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Defeat The Godmodder

I realize the throne is either the nuculear throne or the lead throne (the bullet kings throne from enter the gungeon) and is thus weak to rougelite games that are not nuclear throne or enter the gungeon, so I think on how to exploit this I could summon the binding of isac characters have them attack it and unsummon them so they sees being there and are not enteties, or maybe I could force it to play crypt of the necro dancer, or maybe I could program my own rouglite game and force it to play that. Eventualy seteling on creating mynown rouglite with the story of this, mega satan has stolen your lungs and made them only administre air to your blod while you dance, so you need to dance throug the many different floors of his magical castle to confront (stupid auto correct changeing it to cbfront) him and break his curse. After that I perform a ritual consisting of beating spelunky 666 times in a row to trap it inside that game, all while the dead cells sountrack is playing in the background.
 
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A1: Piono turns to the Hill.
"You. You begged for your life, and I granted it. This is how you repay me? With utter betrayal? With TREACHERY? I didn't even require you to aid in the war effort, as I understood your limits, merely to act as a bystander until your specific set of powers were needed, and yet you couldn't even do THAT. Given the Godmodder trying Fenix for treason was a thing so very recently, I believe an E X E C U T I O N is in order."
Piono slowly stalks towards the Hill, which quivers in fear. I am its maker, and I shall be its unmaker. I pull out a special device, and stare down the Hill. Now, the thing is, the itinerary is demanding I do it brutally, and it is rather hard to kill a hill brutally. All you can really do is blow it up, or mine it out. Once upon a time, knowing that I'd potentially need to destroy the Hill one day, built in a special device. I press the button, and the Hill transforms. For the next several rounds, it is now Hill-chan.
I will now procede to make that "next several rounds" into "for the rest of its short, pitiful, useless life."

Hill-chan, still slightly surprised that the safety device was a transformation as opposed to just a dead man switch, is caught totally by surprise when I shoryuken them. They fly up into the air, and I double jump up past them, before doing a downwards dive that, through counter-positional momentum alterations, transfers all of my momentum to them, bouncing them off the ground at high speed, allowing me to launch right into another down spike as I'm landing, which launches them up even higher.
By this point, Hill-chan is in knockback mode and can't control their trajectory, so I whip out a few guns and open fire on them as they fly through the air, sending them further and further, until they land precisely in the time vortex that someone left lying around (spoilers: it was me) and they get transported back in time to the practice session for Boss Breaker. What, you think I did that all flawlessly the first time? Nah man, that stuff takes practice. Anyways, Hill-chan is the only thing convenient to use as the target, so they are used as such.
The final blow sends them spiralling across the ground until they fly back into the time vortex, which spits them out back in the present day battle and the time vortex disappears with the little "bonus level complete" jingle that some games have.
Hill-Chan starts trying to regain their composure, only for me to do...
Hold up gimme a second.
...okay I have a confession to make, I don't actually write these things up on the spot half the time. It's like those cooking shows, where they bake the cake beforehand so that the camera crew doesn't have to sit there for 2 hours while the cake bakes, right? I used my precognitive powers before the game started to write up all the attacks beforehand, so I can just sorta post them when the time comes.
And, uh. I can't find the attack I had written here, so instead I'll just steal someone else's homework.
*furious sounds of clicking, typing, and "Alexa show me awesome video game combos please" "Playing Despacito." "ALEXA I TOLD YOU NEVER TO PLAY THAT SONG AGAIN" "Playing Despacito 2." "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"*
*You hear some kind of powerup going on, and then lots of other sounds, particularly electronic sparking and shattering plastic. It sounds like someone's having a bad day.*
Okay, so, I have good news, and I have bad news. The good news is that I thought up a new super brutal ultra combo. The bad news is that I used it on Alexa so now I need something else.
I've got neutral news now though, I found an alternative! That's right, I am stealing someone else's homework. Specifically mine circa early DTG2.
This is what I do the Hill-chan, with me instead of Mike, and Hill-chan instead of the vending machine. (Yes. All of it. Even the cheerleaders.)

I expect you to watch all of this, and I want a full analysis and book report on my desk by tomorrow. Understood? Good.



I know you're not done watching it it hasn't been 10 minutes yet.




Go back there and eat your vegetables watch your video. Being miserable builds character.







Has it been 10 minutes yet? The Godmodder broke my watch back in the bank of actions.












I'm getting bored, pressing the enter button is exhausting.











You know, it'd be really funny if I hid a secret message in here wouldn't it?










Too bad I didn't.










You checked, didn't you? Don't lie to me I know you checked.





You're supposed to be watching that video by the way, I wasn't joking about the report.







Alright, it over? It's over, cool.
Now would you please direct your attention to the pile of red mush formerly known as Hill-chan? You see, this entire thing was a ruse. It turned out that the most efficient way to get my brutality kill on Hill-chan was NSFS (not safe for sanity) so I had to made sure it happened off screen so that the eldritch horrors didn't come sue me for copywrong infringement.
But I can assure you that it was messy, gorey, and absolutely would've gotten me banned from the forums. I promise. No I'm not crossing my fingers behind my back what are you talking about.

Stop reading this the attack is over.
(You thought it was a secret message, but it was me, PIO!)


No other ideas so I charge up another 2 CP
 
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1. I'm sorry my fellows are so mean to you Hill. Let me do at least this for you. I talk with the Hill for several hours, giving it therapy for the horror it needed to endure, and apologizing profusely. You should fight for what you believe in Hill. Not PG or AG. Not all of us are so mean like Spicy, but the Godmodder isn't that great either. While he thinks I'm friendly I shove a stick of dynamite and blow the Hill to kingdom come
2. I walk up to the Peasant Pummeler, tap him on the shoulder, and send him TO THE SHADOW REALM.
3. I look at the orange slime, take out a flamethrower, and light it up.
 
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The quiet watcher charges up 3 more CP as he works on something secretive. He has a really bad idea, and he needs all the CP he can for it to have a chance to work.
 
No, not this again! I immediately slap a sticker onto my shirt and deploy a single attack shield. Too bad all the opposing entities have such high HP:A ratios, never underestimate the potency of a well placed attack redirector. (x1)

Gah that Player Killer is not a good thing for my continued survival. Those four slices look terrifying...but not unbeatable. Teleporting to the left of the Player Killer I cast a quick incantation and lay two lovely attack blockers, Magic Edition, onto the Player Killer. (x2)
 
I throw a thermonuclear weapon of mass destruction at the Sealed Summonspitter. Since I called it a thermonuclear weapon of mass destruction and not a nuke, surely it'll actually be effective, right?

For my second action, I throw a giant sign saying "/kill" on it at the Player Killer.

I use my third action to charge.
 
ES talks with the Defensebot and Apollo Justice for a moment, and they all come to an agreement. He sits back in his Judge's chair, and speaks.

"For the remaining charges against Fenix, the Judge, nonexistent Jury, and defence council have unanimously come to an agreement. Now, for both the unauthorised defence desk placement and removal, we can blame Crusher for this. He was responsible for modifying the defence desk and placing it back, and no doubt was also responsible for summoning the clone if The Quiet Watcher to remove it in the first place. Now, who is Crusher? My previous colleagues confirmed that it was not the Player Crusher48, as they instead brought in a literal crusher, implying that they did not believe it could be him. However, that Crusher was not observed making any modifications to the desk, and it returned while speaking (in an unauthorised manner) after it arrived in court, so clearly that Crusher cannot be the Crusher in question."

ES made a grand, sweeping gesture, pointing out of the court window and to the True Throne. "We conclude it can be no other than the Crusher of Hope itself, a well known nickname of the Tyrant's Throne! Mainly because it as an ability called Crush, making it a literal Crusher! Since no other Crushers were nearby, it has to be that monstrous machine!" He then looked down at the sheet of paper detailing the charges, and crossed two off the list.

Charges against Fenix: Unauthorized defense desk removal, General Courtroom Ruckus, Unauthorized defense desk placement, being JOEbob and speaking in court, attempted judge bribery.

"Now, general courtroom ruckus. Now, it's true that the BAR that caused the ruckus was organised by the players technically, but the A in BAR stands for Army. Now, the definition of a literal army, such as the BAR which possessed armoured camouflage uniforms and APCs, is 'an organised military force equipped for fighting on land.' Key word: ORGANISED. Now, legally, the only organised military force allowed to exist in the presence of the Tyrant's Throne is that belonging to the Tyrant himself, so clearly if he didn't stop it he endorsed it, so he is most at fault here."

Charges against Fenix: Unauthorized defense desk removal, General Courtroom Ruckus, Unauthorized defense desk placement, being JOEbob and speaking in court, attempted judge bribery.

"As we all know, Judge A was actually JOEbob from an alternate universe, and thus the one that should actually be charged with being JOEbob and speaking in court. Must be a typographical error put in by the Smudge." Amelia dutifully hefts a Judge-model shotgun and shoots the corpses of both Judge A and the Smudge.

Charges against Fenix: Unauthorized defense desk removal, General Courtroom Ruckus, Unauthorized defense desk placement, being JOEbob and speaking in court, attempted judge bribery.

"Now, the bribery. Who would try and bribe a Smudge with knives? A ruthless violent psychopath who thinks himself above the law, like a tyrant of some kind. Lacking any other tyrant bar the Godmodder, who by the nature of this court must always be innocent, we conclude that it has to be the Tyrant and his throne who did this."

Charges against Fenix: Unauthorized defense desk removal, General Courtroom Ruckus, Unauthorized defense desk placement, being JOEbob and speaking in court, attempted judge bribery.

With all charges now dealt with, ES tosses away his sheet of charges, brings the court to order with a swift strike of the gavel, and stands up. "In conclusion, Judge A and the Smudge have been given postmortem motivational penalties for being JOEbob and speaking in court and typographical errors respectively, and I sentence the True Throne to..." He checks his math. "Immediate quadruple execution. By the power invested in me as a Judge of this Court, your ass is grass!" With that, he slams his fist down on the 'Execute this Man/Woman/Person/Other Four Times In A Row' button conveniently in front of him, and immediately the mechanisms of the Court grind into action, aimed at damaging the True Throne. A punishment for its many legal sins. One after another, a giant guillotine cuts the Throne in half, a Judge-shotgun firing squad executes it, a dinosaur-killer grade meteor drops on it, and a trillion Japanese giant hornets attack it simultaneously.

"Now, I reaffirm my position as a Judge of the Court, and dismiss this case! Fenix, you are free to go." He finishes with a smug smirk on his face. "Justice served."
 
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Focus X2: I grab a bunch of books on democracy, and dash into the Kingdom of Hill. I'm not stupid. The Macguffins are clearly a distraction from the actual objective. I march forward and ask politely to depose the King of the Kingdom of the Hill. If they say its impossible to do so, I go ahead and tell them that I can do it with their assistance. The Godmodder's palace and the kingdom is the objective. You see, I don't have to destroy the Kingdom of the hill. I just have to make it not a kingdom anymore. REBELLION.

So in the name of MERICA, I introduce Democracy, overthrow the kingdom by blowing up the palace with ludicrous amounts of improvised explosives, and therefore making the Kingdom of Hill no longer a thing that exists. Only the Democracy of Hill.

And since the Crown was already disposed of, the Godmodder has no claim to be a king. Especially since we are killing your royal guard and just blew up your throne.

Also, I quintuple check to confirm the Godmodder's throne that was in the palace was annihilated in the explosion. If it wasn't, I go and pick it to death.

Action 3: Before Eternal Struggle's action (blame time travel), the Godmodder begins hearing some noise of some kind. It is a really loud and distracting noise, and the Godmodder suddenly realizes that his ultra convenient headphones/earplugs must have been removed by some kind of annoying player! But, the Godmodder suddenly notices the onions nearby him, making his eyes watery, making him have to deal with finding his headphones/earplugs with watery eyes listening to a really loud and distracting noise, too distracted to notice the much less important utter and total annihilation of the True Throne.
 
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[1] I conjure a mimic sphere and look at the flex tape on the volcano. The mimic sphere mimics the flex tape, and I take the moral hazard out of my inventory. A moment later, I turn around and toss both of them at...
The True Throne! The Mimic sphere (mimicking flex tape) undulates and slaps over the Moral Hazard directly onto the Thrones forehead! Moving around as if it's alive, because it is, it sprouts new tendrils of FLEX TAPE and continues to fasten itself to The True Throne! No matter what it does, the throne can't get free, and the FLEX TAPE strips start holding the throne itself together as well, keeping it from ripping parts of itself off, while not actually defending any of its weak points! It's like a perfect storm of bad luck, especially with the trial judgement by ES coming up....

[1] I ask arsenical to do the non-CP actions I mentioned last round and give himself an attack shield. Any and all morally hazardous results are to be directed at the True Throne, who made me do it.
(they were: grab throne energy w/ magic and walk over to where the legendary weapons have been placed in a socket, lay your hand on the allsee spectacles, and check the Godmodder's CSW (the weapons were taken, but were not stated to be sucked in or otherwise made inaccessible- they just need to stay there.)
[1]I look at the tether. One entity back to Earth, huh?
[N]Tether (use to pull one entity back to Earth for one turn!)
To Earth, HUH?
Earth, huh...
  1. the planet on which we live; the world.
    "the diversity of life on earth"
    synonyms: world, globe, planet, sphere, orb
    "the moon moves in its orbit around the earth"
  2. 2.
    the substance of the land surface; soil.
    "a layer of earth"
    synonyms: soil, topsoil, loam, clay, silt, dirt, sod, clod, turf; Mor
verb
  1. 1.
    cover the root and lower stem of a plant with heaped-up earth.
  2. 2.
    HUNTING
    drive (a fox) to its underground lair.
So, there are 2 options.
It could bring them back to planet earth, and thus life: this only applies for beings which have been to earth before, like players and maybe Fenix.
Or it could bring them back to some soil- but there is no soil here its like a void or something, and the entities here largely only existed for a few minutes now.
So, "clearly", the Tether is designed to bring beings to Earth for a turn, so we can go there and go a good.
OBVIOUSLY.
Now, as is obvious to everyone reading this, including me, that is not at all what was meant. So, reality probably rewords the tethers flavour text. If so, in the instant of the change, I reach out a conceptual arm and grab the original tether before it can be deleted, and use it to send in a new entity. One not on the field 'til now, but stored within that ill-defined section of ones inventory where non-items for flavour exist. It was on earth at some point. Probably. I give it some minor upgrades and re-tune the entire system for a new purpose...
StefDronTron 2/2 HP (can only take 1 damage per attack on the first round after summoning)
Active: AppelationAutomatons Release
Transform StefDronTron into an Appelation Automaton, which is an "obscure" reference to something Moniker probably maybe remembers. Also produces an additional 1000 Appelation Automatons. Appelation Automatons grow by 10% total count per round as long as they attack something. The ground is fine. They will hide. Appelation automatons can transform 10,000 of their number into a Protectionbeast [ELEMENTNAME], to drive the reference home.
They can probably do other stuff too, but for now they hide in the ground and expand. There are several contingencys, all of which involve simulating an approximation of me to decide for them. which I guess is just one contingency.
The are one contingencys!
 
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+3 CP to Carleah

I perform a horrible, terrible, painful dental surgery on the Sealed Summon spitter. That is to say that I decide it doesn't need those braces anymore and tear them out with a massive magnet.

I light the Slime on fire. Slime slime is flammable, right? Right.
 
I FOCUS, using the CP TOG and Bill are giving me!
A space station descends, and then immediately ascends because Levitation!
BUT! It's a space station! It's meant to work while flying! So, it works while being levitated!
The catch, because entities that are levitated can't be affected by anything, all of the player power goes into attack, so it will be able to be one shotted once the throne is dead. Rip
The Anti Throne Awesome Space Station of Acronyms (the ATAWSS) has arrived! It should be able to shoot over the Summonspitter's head, due to being in the sky, and hit the Throne! Hopefully. Maybe.
I suddenly feel unsure.
HOPE! AND GUN!
 
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I throw a thermonuclear weapon of mass destruction at the Sealed Summonspitter. Since I called it a thermonuclear weapon of mass destruction and not a nuke, surely it'll actually be effective, right?

For my second action, I throw a giant sign saying "/kill" on it at the Player Killer.

I use my third action to charge.
Are you SURE you know what you're doing with the Summonspittter? The rest of us want to keep it alive and unsealed until the throne is dead.
 
"OKZ I WILLZ USEZ CHARGERZ FAR SPACES LOLOLAAAl!"

Acti0n 1-3: I USEZ 4 CPz FOR SPACE STATION THIGNY!!

"Oh crap. His craziness is disrupting the text! I better take over!"
"... ... ... ?"
"It's not working??"

"LOLOLOL YOU CAN'T LOLOL!!"
"oh god no... NO NO NO!!!"
"YUS YUS YUS!!!"
 
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(This happens pre the Summonspitter dying if anything kills it this turn. His position after has no effect on damage dealt.)
The Heir realizes that his entity is dead. This allows the RAGE it had held to flow back into him. He looks at the Summonspitter. "Time to die."
He rushes up to the Summonspitter, and then rushes up one of the creature's grotesque legs. He watches the bug rear up, preparing to let out another of its spawn. He rushes straight up to the creature's head, and looks for a good point. He pulls out a large sword, and cuts himself a path directly into the creature's head. He drops in, and tries to assess what to kill before taking the brain.
 
As I wrack my brain to help us get out of this jam, I check my Tumblr. The Tumblrites sure were easy to divert when given their favorite thing- WAIT A SECOND.

First things first, though, I give the True Throne's Tyrant a gilded laptop. "A gift for you, your kingliness. An infinitely good laptop able to play any game, anywhere. In fact, it comes with a free EverQuest account for you, with a special class of King in acknowledgement of your rule! I hope you enjoy your time as an EverQuest Player."

I then walk over to the Player Killer. Before he can stab me, I pull open my laptop and show him that the Tyrant over there is a Player too! An EverQuest Player, at that! In fact, why is the Player Killer JUST limiting himself to AG Players anyway? That's rather limiting and constraining? What if the Godmodder wanted him to - scandalous gasp- kill things that are not players!? That just would be the worst, right? Clearly, he should just be [ANTI-PLAYER] rather than Pro-Godmodder.

And to finish the convincing? Godmodder is a term for a player that is controlling of other characters in an RP. Does the mighty Player Killer want to answer to a mere godmodding player? Better to just stick with killing anything called a Player in general, just to be safe.

Then I briefly debate things mentally before prepping a skill. I use my last action to teleport the Player Killer right onto the True Throne. Oh, hey look, the True Throne is an EverQuest Player! How convenient!

I use any free actions I have to egg the two on to fight.
 
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(Action)(3 Charges)
(1 Charge)
A bunch of swishing noises can be heard from below the levitated entities, said entities decided to take a look downwards to see a Levitating Air Platform rising towards them! The Levitating Air Platform looks as the air decided to look green and allow people to walk on top of them.

The entities can feel their feet (or whatever constitutes as their feet) and can move around! of course, they are still levitated off the ground as Air can't currently be classified as ground!
(trying to enable the entities to act)

(2 Charges)
Eyeing the Player Killer and noticing the lack of attacks trying to murder him, I grab a bunch of straitjackets and toss them above the Player Killer's head and watch as the straitjackets multiply in number and begin bombarding the Player Killer like rain. Said rain seems to have come alive and continuously home in on the clearly delusional asylum escapee.

I don myself in Heavy Riot Armor and get ready to ship the Player Killer to the nearest asylum once the Player Killer has been restrained by the Living Straitjackets who seems to be attracted to the case of... (I take a long sniff) Gaming Disorder?

(Orders)
... Disco-Chan was already levitating to move around before she was hit by the Throne Levitating spell. What's stopping her from levitating downwards and Disco-ing again?
 
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[A.] Revolution. (It may be shenanigans so that's why its only one action. I'll chuck my 8 CP into this.)
[B.] patches the pirate wrote this

Leah is gone. Where'd she go?



In the Darkest Kingdom known in all the planes, no-one smiles, no sun shines, and no hope is left. A crumbling township surrounding a menacing castle meant only to house a single weapon of power, everyone under the King is miserable and unhappy. The grandchildren of grandchildren of grandchildren of people who had never seen anything like the sun in their lives, they know nothing but misery, and to know that everything they own-everything they are-is to be sacrificed to the King without question. There is no world for them that isn't the Kingdom; they fear the King's wrath too much to leave, too much to revolt. And thus all is tax for the king-no shelter, no clothes, no family, no food but the barest crumbs and no water but the most stagnent of all. Not even light-the King's surest sign of power was his ability to take away even that. There are only two buildings; the castle's walls, and the castle itself.

And thus, their life is nothing but a minor reflection of what the Godmodder would will upon the world. Hopeless.

...

And on that day in the Darkest Kingdom there was a girl, with an arm of cobalt and an arm of hollow gold. In her hands she holds a lightbulb, which, despite the obvious lack of power source to enable it to glow, glows anyways. It shines like a sun in this place-it may as well be the sun for how hopelessly dark it is. So utterly without light this land has been that the grass upon where she stood sprang to life from the presence of this light alone, turning a verdant green as she walks. The common folk of the land can ignore it but only for a moment, until they turn to the girl and her unusual arms and her light. They briefly consider to smile, but then they turn their heads and cower, praying to deities they know are dead to protect them from the wrath of the King, who would not dare to allow a single ray of light to shine upon the peasents, for surely a horrific wrath would come. And yet, the light kept coming closer, and with it, the bearer of the light, until finally they realize the King will punish them anyways just for having it around, and figure that they may as well enjoy this hopeless candle of resistance before it is crushed by whatever horrific force the king has to bear-surely he has hundreds and thousands of knights and an army of steely nobles to instantly annihilate whatever opposition they may make, after all.

they turn almost as a unified horde, looking at the light that almost burns their eyes. They adjust quicker than they realize, and they look around... And in the Darkest Kingdom there is a bit of light. And the Peasents look upon themselves, naked, dirty and thin. They look upon one-another, wondreing if any of these fellow skeletons with skin had once been called brother and sister, or father and mother. And they look around... And they see only the walls and the castle. There is nothing and no-one here other than themselves, and the Kingdom.

Leah cannot speak, so Omniglot asks: "Where is the one who lords over you?"

"The King is gone, but he will return soon and double our punishments," A peasent responds-with sign language. They do not have tongues, nor ears, but they can still hear and understand Omniglot.

"Double?"

"We are punished for existing, among other things from time to time when we do wrong," The Peasent says. "Like when we wipe dirt off of our elbows or raise our heads too high. Can you please leave, before the King returns, with his many nobles and his army of knights?"

"Where are the knights?"

The Peasents gulp. "They live in the Castle, where we are told they punish the truly wicked, like those who say that it may be wise to leave the walls," The peasent says. "Above them are the Nobles, who conscript and draft them to the King's service; and above them is the Throne's room, where the King himself resigns," Says the Peasent. Then, "... Why are you here?"

"There is no King in this Kingdom. That is why."

The Peasants have no response.

Leah moves onwards. The lightbulb flashes, and lo, in the Kingdom of Darkness there are two lights-the lightbulb Leah carries leaving a doppelganger to comfort the peasents as she walks into the castle. The peasents, having never seen light before and only understanding it now, and with the full understanding they would be punished anyways, are drawn towards it like a moth to flame. One of them goes so far as to touch it-and it bursts, spreading out, very slowly stretching around the walls, and at once the world becomes a little more right-the water destagnates, the crumbs grow in number, the walls shrink, and the long-forgotten rubble of many buildings are revealed to the Peasents.

Meanwhile, Leah enters the castle. It is as dark in here as it was outside, but Leah's lightbulp brings light to the scene. The castle's walls are cracked and nearly ruined; doubtless the King's project on his Throne has taken up all the time he could have used to improve the castle instead. The Peasents are barred from here, but it is no less light-starved. The tapestries are old and dirty. Armaments dot the walls, or rather the rotted ruins of the racks that once held weapons, and along the walls are the Knights. There is no distinction from the peasents; the grandchildren of grandchildren of people who had never seen light, who had given everything they ever had for the King, who had only the knowledge that they were Knights and allowed in the castle to distinguish them, but at the same time, they could never leave. They, too, flinch from the light, only to later come closer to the strange girl and her strange lightbulb.

Leah cannot speak, so Omniglot asks: "Where is the one who lords over you?"

"The King is gone, but he will return soon and hurt you for bringing Light here," A Knight responds-with sign language. They do not have tongues, nor ears, but they can still hear and understand Omniglot.

"We have seen this King, and that is why we are here."

"We are told that we live and die for the King, but I don't know what that means. None of us do. But we will have to do it if we're asked. Otherwise, the King will punish us through the Nobles."

"Where are the Nobles?"

The knights gulp. "They live above us in the Castle, where we are told they punish the truly wicked, like those who say that it may be wise to leave the castle" The knight says. "Above them is the King, who shall soon return and kill us all," The Knights say. Then, "... Why are you here?"

"There is no King in this Kingdom. That is why."

The Knights have no response.

Leah moves onwards. The lightbulb flashes again, and lo in the Kingdom of Darkness there are three lights-another doppelganger of warmth and comfort manifests as Leah ascends the stairs, letting the Knights see what is around them-see themselves, decayed to nearly nothing-and for the first time see the peasents outside the castle, and see the difference, or rather the lack thereof, from themselves. In the light, the racks are still empty, but seem less decayed, at least like racks; the stone seems a little less cracked and dirty; the tapestries vaugely recall some heroic conquests long-forgotten. The Knights see this and cannot help but contemplate. The light outside, meanwhile, has done far greater; grass grows around it, the water looks like water, the crumbs are bread, and though there are still no houses, there are the foundations.

Meanwhile, Leah reaches the upper recesses. It is perhaps even darker here than it was in the Castle or inside the Walls. The castle's windows are broken, the carpets are ruined, the fireplaces have nothing but ash, the furniture is nothing but decay, and amongst it all, numbering in the dozens, where Knight and Peasent alike are barred, are the Nobles. There is no distinction from the peasents nor the knights; these too are the grandchildren of grandchildren of people who had never seen light, who had given everything they ever had for the King. They knew they were Nobles and beneath the King and the King alone, and that their job was to rally the masses, but like the peasents and the knights they too were clueless as to what that meant and what it could mean. They see the light and fear it, knowing the King's punishments better than anyone, but relinquish to the apparent hopelessness and look at Leah, look at the light.

Leah cannot speak, so Omniglot asks: "Where is the one who lords over you?"

"The King is gone, but he will return soon and hurt you, because he can," A Noble responds-with sign language. They do not have tongues, nor ears, but they can still hear and understand Omniglot.

"Can he?"

"His punishment is simple; to 'levitate' a man until he starves to death. He doesn't need to do anything else, he just sits there and watches them decay to death. That is his favorite thing to do to any who have opposed his rule, though we have never seen it for some time."

"The throne room is above, yes?"

The nobles gulp. "That it would be, where you would find the King, if he was there. But do not go in there, or he shall surely watch you rot," the Noble says. Then, "... Why are you here?"

"There is no King in this Kingdom. That is why."

The Nobles have no response.

Leah moves upwards. The lightbulb flashes, and lo, in the Kingdom of Darkness there were now four lights, the fourth to glow in the Noble's room, glowing a faint promise that there is in fact better out there. The rotted furniture does not un-rot but now looks like furniture; the carpet seems better; the windows are less broken; the fireplace remains ash, but there is a log nearby to put heat in; and in the center of the room, neglected because no-one knew it was there, lay a tattered, broken book, beckoning the Nobles. They can see outside now; below them, the knights find weapons, a stronger castle, a restored legacy, barely; outside, the peasants realize what world they have missed for so long, and what it is worth, and why, even if it is simple, that it is worth fighting for.

Leah moves to the final room, the very top, the one point where the King's Throne would normally rest. There are no guards. There is nothing other than the base and foundation upon which the Throne rests, and an open archway to give the King the ability to move his Throne out. There is nothing else in the room in the absence of the Throne, on the Battlefield, so far from here. If the King was here, perhaps there'd be dialouge. Or perhaps not. But that the King is not here is the reason why she is here. The King, if anything, really, is a metaphor. There isn't a King at all.

Leah sets down the Lightbulb, approximately where the Throne would lie. It glows softly in the room. No intensity of light changes, but its position enables it to shine a light on everything, and all in the Kingdom of Darkness see it-see clearly-see that their Kingdom is in ruins and always was, but no longer has to be, for a change. The King isn't here.

... And lo, in the Kingdom of Darkness, there are five lights. Leah leaves the lightbulb alone, and glows on her own-glows and shines, and brings life to a dead kingdom with every breath she takes. Peasents become peasents again; knights become knights; nobles become nobles; and, well, maybe the King could become a King if he was here. He wasn't. He never was. Life is given back-the Peasents aren't anything more than a common man, but now they are men and women and children when once they were not; the Knights find themselves in armor, remembering the things they should have known from the very beginning, horses at their side, weapons at the ready. Nobles read from the book of magic, and prosper in the forgotten; their prestige is restored, their command over their knights renewed, the magical powers their kingdom had before the Godmodder ever came were assembled. They were never special, never unique, never powerful, nothing more than just a lonely kingdom in darkness; but now, at least, they could remind the King that they were powerful, if they dared, but, do they? The light restores the world around the Kingdom, and beckons them to the answer; dozens of victims to the Throne's levitation hover above, but to their collective shock, some of their own kin, restored by the power of Players, remain grounded even at the full force of their might. Enemies surround them, but they will still fight with the Players (even if its mostly coincidental) to destroy their oppressor.

And lo, in the Kingdom of Darkness there is hope, fire, and fury.

The peasents arm themselves-the light touches their weapons, lighting torches and giving Pitchforks a deadly sheen. They recall a life they should have had and desire it yet again, and their voices shall be heard and their weapons shall be

The knights mount up, their armor polished and ready, techniques they always knew but never knew they knew now at the forefront of their mind and ready to defend the innocent as their hearts have always desired, but never expressed.

The nobles, fed up with their lord and wishing to do justice to the downtrodden as they had been downtrodden, arm themselves with the ancient magics of the kingdom, able to aid any resistance.

Leah points a single finger at the peseant army, far in the distance.



A rumbling noise breaks upon the horizon, and the Pro-Godmodders turn in unison, the Player Killer ready to kill some players and the Peasant Pummeler ready to pummel some peasants, among other things. And they mock what they see. It's not even remotely flavorful or dangeorus, to their eyes; its just another summon from an Anti-Godmodder with a cute little cutscene attached.

Except for the Throne, or rather the King who sits upon it. He alone recognizes the banners. The peasant army of today is just that-peasants. But now...

...Now there is far, far worse.

Obviously there are more peasants, far more; basically whatever of the kingdom that didn't already rebel against him before now stands ready to fight, sharp weapons and furious minds all at once staring upon the Throne. But there is more than before; a squadron of knights, actual knights in actual shining armor, wielding spears and swords of steel, ready to fight with swords of justice; and behind them, atypical as it is, is an angry, furious coalition of nobles, each armed with a single sacred scepter. And all of their weapons-all of them! They all gleam with this light, and its presence upon the Throne makes it shudder, the black material seeming... lesser, than it should, in that light.

Leah returns to the field, behind the whole army of peasants, with the Kingdom of Darkness and its new light behind her. And she looks at the Throne, contemptfully.

"There has never been a King in the Kingdom of Darkness," Omniglot states. "Should you die, there is no Kingdom, and thus the very essence of his power is diminished; he is nothing more then, but a man on a large chair, but should he die here, you have the right to reclaim your Kingdom and build it as you will."

The new Revolutionary Army (formerly the Peasant army, but that no longer fits as its no longer only Peasants) rallies around the banners raised high, fury unending, ready to kill the King.




Leah isn't sure if this all qualifies as this metaphysically vauge concept called 'shenanigans,' so she charges her internal energy to be safe.[/hr][/hr]​



[/hr][/hr]
 
(x1) I create some good Armour for myself with some carbon nanotube-reinforced titanium-steel alloy with some elements of Plasteel taken and enchanted with the rarefied golden Spirits of an Apple of Protection,grown in the sacred metal groves of Las which was once dedicated to the God of Metal before they got kabboshed by the Godmodder and painted in the Self-camouflaging Paint That takes Liquid of the Rainbows and use them to water Hidey-Palms which oils are then blessed before used to make the paint which requires 7 steps
(X2)I teach the Peasants how to disco-Dance!! With an interactive 3D Hologram for assistance
 
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Eyowe snickers at Eyowebot's predicament.

x2 Action:
Then he proceeds to deliver a one two punch-a-roo at the Soothslayer.

Eyowe then charges 1 CP.
 
'Well, Bugger.' Is all I can think of as all of our entities are levitated into the air and out of reach until the True Throne is defeated which also makes us all vulnerable to attack.

To try and make it less likely for some of us to die I decide to focus my power into my next wish and grant me and some others attack shields.

Closing my eyes I make my wish. 'I wish for myself and That-Random-Guy and The_Nonexistent_Tazz to be given attack shields for protection!' Suddenly in a flash of red light a translucent red vest appears over my upper body. Looking it over I can tell it seems like it to protect me from a attack. Then a translucent red energy swirls around That-Random-Guy seemingly hardening and softening at random intervals and then a translucent red shield appears around The_Nonexistent_Tazz and starts zipping side to side ready to intercept any attack heading their way. (3 CP)
 
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Spicy glances at the watch he totally has, these last few Turns have been rather lackluster. He'll have to do something flashy in a bit to make up for it.

ACTION 1&2: Who doesn't love upgrades?

Power swells once more, coursing along the walls and through the foundation. And slowly the wooden, aged walls begin to bubble and steam. They warp as taffy put to a flame, the white and brown swirling unnaturally until the whole wall is a Stoney grey.

They push out, the walls thickening as the building grows, a Church that could once seat a small handful could now seat dozens. The walls shift to thickened masonry, crude but sturdy, the blocks hewn not by artisans but by the Faithful. Towers not unlike the one already gracing it's roof appear, more spire than bell tower, the two additions of wood an stone claw the skies much like their brother.

But the greatest change is the window. Sitting at the back of The Church, behind the Preacher and his humble stand,now sits a simplistic stain glass window. It depicts the history of The Church, of the matyrs that came before and of the holy ones watching from on high.

Colored light filters down to the darkened Priest, as the holy tome in his hand is griped ever-tighter.

SPICY CHARGES HIS LAST ACTION, WHO'DA THUNK IT?
 
Update CXLI (141)
Itinerary: Stakes are up, so the plan is up too. Here's a list of objectives, ordered by importance:
*Protect Players: We can't die. Not now. The Godmodder isn't going to let us escape his prisons again. We'll need to either bring down enough entities to gain player invulnerability, eliminate all anti-player threats, or set up a shield and healing network to keep us safe.
*Eliminate the Throne: The Peasant Rebellion is powerful, but they won't take the Throne out on their own. They're going to need support. Honestly, Disco-Chan is our best bet, with disco squares powering up a charged attack and/or the peasants to delete the Throne.
*Eliminate KOTH: It's like the Godmoder has Starcalibur, even when he doesn't! Eliminate this and we cut the enemy action power per round by 200000.
*Eliminate the Summonspitter: If possible we should try to save this for last, but I suspect the Summonspitter is going to bodytank for the Throne until the Throne goes down.

Entity Orders: I propose using the Tether to pull down the Red Army Swordsman to engage either the Player Killer or the Peasant Pummeler. Once he's in a duel, levitation won't be able to interrupt it, as duels cannot end until one side or the other dies. Of course I don't control those entities, so this is just a suggestion.

3x actions, 5x CP: I upgrade the Peasant Railgun Supply Depot with a Railgun Railgun. The Railgun Railgun is a railgun designed to launch railguns high into the air for levitated entities to catch and equip. These railguns give those levitated units a long-range attack that they can use even while levitated.

Not only will this give us orbital bombardment to support the fight, but it likely also causes those entities to count for player invulnerability again. The rule for player invulnerability is that three entities with attack values are required, and the Throne makes entities not count for this by taking away their attack values. Thus, if we give those entities an attack value again with a long-range railgun they can use while levitated, they should count towards protecting us again.

Karpinsky's power buffs you! The entities are now using Railguns to bombard the Throne with long-range attacks! These long-range attacks are dealing 50,000 damage to the Throne every turn!

Actions 1: I retrieve an Anti-Infantry Railgun from a wormhole.
Action 2: I point out to the Peasant Pummeler that his name is wrong, then punch it back into being Peasant Puncher for him. The punching hurts the Peasant Puncher.
Action 3: I point out to the Player Killer that he's a horrible person using reason and logic. The realization of how bad he is causes the Player Killer to stumble, and he trips over a rock, falls down a hole, and is blasted by the concentrated force of his own stupidity for large damage.
0 CP

OOC: I believe that we should, once the Peasant Puncher attacks, send him to the Cold War Trial Court for assault. Or do it to the Player Killer.

You equip one Anti-Infantry Railgun! You feel like Railguns are becoming conceptually exhausted...

22,000 damage to the Peasant Pummeler!

The Player Killer is totally obstinate! It doesn't matter how much stuff he's destroyed! It's just a game - why are you getting mad about it? You keep arguing, and he gets so frustrated he wastes 23,000 hitpoints worth of oxygen!

It continues.

3 ACTION FOCUS - REAWAKEN: I continue channeling my power into the shell of the hero's weapon.

Shell of the Hero's Weapon: 18 Charges

I'm uncertain how many charges I have in the shell; but I think it's 18
Actions
Focus: What is a King without his loyal subjects? Let the Aristocrat join the banner of rebellion! For the King is a tyrant taking power of the nobles and centralizing all of the power to him! He does not wish to share his powers, for he is a tyrant! A ruthless, uncaring, King. The nobles will not stand this lost of power, this tyranny!
For it's not only the peasants that are oppressed... The Nobles are too suppressed by this brutal King.
Join the Rebellion! Down with the Tyrant!

(I'm trying to have the rebellion grow bigger than just peasants)

The Nobles, too corrupt and weak to fight themselves, order their poorly-trained and poorly-funded soldiers to join the fight! If the Throne dies, they can seize power themselves...

+2 CP to Crusher's Railgun Railgun plan

Also I volunteer to finish Piono's sidequest to destroy the Kingdom of Hill (and actually go and do it into the bargain).

You embark on the sidequest! In order to get the third macguffin, it takes you 272 more sidequest updates! But then, it turns out that there's a FOURTH segment to this ridiculously long sidequest! You're too tired! Somebody else needs to head in and finish this sidequest off for good!

I realize the throne is either the nuculear throne or the lead throne (the bullet kings throne from enter the gungeon) and is thus weak to rougelite games that are not nuclear throne or enter the gungeon, so I think on how to exploit this I could summon the binding of isac characters have them attack it and unsummon them so they sees being there and are not enteties, or maybe I could force it to play crypt of the necro dancer, or maybe I could program my own rouglite game and force it to play that. Eventualy seteling on creating mynown rouglite with the story of this, mega satan has stolen your lungs and made them only administre air to your blod while you dance, so you need to dance throug the many different floors of his magical castle to confront (stupid auto correct changeing it to cbfront) him and break his curse. After that I perform a ritual consisting of beating spelunky 666 times in a row to trap it inside that game, all while the dead cells sountrack is playing in the background.

The Throne, having a very easy schedule composing mostly of receiving the benefits of the peasants labors, has had ample opportunity to get great at games! He prepares to easily beat the Roguelite game, but - the Summonspitter, who has no real experience in games, intercepts the attack for him! The Summonspitter miserably fails, and dies and dies and dies again...

Sealed Summonspitter slain!

The Summonspitter lies on the ground...

A1: Piono turns to the Hill.
"You. You begged for your life, and I granted it. This is how you repay me? With utter betrayal? With TREACHERY? I didn't even require you to aid in the war effort, as I understood your limits, merely to act as a bystander until your specific set of powers were needed, and yet you couldn't even do THAT. Given the Godmodder trying Fenix for treason was a thing so very recently, I believe an E X E C U T I O N is in order."
Piono slowly stalks towards the Hill, which quivers in fear. I am its maker, and I shall be its unmaker. I pull out a special device, and stare down the Hill. Now, the thing is, the itinerary is demanding I do it brutally, and it is rather hard to kill a hill brutally. All you can really do is blow it up, or mine it out. Once upon a time, knowing that I'd potentially need to destroy the Hill one day, built in a special device. I press the button, and the Hill transforms. For the next several rounds, it is now Hill-chan.
I will now procede to make that "next several rounds" into "for the rest of its short, pitiful, useless life."

Hill-chan, still slightly surprised that the safety device was a transformation as opposed to just a dead man switch, is caught totally by surprise when I shoryuken them. They fly up into the air, and I double jump up past them, before doing a downwards dive that, through counter-positional momentum alterations, transfers all of my momentum to them, bouncing them off the ground at high speed, allowing me to launch right into another down spike as I'm landing, which launches them up even higher.
By this point, Hill-chan is in knockback mode and can't control their trajectory, so I whip out a few guns and open fire on them as they fly through the air, sending them further and further, until they land precisely in the time vortex that someone left lying around (spoilers: it was me) and they get transported back in time to the practice session for Boss Breaker. What, you think I did that all flawlessly the first time? Nah man, that stuff takes practice. Anyways, Hill-chan is the only thing convenient to use as the target, so they are used as such.
The final blow sends them spiralling across the ground until they fly back into the time vortex, which spits them out back in the present day battle and the time vortex disappears with the little "bonus level complete" jingle that some games have.
Hill-Chan starts trying to regain their composure, only for me to do...
Hold up gimme a second.
...okay I have a confession to make, I don't actually write these things up on the spot half the time. It's like those cooking shows, where they bake the cake beforehand so that the camera crew doesn't have to sit there for 2 hours while the cake bakes, right? I used my precognitive powers before the game started to write up all the attacks beforehand, so I can just sorta post them when the time comes.
And, uh. I can't find the attack I had written here, so instead I'll just steal someone else's homework.
*furious sounds of clicking, typing, and "Alexa show me awesome video game combos please" "Playing Despacito." "ALEXA I TOLD YOU NEVER TO PLAY THAT SONG AGAIN" "Playing Despacito 2." "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"*
*You hear some kind of powerup going on, and then lots of other sounds, particularly electronic sparking and shattering plastic. It sounds like someone's having a bad day.*
Okay, so, I have good news, and I have bad news. The good news is that I thought up a new super brutal ultra combo. The bad news is that I used it on Alexa so now I need something else.
I've got neutral news now though, I found an alternative! That's right, I am stealing someone else's homework. Specifically mine circa early DTG2.
This is what I do the Hill-chan, with me instead of Mike, and Hill-chan instead of the vending machine. (Yes. All of it. Even the cheerleaders.)

I expect you to watch all of this, and I want a full analysis and book report on my desk by tomorrow. Understood? Good.



I know you're not done watching it it hasn't been 10 minutes yet.




Go back there and eat your vegetables watch your video. Being miserable builds character.







Has it been 10 minutes yet? The Godmodder broke my watch back in the bank of actions.












I'm getting bored, pressing the enter button is exhausting.











You know, it'd be really funny if I hid a secret message in here wouldn't it?










Too bad I didn't.










You checked, didn't you? Don't lie to me I know you checked.





You're supposed to be watching that video by the way, I wasn't joking about the report.







Alright, it over? It's over, cool.
Now would you please direct your attention to the pile of red mush formerly known as Hill-chan? You see, this entire thing was a ruse. It turned out that the most efficient way to get my brutality kill on Hill-chan was NSFS (not safe for sanity) so I had to made sure it happened off screen so that the eldritch horrors didn't come sue me for copywrong infringement.
But I can assure you that it was messy, gorey, and absolutely would've gotten me banned from the forums. I promise. No I'm not crossing my fingers behind my back what are you talking about.

Stop reading this the attack is over.
(You thought it was a secret message, but it was me, PIO!)


No other ideas so I charge up another 2 CP


The Hill is reduced to a puddle of tears and mud! The Hill's barely hanging on, with .0000001 HP remaining!

The Hill: Please! No! I have a wife and three kids!

The Hill pulls a picture out of its wallet! It shows two big hills next to each other, with two bumps of ground playing in the grass... one of the big hills is clearly recognizable as The Hill.

The Hill: Please... spare me... I don't want to go back to Hilda in a bodybag...


You can now choose MERCY or FIGHT! Do you want to SPARE the Hill? SPAREing the Hill will leave the Godmodder with King of the Hill forever, but in exchange, all Players will be awarded 100 CP for their mercy and have Actions per Turn permanently increased to 4!

1. I'm sorry my fellows are so mean to you Hill. Let me do at least this for you. I talk with the Hill for several hours, giving it therapy for the horror it needed to endure, and apologizing profusely. You should fight for what you believe in Hill. Not PG or AG. Not all of us are so mean like Spicy, but the Godmodder isn't that great either. While he thinks I'm friendly I shove a stick of dynamite and blow the Hill to kingdom come
2. I walk up to the Peasant Pummeler, tap him on the shoulder, and send him TO THE SHADOW REALM.
3. I look at the orange slime, take out a flamethrower, and light it up.

You have chosen to SPARE the Hill! All Players will now be given-KA-BOOM!

The Hill slain. One step closer to eliminating King of the Hill! Or so Piono says.

Oh no, THE SHADOW REALM. 20,000 damage! 22,000 damage to the Orange Slime!

The quiet watcher charges up 3 more CP as he works on something secretive. He has a really bad idea, and he needs all the CP he can for it to have a chance to work.
No, not this again! I immediately slap a sticker onto my shirt and deploy a single attack shield. Too bad all the opposing entities have such high HP:A ratios, never underestimate the potency of a well placed attack redirector. (x1)

Gah that Player Killer is not a good thing for my continued survival. Those four slices look terrifying...but not unbeatable. Teleporting to the left of the Player Killer I cast a quick incantation and lay two lovely attack blockers, Magic Edition, onto the Player Killer. (x2)

One attack shield added to yourself!

The Player Killer has two attack blockers placed upon it! The Player Killer glares at your barriers...

I throw a thermonuclear weapon of mass destruction at the Sealed Summonspitter. Since I called it a thermonuclear weapon of mass destruction and not a nuke, surely it'll actually be effective, right?

For my second action, I throw a giant sign saying "/kill" on it at the Player Killer.

I use my third action to charge.

You attack the exposed Throne instead! 23,000 damage! The Player Killer gets slammed in the face by the sign, taking 22,000 damage!

ES talks with the Defensebot and Apollo Justice for a moment, and they all come to an agreement. He sits back in his Judge's chair, and speaks.

"For the remaining charges against Fenix, the Judge, nonexistent Jury, and defence council have unanimously come to an agreement. Now, for both the unauthorised defence desk placement and removal, we can blame Crusher for this. He was responsible for modifying the defence desk and placing it back, and no doubt was also responsible for summoning the clone if The Quiet Watcher to remove it in the first place. Now, who is Crusher? My previous colleagues confirmed that it was not the Player Crusher48, as they instead brought in a literal crusher, implying that they did not believe it could be him. However, that Crusher was not observed making any modifications to the desk, and it returned while speaking (in an unauthorised manner) after it arrived in court, so clearly that Crusher cannot be the Crusher in question."

ES made a grand, sweeping gesture, pointing out of the court window and to the True Throne. "We conclude it can be no other than the Crusher of Hope itself, a well known nickname of the Tyrant's Throne! Mainly because it as an ability called Crush, making it a literal Crusher! Since no other Crushers were nearby, it has to be that monstrous machine!" He then looked down at the sheet of paper detailing the charges, and crossed two off the list.

Charges against Fenix: Unauthorized defense desk removal, General Courtroom Ruckus, Unauthorized defense desk placement, being JOEbob and speaking in court, attempted judge bribery.

"Now, general courtroom ruckus. Now, it's true that the BAR that caused the ruckus was organised by the players technically, but the A in BAR stands for Army. Now, the definition of a literal army, such as the BAR which possessed armoured camouflage uniforms and APCs, is 'an organised military force equipped for fighting on land.' Key word: ORGANISED. Now, legally, the only organised military force allowed to exist in the presence of the Tyrant's Throne is that belonging to the Tyrant himself, so clearly if he didn't stop it he endorsed it, so he is most at fault here."

Charges against Fenix: Unauthorized defense desk removal, General Courtroom Ruckus, Unauthorized defense desk placement, being JOEbob and speaking in court, attempted judge bribery.

"As we all know, Judge A was actually JOEbob from an alternate universe, and thus the one that should actually be charged with being JOEbob and speaking in court. Must be a typographical error put in by the Smudge." Amelia dutifully hefts a Judge-model shotgun and shoots the corpses of both Judge A and the Smudge.

Charges against Fenix: Unauthorized defense desk removal, General Courtroom Ruckus, Unauthorized defense desk placement, being JOEbob and speaking in court, attempted judge bribery.

"Now, the bribery. Who would try and bribe a Smudge with knives? A ruthless violent psychopath who thinks himself above the law, like a tyrant of some kind. Lacking any other tyrant bar the Godmodder, who by the nature of this court must always be innocent, we conclude that it has to be the Tyrant and his throne who did this."

Charges against Fenix: Unauthorized defense desk removal, General Courtroom Ruckus, Unauthorized defense desk placement, being JOEbob and speaking in court, attempted judge bribery.

With all charges now dealt with, ES tosses away his sheet of charges, brings the court to order with a swift strike of the gavel, and stands up. "In conclusion, Judge A and the Smudge have been given postmortem motivational penalties for being JOEbob and speaking in court and typographical errors respectively, and I sentence the True Throne to..." He checks his math. "Immediate quadruple execution. By the power invested in me as a Judge of this Court, your ass is grass!" With that, he slams his fist down on the 'Execute this Man/Woman/Person/Other Four Times In A Row' button conveniently in front of him, and immediately the mechanisms of the Court grind into action, aimed at damaging the True Throne. A punishment for its many legal sins. One after another, a giant guillotine cuts the Throne in half, a Judge-shotgun firing squad executes it, a dinosaur-killer grade meteor drops on it, and a trillion Japanese giant hornets attack it simultaneously.

"Now, I reaffirm my position as a Judge of the Court, and dismiss this case! Fenix, you are free to go." He finishes with a smug smirk on his face. "Justice served."

Your action will take effect at the end of the turn!

Focus X2: I grab a bunch of books on democracy, and dash into the Kingdom of Hill. I'm not stupid. The Macguffins are clearly a distraction from the actual objective. I march forward and ask politely to depose the King of the Kingdom of the Hill. If they say its impossible to do so, I go ahead and tell them that I can do it with their assistance. The Godmodder's palace and the kingdom is the objective. You see, I don't have to destroy the Kingdom of the hill. I just have to make it not a kingdom anymore. REBELLION.

So in the name of MERICA, I introduce Democracy, overthrow the kingdom by blowing up the palace with ludicrous amounts of improvised explosives, and therefore making the Kingdom of Hill no longer a thing that exists. Only the Democracy of Hill.

And since the Crown was already disposed of, the Godmodder has no claim to be a king. Especially since we are killing your royal guard and just blew up your throne.

Also, I quintuple check to confirm the Godmodder's throne that was in the palace was annihilated in the explosion. If it wasn't, I go and pick it to death.

Action 3: Before Eternal Struggle's action (blame time travel), the Godmodder begins hearing some noise of some kind. It is a really loud and distracting noise, and the Godmodder suddenly realizes that his ultra convenient headphones/earplugs must have been removed by some kind of annoying player! But, the Godmodder suddenly notices the onions nearby him, making his eyes watery, making him have to deal with finding his headphones/earplugs with watery eyes listening to a really loud and distracting noise, too distracted to notice the much less important utter and total annihilation of the True Throne.

You finish the sidequest for Spicy_Serious, taking the alternative route to get the secret golden ending, where everything is restored to rightness! That is to say... you've done it! The Godmodder's claim to King of the Hill should be significantly weakened, right?

Well...

The Godmodder is still keeping the King of the Hill. For the totally reasonable reason that he just WANTS to. As long as he wants to keep King of the Hill, he will keep it.

The Godmodder won't counter any attacks against the True Throne!

[1] I conjure a mimic sphere and look at the flex tape on the volcano. The mimic sphere mimics the flex tape, and I take the moral hazard out of my inventory. A moment later, I turn around and toss both of them at...
The True Throne! The Mimic sphere (mimicking flex tape) undulates and slaps over the Moral Hazard directly onto the Thrones forehead! Moving around as if it's alive, because it is, it sprouts new tendrils of FLEX TAPE and continues to fasten itself to The True Throne! No matter what it does, the throne can't get free, and the FLEX TAPE strips start holding the throne itself together as well, keeping it from ripping parts of itself off, while not actually defending any of its weak points! It's like a perfect storm of bad luck, especially with the trial judgement by ES coming up....

[1] I ask arsenical to do the non-CP actions I mentioned last round and give himself an attack shield. Any and all morally hazardous results are to be directed at the True Throne, who made me do it.
(they were: grab throne energy w/ magic and walk over to where the legendary weapons have been placed in a socket, lay your hand on the allsee spectacles, and check the Godmodder's CSW (the weapons were taken, but were not stated to be sucked in or otherwise made inaccessible- they just need to stay there.)
[1]I look at the tether. One entity back to Earth, huh?

To Earth, HUH?
Earth, huh...

So, there are 2 options.
It could bring them back to planet earth, and thus life: this only applies for beings which have been to earth before, like players and maybe Fenix.
Or it could bring them back to some soil- but there is no soil here its like a void or something, and the entities here largely only existed for a few minutes now.
So, "clearly", the Tether is designed to bring beings to Earth for a turn, so we can go there and go a good.
OBVIOUSLY.
Now, as is obvious to everyone reading this, including me, that is not at all what was meant. So, reality probably rewords the tethers flavour text. If so, in the instant of the change, I reach out a conceptual arm and grab the original tether before it can be deleted, and use it to send in a new entity. One not on the field 'til now, but stored within that ill-defined section of ones inventory where non-items for flavour exist. It was on earth at some point. Probably. I give it some minor upgrades and re-tune the entire system for a new purpose...
StefDronTron 2/2 HP (can only take 1 damage per attack on the first round after summoning)
Active: AppelationAutomatons Release
Transform StefDronTron into an Appelation Automaton, which is an "obscure" reference to something Moniker probably maybe remembers. Also produces an additional 1000 Appelation Automatons. Appelation Automatons grow by 10% total count per round as long as they attack something. The ground is fine. They will hide. Appelation automatons can transform 10,000 of their number into a Protectionbeast [ELEMENTNAME], to drive the reference home.
They can probably do other stuff too, but for now they hide in the ground and expand. There are several contingencys, all of which involve simulating an approximation of me to decide for them. which I guess is just one contingency.
The are one contingencys!

The Throne is now suffering the effects of a Moral Hazard!

Arsenical doesn't take Throne energy! He can only complete simple commands, not be creative himself! He starts moving towards the legweapon sockets, but is stopped by a mysterious invisible wall in his way!

The Tether does not change, and the rest falls apart. "Earth" in this case simply means ground. It isn't capitalized in the tether's description, is it?

+3 CP to Carleah

I perform a horrible, terrible, painful dental surgery on the Sealed Summon spitter. That is to say that I decide it doesn't need those braces anymore and tear them out with a massive magnet.

I light the Slime on fire. Slime slime is flammable, right? Right.

CP donated to FlamingFlapjacks attack! The Sealed Summonspitter is dead, so you somehow tear out some of the Throne's teeth instead, dealing 23,000 damage! And 21,000 damage to the Orange Slime.

I FOCUS, using the CP TOG and Bill are giving me!
A space station descends, and then immediately ascends because Levitation!
BUT! It's a space station! It's meant to work while flying! So, it works while being levitated!
The catch, because entities that are levitated can't be affected by anything, all of the player power goes into attack, so it will be able to be one shotted once the throne is dead. Rip
The Anti Throne Awesome Space Station of Acronyms (the ATAWSS) has arrived! It should be able to shoot over the Summonspitter's head, due to being in the sky, and hit the Throne! Hopefully. Maybe.
I suddenly feel unsure.
HOPE! AND GUN!

4 extra CP powers you up! The Space Station flies in overhead, and joins the entities with railguns in bombarding the Throne! The Throne is now taking 105,000 damage per turn!

"OKZ I WILLZ USEZ CHARGERZ FAR SPACES LOLOLAAAl!"

Acti0n 1-3: I USEZ 4 CPz FOR SPACE STATION THIGNY!!

"Oh crap. His craziness is disrupting the text! I better take over!"
"... ... ... ?"
"It's not working??"

"LOLOLOL YOU CAN'T LOLOL!!"
"oh god no... NO NO NO!!!"
"YUS YUS YUS!!!"

4 CP donated to power up FlamingFlapjacks space station!

I create a Bonfire from Dark Souls! It heals anyone who rests at it, including players!

Bonfire has appeared in the Player Inventory! It has 3 uses before it burns out. Anyone who chooses to spend their entire turn resting at it will be healed!

(This happens pre the Summonspitter dying if anything kills it this turn. His position after has no effect on damage dealt.)
The Heir realizes that his entity is dead. This allows the RAGE it had held to flow back into him. He looks at the Summonspitter. "Time to die."
He rushes up to the Summonspitter, and then rushes up one of the creature's grotesque legs. He watches the bug rear up, preparing to let out another of its spawn. He rushes straight up to the creature's head, and looks for a good point. He pulls out a large sword, and cuts himself a path directly into the creature's head. He drops in, and tries to assess what to kill before taking the brain.

The Sealed Summonspitter is dead, and you lack the capacity to go back in time! Instead, extra damage that was wasted from Algot's attack comes in and buffs you as you attack the Throne in rage instead! 80,000 damage to the Throne!

As I wrack my brain to help us get out of this jam, I check my Tumblr. The Tumblrites sure were easy to divert when given their favorite thing- WAIT A SECOND.

First things first, though, I give the True Throne's Tyrant a gilded laptop. "A gift for you, your kingliness. An infinitely good laptop able to play any game, anywhere. In fact, it comes with a free EverQuest account for you, with a special class of King in acknowledgement of your rule! I hope you enjoy your time as an EverQuest Player."

I then walk over to the Player Killer. Before he can stab me, I pull open my laptop and show him that the Tyrant over there is a Player too! An EverQuest Player, at that! In fact, why is the Player Killer JUST limiting himself to AG Players anyway? That's rather limiting and constraining? What if the Godmodder wanted him to - scandalous gasp- kill things that are not players!? That just would be the worst, right? Clearly, he should just be [ANTI-PLAYER] rather than Pro-Godmodder.

And to finish the convincing? Godmodder is a term for a player that is controlling of other characters in an RP. Does the mighty Player Killer want to answer to a mere godmodding player? Better to just stick with killing anything called a Player in general, just to be safe.

Then I briefly debate things mentally before prepping a skill. I use my last action to teleport the Player Killer right onto the True Throne. Oh, hey look, the True Throne is an EverQuest Player! How convenient!

I use any free actions I have to egg the two on to fight.

The Player Killer decides that yeah, it would be way more fun to make the godmodder rage. He fights for himself, nobody else!

The Player Killer is now [V]! And he'll attack the Throne in addition to Players!

(Action)(3 Charges)
(1 Charge)
A bunch of swishing noises can be heard from below the levitated entities, said entities decided to take a look downwards to see a Levitating Air Platform rising towards them! The Levitating Air Platform looks as the air decided to look green and allow people to walk on top of them.

The entities can feel their feet (or whatever constitutes as their feet) and can move around! of course, they are still levitated off the ground as Air can't currently be classified as ground!
(trying to enable the entities to act)

(2 Charges)
Eyeing the Player Killer and noticing the lack of attacks trying to murder him, I grab a bunch of straitjackets and toss them above the Player Killer's head and watch as the straitjackets multiply in number and begin bombarding the Player Killer like rain. Said rain seems to have come alive and continuously home in on the clearly delusional asylum escapee.

I don myself in Heavy Riot Armor and get ready to ship the Player Killer to the nearest asylum once the Player Killer has been restrained by the Living Straitjackets who seems to be attracted to the case of... (I take a long sniff) Gaming Disorder?

(Orders)
... Disco-Chan was already levitating to move around before she was hit by the Throne Levitating spell. What's stopping her from levitating downwards and Disco-ing again?

As the platform approaches them, the entities simply levitate up higher! Every foot the platform moves upwards, the levitated allies also move up a foot! At this rate, they'll keep going higher forever! You bring the platform down...

The Player Killer is shipped back to an asylum, and shortly after, a lobotomy begins! "Lobotomy" as in "they cut his brain out and throw his body away". 45,000 damage!

Disco-Chan is... is... too high! Disco-Chan is afraid of heights! They're too scared to cast from all the way up here! And that's ignoring their finite range!

[A.] Revolution. (It may be shenanigans so that's why its only one action. I'll chuck my 8 CP into this.)
[B.] patches the pirate wrote this

Leah is gone. Where'd she go?



In the Darkest Kingdom known in all the planes, no-one smiles, no sun shines, and no hope is left. A crumbling township surrounding a menacing castle meant only to house a single weapon of power, everyone under the King is miserable and unhappy. The grandchildren of grandchildren of grandchildren of people who had never seen anything like the sun in their lives, they know nothing but misery, and to know that everything they own-everything they are-is to be sacrificed to the King without question. There is no world for them that isn't the Kingdom; they fear the King's wrath too much to leave, too much to revolt. And thus all is tax for the king-no shelter, no clothes, no family, no food but the barest crumbs and no water but the most stagnent of all. Not even light-the King's surest sign of power was his ability to take away even that. There are only two buildings; the castle's walls, and the castle itself.

And thus, their life is nothing but a minor reflection of what the Godmodder would will upon the world. Hopeless.

...

And on that day in the Darkest Kingdom there was a girl, with an arm of cobalt and an arm of hollow gold. In her hands she holds a lightbulb, which, despite the obvious lack of power source to enable it to glow, glows anyways. It shines like a sun in this place-it may as well be the sun for how hopelessly dark it is. So utterly without light this land has been that the grass upon where she stood sprang to life from the presence of this light alone, turning a verdant green as she walks. The common folk of the land can ignore it but only for a moment, until they turn to the girl and her unusual arms and her light. They briefly consider to smile, but then they turn their heads and cower, praying to deities they know are dead to protect them from the wrath of the King, who would not dare to allow a single ray of light to shine upon the peasents, for surely a horrific wrath would come. And yet, the light kept coming closer, and with it, the bearer of the light, until finally they realize the King will punish them anyways just for having it around, and figure that they may as well enjoy this hopeless candle of resistance before it is crushed by whatever horrific force the king has to bear-surely he has hundreds and thousands of knights and an army of steely nobles to instantly annihilate whatever opposition they may make, after all.

they turn almost as a unified horde, looking at the light that almost burns their eyes. They adjust quicker than they realize, and they look around... And in the Darkest Kingdom there is a bit of light. And the Peasents look upon themselves, naked, dirty and thin. They look upon one-another, wondreing if any of these fellow skeletons with skin had once been called brother and sister, or father and mother. And they look around... And they see only the walls and the castle. There is nothing and no-one here other than themselves, and the Kingdom.

Leah cannot speak, so Omniglot asks: "Where is the one who lords over you?"

"The King is gone, but he will return soon and double our punishments," A peasent responds-with sign language. They do not have tongues, nor ears, but they can still hear and understand Omniglot.

"Double?"

"We are punished for existing, among other things from time to time when we do wrong," The Peasent says. "Like when we wipe dirt off of our elbows or raise our heads too high. Can you please leave, before the King returns, with his many nobles and his army of knights?"

"Where are the knights?"

The Peasents gulp. "They live in the Castle, where we are told they punish the truly wicked, like those who say that it may be wise to leave the walls," The peasent says. "Above them are the Nobles, who conscript and draft them to the King's service; and above them is the Throne's room, where the King himself resigns," Says the Peasent. Then, "... Why are you here?"

"There is no King in this Kingdom. That is why."

The Peasants have no response.

Leah moves onwards. The lightbulb flashes, and lo, in the Kingdom of Darkness there are two lights-the lightbulb Leah carries leaving a doppelganger to comfort the peasents as she walks into the castle. The peasents, having never seen light before and only understanding it now, and with the full understanding they would be punished anyways, are drawn towards it like a moth to flame. One of them goes so far as to touch it-and it bursts, spreading out, very slowly stretching around the walls, and at once the world becomes a little more right-the water destagnates, the crumbs grow in number, the walls shrink, and the long-forgotten rubble of many buildings are revealed to the Peasents.

Meanwhile, Leah enters the castle. It is as dark in here as it was outside, but Leah's lightbulp brings light to the scene. The castle's walls are cracked and nearly ruined; doubtless the King's project on his Throne has taken up all the time he could have used to improve the castle instead. The Peasents are barred from here, but it is no less light-starved. The tapestries are old and dirty. Armaments dot the walls, or rather the rotted ruins of the racks that once held weapons, and along the walls are the Knights. There is no distinction from the peasents; the grandchildren of grandchildren of people who had never seen light, who had given everything they ever had for the King, who had only the knowledge that they were Knights and allowed in the castle to distinguish them, but at the same time, they could never leave. They, too, flinch from the light, only to later come closer to the strange girl and her strange lightbulb.

Leah cannot speak, so Omniglot asks: "Where is the one who lords over you?"

"The King is gone, but he will return soon and hurt you for bringing Light here," A Knight responds-with sign language. They do not have tongues, nor ears, but they can still hear and understand Omniglot.

"We have seen this King, and that is why we are here."

"We are told that we live and die for the King, but I don't know what that means. None of us do. But we will have to do it if we're asked. Otherwise, the King will punish us through the Nobles."

"Where are the Nobles?"

The knights gulp. "They live above us in the Castle, where we are told they punish the truly wicked, like those who say that it may be wise to leave the castle" The knight says. "Above them is the King, who shall soon return and kill us all," The Knights say. Then, "... Why are you here?"

"There is no King in this Kingdom. That is why."

The Knights have no response.

Leah moves onwards. The lightbulb flashes again, and lo in the Kingdom of Darkness there are three lights-another doppelganger of warmth and comfort manifests as Leah ascends the stairs, letting the Knights see what is around them-see themselves, decayed to nearly nothing-and for the first time see the peasents outside the castle, and see the difference, or rather the lack thereof, from themselves. In the light, the racks are still empty, but seem less decayed, at least like racks; the stone seems a little less cracked and dirty; the tapestries vaugely recall some heroic conquests long-forgotten. The Knights see this and cannot help but contemplate. The light outside, meanwhile, has done far greater; grass grows around it, the water looks like water, the crumbs are bread, and though there are still no houses, there are the foundations.

Meanwhile, Leah reaches the upper recesses. It is perhaps even darker here than it was in the Castle or inside the Walls. The castle's windows are broken, the carpets are ruined, the fireplaces have nothing but ash, the furniture is nothing but decay, and amongst it all, numbering in the dozens, where Knight and Peasent alike are barred, are the Nobles. There is no distinction from the peasents nor the knights; these too are the grandchildren of grandchildren of people who had never seen light, who had given everything they ever had for the King. They knew they were Nobles and beneath the King and the King alone, and that their job was to rally the masses, but like the peasents and the knights they too were clueless as to what that meant and what it could mean. They see the light and fear it, knowing the King's punishments better than anyone, but relinquish to the apparent hopelessness and look at Leah, look at the light.

Leah cannot speak, so Omniglot asks: "Where is the one who lords over you?"

"The King is gone, but he will return soon and hurt you, because he can," A Noble responds-with sign language. They do not have tongues, nor ears, but they can still hear and understand Omniglot.

"Can he?"

"His punishment is simple; to 'levitate' a man until he starves to death. He doesn't need to do anything else, he just sits there and watches them decay to death. That is his favorite thing to do to any who have opposed his rule, though we have never seen it for some time."

"The throne room is above, yes?"

The nobles gulp. "That it would be, where you would find the King, if he was there. But do not go in there, or he shall surely watch you rot," the Noble says. Then, "... Why are you here?"

"There is no King in this Kingdom. That is why."

The Nobles have no response.

Leah moves upwards. The lightbulb flashes, and lo, in the Kingdom of Darkness there were now four lights, the fourth to glow in the Noble's room, glowing a faint promise that there is in fact better out there. The rotted furniture does not un-rot but now looks like furniture; the carpet seems better; the windows are less broken; the fireplace remains ash, but there is a log nearby to put heat in; and in the center of the room, neglected because no-one knew it was there, lay a tattered, broken book, beckoning the Nobles. They can see outside now; below them, the knights find weapons, a stronger castle, a restored legacy, barely; outside, the peasants realize what world they have missed for so long, and what it is worth, and why, even if it is simple, that it is worth fighting for.

Leah moves to the final room, the very top, the one point where the King's Throne would normally rest. There are no guards. There is nothing other than the base and foundation upon which the Throne rests, and an open archway to give the King the ability to move his Throne out. There is nothing else in the room in the absence of the Throne, on the Battlefield, so far from here. If the King was here, perhaps there'd be dialouge. Or perhaps not. But that the King is not here is the reason why she is here. The King, if anything, really, is a metaphor. There isn't a King at all.

Leah sets down the Lightbulb, approximately where the Throne would lie. It glows softly in the room. No intensity of light changes, but its position enables it to shine a light on everything, and all in the Kingdom of Darkness see it-see clearly-see that their Kingdom is in ruins and always was, but no longer has to be, for a change. The King isn't here.

... And lo, in the Kingdom of Darkness, there are five lights. Leah leaves the lightbulb alone, and glows on her own-glows and shines, and brings life to a dead kingdom with every breath she takes. Peasents become peasents again; knights become knights; nobles become nobles; and, well, maybe the King could become a King if he was here. He wasn't. He never was. Life is given back-the Peasents aren't anything more than a common man, but now they are men and women and children when once they were not; the Knights find themselves in armor, remembering the things they should have known from the very beginning, horses at their side, weapons at the ready. Nobles read from the book of magic, and prosper in the forgotten; their prestige is restored, their command over their knights renewed, the magical powers their kingdom had before the Godmodder ever came were assembled. They were never special, never unique, never powerful, nothing more than just a lonely kingdom in darkness; but now, at least, they could remind the King that they were powerful, if they dared, but, do they? The light restores the world around the Kingdom, and beckons them to the answer; dozens of victims to the Throne's levitation hover above, but to their collective shock, some of their own kin, restored by the power of Players, remain grounded even at the full force of their might. Enemies surround them, but they will still fight with the Players (even if its mostly coincidental) to destroy their oppressor.

And lo, in the Kingdom of Darkness there is hope, fire, and fury.

The peasents arm themselves-the light touches their weapons, lighting torches and giving Pitchforks a deadly sheen. They recall a life they should have had and desire it yet again, and their voices shall be heard and their weapons shall be

The knights mount up, their armor polished and ready, techniques they always knew but never knew they knew now at the forefront of their mind and ready to defend the innocent as their hearts have always desired, but never expressed.

The nobles, fed up with their lord and wishing to do justice to the downtrodden as they had been downtrodden, arm themselves with the ancient magics of the kingdom, able to aid any resistance.

Leah points a single finger at the peseant army, far in the distance.



A rumbling noise breaks upon the horizon, and the Pro-Godmodders turn in unison, the Player Killer ready to kill some players and the Peasant Pummeler ready to pummel some peasants, among other things. And they mock what they see. It's not even remotely flavorful or dangeorus, to their eyes; its just another summon from an Anti-Godmodder with a cute little cutscene attached.

Except for the Throne, or rather the King who sits upon it. He alone recognizes the banners. The peasant army of today is just that-peasants. But now...

...Now there is far, far worse.

Obviously there are more peasants, far more; basically whatever of the kingdom that didn't already rebel against him before now stands ready to fight, sharp weapons and furious minds all at once staring upon the Throne. But there is more than before; a squadron of knights, actual knights in actual shining armor, wielding spears and swords of steel, ready to fight with swords of justice; and behind them, atypical as it is, is an angry, furious coalition of nobles, each armed with a single sacred scepter. And all of their weapons-all of them! They all gleam with this light, and its presence upon the Throne makes it shudder, the black material seeming... lesser, than it should, in that light.

Leah returns to the field, behind the whole army of peasants, with the Kingdom of Darkness and its new light behind her. And she looks at the Throne, contemptfully.

"There has never been a King in the Kingdom of Darkness," Omniglot states. "Should you die, there is no Kingdom, and thus the very essence of his power is diminished; he is nothing more then, but a man on a large chair, but should he die here, you have the right to reclaim your Kingdom and build it as you will."

The new Revolutionary Army (formerly the Peasant army, but that no longer fits as its no longer only Peasants) rallies around the banners raised high, fury unending, ready to kill the King.




Leah isn't sure if this all qualifies as this metaphysically vauge concept called 'shenanigans,' so she charges her internal energy to be safe.[/hr][/hr]​



[/hr][/hr]

OOC: Amazing! I really like this. It puts words to what precisely the Kingdom is. I hereby declare this imagining of the Throne's kingdom canon!

The Peasants. Denied light. Denied freedom. Denied anything, often even the most basic necessities required for survival.

They're tired of being denied. They have determined it best to be denied NOTHING any longer.

+100,000 Peasants to the Peasant Army! +10,000 Knights to the Peasant Army! The Fallen Champion, the king's strongest and most punished warrior, joins the Peasant Army!

(x1) I create some good Armour for myself
(X2)I teach the Peasants how to disco-Dance!! With an interactive 3D Hologram for assistance

You make Good Armour and equip it! It can protect you from a few attacks, hopefully.

The Peasants, eager to seize new lives, take to dancing with enthusiasm! ...And JUST enthusiasm. There's a lot of tripping. A few amongst them show some signs of promise.

Eyowe snickers at Eyowebot's predicament.

x2 Action:
Then he proceeds to deliver a one two punch-a-roo at the Soothslayer.

Eyowe then charges 1 CP.

Soothslayer slain! You can feel Eyowebots glare, even from his lofty position.

I'm unfortunately not imaginative at the moment so I simply change 3 CP, despite the danger.
'Well, Bugger.' Is all I can think of as all of our entities are levitated into the air and out of reach until the True Throne is defeated which also makes us all vulnerable to attack.

To try and make it less likely for some of us to die I decide to focus my power into my next wish and grant me and some others attack shields.

Closing my eyes I make my wish. 'I wish for myself and That-Random-Guy and The_Nonexistent_Tazz to be given attack shields for protection!' Suddenly in a flash of red light a translucent red vest appears over my upper body. Looking it over I can tell it seems like it to protect me from a attack. Then a translucent red energy swirls around That-Random-Guy seemingly hardening and softening at random intervals and then a translucent red shield appears around The_Nonexistent_Tazz and starts zipping side to side ready to intercept any attack heading their way. (3 CP)

Three attack shields added! You, That_Random_Guy, and The_Nonexistent_Tazz are now shielded!

Spicy glances at the watch he totally has, these last few Turns have been rather lackluster. He'll have to do something flashy in a bit to make up for it.

ACTION 1&2: Who doesn't love upgrades?

Power swells once more, coursing along the walls and through the foundation. And slowly the wooden, aged walls begin to bubble and steam. They warp as taffy put to a flame, the white and brown swirling unnaturally until the whole wall is a Stoney grey.

They push out, the walls thickening as the building grows, a Church that could once seat a small handful could now seat dozens. The walls shift to thickened masonry, crude but sturdy, the blocks hewn not by artisans but by the Faithful. Towers not unlike the one already gracing it's roof appear, more spire than bell tower, the two additions of wood an stone claw the skies much like their brother.

But the greatest change is the window. Sitting at the back of The Church, behind the Preacher and his humble stand,now sits a simplistic stain glass window. It depicts the history of The Church, of the matyrs that came before and of the holy ones watching from on high.

Colored light filters down to the darkened Priest, as the holy tome in his hand is griped ever-tighter.

SPICY CHARGES HIS LAST ACTION, WHO'DA THUNK IT?

The Church is now strong enough to supply the Peasant Army units with an attack shield every other turn! Starting this turn!

---------

V:

The Player Killer tries to attack the Throne and Arsenical, but gets blocked by his 2 attack blockers! With his other two attacks, he attacks captain.cat (destroying his attack shield) and The_Two_Eternities (injuring them)!

AG:

The Throne takes 105,000 damage from railgun and Space Station bombardment!

The Trial Court reaches its conclusion! Eternalstruggle issues their ruling: Immediate QUADRUPLE EXECUTION of the Throne on 4 counts! Each individual cruel, horrific execution deals 100,000 damage - and its DOUBLED by the Moral Hazard on the True Throne! 800,000 damage to the True Throne!

Fenix is freed!

Fenix: Thank youuuuuuu!!!

Fenix flies up high, high into the air...

With court wrapped, Apollo Justice and defensebot open a plane portal and travel to other planes, ready to spend the rest of their existence fighting for innocents imprisoned under godmodder-controlled regimes to be freed! It will be their greatest legal battle yet.

PG:

The Peasant Pummeler unleashes TEN PUNCH COMBO on the main group of peasants! All three strawmen hits are taken, and the attack shield protecting the peasants is destroyed! 60,000 peasants are lost! You need to keep the peasants safe, or they'll die to the godmodder's forces...

The Orange Slime slime-slaps Ender_Smirk, leaving him slightly injured!

The True Throne focuses, keeping your entities levitated... it begins to charge a Crush...

The Godmodder starts a new repository charge and puts 2 points into it.

N:

The Peasant Rebellion, having lost some of their number, is not giving up! Together, the knights, the peasants, and the Fallen Champion swarm the True Throne, dealing 570,000 damage!

The Church places a shield on the soldier unit of the Peasant Rebellion!

---------

The Summonspitter lies in a heap... no, its twitching... twitching... is it...?

Underneath the massive mountain of flesh that was its first form, something crawls out. It appears the Sealed Summonspitter has... molted. It now looks significantly smaller, but with a tougher carapace, and instead of a mouth to spit out enemies, it has... some sort of pipe jammed inside of it where its mouth would be.

Out of the pipe comes tumbling one spider. Then another. Then two more. Then four more... then... ten more spiders... a hundred... and a hundred zombies... and two hundred creepers! It's... it's summoning hordes of enemies at an incredibly fast rate! This must be the Summonspitter's real power...

You are now fighting the Unsealed Summonspitter! And it's summoning hordes of minecraft enemies!

While the Unsealed Summonspitter summons a LOT of stuff, everything it summons is tied to the life of the Unsealed Summonspitter itself! Slay the Unsealed Summonspitter, and all of its summons will die with it!

The Unsealed Summonspitter goes back to guarding the True Throne. It looks like the only window you'll have to attack the True Throne coming up is the brief time in between the Unsealed Summonspitter dying and its True form appearing.

---------

Loading: 33%
Estimated time remaining: 5 minutes 9 seconds


THE ADMINISTRATIVE PLANE:

ITINERARY:
-Defeat The Godmodder!
-Find some way to deal with the Godmodder's King of the Hill! The godmodder has to no longer want to be King of the Hill...
-Defeat the Summonspitter! It's going to flood the field with enemies!
-Defeat the Throne! Its ensuring Players are always vulnerable! Protect the Peasant Rebellion!

Minor Tasks:
Kill the Peasant Pummeler! It's attacking the Peasants!
Kill the Player Killer! It's trying to kill you! Or help it, since it also wants to kill the True Throne!

Field effects: Auto-Levitation: Immediately levitates all combat-capable AG/N entities!

Levitated allies:
[AG]Fenix: 1,470,000/1,500,000 HP, 50,000 x 6A (Player Knife - deals triple damage in duels)(protected from 1 attack)
[AG - Winkins]Disco-Chan: 80,000/80,000 HP, 5,000A, Special: Disco Squares: 2/3 (repels darkness!)(protected from 2 attacks)
[AG - FlamingFlapjacks]Gundam Demolisher: 60,000/60,000 HP, 7,500 x 2A (has Shitty Jetpack, quadruples rate at which entity comes down from levitation! Damages the Throne when returning!)
[AG - Paradoxdragonpaci]The Restorer: 60,000 HP, +5,000 x 3A (can repair items)(Reverse levitation)
[AG - DragonofHope]Gwyn: 28,000/28,000 HP, 35,000A (80% dodge rate)(fire-based attack)(+1,000 HP/turn)
[AG - Daskter]You can count on Osttruppen, no really you can!: 100,000/100,000 HP, 25,000A (protected from 1 attack)
[AG - Cephalos Jr.]Red Army Swordsman: 100% intact! Duel!A (-20% intactness per turn in a duel)
[AG]Eyowebot, -----/----- HP, 30,000 x 5A, Special: Revelation: 2/4
[N - CaptainNZZZ]Mark III Tactical Flashbang: 31,000/31,000 HP, 5,000 x 2A (stuns hit enemies for 1 turn!)(50% dodge rate)(gravity harness)(1 attack redirector)

!PLAYERS CURRENTLY VULNERABLE!


[V]Player Killer: 261,000/350,000 HP, Slice! x 4A (extra damage against Players!)

[N]The Church: 250,000/250,000, Special: Shield Peasant: 0/1 (powers up Peasant Revolts!)(protected from 1 attack)
[N]Tether (use to pull one entity back to Earth for one turn!)

[ANTI-THRONE]Peasant Rebellion: 1 x 200,000 HP, 1 x 200,000A (x2 damage against Thrones)(Can't really dance)
Soldier Rebellion: 5 x 13,000 HP, 5 x 13,000A (x2 damage against Thrones)(Can't really dance)(protected from 1 attack)
Fallen Champion: 50,000 HP, 20,000A (x2 damage against Thrones)(Can't really dance)

[PG]Peasant Pummeler: 283,000/500,000 HP, 10,000 x 10A (attacks Peasants!)(5 attacks saved!)

[PG]Orange Slime: 48,000/100,000 HP, 10,000A, Special: Gloop: 1/2

[PG]Zombie: 100 x 1,000 HP, 50 x 1,000A (tied to Unsealed Summonspitter)

[PG]Spider: 75 x 2,000 HP, 75 x 2,000A (tied to Unsealed Summonspitter)

[PG]Creeper: 200 x 500 HP, 300 x 500A (suicide attack)(tied to Unsealed Summonspitter)

[PG]True Throne: 1,399,000/3,000,000 HP, inflicts auto-levitation while alive, Special: Crush: 1/5 (Boss)(being guarded by Unsealed Summonspitter!)(-105,000 HP/turn)

[PG]Unsealed Summonspitter: 800,000/800,000 HP, Mass-Summon!A (Boss)(guarding True Throne!)

[PG]The Godmodder: 71/310 HP (King of the Hill - x2 Actions, x2 damage from entities)(Repository Charge: 2/10)

[N]Administrative Terminal Loading Screen: 33% loaded!


Player list:
Alastair Dragovich - CP: 1
Algot - CP: 5 (has nothing, essence of life)
Arsenical - CP: 0(1 post in debt!)
barbedwireqtip - CP: 10
Bill Nye - CP: 7
Captain.cat - CP: 0
[N]CaptainNZZZ - CP: 1 (protected from 1 attack)
Cephalos Jr. - CP: 0 (has Cybil's blood sample, anti-infantry railgun)
Crusher48 - CP: 0
Daskter - CP: 3
Dragon of Hope?!? - CP: 0
Eevee Shadow Bacon - CP: 0
Ender_Smirk - CP: 0 (has Shadow Agitator)(Slightly Injured)
[N+1]EternalStruggle - CP: 0
[N]Evonix - CP: 0
FlamingFlapjacks - CP: 0
General_Urist - CP: 9
GoldHero101 - CP: 15
[N+2]Joebobobob - CP: 1 (has Summonspitter energy, moral hazard)
Karpinsky - CP: 7
Krill13 - CP: 10
Kyleruler - CP: 0
MooGoestheCow - CP: 0
Paradoxdragonpaci - CP: 0 (wearing Good Armour)
Pionoplayer - CP: 10
Ranger_Strider_ - CP: 6
RedRover1760 - CP: 0
Spicy_Serious - CP: 3
That-Random-Guy - CP: 9 (has Peace Jar, open to deal a lot of damage to one enemy)(protected from 1 attack)
The_Quiet_Watcher - CP: 0 (has paradise grenade(teleports enemies to paradise), frag grenade(deals significant damage, usable as free action))
The_Nonexistent_Tazz - CP: 10 (protected from 1 attack)
The_Two_Eternities - CP: 0 (Injured)
[N]The Ego - CP: 0
Trifling Epithet - CP: 0
[N+2]Winkins - CP: 0

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)

Base Player Power: 20,000
 
Last edited:
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