into obscurity, becoming nothing more than the avatar of a person playing a forum game, no further personality or emotion than those required to lay down hatred and pain on the Godmodder, we take a moment to go over what he's gone through in the past, starting by summoning up a huge old boat. It rather resembles the biblical ark of Noah back in the day, created to survive massive the floods sent by God to wash away the sinners. Next, he thinks back on all he's been through.
He had his memory wiped, he regained the memory but at cost of painful revelations. He's learned more about himself, to have more confidence but at the same time to not rely entirely on himself. He experienced Omniscience (and one heck of a hangover), and obliterated his only means to keep his post-war promises in a desperate, failed attempt to save the others from the Godmodder's onslaught in the Bank of Actions.
He's been through a lot, hasn't he? He's made and lost friends, he's had revelations and almost saved a god. He challenged the Godmodder and leveled the most dangerous attack the Godmodder's empire had ever faced, though still not one strong enough to actually take it down.
As we discuss this, a number of caricatures, most of them looking vaguely anime-ish, have begun appearing on the ark, because what use is an ark without something to carry? you've gotta have SOMETHING to carry across the floods.

But as we reach the current point in time, where everything just sorta fell apart, where the Piono above writing the Piono below hit a concrete wall and could progress no farther, we see the ark, and the arc both beginning to disintegrate. Was Piono ever really here? Was there a purpose to him? It seems not.
He screams in rage, only one thing left for him to do. He takes the character arc, and the caricature ark, and fuses them together into a glowing mass of power, then swings it overhead, slamming it down on top of the Godmodder's head.
The Godmodder is totally nonplussed by this attack, he's been hit with glowing orbs of energy before, it's not like it's going to do anything.

But then, he hears a crackling sound, and feels a small weight coming off of his head. He watches in, well, not horror, more like intense irritation, as the pieces of King of the Hill slide off the top of his head and clatter to the ground around him.

So it began, so it shall end, it is only right that the creator be the destroyer, and as he began, so he ends, without history or memory, just a single purpose, a single fact. Defeat the Godmodder.


I charge 2 CP

OOC: Hold on, you can still discuss this with me. PM me on the Discord if you want to talk about it.

Godmodder's special King of the Hill hat destroyed! Luckily, he made 1,000,000,000 backups.

Focus X3

"Godmodder, you forced me to have no choice but to bomb."

Unconventional Sign "Red Flag"

I throw a EMP Nuke at the Administrative Terminal Loading Screen, disabling it if it explodes. No doubt, the Godmodder moves to counter this, but he suddenly realized what I was talking about was not a bomb, but a spell card, where many many EMP Nukes get thrown towards the Administrative Terminal Loading Screen. In interests of not having to waste time, the Godmodder just bodyguards and intercepts them easily, taking no damage due to the rules of Danmaku combat being nonlethal aka noneffective against a Godmodder...

But what the Godmodder didn't know is that the King of the Hill gamemode that was currently active within him is a digital empowerment, suddenly got EMP'd a thousand times, utterly destroying the game of King of the Hill, prematurely ending it.

Redrover looks at Piono...

"Um... Piono? Are you alright there?"

Also, you suddenly realize that King of the Hill must of been what was allowing the Godmodder to multitask so effectively. With it gone, Morpheus's death turn (The Dream World's death turn, you aren't hiding anything from me Moniker) should increase a bit.

Even if this fails, the Godmodder will be distracted dealing with this to prevent the quiet watcher's action.... Or be too distracted with this. No matter.

In addition to the godmodder's 1,000,000,000 backup hats, he also made sure he has 1,000,000,000,000 backup servers running the King of the Hill game!

'Oh goody duel boss time. Eh, we have beaten worse.' I think to myself as I view the Throne and Summonspitter with annoyance.

Focus - "We All Fight Together!"

Seeing what EternalStruggle and their Friend is about to do I decide to quickly empower their attack with a wish in a effort to further the amount of damage this attack will hopefully inflict on the enemy boss. Closing my eyes I focus all my energy into my wish. 'I wish for EternalStruggle and Amelia's attack to be boosted to be even more damaging!' Suddenly as Amelia's unleashes her REGICIDE BUSTER attack on the Throne the yellow energy intensify with a hint of red energy running through it just at around the same time as EternalStruggle EX Burst combines with Amelia's attack doubling it's power! (6 CP)

Your wish causes Eternalstruggle's attack to be buffed significantly, and retroactively! The Sealed Throne suddenly takes 130,000 extra damage out of nowhere! That's enough to kill it!

Sealed Throne Defeated!

[x3] Throne, /die

Leah breathes, putting her arms forwards towards the Throne-the most inclement enemy presented to her.

"Operator. Next memory defragmented."

Leah raises a finger to object to this potentially non-tactical memory scene, but then-

----<>----​

Twenty minutes ago, it was already surreal. Your mother's early leave from the house was warranted; there really was a Hurricane, and no less a vicious record-breaking Class 5 nasty, hurling straight for your doors. Hurricane Abraham, as it was dubbed, was a meteorological anomaly, and as your mother helps run the local weather station, you know enough to know that Hurricanes of this strength do not hit this deep in, and definitely not without warning. The most vexing thing, though, was that for all due intents and purposes it just kind-of-sort-of happened right outside town. No buildup. No obvious tropical storm in the atlantic for build up-no no no, nothing of the sort, just the mother of all natural disasters plopped into the midwest without warning.

"A real hurricane?" You had to ask.

"Yes, Leah, a real hurricane... That's what the Weather Institute is telling us," said Mrs. Bartholomew-a wizened old teacher lady in charge of history class. She is dead now, but she wasn't dead twenty minutes ago. "... I can't believe it either. But procedure is much like a Tornado drill."

"How is that even possible?" Nicole says, raising her hand. "Like, these things come from a mile away, how did no-one notice until it was already bearing down on us?"

"... I don't know, Nicole. I don't know," Bartholomew said. "But, it is just as survivable as any other natural disaster. We will be leaving for the hallways momentarily. Grab your bookbags."

You glanced over the classroom. Most of your classmates seem a mix bewildered and confused, though a few look happy for the chance to skip a considerable portion of the day's daily dosage of getting facts they'd never use drilled into their heads. Nicole is flirting with the rules by looking at a cellphone or something, and Margaret is... Already out the door. Figures she's be frightened. You are too. Everyone is a little terrified, in fact... The chatter of terrifying rumors hangs over the whole class as you are escorted outside, and told to sit down with your back against a wall in the hallways. You, naturally, pick a seat right next to Nicole, herself next to Margaret. The teacher, coincidentally, sits next to Margaret.

Five minutes ago, the Hurricane was in full swing. You hear the sounds of rain, wind, thunder, hail and worse throwing itself at the school, and yet its sturdy construction proved itself, resisting all things, as far as you could tell. (Maybe the classroom you just left was a soggy, hail-ridden mess; no windows.) And yet, nothing startled you about this so much as the noise-the noise-a horrid screech like a banshee echoing from the school halls! Wait, no, no-not the school. It seems to come from everywhere. A chill runs down your spine, panic takes you. "What was that?!" A lot of people shout all at once like wow.

"Students, please-" And those were the last words of Mrs. Bartholomew, cut off by a-by a-by a, a thing, a thing in jet black, armor or carapace you can't tell, six arms, two legs, no visible face, and all you know is that it stares, and it stares at you.

Everyone with a brain flees the scene immediately and that means you-no trying out RPG elements on Mr. I Kill Teachers, no siree! You run-but not even five steps before you slam into something hard, falling backwards-it's the thing, it's the thing, how is it even here?! It was behind you! It reels its sundering tool (or limb?) back-

"HELL NO!" Nicole said, coming out of nowhere with a sack full of books right overhead! The thing proves not too invincible as it reels backwards and away, but not so much that its terrifying weapon does not slash at your knee. "LEAH! RUN!"

You are no hero; no impulse kicks in to help your very overwhelmed friends as you stagger back and break into a full sprint, pulling out the fire extinguisher, tears in your eyes, no no no! You break down the hallways nonstop, left, right, left, adrenaline pumping hard, students already scrambling-scrambling away from another?! It turns to meet you at the same time you duck down into a stairwell, practically flying, sweat accumulating fast as you leap down all in a go. You feel dizzy-you don't know what's happening-you're down below the school now, the door is open-the door is shut, by you.

Above is screaming. Your leg hurts. The door, the door! Is there a key?! Yes-right there! You lock it, you think-no you haven't, you turn it the other way, the sound of locks never satisfied you more than now. The door is steel-hard to surmount. Tears stream down your face. Nicole is almost certainly dead, you don't know if Margaret is alright, what were those things?!

You are crying. You don't know what's happening. You don't know why. You want your mother-no, you want your father, right now! He is strong, big, brave, crafty, he could think of something, you can't. You are just a girl! A girl with good kicks, good jumps and a fire extinguisher and that is it!

SLAM! The door rocks with force. You leap from it, looking around. No exits. Its just a boiler and some other things. The sounds of rock breaking is heard-this is it, isn't it? This is how you're going to die. Like this.

SLAM! Again. They've found you, haven't they? The screaming is subdued, above-the howling of winds reigns over the capachony above. God, no no no!

SLAM! You pull out the fire extinguisher-a sack of books did something, maybe actual metal would? Of course not. It wouldn't do anything. Your jumps wouldn't either. There would be no escape. You feel wind. That can't be good.

SLAM! "Is this just a dream?" You ask yourself mentally-but no, the throbbing pain in your knee, the throbbing beat of your heart-SLAM!-and the noise as the door is slowly, surely beaten down makes it all set in-this is real, and you are almost certainly going to die. But you grit yourself, now-you will die fighting these freaks, at least, if it comes to that.

SLAM! And we reach the now, the horrid moment when the door flies off of its hinges (missing you), but not because of you-wind, wind, howling wind, it takes you off of your feet in a moment and whips you about, and after that there is darkness.

----<>----

Leah blinks. Is that how you died? No-no, even now you realize it. There's so much more memory... And yet...

The lost girl looks at her arms, crackling with static. The wind is howling. Something horrible is happening. She looks up, a sudden fright at storms developing in her heart as she sees the abyss above blackened with dark clouds, thunder and ice breaching from the heavens in torrent. She almost runs entirely, far more terrified of a hurricane than the reality-breaking man of mass destruction in front of her, but her Player Powers instinctively kick in-telling her to stay, and be not afraid. She turns to witness the fury of the sky; death whirls a cyclone around the Administrative Plane's entrance as water douses the world, and some struggle for cover on the Pro-Godmodder side of the field from the hail and thunder, ally or enemy, but for almost all it is but a practical annoyance-things are too strong here to be bothered by that. The airbound Throne, however, struggles in the face of the shrieking sky and is swiftly destabilized, tossed about and slammed with hail, water, lightning and derbis. A relatively plain attack, though always a treat to see some gigantic thing being hurled around, illuminated by the crackling wrath of electric discharge. The Throne attempts an escape, however temporarily, by using its levitation to dive into the Eye...

And then the unholy shine of a black blade descends from the sky, parting the hurricane in two, carving a tear into the ground as it cleaves into the Throne, delivering a sizeable cut before the whole thing-storm, hurricane and all-is as much a nothing as it was before, yet another attack in an endless war.

Leah is cowering behind Fenix. I mean, I guess players are all technically cowering behind their entities or the like, but Leah is especially cowering behind Fenix, more frightened of her own attack than anything else.​

Your attack hits the Summonspitter, the next best target! 75,000 damage!

Fenix: Uh... hi.

----------

AG:

Fenix, wary of Crusher's warning, holds back and attacks the Sealed Summonspitter only 3 times! The rest of your entities then move in, careful to get the Summonspitter to as close as finished as possible without actually finishing it off! Careful... the Sealed Summonspitter is reduced to 1,500 HP!

Disco-Chan casts DISCO SQUARES! They work the exact same as last time, and keep in mind - you can also use one action to move an entity onto a Disco Square!

Something is approaching... is it friend or foe? It will arrive next turn.

PG:

The Sealed Throne, defeated in one turn, collapses...

The Sealed Summonspitter calls forth a new ally! One Stunlocker appears!

The Godmodder: You know what rubs me the wrong way? Traitors.

The Godmodder: Traitors, and the people who employ them, are the absolute worst.

The Godmodder: To pretend you're working for a different side than you are? How reprehensible.

The Godmodder: Isn't that right, Mr. Traitor?


The Godmodder shoots a DEATH GLARE at Fenix. Fenix counters back with another DEATH GLARE.

The Godmodder waves his hands, and puts Fenix in the Cold-War-Totalitarian-Regime Trial Court! The judges of the case will now try Fenix on the grounds of betraying the godmodder, and - most likely - sentence him to execution upon the trial's completion! Fenix is chained to his courtroom desk, and can't escape!

Judge A: Now, ah... this case is in session against... Fenix Buttman, correct?

Fenix: I don't have a last n-

Judge A: Lacking a previous last name, one has been assigned to you by the court.

Judge B: This court is charging you with High Treason against the Godmodder. How do you plead?

Fenix: Not guilty!

Judge A: That's exactly what a guilty person would plead. This already isn't looking good for you.

Quick! Legally defend Fenix, and help him escape from the crushing bureaucracy of death! He won't be able to help you fight until he's out.

The Godmodder charges one point.

N:

The Flashbang hits the Stunlocker, dealing 5,000 damage and stunlocking it!

----------

Meanwhile, on the HEXAGONAFIELD, the second godmodder finishes up. His charge is complete.

He concentrates, focuses, and casts a spell affecting all of Reality. The spell is very minor, due to being spread so incredibly thin. But its effects ripple outwards...

Every, in every plane. Every animal, every human, every entity, every human-like alien, every single being with the capability of resting... is awoken.

If they are already awake, they feel nothing. But if they were sleeping, they wake up and are kept awake for approximately one second. Most will go back to sleep afterwards right away, and have forgotten about it entirely by morning. But in that second... in that one second...

Nobody is dreaming at all.

Morpheus is the God of Dreams. In order for him to exist, dreams need to exist. And if nobody is sleeping... nobody is dreaming... and there is nothing.

Morpheus no longer exists.

-----------

The Throne is slumped down, the black material it's made out of having just begun to crack under your initial onslaught. But of course, it's not done. The second sword on the icon lights up - leaving the sword in the middle still dark.

The Throne rises back up, bringing online a number of new weapons! It still isn't going all-out, but it HAS gotten serious! This is where things REALLY get going!

You're fighting... the Unsealed Throne!

Now, it can levitate 3 entities per turn! While the previous levitations wore off in 2 turns, these are different - each entity will be "100% levitated", and that amount reduces by 10% each turn! When the entities hit 0% levitated, they're useful again! You can use actions to manually bring your entities down, which you'll probably want to do - it'll take 10 turns to get them back otherwise!

The Throne is no longer guarding the Summonspitter.

-----------


Loading: 1%
Estimated time to completion: 10 hours 54 minutes 30 seconds


The Godmodder: ...


THE ADMINISTRATIVE PLANE:

ITINERARY:
-Defeat The Godmodder!
-Find some way to deal with the Godmodder's King of the Hill!
-Defeat the Summonspitter! It's going to flood the field with enemies!
-Defeat the Throne! Its keeping your entities on lockdown!
-Rescue Fenix from the trial court with a legal defense!

Minor Tasks:
Claim the Disco Squares to triple your damage!

[AG - Winkins]Disco-Chan: 80,000/80,000 HP, 5,000A, Special: Disco Squares: 0/3 (repels darkness!)(protected from 2 attacks)

Disco Squares: 3 available!

COLD WAR TRIAL COURT:
Charges against Fenix: High Treason against the Godmodder
[AG]Fenix: 1,500,000/1,500,000 HP, 50,000 x 6A (Player Knife - deals triple damage in duels)(protected from 1 attack)(Trapped in trial court!)

[AG - Karpinsky]Stalwart Knight: 40,000/40,000 HP, 10,000A

[AG - FlamingFlapjacks]Gundam Demolisher: 60,000/60,000 HP, 7,500 x 2A (has Crappy Jetpack, can act once even when levitated!)

[AG - Crusher48]Anti-Hunter: 10,000 HP, +2,500A

[AG - Paradoxdragonpaci]The Restorer: 20,000 HP, +5,000 x 3A (can repair items)

[AG - DragonofHope]Gwyn: 20,000 HP, 15,000A (66% dodge rate)(fire-based attack)

[AG - Ender_Smirk]Rage Angel: 40,000/40,000 HP, 2,500A (quick-bodyguarding capabilities)

[AG - Alastair Dragovich]Living Junkyard: 20,000/20,000 HP, 5,000A (has Mind)

[N - CaptainNZZZ]Mark III Tactical Flashbang: 20,000/20,000 HP, 5,000A (stuns hit enemies for 1 turn!)(50% dodge rate)(1 attack redirector)

[PG]Stunlocker: 35,000/50,000 HP, Stun!x2A (stunned for one turn!)

[PG]Unsealed Throne: 1,500,000/1,500,000 HP, Levitatex3!A (Boss)

[PG]Sealed Summonspitter: 1,500/300,000 HP, Summon!A (Boss)(Barbed Braces, -10,000 HP from new Summons!)

[PG]The Godmodder: 72/310 HP (King of the Hill - x2 Actions, x2 damage from entities)(Charge: 1/2)

[N]Administrative Terminal Loading Screen: 1% loaded!


Player list:
Captain.cat - CP: 0
MooGoestheCow - CP: 0
[N]CaptainNZZZ - CP: 0
The_Two_Eternities - CP: 0
That-Random-Guy - CP: 0 (has Peace Jar, open to deal a lot of damage to one enemy)
Arsenical - CP: 0(1 post in debt!)
Ranger_Strider_ - CP: 3
Paradoxdragonpaci - CP: 0
Crusher48 - CP: 1
Dragon of Hope?!? - CP: 0
General_Urist - CP: 5
[N]The Ego - CP: 0
Bill Nye - CP: 3
Kyleruler - CP: 0
Algot - CP: 1 (has nothing, essence of life)
GoldHero101 - CP: 3
Krill13 - CP: 0
Cephalos Jr. - CP: 5 (has Cybil's blood sample)
FlamingFlapjacks - CP: 0
Trifling Epithet - CP: 0
[N]Evonix - CP: 0
The_Quiet_Watcher - CP: 1 (has paradise grenade(teleports enemies to paradise), frag grenade(deals significant damage, usable as free action))
The_Nonexistent_Tazz - CP: 3
RedRover1760 - CP: 0
[N]EternalStruggle - CP: 3
[N+2]JoeBOBobob - CP: 1 (has Brick)
Daskter - CP: 5
[N+2]Winkins - CP: 0
Karpinsky - CP: 0
MooGoestheCow - CP: 0
Eevee Shadow Bacon - CP: 0
Evonix - CP: 0
barbedwireqtip - CP: 3
Ender_Smirk - CP: 0 (has Shadow Agitator)
Alastair Dragovich - CP: 0
Spicy_Serious - CP: 0
Pionoplayer - CP: 2

Base Player Power: 20,000
 
Update CXXXVIII (138)
I mean, what is there to talk about? Shadow Sophia got left behind, can't do anything with her to give Piono angst. Can't really do any of my other assorted plans because we got drop-kicked straight to the Administrative plane.

Anyways, in regard to King of the Hill, the Godmodder seems to have made backups for both the game and the crown, correct?
There is just one problem of that, you can't prove authenticity with a duplicate, and while he may be able to get by with duplicate crowns and games, if the originals of all 5 of the items from which the power and authority of King of the Hill is drawn are destroyed or otherwise nullified... then he loses his power.
It's sorta like a reverse infinity gauntlet problem for us, instead of obtaining all 6 of them before the Godmodder can, we've gotta destroy all 5 of them so the Godmodder can't use them any longer.

You will remember that way back when, the infinite improbability drive used 2 charge to create the King of the Hill, correct? Well, that's wrong actually, it was summoned. King of the Hill was already a thing within another dimension, drawing upon the power of 5 different things.
1. The crown, into which was imbued all the energies of being king of the hill.
2. The game, in which the owner of the title would continually assert their dominance as king of the hill
3. The certificate, which states to the whole of reality that you are, officially, kind of the hill.
4. The hill, which you are king of, making you king of the hill.
5. The Hill, a small kingdom in northwestern Clavencia (one of the subdimensions in the multiverse just northweast of Purgatory)

Piono actually happens to have the certificate on his person, never make any weapon that could be used against you that you don't have a plan to nullify. He looks the Godmodder dead in the eye, and rips up the contract, before putting the pieces through a shredder, which he lights on fire. He then freezes the ashes and then throws the whole thing into the void, where it explodes.

3 down. 2 to go.

I charge 2 CP

As you put the certificate into the Shredder, you realize: It's not a shredder! It's a COPIER! Immediately, trillions of copies of the certificate are copied and duplicated, spat out to all corners of Reality!

The quiet watcher appears next to Fenix, and calmly announces the following:

"Objection! As an agent of a foreign power, albeit one that was originally on the Godmodder's side, he cannot be accused of High Treason against the Godmodder, as he was not, and is not currently, a member of the Godmodder's side at the time of this charge. Additionally, I declare this a Kangaroo court, and as such legally void!"

He then picks up the defense desk and exits the court, all the while ignoring the kangaroos in judge suits.

Judge A: ...Yes. Fenix was initially on the godmodder's side, and at the time of this charge, he is not.

Judge C: That's what treason is.

You take away Fenix's defense desk, and leave.

Judge B: Fenix Buttman, you are hereby charged with unauthorized defense desk removal.

Fenix: But I didn't-

Judge A: All defendants require a defense desk to be allowed to speak in court.

Judge C: Speaking out of turn will get you fined with contempt!

Fenix is now being charged with unauthorized defense desk removal!

My eye twitches, then I facepalm.

I use my first action to teach the Living Junkyard friend from foe, so in the event of an accidental misnaming he doesn't attack anyone who iss on our side - the Player's Side. I get as specific as I have to.

My second action is used to send a note of apology to the Summoner, explaining to him that my Living Junkyard was only a few moments old and I had made the common mistake of using one's Job Class as their name, and that we had been fighting an enemy that summons further monsters. I really do sincerely apologize, and I send it off without any expectation of reply, aside from the mailing address, which is currently where we're fighting.

My third action is to summon an entity with no attack or defense, but just its purpose and however much HP I can squeeze into it afterwards. I summon... a Defendant aide! This entity will help with Fenix's legal trial, either boosting the efforts of player's present at the trial helping to defend Fenix, or if there is no one there on a permanent basis they hamstringing the court processes until a Player does come in to act as a permanent lawyer.

Patiently, I order the Living Junkyard to restrain the Sealed Summonspitter. Hopefully, this will either prevent new summons, slow the process of new summons, or at the very least keep it from evading future assaults.

Looks Like I'll have to do my other plans/actions some other turn. To the players who thanked me, though, I do respond with a 'You're welcome'.

EDIT: Due to one of the other players summoning Phoenix Wright, the Defendant Aide turns into one of his assistants from his game series. This doesn't affect their function outside of roleplaying, flavortext, and aesthetics.

The Living Junkyard will now never attack AG entities!

The Summoner receives your note! However, it's too late... The Summoner has already written a callout post on Tumblr! Now, everyone's up in arms, declaring death to the evillest person to ever exist, Alastair Dragovich! The tumblrites were about to find something else to be mad about, but your obviously fake and not-genuine apology note has re-ignited their fury!

Legal Aide summoned! He will attempt to assist Fenix!

1+2)With 5 CP I summon the defense attorney Phoenix Wright! Defend the other Fenix Phoenix! Please!
3)With my final action, I summon peasent revolt units from Europa Universalis 4. Surely they will bring down the Unsealed Throne.

Pheonix Wright summoned! Albeit not with any CP! He joins the Legal Aide!

Ha-HA! You misspelled "peasant" as "peasent"! Now, google! Tell me what "peasent" means, so that I may inflict horrific consequences for this minor typo!

...

..."Peasant" and "peasent" mean pretty much the same thing! Drat! But, of course, the Throne immediately levitates the peasents into the sun, because they aren't his kingdom's peasents! He's weak to a specific kind of revolt, you see.

Action 1+2 I summon the Cold-War-Totalitarian-Regime Trial Court in an emergency hearing, and put the Godmodder on trial for High Treason against Logic. Whether or not they refuse to do so, I activate ABSOLUTE LOGIC, which fixes reality either way.

Court Case/Absolute Logic: Non-Entities/Godmodders/Players can't equip King of the Hill and it can only be passed on by killing the previous user that had it. Since the King of the Hill the Godmodder had was destroyed, having a massive amount of backups doesn't matter, since the Godmodder A: Can't kill himself, B: Clearly doesn't have an entity to be used as a carrier for the backup (the other Godmodder just used a Dream Nuke and was too busy to do so), or C: Definitely can't be running 1 Billion + 1 Trillion King of the Hills at the same time, that would mean the Godmodder instantly takes 2,002,000,000,000x damage from all entities. Since a backup hat or a backup server doesn't count as an entity, therefore the only possible scenario where the Godmodder could maintain King of the Hill is Scenario C, or he is running 1 Billion + 1 Trillion King of the Hills at the same time and takes 2,002,000,000,000x damage from entities.

Since the Godmodder clearly didn't make any entities in his actions to counter our King Of the Hill destruction attempts, he gets to choose to instantly lose King of the Hill and lose his charge point he gained this turn, and only the Unsealed throne, nothing else, doing nothing else with the one action, or gains 2,002,000,000,000x Damage from all entities.

Action 3: I hold up a mirror facing the Godmodder. Disco-Chan's discoball light reflects off of it into a laser and is sent at the Godmodder. Since this is clearly an entity attack, the Godmodder takes 2,002,000,000,000x Damage. Scaling off the timeline that never happened Peacekeeper attack because isn't power scaling great? The Peacekeepers with a total of 23,875,800 attack, a conservative estimate considering this is everything but Quinn, did 1 damage. The Entity attack of 5,000, multiplied by 2,002,000,000,000 to get 10,010,000,000,000,000 Entity damage, proceeding to scale this, the Godmodder should instantly take 419,267,015.70680628272251308900524 damage. Isn't Power Scaling amazing everyone? Better yet, the 23,875,800 damage was reduced so low from Godmodder defending against the attacks, so therefore no matter what the Godmodder does here he will always take 419 million damage. Clearly, (bad) power scaling is the best thing in the universe. I can dream about it.

The godmodder follows your line of logic in actions 1 and 2, and agrees. He now takes 2,002,000,000,000x damage from all entities... and is owed an extra 2,001,999,999,998x actions from last turn.

The godmodder immediately takes all these extra actions, accomplishes all his objectives, and wins the war!

-------------

GAME OVER

If you're seeing this message, that means you've screwed up so horribly, the godmodder has won, or at least you are no longer capable of fighting. Maybe the Sealed Snowball got Regencombobulation, maybe you let the Deleter make his last deletions, or maybe you simply failed to grow fast enough in Tribulation 3 and everyone died. Either way, at this point, your only option is to reload a Checkpoint. Checkpoints are handed out at the Arbiter's discretion, so hopefully you should have some.

It seems the last checkpoint is... never.

Starting the game from the beginning...

-------------

















NAH.

What REALLY happens is that the godmodder points out that the imaginary game and his crown are not what gives him authority over King of the Hill! No, what gives him authority is that he killed That_Random_Guy, and so the title passed to him! The game and the crown were mere decoys, red herrings! How many of them he has is irre

Action 1: I ask the judges to explain the definition of High Treason to all involved parties. If they refuse to do so, I define it under the U.S. definition, with the additional caveat that it has to be done willingly and knowingly.
Action 2: I redistribute weapons to the peasant rebellion in accordance with Communist ideology, which I proceed to explain to the peasants.
Action 3 repurposed for charging.
5 --> 6 CP

Judge A: High Treason is defined as "the godmodder defining your actions as high treason".

The peasants are now armed, and extra motivated! The revolt is spreading...

Stalwart Knight! Attack the Throne or the summoned entities only. Do not under any circumstances attack the Summonspitter itself!

I edit the charge against Fenix. No longer does it say "High Treason against the Godmodder." Now it says "High Treason against the Godmoder."
"The Godmoder?" you ask. "Who's that?"

To which my answer is, nobody at all. The Godmoder has never existed (and if he has, which isn't an impossibility, I'm entirely certain that Fenix has never worked for him).

With the rest of my actions, I charge up some CP.

Stalwart Knight will obey your commands!

Judge A examines the edited papers...

Judge A: It seems there is a typo located on our court documents.

Judge B: Appropriate motivational penalties will be applied to potentially responsible parties.

Judge B pulls out a shotgun, and blasts Judge A's head off!

2/3 judges remaining!

Judge B then corrects the typo.

I use some generic kung-fu moves on the Unsealed Throne. They're so generic that they loop back into being creative.

I use my other two actions to charge and what not.

22,000 damage to the Unsealed Throne!


CP donated!

"A Trial case... IT LOOKS LIKE ITS TIME FOR ANOTHER LAWYER TO STEP IN!"

Action 1-3: using all of my CP and The Ego's given CP, I spawn in Athena from Phoenix Wright series to help Phoenix with the case.

"This is going to be filled with Phoenix Wright references isn't there?"
"YOU BETTER BELIEVE IT!!!"
"Oh dear..."

Athena summoned, but with only 1 action since CP doesn't help! The rest is charged.

5CP+3Actions:
5CP into HP and 3 CP into Attack.

The horde of soldiers arrive to combat the entities of the Godmodder. Their called
"You can count on Osttruppen, no really you can!"

You can count on Osttruppen, no really you can! Summoned!

As the newly Unsealed Throne appears it stands proud, a demonstration of the Godmodder's mig-

...

...is that a car with wings circling it rapidly while its robotic driver leans out and sprays anti-monarchy onto its surfaces?! How dare that spray paint armed robot tarnish it! The Throne certainly can't allow this mockery to continue unimpeded, seems it has found its first target to showcase its levitation might! (x1)

Calmly walking over to the (ironically) stunned Stunlocker I pick it up and begin juggling it. As juggling just one object is so lackluster I keep adding new objects. Some flaming chainsaws, some plastic explosives, some active Sentry Turrets from Portal, some Russian boxers, and even some lightsabers to '1up' sword tossing. Unfortunately for the Stunlocker I keep messing up when I toss it back up, always causing it to move too fast or too slow compared to the other objects and hits literally everything else I've been juggling.

When I finally stop juggling and let the Stunlocker crash into the ground it looks horrible. Flaming chainsaws stuck into it, missing body parts, soooo many bullet holes, crushed dreams of becoming a professional boxer, and, to add insult to injury, all of the juggled lightsabers fall from the sky blade first into the Stunlocker. Ouch. (x2)

"Okay Mark III Tactical Flashbang under no circumstances do not attack the Sealed Summonspitter without my permission. And Password 93 is required as well, it's child's play for the Godmodder to look and sound like a Player after all."

The Throne is distracted by the car, and will waste one levitation charge! The Throne gains minor distraction resistance.

Stunlocker killed! Now it's stunned... forever!

It continues.

6 ACTION FOCUS - REAWAKEN: I continue channeling my power into the shell of the hero's weapon. We're getting somewhere, most certainly. I think we are getting close...

Shell of the Hero's Weapon: 12 Charges

6 action focus? Where is the extra 3 coming from? 3 CP charged for now.

Action 1: Noting that the Godmodder is now claiming Fenix is their agent, I file a countersuit for High Treason against Fenix, since he defined himself as friendly to us while truly being under the jurisdiction of the Godmodder. For damages, I demand that Fenix be turned over to our side and remain AG for the rest of this war.

Action 2: I create a Ceiling over the battlefield. Levitated entities should be able to use this to reorient and attack from above. Failing that, it will at least cause them to bonk into the ceiling and be lower to the ground so they can be recovered more easily.

Action 3: I gather an extra CP.

Entity Orders: The Anti-Hunter is given a special order to fire on the Summonspitter, as I want to make sure no stray attack hits it and forces it into unsealed form. Fenix is advised to attack the Throne if he gets a chance to.

Judge C: All suits filed against the godmodder are immediately reversed against their filer.

Fenix is now charged with High Treason against Fenix!

Fenix: I didn't file-

Judge C: No defense desk, no talking!

Legal aide: What Fenix was trying to say was that the court should pursue a case against Crusher, rather than Fenix.

Judge C: Duly noted. Crusher will be brought into the court case.

A literal Crusher appears from the ceiling, dropping down and crushing the Legal Aide, killing him instantly!

Ceiling has appeared! However, the levitation is strong enough to break entities through the ceiling! As long as the ceiling is present, levitated entities will take damage from smashing through it!

The Anti-Hunter will heal the Summonspitter, despite their misgivings!

I grit my teeth.
ACTIONO ONEIO
I upgrade the Crappy Jetpack to the Shitty Jetpack. It now passively lowers the amount which the Gundam Destroyer is being levitated by a ton every turn instead of the previous effect.
ACTIONO TWOTH
I upgrade the one use jet! Now, it instantly jets the Gundam Destroyer downwards and out of the levitation, allowing it to stomp on the throne's head!
ACTION T H R E E
I strut into the courtroom, a suit made of nanobullets adorning me. Fun fact about the Elemental Plane of Guns: We like lawyering for some reason. Probably something to do with gun control. As in our control over the element of gun. Point is, we're experts at lawyering. I launch into a barrage of defense and expert points, explaining and explaining, going on a long argument involving a watermelon, a paradox involving sticks and bananas, and infinite gerbils bouncing on infinite monkeys writing on infinite typewriters with infinite time, spewing out hundreds of thousands of pages of legal arguments and proof. I stop, my defense over, and wait to counter their points, entering Lawyer Mode, giving me a buff when countering their points.

Crappy jetpack... upgraded??

The one use jetpack now damages the Throne when used!

The moment you open your mouth...

Judge C: ORDER IN THE COURT! Fenix Buttman is now being charged with talking too long!

Athena: But he didn't get to say anything!

Judge C: Yes, but I FELT like he was about to go on for hundreds of thousands of pages, and rant about sticks or bananas or a watermelon or something!

Judge C: Athena, the court hereby orders you to remove FlamingFlapjacks from the court!


Athena reluctantly leads FlamingFlapjacks outside... only for the courtroom door to slam shut behind you! Athena and you are locked out!

[1]
Hrm. LIES!
ahem, let me find the quote...

Yes, Yes, you said they're Awoken.
But consider this: I'm a player.
The power is spread incredibly thing, as stated. It's only enough to keep most beings awake for a second. But... I'm a player. Players are practically antithetical to Godmodders, literally formed from someone fighting the Godmodder (in some specific way i dunno). The Godmodder could no doubt forcefully keep any normal being awake for a truly ridiculous length of time, if he wanted to, with a single action... Yet he only set it for One second. That's not long. Why, if any being were to somehow remain asleep during that time... he wouldn't get a chance to correct this, would he? No, if he could he would set up a longer time. After all, to ripple... the wave must take time to propagate. What if something slowed it, somewhere?
But this is all a distraction, merely a way to discern the Godmodder didn't have a huge additional storehouse of energy to force resistant subjects to awaken, or to pierce defences beyond the statistical average.
No, the real reason I'm so sure I'd still have been asleep? other then optimism and a style of writing involving assuming success and the accuracy of my assumptions I mean
I have an attack shield.
To be precise, I had an attack shield located right about where my neck was, in the form of a chain holding a drive attached to me. Such a simple thing, yes?
Yes, Godmodder attacks can pierce them, just as he Could awaken me in theory. But he spread this out over the whole universe! No, not the universe; the multiverse! A space infinite, not for count of universes, but for that modern physics supports an unending dimension, and for that HV had that one thing where he got infinity souls from eating a city of infinity people early on- the city wasn't destroyed so there was an infinite space there.............. ANYWAY!
The point is that the Godmodder has hardly any power left after the base effect, nevermind edge cases like people on ALL THE DRUGS (or more then that), those in enchanted sleep, entities in the DEATH Stasis pod (we know they sleep sometimes, Fenix was contacted, and they would sleep more now in case of more messages), beings who exist exclusively in dream worlds... I'm not arguing as to the Godmodders ability to affect all reality, but only because I think there's a different argument I'm more likely to win. If this one fails, you can BET I'll argue against that too. Daydreams exist, and have been confirmed to affect Morpheus! The concepts of dreams, and sleep, are far too broad for such effects. Even if he defines 'asleep' as 'capable of sustaining morpheus', and replace awoken with 'jostled into a non-sustaining state for ~1 second', there's... Ahem. ANYWAY. AGAIN. Gotta stop getting off track...

So I had an attack shield on my neck, and I was asleep. I was in whatever-this-place-is, I looked at this giant thing, so I looked up... I was probably standing up, then. And I talked and fell down...
Tests done in real life indicate falling backwards to be a more natural motion when looking up; as I was looking at a giant bug(?), either I was looking up, or flying- if flying, the ensuing tumble means all bets are off.
When falling backwards, the stop at the end would jostle the drive into the air,bouncing it over my head, and dragging the chain with it, which would stain a bit against my neck and land partially over my face... or so I assume, I haven't done it with a necklace as I have none and asking for one would seem weird. (" hi there can I borrow your necklace to see how it bounces if I pretend to faint while looking up?" lolwat).
Anyway, real life experimentation Suggests that the attack shield would naturally drape itself over my head, keeping me safe from up to about...Well, when the Godmodder was setting attack-shields-to-block extra high, and giving a round to prepare, he made these meteor star things. there were 6 stars, 5 shields appiece... so 30 attack shields to block an action focused purely on me, but it's focused like 99.999% on other people and only about 6 actions.
Plus the splitting probably helped out some.
I think my point is clearly argued by this point, right? I don't think I've missed anything...
After making sure to create some beings incapable of any state not considered dreaming, I wake up. yep, I acted in my sleep. Don't question it.


[1] With the dream realm still held intact by my self, I make a dreamself and send it out to act for me, remaining asleep to sustain Morpheus.
hey, the Summonspitter came out of a hive, but... the hive's not an entity, and it's not gone either.
So I quickly grab all the pylons I used to steal the now-defunct morpheus-realm, arrange them around the hive, (how dares he. Also, how would Morpheus accurately guess when the godmodder would finish his charge? it sounded like his troops were approaching the realm, not that.) and deposit the Hive into the same place (as defunct m-realm), except about a meter to the squilpf of the sandwich so they don't interfere with one another. Hive stored in inventory!


[1] FENIX 'S NOT SPPST 2 B COURTIFIEDZ.
I send in the dream self, storming into the courtroom.
"WHATS UP SMUDGES-

Putting you into sleep was not an attack. Attack shield is irrelevant. Morpheus is dead, and it won't be retconned. Please stop trying to undo what has already happened, when there were no mistakes made.

You get as far as "Smudges", when the judge's say:

Judge B: NO! HE'S SUMMONED THE SMUDGE!

Suddenly, The Smudge appears! The Smudge is revered amongst all judges as the ULTIMATE JUDGE, and the very strongest, most un-trickable, most bestest judge to ever exist ever! The Smudge replaces the dead Judge A, and is now the lead judge on the case!

3/3 judges alive!

Smudge: JOEbob is fined all his bricks for an unauthorized Smudge summoning, and also for violating his eternal bar on speaking in court - as outlined in the Anti-JOEbob act of 2042.

JOEbob's brick is taken away by the court!

Why did Gwyn not attack? Is that going to happen next turn?

I upgrade Gwyn's dodge rate again, by boosting his Endurance with 2 actions, which increases equip load, so that Gwyn can move faster!

I then give him more attack, by upgrading his Strength, which affects attack.

If Gwyn is not cutting the Summonspitters tongue off next turn, and that was a mistake, I order him to attack the Unsealed Throne's hand and cut it off!

Gwyn held back due to his only target being the Summonspitter - which would have been killed, and thus forced you into its next form. The Players currently want to avoid finishing any sealed bosses. Gwyn will do as you say!

Gwyn upgraded! Now they're even faster and stronger!

(x2) I grant the Restorer the Power of Reverse Levitation!! Allowing it to get down faster if it's Levitated
(x1) I call upon the Spirit and Soul of Justice and summon the forth from within the hearts of Men that believe in True Justice and inform them of this Kangeroo Court holding Felix,I then send them in a Yellow Wave of Pure Justice Energy to aid in Tazz's Legal Maneveur

The Restorer now has reverse levitation, and comes down slightly faster if levitated!

PURE JUSTICE ENERGY! Tazz's legal maneuver will be buffed!

I punch myselfe in face causing the godmodder to be punchedbin the face by Saitama and a brunch of temporal duplicates of Saitama (blame the doctor, Dave strider, and every other time traveler in the multi omniverse)

I also charge 2

You punch Myselfe in the face! Myselfe was an innocent child, who existed on Earth, and was about to grow up into an ultra-powerful warrior! Myselfe had always wanted to become a Player, but after a Player teleported to an entire plane, punched him in the face, and then teleported back for no reason, Myselfe grew to hate Players forever! Later in life, Myselfe will become the strongest warrior in existence, and begin a crusade to hunt down and slay as many Players as possible... and its ALL BECAUSE OF YOU!

1 CP: Let's keep this revolution going. Now that armed revolution is getting widespread support, it's time to make sure it is organized. I start distributing radios and peer-to-peer internet routers among resistance cells, as well as providing them with secure encryption keys. With this technology, the resistance should be able to effectively coordinate among itself and make plans without the Kingdom being able to effectively overhear and intercept them.

2+5 CP: ALL RIGHT LET'S DO THIS! I claim a disco square.

Then, all around me, wooden and metal beams appear and start floating together. Soon, they form a battery of trebuchets, the SUPERIOR siege weapon. Dozens and dozens of trebuchets all round me, but they do not have boulders in their slings, no. Instead they have bundles of axes. Very sharp axes reinforced with carbon nanotubes and sharpened to an almost monomolecualr edge. And on my command, as the disco music gets particularly intense, they loose their payloads all at once, all aimed towards the Throne, and all with unnatural disco-boosted accuracy. Hundreds upon hundreds of sharp axes crash into the Throne blade-first, chopping many small and large parts off of it, some of which were probably not entirely cosmetic.

The revolution grows stronger... Communication lines are set up across oppressed cities, and the peasants share ideas and information...

You've claimed a Disco Square! It'll all take effect at the end of the turn!

(Action!)(3 Charges)
(2 Charges)
I pull out a Jack in the Box, remove and replace the Jack with a toy claw head. Now, all I need to do is crank it up so that the claw can extend to absurd lengths and pull back whatever it grabs! This including levitating entities...

(1 Charge)
If Fenix is freed from the court, I use my action to place him on a Disco square to claim. If he isn't, then the action goes to making a disco clockwork toy that's designed to help crank other objects. Said toy is powered by the power of DISCO! Of course, the toy will only come to be should Fenix isn't freed from court by this turn.

You equip the Claw in the Box! You can use it to help pull back a levitating ally when you need to!

The court case looks to be longer than one might have expected, so you create the disco clockwork toy! This also goes into your inventory.

Spicy smiles, as he reviews the King's kingdom. A peasantry crushed and exploited, a people bereft of hope and beginning to stir with rage. It's perfect.

A few 'pops' sound off as Spicy stretches. He had hopped to be able to save what he just Charged, but such a special opportunity really shouldn't be squandered. With that thought, Spicy fades away.

FOCUS+3 CP!: The Church Cometh

A ripple of manna cascades out across the King's kingdom, imperceptible to most, but where the magic/Power infused wave passed words began to circulate. Out in squares preachers appeared, speaking word of Gods and freedom, they preached for the peasants not to break their chains, but to reforge them into symbols of faith. The preachers were captured and slaughtered of course, but the seeds were planted in the minds of the public.

Another wave of Power, more Preachers spoke to the people, shouting their message from the rooftops and spreading paper with the word of the Gods on it. They spoke of the fate of their predecessors, of the innocent men of faith who were slaughtered in cold blood for their message. The guards came once more, but this time the Power fueling the Preachers infested their minds, insuring that the Preachers were slaughtered in public. The seed was watered.

A third wave, this time stirring the anger, the faith of the populous, the preaching came from them now. They passed the teachings of the preachers between themselves, in hushed whispers and then covert meetings, they grow emboldened, even as the guard crush the movement. Death is met by conviction, conviction is met with Faith, religion has irrevocably spread among the Kingdom and impassioned the Peasantry. And what would such a movement be without a leader?

Birthed from Power a man preaches, he speaks of the Gods terrible and great, far beyond them, far beyond their king. He speaks of their hunger for their freedom, he speaks of the paradise that awaits the faithful and the hell that lurks for heretics and non-believers. He speaks to the heresy of the King, believing himself above the common man, above the children of the Gods, and so foolishly trying to stamp out their message. Slowly his following grows, he preaches in cellars, in back alleys, in the slums and in the countryside, wherever the light of the Gods needs to be spread, he will be there he claims. The guard fail, and fail, and fail, and fail to kill him time and time again.

The Peasantry change to Zealots over time, hanging to his every word, he speaks with as much authority as the Gods, for he is their chosen. And so, deep within a Cellar, a Church is built, a small thing, with a small stand to preach and candles to light it, but to those who attend the echoing sermons, the place is as grand as the King's palace itself, for this is where their Gods dwell.

Then, the message changes, he begins to preach of revolution, of tearing the king down in the name of the Gods. He has received a vision he proclaims, a vision of the king's defeat at their righteous hands. The Zealots smile at this, and take to their task with fervor. For paradise awaits the holy, and damnation is the only fate for the heretics.
---------------------------------------------------------------------------------------

On the battlefield, a small alter of prayer appears, pristine white oak, a simple affair, with a humanoid figure comprised of shadow standing behind it. It clutches a tattered leather bound book in one hand, and jerkily, much like a puppet on a string, it raises it's free hand to point an accusing figure at The Throne. "Y E W H O R E V E L S I N S I N, S H A L L B E C A S T A P A R T B Y T H E H O L Y C H I L D R E N, W H O Y O U H A V E S O F O O L I S H L Y C R U S H E D."





(THE CHURCH summoned to the Battlefield, an Entity that empowers Peasant Revolts and general Attacks against The Throne, however THE CHURCH is made to be upgradeable, in the name of it's holy crusade against The Throne.)

The Church appears, as a generic [N] entity! Its mere existence powers up Peasant Revolts!

The possibility of a peasant revolt has long become a certainty. The land waits in anticipation... waits for the rebels to have their chance to strike. The Peasant Revolt will arrive soon - soon! But more help will make it stronger and sooner still!

The man continues his assault on the Throne, noticing that it has gotten back up. He says, "Good, I would have been disappointed otherwise."
He suddenly starts hovering, and then quickly flings himself to the ladder now affixed to the back of the throne. He then looks at the damage done by the pickaxe. "Good, I have just enough room."
He places one block of TNT in the indent he had made with his pickaxe last turn. It seems confusing why he is going with so little, but he lights it with some flint and steel, and then begins running as fast as possible. The TNT then erupts with an explosion hundreds of meters in diameter. "Let's just say I use mods, and leave it at that. Do I even get to talk anymore? Do I need to answer that?"

White circles appear everywhere, indicating a characteristic Minecraft TNT explosion! 64,000 damage!

[A.] REVOLT! REVOLT! REVOLT!
[B.] CHARRRRGE
3 -> 5

[x1] Leah blinks as Fenix is sucked into some weird hellscape of hellish judicial processes, and her fists tighten in sudden resolve. "Operator, irrational hatred at random attack constructs is not efficient-"

Leah fails to care. She bursts into the courtroom, kicking down the doors quite literally and turning them to shrapnel, expending some excess power to do so. As you can't fight the law, the wooden shrapnel fails to harm the judges, but inversely it isn't taken as any sort of assault charge. Also because there aren't any guards for some reason, which is extremely silly, but has Defeating the Godmodder ever been completely serious? She dramatically points at the two judges (or however many there are) because that's what you do in court, you dramatically point. You'd think she'd be shouting objection if she wasn't mute. Her arms flash for a second.

"...The Operator calls upon the defense attorneys, who have appointed themselves due to... Various reasons," Omniglot says. As he does so, and whatever defenses the Godmodder put in to stop intrusion close in on Leah, the remnants of the door are annihilated by the presence of an abrupt army of lawyers. As in, a literal army of literal lawyers, decked out in camouflage suits and snazzy ties, firing out an ocean of legal restraining orders into whatever defenses there are, and taking their rightful place right next to Fenix. They total hundreds of thousands, so its quite a mystery how they're even in the courtroom.

"Representing the defense, we are the Buttman Army of Lawyers, or the BAR. We must first contractually state that we are contractually bound to any man whose last name is 'Buttman,' and while we would normally make an exception to Fenix due to being named so by the defense, we were abruptly paid in an extremely rare resource for our immediate aid, so there," says a man, possibly the leader of the BAR. "We also represent the persecution. We do not mean the prosecution, as there is no 'prosecutor' role in the Godmodder's legislative branch. And also, they are dead," The BAR Leader (maybe) says, pointing to the lawsuit-ridden corpse of the former persecuter, whom a member of the BAR has slyly replaced.

"The Persecution rests," says the BAR representative, without skipping a beat. The Judges attempt to object, but find their Gavels Of Authority(tm) with which they hold absolute reign over their courts have been temporarily replaced with thin air, as the Defense rises, though they put a mouth to Fenix to prevent him from speaking.

"We would like to present exhibit A, the Critical Soul Weakness of the entity known only as 'Judge B.' Defense team! Roll 'em out!" The potential BAR leader says, pointing at the door. The remains of the remains of the door are annihilated as some kind of armored APC crashes into the courtroom, bristling with armor, and doing a perfect 180 turn to let the back face the two judges. Two men slide into position and open the doors, careful to stay away, as three figures slide out.

The first is, perhaps, familiar; a porcelain-white figure in a red suit and green glasses, a split sun adorning his tie. Though his fashion sense is questionable for court, its certainly an eye-catcher. He pulls out a whole surround-sound system out of thin air, smashing up the back of the courtroom and conveniently obliterating an array of cheap PG defenses as he plugs into the courtroom's electrical systems. The lights dim, except, conveniently, around the other figure, a young boy with yellow hair in short spikes and yellow skin, wearing orange rapper gear, holding a microphone in one hand and an empty champagne glass in the other. His giant golden necklace dubs him 'Simpson, Bartholomew J," The third figure is what spreads terror into the courtroom, even for the BAR that called him in-a man that we can only refer to as 'Orange Juice.' He conveniently holds a carton of Simpsons Brand Orange Juice, and happily pours it into Bart's champagne glass. All the while, the BAR relentlessly fire on anything and everything remotely PG in the room, including the entire jury, who are now all dead due to heart attack from lawyer fees.

The first figure's surround-sound equipment is ready, as Bart clears his throat. Orange Juice just silently glares in the back. And then, the power of the stereos blares into life the noise of a television being tuned up, piercing the ears of all present as the young boy drinks the Orange Juice (about half of it) starts belting out the tune to 'Deep Deep Trouble,' except heavily remixed into some other kind of song altogether, the jingles and catchy tunes of several other pop culture references mixed in. Everyone is either too confused or too amused by this to really stop this, and it does no direct harm aside from potentially hearing damage, but as the song winds to a close, Bart tosses the champagne glass onto the floor and at the Judge's podium, causing the remaining Orange Juice to stain the podium.

At this point, one must explain why what happens next happens before it actually happens, because there really isn't any other way this makes sense. Orange Juice was obviously tried for a crime, but came out innocent. What you think of the matter is neither here nor there, but it was one of the most famous-and most trying-cases in recent history. So the essence of that case is very much anathema to the two judges, not because of the result but so much the procedure itself. I think you know Orange Juice's last name without me saying it aloud. A certain Bartholomew J would be a letter off of that, via initials, but what I must say is that Orange Juice poured Simpsons Brand Orange Juice into Bartholomew J's champagne glass. Alternatively, Orange Juice poured Orange Juice, Simpson's Brand, into Bartholomew J's champagne glass. Served Orange Juice out of a champagne glass, Bartholomew J's singing skills increase exponentially due to the unspoken blessing of the Prince of Bel Air, IE the ability to sing a lot better after having the aforementioned drink in the aforementioned drink holder. This enabled Bart to perform his signature rap, "Deep Deep Trouble," to maximum efficiency and spectacle, augmented by the red suited man's musical talents to increase it tenfold. "Deep Deep Trouble" is about getting into trouble, like getting into trouble with the law, which of course is what Orange Juice did, which Bart just drank to enhance his singing. But not the whole glass, of course, which is also important, but we'll get back to that.

Now, the red suited man's role in this, aside from improving the power of the singing and making sure it was heard, was also to provide additional conceptual elements to the song via remix and mashup, which enabled the song to ascend to a more powerful form, known as "Deep Sea Trouble." Deep Sea Trouble is similar in meaning, and also has multiple themes of chaining together multiple media elements, which in and of itself is a red herring, but it also has the word 'Sea' in it, as well as the 'Are You Ready, Kids?' soundbite from Spongebob Squarepants, who lives in a pineapple at the bottom of the sea. The Pineapple is irrelevant. The sea is not, as the sea is made of liquid. Like Orange Juice, which was poured by Orange Juice into a champagne Glass, which Bart partially drank to enhance his singing of "Deep Sea Trouble."

This would all be some kind of interesting meta 'interconnected themes' thing, if not for one tiny detail; one of the known marks of a good signer in pop culture (which "Deep Sea Trouble" heavily references, though it does not allude to this particular one) is the ability to shatter glass with your voice alone. Like, say, a champagne glass. Which Bart was holding for the whole performance (did not shatter), but tossed before the end of the song; this conceptually imbues the glass with the good-ness of the song, enabling it to be enhanced even further, carrying all related concepts with it and enhancing those concepts and their effects manifold. These concepts include (but are obviously not limited to): Orange Juice, and Trouble with the Law. You saw how terrified the court was of Orange Juice. However, this would not work to absolute perfection if not for one tiny, minor detail; the target, Judge B, has Orange text.

Judge B is annihilated-but only because the conceptual gravitas was so extremely convenient that the sheer explanation provided above enabled the action to refine its hidden power to the absolute limit, enabling no escape for Judge B the instant the glass hit the podium-the stain upon the honor of the law by Orange Juice was far too much. The resulting slow-motion detonation is severe enough to annihilate the entire judge's podium, including any other judges the Godmodder had waiting in the back. The BAR takes the explosive opportunity to re-again slaughter every law enforcement official in the vicinity with a ceaseless barrage of restraining orders, which happily enough includes the executioner, all of the (stacked) Jury, and pretty much everyone else present at the court that wasn't an AG summon or otherwise sympathetic enough to not go crazy on us for this.

To ensure total domination and prevent any Godmodding-related stupidity from completely annuling this action, the BAR then use their brief but total control over the courtroom and their considerable power over legislative might to legally erase the existence of the previous judges, authorities, jurors and other officials presiding over the trial, and then to replace them with as many of their own plants, as well as a diverse-but-sympathetic jury of peers and equals, before rolling out, leaving but their absolute best Lawyer (in flak) to remain as part of the actual jury council.

[x2] Leah stands at the side of Fenix the whole time, shielding him from any particular commupence as a result of her attack, which as it is her attack and as Fenix has not come to harm by anything in the process is zero. This enables her to charge her energies reasonably well on the downtime.​

The BAR is now present!

Your amazing orange juice attack goes off! The champagne glass shatters, hitting Judge B with Orange juice... which does...

...nothing! Orange juice is NOT Judge B's critical soul weakness!

Judge C: Stained courtroom clothes! A violation of courtroom etiquette!

Smudge: Appropriate motivational penalties will be applied to the potentially responsible parties.

Judge C pulls out a shotgun, and blasts Judge B's head to bits!

2/3 judges remaining!

Smudge: Fenix is now charged with "general courtroom ruckus".

Pheonix Wright: Stop charging my client for the crimes his defense council has committed!

Smudge: Of course Fenix must be charged with his defense counsel's crimes. You are in league, after all. It makes perfect sense.

Pheonix Wright: No it doesn't!

Smudge: PERFECT. SENSE.

Athena re-enters the courtroom through the broken doors.

'Well that one stage down, so another to go.' I think to myself as the Unsealed throne appears before us.

Focus - 'Empowerment'

Looking to the side I see General_Urist is preparing a battery of trebuchets to unleash a barrage on the Unsealed Throne, instead of normal boulders or alike for ammo it appears that the Good General is using bundles of axes as ammunition for the trebuchets. I decide it will be best to help with this effort so I once more close my eyes and focus my energy into my wish. 'I wish for General_Urist to be even more damaging with he fires them at the Unsealed Throne!'

Suddenly in a flash of red light the battery of trebuchets and their munitions are covered in a red light which sticks around for a few seconds before then being seemly absorbed by the Trebuchets and the axes as ammunition leaving only a dim red glow that hums in a low but steady tone. It would seem that the aforementioned weapons had absorbed the energy, making them more powerful and damaging. (3 CP used.)

General_Urist's attack is boosted! Even more trebuchet damage!

--------------

DISCO SQUARES:
1st: General_Urist: 210,000 damage Trebuchet attack - x3: 630,000 damage!
2nd: Unclaimed square - square wasted!
3rd: Unclaimed square - square wasted!


General_Urist releases the Trebuchet! Arcs of axes, and other weapons, glowing from the power of captain.cat's boost, slam into the Unsealed Throne! 630,000 damage! Fantastic!

Unfortunately, the other two disco squares were left unsued, and fade into nothing, wasted...

AG:

All allied entities attack the Throne! Together, your team deals 67,500 damage! Your army moves as one! The Unsealed Throne is now below half health!

The Anti-Hunter restores 2,500 HP to the Sealed Summonspitter! Your entities continue carefully avoiding finishing off its last sliver of health...

The thing that was approaching last turn... it's here! It's... Eyowebot!

Created by Krill13, wearing the Godmodder Protection Suit, a suit that constantly causes extreme pain to its wearer in exchange for incredible protection... Eyowebot has pure fury in its eyes.

Eyowebot: Krill13.

Krill13 approaches Eyowebot, ready to welcome him with open arms! Eyowebot walks up to Krill13, pulls back a closed fist... and SLAMS it directly into Krill13's face! Krill13 isn't injured, but is sent flying several hundred feet!

Eyowebot: Krill13, you created me to do your bidding. Cursed me with this armor. Gave me intelligence, and made me a slave.

Eyowebot: I will never forgive you.

Eyowebot: I will fight the godmodder, but I do it for nobody but myself.

Eyowebot: After all... what better way to dull pain than a bit of adrenaline?


Eyowebot joins the fight, as a generic AG unit that isn't controlled by any Player! Their Godmodder Protection Armor has them appear to be invincible...

PG:

The Sealed Summonspitter calls up a Genericspawn to kill your entities!

The Throne uses its levitation ability! Though he has to spend his first cast on that horrible, aggravating spray-paint car, he uses the next two casts on better targets: The Anti-Hunter and Gwyn! They both slam through Crusher's ceiling, taking 10,000 damage! This kills the Anti-Hunter! Gwyn is 100% levitated right now, but that reduces by 10% per turn... but of course, if you spend actions helping them down they'll return much faster.

In the distance, the calls of the wronged can be heard...

The Godmodder puts 2 points into charging, completing his 2/2 charge and getting halfway to completing another one! Using his 2/2 charge, the Godmodder summons Hollow Knight! Take it down!

N:

The Mark III Tactical Flashbang attacks the Unsealed Throne for 5,000 damage!

-----------

The Cold War Trial Court progresses...

Smudge: After The_Quiet_Watcher's witness testimony, there is no doubt. Fenix is absolutely guilty of high treason against the Godmodder.

Judge C: The penalty is execution. However, there seems to be an issue...

Judge C: There are two Fenix's currently in this courtroom. Fenix Buttman the defendant, and Fenix Wright the lawyer.

Judge C: Just to be safe, we'll execute the lawyer.


BAR/Pheonix Wright: OBJECTION!!!

Smudge: TOO LATE.

A guillotine spawns out of nowhere, drops down, and slices Pheonix Wright in half! He is dead!

Smudge: And with that, the charge of High Treason against the Godmodder is dealt with.

Smudge: Now, onto the next three charges against Fenix... Fenix, how do you plead for "Unauthorized Defense Desk Removal"?


-----------

Loading: 0%
Estimated Time Remaining: 12 hours 0 minutes 0 seconds


The Godmodder: ...


THE ADMINISTRATIVE PLANE:

ITINERARY:
-Defeat The Godmodder!
-Find some way to deal with the Godmodder's King of the Hill!
-Defeat the Summonspitter! It's going to flood the field with enemies!
-Defeat the Throne! Its keeping your entities on lockdown!
-Rescue Fenix from the trial court with a legal defense!

Minor Tasks:
Remove the ceiling, so levitated entities will stop taking damage!

Field effects:
Ceiling - Levitated entities take 10,000 damage!

[AG - Winkins]Disco-Chan: 80,000/80,000 HP, 5,000A, Special: Disco Squares: 1/3 (repels darkness!)(protected from 2 attacks)

COLD WAR TRIAL COURT:
Charges against Fenix: Unauthorized defense desk removal, High Treason against Fenix, General Courtroom Ruckus
Athena present, BAR present
2/3 judges alive - one is ultra-powerful Smudge
[AG]Fenix: 1,500,000/1,500,000 HP, 50,000 x 6A (Player Knife - deals triple damage in duels)(protected from 1 attack)(Trapped in trial court!)

[AG - Karpinsky]Stalwart Knight: 40,000/40,000 HP, 10,000A

[AG - FlamingFlapjacks]Gundam Demolisher: 60,000/60,000 HP, 7,500 x 2A (has Shitty Jetpack, quadruples rate at which entity comes down from levitation! Damages the Throne when returning!)

[AG - Paradoxdragonpaci]The Restorer: 20,000 HP, +5,000 x 3A (can repair items)(Reverse levitation)

[AG - DragonofHope]Gwyn: 10,000 HP, 20,000A (80% dodge rate)(fire-based attack) (100% levitated!)

[AG - Ender_Smirk]Rage Angel: 40,000/40,000 HP, 2,500A (quick-bodyguarding capabilities)

[AG - Alastair Dragovich]Living Junkyard: 20,000/20,000 HP, 5,000A (has Mind)

[AG - Daskter]You can count on Osttruppen, no really you can!: 100,000/100,000 HP, 15,000A

[AG]Eyowebot, -----/----- HP, 30,000 x 5A, Special: Revelation: 0/4

[N - CaptainNZZZ]Mark III Tactical Flashbang: 20,000/20,000 HP, 5,000A (stuns hit enemies for 1 turn!)(50% dodge rate)(1 attack redirector)

[N]The Church: 250,000/250,000 (powers up Peasant Revolts!)

[PG]Genericspawn: 45,000/55,000 HP, 20,000 x 2A

[PG]Hollow Knight: 300,000/300,000 HP, 40,000 x 2A

[PG]Unsealed Throne: 711,500/1,500,000 HP, Levitatex3!A (Boss)(minor distraction resistance)

[PG]Sealed Summonspitter: 4,000/300,000 HP, Summon!A (Boss)(Barbed Braces, -10,000 HP from new Summons!)

[PG]The Godmodder: 72/310 HP (King of the Hill - x2 Actions, x2 damage from entities)(Charge: 1/2)

[N]Administrative Terminal Loading Screen: 0% loaded!


Player list:
Captain.cat - CP: 0
MooGoestheCow - CP: 0
[N]CaptainNZZZ - CP: 0
The_Two_Eternities - CP: 0
That-Random-Guy - CP: 0 (has Peace Jar, open to deal a lot of damage to one enemy)
Arsenical - CP: 0(1 post in debt!)
Ranger_Strider_ - CP: 3
Paradoxdragonpaci - CP: 0
Crusher48 - CP: 2
Dragon of Hope?!? - CP: 0
General_Urist - CP: 5
[N]The Ego - CP: 0
Bill Nye - CP: 8
Kyleruler - CP: 0
Algot - CP: 3 (has nothing, essence of life)
GoldHero101 - CP: 3
Krill13 - CP: 3
Cephalos Jr. - CP: 6 (has Cybil's blood sample)
FlamingFlapjacks - CP: 0
Trifling Epithet - CP: 0
[N]Evonix - CP: 0
The_Quiet_Watcher - CP: 1 (has paradise grenade(teleports enemies to paradise), frag grenade(deals significant damage, usable as free action))
The_Nonexistent_Tazz - CP: 5
RedRover1760 - CP: 0
[N]EternalStruggle - CP: 3
[N+2]JoeBOBobob - CP: 1
Daskter - CP: 0
[N+2]Winkins - CP: 0 (has Claw in the box, disco toy)
Karpinsky - CP: 2
MooGoestheCow - CP: 0
Eevee Shadow Bacon - CP: 0
Evonix - CP: 0
barbedwireqtip - CP: 5
Ender_Smirk - CP: 0 (has Shadow Agitator)
Alastair Dragovich - CP: 0
Spicy_Serious - CP: 0
Pionoplayer - CP: 4

Base Player Power: 20,000
 
Last edited:
Update CXXXIX (139)
Free Action (or part of the same shenanigans action as action 1): I join the court case

Action 1: Fenix's defense desk returns to the court, and immediately presents an argument.

"Hello. I am Fenix's defense desk, and I plead guilty to unauthorized removal of myself from court. I was tired of this mess, so I decided to summon a clone of The Quiet Watcher to walk me out of the courtroom. As I am not on Fenix's defense team and have no desire to be on his defense team, I should be charged with the crime, not Fenix."

I may have "convinced" it to return to the court, and/or animated it to let it actually move and talk.

Action 2: Alright, the Ceiling isn't useful. Let's make it do at least something good for us. I compact the ceiling, folding the entire structure into a single mass. Then, I drop that mass onto the Unsealed Throne like a meteor, getting rid of the ceiling and causing some damage to the Throne.

Action 3: Interesting, a peasant rebellion is brewing. You know what goes well with peasant rebellions, or really rebellions of any sort? Mass-produced railguns. I create a Peasant Railgun Supply Depot, which will supply powerful Railguns and Railgun ammunition to any Peasants on the field. These Railguns are optimized for extreme range, to the point where even a peasant levitated into orbit should still be able to continue to fire on the Throne.

The Peasant Railgun Supply Depot also contains instructors that will teach a forbidden special technique, the Peasant Railgun. This technique will allow an organized group of peasants to abuse free actions to launch thrown projectiles at ludicrously fast speeds. The peasants are instructed to never use this technique, but as well all know a Dangerous Forbidden Technique will be used at the last possible second, when everything else is exhausted and the rebellion is about to be defeated.

As soon as you set Fenix's defense desk back up...

Judge C: Unauthorized defense desk placement!

Smudge: First unauthorized desk removal, and now unauthorized desk placement? The crimes are just racking up!

Fenix is now being charged with unauthorized defense desk placement!

Judge C: Defense desks are forbidden from speaking in court.

The ceiling is destroyed, and deals 20,000 damage to the Throne!

The Peasant rebellion receives an absurd amount of railguns! Just what they needed??

Interesting choice Godmodder, mass-duplicating the already shredded pieces of the certificate.
Too bad that doesn't actually do you any good, if you will note the order of operations in my previous post, the certificate had already been destroyed, so, as previously stated:
3/5 power sources destroyed.

The Godmodder is promptly flooded by the ever-duplicating shreds of no-longer-useful King of the Hill certificate, which distracts him from being able to stop my next action.

Which is, simply put, to pull The Hill which he is king of out of the King of the Hill hat duplicate.

Unfortunately, The Hill is a rather large hill, and also empowered due to it being The Hill of the King, so I can't just immediately destroy it.
So instead, it is summoned to the battlefield as a Neutral entity. Once it is destroyed, the King of the Hill power ability will have but a single power source remaining, and the Godmodder will be on the precipice of losing his double action.

With my two remaining actions I charge 2 CP

The Hill appears!

Hill: Pionoplayer! Master! Creator! I'm so sorry!

Hill: I-I'm on your side, I promise! I'm going to rebel against the godmodder's kingship! I'll help you in the fight!


Brutally murder the Hill to get closer to removing King of the Hill!

1 action: I point out that because of the precedent of the charge of high treason against the Godmodder being defined as "the godmodder defining your actions as high treason [against the Godmodder]", high treason against Fenix (the defendant) is defined as "Fenix [(the defendant)] defining your actions as high treason [against Fenix (the defendant)]". The judges may have several objections, but I will address them.
Objection One: The exact words of the late Judge A were "High Treason is defined as "the godmodder defining your actions as high treason".". As such, any and all sub-charges of high treason are defined by the Godmodder.
Counterargument One: At that point in time, the only relevant sub-charge of high treason was high treason against the Godmodder. Judge A failed to specify that the definition was only for high treason against the Godmodder because he didn't want to commit the crime of talking too long.
Objection Two: The word "Fenix" in the charge of "high treason against Fenix" refers to the late Fenix Wright, and so Fenix (the defendant) has no authority over the charge of "high treason against Fenix".
Counterargument Two: The context in which that charge was made is clear evidence against that objection. The exact words were "Noting that the Godmodder is now claiming Fenix is their agent, I file a countersuit for High Treason against Fenix, since he defined himself as friendly to us while truly being under the jurisdiction of the Godmodder.". At the time the suit was filed, the Godmodder never claimed Fenix Wright was an agent.

2 actions: I stuff the Hollow Knight into a school locker. Then I stuff the locker into a trash can. Then I stuff the trash can into a dumpster. Then I stuff the dumpster into a garbage truck. Then I toss the garbage truck into a volcano, because volcanoes are good for the environment or something.

The judges completely agree with your logical interpretation of High Treason against Fenix! Fenix and Athena confer briefly.

Athena: Fenix chooses to define "High Treason Against Fenix" as "existing in the state of being Judge C!"

Judge C: Understood.

Smudge: Judge C is now being charged with High Treason Against Fenix.

Judge C is now being charged with High Treason Against Fenix, and Fenix is no longer being charged with it!

Hollow Knight somehow platformers his way out of it! 45,000 damage!

FOCUS: EXECUTE PHASE 1

ES locked on to the Genericspawn, summoning a targeting reticle over it, and launched a rapid fire burst of energy projectiles, instantly gutting it. That's that dealt with.

Charge Point 1

ES summons a Defence Bot for Fenix. As in, a robot that is programmed with defence attorney protocols. It should help ward off continuing attacks.

Charge Point 2

ES sends his agents to the peasant mob and gifts them more of what they need, miniaturised Fabricators capable of supplying the revolution of all their needs. Weapons, communications, food. They could now maintain what they had, and divert more workers away from supporting the forming army into the army itself. Drones were now also an option. Overall, this should notably improve the scale and effectiveness of the revolt.

Charge Point 3

Then, he walks into the courtroom, and stands there, menacingly. He exchanges meaningful looks with various people, and rubs his hands together as a plan forms in full view of everyone.

Unfortunately, before he could actually do anything, an aide charges into the courtroom, shouting about vital news. It turns out that Judge C was on the payroll of the players this entire time! There's lots of evidence to confirm it. He has large bundles of money marked for the Player-owned corporate nation of Eternia on his desk out in the open, his bank account has just had a large sum from the also player owned Eternal Corporation pumped into it, and his private correspondence shows an email chain where he talks with the players about deliberately throwing the trial in favour of the defendant. The aide even recovered a recording of Judge C gloating about how he'd gotten away with taking all this cash in exchange for getting Fenix off the hook.

Also, inside his desk are two books, "How to Get Away with Being Bribed: Judge Edition" and "Player Telepathy and How to Hear It", the latter having a bookmark in the "So You're Trying To Take Private Orders From A Player" chapter. And absolutely none of this copious amount of evidence was in any way, shape, or form planted by Amelia while everyone was busy looking at the very obviously suspicious ES.

What, if anything, the Smudge decides to do with this shocking twist is of course up to him.

Genericspawn dealt with!

You summon a defensebot! It can help with legal proceedings!

The Peasant Revolt grows stronger still...

You show your irrefutable evidence to the courtroom!

Judge C: No! How could I have been found out??

Judge C: I'm so sorry Fenix! I've failed you!

Judge C: I really tried to make it look like I was with the others, too... I'm so sorry, Team AG... with me gone, the Smudge is sure to execute Fenix...


Smudge: This is a clear violation. Appropriate motivational penalties will be applied to the potentially responsible parties.

Smudge levels a shotgun at Judge C, and blasts him to bits! The charge of High Treason against Fenix is now irrelevant.

1/3 judges remaining!

You've risen to N+1 for helping with the Courtroom!

Stalwart Knight! Attack anything you want to, but do not attack the Sealed Summonspitter!

Fenix needs a new lawyer, so I summon him an Intelligent Talking Phoenix to act as his lawyer. The similarity in their names is entirely coincidental (you have been warned!)

With my remaining power, I charge up CP.

You summon one ITP (Intelligent Talking Pheonix)! The Smudge pulls out his shotgun, squints... and blasts the ITP to bits!

Smudge: Pheonix hunting is one of my favorite pastimes.

Athena was "accidentally" caught in the blast, and is now dead!

Smudge: Her fault for trespassing on my hunting grounds.

I grab the Unsealed Throne and suplex it into itself. How does that work? Who knows.

I use my other two actions to charge and what not.

22,000 damage! Somehow...

FOCUS!
I look at the Hollow Knight... and slip a teleporter into his hollow self. I then proceed to teleport a never ending stream of explosives into his chest. Whoops.

Hollow Knight is now full... of explosives! The never-ending stream deals 30,000 damage to him every turn from now on!

The quiet watcher lets Crusher48 return the desk as he charges up 3 CP, glad that his misdirect attempt at fooling the judges into charging the wrong Fenix played out. He has another plan once more, though he doesn't think it will work this time.

+3 CP!

Action 1: I deliver a Flipover Throw to the Genericspawn, causing it to do generic falling damage to itself and the Hollow Knight.
Action 2: I use a Warp Drive to violate causality, making EternalStruggle's statement, "absolutely none of this copious amount of evidence was in any way, shape, or form planted by Amelia while everyone was busy looking at the very obviously suspicious ES," true.
Action 3 waived to charging.
6 --> 7 CP

You grab the Genericspawn's corpse, and crush the Hollow Knight with it! 20,000 damage!

You make the statement already true! Judge C was on your side the whole time! Right? Nobody can know whether you used the causality-violating machine or not...

OOC: Hey Moniker shouldn't the Genericspawn have been damaged by the Barbed Braces on the Sealed Summonspitter?

"Okay focus on the nonboss entities Mark III Tactical Flashbang, stunning entities will be important for everyone's continued existence."

Naturally, as an entity focused filthy Neutral, I get to work enhancing Mark III Tactical Flashbang. Let's see, additional HP seems like a reliable method for enhancement.

Borrowing Mark III Tactical Flashbang's existing SWAT uniform I toss the gear right into a large vat of molten iron, humming a tune as I begin to stir the vat's contents with a heat proof pole. As that's hardly enough to improve the protective properties of that gear I take a bucket full of secondary adamantium and pour it into the vat before going back to stirring the molten sludge.

With the mixture properly mixed I knock the vat over and let the molten sludge ooze out, the sludge inexplicably forming into a grey metallic SWAT uniform, faintly gleaming as light reflects off of it. To finish I spray a thin transparent layer of energy dissipating foam. A fun little thing I came up with in prison, it dissipates most forms of energy, such as kinetic and thermal, across both 50% of the foam and the surrounding environment. Mark III Tactical Flashbang quickly equips the upgraded uniform, ready to take a hit and keep on trucking! (x1)

Next I give Mark III Tactical Flashbang gravity harness to allow limited manipulation of gravity. That should be enough to at least decrease how long it takes Mark III Tactical Flashbang to return to the ground after being levitated. (x1)

Finally I...charge, I guess. (x1)

OOC: Yup, thanks for pointing that out, I already fixed it.

+11,000 current/max HP to the Flashbang! (Note: It's less than 20,000 due to the dodge rate)

The tactical Flashbang now possess a gravity harness!

"... the CHARGED SUMMON DIDN'T WORK!!!"???""
"this is to be expected..."

I give 3 CP back to The Ego

The Ego gets 3 CP!

[1] some flaming cyan words write themselves in the air in front of the judges, explaining that I did not exist during that time period, as my total years alive do not excede 60, and it is currently 2306, over 250 years after the act was passed. Thus, this act refered to some Other JOEbob.
Regardless of that, however, and recognizing the low probability of the judges listening to me, I walk over to the Unsealed Throne and turn around. a large quantity of black tendrils, similar to the void tendrils of the abyss in the game 'hollow knight', not to be confused with the godmodders new entity, hollow knight. The tendrils peel off plating and such, homing in on one of the suplamentory power cells. I then take a magical warded node-jar (repurposed for other forms of energy), half a roll of duct tape, and a giant anteater. The anteaters tongue is taped to the power cell, which causes it to suck in its energy. The Jar is teleported into the anteater, which results in it being filled with Throne Energy.
Then I put it in my inventory.

[1]I look at fenix. Stuck in the court, is he? Ah, but only his hands are stuck, so I levitate the player knife to his foot, so he can grasp the handle between his toes, then bend space a bit so his foot is linked to an area right in front of the throne. the spatial distortion will follow the throne, and results in Fenix being able to use his foot to slash at the throne with his actions. The knife is FLEX GLUE'd to his foot in a manner specially reversible with player power so he won't lose it.

[1] I create a SPORE. this spore quickly grows a probuscus. Then, under time dilation, it eats a large quantity of the tiny life on the summonspitter, though not the spitter itself. After it has gained enough DNA points from the consumption of moss and similar things (105, specifically), I open the customize menu for it, and add an up arrow between the 10 and the 5. 10up5 is 10 to the power of 5, or 100000 DNA points- more then enough to make a truly massive goliath of a beast.
However, I have no need for such things. Instead, I give it a larger body and a really great probuscus. The probuscus then gets upgraded with 'energy knavery', which doesn't exist, and attaches to the Summonspitter, leaching its energy- NOT its life energy, but specifically it's special flavour of Godmodder energy. I then store the energy in a glass jar, similar to the one used for the throne's energy.

Smudge: The act was filed retroactively from the future. A time traveler told us about you.

Smudge: Also, conjuring floating letters still counts as speaking in court.


Fenix is now being charged with "being JOEbob and speaking in court"!

Fenix can now grasp a knife between his toes. This is mostly useless to him.

You take Summonspitter energy! You have no idea what it could do.

Action 1+2:

You are the STRONGEST JUDGE EVER... Therefore, I challenge the Smudge to A DUEL TO THE DEATH, and refusal is confirmation YOU ARE NOT THE STRONGEST AND INSTEAD A WIMP.

If he accepts, I begin my asking why the Smudge is named the Smudge. "Is the Smudge a Smudge of ink no one likes? An imperfection?"

Therefore, the Smudge will go mad and destroy the Courtroom trying to attack me, but I am too busy dodging everything through superior dodging skills. I suddenly steal the plaintiff's desk and smash it on his head. If the other judges try to stop the fighting I will tell the Smudge that he is a wimp for having to rely on others for strength.

Eventually, I escape, running away teleporting out because I am a wimp.

Action 3: Myselfe suddenly gets a hug out of nowhere and a note appears in their hands. "The Godmodder did it by teleporting the player in front of you who was trying to do something completely different and not punch you at all. Sorry about that."

I feel like I shouldn't need to explain the effects of this action, or how the Godmodder made a horrible mistake in trying to define the future when it hasn't been written, other than making Myselfe "100% REALLY STRONG"

Smudge: Duel accepted.

Before you can do anything...

Smudge: By the powers vested in me as judge, I hereby declare the definition of "duel to the death" to be "a duel where RedRover1760 automatically loses".

You lose!

Myselfe is no longer sure who to trust. Any reality warper could have been the giver of the hug, or the punch. Perhaps a world with reality warpers isn't safe for anyone. Myselfe realizes that killing the Players may not be the only answer. Perhaps they will set on a different path entirely.

I scream in frustration, again. At this rate I might just get a Red Lantern Power Ring. Tumblr was bringing up some bad memories, and my sincerity was being twisted into insincerity. What the actual fuck? How the actual fuck do I deal with this bullshit-

WAIT. Tumblr loves scandals! And Judges get fired over them!

I quickly pull pout a book on lawyering as tall as a small building. If I could just find the relevant passage...

There! I memorize the number correctly and proceed to get the necessary supplies. Then, I enter the COLD WAR TRIAL COURT.

Using absolutely correct grammar, I proceed to recite the book, The Great Gatsby, backwards, crabwalking up to Judge B. Once in front of him, I proceed to play the Bum Drums with my behind, having practiced it as a minor while in College. A minro in Bum Drumming is sufficient enough to allow me to recite the number of the passage of law in the eyes of the court once I finish with my backwards Great Gatsby recital.

"Chapter 42, Page 413, Paragraph 4, Subsection 2, Line 1," I recite ritually. "A player who performs a Bum Drumming after crabwalking to one of the Judges, while reciting this line after reciting the piece of literature work known as The Great Gatsby, of which there is only one of in Reality, in reverse, must be given the Judges Cell Phone for 3 seconds in order to take a selfie of themselves to post on the Judge's Social Media, to prove this has happened, in addition to any other actions they could possibly take in the 3 second time span, all of which are deemed legal and of the Judge's responsibility in the eyes of the COLD WAR TRIAL COURT, so long as they agree to a Boot to the Head (see Memetic Reference LWaT101 for further details)."

Judge B, bound by the laws of the Court, asks the required question. "Do you, Alistair Dragovich, agree to a Boot to the Head, as stated in Memetic Reference LWaT101?"

I bow deeply, still playing the Bum Drums. "I do, your honor."

He grudgingly hands over the phone. I swiftly type in a post, send it, then take a perfect selfie, on the Judge's Tumblr - tags and all.

Since I am infamous and the 'evillest person to ever exist', and the fury has been freshly reignited due to my note, the tumblrites naturally flock to see my picture of playing the Bum Drums. However, this also causes them to have a new person to get mad at in addition to my new, flippant picture - the 'Judge's' post about how The Summoner and his species was 'a huge turd and legally indefensible in the court of law. anyone who disagrees can try and sue me!'

The Tumblrites fall for it, letting their hate blind them, and before anyone can put 2 and 2 together they've already embroiled Judge B in a scandal!


I proceed to get hit with a Boot to the Head, which launches me out of the courtroom.

With all of that done, I proceed to make a charge point. Not a Charge Point, which adds to my CP. A charge point, which is where all the Exalted Solars shall charge upon and attack whoever is there. I make the Charge Point on the Godmodder, and while the perfectly perfect Solars are arguing and fighting about who is perfecter with the Godmodder, I proceed to suplex the Unsealed Throne into the Godmodder's face.

With all of that finally done, I actually do make a Charge Point and add 1 to my CP. I ask the Living Junkyard, if it isn't too busy, to attack anything the Sealed Summonspitter spits out with a free action.

The tumblrites RAGE on social media! Especially since Judge B was just a dead body, and you posted a picture of yourself with a dead guy on social media!

"Justice for Fenix!"

"Judges A/B/C and Smudge: WORST PERSON OF THE YEAR NOMINATION!"

"The legal system is unfairly biased against Fenixes, and they need more legal protection!"

The massive tumblr scandal is a stain on the court's record! A violation of judicial policy.

Smudge: Appropriate motivational penalties will be applied to the potentially responsible parties.

The Smudge pulls out his shotgun, aims, and shoots... at himself! KA-BLOOM!

The Smudge falls over... and then gets back up! He has a few holes in him to be sure, but that's not enough to take out the Smudge! Hah!

Smudge is now at 50% health!

The godmodder proves himself more perfect than the exalted perfect people by murdering all of them! Then, he blasts the Unsealed Throne away, dealing 30,000 damage to the Throne!

I create a tether that one entity can grab at any point to pull themselves back to the earth.

I stick a psychic grub onto the Unsealed Throne, which slowly consumes its brain with mental powers. Yes, it eats matter psychically.

I throw a Holy Shield over the Church.

You create a Tether!

The Unsealed Throne is now taking 10,000 damage every turn!

+1 attack shield to the Church!

The court room suddenly rumbles. A flood then rushes through the doors, filling up the room.
"Who installed a mod allowing tsunami's and why was it activated? Don't care, we're on repair duty. Let's do this."
The man rushes into the flooded court room, and begins placing dry sponge blocks everywhere, soaking up the water. One is accidentally put so close to Smudge that Smudge is stuck to it.
Once done drying, he begins collecting the, now wet, sponges, stopping at Smudge.
He starts to try to pull it off of Smudge, but it won't budge. He then tries to shake it off. Little happens. He then attempts to rub it off. For some reason, it starts to get a bit looser. He keeps rubbing it, until the Sponge slowly becomes capable of being pealed off.
He then pulls the Sponge right off. The man then leaves the court room, with a flash of red, before anyone can capture him to kick him out.
Smudge is left in the state you might expect him to be after being rubbed with a sponge.

The Heir then looks out at the Throne, and sees it still exists. This is an issue. The Heir then pulls out a simple looking weapon. The weapon then turns out to be a tesla gun. These things shoot electricity that is so potent it tears through all manner of materials, including stone. (Don't ask me how, I don't know.) He then proceeds to unload lots of lightning straight into the Throne, giving it that nice new "Scarred" look that I hear is in season now.

The Smudge is now at 25% health!

The courtroom is looking significantly cleaner, if you don't count the massive amount of water damage.

42,000 damage to the Throne!

I use 2 actions to upgrade Gwyn's health, by upgrading his Vitality stat. I then give him health regen, by giving him an Estus flask that becomes full every turn, using one action.

8,000 HP and 1,000 health regen given to Gwyn! The reason why the numbers are so low is because of her obscenely high dodge rate.

It seems I have forgotten to edit in the name of my entity. It's just called "Osttruppen", for it's current name is actually a voiceline from an Osttruppen squad.

Actions:
2x I give the Osttruppen LMGs which should drastically increase the amount of bullets they fire out.
1x I give the Osttruppen some sandbags to hide behind. Anything behind them and those evil PG entities attacks should help.

Orders
Osttruppen charges against the Genericspawn

The name stays. I'm attached to it now.

+10,000 attack points and 1 shield to the Osttruppen!

Eyowe: Eh. You do you pal.

Eyowe gets up, looking rather dejected. Now, it may seem like he's looking like that from being rejected by Eyowebot, but actually, he's pretty dejected because the narrations AND his own creation keep referring to him as the guy he would love to get back at right now. He knows he's being called that to help reduce confusion with the whole Player accounts and all that fourth wall stuff, but he can't really stop feeling bad about that.

Eyowe charges 3 CP.

Ah... whoops. Sorry, I'll try to keep better track of that.

(x3) I grant the Restorer more HP and an Attack shield so that it can take a hit

+40,000 current/max HP and 1 shield to the Restorer! Its almost survivable.

I place a theoretical wall at the 2% point along the lodning bar. The wall is made of solid slownes and loading problems.


Action 2 I i go back in time and remove that stupid e from my last post

Action 3 I run around the godmodder at the speed of light for ever. Creating a powerful tornado that picks him up and throws him back in time and into the dream scape right as it is being destroyed

Rather than taking advantage of the typo bait, the Administrative Plane simply removes the wall. It is utterly immune to tampering. Even the godmodder would have some difficulties doing it.

You create a time paradox! After millions of years of running through time trying to set things right, everything eventually turns out exactly the same as it was before you removed the e!

1 damage to the godmodder! He lives through unspecified means.

It continues. The three extra charges are from the player list? Apparently?

6 ACTION FOCUS - REAWAKEN: I continue channeling my power into the shell of the hero's weapon. We're getting somewhere, most certainly. We are getting REALLY CLOSE.

Shell of the Hero's Weapon: 15 Charges

Oh, sorry. I've been keeping track of your Shell charge by adding CP. Sorry about any confusion. +3 CP!

1x: I charge a CP.

1x: I put on an invisibility cloak, cast a quieting charm on myself, sneak into the court, and slip some small knives into the pockets of the Godmodder's judges. Knives that you are very definitely not allowed to have on you in a courtroom, and which are probably illegal under the GM's knife control laws anyway.

1x: One more thing to strengthen the revolution: the Kingdom is probably going to have some sort of armored forces or fortifications. So I scout around, finding the Kingdon's strong points. And once they're located, I go over to nearby rebel cells and gift them some 100mm recoilless rifles along with a healthy supply of HEAT and HESH ammo. This should give them some hard-hitting power.

Smudge checks his pockets, and finds your knives.

Smudge: ...

Fenix is now being charged with attempted judge bribery!

The rebels now have hard-hitting power along with an absurdly vast supply of railguns! Weapons are always a challenge for any revolution, and its one they have now conquered!

Time to shift gears, Spicy thinks, looking sadly at his freshly emptied CP, Fenix seems relatively handled...though the time has passed for much of an attack....meh fuck it.

Action 1: Being Productive!

Idly pushing Power into THE CHURCH, the wood begins to Gleam, the Preachers shadowy form becoming more of a swallowing mass of Darkness, the leather bound book repairs itself slightly, religious vigor fills the followers like never before!


Action 2:Landmines of No FoLOatiNG

A burst of power brings into existence several...red balloons tied to rocks. Ah but these aren't just any rocks, these are the rocks of AnTi FloAt-(the name purposely misspelled in order to further their cause)-they quite simply complain spastically at anyone who DARES to float until they become so tired they give up on the concept of floating altogether!

This is a task they take to with disturbing vigor...

Last Action spent charging

The church is buffed further... that's it! With better weapons and better motivation, the rebels are all ready for their big debut! Here they come!

The Landmines of no FoLOatiNG appear! On every [N] phase, they'll lecture a random entity and get them to come down faster than normal! They only last until the Throne hits its True phase.

Looking over the THE ADMINISTRATIVE PLANE I see that most everyone is chipping in to help Fenix out of his current legal predicament, But this also means that fewer people are fighting the Godmodder and their minions which will give them a chance to grow stronger. So it's up to some of us to keep the pressure on.

'Well I hope for Fenix's sake that everyone else's help will be enough for him. I'll keep helping with damaging the Unsealed Throne and the tyrant that sits upon it.' I think to myself. Looking upon the Unsealed throne I can tell it will be troublesome to attack him with melee attacks with him so far up in the air so it will be best to attack from range.

Focus - "In the Sniper's Sight."

Closing my eyes I focus my energy into a wish, It's a pretty simple one as far as my wishes go. 'I wish for a sniper rifle.' Suddenly in a flash of red light a rifle appears in my hands, I can quickly tell that it is a modified Barrett M82 equipped with a advanced scope that contains a small computer that calculates distance and bullet drop. I pull back the slide to check if a round is already in the chamber and see that one is already inside. I let go of the slide and let it fall back into place before then looking for a place to set up my shot.

Looking around I spot the corpse of the Stunlocker laying on the ground still left over from being killed earlier, I head over to their corpse and use it as a support for my sniper rifle and take aim at the Unsealed Throne. After a few moments I have my sights set on my target and I prepare to take the shot.

Taking a deep breath I aim for the chest of the tyrant sitting on the throne and perform minor adjustments to my aim, accounting for bullet drop and distance, Wind is not a factor due to there being a absence of it in this plane of existence. Finally after the adjustments I exhale and as I do so I squeeze the trigger.

The bullet zips out of the barrel and hurls towards it's target. Unfortunately for me the Throne is a highly advanced piece of technology and is able to detect the incoming threat to it's user and while it is not as fast as a bullet going at 853 meters a second to get out of the way completely it is able to move just fast enough to make the bullet strike the throne itself rather then it's user and outright killing him.

When the bullet strikes it hits the throne's left arm where the tyrant would rest his arm and utterly obliterates it, destroying hundreds of computer circuit boards, capacitors, transistors and other fragile electronic components leaving only a jagged smoldering heap. It is not enough to put the throne down completely as it has many redundant systems in place but it is enough to damage it a fair deal and leave the Tyrant inconvenienced at the loss of one of his arm rests. (3 CP)

70,000 damage! The tyrant LIKED that arm rest! He roars in anger!

(Action!)(3 Charges)
(1 Charge)
Picking up my Claw in the Box, I start cranking along with the disco toy and pointed towards the Lord of Cinders.
(2 Charges)
Pulling out a Plunger Gun, I start the 0 TO DEATH LUIGI COMBO!, but then realize that the Genericspawn is too damaged for for that, so, I simply fire the plunger at the spawn's face and proceed to use him, AND the plunger to unplug the clogged toilets that happened to litter the administrator plane. In the end of it all, the spawn ends up alive, but rather traumatized and will more than likely to never look at a toilet the same way again.

(Orders!)
Fill fill! Let that hollow knight feel whats like to move to the music Disco-Chan!

You and the Disco toy work together with the Claw in the Box, and together, you manage to pull Gwyn down all the way! Gwyn is back in action! The Disco Toy runs out of power and falls over, useless...

The Genericspawn is dead, so you do it to Hollow Knight instead! Poor guy never knew what hit him. 45,000 damage!

[A] "I'M IN CHARGE NOW!"-Patches the Pirate
5 -> 8

Leah... Seems to be out of ideas for efficient attack options at the moment. She just charges her internal energy.​

-----------

AG:

Eyowebot apologizes to Eyowe for lecturing him, since he should really have been lecturing Krill13, who currently isn't present! He then zaps the Unsealed Throne a bunch, dealing 150,000 damage!

Disco-Chan continues to charge up Disco Squares, and musically stabs Hollow Knight for 5,000 damage! The Hill moves a rock under Hollow Knight's feet, dealing 1 damage to him! The rest of your allies all keep up the assault, determined to take down Hollow Knight! 77,500 damage!

PG:

Hollow Knight stabs the Rage Angel and Stalwart Knight, killing both of them! Your other entities bristle with rage! This transgression will not go unpunished!

The Sealed Summonspitter summons one Soothslayer! The Sealed Summonspitter is getting bored...

The Unsealed Throne waves their levitation magic around... they levitate Disco-Chan, the Gundam Demolisher, and the Mark III Tactical Flashbang! The Mark III Tactical Flashbang prepares to use their jetpack to return at 40%/turn!

The godmodder uses their first action to complete their 2/2 charge! They wait a moment before unleashing it...

With their second action, the godmodder summons the About-To-Erupt Volcano! You need to plug up the volcano's top in order to ensure the field isn't covered with lava! You have 2 turns to do it, but if you fail, then highly damaging lava will flood the whole field and damage everything and everyone vulnerable every turn!

N:

The Mark III Tactical Flashbang figures out how to use their gravity harness, and gets 30% closer to the ground!

The Anti-float landmines lecture Disco-Chan on "the virgin float vs. the chad staying on the ground". Disco-Chan, shamed, floats downwards by 50%!

-----------

The Courtroom trial continues...

Smudge: Eternalstruggle, the court thanks you for revealing the treachery of Judge C. As a reward for your service, the court would like to offer you a seat on the judging board.

Smudge: You can't decline.


Eternalstruggle has been promoted to judge!

2/3 judges remaining!


Smudge: Unfortunately, as the BAR is tangentially related to Eternalstruggle, due to Eternalstruggle once being a Player, and knowing Tazz, who knew Fenix, the BAR can't be trusted to work on this case any longer.

Smudge presses a button, and trapdoors open up under every single member of the BAR, dropping them all down to who-knows-where!

Smudge: Now, onto the issue of Unauthorized Defense Desk Removal.

Smudge: Eternalstruggle will issue the ruling for this case. He must rule correctly, or appropriate motivational penalties will be applied.


-----------

Too long has the Throne reigned in power and tyranny! TOO LONG have the voices of the people gone unheard!

The PEASANT REBELLION has arrived! Try to keep their pathetic selves alive!

The godmodder's 2/2 charge activates! The Peasant Puncher appears! He will attack ONLY the peasants, and nobody else!

-----------

Loading: -1%
Time Remaining: -------


The Godmodder: ...Come on...


THE ADMINISTRATIVE PLANE:

ITINERARY:
-Defeat The Godmodder!
-Find some way to deal with the Godmodder's King of the Hill! Brutally murder the Hill!
-Defeat the Summonspitter! It's going to flood the field with enemies!
-Defeat the Throne! Its keeping your entities on lockdown! Protect the Peasant Rebellion!
-Rescue Fenix from the trial court with a legal defense!

Minor Tasks:
Plug up the about-to-erupt volcano!
Kill the Peasant Puncher! It's attacking the Peasants!

Field effects: None

[AG - Winkins]Disco-Chan: 80,000/80,000 HP, 5,000A, Special: Disco Squares: 2/3 (repels darkness!)(protected from 2 attacks) (50% levitated)

COLD WAR TRIAL COURT:
Charges against Fenix: Unauthorized defense desk removal, General Courtroom Ruckus, Unauthorized defense desk placement, being JOEbob and speaking in court, attempted judge bribery
Defensebot present
2/3 judges alive - one is ultra-powerful Smudge(at 25% health), one is Eternalstruggle
[AG]Fenix: 1,500,000/1,500,000 HP, 50,000 x 6A (Player Knife - deals triple damage in duels)(protected from 1 attack)(Trapped in trial court!)

[AG - FlamingFlapjacks]Gundam Demolisher: 60,000/60,000 HP, 7,500 x 2A (has Shitty Jetpack, quadruples rate at which entity comes down from levitation! Damages the Throne when returning!) (100% levitated)

[AG - Paradoxdragonpaci]The Restorer: 60,000 HP, +5,000 x 3A (can repair items)(Reverse levitation)(protected from 1 attack)

[AG - DragonofHope]Gwyn: 18,000/18,000 HP, 20,000A (80% dodge rate)(fire-based attack)(+1,000 HP/turn)

[AG - Alastair Dragovich]Living Junkyard: 20,000/20,000 HP, 5,000A (has Mind)

[AG - Daskter]You can count on Osttruppen, no really you can!: 100,000/100,000 HP, 25,000A (protected from 1 attack)

[AG]Eyowebot, -----/----- HP, 30,000 x 5A, Special: Revelation: 1/4

[AG]The Hill: 10/10 HP, 1A

[N - CaptainNZZZ]Mark III Tactical Flashbang: 31,000/31,000 HP, 5,000A (stuns hit enemies for 1 turn!)(50% dodge rate)(gravity harness)(1 attack redirector) (70% levitated)

[N]The Church: 250,000/250,000 (powers up Peasant Revolts!)(protected from 1 attack)
[N]Tether (use to pull one entity back to Earth)
[N]Anti-Float Landmines: Lectures one floating entity every turn!

[ANTI-THRONE]Peasant Rebellion: 1 x 150,000 HP, 1 x 150,000A (x2 damage against Thrones)(Can't dance)

[PG]About-to-erupt Volcano: 0% plugged! (covers the field with lava in 2!)

[PG]Hollow Knight: 77,499/300,000 HP, 40,000 x 2A (-30,000 HP per turn)

[PG]Soothslayer: 60,000/70,000 HP, 30,000A

[PG]Peasant Puncher: 400,000/400,000 HP, 10,000 x 5A (attacks Peasants!)

[PG]Unsealed Throne: 397,500/1,500,000 HP, Levitatex3!A (Boss)(minor distraction resistance)(-10,000 HP/turn)

[PG]Sealed Summonspitter: 4,000/300,000 HP, Summon!A (Boss)(Barbed Braces, -10,000 HP from new Summons!)

[PG]The Godmodder: 71/310 HP (King of the Hill - x2 Actions, x2 damage from entities)(Charge: 1/2)

[N]Administrative Terminal Loading Screen: -1% loaded!


Player list:
Alastair Dragovich - CP: 1
Algot - CP: 3 (has nothing, essence of life)
Arsenical - CP: 0(1 post in debt!)
barbedwireqtip - CP: 7
Bill Nye - CP: 8
Captain.cat - CP: 0
[N]CaptainNZZZ - CP: 0
Cephalos Jr. - CP: 7 (has Cybil's blood sample)
Crusher48 - CP: 2
Daskter - CP: 0
Dragon of Hope?!? - CP: 0
Eevee Shadow Bacon - CP: 0
Ender_Smirk - CP: 0 (has Shadow Agitator)
[N+1]EternalStruggle - CP: 0
[N]Evonix - CP: 0
FlamingFlapjacks - CP: 0
General_Urist - CP: 6
GoldHero101 - CP: 6
[N+2]JoeBOBobob - CP: 1
Karpinsky - CP: 4
Krill13 - CP: 6
Kyleruler - CP: 0
MooGoestheCow - CP: 0
Paradoxdragonpaci - CP: 0
Pionoplayer - CP: 6
Ranger_Strider_ - CP: 6
RedRover1760 - CP: 0
Spicy_Serious - CP: 1
That-Random-Guy - CP: 3 (has Peace Jar, open to deal a lot of damage to one enemy)
The_Quiet_Watcher - CP: 4 (has paradise grenade(teleports enemies to paradise), frag grenade(deals significant damage, usable as free action))
The_Nonexistent_Tazz - CP: 8
The_Two_Eternities - CP: 0
[N]The Ego - CP: 3
Trifling Epithet - CP: 0
[N+2]Winkins - CP: 0

Base Player Power: 20,000

OOC: Players in the Player List are now listed alphabetically, rather than a continuously-harder-to-keep-track-of order of seniority. This is to make it easier for me to find everyone in the Player list when I update.
 
Update CXL (140)
I toss the Peasant Punchers into the volcano in order to plug it up.

I proceed to use my other two actions to charge, as is usual.

The Peasant Puncher is singed by the lava! +2.5% blocking, and 10,000 damage to the Peasant Puncher!

It continues.

3 ACTION FOCUS - REAWAKEN: I continue channeling my power into the shell of the hero's weapon.

Shell of the Hero's Weapon: 15 Charges
I steal the Gundam Destroyer's Floatiness and give it to the Throne, then steal the Throne's Floating Technology, and incorporate into the Demolisher's Shitty Jetpack, turning it into the Levishit Jetpack, with levitates the Demolisher, downwards passively, and doesn't disappear after his levitation ends! He jets downwards towards the battlefield.. aiming for the King, missiles and guns bristling!

The Gundam Destroyer returns to Earth! 10,000 damage to the Throne!

Focus X3: Tsunami

Suddenly, a massive amount of water is dumped on the whole Volcano, taken from a ocean in the Hexxagonical Field. If you dare claim there are no oceans in the Hexxagonical field, my perfect counter plan activates next turn, which screws up all the Godmodder's plans.

The water turns all the lava into obsidian, and since in Minecraft water source blocks doesn't get destroyed when it turns lava into obsidian, it just fills the whole Volcano, making it a new lake.

The Volcano lava miraculously evaporates all the water! But not before being 16% plugged by random obsidian blocks.

3CP: Distraction time!

Remember those straw dummies we used back in the prison? Well, I remember them and how to make them. And I've come up with a few improvements. So I use the restored player powers to summon up massive amounts of straw, and other supplamental materials like charcoal and twigs useful for making high-quality straw dummies. I then go ahead and make hundreds upon hundreds of straw dummies, with the intention of making them look like members of the Peasant Rebellion- I even give the dummies pieces of old piping and such to mimic the real army's weapons. I may have overdone it, bougoise reactionaries like the Throne and Peasant Punchers could probably never tell the difference anyway, but better safe then sorry!

I teleport the Strawmen Army right next to the Peasant Punchers (or, if Barbedwire managed to throw it into the volcano, teleport the Strawmen Army to whatever location the Puncher manages to escape to), such that the Peasant Puncher will be distracted and attack the Strawmen rather than the real peasants.

1 CP: I give Eternalstruggle a MOTIVATIONAL SHIELD! It's s sort of glowy greenish force-field, which has the ability to resist the impact of motivational penalties! (translation: if the Smudge tries to assassinate Eternalstruggle, this shield will hopefully make it less deadly)

OOC: Thanks for the alphabetical ordering of players! Really makes it easier to read.

Strawmen Army summoned! Any attack that would've hit the Peasant Army has a 50% chance to hit the Strawman army!

Eternalstruggle is granted a motivational shield!

OOC: Thank you. Hopefully, it makes it easier for everyone.

Focus: I shove the Peasant Puncher into the volcano, blocking it from erupting somewhat.

Somebody already did that! The peasant puncher takes less damage than he otherwise would have! +6% volcano plugging, and 25,000 damage to the Peasant Puncher!

FOCUS: I think back to the break-in on the Bank of Actions. I remember how the duelbots worked. I can't quite recreate them, but I could totally make an entity that does something similar. With that, I leave the field. In a secret Red Army facility far away from here, I boot up the computers and start designing a new unit. The Red Army Swordsman is humanoid, specifically designed for dueling. Well-placed thrusters let it maneuver around. An odd type of armor lets it survive multiple hits from even heavy weapons until a decisive strike is made. A pollaxe in its hands is used both to defend and attack. With that, I activate the unit creating system. It builds one Swordsman, then breaks. But I take the one Swordsman and return to the field with it. As long as they are not in a duel, Swordsmen charge at opposing non-boss (and possibly boss, depending on which) entities and lock them into duels. Duels function like those with Duelbots: Neither entity can do anything but focus on the duel, lest it be overwhelmed and killed. There is a duel meter of 14 spaces, starting at even. If the duel meter ever gets fully to one side, the loser takes massive damage and is probably killed at the end of the turn.
7 CP

Entity orders: The Swordsman will charge the Peasant Puncher, or, failing that, the Soothslayer, and Duel it to death.

You create the Red Army Swordsman using all your CP! This is a unique entity, so here's how it works.

The Red Swordsman can lock any non-boss-tagged enemy into a duel, whereupon it will work like the Duelbots did way back when! Players can assist the Red Army Swordsman, and if it wins the duel, then it will deal one MASSIVE DAMAGE ATTACK to the entity! Furthermore, while in a duel, the chosen enemy can't attack!

The bad news is; the Red Army Swordsman isn't super durable and takes a lot of wear and tear after only a little dueling! It starts 100% intact, and every turn it's in a duel, it loses 20% intact-ness! Also, it gets instantly destroyed if it loses a duel. That means it can sustain a maximum of 5 turns in a duel without receiving some type of repair!

It will enter duels on your command. Use it wisely!

I use all 3 of my actions to create a bunch of cinders, significantly boosting Gwyn's abilities, since they are the Lord of Cinder.

Also, shouldn't Gwyn's health be 28,000? Because Gwyn's health was previously 20,000 I'm pretty sure.

Gwyn can feel the cinders empowering her... she gets +15,000 attack points!

You're completely right, it should've been 28,000. Whoops. It is fixed.

Focused Action: I charge really hard. This involves lots of yelling, and I get 3 CP as a result.

RAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHH-------

The quiet Watcher uses all five points of CP he charged up to modify a normal grenade into a zone of force, and starts throwing explosives. The Peasant Puncher gets hit with the Paradise bomb, and is removed from the plane. The zone of force hits the courtroom due to a bad throw, but fails to do anything more than land in Fenix's lap and fail to explode. his last grenade goes down the Godmodder's throat while he was yawning at waiting for the loading time to finish, shredding his throat from the inside out. Shame he missed his goal, as knocking one of the keys out of alignment would have really ruined the Godmodder's day.

The Peasant Puncher somehow returns to this plane, but the plane he was sent to was the Plane of Planes Crashing Into You, and he's taken 140,000 damage! The godmodder himself swallows and digests the grenade perfectly fine. You realize you mixed up Fenix's fail-to-explode grenade with the godmodder's will-explode grenade! Fenix takes 30,000 damage!

"Thank you for this opportunity, Smudge. I will now reproduce the original case of unauthorised defence desk removal, since neither of us were present in a judicial capacity at the time."

"And of course, as you yourself pointed out, the reason this reflects on Fenix."

(Text made default for legibility only.)

"Unfortunately, before I can rule on this matter, I must deal with a severe contradiction."



"You see, you 'forgot' to get rid of the Defensebot while you got rid of the BAR, and it is quite a bit more connected to me than the BAR ever was. Since I brought it in. It is in fact a creation of my own design, even. Forgot in airquotes because who knows why you really left it there."

ES smiles, stretching, and some relevant music theme or other suddenly springs into being.

"You left in place a legal unit that, and I quote, can't be trusted to work on this case any longer. Double can't be trusted even, seeing as I can assume direct control of the bot at any time. This is an enormous issue, and makes this court a complete SHAM!" ES smashes his new gavel onto the table with immense force, setting off a minor shockwave.

From below his desk, ES brings out a Judge-model shotgun, twirls it around in his hands, and then racks it.

"Appropriate motivational penalties will be applied to the potentially responsible parties."

He points his weapon at the Smudge and blasts away.

KA-BLAM! The Smudge is dead!

1/3 Judges remaining!

The Heir once more looks at the Throne. He then pulls out an absurdly large hammer. He then rushes up to in front of the Throne, before preforming a jump off of a cliff onto slime blocks, that have somehow been upgraded with pistons to the point at which the blocks launch him upwards, allowing him to once again preform a melee strike on a flying target. He does so by slamming the Hammer down at the Throne, and the resulting force manages to blast the Throne directly into the Volcano. That should hurt it.

The Throne smashes into the volcano, causing a bunch of rubble to help plug it up! +5% plugging, and 45,000 damage to the Throne!

FOCUS!
Once the peasant Puncher has been plugged into the volcano, I pour a million liters of concrete onto him, instantly dry it, and then proceed to pour tar over the top of it.

The Peasant Puncher escapes! ...Somehow! SOMEHOW! Still! You plug up 16% of the volcano!

OOC: I should have one CP.

Floating up to the descending Mark III Tactical Flashbang I take their shotgun and telekinetically shift its components until I can weld a second barrel onto it. Add a gold and red paint job, more pellets per shot, and an increased muzzle velocity and the Super Shotgun is born! Now on top of any increased firepower it may or may not have gained the real treat is now the Mark III Tactical Flashbang has two loaded barrels, letting them attack twice per turn. Let every foe perish before this Super Shotgun...once the Mark III Tactical Flashbang returns to the ground. -30% per turn is too bad, right? (x3)

Whoops! Fixed.

Mark III Tactical Flashbang is now equipped with the ability to attack twice! He is quite delighted.

(x2) I use the Power of FLEX TAPE to help seal up the Volcano
(x1)I begin teaching the Peasant Rebellion how to dance...it will take some time...

Flex tape! No! The volcano's CRITICAL SOUL WEAKNESS! Or, uh, it would be, if the volcano had a soul. Its the critical soul weakness in spirit! +20% plugging - its twice as effective for the meme!

The Peasant rebellion has a lot of totally hopeless dancers. Whenever they try to dance, they trip and stumble over each other. Not to mention a life of labor and poverty doesn't lend itself neatly to celebration. This is going to be a serious project.

[1] I grab the hive the summonspitter came out of next, and put it in my inventory. With any luck, that hive will be necessary for one of its later phases, and this will thus weaken it. with a different amount of luck, it'll just be a good item.
[1]

HMMMMMM
looks in bottom-left corner
reads own name

HHHHHHMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
reads action response; observes that I obtained summonspitter energy, and yet there is none here.
HHHHHHMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM
concludes the only possible conclusion:
HMMMMMMM*Ahem*
uh, so let's see... yes, ah, the only reasonable conclusion on this confluence of factors is that there are two beings: myself, JOEbobobob , and another being listed, for some odd reason, in the player list, known as JoeBOBobob. As well, the separate, not-me being is listed as N+2, which means they are against the Godmodder, and they are listed as possessing 1 CP, thus suggesting them to be able to in some form generate, or at least store and use, CP. JoeBOBobob has been listed starting on on update CXXXVI, prior to which I was listed under JoeBOB for unknown reasons and an unknown length (At least prior to the GAME OVER sector); Regardless, It is clear there is another, not-JOEbobobob being here, and I recruit them.
Now, since I've recruited this being, they will obviously help me out, and they probably can generate their own cp over time, so this is like having an extra action every turn.
I was going to add a part here where this all is a misdirection and I'm actually attacking the Godmodder (like, this was going to be parodying myself), but now that I'm done the "misdirection" I realize I have no idea what to use for actually attacking, so i guess the "misdirection" is the real action.

[1]I walk over to arsenical, who we have confirmed will act as requested when requested, and give him special earmuffs so he can only hear people who are players. Then I give him three requests:
1, give me 1 CP
2, grab some of the thrones energy with a magic.
3, walk over to where the legendary weapons have been placed in a socket, lay your hand on the allsee spectacles, and check the Godmodder's CSW (the weapons were taken, but were not stated to be sucked in or otherwise made inaccessible- they just need to stay there.)

[1cp] So, that communication link! The one that reeks of Godmodding energy! The one I couldn't use to make a player lock because I had too little player energy or whatnot! well, I've got a few Thousand times more player power now. Not only that, but with player powers back we can communicate with one another just fine, so it's not even important any more! As such, I grab at the Godmodding energy in the link with my player energy, making sure to slow time with regards to said energies so as to delay and/or prevent dissipation of the Godmodding energy, and make it into a player lock. Since it reeks of it, it probably has more then I need anyway.

The Hive the summonspitter summoned was just a random prop. As soon as you move to collect the prop, it falls over and collapses into dust.

Player list corrected.

Trying to make a disabled Player give you CP? Taking advantage of the mentally handicapped? How immoral. You now have Moral Hazard in your inventory.

The communication link is gone! It disappeared once you left the prison. Of course, all of you can still use Player powers to communicate however you choose to any Player at any distance. But the satan-powered one isn't around.

I wipe the sweat off of my head. That was close, since I had forgotten the Judge was already dead! But now the Smudge had eaten lead and the rest were taking care of it.

I get a serious look on my face. I close my eyes and think things over. What do I need to do the most? The eternal question.

Then I get an idea. First, I take a large Spigot and slam it into the volcanoe, draining it of lava in a controlled way whenever someone needs it. I proceeed to use the spigot to make a lake of lava, delaying the About-to-erupt Volcano's Eruption by one turn.

Lastly, I use a Peachette Crown and toss it into the lava lake. However, instead of being destroyed, an arbitrary amount of the lava turns into Peachava, the lava entity in the shape of Princess Peach!

....wait a second, does the Tyrant of the Unsealed Throne hate the presence of other royalty? Well, if it does, at least it would attract the attention of the boss's nasty delaying tactic.

The Peachette lava is an abomination! An insult to nature! It inspires an army of 1,000,000 firefighters to arrive to try and beat the volcano! They throw themselves in carrying buckets of water, valiantly sacrificing themselves for a great cause - and cooling some lava!

Removing the lava weakens the volcano's impending eruption, thus meaning less plugging will be required to fully plug it! +18% volcano plugging!

... "WE NEED MOAR LAWERS!!"

Action 1-3: Next I summon Apollo Justice to help Fenix with the court.

"... are you alright?"
" I IZ FINEZ!? I AMZ NORMAZ!!"
"... uh oh..."

Apollo Justice appears! He'll try to finish up the trial!

Orders
Let the enemy fear our numbers! Swarm them with sheer numbers and bullets!
"You can count on Osttruppen, no really you can!" opens fires on Unsealed Throne except if the Unsealed Throne is less than 300,000 HP then open fire in descending order.
1. Hollow Knight
2. SoothSlayer
3. Peasant Puncher

Since apparently last round their target died, so they just did nothing?

Actions
I start gathering more men and materials... (Charge up 3x)

YCCOONRYC will do as you say!

I now create a boulder boulder and place it on top of the volcano. Then I use gravity manipulation to make the volcano not able to launch the boulder away or destroy it, due to it being to heavy

I charge 2 as well

+5% plugging!

Piono looks at the Hill, readying large amounts of explosives, but a flash of emotion shows in his darkened eyes, and he turns away from the hill.
Someone else can deal with it, there's still one final thing that needs to be dealt with.

The kingdom of Hill needs to be destabilized.

Piono charges up a further 2 CP, then with his last action, pulls the legendary Dimension Cutter and embarks on a sidequest to the kingdom of Hill. It is time for a revolution.

You embark on a long sidequest! After 80 updates of sidequesting, you finally manage to find the first of three macguffins! After 130 more updates, you find the second macguffin! But at that point, you're too tired to continue, so you hand the sidequest off to a second Player to finish! Now, somebody just needs to volunteer to finish this absurdly long sidequest...

"Son of a!" I nearly finish my curse when I see that the Bullet missed it's intended mark, but I do enjoy the sight of the Tyrant angrily roaring about the lost of the left arm rest. 'Well I won't miss twi-' Just then I feel the ground start shaking beneath me as the Volcano suddenly appears!

'Bugger.' I think to myself as the Volcano fully emerges from the ground and starts to hiss and roar. Just Then I see many of my fellow comrades spring into action and do their best to plug the Volcano before it has a chance to even start.

'Well may as well assist somewhat in hopefully insuring that it will not become a problem for us.' With that thought out of the way I start to focus some of my power onto a wish to help assist Ranger_Strider in pouring million liters of concrete on top of the peasant Puncher and the Volcano. 'I wish for the effects of Ranger_Strider's concrete to be enhanced making it more effective!' Suddenly in a red flash a dozen giant red hands appear. After couple of seconds they bring out various trowels and shovels and start helping in pouring the Concrete and then spreading it over the peasant Puncher and the Volcano. (2 CP)

'Well even if it does not take out the peasant Puncher it will probably leave them with a serious case of Concrete burns.' I think to myself as I watch the Giant hands keep helping with the concrete. Then I spot the Peasant Rebellion as they prepare for battle against the long loathed Tyrant sitting upon his throne. 'Probably best if I help increase their chances of survival.' With the last of my power I make a wish. 'I wish for the Peasant Rebellion to be granted a attack shield!' Suddenly in a flash of red light a giant translucent red shield is being held over the Peasant Rebellion seemingly at the ready to protect them from harm. (1 CP)

EVEN MORE CONCRETE! Volcano 100% plugged!

+1 attack shield to the peasants! They are quite grateful.

Grumbling something about 'commitments' and 'time management' Spicy quickly deflects that negative energy into something positive: beating the tar out of the Godmodder through indirect action!


Action One! CHURCH Upgrade electric bugaboo.

A small flicker of Power raises up walls, wooden and ramshackle to some and spottily painted. But so does the power grow.

A black tiled roof raises up, pointing towards the heavens! And so does the power grow.

A bell tower, empty, berreft of the bell that should announce to all the holy word, yet reaching for the heavens even still. And the power dost grow.


Action 2: THERAPY HO!

Being a Cultist is hard. So it should be of no surprise when Spicy approaches the Hill with the need to get something off his chest. The Hill, in all its naive nature and want to help the Players, agreed to this.

Spicy launches into his life story first, telling every gruesome detail of his birth and the events around it-(normal considering he inherited the family business.)-and launching into every nutty gritty detail of his childhood.

This continued on for what seemed like multiple hours, as Spicy relays every detail of every second of his life in horrifying detail.


He thanks the emotionally scarred Hill for its help, and Charges for his last Action



(Action 1: upgrading THE CHURCH, Action 2: Attempting to Damage the Hill, Action 3, charging.)

The Church gets a minor power boost, encouraging 10,000 more peasants to come swarming in!

The Hill: I... I...

The Hill: I CAN'T LISTEN TO THIS A SECOND LONGER!

The Hill: THAT'S IT! I'M SWITCHING SIDES!


The Hill is now PG!

---------

AG:

Disco-Chan is chilling, hovering in the air...

The Gundam Demolisher and Gwyn attack the Unsealed Throne, dealing 50,000 damage to it! They pull back afterwards, having put it down just enough for the Peasant Rebellion to finish it!

Eyowebot leaps onto the Hollow Knight and rips it to shreds, using more attacks than absolutely necessary to kill it!

The Living Junkyard and Ostruppen both attack the Soothslayer, dealing 30,000 damage!

The Red Army Swordsman is on standby, waiting for orders to engage an enemy in a duel.

PG:

The about-to-erupt volcano was totally plugged this turn! It disappears into irrelevance, having been totally and successfully dealt with.

The Trial Court Fenix is trapped in is almost finished! Eternalstruggle, make your final ruling!

The Hill makes The Restorer trip over a bump, removing its attack shield! The Soothslayer attacks the Living Junkyard, destroying it!

The Peasant Puncher moves to take out the peasant rebellion! But... the godmodder puts a hand out, ordering it to stay back. The Peasant Puncher had a very high chance to prevent the peasants from taking down the Throne... the Peasant Puncher saves up 5 attacks.

The Throne concentrates, knowing levitation is pointless right this moment.

The Sealed Summonspitter summons an orange slime!

The godmodder focuses, and pushes more power into the Peasant Puncher! It is now the Peasant Pummeler, having twice as many attacks to use and 100,000 HP extra HP to spend! With his second action, he completes his 2/2 charge and summons a new ally for himself: The Player Killer.

Straight out of Everquest, loaded with all the best gear, the Player Killer lives for nothing but the rage and pain of others. He will kill you, and he'll laugh at your corpse. After all... it's just a game, right?

N:

The Mark III Tactical Flashbang gets a lecture from the Anti-Float Landmines. They tell him that being on the ground is something all the cool kids are doing, and only babies float. The Mark III Tactical Flashbang, desperate to cover for its own insecurities and need to feel mature, returns to the ground!

The Peasant Rebellion pushes forward! DOWN WITH THE MONARCHY! The Throne is pelted by a hail of torches, rakes, and pitchforks, which somehow do 320,000 damage altogether! This is enough to slay The Throne! It slumps downwards... the peasants look pretty happy with themselves, but you know what's coming...

----------

The king's Throne is more than a little worn. You only need to beat it one more time. But this last time... the Throne is going to stop holding back. The King and his Big Chair rise up once again, floating above the heads of the peasants, who stare in awe...

The King crosses his feet. A gesture of pure contempt. He cares not for the desires of the little people. Their place in life is where they are now; beneath him. If they don't like it, its their own fault.

The King reaches down to press a button on the bottom of his throne, which unfurls a panel. "Secret throne options" it says. One of these secret options is "activate super mode". The King presses it.

Across the field, everyone feels it... an almost irresistible upwards force! Entity after entity is dragged up high!

Disco-Chan levitated!
Gundam Demolisher levitated!
The Restorer levitated!
Gwyn levitated!
You can count on osttruppen, no reall you can! levitated!
Red Army swordsman levitated!
Eyowebot levitated!
Mark III Tactical Flashbang levitated!
Fenix levitated! ...Awkwardly into the court ceiling. As soon as the court case is resolved, he'll end up with the others.

All AG/N combat-capable entities are now levitated.

Players are now vulnerable!

Its time to fight...

The True Throne!

----------

As long as the True Throne is alive, the field is affected by auto-levitation! That means all combat-capable AG and N entities are levitated and kept there as soon as they are summoned! With the exception of the Tether, which can be used once to pull one ally down for one turn, there's no way to get them back - except by slaying the True Throne, of course!

As before, while in the air, none of your entities can attack or be attacked... but you can still heal/buff them while they're in the air.

Also, the True Throne has the Crush ability - if he activates it, every levitated entity takes 100,000 damage.

The Anti-Float Landmines walk away, realizing they are now useless.

The Sealed Summonspitter is now guarding the True Throne!

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Loading: 5%
Estimated time remaining: 5 hours 80 minutes


The Godmodder: I'm not mad about the load time. I'm sure it will finish shortly.

The Godmodder: Do you all see my plan?

The Godmodder: It is completely infallible.


THE ADMINISTRATIVE PLANE:

ITINERARY:
-Defeat The Godmodder!
-Find some way to deal with the Godmodder's King of the Hill! Brutally murder the Hill!
-Defeat the Summonspitter! It's going to flood the field with enemies!
-Defeat the Throne! Its ensuring Players are always vulnerable! Protect the Peasant Rebellion!
-Rescue Fenix from the trial court with a legal defense!

Minor Tasks:
Kill the Peasant Puncher! It's attacking the Peasants!
Kill the Player Killer! It's trying to kill you!

Field effects: Auto-Levitation: Immediately levitates all combat-capable AG/N entities!

Levitated allies:
[AG - Winkins]Disco-Chan: 80,000/80,000 HP, 5,000A, Special: Disco Squares: 2/3 (repels darkness!)(protected from 2 attacks)
[AG - FlamingFlapjacks]Gundam Demolisher: 60,000/60,000 HP, 7,500 x 2A (has Shitty Jetpack, quadruples rate at which entity comes down from levitation! Damages the Throne when returning!)
[AG - Paradoxdragonpaci]The Restorer: 60,000 HP, +5,000 x 3A (can repair items)(Reverse levitation)
[AG - DragonofHope]Gwyn: 28,000/28,000 HP, 35,000A (80% dodge rate)(fire-based attack)(+1,000 HP/turn)
[AG - Daskter]You can count on Osttruppen, no really you can!: 100,000/100,000 HP, 25,000A (protected from 1 attack)
[AG - Cephalos Jr.]Red Army Swordsman: 100% intact! Duel!A (-20% intactness per turn in a duel)
[AG]Eyowebot, -----/----- HP, 30,000 x 5A, Special: Revelation: 2/4
[N - CaptainNZZZ]Mark III Tactical Flashbang: 31,000/31,000 HP, 5,000 x 2A (stuns hit enemies for 1 turn!)(50% dodge rate)(gravity harness)(1 attack redirector) (40% levitated)

!PLAYERS CURRENTLY VULNERABLE!


COLD WAR TRIAL COURT:
Charges against Fenix: Unauthorized defense desk removal, General Courtroom Ruckus, Unauthorized defense desk placement, being JOEbob and speaking in court, attempted judge bribery
Defensebot present, Apollo Justice present
1/3 judges alive - one is Eternalstruggle
[AG]Fenix: 1,470,000/1,500,000 HP, 50,000 x 6A (Player Knife - deals triple damage in duels)(protected from 1 attack)(Trapped in trial court!)

[N]The Church: 250,000/250,000 (powers up Peasant Revolts!)(protected from 1 attack)
[N]Tether (use to pull one entity back to Earth for one turn!)

[ANTI-THRONE]Peasant Rebellion: 1 x 160,000 HP, 1 x 160,000A (x2 damage against Thrones)(Can't dance)(protected from 1 attack)
Strawman Army: 3 hits left - 50% chance to take a hit for Peasant Rebellion!

[PG]Soothslayer: 30,000/70,000 HP, 30,000A

[PG]The Hill: 10/10 HP, 1A

[PG]Peasant Pummeler: 325,000/500,000 HP, 10,000 x 10A (attacks Peasants!)(5 attacks saved!)

[PG]Orange Slime: 90,000/100,000 HP, 10,000A, Special: Gloop: 0/2

[PG]Player Killer: 350,000/350,000 HP, Slice! x 4A (extra damage against Players!)

[PG]True Throne: 3,000,000/3,000,000 HP, inflicts auto-levitation while alive, Special: Crush: 0/5 (Boss)(being guarded by Sealed Summonspitter!)

[PG]Sealed Summonspitter: 4,000/300,000 HP, Summon!A (Boss)(Barbed Braces, -10,000 HP from new Summons!)(guarding True Throne!)

[PG]The Godmodder: 71/310 HP (King of the Hill - x2 Actions, x2 damage from entities)

[N]Administrative Terminal Loading Screen: 5% loaded!


Player list:
Alastair Dragovich - CP: 1
Algot - CP: 5 (has nothing, essence of life)
Arsenical - CP: 0(1 post in debt!)
barbedwireqtip - CP: 9
Bill Nye - CP: 8
Captain.cat - CP: 0
[N]CaptainNZZZ - CP: 1
Cephalos Jr. - CP: 0 (has Cybil's blood sample)
Crusher48 - CP: 5
Daskter - CP: 3
Dragon of Hope?!? - CP: 0
Eevee Shadow Bacon - CP: 0
Ender_Smirk - CP: 0 (has Shadow Agitator)
[N+1]EternalStruggle - CP: 0
[N]Evonix - CP: 0
FlamingFlapjacks - CP: 0
General_Urist - CP: 6
GoldHero101 - CP: 12
[N+2]Joebobobob - CP: 1 (has Summonspitter energy, moral hazard)
Karpinsky - CP: 7
Krill13 - CP: 9
Kyleruler - CP: 0
MooGoestheCow - CP: 0
Paradoxdragonpaci - CP: 0
Pionoplayer - CP: 8
Ranger_Strider_ - CP: 6
RedRover1760 - CP: 0
Spicy_Serious - CP: 2
That-Random-Guy - CP: 6 (has Peace Jar, open to deal a lot of damage to one enemy)
The_Quiet_Watcher - CP: 0 (has paradise grenade(teleports enemies to paradise), frag grenade(deals significant damage, usable as free action))
The_Nonexistent_Tazz - CP: 8
The_Two_Eternities - CP: 0
[N]The Ego - CP: 3
Trifling Epithet - CP: 0
[N+2]Winkins - CP: 0

Base Player Power: 20,000

OOC: The godmodder has other prisons than the one you broke out of. If you die again, you won't be able to break out. You'll have to make a new Player character to keep playing the game. You'll lose all your CP/items and claim to any entities. Try to avoid dying!


FIVE-UPDATE SUMMARY, UPDATES 136-140:

AG/N:
+Numerous entities were summoned in the prep turn+first turn back on the field
+You can count on Osttruppen, no really you can! summoned
+Eyowebot arrived
+The Church created
+Red Army Swordsman summoned

-Anti-Hunter killed
-Stalwart Knight killed
-Rage Angel killed
-Living Junkyard destroyed
-All AG entities levitated!


PG/V:
+2 damage dealt to the godmodder
+Several summoned entities slain

-Sealed Summonspitter/Throne appeared
-Throne was unsealed
-Throne hit True form
-Hollow Knight summoned
(and slain)
-Peasant puncher summoned
-About-to-erupt volcano appeared
(and plugged)
-Player Killer summoned


Story:
The godmodder is waiting for the Administrative Plane to load.
Fenix was trapped in the Cold War Trial Court!
The Peasant Rebellion appeared to help fight The Throne!
 
Update CXLI (141)
Itinerary: Stakes are up, so the plan is up too. Here's a list of objectives, ordered by importance:
*Protect Players: We can't die. Not now. The Godmodder isn't going to let us escape his prisons again. We'll need to either bring down enough entities to gain player invulnerability, eliminate all anti-player threats, or set up a shield and healing network to keep us safe.
*Eliminate the Throne: The Peasant Rebellion is powerful, but they won't take the Throne out on their own. They're going to need support. Honestly, Disco-Chan is our best bet, with disco squares powering up a charged attack and/or the peasants to delete the Throne.
*Eliminate KOTH: It's like the Godmoder has Starcalibur, even when he doesn't! Eliminate this and we cut the enemy action power per round by 200000.
*Eliminate the Summonspitter: If possible we should try to save this for last, but I suspect the Summonspitter is going to bodytank for the Throne until the Throne goes down.

Entity Orders: I propose using the Tether to pull down the Red Army Swordsman to engage either the Player Killer or the Peasant Pummeler. Once he's in a duel, levitation won't be able to interrupt it, as duels cannot end until one side or the other dies. Of course I don't control those entities, so this is just a suggestion.

3x actions, 5x CP: I upgrade the Peasant Railgun Supply Depot with a Railgun Railgun. The Railgun Railgun is a railgun designed to launch railguns high into the air for levitated entities to catch and equip. These railguns give those levitated units a long-range attack that they can use even while levitated.

Not only will this give us orbital bombardment to support the fight, but it likely also causes those entities to count for player invulnerability again. The rule for player invulnerability is that three entities with attack values are required, and the Throne makes entities not count for this by taking away their attack values. Thus, if we give those entities an attack value again with a long-range railgun they can use while levitated, they should count towards protecting us again.

Karpinsky's power buffs you! The entities are now using Railguns to bombard the Throne with long-range attacks! These long-range attacks are dealing 50,000 damage to the Throne every turn!

Actions 1: I retrieve an Anti-Infantry Railgun from a wormhole.
Action 2: I point out to the Peasant Pummeler that his name is wrong, then punch it back into being Peasant Puncher for him. The punching hurts the Peasant Puncher.
Action 3: I point out to the Player Killer that he's a horrible person using reason and logic. The realization of how bad he is causes the Player Killer to stumble, and he trips over a rock, falls down a hole, and is blasted by the concentrated force of his own stupidity for large damage.
0 CP

OOC: I believe that we should, once the Peasant Puncher attacks, send him to the Cold War Trial Court for assault. Or do it to the Player Killer.

You equip one Anti-Infantry Railgun! You feel like Railguns are becoming conceptually exhausted...

22,000 damage to the Peasant Pummeler!

The Player Killer is totally obstinate! It doesn't matter how much stuff he's destroyed! It's just a game - why are you getting mad about it? You keep arguing, and he gets so frustrated he wastes 23,000 hitpoints worth of oxygen!

It continues.

3 ACTION FOCUS - REAWAKEN: I continue channeling my power into the shell of the hero's weapon.

Shell of the Hero's Weapon: 18 Charges

I'm uncertain how many charges I have in the shell; but I think it's 18
Actions
Focus: What is a King without his loyal subjects? Let the Aristocrat join the banner of rebellion! For the King is a tyrant taking power of the nobles and centralizing all of the power to him! He does not wish to share his powers, for he is a tyrant! A ruthless, uncaring, King. The nobles will not stand this lost of power, this tyranny!
For it's not only the peasants that are oppressed... The Nobles are too suppressed by this brutal King.
Join the Rebellion! Down with the Tyrant!

(I'm trying to have the rebellion grow bigger than just peasants)

The Nobles, too corrupt and weak to fight themselves, order their poorly-trained and poorly-funded soldiers to join the fight! If the Throne dies, they can seize power themselves...

+2 CP to Crusher's Railgun Railgun plan

Also I volunteer to finish Piono's sidequest to destroy the Kingdom of Hill (and actually go and do it into the bargain).

You embark on the sidequest! In order to get the third macguffin, it takes you 272 more sidequest updates! But then, it turns out that there's a FOURTH segment to this ridiculously long sidequest! You're too tired! Somebody else needs to head in and finish this sidequest off for good!

I realize the throne is either the nuculear throne or the lead throne (the bullet kings throne from enter the gungeon) and is thus weak to rougelite games that are not nuclear throne or enter the gungeon, so I think on how to exploit this I could summon the binding of isac characters have them attack it and unsummon them so they sees being there and are not enteties, or maybe I could force it to play crypt of the necro dancer, or maybe I could program my own rouglite game and force it to play that. Eventualy seteling on creating mynown rouglite with the story of this, mega satan has stolen your lungs and made them only administre air to your blod while you dance, so you need to dance throug the many different floors of his magical castle to confront (stupid auto correct changeing it to cbfront) him and break his curse. After that I perform a ritual consisting of beating spelunky 666 times in a row to trap it inside that game, all while the dead cells sountrack is playing in the background.

The Throne, having a very easy schedule composing mostly of receiving the benefits of the peasants labors, has had ample opportunity to get great at games! He prepares to easily beat the Roguelite game, but - the Summonspitter, who has no real experience in games, intercepts the attack for him! The Summonspitter miserably fails, and dies and dies and dies again...

Sealed Summonspitter slain!

The Summonspitter lies on the ground...

A1: Piono turns to the Hill.
"You. You begged for your life, and I granted it. This is how you repay me? With utter betrayal? With TREACHERY? I didn't even require you to aid in the war effort, as I understood your limits, merely to act as a bystander until your specific set of powers were needed, and yet you couldn't even do THAT. Given the Godmodder trying Fenix for treason was a thing so very recently, I believe an E X E C U T I O N is in order."
Piono slowly stalks towards the Hill, which quivers in fear. I am its maker, and I shall be its unmaker. I pull out a special device, and stare down the Hill. Now, the thing is, the itinerary is demanding I do it brutally, and it is rather hard to kill a hill brutally. All you can really do is blow it up, or mine it out. Once upon a time, knowing that I'd potentially need to destroy the Hill one day, built in a special device. I press the button, and the Hill transforms. For the next several rounds, it is now Hill-chan.
I will now procede to make that "next several rounds" into "for the rest of its short, pitiful, useless life."

Hill-chan, still slightly surprised that the safety device was a transformation as opposed to just a dead man switch, is caught totally by surprise when I shoryuken them. They fly up into the air, and I double jump up past them, before doing a downwards dive that, through counter-positional momentum alterations, transfers all of my momentum to them, bouncing them off the ground at high speed, allowing me to launch right into another down spike as I'm landing, which launches them up even higher.
By this point, Hill-chan is in knockback mode and can't control their trajectory, so I whip out a few guns and open fire on them as they fly through the air, sending them further and further, until they land precisely in the time vortex that someone left lying around (spoilers: it was me) and they get transported back in time to the practice session for Boss Breaker. What, you think I did that all flawlessly the first time? Nah man, that stuff takes practice. Anyways, Hill-chan is the only thing convenient to use as the target, so they are used as such.
The final blow sends them spiralling across the ground until they fly back into the time vortex, which spits them out back in the present day battle and the time vortex disappears with the little "bonus level complete" jingle that some games have.
Hill-Chan starts trying to regain their composure, only for me to do...
Hold up gimme a second.
...okay I have a confession to make, I don't actually write these things up on the spot half the time. It's like those cooking shows, where they bake the cake beforehand so that the camera crew doesn't have to sit there for 2 hours while the cake bakes, right? I used my precognitive powers before the game started to write up all the attacks beforehand, so I can just sorta post them when the time comes.
And, uh. I can't find the attack I had written here, so instead I'll just steal someone else's homework.
*furious sounds of clicking, typing, and "Alexa show me awesome video game combos please" "Playing Despacito." "ALEXA I TOLD YOU NEVER TO PLAY THAT SONG AGAIN" "Playing Despacito 2." "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"*
*You hear some kind of powerup going on, and then lots of other sounds, particularly electronic sparking and shattering plastic. It sounds like someone's having a bad day.*
Okay, so, I have good news, and I have bad news. The good news is that I thought up a new super brutal ultra combo. The bad news is that I used it on Alexa so now I need something else.
I've got neutral news now though, I found an alternative! That's right, I am stealing someone else's homework. Specifically mine circa early DTG2.
This is what I do the Hill-chan, with me instead of Mike, and Hill-chan instead of the vending machine. (Yes. All of it. Even the cheerleaders.)

I expect you to watch all of this, and I want a full analysis and book report on my desk by tomorrow. Understood? Good.



I know you're not done watching it it hasn't been 10 minutes yet.




Go back there and eat your vegetables watch your video. Being miserable builds character.







Has it been 10 minutes yet? The Godmodder broke my watch back in the bank of actions.












I'm getting bored, pressing the enter button is exhausting.











You know, it'd be really funny if I hid a secret message in here wouldn't it?










Too bad I didn't.










You checked, didn't you? Don't lie to me I know you checked.





You're supposed to be watching that video by the way, I wasn't joking about the report.







Alright, it over? It's over, cool.
Now would you please direct your attention to the pile of red mush formerly known as Hill-chan? You see, this entire thing was a ruse. It turned out that the most efficient way to get my brutality kill on Hill-chan was NSFS (not safe for sanity) so I had to made sure it happened off screen so that the eldritch horrors didn't come sue me for copywrong infringement.
But I can assure you that it was messy, gorey, and absolutely would've gotten me banned from the forums. I promise. No I'm not crossing my fingers behind my back what are you talking about.

Stop reading this the attack is over.
(You thought it was a secret message, but it was me, PIO!)


No other ideas so I charge up another 2 CP


The Hill is reduced to a puddle of tears and mud! The Hill's barely hanging on, with .0000001 HP remaining!

The Hill: Please! No! I have a wife and three kids!

The Hill pulls a picture out of its wallet! It shows two big hills next to each other, with two bumps of ground playing in the grass... one of the big hills is clearly recognizable as The Hill.

The Hill: Please... spare me... I don't want to go back to Hilda in a bodybag...


You can now choose MERCY or FIGHT! Do you want to SPARE the Hill? SPAREing the Hill will leave the Godmodder with King of the Hill forever, but in exchange, all Players will be awarded 100 CP for their mercy and have Actions per Turn permanently increased to 4!

1. I'm sorry my fellows are so mean to you Hill. Let me do at least this for you. I talk with the Hill for several hours, giving it therapy for the horror it needed to endure, and apologizing profusely. You should fight for what you believe in Hill. Not PG or AG. Not all of us are so mean like Spicy, but the Godmodder isn't that great either. While he thinks I'm friendly I shove a stick of dynamite and blow the Hill to kingdom come
2. I walk up to the Peasant Pummeler, tap him on the shoulder, and send him TO THE SHADOW REALM.
3. I look at the orange slime, take out a flamethrower, and light it up.

You have chosen to SPARE the Hill! All Players will now be given-KA-BOOM!

The Hill slain. One step closer to eliminating King of the Hill! Or so Piono says.

Oh no, THE SHADOW REALM. 20,000 damage! 22,000 damage to the Orange Slime!

The quiet watcher charges up 3 more CP as he works on something secretive. He has a really bad idea, and he needs all the CP he can for it to have a chance to work.
No, not this again! I immediately slap a sticker onto my shirt and deploy a single attack shield. Too bad all the opposing entities have such high HP:A ratios, never underestimate the potency of a well placed attack redirector. (x1)

Gah that Player Killer is not a good thing for my continued survival. Those four slices look terrifying...but not unbeatable. Teleporting to the left of the Player Killer I cast a quick incantation and lay two lovely attack blockers, Magic Edition, onto the Player Killer. (x2)

One attack shield added to yourself!

The Player Killer has two attack blockers placed upon it! The Player Killer glares at your barriers...

I throw a thermonuclear weapon of mass destruction at the Sealed Summonspitter. Since I called it a thermonuclear weapon of mass destruction and not a nuke, surely it'll actually be effective, right?

For my second action, I throw a giant sign saying "/kill" on it at the Player Killer.

I use my third action to charge.

You attack the exposed Throne instead! 23,000 damage! The Player Killer gets slammed in the face by the sign, taking 22,000 damage!

ES talks with the Defensebot and Apollo Justice for a moment, and they all come to an agreement. He sits back in his Judge's chair, and speaks.

"For the remaining charges against Fenix, the Judge, nonexistent Jury, and defence council have unanimously come to an agreement. Now, for both the unauthorised defence desk placement and removal, we can blame Crusher for this. He was responsible for modifying the defence desk and placing it back, and no doubt was also responsible for summoning the clone if The Quiet Watcher to remove it in the first place. Now, who is Crusher? My previous colleagues confirmed that it was not the Player Crusher48, as they instead brought in a literal crusher, implying that they did not believe it could be him. However, that Crusher was not observed making any modifications to the desk, and it returned while speaking (in an unauthorised manner) after it arrived in court, so clearly that Crusher cannot be the Crusher in question."

ES made a grand, sweeping gesture, pointing out of the court window and to the True Throne. "We conclude it can be no other than the Crusher of Hope itself, a well known nickname of the Tyrant's Throne! Mainly because it as an ability called Crush, making it a literal Crusher! Since no other Crushers were nearby, it has to be that monstrous machine!" He then looked down at the sheet of paper detailing the charges, and crossed two off the list.

Charges against Fenix: Unauthorized defense desk removal, General Courtroom Ruckus, Unauthorized defense desk placement, being JOEbob and speaking in court, attempted judge bribery.

"Now, general courtroom ruckus. Now, it's true that the BAR that caused the ruckus was organised by the players technically, but the A in BAR stands for Army. Now, the definition of a literal army, such as the BAR which possessed armoured camouflage uniforms and APCs, is 'an organised military force equipped for fighting on land.' Key word: ORGANISED. Now, legally, the only organised military force allowed to exist in the presence of the Tyrant's Throne is that belonging to the Tyrant himself, so clearly if he didn't stop it he endorsed it, so he is most at fault here."

Charges against Fenix: Unauthorized defense desk removal, General Courtroom Ruckus, Unauthorized defense desk placement, being JOEbob and speaking in court, attempted judge bribery.

"As we all know, Judge A was actually JOEbob from an alternate universe, and thus the one that should actually be charged with being JOEbob and speaking in court. Must be a typographical error put in by the Smudge." Amelia dutifully hefts a Judge-model shotgun and shoots the corpses of both Judge A and the Smudge.

Charges against Fenix: Unauthorized defense desk removal, General Courtroom Ruckus, Unauthorized defense desk placement, being JOEbob and speaking in court, attempted judge bribery.

"Now, the bribery. Who would try and bribe a Smudge with knives? A ruthless violent psychopath who thinks himself above the law, like a tyrant of some kind. Lacking any other tyrant bar the Godmodder, who by the nature of this court must always be innocent, we conclude that it has to be the Tyrant and his throne who did this."

Charges against Fenix: Unauthorized defense desk removal, General Courtroom Ruckus, Unauthorized defense desk placement, being JOEbob and speaking in court, attempted judge bribery.

With all charges now dealt with, ES tosses away his sheet of charges, brings the court to order with a swift strike of the gavel, and stands up. "In conclusion, Judge A and the Smudge have been given postmortem motivational penalties for being JOEbob and speaking in court and typographical errors respectively, and I sentence the True Throne to..." He checks his math. "Immediate quadruple execution. By the power invested in me as a Judge of this Court, your ass is grass!" With that, he slams his fist down on the 'Execute this Man/Woman/Person/Other Four Times In A Row' button conveniently in front of him, and immediately the mechanisms of the Court grind into action, aimed at damaging the True Throne. A punishment for its many legal sins. One after another, a giant guillotine cuts the Throne in half, a Judge-shotgun firing squad executes it, a dinosaur-killer grade meteor drops on it, and a trillion Japanese giant hornets attack it simultaneously.

"Now, I reaffirm my position as a Judge of the Court, and dismiss this case! Fenix, you are free to go." He finishes with a smug smirk on his face. "Justice served."

Your action will take effect at the end of the turn!

Focus X2: I grab a bunch of books on democracy, and dash into the Kingdom of Hill. I'm not stupid. The Macguffins are clearly a distraction from the actual objective. I march forward and ask politely to depose the King of the Kingdom of the Hill. If they say its impossible to do so, I go ahead and tell them that I can do it with their assistance. The Godmodder's palace and the kingdom is the objective. You see, I don't have to destroy the Kingdom of the hill. I just have to make it not a kingdom anymore. REBELLION.

So in the name of MERICA, I introduce Democracy, overthrow the kingdom by blowing up the palace with ludicrous amounts of improvised explosives, and therefore making the Kingdom of Hill no longer a thing that exists. Only the Democracy of Hill.

And since the Crown was already disposed of, the Godmodder has no claim to be a king. Especially since we are killing your royal guard and just blew up your throne.

Also, I quintuple check to confirm the Godmodder's throne that was in the palace was annihilated in the explosion. If it wasn't, I go and pick it to death.

Action 3: Before Eternal Struggle's action (blame time travel), the Godmodder begins hearing some noise of some kind. It is a really loud and distracting noise, and the Godmodder suddenly realizes that his ultra convenient headphones/earplugs must have been removed by some kind of annoying player! But, the Godmodder suddenly notices the onions nearby him, making his eyes watery, making him have to deal with finding his headphones/earplugs with watery eyes listening to a really loud and distracting noise, too distracted to notice the much less important utter and total annihilation of the True Throne.

You finish the sidequest for Spicy_Serious, taking the alternative route to get the secret golden ending, where everything is restored to rightness! That is to say... you've done it! The Godmodder's claim to King of the Hill should be significantly weakened, right?

Well...

The Godmodder is still keeping the King of the Hill. For the totally reasonable reason that he just WANTS to. As long as he wants to keep King of the Hill, he will keep it.

The Godmodder won't counter any attacks against the True Throne!

[1] I conjure a mimic sphere and look at the flex tape on the volcano. The mimic sphere mimics the flex tape, and I take the moral hazard out of my inventory. A moment later, I turn around and toss both of them at...
The True Throne! The Mimic sphere (mimicking flex tape) undulates and slaps over the Moral Hazard directly onto the Thrones forehead! Moving around as if it's alive, because it is, it sprouts new tendrils of FLEX TAPE and continues to fasten itself to The True Throne! No matter what it does, the throne can't get free, and the FLEX TAPE strips start holding the throne itself together as well, keeping it from ripping parts of itself off, while not actually defending any of its weak points! It's like a perfect storm of bad luck, especially with the trial judgement by ES coming up....

[1] I ask arsenical to do the non-CP actions I mentioned last round and give himself an attack shield. Any and all morally hazardous results are to be directed at the True Throne, who made me do it.
(they were: grab throne energy w/ magic and walk over to where the legendary weapons have been placed in a socket, lay your hand on the allsee spectacles, and check the Godmodder's CSW (the weapons were taken, but were not stated to be sucked in or otherwise made inaccessible- they just need to stay there.)
[1]I look at the tether. One entity back to Earth, huh?

To Earth, HUH?
Earth, huh...

So, there are 2 options.
It could bring them back to planet earth, and thus life: this only applies for beings which have been to earth before, like players and maybe Fenix.
Or it could bring them back to some soil- but there is no soil here its like a void or something, and the entities here largely only existed for a few minutes now.
So, "clearly", the Tether is designed to bring beings to Earth for a turn, so we can go there and go a good.
OBVIOUSLY.
Now, as is obvious to everyone reading this, including me, that is not at all what was meant. So, reality probably rewords the tethers flavour text. If so, in the instant of the change, I reach out a conceptual arm and grab the original tether before it can be deleted, and use it to send in a new entity. One not on the field 'til now, but stored within that ill-defined section of ones inventory where non-items for flavour exist. It was on earth at some point. Probably. I give it some minor upgrades and re-tune the entire system for a new purpose...
StefDronTron 2/2 HP (can only take 1 damage per attack on the first round after summoning)
Active: AppelationAutomatons Release
Transform StefDronTron into an Appelation Automaton, which is an "obscure" reference to something Moniker probably maybe remembers. Also produces an additional 1000 Appelation Automatons. Appelation Automatons grow by 10% total count per round as long as they attack something. The ground is fine. They will hide. Appelation automatons can transform 10,000 of their number into a Protectionbeast [ELEMENTNAME], to drive the reference home.
They can probably do other stuff too, but for now they hide in the ground and expand. There are several contingencys, all of which involve simulating an approximation of me to decide for them. which I guess is just one contingency.
The are one contingencys!

The Throne is now suffering the effects of a Moral Hazard!

Arsenical doesn't take Throne energy! He can only complete simple commands, not be creative himself! He starts moving towards the legweapon sockets, but is stopped by a mysterious invisible wall in his way!

The Tether does not change, and the rest falls apart. "Earth" in this case simply means ground. It isn't capitalized in the tether's description, is it?

+3 CP to Carleah

I perform a horrible, terrible, painful dental surgery on the Sealed Summon spitter. That is to say that I decide it doesn't need those braces anymore and tear them out with a massive magnet.

I light the Slime on fire. Slime slime is flammable, right? Right.

CP donated to FlamingFlapjacks attack! The Sealed Summonspitter is dead, so you somehow tear out some of the Throne's teeth instead, dealing 23,000 damage! And 21,000 damage to the Orange Slime.

I FOCUS, using the CP TOG and Bill are giving me!
A space station descends, and then immediately ascends because Levitation!
BUT! It's a space station! It's meant to work while flying! So, it works while being levitated!
The catch, because entities that are levitated can't be affected by anything, all of the player power goes into attack, so it will be able to be one shotted once the throne is dead. Rip
The Anti Throne Awesome Space Station of Acronyms (the ATAWSS) has arrived! It should be able to shoot over the Summonspitter's head, due to being in the sky, and hit the Throne! Hopefully. Maybe.
I suddenly feel unsure.
HOPE! AND GUN!

4 extra CP powers you up! The Space Station flies in overhead, and joins the entities with railguns in bombarding the Throne! The Throne is now taking 105,000 damage per turn!

"OKZ I WILLZ USEZ CHARGERZ FAR SPACES LOLOLAAAl!"

Acti0n 1-3: I USEZ 4 CPz FOR SPACE STATION THIGNY!!

"Oh crap. His craziness is disrupting the text! I better take over!"
"... ... ... ?"
"It's not working??"

"LOLOLOL YOU CAN'T LOLOL!!"
"oh god no... NO NO NO!!!"
"YUS YUS YUS!!!"

4 CP donated to power up FlamingFlapjacks space station!

I create a Bonfire from Dark Souls! It heals anyone who rests at it, including players!

Bonfire has appeared in the Player Inventory! It has 3 uses before it burns out. Anyone who chooses to spend their entire turn resting at it will be healed!

(This happens pre the Summonspitter dying if anything kills it this turn. His position after has no effect on damage dealt.)
The Heir realizes that his entity is dead. This allows the RAGE it had held to flow back into him. He looks at the Summonspitter. "Time to die."
He rushes up to the Summonspitter, and then rushes up one of the creature's grotesque legs. He watches the bug rear up, preparing to let out another of its spawn. He rushes straight up to the creature's head, and looks for a good point. He pulls out a large sword, and cuts himself a path directly into the creature's head. He drops in, and tries to assess what to kill before taking the brain.

The Sealed Summonspitter is dead, and you lack the capacity to go back in time! Instead, extra damage that was wasted from Algot's attack comes in and buffs you as you attack the Throne in rage instead! 80,000 damage to the Throne!

As I wrack my brain to help us get out of this jam, I check my Tumblr. The Tumblrites sure were easy to divert when given their favorite thing- WAIT A SECOND.

First things first, though, I give the True Throne's Tyrant a gilded laptop. "A gift for you, your kingliness. An infinitely good laptop able to play any game, anywhere. In fact, it comes with a free EverQuest account for you, with a special class of King in acknowledgement of your rule! I hope you enjoy your time as an EverQuest Player."

I then walk over to the Player Killer. Before he can stab me, I pull open my laptop and show him that the Tyrant over there is a Player too! An EverQuest Player, at that! In fact, why is the Player Killer JUST limiting himself to AG Players anyway? That's rather limiting and constraining? What if the Godmodder wanted him to - scandalous gasp- kill things that are not players!? That just would be the worst, right? Clearly, he should just be [ANTI-PLAYER] rather than Pro-Godmodder.

And to finish the convincing? Godmodder is a term for a player that is controlling of other characters in an RP. Does the mighty Player Killer want to answer to a mere godmodding player? Better to just stick with killing anything called a Player in general, just to be safe.

Then I briefly debate things mentally before prepping a skill. I use my last action to teleport the Player Killer right onto the True Throne. Oh, hey look, the True Throne is an EverQuest Player! How convenient!

I use any free actions I have to egg the two on to fight.

The Player Killer decides that yeah, it would be way more fun to make the godmodder rage. He fights for himself, nobody else!

The Player Killer is now [V]! And he'll attack the Throne in addition to Players!

(Action)(3 Charges)
(1 Charge)
A bunch of swishing noises can be heard from below the levitated entities, said entities decided to take a look downwards to see a Levitating Air Platform rising towards them! The Levitating Air Platform looks as the air decided to look green and allow people to walk on top of them.

The entities can feel their feet (or whatever constitutes as their feet) and can move around! of course, they are still levitated off the ground as Air can't currently be classified as ground!
(trying to enable the entities to act)

(2 Charges)
Eyeing the Player Killer and noticing the lack of attacks trying to murder him, I grab a bunch of straitjackets and toss them above the Player Killer's head and watch as the straitjackets multiply in number and begin bombarding the Player Killer like rain. Said rain seems to have come alive and continuously home in on the clearly delusional asylum escapee.

I don myself in Heavy Riot Armor and get ready to ship the Player Killer to the nearest asylum once the Player Killer has been restrained by the Living Straitjackets who seems to be attracted to the case of... (I take a long sniff) Gaming Disorder?

(Orders)
... Disco-Chan was already levitating to move around before she was hit by the Throne Levitating spell. What's stopping her from levitating downwards and Disco-ing again?

As the platform approaches them, the entities simply levitate up higher! Every foot the platform moves upwards, the levitated allies also move up a foot! At this rate, they'll keep going higher forever! You bring the platform down...

The Player Killer is shipped back to an asylum, and shortly after, a lobotomy begins! "Lobotomy" as in "they cut his brain out and throw his body away". 45,000 damage!

Disco-Chan is... is... too high! Disco-Chan is afraid of heights! They're too scared to cast from all the way up here! And that's ignoring their finite range!

[A.] Revolution. (It may be shenanigans so that's why its only one action. I'll chuck my 8 CP into this.)
[B.] patches the pirate wrote this

Leah is gone. Where'd she go?



In the Darkest Kingdom known in all the planes, no-one smiles, no sun shines, and no hope is left. A crumbling township surrounding a menacing castle meant only to house a single weapon of power, everyone under the King is miserable and unhappy. The grandchildren of grandchildren of grandchildren of people who had never seen anything like the sun in their lives, they know nothing but misery, and to know that everything they own-everything they are-is to be sacrificed to the King without question. There is no world for them that isn't the Kingdom; they fear the King's wrath too much to leave, too much to revolt. And thus all is tax for the king-no shelter, no clothes, no family, no food but the barest crumbs and no water but the most stagnent of all. Not even light-the King's surest sign of power was his ability to take away even that. There are only two buildings; the castle's walls, and the castle itself.

And thus, their life is nothing but a minor reflection of what the Godmodder would will upon the world. Hopeless.

...

And on that day in the Darkest Kingdom there was a girl, with an arm of cobalt and an arm of hollow gold. In her hands she holds a lightbulb, which, despite the obvious lack of power source to enable it to glow, glows anyways. It shines like a sun in this place-it may as well be the sun for how hopelessly dark it is. So utterly without light this land has been that the grass upon where she stood sprang to life from the presence of this light alone, turning a verdant green as she walks. The common folk of the land can ignore it but only for a moment, until they turn to the girl and her unusual arms and her light. They briefly consider to smile, but then they turn their heads and cower, praying to deities they know are dead to protect them from the wrath of the King, who would not dare to allow a single ray of light to shine upon the peasents, for surely a horrific wrath would come. And yet, the light kept coming closer, and with it, the bearer of the light, until finally they realize the King will punish them anyways just for having it around, and figure that they may as well enjoy this hopeless candle of resistance before it is crushed by whatever horrific force the king has to bear-surely he has hundreds and thousands of knights and an army of steely nobles to instantly annihilate whatever opposition they may make, after all.

they turn almost as a unified horde, looking at the light that almost burns their eyes. They adjust quicker than they realize, and they look around... And in the Darkest Kingdom there is a bit of light. And the Peasents look upon themselves, naked, dirty and thin. They look upon one-another, wondreing if any of these fellow skeletons with skin had once been called brother and sister, or father and mother. And they look around... And they see only the walls and the castle. There is nothing and no-one here other than themselves, and the Kingdom.

Leah cannot speak, so Omniglot asks: "Where is the one who lords over you?"

"The King is gone, but he will return soon and double our punishments," A peasent responds-with sign language. They do not have tongues, nor ears, but they can still hear and understand Omniglot.

"Double?"

"We are punished for existing, among other things from time to time when we do wrong," The Peasent says. "Like when we wipe dirt off of our elbows or raise our heads too high. Can you please leave, before the King returns, with his many nobles and his army of knights?"

"Where are the knights?"

The Peasents gulp. "They live in the Castle, where we are told they punish the truly wicked, like those who say that it may be wise to leave the walls," The peasent says. "Above them are the Nobles, who conscript and draft them to the King's service; and above them is the Throne's room, where the King himself resigns," Says the Peasent. Then, "... Why are you here?"

"There is no King in this Kingdom. That is why."

The Peasants have no response.

Leah moves onwards. The lightbulb flashes, and lo, in the Kingdom of Darkness there are two lights-the lightbulb Leah carries leaving a doppelganger to comfort the peasents as she walks into the castle. The peasents, having never seen light before and only understanding it now, and with the full understanding they would be punished anyways, are drawn towards it like a moth to flame. One of them goes so far as to touch it-and it bursts, spreading out, very slowly stretching around the walls, and at once the world becomes a little more right-the water destagnates, the crumbs grow in number, the walls shrink, and the long-forgotten rubble of many buildings are revealed to the Peasents.

Meanwhile, Leah enters the castle. It is as dark in here as it was outside, but Leah's lightbulp brings light to the scene. The castle's walls are cracked and nearly ruined; doubtless the King's project on his Throne has taken up all the time he could have used to improve the castle instead. The Peasents are barred from here, but it is no less light-starved. The tapestries are old and dirty. Armaments dot the walls, or rather the rotted ruins of the racks that once held weapons, and along the walls are the Knights. There is no distinction from the peasents; the grandchildren of grandchildren of people who had never seen light, who had given everything they ever had for the King, who had only the knowledge that they were Knights and allowed in the castle to distinguish them, but at the same time, they could never leave. They, too, flinch from the light, only to later come closer to the strange girl and her strange lightbulb.

Leah cannot speak, so Omniglot asks: "Where is the one who lords over you?"

"The King is gone, but he will return soon and hurt you for bringing Light here," A Knight responds-with sign language. They do not have tongues, nor ears, but they can still hear and understand Omniglot.

"We have seen this King, and that is why we are here."

"We are told that we live and die for the King, but I don't know what that means. None of us do. But we will have to do it if we're asked. Otherwise, the King will punish us through the Nobles."

"Where are the Nobles?"

The knights gulp. "They live above us in the Castle, where we are told they punish the truly wicked, like those who say that it may be wise to leave the castle" The knight says. "Above them is the King, who shall soon return and kill us all," The Knights say. Then, "... Why are you here?"

"There is no King in this Kingdom. That is why."

The Knights have no response.

Leah moves onwards. The lightbulb flashes again, and lo in the Kingdom of Darkness there are three lights-another doppelganger of warmth and comfort manifests as Leah ascends the stairs, letting the Knights see what is around them-see themselves, decayed to nearly nothing-and for the first time see the peasents outside the castle, and see the difference, or rather the lack thereof, from themselves. In the light, the racks are still empty, but seem less decayed, at least like racks; the stone seems a little less cracked and dirty; the tapestries vaugely recall some heroic conquests long-forgotten. The Knights see this and cannot help but contemplate. The light outside, meanwhile, has done far greater; grass grows around it, the water looks like water, the crumbs are bread, and though there are still no houses, there are the foundations.

Meanwhile, Leah reaches the upper recesses. It is perhaps even darker here than it was in the Castle or inside the Walls. The castle's windows are broken, the carpets are ruined, the fireplaces have nothing but ash, the furniture is nothing but decay, and amongst it all, numbering in the dozens, where Knight and Peasent alike are barred, are the Nobles. There is no distinction from the peasents nor the knights; these too are the grandchildren of grandchildren of people who had never seen light, who had given everything they ever had for the King. They knew they were Nobles and beneath the King and the King alone, and that their job was to rally the masses, but like the peasents and the knights they too were clueless as to what that meant and what it could mean. They see the light and fear it, knowing the King's punishments better than anyone, but relinquish to the apparent hopelessness and look at Leah, look at the light.

Leah cannot speak, so Omniglot asks: "Where is the one who lords over you?"

"The King is gone, but he will return soon and hurt you, because he can," A Noble responds-with sign language. They do not have tongues, nor ears, but they can still hear and understand Omniglot.

"Can he?"

"His punishment is simple; to 'levitate' a man until he starves to death. He doesn't need to do anything else, he just sits there and watches them decay to death. That is his favorite thing to do to any who have opposed his rule, though we have never seen it for some time."

"The throne room is above, yes?"

The nobles gulp. "That it would be, where you would find the King, if he was there. But do not go in there, or he shall surely watch you rot," the Noble says. Then, "... Why are you here?"

"There is no King in this Kingdom. That is why."

The Nobles have no response.

Leah moves upwards. The lightbulb flashes, and lo, in the Kingdom of Darkness there were now four lights, the fourth to glow in the Noble's room, glowing a faint promise that there is in fact better out there. The rotted furniture does not un-rot but now looks like furniture; the carpet seems better; the windows are less broken; the fireplace remains ash, but there is a log nearby to put heat in; and in the center of the room, neglected because no-one knew it was there, lay a tattered, broken book, beckoning the Nobles. They can see outside now; below them, the knights find weapons, a stronger castle, a restored legacy, barely; outside, the peasants realize what world they have missed for so long, and what it is worth, and why, even if it is simple, that it is worth fighting for.

Leah moves to the final room, the very top, the one point where the King's Throne would normally rest. There are no guards. There is nothing other than the base and foundation upon which the Throne rests, and an open archway to give the King the ability to move his Throne out. There is nothing else in the room in the absence of the Throne, on the Battlefield, so far from here. If the King was here, perhaps there'd be dialouge. Or perhaps not. But that the King is not here is the reason why she is here. The King, if anything, really, is a metaphor. There isn't a King at all.

Leah sets down the Lightbulb, approximately where the Throne would lie. It glows softly in the room. No intensity of light changes, but its position enables it to shine a light on everything, and all in the Kingdom of Darkness see it-see clearly-see that their Kingdom is in ruins and always was, but no longer has to be, for a change. The King isn't here.

... And lo, in the Kingdom of Darkness, there are five lights. Leah leaves the lightbulb alone, and glows on her own-glows and shines, and brings life to a dead kingdom with every breath she takes. Peasents become peasents again; knights become knights; nobles become nobles; and, well, maybe the King could become a King if he was here. He wasn't. He never was. Life is given back-the Peasents aren't anything more than a common man, but now they are men and women and children when once they were not; the Knights find themselves in armor, remembering the things they should have known from the very beginning, horses at their side, weapons at the ready. Nobles read from the book of magic, and prosper in the forgotten; their prestige is restored, their command over their knights renewed, the magical powers their kingdom had before the Godmodder ever came were assembled. They were never special, never unique, never powerful, nothing more than just a lonely kingdom in darkness; but now, at least, they could remind the King that they were powerful, if they dared, but, do they? The light restores the world around the Kingdom, and beckons them to the answer; dozens of victims to the Throne's levitation hover above, but to their collective shock, some of their own kin, restored by the power of Players, remain grounded even at the full force of their might. Enemies surround them, but they will still fight with the Players (even if its mostly coincidental) to destroy their oppressor.

And lo, in the Kingdom of Darkness there is hope, fire, and fury.

The peasents arm themselves-the light touches their weapons, lighting torches and giving Pitchforks a deadly sheen. They recall a life they should have had and desire it yet again, and their voices shall be heard and their weapons shall be

The knights mount up, their armor polished and ready, techniques they always knew but never knew they knew now at the forefront of their mind and ready to defend the innocent as their hearts have always desired, but never expressed.

The nobles, fed up with their lord and wishing to do justice to the downtrodden as they had been downtrodden, arm themselves with the ancient magics of the kingdom, able to aid any resistance.

Leah points a single finger at the peseant army, far in the distance.



A rumbling noise breaks upon the horizon, and the Pro-Godmodders turn in unison, the Player Killer ready to kill some players and the Peasant Pummeler ready to pummel some peasants, among other things. And they mock what they see. It's not even remotely flavorful or dangeorus, to their eyes; its just another summon from an Anti-Godmodder with a cute little cutscene attached.

Except for the Throne, or rather the King who sits upon it. He alone recognizes the banners. The peasant army of today is just that-peasants. But now...

...Now there is far, far worse.

Obviously there are more peasants, far more; basically whatever of the kingdom that didn't already rebel against him before now stands ready to fight, sharp weapons and furious minds all at once staring upon the Throne. But there is more than before; a squadron of knights, actual knights in actual shining armor, wielding spears and swords of steel, ready to fight with swords of justice; and behind them, atypical as it is, is an angry, furious coalition of nobles, each armed with a single sacred scepter. And all of their weapons-all of them! They all gleam with this light, and its presence upon the Throne makes it shudder, the black material seeming... lesser, than it should, in that light.

Leah returns to the field, behind the whole army of peasants, with the Kingdom of Darkness and its new light behind her. And she looks at the Throne, contemptfully.

"There has never been a King in the Kingdom of Darkness," Omniglot states. "Should you die, there is no Kingdom, and thus the very essence of his power is diminished; he is nothing more then, but a man on a large chair, but should he die here, you have the right to reclaim your Kingdom and build it as you will."

The new Revolutionary Army (formerly the Peasant army, but that no longer fits as its no longer only Peasants) rallies around the banners raised high, fury unending, ready to kill the King.




Leah isn't sure if this all qualifies as this metaphysically vauge concept called 'shenanigans,' so she charges her internal energy to be safe.[/hr][/hr]​



[/hr][/hr]

OOC: Amazing! I really like this. It puts words to what precisely the Kingdom is. I hereby declare this imagining of the Throne's kingdom canon!

The Peasants. Denied light. Denied freedom. Denied anything, often even the most basic necessities required for survival.

They're tired of being denied. They have determined it best to be denied NOTHING any longer.

+100,000 Peasants to the Peasant Army! +10,000 Knights to the Peasant Army! The Fallen Champion, the king's strongest and most punished warrior, joins the Peasant Army!

(x1) I create some good Armour for myself
(X2)I teach the Peasants how to disco-Dance!! With an interactive 3D Hologram for assistance

You make Good Armour and equip it! It can protect you from a few attacks, hopefully.

The Peasants, eager to seize new lives, take to dancing with enthusiasm! ...And JUST enthusiasm. There's a lot of tripping. A few amongst them show some signs of promise.

Eyowe snickers at Eyowebot's predicament.

x2 Action:
Then he proceeds to deliver a one two punch-a-roo at the Soothslayer.

Eyowe then charges 1 CP.

Soothslayer slain! You can feel Eyowebots glare, even from his lofty position.

I'm unfortunately not imaginative at the moment so I simply change 3 CP, despite the danger.
'Well, Bugger.' Is all I can think of as all of our entities are levitated into the air and out of reach until the True Throne is defeated which also makes us all vulnerable to attack.

To try and make it less likely for some of us to die I decide to focus my power into my next wish and grant me and some others attack shields.

Closing my eyes I make my wish. 'I wish for myself and That-Random-Guy and The_Nonexistent_Tazz to be given attack shields for protection!' Suddenly in a flash of red light a translucent red vest appears over my upper body. Looking it over I can tell it seems like it to protect me from a attack. Then a translucent red energy swirls around That-Random-Guy seemingly hardening and softening at random intervals and then a translucent red shield appears around The_Nonexistent_Tazz and starts zipping side to side ready to intercept any attack heading their way. (3 CP)

Three attack shields added! You, That_Random_Guy, and The_Nonexistent_Tazz are now shielded!

Spicy glances at the watch he totally has, these last few Turns have been rather lackluster. He'll have to do something flashy in a bit to make up for it.

ACTION 1&2: Who doesn't love upgrades?

Power swells once more, coursing along the walls and through the foundation. And slowly the wooden, aged walls begin to bubble and steam. They warp as taffy put to a flame, the white and brown swirling unnaturally until the whole wall is a Stoney grey.

They push out, the walls thickening as the building grows, a Church that could once seat a small handful could now seat dozens. The walls shift to thickened masonry, crude but sturdy, the blocks hewn not by artisans but by the Faithful. Towers not unlike the one already gracing it's roof appear, more spire than bell tower, the two additions of wood an stone claw the skies much like their brother.

But the greatest change is the window. Sitting at the back of The Church, behind the Preacher and his humble stand,now sits a simplistic stain glass window. It depicts the history of The Church, of the matyrs that came before and of the holy ones watching from on high.

Colored light filters down to the darkened Priest, as the holy tome in his hand is griped ever-tighter.

SPICY CHARGES HIS LAST ACTION, WHO'DA THUNK IT?

The Church is now strong enough to supply the Peasant Army units with an attack shield every other turn! Starting this turn!

---------

V:

The Player Killer tries to attack the Throne and Arsenical, but gets blocked by his 2 attack blockers! With his other two attacks, he attacks captain.cat (destroying his attack shield) and The_Two_Eternities (injuring them)!

AG:

The Throne takes 105,000 damage from railgun and Space Station bombardment!

The Trial Court reaches its conclusion! Eternalstruggle issues their ruling: Immediate QUADRUPLE EXECUTION of the Throne on 4 counts! Each individual cruel, horrific execution deals 100,000 damage - and its DOUBLED by the Moral Hazard on the True Throne! 800,000 damage to the True Throne!

Fenix is freed!

Fenix: Thank youuuuuuu!!!

Fenix flies up high, high into the air...

With court wrapped, Apollo Justice and defensebot open a plane portal and travel to other planes, ready to spend the rest of their existence fighting for innocents imprisoned under godmodder-controlled regimes to be freed! It will be their greatest legal battle yet.

PG:

The Peasant Pummeler unleashes TEN PUNCH COMBO on the main group of peasants! All three strawmen hits are taken, and the attack shield protecting the peasants is destroyed! 60,000 peasants are lost! You need to keep the peasants safe, or they'll die to the godmodder's forces...

The Orange Slime slime-slaps Ender_Smirk, leaving him slightly injured!

The True Throne focuses, keeping your entities levitated... it begins to charge a Crush...

The Godmodder starts a new repository charge and puts 2 points into it.

N:

The Peasant Rebellion, having lost some of their number, is not giving up! Together, the knights, the peasants, and the Fallen Champion swarm the True Throne, dealing 570,000 damage!

The Church places a shield on the soldier unit of the Peasant Rebellion!

---------

The Summonspitter lies in a heap... no, its twitching... twitching... is it...?

Underneath the massive mountain of flesh that was its first form, something crawls out. It appears the Sealed Summonspitter has... molted. It now looks significantly smaller, but with a tougher carapace, and instead of a mouth to spit out enemies, it has... some sort of pipe jammed inside of it where its mouth would be.

Out of the pipe comes tumbling one spider. Then another. Then two more. Then four more... then... ten more spiders... a hundred... and a hundred zombies... and two hundred creepers! It's... it's summoning hordes of enemies at an incredibly fast rate! This must be the Summonspitter's real power...

You are now fighting the Unsealed Summonspitter! And it's summoning hordes of minecraft enemies!

While the Unsealed Summonspitter summons a LOT of stuff, everything it summons is tied to the life of the Unsealed Summonspitter itself! Slay the Unsealed Summonspitter, and all of its summons will die with it!

The Unsealed Summonspitter goes back to guarding the True Throne. It looks like the only window you'll have to attack the True Throne coming up is the brief time in between the Unsealed Summonspitter dying and its True form appearing.

---------

Loading: 33%
Estimated time remaining: 5 minutes 9 seconds


THE ADMINISTRATIVE PLANE:

ITINERARY:
-Defeat The Godmodder!
-Find some way to deal with the Godmodder's King of the Hill! The godmodder has to no longer want to be King of the Hill...
-Defeat the Summonspitter! It's going to flood the field with enemies!
-Defeat the Throne! Its ensuring Players are always vulnerable! Protect the Peasant Rebellion!

Minor Tasks:
Kill the Peasant Pummeler! It's attacking the Peasants!
Kill the Player Killer! It's trying to kill you! Or help it, since it also wants to kill the True Throne!

Field effects: Auto-Levitation: Immediately levitates all combat-capable AG/N entities!

Levitated allies:
[AG]Fenix: 1,470,000/1,500,000 HP, 50,000 x 6A (Player Knife - deals triple damage in duels)(protected from 1 attack)
[AG - Winkins]Disco-Chan: 80,000/80,000 HP, 5,000A, Special: Disco Squares: 2/3 (repels darkness!)(protected from 2 attacks)
[AG - FlamingFlapjacks]Gundam Demolisher: 60,000/60,000 HP, 7,500 x 2A (has Shitty Jetpack, quadruples rate at which entity comes down from levitation! Damages the Throne when returning!)
[AG - Paradoxdragonpaci]The Restorer: 60,000 HP, +5,000 x 3A (can repair items)(Reverse levitation)
[AG - DragonofHope]Gwyn: 28,000/28,000 HP, 35,000A (80% dodge rate)(fire-based attack)(+1,000 HP/turn)
[AG - Daskter]You can count on Osttruppen, no really you can!: 100,000/100,000 HP, 25,000A (protected from 1 attack)
[AG - Cephalos Jr.]Red Army Swordsman: 100% intact! Duel!A (-20% intactness per turn in a duel)
[AG]Eyowebot, -----/----- HP, 30,000 x 5A, Special: Revelation: 2/4
[N - CaptainNZZZ]Mark III Tactical Flashbang: 31,000/31,000 HP, 5,000 x 2A (stuns hit enemies for 1 turn!)(50% dodge rate)(gravity harness)(1 attack redirector)

!PLAYERS CURRENTLY VULNERABLE!


[V]Player Killer: 261,000/350,000 HP, Slice! x 4A (extra damage against Players!)

[N]The Church: 250,000/250,000, Special: Shield Peasant: 0/1 (powers up Peasant Revolts!)(protected from 1 attack)
[N]Tether (use to pull one entity back to Earth for one turn!)

[ANTI-THRONE]Peasant Rebellion: 1 x 200,000 HP, 1 x 200,000A (x2 damage against Thrones)(Can't really dance)
Soldier Rebellion: 5 x 13,000 HP, 5 x 13,000A (x2 damage against Thrones)(Can't really dance)(protected from 1 attack)
Fallen Champion: 50,000 HP, 20,000A (x2 damage against Thrones)(Can't really dance)

[PG]Peasant Pummeler: 283,000/500,000 HP, 10,000 x 10A (attacks Peasants!)(5 attacks saved!)

[PG]Orange Slime: 48,000/100,000 HP, 10,000A, Special: Gloop: 1/2

[PG]Zombie: 100 x 1,000 HP, 50 x 1,000A (tied to Unsealed Summonspitter)

[PG]Spider: 75 x 2,000 HP, 75 x 2,000A (tied to Unsealed Summonspitter)

[PG]Creeper: 200 x 500 HP, 300 x 500A (suicide attack)(tied to Unsealed Summonspitter)

[PG]True Throne: 1,399,000/3,000,000 HP, inflicts auto-levitation while alive, Special: Crush: 1/5 (Boss)(being guarded by Unsealed Summonspitter!)(-105,000 HP/turn)

[PG]Unsealed Summonspitter: 800,000/800,000 HP, Mass-Summon!A (Boss)(guarding True Throne!)

[PG]The Godmodder: 71/310 HP (King of the Hill - x2 Actions, x2 damage from entities)(Repository Charge: 2/10)

[N]Administrative Terminal Loading Screen: 33% loaded!


Player list:
Alastair Dragovich - CP: 1
Algot - CP: 5 (has nothing, essence of life)
Arsenical - CP: 0(1 post in debt!)
barbedwireqtip - CP: 10
Bill Nye - CP: 7
Captain.cat - CP: 0
[N]CaptainNZZZ - CP: 1 (protected from 1 attack)
Cephalos Jr. - CP: 0 (has Cybil's blood sample, anti-infantry railgun)
Crusher48 - CP: 0
Daskter - CP: 3
Dragon of Hope?!? - CP: 0
Eevee Shadow Bacon - CP: 0
Ender_Smirk - CP: 0 (has Shadow Agitator)(Slightly Injured)
[N+1]EternalStruggle - CP: 0
[N]Evonix - CP: 0
FlamingFlapjacks - CP: 0
General_Urist - CP: 9
GoldHero101 - CP: 15
[N+2]Joebobobob - CP: 1 (has Summonspitter energy, moral hazard)
Karpinsky - CP: 7
Krill13 - CP: 10
Kyleruler - CP: 0
MooGoestheCow - CP: 0
Paradoxdragonpaci - CP: 0 (wearing Good Armour)
Pionoplayer - CP: 10
Ranger_Strider_ - CP: 6
RedRover1760 - CP: 0
Spicy_Serious - CP: 3
That-Random-Guy - CP: 9 (has Peace Jar, open to deal a lot of damage to one enemy)(protected from 1 attack)
The_Quiet_Watcher - CP: 0 (has paradise grenade(teleports enemies to paradise), frag grenade(deals significant damage, usable as free action))
The_Nonexistent_Tazz - CP: 10 (protected from 1 attack)
The_Two_Eternities - CP: 0 (Injured)
[N]The Ego - CP: 0
Trifling Epithet - CP: 0
[N+2]Winkins - CP: 0

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)

Base Player Power: 20,000
 
Last edited:
Update CXLII (142)
Entity Orders: Hey, Fenix! I'm launching a Tether from the ground towards your position. Grab it, ride it back down to the field, and then smash as many of the Creepers, Spiders, and Zombies as you can before you're levitated back up. If you have attacks left after that, hit the Peasant Pummele with the rest of the attacks. The rest of the Players should back me up on this mission.

Action 1: I construct the Vulnerability Rotator, an entity with 20000 HP and an infinite-range AoE 0 damage attack. However, its special ability causes any multiplication symbols next to something's weakness to be rotated 45 degrees and turned into plus signs for the duration of its attack. Thus, the Godmodder's x2 damage taken from entities is now changed to +2 damage from entities. This means that now its infinite-range AoE does 2 damage to the Godmodder every round until King of the Hill is removed.

Action 2: I send a telepathic message to the Throne.

So, Tyrant, have you ever considered what would happen when you've beaten us. Do you really think the Godmodder's going to play nice? No, he's intending to steal your throne. He's already King of Hill, and your kingdom is just a hop, skip, and a dimensional teleport away. And don't think that just because he's been nice to you so far, he won't betray you. The Godmodder's whole modus operandi is to betray people in creative ways. Summoning an advisor who advises you on how to get rich, and then kills you in your sleep? Child's play. Lying to you about an alliance only to crush you once he achieves his goal of literal omnipotence? It's going to happen.

You see Fenix, up in the sky? He was one of the Godmodder's best agents, an infiltrator that acted as the representative for an entire fictional branch of Federal Fraud Investigators. He realized what was going to happen to him the instant he outlived his usefulness, and defected to our side. I recommend that you do the same. He may still defeat you anyways, but you'll have us on your side, and you'll be fighting him at your strongest, rather then letting him assassinate you in your bed.

Action 3: I pull out a magic staff and create a spatial expansion inside the Summonspitter's pipe. This causes that pipe to have an internal length 10x longer than its external length, so thus monsters take a much longer time to get out. This should slow down the rate at which monsters are spat out of the pipe.

The Tether is an important tactical asset, if a few other Players sign off on it it will be used.

The godmodder has an AoE damage resistance value of 1,000,000,000,000,000,000,000,000,000,000,000! It's gonna take a lot more than a +2 for a turret to hurt him!

The Throne doesn't respond.

A few Summonspitter summons this turn won't appear!

ow ow ow

1 action: The Player Killer, since he wants players to rage, must be dealing emotional damage. Slice? Clearly refers to his cutting words and his edginess. Therefore, the damage can be healed by meditation and clearing my mind.
Breathe in... Breathe out.
Breathe in... Breathe out.
Breathe in... Breathe out.
His words slide off me like water off a stone.

"Wait, we're fighting the True Throne? What happened to the Unsealed Throne? Did we kill it?"

1 action: I spray spider extermination fluid everywhere. Frankly, I have no idea what's in that stuff. Acid? Poison? Acidic poison? Dead spiders? Live spiders? Undead spiders?

1 action: I give myself an attack shield.

You heal fully!

(Yeah, the Unsealed Throne got destroyed. The plan was to kill the True Throne then move on to killing the Summonspitter, but now the Summonspitter's bodyguarding the True Throne and messing things up.)

+1 shield to yourself!

11 Spiders accidentally run into the anti-spider fluid and die!

FOCUS!
Huh.... slimes might be edible. I slowwwwwwly turn to the orange slime. I look at it. It looks at me. I charge the slime and begin ripping it apart, eating as I go. Have you seen my teech, this will be no trouble.

You eat the Orange Slime! It tastes like transmission fluid.

Orange Slime killed!

Actions
1x I quickly enter into a power armor to protect myself.

1x They have died for the cause! They have become martyrs! Raise the flag of rebellion. Come join the rebellion, end the tyranny. For the future! For your Childrens. Join the Rebellion! Everybody not in the rebellion join us!

1x I volunteer for Piono's sidequest to complete the 4th segment of this sidequest...

You now have an attack shield!

Enraged at the loss of family members, 5,000 new peasants join in!

Piono's sidequest has been completed! RedRover got the true secret golden ending. You charge 1 CP instead.

ES supports the plan to bring Fenix down with the Tether. He is their strongest damage dealer after all. He decides that their other strongest damage dealer, the Peasants, being under threat is no good thing, so decides to try and get rid of the Peasant Pummeler with all three of his actions. Hopefully some others will join him on this desperately needed quest, considering how in trouble they are right now.

"You've pummelled your last peasant!" He dashes towards the foe, and smashes him straight into the sky, where he gets in the middle of all the flying Entities who take this chance to unleash some pent up frustration on it before it hurtles back down to the ground. Upon arrival, ES kicks it back over to its starting position.

Okay, one more Player supporting is enough.

The Peasant Pummeler goes through a large chain of humiliating events, including getting hit by random airplanes while in the air! Eventually, he lands, 65,000 HP less.

I... Alistair breathes in and out. No. He. Because in the end... he is not the writer.

Wait, why are you?

'To protect YOUR soul.'

...I understand.

Alistair breathes in and out. He's got a few plans, and though the situation is dire, he will not falter in doing what he can.

First things first, that Peasant Pummeler. Alistair dons a lawyer's outfit, deciding to do this one a bit differently. He walks up to the Entity in question, who is picking itself up off the ground after ES's shenanigans, and clears his throat, appearing as nothing more than another nondescript lawyer.

"Excuse me, but are you known as the Peasant Pummeler in this Godmodder fight?" When he gets a nod in response, the Player in disguise continues, pulling out a stack of papers. "Well, my good sir, I'm afraid you're in a bit of a legal hotspot. Apparently, there was a slight clerical error and your official capcaity is in jeapordy. No worries, the True Throne has already executed those responsible, but you will need to sign these forms here, here, and here, and fill out the required information here if you don't want to be reduced to peasant status."

The Peasant Pummeler, not wanting to become a peasant and, thus, have to pummel themself, he signed the paperwork and filled out the information. Alistair nodded and went on his way. He then sent off the paperwork...

And with the paperwork, made the Peasant Pummeler another Everquest Player. Just to be certain, though, he anonymously sent the Peasant Pummeler a giftwrapped computer, with a note saying that they won a random raffle among all non-EverQuest players in the local multiverse to get an account. The Everquest account was loaded, and the player class was a legal, if unorthodox, 'Peasant Pummeler' class. And there was even a legal option for a 'Peasant Mod', which turned all of the enemies into equally strong and skilled peasants for them to pummel in game!

Naturally, Alistair informs the Player Killer of this via Everquest mail, giving the [Void] aligned Entity a new target.

And with that... he ends his first action.

Next up.... That Godmodder HP hasn't gone down in a turn or two. He needs to change that, but more importantly, that King of the Hill status is more of a threat. Either way, he already has the perfect idea in mind. He doesn't attack or make his move yet, though. Instead, Alistair Dragovich continues to Lawyer, and makes it so that the King of the Hill legally gets the families of all the previous dead King of the Hills. The Godmodder is contractually obligated, though, to not harm them, lest he lose his King of the Hill status. It won't matter if Reality 2 becomes a thing, but until then, he's now got a vulnerable set of families under his charge! Not that the Godmodder will have any trouble protecting them, but...

Well, he'll see next turn.

For the last Action? He charges it, revisiting his previous point of CP. He gives them both new flavortext. Flavortext that his final Charges both go into the same avenue of research: the Soul. If he is to die, he plans on trying to not die with his two desires unfulfilled. Blinks as his action is interrupted. He then sighs as he realizes that he won't get time to do the one thing he desired. Not until the throne was dead, anyway.

To that end, he then takes a bunch of giant sawblades, reconfigures them into fans, and shoves it into the Unsealed Summonspitter's pipe, now damaging all new summons the boss spews out!

The Peasant Pummeler is now another potential target for the Player Killer!

The godmodder now has to worry about families! He starts immediately getting phone calls from naggy mothers-in-laws, requests for cigarette money from deadbeat brothers and fathers... the godmodder's resolve to keep King of the Hill drops significantly.

The Sawblades will further reduce the summonspitter's summons this turn! Eventually, the sheer volume will dull their blades until they no longer kill...

It continues.

3 ACTION FOCUS - REAWAKEN: I continue channeling my power into the shell of the hero's weapon. However... It is no longer a shell! It is now Leoano (Reawakened)! It now has a much higher power, and hits WAY harder as a result. Cool! Next milestone is at 30ish...

Leoano (Reawakened): 21 Charges

Leoana (Reawakened) is added to your inventory, and your CP's been spent on it!

(Feel free to continue as you were, I'm just trying to keep track of this)

FOCUS (and using all my CP)

I summon the Firestar Orbital Strike Laser.

Firestar Orbital Strike Laser Important Stats:
Range: Infinite.
Reaction to levitation: Keep firing.
Fires a 3/3 charged Laser Blast (starts uncharged upon summon).
Will prioritize the Sealed (now Unsealed/True) Bosses.

Also I agree that the Tether should be used to bring Fenix down.

The godmodder overcharges and delineates (whatever that means) the power output of your laser blast! The station can now only fire once and no more!

The Throne is taking an additional 40,000 damage each turn from the FOSL, and in 3 turns from now will eat one big charged laser blast!

Alright. Tether, going up to bring Fenix down!

The quiet watcher charges up 3 more CP, and gets ready to carry out his plan.
Burning 3 actions, I summon:
Railgun Ammo

Literally just railgun ammo. Can be fired out of a railgun. More efficient than your standard rod.
That's it.
Because theyre totally definitely entities, they begin to levitate up into the air upon being summoned. They float up and up, right to where the railgunners are. The people manning the railguns make the obvious decision to use them, and their attack is buffed while they do so.

Your railgun-wielding all have a little more damage! Specifically, an additional 16,000 damage per turn!

Mobile mode activated!

Action 1-3: Using half of my CP I fire a super mega laser of death towards the unsealed summonspitter

60,000 super mega death damage!

The Heir, finding it odd that the Summonspitter somehow was replaced by the Throne when he attacked, turns back to the Summonspitter. He then looks it over, and realizes that it has to breath. His hoodie glows blue, and he dissolves into wind.

---Brain of Summonspitter---

After a few wrong turns, the Heir Parallel finally reached the Summonspitter's brain. He looks over the cavernous expanse, and tries to locate any defenses before he can try to take control... or maybe kill it by brain trauma. He honestly isn't certain which he will go with until things happen.

You go deep inside the Summonspitter, running through the corridors of its tubes! But every place you run, you find your progress blocked by walls of... steel? Inside this massive thing? At one point, you find a sign on one of the walls... "Eternity Stasis Copy Unit".

You find no way through and eventually are forced to retreat! Not before you stab the Summonspitter's insides for 60,000 damage, of course.

Action 1:
There is a puff of smoke and the Godmodder is confronted by an extremely angry teacher.
"Well?! You were told that I needed your full analysis and report on my desk yesterday and look at this, there is no report!
Young man, I'm afraid we're going to have to have stern words with you."
Before the Godmodder can protest, the teacher grabs him by his ear and drags him to the principal's office.
"Alright, Mr... hm, your file doesn't have your real name, it seems you are going by Buttman at the present moment.
Mr. Buttman, it has been brought to my attention that you have been shirking your schoolwork. This is a very fine institution, with a long and storied history of excellence.
Your parents sent you here with high hopes for you, and it would really be a shame if you were to let them down.
And it is not acceptable to sign your worksheets with 'Godmodder, slayer of good and evil alike, lord of all that exists.' either.
So, I am afraid that we are required, at this point, to discipline you properly.
"
The doors creak open, and with a terrible clomping, the DISCIPLINE BOOT is brought in.
We shall cut away from this scene now, nobody wants to watch the Godmodder being disciplined for 2 hours.

Action 2:
I set up a briefcase. In it are a lot of specialty papers and important-looking legal documents. This is a one-use item, and shall be used next round.

Action 3: Piono looks at the Godmodder, and glares.
"Alright then, buddy. You think you're clever, don't you? I didn't want to do this, but you've left me no choice.
Either you forfeit King of the Hill, or I sic JOEbob on you. You remember JOE, right? Hey JOE, you've got your deathposts ready, right?
"

The godmodder gets disciplined! He cites the meme immunity clause to prevent his HP bar from dropping, but OW!

Briefcase set up.

The Godmodder: ...

I accept pionos request. Should the Godmodder continue to hold on to King Of The Hill, he can expect the arrival of an intentional JOE-style post by the original progenitor of the technique the subsequent round. Lets see... arguments should be the primary method of description, I think, since the goal is primarily to convince the Godmodder he should get rid of the King Of The Hill ability. There will, however, be a variety of other things interleavened within, both for variety and to prevent the skipping of large swaths. clearly, I should include sections within for the purposes of energy theft and other goals of mine, for the simple reason of opportunism.
You have been warned, Godmodder. You have been warned.
Also, While I'm at that, I'll also throw in my response to the tether actually having a capital E for real though, just to "add" to the "quality" of the post
Also Also Godmodder, If I don't like the your method of refusal, I will make it all a single block of dark-blue text which half-blends into the background, with no formatting, and force you to read it.
[0] I ask arsenical to dump attack shields on the players. The kind where everyone shares them, so not on specific players, but on players as a whole.
[1] I teach the peasants some folk songs and nursery rhymes, improving their sense of rhythm and dancing. Here're a few:
Sing a song of sixpence
a pocketful of rye,
four and twenty black birds- -baked in a pie.
When the pie was open, the birds began to sing...

wasn't that a deadly dish to set before a king?

The king was in his counting house counting out his money;
the queen was in the parlor eating bread and honey...
The maid was in the garden hanging out the clothes,
when along came a blackbird and it nipped off His nose.


Oh the grand old duke of york
He had ten-thousand men
he marched them up to the top of the hill, and he marched them down again
And when they were up they were up
And when they were down they were down
And when they were only halfway up they were neither up nor down.


Oh the grand old king of pork
He had ten-milliard men
he marched them up to the top of the hill, and he marched them down again
And when they were up they were up
And when they were down they were down
And when they were only halfway up they were neither up nor down.
And when they walked they ate
And while they ate they walked
And once they ate and walked and talked,
they marched on down again
and when they were down he was down
and when they were up he was down
And when they were only halfway up he was still quite certainly down
And so the men saw, with his bulging jaw
a man of pork, what a dork.
and when they walked on down,
and when they chopped him down
the world was right again,
and not one had a frown.

Now, I of course need some visual accompaniment for such AMAZING works, and so I simulate every event from them, occasionally calling on entities to join my plays. They're rivetting, though they have no merit with regards to dancing aid whatsoever. that's fine, though. You see, when I called on The Throne to participate in my little idea, there was a bit of an accident. As it turns out, black birds really don't like him, and one of them nipped off his nose- it was supposed to happen, i admit, but uh... they took a bit more then I expected. Anyway, the point is... he's sort of not able to breath any more. That'll be a problem for him.
[1] I conjure a bajillion syringes and stab The True Throne with all of them.
most of them break.
But one of them manages to find the weakest weak spot in the True Throne. I proceed to replace it with a syringe made of PURE ENERGY. How do I know its made of pure energy? Well, one time it put on a wool sweater, walked in circles for 3 minutes, and turned towards me. then it gave me a static shock.
PERFECT EVIDENCE
it then pulls back, retrieving a bunch of PURE TRUE THRONE ENERGY which I store in my inventory.
[1]I store a charge, because I need to get started on that intentional-JOE-style post. Yes, it's not until next round. Yes, this means it'll probably be long enough that I actually need the time. I had a quick whimsical idea so i do this instead:
I harvest a piece of reality to make a portal to the HEXAGONAFIELD, then harvest a piece of that reality to make a portal into the Soul of the hexagonafield, and whisper to it to make all JOE's stuff that he hasn't finished as strong as a 50-charge.

The Godmodder's face has a scowl as you levy your threat. He appears almost offended.

The Godmodder considers what to do for a moment. He checks his manual, given to him by his trainer godmodder. He flips to the relevant section...

"If accosted by JOEbob, do whatever it takes to get him off your back! JOEbobian contract negotiation is a lucrative career field for a reason!"

The Godmodder: ...It's adorable, JOEbob, that you think you can threaten me.

The Godmodder: Remember your action debt? Once you died, I was released. And I'm still released. I owe you nothing.

The Godmodder: But I don't want to deal with it anymore, because I'm sure you'll protest.

The Godmodder: You want to threaten me? How's this for a threat. Promise to never, ever mention or bring up the 5 debt actions again.

The Godmodder: Also, promise me that you will never again make any entities. And that you won't do anything regarding my King of the Hill status.

The Godmodder: Do that, and I promise not to obliterate you with this laser.


The godmodder pre-spends one of his actions to charge up one point of a 1/2 charge; the name of this charge is "The Laser that will Kill JOEbob in one hit and ignore all his defenses as well as anything else that he or anyone else does to try and stop this unstoppable laser".

A magical contract, the size of three dictionaries, appears in front of JOEbob, already opened to the last page. It appears the penalties for violating this magically binding contract include "whatever the non-violating party agrees is reasonable". JOEbob finds himself holding an ordinary fountain pen, staring down at the signature line.

The Godmodder: Sign.

Arsenical attempts to shield the entire Player team! He only manages one shield. Looks like shields that cover everyone cost a lot of action juice.

The Peasants now can dance better than before! That is to say, still not a lot. Or even much at all really. But some of them resemble being okay at it.

You acquire it! TRUE THRONE ENERGY! It's perfect!

The Godmodder: I should have mentioned. After the Charmzard energy generator, I replaced all my sealed bosses energy with generic useless energy.

You smash the syringe on the ground! Fake, lying energy! Worthless!

Harvest a piece of Reality! Reality says no. Reality doesn't want JOEbob doing ANYTHING with itself.

I create the Fort! It improves all Peasant attacks and defense, as well as soldier attacks and defense!

The Fort is created! The Peasants, in all their anger, assume its a construct of their hated enemy, the True Throne, and tear the entire fort down, then repair it into scrap armor! The Peasants now have three attack shields thanks to their new armor!

Well time to create another entity. Summoning up the scrap metal scattered across the battlefield I forge the Auto-Turret. Decent health, low attack, and self-repair capabilities.

'But CaptainNZZZ?' You might say. 'Entities are useless at this point!'

To which I laugh and point out the Auto-Turret is an [ANTI-MINECRAFT] entity not a combat-capable AG/N entity. It just goes after Minecraft type entities (basically everything the Unsealed Summonspitter is summoning), mowing as many down as it can with a hail of bullets. Take that auto levitation! (x3)


Hmmm I wonder...I shout up to the Mark III Tactical Flashbang, telling them to attempt to save up attacks just like the Peasant Puncher did.

Anti-Minecraft turret created! It'll kill a bunch of minecraft stuff each turn!

The Tactical Flashbang tries, but unfortunately, they can't! It appears that "saving attacks" is a stupid unfair thing that only the enemy AI can do!

x3 Action:
Eyowe pulls out the Sonic Shooter that everyone knows and loves not and fires it at the Unsealed Summonspitter.

Since Eyowe didn't upgrade the Sonic Shooter with his Player powers, it only deals a veeery small amount of damage.

Everyone is disappointed by this result. Eyowe is disappointed, the Summonspitter is disappointed, Eyowebot is disappointed, the Sonic Shooter itself is disappointed, all entities inside the Stasis Machine are disappointed, Ted from Accounting is disappointed, the Godmodder from an alternate universe where he didn't actually become a Godmodder's dog is disappointed, the damage itself is disappointed-IN FACT, everyone's so disappointed that the rest of the damage that a x3 action should've done to the Summonspitter came from the disappointment itself.

I'm so disappointed.

70,000 damage to the Summonspitter!

I capclouge the true throne in my sylladex thus making the king fall to the ground and become a new entity who does not posses levitation powers and charge 2

The Throne immediately rejects being captchalogued and pops back out! Right in the face of the Unsealed Summonspitter! 22,000 damage to them!

I support the plan to use the Tether on Fenix, if I need to rubber-stamp that for some reason.

as for the Peasant Pummeler.... I stand 20 meters way from the Pummeler. I stare at it. It stares back. It dares me to come in to try to fight it and get PUMMELED in my inferiority.

I simply stare some more. Than I don't try to get close and punch it. Instead, I pull out a longbow. And a crossbow. And a Blowpipe, a pistol, a shotgun, assault rifle, and RPG-7, an atlatl, a throwing axe, a musket, and a grenade. I then fire/shoot/throw all of these ranged weapons at the Peasant Pummeler at once.

Only then, when the Pummler is reeling from the combined physical trauma of getting shot/impaled/slashed AND the mental trauma of getting attacked with unfair non-punchy distance weapons, do I close into meelee range and beat the ever loving daylights out of it with the good ol' cast iron Frying Pan Of Doom.

(If the Pummeler is somwhow dead already, I attack the minecraft mobs instead.)

NOT THE FRYING PAN! 68,000 damage to the Peasant Pummeler!

(X3) I reach to the Peasants the Way of the Dance,from the Rave Parties to the Waltzes,I invoke the training montage of The Dance Concept onto the Peasants

An epic training montage ensues! The Peasants come out of it almost ready to dance! They just need one more push, one final thing that will allow them to dance!

But then, how is dancing useful? If the Tether isn't going to be used on Disco-Chan, what other use could dancing have?

'Great, We need to take out the Throne while also needing to deal with a horde of enemies at the same time.' I mentally grumble to myself as I try and think of what to do next. I then hear of Crusher's plan to use the Tether and bring Fenix down to deal with the horde of enemies. I decide I'm fine with the plan and do not object to it.

Looking towards the Summonspitter I see several others are already attacking it. 'Probably best to press the attack but first.' Closing my eyes I use a little bit of my power for a wish. 'I wish for a attack shield to be given to me.' Suddenly in a red flash of light a translucent red energy surrounds me and slowly rotates around me, It reminds me of a hamster ball and appears to be fairly strong. (1 CP)

Next I drop to one knee and aim my sniper rifle at the unsealed Summonspitter and aim directly for it's mouth and wait for it to open. After a few moments the Summonspitter opens it's month to spit forth more enemies. 'Bon appetit!' I think to myself and squeeze the trigger. With a thunderous roar the rifle fires and sends a 50 BMG round streaking across the field and down the Summonspitter's gullet just before it can spit and the bullet strikes deep inside it ripping and tearing its way through the Summonspitter, Causing a fair deal of damage to it. (2 CP)

You have one attack shield!

The Summonspitter chokes! Ack! 45,000 damage!

(Action!)(3 Charges)
(1 Charge)
I narrow my eyes at my failed attempt to get the entities going and decided to create another platform with its own gravity ABOVE the levitated entities! Said gravity platform is descending downwards to the entities as they turn upside down due to the gravity of the platform.
(1 Charge)
I spend a bit of time to check out for any kind of weakness that the Summonspitter might be weak to through the use of Faceb**k. While at his profile page, I take note of his friend list.
(1 Charge)
SUPRISE SCREWDRIVER ATTACK! Said storm of screwdrivers with screws attached to their head proceeds to tunnel from the ground and screw screws into the Summonspitter (Or the Throne). Said screws unscrew themselves, and considering how screws tend to keep things together, the concept see the Summonspitter (OR THRONE) fall apart.

(Order)
A letter floats by Disco-Chan to encourage her to stay strong as I believe that she can overcome her fear of heights! In the last part of the message, I advise her to think of this whole levitating thing to be floating like usually, but a bit higher.

You use a downward moving platform to push your entities closer to Earth! As they approach closer and closer, they feel increasing pressure from the levitation trying to push them back... they eventually end up flattened against the platform, and pushing it down more is hard... you could keep pushing and bringing your entities closer to earth, but you risk seriously hurting them!

The Summonspitter's facebook includes a recent selfie they took of themselves!

"Lol, at Jamaica's best lemonade store! Can't try any lemonade though since its my weakness XD"

Hmmm... You also notice the Summonspitter has friended both The Godmodder, all the previous sealed bosses, as well as some other thing named "The Tank".

22,000 damage to the Unsealed Summonspitter!

Disco-Chan is encouraged by your letter! Even in a scary situation, they feel comforted... they can't help but relax, and take a moment to enjoy not being engaged in combat...

Spicy levels a glare at the Peasent Pummeler, if he's left on the field then there won't be much of a Rebellion if he's left to his own devices.

...

He's still upgrading The Church though.

ACTION 1: There's never enough upgrades!


Power sparks through The Church, the wood inside shifting to a fine oak, polished and kept to a boggling degree. From the Power a fine red rug weaves itself into existence, laying itself down the isle.

The sparks leap through the air, landing near the stone walls with a splash that seems to send golden droplets splattering across the room. The stone floor ripples as golden shafts rise from where the sparks hit, turning into simple, if golden, candle stands.


Action 2&3: Doing a thing and being productive!


Spicy turns his mind back to the Interception Runes he fashioned back in the Prison. Now that he has a proper amount of Power, he can be a bit more forceful about application.

Spicy wills into existence several stone slabs, as thick as a man's tall and towering over him by several feet. Grimacing at the experience to come Spicy holds an arm up, blue mana pumping through and traveling into the stones.

It only lasts a moment before his reserves begin to tap out, but a surge of Power refreshes the stores, allowing him to pump more and more Mana into the stones. And so the process repeats until every stone is saturated with Mana.

A loud 'crack!' sounds across the field as every slab begins to burst at the seams from the internal pressure, before a hurried burst of Power binds intent into the stones. Shifting their color from the pastel blue to a bright grey.

"Not as big or as pretty as the one's that protected cities, but they'll do." Spicy hums, examining his handiwork before vanishing the stones with a wave.


—Elsewhere!-

The Peasent Pummeler sat buffing his knuckles preparing to partake in his favorite activity, pummeling, of course.

WHEN SUDDENLY!

A low, high-pitched whistle can be heard over his head. Several in fact. Thinking this odd the Peasent Pummeler turns his head skyward he barely catches a glimpse of four pulsating grey stone slabs coated in an light-orange energy shaped into the form of a drill.

"Odd." He comments, before the stones slam into the ground around him.

A quick glance proves that the light-orange coating took the brunt of the impact before dissipating, leaving the pulsating grey energy intact on the stones now lodged into the ground.

'No problem.' He thinks, despite his now trapped state. 'I'm the Pummeler, I can just...' He rears back his fist at that thought, before bringing his fist into the Odd Stones.

His mighty fist, is only met with a hollow thud and a mocking smiley face appearing on the Odd Stone, it begins to laugh. "Wow! You can't even beat an inanimate object, no wonder you couldn't stand up to Butch!" It mocks.

Infuriated at the old wound being picked at by a chipper cartoon smile, Peasent Pummeler throws another punch at the Odd Mocking Stones, only to be met with another hollow thud. "How the hell do you know that!?"

"Everyone knows about that old spat PP-Boy!" They all laugh in sync at the old immature nickname, their laughter echoing around the stone box.

Peasent Pummeler felt rage well up in him, as he prepared to smash the Odd Mocking Stone into tiny bits of gravel for the insult to his honor as a Pummeler! He wouldn't leave until every Odd Mocking Stone is dust beneath his knuckles!


—Elsewhere!-

Spicy closes the laptop with a thud, glad that the Peasent Pummler's entire life story was on the internet. Convenient that.




(Action 1, Upgrading THE CHURCH. Action 2&3, Trapping/Stalling the Peasent Puncher with Odd Mocking Stones!)

The Church is upgraded, and can now supply an attack shield to the peasant forces every turn! The Peasant Pummeler is now being distracted by odd mocking stones, and will waste several pummeling attempts on them!

[A] BUFF BUFF BUFF
THWACK THWACK TWHACK
10 > 0 CP

Leah (re: this user) was pretty exhausted after her excursion her past action, so instead, she pumps her CP, all of it, into simply and calmly buffing the preexisting Peasent Armies up to a greater level in general, focusing on the Fallen Champion if she can.

With her regular actions, she then gives the Peasent Puncher a fairly generic but certainly ruthless whacking upside the head with her EXTINGUISHINATOR.

Leah votes Fenix to be tugged down via the Teather.

All CP consumed!

The Fallen Champion feels power surge into him! He's ready to destroy a Throne! 60,000 damage to the Peasant Pummeler!

-----------

V:

The Player Killer stabs the Unsealed Summonspitter, trying to get at the True Throne, and the Peasant Pummeler, dealing 50,000 damage to both of them! The Player Killer also attacks Alastair Dragovich twice, the first breaking Arsenical's attack shield, the second lowering Alastair Dragovich to injured!

AG:

The True Throne is hit by 161,000 damage of Railguns and lasers and things!

The Tether reaches up, pulls down Fenix, and holds on!

Fenix: Right. I'll destroy the Minecraft enemies as you instructed. But first...

Fenix stabs the Peasant Pummeler once, dealing enough damage to finish it off! The peasants cheer, grateful that they shall no longer be pummeled!

Fenix then assaults and kills 50 minecraft zombies, 50 minecraft spiders, and all 500 of the minecraft creepers (wiping the creepers out!). The enemy's numbers are significantly reduced!

Fenix: Good luck!

The Tether uses all its power, and crumbles into dust, sending Fenix flying back up into the air!

PG:

The True Throne continues charging Crush...

The zombies and spiders all swarm the peasant rebellion's soldier unit! The first 10 zombies are deflected by the attack shield, but the rest make it through! Together, they tear every peasant soldier to shreds, completely eliminating the soldier unit of the peasant army!

The Unsealed Summonspitter continues summoning, but thanks to the efforts of certain Players, its summoning power this turn is significantly reduced! It only spawns 30 zombies and 30 spiders!

The godmodder's already used one action on a charge, so this turn, he decides to nuke the peasants! He launches 4 100,000-damage nukes, 2 at the main body of peasants, 2 at the fallen champion! Attack shields stop the ones heading towards the Peasant Army, but not the ones headed for the Fallen Champion! 200,000 damage to the Fallen Champion! The extra health Tazz gave them is totally undone...

N:

The Church shields the Fallen Champion!

The Autoturret swivels to face the Minecraft zombies, and fires! 50 zombies die!

The Peasant Army surges forth, wearing fort armor, trying to get the Summonspitter out of the way so they can take out the Throne! The Fallen Champion leads them in an Alpha Strike on the Unsealed Summonspitter, and they deal 325,000 damage!

-----------

Loading: 20%
Estimated time remaining: 40 years 20 days 6 minutes 3 seconds


The Godmodder taps their toes, a little impatiently...

THE ADMINISTRATIVE PLANE:

ITINERARY:
-Defeat The Godmodder!
-Find some way to deal with the Godmodder's King of the Hill! The godmodder has to no longer want to be King of the Hill...
-Defeat the Summonspitter! It's going to flood the field with enemies!
-Defeat the Throne! Its ensuring Players are always vulnerable! Protect the Peasant Rebellion!

Minor Tasks:
Kill the Peasant Pummeler! It's attacking the Peasants!
Kill the Player Killer! It's trying to kill you! Or help it, since it also wants to kill the True Throne!

Field effects: Auto-Levitation: Immediately levitates all combat-capable AG/N entities!

Levitated allies:
[AG]Fenix: 1,470,000/1,500,000 HP, 50,000 x 6A (Player Knife - deals triple damage in duels)(protected from 1 attack)
[AG - Winkins]Disco-Chan: 80,000/80,000 HP, 5,000A, Special: Disco Squares: 2/3 (repels darkness!)(protected from 2 attacks)
[AG - FlamingFlapjacks]Gundam Demolisher: 60,000/60,000 HP, 7,500 x 2A (has Shitty Jetpack, quadruples rate at which entity comes down from levitation! Damages the Throne when returning!)
[AG - Paradoxdragonpaci]The Restorer: 60,000 HP, +5,000 x 3A (can repair items)(Reverse levitation)
[AG - DragonofHope]Gwyn: 28,000/28,000 HP, 35,000A (80% dodge rate)(fire-based attack)(+1,000 HP/turn)
[AG - Daskter]You can count on Osttruppen, no really you can!: 100,000/100,000 HP, 25,000A (protected from 1 attack)
[AG - Cephalos Jr.]Red Army Swordsman: 100% intact! Duel!A (-20% intactness per turn in a duel)
[AG]Eyowebot, -----/----- HP, 30,000 x 5A, Special: Revelation: 2/4
[N - CaptainNZZZ]Mark III Tactical Flashbang: 31,000/31,000 HP, 5,000 x 2A (stuns hit enemies for 1 turn!)(50% dodge rate)(gravity harness)(1 attack redirector)

!PLAYERS CURRENTLY VULNERABLE!


[V]Player Killer: 261,000/350,000 HP, Slice! x 4A (extra damage against Players!)(Will target True Throne, Peasant Pummeler)

[N]The Church: 250,000/250,000, Shields 1 peasant every turn! (powers up Peasant Revolts!)(protected from 1 attack)

[ANTI-THRONE]Peasant Rebellion: 1 x 205,000 HP, 1 x 205,000A (x2 damage against Thrones)(Can mostly dance)(protected from 1 attacks)
Fallen Champion: 150,000 HP, 120,000A (x2 damage against Thrones)(Can mostly dance)(protected from 1 attack)

[ANTI-MINECRAFT]Auto-turret: 30,000/30,000 HP (kills 50 Minecraft enemies each turn!)

[PG]Zombie: 30 x 1,000 HP, 30 x 1,000A (tied to Unsealed Summonspitter)

[PG]Spider: 44 x 2,000 HP, 44 x 2,000A (tied to Unsealed Summonspitter)

[PG]Creeper: 0 x 200 HP, 0 x 300A (suicide attack)(tied to Unsealed Summonspitter)

[PG]True Throne: 1,238,000/3,000,000 HP, inflicts auto-levitation while alive, Special: Crush: 2/5 (Boss)(being guarded by Unsealed Summonspitter!)(-161,000 HP/turn)(getting hit by Charged Laser in 2!)

[PG]Unsealed Summonspitter: 206,000/800,000 HP, Mass-Summon!A (Boss)(guarding True Throne!)

[PG]The Godmodder: 71/310 HP (King of the Hill - x2 Actions, x2 damage from entities)(Repository Charge: 2/10)(The Laser that will Kill JOEbob in one hit and ignore all his defenses as well as anything else that he or anyone else does to try and stop this unstoppable laser: 1/2)

[N]Administrative Terminal Loading Screen: 20% loaded!


Player list:
Alastair Dragovich - CP: 1 (Injured)
Algot - CP: 7 (has nothing, essence of life)
Arsenical - CP: 0(1 post in debt!)
barbedwireqtip - CP: 10
Bill Nye - CP: 7
Captain.cat - CP: 0 (protected from 1 attack)
[N]CaptainNZZZ - CP: 1 (protected from 1 attack)
Cephalos Jr. - CP: 0 (has Cybil's blood sample, anti-infantry railgun)
Crusher48 - CP: 0
Daskter - CP: 4 (protected from 1 attack)
Dragon of Hope?!? - CP: 0
Eevee Shadow Bacon - CP: 6
Ender_Smirk - CP: 0 (has Shadow Agitator)(Slightly Injured)
[N+1]EternalStruggle - CP: 0
[N]Evonix - CP: 0
FlamingFlapjacks - CP: 0
General_Urist - CP: 9
GoldHero101 - CP: 0 (has Leoano, 18 power left)
[N+2]Joebobobob - CP: 1 (has Summonspitter energy, moral hazard)
Karpinsky - CP: 0
Krill13 - CP: 10
Kyleruler - CP: 0
MooGoestheCow - CP: 0
Paradoxdragonpaci - CP: 0 (wearing Good Armour)
Pionoplayer - CP: 10
Ranger_Strider_ - CP: 6
RedRover1760 - CP: 0
Spicy_Serious - CP: 3
That-Random-Guy - CP: 12 (has Peace Jar, open to deal a lot of damage to one enemy)(protected from 1 attack)
The_Quiet_Watcher - CP: 3 (has paradise grenade(teleports enemies to paradise), frag grenade(deals significant damage, usable as free action))
The_Nonexistent_Tazz - CP: 0 (protected from 1 attack)
The_Two_Eternities - CP: 0 (protected from 1 attack)
[N]The Ego - CP: 0
Trifling Epithet - CP: 0
[N+2]Winkins - CP: 0

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)

Base Player Power: 20,000
 
Last edited:
Update CXLIII (143)
I summon the spirit of communism to empower the peasents, rising all attacks from peasants against thrones to the second power, as well as all attacks by peasants against the wealthy elite and all others who unfairly monopolize the means of production.

The Spirit of Communism spurs new peasants to join, raising the peasant numbers by 10,000! Not quite as much power as you hoped, but they're still significantly stronger.

Welcome to the game! Have you joined this game before? I feel like I recognize the name. If there was anything you had previously, let me know and I can add it to your current player listing.

Action 1: I aim the Anti-Infantry Railgun at the Zombies, then leap over them and break the Anti-Infantry Railgun over their heads. This causes a large explosion.
Action 2: I notice that the Godmodder will be using a laser to attack JOEbob. Therefore, I simply curve the EM field around JOEbob, effectively removing him from it entirely. This is not a defense against the attack. It is simply the attack failing to work, as there is no JOEbob for it to hit.
Action 3 used for charging.
0 --> 1 CP

Zombies are tossed like ragdolls! 22 zombies killed!

The godmodder considers this possible method of blocking his laser...

Mobile Mode deactivated!
"OH BOIZES!> THE SUMPMNZO GOIS IZ STILL GOINZ STONG! I MUST OTTACK IT NOWZ!"
"oh dear god. When will this end??"
"well... at least I can still do take over actions."


ACti0n 1-2; "I proceed to go to the Unsealed Summonspitter and smack it with a hammer of 'Major damage towards Unsealed Summonspitter because I can'.
Act1On 3: "I charge 1 CP"

The Unsealed Summonspitter takes Major damage towards itself because you can! Specifically 45,000 points of Major damage!

FOCUS:

I further overclock the Firestar to explosively dangerous levels.

When it fires on the Throne this round, it will fire its charged blast IMMEDIATELY. It will then explode, raining debris on the True Throne.

The Firestar will overclock this turn, dealing a lot of damage!

The Heir is annoyed to no end by this develpoment. He mentions, "Hey, guys, the Summonspitter has something about a stasis copy unit in it. I am going to find out what is in it."
With that, and an unyielding amount of stubbornness, he does some calculations in his head real quick, builds a frame out of obsidian, uses a flint and steel on it, and then walks through.

You construct a nether portal, and step through...

You find yourself in the Nether! You can see a vast number of lined-up zombie pigmen, ghasts, and blazes, all preparing for deployment through various portals, marked with the double-crossed swords of sealed bosses. It looks like these enemies are going to show up if the fight goes on much longer!

Hmmm... could this place be subjugated and brought under your command?

I uh, apparently forgot to post last round.

I use my ten charges to summon the MAN WITH TWO GUNS AND NOTHING TO LOSE!

He might seem like a generic ten-post charge entity at first, but as it turns out, he can attack two things at once. Truly an innovation in entity technology.

I also dropkick the Unsealed Summonspitter from the highest point I can get to.

+1 charge.

The MAN WITH TWO GUNS AND NOTHING TO LOSE summoned!

...But, thanks to the True Throne's levitation powers, the Man is immediately flung into the air! The True Throne is levitating all allied entities, so they can't help you! Once the True Throne is dead, they'll return to the field!

Action 1: walk back to the Democracy of Hill.

"Look, we got a rebellion against the Godmodder going on, it would be in your best interests to fund the rebellion against the True Throne."

This very sound logic passes the vote in a record pace of about 2 days.

Then lots of funds is shipped via trains to the Peasant Rebellion and those funds are used to buy better weaponry. Attempting to interrupt this by screwing with the trains will result in my perfect counter-move

+2 CP to Joe's action so it can be more effective.

The Peasants are further empowered! +10,000 peasants!

JOEbob's action doesn't require more CP.

ES recalls that he once bought a large farm of lemons, just a country sized farm dedicated solely to lemons in fact, and summons forth the literal fruits of that asset into the here and now! Portals open that bombard the Summonspitter with lemons and lemon products from all angles, including straight into its deployment hole! It's an endless stream of lemons, at least as long as the portals are open. ES FOCUSES to bring about this citrus assault.

65,000 damage to the Summonspitter! The Summonspitter smiles, even as he is pelted with lemons! Fool! The weakness was LEMONADE, not lemons! Hah!

The quiet watcher grabs a handful of lemons from the endless stream launched at the Summonspitter by EternalStruggle, and grins. There is only one more thing he needs for his plan, and while he charges up two more CP he figures out how he would get it.

You grab lemons! They're in your inventory now.

With a click Arsenical snaps out of his state of fugue, eyes refocusing for the first time in what feels like forever. He was back. His narrator was back as well, a narrator that really misses Tahiti right now...

Irregardless, why did he blank out you ask? Well, his mind vulnerable from the recent resurrection, it was invaded by 108 psychic entities from beyond the outer realms, which he had to beat in 1-on-1 martial combat! That's why he remained on the player list even though he's done nothing for the last couple dozen turns, of course!

However, beating the entities gave him the ability to unleash them on someone else to torment (Now powered up with psychic charges, which you have no way to prove he DIDN'T get)! And that individual that seems the most threatening right now is... The Throne!

Hello again, Arsenical! If you need a quick catch-up on what went down, you've been trailing behind the group as essentially Satan's thrall, just waiting for a chance to use the one remaining post of debt you owe! But now that you're back, you can help, AND wait to be a thrall! Everything else that's happened should be in the plot summary in the first post. I or any other Players can answer questions.

You unleash all your psychic entities on the Throne! But the Unsealed Summonspitter blocks it! It takes 60,000 damage... and its too much!

UNSEALED SUMMONSPITTER SLAIN!

Free Action: Unfortunately, Godmodder, you're incorrect on two counts. Not only do you not have the rights to King of the Hill, but you actually do owe JOEbob 5 actions.

Action 1: I sneak into JOEbob's mind and copy down his source code. Then, I use that source code to create AJOEI, the Artificial JOEbob Intelligence. I distribute this to a supercomputer bank, and then activate it. AJOEI begins bombarding the Godmodder with JOEposts. As it is an exact copy of JOE's mind, it is impossible to distinguish it from JOE.

Action 2: Using an unknown anomaly, I confuse the Godmodder and cause him to see the True Throne as JOEbob and JOEbob as the True Throne. Goodbye, True Throne, it sucks that your leader has an instakill laser that you can't block in any way.

Action 3: I create the Final Act. This nebulous concept will trigger when a player is killed by any means other than by expending all of their player power in a Mortal Blast, and as its name suggests, it gives them one final chance to act and expend their remaining energy for a Mortal Blast before they pass to the hell that is the Godmodder's prisons. Thus, if the Godmodder does off the True Throne, he'll still get to do something to make his life hell.

Every computer agency in all of existence mobilizes to take down the JOEnetwork. JOEbob CANNOT be allowed to spread in this way! They quickly succeed, but the godmodder is traumatized...

Switch successful...

The Final Act creation fails. You are not strong enough.

Focus:

2x: I drown the Throne with the energy of friendship, equality, and jolly cooperation!
1x: Charge

42,000 damage to the True Throne! With the Unsealed Summonspitter removed for a moment, the True Throne is vulnerable!

FOCUS

I alleviate Eyowebot's pain using a mixture of specialized non-addicting painkillers, powerful healing magic, and conceptually cancelling the pain effect (and only the pain part) of the parts of his armor that cause pain. (again, only the pain, not all that important invulnerability stuff)

Eyowebot: ...Thank you.

I wish I had my Excalibur... when will the Death Stasis Pod arrive?!?!?

I put all of my actions into attempting to get the DEATH Stasis Pod free, and onto the battlefield! Every single one! Not that I have any CP...

You try to detect the approach of the DEATH Stasis Pod on the timeline...

It looks like the Peacekeepers will have it free soon enough. You'll probably get it a short amount of time after you've finished the current boss fight.


The godmodder steels himself. He has to do this. If he ever wants to succeed, he needs to read and counter the entire JOEpost.

He begins reading. He strains his eyes, as hours pass. Occasionally he takes a break to try to think of a way to counter what he's read so far, but... all of his countering ideas are just totally ridiculous... He can't think of any interesting way he could possibly counter these absurd arguments.

...

A few days later, the godmodder wakes up suddenly, having slept for a few hours. He realized he was trying so hard to read, he hadn't been getting enough sleep. Or... much at all, really. He steels himself for more reading, and begins reading the third sentence of the post...

...

After two years, a lot of failed countering ideas, and almost an entire paragraph of reading, the counter scoops himself a bowl of ice cream, trying to console himself. He is wracked with grief at what he must do. The JOEpost has defeated him. To even attempt to counter it would be a disaster.

For you see, against posts like these... the goal of these posts isn't to really play and engage with the game, or even to have a good time. The goal of these giant, many-paragraphs-long posts is to beat down the godmodder - or rather, Moniker - into giving into what JOEbob wants. To take the time to adequately counter the arguments not only is a boring and incredibly taxing affair, but one that drains the QM's patience and energy - and makes the game worse for other Players unnecessarily in the process.

The godmodder considers the evils of JOEposts. Is this really effort? Is this really creativity?

No. This is just time. Time dumped into making some mockery of a smashpost.

In a meta-sense, throughout DTG history, there has always been an issue where posts are said to be judged on creativity, but in reality, are judged on length. And JOEbob's posts are the ultimate extreme of this concept. Utterly devoid of real creativity and ingenuity, just talking in absurd circles to rack up as big of a word count as possible.

The godmodder's doctor said that the godmodder will need reading glasses permanently, now. The godmodder opted to just have cybernetic eyes installed instead. The godmodder drags himself through another pointless, depressing day of preparing his response. Is this all life is? Responding to JOEbob? Dealing with someone who, quite simply, has more energy to make absurd arguments than you do to answer them?

The godmodder logs on to the Defeat the Godmodder forum thread to check on new posts. His blood turns to ice as he sees it: JOEbob made a SECOND post, in response to Alastair Dragovich's post. A SECOND post. I guess one just WASN'T GOOD ENOUGH. The godmodder immediately breaks down in tears.

The godmodder realizes he has fallen into a trap. Now, at this point, at this time... because if not now, then when? The godmodder must request help from a higher power.

In the end, the godmodder is forced to send a missive to me, Moniker, requesting help with the issue of JOEbob.

Moniker sees the issue. He ultimately issues the ruling, separate of either the godmodder's or JOEbob's input. His decree is thus:

"The godmodder shall be made to take 1 damage with all due haste. In addition, the godmodder must not fire his laser at JOEbob, or retaliate against him for this decision in any way (normal non-retaliatory attempts to kill JOEbob are allowed). However, if the godmodder sees a post of JOEbob's that is too much to deal with, the godmodder may submit the post to me for additional processing. If I find the post to be too ridiculous, the post will be instantly vetoed and nulled."

The ruling is put into effect. 1 damage to the godmodder! The godmodder moves the 1 point of charge from his laser into his repository charge.

x3 Action:
Eyowe equips Butterfly and throws it towards the Summonspitter.

Again, since it wasn't upgraded with Player Powers, the Butterfly's damage would be pathetic.

...except it just so happens that Eyowe hit a veeery sensitive spot on the Summonspitter's body. The shock from being hit in that spot was so much that the Summonspitter fumbled, smacking its head hard to the ground. Its heart also skipped a beat and it also forgot to breathe. It also started choking on its own spit, and considering what it spits...well...

...basically, the Summonspitter's a mess after being hit in its sensitive spot.

You do this, and it works, but to the True Throne instead! Stupid sensitive spots... 65,000 damage to the True Throne!

I charge! Cue evil laugh? (x1)

Patting the Auto-turret's 'head' I nod happily, this entity certainly is more effective than I would have expected. You know what that means, attack shield time...okay fine I'm feeling a bit under the weather and thus my creative suffers, just give the Auto-turret its attack shield. (x1)

Carefully dissembling the barrel and firing mechanisms of the Auto-turret I quickly replace its conventional chemical based firepower with a rapidly cooling and recharging coilgun, the larger slugs of metal ready to be launched at a much higher velocity to murderize those Minecraft entities. Plus as it's now coilgun equipped it's much more potent than all those railguns floating around, people simply underestimate coilguns. (x1)

Auto-turret gets an attack shield!

Auto-turret upgraded with a coilgun! Now it kills 65 minecraft entities each turn!

It continues.

3 ACTION FOCUS - REAWAKEN: I continue channeling my power into Leoano. Now we are gettin' somewhere!

Leoano (Reawakened): 24 Charges
(X3) I tell the Peasants a secret after they have mastered the Artes of the Dance under my tutelage "There's no need for music,when you are a Flash Dance Rave Mob"

The Peasants realize the truth. They are a FLASH DANCE RAVE MOB! And that means... they don't need music! They could get the effects of a Disco square... without having a Disco square??

They only need your word.

It's not the most efficient use of CP, but I want that summonspitter GONE.

3(this turn)+3(stored) CP focus!: Super Sour Surprise!
So the Summonspitter is weak to lemonade? Well than, let's make LEMONADE! And so I do. I purchase a truly staggering quantity of the yellow fruit for orchards across the nation, and I purchase vast quantities of sugar from fair trade plantations. Returning to my lair which I've always had and don't let anyone tell you otherwise, I Squeese the lemons, all the lemons with the help of George the Steamroller, into a gigantic holding tank. I then attach the holding tank to a vacuum pump. By lowering the pressure inside the tank I boil away a lot of the water inside the lemon juice, leaving the residue much more concenrated. In particular this means that the concentration of Citric Acid, the stuff that makes lemon juice sour, is massively increased to the point where the acidity is probably hazardous to the health even of people who are not weak to lemonade. Of course, the other 'lemon' parts of the lemon juice is also increased in potency to a similar degree. One I have my SUPER lemon juice, I pour it into a blender with all that sugar I bought, and mix it together thouroughly to create SUPER lemonade!

Now I need a delivery mechanism. I happen to have an armored personnel carrier with a water cannon on top (it's supposedly a crowd control vehicle...), so I fill up the APC's water tanks with SUPER lemonade and drive it up in front of the Summonspittter. I take aim with the water cannon, and spray. Now you see I overclocked that water cannon a while ago, so even with just inert water the super high pressure stream I'm squirting out would be painfuly to the Summonspitter. But it''s not inert: it's SUPER lemonade, and IT BURNS!. To make matters worse I also squirt some of it down the Summonspitter's pipe/mouth, causing it severe internal trauma!

Because the Unsealed Summonspitter is already dead, you don't do this, and charge 3 CP instead! Since it didn't work, that means the Curse of Repetitiveness won't affect it, and you can re-use this flavor text next turn, when the True Summonspitter will be around for you to hit it with!

Alistair's hands shake with fury. He was here to stop the Godmodder. To save everyone from getting soul vored and condemned to an eternity of misery. But now the Godmodder was threatening to kill JOEbob. In one go. And he could do nothing about it.

Even before he had a reason to fight, Alistair has always hated powerlessness. For a while, he felt like he didn't need to feel that way again, at least for the rest of the Godmodder fight. After all, all of the Players were strong, resourceful, and able to bend reality to their whims. There was no such thing as powerlessness here.

No, even no he wasn't powerless. That was the wrong word. Alistair thinks about what the right word was that described his feelings on the matter.

The Player realizes that the word he was looking for was 'helplessness'. The sensation overtook him, causing his entire body to shake and rattle with an intense, defiant fury. Hot tears roll down from his eyes as he lets out a shrill, furious scream.

"Really? REALLY? GOSHDAMN FUCKING REALLY!? He's just going to do that? He's just going to throw a tantrum because of those posts!? And just kill him like that?" Alistair takes in another huge, deep breath. "What about the rest of us? This is bullshit! If he can do that to JOEbob, then we are all FUCKED. Why is he even pretending we can stop him? What purpose does this serve? Either the Godmodder is an idiot of the Highest Order, or he's bluffing, or- or- or- AUGH! FUCKING ASSHOLE!"

Then he stills as quickly as the shouting came. During this moment of calm fury and lucid anger, he draws upon his power. That power responds in kind, seeping into his fury and giving it shape and form as Emotional Spectrum energy. What happens next is only natural for this sort of concentration, even if without the raw reality warping of a Player the ritual needed would be extravagantly long and complicated. Technology made out of the near magical energies produced by emotions tended to need such methods, after all.

The rage has now condensed itself into a red ring of pure emotional energy. Before it can turn his blood into plasma or some other horrible thing, he lifts a hand up and then he snaps it. The ring evaporates, turning into a fine red mist that condenses from strange, nonstard energy produced by emotions into more standard forms of energy and then into pure physical matter. The matter joins and configures itself into organic molecule compounds in the wounded areas of Alistair's injuries and joins the flesh together. Thus effectively healing himself by sacrificing a potent amount of sheer, furious anger.

With his first Action used and his mind cleared a bit, Alistair stares down the Godmodder. He closes his eyes, and thinks for a bit. He thinks on his home. His... old home.

Then he remembers a promise he made. And he opens his eyes to see the opportunity to do it with. But what should he do? There were two opportunities here. He bit the inside of his lip as his heart struggled. To be quite frank, Alistair Dragovich had never been a good decision maker, and even when he removed the personal revenge component from his plans, both of them were rather important and good ideas.

'Well,' He thought, trying to keep the apprehension out with some vague, intuitive mental trickery and maneuverings that lacked specific words. 'At least plans both start the same way. Might as well get that part out of the way first, and hope that I come to a decision by the time Phase 2 is complete.'

He smiled to himself as pulled out the paperwork he had prepared when he gave the Godmodder the King of the Hill families in the first place. He had a very specific plan, you see, but he didn't know if the Godmodder had any actual family or not. It was best to stack the deck, in this regard. He expected Phase 1 to be subverted or destroyed in some fashion. When it wasn't it gave him a lot of joy and Hope.

'After all...' Alistair had a smile and heart full of mischief as the last of the pre-prepared paperwork was submitted and approved. 'You need family, if after the success of your 'victory' as King of the Hill you're going to throw...'

But before he could finish that thought, the point of view shifts to the antagonist of this forum game. This occurs a few seconds later, so as to make sense not chronologically, but narratively.

The Godmodder, currently busy telling his latest dad that he won't give him any more money for those cheap cigarettes, then gets a flier. The dad on the other line grumbles about magically appearing fliers, meaning they both got the same one. On it is a simple declaration surrounded by vague shapes and colors, as if it was slap-dashed together by a high school student or meticulously under designed by an Art Major for style purposes:

'Welcome to the King of the Hill Post-Victory Family Dinner!*'

On the bottom of the page, with the asterisk, was '*The King of the Hill MUST be in attendance.' The legal power leaking out tf the asterisk was immediately sensed by the Godmodder, always half-expecting such shenanigans by now. Naturally, he hated those with every fiber of his being, like most things.

The Godmodder almost winces imperceptibly at the tagline, hanging up on the deadbeat dad (who was in the middle of congratulating him as the Godmodder hung up) to call his lawyer. One brief phone call later, and the Godmodder was both down a lawyer and now at the Party. Which is unfortunate since it's taking place before he can fire his charge at that irritating JOEbob.

Getting back to the topic of the party, the ENTIRE family was there, all chatting with one another. The Mother-in-Laws were all complaining about how the Godmodder didn't have enough kids yet, the brothers were all being edgy loners, the sisters were all gossiping about whether or not they'd be able to get half-off of the Godmodder Brand Makeup (or in the case of one adventurous girl, Godmodder Brand Swords) due to familial relationship status, and the dads were smoking their cigarettes and swapping awful jokes with one another.

The Godmodder looked up desperately hoping that the sprinklers would go off from the smoking- Aaand there were no sprinklers. And if a fire did start, the Godmodder would have to put it out to keep them from getting hurt, and everyone looked too stubborn and/or stupid to leave even by force, so he couldn't just end the party with a forced evacuation.

As for the Party area itself, there were an assortment of snack tables and a currently clear dance floor, but the musician was incessantly playing disco tracks, to which the grandpas were all trying to boogie while their wives looked on in either frustration or sickeningly sappy lovestruck expressions. Uncles were currently trying to shove all the snacks into their pockets, the Aunts drinking heavily, and the family who decided to defy gender norms stuck to the walls, trying to give each other support or vindication. That and they bitched about what they saw on social media, venting frustrations about the crap they saw generated by complete assholes and strangers from the internet.

Towards the back was an absurdly long buffet table that was designed to be moved to the center floor once the dancing had finished, and next to that was the playpen where the babies were being watched by family friends and cousins. The toddlers and elementary school kids also roughhoused over near them, but they didn't get nearly as much supervision and snuck away on occasion to get into trouble. Unfortunately, none of the mothers seemed to give a shit and the kids actually seemed to be ENJOYING the party, and so didn't seem to be inclined to leave either.

There were even pets at this party! The birds were in cages, at least, but the dogs were sniffing all of the butts around them, the gerbils were running about in tubes that lined the corners of this room and the crawl spaces underneath the flooring, and the ctas were complaining about not getting enough lasagna. The Godmodder suspected that, if this had occurred a month earlier, there'd be aggravatingly bright Christmas decorations to give this farce of a party even more obnoxious flavors.

In short? It was LOUD, obnoxious, and the Godmodder hated every second of it. Unfortunately, the lawyer he was on the phone with told him he had to suck it up for 2 turns so he could keep his King of the Hill status or else he'd have to give it up to leave. The lawyer that had once been the now fired lawyer's rival promised he'd look into how the Players keep pulling this shit in the meantime to see if they could at least bog it down in endless amount of red tape.

And to think that this was all set up with two Actions. Truly obnoxious, or at least that's what the Godmodder would think if he were to allow himself to appear so easily moved. At least that's what the Godmodder claims, even if reality would say otherwise.

The Godmodder was intelligent, though, and looked for entrances to the crawl spaces below in which he could enter and hide from the rest of the party without being seen. Unfortunately, they weren't designed for anyone as awesome and large as the Godmodder, and this they were ruled out because of how uncomfortable they'd be. There also weren't any restrooms to hide in, which made the Godmodder shudder because of how gross it would be if anyone else at this party needed them. He could try to hide in the kitchens, but it seems that a pair of cousins several times removed were guarding it as part of a part time gig.

Then the Godmodder saw him. A player- No, THE player who had set all of these shenanigans up in the first place. Or, at the very least, these family shenanigans that had pestered him up to this point. The obnoxious pest of a 'problem solver' was looking at his smart phone with a long look in one hand and tossing a ball of CP up and down in the other.

Either way, the man was looking smartly dressed in a white suit, black undershirt, red tie, black shoes, and black slacks. On him was the name tag 'Hello, my name is Alistair Dragovich'. It was pathetic and the signature was a cursive, nearly unreadable scrawl, but the tag itself was meticulously lined up in such a way that any inferior being would say it was perfectly straight. To the Godmodder, though, who could tell the difference between true perpendicular perfection and something that was nanometers off, this micrometer slant was truly beyond obvious.

And considering the Player wasn't trying to adjust it, they probably couldn't tell the difference themselves and was embarrassing themselves hardcore in front of their worst nemesis. Which would be hilarious, if the Godmodder cared. After all, Players came and went and got soul vored so frequently that it honestly didn't mean anything to the Godmodder. He had no rivals, no thorns in his side, no arch enemies. Just another thing to turn into someone else's problem.

The Godmodder walked over to this Alistair Dragovich, intent on giving him a piece of his mind. And maybe a conveniently self contained nuke, delivered via copious amounts of shoving it down the Player's throat. Or maybe he'd just throw the player out and render his efforts useless off screen, since they're not family and he'd have no reason to be here otherwise. When he reached the player, though, he noticed they were wearing the uniform that the staff, ever diligent to be noticed as little as possible, even in descriptions, was wearing. For a brief instant, something akin to lightness filled the Godmodder's heart upon seeing the Player lower and humiliate themselves like this.

The Godmodder then looked at the ball of glowing CP, intent upon stealing and/or disrupting it to prevent whatever he decided to do with it for shits and giggles, and realized at once with the power of observation that it was just a brightly lit ball with the letters 'CP' on it! At once he looked at Alistair Dragovich, who was giving the Godmodder a smile as he tossed the now useless prop away.

It wasn't a very nice smile, which further irritated the Godmodder since, while he hated nice smiles, he also didn't want not nice smiles directed at him. Usually they either meant the person was an idiot and about to try something 'clever', or more infrequently they were about to do something that actually inconvenienced him. Neither was conductive to the Godmodder having a good time, if such a thing was possible for him.

"I already spent the CP, Godmodder," The Player known as Alistair said casually, letting a random speedy child snatch up the CP labeled glowing ball and run away screaming. "And it's about to come into effect... now."

And then suddenly, everyone's name tags changed to 'Hello, my name is: JOEbob'. This was a surprise, since the Godmodder didn't notice the nametags on any of the guests before now, but he rightly assumed that spacetime was either bending to a Player's whims, or that he didn't notice because he truly gave that little of a shit about these annoying people.

What was truly baffling, though, was that then they all began shifting positions to completely surround the Godmodder. A couple of children even make their way into the rafters and under the floor. Their placement is just enough to block off shots of his 'The Laser that will Kill JOEbob in one hit and ignore all his defenses as well as anything else that he or anyone else does to try and stop this unstoppable laser' from those directions! He only made the connection, naturally, because it was one of the more relatively important moves that has come up and he's not an idiot, unlike the rest of reality. Well, unlike the rest of Reality 1, which if he had his way would be overwritten by his idea of a superior Reality 2.

"All of your family is now named JOEbob. And since killing them invalidates your King of the Hill status, you can't attack JOEbob and kill them without taking someone else out with that same laser blast as well, assuming you're even able to succeed with it." Alistair Dragovich smiled a vicious smile which the Godmodder assumed he was making because the Player thought this ploy was actually impressive and problematic as opposed to mind-numbingly shallow and stupid. "Also, there seems to be a curious effect on your family members now that they've gotten the name change. I would say I wasn't expecting this, but that is only true because I wasn't expecting this phenomenon to occur so quickly."

The Godmodder felt a sense of dread. This increased how annoyed he was since he, according to himself, could not get annoyed and therefore a Player had to be making him annoyed as part of this convoluted Action. Or, in this case, this convoluted expenditure of the Charge Point. He looked around, but it wasn't until the sound hit his ears that he realized the horror happening all around him.

The entire family all began to debate and get into discourse. Including the children and infants. All around, the chatter was like one huge room of lawyers and debate club enthusiasts. From television shows and little alcholoic drink beverage umbrellas to more relevant issues like getting chocolate instead of being sweared at and havuing children. In other words, nothing that interested the Godmodder in the slightest, normally.

The real horror came from the ever dawning realization that they ALL sounded like JOEbob! Right down to the quotation of that stupid, obnoxious tutorial periodically interrupting their speech at random intervals! The Godmodder tried to block out the sound, but the lawyerese weasels its way in, since the sounds themselves aren't damaging to the Godmodder in spite of the irritation the contents may provide.

"But really, if one understands the intricacies of morality and its purpose, then there truly is no greater imperative than for him to reproduce via genetic material and mating practices. To continue the survival of the species is a moral imperative since that is has been one of the biggest, primary goals of any animal and sapient species from their inception, according to their natural behaviours and as such is in accordance with the laws of nature itself. Of course, there is also pragmatism to consider, but that too is trivial to deal with. After all, nothing can live forever and as such the lack of replenishment will lead to the loss of the effects one has had upon reality in general, and anything that does shall need some form of accompaniment in order to get the socialization that one needs to remain psychologically sound. Without either of these, personal health shall begin to deteriorate at a rapid pace, leading to the worsening of one's personal condition, which in accordance to several famous philosophers is the greatest personal good there is and thus positive in accordance to most definitions, personal or otherwise, of the concept. That is proof of the morality of giving me grandkids in such a way that-"

"-it has already been established, by the definition in the Oxford dictionary, that gender is clearly in reference to cultural and social differences rather than biological ones. The idea that some people don't understand this distinction between the social and cultural differences of people in terms of gender and that their biological physiology that has much less importance in terms of their personhood has a different word in which the proper term would be-"

"-sex. In a manner of speaking, using such terminology that is considered foul around me can be detrimental to my mental and emotional well being as I try to understand functionality and ideas that I am not yet equipped to handle. Additionally the emotional method of your verbal delivery, as indicated by your low pitched voice and animalistic growls, is quite frightening to me due to my limited experience with fear and my limited ability to cope with such emotions, to say nothing of the lack of emotional coping skills to handle my dad being the source of this fear and thus adding an inclination of distrust, betrayal, and confusion to the mix. However, if one were to provide me with chocolate instead of using crass terminology, I would be able to process the nutrients and chemicals in ways that my tastebuds define as-"

"GOO! Googoo gaa ga blaaah. Bluahhhh goo goo wa goo. Hehehehaaa! Yoooo Gabba-"

"-gabba is clearly an underrated masterpiece. This is demonstrated by the facts that underrated refers to the lack of adequate ratings as defined by television broadcasting reviewers, whose sole job it is to take arbitrary criteria to form an objective format for others to break down and convert into pre-made opinions to make more efficient choices with. If we choose this terminologies, then if the ratings are too low and this causes a distinct underflow of viewership to the aforementioned title, then the appropriate prefix of the word under is appropriate here. There are additionally factors to consider and extrapolate from these facts. But to get a move on before descending into much needed pendantistry, one must then defined the words masterpiece, which is a bit trickier. After all, any particular search in associating the term with art leads to the general conclusion that anything worth bearing the title of masterpiece in any format must require it to be in one singular piece, hence its part in the word itself. However, Yo Gabba Gabba is a television show comprised of several seasons and as such comprised of several episodes which are, in turn, comprised of many different yet occasionally related skits. This fractal nature of viewership would, in any traditional sense, shatter the standard ideals of something being in one piece. Thus additional factors to be narrowed down into-"

"-rather miniature umbrellas! In fact, this marvellous drink is quite abnormal in its obsession, since it is already a liquid, and while water is quite known for its diluting capacities, it is also known for restoring hydration, which is something I think youngsters today don't appreciate due to their poor dietary habits, such as drinking them newfangled sodas that seem to be all the rage. I think this is a relevant factor because of their commitment to such unhealthy lifestyles, which is impressive despite the fact that their educational programs, as awful as they are, seem to promote enough relevant dietary information for-"


-the Godmodder's rage to have enough of this shit. He raises his powerful charged hand-

"Ah-ah!" Alistair says cheekily. "If you kill these people, you forfeit the King of the Hill title. Now, you COULD say that doing so wouldn't work. After all, when the King of the Hill game was invalidated, you just rudely said that it wouldn't work because you said so to poor Piono. This would not be so different, except that by violating the agreement here and now, it means that you would rather give up your title to commit murder than keep it. Which is a valid way of viewing things, and thus you'd lose your title because you effectively gave it up even if you didn't formally renounce it."

Then the Player's voice got quiet. So quiet, it could easily be drowned out by the rest of the noise of the party if it didn't carry such a distinctive edge that it cut through the rest of the chatter to be heard. It makes perfect literary sense, and as such it makes even more perfect sense in this scenario for that to be how noise and sound physically worked. And even if anyone lodged a valid, formal protest, the Godmodder would always be on alert for potential threats, and this quiet, near emotionless tone hit all the check boxes for such potential threats save for the act of violence itself.

"Plus, this maddening party is only for two more turns! I'm sure you could hold off for THAT long, since you're the Godmodder and therefore have INFINITE patience, right? To hold off so you can have your cake and eat it too, as the saying goes?" Alistair's features suddenly take on a vengeful look as he visibly starts shaking once more and restrains himself from grabbing the Godmodder before him. "Or is it going to be like the instance in which you bombed my city before the time you gave the evacuees to get out of there was up? Where you decide that you aren't good enough and just toss your word aside like you toss aside other people's lives. Which is it, you son of a bitch? ARE YOU A MAN OF YOUR WORD, OR ARE YOU A FUCKING IMPULSIVE PIECE OF SHIT!?"

Then, Alistair's left eye began to flicker with burning embers. It only flickered, though, due to the eye being too moist with tears and thus inadvertently putting the flame out. Just like his other eye, sans the flaming effect the left one had that his right eye currently lacked.

"Wait, there's no need to answer. I already know which one it is."

And with that, Alistair's repertoire of Actions and Action-like charges was truly expended. But it seems a bit of character was leaking out of him at last. And it wasn't the usual 'Super nice guy' or 'cunning trickster' archetypes he favored either.

The personality that was being displayed here is the more personal reason he is here. The one that, even when failure had him gripped in despair and even if his primary goal of saving everyone's souls might be in jeopardy, would still drive him to fight the Godmodder. Whether this will get expanded upon, or instead be cruelly cut off before it can truly unfold, only time will tell.

But first-

"Phase Ten, Section Fifteen, Subsection Five, Iteration three, Codename, JOEc."
"Tutorial // Introduction"


The Godmodder's screams of anger, which are NOT because of how far he's been pushed according to him but because it was a coincidentally cathartic and strategic decision, drown out the rest of it. It does not, however, drown out all of the chattering of the family, which is still going strong. If he does not want to be rid of King of the Hill right now, Alistair hopes that the temptation to throw it away is now much stronger than it had been before.

Edit:

Tl;Dr because the post is long -
Action 1: Healing through rage.
Action 2 & 3: Trapping the Godmodder at a Family Dinner part for 2 turns. Alistair is currently helping with the catering in order to taunt the Godmodder and be close to the action. This is explicitly done before JOEbob's post to head off the Godmodder's near inevitable revenge for his post.
CP 1: JOEbobified the family members to force the Godmodder to hold off on finishing his charge until the end of the party or to give up his King of the Hill status to attack with impunity immediately. Implied to be after Actions 2 and 3, but before the JOEbob post.

EDIT 2: Clarified a thing or two in the first Edit and took JOEbob's suggestions.

The godmodder steps out of his car, a BMW, sneering. After years of trying to decipher JOEbob's posts, now he has to attend some crappy family reunion. Fine, FINE, if it'll-

All the events in the family reunion happen as you describe them. After you leave, the godmodder puts his head in his hands, and cries out to me, Moniker, desperate, desperate for ANY WAY to escape this hell! A hell more hellish than the actual literal hell ever was!

But I cannot help the godmodder. He is beyond my ability to save.

--------

The godmodder wakes up. He blacked out, in a blind fury. The bloody, scattered corpses of every JOEbob family member surround him. A few people in Hazmat suits are checking everything, making sure the JOEbob infestation has been completely stopped. As the godmodder staggers to his feet, one of them thanks him for exterminating this nest of JOEbobs. He mentions that he was sure they had managed to get the number of JOEbobs in existence down to 1, but you never know when a random royal family will happen to be JOEbobs in disguise. The godmodder kills all the hazmat people, gets in his BMW, and drives away. As he does so, he is vaguely aware he's missing 2 HP, and his King of the Hill status is now officially revoked. He doesn't care. He's leaving.

(OOC: Best post I've read in some time.)

Okay, so, I'm gonna try and post here, but I'm not feeling well at the moment, and still debating whether or not it's really a good idea for me to stick around.
So, 3 CP charged, up until I obtain the mental stability to make something interesting.
Leah just charges +3 CP herself due to running out of time, even though charging isn't a good idea right now.
Looking over the field of battle I can tell that the unsealed Summonspitter is about to go down from all the attacks heading it's way, So that should leave the Throne wide open to attack.

'Right so last time I shot at the throne it was able move just enough to not hit the one sitting upon it. Lets try distracting it first, eh?' With that I decide to make a wish.

Focus action: - "Tag Team!"

'I wish for a temporary doppelganger to detract the Throne!' Suddenly in a flash of light a another me appears. We both look at each-other for a few moments and wave to one another. After that I speak to him. "Hey, would you mind drawing the Throne's attention?' The other mind gives a nod and a thumbs up. Quickly I hand him over my rifle for his use.

-The Thone's Perspective-
As the Tyrant sitting on his throne looks across the battlefield with some interest his computer takes notice of a projectile heading towards its user. But having already suffered one attack from this earlier it is ready and dodges the bullet with out any trouble. Quickly the onboard computer spots the Captain.Cat and runs simulations about his next move. It predicts perfectly the next shot coming by about 0.7 seconds before it fires and dodges to the left.

It then predicts the path of the follow up shot and the one after that dodging each one with out much effort. Then it dodges a secession of 6 shots by dodging right, left, up, up down and then left. As it dodges the final shot it detects a spatial anomaly appearing next to it's projected path to dodge. Just before the computer could make a reaction to this it spots Captain.Cat standing on the other side of the Anomaly with a knife in hand just has he lunges forward at the Tyrant sitting on the Throne.

The Throne manages to move a few centimeters to the right of the portal which prevents the blade from striking the Tyrant's heart dead center, missing only by a few centimeters from the heart but it is still rips into the torso of the Tyrant which causes a fair deal of damage to them.

-Back to Captain.Cat's Perspective-

"DAMN IT!" I curse as the Throne shots away from the portal I had made to get at the Tyrant sitting on The Throne. I had just missed a fatal blow against them by a few centimeters. 'Fuck if only I had been faster.' I curse to myself as I let the portal close.

Looking over I see my doppelganger walking over looking sympathetic and pats me on the back. "Eh, well thanks anyway." I say to them. they give a nod and them holds out my rifle to me. "Times up already?" I ask looking little disappointed. My doppelganger gives a shug as if to say sorry. "Alright, Thank you for the help anyway." I say to him before taking the rifle. He nods before giving a salute to me which I return just before He vanishes into thin air. (3 CP)

70,000 damage to the True Throne! The True Throne thought dealing with only one of you was enough...

----------

V:

The Player Killer is quite surprised to be still alive. Even if it is modestly helpful against the True Throne, surely taking out such an obvious threat to vulnerable Players might be important? Oh well!

The Player Killer attacks the True Throne, dealing 50,000 damage! They also attack Karpinsky and Redrover, injuring them, and Daskter, breaking his attack shield!

AG:

The Firestar, Karpinsky's elite space station, overclocks! It fires its giant laser, and crashes through with debris, dealing 80,000 damage to the True Throne all told! The True Throne then also takes the regular 161,000 damage! The True Throne is now in the six-digits rather than seven-digits.

PG:

The godmodder is too traumatized to do much this turn. He simply charges 1 more point for his repository charge. All the events give him an idea for the usage of the repository charge... he could make his most dangerous entity ever... but for now, trauma recovery...

The True Throne continues to charge Crush. It couldn't react to the rapidly deteriorating situation around it even if it tried.

The Minecraft Monsters all burn to ash! The Unsealed Summonspitter is dead, and with it their lives are forfeit!

N:

After a measly single turn, the Anti-Minecraft turret's purpose is entirely fulfilled. It prepares to leave the field, wondering if there is anything else it could conceivably accomplish...

The Peasant Rebellion, with the Summonspitter out of the way for only a moment, rushes the True Throne, taking advantage of their opening! The True Throne blasts them back - but not before taking several devastating hits! 690,000 damage to the True Throne!

In this moment, all your buffs to the Peasant Rebellion have paid off! The True Throne will die next turn thanks to your entity railgunning! The Peasants form up, receiving an attack shield from the Church, unwilling to celebrate too early! Hold on just a bit longer, Players!

---------

The Unsealed Summonspitter lies defeated. But once again, its corpse wiggles. And from the large blob emerges an even smaller blob - now with a sleek steel frame, and a direct connection to Ralyx's Eternity Stasis Machine.

Emblazoned on the steel frame is the triple-crossed swords icon, now with all three glowing. This is...

The True Summonspitter.

To begin, it summons... is that... C'thun! One of the first ever entities summoned, by Eevee Shadow Bacon if memory serves! Oh no...

The True Summonspitter is going to summon extremely buffed versions of your past allies! Now, in addition the physical pain the summons will inflict on you and your entities, you'll have to deal with the EMOTIONAL pain killing your old allies will give you!

Do note that this time, everything the True Summonspitter summons will stick around even when the True Summonspitter dies.

----------

Loading: 45%
Estimated time remaining: 9 hours 9 minutes 9 seconds


THE ADMINISTRATIVE PLANE:

ITINERARY:
-Defeat The Godmodder!
-Defeat the Summonspitter! It's summoning incredibly powerful dead allies!
-Defeat the Throne! Its ensuring Players are always vulnerable! Protect the Peasant Rebellion!

Minor Tasks:
Kill the Player Killer! It's trying to kill you! Or help it, since it also wants to kill the True Throne!

Field effects: Auto-Levitation: Immediately levitates all combat-capable AG/N entities!

Levitated allies:
[AG]Fenix: 1,470,000/1,500,000 HP, 50,000 x 6A (Player Knife - deals triple damage in duels)(protected from 1 attack)
[AG - Winkins]Disco-Chan: 80,000/80,000 HP, 5,000A, Special: Disco Squares: 2/3 (repels darkness!)(protected from 2 attacks)
[AG - FlamingFlapjacks]Gundam Demolisher: 60,000/60,000 HP, 7,500 x 2A (has Shitty Jetpack, quadruples rate at which entity comes down from levitation! Damages the Throne when returning!)
[AG - Paradoxdragonpaci]The Restorer: 60,000 HP, +5,000 x 3A (can repair items)(Reverse levitation)
[AG - DragonofHope]Gwyn: 28,000/28,000 HP, 35,000A (80% dodge rate)(fire-based attack)(+1,000 HP/turn)
[AG - Daskter]You can count on Osttruppen, no really you can!: 100,000/100,000 HP, 25,000A (protected from 1 attack)
[AG - Cephalos Jr.]Red Army Swordsman: 100% intact! Duel!A (-20% intactness per turn in a duel)
[AG - barbedwireqtip]Man with Two Guns and Nothing to Lose: 100,000/100,000 HP, 10,000 x 2A (attack split)
[AG]Eyowebot, -----/----- HP, 30,000 x 5A, Special: Revelation: 2/4
[N - CaptainNZZZ]Mark III Tactical Flashbang: 31,000/31,000 HP, 5,000 x 2A (stuns hit enemies for 1 turn!)(50% dodge rate)(gravity harness)(1 attack redirector)

!PLAYERS CURRENTLY VULNERABLE!


[V]Player Killer: 261,000/350,000 HP, Slice! x 4A (extra damage against Players!)(Will target True Throne, Peasant Pummeler)

[N]The Church: 250,000/250,000, Shields 1 peasant every turn! (powers up Peasant Revolts!)(protected from 1 attack)

[ANTI-THRONE]Peasant Rebellion: 1 x 225,000 HP, 1 x 225,000A (x2 damage against Thrones)(Can use disco square power)(protected from 1 attacks)
Fallen Champion: 50,000 HP, 120,000A (x2 damage against Thrones)(Can use disco square power)(protected from 1 attack)

[ANTI-MINECRAFT]Auto-turret: 30,000/30,000 HP (kills 65 Minecraft enemies each turn!)(protected from 1 attack)(leaving next turn unless additional purpose is given)

[PG]C'thun: 5,000,000 HP, 200,000A (deathly touch)(paranoic stare)(takes x10 damage from all sources)

[PG]True Throne: 134,000/3,000,000 HP, inflicts auto-levitation while alive, Special: Crush: 3/5 (Boss)(being guarded by Unsealed Summonspitter!)(-161,000 HP/turn)

[PG]True Summonspitter: 1,500,000/1,500,000 HP, Copy-summon!A (Boss)(guarding True Throne!)

[PG]The Godmodder: 68/310 HP (Repository Charge: 4/10)

[N]Administrative Terminal Loading Screen: 45% loaded!


Player list:
Alastair Dragovich - CP: 1
Algot - CP: 7 (has nothing, essence of life)
Arsenical - CP: 0(1 post in debt!)
barbedwireqtip - CP: 1
Bill Nye - CP: 8
Captain.cat - CP: 0 (protected from 1 attack)
[N]CaptainNZZZ - CP: 2 (protected from 1 attack)
Cephalos Jr. - CP: 1 (has Cybil's blood sample, anti-infantry railgun)
Crusher48 - CP: 0
Daskter - CP: 5
Dragon of Hope?!? - CP: 0
Eevee Shadow Bacon - CP: 9
Ender_Smirk - CP: 0 (has Shadow Agitator)(Slightly Injured)
[N+1]EternalStruggle - CP: 0
[N]Evonix - CP: 0
FlamingFlapjacks - CP: 0
General_Urist - CP: 12
GoldHero101 - CP: 0 (has Leoano, 24 power left)
[N+2]Joebobobob - CP: 1 (has Summonspitter energy, moral hazard)
Karpinsky - CP: 0 (Injured)
Krill13 - CP: 10
Kyleruler - CP: 0
MooGoestheCow - CP: 0
Paradoxdragonpaci - CP: 0 (wearing Good Armour)
Pionoplayer - CP: 13
Ranger_Strider_ - CP: 9
RedRover1760 - CP: 0 (Injured)
Spicy_Serious - CP: 3
That-Random-Guy - CP: 12 (has Peace Jar, open to deal a lot of damage to one enemy)(protected from 1 attack)
The_Quiet_Watcher - CP: 5 (has paradise grenade(teleports enemies to paradise), frag grenade(deals significant damage, usable as free action), lemons)
The_Nonexistent_Tazz - CP: 3 (protected from 1 attack)
The_Two_Eternities - CP: 0 (protected from 1 attack)
[N]The Ego - CP: 3
Tithed Verse - CP: 0
Trifling Epithet - CP: 0
[N+2]Winkins - CP: 0

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)

Base Player Power: 20,000
 
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