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Defeat The Godmodder

Alastair looks at the passage as it outlines the consequences of his powers and the fatalistic, bleak, misanthropic view on who, exactly, Players are. Darkness surges from his heart with enough suddenness that he has to wrestle it back into submission.

That... He was there trying to STOP the Godmodder! He wanted to make sure no one else died to those things! No more senseless, random death! No more souls consumed to power evil desires! No more of any of this!

A tear hits the page. He crumples to his knees and sobs a few more tears. He just wants to be good. He wants to do things for the right reasons, and be the best person he can be. He knows, with a certainty that is as painfully obvious as the Darkness in his heart, that he isn't perfect. But... but he wants to help, deep down. He wants to help because he can't stand seeing others in pain.

He knows what pain is like. He doesn't want anyone else to experience it. He refuses the misanthropic words as he remembers that he's doing this so that no one else has to lose their family like he-

And then Alastair's eyes open in horror.

It said that the stuff a Player tends to make up plotlines, people, and entities all the time. That their powers make it so retroactively. The Player now wonders...

How absolute is this Truth?

"...Mom? Gran? Bro?" The book drops from trembling hands that now grip his sides. "Were... were they ever real?"

The horror creates the last form of Darkness in his heart - the Darkness of Fear.

Pain. Sorrow. Anger. Fear.

Alastair screams as at last his heart seemingly succumbs.

But deep within... the Light that just desires to help... somehow, it continues to Persevere.

OOC: I vote for the Truth about Arbiters
 
The Computer in a hidden box below the battlefield whirs back to life. Two thing suddenly happen. Firstly, the area the Ohnoium takes up is affected by an anti-gluon field, inhibiting the Gluon flow within the Hadrons in the Ohnoium. The only made up term there is Ohnoium, and anti-gluon fields are harder than normal science can manage, but this method would inherently cause the atoms within the Ohnoium, which already should not be able to stay together, to have the basic Protons and Neutrons fall apart, which would cause significantly less friendly radiation to hit the Godmodder if he does manage to counter everyone else's tricks. As this happens, the computer makes a new sword appear in front of the Heir. He catches it as gravity suddenly affects it again, and feels instant confusion. "Really, a turnip sword?" He mutters so that no one can hear him. He then decides to just try.
He rushes up to the Godmodder, and this time, he skips the showy moves. His hoodie turns red on one side, and black on the other, and in doing so, he suddenly moves much faster than should be possible with less effort exerted to reach the same distance. He slashes the Godmodder through the torso using the Turnip Sword, and then rushes off, only to be startled as turnips begin growing out of where he slashed the Godmodder. They seem to be using him as fertilizer. Suffice to say, even the Heir's Jet side can't help but sort of find that funny.
 
This seems fun.

Have we tried strangelets yet ?
Memetic weapons ?
Deploying an AI that would tell us an optimal course of action ?
Copying God-Modder's power ?
4th-dimensional attacks ?
Asking nicely to surrender ?

Some more narrow concepts that are interesting are:
The World-Breaker's Hand and alternatives (ability to declare things and/or concepts nonexistent)
Abusing Harry Dresden-esque sympathetic magic to bypass defenses
"A Lie About A Lie" ability - using God-Modder's own words to warp the reality
Steven-Universe-esque Fusion
 
Action 1: The black box opens, the black box closes. An odd sense of symmetry is found in this action. There was nothing that escaped, nothing that appeared. It just opened, and it just closed. Of course, something has to appear. Otherwise, the box is pointless. Symmetry. That is what escaped. Symmetry.
Perfect balance radiates around the Hexagonafield. "WHO OHW" The feeling of equality echos across from place to place, searching. "WHY YHW" An even calm rests upon both sides of the bridge. "I'll.ll'I" Built upon the symmetry of a newly built bridge, a being sprouts from the center of the Godmodder's bridge. "WIN NIW" The being is some type of humanoid, composed of two perfectly symmetrical sides. "Hi iH" The being tilts its head as it stares at the Godmodder, growing a second head just to mirror its opposing side. "HIM MIH" It's two heads merge back into one, or does one head reunite with its other half? "MY YM" It raises both of its featureless, metallic arms. "box xod" The being's entire body hovers forwards, quickly advancing upon the Godmodder. "All llA" Both arms pull back, preparing an obvious strike. "YOU UOY" Its fists fly forwards as it runs into the Godmodder. "Will.lliW" It readjusts its trajectory, sending both feet right into the Godmodder's jaw. "do ob" It completes a full flip and lands gracefully on the ground. "I I"
Action 2: The being stares at the Godmodder. It turns to the perfect symmetry of silence to find comfort. It finds something unsettling in the Godmodder. It isn't the power. It isn't the evil intentions. It isn't the pure ego. It is the lack of symmetry. Attack after attack, the Godmodder is at 31 HP. 31. What an odd number. It possesses no symmetry. In fact, it is prime. It has no half. It lacks any rhyme or reason. It has no purpose fulfilled by another half. It is simply disturbing. The Godmodder needs purged of this inconsistency. The being seems to search inside of itself for an answer. Its hands rest at its side, its head is tilted downward, and its eyes are closed. How to purge this odd waste of effort? It's head looks up as its eyes open. It throws its arms out, as if introducing something spectacular at its circus of symmetry. Suddenly, arms begins to grow out of its back. Each side grows another 30 arms, each one exactly the same as the next. Both sides of the being's mouth rise up into a smile. This is how it solves asymmetry. One simply must multiply it into symmetry. It hovers towards the Godmodder, without speed, without haste. It doesn't do more than hover until it is exactly 2 yards away from the Godmodder. It then shifts its weight and spins to the left and right, creating a clone of itself to fulfill symmetry. Its two selves each grow an evil grin and its arms all turn into perfectly symmetrical battle axe heads. Both of it rushes at the Godmodder's exact flanks and begin slashing at the Godmodder. Each blow is followed by another. There is precisely no breathing room. 124 arms all unleash their full speed, full power upon the Godmodder.
Action 3: Symmetry begins to tire. Only so much effort can be put into making everything perfectly balanced. Symmetry, feeling its end come to a near end, it decides to do the only rational thing it can. As it continues to swing its axe arms at the Godmodder, they begin to shrink. 124 turns to 120, 120 to 116. The perfect symmetry begins to shrink into a simpler form. Its arm count falls back down to 4, and the axe heads disappear, replaced with its original hands. The two beings feint an end to their attack, but then throw their arms forwards. Each hand grabs at the hand opposite it. They beings pull each other together, reforming one character. However, this happens directly on top of the Godmodder. The pain of symmetry strikes the Godmodder. The two beings finally become one and leap forward, allowing the Godmodder to finally breath. The Godmodder takes this deep breathe and then looks up. The symmetry is gone. Simply erased from existence. The
box opens. The box closes.
 
I vote for Truth About Entities since that seems to be very directly tied to the Truth About Players and I think we should get those as one chunk if possible.

Arbiters is kinda disconnected from the whole "Players and Entities" bit and is absolutely gonna lead directly into "Architects, God and Satan", which I also don't think we should split up.
Anyone who agrees with me mind backing up with votes?


Piono reads the newest piece of Truth and feels something stirring within himself.
"Well how about that you've finally decided to stop sulking. I'll wait until you finish waking up and then we'll have a little heart to heart."

/null
 
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With one CP I give the LIVE Space Station another attack shield.

I charge one CP.

With the last CP, I mess with the Godmodder. Specifically, I leave a nice book out for the Godmodder to read. Except, it wasn't really a book, because the pages were made of lasers and the words were made of headless women making godless love to dragons made out of motorcycles, but it was still reading. Very uncomfortable reading, but still reading. The Godmodder can handle the discomfort probably, but that's OK because it was just a distraction for my real attack: transforming into a surf ninja and surfing in on a gigantic tidal wave of diluted blood to throw bone shurikens at the Godmodder from every direction at once.
 
Sighing a bit after containing the chair that was secretly filled with snakes, I put it away after the Godmodder has quickly left them due to his busy schedule. I'll probably use it for an attack later. Maybe.

Taking out a recorder from my robes, I replay the advice that the godmoder gave me, ignoring the struggle between player, snakes, and chair. In the end, I find myself scratching my head and continue to wonder about my alignment on [N] and [AG] as I continue to feel rather bogged over by my hesitation on attacking the Godmodder, or just attacking in general.

After a moment on thinking on this, I simply decided to refrain from attacking unless necessary as I find this too tiring to further think on. I clear my head and prep myself for this turn, putting a vote for the I vote for the Truth About Entities section all while looking unphased by the revelation.

(Action!)(3 Charges!)
(1 Charge) (2/5 Great Sword/Shield)
Done with self-reflecting, I continue to work on reforging my basic gear and start melting down some metals into a molten state.

(2 Charges! + 16 turns worth of Planning Blueprint)
(Starting Rice Project: TEMPLE!)(Rice Monastery Buffs are turned off till project finishes!)
Pumping myself up, I get on top of the Rice Monastery with MegaPhone in hand and call the attention of all my entities. Waiting till I grabbed their attention I began to explain that for the next 10 turns that we'll be busy focusing on the next tier upgrade of the Rice Site with the occasions of the Bun Nobles and Royals, along with Disco-Chan not working on some turns. This is because the Buns can summon more hands to help in the project and Disco-Chan is a great help for wrecking havoc in the PG's entities.

Having said my piece, I start conjuring safety equipment for my entities and began assigning my entities in groups that were clearly written on the blueprints that the Light Mage Researchers and Rov have created. Researchers began contributing to the construction effort as they assign themselves as division guides as entities rush to get ready for the arrival of materials.

Being responsible for that part, I began calling in trucks of all sorts as they began to dump materials in planned areas, Soils rich in its ability to grow plants, White stone enhanced in strength, Rice that was recently harvested, firm and soft, perfect for the construction of the Rice Temple and the homely and filling aura that only Rice can radiate. Each has its use and will be used as the Entities work on organizing the material and moving them into their proper place.

(Orders!)
Entities working for Rice Project:TEMPLE!
 
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The University trains Scientists slowly. Scientists are supposed to be at a similar level to Engineers (base Engineers, not improved Engineers.)
Scientists do science work: Researching technologies, mostly, although they've got a few other things they do that they can't do right now.

I vote for The Truth About Entities.

Action 1: The ohnoium undergoes some very speedy radioactive decay. It explodes. All of it.
Action 2: A swordsman drops down and charges at the Godmodder. A short fighting montage ensues, but is interrupted by a Dust Grenade exploding and blinding, among other things, the camera that was supposed to be keeping track of the action. In any case, the air is now filled with enough dust that it's literally impossible to see, so I fire a Gluon cannon at the Godmodder's back. If he doesn't dodge, it obliterates a hole in him. If he does, it explodes right next to him anyway, because singularities have a limited lifespan and explode at the end of it.
Action 3: The swordsman from earlier jumps upwards. He's ascended; the Godmodder's descended, so the swordsman's above the Godmodder. The swordsman falls. The Godmodder takes falling damage.

Entity Orders: Red Army Engineers are to continue constructing University.
 
1 Action

I put on a invisibility and partial intangibility cloak, and set about disemboweling the godmodder with the one and only True Knife.

Naturally, he has the ability to see straight through invisibility cloaks, to what's really there, and dodges . . .

Right into the other me, who has temporarily transformed into a invisibility and partial intangibility cloak, filled with nothing but air, but also capable of temporarily making small parts of itself tangible, moderately heavy, and very, very, fast.

In, other words, the Godmodder can't see me, and he can't use air currents or sound right up until I smash the top two segments of his pinkie finger (currently occupied with horribly hurting the first me in the invisibility cloak) from many directions at considerable speed, turning it into fine pink mist and bone fragments.

2 Actions: I give Janus attack shields.
 
'Well. Shit.' Is all I can really think of the Revelation that had just been told to us. 'Well I'll keep pressing on regardless, Verraad needs to be stopped but I'll avoid making anymore living entities from this point on. After that I don't know. I guess then we will need to try and stop Valla from basically turning us players into the new Godmodders.'

Looking over the Bridge I wonder what is best to do at this moment. Right now most everyone is throwing what they have in a attempt to damage Verraad for a few more hit points and or to slow him down for one last turn as well as trying to stop him from healing. I am unable to think of a decent way to damage Verraad right now and I am unfortunately not a chemist so I'd not that useful in trying to stop the Ohnoium. So Instead I'll focus my efforts on improving the surviving Peacekeeper's chances of being able to withdraw from the bridge without getting killed by Verraad.

Closing my eyes I focus some of my energy into my wish. 'I wish for the surviving Peacekeeper's who are defending the bridge physical speed to be boosted as well as to be protected from all harm so when they attempt to withdraw from the Bridge next turn they will be able to do so with no loss of life among them from anyone's or anything's attacks!' Suddenly a red light appears around the surviving Peacekeepers on the Bridge and they suddenly feel as though they could ran at extremely fast speeds as well as a feeling of protection from most harm for the next turn. (5 CP used to boost The surviving Peacekeeper's chances to escape with their lives next turn.)

Looking over at Quinn I think they are a little to exposed to possibly getting injured or killed by Verraad. Perhaps I am being paranoid but it has happened before in the Doomed Timeline with Verraad just killing Quinn off despite us thinking Them safe and again Verraad Killed off Satan in a single shot despite us thinking him mostly safe so I would rather try and give Quinn some measure of protection. So I focus a little more power to grant Quinn a attack shield to protect them. 'I wish for a Attack Shield that can withstand two attacks to be given to Quinn to protect them from harm!' Suddenly in a red flash of light a translucent breastplate made of red metal appears over Quinn's chest and with a quick once over one can tell that the translucent Breastplate can take some serious damage before breaking. (2 CP, OOC: Basically giving Quinn two attack shields but with the flavor text being that it just a very durable attack shield.)

OOC: I vote for The Truth about Entities.
 
Update CLXIII (163)
OOC: Eh, you know what I'm changing my mind, 4 godmodder attacks in 2 rounds is kinda greedy: someone else go for the turnip angle wouldja?

Actions 1+2 are saved for future attempts at ruining the Godmodder's day in the most spectacular fashion I can muster (though admittedly last round's feat will be hard to top.)

Especially with Action 3:
Moniker, I hope you kept that save file of yours because if you didn't you're going to need to replay the game. (you can just blow past everything by pressing and holding enter for the non-checking points it's not in the game itself)
Once you have finished the Soulstairs and properly concluded your run, please open up the savefile doc titled "The Absurdly Tall Building.txt"
You will find a little something extra in there to make the Godmodder's day just a tiny lot bit worse.


If I can do it as a bonus action:
I examine the ornate ring again. The mirror realm very definitely had ties to Satan given the whole darkshard backstory... the devil's dead now, perhaps the ring is a bit less... obviously trapped now? I'll probably spend a few actions investigating it after this. Probably not gonna use it for the intended purpose at any point but I've got a few vague ideas for using it to do something else.

+2 CP?

So the Godmodder tried to take chunks of his hide... and failed... and so took damage pro bono...

The Godmodder has one major issue with the above statement, the "failing" part. You glance over at your backside and find that your entire hide has, in fact, been removed. That's when the pain hits.

The ornate ring is still itself. Whatever negative effects it holds will lie in wait until you use it.

FOCUS!
How best to destory something with chemistry? Well, destroy is such a negative word. A better word would be change; Yes! we can CHANGE things with chemistry by messing around with the electron layers of atoms. I take a positively charged steel bar and touch the ohnoium. This shouldcreate a positively charged ohnoium. I proceed to combine it with the negative ohgodwhyium, to create a new molecule, with neither of the properties of the first.
SCIENCE BITCH!

ohgodwhyium?? That rare material is capable of healing the godmodder for 2 HP! Careful! And together they combine into... oh****ium! That material heals the godmodder for THREE health!

Entity Orders: Janus, use your ability unlocks on the Dark One.

Alright, we'll get more out of damaging the Godmodder then just charging manually. Let's kick his ass.

Action 1: Hey, Omega, give me an opening, okay?

Understood. Initiating brain-to-MinecraftModding interface.

We've established that the Godmodder runs all computing-based stuff on his own brain (or at least the computation part), because even though DarknessDrive was targeted at his computers, it ended up in his brain somehow. So, let's install something resource-intensive.

I've got just the thing. I've been working on finishing up the ultimate Minecraft modpack, All The Mods 7.

I thought everyone moved to Hytale by now?

Nah, Minecraft's still a classic, even though it requires a supercomputer to run.

Anyways, this modpack requires about 100 GB of RAM at minimum, and to run at optimal performance it requires 200 GB. Plus, due to a complete lack of multi-threaded architecture in Minecraft, the game's processing can't be split across multiple different CPU cores, you need a magically-enhanced CPU core to run the thing at a reasonable framerate.

And I hold the patent on magically-enhanced CPUs, as well as a market monopoly on them (hey, have to make money to fund all of my magitech stuff somehow). If the Godmodder has any magically-enhanced CPU cores in his computer network, I can sue him for patent infringement and force him to pay Godmodder Actions as damages. Since he wouldn't want to give up Godmodder actions again (especially given how one of us would probably give them to JOEbob for kicks), he obviously doesn't have any (or is destroying them right now before I can sue him).

Anyways, I torrent All The Mods 7 into the Godmodder's mind, by summoning a psychic rainstorm where all of the raindrops are pieces of data for the modpack. The Psychic Rainstorm stores all of the pieces needed for All The Mods 7 into the Godmodder's hard drive (aka long-term memory), using all the empty space that was freed up by DarknessDrive.

Then, I use my Minecraft Rocket Launcher to rocket launch a modded All The Mods 7 Minecraft instance, using the technology being SCP-866 to perform the entire (2 hour long) computational process instantly, with the only side effect being a massive release of heat corresponding to the amount of computation time that would be spent normally. My magically-enhanced CPUs can take it, and the Godmodder's brain probably can too.

As expected, that's used up most of the Godmodder's short-term memory storage, making it significantly harder for him to plan any countermeasures against attacks. He naturally attempts to shut down the modpack, but finds that significantly more difficult than usual. The Minecraft Rocket Launcher requires a special Minecraft Rocket Lander to close the application normally, but he doesn't have the Minecraft Rocket Lander because that hasn't actually been made yet. So if he wants to shut it down, he'll have to crash it.

The good news for him is that even though I've added a bunch of exception handlers and spaghetti code to stop it from crashing, there's still several probably several mod interactions that can crash the instance. The bad news is that I've made 100% sure that bad performance won't crash the modpack, so he'll have to try to crash the modpack even through terrible performance. And it'll use up the rest of his short-term memory to load the world, preventing him from competently defending against attacks.

Action 2: Did you know that I have the ability to turn into a lizard? Well, I can do that. Some idiot witch thought it was actually a good idea to "curse" me with that sort of power. Admittedly it was a bit annoying until I deconstructed and rewrote the core magic behind the curse, but psychic powers don't care how small you are. I'm honestly not sure why every wizard's decided to shrink down to really small sizes, other than maybe the fact that small wizards hurling fireballs way bigger than they are looks more stupid than funny.

So, I decide to use mass shenanigans to attack the Godmodder by shifting to lizard, launching myself with telekinesis, and then turning back just before contact. This trick lets me multiply my kinetic energy by about a hundred each time, and combined with a secondary telekinetic boost on my sword swings, I can hit the Godmodder hard.

I slash at the Godmodder ten times with this technique.
Except, on the seventh strike, I take over the assault.

This time Omega's operating under a shadow/illusionary/player-powers-conjured body. Meanwhile, I've shifted back into lizard form, shrunk down further with a bit of magical help, and crawled up the Godmodder's unmentionables.

You know how in Avengers Endgame Thanos is defeated by Ant-Man crawling into him and then returning to normal size while in his colon? Yeah, that's exactly what happens here. Since I have absolute invulnerability due to being a player with three entities on my team, and the Godmodder does not have absolute invulnerability (no matter what material his butt is made out of), he'll be the one taking the damage. If not from the arseplomancering, then from being attacked by an Endgame spoiler.


Action 3: I backstab the Godmodder with a turnip, then tell the Godmodder that JOEbob dared me to do it.

The Godmodder smiles happily, playing allmodded Minecraft using about .3% of his total brainpower. Ah, yes. This game is a classic. Maybe he'll keep it around in his brain in the new Reality. ...Or maybe not. Gotta be thorough, after all...

The Godmodder's IQ is 124,124,999,001, so of course he has a big and powerful enough brain to play the allmodded Minecraft. Absolutely.

Just as you're about to begin your second action, a crowd of onlookers realizes you're about to execute an endgame spoiler! Somebody grabs Thor's hammer and slams it into your head, immediately killing you in one hit! Luckily, you survive.

The Godmodder draws on his "defense_against_backstabs.exe" and gets out of the way!

The Stations can continue doing their thing, as can the rest of the fleet. Meanwhile, ES teleports over to the ohnoium and hums thoughtfully. Just in case Ranger Strider didn't finish the job on it, he bombards the material with antiprotons. Antiprotons are of course negatively charged antimatter particles, that mutually annihilate when colliding with protons. No matter the exact atomic composition of the material, an antiproton bombardment will turn it into explosive dust very rapidly. That should help get rid of the problem.

The oh****ium is, by pure bad luck, the ONLY material known to resist a bombardment of antiprotons, due to being made entirely of electrons and neutrons!

The quiet watcher chuckles as he takes any remaining ohnoium and reacts it with 1 mole of Ytterbium and excess hydrogen under an Argon atmosphere to form Ohyeahium, a similarly stable material that absorbs Godmodder energy and saps anything that uses it of their powers and life at close range.

He then nails the Godmodder in place with two spikes of the material, as it's so dense that it punches through the Iron bridge like it was nothing, before breaking his jaw with a third chunk of the stuff he had shaped into a knuckle-duster.

Oh****ium plus Ytterbium makes... bigoofium! And that material is known for exploding three seconds after cr-

BOOM!

Both of you manage to get out of the way, though the Godmodder's bridge isn't so lucky, taking 50 damage. No more Godmodder healing materials, please!

Alastair sees his opportunity, and swiftly breaks out the RPG Maker Program. Within minutes, he's trapped a portion of reality in it, including some of the Peacekeepers and the Godmodder in there. With that in hand, he swiftly hires Four Legendary Heroes, offers them an extravagent sum of money, and shoves them in before objective reality has a chance to contradict him.

With this, he concentrates all three Actions to make this into reality with a simple, iconic text representation.

[ S ] Godmodder Attack ==>

With this, he then distributes the package, allowing the other Players and Arbiter to all enforce this reality further by playing the game and defeating the Godmodder in JRPG combat with the help of the Legendary Heroes!

His work done, he sighs in relief and slumps, his attack completely successful.

Note: Due to uploading errors, the link shall be edited in later.

Edit: Link added. It's for Windows Users only atm. Other versions shall be made available shortly. Let me know if the dropbox file/folder opens or acts wonky so I can fix it!

Edit x2: Dropbox glitched on me, so some of you might have downloaded the wrongzip file by mistake. Just go back to the appropriate link if needed if this happened, it should be fixed now.

[ S ] Godmodder Attack (Mac Edition) ==>

[ S ] Godmodder Attack (Linux Edition) ==>

The Godmodder takes 3 damage from getting stuck in a crazy RPG scenario! He rants and rages, saying that at his power level his attacks SHOULD have just killed the heroes instantly, he SHOULDN'T have been able to be damaged by normal attacks, that's STUPID - but of course it's too late for him to do anything.

+15 CP to you!

(The four Legendary heroes... they wouldn't happen to have a sword, shield, bow, and spear...?)

(OOC: Neat game! More often than once I ended up fighting more than one wave of minions at a time due to dealing too much damage to the godmodder. But still, super cool.)

"Oh boy here we go"

Action 1-3: I go to the Godmodder. I hand him a piece of toast. Suddenly, Mario comes out. He... looks different. He then says this, "You know what they say, all toasters... toast toast!"

Oh, goodie its the CDI Mario. Before he can react, a bunch of toasters appears and shoot out CDI Luigis holding spaghetti. The spaghetti turns out to be a gun that holds CDI Bowser who breaths fire at the Godmodder. the fire is actually pizza that is actually gold that is actually another Mario. That Mario fires a Nintendo Switch that actually is a robot that fires missiles and bullets. Those missiles and bullets is actually a restaurant that is showing Avengers Endgame! All of this happens in 1 second.

"Wait!" I hear you telling me. "was this meant to hit the Godmodder?"

.......................................

I then proceed to poke the Godmodder while covering his eyes and firing a mega laser called, "don't think about this too hard..."

................................I regret nothing..........................

The Godmodder, eyes covered, notes dry-ly that you didn't specify a target for the Mega Laser. It promptly obliterates a nearby Peacekeeper that was JUST about to unleash a damage-dealing attack on the Godmodder! Dang!

[1]Well, if you can get information from the past, I can see no reason you would be unable to find atom positions in the past and translate them back into files.
Also, since the creators epiphenomal soul is epiphenomal, nothing can stop me from (claiming that i've) steal(ed) it, and even if it's missing, it wouldn't stop action two. because Epiphenomality.
In Conclusion, I put an autonamous clone body there, which Still takes the Godmodder to Court, and- AND!- since he is late for the trial, he's going to be in contempt- and possibly lose instantly*- if he doesn't show up in three.........
[1]I quickly set up a time field around all of the air near the previous location of the Ohnoium, and store it in my inventory. This ensures no flakes of Ohnoium remain and, since radiation travels through space, that none of the radiation will reach the Godmodder.
Maybe if I analyse this, I can figure out a player-aligned equivalent? Ooh, what if I invert the radiation to preform an attack? Worth thinking about.
two........
[1]Alright! third action, final action! This round, I mean.
I quickly stroll away, trying to make my walk look as smooth as possible, more of a glide really. Why? Well... how much time do you have for an explana... i see. 'because i felt like it' is the summary.
Anyway, First, I walk over to somewhere specific... somewhere, likely, not too far from the old battlefield.
The Dungeon.



Alright, three quotes here for the first part of the three parts of this action which if absolutely necessary consumes 1 CP, or if then still needed, a boost stone.
Firstly, Alice had a few defences, including a Dungeon Labyrinth thing. from flavourtext that round, the dungeon clearly produces enemies strong enough to stop 1 player action as of that point in time, each turn. Furthermore, it was a self-rebuilding structure, controllled by a master, and Alice did not remove it at any point when they left. I trust you can tell where I'm going with this...?
Well, if you can't...? The summon I created, which nobody knew the location of, was created in the Dungeon. I have an incomplete animation for that[¹], actually- there's no way I can finish it, it'd be way too complicated even with all my skill and stuff, but I can upload what I have... not like i'd ever finish it more in all likelyhood.
Anyway, the summon took over the dungeon long, long ago. And it grew. slowly, probably, but then faster, I imagine, with time. And now the dungeon is Mighty. And still, it is loyal to me.
This shall be my new base of operations, which I go to inhabit with my Godmodder Lock to shield it all.
Now, the Taint. It, too, has grown mightier with time. But its purpose will not be accomplished, lest it join me now as an entity truly, defended, hopefully, by an inpenetrable shield. I call to the Taint Shard, to the Tainted Lands, to what remains of my first mortal action and to all else of which i now speak. I call to it, to join me. And it does.
I, finally, gather up the entire dungeon and its outskirts, and the air above it, and the ground below, and a notable amount of additional space for expansion, in a ball of distorted space time, Before activating the Godmodder Lock, surrounding myself and my plans in a hopefully-impenetrable shield. I leave outside:
Half my infinite charmzard energy, in TOG's hands
the Cyan Orb, in the collective inventory
The Sub-Par Godmod Lock, in captainNZZZ's possession.
And I allow in:
Any snowballing entity or shielding entity whos owner wishes them to enter.
Me
Dungeon
Taint.

I do not allow in any of my old entities, unless urist thinks its definitely a good idea.
(((((2 CP is clearly expended cuz the dungeon thing was counting as 2 CP but i don't think this is really a CP use as far as action slots are concerned?)))))))
[¹] The animation is somewhat innaccurate, as I originally intended to summon the entity directly into the Dungeon's control room, but that would be boring to animate. maybe it'd be some duel to prove the superiority of my summon?

The animation. Nowhere near complete, and it looks glitchy from the slowdown method, but I did what I can ok.

*I am still willing to settle for the same price listed before.
one.......

You'd need to do research on where these atoms that can be reconstructed are. Where's your research?

The Godmodder still doesn't show up for the court case.

Ohnoium has been totally eradicated. No need to fear.

As you go to check on Alice's dungeon, you see nothing but a burnt husk; empty ground. The Godmodder went scorched-earth on everything left behind by Alice. Your entity was destroyed along with the cleansing fire the area was bathed in. Damn...

I use all of Excalibur's power, sacrificing it, and 3 actions, to blow yet another hole in the bottom of the bridge, right under the Godmodder! Except, instead of going down, he goes up instead! Being constantly bombarded by beams from Excalibur, he is unable to slow down and so he ends up in space, as well as having taken damage from Excalibur. I then sacrifice all Aragami, not the Ash Aragami though, for even more damage! And I order the Ash Aragami to attack the Godmodder.

The Godmodder's Boots of Excalibur Resistance (he's had them on the whole time!) allow him to totally negate Excalibur's beams! Though still blown upwards by them, the both of you eventually end up miles above the HEXAGONAFIELD, with you awkwardly remembering that there isn't any space in the HEXAGONAFIELD... but wait. All the various Planes and galaxies of Reality are here, so... maybe the HEXAGONAFIELD itself now COUNTS as space??

Too far away from your Aragami to sacrifice them - plus, what good would it do against the Godmodder? - the Godmodder brings down his foot in a crippling sideways roundhouse kick to your face, sending you plummeting down back into the HEXAGONAFIELD at three times the speed of light!

You find Excalibur's power is still where it was before. Perhaps it wasn't consumed because extra raw juice doesn't help much with godmodder attack... and... it also wished to remain with you for a little longer.

x3:
Eyowe gets to putting all that uncountable amounts of iron into use, but in such a way that if the Iron Bridge was still here to see it, it would cry tears of blood (which is somewhat funny because blood tastes like iron).

He made iron hoes out of all of that iron. Actually, he tried to turn all of them in one go, basically resulting in an explosion of iron hoes right in front of his face. He's ok, but as the iron hoes were falling down from the sky, one certain frame of them falling impressed him. Actually, he's so impressed that he's now thinking of telekinetically controlling all of them as some sort of [Iron Hoe Storm]. And that he does.

For now, he's just gonna keep that [Iron Hoe Storm] in his inventory.

You pocket the Iron Hoe Storm. Somehow, this seems even more wasteful than a diamond hoe!

I summon Black Companion, Bephegol and Dark Black Knight, Gaito two loyal monsters Gaito is particularly angry about you destroying his best friend Abygale even if Abygale has more forms. I have them both attack the Ohnoium Gaito's effect instantly destroys him and then I use Death count ~Requiem~ Me: FINAL PHASE DEATH COUNT ~REQUIEM~. Death count can only be destroyed if you have a spell card that destroys set spells ((Death Count ~Requiem~ this is death count ~Requiem~ and this is Black Companion, Bephegol Bephegol and here is Dark Black Knight, Gaito Gaito example of Death count's power? watch Gaito and Kaito's battle ))


The Godmodder: Card games. I liked those when I was less incredibly old.

The Godmodder pulls out a card from his deck - the Card Game Instant Win card! This card game is from the rare deck of Cardian cards - Cardia was the very first card game to ever be invented, and its cards are always legal to play in every card game ever created afterwards. The Card Game Instant Win Card instantly causes every card you currently own to burn to ashes in your hands! Now - what do you play in response?

Hmmm, everyone else is hard at work going after the Godmodder...I guess I'll feel slightly better as I instead focus much of my turn on improving my entities.

For such a short lived entity, the Mark III Tactical Flashbang has gotten quite impressive in abilities and battle. However, despite their status effect related abilities, their actual attack power is surprisingly low. It seems like it's time for them to update their weaponry to keep up with the modern entity levels...and look a bit better when compared to the Temporal Guardian.

Now the base design of their shotgun is acceptable, the things the design contains are the issue. It doesn't matter how well designed a weapon is as if you're comparing a 1700s musket to a futuristic personal railgun, there's just too large of a gap in capabilities. With the base design being acceptable though, all I need to do is update the mechanism the shotgun contains.

First up, projectiles. With an installation of a magitek infuser, the shotgun's projectiles become magically superheated upon exiting the barrel, the added heat helping them buckshot carve through metal like a 1000 degree knife through butter.

Of course velocity is also key. Past upgrades have certainly pushed the shotgun's velocity to railgun levels but there still remain speeds yet unattained. A quick ammo switch for adamantium helps enhance power and avoid disintegrating the buckshot from speed and then the capacitors are tripled. A few tiny nuclear reactors are needed to power the capacitors but tripled projectile velocity is worth a bit more daily maintenance.

Better materials for the buckshot, triple the original velocity, and superheated. Say good bye foes, this shotgun is a super shotgun of pure death dealing. (x2)

Summoning up a metal detector, a geiger counter, and a microscope I take this opportunity to search my surroundings for anything useful lying around. We aren't going to be here much longer with the Godmodder almost across the bridge, better to loot now than loot never. (x1)

Entity wise it's simple. Rotaz and the Hellfire Crystal Golem get to work on a monocle that enhances the accuracy of the being with it. A six turn project that'll help one person hit their target instead of being useless against dodge rates.

As I'm fairly certain entities can't attack the bridge without aid I order them to prepare for sudden changes and beat the AG entities at fortifying their position. Some sandbags, bah! Servitors, dig the trenches and foxholes! Mark III Tactical Flashbang, sandbags! Temporal Guardian, take command and organize these fortifying efforts! We will not be outdone!

Mark III Tactical Flashbang's attacks now deal significantly more damage!

You loot some Peacekeeper personal identification tags, a whole bunch of random bits, and a mechanism the Peacekeepers created, the Godmodder Tracker V1.0, a device that should, allegedly, keep track of the Godmodder if he's nearby. A sticky note attached to the device states "does not work" in pen-scribbled letters. You add it to your inventory.

Your entities resolve to do better at fortifying their position! To be better! To do more! TO BE THE VERY BEST THERE IS!

(You still estimate a very small chance of them accomplishing much)

1x action:
A great storm springs up along the steel bridge. The clouds swirl and block out all external light, so that the Godmodder can't see more than a couple feet -- just enough to tell which way the bridge extends. The only light comes from the occasional lightning.

Lightning flashes, and the Godmodder sees me, standing at the end of the bridge. Just as quickly, everything is shrouded in darkness again and he can't see if I'm there. And, indeed, when the lightning flashes again, I'm gone. But with the third flash, I'm standing on the bridge, some few meters closer to the Godmodder.

With each subsequent flash of lightning, I'm a few steps closer. It's clear to the Godmodder that I intend to close to melee, or get behind him, or something. And indeed, when the lightning flashes and I should be right in front of the Godmodder, I'm once again nowhere to be seen.

Just then, the Godmodder feels two sharp pinches, as if a pair of jumper cables had been clamped onto him for a second. But the sensation fades swiftly, and the Godmodder brushes it off.

Lighting flashes once, twice, and on the third flash I'm standing at the edge of the bridge once more. There are cables crossing it now. Both of them are affixed to the Godmodder. One runs from the steel framework of the bridge to the Godmodder. The other runs from the Godmodder to the soil of the HEXAGONAFIELD. This one has a switch of sorts, which I am holding in my hand.

I flip the switch, completing the path. And with that, the electric discharge that has built up in the steel bridge follows the path of least resistance through my cables, through the Godmodder, and into the ground where it dissipates harmlessly.

Every bolt of lightning had struck the bridge directly, building up charge in it that could not dissipate. I provided a path for it to do so.

2x action: +2 CP

ZAP! 1 damage to the Godmodder! He wishes he'd worn his rubber suit now. +5 CP to you!

You forgot to update my entities.

Orders are to just keep adding line of sandbags to fortify ourselves.
Nothing better to do.

Actions
1x I call upon the power of stickmen fighters to get a good strike the Godmodder, has I attack the Godmodder's defence I annihilated his clothing. I proceed to call the inter dimensional FBI on em

1x Super turds are launched at the Godmodder, there so disgusting that his defenses refuses to touch them, And if he dodges out of the way the bystanding puppy that's trapped in mud will be hit. The Godmodder surely will take the hit to save the puppy right? It's only a turd... filled with nails.

1x I grab the element Ohyesium, an element that when combine with Ohnoium creates Ohderpium. Ohderpium is an extremely stable element since it has the perfect balance of Ohnoium and Ohyesium.

Up. Fixed.

Police sirens wail as the FBI pull up! The Godmodder has indecently exposed himself to ALL OF REALITY! That's definitely at least one-and-a-half counts of indecent exposure. The Godmodder is led into a police car, read his rights, and taken away. He's gonna be in jail for a LOOOOONG time. You did it! You won the war! Great job!

(Hah, no. The Godmodder obliterated the interdimensional FBI years ago.)

The Godmodder turns the puppy into a toilet, and gets out of the way! Perfect.

The elements have already been dealt with, so you charge +1 CP.

3 ACTION FOCUS - THE TRUTH: +3 to Milestone I'm just about there.

Leoano (Infinity) -
97/100 to Milestone.

ALMOST!

(x2)I then force the Godmodder into two Domain Spheres,the first:the entirety of the shadows of the Cthulu Mythos as Originally Imagined by H.P Lovecraft,the second,a Boss Rush consisting of every single boss in the EBF series and the 5 Protags who have presumably caught them in order to utilize them against the Godmodder

(x1)while the Godmodder is distracted i prepare a dangerous concoction,it involves what happens exactly when under extreme circumstances the very building Quarks of the Worlds begin to turn..strange...I carefully take out a single atom of Strange Matter and look over at the ingot that was the Ohnoium,while it's difficult to tell what has happened to it,i'm pretty sure that infecting it with Strange Matter would render some of it's healing energies nulled,as it would inexorably be drawn into itself,the nearest thing the Base has to Unobtainium and thus,close to Platonic Ideal..

Even as the Godmodder easily deals with the domain spheres, doing so takes him about 5 seconds, giving you enough time to realize that the Ohnoium is taken care of! But then, the Godmodder realizes that he needs to learn SCIENCE! So of course he watches the entire Kurzgesagt video. This leaves him wide open to the next attack!

Alastair looks at the passage as it outlines the consequences of his powers and the fatalistic, bleak, misanthropic view on who, exactly, Players are. Darkness surges from his heart with enough suddenness that he has to wrestle it back into submission.

That... He was there trying to STOP the Godmodder! He wanted to make sure no one else died to those things! No more senseless, random death! No more souls consumed to power evil desires! No more of any of this!

A tear hits the page. He crumples to his knees and sobs a few more tears. He just wants to be good. He wants to do things for the right reasons, and be the best person he can be. He knows, with a certainty that is as painfully obvious as the Darkness in his heart, that he isn't perfect. But... but he wants to help, deep down. He wants to help because he can't stand seeing others in pain.

He knows what pain is like. He doesn't want anyone else to experience it. He refuses the misanthropic words as he remembers that he's doing this so that no one else has to lose their family like he-

And then Alastair's eyes open in horror.

It said that the stuff a Player tends to make up plotlines, people, and entities all the time. That their powers make it so retroactively. The Player now wonders...

How absolute is this Truth?

"...Mom? Gran? Bro?" The book drops from trembling hands that now grip his sides. "Were... were they ever real?"

The horror creates the last form of Darkness in his heart - the Darkness of Fear.

Pain. Sorrow. Anger. Fear.

Alastair screams as at last his heart seemingly succumbs.

But deep within... the Light that just desires to help... somehow, it continues to Persevere.

OOC: I vote for the Truth about Arbiters

...

I vote for the Truth about Entities.

3x action: I charge 3 CP.

Hmm... it looks like there's been a fair few votes for Truth about Entities. That one will probably be next.

The Computer in a hidden box below the battlefield whirs back to life. Two thing suddenly happen. Firstly, the area the Ohnoium takes up is affected by an anti-gluon field, inhibiting the Gluon flow within the Hadrons in the Ohnoium. The only made up term there is Ohnoium, and anti-gluon fields are harder than normal science can manage, but this method would inherently cause the atoms within the Ohnoium, which already should not be able to stay together, to have the basic Protons and Neutrons fall apart, which would cause significantly less friendly radiation to hit the Godmodder if he does manage to counter everyone else's tricks. As this happens, the computer makes a new sword appear in front of the Heir. He catches it as gravity suddenly affects it again, and feels instant confusion. "Really, a turnip sword?" He mutters so that no one can hear him. He then decides to just try.
He rushes up to the Godmodder, and this time, he skips the showy moves. His hoodie turns red on one side, and black on the other, and in doing so, he suddenly moves much faster than should be possible with less effort exerted to reach the same distance. He slashes the Godmodder through the torso using the Turnip Sword, and then rushes off, only to be startled as turnips begin growing out of where he slashed the Godmodder. They seem to be using him as fertilizer. Suffice to say, even the Heir's Jet side can't help but sort of find that funny.

The Godmodder is wide open! Thanks to the distraction of paradoxdragonpaci and Alistair's darkness drive, your sword is driven right into the defenseless Godmodder, dealing 1 damage! +2 CP to you, Alistair, and Paradoxdragonpaci! The Godmodder immediately codes a new defenseagainstturnips.exe!

This seems fun.

Have we tried strangelets yet ?
Memetic weapons ?
Deploying an AI that would tell us an optimal course of action ?
Copying God-Modder's power ?
4th-dimensional attacks ?
Asking nicely to surrender ?

Some more narrow concepts that are interesting are:
The World-Breaker's Hand and alternatives (ability to declare things and/or concepts nonexistent)
Abusing Harry Dresden-esque sympathetic magic to bypass defenses
"A Lie About A Lie" ability - using God-Modder's own words to warp the reality
Steven-Universe-esque Fusion

Welcome to the game! Feel free to come in swinging - anything can (and often does) happen. If you have any questions at all, feel free to ask them on here, on the Discord, or on the OOC thread.

I dunno I charge I guess????

+3 CP. You guess????

Action 1: The black box opens, the black box closes. An odd sense of symmetry is found in this action. There was nothing that escaped, nothing that appeared. It just opened, and it just closed. Of course, something has to appear. Otherwise, the box is pointless. Symmetry. That is what escaped. Symmetry.
Perfect balance radiates around the Hexagonafield. "WHO OHW" The feeling of equality echos across from place to place, searching. "WHY YHW" An even calm rests upon both sides of the bridge. "I'll.ll'I" Built upon the symmetry of a newly built bridge, a being sprouts from the center of the Godmodder's bridge. "WIN NIW" The being is some type of humanoid, composed of two perfectly symmetrical sides. "Hi iH" The being tilts its head as it stares at the Godmodder, growing a second head just to mirror its opposing side. "HIM MIH" It's two heads merge back into one, or does one head reunite with its other half? "MY YM" It raises both of its featureless, metallic arms. "box xod" The being's entire body hovers forwards, quickly advancing upon the Godmodder. "All llA" Both arms pull back, preparing an obvious strike. "YOU UOY" Its fists fly forwards as it runs into the Godmodder. "Will.lliW" It readjusts its trajectory, sending both feet right into the Godmodder's jaw. "do ob" It completes a full flip and lands gracefully on the ground. "I I"
Action 2: The being stares at the Godmodder. It turns to the perfect symmetry of silence to find comfort. It finds something unsettling in the Godmodder. It isn't the power. It isn't the evil intentions. It isn't the pure ego. It is the lack of symmetry. Attack after attack, the Godmodder is at 31 HP. 31. What an odd number. It possesses no symmetry. In fact, it is prime. It has no half. It lacks any rhyme or reason. It has no purpose fulfilled by another half. It is simply disturbing. The Godmodder needs purged of this inconsistency. The being seems to search inside of itself for an answer. Its hands rest at its side, its head is tilted downward, and its eyes are closed. How to purge this odd waste of effort? It's head looks up as its eyes open. It throws its arms out, as if introducing something spectacular at its circus of symmetry. Suddenly, arms begins to grow out of its back. Each side grows another 30 arms, each one exactly the same as the next. Both sides of the being's mouth rise up into a smile. This is how it solves asymmetry. One simply must multiply it into symmetry. It hovers towards the Godmodder, without speed, without haste. It doesn't do more than hover until it is exactly 2 yards away from the Godmodder. It then shifts its weight and spins to the left and right, creating a clone of itself to fulfill symmetry. Its two selves each grow an evil grin and its arms all turn into perfectly symmetrical battle axe heads. Both of it rushes at the Godmodder's exact flanks and begin slashing at the Godmodder. Each blow is followed by another. There is precisely no breathing room. 124 arms all unleash their full speed, full power upon the Godmodder.
Action 3: Symmetry begins to tire. Only so much effort can be put into making everything perfectly balanced. Symmetry, feeling its end come to a near end, it decides to do the only rational thing it can. As it continues to swing its axe arms at the Godmodder, they begin to shrink. 124 turns to 120, 120 to 116. The perfect symmetry begins to shrink into a simpler form. Its arm count falls back down to 4, and the axe heads disappear, replaced with its original hands. The two beings feint an end to their attack, but then throw their arms forwards. Each hand grabs at the hand opposite it. They beings pull each other together, reforming one character. However, this happens directly on top of the Godmodder. The pain of symmetry strikes the Godmodder. The two beings finally become one and leap forward, allowing the Godmodder to finally breath. The Godmodder takes this deep breathe and then looks up. The symmetry is gone. Simply erased from existence. The
box opens. The box closes.

The Godmodder's current HP is 26! This attack makes it a neatly symmetrical 2662 HP!

...Wait, no. Instead, the Godmodder's body is made perfectly symmetrical. He opted to have his physical form symmetrized, rather than his HP bar. But perchance this could be exploited...

With one CP I give the LIVE Space Station another attack shield.

I charge one CP.

With the last CP, I mess with the Godmodder. Specifically, I leave a nice book out for the Godmodder to read. Except, it wasn't really a book, because the pages were made of lasers and the words were made of headless women making godless love to dragons made out of motorcycles, but it was still reading. Very uncomfortable reading, but still reading. The Godmodder can handle the discomfort probably, but that's OK because it was just a distraction for my real attack: transforming into a surf ninja and surfing in on a gigantic tidal wave of diluted blood to throw bone shurikens at the Godmodder from every direction at once.

+shield!

As you surf towards the godmodder, your surfboard suddenly hits something in the water: The book! The Godmodder ignored it, it got caught in the wave, and now... WIPEOUT! You crash on a nearby set of incredibly spiky and painful rocks that just happened to be there!

Sighing a bit after containing the chair that was secretly filled with snakes, I put it away after the Godmodder has quickly left them due to his busy schedule. I'll probably use it for an attack later. Maybe.

Taking out a recorder from my robes, I replay the advice that the godmoder gave me, ignoring the struggle between player, snakes, and chair. In the end, I find myself scratching my head and continue to wonder about my alignment on [N] and [AG] as I continue to feel rather bogged over by my hesitation on attacking the Godmodder, or just attacking in general.

After a moment on thinking on this, I simply decided to refrain from attacking unless necessary as I find this too tiring to further think on. I clear my head and prep myself for this turn, putting a vote for the I vote for the Truth About Entities section.

(Action!)(3 Charges!)
(1 Charge) (2/5 Great Sword/Shield)
Done with self-reflecting, I continue to work on reforging my basic gear and start melting down some metals into a molten state.

(2 Charges! + 16 turns worth of Planning Blueprint)
(Starting Rice Project: TEMPLE!)(Rice Monastery Buffs are turned off till project finishes!)
Pumping myself up, I get on top of the Rice Monastery with MegaPhone in hand and call the attention of all my entities. Waiting till I grabbed their attention I began to explain that for the next 10 turns that we'll be busy focusing on the next tier upgrade of the Rice Site with the occasions of the Bun Nobles and Royals, along with Disco-Chan not working on some turns. This is because the Buns can summon more hands to help in the project and Disco-Chan is a great help for wrecking havoc in the PG's entities.

Having said my piece, I start conjuring safety equipment for my entities and began assigning my entities in groups that were clearly written on the blueprints that the Light Mage Researchers and Rov have created. Researchers began contributing to the construction effort as they assign themselves as division guides as entities rush to get ready for the arrival of materials.

Being responsible for that part, I began calling in trucks of all sorts as they began to dump materials in planned areas, Soils rich in its ability to grow plants, White stone enhanced in strength, Rice that was recently harvested, firm and soft, perfect for the construction of the Rice Temple and the homely and filling aura that only Rice can radiate. Each has its use and will be used as the Entities work on organizing the material and moving them into their proper place.

(Orders!)
Entities working for Rice Project:TEMPLE!

All your entities are now constructing the new Temple project! This will be an absolutely MASSIVE upgrade to the Rice thing, allowing it to achieve its ultimate final form and be unable to be upgraded any further!

The University trains Scientists slowly. Scientists are supposed to be at a similar level to Engineers (base Engineers, not improved Engineers.)
Scientists do science work: Researching technologies, mostly, although they've got a few other things they do that they can't do right now.

I vote for The Truth About Entities.

Action 1: The ohnoium undergoes some very speedy radioactive decay. It explodes. All of it.
Action 2: A swordsman drops down and charges at the Godmodder. A short fighting montage ensues, but is interrupted by a Dust Grenade exploding and blinding, among other things, the camera that was supposed to be keeping track of the action. In any case, the air is now filled with enough dust that it's literally impossible to see, so I fire a Gluon cannon at the Godmodder's back. If he doesn't dodge, it obliterates a hole in him. If he does, it explodes right next to him anyway, because singularities have a limited lifespan and explode at the end of it.
Action 3: The swordsman from earlier jumps upwards. He's ascended; the Godmodder's descended, so the swordsman's above the Godmodder. The swordsman falls. The Godmodder takes falling damage.

Entity Orders: Red Army Engineers are to continue constructing University.

+1 CP instead, ohnoium is gone.

The Godmodder takes no damage! Fall damage was a LIE invented by the government! Also, he made your swordsman super hungry with a hunger-based attack! So hungry that the swordsman ate your Gluon cannon shot. The Swordsman rubs his full belly, shortly before exploding.

The University, now that I remember what it does, will be constructed!

1 Action

I put on a invisibility and partial intangibility cloak, and set about disemboweling the godmodder with the one and only True Knife.

Naturally, he has the ability to see straight through invisibility cloaks, to what's really there, and dodges . . .

Right into the other me, who has temporarily transformed into a invisibility and partial intangibility cloak, filled with nothing but air, but also capable of temporarily making small parts of itself tangible, moderately heavy, and very, very, fast.

In, other words, the Godmodder can't see me, and he can't use air currents or sound right up until I smash the top two segments of his pinkie finger (currently occupied with horribly hurting the first me in the invisibility cloak) from many directions at considerable speed, turning it into fine pink mist and bone fragments.

2 Actions: I give Janus attack shields.

The Godmodder looks down at his pinky finger. He doesn't want it to get hurt. He decides to "opt out" of this attack.

+2 shields to Janus!

'Well. Shit.' Is all I can really think of the Revelation that had just been told to us. 'Well I'll keep pressing on regardless, Verraad needs to be stopped but I'll avoid making anymore living entities from this point on. After that I don't know. I guess then we will need to try and stop Valla from basically turning us players into the new Godmodders.'

Looking over the Bridge I wonder what is best to do at this moment. Right now most everyone is throwing what they have in a attempt to damage Verraad for a few more hit points and or to slow him down for one last turn as well as trying to stop him from healing. I am unable to think of a decent way to damage Verraad right now and I am unfortunately not a chemist so I'd not that useful in trying to stop the Ohnoium. So Instead I'll focus my efforts on improving the surviving Peacekeeper's chances of being able to withdraw from the bridge without getting killed by Verraad.

Closing my eyes I focus some of my energy into my wish. 'I wish for the surviving Peacekeeper's who are defending the bridge physical speed to be boosted as well as to be protected from all harm so when they attempt to withdraw from the Bridge next turn they will be able to do so with no loss of life among them from anyone's or anything's attacks!' Suddenly a red light appears around the surviving Peacekeepers on the Bridge and they suddenly feel as though they could ran at extremely fast speeds as well as a feeling of protection from most harm for the next turn. (5 CP used to boost The surviving Peacekeeper's chances to escape with their lives next turn.)

Looking over at Quinn I think they are a little to exposed to possibly getting injured or killed by Verraad. Perhaps I am being paranoid but it has happened before in the Doomed Timeline with Verraad just killing Quinn off despite us thinking Them safe and again Verraad Killed off Satan in a single shot despite us thinking him mostly safe so I would rather try and give Quinn some measure of protection. So I focus a little more power to grant Quinn a attack shield to protect them. 'I wish for a Attack Shield to be given to Quinn to protect them from harm!' Suddenly in a red flash of light a translucent breastplate made of red metal appears over Quinn's chest and with a quick once over one can tell that the translucent Breastplate can take some serious damage before breaking. (1 CP)

OOC: I vote for The Truth about Entities.

The Peacekeepers accept your boost, and as the Godmodder continues to advance, only somewhat fettered by the assaults from all the various Players, they prepare to make their final withdrawal.

Quinn now has an attack shield! You hear his voice over the radio:

Quinn: Thanks. Don't worry, we'll get off this thing.

--------------

Altair charges up 3 CP.

AG:

Winkins forces spend their turns working on the new RICE TEMPLE! It will be completed... in an amount of time.

Janus unlocks The Dark One's abilities, giving him +10,000 attack twice!

The Apex's forces sense an impending large change.

Everyone continues to exist... the tension is rising... what will come next?

PG:

The Godmodder glows blue, and, for his final push, sends out a WAVE OF OBLITERATION that breaks down everything it touches at a molecular level! However, it travels slowly enough that the Peacekeepers, using Captain.cat's buffs, have enough time to turn tail and flee! Quinn, realizing that the cause is lost (as expected) raises his hands and warps the handful of Peacekeeper ground troops remaining back to where your army is at.

The Godmodder has no trouble with the remaining, newly unmanned defenses. He sprints towards the finish line...

N:

CaptainNZZZ's forces lay sandbags! Dig foxholes! Really get that position FORTIFIED!

In the distance, you see an Order Scion Messenger unit approaching, waving. Once you get a minute, you should greet them.

--------------

[See post below, story stuff]

THE HEXAGONAFIELD:

ITINERARY:
-Defeat The Godmodder! Damaging him awards you 5 CP!

Minor Tasks:
--------

Field effects: None

[AG]Altair - CP: 33

[AG - Winkins]Winkin's forces: TA: 313,500 (protected by 1 Play-doh)
Disco-Chan: 100,000/100,000 HP, 20,000 x 2A, Special: Disco Squares: 3/3 (repels darkness!)(Being protected by Fenix)(extra attack)
[N]Fennie: 300,000/300,000 HP, 15,000 x 10A(-100,000 damage from all attacks, +60,000 HP/turn)(super extra damage against snakes)(Miniboss)(protecting Disco-Chan)(protected from 4 attacks)(extra attack)
Bunny Baron: 9,000 HP, shield bunx2 summon: 1/2 (25% dodge rate)
Bun prince/princess: 25,000 x 2 HP, 13,000 x 2A, bun knight summon: 1/2 (50% dodge rate)
Bun knights: 26,000 x 13 HP, 7,500 x 13A (15% dodge rate)
Shield buns: 6,000 x 17 HP (20% dodge rate)
Damage Tank: 286,500 damage stored!
Fortified Rice Monastery(Gives +10,000 HP/turn, -5,000 damage from all attacks, and +5,000A to Winkins-owned entities)(tended by Farmer Contractors, Lightward Mages)(needs to be killed in one hit)
Specials: Rice Feast - 0/4, Rice Torrent - 4/4

[AG - Daskter]You can count on Osttruppen, no really you can!: 100,000/100,000 HP, 25,000A
Tassadar: 365,000/365,000 HP, 20,000 x 4A, Special: Laser Incision: 5/5 (30% dodge rate)(Totem of Life Unended - when entity dies, puts them into "unended" mode, where HP decays by 50% until healing surpasses it)(protected from 1 attack)
Forward Operating Base: 200,000 HP (+4 Pioneers/turn)(+1 Line Gun/turn)(+.5 Panzer/turn)
Fortress: 200,000 HP (protected from 1 attack)(3 Mines - next attackers take 20,000 damage)
Healbot Mk.1: 60,000/60,000 HP, +12,000A (inside Fortress)
Pioneers: 250 x 40 HP, 250 x 40A (can heal)
Line Gun: 10,000 x 6 HP(guarding Pioneers/Panzers)
Panzers: 10,000 x 1 HP, 2,000 x 1A

[AG - Cephalos Jr.]Red Army Swordsman: 50% intact! Duel!A (-20% intactness per turn in a duel)(well-trained, wins duels fast)
Red Army Engineers+1: 10,000 x 4 HP (builds stuff)(constructing University, done in 1!)
Conscript Facility: 30,000 HP (+4 Red Army Soldiers/turn)
Red Army Soldiers: 1,000 x 40 HP, 500 x 40A (max: 40)

[AG]The Dark One, -----/----- HP, 50,000 x 5A, Special: Revelation: 1/4 (protected from 1 attack), RP: 1

[AG - Paradoxdragonpaci]The Restorer: 80,000 HP, +11,000 x 4A (can repair items)(Reverse levitation)(protected from 1 attack)
Order Scion Scout: 160,000/160,000 HP, 20,000 x 2A (50% dodge rate)(protected from 1 attack)

[AG - Crusher]Janus: 350,000/350,000 HP, Unlock Ability x 2!A (protected from 2 attacks)

[AG - Arsenical]Scoville Reaver: 130,000/130,000 HP, 60,000A (A S/B/D ignorant)(+26,000 HP/turn)(conversion resistance)(protected from 4 attack)

[AG - CompTIA]LIVE Space Station(has emergency thrusters - saves from one deadly attack!)(Enhanced Production capacity)(Point defense - 12% chance to null attacks)(protected from 5 attack)
Ship AI panel(current AI: CompTIA)
Protective Forcefield: Blocks first 42,000+50,000 HP of damage each turn!
Weaponry array: Machine guns: 1,000 x 40A
Gravity Bomb Dropper: 60,000A
Charged Laser: 40% complete (will charge up 30,000A/turn)
Quadcopter deployer: +2 quadcopter/turn
Quadcopters: 1,000 x 56 HP, 500 x 56A (guarding LIVE Space Station)
Space engineers: 100 x 1,760 HP (+50 engineers/turn)(x4 production capacity)
Containment tractor beam: Currently not holding any entities!
Prism Deployer: 20,000 HP (+1 Prism/turn)(protected from 3 attack)(originally JOEbob's)
Prism: 5,000 x 18 + 50,000 HP(guarding all)(originally JOEbob's)
Shield Battery: 30,000 HP (can shield up to 2 entities for +50,000 HP, shielding lost if Shield Battery dies)(originally JOEbob's)

[AG - Eevee Shadow Bacon]King DDD: Perfect HP, Perfect! A (Is perfect)

[AG - DragonofHope]Ash Aragami: 173,000 HP + 70,000 HP (+3 Aragami/turn) + Shield Core: 30,000 HP (projects 10,000 HP shield)
Aragami: 3,000 x 36 HP, 1,000 x 36A

[AG - EternalStruggle]Apex Fleet: TA: 150,000, Growth: +6 ADs and 7CDs/turn
The Apex: 390,000/390,000 HP, 25,000 x 2A (-7,000 damage from all attacks)(Fleet Beacon - x1 attack frigate/turn, x1 Ordnance cruiser/update multiple of 3, x1 Spectral Lord/update multiple of 5, x1 Overseer/update multiple of 7)
Attack frigates: 1,300 x 30 HP, 1,000 x 30A (10% dodge rate)
Ordnance cruiser: 2,500 x 9 HP, 2,500 x 9A(can attack or heal)
Spectral Lord: 8,000 x 7 HP, 4/4 charge (currently charging)(5,000A when not charging)
Overseer: 5,000 x 5 HP (summons 1 attack drone and 1 constructor drone/turn)(protected from 2 attack)
Attack drone: 1 x 98 HP + 40,000 HP, 500 x 98A
Constructor drone: 400 x 119 HP + 40,000 HP (working on Fortifier Tripod, done in 1!)
Engineering depot: 4,000 x 2HP (+2 Constructors/turn)
Iteration Station: 10,000 x 3 HP (targeting Attack frigates)
Airfield: 4,000 x 1HP (+1 Attack drone/turn)

[AG]Elite Pigmen: 10,000 x 10 HP, 5,000 x 10A
Elite Wither Skeletons: 50,000 x 5 HP, 50,000 x 5A
Elite Ghasts: 5,000 x 25 HP, 10,000 x 25A (A S/B/D ignorant)

[AG]Psychic Overlord II: 11,500,000/11,500,000 HP, 1,500,000A, Special: Gain Ability: 2/2 (When killed, stays alive for one turn, and gets x15 damage)(+400,000 HP/turn)(Boss)(protected from 1 attack)

[N - CaptainNZZZ]Temporal Guardian: 6,400,000/6,400,000 HP, 500,000 x 2A, Special: Za Warudo: 1/2 (-10,000 damage from all attacks)(20% dodge rate+1 Auto Dodge)(+250,000 HP per turn)(miniboss+status effect resistance)(poison resistant)(protected from 3 attacks)(has spatial warping necklace - saves from fatal blow)
Mark III Tactical Flashbang: 65,000/65,000 HP, 22,500 x 2A (extra damage against hordes)(stuns hit enemies up to minibosses for 1 turn!)(reduces hit enemy accuracy by 20%!)(50% dodge rate)(gravity harness)(2 attack redirector)(1 Emergency teleporter)(-5,000 damage from all attacks)(+5,000 HP/turn)
Rotaz+1: 35,000/35,000 HP(engineer)(+5% accuracy)(50% dodge rate)(immune to teenage rebellion)(resistant to status effects)(protected from 1 attack)(1 attack redirector)(Dimensional and Space Emergency Button)(Telaport, saves from lethal hit)
Magitek servitor factory: 45,000/45,000 HP, +25,000A, +4 Servitor/turn (2 attack redirector)(+5% accuracy)(40% dodge rate)(immune to teenage rebellion)(resistant to status effects)(Time-phaser protects from one lethal hit)
Servitors: 2,000 x 78, 1,000 x 78A(+5% accuracy)(+15% dodge rate)(immune to teenage rebellion)(resistant to status effects)(2 attack redirector)
Hellfire Crystal Golem: 110,000/110,000 HP, 12,000A (protected from 1 attack... IN STYLE!)(+5% accuracy)(+15% dodge rate)(immune to teenage rebellion)(resistant to status effects)(Rune-cast powers)(Phase-shift cloak powers)(Dimension warping powers)(1 attack redirector)(Time-phaser protects from one lethal hit)

[PG]The Godmodder: 26/310 HP (Descended - x5 Actions per turn)(Busy crossing bridge)(Symmetry)

Player list:
Alastair Dragovich - CP: 6 (has Solar Powered Player Killer Armaments - high damage against Players!, Orb of Paradox, Pelicannon, Rage Cube)
Arsenical - CP: 8(1 post in debt!)
Bill Nye - CP: 18 (has super sharp gold sword - 3 power left, burny iron sword - 3 power left, bow and arrow - 3 power)
Captain.cat - CP: 49 (protected from 1 attack)(has 1 Boost Stone)
[N]CaptainNZZZ - CP: 3 (protected from 1 attack)(has Entity Loyalty Punch Card - redeems one disloyal entity, Overpowering Poison, Remnant crypt energy, EMP, Mopium, Godmodder Tracker V1.0)
Cephalos Jr. - CP: 2 (has Cybil's blood sample, anti-infantry railgun, pocket reactor(1 power), power armor)
Crusher48 - CP: 5 (Has Bost stone, Tactician Soul in a Bottle, Scanner Cannon)
Dangan_Machin - CP: 9
Daskter - CP: 6 (has Boosted Evolve Hunters)
Dragon of Hope?!? - CP: 0 (Espionage ghost)(Excalibur - 22 Power)
Eevee Shadow Bacon - CP: 15
Ender_Smirk - CP: 8 (has Shadow Agitator)
[N+1]EternalStruggle - CP: 0
FlamingFlapjacks - CP: 0 (has the Retcon Revenger - has a powerful hidden effect, bag of nine-sided die)
General_Urist - CP: 11 (Shotgun of Dope - 2 power left, attack debuffs whoever it hits)
GoldHero101 - CP: 1 (has Leoano (Soul Break), 97 power left, Greatsword, Self damage ticket)
I'mTotallyNot-R.O.B - CP: 0 (has Super Soldier Serum)
[N+2]Joebobobob - CP: 22 (has nice bed, infinite charmzard energy, 4 Boost Stones, cyan orb(1 power) 1 Cleansed (?) Multiplier Orb, Sub-par godmod lock, Something, Godmodder Lock)
Karpinsky - CP: 45
Krill13 - CP: 24 (has Iron Hoe Storm)
Moonstar101 - CP: 0
O.R.I.G.I.N. - CP: 5
Paradoxdragonpaci - CP: 3 (has paradox void cards, absorbed Bad Luck, hexagonaherbs, 7 Homestuck Aspect vials(Life/Void/Mind/Blood/Doom gone), Vial of Aspects(12 power), BUFFNESS), Save Point: [AG]Psychic Overlord II: 9,000,000/9,000,000 HP, 3,500,000A, Special: Gain Ability: 2/2, Special: OMLDC: 5/5 (When killed, stays alive for one turn, and gets x15 damage)(+300,000 HP/turn)(Boss))
Pionoplayer - CP: 115 (has Ornate Ring)
Ranger_Strider_ - CP: 5
That-Random-Guy - CP: 52 (protected from 1 attack)(has Echolocation)
The_Quiet_Watcher - CP: 17 (has paradise grenade(teleports enemies to paradise), Summonspitter heart, essence of blood, grenades, bit of Dragon soul, entropic glass shard, one Entropic Die)
The_Nonexistent_Tazz - CP: 18 (protected from 1 attack)
The_Two_Eternities - CP: 13 (protected from 1 attack)
[N]The Ego - CP: 98 (+10,000 HP sword, Delicious cake, one use of Somno powers, Player Eye, Player Knife, RGB control panel(has red, green, blue buttons), four-leaf clover)
Vylad - CP: 8 (wearing Impervium Armour, protects from damage!)(has Wound healer, Coin Flipper)
[N+2]Winkins - CP: 0 (has Mook Kill Switch, more of a BBB, +1,000A Iron sword, 10,000 damage token, 1 Multiplier Orb, faint godmodder energy (about to disappear!))

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)
Ultimate Orb of Shielding(+1 attack shield to everything on field)
Orb of Resurrection (Revives one dead allied entity at full strength)
Time Accelerator (Causes an entity to experience 10 turns of time in 1 turn)
True Multiplier Orbs x 2
Godmodding Vol. 1
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Double Rainbow Ticket x 1, Medkit x 2, Paradox Medkit, Melodic transmitter x 3, Redirifle, Miniature Doormaker Plushy, Bravely Default Asterisks, Mirror Frame, Black Filling, Economy-Melting Bank Note
Charge Booster (damage: 7/20)
Wishful Whammy(random effects attack)(non-combinable)
God of Dreams aid
Ring with United States of America Smash(3 uses left)
Celestial Guidance(2 uses left)
Magical Obliteration(1 use left)
Desperation Shield(Leaves one Player at mortally wounded if they would otherwise die)
CP Converter

Base Player Power: 50,000
 
Tribulation 2 END
The Godmodder steps onto the island. He's made it. The bridge is complete! Having spent all that time building and crossing the bridge "legitimately", nobody has any grounds to challenge him on this - the second Tribulation is COMPLETE!

Only a few seconds after the Godmodder sets foot on the island, you hear more Omnispeech:


ATTENTION PEOPLES OF REALITY:

The Second Tribulation has now concluded. The Bridge has been fully concluded, and the test has now been passed. Soon, the Third Tribulation will begin. This one is a test of survival without leaders.

More Planes will be teleported in. Please prepare. In the meantime, spread out. There will be no intermission period before the Third Tribulation begins.



-------------

The Godmodder warps from the island to... the exact middle of the grouped-up Players.

Silently, giving you little time to react, each of you finds a thread affixed to your chest. To try to move further away from the Godmodder is to tug on this thread - this completely invulnerable thread with hardly any give.

Altair: Godmodder! What sort of trap -

Quinn: Did they say... NO intermission...?

Altair and Quinn were a distance away, and weren't snagged by the thread! Your entities start to approach, prepared to cut you free. The Godmodder continues standing in the middle, not moving.

And then you see a shadow, growing larger. Above, you see a large black sphere approaching...

Altair: Godmodder! Release them or we'll all attack together-

Quinn: Altair! We need to save the entities, that thing right there, it's about to hit!

Quinn and Altair get your entities out of the way as the black sphere approaches at an astonishing rate! The Godmodder stands still, totally unbothered by its approach. For your part, all of you are trying various strategies to get away, but the string prevents teleportation, breaks everything you use to try and cut it! A few of you take the opposite approach, and get in and up close with the godmodder to try and deal some damage! For a moment the Godmodder looks nervous, but there's no time to get an attack off before THE SPHERE HITS--!
 
Tribulation 3 START
More planes warp in. The ones most inhabited came first, and now more of the larger "one element" planes come in. The lava plane, the wood plane, etc... technically infinite was never infinite enough. Even with so much empty space removed by the Architects, more collisions begin to occur. Around the area where you were fighting, there's still a large clearing, but the blue hexagonal lights that always shone from up above are now almost dotted out by all the planets and sheets of various materials. Soren, Greyling, and everybody else are setting up refugee camps to get people out of the way whenever collisions happen, identifying the least-endangered Planes to move more people to, and keeping a lot of people safe - almost everyone. For now.

Altair: So... they're all inside that... thing?

Quinn: Once again, we need to rely on them. But in the meantime, let's get everything ready... when they emerge, we need to be able to meet them!

-----------

Total darkness.

You fumble around a bit. Still feels like you're on that same old HEXAGONAFIELD stone. But now you can't see anything.

And then the lights come on! Bright white fluorescent lights, embedded in the walls of... the walls of...

The walls of this giant sphere you're in. You remember the Black Sphere that slammed into you just as you lost consciousness. This must be its inside...

All of the walls are jet black, dotted with lights that... don't seem to be losing strength, despite the fact that there's only a handful of them and they have a very wide area to cover. A quick scan reveals that you are indeed inside a sphere - the top half of it is aboveground, and the bottom half is belowground. You're completely trapped inside this... thing.

All the Players are here, but the Godmodder is nowhere to be seen. Wasn't he here just a minute ago?

Someone points and shouts, and then your attention is drawn to them... massive behemoths of metal and machine, several of them, strewn about the area of the sphere. Right now, they're silent. One even hovers in the air. They don't seem to be an immediate threat, but...

Before you can draw conclusions, you hear more Omnispeech:

ATTENTION PEOPLES OF REALITY:

The Third Wave of the Evacuation Directive should now be underway. Please continue preparing for more Plane entries. Many of the Planes in the Third Wave are made out of only one or two kinds of material. Please try to keep them separate from the populated Planes.

With the Third Wave underway, the Third Tribulation will have already begun. Please listen carefully.

The Wall:

The Third Tribulation is a test of survival without leaders. If this Tribulation has been engaged by and continued by only one incredibly powerful person, that should stop here. The one who initially started the Evacuation Directive has now been captured within the Containment Sphere. The Containment Sphere is impossible to escape. Furthermore, attempts to escape will be met with lethal force. For the rest of the Tribulations, the leader will be imprisoned. Now, the followers of the leader must continue with the Tribulations, and prevail without the aid of the one who initially triggered them.

After a set amount of time, the Fourth Tribulation will begin automatically.

---------


So... is that it, then?

The Godmodder still isn't here...

Suddenly, a small robot bumps against the legs of one of the Players.

Robot: Hello. Beep boop. I am a servitude robot placed here by the Architects.

Robot: Please tell me if you need any of your earthly needs fulfilled, such as food or water. I will help tend to them.

Robot: I can also answer any questions about what's happening outside. I am here to ensure you are in comfort while waiting for the rest of the Tribulations to complete.


After some murmuring, the obvious question is asked: "Where is the entity known as 'The Godmodder'"?

Robot: Beep boop. Scanning...

Robot: It appears that the entity 'The Godmodder' is no longer contained within this sphere.

Robot: Scanning the history, it appears that this entity recently used some 'Godmodding Powers' to escape the Sphere almost immediately, whilst you were unconscious.

Robot: Any other questions?


A grim pallor settles over the Players. If that's how it is... then...

You ask it another question. If - hypothetically - they planned to escape, how would they need to go about it? Or rather - hypothetically of course - what hypothetical obstacles would be in the way of them escaping, hypothetically? That is, if they were trying to escape - this is all a hypothetical.

And the robot explains. There are no maintenance tunnels or any such things that could potentially lead outside - rather, instead, you need to break the outer covering of the Sphere... or that is to say:

The Wall: 10,000,000,000,000,000,000,000,000,000/10,000,000,000,000,000,000,000,000,000 HP (regenerates 1000% of all damage dealt back)(immune to max HP reductions)(immune to status effects)(immune to one-hit-kill attacks)(immune to attacks launched with greater than 1 CP)(Boss)

Every time you attack it, it immediately regenerates 10 times the damage you dealt back. It's max HP can't be reduced, and you can't try to go for a one-shot Shenanigans kill. You also can't use CP on it, as it nullifies anything stronger than a regular [x1] action. Furthermore, this place also has "Curse of No Charging", so getting lots of CP isn't an option.

The Wall, by itself is unbeatable, as you're many, many, many orders of magnitude below where you need to be to kill it - and the only way is to deal all that 10 octillion damage in one single strike. But that isn't all. There are also the Suppressors. These Suppressors are the robots you saw earlier - each a statistical juggernaut, and the more you resist and try to find a way out, the more will come online and begin hunting you down and killing you!

So, essentially, the Robot concludes, it's impossible. You can only change yourself, not these circumstances surrounding you. The Robot then squeaks away.

But the Robot's words resonate within you...

...Change yourselves...


...


THAT'S IT!

You need to LEVEL UP! You need to GET BUFF! You need to give yourself ALL THE POWER AND STRENGTH YOU CAN, in order to become strong enough to break out! Because if you don't - who knows what the Godmodder could be doing outside?

----------

GAMEPLAY EXPLANATION:

This Wall has as much HP as the Deleter did. Only this time, you need to actually kill it. With one, single, uncharged, unfocused attack.

And in order to do THAT - you're going to need to get super OP stats! You need to get STRONGER! Right now, there aren't any obvious ways. So you need to THINK of ways to get stronger! Leveling systems, rare and valuable artifacts to collect - conceive of tasks to complete, and they shall appear before you. Think of ways to buff yourself, and then do them!

But keep in mind that you'll need to grow quickly. Once you get started powering up, the Architects' robots will start to come online - if you aren't numerically strong enough to destroy them once they do, then they'll destroy you instead!

Right now, you feel stronger than ever, more flexible than ever... your Player powers are running hot. There's something about this Sphere...

-----------

CURRENT PLAYER POWER TOTAL: 50,000
(50,000 x 1)
CURRENT PLAYER POWER BASE: 50,000
(50,000 base)
CURRENT PLAYER POWER MULTIPLIER: x1
(x1 base)

Growth Objectives:
-None! Think of some new ones!


THE SPHERE:


The Wall: 10,000,000,000,000,000,000,000,000,000/10,000,000,000,000,000,000,000,000,000 HP (regenerates 1000% of all damage dealt back)(immune to max HP reductions)(immune to status effects)(immune to one-hit-kill attacks)(immune to attacks launched with greater than 1 CP)(Boss)

Suppressor A: Ground-Based Bot: 1,000,000,000,000 HP, 5,000,000,000,000A, Special: Come Online: 0/4 (dormant)(Boss)

Suppressor B: Air-Based Bot: 1,000,000,000,000,000,000 HP, 10,000,000,000,000,000 x 10A, Special: Come Online: 0/7, Spawn 100 Soulrazers: 0/3 (dormant)(Boss)

Suppressor C: ???, Special: Come Online: 0/10 (dormant)(Boss)

[N]Servitude Robot

[N]The Dark One: Special: Revelation: 1/4, RP: 1

Curse of No Charging
Curse of Entity Impermanence

Player list:
Alastair Dragovich - CP: 6 (has Solar Powered Player Killer Armaments - high damage against Players!, Orb of Paradox, Pelicannon, Rage Cube)
Arsenical - CP: 8(1 post in debt!)
Bill Nye - CP: 18 (has super sharp gold sword - 3 power left, burny iron sword - 3 power left, bow and arrow - 3 power)
Captain.cat - CP: 49 (protected from 1 attack)(has 1 Boost Stone)
[N]CaptainNZZZ - CP: 3 (protected from 1 attack)(has Entity Loyalty Punch Card - redeems one disloyal entity, Overpowering Poison, Remnant crypt energy, EMP, Mopium, Godmodder Tracker V1.0)
Cephalos Jr. - CP: 2 (has Cybil's blood sample, anti-infantry railgun, pocket reactor(1 power), power armor)
Crusher48 - CP: 5 (Has Bost stone, Tactician Soul in a Bottle, Scanner Cannon)
Dangan_Machin - CP: 9
Daskter - CP: 6 (has Boosted Evolve Hunters)
Dragon of Hope?!? - CP: 0 (Espionage ghost)(Excalibur - 22 Power)
Eevee Shadow Bacon - CP: 15
Ender_Smirk - CP: 8 (has Shadow Agitator)
[N+1]EternalStruggle - CP: 0
FlamingFlapjacks - CP: 0 (has the Retcon Revenger - has a powerful hidden effect, bag of nine-sided die)
General_Urist - CP: 11 (Shotgun of Dope - 2 power left, attack debuffs whoever it hits)
GoldHero101 - CP: 1 (has Leoano (Soul Break), 97 power left, Greatsword, Self damage ticket)
I'mTotallyNot-R.O.B - CP: 0 (has Super Soldier Serum)
[N+2]Joebobobob - CP: 22 (has nice bed, infinite charmzard energy, 4 Boost Stones, cyan orb(1 power) 1 Cleansed (?) Multiplier Orb, Sub-par godmod lock, Something, Godmodder Lock)
Karpinsky - CP: 45
Krill13 - CP: 24 (has Iron Hoe Storm)
Moonstar101 - CP: 0
O.R.I.G.I.N. - CP: 5
Paradoxdragonpaci - CP: 3 (has paradox void cards, absorbed Bad Luck, hexagonaherbs, 7 Homestuck Aspect vials(Life/Void/Mind/Blood/Doom gone), Vial of Aspects(12 power), BUFFNESS), Save Point: [AG]Psychic Overlord II: 9,000,000/9,000,000 HP, 3,500,000A, Special: Gain Ability: 2/2, Special: OMLDC: 5/5 (When killed, stays alive for one turn, and gets x15 damage)(+300,000 HP/turn)(Boss))
Pionoplayer - CP: 115 (has Ornate Ring)
Ranger_Strider_ - CP: 5
That-Random-Guy - CP: 52 (protected from 1 attack)(has Echolocation)
The_Quiet_Watcher - CP: 17 (has paradise grenade(teleports enemies to paradise), Summonspitter heart, essence of blood, grenades, bit of Dragon soul, entropic glass shard, one Entropic Die)
The_Nonexistent_Tazz - CP: 18 (protected from 1 attack)
The_Two_Eternities - CP: 13 (protected from 1 attack)
[N]The Ego - CP: 98 (+10,000 HP sword, Delicious cake, one use of Somno powers, Player Eye, Player Knife, RGB control panel(has red, green, blue buttons), four-leaf clover)
Vylad - CP: 8 (wearing Impervium Armour, protects from damage!)(has Wound healer, Coin Flipper)
[N+2]Winkins - CP: 0 (has Mook Kill Switch, more of a BBB, +1,000A Iron sword, 10,000 damage token, 1 Multiplier Orb, faint godmodder energy (about to disappear!))

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)
Ultimate Orb of Shielding(+1 attack shield to everything on field)
Orb of Resurrection (Revives one dead allied entity at full strength)
Time Accelerator (Causes an entity to experience 10 turns of time in 1 turn)
True Multiplier Orbs x 2
Godmodding Vol. 1
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Double Rainbow Ticket x 1, Medkit x 2, Paradox Medkit, Melodic transmitter x 3, Redirifle, Miniature Doormaker Plushy, Bravely Default Asterisks, Mirror Frame, Black Filling, Economy-Melting Bank Note
Charge Booster (damage: 7/20)
Wishful Whammy(random effects attack)(non-combinable)
God of Dreams aid
Ring with United States of America Smash(3 uses left)
Celestial Guidance(2 uses left)
Magical Obliteration(1 use left)
Desperation Shield(Leaves one Player at mortally wounded if they would otherwise die)
CP Converter

Base Player Power: 50,000

The Curse of No Charging means you can't get more CP right now. However, you can still use the CP you have as well as your inventory items.

The Curse of Entity Impermanence means that any entities you create here will dissipate into nothing once this Tribulation is over.
 
FOCUS!
I go on a quest, searching for the Fountain of Swole and the Temple of Gains.

We should also be very careful guys. I'm not entirely convinced that the Godmodder escaped. I'm pretty sure he is still stuck in here with us and hiding, and set this whole thing up for us to break him out.
 
Focused Action: We need exponential growth, and we need it now. Luckily, I know just the way to do it.

Astral Sorcery is an infamous field, known for incredibly high yields if utilized correctly. But those high yields are relative to the average person, and are comparativelymeaningless to Players.

But, we're on the Hexagonafield, where infinite planes are being pulled in. Rather than channeling distant stars, what if we channeled the infinite planes? Instead of Astral Sorcery, we get Planar Sorcery.

And, rather than constructing an altar, we can use the surface of the black sphere around us.

On the walls surrounding us, a massive linked tree of spheres appear. Each sphere represents one of the planes that has been pulled into the Hexagonafield.

After a quick ritual, the bottom-most sphere, the sphere representing Earth, activates, glowing much brighter than the others. The spheres it is connected to also begin pulsing, indicating that they are valid targets to connect to.

End Result: Everyone is now running on a collective Planar Sorcery perk system. They gain XP from just about anything, so after each player's turn, they gain a perk. Since picking from the perk tree would take too long, I've just had random perks get selected each time. Roll 1d6 on the table below after each player turn:

1: Null Perk. No effect.
2: Unique perk based on the plane in question (aka something unusual that may or may not benefit us)
3: Base Power Perk. Increases player power by 5000.
4: Power Multiplier Perk: Increases player power multiplier by 5%.
5: Perk Effectiveness Perk: Increases the bonus provided by each non-Synergy perk by 5%.
6: Synergy Perk: Each synergy perk increases the bonus provided by all perks by 0.1% for every perk in the Planar Sorcery skilltree.
6: Levelling Boost Perk: Adds a 10% chance to gain an extra perk when a perk would be gained. For every 100% levelling boost, automatically gain an additional perk, and then roll on the remaining amount (for instance, with 150% of levelling boost, gain 2 perks each level-up, then a 50% chance to get a third). Alternate option to replace synergy perks (because those might be hard to calculate).

Synergy Perks apply first, then perk effectiveness perks, then unique perks, then base power perks, then power multiplier perks. So, with 10 perks of each category, there would be a 60% synergy bonus, a 160% perk effectiveness bonus, a 130% increase in power multiplier, and a 130000 increase to base player power.
 
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3 ACTION FOCUS - THE RETURN: +3 to Milestone We are here. I summon Durandel and Ultima, fusing them into Ultimo Durana. This is the Ultimate Weapon of Gold, it can destroy LITERALLY ALL OF EXISTENCE. But naw, not using that.

Leon: I'm... back?
Leo: YEAH!
Glad to have you back old man.

Ultimo Durana - 100/- to Milestone.
 
Alastair laughs a bit madly.

"Of course." He speaks, his emotions fluctuating wildly. "Of-of course he won. Of course that STUPID insignificant HATEFUL loathsome PILE OF DIRT the godmodder FUCKING WON! There wasn't a lose condition! Just a win condition!"

His eye twitches, then he screams shrilly! The power of Darkness exits him, flooding the area with its power! As it fills the area, it intermingles with all sources of shadow and darkness. ALL of them. Then, it shorts out and shunts out any sort of Light or light, bathing everything in shadow and Darkness absolute. It does NOTHING to The Wall, of course.

And then, as it hits peak Darkness, it begins to reverse. Now people can see perfectly again, but not because there's light, but because there's no Darkness to impede their eyesight. No shadows exist, not even the ones beneath people's feet or, grossly, inside their bodies.

It's all absorbed into Alastair, who's trembling and seething with rage. It's blinding how much anger, fear, sorrow, and pain there is.

But instead of losing sight completely, he has a Revelation! A revelation about Darkness, and the Heart's true nature with it!

However, then, the Light, in the cover of the shadows threatening to extinguish it, steals the Revelation and condenses it into a single point! Before the Darkness in Alastair's heart can catch on, the Revelation Point is sent to The Dark One for better use.

Now, one would think that this Tactic would do nothing for the Players as a whole. After all, the Darkness was removed from them and added to Alastair alone. However this is not the case! With the Darkness removed, the Light in all of the Players is free to grow and expand at an incredible rate! Suddenly, all of the things like happiness, contentment, Hope, Faith, Love, excitement, friendship - all of those sources of Light becomes infinitely stronger, which in turn empowers all of the Players that much more!

Alastair, whose Heart is now drowning in Darkness, grows to match. By becoming a living container for everyone and everything's Darkness, he gains that much power in turn. In addition, the phrase 'The Stronger the Light, the Deeper the Shadow it casts' applies to him now! Meaning that however much power the rest of the Players get from their Light, he gets from the Darkness!

Edit:
Action Summary-
Actions 1 & 3: Empower Alastair with Darkness and Empower the other Players with Light, boosting overall power level!

Action 2: Created a Revelation Point using a Darkness induced Revelation as a sacrifice.
 
FOCUS

I start linearly expanding the tertiary basiest base attack modifier: one of a complex set of hidden modifiers to my base attack power. Under normal circumstances, it multiplies the product of the primary and secondary basiest base attack modifiers (set at 1 and 0.1) by 0.01, which is then increased by 1 and rounded down, to a base attack modifier of 1 times my player power. However, if I get it to increase, by, say, a measily 0.1 (or whatever else you think is appropiate) per CP invested, well, the resultant long term boost to our combined power should be wonderful.
 
ALRIGHTY! I'm still outside The Wall! Cool!
My plans outside the wall are the following, in order:
Priority one for the first turn or 2, then decreases in priority : Run over to our entities and, if the Godmodder is far enough away for this to be effective, encase them in the Godmodder Lock. If the Godmodder is not far enough away, I initiate one or more of my Godmodder attacks while I'll post in the future, and use the time when he is dealing with the attack to create the Lock or have another player do so. alternatively, I might attempt to use alternate means to slow him.
Priority one-B: place the Godmodder lock arround the Godmodder. this will only be done after a couple of turns have passed of trying P1.

Priority two, or one if P1 is shown to be pointless: Hindering the Godmodder, by undoing his actions, putting attack shields on his targets, distracting him with JOEbobian JOEbobness.
Priority Three, or two-B: Damaging the Godmodder, using any of the methods I post in the interrim as flavour text. As I understand it, this is one section where I can make adjustments after this post, though I don't get feedback, right?
Priority Four, General me stuff, like making the Taint spread (inside the Godmodder lock, once I deploy it, if the Godmodder's not in it.), trying to comprehend Something, taking advantage of infinity charmzard energy, and so on.


Rephrasing without details:
P1A, 1B: use the Godmodder lock to seperate our entities and the Godmodder in a way that makes sense, to protect our entities.
P2: Hinder the Godmodder. can include attacking him. probably protect our entities by doing so.
P3: Attack the Godmodder, damage the Godmodder, etc.
P4: general stuff I would do.

If I think entities will be able to significantly increase their own odds of survival by doing things which they would accept orders by me to do, then i ask them to do it, probably.



EDIT: Oh, if the Godmodder isn't there at all, then I set up the lock, then do my general me stuff combined with trying to fail the Tribulation if doing so is possible (If this would mean killing people, I'd set up another Stasis machine which works on people but is seperate, first.)
EDIT2: If I can't move the lock but I can move the entities, I throw them into the preset lock location instead of trying to set one up. if the Lock breaks, i just do the other priority things possibly with charges going into the protect our entities as a public service
EDIT3: If I also benefit from the player power increases, Then I probably spend some actions near the end making all our entities benefit from that, and maybe reconfiguring some of them to be able to functionally bypass the limit (Split into 3 new entities whenever you reach the maximum hp, perchance?). Boosts to the peacekeepers are also plausible.
EDIT4:In this spoiler is the first Godmodder attack for any Godmodder-attack-directives, EDIT5: plus other actions too, written in transparent text so you don't read by accident. If the Godmodder isn't actually outside to attack, i'd prefer you don't read the attack/actions yet, because i've found reading actions early sometimes leads to judging them differently.

EDIT6, may 30, after Godmodder doing the robot reveal.
WELP I GUESS THIS STUFFS ALL USELESS. I politely request you, moniker, to not read it anyway, as most of it (as was necessary due to the lack of input on out-of-shield-stuff) requires little in the way of specific circumstances.
The Godmodder's in contempt of the court! He is quickly fined 1 unit of health. I remain willing to settle. Now, how will the health be removed? Well, if he's outside The Wall, then he's likely to enter the viscinity of at least one courtroom. by the power of lawyers, all courtrooms will violently resist his actions no matter what they are, as long as he refuses to return to the Courtroom. This would be trivial to avoid, with his power, if not for this: Every single atom contains a (supertiny) JOEbobian city!, composed entirely of lawyers! The Air he breaths fights him. Even his own legs refuse to answer his requests! This is, of course, extremely unpleasant and leads to excessive itchyness.
DIVIDER: Below this dividing line is the second prewritten flavourtext'd action. I actually wrote the 'second' action first, but like... stuff?
Second Prewritten action can be split into up to 3 attacks if 1)this may be beneficial and 2) available action-count permits it.

I growl at the godmodder. before he can comment that I sound like a small animal, he discovers the world around him has disappeared. In its place is a paper-thin veil depicting a giant beaker. He soon finds the beaker to be made of some form of indestructable substance, or at least, it is impossible for matter to exit the beaker.
Then it clicks. he's in a terribly-coded simulation! Of course... But why?
above him, he hears a clunk, followed by a rattle. looking up, he sees the area is labeled as 'PhET', and there's a massive saltshaker, levitating.
The saltshaker moves a little, and waves of red rocks-boulders, honestly- fall from it. Simple enough to dodge, though, none of them hit the area under the shaker! He quickly moves out of the wa- THONK
In an instant, one of the red boulders hits the beaker floor... and it immediately moves to a seemingly-random other position,leaving a vacuume behind it. luckily, the Godmodder is just a bit pas-OW.
Soon enough, the Godmodder realizes this is not so trivial as he believed. the rocks move randomly, so the only way to even reduce injury odds is to be in a corner, so only rocks actually headed to that corner will hit you. Even this won't work long, though, as the randomization favours areas currently deficient in rocks. It's incredibly tiring, dodging instant-teleporting-random-direction-ftl-rocks. But still, it can't last long, right?
...right?
Well, yes. eventually, everywhere has rocks, so the Godmodder just stands on one, and the rocks don't ever pile on one-another. That would require more physics. So, the Godmodder finds himself able to catch his breath for a short while. Then, there's another clicking sound. a white-blue rectangle appears on the other side of the beaker, and then all the boulders disappear, replaced by blood-red fluid. The Godmodder hits the ground, but he's very good at not falling too hard.
There's another clunk, and the entire beaker enclosure suddenly reaches boiling point. the fluid begins to recede...
And the boulders pop into existence, from nowhere. inside objects, at random, wherever. There's no way to tell when, either, and this time... it's faster. it takes only two moments to completely remove the fluid, and restore the prior boulderstate.
This time, the Godmodder isn't so prepared for the boulders, and there's no feasible strategy to avoid them regardless. This makes life much more difficult for him.
Still, the badly-coded sim seems to be out of things to d---

Pseudo-part-1 complete, Pseudo-2 below
The beaker quickly moves, changing shape, and fills with fluid. the boulders vanish, and to the left is what appears to be a GIANT LAZOR IN SPAICE! The fluid begins rapidly changing color, density, and acidity rapidly. moments later, the beaker expands. The resulting vacuum pulls the Godmodder rapidly to the side, Before the Lazor activates. The fluid seems to have settled on Red, and the lazor glows cyan. Every last bit of energy is absorbed, instantly superheating a blob of fluid in the top-left. The Godmodder has been pulled away from it by the currents, but the Lazor fires again, superheating further blobs, resulting in rapidly-expanding spheres of plasma littering the edges of the beaker. Soon enough, the Godmodder is hit by one, at which point the Lazor changes to red. it passes through the beaker's fluid with ease, now... leaving all that energy to hit whatever it's aimed at! in the still superheated fluid, the Godmodder is left with little recourse to avoid it, but still, he manages.
Blank. the world around him turns into a black canvas, grey-white like an off-brand forum background.
There's a quiet clacking tap-tap sound, impacts against a yielding substance, and then a wave goes across the blankness of this world. By this point, the information available is sufficient for a rudimentry hypothesis with person logic: 'something something in a computer something something'. With the addition of Godmodder logic (which is, for some reason, able to get extremely specific and somehow still practically correct hypotheses from insufficient evidence), the Godmodder comes to the conclusion that JOEbob wrote up text based on tribulations he went through in the past, involving hideously-programmed software with clear issues which everyone continues to use regardless for no discernible reason, and proceeded to enforce it upon reality, or more accurately, the Godmodder in particular. one side-effect of this method is that the realm wasn't there for anyone to detect in the past, and won't be there to find out in the future. He doesn't have much time to think before the wave to decide this, but Godmodder logic is famed as being fast as well as impossibly accurate, so that doesn't matter

Potential endpoint 2.
At any rate, he sees a new shape has formed around him. several fuzzy circles, floating freely in a blurple void. Looking down at his torso, he sees a similar fuzzy circle, holding him in place. He pushes against it, and finds little resistance, but as soon as he stops moving directly away from the circle, he finds himself back there. Looking at the other circles again, he sees a grotesque mouth, followed by a tube, each held by one of the circles. with Godmodder logic to the rescue, he realizes this is a "simulation" of the digestive system... with himself as the food! Still, there's not much he can do directly- he's held in place, and this place seems without boundaries regardless. For now, he analyzes the structure of this... alternate reality? For while the creator did have more time to create it then he to analyze, he is the Godmodder. surely, he can escape. However, before he can find anything conclusive- the structure originally seems organized and regular, but breaks its own rules seemingly at random and huge swaths of it are completely irrelevant- The circle holding him in place vanishes. The mouth begins to approach him, copying his every motion to prevent escape. As the mouth closes over the Godmodder, he realizes a snippet of the code governing this area is setting the whole constructs momentum each frame to 'VerraadMom+2', but the Snippet disappears as the mouth snaps shut, keeping it from messing with it... he makes a mental note for now, then grits his teeth as the teeth of the mouth chew him, bracing for impa-
Potential endpoint 3?
the impact never comes. instead, he senses his entire body snap between compositions and positions every half-second, surprisingly painless given the amount it's been messed with. Then, the tube he's in pushes him down, and... well, long story short the stomach Acid Is painful, unlike the mouth. This seems strange to him, given he's probably been hit by acid before and should be immune, but a quick look at the nature of reality here confirms his Godmodder-logic suspicions: The "Acid" works by directly removing little bits of his code, the parts representing his skin. a passing thought wonders why they didn't do this to his whole body, but the Godmodder is used to players eccentricity, and besides, that would likely be too similar to the Deleter- or similar styles- to function. Regardless, after maneuvering himself through the stomach, he finds his body shape being changed into perfectly cuboidal brown lump, which is placed outside the structure. Above him displays the words 'nutrients extracted: 0%. state: solid. calories: ERerr '
Pottential endpoint 4.
He gets to work reshaping his form into a proper person- the reality doesn't seem to be doing it for him, this time- while new circles appear alongside the first series, above them slightly, and new constructs appear there as well. Soon enough, he's done, and he starts flying away- but then he's teleported over the Mouth. this time, though, he's ready. Following some Godmodder logic, he knows this place has a physics engine remarkably similar to normal physics, underneath all the weirdness, probably added specifically so he- the Godmodder- can exist there more easily. Well, this is what lets him strike! The Godmodder accelerates, faster and faster, even as the mouth- and attached structure- gets closer to him each moment, until finally, he reaches 99.99999999999999995744+% of the speed of light. and at that moment, he suddenly finds himself inside the mouth.
He is, naturally, quite confused, but then he figures it out. The future-alternate version of the mouth moves faster then light, which moves it back in time (and split the timeline, hence alternate), while still making it further forwards, trapping him. He doesn't know whether physics should be working like this- never bothered thinking about it- but he knows it is.
This time through, there's three new types of acid, and the skin bits that get acided are absorbed by the construct. This makes repairing his form much more difficult, afterwards, and the Godmodder's body is still notably corroded as he approaches the speed of light. But this time, he knows how this phony physics works, and reaches Exactly 99.99999999999999735744% of the speed of light. You see, with the construct behind him moving at 0.5 meters per second faster then he is, (2 units by the programs reckoning), and him moving at [That]% of the speed of light, the construct was at Exactly the speed of light, which resulted in its conversion from matter into light according to some fairly dubious interpretations of physics.
One thing the Godmodder didn't plan for, however, is the magnitude of the resulting light. the amount of energy converted in this manner is proportional to the mass, and there were actually several black holes inside the structure, surrounded by gravity normalizers and antigravity fields. As the untold quantities of pure light wash over the Godmodder, he curses that player powers ensured he would come across this method in particular, even while his skin is charred black and thin tubes of it turned to plasma.
Needless to say, since the light is still part of the construct, the Godmodder can't dodge it.
Still, the construct is gone, and the Godmodder has time to breath. He analyzes the code, and deletes a line of code in the middle of the 'keep him from exiting' section, which- though not particularly more important then any other- leads to a cascading lack of brackets, breaking the entire sim. As the reality collapses around him, he sees me either setting up the lock, sheparding entities into it, doing some other more reasonable thing, or standing at the ready, watching the exit position. Before he gets a chance to use godmodder logic- or more accurately, before the nerve impulses from his eyes seeing me reach his brain- I manage to exhale.
Which is to say...
"----Ha!"
So a wave of Qi-Chi-chakra-life force-stamina-body energy-spirit power-whateverdragonballcallsit-actuallyjustplayerpower crashes into him, sending him tumbling away at speed. and that.
is the end.
of that (particular attack and/or action.)//

Tribulation 3, Outside-Wall, prewritten GM attack Three. Attack Text added on May 19th, within an hour of 12 AM.
Given the relatively low probability of Moniker pre-reading these actions before he actually has to deal with them, what with it being several dops since this post was, well, posted, the transparent text has been replaced with greyish.

I smile at the Godmodder. It's a melancholic smile, not happy, really, nor can one truly be happy in this context. It looks false, slightly strained; as though intended, but without true source. And when I open my mouth, out pour words, words that seem true, but aren't, not really.
"I remember the day that I got the call, Remember the day that I lost it all
Remember the day in this fight with a sigh. Remember the day like it was only mine
A Tragedy tapped on my shoulder and said hello
And it took my soul.
Liiike, youuuu, nothings foreeever. liiiiike, youuuuu, some things just die...
Liiike, youuuu, i am no be-e-etter. liiiike, youuuuu, we wait and see because.
Like, me, the struggle is real, the struggle is real, the struggle is real, like me.
The struggle is real, the struggle is real, the struggle is real, like me, e, e.
Like me, like meee, Like, me, the struggle is real. the struggle is real, the struggle is real, like me.

I remember the lives, that you had to take. remember the trials that made all hearts shake. remember the meal of blocks in the air*. Remember the fight with you everywhere.
Insanity killed me, and I never let it go.
No, I never let it go.
Like, you, nothings forever. like, you. some things just die.
like, you. I am no better. like, you. we wait and see because."
"Like, Me. the struggle? is real. The Struggle is real. the struggle is real. like me, me, me, like me. like meeee. like me, the struggle is real. the struggle is real. the struggle is real. like me.
(the song continues but the actual text loses focus here)"
At first, the Godmodder thinks this song is positive for him. After all, by declaring it not quite true, I've implicitely said that some things are forever; that nothing (and especially not him) just dies. but then he thinks about it a bit more. If he lets this metaphysical influence go unchalanged, then it's equally innaccurate to say that I am no better; that he took my soul. that any part of this fight is real. So now he's caught between a rock and a lump of dirt. He can stop the influence in its tracks, and gain no benefit, or he can let it go through, and implicitely allow me to become superior to him, and who knows what else.
Before he can decide what to do, I leap towards him. This is, of course, another song of the same series as 'Goodbye', and I've long since established what happens when I leap at him while singing: I miss the impact and go do something else for a while. This repeats, many times. Of Course, the Godmodder isn't just ignoring me; He's set up counters for all sorts of approaches. But he feels no need to move, as yet.
In fact, he take so long delaying the effects of the songs, setting up counters, and deciding what to do with them, without me calling in any reference or obscure text, that I move on to the next song of that series, Cold as Ice. This song of words, instead of being subtly false, is completely correct from a certain point of view. well, with some exaggeration. Note the delay isn't due to any limits on the Godmodder's mental capacities; the paramaters of the problem keep changing, and there's a lot of stuff being skipped over here due to a combination of it being uninteresting, and to save time.
"I'm cold as ice, I paid the price, I don't care. there's more of me, there's more of you, we're everywhere. I gotta be the one to kill this flame, or I will go insane, living life in the wrong lane.
[[OOC: This action stops being writen for a time at this point, and is continued, most likely, on the next day; still before the next dop.]]
I'm cold as ice, I paid the price, I don't care. There's more of meee, there's more of youuuuu, nothing to loooose, cold as ice.
There's a little pain in my heart, for the way that we start, to criticize the art, though we shoot for the stars. So much more to be, so much more to believe, so much more then the simple mind you want me to be...
It's like I chase the sun, here I come here I come, then I stay, far away, or I might come undone.
So much more to see, so much more to believe, so much more then the simple mind you want me to be...
I'm cold as ice, I paid the price, I don't care. there's more of me, there's more of you, we're everywhere. I gotta be the one to kill this flame, I will go insane, living life in the wrong lane.
I'm cold as ice, I paid the price, I don't care. There's more of meee, there's more of youuuuu, nothing to loooose, (cold as ice.) It's like you're under attack, ya react and I snap, ya will protect the knife, you know the one in ya back.
So much more to bleed, it's like bitter defeat, it can feel like the world is nothing more then disease...
I'm cold as ice, I paid the price, I don't care. there's more of me, there's more of you, we're everywhere. I gotta be the one to kill this flame. Or, i'll go insane. living life in the wrong lane.
I'm cold as ice, I paid the price, I don't care. there's more of meeee.... there's more of youuuu... nothing to looose... cold, as, Ice.

{AT THIS POINT, The attack continues in one of two ways! If my player power has been steadily rising with the people in The Wall's power, Then the Cyan one happens. If not, the white one happens.}
>At this point, I bring my massive and rapidly rising player power to bear. While the Godmodder is powerful, when I have power equal to or surpassing that necessary to slay 218 bears, There's not much he can do to stop me, Especially as a pure reaction without the ability to devote any actions to it. I quickly hammer the implications, not of the first song, but of the second, into reality. As the world realligns to my forceful change, The Godmodder finds himself under attack. He dodges out of the way, and I snap my fingers, throwing him back into the attack he's under. He's forced to protect the knife, the one in his back. And there Is a Knife in his back. He's bleeding. His life flows out of the wound, and he realizes this is not just a Knife, but The Knife, that you sharpen with your life. As his life goes into The Knife, it gets Sharper, and Sharper, and cuts him more, before he eventually manages to break free of my reality enforcement, his health having been lowered in the process.
>In the end, he concludes that the inability to die is more valuable then whatever other things, and lets the influence through. With a crack, reality restructures, placing a knife in his back, and then-
He's surrounded by JOEbobs. They surround him, an endless Sea of Me. There's more of me. There's more of you. We're everywhere. He sees there's a few more of him, But there's a sea of JOEbobs. Then they all start talking. They're talking over one-another, the noise is cacophonous, but The Godmodder's super-hearing lets him understand every word.
He wishes he didn't have super hearing. Pain pours into his heart as I start to criticize the art though I shoot at the stars. Eventually, he gets rid of the super-hearing. With his concentration thusly freed up, he realizes that The Knife, you know, the one in his back, is actually pretty painful. Ow. he tries to take it out, but the other hims react as I snap, and they protect the knife. He's got so much more to bleed, like a bitter defeat, and it feels like the world is nothing more then disease. In fact, it is disease. the air is made of smallpox. He gets sick. it's painful. Well, he has the Godmodding to stop this. But he let the influence go unchallenged for too long. it's gaining too much momentum on a metaphysical level. He
looks at himself, looks at his life, Looks at the way that it'd die by The Knife. then he looks at his sins, and lets it set in. Another day passes, he's at it again. He fights and denys it but he'll not get away. The JOE's back down, and claim the ground. Godmodder looks for more space, they say get out of town. ought to break his wall, watch him fall. He's been so high, then not at all.
Each of the JOEs
fights till the end. And as the JOEs fall, so too do the Godmodder's copies, even as he bleeds. Finally, he's expunged the metaphysical momentum, after a painful fight and possibly several health's worth of damage.

*Refronce: The cooking competition with the perfect flavour cubes.

Tribulation 3, Outside-Wall, prewritten GM attack Four. Attack Text added on May 20th.
It's time for a story, it's time for a story. a very special story especially for you. It's time for a story, it's time for a story, sit down and listen now don't be a moo.
'That's a glitch! You can be as cow-like as you want.'
This is the story of the sad cactus made of cardboard, who wasn't real. The Cactus was lonely. There was nobody else around, you see, in the place he was. The Cactus was made of cardboard. This would have confused the cactus, if he knew the obvious: Cactuses are normally not made of cardboard. It did not know this, so it was not confused. Then, a person came to the cactus. the person said: "Hello". The cactus was no longer alone, and so became less lonely. Then, the person who came to the cactus said: "You aren't actually real", and the cactus believed. This made the cactus sad. The Cactus thought it was real, to the extent it thought about it at all! The Cactus didn't want to be not real. The Person continued talking, oblivious or uncaring. "Neither am I". This was somewhat confusing to the cactus, but not so confusing as to make the cactus' predominant emotion Confused instead of Sad. They were still a sad cactus made of cardboard, and they still aren't real. The person continued "You are, however, a shadow of a shadow cast by reality." The Cactus immediately discarded this sentence as being meaningful, because no. "Like there's a real guy who imagined another real guy and then imagined the imagined version of the real guy and that's what you are" Nope not listening because that doesn't make sense. also, too long. "And if you let another person wear you, like, as armor or something, that person will be real" ... What. "Yep" What, "no really" wat.
The Cactus doesn't believe the man, but the man shows him a place with more people. Then, the cactus shields one of them from a beam of energy (source unknown). But, when they look back, the other person is gone.
Simultanously, in the 'real' world (hexafield), a not-quite-fake copy of me appears on the Godmodder's head, then eats it. With a crunch, the Godmodder's cerebellum is impaled and... stuff.



NEXT SET (some of these feel a bit incomplete, but I'm not sure what to add. also, some of them I lost text on. these will have summaries of the lost text.)
Tribulation three, outside wall, prewritten attack set. Text added may 30th, but several of the attacks were in progress as early as may 20th and could have been completed on demand.
1]
I grab the Godmodder by the throat, arm glowing cyan. He, of course, instantly escapes the choke hold, But this gives me the time to set off the mines located beneath us. As the explosion launches us into the air, I kick off from his face to open up some distance, giving me the space to swing around for the mine. As the rocks begin to melt and the bombs charge into my face, I dodge them all to try and force the airway open. The second mine just misses our face, but that didn't stop the first, and my hand shoots out towards the air with such force that it explodes, sending everyone flying into a wall. "He's getting it," I tell him and he laughs nervously, the smile fading from his face. I manage to hit the wall without having to take aim, my hand flying along the wall as it skitters against the stone. "I'm gonna shoot him in the head. The bullet should kill him, and I'll take the opportunity to get my donkey here before they can make it out of here."
"And what are your thoughts? I mean, you are in my building, after all ." I shrug. "Well, that's what they'd have us do right? The same old drill, the same old plan. Let them make it out, kill them, get the hell off our back. If we get on that, well. But that's not in my plan. I'll be there, you've heard of why I'm coming along, haven't you? I'm here to find out how accurately people can tell when I stopped and when a neural predictor network begins. when, exactly, I came back. whether I made any edits due to my sensibilities."
"And the people that killed us before?" zer voice is softer now, the warmth radiating through the words as zhe speaks.
I can hear echoes from the corner of my eye now. "I know they got a little paranoid about you, huh?"
It doesn't hurt that I have a headband over zer eyes that's now red as zhe stares at me. "They should be scared of your ability to see into the future."
This isn't the face that I've been used to looking at these few weeks.
"Okay. So..." I stutter, not sure if zhe's listening to me. "You've already been the target of people, haven't you?"
"They're not saying that they're going to kill anyone else." She says something in my ear, as if to make it clear I dipped back into having the neural prediction algorithms somewhere around the end of the large paragraph. it tastes icky, smelling of sour. "But yeah, they're not saying that they'll target you."
Zhe leans up, "and I mean, I'm just saying. you will not be targeted."
"If I have to use magic to tell you which way is up. You might need to learn the tradecraft part." I answer with that I haven't gotten much into magic myself. Then I look at this mess. It's got so much of people talking, so little attacking the Godmodder. What's he been up to? Well, it seems he's just floating awkwardly there and waiting for me to stop doing a puppet show with myself. So, I execute plans 1, 1a, b, and #.
Which is to say, I shoot him in the head, the bullet should kill him, an I take the opportunity to get my donkey over here. then if that doesn't work I let them make it out and kill them to get the heels off my stack. then if that doesn't work I use my ability to see into the future of things that are predictable and stuff to determine that the ground the Godmodder's floating under is going to collapse. This sends bricks tumbling into his head, and one of them is The Brick.
Then I dip back into neural prediction and use my abilities in the future to determine that the sky the Godmodder is standing on is going to collapse, which results in all of Earth's cities being destroyed, as well as my own in Pennsylvania. I then have the opportunity to use the knowledge and techniques I gained in this battle to use with my own people and in order to protect the world to ensure that it works as well as possible.
This one is missing formatting and some clean up of the general text. also, I was going to beat the Godmodder over the head with a puppet theater.

3] After the battle I meet with my brothers in the military and begin to form The Brotherhood. Needless to say, I have no brothers in the military. However, Brothers has 8 letters. it also has 2 vowels. 8 divided by 2 is 4. four. four is the number of vertices in a triangle-based pyramid. METATRON is a triangle based pyramid. METATRON has 8 letters. 8. there it is again. We're on to something here. 8 is shaped like B, the first letter of Brothers. You can only make this connection if you can C the letters. C. C is the letter after B. that's a difference of one letter. If you move every letter in METATRON forwards by one step in the alphabet, you get NFUBUSPO. UBU. That's an emoticon for a strange bird. Birds. Birds can fly. fly has three letters. NUTRINO is a square symbol-shaped typeface. Its shape is similar to the letters L on the back of a book. One of the letters is a snake. A snake can swim. If you make it swim long enough, its descendants turn into mermaids. mermaids has 8 letters. It keeps coming back. Someone's watching us, I know. There's no other way 8 would keep showing up. Still, it has 8. Eight straight lines is enough to make 3 squares under certain conditions.
|_|_|_|
(The math is wrong here. I don't know how i made the math wrong, but i did. so....
Ooops.)

Three. Three is the number of letters in my second discord account's name. Those letters are J O E. 3 letters. Three is the number of vowels in JOEbob. 3. Three is the number of consonants in JOEbob. It's watching. three. Three is the number of vowels in bobobob, the part after the JOE. three. Three is the number of capital letters in JOEbob. three. three shows up in all three variations of the JOE name. three. Three shows up in JOEbob in three different ways. Three.
Three.

DTG has three letters.
DefTG has three letters representing the word 'defeat'.
CTG has three letters.
Let's cut to another scene, shall we? The third Scene in this serious of actions i wrote in series over a relatively short period of time, then uploaded all at once, in fact. Three. I'm telling you, there's something up.
anyway...
3]
The godmodder's doctor looks up the forum thread with the OP, JOEbob, and says, "I have to go look for my godmodder.". The Godmodders Doctor, established back when I did that JOEpost of 7880 words, can sense the Godmodder needs healing. They don't realize, however, that the healing is impossible. The Godmodders heart will never heal. That time, the Godmodder...
Lost.
This isn't the only time the Godmodder's lost, of course. He's taken damage hundreds of times. But let's think back to all the bets the Godmodders made.
fourth dimensional vostrygan hypercube roulete poker? JOE beat him in the end.
the Sealed Duel is sort of like a bet, and JOE gave Xerath a full level of healing, right at the end.
The Curling. JOE beat'm, right after the sealed duel.
Of course, there's the JOEpost.
The Ego mocked them so hard about the JOEpost loss that they blocked them, tacitly admitting they'd lost to the mocking.
So many times, the Godmodder fails. and each time, JOE is there.
Of course, another reason the Doctor can't help the Godmodder is that they're still stuck in a neural chain generator.
At the end of September and continuing through October, the battle goes on in the streets, where the godmodder takes the godmodder's medicine and watches a video about the Godmodder's targets, and then calls for the godmodder's support.
The battle continues on the streets...
…and into the next few weeks. Finally, God, or maybe the other god, kills some people.
And continues to kill people.
"This is so wrong, so stupid, I feel so bad I cannot take this anymore, but please don't send it to anyone," he continues. "I believe god has made some very good changes in his mind, so please don't send it off as evidence of what should've been obvious all along."
In the end, Godmodder's post makes it to the front page of reddit. That's right, just about 100 people read it. This is no joke. You don't even have to read it, I'll post it here.
Alastair Dragovich's post is now listed before yours when you open the forum, but before JOEbob's now in his comments section. Not bad, huh?
There are two comments on the second comment. The first comment comes with some advice from what looks like the godmodder. He tells Alastair Dragovich "
There are times it is hard to believe, but it is just reality. The world you are living in is real. If it wasn't and you were an optimal person-thing, you would be vomiting blood in order to lose to me as quickly as possible. But you're not vomiting blood. The lack of optimality is dangerous. That's why people kill. They kill because they haven't lost yet, for all they ought to.
As long as it's possible for you to lose, your own life will carry on for ever. As long as you're alive, those around you will be still, but you'll survive. I don't expect you to think this, but it's true: if your own life is safe, then the world is already safe. You may have a good reason why you're not here, but I've no interest in your reasons, only your fears. This is all, of course, assuming you're a tenth as awesome as me.
There are times it makes me feel sick to read what JOE writes, and I don't hate you. You're not the only one like me, but you're the only one who I'm commenting at right this minute. One thing you don't seem to quite comprehend, however, is that nothing I've said applies to you. I'm so far above everyone, so perfect and priceless, that you'll never even grab my coattails, for the friction would slay you in an instant. There's nothing you or anyone can do, and I'm here in this world to show you that. to show you All that you're all weak, and vacillating, and inconsequential. And that is why [MEMETIC TEXT REDACTED]"
The second comment is actually a comment on a comment, specifically a comment on the godmodder's comment about alastair dragovich's post which he never actually made.
The Comment is by JOE. The Godmodder's blood turns to ice as he sees it: JOEbob made a SECOND post, in response to Alastair Dragovich's post. A SECOND post. I guess one just WASN'T GOOD ENOUGH. The godmodder immediately breaks down in tears.

"Reply one, part 1, section one:"
"Epistemology"
"Now, i know in some cases it can be difficult to know what to believe, and why. It's a difficult science, to the extent it is one; the knowledge of how to know. Omniscience seems to sidestep the issue, but is both nigh-impossible and insufficient. How would one know to believe their omniscience? When I return to this section, I shall be more specific, but regardless; some epistemological philosophers believe that you can only condition the validity of your epistemology by your opinions on it, not any specific details of your epistemology. Others believe the details matter, generally in favour of their own epistemology. In this particular case, the most relevant epistemology is the Godmodders, due to his post to which i'm replying. Simply put, he has none."
"The Godmodder has knowledge, certainly. he discerns new developments with immense speed; he gets the right answers with extremely small quantities of information, such as an overloaded dreamself version of me fading out of existence.
This is known as 'Godmodder Logic'."
"It's also terrible epistemology. which is why you should disregard his entire post."

"Reply one, Part one, Section Two"
The post goes on and on. In the end, anyone who actually manages to read the thing would understand basically exactly why I don't believe the Godmodder's post. well, other then that the content of the conclusion came from a neural word chain generator (most of the text is written by me, and I redid the generated parts till they made sense,but to pick the exact wording for some parts i used it. also, to put the godmodders post on the front page of reddit.). People with self-consistent epistemologys cannot agree to disagree. if it happens, one of them is doing something wrong. So, it's very convincing.
The Godmodder, of course, doesn't read most of the post. he just checks the word count. around 200 per section, at least 5 distinct sections in part one... probably 4ish subsections in each section in part 2, thats about... 5000 words, it would be.
It's not as long as the Legendary JOEpost, but the Godmodder knows its more then enough.

(This attack was somewhat extended beyond here, but I think the quality went down(or at least, it stopped being particularly funny to me) after this point, so i've removed it. to summarize what it was before i removed that: The Godmodders doctor forced the godmodder to face his fears, which made the godmodder pass out from exhaustion about 7 lines in. The Doctor, fearing for their life, proceeded to sabotage whatever it was they do, and run away.)



4]

I decide to kill the Godmodder. but how? In the end, I decide to kill him by burning his corpse to ashes. this is not as simple as it seems , for it is based on the idea of voodoo magic. for this i will need a Godmodder Corpse. however, the Godmodder makes clones fairly regularly, for various tasks, making this a relatively simple endeavor- maybe the one from the sealed duel? I feel that I will get at least a few more kills, but the Godmodder is still there. If I kill the Godmodder, I'll feel stronger than ever, but I'll also have to go into a depression. What do I do now?
I decide to give in. And that's exactly what my plan is. After a little while, I'll start destroying the Godmodder and then I'm going to run out of things to destroy, so first I also decide to turn him off, so that his death does not take place yet.
later, As the Godmodder approaches the player's house, I do make use of my new ability again. I decide to bring the Godmodder a couple of bottles of liquor, and I am sure that a lot of people will enjoy their night-time beverage. Also, I'll find it funny to see the Godmodder try to murder the player as I sneak around my house. The Godmodder is so drunk he bumps into everything in the house, and goes the wrong way, but when the player wakes up to chase them they bump into all the bumped into things too, because now they out of the place. this alerts the Godmodder to his mistake, and he drunkenly challanges the player to a sealed duel. The other player is not, in fact a Player. this has two effects. one, the sealed duel is only until they do one damage, due to the nigh-impossibility of harming the Godmodder, and two, since they aren't suicidal stupid unlike past challengers, they are able to survive long enough (with some items i made sure to grant them and a regular supply of healing) to wear down the Godmodders selected clone body. Since the Sealed Duel's smaller scale is unknown to the Godmodder, his clone displays as having 10 HP, when in fact it has one. as a result, the occasional successful blows seem incredibly successful, above and beyond the norm (10x as much, in fact), but are in fact only doing 0.1 damage to him per hit. After some time, the battle comes to a close, slaying the clone body the Godmodder selected, leaving behind the godmodders corpse, which is respectfully cremated, or rather, burnt to ashes, which proceeds to burn the Godmodder hard as well, though not to ashes. incredible.

5]I set up a thing to make the Godmodder take one damage from his next breath. No problem, he thinks. He'll just not breath! But to not breath, he has to be able to not breath-if he isn't able to not breath, he has to breath, after all. but in order to be able to not breath, he has to be able to be able to not breath, by the same logic. to be able to be able to not breath, he has to be able to be able to be able to not breath. Now the Godmodder needs an infinite list of capabilities, just to avoid breathing! It's like Zeno's paradox, but less incorrect! Maybe if instead of not breathing, he nullifies the damager thing? No dice. to nullify the damager thing, he needs to be able to nullify damager things. What if he goes more broad spectrum? Perhaps if he gets, or has, the ability to be able to do things? nope! to succeed in being able to do things, he needs to be capable of being able to do things; he needs to have the power to be able to do things. There's no escape. It's simply impossible for him to not breath and take damage from doing so.
 
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ES marches over to the servitude robot and gets down on one knee. Mostly to talk to the diminutive machine better. "Please, I am begging you, I know this won't work but listen to me. As we know, the purpose of Tribulation 3 is to prevent a minority from succeeding at the Tribulations."
If this Tribulation has been engaged by and continued by only one incredibly powerful person, that should stop here.
"But, if you at all recall anything about the Tribulations, this is the case. And this person is the Godmodder. I am certain you could verify this.
Robot: It appears that the entity 'The Godmodder' is no longer contained within this sphere.

Robot: Scanning the history, it appears that this entity recently used some 'Godmodding Powers' to escape the Sphere almost immediately, whilst you were unconscious.
That Godmodder. That one specifically. He's the guy. The fact he has exited the sphere should be cause for alarm in and of itself, since that's a lethal force worthy offence. Not only that, we, the ones opposed to the Godmodder, being trapped in this sphere mean that it is accomplishing the literal opposite of its intent. That's no good.

If you at all understand the greater situation, then the Tribulation systems have to do something about this. The Third Tribulation is now not only pointless, but actively counterproductive and harmful."
 
Focused. It's time for the training montage!

Workout, eat and rest the perfect cycle to getting stronger.

Through a training montage, we gain more power.
 
The quiet watcher approached the servitude robot, for he had two questions he needed answered before anything else. "I need you to clarify a few things for me. the system said that the person that started the tribulations has been sealed up in here, but the Godmodder escaped. Since he started the entire thing, doesn't that mean that he should have been incapable of exiting in the first place, or that you can bring him back here? Secondly, as he is one of the leaders, does that mean that by his illegal exit from the sphere the tribulations have been rendered null and void no matter what happens in here?"

Once those questions have been answered, he begins working on improving the force multiplier of all things allied with the players, slowly increasing it in a exponential fashion by altering the fundamental rules of everything on a smaller scale than he normally did.
 
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