Defeat the GoAnNa VII
ES spends two actions operating the mortar, just to be safe since one might get eaten, and fires it straight at DLE!Pionoplayer, taking him out of commission.
Then, he turns around against the Defender Captain, and dumps the Spider-B-Gone can at his feet. "Right, you're going to explain why this can only had air in it. And don't try to tell me it's an escaped gas that's odourless and colourless, I scanned it while the can was intact and zilch came up."
In fact, two of your actions get eaten! You run around doing 16 Lemon Quest parts. Now you need to get the GET from the POST.
In any event, you dump the Spider-B-Gone, and demand answers.
Defender Captain: Oh, no. It's HIS influence again. Go An Na's.
Defender Captain: He probably emptied the can as soon as we gave it to you! He wants to drive a wedge between us and prevent us from working together.
Defender Captain: ...Listen, after this, anything else we give to help you might turn out the same way. We'll take extra care next time.
Defender Captain: I'm very sorry about this.
FOCUS!
HOOK! BEGONE! I summon and throw the crocodile which has tormented him for years. I have enhanced the Croc to be many times faster and stronger. Get him Kill him....
Hook sprints away, and he manages to escape! ...Only to take 165,000 exhaustion damage.
Due to still having the Ring of Temptation and due to being distracted by something, Alistair this turn decides to do the Lemon Quest on behalf of the people with the three most effective actions that would otherwise be intercepted by Lemon Quest. Naturally, since he's doing it for himself and another person, this makes each lemon Quest Action twice as effective!
You complete 24 parts of Lemon Quest, AND prepare to complete 24 more parts whenever anybody feels tempted to complete 8 parts!
FOCUS
I challenge the Blind Seer to a little game: the Rain of Dice
A bunch of dice will rain down from above, and if the Seer can predict how they'll all land, he wins a prize!
He and I both know that his seer powers will let him win this, but that's not worrying either of us. So I have him write out his prediction.
And then the dice start to fall. Red dice and blue dice, octets and d20s, even a few inert Paradox Roller Dice! They all bounce off the Blind Seer as they fall, first harmlessly, then with more and more intensity. As they bounce off, each die rolls on the ground for a bit before coming to a stop.
By the time the rain is finished and all the dice have landed, the Blind Seer is that much worse for wear. You'd think he'd have seen it coming!
But hey, his predictions were all correct! So he deserves a prize, right? And that prize is nothing other than a shotgun... to the face.
KA-BLAM! He didn't see THAT coming. Blind Seer slain!
So attacking the Unsealed Darkshard inflicts the attacker with Bad Luck, a status effect I've honestly forgotten the potency of. The status effect resistance miniboss provides the Temporal Guardian could counter Bad Luck but better safe than sorry.
In preparation for the Temporal Guardian attacking the Unsealed Darkshard I infuse my entity with Good Luck for this turn. Reaching out I grasp the unseen strands of Fate linked to the Temporal Guardian I take care to reweave them to improve the Temporal Guardian's Fate for the turn. A touch of Good Luck to counteract the future Bad Luck involved with attacking the Unsealed Darkshard. (x1)
Oh, Wesley Crusher! I remember him from Next Generations, the good...and the not so good. Still I'm familiar with his character and the fact he's supposed to be a genius. Of course his curiosity always screws him over and when he has an ability like Improve!A, onwards to exploitation!
I begin sending thoughts into Wesley's mind, idle pondering of how that Temporal Guardian looks really quite intriguing. Just like how he once thought of using a model tractor beam to create a force field Wesley begins to think of ways to improve the Temporal Guardian.
In fact, this stream of ideas begin to ramp up until Wesley can't help but feel he needs to improve the Temporal Guardian. This need becomes so intense, Wesley now generating all the related ideas and thoughts without need of my subtle thought implanting, the young man can't even think of subversive improvements. All he can think of is improving the capabilities of the Temporal Guardian, his actual loyalties temporarily forgotten in his inventive fever.
A worthy use of Wesley's turn to be honest, he always did do something to hurt his own side in the show. (x2)
The Temporal Guardian is infused with Good Luck! He prepares to strike down this annoyance!
Wesley, powered by references to his original appearances, prepares to work!
1. I put on my yellow lemon disguise.
2. I work on the mortar to uprgrade it and make it does more damage.
3. I taunt all of the [PG] entities
2 of your actions would have been eaten, but Alastair Dragovich goes and does 16 extra parts of Lemon Quest for you!
Your yellow lemon disguise is now equipped! Now... you're... a lemon...?
Mortar upgraded!
The PG entities get REALLY mad at you! Who does that lemon think he is? Wait a minute... a LEMON? This can't stand!
At least one PG entity is guaranteed to go at Lemon Quest this turn!
Action One: I ready myself with my Infinity Gauntlet and swords, and use the cheat-code...
Action Two: I summon a Progenitor Machine and order a clone to make more men in our Minecraft homes. (+30 Clones every turn, automatically equipped with sonic guns).
Action Three: My 300 clones do a united push against a singular enemy, let's say Momonga.
(Also, I have Wound-healer equipped right now do I not? It should heal me from any injury or ailmet apart from Death correct?)
Using the Cheat Code, at first, nothing happens. Then, suddenly, you see a new notification appear:
"Lemon Quest is now HARD MODE!"
You flip to the next page of your cheat book:
The code on the previous page was a trick! If you entered it without reading ahead, we hope you've been taught a valuable lesson about playing legitimately, or at least seeking external confirmation!
With Lemon Quest now in HARD MODE, its twice as hard to complete parts! Now each action completes 4 parts instead of 8!
Your clones all attack Momonga, dealing 100,000 damage! They all end up dead in the process. Luckily, your new Minecraft home progenitor machine is working to replace them!
(Wound healer can be used as an item to immediately bring you back to full health. It can be used infinite times.)
OOC: Almost done preparing for my story.
Action 1-3: I perform a massive combo involving RPG's, the army, players talking about their favorite moment in Homestuck, pie, another pie that is poisonous and a fan of The Godmodder who I used as a weapon on the unSealed Throne.
One of your actions would've been stolen, but Alastair Dragovich covered for you!
The Players talking about their favorite moment in Homestuck seals the deal, making the combo truly devastating! 160,000 damage to the Unsealed Throne!
2 actions: I take the hook of Captain Hook in mortal combat. Well, more like I rip off the arm with the hook leaving him to die of blood loss, but the hook is now mine, so I technically took it.
1 action: I attack Momonga... with Captain Hook's hook arm. I basically just swing it around in circles and hope that I'm the right distance away from Momonga for my inane improvised weapon to do damage. When that doesn't work, I just hit him with the arm incessantly.
You acquire Captain Hook's hook! Now, its The_Two_Eternities's hook! Also, Captain Hook is dead.
Momongo easily gets out of the way of your attack! However, seeing you randomly swinging the hook around deals 60,000 intimidation damage to him!
Free Action: Hey defenders, what exactly is your alternate win condition?
Action 1: I use a mass mental attack to daze all of the NPCs in cakequest. Now that they can't make us sit through their dialogue, this should go much faster!
Action 2: Unless the defenders gave a good answer to my question about the alternate win conditions, I use telekinesis to manipulate the Mortar's shot, causing it to be sent back into their own tower! As the shot was fired from within their walls, and mortars are capable of going over walls anyways, this should ignore their walls and barriers to score a direct hit on the tower. As this is a long-range telekinesis with no visual effects (because I suppressed all of those), they shouldn't even know who did it.
Action 3: I create a beacon of Speed II in the lemon quest area, massively boosting everyone's speed to complete the quest. If action 2 was disrupted by lemon quest, I do this as action 2 instead and then execute my actual plan for action 2 here.
Look, they're just being neutral for the sake of snowballing up a bunch of defenses. If we don't stop them now, they'll build up enough to be really difficult to bring down when we finally deal with all other threats.
Defender Captain: In order to achieve the Alternative Victory and escape the side quest, you need to go to the Ruins of Namelessness. Getting there requires crossing the Plains of Passage, defending the Village of Violence, and digging a railroad tunnel through the Cold Mountain.
Defender Captain: You'll need to Scout all of these locations using your actions before you can start working on them.
Defender Captain: Crusher, please. If you destroy this tower, our very beings will cease to exist. We're trying to help you. Stop trying to use our mortar against us.
The Mortar is designed so that it can't be rotated to point at the Tower, in any case.
Clicking through NPC dialogue, accidentally selecting "yes" to "do I need to repeat myself", and getting stuck in such eternal cycles was half the time required to beat Lemon Quest! All Lemon Quest part completion doubled!
Constructing a beacon is more difficult than you thought. In order to project the radius you need, you'll need billions of metal blocks to construct a 1000-block-tall pyramid. You'll probably have to extend it down into the Void. More actions are required, but you've started.
Since I said that I would waste my actions if I lost, but never said how I would waste them, I charge 3 cp.
All actions wasted!
Action 1-3: I create a highly realistic facsimile of Jonathon Joestar, with firey powers that look like hamon but actually run off the fuel source at its core and a very similar personality, and mind edit it to be a [PG] character. This way, Dio will fight Fake!Jonathon and leave the [PG] side because he couldn't bear to be on the same side as his mortal enemy. Also, I have a death switch implanted inside Fake!Jonathon that any [AG] player can activate and instantly kill him with.
Fake Jonathan Joestar appears! Dio is convinced - he's joining your team now!
First, a suggestion to the other players:
We've dealt with itsy bitsy, ES is confronting the tower defenders, if they try to divert attention again, we've got enough trouble off of our backs that we can inquire as to what the 'secret escape methods' are and start working on them. If not, we need to do snowball mitigation and blast them. In fact, it might be best to prepare for a fight. They very conspicuously are not helping us at all.
Next, some info:
G!me never really had major interactions with players in large group beyond his home reality's second godmodding war, unless... Ah, yes. That event. Alright that's good to know what timeframe he's from at least.
Second of all: He's me, I'm him, sort of a roundabout circle of Pionos. Yes, I summoned myself, but it's from a standing of 'outside fictional metacognition'. There's a bunch of me scattered across different fictional multiverses and sometimes that leads to a recursive effect where they're each fictional to each other's realities, such as what happened here. Normally the fictions they reside in are esoteric and unknown enough that searching out and finding those sources is an enormous waste of time, not even taking into account the absurdly huge amounts of power required to open up a trans-fictional bridge. In this case, I had a stooge with enough power to do both of those actions: Go An Na. I wasn't sure it would work honestly, it's pretty difficult to pull in multiple mes to one area at once, especially without obliterating yourself in the process (which obviously didn't happen because Go An Na isn't dead yet) but it seems that all in all, it's worked out alright so far.
I suppose that if you need notes for future events I can pull up the old doctorate thesis on Pionology I (not this me another one) wrote that goes into more detail about how this whole 'multiple Pionos on similar wavelengths' thing works. It's pretty long though, with lots of technical terms, so I'd probably have to upload in multiple parts the same way we usually read books.
Finally, more info but for somebody else:
Welcome to another reality, different-me. Currently all of existence is on hold because a guy by the name of Go An Na (yes, I know, I promise this guy doesn't share a powerset) has manipulated the power of paradox rolls (merged with the power of entropy under this reality's set of laws. It has a bit less of a 'random' effect but instead operates to give Go An Na immense control over the situation, who usually just makes chaos happen. Either way, using Oblivion's Destroyer at the current moment is definitely not a good idea so you should table that particular item, at least until Go An Na's been taken down.) to enable a forced-reboot of reality, sending it back to its very starting initial conditions, which would eventually lead right back up to this event happening again, where it reboots, and so on and so forth forever. All of reality trapped in an eternal timeloop where nothing ends and nothing begins.
Upon Go An NA attempting to do this reboot, a powerful time-based entity summoned earlier in the godmodding war that's currently on hold time stopped all of reality barring a single dimension, preventing Go An Na from arriving and resetting everything. Go An Na got upset and tossed us into the results of the other "minimum number" rolls. That of those still relevant are as follows:
What's left of the Sealed Bosses (this reality's equivalent of Terrors. Basically they come with multiple phases)
The League Of Most Hated Fictional Characters (A somewhat failed mechanism meant to act as a mass spawn. The method by which I tricked Go An Na into summoning you here. Speaking of which, as Piono to Piono, I've got a few things I think I can offer you for when we finish up with Go An Na. Can't pull you in on my schemes without offering something in return, can I?)
Lemon Quest (this shouldn't be a problem for you, personally, but Lemonquest steals Player actions on the regular, which decreases our fighting force's power and lowers the number of supporting actions I can give you)
Cursed Gear (We actually have this mostly handled. Basically we got saddled with cursed items we had to remove. A couple of players still have them but I believe that's because they're intending to do something with them)
Tower Defenders (an artificial group of players who are defending a tower that must be destroyed. Except there's supposedly other ways out of the sidequest that they've offered to show us, and they claim to be helping us fight off the other events. Notably, they have not helped us fight off the other events)
Extra general information you might find useful:
Players here are vulnerable whenever there aren't enough entities on the field, as opposed to when max power Godmodders specifically bend all their energy to that purpose.
Godmodding is much more exclusive in this reality, it goes by the rule of 2, passed down from master to teacher onwards and onwards.
Additionally, it doesn't run on its own exclusive power source. Godmodding here runs on soul power, specifically souls taken from slain players. I doubt (though am not totally certain) killing players would give you more power at the present moment, you'd have to manufacture yourself a soul orb, which would probably take more time than we have right now, or take someone elses, which would put you at mercy of that 'rule of 2' so it would be at best a temporary fix. Since their Godmodding is not your Godmodding I don't know how much power killing the present Godmodder would give you, but it probably wouldn't be more than you've already got locked up in your scythes. Make plans if you want to go up against the current scourge of reality is what I'm saying I guess, because what you have right now won't cut it.
Finally, something that will be of use to you when/if you head back to your home reality: Get out of dodge. You're lodged headfirst in a deathtrap and that deal you're about to take is going to block off the exit. I believe taking that deal is what normally leads to your in-canon death. Do something else, you've got time.
P!Pionoplayer: actionating; go!
Fortunately I haven't got anything important to do that requires large amounts of flavor text because I already wrote a lot.
Instead I whip out a trio of attack shields and sprinkle them liberally on G!Piono's head, giving him defense against the next three attacks.
"Personal opinion: biggest threats right now are the Throne (which still has one more phase after this one, be wary of that) and Lemonquest. Your health has been chopped down by more than 80% and I'm willing to bet you've taken a similarly large cut to your defensive capabilities. 3 health is not a good number to be sitting at and we want you to have as many allies and allied actions to sit behind as possible, which those two provide the biggest danger to."
+3 attack shields to G!Pionoplayer!
G!Pionoplayer's post:
I thank P!Pionoplayer for the notes. You see, this new P!Pionoplayer has spent a lot of time developing his powers. He knew he'd end up being an assistant to another Pionoplayer at a different point (see the field of Pionology for more details as to how that is) so he was always prepared to work for and with one. This helps make sure he has no desire to ever turn against me. P!Pionoplayer has been somewhat shunned by the other Players of his group, and so will spend most of his time interacting with me (though occasionally he can talk to to other NPCs if I give him dialogue)
ACTIONS:
This turn I take my fellow Pionoplayer's suggestion and blast the Unsealed Throne with three beams of white-hot laser fire.
ENTITY ORDERS:
I suggest to P!Pionoplayer that he should try to take out some of the weaker entities around.
(OOC: Hey Moniker, is there any way I could do the writing for P!Pionoplayer? I want to make sure he stays in-character.)
Ah... I don't think you doing the writing is really possible, G!Pionoplayer...
In fact, its still really unusual for you to be summoned here... let me see, doing my checks... I've got a backup of the entirety of the pre-Crash internet here on my old hard drive... I'm just gonna look through it to see if the fictional story you're from is in there...
In any case. 300,000 damage to the Unsealed Throne!
Can I charge for 10 goes to create a brain scrangler?
It's a grey snake covered in wiggling pink protrusions that drip with mucous. If a dying creature of any alignment gets near it, it'll invade and turn it into a Scrangling.
Scranglings share most traits with their original hosts, but will degrade over time. They grow scranglings within them, and if they kill something they'll implant a scrangler.
You can, but not right now - there's the curse of No Charging! But, as you said, you can try to do it without charging...
Curse of no charging is on at the moment. For now, help destroy the minions of the biggest threat to everyone ever.
FOCUS
As, yes, the Lemon Quest and its 174654 parts. I have my powers, I have a gun, I know someone who's been studying programming for quite a while, and so I spend my actions preparing to split in half. (Creating a 1-shot item that assists attempts to divide in two the number of remaining actions for Lemon Quest)
You prepare...
In that case, I try to create it anyway, hoping that I can muster enough strength without chargin.
You make one SCRANGLING! It'll disappear as soon as you complete the current quest. Help it get kills so it can make more!
[0] I ask the Temporal Guardian if they remember a player called Srovy.
[0] I ask Moniker whether any from of Arbiter power uses he made in the past- Say, to remove certain people from the field and keep them off- would continue to function, despite his lack of Arbiter control, at full power.
PRIORITY ONE) I go get DLE!JOE's Corpse, making sure not to get infected by the THYME! radiating off him in the process. Sure, the Power Boost inherent in it could be nice, but the unavoidable permanent vulnerability would be a prob-leeem...
Priority Two) I shine a teal light on the tower, revealing what events have occurred there in the past, when the previous players were there. As noted by moniker back when I asked about Third Eye, this is a one-action thing to do. Was there betrayal?
Priority Three) I Loot DLE!JOE's Corpse while wearing some clothes covered in Oregano to ward off the THYME!
OOC: If you want to get put on notice JOEbob, then please, continue this line of inquiry.
One roll is stolen by Lemon Quest! You complete 8 parts!
You get DLE!JOE's corpse! It's now in the most secure containment facility possible in Minecraft. You can do as you wish with it.
You notice a few fragments of old Players wandering around... you see ghost images of then. There are a few different Players you can see. You see one of them enter a nearby cave...
Entering the cave and looking around, it initially seems like an ordinary minecraft cave. Some torches line the walls, preventing natural spawns, and all ore deposits can be seen. As you advance further in, you eventually run up against the side of some kind of base - wooden plank blocks with a door and stairs leading inside.
Entering inside, you can see a decent-sized room with a bed, a handful of chests with normal Minecraft items, and other normal trappings of an unsophisticated but functional underground base. Conspicuously, one block of the wall is cobblestone rather than regular stone - breaking it, you see a chest underneath, and inside you find the real treasures of this base:
You get the Perfect Condition Journal and the Weather-beaten journal!
The Perfect Condition Journal seems to repel dust, water, and anything else that could destroy it. The Weather-beaten journal has no such protections.
Each journal is full of entries! One action = reading one entry! The stories within the journals are captivating, and so you don't need to worry about Lemon Quest interfering.
Uneaten Action 1: I warn the Curse of No Charging about Pionoplayer(from DLE) charging his Smashpost ability.
All Other Uneaten Actions: I warn all allied entities about the dangers of being jealous of something when it's not threatening to take anything of yours away. Not only does it lead to infighting, it causes you to be incorrect, and that's the worst! The Barracks and Autosoldiers, of course, also hear this. The [PG] entities don't.
All your actions remain uneaten!
The Curse of No Charging sets DLE!Pionoplayer's charge back to 0! Dang, is what he says!
The allied entities take your word to heart. This turn, nobody will grow jealous of Boruto. THIS turn.
The Heir picks up the bundles of silk the spider turned into. Gotta love backpack mods. In any event, he moves over to see the DLE Piono preparing for a smashpost. If this is anything like the Piono here's smashposts, the death toll would be catastrophic unless aimed at a Godmodder. So the Heir does the only logical thing. He rushes around the DLE Piono, using the silk to tie him up, blazing an incredibly fast pace as his hoodie glows red. This alone might capture the DLE Piono for a minute, at max. But then, something happens. The threads of silk all begin glowing with the same sort of red as the Heir has been. The threads quickly all are fully glowing, and an image seems to be superimposed over the DLE Piono, an image of a gear, in the same red glow. As the symbol appears, the Heir's energy seems to be drawn to the thread, which he holds the end of, and simultaneously, DLE Piono becomes frozen, or at least significantly slowed, in time.
An action is stolen. 8 lemon quest parts are complete. A "Pg Dn" key needs to be gotten from the keyboard.
DLE!Piono is frozen! He can't act this turn!
The quiet watcher sits down in front of Wesley Crusher, a chess board between them. Being Wesley, he wasn't the sort of person that would turn down a chance to prove how much better he was when compared to everyone else. When it failed to achieve a checkmate in record time, he actually started paying attention to the game and his opponent, leaving himself open to the most dangerous weapon that could be used against him. A speech.
"You know, you can tell a lot about a person by the games they play and how they play them. Preferences, behaviors, temperaments, and even how people make decisions are all hidden in a person's moves, visible to those that know how to read them. You, for example, are someone used to being the best, preferring to prove your superiority against your foes as fast as you can. Normally, such things get crushed out of Starfleet bridge-members for a good reason, as such an urge is rather easy to exploit in a command chain. The fact that you still have it means that you are either that good, or were too tough for them to handle. Still, there's one thing that puzzles me." He paused as he stared at the pieces between both of them, before making another move. "Why you sided with a being that stands against everything your position stands for. The GoAnNa wishes to end the forward flow of time, locking everything into place to never change, never grow, never improve." He examined the board as Wesley made his move before he continued speaking.
"Nothing in the way you play suggests a motive for wanting to stop everything. Nothing in the way you hold yourself suggests that you hate everything, unlike the obvious disdain that old Goldie over there has for everyone around him. No hints as to why you aim to stop time, though your moves show serious thought behind them. Nothing that could suggest insanity within your moves, yet you fight for everything that is against your beliefs. A calm air as we play, yet you stand in the battleground where everything will be decided." He frowned as he lost a rook, clearly putting great thought into the board and his opponent. "The only thing I can think of is that you honestly don't know what the GoAnNa is planning, yet even that should be obvious with a quick examination of the circumstances. Then again, you did just arrive. Even someone like you needs some time to figure everything out, no?" He sighed as he took Wesley's queen, cementing himself as Wesley's toughest challenge yet as their game continued.
In the end though, the game was concluded, and both of them stood up once more. The quiet watcher stares at Wesley for a moment longer, before asking one last question. "So, will you stand against everything you knew, or will you help us fight against the GoAnNa?"
Wesley Crusher hems and haws over the decision. Its clear that everything in his character goes against his current alignment. But... Go An Na is so TEMPTING!
He'll think about it. This turn, he'll help improve the Temporal Guardian.
Eyowe, being the (outward) gentleman of [Lemon] Quest that he is, takes the [Lemon] Quest Hater's Hat. This turns him into the [Lemon] Quest er. Just remove that one space and the guy becomes the [Lemon] Quester. As such, he now does [Lemon] Quest parts like a regular [Lemon] Quest-goer. Hooray for Eyowe's "advertising" project, that's one more person doing [Lemon] Quest!
But wait, there are still two more Hat on the guy. How could Eyowe have forgotten? Eyowe takes both Hat off of him. Instead of having Hatred for [Lemon] Quest, he now has "red" for it. What does "red" mean? Why, it's the color of love of course, so "red" means love, and that means the [Lemon] Quester has 65% red and is sustained by red of [Lemon] Quest.
The Lemon Quester is now the Lemon Quester! He immediately begins having an identity crisis, unable to reconcile his current self with what came before. Lemon Quester now has 65% identity crisis! In anger at his inability to find his true identity, he lashes out at what he loves: Lemon quest!
After counting all the bosses... "Oh god."
3 ACTION FOCUS - NEEDS MONADO: I scavenge around for the Monado WHILE doing Lemon Quest! Multi-tasking!
24 Lemon Quest parts complete! As it turns out, Monado is one of the Lemon Quest items! Do you want to use an exploit to get it and keep Lemon Quest moving anyway? It might cause glitches...
(X1)myselves begin a new Lemon Quest Project:infiltrate the Council of Fetch Quests legally and with minimum Negative-Karma...which basically mean being Honest Politicians.They begin by first petitioning to make their Party a Thing(tm) And writing down their ideals and Party Mottos
(x2) I make some Superior Dark Chocolate:
I first Begin by melting some coconut oil harvested from a coconut from a(fruit)Tree of Life and glows with a white halo in a small pot over the trusty Platinum stove top on a low heat
Once melted,I remove the oil from the heat and add the Superior cocoa powder,harvested from the same fruit Tree of Life,some really potent honey created from Bees that harvest the Blood of Gods and sealed in a Wax Hexagon that radiates pure power, a few drops of Ambrosia and a single Vanilla pod,harvested from the Grand Farm
I then Whisk everything completely until there are no remaining lumps of cocoa powder and the honey has dissolved into the chocolate mixture before Pouring the heavenly chocolate into Pure molds and transferred it to the freezer for a solid hour
You create The Party - a new and cool entrant to the Council of Fetch Quests, they're a political powerhouse with significant influence! A vote will soon be held to see if quartering the number of actions required for Lemon Quest is a viable course of action.
You create the Superior Dark Chocolate and add it to your inventory! One action is stolen by Lemon Quest, however. You complete 8 parts!
Looking over the field of battle I decide that the best course of action is to bring Superman back down to earth so he can hopefully take out one of our enemies, or save a lost puppy or something. 'I wish for Superman to be pulled back to earth so he is no longer Levitated!' Suddenly in a flash of red light a red rope appears tied around Superman's wrist and at the other end of the rope is a automatic rope puller machine. I step over to the machine and push the start button and it roars to life and starts pulling the rope down and with it Superman. (3 CP)
One action stolen!
Superman is pulled almost all of the way back down to Earth! After this turn, he'll be back.
...
I begin work on an anti-levitation field, said machine work is building itself as I continue to simply lay limp, facefirst on the ground.
...
Work is done, but two of your actions get taken by lemon quest... now you have to get the depression from the sadness...
I push a green button.
I turn on the UV lights in my biodome on and then shove Dio into it. Into the biodome that is. The UV lights instantly kill him, assuming the sun wasn't outside to kill him first.
I throw a flying martian fly trap (exotic plant. very exotic) at the blind seer, and it catches on their fly. It then explodes.
Dio hisses! No! Wait! HE'S ON YOUR SIDE! NOOO! 120,000 damage!
One action got stolen by Lemon Quest. Now you have to get the Jojo reference from the anime!
----------
AG:
Dio regenerates all his health, and attempts to use vampire powers on your new enemy, Jonathan Joestar! Jonathan Joestar uses Hamon to dodge...
The Temporal Guardian uses his Good Luck to shield himself from negative effects, and slices the Unsealed Darkshard to pieces with two quick hits! The outdated boss stands no chance against the newest entity models. Unsealed Darkshard slain!
Gandalf blows Momonga to bits!
Misaka Mikoto, Boruto, and the Scrangler attack the Unsealed Throne for 260,000 damage!
Old Man Henderson finishes his analysis, and clicks his Shotgun. Its time to blow these foolish Go An Na followers to bits!
Superman returns to Earth. Or rather, returns to being able to fly normally. He's back in business!
PG:
The Sealed Summonspitter gets shot into nothingness by the drones! Sealed Summonspitter slain! It promptly resurrects as... the UNSEALED SUMMONSPITTER! Fitting, as its going to summon Minecraft enemies now. Take it out!
The TRUE DARKSHARD rises from its ashes! Now, its time to do the gimmicky fight ALL OVER AGAIN!
Then, the True Darkshard hears a hissing from behind him! He doesn't even have time to look around - BAM! goes the Creeper! The True Darkshard is thrown up into the air, and the back down onto the ground - however, the glass of his body is so sharp, it immediately breaks the block beneath him! And the block beneath that, and the one beneath that! This continues, digging a 1x1 tunnel straight down, and violating the ultimate rule of Minecraft - never dig straight down.
Eventually, the True Darkshard tunnels right through bedrock and goes flying downwards, screaming, arms outstretched, into the void. No mirror needed. He's not getting back up.
True Darkshard no longer an issue!
DLE!Pionoplayer struggles against his chains!
The Unsealed Throne spends his turn attempting to do Lemon Quest! Being a King, he can order a bunch of people to just give him stuff. He ends up completing 40,000 parts.
Fake Jonathan Joestar slams his fist into Dio's face, dealing 50,000 damage!
Wesley Crusher decides its time to switch sides. He joins up with your side, and works on the Temporal Guardian a bit - giving him a slightly better regeneration ability!
N:
The Defenders set up two autoturrets to shoot at the enemies automatically!
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The League of Most Hated Fictional characters... you've tried your best to subvert their appearance, and have had SOME success. But now, all but one is on the field. And here comes the very last...
It's Frisk. Frisk from Undertale. They stroll up, as genderless as ever, ready to enforce pacifism.
Frisk isn't helping you. No way! You're an incredibly violent bunch. Frisk is an advocate of Pacifism, of not fighting! They join no side, not even the defenders, and decide they want to stop EVERYONE fighting! Frisk is here, on the [V] team!
Here's how Frisk works: Any entity that engages Frisk will leave with the status effect Pacified. What this does... well, you'll see. In any case, entities won't attack Frisk unless specifically ordered... but! Frisk can force an entity to engage them once per turn.
Frisk has set up 3 respawn points for themselves around this Minecraft world. If you don't destroy their respawn points, Frisk will simply load their SAVE with full health when they die! How are respawn points in Minecraft equivalent to Undertale's SAVEing? ...Don't question it.
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Hey, Players! Don't forget, EVERYONE in the League of Most Hated Characters needs to die, even the ones you befriend! Making them [AG] does NOT make you exempt from having to kill them! Recruiting them doesn't solve anything... They're still representations of Go An Na's influence!
In any case, the Arbiter Action is all set! Use it as you will!
MINECRAFT VALLEY:
ITINERARY:
-Destroy the Tower to Win the Sidequest you're currently in!
-Find a way to finish Lemon Quest!
-Kill every Sealed Boss!
-Remove ALL the harmful items from everybody's inventory!
-Defeat the League of Most Hated Fictional Characters! Even [AG] members of the League need to die!
-Suggest a good action for the Arbiter Action!
Arbiter Power: Ready!
Field Effects: Lemon Quest promotion (Non-boss enemies have a 10% chance to do lemon quest)
[V]Frisk: 20/20 HP, Pacify!A (99.999% damage resistance)
[V]Frisk Respawn Point A: Wooden Mansion: 100% intact
Frisk Respawn Point B: Mile-long wall of beds: 100% intact
Frisk Respawn Point C: Bed really well-hidden in a cave: 100% intact
[PG]Unsealed Throne: 780,000/1,500,000 HP, Levitatex3!A (Boss)
[PG]Unsealed Summonspitter: 800,000/800,000 HP, Mass-Summon!A (Boss)
[PG]Pionoplayer(from DLE): 325,000 HP, 70,000 x 5A, Special: Smashpost: 0/2
[PG]Lemon Quester: 65% Identity crisis (sustained by Identity crisis)
[PG]Fake Jonathan Joestar: 100,000 HP, 50,000A (immune to Dio's attacks)(self-destruct switch)
[PG]NPC: Managing Lemon Quest! 134,466 parts remaining! Functionality at 70%! 40 parts complete/turn! (Invincible)(All part completion x16!)(HARD MODE - all part completion halved!)
[AG - CaptainNZZZ]Temporal Guardian: 4,605,000/6,050,000 HP, 500,000 x 2A, Special: Za Warudo: In use! (-10,000 damage from all attacks)(20% dodge rate)(+250,000 HP per turn)(miniboss)(poison resistant)(has spatial warping necklace - saves from fatal blow)
[AG]Misaka Mikoto: 305,000/350,000 HP, 100,000A, Special: Railgun: 1/2 (protected from 1 attack)
[AG]Old Man Henderson: 3,000,000/3,000,000 HP, 400,000 x 8A (analyzing the situation)(Super Heavy)(new skill developer)
[AG]Gandalf: 270,000 HP, 100,000 x 2A
[AG]Superman: -----/----- HP, One-Hit-Kill!A
[AG]Boruto: 200,000 HP, 50,000 x 3A (40% dodge rate)(one allied entity gets jealous of him every turn)
[AG]Dio: 650,000/700,000 HP, 200,000A (vampiric bite)(+300,000 HP/turn)
[AG]Wesley Crusher: 500,000/500,000 HP, Improve!A
[AG]Scrangler: 50,000 x 1 HP, 10,000 x 1A (makes more of itself every time it gets a kill, or a Player devotes a kill to it)
[AG]G!Pionoplayer: 3/3 HP (protected from 3 attacks)
[N]Cover Wall: 500,000 HP (can be used as shelter)(defending Tower as well)
Crystallized Shield: 100,000 HP (defending everything(
[N]Barracks: 600,000 HP (+10 AutoSoldiers/turn)
Autosoldiers: 10,000 x 20 HP, 5,000 x 20A
[N]Mortar: 400,000/400,000 HP, 450,000A (needs to be operated manually, can be fired once per turn)
[N]Autoturret: 200,000/200,000 HP, 50,000 x 3A
Autoturret: 200,000/200,000 HP, 50,000 x 3A
[N]Shield Crystal: 300,000/300,000 HP (restores 100,000 HP shield every turn)
[N]Defender Captain: 20/20 HP
[N]Defender A: 20/20 HP
[N]Defender B: 20/20 HP
[N]Defender C: 20/20 HP
[N]Defender D: 20/20 HP
[N]Defender E: 20/20 HP (designated mortar operator)
[N]The Tower: 500,000 HP
Curse of No Charging
PLAYERS:
Alastair Dragovich: 17/20 HP
Arsenical: 17/20 HP
Bill Nye: 20/20 HP (has Gauntlet)(has boots)
Captain.cat: 20/20 HP
CaptainNZZZ: 20/20 HP
Cephalos Jr.: 20/20 HP
Crusher48: 15/20 HP
Dangan_Machin: 20/20 HP (magical relic - saves from one death at 1 HP!)
Daskter: 20/20 HP (holding handful of shrapnel grenades)
Dragon of Hope?!?: 20/20 HP
Eevee Shadow Bacon: 20/20 HP (has Ring of Temptation - twice as susceptible to Cake Quest)
Ender_Smirk: 17/20 HP
EternalStruggle: 16/20 HP
FlamingFlapjacks: 17/17 HP (has tophat - contains 1 boots of slowness, 1 helmet of betrayal)
General_Urist: 20/20 HP
GoldHero101: 20/20 HP
Joebobobob: 20/20 HP
Jukebot: 20/20 HP
Karpinsky: 20/20 HP
Krill13: 20/20 HP (has Ring of Temptation x 5 - currently 800% susceptible to Cake Quest)
Paradoxdragonpaci: 20/20 HP (has superior dark chocolate)
P!Pionoplayer: 20/20 HP
Ranger_Strider_: 20/20 HP
That-Random-Guy: 20/20 HP
The_Quiet_Watcher: 20/20 HP
The_Two_Eternities: 20/20 HP
The Ego: 20/20 HP
Vylad: 20/25 HP (has wound healer)
Winkins: 30/20 HP (has Epipen)
Current Player Power: 50,000
You have the Weather-Beaten Journal and the Perfect Condition Journal.