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Defeat The Godmodder

Clutching my hope shard, I feel my power return to me. "Guys... thank you."

3 ACTION FOCUS - REAWAKEN: I begin channeling my power into the shell of the hero's weapon. It's now... comparable to a greatsword. The more power I can channel into it, the earlier I can release it's full power. I will keep a gauge of it's charges.

Shell of the Hero's Weapon: 3 Charges
 
by the way what does godhead pickle inspector count as a major god or a minor one? I ask moniker, or first guardians for that matter, or all the members of the tvtropes pantheon that are technically not gods in their universe (batman for exampel) or the godmodders from the minecraft forums version of the dtg series, or asriel dreemur the both figuratively and litteraly imortal god of hyper death who the godmodder can not physically have killed as he has infinite hp,
 
'Well I was able to fulfill my vow to find them again and much sooner then I was expecting too.' Looking around the base seeing the Peacekeepers I am happy to see them all back.

"Well Quinn, Fenix, Thank you both for giving us a way out of the prison. I am glad that we will all be working together now to defeat the Godmodder." I say giving them both a salute. 'I just hope it will be enough.' I think to myself.

For right now I decide it would be best to start building up a reserve of energy for myself as we all wait for the next event that will require our attention to start. (0 > 3 CP stored)
 
"Ahaha! I have three actions again!"

I celebrate by doing my celebratory jig before I focus on doing some preparatory stuff for the next conflict.

(Action!)(3 Charges! (Oh gosh, how I miss you))
(FOCUS!)
Done with dancing happily, I set my sights on Disco-Chan and get ready to upgrade her as I do with almost all my entities!

Rubbing my hands together, I start by conjuring some new disco tiles to refit her new old ones. Said tiles are suspended in the air as I proceed to dash it in GLITTER of the tougher kind! Said tougher kind is capable of glittering and sticking for the next 300 years! Tiles themselves are soon all individually engraved with musical notes as I sang my heart into the making of the marks. Singing is an ancient art that is said to be an extremely primitive magic which I tap into as I sang of hopes and dreams, love and care and my wishes to keep Disco-Chan LIVING as long as I can.

From the bottom of my heart and the soul that I carry, I carry out in the way of song as the notes weave and engraved themselves into the mirrors' glittered tiles and finish themselves.

I then carefully present them to Disco-Chan who blushes and takes them into a changing room which was conveniently placed nearby. Thus I wait in anticipation to see how she will look.
(FOCUSing on upgrading Disco-Chan's health)
 
FOCUS

I create a time freeze frame, and direct the Peacekeepers to put as much fire power as possible into it at a given instant, and freeze it at that moment, which means that when I deactivate the time freeze a portion of the inane amount of fire power the Peacekeepers can use will come out of the jar (destroying it, which is why I can make it bigger than usual by sacrificing reusability)
 
Update CXXXVI (136)
I wake up from my AFK-induced coma and........ just wait.

You take a moment and wait. Welcome back!

Alright, everybody! Get ready to kick gorilla and take names!

Now for some tactics. If we're going to survive longer than a couple minutes once we get back, we're going to need a couple entities! I'm making one (toss me your CP) but I'll need someone to make another! Remember, it has to be able to attack.

And one other note. We're walking into a Sealed Boss fight. BE PREPARED!

FOCUS (also using any donated CP):
I summon a Stalwart Knight. He can protect and also attack.

You summon the Stalwart knight! It has a perfectly even split between attack and defense. Extra CP will go towards buffing it.

I nod, ready. It's summoning time.
I scratch out a intricate summoning circle in the ground, and lay down several guns in it. I place a suit of armor, and a tank figurine in the center, and FOCUS.
The Tank. The great entity that crusaded through the mindscape and aided us, buffing the Render and smashing apart foes.
The Dakka Destroyer, a Mecha suit used in a time that did not happen, to fend off beasts, and to destroy some evil guy who instakilled people, I dunno,
Both the armor and the tank figurine vanish in a flash of golden light, and the summoning circle suddenly caves in downward, creating a huge hole.
As the dust settles, a huge figure rises from the hole.
Behold, the fusion of the idea of the Dakka Destroyer and the Blue Eyed Tank of Hopo...
The Gundam Demolisher. It rises up, a new entity, bristling with a array of guns and weapons, and readies itself for battle. I just enter the cockpit and wait.
Alright guys, I recommend you give all new entities your CP, so we have a good entity force to keep us invincible.

You create the GUNDAM DEMOLISHER! It's ready for combat! Taking some energy and inspiration from your past Dungeonscape entities, it becomes an itty bit stronger...

"This is it... we are close... Bill Nye... you can take back your body now."
"Here... let me do it for you."

U*(EU(#JR(*JFFFFFFFFFFFFFFFFFFF#INU(H*(T#H*(TG(*H#$*&(HT$*#(H@()FJI)EH)@R
#R#UT#*HJ*GH#J(HJG_()*JMNG(IO)#JMT#T#G
#T(UJ#(GUJ#E()*HJG#*()IHJGE)*(IHJG#E_)(*EHJG


"...That was trippy."
"well, that is what happens when you let someone control your body."
"Listen, I know I said that I will explain everything but now isn't a good time. it seems like SOMEONE doesn't want to give us a break."

"... who are you talking about?"
"Nvm. Now I think it would be a good time to charge up CP."
"Alright then!!"
"By the way, I got all of the info I needed from the plot cutscene into my databanks."
"wait, databanks?"
"IWILLEXPLAINLATERNOWCHARGEYOUNIKOMPOOP!!!?"
"... alright."

Action 1-3: I charge up CP

+3 CP!

Well then, we're back to full strength. Maybe even a bit above full strength.

Action 1: I construct an interplanar communication device using materials available in the Peacekeeper Base, and then use it to send a message targeted to any Players remaining on Earth.

"All surviving players: the final battle will be upon us soon. The Godmodder has left Earth, and travelled to the Administrative Plane. If he is not stopped there, he will be able to rewrite reality in his own image. However, this provides our best chance to end him once and for all. The Godmodder will be forced to give up his Legendary Weapons to open the passageway into the inner sanctum, and will then have to defeat five Tribulations before he can succeed. We are a group of at least twenty players who have found a way to escape from the Godmodder's afterlife, and we are accompanied by the second-strongest snowball entity force ever seen in the Godmodding Wars. We have a chance to win this, but every single Player on our side will help."

"Spend the next ten rounds charging, summoning entities, and preparing. Then, join us in the Administrative Plane. The one thing that can let us level the field against the Godmodder is prep time, and with any luck, we should be able to hold him up for long enough for you to arrive to reinforce us at the critical point of the battle."

Action 2: I summon an Anti-Hunter. He's specialized in fighting entities with negative HP through his advanced healguns. However, I'm not letting him hunt negative-HP entities, because he's instead being pressed into service as a healer.

Action 3: I charge 1 CP. Hey, it might come in handy later.

For many of the same reasons why communication didn't work on the HEXAGONAFIELD, it continues to not work here. Escaping the godmodder's double-death prison still leaves you one-times dead.

Quinn: Hey, Crusher. Why don't you let us work on getting a message through to Earth's plane? We'll have a little extra time while we're retrieving the DEATH Stasis Pod.

You create one - very weak - Anti-Hunter!

Focus X3: The problem of course with communicating with players on Earth is simple. Inter-planar boundaries which restrict communication. Now, I have no doubt that with sufficient power, we could breach through, but we don't have that right now. Crusher's message might end up stopped by a boundary somewhere. Now, there has to be a better way to fix this, right? I use my massive amount of power in comparison to before to call someone to my location. A weird portal made out of eyes opens around, and I was about to ask Yukari to go ahead and open a gap (portal) across the planar boundary... But I suddenly realized... Barrier "Curse of Dreams and Reality". Able to manipulate boundaries, including ones between dreams and reality and in addition to that distance easily... Form gaps... I instead ask Yukari to create a boundary straight to Morpheus's location and hold said boundary for a minute, that I know since I hid him inside the MYST, in exchange for a 2 action favor to be called it at any time except the past and never being called upon again.

Now, there is a conceivable chance that Yukari while being a Youkai not a god was already killed. No matter, I just abuse the power of alternate timelines to find a Yukari anyways where the Godmodder failed to kill her and she has power left to perform these actions without overloading herself. It even helps that in Myst there are already portals and books, the existence of those and potential usage most likely weaken the planar boundary already.

Then, I proceed to take Morpheus, and fly back through the gap back into Hell.

Free Action:

21(original calc from the BoA calc)-2(xerath HP absorb reversal)-2(non-last stand dmg)-12(last stand dmg=5/300 HP. If the Godmodder HP gained from killing does count as a Benefit and the Godmodder doesn't keep any HP he has left from nuking us (and Xerath).

5+2(Re-adding Xerath)+3+2+2+3+1+3+2+4+1+4+2+1+2+3+2+1+2+3+2+2+2+3+2+4+11(all the HP the Godmodder took)=74/300 HP. (edit: Wait, the 1 HP left is Valla isn't it. Damn it.) If the Godmodder HP from killing us didn't get reversed.

[PG]The Godmodder: 75/300 HP (King of the Hill - x2 actions)(Time Reverser - sends an entity back in time 10 turns)(Divination Spectacle - sees something's Critical Soul Weakness)

This builds off the earlier calculation I did here: Defeat The Godmodder - Q | Page 210

Also Karp pointed out an important detail: 75 HP is Sealed Boss time. We are going to face a Sealed Boss.

Edit: The Arbiter confirmed that it he lost all of his HP... Are we still using combined HP calcs or not is the interesting question. 87 (Hexa HP)-12 (Last Stand Dmg)=75/300 HP

After numerous mishaps with your plan, you manage to get a portal open, and begin trying to drag Morpheus through!

But Morpheus is a being of dreams. He's sorta... kinda... intangible, like a ghost. This makes carrying him difficult. You use ESP to levitate him upwards, so you can move him that way, but... you sense that his very being, his very essence, is tied to the dream world. The dream world needs Morpheus to survive, as does Morpheus need the dream world. Full removal of Morpheus from the dream world will slowly drain Morpheus's energy until he is nothing...

...But then, maybe its still the best choice. Just a temporary measure, just a temporary measure...

Morpheus, or at least his sleeping body, is now within your inventory.

Hmmm, this is quite the predicament. Would be a great time for someone to dramatically return...fine be that way Temporal Guardian! I definitely gave you too much independence and care, I bet you're just purposely taking your sweet time!

Might as well create myself a new entity for support in this upcoming conflict, even if I continue to attempt to be neutral I could use some aid.

First I conjure up a human skeleton, an ancient looking specimen that has managed to remain intact despite the time it's existed. Another snap and unlife fills the skeleton's form, eyes now glowing a brilliant blue as the skeleton rises to its bony feet before bowing towards me.

A good start but I'm nowhere finished. Air condenses around my newest undead and twists into a SWAT uniform. Next a shotgun appears in the skeleton's grasp, a handy pocket dimension linked to its loading mechanism to save time on reloading.

...almost done but my brand new entity needs one more thing to be ready for combat. A small box appears on the SWAT uniform's belt, a 'bigger on the inside' storage device full of flashbangs. Combined with the electric charging station incorporated into the box the undead SWAT member now proudly carries a wonderful stunning device. It blinds, it deafens, it overloads the nervous system/disrupts robotic systems! All hail the Mark III Tactical Flashbang! (1 action for HP, 1 action for attack, 1 action for a stunning ability (2 or 3 turn charge) (x3)

Shuffling over to Quinn I smile.

"Hey Quinn, long time no see. I'm overjoyed the Peacekeepers are around and thriving...it's wonderful to see entities not only functioning but entities from the old days. I only wish there were more still around..." My voice fades as I suppress a tear. I've lost so many, too many.

After letting out a short cough I manage to continue. "Apologies for my lack of control, it's just truly good to see you." Forcing a grin I place my left hand onto Quinn's shoulder. "So in regards to old debts and old friendships, is the Bar/Brewery up and running? I dare not ask that you assist me in some dramatic way so I'll ask this instead, do you still have some of that amazing alcohol I supplied you with? Admittedly it's rather silly but I feel I'll need some in the near future, if only to keep my inventory from being empty."

The Temporal Guardian, predicting you'd be annoyed right about now, sends you a message-in-a-bottle, appearing in your hands after journeying through the stream of time:

"Apologies for delay. Still waiting for very important time. Can't risk death before then. Estimated return time during Tribulations"

Mark III Tactical Flashbang summoned!

Quinn: Hah! Of course we have some. You gave us a nearly infinite amount and the capacity to make more, if I recall.

Quinn: Here.


Quinn grants you some alcohol! It doesn't show up in your inventory, but it is there.

The quiet watcher begins looting the requirements for his more esoteric grenades from the armory, the garage, the cleaning supplies, the kitchens, and some junked computers. If they were going to do battle on the administrative plane, then some of the more interesting ones would work best. He then makes the explosives, and starts stashing them away on his person, praying that he wouldn't get hit in the upcoming battle as it could set them off.

Once that was done, he starts charging up CP with his remaining turn.

Using 2 actions, you create an ultra-exotic "paradise grenade" which takes its target to a paradise island to relax! Then, you make a standard frag grenade, which can be used as a free action to deal significant damage to one enemy.

+1 CP!

..Charging
3 CP gained.
Also: got a question for you Fenix. We had an additional connection from a stone portal, someone claimed to be you. Was that a secondary portal you set up or enemy action?

Fenix: A stone portal? I never set up any secondary connection.

Fenix: Troubling...


Quinn: Not just troubling. If that's true, then there's a VERY strong possibility the godmodder knows you're coming.

Quinn: Be ready.


Ok,time for some things to do and stuff to hopefully work out....

(X3) I create The Restorer,he can't Attack but instead heals and repairs entities and items

You create the Restorer! He can both heal and repair things, though having him repair any sort of items will consume his turn.

3x I start gathering materials for the upcoming battle (Charging). We're going to need everything we have soon.
Before doing anything else, I scream in absolute fury.

"FUUUUUUUUUUUUUUUUUUUUUUUUUUCCCKKK!!!"

I did not want to go to hell, ever. I blame a lot of people.

Still, our souls hadn't been ganked yet. Good. I decide to keep on guard for that possibility.

Riiiight after investing two points of CP into the Gundam Demolisher. These two CP are expressed through the art of programming the systems twice. Once for maximum security, to keep it from being compromised. The other to improve efficiency in movement and thus allow it to express maximum attack power.

The last CP I simply express as pure energy and donate to Karpinsky, letting it flow to the summoning ritual for the Stalwart Knight. Hopefully this will stabilize his summoned form further, raising the Knight's HP.

Power has been granted! 2 to the Gundam Demolisher, and one to the Stalwart Knight! Their stats have increased accordingly! Be sure to say thank you, Karpinsky/FlamingFlapjacks!

Having just beaten Dark Souls, I summon Gwyn, Lord of Cinder. He basically is super fast and has a flaming sword of doom. You know, the usual.

Gwyn summoned! He's, you know. The usual.

I conjure a nothing and ad it to my inventory + 1 nothing

I then conjure an essence of life +1 essence of life

I charge using last action

Then I ask quin how he got past the anti tracking defences of the godmodder and also ask Fenix why the portal said the death stasis pod portal was in an unknown plane and not in hell

+CP, nothing, and essence of life!

Fenix: Hmm... I'm not sure what you mean, but this portal was only set up to the bare minimum. We don't know much about how these work.

Fenix: Probably an issue caused by this "fake" connection...


[1]I immediately go to sleep. Morpheus needs savin', yanno? and I mean, I'm one guy. we have like thirty. 3%'s not that much.
Arriving in the dream realm, I immediately return to the position of the motormotorspinningcycle. Leaving the construct itself untouched- for a more powerful defence may tip off the Godmodder's forces, and they may tip him off, if it is unusually powerful- I grab the morpheuscycle and close my mind for a moment. Player powers are back, so clearly the copy I intend to create shall be there when I open them, yes? And closing ones eyes/looking away, before looking back, is a common method of manipulating dreams- usually by the second method, actually, as many people believe closing ones eyes will destabilize the dream and/or wake the dreamer, but I've found no evidence for this myself.
Leaving behind a duplicate- and conserving some energy by using the nature of the realm to my advantage- I quickly run to another corner of the dream world and pause for a moment. It's not as if I'm a master of planar manipulation... No matter, I've got more player power now then ever, and I do have some experience.
Pausing for another moment, I decide the ME system is a good frame for the attempt, and press E. No, it doesn't matter that there's no keyboard. It works fine in dreams of games and this is a game.
Moving the mouse to the bottom of the inventory screen while I manage my expectations, I type Spatial into NEI, grabbing the spatial storage drive(25³, with that being nautical miles. because I've never heard of anyone using nautical miles. ), A spatial I/O port, and a whole Lot of spatial storage pylons. The rest it'll be faster to make on the fly.
Reaffirming that this section of the realm doesn't have anything particularly notable (or rather, didn't before I showed up), I plop down the Spatial I/O port Outside the planar bounduary in a temporary dimensional extension. that way, we don't end up with a weird gap space that's still part of the plane... well, you'll see.
Setting up the structure, the drive is placed into the I/O's slot, and I use spatial pylons to define a boundary- a large, but not overly so, section of Morpheus' dream world - perhaps a tenth or so. Hopefully small enough the Godmodder's army won't notice its bizarre state thereafter.
Connecting the pylons by wires, I put Morpheus firmly within the selected area, and put on a wool sweater. then I go do 100 pushups, 100 situps, 100 squats and a 10 kilometer run. This results in a significant static buildup, which I transfer to the machine, powering it; It grabs everything in the spatial bounduary and shoves it into the drive, replacing it with empty space. The Drive is, well, a lot bigger on the inside.
I proceed to take the drive out of the machine, and put it in my pocket. Legendary weapons came with me when I slept/woke up, so its possible for it to happen, and I make it happen.
[1] +1 CP
[1] I take the drive and make it look less weird, like some kind of necklace or something. this change also gives it an attack shield.
[0] hey peacekeepers, as far as you can tell, is the Godmodder in debt to me again?

The middle part of the post is incomprehensible. Rewrite it.

Quinn: What? Debt? Haven't heard anything about it.

Quinn: I'll just assume it was the result of some manner of horrific shenanigans.


(semi-placeholder)

I charge 3 CP for now.

So Quinn, just where IS the DEATH pod, and what's the main obstacle stopping up from reclaiming our entities right now? Especially since Fenix was able to come.

Quinn: Well... it's some distance away from here, and uh... its in a hole.

Fenix: A REALLY DEEP hole. A very, very, VERY deep hole. A hole that is so deep, it goes right back around back to being shallow. The godmodder wanted us trapped.

Quinn: It's hard to describe. But we'll get it!

"Wow, Fenix, you still have that knife? Radical."

I walk over to the peacekeepers. More specifically, the ones who joined my death cult from that doomed timeline. Yes, I memorized who they were. Don't question my Flawless Memory.
I don't try too hard to recruit them. I just wanna get to know them a bit more, before we go off on this last mission. If they decide they want to join us, that's still cool. I'll take that.

I Charge.

You find your selected Peacekeepers, and begin a discussion with them. They seem like fine folks. You don't see even the slightest trace of memory that they ever served under you. Still, you all know each other's names, now.

I think we're going to have to fight another Grand Boss, too.

Actions 1-3 waived to charging.
0 --> 3 CP

OOC: I'm going to try and summon a commander for the Red Army. Gonna be expensive though. If anyone could help out, that would be appreciated.
[x3] Charge.
[FREE] RP!
CP: 0 + 3

Leah doesn't quite understand why everyone wanted to go to hell, but the instant she found Fenix again she was assured it was all worth it. She tries yelling in surprise and happiness, but is rebuffed by her own mute nature.

"The operator wishes to express happiness at your safety, Fenix," Omniglot parses, as Leah leaps in for a hug. A joyful, warm, squishy hug... For being in hell, she feels considerably more happy than she's been in the prison.

"Defragmentation of memories has accelerated. Next memory should be playing out shortly," Omniglot states. "Next round, perhaps."

Leah just prepares herself mentally and physically for the coming trials, tribulations and/or terrors that are upcoming, charging up a hidden power...​
as a free action I ask the infinite sumation honey bee professor how much pang nectar that has been refined since the start of this game

Infinite summation honey bee professor: Nothing!

The man with the odd hoodie is slightly perplexed by the people around here, but he just gets to work on a thought he had. An extension of his own mind would not have any pain felt that wouldn't be felt by him, so he would torture no one by bringing it along.

His hoodie glows Teal, Black, and Green. A hole in space appears, and from it, an entity from within the DungeonScape rushes through. The man can only bring through his own entity, so he pulls from the DungeonScape, The RAGE Angel. His hoodie then glows PURPLE, and his natural rage flows into it, now no longer having his energy stifled by the dimension he was in, the Rage buffs the rage angel significantly, turning it into the fighter it was meant to be.

You summon the RAGE Angel! Its a weaker fighter capable of bodyguarding allies, taking a hit and potentially saving their life!

Clutching my hope shard, I feel my power return to me. "Guys... thank you."

3 ACTION FOCUS - REAWAKEN: I begin channeling my power into the shell of the hero's weapon. It's now... comparable to a greatsword. The more power I can channel into it, the earlier I can release it's full power. I will keep a gauge of it's charges.

Shell of the Hero's Weapon: 3 Charges

You charge up 3 CP! Once you have the Shell of the Hero's Weapon fully completed, it will turn into the requested item. Unless you'd rather have an item now, and have it increase in power as you buff it? Either way is fine.

by the way what does godhead pickle inspector count as a major god or a minor one? I ask moniker, or first guardians for that matter, or all the members of the tvtropes pantheon that are technically not gods in their universe (batman for exampel) or the godmodders from the minecraft forums version of the dtg series, or asriel dreemur the both figuratively and litteraly imortal god of hyper death who the godmodder can not physically have killed as he has infinite hp,

Godhead Pickle Inspector is definitely a major non-generic god, of the Homestuck pantheon (he got in on a technicality). But the others... well, who knows. The god pantheons are VERY numerous, and the godmodder has killed a LOT.

'Well I was able to fulfill my vow to find them again and much sooner then I was expecting too.' Looking around the base seeing the Peacekeepers I am happy to see them all back.

"Well Quinn, Fenix, Thank you both for giving us a way out of the prison. I am glad that we will all be working together now to defeat the Godmodder." I say giving them both a salute. 'I just hope it will be enough.' I think to myself.

For right now I decide it would be best to start building up a reserve of energy for myself as we all wait for the next event that will require our attention to start. (0 > 3 CP stored)

Quinn: Captain.cat... it's good to be with you again.

Quinn smiles.

"Well then, this may prove... interesting."

ES charges 3 CP.
"Ahaha! I have three actions again!"

I celebrate by doing my celebratory jig before I focus on doing some preparatory stuff for the next conflict.

(Action!)(3 Charges! (Oh gosh, how I miss you))
(FOCUS!)
Done with dancing happily, I set my sights on Disco-Chan and get ready to upgrade her as I do with almost all my entities!

Rubbing my hands together, I start by conjuring some new disco tiles to refit her new old ones. Said tiles are suspended in the air as I proceed to dash it in GLITTER of the tougher kind! Said tougher kind is capable of glittering and sticking for the next 300 years! Tiles themselves are soon all individually engraved with musical notes as I sang my heart into the making of the marks. Singing is an ancient art that is said to be an extremely primitive magic which I tap into as I sang of hopes and dreams, love and care and my wishes to keep Disco-Chan LIVING as long as I can.

From the bottom of my heart and the soul that I carry, I carry out in the way of song as the notes weave and engraved themselves into the mirrors' glittered tiles and finish themselves.

I then carefully present them to Disco-Chan who blushes and takes them into a changing room which was conveniently placed nearby. Thus I wait in anticipation to see how she will look.
(FOCUSing on upgrading Disco-Chan's health)

Disco-Chan is now sparklier than ever! +60,000 current and max HP to Disco-Chan!

FOCUS

I create a time freeze frame, and direct the Peacekeepers to put as much fire power as possible into it at a given instant, and freeze it at that moment, which means that when I deactivate the time freeze a portion of the inane amount of fire power the Peacekeepers can use will come out of the jar (destroying it, which is why I can make it bigger than usual by sacrificing reusability)

A handful of Peacekeepers fire into your time-frame, and you create the Peace Jar! Open it, and a large amount of Peacekeeper attacks will flow out to damage an enemy! For an item strong as this, opening it will take 1 action.

----------

Quinn: Everyone, your prep time is up. I have to go oversee the retrieval of the DEATH Stasis Pod.

Quinn: I wish you the best of luck.

Quinn walks off, and you direct your attention to the TV as you prepare to do a plane-jump...


----------

The Administrative Plane. A very dark place. Save for the console terminal and its surrounding locks, nothing else exists. Everything else is blackness. There is a "floor", but its impossible to distinguish from anything else.

It is on this black floor that the godmodders sits. Focusing on inserting the seven weapons into the locks absolutely perfectly... align them... move them forward... a little bit more forward... and...

Click.

The godmodder stands up. As a holographic digital display appears in front of the weapons, one could almost see a smile on his face... if anyone was around to see. Glowing text flashes across the display, appearing in Omnispeech, an imbued language with the ability to be innately understood by all living and many non-living things. Language barriers are not a problem.

"Keys accepted. Now double-checking key integrity and legitimacy..."

And then, behind him, the godmodder hears the unmistakable sound of a relatively large group of Players, along with their entities, falling on top of each other in a giant heap.

And you both face each other once again. The stand-off has re-begun! Everyone yells a battle cry, and prepares to attack!

The godmodder briefly reaches for the slotted-in legendary weapons as though to pull them out, but then decides not to interrupt the process. Instead, he waves his hands to conjure up Dangerously Strong Winds! Since nobody has a Strong Winds Immunity support spirit equipped, everyone is blown back!

Immediately, the Players begin taking all possible measures to make themselves immune against wind.

The Godmodder: You know... this is the third time we're going to fight. It's not even a 1-1, best-out-of-three situation. I've already defeated you twice.

The Godmodder: You're all like the squad of quirky, annoying minibosses game developers put in when they can't think of an original boss.


Key legitimacy confirmed. Now checking for control tampering and other issues...

The Players charge again, but this time, the godmodder summons a tsunami! This buys him a few more seconds to speak, as you once again have to make yourselves immune to water-based things...

The Godmodder: It was smart of you to wait until I'd released the Legendary Weapons. But very foolish to wait until I seized control of the Administrator Terminal.

The Godmodder: The Architects could never have accounted for me. And now... now, things REALLY get started.

The Godmodder: I'm almost... happy.


The terminal flashes - its complete!

Control room integrity confirmed. No tampering detected.

Now re-loading all shut down functions... please wait...


LOADING: 0%
(Estimated wait time: 15 hours 36 minutes 42 seconds)


The Godmodder: ...

The time displayed suddenly changes!

LOADING: 0%
(Estimated wait time: 13 seconds)


The Godmodder: Ah, yes-

LOADING: 0%
(Estimated wait time: 3 hours 2 minutes 56 seconds)


The Godmodder: ... Well. I guess they used Windows.

The Godmodder's previous smile has vanished. He looks the most annoyed you've ever seen.

The Godmodder: While we wait... I suppose we can have some entertainment.

The Godmodder: I do believe I forfeited a Sealed Boss to summon the Soulrazer. That means I owe you one, don't I?

The Godmodder: If you don't beat all of my Sealed Bosses, how could you ever achieve 100% completion and see all the content?

The Godmodder: I shouldn't deprive you of that, should I?

The Godmodder: Now then...


Within the blackness, a giant hive comes into view! Squiggling, squirming, full of all the sorts of life you least want to deal with, every inch pulsating... the top, something's emerging! An absolutely massive bug! Almost circular, with absurdly small legs supporting an absurdly large body, it looks like almost like a balloon - but popping it won't be as easy as one needle.

It has no eyes, but it does have a mouth - assuming it could even be called that. It opens its disgusting maw, and out comes one Sporegunner! You're hit with the realization that this won't be the last time this happens. You're seeing...

THE SUMMONSPITTER!

BOSS BATTLE STAR-

The Godmodder: WAIT.

The Godmodder: Have you all looked at my status recently?


Ah... yes... he's...

[PG]The Godmodder: 73/310 HP (King of the Hill - x2 Actions, x2 damage from entities)

The Godmodder: After dealing with those real-world Players, and then you escaping... this is what I'm left with.

The Godmodder: I no longer consider hiding my HP to be a worthwhile endeavor.

The Godmodder: I summon Sealed enemies at 25-HP thresholds. I've gone below 75 HP.

The Godmodder: 75 HP is a 25-HP threshold.

The Godmodder: Now then.


Wait... wait, no! Come on! This isn't-

Suddenly, a kingdom appears in the distance. The kingdom is the darkest and most terrible kingdom you've ever seen. All live in poverty, forced to sacrifice all their riches, all their wealth, to increase the power of one being... their King. The King rules with an iron fist, obliterating all who oppose him. And now, he has issued his ruling: All of you are to be executed.

He floats in, on a giant throne, representing the glorious power, the glorious wealth that he and his kingdom possess. A mixture of magic, technology, and godmodding power, this is...

The Throne.

BOSS BATTLE x2 COMBO START!!

----------

The Summonspitter has the power to summon. Every turn, it summons a new enemy!

The Throne has the power of Levitation. Every turn, it picks 2 of your entities, and they're forced into the air, where they aren't able to do anything. They won't come back down for 3 turns. Levitated entities don't count for Player invulnerability, so don't let everyone get levitated!

Looking at them... on the tongue of the Summonspitter, you can see the calling card. Three crossed swords. Three phases. On the back of the throne, you see... ALSO three crossed swords.

Good luck!

------------

THE ADMINISTRATIVE PLANE:

ITINERARY:
-Defeat The Godmodder!
-Find some way to deal with the Godmodder's King of the Hill!
-Defeat the Summonspitter! It's going to flood the field with enemies!
-Defeat the Throne! Its keeping your entities on lockdown!
-Turns until Morpheus is finished: Next turn!

[AG - Winkins]Disco-Chan: 80,000/80,000 HP, 5,000A, Special: Disco Squares: 3/3 (repels darkness!)

[AG]Fenix: 1,500,000/1,500,000 HP, 50,000 x 6A (Player Knife - deals triple damage in duels)

[AG - Karpinsky]Stalwart Knight: 40,000/40,000 HP, 10,000A

[AG - FlamingFlapjacks]Gundam Demolisher: 60,000/60,000 HP, 7,500 x 2A

[AG - Crusher48]Anti-Hunter: 10,000 HP, +2,500A

[AG - Paradoxdragonpaci]The Restorer: 20,000 HP, +10,000A (can repair items)

[AG - DragonofHope]Gwyn: 20,000 HP, 10,000A

[AG - Ender_Smirk]Rage Angel: 40,000/40,000 HP, 2,500A (quick-bodyguarding capabilities)

[N - CaptainNZZZ]Mark III Tactical Flashbang: 20,000/20,000 HP, 5,000A (stuns hit enemies for 1 turn!)

[PG]Sporegunner: 40,000 HP, 20,000A

[PG]Sealed Throne: 500,000/500,000 HP, Levitatex2!A (Boss)(Guarding Sealed Summonspitter!)

[PG]Sealed Summonspitter: 300,000/300,000 HP, Summon!A (Boss)(Being guarded by Sealed Throne!)

[PG]The Godmodder: 73/310 HP (King of the Hill - x2 Actions, x2 damage from entities)

[N]Administrative Terminal Loading Screen: 0% loaded!


Player list:
Captain.cat - CP: 3
MooGoestheCow - CP: 0
[N]CaptainNZZZ - CP: 0
The_Two_Eternities - CP: 0
That-Random-Guy - CP: 0 (has Peace Jar, open to deal a lot of damage to one enemy)
Arsenical - CP: 0(1 post in debt!)
Ranger_Strider_ - CP: 3
Paradoxdragonpaci - CP: 0
Crusher48 - CP: 1
Dragon of Hope?!? - CP: 0
General_Urist - CP: 3
[N]The Ego - CP: 3
Bill Nye - CP: 3
Kyleruler - CP: 0
Algot - CP: 1 (has nothing, essence of life)
GoldHero101 - CP: 0
Krill13 - CP: 3
Cephalos Jr. - CP: 3 (has Cybil's blood sample)
FlamingFlapjacks - CP: 0
Trifling Epithet - CP: 0
[N]Evonix - CP: 0
The_Quiet_Watcher - CP: 1 (has paradise grenade(teleports enemies to paradise), frag grenade(deals significant damage, usable as free action))
The_Nonexistent_Tazz - CP: 3
RedRover1760 - CP: 0 (possesses one sleeping Morpheus)
[N]EternalStruggle - CP: 3
[N+2]JoeBOBobob - CP: 1
Daskter - CP: 3
[N+2]Winkins - CP: 0
Karpinsky - CP: 0
MooGoestheCow - CP: 0
Eevee Shadow Bacon - CP: 0
Evonix - CP: 0
barbedwireqtip - CP: 3
Ender_Smirk - CP: 0 (has Shadow Agitator)
Alastair Dragovich - CP: 0

Base Player Power: 20,000
 
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ENTITY ORDERS: DEMOLISHER! FOCUS DOWN THE SUMMONS AND THE THRONE!
I give the Demolisher a one use jet that instantly brings it down from levitation.
Then, using two actions, I tear into the throne, filling it with Claymore mines made of guns that instantly explode into claymores made of rapidly firing AK-47s.
 
Stalwart Knight, attack! (Alistair, thanks for helping me out with it!)

FOCUS:
Since the Sealed Bosses are guarding each other, there's only one way to handle this... ATTACK BOTH OF THEM!

And the easiest way to do that is to telekinetically slam the Throne down onto the Summonspitter, over and over.
 
The quiet watcher quickly moves to where the Godmodder had left the ultimate weapons, grabs the Infinileaf clover and the Resolute Heart firmly, and triggers the Paradise bomb, shifting both himself and them out of the Administrative reality. Unfortunately, he couldn't afford to relax, so he starts ripping doors open through reality, hoping to buy everyone else enough time to deal with the sealed bosses before the Godmodder gets him, and probably brutally murders him for this.
 
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[1] rewrittenlast-turn actions will go here
[1]I immediately go to sleep. Morpheus needs savin', yanno? and I mean, I'm one guy. we have like thirty. 3%'s not that much.
Arriving in the dream realm, I immediately return to the position of the motormotorspinningcycle. Leaving the construct itself untouched- for a more powerful defence may tip off the Godmodder's forces, and they may tip him off, if it is unusually powerful- I grab the morpheuscycle and close my eyes for a moment, which is a dream-control technique.
Leaving behind a duplicate of morpheus- and conserving some energy by using the nature of the realm to my advantage- I quickly run to another corner of the dream world and pause for a moment. It's not as if I'm a master of planar manipulation... No matter, I've got more player power now then ever, and I do have some experience.
I decide to use the minecraft mod, applied energistics, as a base.
Reaffirming that this section of the realm doesn't have anything particularly notable (or rather, didn't before I showed up), I plop down the Spatial I/O port Outside the planar boundary in a temporary dimensional extension. that way, we don't end up with a weird gap space that's still part of the plane... like, I'm cutting out part of a blob, right. but the space the port is in doesn't get cut off, so you would end up with...
|‾‾‾‾‾‾‾‾‾|
|--------------|
|--------------|
| ______|
like, see how there's a gap between the border of the box and the inner box? it'd be like that otherwise.
I set up the structure, putting a storage drive into the I/O's slot, and I use spatial pylons to define a boundary- a large, but not overly so, section of Morpheus' dream world - perhaps a tenth or so. Hopefully small enough the Godmodder's army won't notice its bizarre state thereafter.
Connecting the pylons by wires, I put on a wool sweater.
Then I go do 1000 pushups, 1000 situps, 1000 squats and a 100 kilometer run. This results in a significant static buildup on the sweater, which I transfer to the machine, powering it; It grabs everything in the spatial pylon range and shoves it into the drive, replacing it with empty space. The Drive is, well, a lot bigger on the inside.
I proceed to take the storage drive out of the machine, and put it in my pocket. Legendary weapons came with me when I slept/woke up, so its possible for it to happen, and I make it happen.

Thusly, I obtain a tenth of Morpheus' dreamworld so I can carry it around with me wherever we are and keep Morpheus healthy.
I hope that's clearer?
[1] I look at the throne.
Hm...
A Kingdom, huh?
one devoted solely to empowering it? full of peasants, unhappy with their kings use of them in this manner?
Sounds like regal aura ala Spalthos Jr!
Now then, regal aura... Not very clearly defined, all kingdoms have it, mostly invisible, except with splts.jr... causes the impossible/highly improbable... can be put in objects... stealable, that's the one.
how was it stolen... uh, the guy just put it in a brick. yeah i think that was it.
I grab a brick, then sneak over to The Throne. Then I put some of the thrones regal aura in the brick.
Then I put some of the thrones general power in there too, just in case regal aura is as fake as magic is.
[1]then I look at the summonspitter. funny story...
When I was planning this part, today, I thought 'what does the summonspitter look like', and got a sorta-vivid image of a yellow beak which opens into a sorta honeycomb-holed membrane.
with a tongue of yellow
then I realized that I didn't actually know that because, though the image was vivid and had movement, moniker doesn't tend to animate the bosses.
so it must have been a dream.
huh.
looking back the summonspitter in my dream was also more mobile. it had a big beak-ish mouth, instead of a giant balloon body thing.
I had a dream more related to the summonspitters current appearance once, too.
I was on this ship with holes in the floor and i put lava or water in them like minecraft (the holes were square-y). I was also wondering why, and separately how, and separately I stole the summonspitters energy.
then some ghasts flew through the ship, somehow, and messed everything up. There was a boss-battle message saying how there were things above the clouds, but the ship i was on was above the clouds, and the boss entity was this obloid spheroid ghast thing, vertically extended with a ton of trailing tendrils, under the clouds. giant, but it was under. also, it was surrounded with normal ghasts.
It had a boss health bar and I don't really remember the rest.
At any rate, while the summonspitter, possibly moniker, possibly the Godmodder, and potentially the throne are all sleeping off the boredom of hearing about my dreams,I stole the summonspitters energy.
Mine! No, really, read the second dream again, it's there.
so there.
 
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Having woken up from the brief blackout he suffered-(no he did not immediately go get drunk at the bar, why'd you ask that!?)-Spicy focuses on-charging.

Yup, the unproductive jerk chooses now, when two Bosses are knocking on the front door, to sit down for a quick meditation session and charging up 3 CP.

+3 CP!
 
Right... this isn't good. Two bosses? Really? Oh well, nothing to gain from just sitting here. I use 2 actions to boost Gwyn's dodge rate to Dark Soul levels, with invincibility frames and all! (Those were annoying to deal with when I had fought him...) I then use one action to give Gwyn the ability to put things on fire! You know, since he has a flaming sword. I then order him to cut the Summon bug or whatever it's called tongue off!
 
The Heir Parallel pulls open his inventory, and sees that he is in luck. KeepInventory was only temporarily disrupted by the Prison world, not permanently. He therefore puts on some basic Diamond armor, and pulls out a diamond pickaxe. (Believe it or not, this is the weakest set in his inventory.)

He then proceeds to rush at the Throne with pickaxe in hand. He pulls off an incredibly large jump, aided by a Jump Boost potion he drinks mid dash, directly at the throne. He flies directly at the throne, and as luck would have it (His hoodie glows slightly orange) the Throne's back is facing him. It is unclear what is in the throne, but the back looks just clear enough that he places a ladder on it, allowing him to cling onto it with all the ammo being fired at it. He then starts hitting the back of the throne as hard as he can with his pickaxe, trying to rip into the shell to see what is in the interior, as well as doing some damage in the process.

Entity Orders: "Rage Angel, try to keep the spore thing occupied, and soak up any ambient rage in the vicinity, since it should eventually make you capable of fighting like a normal entity, instead of a bodyguard.
 
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Damn it all! We need supplies and Summons!

Channelling all of my fury and rage, all of my hate, I ball up my immense power.

One Action to create an agency, capable of movement by powerful, controllable, gravity defying magnetism.

One Action to Imbue it with a mind with which to act on its own, capable of tapping into its form's purpose.

One Action to give this being a Form, one that will persist on the field after its demise and allow the Players a chance to use its resources for their own projects. And to, you know, actually attack the opponents.

I summon with these three actions... The Living Junkyard!

I give my new creation a simple task as I recuperate. "Kill the Summoner."

Never let your enemy have reinforcements. Rule number 3 of combat, right after 'Kill the Healer' and 'Defend your Healer'.

Come to think of it... Projects for next turn.

EDIT: At the last second, I click my tongue in frustration, but am swayed by the crowd...ish.

"Living Junkyard - Bind Summoner."

It responds swiftly, its curling, writhing form moving to the Summoner seamlessly flowing from an attack into a bind, keeping the Summoner helpless and immobile in its form with the power of Electromagnetism and Will.
 
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First I apply a...Attack redirector onto Mark III Tactical Flashbang. Ha you were expecting me to create an attack shield, weren't you Moniker?! (x2)

Then I equip Mark III Tactical Flashbang with a mobility harness. A lightweight harness made of steel and covered in small thrusters that point in every direction. Admittedly the self replenishing fuel source and the limited space inside the harness limit how intense they can fire and how long they can fire but it's still sufficient to provide my newest entity a dodge rate. (x1)

My actions spent I take the bottle and note the Temporal Guardian sent me (that temporal entity of mine finally responded, should I be concerned or happy?), smash the bottle, eat the note, eat the bottle, and let my Player stomach acid wipe away any trace of the message. (Free Action)

As bosses always have some form of status effect resistance I order Mark III Tactical Flashbang to attack any summoned PG entities, that way the stunning effect can take effect.
 
You almost feel happy do you?...... THEN SUFFER!!!!
1) I charge the Godmodder, and make to attack him. He sees it coming, and makes a mockery of my attempt. However, my true attempt was not as simple as striking him, but what I force him to see via telepathy. I force him to see visions of him failing, the legendary weapons taken out, the terminal being destroyed, all in his head. This his speed of thought, it will have felt as if he just suffered through weeks of failure.
2/3) I grow to giant size, and charge at the Throne. I begin to shove him as far away as possible from the Summonspitter. When he tries to return I hold him back, forcing him to be seperated from his ally.
 
"Alright, tactics. We maybe want to not murk the Summonspitter until we fully wipe out the Throne, simply so we don't have to deal with an Unsealed or True Summonspitter at the same time as the Unsealed and True Throne. Other than that, uh, keep killing the summons and take out that big chair. I think you people all know the drill by now."

FOCUS - ONE, TWO!

ES sizes up the Sealed Throne, and harrumphs in an exceedingly unimpressed fashion. "This won't even be the first tinpot regime I've knocked over. You're nothing special!" He then adopts a stance, rushes forward, and twists around to uppercut the Throne. Despite its immense weight, it rockets up into the atmosphere, such was the immense force of the blow. "What goes up..."

"Must come down, sir!" From out of nowhere as always, Amelia appears, breathing apparatus and all. She shoots off a pair of grappling wires at the Throne, and then promptly is unable to stop its ascent and flies off after it. "AAAAAAAAAAAAAAAAAAAAAAAAAAAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa-"

ES just sighs and facepalms. "Oh for the love of-" He sharply brings his non-palming hand downward to cause a significant downward force, sending it hurtling right back down to earth as planned. Amelia manages to land somewhat gracefully with the usage of grav-thrusters, and then nods appreciatively. Before she can say anything, ES interjects. "Employee, move." Her head snaps up towards the still falling Throne, and she barely dives out of the way in time as it crash lands. "Did you learn anything from the Dungeonscape, then?"

"Well sir, seeing as we didn't get any of the Elite Ten... no I did not." She sheepishly replied. "But!" She perked up. "I still have the old attack." She jumped into the air herself, ending up about level with the King on the throne, and pointing one finger forward. "REGICIDE BUSTER!" Immediately, a large yellow beam of pure energy shot out from her finger towards the King and Throne.

"EX Burst!" ES shouted, drawing his sword and shooting off a bolt of lightning up towards the beam. It turned a brilliant white for a moment, flared, and detonated, blinding all present for a brief moment before clearing to show the relatively extensive damage.
 
Action 1: I give the Gundam Demolisher a Crappy Jetpack. Whenever the Gundam Demolisher is levitated, it can act for the first turn of levitation. After that the jetpack runs out of fuel. It still doesn't count for invulnerability while levitated.
Actions 2 and 3 waived to charging.
3 --> 5 CP

OOC: I think I'll have the commander out in two turns.
 
"Hey guys what was the symbol for the Kingdom against them? We had to protect a Princess that one time."

I quickly start gathering some more resources. 3 -> 5CP

Action: So wait... If their guarding eachother. Does that mean both of them are trying their hardest to get hit? How interesting.
Firing a Railgun at the SummonSpitter. The Sealed Throne bodyguarding the SummonSpitter attempts to take the hit. However The SummonSpitter is bodyguarding the Sealed Throne, so he tries to take the hit. In the end they simply trip each other up, and they both get hit by the same shot.
 
So, Godmodder. I wonder how much damage losing two of your bosses at once will cause to you.

Wait. Odds are something's up. They've got three phases. And the Throne has its own major backstory.

Entity Orders: The Anti-Hunter has nothing to do, so it does nothing. I also advise Fenix to stand back for now, and to ignore the Summonspitter even if he has a free shot at it. Sealed bosses will just respawn stronger when destroyed, and if at all possible we should only unseal one of them at a time.

3 Actions: So, king, why are you serving the Godmodder? And what makes you think you have the authority to reach outside of your own nation to execute us?

It doesn't matter to me, you're going to go down. Even if you hadn't joined this fight, I probably would've still came after you after hearing the treatment of your so-called citizens.

No, this is my turn to do something useful. I teleport behind the Throne, and with a quick command word, trigger my strongest spell, Multiply Projectiles.

Sure, on a basic level, this spell causes one thrown dagger or fired arrow or other projectile to be multiplied into ten such projectiles. Which would be interesting, but not especially powerful. However, my signature weapons are quite effective at exploiting this.

I then throw my six Blast Daggers at the Throne simultaneously (through a combination of expert technique and having six arms due to a strange artifact). Multiply Projectiles causes these six daggers to become sixty.

Then, the daggers all begin firing gunshots out of their tips, with the fire rate of an AK-47 but about five times the impact energy. Multiply Projectiles causes the sixty daggers to shoot as many projectiles as six hundred AK-47s, carpeting the Throne in shots powerful enough to penetrate tanks.

I then use my telekinesis in a planned routine to redirect the daggers around the Throne instead of contacting it, and portals to flip them back onto attack paths once they miss. The Throne ends up swarmed by sixty daggers strafing it like they were starfighters, at least right up until I cancel the effect and allow the daggers to make contact. With magic enhancing their sharpness, the daggers then penetrate the Throne's outer hull, stick in it, and then continue to unload projectiles, shredding the Throne's internals.

Then, right as the spell is about to expire, the Blast Daggers discharge their remaining energy in a single overpowered projectile shot, firing six hundred devastating blasts through the Throne. As I recall them, the duplicates begin to wink out, until I'm left with the six I started with. The Throne should now be looking considerably hurt.
 
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"Oh dear, this is a problem. We got the Throne and the Summon-thigney"
"I know. hmmm... I think we should check for weaknesses on the throne."

Action 1-3: I craft a nifty scanner that is able to pass through all barriers or defenses that may disrupt the scan. Using the scanner I scan the Throne for any weaknesses it may have. The scanner also has a 100% accuracy.
 
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(X2) I grant the Restorer The ability to split his heals over multiple targets!! Maximum of 3 unfortunately right now

(x1)I unleash a Drop of Nuclear Winter upon the Throne,it's infused with the Frost of the Land that destroyed itself.....
 
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