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Defeat The Godmodder

Tribulation 2 END
The Godmodder steps onto the island. He's made it. The bridge is complete! Having spent all that time building and crossing the bridge "legitimately", nobody has any grounds to challenge him on this - the second Tribulation is COMPLETE!

Only a few seconds after the Godmodder sets foot on the island, you hear more Omnispeech:


ATTENTION PEOPLES OF REALITY:

The Second Tribulation has now concluded. The Bridge has been fully concluded, and the test has now been passed. Soon, the Third Tribulation will begin. This one is a test of survival without leaders.

More Planes will be teleported in. Please prepare. In the meantime, spread out. There will be no intermission period before the Third Tribulation begins.



-------------

The Godmodder warps from the island to... the exact middle of the grouped-up Players.

Silently, giving you little time to react, each of you finds a thread affixed to your chest. To try to move further away from the Godmodder is to tug on this thread - this completely invulnerable thread with hardly any give.

Altair: Godmodder! What sort of trap -

Quinn: Did they say... NO intermission...?

Altair and Quinn were a distance away, and weren't snagged by the thread! Your entities start to approach, prepared to cut you free. The Godmodder continues standing in the middle, not moving.

And then you see a shadow, growing larger. Above, you see a large black sphere approaching...

Altair: Godmodder! Release them or we'll all attack together-

Quinn: Altair! We need to save the entities, that thing right there, it's about to hit!

Quinn and Altair get your entities out of the way as the black sphere approaches at an astonishing rate! The Godmodder stands still, totally unbothered by its approach. For your part, all of you are trying various strategies to get away, but the string prevents teleportation, breaks everything you use to try and cut it! A few of you take the opposite approach, and get in and up close with the godmodder to try and deal some damage! For a moment the Godmodder looks nervous, but there's no time to get an attack off before THE SPHERE HITS--!
 
Tribulation 3 START
More planes warp in. The ones most inhabited came first, and now more of the larger "one element" planes come in. The lava plane, the wood plane, etc... technically infinite was never infinite enough. Even with so much empty space removed by the Architects, more collisions begin to occur. Around the area where you were fighting, there's still a large clearing, but the blue hexagonal lights that always shone from up above are now almost dotted out by all the planets and sheets of various materials. Soren, Greyling, and everybody else are setting up refugee camps to get people out of the way whenever collisions happen, identifying the least-endangered Planes to move more people to, and keeping a lot of people safe - almost everyone. For now.

Altair: So... they're all inside that... thing?

Quinn: Once again, we need to rely on them. But in the meantime, let's get everything ready... when they emerge, we need to be able to meet them!

-----------

Total darkness.

You fumble around a bit. Still feels like you're on that same old HEXAGONAFIELD stone. But now you can't see anything.

And then the lights come on! Bright white fluorescent lights, embedded in the walls of... the walls of...

The walls of this giant sphere you're in. You remember the Black Sphere that slammed into you just as you lost consciousness. This must be its inside...

All of the walls are jet black, dotted with lights that... don't seem to be losing strength, despite the fact that there's only a handful of them and they have a very wide area to cover. A quick scan reveals that you are indeed inside a sphere - the top half of it is aboveground, and the bottom half is belowground. You're completely trapped inside this... thing.

All the Players are here, but the Godmodder is nowhere to be seen. Wasn't he here just a minute ago?

Someone points and shouts, and then your attention is drawn to them... massive behemoths of metal and machine, several of them, strewn about the area of the sphere. Right now, they're silent. One even hovers in the air. They don't seem to be an immediate threat, but...

Before you can draw conclusions, you hear more Omnispeech:

ATTENTION PEOPLES OF REALITY:

The Third Wave of the Evacuation Directive should now be underway. Please continue preparing for more Plane entries. Many of the Planes in the Third Wave are made out of only one or two kinds of material. Please try to keep them separate from the populated Planes.

With the Third Wave underway, the Third Tribulation will have already begun. Please listen carefully.

The Wall:

The Third Tribulation is a test of survival without leaders. If this Tribulation has been engaged by and continued by only one incredibly powerful person, that should stop here. The one who initially started the Evacuation Directive has now been captured within the Containment Sphere. The Containment Sphere is impossible to escape. Furthermore, attempts to escape will be met with lethal force. For the rest of the Tribulations, the leader will be imprisoned. Now, the followers of the leader must continue with the Tribulations, and prevail without the aid of the one who initially triggered them.

After a set amount of time, the Fourth Tribulation will begin automatically.

---------


So... is that it, then?

The Godmodder still isn't here...

Suddenly, a small robot bumps against the legs of one of the Players.

Robot: Hello. Beep boop. I am a servitude robot placed here by the Architects.

Robot: Please tell me if you need any of your earthly needs fulfilled, such as food or water. I will help tend to them.

Robot: I can also answer any questions about what's happening outside. I am here to ensure you are in comfort while waiting for the rest of the Tribulations to complete.


After some murmuring, the obvious question is asked: "Where is the entity known as 'The Godmodder'"?

Robot: Beep boop. Scanning...

Robot: It appears that the entity 'The Godmodder' is no longer contained within this sphere.

Robot: Scanning the history, it appears that this entity recently used some 'Godmodding Powers' to escape the Sphere almost immediately, whilst you were unconscious.

Robot: Any other questions?


A grim pallor settles over the Players. If that's how it is... then...

You ask it another question. If - hypothetically - they planned to escape, how would they need to go about it? Or rather - hypothetically of course - what hypothetical obstacles would be in the way of them escaping, hypothetically? That is, if they were trying to escape - this is all a hypothetical.

And the robot explains. There are no maintenance tunnels or any such things that could potentially lead outside - rather, instead, you need to break the outer covering of the Sphere... or that is to say:

The Wall: 10,000,000,000,000,000,000,000,000,000/10,000,000,000,000,000,000,000,000,000 HP (regenerates 1000% of all damage dealt back)(immune to max HP reductions)(immune to status effects)(immune to one-hit-kill attacks)(immune to attacks launched with greater than 1 CP)(Boss)

Every time you attack it, it immediately regenerates 10 times the damage you dealt back. It's max HP can't be reduced, and you can't try to go for a one-shot Shenanigans kill. You also can't use CP on it, as it nullifies anything stronger than a regular [x1] action. Furthermore, this place also has "Curse of No Charging", so getting lots of CP isn't an option.

The Wall, by itself is unbeatable, as you're many, many, many orders of magnitude below where you need to be to kill it - and the only way is to deal all that 10 octillion damage in one single strike. But that isn't all. There are also the Suppressors. These Suppressors are the robots you saw earlier - each a statistical juggernaut, and the more you resist and try to find a way out, the more will come online and begin hunting you down and killing you!

So, essentially, the Robot concludes, it's impossible. You can only change yourself, not these circumstances surrounding you. The Robot then squeaks away.

But the Robot's words resonate within you...

...Change yourselves...


...


THAT'S IT!

You need to LEVEL UP! You need to GET BUFF! You need to give yourself ALL THE POWER AND STRENGTH YOU CAN, in order to become strong enough to break out! Because if you don't - who knows what the Godmodder could be doing outside?

----------

GAMEPLAY EXPLANATION:

This Wall has as much HP as the Deleter did. Only this time, you need to actually kill it. With one, single, uncharged, unfocused attack.

And in order to do THAT - you're going to need to get super OP stats! You need to get STRONGER! Right now, there aren't any obvious ways. So you need to THINK of ways to get stronger! Leveling systems, rare and valuable artifacts to collect - conceive of tasks to complete, and they shall appear before you. Think of ways to buff yourself, and then do them!

But keep in mind that you'll need to grow quickly. Once you get started powering up, the Architects' robots will start to come online - if you aren't numerically strong enough to destroy them once they do, then they'll destroy you instead!

Right now, you feel stronger than ever, more flexible than ever... your Player powers are running hot. There's something about this Sphere...

-----------

CURRENT PLAYER POWER TOTAL: 50,000
(50,000 x 1)
CURRENT PLAYER POWER BASE: 50,000
(50,000 base)
CURRENT PLAYER POWER MULTIPLIER: x1
(x1 base)

Growth Objectives:
-None! Think of some new ones!


THE SPHERE:


The Wall: 10,000,000,000,000,000,000,000,000,000/10,000,000,000,000,000,000,000,000,000 HP (regenerates 1000% of all damage dealt back)(immune to max HP reductions)(immune to status effects)(immune to one-hit-kill attacks)(immune to attacks launched with greater than 1 CP)(Boss)

Suppressor A: Ground-Based Bot: 1,000,000,000,000 HP, 5,000,000,000,000A, Special: Come Online: 0/4 (dormant)(Boss)

Suppressor B: Air-Based Bot: 1,000,000,000,000,000,000 HP, 10,000,000,000,000,000 x 10A, Special: Come Online: 0/7, Spawn 100 Soulrazers: 0/3 (dormant)(Boss)

Suppressor C: ???, Special: Come Online: 0/10 (dormant)(Boss)

[N]Servitude Robot

[N]The Dark One: Special: Revelation: 1/4, RP: 1

Curse of No Charging
Curse of Entity Impermanence

Player list:
Alastair Dragovich - CP: 6 (has Solar Powered Player Killer Armaments - high damage against Players!, Orb of Paradox, Pelicannon, Rage Cube)
Arsenical - CP: 8(1 post in debt!)
Bill Nye - CP: 18 (has super sharp gold sword - 3 power left, burny iron sword - 3 power left, bow and arrow - 3 power)
Captain.cat - CP: 49 (protected from 1 attack)(has 1 Boost Stone)
[N]CaptainNZZZ - CP: 3 (protected from 1 attack)(has Entity Loyalty Punch Card - redeems one disloyal entity, Overpowering Poison, Remnant crypt energy, EMP, Mopium, Godmodder Tracker V1.0)
Cephalos Jr. - CP: 2 (has Cybil's blood sample, anti-infantry railgun, pocket reactor(1 power), power armor)
Crusher48 - CP: 5 (Has Bost stone, Tactician Soul in a Bottle, Scanner Cannon)
Dangan_Machin - CP: 9
Daskter - CP: 6 (has Boosted Evolve Hunters)
Dragon of Hope?!? - CP: 0 (Espionage ghost)(Excalibur - 22 Power)
Eevee Shadow Bacon - CP: 15
Ender_Smirk - CP: 8 (has Shadow Agitator)
[N+1]EternalStruggle - CP: 0
FlamingFlapjacks - CP: 0 (has the Retcon Revenger - has a powerful hidden effect, bag of nine-sided die)
General_Urist - CP: 11 (Shotgun of Dope - 2 power left, attack debuffs whoever it hits)
GoldHero101 - CP: 1 (has Leoano (Soul Break), 97 power left, Greatsword, Self damage ticket)
I'mTotallyNot-R.O.B - CP: 0 (has Super Soldier Serum)
[N+2]Joebobobob - CP: 22 (has nice bed, infinite charmzard energy, 4 Boost Stones, cyan orb(1 power) 1 Cleansed (?) Multiplier Orb, Sub-par godmod lock, Something, Godmodder Lock)
Karpinsky - CP: 45
Krill13 - CP: 24 (has Iron Hoe Storm)
Moonstar101 - CP: 0
O.R.I.G.I.N. - CP: 5
Paradoxdragonpaci - CP: 3 (has paradox void cards, absorbed Bad Luck, hexagonaherbs, 7 Homestuck Aspect vials(Life/Void/Mind/Blood/Doom gone), Vial of Aspects(12 power), BUFFNESS), Save Point: [AG]Psychic Overlord II: 9,000,000/9,000,000 HP, 3,500,000A, Special: Gain Ability: 2/2, Special: OMLDC: 5/5 (When killed, stays alive for one turn, and gets x15 damage)(+300,000 HP/turn)(Boss))
Pionoplayer - CP: 115 (has Ornate Ring)
Ranger_Strider_ - CP: 5
That-Random-Guy - CP: 52 (protected from 1 attack)(has Echolocation)
The_Quiet_Watcher - CP: 17 (has paradise grenade(teleports enemies to paradise), Summonspitter heart, essence of blood, grenades, bit of Dragon soul, entropic glass shard, one Entropic Die)
The_Nonexistent_Tazz - CP: 18 (protected from 1 attack)
The_Two_Eternities - CP: 13 (protected from 1 attack)
[N]The Ego - CP: 98 (+10,000 HP sword, Delicious cake, one use of Somno powers, Player Eye, Player Knife, RGB control panel(has red, green, blue buttons), four-leaf clover)
Vylad - CP: 8 (wearing Impervium Armour, protects from damage!)(has Wound healer, Coin Flipper)
[N+2]Winkins - CP: 0 (has Mook Kill Switch, more of a BBB, +1,000A Iron sword, 10,000 damage token, 1 Multiplier Orb, faint godmodder energy (about to disappear!))

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)
Ultimate Orb of Shielding(+1 attack shield to everything on field)
Orb of Resurrection (Revives one dead allied entity at full strength)
Time Accelerator (Causes an entity to experience 10 turns of time in 1 turn)
True Multiplier Orbs x 2
Godmodding Vol. 1
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Double Rainbow Ticket x 1, Medkit x 2, Paradox Medkit, Melodic transmitter x 3, Redirifle, Miniature Doormaker Plushy, Bravely Default Asterisks, Mirror Frame, Black Filling, Economy-Melting Bank Note
Charge Booster (damage: 7/20)
Wishful Whammy(random effects attack)(non-combinable)
God of Dreams aid
Ring with United States of America Smash(3 uses left)
Celestial Guidance(2 uses left)
Magical Obliteration(1 use left)
Desperation Shield(Leaves one Player at mortally wounded if they would otherwise die)
CP Converter

Base Player Power: 50,000

The Curse of No Charging means you can't get more CP right now. However, you can still use the CP you have as well as your inventory items.

The Curse of Entity Impermanence means that any entities you create here will dissipate into nothing once this Tribulation is over.
 
Update CLXIV (164)
FOCUS!
I go on a quest, searching for the Fountain of Swole and the Temple of Gains.

We should also be very careful guys. I'm not entirely convinced that the Godmodder escaped. I'm pretty sure he is still stuck in here with us and hiding, and set this whole thing up for us to break him out.

Deep in the jungle of stone, you find it... the FOUNTAIN OF SWOLE! ...It's just a fountain of water... and the TEMPLE OF GAINS! ...It's just a gym...

In any case, now that you have these things, its time to GET BUFF! Make actions using the gym to GET BUFF and raise your Player Power base value!

Focused Action: We need exponential growth, and we need it now. Luckily, I know just the way to do it.

Astral Sorcery is an infamous field, known for incredibly high yields if utilized correctly. But those high yields are relative to the average person, and are comparativelymeaningless to Players.

But, we're on the Hexagonafield, where infinite planes are being pulled in. Rather than channeling distant stars, what if we channeled the infinite planes? Instead of Astral Sorcery, we get Planar Sorcery.

And, rather than constructing an altar, we can use the surface of the black sphere around us.

On the walls surrounding us, a massive linked tree of spheres appear. Each sphere represents one of the planes that has been pulled into the Hexagonafield.

After a quick ritual, the bottom-most sphere, the sphere representing Earth, activates, glowing much brighter than the others. The spheres it is connected to also begin pulsing, indicating that they are valid targets to connect to.

End Result: Everyone is now running on a collective Planar Sorcery perk system. They gain XP from just about anything, so after each player's turn, they gain a perk. Since picking from the perk tree would take too long, I've just had random perks get selected each time. Roll 1d6 on the table below after each player turn:

1: Null Perk. No effect.
2: Unique perk based on the plane in question (aka something unusual that may or may not benefit us)
3: Base Power Perk. Increases player power by 5000.
4: Power Multiplier Perk: Increases player power multiplier by 5%.
5: Perk Effectiveness Perk: Increases the bonus provided by each non-Synergy perk by 5%.
6: Synergy Perk: Each synergy perk increases the bonus provided by all perks by 0.1% for every perk in the Planar Sorcery skilltree.
6: Levelling Boost Perk: Adds a 10% chance to gain an extra perk when a perk would be gained. For every 100% levelling boost, automatically gain an additional perk, and then roll on the remaining amount (for instance, with 150% of levelling boost, gain 2 perks each level-up, then a 50% chance to get a third). Alternate option to replace synergy perks (because those might be hard to calculate).

Synergy Perks apply first, then perk effectiveness perks, then unique perks, then base power perks, then power multiplier perks. So, with 10 perks of each category, there would be a 60% synergy bonus, a 160% perk effectiveness bonus, a 130% increase in power multiplier, and a 130000 increase to base player power.

Great new system! The only trouble is that you got one thing wrong about the Planar Sorcery mod, the only way to gain EXP in it is to clean up a plane-sized mountain of waste. Speaking of - looks like a plane made entirely of garbage got caught up in the sphere! Go clean it up!

3 ACTION FOCUS - THE RETURN: +3 to Milestone We are here. I summon Durandel and Ultima, fusing them into Ultimo Durana. This is the Ultimate Weapon of Gold, it can destroy LITERALLY ALL OF EXISTENCE. But naw, not using that.

Leon: I'm... back?
Leo: YEAH!
Glad to have you back old man.

Ultimo Durana - 100/- to Milestone.

You create the ULTIMO DURANA! The really real and truly true ultimate weapon! Sure to reduce whatever it touches to dust, and deal an absolutely obscene amount of damage! It must be used carefully, but if you choose to blunt your strikes, you can use its power in limited amounts rather than all together...

Alastair laughs a bit madly.

"Of course." He speaks, his emotions fluctuating wildly. "Of-of course he won. Of course that STUPID insignificant HATEFUL loathsome PILE OF DIRT the godmodder FUCKING WON! There wasn't a lose condition! Just a win condition!"

His eye twitches, then he screams shrilly! The power of Darkness exits him, flooding the area with its power! As it fills the area, it intermingles with all sources of shadow and darkness. ALL of them. Then, it shorts out and shunts out any sort of Light or light, bathing everything in shadow and Darkness absolute. It does NOTHING to The Wall, of course.

And then, as it hits peak Darkness, it begins to reverse. Now people can see perfectly again, but not because there's light, but because there's no Darkness to impede their eyesight. No shadows exist, not even the ones beneath people's feet or, grossly, inside their bodies.

It's all absorbed into Alastair, who's trembling and seething with rage. It's blinding how much anger, fear, sorrow, and pain there is.

But instead of losing sight completely, he has a Revelation! A revelation about Darkness, and the Heart's true nature with it!

However, then, the Light, in the cover of the shadows threatening to extinguish it, steals the Revelation and condenses it into a single point! Before the Darkness in Alastair's heart can catch on, the Revelation Point is sent to The Dark One for better use.

Now, one would think that this Tactic would do nothing for the Players as a whole. After all, the Darkness was removed from them and added to Alastair alone. However this is not the case! With the Darkness removed, the Light in all of the Players is free to grow and expand at an incredible rate! Suddenly, all of the things like happiness, contentment, Hope, Faith, Love, excitement, friendship - all of those sources of Light becomes infinitely stronger, which in turn empowers all of the Players that much more!

Alastair, whose Heart is now drowning in Darkness, grows to match. By becoming a living container for everyone and everything's Darkness, he gains that much power in turn. In addition, the phrase 'The Stronger the Light, the Deeper the Shadow it casts' applies to him now! Meaning that however much power the rest of the Players get from their Light, he gets from the Darkness!

Edit:
Action Summary-
Actions 1 & 3: Empower Alastair with Darkness and Empower the other Players with Light, boosting overall power level!

Action 2: Created a Revelation Point using a Darkness induced Revelation as a sacrifice.

The power flows into you! +20,000 base Player power!

FOCUS

I start linearly expanding the tertiary basiest base attack modifier: one of a complex set of hidden modifiers to my base attack power. Under normal circumstances, it multiplies the product of the primary and secondary basiest base attack modifiers (set at 1 and 0.1) by 0.01, which is then increased by 1 and rounded down, to a base attack modifier of 1 times my player power. However, if I get it to increase, by, say, a measily 0.1 (or whatever else you think is appropiate) per CP invested, well, the resultant long term boost to our combined power should be wonderful.

So... it's... (1*.1).01 + 1? And you want to increase the .01? Well... how wrong could it go? You can now increase the mathematical formula by .1 per CP!

ALRIGHTY! I'm still outside The Wall! Cool!
My plans outside the wall are the following, in order:
Priority one for the first turn or 2, then decreases in priority : Run over to our entities and, if the Godmodder is far enough away for this to be effective, encase them in the Godmodder Lock. If the Godmodder is not far enough away, I initiate one or more of my Godmodder attacks while I'll post in the future, and use the time when he is dealing with the attack to create the Lock or have another player do so. alternatively, I might attempt to use alternate means to slow him.
Priority one-B: place the Godmodder lock arround the Godmodder. this will only be done after a couple of turns have passed of trying P1.

Priority two, or one if P1 is shown to be pointless: Hindering the Godmodder, by undoing his actions, putting attack shields on his targets, distracting him with JOEbobian JOEbobness.
Priority Three, or two-B: Damaging the Godmodder, using any of the methods I post in the interrim as flavour text. As I understand it, this is one section where I can make adjustments after this post, though I don't get feedback, right?
Priority Four, General me stuff, like making the Taint spread (inside the Godmodder lock, once I deploy it, if the Godmodder's not in it.), trying to comprehend Something, taking advantage of infinity charmzard energy, and so on.


Rephrasing without details:
P1A, 1B: use the Godmodder lock to seperate our entities and the Godmodder in a way that makes sense, to protect our entities.
P2: Hinder the Godmodder. can include attacking him. probably protect our entities by doing so.
P3: Attack the Godmodder, damage the Godmodder, etc.
P4: general stuff I would do.

If I think entities will be able to significantly increase their own odds of survival by doing things which they would accept orders by me to do, then i ask them to do it, probably.



EDIT: Oh, if the Godmodder isn't there at all, then I set up the lock, then do my general me stuff combined with trying to fail the Tribulation if doing so is possible (If this would mean killing people, I'd set up another Stasis machine which works on people but is seperate, first.)
EDIT2: If I can't move the lock but I can move the entities, I throw them into the preset lock location instead of trying to set one up. if the Lock breaks, i just do the other priority things possibly with charges going into the protect our entities as a public service
EDIT3: If I also benefit from the player power increases, Then I probably spend some actions near the end making all our entities benefit from that, and maybe reconfiguring some of them to be able to functionally bypass the limit (Split into 3 new entities whenever you reach the maximum hp, perchance?). Boosts to the peacekeepers are also plausible.
EDIT4:In this spoiler is the first Godmodder attack for any Godmodder-attack-directives, EDIT5: plus other actions too, written in transparent text so you don't read by accident. If the Godmodder isn't actually outside to attack, i'd prefer you don't read the attack/actions yet, because i've found reading actions early sometimes leads to judging them differently.

The Godmodder's in contempt of the court! He is quickly fined 1 unit of health. I remain willing to settle. Now, how will the health be removed? Well, if he's outside The Wall, then he's likely to enter the viscinity of at least one courtroom. by the power of lawyers, all courtrooms will violently resist his actions no matter what they are, as long as he refuses to return to the Courtroom. This would be trivial to avoid, with his power, if not for this: Every single atom contains a (supertiny) JOEbobian city!, composed entirely of lawyers! The Air he breaths fights him. Even his own legs refuse to answer his requests! This is, of course, extremely unpleasant and leads to excessive itchyness.
DIVIDER: Below this dividing line is the second prewritten flavourtext'd action. I actually wrote the 'second' action first, but like... stuff?
Second Prewritten action can be split into up to 3 attacks if 1)this may be beneficial and 2) available action-count permits it.

I growl at the godmodder. before he can comment that I sound like a small animal, he discovers the world around him has disappeared. In its place is a paper-thin veil depicting a giant beaker. He soon finds the beaker to be made of some form of indestructable substance, or at least, it is impossible for matter to exit the beaker.
Then it clicks. he's in a terribly-coded simulation! Of course... But why?
above him, he hears a clunk, followed by a rattle. looking up, he sees the area is labeled as 'PhET', and there's a massive saltshaker, levitating.
The saltshaker moves a little, and waves of red rocks-boulders, honestly- fall from it. Simple enough to dodge, though, none of them hit the area under the shaker! He quickly moves out of the wa- THONK
In an instant, one of the red boulders hits the beaker floor... and it immediately moves to a seemingly-random other position,leaving a vacuume behind it. luckily, the Godmodder is just a bit pas-OW.
Soon enough, the Godmodder realizes this is not so trivial as he believed. the rocks move randomly, so the only way to even reduce injury odds is to be in a corner, so only rocks actually headed to that corner will hit you. Even this won't work long, though, as the randomization favours areas currently deficient in rocks. It's incredibly tiring, dodging instant-teleporting-random-direction-ftl-rocks. But still, it can't last long, right?
...right?
Well, yes. eventually, everywhere has rocks, so the Godmodder just stands on one, and the rocks don't ever pile on one-another. That would require more physics. So, the Godmodder finds himself able to catch his breath for a short while. Then, there's another clicking sound. a white-blue rectangle appears on the other side of the beaker, and then all the boulders disappear, replaced by blood-red fluid. The Godmodder hits the ground, but he's very good at not falling too hard.
There's another clunk, and the entire beaker enclosure suddenly reaches boiling point. the fluid begins to recede...
And the boulders pop into existence, from nowhere. inside objects, at random, wherever. There's no way to tell when, either, and this time... it's faster. it takes only two moments to completely remove the fluid, and restore the prior boulderstate.
This time, the Godmodder isn't so prepared for the boulders, and there's no feasible strategy to avoid them regardless. This makes life much more difficult for him.
Still, the badly-coded sim seems to be out of things to d---

Pseudo-part-1 complete, Pseudo-2 below
The beaker quickly moves, changing shape, and fills with fluid. the boulders vanish, and to the left is what appears to be a GIANT LAZOR IN SPAICE! The fluid begins rapidly changing color, density, and acidity rapidly. moments later, the beaker expands. The resulting vacuum pulls the Godmodder rapidly to the side, Before the Lazor activates. The fluid seems to have settled on Red, and the lazor glows cyan. Every last bit of energy is absorbed, instantly superheating a blob of fluid in the top-left. The Godmodder has been pulled away from it by the currents, but the Lazor fires again, superheating further blobs, resulting in rapidly-expanding spheres of plasma littering the edges of the beaker. Soon enough, the Godmodder is hit by one, at which point the Lazor changes to red. it passes through the beaker's fluid with ease, now... leaving all that energy to hit whatever it's aimed at! in the still superheated fluid, the Godmodder is left with little recourse to avoid it, but still, he manages.
Blank. the world around him turns into a black canvas, grey-white like an off-brand forum background.
There's a quiet clacking tap-tap sound, impacts against a yielding substance, and then a wave goes across the blankness of this world. By this point, the information available is sufficient for a rudimentry hypothesis with person logic: 'something something in a computer something something'. With the addition of Godmodder logic (which is, for some reason, able to get extremely specific and somehow still practically correct hypotheses from insufficient evidence), the Godmodder comes to the conclusion that JOEbob wrote up text based on tribulations he went through in the past, involving hideously-programmed software with clear issues which everyone continues to use regardless for no discernible reason, and proceeded to enforce it upon reality, or more accurately, the Godmodder in particular. one side-effect of this method is that the realm wasn't there for anyone to detect in the past, and won't be there to find out in the future. He doesn't have much time to think before the wave to decide this, but Godmodder logic is famed as being fast as well as impossibly accurate, so that doesn't matter

Potential endpoint 2.
At any rate, he sees a new shape has formed around him. several fuzzy circles, floating freely in a blurple void. Looking down at his torso, he sees a similar fuzzy circle, holding him in place. He pushes against it, and finds little resistance, but as soon as he stops moving directly away from the circle, he finds himself back there. Looking at the other circles again, he sees a grotesque mouth, followed by a tube, each held by one of the circles. with Godmodder logic to the rescue, he realizes this is a "simulation" of the digestive system... with himself as the food! Still, there's not much he can do directly- he's held in place, and this place seems without boundaries regardless. For now, he analyzes the structure of this... alternate reality? For while the creator did have more time to create it then he to analyze, he is the Godmodder. surely, he can escape. However, before he can find anything conclusive- the structure originally seems organized and regular, but breaks its own rules seemingly at random and huge swaths of it are completely irrelevant- The circle holding him in place vanishes. The mouth begins to approach him, copying his every motion to prevent escape. As the mouth closes over the Godmodder, he realizes a snippet of the code governing this area is setting the whole constructs momentum each frame to 'VerraadMom+2', but the Snippet disappears as the mouth snaps shut, keeping it from messing with it... he makes a mental note for now, then grits his teeth as the teeth of the mouth chew him, bracing for impa-

Potential endpoint 3?
the impact never comes. instead, he senses his entire body snap between compositions and positions every half-second, surprisingly painless given the amount it's been messed with. Then, the tube he's in pushes him down, and... well, long story short the stomach Acid Is painful, unlike the mouth. This seems strange to him, given he's probably been hit by acid before and should be immune, but a quick look at the nature of reality here confirms his Godmodder-logic suspicions: The "Acid" works by directly removing little bits of his code, the parts representing his skin. a passing thought wonders why they didn't do this to his whole body, but the Godmodder is used to players eccentricity, and besides, that would likely be too similar to the Deleter- or similar styles- to function. Regardless, after maneuvering himself through the stomach, he finds his body shape being changed into perfectly cuboidal brown lump, which is placed outside the structure. Above him displays the words 'nutrients extracted: 0%. state: solid. calories: ERerr '
Pottential endpoint 4.
He gets to work reshaping his form into a proper person- the reality doesn't seem to be doing it for him, this time- while new circles appear alongside the first series, above them slightly, and new constructs appear there as well. Soon enough, he's done, and he starts flying away- but then he's teleported over the Mouth. this time, though, he's ready. Following some Godmodder logic, he knows this place has a physics engine remarkably similar to normal physics, underneath all the weirdness, probably added specifically so he- the Godmodder- can exist there more easily. Well, this is what lets him strike! The Godmodder accelerates, faster and faster, even as the mouth- and attached structure- gets closer to him each moment, until finally, he reaches 99.99999999999999995744+% of the speed of light. and at that moment, he suddenly finds himself inside the mouth.
He is, naturally, quite confused, but then he figures it out. The future-alternate version of the mouth moves faster then light, which moves it back in time (and split the timeline, hence alternate), while still making it further forwards, trapping him. He doesn't know whether physics should be working like this- never bothered thinking about it- but he knows it is.
This time through, there's three new types of acid, and the skin bits that get acided are absorbed by the construct. This makes repairing his form much more difficult, afterwards, and the Godmodder's body is still notably corroded as he approaches the speed of light. But this time, he knows how this phony physics works, and reaches Exactly 99.99999999999999735744% of the speed of light. You see, with the construct behind him moving at 0.5 meters per second faster then he is, (2 units by the programs reckoning), and him moving at [That]% of the speed of light, the construct was at Exactly the speed of light, which resulted in its conversion from matter into light according to some fairly dubious interpretations of physics.
One thing the Godmodder didn't plan for, however, is the magnitude of the resulting light. the amount of energy converted in this manner is proportional to the mass, and there were actually several black holes inside the structure, surrounded by gravity normalizers and antigravity fields. As the untold quantities of pure light wash over the Godmodder, he curses that player powers ensured he would come across this method in particular, even while his skin is charred black and thin tubes of it turned to plasma.
Needless to say, since the light is still part of the construct, the Godmodder can't dodge it.
Still, the construct is gone, and the Godmodder has time to breath. He analyzes the code, and deletes a line of code in the middle of the 'keep him from exiting' section, which- though not particularly more important then any other- leads to a cascading lack of brackets, breaking the entire sim. As the reality collapses around him, he sees me either setting up the lock, sheparding entities into it, doing some other more reasonable thing, or standing at the ready, watching the exit position. Before he gets a chance to use godmodder logic- or more accurately, before the nerve impulses from his eyes seeing me reach his brain- I manage to exhale.
Which is to say...
"----Ha!"
So a wave of Qi-Chi-chakra-life force-stamina-body energy-spirit power-whateverdragonballcallsit-actuallyjustplayerpower crashes into him, sending him tumbling away at speed. and that.
is the end.
of that (particular attack and/or action.)//

This post will be processed when Tribulation 3 is over.

ES marches over to the servitude robot and gets down on one knee. Mostly to talk to the diminutive machine better. "Please, I am begging you, I know this won't work but listen to me. As we know, the purpose of Tribulation 3 is to prevent a minority from succeeding at the Tribulations."

"But, if you at all recall anything about the Tribulations, this is the case. And this person is the Godmodder. I am certain you could verify this.

That Godmodder. That one specifically. He's the guy. The fact he has exited the sphere should be cause for alarm in and of itself, since that's a lethal force worthy offence. Not only that, we, the ones opposed to the Godmodder, being trapped in this sphere mean that it is accomplishing the literal opposite of its intent. That's no good.

If you at all understand the greater situation, then the Tribulation systems have to do something about this. The Third Tribulation is now not only pointless, but actively counterproductive and harmful."

Robot: Sorry, I'm just a robot! But if you have a complaint, feel free to contact the Architects at 555-472-9009!

Robot: Now, in the meantime. A drink?


Focused. It's time for the training montage!

Workout, eat and rest the perfect cycle to getting stronger.

Through a training montage, we gain more power.

You begin using the power of the cycle to get stronger! +15,000 base Player power! Now it just needs some stock royalty-free music.

The quiet watcher approached the servitude robot, for he had two questions he needed answered before anything else. "I need you to clarify a few things for me. the system said that the person that started the tribulations has been sealed up in here, but the Godmodder escaped. Since he started the entire thing, doesn't that mean that he should have been incapable of exiting in the first place, or that you can bring him back here? Secondly, as he is one of the leaders, does that mean that by his illegal exit from the sphere the tribulations have been rendered null and void no matter what happens in here?"

Once those questions have been answered, he begins working on improving the force multiplier of all things allied with the players, slowly increasing it in a exponential fashion by altering the fundamental rules of everything on a smaller scale than he normally did.

Robot: Sorry, I'm just a robot! But if you have a complaint, feel free to contact the Architects at 555-472-9009!

Robot: Now, in the meantime. A drink?


You increase the multiplier by .25 with sheer will!

I do 3 years worth of Saitama's workout! Mainly by speeding up time slightly around myself and making a large number of clones that transfer all physical abilities to me.

Somehow, you don't manage to become One Punch Man. I mean. His training is barely Olympic. It's really not that bad. Really. Assuredly.

You DO gain another +15,000 Player Power worth of physical training!

FOCUS:

I create a new Growth Objective: find the Catenative Dice Player Power Cascader.

The Catenative Dice Player Power Cascader is similar to the Catenative Doomsday Dice Cascader but with certain differences. The first difference is that the initial allocation die (or Prime Bubble), rather than a six-sided die, is now a 20-sided die. The second difference is that rather than dealing damage, the Cascader will multiply the current base player power value by the obtained result.

It currently resides inside the Wall with us. All we have to do is find it.

OOC:
Feel free to nerf this as necessary. If it has a high CP cost, I'm willing to pay it; if it only gets one use or otherwise is less powerful than I've put here, that's fine.

If you could find that Cascader... it could be seriously useful! But in order to do that, you need to do a lot of searching!

Speaking of. That nearby temple looks a little conspicuous. But it probably has a lot of hidden rooms and traps. Better take care of them.

x3 Action:
Eyowe creates a leveling system for himself. Of course, he made it a bit busted in the OP sense.

Setting his current self with all that 50,000 Player power at level 1, every level up doubles his current stats, and there's no level cap. Leveling up isn't even difficult either.

x4 CP:
Eyowe then spends 1 CP spawning a Metal Slime. He then spends another to find it a friend: the ground. As in he drives the Metal Slime down to the ground, KOing it and getting a lot of xp from it. He also spends 2 more CP just to be sure he got the guy.

New Player Leveling system created! Every level up adds a x1 multiplier to your current total! But... leveling up requires killing all kinds of beasties! You've already leveled up once, but there's all sorts of slimes running around this cube! Better kill as many of them as you can!

The Heir looks around, and sees his computer. "I have an idea. Plan Purple Star? Plan Purple Star."
He then walks over to the computer, and boots up Minecraft. He quickly boots up a survival world, his hoodie turns red, and it begins. He goes through building a house into the side of a mountain the first day, mining downwards to collect iron, coal, and diamonds, along with incidental gold. He creates weapons of higher and higher quantity. He occasionally goes diving in nearby water sources, eventually collecting tridents from the occasional lucky drop out of a drowned. He works through collecting obsidian, making a small farm for food, raiding illager towers, attacking ocean temples, getting to the Nether, and eventually, besting the Ender Dragon. As the fountain appears, he carefully sets up a redstone device, activates it, and nabs the Ender Dragon egg. Because of his time alteration, this all takes less than a nanosecond.
He boots up another world, he plays through it, and collects another egg. He repeats again. Same result. He goes through millions of minecraft worlds, slowly collecting a fortune in Ender Dragon eggs. The thing is, that they are all in the game, right? Wrong, as he then opens his real world inventory full of nested Shulker boxes, and checks the internal loot. Inside, he finds all his Ender Dragon eggs neatly arrayed. He places all his shulker boxes into an odd Cube, and then simply stares at it. "Going to take a bit of a rest before we do this? I think so."

Ooh... you know have a vast number of Ender Dragon Eggs!

1.I invent sidesquests to amuse myself and to gain XP and levels to be stronger.
2.I eat some random pills I found, hope they make me stronger ! (d100 rolled, got 84)
3.I taint my hair to make me ''edgier'' (since we all know the more edgy you are, the more powerful you are)

An NPC comes rushing up! They'll give you a gem that multiplies your Player Power by 2 if you bring them back 1,000 bear butts! They also promise a recommendation to the sidequesting guild, which gives even better sidequests!

I roll the d100s! You eat your pills, and roll a 51! You get lucky... this time! You get +10,000 Player Power, generically!

Edgy hair helps too. +5,000 more Edgy Player Power!

Actions 1, 2, & 3: The box seems to be... irritated. It's not that it missed. That's totally understandable. It's that it's in a sphere made of hexagons. What happened to the cubes? Does no one appreciate it? Squares are geometric figures too. In its depression, the black box opens up and drops out an equally pathetic figure: the fattest person it can create and still be anatomically correct. The sad man falls to the ground and just kind of lays there in his XXXXXXL grey track suit... And he lays there... and he lays there... Is he- Is he dead? ... No, unfortunately he is still breathing. Maybe it would just be easier to end this now...
The fat man slowly moves one of his chubby arms. Then the other. He begins wiggling his arm under his massive stomach. He gets his doughy hands under his chest and attempts the most physical exertion he has done in the past seven years, eleven months, 23 days, 6 hours, 44 minutes, and 3 seconds: he attempts a push-up. Horrifying flashbacks of high school gym class flash through his head. He can almost swear that he sees Coach [REDACTED THE 3RD] crouching down next to him and yelling at him to "WORK HARDER!!!" Almost out of instinct, he wipes the spit off of his face, only to fall down and roll onto his back. The sad man begins to moan. He hits his flabby head onto the ground of the wall. Fine. He'll do the most athletic thing he's actually accomplished in seven years, eleven months, 23 days, 6 hours, 47 minutes, and 29 seconds: a sit-up. He takes a few deep breaths, completely winded from the failed push-up. He raises his hands over his head and throws them forward, hoping to send his torso up with him. He half succeeds in this endeavor. He gets his body up to about a 45 degree angle. His knees are almost within reach... Just a bit further... No... Just no... The fat man heaves and falls back to the ground. All hope is lost, except, then the most amazing thing occurs. His own body fat acts as a sort of trampoline, sending him bouncing right back up to where he was. With this new momentum and motivation, his arms just barely touch his knees over his immense stomach and he grabs his knees, hauling himself up to a full sitting position. An inhumanly loud sigh escapes from his chest. Take that Coach [REDACTED THE 3RD]. The fat man takes a celebratory nap, somehow managing to stay sitting upright as he does so.
As he wakes up, the man finds the
Servitude Robot in front of him. "Hello. Beep boop. I am a servitude robot placed here by the Architects."
The fat man slowly blinks three times. He lifts up one arm and rubs his eyes.
"Is it lunch time already?"
Robot: Please tell me if you need any of your earthly needs fulfilled, such as food or water. I will help tend to them.
The man rubs his forehead and yawns. "Yeah, sure. I'd like everything you've got. After this workout, I'm starving."
Robot: I can also answer any questions about what's happening outside. I am here to ensure you are in comfort while waiting for the rest of the Tribulations to complete.
The man drops the hand he was using and scratches his head with the other. "What about that lunch?"
The robot finally seems to turn off its automatic responses. Robot: What would you like to eat?
"Everything."
This response makes no sense to the Robot. It can't just give him all of the food. Then there'd be none left for the rest. Sure, it does have enough food for millenniums just in case the Tribulation goes on for too long, but that's still a finite amount. There's also the fact that this one measly human couldn't possibly eat all of the food. Robot: I will tend to your request. The robot stands there for just a few moments. The fat man drums his fingers on the hexagonal floor tile. Then the Robot practically begins to barf food out of itself. There are sandwiches, pastas, salads, stir fries, french fries, loaves upon loaves of bread. You name it, the Robot has it. However, not all of the food is actually dead. Some earthly animals prefer living food for the thrill of the hunt, so the Robot has plenty stockpiled for such an occasion. Pigs, sheep, entire herds of cattle, insects, deer, all of these animals and more begin prancing around on the enormous pile of food. However, even with all of this food, there's still plenty of room within The Wall. Most of it only takes up about a 25th of the available space. Even with this relative size restriction, there's plenty of food to attempt to hunt for EXP, eat to gain quick levels, build weapons with, and other such nonsense that any player may feel is necessary to help take down The Wall.
Unfortunately, the fat man is not pleased.
"How am I supposed to eat all of this stuff off of the floor? It's just... inhumane." The Robot begins to mention that all of the food is perfectly clean and that the floors were just mopped and swept the day before, but the man claps his hand and the black box scoops him up taking him away to the land of... something or other.

(In light of the fact that the writer thinks that the writer is writing much more than the GM reasonably cares about, the writer has decided to add an action summary. And so...)

Action Summary:
Focus: Fat man appears, does useless "exercise", and tricks the
Robot into making tons of food, both pre-made and hunt your own. (3 actions spent exclusively on last bit)

There is now an absolutely massive amount of food on the ground! The robot stares at it, looking almost... angry.

Eat the food (and hunt down the moving food) to grow your Base Player Power!

Well now, onto a turn of pure power boosting. We have to get vastly more powerful to deal with the foes before us, the only question is of we can reach the necessary level before destruction.

Considering the amount of items I have I might as well continue that trend. While many people may go on some epic quest to recover an ancient artifact, crafting items personally is more of my styles.

Of course, mundane components wouldn't be enough. Collecting the proper ingredients will be be a proper quest by itself. The bones of a dragon, the wings of an angel, the Tazi mana crystals, and the still beating heart of a corrupted titan.

The Tazi mana crystals are by far the easier ingredient to collect, merely hidden in a monster infested labyrinth. By nailing the minotaur with a charm of blood lust the monsters were too busy dying to the Master of the Labyrinth to notice me and my forty miles worth of rope. Even with super speed and a finely tuned mana sensor the labyrinth was truly a proper maze, by the time I finally made it to where the Tazi mana crystals were proudly displayed amongst the bones of adventurers, the minotaur had killed every single monster in the labyrinth. Fortunately, escape was rather easy as the minotaur not only didn't touch my rope but also was hardly immune to seven flashbangs to the face.

Out of respect for the mighty dragon my journey through swampland took me to an ancient dragon burial grounds were I could 'borrow' the mystical bones of a dragon without killing one. As there were no dragons guarding these particular burials the grave robbing was relatively easy, barring the fact I had to regenerate my lower body twice from explosive pit traps and the battle of wills to force the ghost possessing the dragon bones I desired out. The ghost was honestly easier than those accursed traps though, totally didn't curse it with enough bad luck it was basically rolling a one for everything.

After piercing the illusionary veil on some unnamed mountain I found the angelic wings I needed. They were attached to an angel but since when has such things stopped players. Their holy beam spam was annoying but with some sin inducement and a demonic chainsaw the wings were soon parted from their former owner.

Finally there was a heart to break. Finding a corrupted titan was quite challenging, my search yielding absolutely nothing despite decent Player power usage. In frustration I screamed of the cowardly natural of titans who fell to corruption, mere shadows of their true might...and apparently they have really good hearing in the Underworld. My vocal irritation caught the attention of four corrupted titans who wished to encourage me to be more respectful to my betters. Hellish winds and flames surged across the barren lands as great hammers of pure magic were brought down upon me.

Such mighty blows descended to crush me into a bloody smear only to to returned to sender as I opened up portals to intercept the hammers. One titan fell as the magically sped up hammer medalist smashed itself into the titan's head, another decided to abandon the battle as I proved myself capable, and the rest took their own hammers in stride. Their next strikes were far too cautious, granting me the time to fly between the massive pillars of hellfire to dive down one titan's throat, expanding to the size of a titan once I reached their stomach.

The final titan tried their best at survival yet despite their Magic Dispels and demon army summoning they only delayed me. Channeling holy energy their demon army went up like matches and giant railguns transmuted from the earth soon removed their limbs and head.

Rushing back with my four ingredients in tow I scrambled to craft the artifact before the titan's heart ceased its beat. Hammer in one hand and a hand aglow with magic I shape small sphere of obsidian to act as the base. I place the heart in its center, magic circles surrounding it to maintain its beating and mystically link the other ingredients to it. The wings were placed on the exterior where they glow with a new light, a green light. Carving out portions of the obsidian structure the dragon bones are distributed evenly within the obsidian and finally the Tazi mana crystals fuse themselves with the corrupted titan's heart.

The dragon bones represent power unattainable by mortals, mystical energy perfect for enhancing others.

The Tazi mana crystals provide the energy to power the device, enhancing the potency of the artifact and each component.

The angel wings cast the effect beyond the pyramid's interior out to Players, blanketing others in light while and controlling who it empowers.

Finally, the corrupted titan's heart provide the necessary adaptability. Once part of a being made of numerous conflicting energies, the heart channels each component and harmonizes with them all to avoid internal stress within the artifact.

With the artifact finished I christen it the Emerald Star and activate it with a rapid strike of a wrench. Let the light of the Emerald Star reach out and empower all of the Players it illuminates. (x3)

Emerald Star COMPLETE! It serves as an effective x3 multiplier to Player Power! Good thing all those environments were contained within the Sphere, right? The epic tale of CaptainNZZZ's journey will be told by... nobody in particular, since every character in the tale except CaptainNZZZ and the isolated Minotaur died.

(x3))+(Vial of Aspects(12CP))
"I will see what i can do"

I call upon my Greater Self,having needs of it's very very large power,it responds after looking through my memories.and sends a fraction of its power through,it arrives to us using me at the focal point.
I call upon 5 motes of the 5 Colours of Mana and bring them closer and closer until they Merge in one scintillating gleam,granting all of us MtG style Powers which effectively is some EXP
I call upon the 12 Aspects within the Vial i have been keeping all this time,and the vial explodes as the Aspects,the Building Block of Universes surrounds everyone of us,before they suddenly come together to form a micro-universe right before our eyes which splits and fuse again into 32 Shards of a Rainbow Sun which is absorbed by each of us.Each containing a bit of Freedom,Bonds,Creativity,Destruction,Growth,Certainty,Optimism,Realism,Personality,Soul Energy,Knowledge and Secrets
I call upon the 9 Spheres of Existence,though Entropy has been divided into Death and Fate to form the 10 Arcana. I call upon Correspondence,The element of connection between apparently different things.I call upon Fate,Chance and Destiny,I call upon Death,the end of all things,I call upon Forces,the Energy that can never be destroyed,I call upon Life,that which separates us from Base Matter.I call upon Matter,the nature of objects and Transmutation.I call upon Mind,Consciousness Refined.i call upon Prime,the Metamagic,Spirit the Incarnations of Concepts and Time,that which Ticks onward

Vial of Aspects EXPENDED!

All the various Mana crystals, and motes, and Rainbow Sun shards, and everything else, all come together! Mind, Death, Forces, Fate, Chance, Destiny... and most importantly... TIME.

You've set the ticks in motion. Ticks are a unit of time that defines how often things like... oh... automatic Player Power/multiplier generators activate. Speeding up time gets you more ticks. Normally its one per turn, but - now its FOUR per turn. If you wanted to make some sort of Player Power Idle, or other automatic mechanism to increase Player power, this would be really important!

[1] I create a STAND ARROW to provide people with STANDS, as part of the first portion of my plan. As many players may use the STAND ARROW as is required.

[2] I create a REQUIEM ARROW to upgrade STANDS into REQUIEM STANDS, granting them ludicrously potent and situationally apt abilities upon use. This too is usable by anyone (with a STAND).

[3] Lastly, I infect The Wall with a lack of governmental funding, increasing its minimum Hp by a devastatingly political amount. Don't question how numbers can be political. Just accept that The Wall now needs to take less damage before hitting its minimum and then dying.

You create some REQUIEM STANDS! Now then... anyone who uses the Requiem Stand Arrow will surely gain some manner of absurd stand... A stand that has a 10% chance to be of any use at all!

Unfortunately, this Wall is immune to politics. However, if you want, you can run a political campaign around building a Wall around the Wall, to protect you from the Wall.

Well... Lets get BUFF!!

Action 1-3: I create a wall that can only be destroyed If I am good enough. So I start punching and kicking it. Every time I punch it, I start to get more powerful. I kept at it for 3 hours

STORY CONTINUES SOON

You are now BUFFER. +20,000 training Base Player Power!

Aw dang, I liked that attack.

Now, there's some powering up to do...
But first there's some personal revelations.

Things you need to know:
Read the latest Apocrypha threadmark (Truth About Players)
Piono was originally an entity, summoned by a player named Sophia. she died in an earlier Player group, and Piono encountered her shadow during the prison break. He was unable to bring her back in any way and had a bit of a BSOD upon returning to only being one-time dead as a result. I don't think anyone noticed but he acted noticeably different after he started doing stuff again.
He also temporarily gained Omniscience in a doomed timeline event (check out the Deleter segment for details) but more relevant to that is that his backstory was delved into there, along with having a fight against his evil past self during the transformation.

Piono sits down crosslegged on the stone hexagonafield ground, and closes his eyes...
In Piono's Mindscape:
The landscape is a lot calmer than the last time we were here, though admittedly that's because Piono was fighting off his past self and initiating sanity-shattering levels of omni-cognizance. Calmer does not mean 'more intact' however. More intact is still the case, though 'totally intact' is not. There are pieces of it missing, holes in the landscape and disassembled memories and dreams lying in pieces, and even that which does remain feels... flimsier somehow. Flat, almost as if a scaled up version of a paper-mache setpiece rather than a landscape in its own right. At the center of the destruction sits... Piono. Head in his hands, staring at his feet.
Piono, or at least, the one who was on the outside before, walks towards the Piono down below. The bottom Piono raises his head but doesn't turn to face the newcomer, merely staring off into the distance. "Why are you here?"
"Because I've always been here."
"Don't use that voice."
"Why not? It was mine before it was yours."
"I'm not going to argue that, it's not important enough to waste time but... please, just to make things easier?"
"Very well, does this suit your tastes?"
"...yeah that's fine."
The sitting Piono turns around and stares at his doppleganger. "... this wasn't something I expected to see again so soon. Or ever."
The standing Piono sighs and waves an arm, its form shimmering and fading away, leaving a glowing spark in the air. It may seem a little generic, but Piono recognizes it immediately, as would any of you were you there in person.
"...I thought Player powers didn't have their own consciousness."
"They don't, normally. Me and you are something of a special case."
"So you're not just some inner shadow of self or some nonsense like that?"
"No, I believe you did that already back in the rollbacked timeline, it would be rather tacky to do it twice. Besides, I'm not an enemy."
"Then why did you hijack my body?"
"You weren't using it, would you rather I had just let you sit there not doing anything until your powers started to degrade and the Godmodder sniped you out of hand?"
Piono falls silent, and while... let's call him Spark, doesn't have a face, Piono still feels the radiating disapproval.
"You are a very disappointing individual honestly. You're so gung-ho about your whole hero schtick but the instant you hit a wall you shut down and give up."
"What's the point? I already lost. The only real thing I ever knew is dead and gone, and everything else has just been... empty."
"You didn't know it at that point."
"And I do now. I've never seen any of the real world except that one portal that opened when we beat the Soulrazer and the shattered pieces of battlefield during my first run against the Godmodder. The only dimensions I've seen are the ones that Sophia took me on sidequests to or ones I visited during this fight. Even that ludicrous grand finale I did before just doomed some unknown but very large portion of the Multiverse to having bits and pieces of them freeze and decay once I'm gone. Imagine that, protectors, friends and family that you've been relying on to help keep you safe and rebuild from the damage just... slowing, stopping. Not even responding. Maybe even making you and everything around you slow to a halt too, who knows."
"You didn't know that and you still shut down."
"Maybe I did, but it doesn't matter anyways! Even if we win here, even if we somehow miraculously beat the Godmodder before he rewrites existence to something even more horrible than what it already is, what then? Every divine figure but the god of Magic and maybe even him are dead, unless you count the floaty GORILLA in charge of heaven. Between the Godmodder obliterating every major civilization in the Void and us player planting seeds of "no-more-ontological inertia" everywhere that's managed to survive... Even if Alice somehow managed to override the mind corruption Godmodding inflicts I don't think there'd be enough left for her to save..."
"So what do you intend to do then?"
"I dunno, lay down and die I guess. Not much heroing to be done in a dead reality."
"Hmph."
Piono stares up at Spark, a glimmer of hatred in his eyes, but mostly dulled by despair and emptiness. "What are you so snide about."
"You still have something left to do."
"What?"
"The job you should've been focusing on this whole time. What you were created for in the first place. Defeating the Godmodder."
Piono looks down and stares listlessly off into the distance again.
The two sit there in silence for a long time, before Piono speaks up again. "Could you... do something for me before I go back out there at least?"
"That depends, there isn't much that you can't do better."
"Tell me a story. Sophia used to tell me stories about Earth, and all the worlds she'd visited before and while she fought the Godmodder. I'd like to hear... one last story before I go."
"Oh?"
"Tell me my story. How did I get here, really? What's real, what's fake. What am I actually fighting to avenge?"
Spark floats, the light flickering and dimming for a moment.
"...Very well. I can do this one last thing for you."
And so he begins.

"I do not know the whole story, this is merely what I can piece together from your memories, my memories, and that we've just recently learned from The Truth About Players. So keep in mind that not everything I speak may be irrefutably true.
You were born as an entity, in very much the same way that other entities are; with your creation and assembly by a player.
You were... somewhat exceptional from the beginning. Sophia was the leader of a large group of players, the first extra large group of players to fight Verraad in fact so already you were placed on uneven ground compared to most entities.
Not only that, but Sophia had been tinkering and working on you from before. Your later pre-summoning memories are actually real, well, real-ish. You really were going through those adventures while Sophia kept in contact from the battlefield and you sent lesser allies her way. Those adventures were just manufactured for you by her powers as you went on them.
I think, that from what you learned from her during your talks in that time and after you were summoned, that she was lonely. She didn't lie to you when she told you her backstory. Orphaned at a young age by the Godmodder's destruction, and then again when another of Verraad's "antics" hurled her from Earth into another dimension at the age of 16. Picking up a few pieces of discarded Player weaponry and armor that came with her she made her way across the Multiverse, dimension hopping for a few ways but never feeling at home until finally she returned to Earth and picked up her position at the head of the latest battle against the Godmodder's evil.
But even that wasn't 'home', not really. All action and interaction between Players while on the battlefield revolves around fighting the Godmodder, true friends are very few and far between. Even without the... unusual makeup of your current group.
"
"Wait what?"
"Ah, sorry about that. I suppose I'll need to explain that before you go, but I should finish my story first.
Anyways, as I was saying, she was lonely. She'd spent most of her life wandering from home to home, looking for someone she could become close to, to actually bond with. And when even joining a team of warriors whose ability to cooperate and get along was crucial to survival was not enough to forge a bond with anyone, she made you.
What you are was made to fight the Godmodder, who you are was made to be the friend your Player had never had before.
So she worked, and she tinkered, and she modified stats and kept building up charge on the backburner as the war dragged ever further onwards. And finally you were summoned. I don't know exactly how much charge she spent on you but I think the total was definitely somewhere well above 'far too much' because as you remember you and her spent a large portion of your time trying to keep the Godmodder from destroying you instantly with cheap gimmicks until you got smashed with the elemental withering debuff that obliterated your attack power.
But then you stayed. She wanted to send you off to be safe, but you wanted to stay with her. She needed you and you could tell, but you weren't enough and the day the Godmodder finally conquered their group you were sent away by force, catching Sophia's first death right as you were flung through the portal.
You flew through the Void, planning to yourself about how you would go out and find a way to bring her back... until the aftershocks of her death hit you and you, along with everything else she'd ever created most likely, slowed and stopped as if frozen in time. And there you remained, clutching the final box of godly boons in your hands that was the only 'real' thing you had with you from all your fabricated years of existence.
This is where your story ends, and mine begins.
"
"I am something similar to you, while you are an artificial construct made using Player power, I am an artificial construct made up of Player power. Neither of us are truly real. I do not know anything about the Player that created me, the only thing I know is the message and imperatives they left for me when I awoke.
2 goals:
1. Destroy the Godmodder at any cost, provided it doesn't result in the unnecessary destruction of reality.
2. Try not to let the Godmodder take your power.
And one message, which provided all of my direction in life:

'Hi there, I owe you an apology for an awakening of this kind. I'm sure you're already aware of what your purpose is.
You don't know what the Godmodder is, but I think you will soon. You'll figure out what you need to do unless I screwed this up entirely.
Simply put... you're my replacement. I was a Player, one of the warriors against the greatest threat this existence faces.
And now you hold my power.
I'm not cut out for this, this kind of carnage and destruction... all the time... it never stops. It won't ever stop, I think.
But I can't just take my power and leave when others need it to rely on, so I created you.
You are the reality warping prowess I was gifted with, put into its own container. You will carry on the fight in my stead so that I can just...
I dunno right now actually, what I'll do. But whatever I do I can at least do it without the Godmodder breathing down my neck.
Good luck, though I guess that's probably not gonna help any of us anymore.'

And so I activated my flimsy mechanical body. The only thing that kept me going was the very Player energy I was made of, and time and time again the Player group I was with would fall to the Godmodder and I would sneak away to try and find another, less unsuccessful Player group.
I... never really did much useful. I would accumulate charge, throw an uninspired attack at the Godmodder that he wouldn't even dignify with a proper counter, maybe aid another of the eternally doomed player projects.
Until, of course, I ran across you during the weeks of waiting for the next Player group to arrive. You were perfect, a player-constructed body with a pre-existing mind assembled by a Player. Enough for an ascension to Playerhood, all you needed was the power. And I was the power.
I fled my old container and settled into your form, directing you towards Earth once more, filling in memories of your missing years as I went, assembling a chain of events within your mind that would give you the drive and reason to actually stay and fight this time. To stay for yourself, to move forward even when it was difficult.
Every last piece of it, the resistance, the friends you met and stowed away in your inventory... all of it was fabricated I'm afraid. Everything that took place off the Battlefield is resigned to the same frozen oblivion as everything else.
And that is where your story as a Player began, awakening as an angry meteor descending down from the sky towards the Godmodder as he fended of Captain.Cat's attacks, screaming enraged vengeance as loud as you could. From your brief failures at bank fraud to the monstrous Apocalypse Titan you summoned that in turn spelled the demise of the player group you were with when the Charmzard converted it to the Godmodder's team. From your amnesiac revival within the soul orb to unleashing your revenge upon the Charmzard to accidentally summoning the storm the Soulrazer rode in on to your final failure in the Bank of Actions and seeing the truth of where Sophia's story really, truly ended.
"

"And now I'm here."
"And now we're here."
"Is that it then? A chain of scattered dreams, drifting off into the cold of cosmos behind a man who was never really real in the first place?"
"Only the trail of a warrior forged in fire and power, fueled by creation itself and charged with leading the spearhead that finally pierces the Godmodder's shriveled black heart."
Piono stands and nods.
"Before I go... you said something about our group?"
"Ah, yes, that. Just idle speculation on my part but I suspect that the majority of the players within your group are in a similar circumstance to you."
"What do you mean by that?"
"Haven't you noticed that nobody here except perhaps Cloak and the others seem to... fit? The Godmodder has gotten no Soul Orb kills since the fiasco at the Bank of Actions, and yet not even half of the number who have come to challenge him within your group are here to fight him now. Where are they? They don't have backstories, at least not ones that align with the truth of the reality before, and unlike say Cera and Jamie if they return they return as if falling out of stasis rather than having actually done something while gone. Like entities held in reserve."
"..."
"Of course, I have nothing with which to prove this hypothesis, and we have indeed met a few individuals who do not fall to these same issues... But I believe the same pallor that Player-created things are doomed to fall to is a shadow that lies across you and your acquaintances as well."
"Does that mean anything though?"
"Only that you should make use of these last few battles as best you can."
Piono nods, and looks upwards into the crumbling and fading sky of his mindscape. He doesn't need it, this was never a part of what he truly is and who he was no longer matters. Of all the things to which he could aspire, only one remains.
He will help Defeat the Godmodder, or he will come to rest in the same oblivion that his creator and closest friend now lies under.

And back on the hexagonafield, Piono awakes.

Action 1-3:
Piono starts to charge things but then realizes that IRL Piono has run out of time to type things tonight, so he just takes the power of anxiety, depression, and existential despair, sticks them through an orange juicer, blends them up with liquid super saiyan, and drinks it giving him a massive super charge based on negative emotions and PURE EDGE

Excellent! That was a nice story. A fine conclusion to the story arc. Now we know all about Sophia, and your own origins.

+25,000 Edginess Base Player power!

I trot over to the Suppressor C. It looks on me, even though it isn't online.
I then rip out part of its charge module, giving ME the come online charge! The Supressor still has the Come Online charge, but now I have it too! And due to a bug in the programming, it will just give me the health, attack, and other abilities of the Suppressor C to me once it fires off.
With that done, I set up a extremely complicated system involving sticks, bananas, and paradoxes, making it so that when my Come Online charge fires off and gives me the power boost, everyone else gets the buff as well!
And then, I try and hurry up the charge, channeling the power of GUN!
I also ask the others to help me with my Come Online.

"Charge Module"? Well... it's more like a Charge Mainframe. The robots are so large, there's an entire Power Plant dedicated to the Come Online charge. Three of the, actually, a main and two backups. Messing with any of them will trigger both the others, and cause Come Online to activate IMMEDIATELY. Careful! Triggering it early would be bad!

'Of Course Verraad just escapes without us able to do anything about it.' I think to myself bitterly as I look around the enclosure we are in. 'Seems the only thing we can do for right now is try and improve ourselves to point that we can break out ourselves.' I think to myself as I look over the wall.

'Eh It's been a while since I did some physical exercises. Might as well see how well I will do on a obstacle course.' Closing my eyes I focus my energy into a summoning an obstacle course for me to run and hopefully self improve upon. 'I wish for a tough obstacle course for me to train on!' Suddenly in flash of red light a huge Obstacle course appears in front of me, Looking it over I notice the following. 1st thing is a 5 mile Run course set over rough terrain that must be completed in under 20 minutes, 2nd is to climb a 70 foot rockwall and then climb down the other side. 3rd is a 3 mile long swimming pool that I have to swim from one side to the other in under 20 minutes and finally a shorter 2 mile run course over rough terrain that must be completed in under 10 minutes. (3 CP)

Eyeing the Obstacle course I let out a short whistle. 'Well I did ask for tough.' I think to myself before I then start to stretch my arms and legs. After about 2 minutes of stretching I feel like I am limber enough to start and I tap the start bell that was next to me causing the Obstacle course to begin and I take off running with all intentions of completing all parts of the course within their allotted time.

Thanks to Player Powers, you complete it in 1/100th of the time allotted! Beautiful showing, but out of the 84 Players who attempted this course before, you placed 76th! You'll need to be a little faster than that! In any event, you (and everyone else) gains +20,000 training Base Player Power!

---------


AG:

Various sidequests and objectives begin grinding into motion. A moment ago you thought this sphere was an empty stone plane of nothing, but now it's vibrant and bursting with stuff to do! Better start hammering it away!

PG:

Metal Slimes prowl the fields. These guys aren't really aligned with the Godmodder, but it's more convenient to slap a PG on them.

An absolutely obscene horde of bears comes into view! Don't you need them for a sidequest?

N:

Robot: Oh dear. Resistance detected. The Suppressors are coming online...

All the Suppressors begin charging Come Online! If you don't grow fast enough, then they'll turn their weaponry on you once they finish... oh, and I might have forgotten to mention this earlier, but... you are always vulnerable within this Sphere! Mostly because it suppresses invincibility types like yours. Hmm.

----------



CURRENT PLAYER POWER TOTAL: 1,125,000
(175,000 x 7.5)
CURRENT PLAYER POWER BASE: 175,000
(50,000 base + 20,000 light/dark powers + 55,000 basic training + 10,000 generic add + 30,000 Edginess)
CURRENT PLAYER POWER MULTIPLIER: x7.5
(x1 base x 1(1*.1*.01+1) x .25 generic multiplier x 2 level mult x 3 Emerald Star)

Growth Objectives:
-Write actions showcasing your training at the Temple of Gains to increase base Player power!
-Clean the plane of garbage to get Planar sorcery perks!
-Invest CP into That_Random_Guy's formula to make it grow!
-Search the hidden temple!
-Kill things to gain EXP, and level up!
-Complete sidequests to gain multipliers!
-Eat Food to get stronger!
-Get a stand?

Current level: Level 2
Tickrate: 4/turn

THE SPHERE:


The Wall: 10,000,000,000,000,000,000,000,000,000/10,000,000,000,000,000,000,000,000,000 HP (regenerates 1000% of all damage dealt back)(immune to max HP reductions)(immune to status effects)(immune to one-hit-kill attacks)(immune to attacks launched with greater than 1 CP)(Boss)

Suppressor A: Ground-Based Bot: 1,000,000,000,000 HP, 5,000,000,000,000A, Special: Come Online: 1/4 (dormant)(Boss)

Suppressor B: Air-Based Bot: 1,000,000,000,000,000,000 HP, 10,000,000,000,000,000 x 10A, Special: Come Online: 1/7, Spawn 100 Soulrazers: 0/3 (dormant)(Boss)

Suppressor C: ???, Special: Come Online: 1/10 (dormant)(Boss)

[AG]Temple of Gains: Train here to get buffer!

[AG]Plane of Garbage: 0% cleaned (clean to get perks)

[AG]Mysterious Temple: Maybe has a Player Power Cascader inside?
Traps: 0% disabled
Hidden rooms: 0% searched

[AG]Sidequest NPC: Needs 1,000 bear butts! Offering x2 power gem!

[AG]Pile of Food: 0% eaten (eat to get +250,000 Player Power!)

[AG]Moving Food: 0% cornered (corner and eat to get +250,000 Player Power!)

[AG]Requiem Stand Arrow: Use to get a random stand! 10% chance it does something useful and isn't just flavor text!

[PG]Metal Slime: 100,000 HP (kill to get one levels worth of EXP)

[PG]Metal Slime: 100,000 HP (kill to get one levels worth of EXP)

[PG]Metal Slime: 100,000 HP (kill to get one levels worth of EXP)

[PG]Super Metal Slime: 1,000,000 HP (75% dodge rate) (kill to get five levels worth of EXP)

[PG]Bear Horde: 500,000 x Infinity HP (Each drops 1 bear butt)(Every 100 killed give enough EXP for 1 level)

[N]Servitude Robot

[N]The Dark One: Special: Revelation: 2/4, RP: 1

Curse of No Charging
Curse of Entity Impermanence

Player list:
Alastair Dragovich - CP: 23 (has Solar Powered Player Killer Armaments - high damage against Players!, Orb of Paradox, Pelicannon, Rage Cube)
Arsenical - CP: 8(1 post in debt!)
Bill Nye - CP: 18 (has super sharp gold sword - 3 power left, burny iron sword - 3 power left, bow and arrow - 3 power)
Captain.cat - CP: 49 (protected from 1 attack)(has 1 Boost Stone)
[N]CaptainNZZZ - CP: 3 (protected from 1 attack)(has Entity Loyalty Punch Card - redeems one disloyal entity, Overpowering Poison, Remnant crypt energy, EMP, Mopium, Godmodder Tracker V1.0)
Cephalos Jr. - CP: 2 (has Cybil's blood sample, anti-infantry railgun, pocket reactor(1 power), power armor)
Crusher48 - CP: 5 (Has Bost stone, Tactician Soul in a Bottle, Scanner Cannon)
Dangan_Machin - CP: 9
Daskter - CP: 6 (has Boosted Evolve Hunters)
Dragon of Hope?!? - CP: 0 (Espionage ghost)(Excalibur - 22 Power)
Eevee Shadow Bacon - CP: 15
Ender_Smirk - CP: 8 (has Shadow Agitator)
[N+1]EternalStruggle - CP: 0
FlamingFlapjacks - CP: 0 (has the Retcon Revenger - has a powerful hidden effect, bag of nine-sided die)
General_Urist - CP: 11 (Shotgun of Dope - 2 power left, attack debuffs whoever it hits)
GoldHero101 - CP: 1 (has Ultimo Durana(100 power left, Greatsword, Self damage ticket)
I'mTotallyNot-R.O.B - CP: 0 (has Super Soldier Serum)
[N+2]Joebobobob - CP: 22 (has nice bed, infinite charmzard energy, 4 Boost Stones, cyan orb(1 power) 1 Cleansed (?) Multiplier Orb, Sub-par godmod lock, Something, Godmodder Lock)
Karpinsky - CP: 45
Krill13 - CP: 24 (has Iron Hoe Storm)
Moonstar101 - CP: 0
O.R.I.G.I.N. - CP: 5
Paradoxdragonpaci - CP: 3 (has paradox void cards, absorbed Bad Luck, hexagonaherbs, 7 Homestuck Aspect vials(Life/Void/Mind/Blood/Doom gone), BUFFNESS, Save Point: [AG]Psychic Overlord II: 9,000,000/9,000,000 HP, 3,500,000A, Special: Gain Ability: 2/2, Special: OMLDC: 5/5 (When killed, stays alive for one turn, and gets x15 damage)(+300,000 HP/turn)(Boss))
Pionoplayer - CP: 115 (has Ornate Ring)
Ranger_Strider_ - CP: 5
That-Random-Guy - CP: 52 (protected from 1 attack)(has Echolocation)
The_Quiet_Watcher - CP: 17 (has paradise grenade(teleports enemies to paradise), Summonspitter heart, essence of blood, grenades, bit of Dragon soul, entropic glass shard, one Entropic Die)
The_Nonexistent_Tazz - CP: 18 (protected from 1 attack)
The_Two_Eternities - CP: 13 (protected from 1 attack)
[N]The Ego - CP: 98 (+10,000 HP sword, Delicious cake, one use of Somno powers, Player Eye, Player Knife, RGB control panel(has red, green, blue buttons), four-leaf clover)
Vylad - CP: 8 (wearing Impervium Armour, protects from damage!)(has Wound healer, Coin Flipper)
[N+2]Winkins - CP: 0 (has Mook Kill Switch, more of a BBB, +1,000A Iron sword, 10,000 damage token, 1 Multiplier Orb, faint godmodder energy (about to disappear!))

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)
Ultimate Orb of Shielding(+1 attack shield to everything on field)
Orb of Resurrection (Revives one dead allied entity at full strength)
Time Accelerator (Causes an entity to experience 10 turns of time in 1 turn)
True Multiplier Orbs x 2
Godmodding Vol. 1
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Double Rainbow Ticket x 1, Medkit x 2, Paradox Medkit, Melodic transmitter x 3, Redirifle, Miniature Doormaker Plushy, Bravely Default Asterisks, Mirror Frame, Black Filling, Economy-Melting Bank Note
Charge Booster (damage: 7/20)
Wishful Whammy(random effects attack)(non-combinable)
God of Dreams aid
Ring with United States of America Smash(3 uses left)
Celestial Guidance(2 uses left)
Magical Obliteration(1 use left)
Desperation Shield(Leaves one Player at mortally wounded if they would otherwise die)
CP Converter

Base Player Power: 50,000
 
Last edited:
Update CLXV (165)
The quiet watcher complies with the robot, asks for a protein drink to improve his workout, and borrows its phone to ask his questions to the Architects in a calm and relaxed manner on the off chance that it would actually work and render all of the Godmodder's hard work on the Trials null and void, or render him incapable of acting while this part of the Trials was occurring.

He then begins doing muscle building exercises that were being amplified in their effectiveness by the protein drink while he continued conversing - or waiting if the wait times for the Architects was actually that long - on the phone, refusing to stop when it would have been rendered ineffective for any other being. As the equipment he had been using was slowly twisted into Escher-esque forms by the Eldritch levels of bullshit improvement that he was putting out, he only became more effective with his workout. Throughout all this, it was very obvious that he was putting forward no resistance, ensuring he wouldn't be targeted by anything until his call was finished.

You call the Architects, and get a response from their answering machine, in Omnispeech:

Answering machine: Yello! You've hit Bouw's phone. It appears I'm not in right now. I'll get back to you as soon as I can, super busy schedule and all that!

Answering machine: Please leave your message after the beep.

Answering machine: *BEEP*

You EXERCISE! +35,000 Base Player power!

x1 Action:
Eyowe murders all the normal Metal Slimes and one Bear in the manner of a mystery murder case. He then uses the remaining Player Power to also murder the schmuck detective that came to investigate the murder.

x1 Action:
Eyowe sends a Player-Powered petition to Balancing™ Corps, telling them to nerf the Bears' healths by a significant amount. He supports this petition with a bunch of True Facts™ such as "Bears Don't Actually Enjoy Having a Lot of HP" and "Bees Are Now Endangered Because High HP Bears Keep Attacking Them and That Means Less Honey, and Do You Want There to Be Less Honey in the World, Huh?"

x1 Action:
Eyowe stabs the Requiem Stand Arrow right to his own knee. He then looks at everyone with the look of someone who will die inside if no one gets what he's referencing.

+3 levels! Except the Bear. The Bear lived due to being the REAL MURDERER ALL ALONG. (Or so you said to the police.)

Balancing Corps agrees, and lowers the max HP of Bears! By 1.

...I don't get it. Hitting your knee? With an arrow? Knee? Arrow? Arrow into the knee? Arrow to the knee? Taking upon yourself an arrow, inside your knee? What could you POSSIBLY be referencing?

Unfortunately, you don't get lucky. The Stand arrow gives you the power to use HALF as much ketchup as a normal man when eating chicken tenders!

Leon: LETS DO THIS.
Leo: YEAH!
This is for ALL OF EXISTENCE!

Ultimo Durana: 100 Energy Stored

3 ACTION FOCUS - CALL ON SPRITUAL WEAPONS: Blake! Could use a power boost!
Blake: You got it! Activating neural injection!
HYAAAAAAAAH!
A giant ring of energy pulses out, granting everyone a chance to grab a Spirit Weapon. It's only a husk right now, but killing monsters will slowly power it up. At the milestones Ultimo Durana reached previously (that being, 10 reawakened, 30 finale, 50 soul break, 70 infinite, 90 god, 100 true form), they evolve into their next form, powering it up. These can be named, so be creative!

Everyone can now grab a SPIRIT WEAPON! If they use the Spirit Weapon SPECIFICALLY in their attack to kill something, it gains one charge! Get 3 charges (3 kills) and the Spirit Weapon will give Spirit Power to all Players, boosting their power by x2! The x3 charge can only be done once per weapon/Player.

Action 1-3: I went to the Plane of Garbage and spawned multiple copies of myself to clean this whole dang place. I got a mechanical broom that once it starts sweeping... it causes any type of trash to instantly disappear.

34% cleaned! This is not pleasant work... so its a good thing you have machines to do it for you!

Free Action: I invoke Celestial Guidance to determine the optimal route to gain strength and min-max ourselves.

Action 1: Okay, I designed the mod, and I didn't program this! Maybe I shouldn't have beta-tested my modpack on the Godmodder's brain. I set down a vacuum hopper with maxed-out upgrades leading into a trash can (the modded instantly deletes items kind) next to the plane of garbage. Then, I rapid-fire concussive blasts into the plane of garbage, scattering the garbage and causing it to shift from block form into item form. The vacuum hopper then sucks in all of the garbage items and throws them into the trash can, where they are instantly deleted from existence.

Action 2: I create the Player Power Reactor. It automatically generates player power each tick. Don't ask me how.

Action 3: Hey, I'm in that weird middle-ground between player and entity, due to being an alternate personality inside a player that can also take control of entities (at least theoretically). I'm going to turn myself into an automatic player power booster and train in the Temple of Gains until the Wall is broken.

How are you going to train?

The same way most psions train. You know, burning reserves, pushing limits, waiting a bit, then doing it again. Over and over, training their souls to increase their maximum power output and efficiency.

It's not my fault the world's always in crisis. I'm already one of the best, I train on the job.

Well, with this 4x tick speed bonus, I'll actually have enough time to train.

12% garbage cleaned!

You'll need the votes of other Players to invoke a power as strong as Celestial Guidance!

You create the Player Power Reactor! It gives automatic Player Power each tick. Also, your other Player's training helps too!

I give myself immense regeneration, and then create a bunch of clones! We all beat ourselves and each other up.

You grow much more skilled at combat! +1 level! +25,000 base Player Power!

Up to this point, while his Heart was drowning in Darkness, Alastair's Heart had not fully fallen to it. However, with the Metal Slimes now on the field, he could sense a great Darkness inside their Hearts. As one of his compatriots took out two of the Metal Slimes, he plunged a now enshadowed hand into its mass and ripped out a crystalline light, its red coloration turned grey by the Darkness. For a moment, the Light inside of him tried to resist what the body was about to do.

It failed.

As the Darkness consumed Alastair's Heart utterly, the Light bonded itself to his body, knowing what would happen next.

The powerful Darkness escaped his body violently, expelling it as the pure Darkness manifested from and around the Heart. As the Darkness Solidified, a form not unlike Alastair's slim muscled, Goku haired form emerged, with 3 major changes. The first was the depiction of the Heartless Emblem upon his chest, which was now inexplicably bare despite having been wearing a long-sleeved white t-shirt prior to the transformation. The second was that the jet-black hair on his head had become an off-white silver. And the third was that calm, embracing dark onyx eyes had become a sickly, piercing yellow.

A note about Light/Darkness Cosmology- Light, somehow, can spontaneously be generated from Darkness ex-nihilo. Due to becoming a pure being of Darkness, his stock of said power had become greatly increased. However, inexplicably, an equal amount of Light was generated and flooded all of the other Players! Essentially, should anyone generate more Light Power, Darkness would grow to match. And should his Darkness power grow, more light shall 'somehow' be generated to beef up the other Players in turn.

At any rate, what happened to the Body? Well, normally when a heart completely falls to Darkness it dissolves and is destroyed. However, those with strong Wills can somehow allow their body to survive. Often, this is in the form of a twisted monstrosity. However, those with the strongest Wills can retain a human form and memories.

And Players, to Defeat the Godmodder, MUST have the Strongest Wills.

Alastair reappears momentarily, confused and dazed. But something is wrong. His eyes are dead inside, and for good reason. His Heart is being used to fuel his Heartless. As a Nobody, he is now empty inside.

Empty, except for the Light that had separated from his Heart just before the complete fall to Darkness. However, this is a most unnatural occurrence enabled only by Player Power. As a result, it slumbers until the day that the Nobody could retrieve his Heart, somehow regrow a new Heart, or a third thing which shall be explained in due time.

That said, while the number of Actions does not increase, due to each being putting their separate but equal all into the tasks ahead of them, they now effectively have double Player Power Effectively because it's two bodies working on these goals. Though, naturally, this will only matter next turn.

However, something peculiar happened. A Round Shield with a Sharp Edge appeared from GoldHero's light and fell into the hands of Alastair's Nobody. He could feel that it was a vessel to be filled.

This was a tad ironic, due to the fall to becoming a Heartless and a Nobody provided both forms with their own signature weapons, but those had yet to be manifested. The Nobody mused that this would still be useful in time regardless.

The Shield's name came to him, resonating from something within him that felt both familiar and alien.

"Aegis. Simple, cliche... yet fitting."

(Action Summary:
Action 1- Killed a Metal Slime and gained 1 Heart (this will be important later on).
Action 2 - Boost everyone's power of Light and Alastair's power of Darkness by establishing that Light power is generated by Darkness and just boosting Alastair dark power.
Action 3 - Doubled the number of bodies, which doubles their Player Power!
Free Action - Grabbed a Spirit Weapon Husk in the form of Aegis)

Edit: removed some unecessary tidbits that would be better off having their own actions later. Also Grabbed a Spirit Weapon and elaborated on an Action in the Action summary.

You manage to hit the Super Metal Slime first try! +5 levels!

Dark power increases! +20,000 additional Player power!

Surprisingly, doubling everyone's bodies doesn't double the power - a lot of them have trouble controlling 2 bodies at once, and so work inefficiently! Some re-absorb their new bodies to gain more power, and others try to get accustomed. In the end, everyone gets an additional +.25 multiplier!

FOCUS!
Time to get swole by the hardest trainers known in the multiverse...... I call upon thee.... the Dread CrossFitters!
I spend the next few years in an accelerated personal time field in the Temple of Gains. I come out crying, but swole af. And then I fall over crying a little from the pain, only surviving due to the durability of Players.

The giant muscles positioned on top of the Temple of Gains swell with pride! x3 effectiveness! +105,000 base Player power! The Temple of Gains looks... a bit more faded.

1. I summon a leg cutter 3000 and proceed to cut the legs of all the bears I can see.
2.I cut all of the bears' butts with a rusty knife (the butt cutter 3000 was too expensive...)
3.I start saying mysterious japanese quotes to increase my edginess

DM : Batā no yōna kaori ga suru

You manage, barely, to hack apart 5 bears. However, as you proudly take their butts to the Sidequest NPC, he frowns. ONLY deliverable in quantities of 10 or greater, he says. Saddened, you take your butts back home and store them.

Gah! I don't know what that means, but I'm sure its scary! +15,000 edginess!

FOCUS:
I head into the temple that might have the Cascader and start searching it, being careful to check for traps.

You find snake pits, additional snake pits, more snake pits, and then, around the corner, one more snake pit. 46% of temple traps cleared!

3 actions: I chase after the animals ("moving food"). I use lassos! Nets! Boomerangs! Wait... what's that descending toward a group of them? It's the Boomerang Lasso Net! It's a net with a lasso attached so you can throw it like one, and shaped like a boomerang so it moves like one!

The moving food continues moving around within the confines of the Boomerang Lasso Net! But now, they have so little area to move in they're primarily moving vertically! They must be cornered even more... Moving food 40% cornered!

Did someone say...
Idle games?

Action 1:
I notice that we have a 'ticks' counter now, specifically made for idle increments and factories and such. This seems like a perfect opportunity to stretch my muscles and make everyone gouge their own eyes out in frustration make a brand new game that all the children will love.
It is called Player Presser. How it works is you press the player (Originally it was gonna be a picture of my face but that took too long so I just taped an mp3 player to the button and called it good). Every time you press the player it gives you Energy!
What is Energy used for? Well, upgrades and such, we'll get to that later. Obviously it will result in huge dividends on Player power but that comes later.
I press the player.
I press the player again.
I press the player another time.
I get bored and hire Jerry the button pressing fanatic to press the player for me instead, he presses the player umpteen billion times before his arms fall off from the sheer strain and my action ends, having spent it all on accumulating energy through player pressing.

Energy: a pooled resource, while it CAN be generated using actions (through pressing the player) the plan is to idlegame the crap out of it and get it so that our 'ticks per round' counter makes more and more and EVEN MORE

Action 2:
Hm, this just won't do, I only have [NUMBER] Energy in the stock pile, and we're gonna need [ANOTHER, PRESUMABLY LARGER NUMBER] Energy before we have enough Energy to... well, you know. Break everything.
The answer to this, is, of course, to cheat. I duplicate the player using the mystical art of ctrl+c and then begin pasting duplicates of it all over the place. Soon there's something like a million of them scattered about our area.
This doesn't help much, because the players won't press themselves. I'm going to fix that. I activate SUPER SPEED and dash around to all of them, adding special devices onto the players so that they will press themselves periodically. The players I made were cheap copy pasted players so a bunch of them just burst into flame when I do the super speed, but fortunately half of a million is still 500,000 so there's plenty of autopress players to automatically generate energy every tick.

Action 3:
There's only one thing better that automatic energy production. RECURSIVE automatic energy production.
To this end, I look around, and sure enough what I need is floating not too far overhead. Not only was the elemental plane of garbage caught in the massive sphere that enveloped all of us, but so was the elemental plane of coal!
Rushing over to it, I take out my patented auto-miner and slam it down atop the massive solar-system sized clump of raw coal and set it to work.

I turn around, wiping my hands, when the red 'no energy' buzzer goes off. Oh, right, recursive. The point of this is it makes energy from energy, with the uninhabited (hopefully) plane of coal being the conversion mechanism. I slam down a coal refinery, hook the miner up to the refinery, the refinery up to our energy pool, and the energy pool to the miner!
For every Energy point assigned to the miner, the miner supplies large amounts of coal to the refinery, resulting in a very large Energy output that gets larger the more Energy is allocated to it!


I allocate 25% of the Energy stockpile to the coal facility, but any Energy that isn't being used for anything else when the ticks run will be given to the coal facility so that no Energy is wasted.


OOC stats summary:
Basically what I did this round is set up Player Presser, the hottest new idle game. At some point down the line it's gonna provide us with power and multipliers and all sorts of tasties, but for right now I (and anyone else who joins me, paradox already talked with me about doing stuff) am just setting up infrastructure to get energy production per tick up as high as possible.

Energy is the biggest resource (at least for right now). Energy can be obtained by pressing the player with actions, but all resources in Player Presser are communal, so allocations can be done by anyone (whichever allocations have the most support get priority, if there's a tie there it's first come first serve but the game will try to boost as many people as it can without failing other folks' plans due to lack of resources).
In addition to the player itself, there are the autopress players I made with my second action, these automatically make Energy every tick without input. Presumably they could be upgraded, supplemented, or just ignored.
Finally, there's the coal facility I made in my third action. This can have Energy allotted to it from the pool, and will generate more Energy every tick using the Energy it was given. The more Energy designated to the coal facility, the more Energy it generates each tick.

Feel free to ask questions, and moniker, if you could put a note that people wanting to do reshufflings and notable changes to the Player Presser stuff should let me know on the thing, that'd be nice. Me and paradox have some pseudo-plans for this already so I want us to be able to communicate with others chipping in on it.

You create PLAYER PRESSER! All the stats are inside a spoiler, as well as the various things you can buy! "Managing" Player Presser takes a focused action (or 3 actions donated to the cause by multiple Players) each turn, but once you choose to manage it you can spend the Energy on anything you like as much as you like.

The Heir then thinks for a second. "Do you think...? Plan Green sphere as well? Might as well."
The Heir then walks up to his computer once again. He finds a copy of the history of a very odd timeline. In it, reality was all a game, and it was played over and over again to make the next iteration. Some people tried to darken their hidden light, others tried to outrace the clock. Still others kept their head deep in dreams, while others simply struggled to get some breathing room. Within this, a sphere coated with spikes exists, one with a Yin Yang style black and white color scheme. What is inside it is valuable, but does not bear too close of examination yet. For now, that it existed at one point is enough. He goes through his infinite saved images, and finds image after image of a card which held the sphere within it. He pulls on the strings which are the similarities between the boy holding that card, and himself. He pulls those parallels to him, and then checks his Captchalogue deck. He doesn't even know why he has one, but inside, he finds a copy of that sphere. He repeats this a few thousand times, and then places each onto a picture frame on the cube of shulker boxes previously placed. "You sure they will do it simultaneously? I am certain."
He climbs up in between the shulker boxes in a hole he made to sit in, and tells his computer, "Begin sequence."
Now, all he can do is wait, and hope his predictions were not incorrect.

You prepare for something...

Action 1 (Changing the world through logical fallacies)



hmm. lookit that equation. You see that dot, right after the first multiplication sign? It's clearly a typo. You know what? All of those dots are typos. As we all know, the correct way to type decimals is 0.01, or 0.1, or 1.1. Since there are no zeroes before those dots, clearly the true form of this equation is (1*1*1+1), or (1+1)!

Action Two (Ditto)

Regarding that one .25 generic multiplier . . . its clearly supposed to be 2.5. Players are sooo non-generic, and I've already discussed how mathematical notation works.

Action 3

I create a special mathemagical equationing device out of paper, math, and the tears of high school students. It examines the power equation, and by the power of (

1. a = b + 1

2. (a-b)a = (a-b)(b+1)

3. a2 - ab = ab + a - b2 - b

4. a2 - ab -a = ab + a -a - b2 - b

5. a(a - b - 1) = b(a - b - 1)

6. a = b

7. b + 1 = b

8. 1 = 0

) plus a bunch of trade secrets to keep things from going horribly wrong, and also keep the Arbiter from deciding this doesn't work (which I won't explain to you because trade secrets) increases the lowest multiplier by (insert appropiate number here) every tick!

The formula action increase is now null and void, and has been permanently turned into an ordinary x2 multiplier! Actions won't boost it any further.

What generic .25 multiplier? Last I checked it was x1.5.

...Forget the Godmodder. Reality is CLEARLY already broken. This somehow increases the amount of Player Power generated each tick.

Hmmm, the Emerald Star is doing far better than I expected but it certainly could be doing even better! Currently its emerald glow is impressive but while its obsidian exterior is beautiful, it somewhat clashes with the glow emanating from the appropriated angel wings. If the exterior is changed to a more suitable material it would increase the surface area able to emanate the empowering emerald light.

Opening a portal I walk in and, after about a minute, the heavenly chorus coming from the portal ceases abruptly as the sound of a cannon firing overpowers it and even after the cannon ceases firing, the singing doesn't start up again.

Returning with a small stack of wings from minor angels I close the portal before getting back to work. With a pair of tweezers I pluck each and every angelic feather from the collected angel wings. Each wing is placed in its own vacuum sealed container after being thoroughly cleaned and sanctified.

Conjuring up sheets of a unique emerald ore, I start carving runes into the sheets to properly channel the empowering energy of the Emerald Star before using intangibility to evenly distribute the angelic feathers across the curved sheets of emerald. Hammering the sheets into a spherical shell with openings for the existing angel wings and having enough hooks and velcro to properly attach it to the existing Emerald Star is annoying and time consuming but worth it.

Raising it with telekinesis I open the emerald shell at pre made seems and place it over the Emerald Star, fusing the seems into unnoticeable parts of the outer layer with magic. The Emerald Star's glow halts for a moment as it aligns itself with its new outer layer before filling the skies once again with its emerald light, now shining brightly from every part of it.

And it is beautiful. (x2)

Wonderful, the Requiem Stand Arrow! The ability to get a stand! Sure it'll most likely just be flavor text but you know what? Additional flavor text (probably) has never hurt anyone!

For the best chance of success, I shoot myself in the throat. What, it worked for Koichi. (x1)

Emerald star UPGRADED! Now it gives a x4 multiplier.

You get unlucky... you get a Stand that allows you to, at any time, become naked! Very useful.

ES sighs and throws his hands up in defeat. Then, he pauses and considers. Sure, the Architects should all be dead, but if they were as legacy happy as they seem they may have left a semi-competent answering machine. It's worth a shot.

He throws Amelia, also sucked into the Wall, a phone that can work across the universal barriers, and has her ring the number in question.

For his second action, he takes the Requiem Stand Arrow and stabs himself with it, before throwing it back into a neutral location.

Finally, he takes a swing at the Super Metal Slime. Metal attracts lightning, that's the principle behind lightning rods. And he has a lot of very directed, very powerful lightning to spare. Deadly bolts fly, tinted green by the power of the Emerald Star coursing through him, and move to strike at the SMS, cutting off all paths of evasion and leaving only a swift and total destruction.

You get the same response as The_Quiet_Watcher.

You get... unlucky! You get a Stand that allows you to always lose at card games! At least you can turn it on or off.

The Super Metal Slime is gone... saddened, you instead call out balefully for more slimes. Curious, more Super Metal slimes really do arrive! Now, time to kill them!

Just a note, this segment is very much a 'shenanigans heavy' event. I would recommend not just throwing charge at things. If you want to give extra boosts to things, use them individually, as a couple of extra actions for creative combos and whatnot.
Like, I guess I can't really tell you what to do, I'm neither your mom nor the QM, just a thought though.

Speaking of using charge points individually, while I may be focusing my efforts on Player Presser this opportunity is too good to pass up.

I pull a pair of shining coins out of my sleeve, splitting them apart with that one fancy hand motion you do to separate coins while showing off. 2 CP expended for extra actions!
I also pull a Spirit Weapon out of the air, time to get smashing.

Bonus action 1:
I sneak up behind the super metal slime, and then pull out an enormous electromagnet. Normally, this probably wouldn't work super well, but thanks to even further increases in player power since the beginning of this round, the Super metal slime finds itself totally unable to resist me sticking it to the very stable and very not moving electromagnet, reducing its dodge chance to 0 immediately. The leftover power seeps into the ground around it making a crackling field of attack charging energy.

Bonus action 2:
I flip my spirit weapon around in my hand, time to put some of that edge to use:
Twilight of Dawn: Planet Breaker Cataclysm
I slam the Spirit Weapon into the ground, and though it hasn't been charged yet, I've got more than enough Player Power to spare, sending a rippling crackle of enormous energy that fractures the ground around me, then pulses again shattering it entirely and sending massive boulders flying up into the air as music that wouldn't be out of place in the last boss of a final fantasy game begins to play. I slowly carve it through the thing strip of still-existing ground beneath my feet and launch an enormous wave of energy forward.
The energy wave slams into the super metal slime, but doesn't deal damage yet, instead warping inwards and charging him even more, causing the super metal slime to vibrate rapidly and violently to signify that it's even more vulnerable to attack than before. At the same time, I've activated a time stop field between me and the super metal slime, and dashed around, kicking all the rocks towards the slime where they freeze in place upon hitting the time stop field until all the rocks that were launched upwards by the start of my attack are directed at it. Then, flying back through the blasting geysers of magma behind me, I snap my fingers, the boulders all continuing course at the same time and slamming into the super metal slime but before the damage can rack up all the way, I timestop the whole mass again.
I raise my arms above my head, the fiery depths of the earth beneath my roaring in"Oh come on. Where's that skip button..."and jetting to the sky even hi"I know it's around here somewhere..."and swirling in a massive spire of"Ah here it is"thaARE YOU SURE YOU WANT TO SKIP THIS ATTACK CUTSCENE "Yes I'm sure" ARE YOU ABSOLUTELY SURE "I said yes skip the cutscene already." 100% CERTAIN? "YES SKIP THE CUTSCENE" I PUT A LOT OF WORK INTO IT AND "SHUT UP AND SKIP THE CUTSCENE! I'll watch it later but right now I just want to finish the fight!" *SNIFFLE* ALIRGHT FINE...

The Super Metal Slime, having been thoroughly obliterated by the ten hour long cutscene "For GORILLA's sake maybe I won't watch it later." is dead, but the electomagnet wasn't the target, so it took no damage and is instead sent flying into the air by the explosions. Very very fast. It lands in the middle of the bear horde with enough force to obliterate 5 planets.
Both the Super Metal Slime and the numerous hopelessly obliterated bears count towards empowering my spirit weapon.


((Also Moniker, thanks for Tribulation 3. I'm still hoping that it's a two-parter somehow like Tribulation 2 and from a certain point of view Tribulation 1 were since I want to have a proper bossfight agains the Sealed Tank, but holy crap I didn't realize how over-tense this game had been getting. This goofy breather is very welcome.))

Super Metal Slime slain! +5 levels!

(OOC: You're welcome!)

Action 1: There is one man that you should always fear. That man is the Bread Man. The Bread Man is merciless. The Bread Man has no conscience. The Bread Man controls all bread. And, worst of all, the Bread Man... is... bread. The black box doesn't even need to open up this turn. The Bread Man has been here all along. Within every loaf, within every slice, within every dinner roll, and lastly, within every glop of dough, the Bread Man survives. And while he has no control over who of his kind is eaten and who isn't, he does control their minds. He controls their actions. He controls their souls. He is the ultimate Lord of Bread. If his subjects call, he shall answer. His ultimate task: Take control of his kind away from those who would eat them. However, the only way to gain this control is with an abnormally large concentration of his soul, his minions, his self. And, in this small sphere, his soul possesses all of the power. And so, the Bread Man rises from a single loaf. The Bread man has little time to act. He begins by waving his hand over towards the largest concentration of hunt-able livestock. Suddenly, breadsticks begins erupt from the pile of food. They fly from the pile and stab down into the ground around the pack of animals. Once in the ground, the breadsticks begin to grow taller, gaining more breadiness. With another hand wave from the Bread Man, croissants begin to rise from the pile. They fly towards the breadstick pylons and sort of meld with each other, creating some sort of bread link fence, capturing a large number of the animals.
Action 2: The Bread Man continues his purge of non-bread creatures. He holds his hand out in front of him similarly to how one would hold a baseball. In his hand forms a sort of dough ball. The Bread Man takes this and launches it at one of the animals. As the dough lands on the animal, it expands out, completely covering the animal. The Bread Man forms another ball of dough and throws it at another animal. Then another. And another. He hits the exact number of animals he is allowed to catch and eat, and then holds his hand out, in the same way he had to get the dough balls. Suddenly, his hand crunches. The dough turns acidic and eats away at the animals it had captured, leaving only small clumps of liquid dough. The Bread Man then holds his hand out to the liquid dough and pulls inwards toward himself. The dough begins to slither in towards the Bread Man. Upon reaching him, the dough merely melds with the Bread Man, giving him the power of if he had eaten them.
Action 3: The Bread Man holds his hand up above his head. He snaps his fingers and a sword made of pure crouton extends from his arm and leaps into his other hand. He then runs around and kills some bears. This is where the Writer comes to a block in the road. He/She could describe how the Bread Man artistically stabbed down each bear's throat first, getting immediate kill blows. The Writer could then describe how the Bread Man would cut off each limb to simulate chicken legs, chicken wings. Finally, the Writer could describe the extremely awkward few seconds where the Bread man is cutting through the bear butt, yet that would be... as the Writer wrote, awkward. The Writer would write this, but he/she isn't exactly in the mood... probably. At any rate, the Bread Man goes on a bear murder spree with his crouton sword. Once he completes this, he launches his bready body into the black box, sacrificing this minuscule fraction of his soul to allow the box to actually gain power.

Action Summary:
Action 1: Create bread fence around animals.
Action 2: Create acidic dough to attack more random animals that aren't fenced in.
Action 3: Kill some bears with crouton sword.

The animals are more and more trapped! Now they are an additional 50% cornered! And what's more, 5 additional bears are easily slain thanks to the power of the incredibly crunchy croutons! Dangan_Machin comes scuttling out with his own 5 bear butts, and together you give a proper 10 bear butts to the quest NPC! Hurrah!

The Bread Man... just one more thing I get to have nightmares about... woohoo...

(x1)I look around at Piono's Auto-Pressers,hmmmm
"What's better then one Autopresser per button ?? TWO Autorpressers per Button !!"
I snap my fingers and paradoxify the Autopressers to create their Paradoxical Duplicate on the opposite side of the buttons to press the buttons when the origin aren't
(x2)I take in a big breath and then promptly lose it when the Greater Self suddenly uses up he floating bits of Aspects and Arcanas that are not Time to create a whole bunch of machinery above me,i quickly teleport out of the way to avoid being squashed.
I then take a closer look at the Machinery and discover they are Energy Reactors and Power Reactors of different Ranks,the Reactors are much like Piono's Coal-based Energy Recursion Machine,in fact i notice the lack of a Rank 1 Energy Reactor...Yeah.

Piono's Machine does have a small limitation in it,it can only burn so much Coal at a time,that is,it cannot burn more coal then it physically can take in,we call those Energy Caps,also,it's kind of inefficient in Power per Energy per Tick.However there's where these Reactors come in,though each Reactor is kind of Rusty and needs some Energy Invested into it to repair it,the Energy used would instantly be sucked into the Reactors to power it up.There's even a list of Reactors on the ground,how nice.

List of Reactors by Rank

Rank Energy Power
1:1 Coal-Burner TrainingBotMK0.1
1:4 Steam Engine Auto-Grimoire of Knowledge
1:8 Combustion Engine Dispenser with an Infinite Number of EXP Potions
1:16 PURE URANIUM Auto-Quester
1:32 Fission Plant Direct Link to (some parts of) the Internetsphere
1:64 a few Lawns of Sunflowers Tea made from Yggdrasil's Leaves
1:128 Fusion Plant r/cursed_knowledge
1:256 Dyson Swarm Doki Doki Literature Club
1:512 Black Hole Reactor A complete analysis of Homestuck
1:1024 Matter/Antimatter Reactor Quote Factory
1:2048 Black Hole Bomb 1 hour of Study from the GREAT AND POWERFUL TRIXIE
1:4096 Quantum Foam Stuff Abyss Gazing and Navels too
1:8192 an Extension Plugged into itself Coffee with Your Ultimate Self
1:16384 a cat with buttered toast on it's back TrainingBotMK100
1:32768 an Infinite Energy Device Paying Attention in Class

Each Rank would seem to first need the previous rank to be unlocked and filled up with Energy up to the 50% mark before it itself allows Energy to used to Unlock it over some Time
Luckily I think the Coal-burner is at that point now and i allocate 30% of the total energy we have to Unlocking the steam engine and the TrainingBotMK0.1 each near instantaneously at which they begin workig to produce Energy and a bit of power.

(1CP)I take this time to take out my Spirit Weapon.....It's a Staff...well i supposed we all can't be winners in all ways of life,i sigh before using the staff to wack a Metal Slime in the face

Husk:Staff
Reawakened: ???
Finale: ???
Soul break: ???
Infinite: ???
God: ???
True Form: ???

MORE PRESSERS!

That... might be too many reactors. So many reactors... you know, we need to stop relying so much on reactor power! Let us instead rely on SOLAR POWER! Solar Farms unlocked in Player Presser!

You get lucky and hit the Super Metal Slime, crushing it! +5 levels! 1/3 kills with your Staff!

All actions, 2 CP: I examine my memories of the heights of human ability. Drawing upon my knowledge of them and how they work and various types of machines, including bloodborne nanomachines, I create the Experience Tree, and make sure all Players present know about and have unlocked the first branch of the Experience Tree. A description of the Experience Tree to follow:
All actions are related to at least one Attribute and at least one Skill and zero or more Specialties. The higher the Attribute(s,) Skill(s,) and Specialty(ies,) the more effective the action. Attributes applying to an action are averaged to get the final effect, but Skills and Specialties that apply are all applied at full strength.
Whenever you take an action, it trains up the Attribute and Attribute Specialty most related to it and all Skills and Skill Specialties related to it. Doing enough of one thing with a particular Skill or Attribute can grant a Specialty in that thing for that Attribute/Skill. The higher an Attribute is, the more difficult it is to train; this happens for Skills and Attribute Specialties at a reduced rate and Skill Specialties at an even lower rate. Increasing Skills and Skill Specialties gives you experience. When you level up, you get Perk Points, which are used to unlock Perks. Unfortunately, Perks and Skills aren't unlocked yet.
Creativity is not an Attribute. It's not a Skill, either. It's not a Perk.
Physical:
Strength: Your raw physical capability as measured by the Newtons force your muscles exert.
Dexterity: Your capacity for fine manipulation. Lockpicking, placing something somewhere precisely, etc.
Agility: Your ability to do effective gross physical manipulation. Running, punching and kicking, etc. Often works with Strength.
Toughness: Your ability to take hits and shrug off damage.
Endurance: Your ability to perform extended physical exertion, even through injuries or fatigue.
Mental:
Intelligence: Your raw computational power.
Wisdom: The depth of your life experiences. Does not apply in all cases.
Willpower: Your ability to stay the course when something attempts to make you fail or to turn you away from it.
Charisma: Your ability to convince people to do something by inspiring them.
Manipulation: Your ability to get people to do your bidding by deception, whether lying, GORILLAPOOPING, or blackmail or some other method.
LOCKED
Created by doing enough of a particular thing with an Attribute or Skill.
Only Attribute Specialties are currently unlocked.
LOCKED
This branch makes the other branches function properly.
OOC: This is how GM fiat modifies the other branches
Also, I grab a Spirit Weapon. It's the Decent Pollaxe.
Husk: Decent Pollaxe: It's not great, but it works. Enemy resistance is reduced slightly for the purposes of this weapon. Swords do less damage against wielders of the Decent Pollaxe.
Reawakened: ???
Finale: ???
Soul break: ???
Infinite: ???
God: ???
True Form: ???

You create the EXPERIENCE TREE! A giant tree grows out of the ground in the middle of the sphere, and grows higher and higher until it's around 2 miles high! Anyone who looks at it is immediately assaulted by absurdly long descriptions of various stats to increase and things to get! Nobody can understand what exactly the Experience Tree even DOES!

In order to understand what the Experience Tree does, you need to improve your INT stat to 100! Players can do things to increase their INT stat which will allow them to understand the Tree of Experience!

3x I temporarily invoke the power of Murderhobos.

I start slaughtering the mobs in the order of
Metal Slime, super Metal Slime, then the bear horde.

Only the Super Metal Slime remains... it dodges all 3 of your attacks!

Sitting down and resting a bit from doing the obstacle course I look over at what some of the others are doing and take note of the various objectives they are all doing. Looking at the Mysterious Temple I conclude that I might now even need to move from where I am resting to help out with figuring where the grand prize lays within.

Closing my eyes I focus my energy onto my next wish. 'I wish for a series of energy balls to appear and then to seek out the traps within the Temple and cause them to activate them on purpose before any players get to them thus making it so the traps are unable to harm them as they have already been used up or at least alert the players as to where the trap is and what it does thus making it easier to then disable.' Suddenly in a red flash of light 6 dozen 5 inch balls of red light appear around me and hover in the air for a moment before then taking off towards the Mysterious Temple. My eyes follow the balls as they start entering the temple and not to long afterwards I start to hear sounds of arrows being fired, the roar of flamethrowers and suddenly collapsing ceilings coming from inside the Mysterious Temple. (3 CP)


As that is going on I then remember that the Robot give us a phone number to call if we wanted to complain to the creators of these trials. 'Probably calling the number will only lead a this number does not exist or a simple Automatic response voice system and be mostly useless. But I guess It might be worth trying on the off chance someone in charge of this does pick up the call. Although even then they'll probably be either powerless or they will not care or they have been bribed by the Verraad already or have been killed.'

After that bout of pessimism I use a little bit of power to summon a working cellphone for me to use and type in the number 555-472-9009 and I criss cross my legs as I wait for the phone to connect with the number. I also put it on speaker so the others can listen if they are incline to do so.

The red light balls move throughout the temple and trigger every trap! They do this by falling down snake pit after snake pit after snake pit. Eventually, every snake pit has been illuminated. Now, for the secret rooms...

You again get the same answering message. You suppose the architects must have had one appointed PR person.

(Actions)

Due to stress from unseen paperwork, I find myself in the mood for organizing and start compiling all the training that has been going on into a neat and organized folder that allows access to notes I've made on the various training methods that other players have done. What this has done is ruined myself as my body, who has been plagued by the unseen paperwork that may be from beyond this realm had trigger my senses to find an OPTIMAL order to these exercises and training for MAXIMUM GAIN IN LESS TIME, like when you try to do paperwork.

You find the OPTIMUM STRATEGY! Currently, Player Power direct base gains go at about 10,000 Player Power/Action, but now they'll go at about 20,000 Base Player Power/action! Wait a few turns and then try it again...

------------

AG:

Player Presser is now online! Spend a focused action to manage purchasing new things each turn. Right now it has little bearing on Player Power, but hypothetically, you might unlock super powerful upgrades in the future with it!

The moving food attempts to escape the bread fence and the boomerang lasso, but makes little progress...

PG:

The Last remaining Super Metal Slime continues to do its thing. It occurs to you that if you want to keep gaining levels, you're really going to need a way to consistently refill the supply of monsters.

N:

The Suppressors appear to be slowly becoming more cognizant of the situation.

------------

Objectives to complete are stacking up with some rapidity. It may be best to knock out some of what you already have before creating new objectives.

Your generators add +60,000 to Base Player Power!


CURRENT PLAYER POWER TOTAL: 109,620,000

(435,000 x 252)
CURRENT PLAYER POWER BASE: 435,000
(50,000 base + 40,000 light/dark powers + 220,000 basic training + 10,000 generic add + 45,000 Edginess + 60,000 autogen)
CURRENT PLAYER POWER MULTIPLIER: x252
(1 base x 2 formula x 1.50 generic multiplier x 21 level mult x 4 Emerald Star)

Growth Objectives:
-Write actions showcasing your training at the Temple of Gains to increase base Player power!
-Clean the plane of garbage to get Planar sorcery perks!
-Search the hidden temple!
-Kill things to gain EXP, and level up!
-Complete sidequests to gain multipliers!
-Eat Food to get stronger!
-Get a stand?
-Kill things with Spirit Weapons for a power boost!
-Manage Player Presser!
-Increase stats with the Tree of Experience!

Current level: Level 21
Tickrate: 4/turn
Autogen: 15,000/tick (5,000 Reactor + 5,000 training + 5,000 broken Reality)

THE SPHERE:


The Wall: 10,000,000,000,000,000,000,000,000,000/10,000,000,000,000,000,000,000,000,000 HP (regenerates 1000% of all damage dealt back)(immune to max HP reductions)(immune to status effects)(immune to one-hit-kill attacks)(immune to attacks launched with greater than 1 CP)(Boss)

Suppressor A: Ground-Based Bot: 1,000,000,000,000 HP, 5,000,000,000,000A, Special: Come Online: 2/4 (dormant)(Boss)

Suppressor B: Air-Based Bot: 1,000,000,000,000,000,000 HP, 10,000,000,000,000,000 x 10A, Special: Come Online: 2/7, Spawn 100 Soulrazers: 0/3 (dormant)(Boss)

Suppressor C: ???, Special: Come Online: 2/10 (dormant)(Boss)

[AG]Temple of Gains: Train here to get buffer! (2 uses left...)

[AG]Plane of Garbage: 46% cleaned (clean to get perks)

[AG]Mysterious Temple: Maybe has a Player Power Cascader inside?
Hidden rooms: 0% searched

[AG]Sidequest NPC: Needs 990 bear butts! Offering x2 power gem!

[AG]Pile of Food: 0% eaten (eat to get +250,000 Player Power!)

[AG]Moving Food: 90% cornered (corner and eat to get +250,000 Player Power!)

[AG]Requiem Stand Arrow: Use to get a random stand! 10% chance it does something useful and isn't just flavor text!

[AG]Tree of Experience: Incomprehensible! Get to 100 Int to wrap your head around its mechanics!
INT: 0/100

[AG]Player Presser
Current Energy: 1,000,000
Current Energy generation: +200,000 Energy/tick

Current Pressers: 100 (+1,000 Energy/tick/Presser)(create more with actions)
Current Coal Miners: 1/10 (+100,000 Energy/tick/Coal Miner)(Costs 200,000 Energy to purchase 1)
Current Solar Farms: 0/5 (+500,000 Energy/turn/Solar Farm)(Costs 700,000 Energy to purchase 1)

Upgrades:
Coal Kill: 300,000 Energy - Coal Miners are 1.5 times as effective
Improved Management: 500,000 Energy - Max Coal Miners increase to 20
Solar-Powered Solar Farms: 700,000 Energy - Solar Farms cost half as much Energy
Presser Power: 1,000,000 Energy - Your current energy generation is multiplied by X% (Where X is your number of Pressers)
Research I: 2,000,000 Energy - Unlock the next tier of buildings and upgrades

[PG]Super Metal Slime: 1,000,000 HP (75% dodge rate) (kill to get five levels worth of EXP)

[PG]Bear Horde: 499,999 x Infinity HP (Each drops 1 bear butt)(Every 100 killed give enough EXP for 1 level)

[N]Servitude Robot

[N]The Dark One: Special: Revelation: 3/4, RP: 1

Curse of No Charging
Curse of Entity Impermanence

Player list:
Alastair Dragovich - CP: 23 (has Solar Powered Player Killer Armaments - high damage against Players!, Orb of Paradox, Pelicannon, Rage Cube)
Arsenical - CP: 8(1 post in debt!)
Bill Nye - CP: 18 (has super sharp gold sword - 3 power left, burny iron sword - 3 power left, bow and arrow - 3 power)
Captain.cat - CP: 49 (protected from 1 attack)(has 1 Boost Stone)
[N]CaptainNZZZ - CP: 3 (protected from 1 attack)(has Entity Loyalty Punch Card - redeems one disloyal entity, Overpowering Poison, Remnant crypt energy, EMP, Mopium, Godmodder Tracker V1.0)
Cephalos Jr. - CP: 2 (has Cybil's blood sample, anti-infantry railgun, pocket reactor(1 power), power armor)
Crusher48 - CP: 5 (Has Bost stone, Tactician Soul in a Bottle, Scanner Cannon)
Dangan_Machin - CP: 9
Daskter - CP: 6 (has Boosted Evolve Hunters)
Dragon of Hope?!? - CP: 0 (Espionage ghost)(Excalibur - 22 Power)
Eevee Shadow Bacon - CP: 15
Ender_Smirk - CP: 8 (has Shadow Agitator)
[N+1]EternalStruggle - CP: 0
FlamingFlapjacks - CP: 0 (has the Retcon Revenger - has a powerful hidden effect, bag of nine-sided die)
General_Urist - CP: 11 (Shotgun of Dope - 2 power left, attack debuffs whoever it hits)
GoldHero101 - CP: 1 (has Ultimo Durana(100 power left, Greatsword, Self damage ticket)
I'mTotallyNot-R.O.B - CP: 0 (has Super Soldier Serum)
[N+2]Joebobobob - CP: 22 (has nice bed, infinite charmzard energy, 4 Boost Stones, cyan orb(1 power) 1 Cleansed (?) Multiplier Orb, Sub-par godmod lock, Something, Godmodder Lock)
Karpinsky - CP: 45
Krill13 - CP: 24 (has Iron Hoe Storm)
Moonstar101 - CP: 0
O.R.I.G.I.N. - CP: 5
Paradoxdragonpaci - CP: 3 (has paradox void cards, absorbed Bad Luck, hexagonaherbs, 7 Homestuck Aspect vials(Life/Void/Mind/Blood/Doom gone), BUFFNESS, Save Point: [AG]Psychic Overlord II: 9,000,000/9,000,000 HP, 3,500,000A, Special: Gain Ability: 2/2, Special: OMLDC: 5/5 (When killed, stays alive for one turn, and gets x15 damage)(+300,000 HP/turn)(Boss))
Pionoplayer - CP: 113 (has Ornate Ring)
Ranger_Strider_ - CP: 5
That-Random-Guy - CP: 52 (protected from 1 attack)(has Echolocation)
The_Quiet_Watcher - CP: 17 (has paradise grenade(teleports enemies to paradise), Summonspitter heart, essence of blood, grenades, bit of Dragon soul, entropic glass shard, one Entropic Die)
The_Nonexistent_Tazz - CP: 18 (protected from 1 attack)
The_Two_Eternities - CP: 13 (protected from 1 attack)
[N]The Ego - CP: 98 (+10,000 HP sword, Delicious cake, one use of Somno powers, Player Eye, Player Knife, RGB control panel(has red, green, blue buttons), four-leaf clover)
Vylad - CP: 8 (wearing Impervium Armour, protects from damage!)(has Wound healer, Coin Flipper)
[N+2]Winkins - CP: 0 (has Mook Kill Switch, more of a BBB, +1,000A Iron sword, 10,000 damage token, 1 Multiplier Orb, faint godmodder energy (about to disappear!))

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)
Ultimate Orb of Shielding(+1 attack shield to everything on field)
Orb of Resurrection (Revives one dead allied entity at full strength)
Time Accelerator (Causes an entity to experience 10 turns of time in 1 turn)
True Multiplier Orbs x 2
Godmodding Vol. 1
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Double Rainbow Ticket x 1, Medkit x 2, Paradox Medkit, Melodic transmitter x 3, Redirifle, Miniature Doormaker Plushy, Bravely Default Asterisks, Mirror Frame, Black Filling, Economy-Melting Bank Note
Charge Booster (damage: 7/20)
Wishful Whammy(random effects attack)(non-combinable)
God of Dreams aid
Ring with United States of America Smash(3 uses left)
Celestial Guidance(2 uses left)
Magical Obliteration(1 use left)
Desperation Shield(Leaves one Player at mortally wounded if they would otherwise die)
CP Converter

Base Player Power: 50,000

I should mention - Player power is recalculated at the end of every turn, so if your Player power is 1 billion and then the first posts nets a x2 multiplier, everybody will still have 1 billion Player power until the turn ends. Otherwise, you'd never be able to estimate how much damage your attacks would do in advance.
 
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Update CLXVI (166)
Action 1-3: I create even more machines and clones to clean up the trash EVEN BETTER! THE TRASH WILL BE GONE!!

Your clone ARMY cleans up the trash! The following war to determine which Bill Nye will be the "real" one destroys even MORE trash! (Good news: You're the ultimate winner!) +35% cleaning!

1. I poke myself with the Stand arrow.
2. Having become Swole I send myself to the temple of the nerds to gain more Int and become smart. I sigh, and send myself to the library and begin studying philosophy.
3. I put on my Indiana Jones hat, grab my whip, and delve into the mysterious temple. I rush past arrow traps, leap over pitfalls, and manage to avoid triggering a giant boulder.

You get unlucky! You now have a stand that lets you delay the hatching of an egg by 3 seconds at ANY DISTANCE!

You study some Nerdosophy! Nerdosophy seems to be a field primarily centering around answering the key question at the core of all our existence: "Why won't women date me?" +14 INT!

After doing absurd movie posturing, you fly through a wall and past several secret rooms! Unfortunately, the secret rooms primarily seemed to contain more traps! Oof! Ow! +47% hidden rooms explored!

I cast a arcane spell known as Mass Training Montage on the players!

Everyone suddenly breaks into a big, bad, and very official TRAINING MONTAGE! Eye of the Tiger plays as Players begin the first part of the challenge: Failing at all the challenges! Players try to lift thousand-pound weights, but end up breaking their arms! They try to fight wimpy bunny rabbits, and end up sent off scurrying and covered in bites! They accidentally fall into a lake where the water is bees while trying to practice balance!

Unfortunately, the song ends before they can proceed to the second part of the training montage, "failing slightly less at all the challenges", so everyone has to stop. In any case. +60,000 Base Player power!

Amelia throws down the phone in disgust. Then, she and ES sit down at a summoned table and begin to MANAGE Player Presser.

Hmm, fascinating. It looks like the most immediately useful thing to purchase will be the Coal Kill upgrade and 3 Coal Miners for a total of +500,000 Energy/tick. The same thing could be accomplished by simply purchasing five Coal Miners, but this costs less. So they do just that, purchasing the relevant items.

Coal Kill purchased! 3 Coal Miners purchased! The majority of your energy is expended, however, you're all set to gain a lot more Energy!

Those suppressors are going to activate really soon! We need to buy more time!

Understood.

Action 1: I literally buy more time from the Time Shop by selling them my Bost Stone. That should give a huge increase to tick rate.

Action 2: I make a portal to the Twilight Forest, and then construct a Magic Map. My objective is to find a rare Time Tree sapling, which can multiply tick rate by 10 times.

Action 3: I summon Captain Planet to clear some of the garbage each tick. When there's no more garbage left, he'll use the power of Heart to boost our player power each tick instead.

Kinda an entity order: I adopt the optimal strategy that has been uncovered by Winkins to double the rate at which I train and increase player power.

There are now FIVE ticks per turn! The Bost Stone disappears into the inventory of the Time Shopkeeper, now unretrievable!

Hmm... it looks like the Twilight Forest has several challenges you must overcome! Take care of them all!

Captain Planet cleans up 10% of the garbage, then gets bored and leaves!

3 actions: Time to start slaying bears! I use the power of FRONTIER-ISM to assist me in my bear-slaying efforts. I harness the power of FRONTIER-ISM by wearing a raccoonskin cap, speaking in a cowboy accent, and in general behaving like a bad caricature of Daniel Crockett. I kill and de-butt the bears with judicious use of tomahawks.

According to my calculations, we only need 2 more actions to finish the bear-butt quest.

EDIT: With all these tasks, I may have to bring back the Unofficial Itinerary.

You harvest approximately 600 Bear butts! The NPC happily accepts the windfall! You spit in a spittoon and head off to plan next turn's actions!

As the Heir sits still within the cocoon of Shulker boxes filled with Shulker boxes filled with shulker boxes until we get to the layer of boxes which are in and of themselves filled with Ender Dragon Eggs, while also having a bunch of Yin Yang colored spiked balls placed in picture frames surrounding him, let's quickly explain what is going on. Firstly, Minecraft worlds are all their own mini verses. When they get deleted, those universes are destroyed, usually. How they are destroyed is the interesting part. You see, through an odd leap of physics, the entire tri dimensional space of Minecraft exists, in each loaded world, within the Ender Dragon Egg. When the world is deleted, it explodes its outer shell, while also destroying the outermost part of the Minecraft world. If the egg is destroyed for a world, then it simply doesn't do anything, and the world stays stale forever. In this case, however, the egg exists, and simply is in the wrong place, along with the non cloned copy in the right place. Therefore, all the eggs which are here will explode with the force of an effectively infinite world exploding. This itself isn't likely to be enough for the Heir's purposes, so for every sphere, there are two thousand eggs.
The Sphere is an interesting case. It is something known as The Tumor. It holds two universes within it, manipulated to fit without issue, and slams them together at the instant those universes end. Whether it is the cause of the end is irrelevant, as most things that live there are dead by that point anyways. What is definitively known is that the result makes a fireball so large that some beings use fractions of its power to gain something close enough that they pretend it is omnipotence. There are currently thousands of those surrounding the Heir, and the eggs have an equal firepower.
Back to the action, the eggs all suddenly erupt as millions of minecraft worlds are deleted simultaneously. At the same instant, the Tumors all clash together their universes. The result is two very large types of energy, one green, the other purple, violently erupting outwards. It hits a barrier the computer appears to have thrown up, and it strains against it. What looks like two suns of purple and green spiraling against the forcefield sits there for a second, closing in towards bursting the barrier. Then, suddenly, the energy stops straining. It starts flowing inwards, as if a force pulls it inwards. As the energy flows, an outline becomes visible. It isn't too clear to start, but it slowly gains clarity. The Heir appears to be absorbing the entire mass of energy into himself. As that happens, his features begin to be altered. He seems to oscillate by the second between having no facial features at all, and having them sharply visible. His skin seems to oscillate as well, from as white as, oh, a cueball, and as black as the Ender Dragon. Slowly, the energy begins to fade away, as the last is absorbed, and his skin settles as a grey color, with facial features visible to the normal degree. He seems different however, and as he stands there, he then asks a question, which causes lightning of a combination of purple and green to sparkle around him. "Alright then. Who wants to become either Ender Guardians, or First Guardians? I have plenty of spare chances, so please, be my guest."

As it turns out, EVERYBODY wants to become an Ender Guardian! Some people opt to take the title of First Guardian instead, though they're basically the same thing. After everybody has been imbued with these incredible powers, they find their new strength is equivalent to THREE TIMES their old strength! Boo-yah!

The quiet watcher sighs as he gives the phone back to the robot after he leaves a message on the answering machine. He then goes over and impales himself with the Stand Arrow, hoping that he would be lucky enough to gain the stand [MAJOR TOM]*, a stand capable of manipulating gravity for anything it touched, though he personally doubts that he would get that lucky. He then collects a spirit knife to go with his other knife, and meditates on his inner power in an attempt to improve it, still taking care to not put forward any resistance.

*Stand artwork is not of my own creation and proper credit should be given to the original artist, as is right and appropriate.

You still get unlucky... instead you get MINOR MINNIE, which lets you manipulate gravity, but only of objects that are precisely 3.4512 centimeters away from you! Also, once they're no longer that distance away from you, the manipulation effects goes away.

You add a spirit knife to your inventory, and meditate... your inner power... the inner power is, of course, the mind. And if you put your mind to it, your mind can improve! +12 INT!

(Paperwork)

TOO MUCH PAPER, as the last turn passes, I find myself trapped in unseen paperwork, from the perspective from someone not seeing what I'm seeing it look like I'm flailing in mid-air. But in actuality, I'm wading through the paper which I know I'm drowning it. Feeling the pressure that is the density of workpaper is piled up, I force myself to learn the sacred arts of Paperbending. The unseen paperwork becomes visible to the naked eye, and I use this moment to train in the arts of paper bending and my body, I bend and fold my body in the accordance of paper and start swimming through the works of pen and contracts. Submerged, I train my body in this paper As I swam and feel the muscle burn, fighting the paper's disorganization. After what felt like an hour of fighting and swimming in hostile paperwork, I get out of it and start noting and creating a book about Paperbending and the benefits it does for one's body and mind. Mind to add Paper Swimming as a training exercise and cataloging it away for the next OPTIMAL STRATS.

Paperbending... you feel your mind and body improving! Too much paper power would probably have you running into the Curse of Repetitiveness, but a little can give significant improvement!

+18 Int! +40,000 Base Player power!

I use the Stand Arrow. Does this hurt? I hope it doesn't hurt.

I build the Library of Eternal Knowledge, this boosts intelligence.

It doesn't hurt! What does hurt you is you getting unlucky on the power draw. You now have the power to fail at building the Library of Eternal Knowledge! Luckily, you remember to turn it off before you start construction.

Library of Eternal Knowledge is constructed! Nobody uses it, and without allocated funding it begins to run into budget problems, but its boosting intelligence anyways! +22 INT!

1. I manipulate the numbers around me make the number of bear butt increase exponentially
2. I increase by a large amount the amount of radiationsbin the area. With a bit of luck, the bears that will survive will mutate to have more thann one butt
3. I upgrade my leg cutter 3000 into a leg cutter 5000 and modify the leg cutter 3000 for it to be able to cut butt

So much efficiency! Each bar is sliced and diced! You now have another 600 Bear butts, thanks to maintaining a high murder/butt ratio!

You hand it all off to the Sidequest NPC, who thanks you ever so politely. They give you their gem, and you now have x2 Player Power! Woohoo!

...But, uh, it goes a little further than that. Killing 1,200 Bears in total grants you... let's see.. 12 levels! Delightful!

FOCUS:
I go over the walls (and the floor and the ceiling) of every room of the Mysterious Temple with a metaphorical fine-toothed comb, searching for buttons, levers, hollow walls, or anything else that might reveal a hidden room.



Pick pick pick pick... there... and there... and there... and there! There's so many!

+53% hidden rooms explored! That's it! It's time to do it! After searching numerous rooms filled with an amount of snake pits that is really disproportionate to their size, you finally find it! The chest! And inside that chest is... the BROKEN CATACLYSMIC CASCADER, also known as the Player Power Cascader.

Here's how it works: I explain how it works at the end of the turn!

x1 Action:
Eyowe corners the Moving Food...

...by surrounding it with all sorts of corners, from table corners to desk corners to wall corners to that guy named Corner who is now being mistaken for a corner.

x1 Action:
The heck do you mean not lucky? Do you have any idea how much Eyowe's ketchup expenses has been cut now that he has this?

Well not a whole lot but hey it's enough for him to buy a bear trap. He makes some sort of bear trap biting gauntlet with that bear trap and starts separating as many bears from their butts as he can.

x1 Action:
Still utilizing his "use half as many ketchup as a normal when eating chicken tenders" power, he approaches to the Pile of Food, half as many ketchup as one normally would for eating chicken tenders in hand, and begins eating.

The bear butts are dealt with! So you decide to put more effort into eating more food! Oh boy! The moving food was fantastic, but chicken tenders with only half as much ketchup? The savings alone somehow make the slightly dry flavor even more savory! Moving food consumed, +250,000 Player power! Food pile 70% consumed!

Action 0: So... there's two boxes now... and the box gets a spirit weapon... hmm... yeah, the box just fuses with the clone; makes everything easier. Now, about the spirit weapon... What's a weapon that a box, without any limbs, can use? Chain mace? Sounds reasonable. But what chain mace?... How about the Blocklava? Like Baklava, but with block? Or, a combination of Block and Lava... Ah ha! The Mace of Blocklava, a chain mace made entirely out of small cubes with a molten mace head. It's great for serving Greek and or Turkish delicacies.
Action 1: With all of that sorted out, the black box opens. An offensively rectangular skyscraper comes flying out of the box. It speeds up into the air, just barely taps the top of The Wall, and comes falling back down, landing right on top of the Metal Slime.
Actions 2 & 3: The box remains open. It rotates itself ninety degrees, making its opening parallel to the ground. The roar of an engine escapes from the box as a fancy car drives out of it. As it lands on the food covered terrain, the driver hits a chicken breast and goes spinning out of control. The vehicle crashes into a tall pile of ham-themed dishes, sending bacon flying everywhere. The driver of the car wrestles to get the airbag out of his face. After a minute of watching him struggle to get out, he finally does, revealing the driver to be a guy in a fancy suit. "This is why I let others do the driving." He fidgets with his fancy mustache and reaches into his pocket. He pulls out a small bell and rings it. Out of the box, a butler walks. "Percy, I need you to get me a new car." The butler nods and begins to walk back into the box. However, the fancy man rings the bell again. The butler turns back and sees his master pointing in awe at the remaining moving food. "What is is, m'lord?" The fancy person begins hopping up and down. "There's a whole herd of animals ready for the taking! Forget about the car. Get our people working on rounding up some livestock." The butler nods and lifts the cover off of his plate, revealing a phone underneath. He dials a number on the phone, and waits for an answer. Upon hearing the receiver be picked up, the butler state, "My master would like you to round up those animals outside. Please and thank you." He ends the call and places the phone back on the plate.
Meanwhile, a bustling hurry fills the skyscraper. People outside can almost hear the paperwork being completed and filed. Suddenly, a procession of trucks come barreling out of the parking garage below the skyscraper. They all speed over to the moving animals, braking to a stop millimeters away from the first moving food. Groups of people in black suits leap out of the backs of the trucks and sprint over to the moving food. They quickly begin yelling at the animals to get into the backs of the trucks. The animals barely budge. The men in suits pull cattle prods out of their suits and start poking the animals, finally forcing them all into the trucks. The moment the last animal is in a truck, the drivers speed on back to the skyscraper.
Meanwhile, the rich guy is thinking aloud.
"You know, we should have a charity dinner for our new company." The butler nods, takes his phone out, and calls the skyscraper again. Inside, more hurry is heard within. The bottom floor is filled tables and chairs. Fancy party decorations are spread out inside. A huge sign reading "[Redacted x 4] Animal Herding Inc. Charity Dinner". The front doors are propped open and a red carpet is placed in front of the door. The black box, still open from earlier, begins spewing random people in fancy dress. They all walk over to the skyscraper and enjoy a nice evening devoted to charity. Fancy music, fancy food, fancy entertainment. All this and more fanciness is enjoyed by the people who attend. As the dinner winds down, the rich man is speaking to his butler again. "So, how much money have we raised tonight?"
"Plenty enough for charity sir."
"
Excellent. Now, how are the livestock doing?"
"Livestock, sir?"

"Yes, the animals my men rounded up from behind that bread fence."
"Ah, that livestock. We used all of it to feed the guests." The rich person's jaw drops. Tears well up in his eyes. He collapses on the ground, crying about how its not fair, not fair!
Meanwhile, the
black box eats the skyscraper, sending it back to who knows where.

Metal Slime crushed! +5 levels!

Unfortunately for rich man, the livestock was consumed already! However, he used the rest of the regular food pile instead, thus still fulfilling the scenario. Though everyone did give a few odd looks at the man when he began weeping for chicken tenders...

Food all consumed! +250,000 Base Player power!

Since I now have a stand I can use the Requiem Stand Arrow properly. After all, Stands become Requiem Stands when the Requiem Stand Arrow is used on a stand.

Eat Requiem Stand Arrow my wonderful new stand! (x1)

Pulling out a vacuum cleaner I head off into the Plane of Garbage for some clean up. Fortunately, not only is the vacuum cleaner utterly massive but it also connects to five incinerators and two disintegrators for getting rid of the vacuumed up garbage. (x1)

Walking into the Mysterious Temple I start setting up sensor nodes to locate the hidden rooms and traps. While the traditional arrow traps do prove annoying I fortunately had enough kite shields to deal with them until the sensor nodes are in place. Sonar, radar, thermal, audio, energy, magic, and x-ray sensors scan the Mysterious Temple's interior and, once hidden rooms are detected, I personally dash into the nearest ones...equipped in my best plate armor and holding adamantium shields in every limb. Safety first! (x1)

Another burst of poor luck! You get Eighteen Aces! A stand that allows you to always have 18 aces in your hand when playing cards! Except, most card games don't let you have 18 cards at once, so it will be somewhat obvious you're cheating.

You resign yourself to a long bout of cleaning that will end with you having barely made a dent, but... you do it. You clean up the last bit. The Plane of Garbage is now CLEAN!

EXP showers upon you, and Crusher's absurdly complicated runes system suddenly yields all its rewards at once! Power flows into you! You now have a bunch of random minor buffs that total to a precise x3 boost in your overall Player Power! Cause for celebration!

The Mysterious Temple is 100% explored! Instead, you scope out the area around the Desperate Dice Mine...

It seems you'll be mining directly down, and while mining is easy at 100% efficiency for now, obstacles might make mining more difficult as you go further down. Of course, that's why there's a small mining town next to the mine, sure to have mountains of upgrades which can be used to bring new people in! Grow the town to get new events which might help your mining!

Action 1: I take out my Spirit Weapon, and use it to, erm, ....

Jeez.

What a thing to do with a Spirit Weapon.

Needless to say, them Bears will do lots of dying.

Actions 2 and 3: I gently poke myself in the knuckles to get Stands.

Bears are dealt with! Nevertheless you murder a few and upgrade your Spirit Weapon! The Spirit Weapon's power goes out to all Players, and multiplies everyone's abilities by 2!

Twice you get unlucky. Since you gave yourself two stands, you get TWIN TURNING, a two-stand power which gives you both the ability to turn into an exact copy of yourself, and back to normal!

Alastair and Alastair stare at the phenomenon of everyone splitting into Heart Being and Nobodies briefly before recombining and whatnot. The Heartless raises his hands and waves it at the scene.

"What the actual fu-"

The Nobody grabs his Heartless incarnation's arms, lowers them, and shakes his head. The Heartless tries to protest.

"Trust me, you just don't."

So instead of trying to comprehend what set of eldritch shenanigans could have lead to EVERYONE separating into Hearts/Heartless and Nobodies when it only should have been them, they instead work on two much more important Actions.

The first is spearheaded by the Heartless Alastair, who decides to give himself the title of "Seeker of Darkness" in homage to the only other human shaped Heartless he knows. The Nobody Alastair, who renames themself Straixala, imbuing their name with the Recusant's symbol and scrambling it. But these are both just free Actions they did for sake of convenience.

Alastair, Seeker of Darkness, begins outlining some common motifs, feelings, and general states of being that would generate Darkness in people's Hearts. With each one, Straixala hooks this up to the Darkness/Light power boost mechanic so now, whenever anyone does an Action or Free Action involving these elements, it'll boost that source of Player Power (mostly by feeding it to the Seeker of Darkness).

The first seven are, of course, the Seven Deadly Sins. The most easily seen sources of Darkness that give it its reputation as being a source of Evil.

Pride in oneself, wasteful Gluttony, Greed's reckless attempts to seize all for itself, the perverted Lust, the ever angry destructive Wrath, Envy towards those who have something you lack, and Sloth.

Each of these spread the others like a disease and cause people to lose sight of the Light. The next ones are not as evil. They are unpleasant, and some people react poorly to them, but they are necessary facets of life.

Pain, which lets us know our harm and react to it. Sadness, which lets us understand pain and share it. Fear, which lets us know danger and avoid it. Disgust, which lets us avoid poisons of both physical and mental nature as we recognize them. Ambition, which leads and spurs us on towards lofty heights and goals.

And then, finally, there is Death. The end, and the means to balance Life so that it does not overrun all and consume itself in frantic horror. The end, and the eternal seperation and slumber.

"It matters not who you are. All Hearts shall return to Darkness!" Shouts Alastair, Seeker of Darkness in triumphant epiphany!

"Oh wow," Straixala replies numbly. "THAT'S what Ansem, SOD meant... But that's only half of the equation."

The second Action, headed by Straixala, outlines the motifs of Light. This, too, shall add to the Darkness/Light power boost.

The first three are stated and deeply adored by many. They may be viewed as a double-edged thing by the cynical, but even so it is plain to see why Light comes from these three, said by some as the three things that will remain when nothing else will:

Faith, a belief in something greater than oneself. Hope, a trust in something that will lead to better days. And Love, a mysterious thing that describes everything from the familial to the romantic to friendship to reverence in the divine to even a willingness to sacrifice all for something or someone.

The next three are like their counterparts in Darkness. They are viewed as of the Light, but they can easily lead to terrible fates should they be taken as absolute.

Honor, which is a strict adherence to what one believes is the proper code to walk by but can lead to rigidity and inflexibility. Righteousness, which can help solidify conviction but can breed a sinister pride in its shadow should one forget the concepts that make up virtue. And Bliss, which is wholesome and a satisfying reward that can be twisted to wicked ends- whether its the joy itself delighting in cruelty, or to be used to lead others down a wicked path to get it.

And finally, is Life itself. The source of Light and the Source of Hearts, it is Life that leads to endless joys and Love. Life also allows one to walk amongst the shadows until they swallow one whole.

"Life is given to all. It is a treasure, and the seed from which all Light comes forth," Straixala concludes. "Or so the idea goes."

That being said, they notice that more monsters are needed to be slain in order to get more Level Ups. And that running out is a danger.

They both grin malicious grins. There is an obvious solution to that, and the generation of Darkness shall solve it. An Action, however, to invoking it wouldn't hurt.

When Darkness is gathered in high amounts, it attracts a certain breed of monstrosity. Creatures from the Realm- or rather, Plane in this Reality - of Darkness. In their own plane, they are normally docile. However, in the Planes that the Light touches or when they encounter a powerful source of Light, they go berserk and attack it. They also hunger for Hearts, for the Darkness in them sustains them and creates more of them.

And the concentrated Darkness of Alastair, SOD, and the Light from the other Players is attracting the endless hordes like flies! Now the heroes shall have no trouble finding Heartless monsters to slay in their Ambition to obtain more power and obtain freedom!

(Action Summary:
Action 1: Straixala and Alastair, Seeker of Darkness, make it so that Players who use Actions or Free Actions involving the Seven Deadly Sins, Pain, Sadness, Fear, Disgust, Ambition, or Death increases Darkness power.
Action 2: They also rig it so that Players who use Actions or Free Actions involving Faith, Hope, Love(which includes bonds like Friendship), Honor, Bliss/Joy, Righteousness, or Life increases Light Power.
Action 3: The power of Darkness/Light is used to attract Heartless each turn.)

Actions dedicated to specific sin/virtues and such will now gain Darkness/Light power!

Heartless won't come each turn... but several do show up right away! Of course, killing them does little good with the level capped as it is.

(x1) With this much power,one could kill 218 bears...
i take out my staff and kill around 10 bears via wacking leading to power up
Reawakened: PParadoxical Staff.
I take this new staff which has Gold and Metallic Green Highlights now and kill 20 more bears via paradoxfying all sorts of elemental spells and objects for a 30 kills
Finale: The Archmagehealer
I begin killing killing even more bears with Archmage Spells like Pyroblasts and Galeforce Lightnings till i reached 50 dead bears
Soul break: The Aspect Multitool
The Staff transforms into a Multitool of which the staff is only one part of and i begin manipulating the Aspects to rain down destruction on the Bears
Infinite: Reality's Tools
The Multitool now manipulates the very fabric of Reality,going even deeper beyond the Aspects,Bears get thrown out of existence,Meteor Storms start and stop,a few stars form then explode in beautiful Supernovas.
God: Paradigm Tinkerer
The Multitool changes again,it now fades away from my hand and enters my Soul where it allows me to change how the world works,Bears now die spontaneously as my Spirit prepares for a Transformation
True Form: Paradigm Breaker
Like my Greater Self,i'm no longer bound to petty things like the Magic/Tech Divide,as soon as i will it,the world will be,and how can take many forms.Like the rest of the 118 bears that's still alive,they are no longer
(x1)I do my duty to clean up the Trash,i create a Black Hole and use it to suck most of the Trash in the Plane into it,i then speed up it's lifespan till it disappears,the Hawking Radiation,i collect to use for my next thing to do
(x1)With the Hawking Radiation,i summon the spirit of Hawking himself,the Great Physicist whose very presence increases out Intellect by a large value

You kill a whole bunch of bears! +2 levels, and you max out your staff! The power goes to all Players, multiplying everybody's abilities by 2!

Trash is gone, power goes to next action instead...

Hawking whispers some random equation into your ear, and you don't understand it, but pretending you do makes you look smarter! +21 INT!

Action 1: I take out the Staff of Miscellaneous Action, my Spirit Weapon, and fire a Truth Ray at Alastair's metaphysical BS. The Truth Ray interacts irrelevantly with said metaphysical BS, then refracts away to remove parts of the Bear Horde.
Action 2: I use the power of getting a 5 on the AP Calc BC exam to make the INT stat higher.
Action 3: I dump the Super Metal Slime in a Vat of Superacid. The Super Metal Slime melts in the acid, and that's the end of it.

The BS ray obliterates a mountain of bears, filling up your spirit weapon! The power goes out to the whole team! Everyone gets x2 power!

Nice! +20 INT! This action gets extra power since the slime is dead.

...Why are you doing this? Are you trying to undo my Actions? They've also been giving us power boosts! And I am setting up for something my character that I had wanted to do a long time ago that was interrupted by needing to focus on the Trails!

EDIT: Am I misinterpreting your Actions?

EDIT2: Obvious overreaction is obvious. Sorry for the accusations.

Also, Moniker, are we going to keep these powers/power boosts after the end of this Trial? /null

OOC: I am sworn to silence. By myself.

Ultimo Durana: 100 Energy Stored

1 Action Use - Grab Stand: I'll attempt to summon a stand of sorts.

2 ACTION FOCUS - PRAISE THE SUN!:
"PRAISE THE SUN!" I praise the sun. It grants additional player power and summons the embodiment of the sun. It's like the father I never had...

You get unlucky! You get a stand that allows you to PRAISE THE CLOUDS! Since the clouds are not the sun, this is clearly useless.

The Sun appears, shining down on everyone! The effect is that everyone realizes they are dressed just a little too warm for today. Should've stuck with the T-shirt.

Also, you get +45,000 Base Player power!

Don't yet have proper cpu access on account of moving... but here's a few actions, outlined so that I can properly write them out should I gain a way to post without having to fiddle with mobile keyboard nonsense before the next update.

Actions that need flavor text: 1 and 3.

Action 1: I generate a bunch more autopressers by making a self automating system that automates more and more, specifically a self-sufficient perpetual autonomous self-perpetuating automatic autopresser maker robot assembler assembly line factory company.
(Self-sufficient company, which makes perpetual factories, which make autonomous assembly lines, which make automatic robot assemblers, which make autopresser makers).

Action 2: upon realizing that my spirit weapon suddenly only needs 3 kills to max out its power, I shrug and throw it over my shoulder and it destroys several ecosystems worth of bears upon landing.

Action 3: I pull an artifact out of my personal inventory. If items could gather dust in abstract inventory spaces, the ornate ring would have been doing so for a very, very long time now. I use my ludicrous amounts of player power to snap it in half with my pinkie finger, releasing its evil power into the form of a giant wraith (that can be killed for xp of course) and its enhancing power into a x2 multiplier for the ticks per round count.

Action 4 (1 cp expended): finally, I pull out an artifact that is almost as old as the game itself... an item of immense power... I think most of us have forgotten they exist, but it's time to use the dragon balls.
I combine the 7 of them together in a flash of light and (unless somebody stops me) wish for a 2. Specifically, a 2 that is compatible with the end of round updates and can be slotted in anywhere (though if I want to do things like specifically adding or subtracting I'll probably need to procure a mathematical symbol to go with)

And this is the outline of my turn, hopefully I'll get the chance to pretty it up a bit.
EDIT: It seems I'm not going to get to edit it. I'm runnign out of time before the next updat and I'm largely feeling too awful to write out the full flavor text.

+10 Autopressers!

Spirit weapon maxed! I should've patched out this loophole... power goes to all Players! x2 power to everyone!

Ornate ring DESTROYED! Its x4 power shall be no more! As it shatters, you realize what would have happened had you used it... it could've been used 4 times without consequence, with only an "x/5" counter ticking up each time. On the 5th usage, however, whichever Player had used it the most would be scooped up in a cage and left unable to use any action as the spirit possessing the ring emerged! The other Players would've needed to assist and resolve the situation!

And now, with the Ring destroyed, you can fight the spirit right away, while not captured, AND gain EXP off them. Its a big win.

You can use the Dragonballs for this purpose, but you'll need a few other Players to sign off! They are still considered an "important" item, even after all this time. Theoretically, you could need it later!

'Typical' Is all I think upon hearing the automatic message answering the call.

Looking over the Mysterious Temple I decide it is best to start looking for wherever the a Player Power Cascader now that it was clear of traps. Standing up I walk towards the temple and after a few minutes I step inside entry of the Mysterious Temple and look down the hallway as the split into more hallways deeper into the Temple.

'Well I have an idea about how to make this go a little bit faster.' Closing my eyes I focus my power into a wish. 'I wish for a Seismic Wave Mapping Device to appear right to me so It can used to map this temple!' Suddenly in a flash of red light the Seismic Wave Mapping Device appears next to me. Looking it over I can see that it is mostly a hydraulic hammer that needs to be bolted down before use that is connected to a computer that when the Hammer slams into the earth will send out a seismic wave that the computer will sense and use the data to map a 3D map of the temple making it far easier to locate the hidden rooms as they will appear as empty spaces on the map. Then it is just a matter of checking those spaces and hopefully finding the Player Power Cascader within.

Quickly I start bolting down the device and after a minute of work all the bolts are active and I walk over to the computer and start up the machine. (3 CP)

Well, the temple might be dealt with... but it turns out, this computer is easily re-purposed to help with the Desperate Dice Mine! The Hydraulic computer can easily scan obstacles and relay information of where the ground is softest, increasing mining efficiency! +10% mining efficiency!

---------


AG:

Karpinsky emerges from the ruins, holding the BROKEN CATACLYSMIC CASCADER! The Cataclysmic Cascader TWELVE LEGENDARY DICE, each one rolling a number between one and ten! After they've all rolled, they'll be multiplied by each other, and your Player Power gets multiplied by that amount! However... you'll notice that its Broken! And in this context "Broken" means "all twelve dice are missing"! You'll have to gather them from the Desperate Dice Mines! Better get mining!

(In an emergency, you could activate the Cataclysmic Cascader early, even if it doesn't have all its dice ready. But then you'd lose the opportunity to use any remaining dice!)

Player Presser recalculated! 3,550,000 additional Energy is generated! Spend it wisely!

PG:

The Heartless move onto the field! They're here to chew gum and get killed by you, and they're all out of bubble gu- wait, no!

The Bear Horde dries up at an astonishing rate. First there's infinity bears, then only a few seconds later they seem to have disappeared entirely! Well, you can't use them to level grind anymore...

Ringessa the snake spirit floats a distance above the ground, hissing some pre-prepared dialogue that would've sounded intimidating if their event had gone as planned, instead of being cut short like it is now.

N:

The Servitude Robot beeps.

Suppressor Bot A is coming disconcertingly close to being online.

-----------

You suddenly see something in the distance. A mountain range! An ENDLESS mountain range, stretching as far as the eye can see! And in each mountain range - an entire piece of coal! An old man walks up behind you all, and proffers his Pick o' power - if you just get him a small lifetime supply of coal, he'll give you the pickaxe, which can surely net you a x4 boost to your overall Player power!

New sidequest received!

-----------

+75,000 Base Player Power!

With your Base Player power having surpassed 1,000,000, AND you having eaten all the food, you now get +50,000 base power per action!


CURRENT PLAYER POWER TOTAL: 150,000,000,000

(1,155,000 x 131,328)(Auto-rounding for Arbiter sanity)
CURRENT PLAYER POWER BASE: 1,155,000
(50,000 base + 40,000 light/dark powers + 320,000 basic training + 10,000 generic add + 45,000 Edginess + 500,000 food + 45,000 sun + 135,000 autogen )
CURRENT PLAYER POWER MULTIPLIER: x131,328
(1 base x 2 formula x 1.50 generic multiplier x 38 level mult x 4 Emerald Star x 3 Ender Guardianhood x 2 Sidequest rewards x 3 Complicated perk bonuses x 16 Spirit Weapons)

Growth Objectives:
-Write actions showcasing your training at the Temple of Gains to increase base Player power!
-Kill more things to gain more levels!
-Complete sidequests to gain multipliers!
-Get a stand?
-Kill things with Spirit Weapons for a power boost!
-Manage Player Presser!
-Increase stats with the Tree of Experience!
-Reach the end of the Twilight forest!
-Work in the dice mines and get those Legendary Dice!

Current level: Level 38
Tickrate: 5/turn
Autogen: 15,000/tick (5,000 Reactor + 5,000 training + 5,000 broken Reality)

THE SPHERE:


The Wall: 10,000,000,000,000,000,000,000,000,000/10,000,000,000,000,000,000,000,000,000 HP (regenerates 1000% of all damage dealt back)(immune to max HP reductions)(immune to status effects)(immune to one-hit-kill attacks)(immune to attacks launched with greater than 1 CP)(Boss)

Suppressor A: Ground-Based Bot: 1,000,000,000,000 HP, 5,000,000,000,000A, Special: Come Online: 3/4 (dormant)(Boss)

Suppressor B: Air-Based Bot: 1,000,000,000,000,000,000 HP, 10,000,000,000,000,000 x 10A, Special: Come Online: 3/7, Spawn 100 Soulrazers: 0/3 (dormant)(Boss)

Suppressor C: ???, Special: Come Online: 3/10 (dormant)(Boss)

[AG]Temple of Gains: Train here to get buffer! (2 uses left...)

[AG]Buff Sidequest NPC: Needs 1,000 coal pieces! Offering x4 Power Pickaxe!

[AG]Requiem Stand Arrow: Use to get a random stand! 10% chance it does something useful and isn't just flavor text!

[AG]Tree of Experience: Incomprehensible! Get to 100 Int to wrap your head around its mechanics!
INT: 85/100

[AG]Player Presser
Current Energy: 3,650,000
Current Energy generation: +710,000 Energy/tick

Current Pressers: 110 (+1,000 Energy/tick/Presser)(create more with actions)
Current Coal Miners: 4/10 (+150,000 Energy/tick/Coal Miner)(Costs 200,000 Energy to purchase 1)
Current Solar Farms: 0/5 (+500,000 Energy/turn/Solar Farm)(Costs 700,000 Energy to purchase 1)

Upgrades:
Improved Management: 500,000 Energy - Max Coal Miners increase to 20
Solar-Powered Solar Farms: 700,000 Energy - Solar Farms cost half as much Energy
Presser Power: 1,000,000 Energy - Your current energy generation is multiplied by X% (Where X is your number of Pressers)
Research I: 2,000,000 Energy - Unlock the next tier of buildings and upgrades

[AG]Magic Map of Twilight Forest (leading to Time Tree):
Bridge over Pure Darkwater: 0% repaired!
Horde of Direwolves: 0% dealt with!

[AG]Broken Cataclysmic Cascader:
_ _ _ _ _ _ _ _ _ _ _ _
Desperate ◘ mines:
Currently mine depth: 0 meters
Current mining efficiency: 110%
Current Town pop.: 1 (x1 efficiency)
Events:
Old man: Needs to be consulted with!

[PG]Coal-Filled Mountainside: 1,000,000,000 x Infinity HP (each Mountainside destroyed gives 1 coal piece!)

[PG]Heartless: 1B x 3 HP (each gives +50 levels when killed)

[PG]Ringessa: 400,000/400,000 HP, 40,000 x 6A (gives +100 levels when killed)

[N]Servitude Robot

[N]The Dark One: Special: Revelation: 4/4, RP: 0

Curse of No Charging
Curse of Entity Impermanence

Player list:
Alastair Dragovich - CP: 23 (has Solar Powered Player Killer Armaments - high damage against Players!, Orb of Paradox, Pelicannon, Rage Cube)
Arsenical - CP: 8(1 post in debt!)
Bill Nye - CP: 18 (has super sharp gold sword - 3 power left, burny iron sword - 3 power left, bow and arrow - 3 power)
Captain.cat - CP: 49 (protected from 1 attack)(has 1 Boost Stone)
[N]CaptainNZZZ - CP: 3 (protected from 1 attack)(has Entity Loyalty Punch Card - redeems one disloyal entity, Overpowering Poison, Remnant crypt energy, EMP, Mopium, Godmodder Tracker V1.0)
Cephalos Jr. - CP: 2 (has Cybil's blood sample, anti-infantry railgun, pocket reactor(1 power), power armor)
Crusher48 - CP: 5 (Has Tactician Soul in a Bottle, Scanner Cannon)
Dangan_Machin - CP: 9
Daskter - CP: 6 (has Boosted Evolve Hunters)
Dragon of Hope?!? - CP: 0 (Espionage ghost)(Excalibur - 22 Power)
Eevee Shadow Bacon - CP: 15
Ender_Smirk - CP: 8 (has Shadow Agitator)
[N+1]EternalStruggle - CP: 0
FlamingFlapjacks - CP: 0 (has the Retcon Revenger - has a powerful hidden effect, bag of nine-sided die)
General_Urist - CP: 11 (Shotgun of Dope - 2 power left, attack debuffs whoever it hits)
GoldHero101 - CP: 1 (has Ultimo Durana(100 power left, Greatsword, Self damage ticket)
I'mTotallyNot-R.O.B - CP: 0 (has Super Soldier Serum)
[N+2]Joebobobob - CP: 22 (has nice bed, infinite charmzard energy, 4 Boost Stones, cyan orb(1 power) 1 Cleansed (?) Multiplier Orb, Sub-par godmod lock, Something, Godmodder Lock)
Karpinsky - CP: 45
Krill13 - CP: 24 (has Iron Hoe Storm)
Moonstar101 - CP: 0
O.R.I.G.I.N. - CP: 5
Paradoxdragonpaci - CP: 3 (has paradox void cards, absorbed Bad Luck, hexagonaherbs, 7 Homestuck Aspect vials(Life/Void/Mind/Blood/Doom gone), BUFFNESS, Save Point: [AG]Psychic Overlord II: 9,000,000/9,000,000 HP, 3,500,000A, Special: Gain Ability: 2/2, Special: OMLDC: 5/5 (When killed, stays alive for one turn, and gets x15 damage)(+300,000 HP/turn)(Boss))
Pionoplayer - CP: 113
Ranger_Strider_ - CP: 5
That-Random-Guy - CP: 52 (protected from 1 attack)(has Echolocation)
The_Quiet_Watcher - CP: 17 (has paradise grenade(teleports enemies to paradise), Summonspitter heart, spirit knife, essence of blood, grenades, bit of Dragon soul, entropic glass shard, one Entropic Die)
The_Nonexistent_Tazz - CP: 18 (protected from 1 attack)
The_Two_Eternities - CP: 13 (protected from 1 attack)
[N]The Ego - CP: 98 (+10,000 HP sword, Delicious cake, one use of Somno powers, Player Eye, Player Knife, RGB control panel(has red, green, blue buttons), four-leaf clover)
Vylad - CP: 8 (wearing Impervium Armour, protects from damage!)(has Wound healer, Coin Flipper)
[N+2]Winkins - CP: 0 (has Mook Kill Switch, more of a BBB, +1,000A Iron sword, 10,000 damage token, 1 Multiplier Orb, faint godmodder energy (about to disappear!))

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)
Ultimate Orb of Shielding(+1 attack shield to everything on field)
Orb of Resurrection (Revives one dead allied entity at full strength)
Time Accelerator (Causes an entity to experience 10 turns of time in 1 turn)
True Multiplier Orbs x 2
Godmodding Vol. 1
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Double Rainbow Ticket x 1, Medkit x 2, Paradox Medkit, Melodic transmitter x 3, Redirifle, Miniature Doormaker Plushy, Bravely Default Asterisks, Mirror Frame, Black Filling, Economy-Melting Bank Note
Charge Booster (damage: 7/20)
Wishful Whammy(random effects attack)(non-combinable)
God of Dreams aid
Ring with United States of America Smash(3 uses left)
Celestial Guidance(2 uses left)
Magical Obliteration(1 use left)
Desperation Shield(Leaves one Player at mortally wounded if they would otherwise die)
CP Converter
 
Update CLXVII (167)
So... much... power...

We're only going to get more. If you're having overclock issues already, we might be in trouble.

I'm fine. For now.

Focused Action: Using my immense power, I mind-control all of the direwolves simultaneously, boost their grip strength and durability, and make them form a bridge over the pure darkwater.

Free Action: Hey, our player power is exponentially greater, so I think I can siphon off a tiny amount from Annabelle's action for mine. I manage the player presser, buying solar-powered solar panels (700k energy), 5 solar panels (350k x 5 = 1750k energy), Presser Power (1000k energy), and then spend the last of the energy on a coal plant (200k energy). That puts the power generation per tick at 3360k, and the total power generation at 5 ticks per turn at 16800k.

Or at least I would, if someone else wasn't devoting their actions to that. Just ignore this and give Annabelle's power back.

If I didn't have infinite mental resistance, this is the part where I would turn evil and start attacking everyone.

Except that everyone else has the same power level, so you wouldn't get anywhere.

That too.

Entity Orders: Hey Dark One, why don't you use the higher tick speed to get out Revelations faster?

Vote: Let's use the dragonballs to wish for unlimited power. Or whatever piono's doing with it, he's much better with overpowered actions than I am.

Many Direwolves drown, but some help form a bridge! +16% direwolve dealt-with-ness and +16% bridge!

...Uh, you can't manage Player Presser as a specific action. And increasing Player Power does NOT increase the number of actions you have available. No way.

The Dark One: (Ignore me. I'm here to charge up RP. I am a set piece.)

The quiet watcher is mildly disappointed with the name of his stand, but the power he now has is more than enough for him. He begins his training.

Firstly, he amplifies the gravity of the air he was personally operating in, making everything he did take more effort - and therefore offer more gains in player power - as he draws his knife.
Secondly, he demonstrates the power that any spirit weapon holds within it by carving through every Heartless he could see, reaching them through a combination of throwing the direction of the personal gravity of everything around him towards them and opening dimensional paths to lead him to them faster than anyone else could move. As he carved through them, the spirit knife absorbed more of their nature until it looked like a shard of pure darkness, granting him the ability to bypass or ignore any defense or reduction ability when he used it and to change its length with but a thought.
Thirdly, he uses the stand arrow once more, stabbing [MINOR MINNIE] with it to change its form into a Requiem, granting it more power.

Your knife cuts through the Heartless easily! With 3 slain, you gain +150 levels! Also, the gravity increase forced you to grow +50,000 base Player power stronger! Totally unlocking your spirit weapon, the x2 power goes out to everyone!

You... get another unlucky stand! Now you have the power to increase the gravity of the area immediately around your heart by 1,000x, causing your heart to instantly be crushed and destroyed!

Action 1-3: I go to the Tree of Experience and Drink tons and tons of INT increasing potions while trying to understand calculus which once I finally understood calculus, I gained a big boost in INT

INT maximized! You'll try to understand the skill tree at the end of this turn.

1x action: Destroy 150 mountains; give coal to old man

2x action: create a Drill that starts drilling into the mountain. It is autonomous and can be buffed by more actions.

Old Man has 150 coal! The Drill is attached - it drills at the rate of 150 coal/turn, currently!

ES and Amelia keep MANAGING. Why do all that hard training when they can do just as much good behind a desk?

Now, looking at current energy, it seemed as if optimum was...

Purchase Presser Power and Solar-Powered Solar Farms, leaving them with 1,950,000 energy. Then purchase a full 5 half-price Solar Farms, with 200,000 energy remaining. Finally, purchase a 5th Coal Mine to clean us out.

This should really up energy production.

MANAGE!

All purchases made! Delightful!

Can I have votes to let me use the dragonballs as I detailed last round? I got a super great idea for what to do with it, and we're absolutely not going to need them later.

Action 1:
I walk over to Ringessa. "Howdy there, you look like you're in the wrong leveling zone there." Ringessa shrivels up and dies on the inside, they know what's coming already. Four hundred thousand health, against a player whose singular action power could level entire mountain ranges.
I stare them down. They suddenly feel incredibly small. "I don't appreciate you hiding at the end of my sidequest way back when just to screw with my ability to get proper loot values out of it."
If Ringessa could cower any more, they would.
"Boo."
Ringessa explodes from sheer terror.
Of course, against my 150 billion player power, that 400K health disappears into the rounding error so the sheer force of Ringessa exploding radiates outwards in massive rippling waves of destructive power that wipes out the three heartless as well, reducing the power of my action down to 147 billion power left. This power takes on the form of heartless's hunger and radiates a massive beacon, calling even more heartless to our location for us to slaughter next round.

Action 2:
Oh come on, only 10 autopressers? Out of a thing that was supposed to make autopressers on a regular basis?
Honestly at that rate even with the percentage boost upgrade autopressers aren't WORTH using our actions to make more of...
So I'm going to try and make something else to do it for me again.

I begin by assembling an autopresser maker, this takes a lot of effort and work and sweat-of-my-brow, but finally it is complete. A little mechanical device (because the player that is pressed is quite small, so are thet autopressers) that will create 1 autopresser every tick!
This is just the beginning though... next round I'll be taking the schematics for the machine I just created to go up to the next thing in the line!

Plans (I absolutely am not gonna finish all of these... but I'm going to outline my eventual plans anyways because I do things like this and it'll be funny to just make people go 'Piono why do you do this'. Moniker, don't worry about this whole list just yet, I'm gonna work my way up the ladder from the bottom up so I have to finish the previous tier before starting work on the next. If I had to guess, I won't even get further than assembly lines, maybe I'll make that first factory if I'm lucky.):
Autopressers (first thing down)
Makers: produce autopressers (check! hopefully.)
Robots: produce makers (next up.)
Assembly Lines: produce robots (not yet started)
Factories: produce assembly lines (not yet started)
Companies: produce factories (not yet started)
Trade Conglomerates: produce companies (not yet started)
Consumer Groups: produce trade conglomerates (not yet started)
Empires: produce trade conglomerates (not yet started)
Planets: produce empires (not yet started)
Galaxies: produce planets (not yet started)
Planes: produce galaxies (not yet started)
Timelines: produce planes (not yet started)
Forum Game: produces timelines (not yet started)

Action 3:
I see the massive river of darkwater preventing us from reaching the tree of time in the Twilight Forest. This displeases me so I rip the entire river out of the river bed, blast it with the light of a hundred stars, turning it into light water which I then freeze and use to complete the bridge.

Ringessa slain! You get A LOT OF LEVELS! And also, VENGEANCE!

You ALMOST set your auto-presser creating device down, but then you make the mistake of showing the little presser-making machine your plans. It immediately commits suicide by exploding into tiny flaming pieces, the 5 staffing autopressers fleeing into Player Presser. Exponential production chains are just too nightmarish! I've learnt my lesson after letting Eternalstruggle have them (which was a big mistake).

Somehow, solving the entire problem only completes +18% of the bridge! Don't question it.

Voteing to allow piono the dragonballs.
FOCUS!
I set up some Minerbots 3kXL. These should provide the old man with coal at a rate of about 2/3 per turn. The reason it is so low? A generator is building more minerbots to make more generators to build more miners.

That's two votes to allow Piono to have the Dragonballs.

The Minerbots 3kXL all spawn at once, and immediately wear out their generator's lifespan! This is to make things simpler. With that done, they ultimately decide to assist the Drill! The drill is now getting +225 Coal/turn, for a total of +375 Coal/turn! SO MUCH COAL!

Hey RangerStrider, can you switch your action to direct coal-mining? Karpinsky's using an action for that, and I'm using three actions for that, so if you make it seven in total then we'll finish the coal-mining thing.

3 actions: Giant mountains? Coal? Mining? All the news lately about Minecraft Earth? You know what this means.
I equip one of those texture packs that makes stone near-transparent to make mining easier. With its help, I can just dig a tunnel straight to the one block of coal in each mountain range. And I do so, for about 450 mountain ranges before a well-intentioned bugfix completely breaks the texture pack by accident.

X-RAY HACKER! Several Players have filed reports and you'll surely be banned by the Admins. Once they get around to it. +450 Coal for the old man!

Focus Action:

I start stockpiling mass weapons of destructions that will help our attacks

You now have a stockpile of weapons of mass destruction! At any time(before Tribulation 3 ends), you can call on this stockpile to aid you!

Suddenly, the Heir does something odd, and splits into two people. One walks off to the tree of knowledge, and quickly begins studying. He pulls book after book out from wherever he can find them, and reads tirelessly all the while.
While he does that, the other one teleports in a green and purple fireball directly to the Direwolves. He then begins to start the process of violent dismemberment towards any Crusher didn't gain control of. As his swords glow with purple and green fire, and bite into the beasts, he thinks of previous times he has been in a similar dimension, and uses the trees around him to his advantage, making strategic leaps all around, before slamming to the ground, a circle of green fire emanating out to hit all possible direwolves.
(If Crusher gained total control, ignore that action. He instead walks to the edge of the bridge, and begins building out to the other side in the physics breaking way standard for Minecraft avatars)
Lastly, the Heir's studying half happens to be near the stand arrow thing, and pricks his finger on it. Wonder what that will do.

Since you have maxed-out INT, you devote double the power to killing Direwolves! Your flames obliterate 22% of them! Green and purple flames... the Direwolves unfortunately seem unable to appreciate the pretty colors.

You get the unlucky stand POT OF GREED! This stand allows you to draw 2 cards!

Piono, do you think it would be a good idea to actually just wish for a x0 instead, and just put it by the Godmodder's HP bar, or something?

I think we should use the Energy on decreasing Solar Farm cost, use some to buy 2 Solar Farms, and then increase the percentage of energy generation.

I use all of my actions to begin building another structure. (It's not done yet.)

You build... part of a structure? Hmmm... we'll see next turn.

(OOC: Remember, you can use those Darkness/Light Keywords to boost power each turn! Also, I vote to let Piono use the Dragonballs.)
The Seeker of Darkness, using the power of a full action to boost himself, dramatically reveals that the Heartless can be killed, but their Darkness cannot be dispersed by normal means! This means, after a set amount of time, the Heartless will be replaced by new Heartless to kill! Only killing them with the power of a Keyblade can actually unbind the Heart from its Darkness and allow both to disperse and move on from this plane of existence!

In the meantime, said Seeker, imbued with the power of the Ender Guardian, begins to rampage uncontrollably! Without rhyme nor reason, he devotes himself fully to the sick glee of Wrath and slaughters anything that moves, tearing out more Hearts to add to his pitiful collection of 1 so far!

Meanwhile, Straixala contemplates his other half's unusual behavior. If his backstory wasn't fake, then maybe it'd make a bit of sense - they didn't exactly get to do anything of meaning BEFORE the Godmodder supposedly fucked them over - but now it just seemed... alien. A lot seemed alien now. A lot of struggle and sacrifice taken onto himself, rather than getting others to sacrifice instead.

Echoes, though, of joy at feeling needed... He swore more than just an echo was in his heart, but then again, Straixala had no heart.

In the meantime, he supposed that maxing out the shield's three kills would be prudent. He focuses on Killing the Heartless for this. He briefly wonders if his Heart will regrow in time before the Trial was over.

Then, for a brief moment, he swore he felt HOPE when it came to this. He didn't believe he actually felt it, but he stilled followed its call to slay the Heartless with the Spirit Weapon Shield.

All the while, the Fragments of Light began to knit themselves together... even as something else began to surge, unburdened by Light OR Dark...

(Action Summary:
Action 1: Dramatically reveal that killing a Heartless without proper equipment will cause a new heartless to spawn from its 'remains'.
Action 2: Random WRATHFUL slaughter of enemies.
Action 3: HOPE driven attack on the Heartless)

Okay, Piono has enough votes. He can use the Dragonballs now, unless somebody else has a reason and a vote against it.

New Heartless appear! You kill them again! Another 3 appear... +66 levels!

Hold a moment, the 3 Heartless were worth 150 levels before! But then you realize... Curse of Repetitiveness! Drat, its making the Heartless give less levels each time! At least you maxed out the AEGIS! Its power affects everyone! x2 Player Power!

That wouldn't help at all though, I can't replace numbers with it so putting it by the Godmodder's health bar would either do nothing or multiply his health by 10. Even if we did somehow scrounge up another item, that manner of attack wouldn't deal more than 1 damage because Godmodder bullcrap anyways.

There are several good reasons to just ask for a '2', one of them being that asking for a higher number would probably be very cheeky given the nature of what it is and probably get shot down immediately. The others being that any application of a 0 needs more setup that is not provided and would also be even worse.

Also, alastair's post reminded me.
Action 4 (using a CP because I absolutely cannot resist going for the disrespect)
Also, in an effort to cheese in the bonus from alastair's light/dark bonus...
It's a Kingdom Hearts cutscene!
"darkness, darkness, light dark heart dark, memories, light dark friendship darkness."

Come to think of it, we could probably replace the word 'darkness' with 'bees' and it would all make exactly the same amount of sense.
I do just that, replacing every mention of the word 'darkness' and its variants in Alastair's power empowerments with assorted bee-related terms, granting us even larger boosts from that little power engine but also causing anyone who messes up and talks about darkness to get swarmed by bees. This still gives them a power up but being swarmed by angry bees still isn't pleasant.

Ah, a fellow fan of whatever youtuber makes those funny videos. Clearly I must acknowledge this by making the action more powerful. +100,000 Light/Dark Bonus!

Ultimo Durana: 100 Energy Stored

3 ACTION FOCUS - GRAB MANY STANDS: I will attempt to get a USEFUL stand. 3 times with alllll 3 of my actions.

You make THREE separate attempts at getting a useful stand!

AND YOU GET ONE FIRST TRY! You get a Stand entitled "Multiply the Player Power of all Players by 10!" You use it, only to realize the catch: Anyone who uses that stand immediately eliminated all Stand Arrows from the world, as well as forfeits the power to get more stands! NOOO!

Player Power x 10! Stand Arrow destroyed!

FOCUS

Tick. Tick. Tick. Tick. Tick.
TickTickTickTickTickTickTi
TickTickTickTickTickTickTi
TicTicTicTicTicTicTicTicTic
TicTicTicTicTicTicTicTicTicTic
TicTicTicTicTicTicTicTicTicTicTicTic


[Tick Rate Increased]

+1 tick per turn!

Actions 1 and 2: I apply Bee Repellent, and afflict the Horde of Direwolves with darkness (the lowercase d is very important,) making them unable to see. The angry bees start to swarm, but are blasted away by the Bee Repellent, severely injuring the Horde of Direwolves and the bees. The remaining bees, having been thoroughly repelled, attack the Direwolves in anger.
Action 3: I study the Bee Repellent to figure out why it has those weird effects on bees. Studying increases INT.

With INT maxed out, you opt to just throw the Bee Repellent away! The Bee Repellent knocks over a nearby beehive, causing more bees to swarm the Direwolves! All in all 35% of them find themselves unable to continue fighting.

(x3)I prepare a Mus--NO,DO THIS...All right then,it's probably too late to start a chain now.

I prepare to Split,into a Darker Half and a Brighter Half,each containing Pure Darkness and Light and...
"
There"
"
There"

The
Darker Half then immediately recites the full script of the Bee Movie to extract maximum Cringe and also coincidentally,grants this half the ability to control bees,which helps since there there now quite a storm of angry bees around him as he writes out the Darkest of Equations,with a final blast of Darkness and the blood sacrifice of all the bees in his control,as well as some suddenly-not-jeering spirits that seem to pop up near beings with this Pure of Darkness,the Darker Half finishes the Anti-Life Equation and gazes upon it even as Reality begins to corrode it beyond Existence...

The Lighter Half,prepares an invocation of nature's Blessings as he soothes some of the Excess Angry Bees and turn them into friendly Bees,with a smile and a flourish of a completely unnecessary wave of a wand,an Intricate Magic Circle forms under him made out of pure Light,as he prepares to perform the Ultimate in Light Equations,the Lighter Half calls upon the friendly bees to lend him their power as well as a few spontaneous friendly woodland creatures that pop out of existence in close proximity to this Pure of a Light,and creates the Life Equation and gazes upon it even as Reality begins to corrode it beyond Existence...

With a pop of displaced air there's now 4 Paradox-Splits,a
Dark,a Light,a Darkest and a Brightest,as the Equations split Light and Darkness into Impure Light and Darkness and True Light and Darkness,now,the True Power Generation comes,as the 4 Splits nod at each other and Push the two equations into each other faster the Speed of Light to reach each other before the two Equations decay completely.As the 2 meet,there is a giant explosion as an enormous Yin-Yang symbol appears,the 4 Splits then give each other a Last Word
"
This"
"is"
"
nice,"
"
Goodbye"
They then hurl themselves into the Yin-Yang Symbol which fills in the gaps of both
Equations and allows them to finally merge together,the resulting explosion of Power could be likened to when the Tumor went off in Homestuck,and like it,it did not cause any damage,instead the explosion filled all Players bearing witness a significant boost in Base Power as i tumble out of the Explosion in my Dragonic Form,flickering in all sorts of colours before stabilizing to a shade of Lime... I then pick myself back up as i adjust to having another Shard of the Greater Self merged with me....
"I need a break..."

The Dark and Light surges through you! +200,000 Player Power to you, and to everyone!

You know what, after all this time I'm finally going to take the Redirifle. The Redirifle has, for a long time, been in the main Player Inventory and I've been one of the most common users of it. Honestly, I could probably find over a dozen quotes of me using it.

With this user history in place (and since a free action failed in the past) I engrave this concept of me using the Redirifle into its side with a conceptual chisel to enforce my usage of it. Then I take the Redirifle from the Player Inventory and place it into my personal inventory. It will be mine! (x1)

So, growing the town around the Desperate Dice Mine will get new events to help mining efforts. Fortunately, Player powers are great for paying for construction companies. No, seriously, suddenly having tons of money is child's play.

The Luxeen Corporation is the builders this time around, a famed, if expensive, corporation who's perfectly willingly to accept a bunch of money from some rich guy to build up a small mining town.

A small swarm of construction workers and machines descend upon the town and get to work. Dozens of new districts sprout up with everything from homes to restaurants contained. Their methodology and speed is quite impressive, the corporation's reputation is well deserved. The mining town has seriously been improved. (x1)

Yet despite these new improvements, the town lacks new people. Who cares if the town has grown massively if there's no one to live and work in these new buildings?

Good things ads are great! Commercials on TV, cereal boxes, the Internet, and newspapers. Rumors of the wonders of living in mining towns! Packets mailed to anyone who's ever expressed interest in mining! Ads mentioning the low cost of living and the abundance of jobs!

Let the town grow! (x1)

The Redirifle is now YOURS! The other Players all gasp! Trampling all over the other Players' sovereignty and main-inventory-communism! Watch as suddenly everyone cares despite not caring for a very long time until now!

The mining town is at first full of empty buildings, then has a significantly increased number of filled buildings! Delightful!

Many more people have arrived in the mining town! +12 people! This increases mining efficiency significantly!

x3 Action:
Eyowe, using the power of [I'm Too Lazy to Type Up Anything Creative and Also It's Getting Hard to Keep Track of What Things Are Already Done and What Else Needs to Be Done], takes care of any loose ends remaining in the field. If there's nothing else to finish off, he'll just do Generic Power-up Maneuver #68543: [Start "Gently" Asking Metal Slimes For Levels].

You finish off all remaining Direwolves! That counts, right? Now, there's just the bridge and the forest will be yours...

(Also, you put just a BIT of power forth and snag 50 coal.)

----------

AG:

The Buff Sidequest NPC receives his first and last shipment of coal from the miner bots! At last! He has his lifetime supply of coal! Satisfied, he gives you the x4 Power Pickaxe, multiplying your Player Power by 4!

You now have 100 INT! The skill tree's secrets are now open to you, and you understand how it works! (Just hope you aren't asked to explain it to anyone...). Now, you need to figure out what the best path to take to increase your power the fastest is! And the only way to do that is with WISDOM! Increase your WIS stat to 100 to be able to better utilize the Tree!

Desperate Dice Village celebrates their slightly rejuvenated population! Somebody opens a restaurant to celebrate, and they ask the heroic Players to help cut the ribbon! Also, a bigger town should probably have some type of law enforcement. See to it! One action is generally needed per event.

Player Presser accumulates an incredible 23,184,000 Energy! You now literally have more than you can spend!

PG:

A new NPC appears! The ELITE SIDEQUEST NPC! He's going to propose to his girlfriend soon, but he needs flowers! Only the best for his girl - if its less than 1 MILLION FLOWERS then it's no good at all! He'll give you the x8 Wedding Ring he was going to give her if you do it! He didn't want to give her the wedding ring because it would be too tacky...

The only trouble is, the nearby Flower field's flowers have REALLY STRONG stems. Better get picking!

The Three heartless... whenever killed, they simply respawn! But its no good to use them for level grinding thanks to the Curse of Repetitiveness... maybe there's some other way to make use of them.

N:

+1 Revelation Point! Currently, you're set to read the Truth about Arbiters.

Suppressor A is going to come online next turn!

---------

+90,000 autogenerated Player Power!

CURRENT PLAYER POWER TOTAL: 300,000,000,000,000
(1,595,000 x 195,747,840)(Auto-rounding for Arbiter sanity)
CURRENT PLAYER POWER BASE: 1,595,000
(50,000 base + 340,000 light/dark powers + 370,000 basic training + 10,000 generic add + 45,000 Edginess + 500,000 food + 45,000 sun + 215,000 autogen )
CURRENT PLAYER POWER MULTIPLIER: x195,747,840
(1 base x 2 formula x 1.50 generic multiplier x 354 level mult x 4 Emerald Star x 3 Ender Guardianhood x 8 Sidequest rewards x 3 Complicated perk bonuses x 64 Spirit Weapons x 10 Stand)

Growth Objectives:
-Write actions showcasing your training at the Temple of Gains to increase base Player power!
-Kill more things to gain more levels!
-Complete sidequests to gain multipliers!
-Kill things with Spirit Weapons for a power boost!
-Manage Player Presser!
-Increase stats with the Tree of Experience!
-Reach the end of the Twilight forest!
-Work in the dice mines and get those Legendary Dice!

Current level: Level 354
Tickrate: 6/turn
Autogen: 15,000/tick (5,000 Reactor + 5,000 training + 5,000 broken Reality)

THE SPHERE:


The Wall: 10,000,000,000,000,000,000,000,000,000/10,000,000,000,000,000,000,000,000,000 HP (regenerates 1000% of all damage dealt back)(immune to max HP reductions)(immune to status effects)(immune to one-hit-kill attacks)(immune to attacks launched with greater than 1 CP)(Boss)

Suppressor A: Ground-Based Bot: 1,000,000,000,000 HP, 5,000,000,000,000A, Special: Come Online: 4/4 (dormant)(Boss)

Suppressor B: Air-Based Bot: 1,000,000,000,000,000,000 HP, 10,000,000,000,000,000 x 10A, Special: Come Online: 4/7, Spawn 100 Soulrazers: 0/3 (dormant)(Boss)

Suppressor C: ???, Special: Come Online: 4/10 (dormant)(Boss)

[AG]Temple of Gains: Train here to get buffer! (2 uses left...)

[AG]Elite Sidequest NPC: Needs 1,000,000 flowers! Offering x8 Power Wedding Ring!

[AG]Tree of Experience: Incomprehensible! Get to 100 Int to wrap your head around its mechanics!
INT: 100/100
WIS: 0/100

[AG]Player Presser
Current Energy: 23,184,000
Current Energy generation: +3,360,000 * 115% Energy/tick

Current Pressers: 115 (+1,000 Energy/tick/Presser)(create more with actions)
Current Coal Miners: 5/10 (+150,000 Energy/tick/Coal Miner)(Costs 200,000 Energy to purchase 1)
Current Solar Farms: 5/5 (+500,000 Energy/turn/Solar Farm)(Costs 350,000 Energy to purchase 1)

Upgrades:
Improved Management: 500,000 Energy - Max Coal Miners increase to 20
Research I: 2,000,000 Energy - Unlock the next tier of buildings and upgrades

[AG]Magic Map of Twilight Forest (leading to Time Tree):
Bridge over Pure Darkwater: 34% repaired!

[AG]Broken Cataclysmic Cascader:
_ _ _ _ _ _ _ _ _ _ _ _
Desperate ◘ mines:
Currently mine depth: 0 meters
Current mining efficiency: 140%
Current Town pop.: 13 (x1.4 efficiency)
Events:
Old man: Needs to be consulted with!
Restaurant grand opening: Red ribbon needs to be cut!
Police force: Needs to be appointed!

[PG]Nearby Flower Field: 1,000,000,000,000,000 x Infinity HP

[PG]Heartless: 1B x 3 HP (each gives +10 levels when killed)

[N]Servitude Robot

[N]The Dark One: Special: Revelation: 0/4, RP: 1

Curse of No Charging
Curse of Entity Impermanence

Player list:
Alastair Dragovich - CP: 23 (has Solar Powered Player Killer Armaments - high damage against Players!, Orb of Paradox, Pelicannon, Rage Cube)
Arsenical - CP: 8(1 post in debt!)
Bill Nye - CP: 18 (has super sharp gold sword - 3 power left, burny iron sword - 3 power left, bow and arrow - 3 power)
Captain.cat - CP: 49 (protected from 1 attack)(has 1 Boost Stone)
[N]CaptainNZZZ - CP: 3 (protected from 1 attack)(has Entity Loyalty Punch Card - redeems one disloyal entity, Overpowering Poison, Remnant crypt energy, EMP, Mopium, Godmodder Tracker V1.0)
Cephalos Jr. - CP: 2 (has Cybil's blood sample, anti-infantry railgun, pocket reactor(1 power), power armor)
Crusher48 - CP: 5 (Has Tactician Soul in a Bottle, Scanner Cannon)
Dangan_Machin - CP: 9
Daskter - CP: 6 (has Boosted Evolve Hunters)
Dragon of Hope?!? - CP: 0 (Espionage ghost)(Excalibur - 22 Power)
Eevee Shadow Bacon - CP: 15
Ender_Smirk - CP: 8 (has Shadow Agitator)
[N+1]EternalStruggle - CP: 0
FlamingFlapjacks - CP: 0 (has the Retcon Revenger - has a powerful hidden effect, bag of nine-sided die)
General_Urist - CP: 11 (Shotgun of Dope - 2 power left, attack debuffs whoever it hits)
GoldHero101 - CP: 1 (has Ultimo Durana(100 power left, Greatsword, Self damage ticket)
I'mTotallyNot-R.O.B - CP: 0 (has Super Soldier Serum)
[N+2]Joebobobob - CP: 22 (has nice bed, infinite charmzard energy, 4 Boost Stones, cyan orb(1 power) 1 Cleansed (?) Multiplier Orb, Sub-par godmod lock, Something, Godmodder Lock)
Karpinsky - CP: 45
Krill13 - CP: 24 (has Iron Hoe Storm)
Moonstar101 - CP: 0
O.R.I.G.I.N. - CP: 5
Paradoxdragonpaci - CP: 3 (has paradox void cards, absorbed Bad Luck, hexagonaherbs, 7 Homestuck Aspect vials(Life/Void/Mind/Blood/Doom gone), BUFFNESS, Save Point: [AG]Psychic Overlord II: 9,000,000/9,000,000 HP, 3,500,000A, Special: Gain Ability: 2/2, Special: OMLDC: 5/5 (When killed, stays alive for one turn, and gets x15 damage)(+300,000 HP/turn)(Boss))
Pionoplayer - CP: 112
Ranger_Strider_ - CP: 5
That-Random-Guy - CP: 52 (protected from 1 attack)(has Echolocation)
The_Quiet_Watcher - CP: 17 (has paradise grenade(teleports enemies to paradise), Summonspitter heart, spirit knife, essence of blood, grenades, bit of Dragon soul, entropic glass shard, one Entropic Die)
The_Nonexistent_Tazz - CP: 18 (protected from 1 attack)
The_Two_Eternities - CP: 13 (protected from 1 attack)
[N]The Ego - CP: 98 (+10,000 HP sword, Delicious cake, one use of Somno powers, Player Eye, Player Knife, RGB control panel(has red, green, blue buttons), four-leaf clover)
Vylad - CP: 8 (wearing Impervium Armour, protects from damage!)(has Wound healer, Coin Flipper)
[N+2]Winkins - CP: 0 (has Mook Kill Switch, more of a BBB, +1,000A Iron sword, 10,000 damage token, 1 Multiplier Orb, faint godmodder energy (about to disappear!))

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)
Ultimate Orb of Shielding(+1 attack shield to everything on field)
Orb of Resurrection (Revives one dead allied entity at full strength)
Time Accelerator (Causes an entity to experience 10 turns of time in 1 turn)
True Multiplier Orbs x 2
Godmodding Vol. 1
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Double Rainbow Ticket x 1, Medkit x 2, Paradox Medkit, Melodic transmitter x 3, Redirifle, Miniature Doormaker Plushy, Bravely Default Asterisks, Mirror Frame, Black Filling, Economy-Melting Bank Note
Charge Booster (damage: 7/20)
Wishful Whammy(random effects attack)(non-combinable)
God of Dreams aid
Ring with United States of America Smash(3 uses left)
Celestial Guidance(2 uses left)
Magical Obliteration(1 use left)
Desperation Shield(Leaves one Player at mortally wounded if they would otherwise die)
CP Converter
 
Update CLXVIII (168)
1x action: I poke Suppressor A, killing it.

2x action: I do a Groundbreaking Ceremony at the Dice Mine. The whole town attends. I get each of them to do a little digging, citing a tradition of my homeland. Then I do a fair bit of digging myself.

Suppressor A explodes into a pile of goop, and dies! Suppressor A destroyed!

The townspeople are confused as to why your hometown traditions involve digging for 36 hours straight, but they do it anyways. +30 Meters!

MANAGEMENT

Buy Improved Management, Research I, and 15 Coal Miners. This costs a measly 5.5 million energy.

It's not much, but someone has to do it.

You max out everything! MANAGEMENT!

Action 1-3: I spawn many wise old people who all at once teach me about wisdom. I listen to each one of them and write down notes. After this is over I feel like my wisdom has gone up.

+34 WIS! The old guys tell you the secrets of life - for example, do NOT try to lick spark plugs! Your friends might tell it's a cool idea, but they're WRONG!

Focused Action: I construct the Ticking Time Bonus. It adds a new power multiplier that starts at 1x, but increases by .1x every single tick (so after 5 ticks, it will be a x1.5 multiplier to power).

It falls apart immediately due to a distinct lack of Creativity/Power ratio!

One more person on the pile of people who find your lack of imagination disturbing. The Heir's studying side first begins to climb further into the tree, observing all its different branches, and trying to piece together the fastest method to get through them. While he does that, he also draws two pokemons cards which are then placed in the Heir halves' shared inventory.
While that is happening, The other Heir is trying to figure out what to do here. He then feels the cards in his pocket, and has an idea as he sees what they are. He plays a card of Groudon, before then placing on top of it a primal reversion card, bringing it to the height of its power. For some unknown reason, this summons Primal Groudon to the field, and because of Groudon's power to raise land levels relative to water levels, the riverbed rises, making there be less to actually build across.

Your tree examinations reveal that, if you unlock these skills first, then all the other skills cost less SP... so long term, it'd be best to... +16 WIS!

+17% Bridge! Clearly, draining ALL the water is the only solution to this problem.

1. I summon police chief James Gordan to be in charge of the police force, and have him lead the police force. I leave further recruitment up to him.
2. I summon and speak to some wise old druids to increase my wisdom
3. I create a jackhammer and start digging my way down.

Police force set up! Future town recruitment efforts will be multiplied by 2 thanks to the townspeople knowing they'll be safe!

The wise old druids tell you a spell to increase your wisdom. You cast it on yourself and everyone else several times. That's how the druids became wise, after all! +11 WIS!

You dig 15 Meters!

x3 Action:
Eyowe rolls a red carpet across the bridge. It actually rolls beyond where the bridge actually is. The carpet's now staying firm, solid, and straight on empty air above the Darkwater

The carpet doesn't quite make it and immediately sinks into the water. However, turn out it was really absorbent, and it absorbed so much water the opposite shoreline came closer anyways. +33% bridge-building!

Actions 1 and 2: I invoke bridge-building strategies from Ancient Rome. By the power of historical reference and functional bridge-building strategies, the Bridge over Pure Darkwater is repaired/built quickly and efficiently.
Action 3: I review my life experience, increasing WIS.

+27% Bridge repair! Rome's bridge-building abilities didn't save them in the end, unfortunately.

The bridge is now COMPLETE! Some of the Players stroll through the Forest, following the map carefully, over the hastily-built bridge and past the utterly trounced Direwolves... and in the end, they make it! To the grand tree at the center of the forest!

It's the x10 Tickspeed tree! You uproot to take it back with you, only for it to immediately begin shrinking! You skedaddle back to the main HEXAGONAFIELD, and immediately plant it! ...But you forgot to lay out dirt first, causing its roots to end up crushed on the stone! You quickly lay out some dirt, but - it turns out to be the wrong KIND of dirt! You need dirt from the Twilight forest specifically! Somebody rushes over and grabs the dirt, and finally plants thee tree in it. Then nobody remembers to water it.

In the end it becomes more like "the x2 Tickspeed tree". Exactly like it, in fact.

You remember various embarrassing events from your past. Wow, you were cringy when you were young. At least you don't do THAT anymore! +13 WIS!

The building is finished. It's an arena, where players can fight each other and increase their skill level and power in a controlled environment, where they won't get hurt. If a player wants to do it solo, robots are created and increase in difficulty as time goes by.

You create the ARENA! Players inside the Arena can have EPIC DUELS! If two Players opt to duel, they'll be stuck in the Arena for 2 rounds: In the first round, they launch attacks at each other, and in the second round, they counter the previous attack! At the end, a winner will be decided, and regardless of who wins, all Players will get a power boost based on how epic the duel was!

1. I build the power enhancer machine. This machine convert weight into power but it needs a lot weight to turn on, please everyone think of the heaviest possible thing to feed the machine
2. I start running on a treadmill, but not a normal treadmill, this one is made out of gold ! (Power increase, plus small coolness increase)
3. I feed the machine an elephant.

Power Enhancer machine constructed! The elephant you feed it gives it 100 weight units - but it isn't enough to turn on the machine! You'll need more...

+60,000 Base Player power from your run training!

OOC bit: I know exponential production chains are normally ridiculous, but I figured that since it would just get totally removed in 6 or so rounds when we finish the event it'd be okay. Guess not. *single melodramatic tear rolls down cheek*

IC:
bonus action (I think?)
I combine the Dragonballs together, and ask for my wish from before! I wish for a 2. Specifically, a 2 that is compatible with the end of round updates and can be slotted in anywhere (though if I want to do things like specifically adding or subtracting I'll probably need to procure a mathematical symbol to go with) I desire!

I give captainNZZZ my blessing with stealing claiming the redrifle. It was basically just his already anyways.

Action 1:
I consult with the old man in the Desperate Dice Mine town, he seems rather lonely after nobody noticed him yesterday.

Action 2:
I feed DanganMachin's weight machine the entire plane of garbage we cleaned up a couple of rounds ago.

Action 3:
I look at the heartless, and tilt my head. Hm, the Heartless aren't giving us proper leveling powers when we kill them? That IS a problem. Especially since such an enormous one billion hit point enemy seemed like such a thing to overcome previously...
But you know what? It's as the old saying goes.
THERE'S ALWAYS A BIGGER FISH HEARTLESS
Wait, crap, I crossed out the wrong word.

Oh well, the Bigger Fish I summoned is equally interested in chowing down on the eternally respawning heartless so we can kill it for XP anyways.

(It's not a bonus action, 1 CP is consumed)

The Dragonballs combine! Flying into the sky, the seven of them come together at last. Made out of Melodic transmitters and Charge Stones, both evil terrible items, they probably should have been used much earlier in the game! You feel Entropic energies gathering... almost enough to trigger 5 Paradox rolls as a surprise based on the ingredients of the Dragonballs... but they fizzle out. Go An Na is still gone.

You get a 2! Note that the Godmodder really doesn't like it when people try to force numbers on him without asking for his HP first, so it can't be added directly onto his HP bar.

Old Man: Ye newcomees... gad to cee sum new life in dis town finally!

Old Man: Beware da PICKY EATERS at da bottum of dese old mines!

The Old Man then enumerates a handful of other useful mining tips, which you barely understand. +10% mining efficiency!

+1,000 weight units! It needs more!

Bigger Fish summoned! Problem: Its currently a bigger fish in comparison to you.

*cough*

At the Desperate Dice Village I walk up to assist in that restaurant's grand opening. With a chainsaw enhanced pair of scissors in hand the red ribbon is dramatically cut and the restaurant officially opens...I also leave a hefty tip immediately after the ceremony. That food was good. (x1)

To help repair that Bridge over Pure Darkwater I pull out a hammer and a bag of infinite wood and nails. Some application of super speed helps hurry my work alone as I pull out wood and hammer in nails in tune with various pop songs. (x1)

The Desperate Dice Village continues to gain new citizens as I hire realtors to bring their customers here to check out the wonderful housing opportunities this lovely little mining town has. I mean seriously, despite the high quality contradiction efforts the living costs are surprisingly cheap. Plus the neighborhood is nice and it's a nice change of pace compared to the bustling cities. (x1)

You tidy up a nice plate of green pea soup (the only food the restaurant serves)! You also socialize with the local socialite, who are all in attendance - it seems several of them have decided to move into the town after the grand opening! +10 new people to the mining village!

Extra power goes to improving Desperate Dice Village! Many people are attracted by the promise a slowly growing, quiet community. Hope you can keep that promise! +15 more people to Desperate Dice Village!

The Seeker of Darkness screamed in agonizing Wrath. "How could the Heartless be so PATHETIC? THEY ARE OF DARKNESS!"

Then, he noticed something. He noticed that there was only ONE kind of Heartless. The weakest of the Heartless - Shadows. If the Heartless respawned as different kinds of Heartless...

"A trivial matter, especially with this!" Alastair, Seeker of Darkness, held out the Heart he tore out from the Metal Slime he slew earlier. "Darkness within this Heart... I COMMAND YOU! Become a Heartless, and drag all Hearts down into Darkness!"

A dark aura manifested around him as he said it, attracting the three Shadow Heartless. One lunged at him, eager to devour him.

The Seeker of Darkness smiled as he turned and shoved the Heart into the Shadow Heartless! In an explosion of power, it transformed into an Emblem Heartless known as a Soldier! In fact, the power was so explosive, the excess darkness flowed into the two remaining Heartless and transformed them into Mega-Shadows!

But instead of satisfaction, the Seeker of Darkness began to seethe.

"More... I need more power... I need more DARKNESS!"

As he seethed, something reached out to him! It reached out from the depths of the Player's Inventory.Curious, the Heartless of Alastair reached into it and withdrew...

"Oh." He said, his eyes gleaming with malice. "If only JOEbobob was here to see this. Then I could get even MORE Darkness from the Pain and Sorrow this would no doubt bring him!"

He stepped over into the center of The Wall, where it was miraculously clear. As he approached, a wave of wicked energy seeped into the ground beneath his feet, etching itself into arcane sigils and heretical symbols bound in rings of malice and greed. Upon taking place in the center, only five circles of power remained empty: One at each cardinal direction, and the Center the Seeker of Darkness stood in. Raising his hand, he felt the Charges earned from damaging the Godmodder seep out and join the raw power of his current Action. They became four balls of Darkness - Wrath, Pride, Sloth, and Death. Each fitting the summoning ritual in their own way.

In the center, he stood, floating up by the power of Darkness as he hummed and chanted in a foul, speechless language. It is only at the climax of the Spell that he revealed the missing component and the Lure that this ritual would use to draw forth the object of the summoning.

The God of Dream's Aid.



However, as the dark energies reached out, something went wrong. The Heart, despite all reason, could not be found!

The Nobody, though, knew why.




Even so, though, Straixala looked into Alastair's inventory and pulled out another item... The Orb of Paradox.





The Orb of Paradox was born from a glitch in time and had always been meant to master the power of temporal Glitchery. Thanks to the event involving Go An Na, the power of the Orb of Paradox should be enough.

Enough to create a stable Paradox in Spacetime. One that would affect nothing but a single fact. It would rewrite "Morpheus no longer Exists." Into "Morpheus fell into the Darkness of Death."

Between that and the Plane of Nothing, which is responsible for the existence of things that shouldn't exist like Nobodies... And Morpheus's Heartless should be formed immediately and then summoned here. However, between the power of the Plane of Nothing and the fact that Morpheus had an incredible Will as a Diving Being, even as a minor one...

Both the monstrous Heartless and Morpheus's Nobody would appear at the same time. Creating two monstrous Boss fights at the same time that are on par with a Small God.

So the question wasn't whether Striaxala could do it. It was whether he would.

His hidden Light pulsed, but quickly was taken aback when it felt four surges of another force entirely! The Force of WILL. The force of Will that is tied heavily to the Plane of Nothing.

It went by another name, in another realm. A realm of Monsters studied the Heart, which they termed as The Soul. They determined that Humanshad something unique. This Will that they discovered was given a different name.

They called the Will that drove people beyond the brink of Death... DETERMINATION.

And suddenly, Striaxala had made his choice. With a bit of magic and the edge of his spirit Weapon, he carved out his own Summoning Circle. Once more, 5 spots were emptied. The center was filled by him, held aloft in the air through Sheer Will and held in hand the Orb of Paradox. The Action being used and 3 others filled the other four empty slots.

Kindness, for Striaxala's Light inside desired to reuinite JOEbobob and the others with their fallen comrade and to tap into the fundamental compassion of Revival from Nonexistence.

Courage, for it was needed to face two such powerful beings at once and to tame the power and risks of the Orb of Paradox.

Justice, for the wrong done to Morpheus and to tap into the Righteous power that comes from righting said wrong.

And Integrity, simply to stabilize both the Caster and the Paradox.

Then, with a ripple of power that Should Not Be, he cast the ritual.

The thrum of Reality shook everyone as the event was Rewritten. The Rewrite affected nothing as Morpheus's Heartless was lost in the Plane of Darkness, and his Nobody comatose in the Plane of Nothing.

But now the Summoning Circle that the Seeker of Darkness called upon dragged on both of their existences. And with mighty roars accompanied by the mad laughter of the Heartless of Alastair, the two beings came to answer their call.

The First was the Emblem Heartless, the Heartless of Morpheus. The being had to be called The Origin of Nightmare. Its many floating hands drifting in and out of awareness stared with the eyeballs on the palms of their hands at the Players all at once. The main body, boasting the Emblem proudly on a shut Royal Blue cloak, billowed darkness from its clothes that cloaked its movements. The head was not a head, but a mirror-like helmet adorned with all manner of eerie etchings and surrounded by a necklace and halo of twisted, crystal figures in deep, agonizing fear.

The Other was the Nodbody. It looked exactly like Morpheus, but there were a couple of things off. First, Morpheus looked thin, as if they were barely there to begin with. Second, the eyes were empty, devoid of the weariness or the power of dreaming. Thirdly, Morpheus's stature seemed much, much more immense than before with the Nobody standing up. The last and most striking difference, though, was in attire as they wore a large, full bodied Cloak that was decorated with white and black in such a zig-zagged way that it suggested that it belonged to neither Light nor Dark.... That and it was reminiscent of Zebra stripes.

These two beings filled The Wall with their power, both but shadows of their former self. But even so, they still had enough power that even the Players knew they were in for a nasty fight.

And all the while, Alastair, Seeker of Darkness, laughed triumphantly.

(Action Summary!
Action 1: Changed the Heartless Lineup's forms to regain levels given out.
Action 2 + 3 CP + Orb of Paradox: Replaced Morpheus's dissolution with Morpheus's Death and subsequent fall to Darkness.
Action 3 + 3 CP + God of Dream's Aid: Summoned Morpheus's Heartless AND Nobody as Bosses for the Players to fight.)

Mega Shadows appear! This resets the level gain count! It'll still diminish rapidly.

Morpheus... after everything that's happened, despite his initial plans for betrayal, he still managed to be helpful.

At the end, he truly used everything he had to help you. And now, you want to try and save him.

As you use your power to summon up Morpheus's heart, you see a flash to Morpheus's past. Everything he's done, and the nature of the power he possesses...

Morpheus was kind and helpful to you, but not to everyone, not always. For as the god of dreams, he was also the god of nightmares. He was - was - a member of various clandestine minor god meet-ups and took part in various activities with... nebulous justifications. His power to send nightmares and change the dreams and minds of whomever he pleased proved consistently useful - many historical figures received "prophetic dreams" useful to those whom Morpheus was aligned with. But, of course, he had left that behind for some time when you initially met him, and had been the happier for it.

In his last attempt to help you in the Godmodder's prison, he used his dream powers to give you the slightest fragment of your power back, and collapsed afterwards. That extreme burst of power drained the vast majority of his dream abilities away, and even now they have not regenerated. But still, his Heartless/Nobody has some Dream Power remaining. And as long as that power is still intact, all attacks used against them will fail!

Drain the Heartless and Nobody of Morpheus's powers! Then, you'll be able to land a finishing blow, and bring back Morpheus!

(x1)I notice we now have a lot of levels now...i attempt to open up our Menu and see if there are Level-up Points,if there are,i dump some of them into Wis.
(x2)"Ok,now,the River"
I utilize Paradigm Breaker and,with the power from two shards of the Greater Self,utilize Elsa's Power of Ice except far more powerful and sculpt a bridge out of Permaice that will never melt in an hour of unskipable cut-scenes and the River for the Water Source

(River dealt with, all power goes to getting WIS)

There are! You see other useful abilities like "instantly gain a x1,000,000 power multiplier", but you already made your decision! You unlock the "+30 WIS" ability, spending all your level-up points! WIS is now maxed out!

Ultimo Durana: 100 Energy Stored

3 ACTION FOCUS - USE GREATSWORD: I take my greatsword... which I have had from the very beginning. "Y'know.. I'm thinking you need to be used for something great. You've existed since... what, page 10? 20? I dunno, but you've existed a long time." Using the latent amount of existence in it, I will attempt to make my old greatsword SENTIENT! Because I have Ultimo Durana as well, this should be a doable feat with only 3 actions. If it fails to become sentient, the latent existence energy within it boosts player power quite significantly.

The Greatsword doesn't become sentient... but, instead, it gains an alternative special effect! It now has CALLBACK POWER! Using it counts as a callback! And so, regardless of what situation its used in, it will have a "surprisingly strong" effect!

Action 1: The black box seems... bored. It's most likely the writer's doing. The writer has always had problems trying to remain interested in idle games. This just isn't his/her cup of tea. Sure, this segment isn't technically an idle game. There's plenty to fight, plenty to do, plenty to create. But, it just feels pointless. The writer doesn't feel that any of the quests are real. The writer doesn't feel engaged. Everything is too... straight forwards. Everything has been boiled down to stats stats and more stats. Do this, you need this. Do that, you need that and that. If only there were a way to... abstractify everything. Move away from numbers and percentages and instead... do something else... Hmm... The writer is obviously not wise enough to think of anything better for this. Wisdom... Isn't that a new sidequest?... Ah ha! A point to it all! Even though there is no way the players can keep this power (really, this has snowballed into insanity), it doesn't mean that the power has to be used exclusively for what the quest a certain stat might have been made for. Really, the party INT stat is now 100! That's a +45 to all INT checks! All of the players have been too focused on strength, intelligence, and now wisdom to look back and realize the uses for these stats other than kill a thing, learn a thing, and choose the right thing. But each stat has so much more behind it. MWAHAHAHAHAHAHA!
Enlightened with +45 to all INT checks, the black box opens and reveals a small arrow, a point, if you will. The arrow slightly stirs, but then rockets forwards towards the Servitude Robot and stabs right through it. Why? Why not? Everything is worth EXP here. The Servitude Robot could make a whole sidequest worth of food. That's got to be worth a ton of EXP to kill. Plus, the Servitude Robot is as close as you get to a commander here anyways. The writer still wants revenge for being stuck here. Plus, paranoia. It could be lying to us. And, back to the point about commanders, this is supposed to be a "test of survival without leaders." He led the players to change themselves, thus being a leader. Overall, the Servitude Robot just doesn't make any sense being here.
Actions 2 & 3: Actually... +45 INT doesn't help the arrow know if that was the right thing to do... Oh well, no regrets. Better improve that WIS stat.
The black box spews out three training dummies. As the arrow stares at these, the three begin to move forwards, each one at a different pace. How does this improve WIS? Well, the arrow would have to be very wise to know which one to attack first. After all, it doesn't know that the slowest one can teleport at it at any time. It doesn't know that the fastest won't actually hit it. It just sees three dummies and has to choose which to hit. At first, it makes the obvious decision and attacks the fastest, then middle speed, then slowest. Unfortunately, the slowest teleports away and knocks it to the ground. As it hits the ground, the three dummies reset.
This time, the arrow flies at the slowest, then fastest, then middle speed, only to be too slow to hit the middle speed.
A third try. The arrow successfully chooses slowest, middle, faster.
The dummies reset. This time, everything changes. Each dummy holds a bow in its hand. They all three pull back their bows and spectral arrows appear. The three dummies fire. One arrow explodes into more arrows. One arrow seeks after the Point (Player Character arrow). The third flies around like crazy. The Point finds itself with a small, spectral knife attached to the bottom of it. The Point understands what it has to do and sees it has to pick which arrow(s) to cover first.
Again, it makes the wrong decision, doing seeking, scatter random, and getting hit by the random.
It then tries seeking, random, scatter, but gets hit by the scatter.
Finally, it chooses scatter, random, seeking, finding that it can just barely outpace the seeking, and it succeeds.
The dummies continue to simulate such random scenarios. The Point continues to work through them. Slowly but surely, The Point begins to understand which threat is the most dangerous and is able to create the best plan of attack. Eventually, The Point is simply wise enough to choose the correct threat without even thinking, and the dummies all reenter the box. Satisfied with its training, The Point enters the black box as well, thinking it might find a nice quiver to take a nap in.
Action Summary:
Action 1: Stab the Servitude Robot.
Action 2 & 3: Improve WIS stat.

The Servitude Robot suddenly warps in a flash of blue light away from the arrow! It beeps madly and rolls away from you at an astonishingly fast pace...

With WIS already maxed out, you instead opt to use the arrow attacks to improve STR instead! +40 STR! You feel more powerful...

After a bit I decide to assist in helping in repairing the Bridge over Pure Darkwater. 'I wish for several dozen planks of wood and nails and the needed tools to help with repairing the Bridge!' Suddenly in a flash of red light the lumber, nails and tools appear right next to the bridge that is in the process of being repaired. I quickly walk over there and pick up the tools and lumber and start working on the Bridge. (3 CP)

The Bridge is finished, but your work on the bridge helps you tone up your muscles anyways! +170,000 Base Player power!

----------

AG:

The Power Enhancer machine stands at the ready. Feed it things of absurdly high weight to eventually unlock its power!

The Tree of Experience... now that you have full INT and WIS, you have found the best path forward! There is one particular enemy that, when killed, will drop a particular item that you can then trade to a particular vendor for another item which, when used, will give you just enough skill points to buy everything if spent efficiently! But in order to kill the enemy, you'll need maxed STR and DEX (its very high level you see). Furthermore, the item is a rare drop, so you'll need 100 LUK to ensure you get it! The good news: Your newfound WIS allows you to grow that much faster in every area! Stat gains are now doubled across the board!

Player Presser goes SHUNT as the new Energy reports come in! You now have over 90 million Energy!

In Desperate Dice Village, a new Dam needs to be built to restrict the flow of a river so more land can be cleared for housing! In addition, a large soda company has offered to pay the town a bunch of money if they'll construct an advertisement billboard on their land!

The EPIC DUEL ARENA is now open! Any 2 Players can sign up to have an EPIC DUEL! They will then spend 2 turns locked in combat! On the first turn, each will launch their attacks at each other, and on the second turn, they will defend against the attacks launched the previous turn! In the end, the Arbiter will decide the winner as an impartial judge. Also, all Players will gain power depending on how epic the duel was! (Note: Multiple duels can be run at the same time) (Note #2: The losing/winning Players don't get particular penalties/rewards, unless they agree to wager something beforehand.)

PG:

The BIGGER FISH is now on the field! You aren't quite ready to kill it...

Morpheus's Shadow and Morpheus's Heartless hover in the air, dark figures surrounded by a pink mist - the last of the dream gods power. Siphon it away through whatever mechanisms you can, and once its gone, strike at the both of them!

N:

The Suppressors do their thing. That is to say, nothing. Yet.

----------

You didn't get any x2 Multipliers this turn, though you did make significant progress towards other Player Power goals. Keep on growing!


+180,000 autogenerated Player Power!

CURRENT PLAYER POWER TOTAL: 400,000,000,000,000
(2,025,000 x 195,747,840)(Auto-rounding for Arbiter sanity)
CURRENT PLAYER POWER BASE: 2,025,000
(50,000 base + 340,000 light/dark powers + 600,000 basic training + 10,000 generic add + 45,000 Edginess + 500,000 food + 45,000 sun + 395,000 autogen )
CURRENT PLAYER POWER MULTIPLIER: x195,747,840
(1 base x 2 formula x 1.50 generic multiplier x 354 level mult x 4 Emerald Star x 3 Ender Guardianhood x 8 Sidequest rewards x 3 Complicated perk bonuses x 64 Spirit Weapons x 10 Stand)

Growth Objectives:
-Write actions showcasing your training at the Temple of Gains to increase base Player power!
-Kill more things to gain more levels!
-Complete sidequests to gain multipliers!
-Kill things with Spirit Weapons for a power boost!
-Manage Player Presser!
-Increase stats with the Tree of Experience!
-Work in the dice mines and get those Legendary Dice!
-Have an epic duel in the arena!
-Think of heavy things to put in the Power Enhancer machine
-Drain Morpheus Heartless/Nobody of dream power!

Current level: Level 354
Tickrate: 6 * 2 (12)/turn
Autogen: 15,000/tick (5,000 Reactor + 5,000 training + 5,000 broken Reality)

THE SPHERE:


The Wall: 10,000,000,000,000,000,000,000,000,000/10,000,000,000,000,000,000,000,000,000 HP (regenerates 1000% of all damage dealt back)(immune to max HP reductions)(immune to status effects)(immune to one-hit-kill attacks)(immune to attacks launched with greater than 1 CP)(Boss)

Suppressor B: Air-Based Bot: 1,000,000,000,000,000,000 HP, 10,000,000,000,000,000 x 10A, Special: Come Online: 5/7, Spawn 100 Soulrazers: 0/3 (dormant)(Boss)

Suppressor C: ???, Special: Come Online: 5/10 (dormant)(Boss)

[AG]Temple of Gains: Train here to get buffer! (2 uses left...)

[AG]Elite Sidequest NPC: Needs 1,000,000 flowers! Offering x8 Power Wedding Ring!

[AG]Power Enhancer machine: 1,100 Weight units! Needs ??? more weight units to activate...

[AG]Tree of Experience: Ready to be completed! Hit 100 in all stats to kill a beast and claim your rewards!(x2 stat gains!)
INT: 100/100
WIS: 100/100
STR: 40/100
DEX: 0/100
LUK: 0/100

[AG]Player Presser
Current Energy: 95,201,000
Current Energy generation: +5,615,000 * 115% Energy/tick

Current Pressers: 115 (+1,000 Energy/tick/Presser)(create more with actions)
Current Coal Miners: 20/20 (+150,000 Energy/tick/Coal Miner)(Costs 200,000 Energy to purchase 1)
Current Solar Farms: 5/5 (+500,000 Energy/turn/Solar Farm)(Costs 350,000 Energy to purchase 1)
Current Hydroelectric generators: 0/3 (+2,000,000 Energy/turn/HEG)(Costs 3,000,000 Energy to purchase 1)

Upgrades:
Cut corners: 1,000,000 Energy - Reduces HEG cost by 2,000,000/HEG. Reduces HEG Energy output by 25%.
Bonus Array: 10,000,000 Energy - Max Solar Farms increase to 10
Solar Solace: 15,000,000 Energy - Solar Farm output x2
Tidal Wave: 10,000,000 Energy - HEG output x2
Research II: 200,000,000 Energy - Unlocks the third and final tier of buildings and upgrades
Sparksend: 50,000,000 Energy - multiplies Player Power by 2
Enerjuice: 300,000,000 Energy - multiplies Player Power by 3

[AG]EPIC DUEL ARENA:
Current Duelists: None!

[AG]Broken Cataclysmic Cascader:
_ _ _ _ _ _ _ _ _ _ _ _
Desperate ◘ mines:
Currently mine depth: 47 meters
Current mining efficiency: 170+10%(180%)
Current Town pop.: 28 (x1.7 efficiency)(Recruitment x2)
Events:
Dam: Needs to be built!
Advertisement billboard: Needs to be constructed!

[PG]Nearby Flower Field: 1,000,000,000,000,000 x Infinity HP

[PG]Heartless: 1B x 3 HP (each gives +10 levels when killed)

[PG]Bigger Fish: 1Qi/1Qi HP (gives +500 levels when killed)

[PG]Morpheus Heartless: Dream Strike: Puts one Player in a dream, forcing them to spend an action waking up!
[PG]Morpheus Nobody: Nightmare Strike: Puts one Player in a nightmare, dealing damage to them!
Dream power: 30% +++------- (Vulnerable at 0%)

[N]Servitude Robot

[N]The Dark One: Special: Revelation: 1/4, RP: 1

Curse of No Charging
Curse of Entity Impermanence

Player list:
Alastair Dragovich - CP: 23 (has Solar Powered Player Killer Armaments - high damage against Players!, Pelicannon, Rage Cube)
Arsenical - CP: 8(1 post in debt!)
Bill Nye - CP: 18 (has super sharp gold sword - 3 power left, burny iron sword - 3 power left, bow and arrow - 3 power)
Captain.cat - CP: 49 (protected from 1 attack)(has 1 Boost Stone)
[N]CaptainNZZZ - CP: 3 (protected from 1 attack)(has Entity Loyalty Punch Card - redeems one disloyal entity, Overpowering Poison, Remnant crypt energy, EMP, Mopium, Godmodder Tracker V1.0)
Cephalos Jr. - CP: 2 (has Cybil's blood sample, anti-infantry railgun, pocket reactor(1 power), power armor)
Crusher48 - CP: 5 (Has Tactician Soul in a Bottle, Scanner Cannon)
Dangan_Machin - CP: 9
Daskter - CP: 6 (has Boosted Evolve Hunters)
Dragon of Hope?!? - CP: 0 (Espionage ghost)(Excalibur - 22 Power)
Eevee Shadow Bacon - CP: 15
Ender_Smirk - CP: 8 (has Shadow Agitator)
[N+1]EternalStruggle - CP: 0
FlamingFlapjacks - CP: 0 (has the Retcon Revenger - has a powerful hidden effect, bag of nine-sided die)
General_Urist - CP: 11 (Shotgun of Dope - 2 power left, attack debuffs whoever it hits)
GoldHero101 - CP: 1 (has Ultimo Durana(100 power left, CALLBACK Greatsword, Self damage ticket)
I'mTotallyNot-R.O.B - CP: 0 (has Super Soldier Serum)
[N+2]Joebobobob - CP: 22 (has nice bed, infinite charmzard energy, 4 Boost Stones, cyan orb(1 power) 1 Cleansed (?) Multiplier Orb, Sub-par godmod lock, Something, Godmodder Lock)
Karpinsky - CP: 45
Krill13 - CP: 24 (has Iron Hoe Storm)
Moonstar101 - CP: 0
O.R.I.G.I.N. - CP: 5
Paradoxdragonpaci - CP: 3 (has paradox void cards, absorbed Bad Luck, hexagonaherbs, 7 Homestuck Aspect vials(Life/Void/Mind/Blood/Doom gone), BUFFNESS, Save Point: [AG]Psychic Overlord II: 9,000,000/9,000,000 HP, 3,500,000A, Special: Gain Ability: 2/2, Special: OMLDC: 5/5 (When killed, stays alive for one turn, and gets x15 damage)(+300,000 HP/turn)(Boss))
Pionoplayer - CP: 111 (has 2)
Ranger_Strider_ - CP: 5
That-Random-Guy - CP: 52 (protected from 1 attack)(has Echolocation)
The_Quiet_Watcher - CP: 17 (has paradise grenade(teleports enemies to paradise), Summonspitter heart, spirit knife, essence of blood, grenades, bit of Dragon soul, entropic glass shard, one Entropic Die)
The_Nonexistent_Tazz - CP: 18 (protected from 1 attack)
The_Two_Eternities - CP: 13 (protected from 1 attack)
[N]The Ego - CP: 98 (+10,000 HP sword, Delicious cake, one use of Somno powers, Player Eye, Player Knife, RGB control panel(has red, green, blue buttons), four-leaf clover)
Vylad - CP: 8 (wearing Impervium Armour, protects from damage!)(has Wound healer, Coin Flipper)
[N+2]Winkins - CP: 0 (has Mook Kill Switch, more of a BBB, +1,000A Iron sword, 10,000 damage token, 1 Multiplier Orb, faint godmodder energy (about to disappear!))

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)
Ultimate Orb of Shielding(+1 attack shield to everything on field)
Orb of Resurrection (Revives one dead allied entity at full strength)
Time Accelerator (Causes an entity to experience 10 turns of time in 1 turn)
True Multiplier Orbs x 2
Godmodding Vol. 1
Double Rainbow Ticket x 1, Medkit x 2, Paradox Medkit, Melodic transmitter x 3, Redirifle, Miniature Doormaker Plushy, Bravely Default Asterisks, Mirror Frame, Black Filling, Economy-Melting Bank Note
Charge Booster (damage: 7/20)
Wishful Whammy(random effects attack)(non-combinable)
Ring with United States of America Smash(3 uses left)
Celestial Guidance(2 uses left)
Magical Obliteration(1 use left)
Desperation Shield(Leaves one Player at mortally wounded if they would otherwise die)
CP Converter
 
Update CLXIX (169)
Action 1-3: I start applying many DEF boosts to my armor by adding enchantments and cleaning my armor because that increases DEF for some freaking reason

Your armor clean, your DEF immediately receives a MASSIVE buff! That speck of dirt was really holding it back! +62 DEX, since DEX is alphabetically closest to DEF!

1x I add a neutron star to the Power Enhancer machine weight unit.
Neutron store are known to have an extremely large amount of mass and little volume.

2x I unleash my weapons of mass destruction to set a blazing inferno into the FlowerField. There's just so much flowers to fuel the inferno...

You successfully burn up 1 stem, and give it to the NPC! Only 999,999 to go!

+10,000 Weight units! It doesn't have quite enough weight to trigger yet...

FOCUS plus five CP from my stores:

I borrow a TBM (Tunnel Boring Machine) from the London Underground, point it straight down into the depths of the Desperate Dice Mines, and turn it on. It'll bore down into the Dice Mines every turn, but that's not the best part. The best part is that it cleans up its own mess!

It does this through conveyer belts which move the dirt out of its tunnel for disposal. I set up monitors on these conveyer belts. If a die shows up in them, we'll see it and grab it.

The Tunnel boring will bore down two action's worth of tunneling at your current Mining Efficiency % each turn!

"Well sir, the reports are in. Here's what the analysis on our options look like."

Cutting Corners: Spend 1,000,000 to save 6,000,000 for a net of 5,000,000 at a loss of 1,500,000 a turn. As we can expect to have a minimum of six more turns of output, this is a total loss of 9,000,000 energy over the period, which averages to a net loss of 4,000,000 over the sidequest. Again, this assumes that the Suppressor Bot C dies the same turn it becomes active, and the Wall dies on the same turn, so it's actually generous. I think I won't, thanks.

Sparksend: Next turn.

See, this is foolish, because we need growth so we can get everything. Trust me on this one.

Also you need three action to use the Player Presser, there's that too.

EDIT: Although it turns out that we're closer to making it than I thought. Hold on a tick...

Commence: MANAGEMENT Protocols.

Purchase Bonus Array, Solar Solace, and 5 Solar Farms for 26,750,000 energy. Then purchase 32 Hydroelectric Generators and Tidal Wave for 19,16,000,000. Don't cut corners, we have standards in Eternia Corporation. This leaves us with just enough to get Sparksend, so buy that too.

Activate MANAGEMENT! Your changes are implemented, oh illustrious manager!

On the off chance anyone would join him in the Duel arena, the part of the Heir which was more grey in color, who had been working on the bridge moves over to the arena, prepared if anyone is willing. While he waits, he begins some basic training. He runs a couple hundred laps around the arena before proceeding to pull hills of rock from the nearby vicinity up with his bare hands, and moving them. You know, normal stuff.
While he does that, the other Heir simply sits there. He sits, and then his Hoodie becomes an Orange tint, with yellow highlights, relative to his usual green color scheme. As he sits, a halo in the shape of a yellow sun begins to float above his head. As this happens, a field of four leaf clovers suddenly appears all around him, and as that happens, he gets up. He collects each individual clover, and as he does so, he finds oddities, such as pennies with the head face up, and horseshoes. He collects all these items, and then, he comes to a small pot. He carefully places his harvest within the pot, then adds water, and then sets it to start cooking. It boils, and as it does so, everything, even the inedible stuff, melts and fuses together into a single elixir. It is a luck boost formula, which according to the increased wisdom score is the hardest to boost, and according to INT, this formula is one of the better methods.

+110,000 Base Player Power from training! Simultaneously, your LUK increases by 34!

You have signed up for the Duel arena! Get ready to fight, because apparently its popular!

1.I put the godmodder's mom in the power machine

2. I challenge Alastair Dragovich to fight me next turn

or if 2 is a free action : I go to an all you can eat buffet to get stronger by eating a lot

3. I take a sample of the wall to examine it.

You toss the Godmodder's mom in the weight -> power machine!

CRITICAL SOUL WEAKNESS STRUCK!

The machine lets out an unholy screech! It is now BUSTED and will accept no further inputs! It gives all the power it can possibly give to you! x5 Player power boost!

You challenge Alistair Dragovich! He might be busy with Morpheus, but for now, you hop in the Duelist's arena! (+50,000 eating Player Power base!)

You teleport far away from all the action, going right up to the wall. Taking a sample proves difficult - you can't even remove one chunk of The Wall. It resists your attempts to analyze it using scanning-type methods. Everything you are able to glean only confirms what you already know: It's totally invincible.

"YES!" Cries Alastair, Seeker of Darkness. "THIS IS BETTER THAN I DREAMED OF!"

This was followed by mad laughter at the maliciously twisted pun. He reaches out and PULLS at the Dream energy surrounding Morpheus's Heartles, willing it to submit to Darkness! However, considering it was already surrounding Darkness, so instead it went 'No U.' In vague, impressionistic curls of power, at any rate.

The power struggle swiftly escalated, coalescing in a portion of the Dream energy being surrounded by two now visible auras of Darkness. It roiled an twisted within, a cauldron of nightmares twisted by its violent container. Strange protoforms with symbols reminiscent of the emblem Heartless but wildly different in design could be seen within.

And this was precisely what the Seeker of Darkness had desired! With a sudden twist, he collapsed the darkness inwards using the sick powers of Greed and Envy, dragging Morpheus' own Darkness into it as well! The massive infusion caused the protoforms to coalesce, revealing their true nature!

They were literal Nightmares brought to life! Creatures of Darkness that occur naturally in the Realms of Sleep that feed off of Light and convert it into Darkness! More fodder to be slain, but Morpheus still had control, making them his mook summons! However, their conversion of Light to Darkness, due to being esoteric magical fundamental forces of reality rather than physics, is hyper efficient, creating more Darkness than the Light put into it! The Darkness power now goes up the longer they are here!

Striaxala grimaced. They did not expect to have to deal with the Dream power blocking their attempts. Clearly, this was an unknown factor and could not be calculated, but it gave Striaxala pause. Should they continue, they wondered?

Then, two bursts of power welled up within him. They came from entirely different sources, but had the same root. Hope, an echo from the past that propelled one forwards, and Perseverance, the ability to continue in spite of hardship! With this wellspring of power, Striaxala charged Morpheus's Nobody, intent on stealing the Dream Energy!

However, trying the same tactics as the Seeker of Darkness was unwise, which he knew thanks to the 100 Wis stat! Morpheus's Nobody would be emotionless, cold, and calculating, and as such expecting such a tactic now.

So instead he brought forth his Nobody Weapon from the powers of Nothing! Each Nobody Weapon has a different, fitting element and a weapon that suits their past life in some fashion. Some had knives and electricity. Others commanded raw power in directed laser points. Others still made the water dance with a sitar!

However, the Heart is made of not just emotion. No, these emotions are rooted in and bound to anther thing. A thing which is often metaphorical.

For Striaxala, the Chain of Memories was quite a literal weapon.

What ensued was a complex, 5D chess level dance back and forth. However, at some point these things get so complicated that it is much easier to point at the INT and WIS scores and just declare who is the winner. However, since Morpheus's Nobody's INT and WIS scores are not present, that means, despite all loic and reason, Straixala's INT and WIS scores win by default! And therefore Striaxala is able to force the enemy Nobody into sacrificing Dream energy to create Spirits!

Spirits are beings similar to Nightmares. In fact, some Darkness makes up their being too alongside their Light nature! However, instead of turning Light into Darkness, they turn Darkness into Light! And at the same physics sneering boost to Light in the conversion process to boot!

Now, normally these mooks would simply remain mook summons to the respective Nobody and Heartless of Morpheus due to their origins. However. Morpheus's Nobody was rejected by Light and Darkness and has no Heart! It can't control the Spirits well enough to keep them from attacking their Predators/Prey, the Nightmares! The Nightmares attack back, since Spirits are their Prey/Predators! The resulting bloody mess reduces their numbers and massively spikes the Light and Darkness Player boosting power!

It also leaves a lot of dispersed Dream energy lying about! However, rather than letting it reform more Spirits or Nightmares, Striaxala binds it together with his Chain of Memories! He temporarily can't use his weapon until its role is finished, but the Player Powers more than make up for its absence.

However, the Chain of memories and the Dream energy causes a peculiar phenomenon to occur! For you see, in the deepest depths of the Planes of Darkness, lies the Sleeping Worlds. They are fragments of the past, often entire sections of Worlds that have fallen so deeply into Darkness that they are much harder to revive.

It seems that, thanks to Morpheus's power and position, the Dream Energy combined with the Chain of Memories has temporarily created a Dreaming World within the Wall! Within lies a portion of Morpheus's past. Perhaps it also holds some Revelation. One worthy of giving them a Revelation Point to spend on The Truth.

(Action Summary:
Action 1
: Siphoned Dream energy and created Nightmares as mooks for the Players to kill.
Action 2: Siphoned Dream energy to create Spirits, killing some of the Nightmares and massively boosting Player Light/Darkness power.
Action 3: Created a Sleeping World out of Morpheus's Dream Energy and Past. Whoever goes through it shall see a Revelation from his past and gain a Revelation Point to spend on the Truth. )

7% of Morpheus's dream energy is siphoned! In addition, you summon a large number of Nightmares which then engage in battle with the Spirits and immediately kill each other off, boosting Light/Dark Player Power by 100,000!

You attempt to open a connection to the Sleeping worlds... but cannot. The power is too weak. (OOC: It takes a LOT to mess with Revelation Point count.)

FOCUS

I take a model unarmored Steve with the maximum possible weight in his inventory, and put him in the power enhancer machine.

How much is that?

One Minecraft block is 1 meter (3.28 feet)

Now, what is the heaviest block in Minecraft? The beloved golden block!

Since 1 block = 1 cubic meter, 1 block of gold weighs 42509.53 pounds (19282.2 kg), 40.85 times more than the olympic record of weight-lifting (472 kg)!

Steve has 36 slots in his inventory, each able to hold up to 64 blocks, meaning that he can hold 2304 blocks in total! If we take into account that every block weighs 42509.53 pounds, Steve can lift up to 97941957.12 pounds (44425720 kg)!

Lets put that into perspective: The statue of liberty only weighs 450,000 pounds! That means that Steve can carry More than 200 statues AT ONCE! Cool idea for a mod, right?

But, as incredible as it may sound, the gold block may be the heaviest BLOCK in Minecraft, but it's not the heaviest ITEM that can be found in that blocky game. That award goes to the one, the only, the item that hasd saved players from death several times, despite weighing EIGHT TIMES MORE than the beloved gold block, it's… THE GOLDEN APPLE!

Yes! If you all remember correctly, a golden apple is crafted with an apple surrounded by eight gold blocks. It is presumably the heaviest item in the game (but still, it's a renewable resource!).

What we need to find out now, is how much it weighs. Eight gold blocks weigh 340076.24 pounds in total, meaning that, if you count only the weight of gold blocks he can carry 783535656.96 pounds.

But there are still the apples that we need to take into account. An apple usually weighs 5 ounces. There is 16 ounces in a pound. That means that there are 10170 ounces of apples if we fill up Steve's entire inventory.

But we need to convert these ounces to pounds. 10170 ounces thus become 635.625 pounds. If we combine the apples with the gold blocks, we get 782536292.585 pounds!

Now let's put THAT into perspective! The Eiffel tower, metal and non-metal components included, weighs 10000 tons, or 20000000 pounds. Meaning that Steve can lift 39 towers AT ONCE and still sprint and jump!

So, in conclusion, Steve reaches his maximum weight that he can carry when he only has golden apples in his inventory. He could probably do more, in future updates. But for now, he can only carry 782536292.585 pounds!

I put that much into the power enhancer, plus the weight of Steve himself. (180 pounds, or so. It doesn't matter much)

The Weight -> Power enhancer groans at the very thought. Sure, this addition of weight would be much much less than .00000000001% of what its currently experiencing. But it would still hurt.

In the end, you decide to take pity on the poor power enhancer. You just eat all the Golden apples instead. This gives you a x2 Overpowered Notch Apple factor!

Ultimo Durana: 100 Energy Stored

3 ACTION FOCUS - GENESIS: "The 8th umbral era begins. Y'know... being a Dark Knight is actually kinda rad. Also, Light and Darkness kinda gotta exist in harmony and stuff. This wall needs to be destroyed by light tho, soooooo-" I summon Heaven's Gate and thrust it into the ground, casting Genesis. "Auto Rezzzzz! Ooooohh ohhhh AUTO REEEEEEEZZZZZZZZZZZZ" A giant cross of light bursts around us, improving overall power. "Huh. Nice."

+200,000 LIGHT POWER!

Actions 1, 2, and 3: I recruit the 1950s. I pay a large team of construction workers to help build the billboard (and broadcaster,) and I get together with some advertisers to decide what ads to put there. The ads link coming to the Town and working in the Desperate ◘ mines to wealth, happiness, and success in life. That's going to attract people.

You construct the PERFECT advertisement. Marketing majors in college will do countless assignments analyzing your billboard in the future, enumerating all of the ways in which it is exceedingly successful. +10 new people for the town!

FOCUS!
I go train strength and get even more swole in the temple of gains.

S W O L E

+600,000 base Player Power! The Temple somehow feels lesser than before...

x3 Action:
Eyowe gets to boosting the LUK stat. He does this by accumulating as many misfortunes as he can into himself for one day by going into a losing streak of gambling, thinking that if he does this now, his luck will be extremely good the day after, or so goes that luck pendulum rebound concept or "good fortune comes after bad luck" or whatever.

There goes the entirety of Eyowe's money, his house, that one potted plant he considered his biological son, that one entire city he doesn't exactly own but he somehow bet anyway, and that one tooth he got from a kid when he played Tooth Fairy, something he did when he also lost a different bet. He also got to experience Russian Roulette without a gun. It is just not the same without one.

Through suffering, you appease whatever RNG generator Reality runs on, and so everyone gains +66 LUK! LUK is now CAPPED!

Action 1: The black box reverse closes, allowing a heavily (and by that the writer means excessively) robed person wearing a funny mask that seems to be a walrus-pelican hybrid. He also wears a cool hat. Think of a fedora combined with a party hat combined with a bicycle helmet. He holds his hands right in front of his face and taps his fingers together, obviously scheming something. High pitched words escape from behind the mask. "Yes, yes of course. It's just as I suspected..." The masked person fails to elaborate on what he expected. He instead begins to mutter an odd chant. "O.h R.elease I.ncarcerated G.enuinely I.ndisputable N.onsense. O.h R.elease I.ncarcerated G.enuinely I.ndisputable N.onsense." As he continues to say these... powerful?... words, the lazy, unfocused walrus-pelican eyes of his mask begins to glow, the left eye glowing an eerie purple, the right glowing light teal. The unfocused lights condense into two beams and then collide with each other. The two lights start to twist and twirl about, seemingly incapable of mixing into one color. The twisting beam takes a quick turn and speeds towards... the Servitude Robot... Regardless of the target, as the beams catch up with the surprisingly quick robot, they once again spread out into two distinct flashes of color. The colors cascade around the robot, making it impossible to avoid the seeing them. However, the slightest glance is all that's necessary.
The Servitude Robot is thrust into its "robotic" mind. It sees itself in the third person. It looks afraid. Robots aren't used to looking into themselves. That's what programmers are for. However, it isn't truly this new perspective that scares the Servitude Robot's inner self. Instead, it is the massive, light teal gamma pelican and pensive, purple walrus... Actually, it might be the third person "in my mind" bit. Pelicans and walruses... they're interesting, sure, but not exactly scary... Maybe its the gamma bit... Giant monster pelican... yeah, that's still not too scary...
Never mind what's scaring the robot! The pelican lets out a great screech and leaps at the comparatively insignificant Servitude Robot. The Servitude Robot quickly runs from the pelican, obviously capable of such simple feats. This enrages the pelican. As it opens its great beak, the beak rapidly grows. The pelican swiftly scoops up everything within the mindscape, including the Servitude Robot and the pensive walrus. Everything is trapped in complete darkness. The Servitude Robot nervously searches around for a light source, maybe even turning on any lights "the Architects installed". Regardless, the Servitude Robot doesn't have to wait for very long to find a light source. The purple walrus blinks five times and its eyes are filled with a purple light. The walrus gives out a low, gargled roar. Giant tusks begins to sprout from just about everywhere in the pelican's beak. All of the tusks extend out and fly at the Servitude Robot, who continues to dodge like a madbot. However, the tusks begin to bend about, each one turning about and twisting in ways that shouldn't be possible for any type of tooth. The Servitude Robot continues to run about, somehow avoiding each of the tusks. However, the tusks were never meant to hit it. Were they trying to hit the robot? Yes. But, their real purpose was always simple. The Servitude Robot finds itself in a cage build of Walrus Tusk. It tries to use its immense speed to somehow break through the tusks, but continuously finds new tusks behind each one.
As the Servitude Robot attempts to escape its prison, a new agent enters the cage. A glowing depiction of the robed, masked person with a cool hat appears in the cage. Its right side shines a light teal. It's left takes on a purple light. "
I know who you are. There is no escaping this. It would be easier if you just... stopped." With those words, the masked person throws his left hand forward, as if cuing the Servitude Robot to speak. However, the Servitude Robot never gets the chance. The person's right hand clenches into a fist. Small holes appear in the walls of the cage. Spikes of tusk slowly slide toward the Servitude Robot. The masked person disappears. The Servitude Robot gives out a loud squeal. It all stops.
The Servitude Robot opens its eyes and is back inside of The Wall. It tries to move around, but finds itself stuck. It looks to its left and sees walrus tusk spikes stabbed into its metal limbs. It to it right, looks at its feet, and looks at it neck, every time finding ivory spikes keeping it from moving. The Servitude Robot finally looks upwards and sees, towering over it, the masked person, a knife in his right hand. "
Oh great Nonsense, purge this world of this fiendish being!" The Servitude Robot tries to muster all of its strength, but finds its wires fried from its journey through its own mind. The masked person throws his arm down, thrusting the knife into the Servitude Robot.
The person lets go of the knife and turns away from the Servitude Robot. He raises his high pitched voice for all to hear and proclaims,
"
Friends, allies, associates! While you may not all see the true Nonsense that rules overall, I beg you to see this. This "robot" is a vessel of great power! I know you may think this mad. My vessel, this box, did not see it at first. Look at how pathetic it is! Nothing of power could be this useless, this helpless. However, there is more to this "Servitude Robot" than we imagine. Think about it. This "robot" was able to create 500,000 Player Power worth of food! It may be argued that it was the box's doing, but that changes nothing. This "robot" still possessed the ability to create it. And now, just last turn, this "robot" shows that it is capable of teleportation and absurdly fast speeds. It has a reaction. Who's to say it doesn't have more?
Now, I do realize that you all know what I am insinuating. I think Ranger_Strider said it best turn one. The Godmodder may still be here. In fact, he may still be this "Servitude Robot"! May I be wrong? Yes. But, regardless, this Robot is more powerful than any of us may think it to be!
"
Action 2 & 3: With that said, the masked man mumbles his chant again, ever so slightly changing it. "Oh Release the Incarcerated and Genuinely Indisputable Nonsense." He repeats this a few times. A symbol appears near the top of The Wall. The symbol is a simple half-circle with its top oriented to be flat. At the left and right of the half-circle is a single line. The symbol lets off a familiar light teal and purple glow. Everyone under the glow of this symbol starts to feel stronger. They feel invigorated by powers of random origin. Whenever they hit something, they feel a random surge of magic rush through them, summoning the power of the mighty walrus and the determined pelican. While these two beasts may seem to be weak and pathetic, they truly hold the keys to the animal kingdom.
With all of these religious shenanigans completed, the masked person walks into the black box, which then reverse opens.
Action Summary:
Action 1: Continue attacking the Servitude Robot.
Action 2 & 3: Boost STR.

Action 1 will take effect at the end of the turn.

(+40 STR)

YES! YES! Okay I am way happier about getting to save morpheus than I thought I would be I actually cheered when I read that.

Anyways, action overviews for when I have computer access tomorrow:
1: Piono looks up at Morpheus's heartless and nobody. He can't help but smile in spite of himself. Maybe there might just be a little bit of hope remaining in the darkness. And if nothing else the Godmodder is going to pitch an unholy hissy fit when he finds out we undid the massive project charge his soul orb self spent all of the time we were dead working on by using cheese synergy between a pair of items we had lying around. Yes, that sounds quite nice honestly, all the more reason to bring back one of those tiny sparks of divinity that reality will need if it is to have any hope of recovering once the Godmodder is dealt with.
With that in mind, he walks into the midst of the pink mist and opens up his mind. The pink mist begins flowing in... and then keeps flowing in. The nobody and heartless are confused at first, and then panic. Piono cleared his mindscape completely during that little bit of character development, removing all his own hopes and dreams to replace them with cold, consuming resolve. With the absence that was once his illusory mindscape opened up, the dream energy flows in to where there used to be dreams and nightmares of the soul, only to be consumed within the empty depths that house only a single goal: to see the Godmodder taken down at whatever final costs need be expended. A little bit of dream mist is a sacrifice that can be made.

2: Piono then looks over at the temple of gains. It's looking pretty worn out. An ordinary gym, even one that somehow managed to accomplish the advertiser's holy grail of being enshrined in ancient legend and lore, is not really much of a match for the kind of training a Player needs to undergo to bulk up. That's okay though, really. Piono just needs the abstract mechanical bonuses the gym gives, so he whips out his wallet and buys the entire thing and ordering all of the employees and straggling bodybuilders out of the building. What Piono does next is probably going to have a large blast radius and it's likely best to clear out that , just in case any of the people in the gym were actually people instead of just player power constructs doomed to frozen oblivion.
Then he enters the temple. It's time to solidify his position as the master of power, someone capable of dealing hundreds of trillions of damage every round just by looking at something sideways is not one to be looked down upon... And Piono needs to make sure everyone knows that. So he's going to do what every self-respecting overpowered RPG final boss (he may technically not be a final boss but he does have the multiple hour long cutscene attacks so he can pass as one if needed) does and acquire a few boss subtitles.
First off, he owns the temple of gains. As the rightful owner of this temple, that makes him its god.
Piono: God of Gains.area
Additionally, he's gone through major character development recently, that needs some attention as well.
Piono: self-conscious Metacognizant God of Gains.
This, of course, isn't enough. For another thing, it says nothing about Piono's penchant for pulling bullcrap supermoves out of his butt, so that goes in too.
Piono the Bullcrap Bringer: Metacognizant God of Gains.
We still have a few steps further to go, such as the elemental mastery he still retains despite losing his artifacts a while back.
Piono the Bullcrap Bringer: Metacognizant God of Gains and Master of All Elements.
Not to mention totally obliterating entire planets worth of terrain with each uber attack.
Piono the Bullcrap Bringer: Metacognizant God of Gains and Apocalyptic Master of All Elements.
Finally, the Godmodder technically killed him once before during the events in the Bank of Actions but Piono didn't stay dead, technically meaning he's in his second phase.
Piono the Bullcrap Bringer: Metacognizant God of Gains and Apocalyptic Master of All Elements. Phase 2: Electric Boogaloo.
What hold on the phase wasn't supposed to get its subtitle yet. Oh well, it's locked in, too late now.
Piono, having mostly run out of ideas, shrugs and locks in his boss intro screen. Unfortunately he left auto-preview on so the text of the subtitles immediately fills up the screen and the sheer pretentiousness of it all causes the temple of gains to finally give its last and explode violently as all things in the world of DefTG are wont to do upon expiration. Even expired milk explodes around here honestly, it's a good thing that kind of stuff is just flavor text and doesn't damage other things too.

3: It's time for me to use the number 2. Now, Moniker forewarned me against using it on the Godmodder. That would be a fool's errand obviously, at best I could deal 2 damage to him, and for even that I'd need to somehow acquire a subtraction symbol. Far more effort than it's worth really.
No, I'm going to do something even worse
I take the 2, shrink it down to a slightly smaller size than before, and carefully glue it to the top right corner of the power equation of the player power source tracking, like so:

The mathematically inclined among you might recognize this as a method for denoting exponential increase without the use of symbols, and in that you would be correct.
As per the powers granted the 2 by the nature of my wish, I can put the 2 anywhere in the end of round update, I just don't get other numbers or symbols with which to add, subtract, or similar antics. But of course, exponents don't need other symbols or numbers, so without further ado:
Current player power is multiplied by itself. Hopefully perpetually but I dunno how long the 2 will stick.

1 CP used: I hop into the arena. I will take on all contenders that are willing to fight me (as a side note, does this eat up all of my actions for the two rounds? I hope not. If it does, and at least one other person is willing to fight me I'll still do it though. I wanna beat people up, it's been a while since I've had a good strife.)

3% dream power absorbed!

The Explosion of your boss subtitles destroys the entire Temple of Gains! You sprint out amidst the collapsing rubble! The titles + sprinting exercise net you a cool +300,000 Base Player Power.

2 placed! The power of the Dragonballs surges through you, no less than squaring your current power! That's... how many extra orders of magnitude? At least 7. A LOT. And more as you continue to increase your base Player Power.

ABSOLUTELY OBSCENE POWER INCREASE!

(OOC: APPARENTLY this site doesn't support doing things to ^2! I was going to copy your BBcode but you used an image! So fine then, Spacebattles, this'll be listed as ^ 2!)

You join the arena, without using CP! Yes, it does eat up all your actions each turn attacking and defending. But! The (collective) rewards are great!

The quiet watcher uses his ability to manipulate gravity to throw himself on top of Suppressor bot B, whereupon he began looting it down to the original frame, taking everything of value and use as he disassembled it. The Soulrazer summoner device was especially useful in his eyes, so he took the most care on keeping it intact as he continued in taking it apart.

Suppressor B is too tough to break into! Your attacks bounce off its powerful armor!

Frustrated, you move down and scan the whole thing. It appears all of its components are designed to dissolve into ash if they ever leave the Sphere, or if the Sphere is destroyed. Suppressors A and C are likely the same.

With no drive to do any paperwork after the CoR decided to sit on it for a while, I look for the next best option. Pulling out a computer from my robes, I immediately start compiling these past three turns of training and shenanigans and once again formed the guide of OPTIMAL STRATS, but this time version 2.0!

You form a guide of OPTIMAL STRATS! ...But this one is different! You ended up writing what amount of Base Player Power would result in a permanent buff!

2,500,000 Base: 200,000 Power/Action
10,000,000 Base: 500,000 Power/Action
20,000,000 Base: 1,000,000 Power/Action
50,000,000 Base: 5,000,000 Power/Action

Looks like your attempts to increase power will get more effective as you get more of it!

Focused Action: So we need to draw away Morpheus' lingering Dream powers? Sounds like a challenge.

I taunt both aspects of Morpheus. Then, I take a nap and enter a dreamstate. The now-enraged aspects of Morpheus will both be drawn to attack me with their powers, but I can simply absorb their energy. It's not that hard to resist mental attack shenanigans, at least when you're ready for them. They try again, but I absorb more energy. They keep trying to attack, but I keep eating all of their energy. Eventually, they figure out that my mental resists vastly outstrip their attacks, and try to pull out, but I've closed the exits of my dreamworld, trapping them here until they burn a ton of dream energy to escape.

Your resistance will cause the Morpheuses to attack you! Their attacks will be wasted! However, you will be unable to prevent them from leaving - resisting their attacks will leave you too drained!

I offer to fight Ender_Smirk DanganMachin and pionoplayer since they are all in the Arena. While waiting, I start eating a lot of food, boosting my energy. (Hopefully, anyway)

+150,000 Food power!

You are now registered for the glorious arena!

Ah, I see, there's a dam that must be built! Fortunately, I have concrete in the droves.

While totally not just adapting the Hoover Dam's design to the local river I get to work. By duplicating myself and shapeshifting into various construction vehicles I get to work on building the Intex Dam. Spatial warping also helps make up for any minor mistakes.

Once the Intex Dam is finished it not only restricts the flow of the local river but also provides another benefit, energy. By using turbines refined with technology from a space faring nation the amount of hydroelectric produced is truly insane. Seriously, there's enough electricity available that taxes based on power could be cut in half without much issue and the energy surplus could easily attract more and more people. (x3)

Captain.cat's power flows into you! The dam is easily constructed, as new mysterious construction vehicles show up to assist! The Intex Dam provides twice as much energy as you'd planned, not only boosting future recruitment efforts but netting you a large number of new citizens as well! +15 town citizens!

(x1)I gaze vacantly at the Arena Fight while eating popcorn before moving on to continuing to drain Morpheus's Heartless's and Nobody's Dream Power,i first begin by listening to very appropriate music.
First,we need to get a way to suck out their Dream Power,I utilise the Awesome Music and begin sleeping.In my Mindscape,the Solar System,i enlist the help of 4 familiar Gods to assist me,i then enter the Dream World by exiting by Mindscape with the 4 Heroes.Looking around,I see that the Heartless and Nobody of Morpheus are creating a significant pull at the fabric of it,it isn't much for me,but it made the 4 Gods stumble a bit before getting back up.I then fly the 5 of us towards the Presences and get their attention,the 4 Gods and I then begin working in tandem in a Custom Fraymotif,i then begin pulling on my own power from the 2 Shards that now make up my Being,and Paradigm Breaker.John Egbert,the Heir of Breath begins dislodging the Presences from their positions in that way only the Breath Aspect can,Rose Lalonde,the Seer of Light,tells John where to bring the Presences to as well as inform me where the projectiles they are sending at us are so i can dodge them.Jade Harley,the Witch of Space,shrinks those that i cannot dodge into tiny particles that she immediately sends back at the Presences and Dave Strider,the Knight of Time,uses Time to create Temporal Echos of himself to further distract the Presences.In this way,the 2 Presences are led to the Metaphorical Doorstep of my Mindscape at which i activate my Weapon,a Modified version of Luigi's Ghost Vacuum Machine which works on Dream Entities as well.The 2 Presences are now trapped in it's pull and are being constantly drained of their Dream Energy.
(x1)Now,the Second thing is to contain the Dream Energy,from the backend of the Dream Vacuum Machine, i extract the Dream Energy,and through a series of Reactions occuring in a few Realms in my Solar System,the Power is now Crystallised and ready to be used to build something in the Real World,I wake up,and there clapsed in claws,are the Crystallised Dream Gems...there's a lot of Power in there,i put them into my Inventory for Later
(x1)I assist in the Mines by producing lots of Infrastructure,Hydroponic Farms,Meat Growing Machines,Transportalizers,Better and more efficient Housing,an Infinite Electricity Plant,a Firefighting station,a College,you name it,the town now probably has it,this makes Mining now more efficient as Miners needs less time to handle their Basic Needs,and now there can be more Miners...or Scientists specialising in Mining Sciences i suppose

As music plays in the background, you drain 2% of the powers away!

You create the Crystallised Dream Gems!

The town now has more buildings and structures than the needs to be filled! It helps anyways. +13 townspeople!

I decide to assist CaptainNZZZ in constructing the dam for the mining town. (3 CP)
School has really hit hard the past week...

I grab some fresh manure and compost and use it to fertilize the Tree of Experience in hopes of somehow helping it.

The Tree of Experience, somehow, grows a branch of new, cheaply purchased skills that essentially amount to a lot of free bonus stats! +20 STR and 40 DEX! ALL STATS MAXED!

The Tree of Experience is finally fully realized! Vast numbers of overly complicated perks rain down upon you! You gain all manner of special attacks and buffs, but those are way too complicated, so you decide to just ignore them. (Except, of course, for the one that lets you eat chicken nuggets using only one-fourth the normal amount of ketchup.)

In total, you feel 10 TIMES AS POWERFUL! MASSIVE POWER BOOST!

---------

AG:

Within the Desperate Dice Mine, your new automatic drill drills down! It first hits the 50M mark - and nets a die! However, the rocks get harder, and mining efficiency decreases by 30%! It then drills down another 25 meters! Perhaps its time to get the town's rapidly filling population to work with miner training and equipment distribution...

Player Presser goes off, snagging a massive load of Energy!

The Epic Duel Arena has four Players currently ready! It seems each of them wishes to participate in a BATTLE ROYALE MODE!

Minor adjustment to the rules for Battle Royale Mode (and clarification of how it will all play out):
-To clear up Pionoplayer's question: Attacking/Defending in these rounds requires a focused action.
-Each turn, any of the 4 Players can select one of the other 3 Players to attack.
-They will then type up an attack. This attack can be edited until I make my own post responding to them, thus "finalizing" their attack.
-On the following turn, the attacked Player will type up a defense. This too can be edited until I "finalize" it. Then, at last, I will "evaluate" the engagement, and if the Defending Player failed to rebuff the attack, they will perish.
-If a Player is attacked by multiple other Players, then they will die if they fail to rebuff any of the attacks. The Focused Action dedicated to defense allows them to mount full-strength defenses against any number of attacks received.
-But - if they survive all the attacks directed at them, then they will gain the ability to attack multiple times (equal to the number of times they were attacked) the following turn - so if all 3 Players attack a fourth Player, then the fourth Player will be allowed to launch 3 attacks total - 1 for each of his attackers - on the following turn. Assuming he successfully defends against all 3!
-Combat should hopefully not last longer than 2 iterations of this cycle, or 4 Updates.

Now, Ender_Smirk, Pionoplayer, Dangan_Machin, Dragon_Of_Hope - GO!

(OOC: And ask questions about the rules on Discord, if you have any!)

PG:

Morpheus Heartless and Morpheus Nobody enter Crusher's dream. They launch their various DREAM ATTACKS at Crusher, but Crusher manages to survive! They are forced to retreat, but their remaining shreds of dream power strengthen, they are now UNBLOCKABLE! Crusher's mental defense tactic won't work again!

N:

Suppressor B is almost online!

----------

O.R.I.G.I.N. is launching absolutely vicious attacks at the Servitude Robot! A handful of Players watch with some interest.

And then... they see something. A flicker of an illusion. All the Players are paying attention now.

As the knife pierces the skin - or rather, bends as O.R.I.G.I.N. attempts to pierce the skin - the illusion flickers more, before dropping completely. He's realized it's pointless. Everyone realizes what's happening at once.

The Servitude robot wasn't really a robot! It was actually just the Godmodder doing "The Robot" dance moves!

----------

The Godmodder: ...

Everyone stares. Nobody attacks, yet.

The Godmodder: Well, I'll be over here. You do your thing.

The Godmodder takes out a small plastic lawnchair, and sits on it. He doesn't appear to be attacking.

The Godmodder: Go ahead. Clear Tribulation 3. I will not stop you.

After brief deliberation, you decide that you probably shouldn't ignore this. In fact... it's for the best if the Godmodder stays here as long as possible.

You turn to the Godmodder. Time to fight!

The Godmodder: Of course. The hard way.

The Godmodder: You're going to want to get strong enough to beat Suppressor C. And then, you can come after me at my secret hidden location.

Before you all can start the next turn and launch a grand volley of attacks, The Godmodder claps his hands and teleports away... somewhere.

----------

If you want to be able to attack The Godmodder, you'll have to find his secret location! But he's only left one clue... a map titled "Map to the secret location", which has a clear path leading to a large red X!

You'll also have to overcome two challenges: "The Minecart railroad tracks that take you straight to the secret location" and "giant pit with a sign outside it that says 'jump down here to get to the Godmodder's secret location!'"

Once you overcome these things, you'll reach the Godmodder's secret location!

(The Pit is very dark... your attempts shine a light into it reveal nothing.)

----------

Congratulations on skipping the quintillions and rolling on into the sextillions! Those Dragonballs were really something, weren't they? In an any case, expect to get +200,000 base Player Power per action spent increasing it now!

+180,000 autogenerated Player Power!

CURRENT PLAYER POWER TOTAL: 500,000,000,000,000,000,000,000
((3,615,000 ^ 2) x 39,149,568,000)(Auto-rounding for Arbiter sanity)
CURRENT PLAYER POWER BASE: 3,615,000 ^ 2
(50,000 base + 640,000 light/dark powers + 1,610,000 basic training + 10,000 generic add + 45,000 Edginess + 700,000 food + 45,000 sun + 575,000 autogen )2
CURRENT PLAYER POWER MULTIPLIER: x39,149,568,000
(1 base x 2 formula x 1.50 generic multiplier x 354 level mult x 4 Emerald Star x 3 Ender Guardianhood x 8 Sidequest rewards x 3 Complicated perk bonuses x 64 Spirit Weapons x 10 Stand x 5 Godmodder's mom x 2 Energy multipliers x 2 Golden Apples x 10 Tree of Experience)

Growth Objectives:
-Kill more things to gain more levels!
-Complete sidequests to gain multipliers!
-Kill things with Spirit Weapons for a power boost!
-Manage Player Presser!
-Work in the dice mines and get those Legendary Dice!
-Have an epic duel in the arena!
-Think of heavy things to put in the Power Enhancer machine
-Drain Morpheus Heartless/Nobody of dream power!

Current level: Level 354
Tickrate: 6 * 2 (12)/turn
Autogen: 15,000/tick (5,000 Reactor + 5,000 training + 5,000 broken Reality)

THE SPHERE:


The Wall: 10,000,000,000,000,000,000,000,000,000/10,000,000,000,000,000,000,000,000,000 HP (regenerates 1000% of all damage dealt back)(immune to max HP reductions)(immune to status effects)(immune to one-hit-kill attacks)(immune to attacks launched with greater than 1 CP)(Boss)

Suppressor B: Air-Based Bot: 1,000,000,000,000,000,000 HP, 10,000,000,000,000,000 x 10A, Special: Come Online: 6/7, Spawn 100 Soulrazers: 0/3 (dormant)(Boss)

Suppressor C: ???, Special: Come Online: 6/10 (dormant)(Boss)

[AG]Elite Sidequest NPC: Needs 999,999 flowers! Offering x8 Power Wedding Ring!

[AG]Player Presser
Current Energy: 292,838,000
Current Energy generation: +21,115,000 * 115% Energy/tick

Current Pressers: 115 (+1,000 Energy/tick/Presser)(create more with actions)
Current Coal Miners: 20/20 (+150,000 Energy/tick/Coal Miner)(Costs 200,000 Energy to purchase 1)
Current Solar Farms: 10/10 (+1,000,000 Energy/turn/Solar Farm)(Costs 350,000 Energy to purchase 1)
Current Hydroelectric generators: 2/3 (+4,000,000 Energy/turn/HEG)(Costs 3,000,000 Energy to purchase 1)

Upgrades:
Cut corners: 1,000,000 Energy - Reduces HEG cost by 2,000,000/HEG. Reduces HEG Energy output by 25%.
Research II: 200,000,000 Energy - Unlocks the third and final tier of buildings and upgrades
Enerjuice: 300,000,000 Energy - multiplies Player Power by 3

[AG]EPIC DUEL ARENA:
Current Duelists: Ender_Smirk, Dangan_Machin, Dragon_of_Hope, Pionoplayer

[AG]Partially Filled Cataclysmic Cascader:
◘ _ _ _ _ _ _ _ _ _ _ _
Desperate ◘ mines:
Currently mine depth: 75 meters (+2 actions worth of digging/turn!)
Current mining efficiency: (265+10) - 30 = (245%)
Current Town pop.: 66 (x2.65 efficiency)(Recruitment x2.5)
Events:
Miner education and training (Classes need to be taught!)
Miner equipment distribution (needs to be distributed!)

[PG]Nearby Flower Field: 1,000,000,000,000,000 x Infinity HP

[PG]Heartless: 1B x 3 HP (each gives +10 levels when killed)

[PG]Bigger Fish: 1Qi/1Qi HP (gives +500 levels when killed)

[PG]Morpheus Heartless: Unblockable Dream Strike: Puts one Player in a dream, forcing them to spend an action waking up!
[PG]Morpheus Nobody: Unblockable Nightmare Strike: Puts one Player in a nightmare, dealing damage to them!
Dream power: 18% ++-------- (Vulnerable at 0%)

[N]The Dark One: Special: Revelation: 2/4, RP: 0

[PG]Map to Secret Location:
Minecart track leading to secret location
Giant Pit with sign outside it marking it as Godmodder's secret location

Curse of No Charging
Curse of Entity Impermanence

Player list:
Alastair Dragovich - CP: 23 (has Solar Powered Player Killer Armaments - high damage against Players!, Pelicannon, Rage Cube)
Arsenical - CP: 8(1 post in debt!)
Bill Nye - CP: 18 (has super sharp gold sword - 3 power left, burny iron sword - 3 power left, bow and arrow - 3 power)
Captain.cat - CP: 49 (protected from 1 attack)(has 1 Boost Stone)
[N]CaptainNZZZ - CP: 3 (protected from 1 attack)(has Entity Loyalty Punch Card - redeems one disloyal entity, Overpowering Poison, Remnant crypt energy, EMP, Mopium, Godmodder Tracker V1.0)
Cephalos Jr. - CP: 2 (has Cybil's blood sample, anti-infantry railgun, pocket reactor(1 power), power armor)
Crusher48 - CP: 5 (Has Tactician Soul in a Bottle, Scanner Cannon)
Dangan_Machin - CP: 9
Daskter - CP: 6 (has Boosted Evolve Hunters)
Dragon of Hope?!? - CP: 0 (Espionage ghost)(Excalibur - 22 Power)
Eevee Shadow Bacon - CP: 15
Ender_Smirk - CP: 8 (has Shadow Agitator)
[N+1]EternalStruggle - CP: 0
FlamingFlapjacks - CP: 0 (has the Retcon Revenger - has a powerful hidden effect, bag of nine-sided die)
General_Urist - CP: 11 (Shotgun of Dope - 2 power left, attack debuffs whoever it hits)
GoldHero101 - CP: 1 (has Ultimo Durana(100 power left, CALLBACK Greatsword, Self damage ticket)
I'mTotallyNot-R.O.B - CP: 0 (has Super Soldier Serum)
[N+2]Joebobobob - CP: 22 (has nice bed, infinite charmzard energy, 4 Boost Stones, cyan orb(1 power) 1 Cleansed (?) Multiplier Orb, Sub-par godmod lock, Something, Godmodder Lock)
Karpinsky - CP: 40
Krill13 - CP: 24 (has Iron Hoe Storm)
Moonstar101 - CP: 0
O.R.I.G.I.N. - CP: 5
Paradoxdragonpaci - CP: 3 (has paradox void cards, absorbed Bad Luck, hexagonaherbs, 7 Homestuck Aspect vials(Life/Void/Mind/Blood/Doom gone), BUFFNESS, Save Point: [AG]Psychic Overlord II: 9,000,000/9,000,000 HP, 3,500,000A, Special: Gain Ability: 2/2, Special: OMLDC: 5/5 (When killed, stays alive for one turn, and gets x15 damage)(+300,000 HP/turn)(Boss), crystal dream gems)
Pionoplayer - CP: 111
Ranger_Strider_ - CP: 5
That-Random-Guy - CP: 52 (protected from 1 attack)(has Echolocation)
The_Quiet_Watcher - CP: 17 (has paradise grenade(teleports enemies to paradise), Summonspitter heart, spirit knife, essence of blood, grenades, bit of Dragon soul, entropic glass shard, one Entropic Die)
The_Nonexistent_Tazz - CP: 18 (protected from 1 attack)
The_Two_Eternities - CP: 13 (protected from 1 attack)
[N]The Ego - CP: 98 (+10,000 HP sword, Delicious cake, one use of Somno powers, Player Eye, Player Knife, RGB control panel(has red, green, blue buttons), four-leaf clover)
Vylad - CP: 8 (wearing Impervium Armour, protects from damage!)(has Wound healer, Coin Flipper)
[N+2]Winkins - CP: 0 (has Mook Kill Switch, more of a BBB, +1,000A Iron sword, 10,000 damage token, 1 Multiplier Orb, faint godmodder energy (about to disappear!))

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)
Ultimate Orb of Shielding(+1 attack shield to everything on field)
Orb of Resurrection (Revives one dead allied entity at full strength)
Time Accelerator (Causes an entity to experience 10 turns of time in 1 turn)
True Multiplier Orbs x 2
Godmodding Vol. 1
Double Rainbow Ticket x 1, Medkit x 2, Paradox Medkit, Melodic transmitter x 3, Redirifle, Miniature Doormaker Plushy, Bravely Default Asterisks, Mirror Frame, Black Filling, Economy-Melting Bank Note
Charge Booster (damage: 7/20)
Wishful Whammy(random effects attack)(non-combinable)
Ring with United States of America Smash(3 uses left)
Celestial Guidance(2 uses left)
Magical Obliteration(1 use left)
Desperation Shield(Leaves one Player at mortally wounded if they would otherwise die)
CP Converter
 
Last edited:
Update CLXX (170)
The quiet watcher is only slightly surprised at the fact that the Godmodder had actually been stuck inside of the tribulation the entire time. He leaves the bot he was still standing on alone for the moment as he trained himself for two turns by hanging upside down with nothing but his own powers as he worked on his speed, physical endurance, and adaptability.

Then, he negates [MINOR MINNIE] and lets himself fall into the Giant pit with the sign, certain that out of all the others he was maybe the only one capable of getting back out and making it into training if it was actually a red herring.

You fall into the Giant Pit with Sign! You'll see what becomes of you at the end of the turn..,

Action 1-3: I go to the Flower Field and create a machine that auto cuts flowers and puts them into baskets. It works at a very fast pace

Your machine immediately cuts all needed flowers and hands them off to the Sidequest NPC!

Sidequest Complete! The NPC thanks you for the flowers and gives you the Wedding Ring of Power! x8 Player Power!

I KNEW we should have scanned for the Godmodder. This is what, the sixth time he's tricked us?

Action 1: I throw the Bigger Fish into the Giant Pit With Sign Outside It Marking It As Godmodder's Secret Location. Since it's so big, it should cushion our fall into the pit. Or at the very least, figuring out how deep the pit goes.


Action 2: I redouble my training efforts with new focus, massively increasing the training bonus I provide with auto-gen.

Action 3: I make a Dream Power Siphon to siphon Morpheus' dream power into our power supply to give us an extra multiplier.

You throw in the Bigger Fish! It somehow out-speeds The_Quiet_Watcher as he falls, landing below him so he can use it as a cushion! +500 levels!

You train up a solid extra 150,000 auto-gen per turn!

Your Dream Power Siphon drains away 1% of Morpheus's dream power before breaking from power overload!

(Action!)
(Action 1)
I take a look at the Pit and simply decided, if it's too dark to light it up, then just develop night/dark vision goggles. Which what I did and distribute them to the rest of the players who's interested in pit spelunking.

/WIP

All Players are now equipped with night-vision goggles. Spelunk time!

I cackle as I step foot into the arena.

Time for a quick bout of out-of-character combat application!

First off, no mechanical effect, but I issue all three of the other players a CHALLENGE.
COME AND GET ME YA POOPLORDS I'M GONNA TAKE YOU ALL. DOWN. AT. ONCE.
Time to ruin somebody's day. =)

I think this round I'll target Dragon of Hope. They seem like the biggest threat by far, might as well make sure they don't get a chance to let off a second attack, right?
(OOC: I selected basically at random, though the fact that Dragon has more practice than you other two did factor in.)

It's time to begin.
Piono stares out across the arena at his gathered opponents. Dragon of Hope, Ender_smirk, and Danganmachin. One newbie, one well seasoned member, and another who was somewhere in between. To call this a tough fight would be a rather bold lie, but then again, he himself was always full of tricks and his allies rarely failed to disappoint on that front either. He couldn't let his guard down for more than a second, or the end would likely come swiftly. Especially with all the OOC taunting he'd been doing since the update came out. If all had gone well, he'd have all three of them trying to focus him down, and that suited him just fine.
He hadn't gotten to lay down a proper curbstomp in a while anyways, what better time to remedy that than in a display of mutually beneficial power airing?
There wasn't really.

He idled, as the arena's countdown screen was slowly lowered down from the air above. The other three all looked either unconcerned or slightly nervous. That was good, either way. Both were appropriate responses for something like this, nothing was truly at stake here, all they had to do was put on a show after all.
Of course, that was no reason not to win.
"Good grief can we stop monologuing and get to fighting. I thought merging consciousnesses and player power properly meant we'd actually, you know, get to work doing things."
It's dramatic tension, shush.
"Melodrama and drama are two different things."
Well I suppose it doesn't matter either way, you just tanked the mood.
"Get on with it!"
Fine

The countdown settled, the contestants looking at each other, and then at Piono, then nodding. Piono was fine though, he'd already selected his target.
The buzzer sounded, and suddenly Dragon of Hope found Piono right up in his face, coat flaring behind him, dangerous glow in his eyes.
"No hard feelings, okay?" And then Piono's palm slammed into Dragon's chest, launching him headlong into an inky darkness.

Test Your Mettle
Dragon of Hope tumbles backwards through the inky blackness, head over heels, attempting to right himself. As he's a Player, he does, but there doesn't seem to be anything to land on, or see... He hits the ground with a thud, on his back, because apparently he oriented himself the wrong way. He slowly stands up, and looks around. He seems to be standing on some sort of raised stone platform in the middle of a smallish floating island. He walks over to the side, and looks down. He supposes a purple void is better than the featureless inky blackness that consumed him moments before... but honestly the improvement was rather small.
Dragon turns when he hears footsteps. Piono stands across from him, on the other end of the platform. Piono smiles, it's a dangerous smile. Piono pulls two small black rods from his coat pockets, and clicks the buttons on them causing beams of blue light to extend outwards into curved blades. They're swords. Piono tosses one of the handles to Dragon, who barely catches it due to his surprise. Piono twirls his own blade in his hand once, and then takes up a ready stance. "Defend yourself."


The duel kicks off suddenly, with Piono blurring forward, too fast for the eye to track, and Dragon of Hope barely blocking the first blow, perhaps more out of luck than anything else. Piono's sword becomes a whirling maelstrom of flickering blue light that crashes into dragon of hope's defenses again and again with blinding speed. Though the blade doesn't seem to be a lightsaber or anything, acting as if the blue light is indeed just made of metal, every cut and slice against dragon's skin hurts and burns. All the more because wherever Dragon's sword is, Piono himself doesn't seem to have any interest in being. Whether it be a quick parry that throws Dragon completely off of his balance and his sword out of the way, or twirling around behind him to deliver another slash across his back, Piono is always in the worst place for being hit.
Eventually, one way or another, Dragon manages to lock blades with Piono, and given that barest moments of respite, starts bringing out his player powers to try and aid in the duel, only for Piono to kick him in the stomach and send him tumbling across the platform. Dragon staggers to his feet, and Piono tilts his head, waiting for Dragon to stand.
"I suppose that given backstory erasure is a thing, this style of dueling has no way of being familiar to you... Allow me to explain the rules of the match before you accidentally 'disqualify' yourself." Piono flips his sword around a few times. "The only weapons we are allowed are our physical features, and these blades. No psionics, magic, or similar powers may be used directly offensively, though you may use otherwise offensive powers to aid your own movement or to disorient your opponent so long as they are not used as an actual attack. Shapeshifting is prohibited, but other than that, self enhancements are generally allowed for speed, strength, precognizance... whatever it is you feel appropriate. If you desire a ranged attack, the blades have a gun form, achieved by pressing the button used to turn them on. They are deactivated automatically upon completion of the duel." Piono flips his sword, clicking the button, and it turns into something resembling a handgun, or maybe certain small SMGs. He waves it in the air while pulling the brand new trigger, sending a spray of glowing sapphire orbs up into the distance where they disappear.
Piono transforms his weapon back into a sword and readies himself once more. "I hope you underestand, you may find breaking the code of conduct rather... problematic for your victory."
Piono levels his sword at Dragon. "En guarde."

As soon as Dragon of Hope starts to move Piono is lunging at him, a lightning-quick roundhouse kick catching dragon in the side of the head and slamming him into a rock on the edge of the island. Dragon tries to struggle up only for Piono to slam into him, causing dragon to crash through the rock (shattering it) and skipping off the far edge of the island into the air enough that he lands on another island a distance off. Dragon rolls and stumbles to his feet and looks up. Everything goes into bullet time as Piono slams into him feet-first against, but coming down from a massive jump arc from the other island, so instead of bouncing off the side, Piono sends him crashing straight through the entire bulk of the island they just landing on.
The two fall through the air, amidst small bits of rock that came with when Piono pounded the Dragon of Hope through its surface. Dragon attempts to make attacks on Piono, presumably using a number of different powerups, but Piono just seems to ve everywhere. His attacks punch through defensive barriers, every manuever gets countered expertly and attacks are even less able to hit him than before. It suddenly dawns on Dragon of Hope that Piono is buffing battle-long speed buffs into himself through quick assorted bonuses the longer the fight goes on. Something decisive will have to be done, but nothing seems to work. Something bad is likely to happen if the code of conduct is violated. But it might be the only choice...
No, it's too risky.
But things seem to be going poorly, Piono's speed and reaction time is astronomical at this point and by the time dragon can act on any precognitive abilities he's already seen your movement and changed his plan of attack, turning his attack against him. Dragon tries everything just to get a handle on things. He flips on the gun, but Piono just reflects the bullets back at him before knocking him through another island.
Slowly, but steadily, the two of them draw nearer to the center of the arena, the largest island at the very center of the floating combat platforms in the strange purple void.
Finally, as Dragon staggers around, trying desperately to fend off the string of attacks on one of the islands around the rim, the attacks suddenly stop. Dragon staggers forwards as the attack he was expecting never comes, he looks around.
"Five pointed blow: Projectile Strike!" Dragon spins around, as always seems to be the case for this fight, just too late to actually intercept the attack, this time one of the weird named sword moves that he hasn't used since... wow since he joined the fight on the Hexagonafield actually. Oh well, the point is, Piono draws his sword around in the shape of a five pointed star. Five clean slices. Then he pulses his hands forward with so much speed and forces that the air between his palms and the still-stunned Dragon of hope's chest collapses inwards and then explodes violently, launching Dragon skyward.
Up in the air, Dragon tries to right himself, but he's started to run out of energy by this point, and Piono's basically moving faster than light at this point anyways. Piono slams into him, and as they careen through the air Piono bounces back and forth, pushing off the air by kicking it so hard it makes a miniature explosion and sending himself rocketing back and forth through Dragon, lacing him with slashes and sword strikes and knocking him about through the air even as his arc continues towards the center island. Finally, he soars over the island and Piono grabs him on one of his passes and pulls Dragon's horizontal movement to a stop before launching upwards. Piono bolts upwards with one final motion and performs an omnistrike on him:
It looks something like this but more and faster.
Finally, with the final strike, I rise up above Dragon of Hope, switching my weapon to gun mode for the first time over the course of the fight, pointing it straight downwards and charging it up to full power as Dragon of Hope rises up to the peak of his upwards arc, and then fire straight into his chest, launching him downwards into the central platform of the island below with a crack. I switch black to blade mode, swing it a few times for dramatic effect, then launch off the air above me, speeding downwards at frankly physics-nullifying speeds and slamming my sword into his chest.

Dragon of Hope does... something. There's so many different ways he could try and and break the code of conduct I can't even begin to try and catch them all here. The point is, he broke the code of conduct, and is about to regret it.
First thing that happens is that his concentration is broken, whatever it was he was trying to do, he doesn't get to finish, because a bolt of light strikes him in the head, wiping his train of thought for just long enough to keep him from having any chance of actually counter anything. When his mind refocuses, he is wrapped in glowing chains of light, and the purple void beyond is no longer purple, but a searing white. Almost none of the other islands are visible because of how bright it is. He isn't able to linger on that for long, as the chains tighten up, lashing him in an upright imobile position and burning into his skin.
Piono grabs the end of one of the chains and whips it around, yanking Dragon up into the air, and then slamming him down on the rock below.
"I guess it's time to demonstrate the consequences of failing to meet the code of conduct: having your powers disabled, and your opponent given free reign of theirs."
Piono gestures, and Dragon stares up in horror (or maybe just resigned disappointedment, who knows) as a cloud of massive swords form in the air above him. Piono closes his fist, and the swords launch downwards in a flurry of strikes. 4 sets of swords for every conceivably damage element, and each one is a True Lethal attack applied through extensive shenanigans involving sidequests, hijacking an RPG's save system, and a very angry blonde swordsman. Everyone of these attacks would instantly kill most beings from any health value.
Dragon isn't most beings, he's a Player, so he survives. But the island beneath him doesn't. It doesn't even survive the first one, so each successive strike hits him several more times and deals more damage while also sending him down faster.
By the time the swords finish colliding with his torso, the islands have all disappeared from his sight. The only thing informing him that something might be wrong is the massive ominous hum from far below.
"I never actually got to use the Energy Obliterator's other rounds after that one attack near the beginning of the thread. You get to have it now, lucky you."
Dragon, still depowered by the draining holy chains of law wrapped around him, is unable to do a single thing as the massive collumn of impossibly hot power streams into and past him, burning him away as his very atoms, quarks and further and further below dissolve into sub-quantum goop, and then not even that.

Dragon of Hope stumbles backwards, everything he just experienced flashing before his eyes. He looks around, at Piono, at Ender, at Danganmachin. Wait, he's... still in the arena... was... was it just an illusion?
Piono steps back from Dragon, who is preparing his own attack, pulls out a little dial.
[Street Fighter Power Combo Recorded: play back?]
>Y
Suddenly, a pair of health bars appear over both Piono and Dragon of Hope, like in a fighting game. One big difference is that Piono's super meter is already totally capped out, and Dragon's isn't. Piono presses one more button on his thing, and suddenly the massive string of attacks he launched in the 'illusion' get slammed into Dragon of Hope, knocking him up into the air as hit after hit lands on him in rapid succession.
Dragon bounces all over the place, up, down, off the ground a few times, and suddenly as the last massive hit slams him into the ground and back up into the air he sees Piono, having jump up to his height, pointing his fingers in a finger gun, right at Dragon of Hope's head. The tips of Piono's fingers are glowing.
Piono fires. An enormous blast of light blue energy streaks out of his finger and slams into Dragon of Hope, sending him spinning wildly away between the high power of the attack and the enormous damage% he racked up increasing the knockback even more he goes so fast he slams into the arena's walls so hard that he goes through them and lands up back outside in the main portion of the battlefield.
This is clearly out of bounds.

tl;dr: Dragon of Hope gits rekt

You have launched an attack at DRAGON OF HOPE!

CURRENT ARENA STATUS:
Pionoplayer: -> DragonofHope

1x action: I poke Suppressor B.

2x action: I grab a large number of pickaxes and distribute them as best I can among the denizens of the Dice Town.

Suppressor B explodes into an absolutely massive pile of gears! Nothing is salvageable. You are simply too powerful.

With pickaxes distributed, some of the citizens can now help you start mining! +40% mining efficiency!

Actions 1, 2, and 3: I bash the Morpheus Heartless and Morpheus Nobody over the head. Hard. So hard, in fact, that they fall unconscious for a moment. While you're unconscious, you can't dream. As such, Dream power spills out of the Morpheus Heartless's and Morpheus Nobody's control, whereupon I collect it.

You quickly scoop up 6% of their dream power! You leap back to a safe spot as they almost immediately regain consciousness, but... the veil of dream powers around them is weakening! You're getting close to cutting through it all!

Ultimo Durana: 100 Energy Stored

3 ACTION FOCUS - FOUL: "But for every yin, there's a yang." I cast Foul over the landscape, obliterating weaker monsters instantly and stealing their power.

The Heartless are obliterated! Foul continues to settle over the landscape, obliterating each and every Heartless instantly every time it spawns! Essentially, the Heartless are now permanently dealt with.

You get a flat 100 levels - eventually, the reduction in levels means they give 0 levels per kill.

(Foul can keep killing weaker monsters as you get stronger! Just remember to remind Reality it exists.)

x3 Action:
Eyowe goes to the miners as a teacher, here to teach them the most important lesson there is to be taught in mining: "Never dig straight down"

The miners nod. That's literally all they need to know. Class is over.

Mining classes complete! The miners are now ready to efficiently assist! +50% more mining efficiency!

I ACCEPT YOUR CHALLENGE! I grab some lemons, make lemonade... AND THEN MAKE IT RAIN LEMONADE IN THE OTHER COMBATANTS EYES! I personally am holding my glass of lemonade above my head, catching it before it lands. Except, that isn't all! The lemonade isn't actually lemonade, it just LOOKS like it. It's actually highly concentrated power from Excalibur. I drained a little bit of Excaliburs energy, replacing it with my own, and then I concentrated it and made a lot more of the energy. The only reason it's liquid is that it was just that concentrated. I'm still holding lemonade though. That wasn't false. Once it's done raining, I drink the lemonade and Excalibur energy mix. Delicious. (If I can't attack everyone, then I aim for pionoplayer)

You've launched your attack at Pionoplayer!

CURRENT ARENA STATUS:
Pionoplayer: -> Dragon of Hope
Dragon of Hope: -> Pionoplayer

"Okay, so I admit I wasn't expecting this specific turn of events, but I knew the Service Robot was up to no good. I just thought it was like secretly Suppressor C or D or something instead. I'll say that's a half point for me."

MANAGEMENT: The third Hydroelectric and Research II. Still no corner cutting.

MANAGEMENT! You attend to things in a pretty basic way. Research II is the final tier of upgrades!

(x3)I realise i still have the ziplock bag containing the Sponge containing the Bad Luck...hmm
I render myself Invisible and sneak above the 2 Parts of Morpheus and carefully remove the Sponge of Bad Luck from within it with claws wearing 7 layers of Carbon Nanotube-Reinforced Rubber Gloves because after this much Time,whatever Bad Juju in there must have become even worse,fermenting until it becomes a Festering Concept,a Conceptual Weapon of Unluckiness,a Cosmic Anti-force...

I then carefully descend closer to the 2 Presences,invoking the Arcana of Forces to render me invisible,and then,wring the Sponge Dry making the Concentrated Festering Bad Luck rain down on these 2,this makes the Both Very,Very Unlucky,so Unlucky that my next move may work,Also i have a Clean Sponge for Conceptual Absorption again

I then take out the Vial of the Heart Aspect,a Pink/Magenta Liquid that throbs to some unseen Heartbeat...The Nature of the Heart Aspect is to do with Souls,but in this case,it's quite literal,i consume the Vial and then ABSOLUTELY PATTERN-FRAY both of the Morpheuses with Soul-hurty Lightning and some general Soul Shenanigans and for the Nobody,a double-dose Serving of a Keyblade made from Paradigm Breaker in response to the Vial of Heart's Power,i then clean up the Leaked Dream Energy with the Sponge to prevent them from getting the Dream Energy back and put it back into the Ziplock Bag for later use

You use the Vial of Heart! Combined with the Bad Luck Sponge, it proves to be utterly devastating to Morpheus! You score a CRITICAL HIT thanks to his bad luck, and Morpheus is drained of the vast majority of his dream energy! 10%, to be exact! He now clings on with only 1% dream energy remaining...

...you know what? I think I'll just mine. Just me, my pickaxe, and my motorcycle sized tunneling machine. Down and down we'll go into the Desperate Dice Mine, going on a lovely spiral to allow less vehicularly equipped miners to follow on foot. Sensors help look for the dice we seek and help avoid destabilizing the mine and collapsing it.

Fortunately for me, the drill mounted on my tunneling machine uses fictional diamonds, making it a super drill despite the issues with using diamonds. Screw you laws of physics, Player power for the win! (x3)

Your first action digs you down to the 100-meter mark, where you stop to pick up something on the ground... one of the dice! Yes! You pocket it, and notice that the ground is harder... mining efficiency is reduced by a further 30%!

Your next 2 actions then take you down another 50 meters - well, you WOULD have gone further, but of course you had to stop at the 150m mark because - another dice! You take a moment to slot it into the Cascader - there's 3 dice now!

Looking at the ground again, you see that progression can only continue to get more difficult. The ground is now reducing your mining efficiency by another 40%, 100% total - if you hadn't increased your mining efficiency at all from the start, it would be more or less impossible to continue without first building up the town.

Straixala wracked their brain. What could they possibly do now? Even all of their efforts combined hadn't reduced the Dream Energy by half! Not to mention the Seeker of Darkness's overwhelming Darkness was just... It was reaching critical levels, he could tell. And to make everything worse, they were being played by the Godmodder... again!

And because they were a Nobody, they couldn't even care. They stood there, passively watching as everything spiraled well out of control. Why should they try to continue? Why should they try to keep going?

But that's when a Red Light surged within them. They were filled with the need... the DESIRE to keep moving forward! They wanted to PERSEVERE... To show KINDNESS... To enact JUSTICE... To have COURAGE... To stand with INTEGRITY... and if they need to be PATIENT, then so be it!

And then, for a brief moment, this DETERMINATION mingled with the LIGHT of his hope and love. This Light engulfed Straixala's vision, leaving them in an entirely different place, even though in reality they hadn't moved an inch.

They were in a reality of Darkness, but it wasn't the malevolent kind. It was the Darkness of the unknown, and of the subconscious, and of Nothing, and of that Darkness that lies beneath the eyes.

In this Darkness was a platform of pure Light, but something was wrong. It was shattered, frayed around the edges as fragments threatened to be swallowed by or fall into the Darkness. However, there was a rainbow of energy holding them together. A rainbow of the that same forward moving Desire from earlier.

"I barely recognized it for what it was, and was only just able to keep myself held together."

Straixala turned around with a start on that platform of Light. The person who said that was but an outline like a thin, blue glass. Their shape, though was distinct.

"You're... You're my Somebody," Straixala noted idly.

"Well, my Light, but yeah," Alastair's Light nodded.

There was a moment of silence.

"So... your Heartless has gone power mad." Straixala said lamely.

Alastair's Light nodded. "That makes sense. I never could handle being powerless."

Straixala nodded. That's what their memories said. The memories that were now suspect. Straixala summoned the Chain of Memories, looking over each link and the memories entwined within.

"What do we do now? This... we might not even exist." The Nobody smiled coldly. "At least for me, that's kinda how this works."

"So what?"

Straixala looked at Alastair's Light for a moment in shock. Then, slowly, they returned their gaze to the Chain.

Straixala chuckled hollowly. "You would think that, wouldn't you? All that matters is living life to the fullest, following whatever faith you have..."

"And doing right by others." Another moment of silence passed before the spectre of Light sighed. "I must admit, I'm not sure why we're here, and what to do now."

Straixala thought for a moment. Then, in the distance, he saw something and smiled.

"Maybe... Maybe it was for my sake." Alastair's Light raised an eyebrow as Straixala walked to the edge of the platform. "After all, there's one dream that all Nobodies have. And I know now... I know now what I need to do."

Then Straixala came back from the vision. They stared down the Nobody of Morpheus.

"Morpheus... out of gratitude for my Somebody, and the Hopes of everyone else, I helped bring you back. But now, all I need from you..."

He summoned the Chain of Memories.

"...is your POWER!"

Straixala leapt at Morpheus's Nobody, weapon at the ready. The Boss Monster lashed out, wreathed in POWER!

Within seconds, Straixala whipped the Chain out and latched onto Morpheus's Heartless as it swung its mighty limbs. The momentum managed to barely drag Straixala out of the path of the swing. Dismissing the Chain, Straixala cast Magnet on himself, using the concept of attraction to send himself to the giant Nobody and stick to its surface.

Morpheus sneered and began surgically swatting at the insignificant insect on its body. Straixaala's mind, however, was unclouded by fear or any emotion, and dodged with extreme precision. The precision gave way to speed, and the speed blurred perception. Soon, the Boss Nobody overreached, and Straixala seized the opportunity.

He leapt into the air, cancelling the Magnet Spell, resummoning the Chain of Memories. He wrapped it around the Boss Nobody's neck and pulled.

Morpheus's Nobody writhed and thrashed, but Straixala hung on with every errant, random twitch and furious heave. The Chain of Memories sunk into the Dream power, entangling itself with the energy deeply. Morpheus's Nobody eventually abandoned its tactic and charged backwards towards The WALL, intent on smearing the mortal upon its back.

But it was too late. Straixala had what he came for.

When Morpheus's Nobody was within range of The WALL, Straixala leaped and stuck themselves to it with another Magnet Spell. Chain of Memories in hand, he ran up its length, letting it go taut and dragging the Boss Nobody up with him!

Once he reached the center of the ceiling Alastair's Nobody let go of the spell once more, letting them both go into freefall. One spell of Gravity, though, allowed him to catch up with the bigger Nobody and impact with great force! The Chain went taut for a moment... then it TORE off the Dream Energy surrounding them! The Boss Nobody, meanwhile, rocketed towards the floor and impacted it with a thunderous BOOM.

Straixala, Dream Energy in hand, landed in the Superhero pose before standing, returning to the vision he saw earlier in triumph.

Alastair stared in wonder. "Why.. why did you do all of that?"

Straixala shrugged nonchalantly. "It was only logical, to do something to fulfill both of our Dreams. And what better way to increase our chances... "

The vision lit up with the Dream energy, Light... and DETERMINATION.

"Than with Hopes and Dreams?"

With a start, the platform of Light began to refuse and grow. The melded light began to take on a myriad of hues and colors, turning it from a shattered platform of pure light into a circular Stained Glass Platform.

In the distance, a bright light shined, revealing another such platform forming.

The vision's name became clear now.

Straixala and Alastair's Light were both in the 'Stations of Awakening.'

Soon, Alastair's Light became filled out with his normal colors and hues. No longer was he just a mirage, but a person.

Alastair proper was revived as a person of pure light in their Heart.

"...you... You revived me. But what about you?"

Straixala smiled, but this time it was different. It wasn't fake or hollow.

"Well... Player power is wonderful at creating bodies." He chuckled. "And that tick thing? As it turns out, Nobodies forming Hearts runs on ticks, not turns."

Alastair's smile grew. "Congratulations! What are you going to do now?"

Straixala waved his hand to the myriad of colors that had held the Heart together earlier. "I think I will try to understand the mysteries of this Will... this DETERMINATION."

Alastair nodded. "Good luck then. I've got some Darkness to get sorted out."

With a parting nod, they both returned from the Stations of Awakening back to Reality. Straixala and Alastair stood side by side before parting with a nod.

Alastair's footsteps lead him to the Seeker of Darkness.

"So, do you want me to call you Ansem, Xehanort, the Seeker of Darkness?" He pulled out the Spirit Weapon he received earlier from Gold Hero. "Or do you want me to call you a Parasite?"

Alastair, Seeker of Darkness, turned around. His face turned into a scowl.

"How do you exist?" He growled, Wrath covering Fear. "I have our Heart!"

Alastair smiled smartly. "I am our Light, from my Heart riven."

The Seeker of Darkness pondered the words carefully. The resulting smile was very, very wicked.

"Then we are a Heart of Light, and a Heart of Darkness? Hypothetically equal in measure..."

Alastair flinched.

"You know what I'm talking about then. But you're still too weak to participate in the grand experiment. To see if we can succeed where Ventus and Vanitas failed."

The Seeker of Darkness floated into the air, bowing with a foul smile. His aura visible, he floated to the side to reveal Morpheus's Heartless.

"Then allow me to mold myself into the role proper!"

Alastair tried to stop him, but he was then accosted by the Heartless, who had been ignored this entire time! The Seeker of Darkness, satisfied with his work, turned towards the Boss Heartless.

"Heartless of Morpheus, I have a dream of power! A dream of strength! A dream of Darkness everflowing! With your help, I can achieve ultimate control over the Plane of Hearts...KINGDOM HEARTS!" He reached out to the fellow Heartless. "Lend me your power, so I may achieve my destiny!"

The Heartless responded with a snarl, lashing out with its special! The Seeker of Darkness was unimpressed. Before the special could connect, four portals of Darkness opened at once! One took the Heartless's special. Another took the Nobody's special, who tried using it in a sneak attack. The remaining portals unleashed the specials... on each other! The specials were redirected, not blocked, so they had no choice but to take their own attacks!

"How pitiful, but I can't say I'm sorry..." The Seeker of Darkness laughed with mad glee. "In fact... I WAS HOPING YOU'D DO THIS!"

Tossing the Nobody aside with a gesture, he grabbed the front of Morpheus's Heartless! Then, as fast as Darkness, he slammed it into the floor, punched him on the rebound, teleported, kicked him upwards, then teleported again to finish it with an ax kick to the floor! He picked the Boss Heartless up again by its front.

"Because now, we get to have some FUN!"

In contrast to Straixala and Morphues' Nobody, the fight between the Heartless was far more reckless. It became a slugfest, both powers uncaring about the hits they were taking and giving. Morpheus attacked with the crushing weight of Nightmares. The Seeker of Darkness converted the pain of the hit into a Spear and skewered them back. The Seeker of Darkness unleashed a tidal wave of Ambition. Morpheus walked through unphased, the Dream Energy acting as the Ultimate Sword and Shield.

However, for all that Morpheus's Heartless was powerful and invincible, the Seeker of Darkness retained his mind. With some trickery, the Boss Heartless soon found himself pined against The WALL. When they realized their error, it was too late!

The Seeker of Darkness, converting all of the pain he received into power, proceeded to beat the Dream Energy off of him with a furious volley of blows! Fist after fist impacted the energy. It deformed and continued to deform, for the hits wreathed in Darkness did not give it time to reform to its natural state. When the bulges were shaped just right, even more punches came in to break it off, grabbing them and collecting them for the Seeker of Darkness' own twisted ideas.

All of this, punctuated by a single repeated battle cry.

"MUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDAMUDA!"

Soon, drained of his own Dream Energy, Morpheus's Heartless slumped to the floor in defeat. Alastair by now had broken free from the Mega shadows, but it was too late.

The Seeker of Darkness had already transformed from a mere Heartless into something more. A being like Vanitas, who could summon endless tides of Unversed from their emotions. A being who could only be killed by a being of Pure Light.

"Well now... brother." The Seeker of Darkness sneered. "Are you ready to face your ultimate destiny? To fuse with me... and form the X-BLADE!?"

--To Be Continued-->

(Action Summary:
Action 1: Stole Morpheus' Nobody's Dream Energy to create a body and Heart for Straixala and a body and heal the Heart of Alastair.

Action 2: Used Portals of Darkness to Redirect Morpheus's specials into each other!

Action 3: Stole Morpheus's Heartless's Dream Energy to reshape the Darkness and Heart of Alastair, Seeker of Darkness, into a being that can fuse with Alastair to form the ultimate Keyblade and the one weapon that can control Kingdom Hearts - which in this Reality is an Elemental Plane.)

This action will take effect at the end of the turn.

Actions 1, 2, and 3: The box does a quick floating victory lap around the Wall. Onlookers can almost hear the legions of celebrating marching bands that may or may not be inside of it at any given point. It did a thing. It is now immortalized in DefTG as "The Black Box did a thing". Its life is complete. It could quit now and be completely happy. Someone should create a statue of this moment... except it was a failed attack... maybe not the statue then... just stick with the "The Black Box did a thing," thing.
Anyways, the writer is done writing a victory lap, the black box opens up with as much grandeur as it can muster. Confetti explodes out, trumpets blare, a few flashing lights for good measure. And finally, a party hat floats down out of the box. Ooh yay, another inanimate object the writer must magic into something... how about an alien... that sounds fun...
The bottom of the hat grows a small disk that leaves the inside open, and a short antenna type thing pops out of this opening. A small glass disc reveals itself in the front of the hat. Behind the glass is a small, blue tentacle-ish creature. A minuscule microphone pops into view in front of the alien. "Pathetic HUMANS! Why aren't you completing the tasks IN ORDER!" The alien seems to press a small button in the party hat. A laser with a tractor symbol pops out of the hat's disc. "Really? What is even so difficult about riding a minecart!?" The alien points the beam at the cart and fires. A beam of light rolls forwards and covers the minecart in light. The party hat just rises slightly higher, moving the minecart with it. "What is the challenge?! Are there scary jumps? Lack of momentum? Dangerous traps?" The party hat moves along above the path that the rails take. It goes as far as its able. Then, randomly, the black box phases out of... somewhere, and eats the UFO party hat.

The Minecart is levitated across its track! In the end, it turns out there are no traps, no obstacles, not even one arbitrary jump that comes out of nowhere! But hey, at least now you've explained how The_Quiet_Watcher got there to jump down into the pit.

Seeing as the Dice Mines are a thing, I break out my trusty enchanted diamond pickaxe and get mining!

DICE MINE! Mining efficiency is currently at 265%. Picking up where CaptainNZZZ left off, two actions very quickly take you on down to the 200-meter checkpoint! You and the other miners see it on the ground: Another die! You add it to the total.

You use the last action to dig down more, but only progress 21 meters - digging has now become 50% harder.

I decide to attack Piono and Ender:
1. I summon a monster truck and hop inside
2. I add two machine guns associated with two missile launchers on it.
3.I make so that my monster truck is on fire but isn't damaged by fire

DM: Bring it on !

Well, you can only attack one of them, so I'll roll randomly... let's see here...

Pionoplayer!

CURRENT ARENA STATUS:
Pionoplayer: -> Dragon of Hope
Dragon of Hope: -> Pionoplayer
Dangan_Machin: -> Pionoplayer

I Join this game by Falling from the sky
oh and also because i joined this forum just so i can play this game.
After falling from the sky i proceed to Leeroy Jenkins into the Pit.

Welcome, Memez and stuff! You plummet, seemingly out of nowhere, from the sky and into the pit along with The_Quiet_Watcher.

If you have any questions about the game, feel free to ask here, the OOC thread, or on the Discord! Right now, the Players are trying to get strong enough to break down a giant wall with an absurdly massive HP bar. When you make your next post, you'll be added to the Player list.

I'll keep assisting with the mine town by working on getting all the equipment distribution to the miners. (3 CP)

Even more and better equipment ensures that every miner meets the various government safety regulations, and a little extra. +30% mining efficiency!

The Heir walks over to his corner of the arena. As he does so, the half that was out luck boosting comes over, and recombines, and their hoodie regains the natural duality it had had before. As he stands there, he looks to the one known as Piono. "I do not think I need a handicap for a training bout. If we were going all in with this fight, I might, as I have seen your full abilities before reaching here. You are... impressive, to say the least. But we are just doing basic training, so we need not worry about overwhelming anyone. Besides," green and purple flames flicker around him in a tight aura, with small lightning flowing all around him, "I don't think I am exactly helpless here either."



With that, he begins to walk forwards, his energy flickering in and out of view. His hoodie flaps dramatically behind him as flickers of green and purple begin to intensify. He pulls out a single sword as he walks forwards, and then pulls out a wooden one. "Do you want to use one of your own, or would you prefer this one? Mine is dulled for this little sparring match, and this one strengthened to not shatter, but it is your choice." and then he tosses the wooden one over to Piono. Whether Piono picks it up or not is irrelevant.

He suddenly vanishes in a red blur. Then, he appears behind Piono, stabbing quickly at him, green fire bursting around the blade as he does so. Then he zips around again, taking another stab, this time consumed in purple flame. He then stops a good distance away from Piono. Before Piono decides whether to dodge, or charge, or whatever, He raises a hand, and a beam of pure green fire blasts out at him. This is followed up by another beam, this time purple, staying on target. This is followed up by a sudden teleport to directly beside Piono, swinging his sword in the process. A barrage of slashes follows, each slice moving too fast for an outside observer to follow. He then kicks at Piono, sending him into a wall. Or at least, he would. The Heir has instead rushed behind Piono, and made a Nether Portal. Somehow, it goes to a closed off instance of the Nether which only connects to the inside of this sphere, and Piono was launched straight through a lava flow or two. One would think that Piono would get a break then, but at that instant, a breeze rushes in, and coalesces into the Heir once more. He pulls out his weapon, which has somehow taken the form of a hammer, and slams Piono downwards into the lava below. He then drinks a Fire Protection Potion with a ridiculous level, and duration, before rushing after Piono. His weapon morphs into a sword once more, and the Heir continues where he left off, slashing at Piono at incredible speeds. As the lava flows round them, green and purple flames envelop the Heir, and he rushes at Piono, putting way his sword for a second. He begins beating Piono up with his bare hands, uppercutting Piono skywards out off the lava, only to then appear in Piono's path, launching him into another lava flow. Then, he grabs Piono by the shirt, before swinging him through the Nether Portal, noting that he managed all that without leaving the cylinder the Arena's area takes up within the normal dimension scaled to here. He then swiftly follows through the Portal.

As he rushes through the Portal, he knows the odds are that Piono would try a sneak attack, but Piono will find that the Heir is less than visible as he exits the Portal to continue the assault. As soon as he locates Piono, he pulls out his weapon, which now apparently has turned into a bow, and begins firing arrow after arrow at Piono, letting him deal with that. Before Piono can rest, a pillar of purple and green fire swirls beside him, and the Heir bursts through it, wielding a chain mace of ridiculous proportions in his hand. He takes a swing, and the mace flicks around, aimed at Piono's face. This is followed by a pretty fast knee to the gut, with a kick in the side following it up. As he rushes around, green and purple flames begin to trail him, and he pulls back out his sword, taking a stab at Piono's arm. The flames continue to flicker as he continues to clash with Piono. Shockwaves kick up mountains of dust, as he continues swinging, and Piono (presumably), replies in kind. They end up moving all around the arena, never staying in the same space for units of time which the human mind can process usually. All the while, the lines of purple and green grow more absurd in their scope, showing a detailed map of where the Heir has been going during this fight.

Then, the Heir stands still for a few moments. As soon as Piono makes any type of move to capitalize, the arena bursts with flames, as the after images become less insubstantial. The flames all snake together to form the shape of a dragon of significantly impressive proportions. The heir then appears out at the top of the dragon, and then says, "Do you like it? It is a simple trick, but I figured it might make things a bit more… interesting." He then sinks back into the shape, before it slightly… crystalizes, almost, into a full dragon made of those flames.

The Dragon roars, and then charges straight at Piono, with a blast of its fire shooting out before it. It then proceeds to slash out at Piono, with paws a bit larger than Piono's whole body. It then beats its wings, and takes off into the air, as if to challenge Piono to have the bravery to follow. Presuming Piono follows, the Dragon then flies straight at him, trying to bite at him with giant teeth. Following this, it breathes out an enormous gout of fire at him, before slamming him with its tail in a quick spin. It then follows him back down to the ground. It tears off sections off the floor to slam into Piono, and then, another portal appears as it rushes Piono through it.


Now Piono and the Dragon are in a small facsimile of the End dimension made for this battle. The Dragon then tosses Piono forwards into a giant column of obsidian. The column collapses onto him, and as he begins to pull himself out of the rubble, the Dragon bears down on him, stomping onto him with one of its paws. It then shoots out some more flames, but these are different. As they reach him, they make chains which attach to the other columns. Knowing Piono, these chains might hold him for a half of a second, since they inhibit teleportation, but the Dragon just needed that long. As Piono shakes free of the chains, a barrage of crystals of a similar type to the ones the Dragon itself appears to be made of try to stab into Piono, and he feels an impressive flame from them, even if he avoided a stab.

Then, the Dragon rushes at him, with the crystals continuing to whirl around him, and uses them to shove Piono through another portal back to the arena.


There, Piono finds more crystals spiraling around. As he gets his bearings, the Dragon bursts through the portal he just got shoved through, and a hail of crystals whirl around to hit him. As the Dragon charges back at him, Piono finds himself under a hail of crystalline fire that dwarfs the crystal supply of some planets renowned for jewelry. Some of the crystals form an enormous broadsword in midair, and slam it downwards onto Piono, giving him quite the challenge to stop. While that occurs, the Dragon doesn't slack off, it continues its onslaught, launching slashes and bursts of flame around it to hit Piono. Then, it all stops for a second, and without any known reason, the crystals all cease flowing towards Piono. Then, before he can begin to question why, it becomes startlingly apparent, as all the crystals are now flowing towards a single point. That point fills with energy, and suddenly, an enormous energy sphere is formed. The Dragon holds its hands over its head, and then swipes them downwards, sending the sphere at Piono. As it falls, the Dragon jumps into the sphere, and increases its size and power immensely, and then, it slams straight into Piono.

It then simply erupts, and as the crystals and energy dissipate, the Heir looks to where Piono is, and asks, "So... what do you think?"


You have launched an attack at Pionoplayer!

CURRENT ARENA STATUS:
Pionoplayer: -> Dragon of Hope
Dragon of Hope: -> Pionoplayer
Dangan_Machin: -> Pionoplayer
Ender_Smirk: -> Pionoplayer

(You're all doing exactly what Piono wants...)

----------

AG:

Player Presser goes! Your Energy stands at about 400 million, and there's new things to buy.

In the DESPERATE DICE MINES, the automatic drill drills down with 2 more actions of power! It hits the 250m mark, finding another die! But then mining grows 50% more difficult... progress is likely to only keep slowing down if you don't keep improving the town!

Within the EPIC DUEL ARENA, each of the four combatant's attacks are locked in, and can no longer be edited! Here are the current stats:
Pionoplayer: -> Dragon of Hope
Dragon of Hope: -> Pionoplayer
Dangan_Machin: -> Pionoplayer
Ender_Smirk: -> Pionoplayer

Pionoplayer must now mount defenses against all 3 attacks! And he needs to win all of them, too! Good luck, Pionoplayer! If you survive, you'll be able to launch a devastating counterattack against Dangan_Machin and Ender_Smirk!

Dragon of Hope must defend against Pionoplayer's attack! Good luck to him!

Since Dangan_Machin and Ender_Smirk have no attacks to defend against, they may spend this turn using their actions to do other things on the field. They must be prepared to fight again after this round, however!

PG:

Somewhere, the Godmodder presumably uses his actions for some nefarious purpose. You don't notice any particular change.

The_Quiet_Watcher and Memez_and_stuff plummet deep, deep down into the black pit... finally, they land on the Bigger Fish, their fall neatly cushioned (even if it has left them smelling like, well, fish).

They conjure some flashlights and look around. Their lights still don't seem to penetrate as far into the darkness as they should, but they find a path marked with stones on the ground.

Leaving the fish behind, they follow the path. The cave is utterly silent. The tension mounts.

Finally, they arrive at a stone pedestal, with an engraving on it...

"Welcome to my cave of darkness and power. Everything here is permanent yet temporary, helpful yet harmful.

For your first of two trials, you are given a choice. Of the pillars in front of you, there are three.

The red pillar grants you an immediate x10,000 boost to your current Player power. In addition, you will also be allowed to know my current location.

The blue pillar grants you an immediate x1,000,000 boost to your current Player power, but nothing else.

The green pillar grants you... well, it's a secret.

Select as you will. You need to select one in order to see the path to the second challenge."



N:

Suppressor C is still ticking. However, with Suppressor B now dead and buried, you have significantly more time than you did before.

From the distance - an NPC is approaching! Its... the GODLY SIDEQUEST NPC, here with the very final sidequest for you! He's offering the x16 Gauntlet of Power, if you kill the 5 Thanoses and get one Infinity stone from each! The Thanoses have a lot of HP, so wait until you're strong enough to take them down!

----------

Alistair uses his move on Morpheus! Morpheus is drained of his power, siphoned so it can allow him to continue making Kingdom_Hearts references!

Morpheus Heartless and Nobody were already dropped to 1% Dream energy! This is too much! Its too much! The last of their power... is fading... fading... fading...

...

...

A man lies on the ground, wrapped in a tattered pink bathrobe.

He slowly shakes himself awake.

Morpheus: What... I...

He stands up, and looks around. He hasn't the faintest idea what's going on.

Morpheus: I...

Morpheus: ...haven't the faintest idea what is going on.


He suddenly seizes, as though remembering something important.

Morpheus: Wait... wait! This isn't... (I was supposed to be dead!)

Morpheus: Yet I'm here... (I had accepted my fate...)


The Players greet Morpheus, and welcome him back. You try to give him an exposition dump, but he waves you away.

Morpheus: ...I just want to rest. I'm exhausted, and...

Morpheus: And...


Morpheus focuses for a moment. Nothing. He lifts a hand, and again focuses. Nothing. He brings both his arms up, thrusts them forwards, and squints, in perfect concentration!

...Nothing.

Morpheus: ...

Morpheus: I am powerless.


----------

You're in the Septillions, now. Only a handful of orders of magnitude before you have enough.

Morpheus is back! But... he lacks any abilities whatsoever.

+780,000 autogenerated Player Power!

CURRENT PLAYER POWER TOTAL: 20,000,000,000,000,000,000,000,000
((4,395,000 ^ 2) x 844,038,144,000(Auto-rounding for Arbiter sanity)
CURRENT PLAYER POWER BASE: 4,395,000 ^ 2
(50,000 base + 640,000 light/dark powers + 1,610,000 basic training + 10,000 generic add + 45,000 Edginess + 700,000 food + 45,000 sun + 1,455,000 autogen )2
CURRENT PLAYER POWER MULTIPLIER: x844,038,144,000
(1 base x 2 formula x 1.50 generic multiplier x 954 level mult x 4 Emerald Star x 3 Ender Guardianhood x 64 Sidequest rewards x 3 Complicated perk bonuses x 64 Spirit Weapons x 10 Stand x 5 Godmodder's mom x 2 Energy multipliers x 2 Golden Apples x 10 Tree of Experience)

Growth Objectives:
-Kill more things to gain more levels!
-Complete sidequests to gain multipliers!
-Kill things with Spirit Weapons for a power boost!
-Manage Player Presser!
-Work in the dice mines and get those Legendary Dice!
-Have an epic duel in the arena!
-Think of heavy things to put in the Power Enhancer machine
-Drain Morpheus Heartless/Nobody of dream power!

Current level: Level 954
Tickrate: 6 * 2 (12)/turn
Autogen: 65,000/tick (5,000 Reactor + 55,000 training + 5,000 broken Reality)

THE SPHERE:


The Wall: 10,000,000,000,000,000,000,000,000,000/10,000,000,000,000,000,000,000,000,000 HP (regenerates 1000% of all damage dealt back)(immune to max HP reductions)(immune to status effects)(immune to one-hit-kill attacks)(immune to attacks launched with greater than 1 CP)(Boss)

Suppressor C: ???, Special: Come Online: 6/10 (dormant)(Boss)

[AG]Player Presser
Current Energy: 436,425,000
Current Energy generation: +25,115,000 * 115% Energy/tick

Current Pressers: 115 (+1,000 Energy/tick/Presser)(create more with actions)
Current Coal Miners: 20/20 (+150,000 Energy/tick/Coal Miner)(Costs 200,000 Energy to purchase 1)
Current Solar Farms: 10/10 (+1,000,000 Energy/turn/Solar Farm)(Costs 350,000 Energy to purchase 1)
Current Hydroelectric generators: 3/3 (+4,000,000 Energy/turn/HEG)(Costs 3,000,000 Energy to purchase 1)
Current Presser Fuelers: 0/5 (+50 Pressers/turn)(Costs: 50,000,000 Energy to purchase 1)

Upgrades:
Cut corners: 1,000,000 Energy - Reduces HEG cost by 2,000,000/HEG. Reduces HEG Energy output by 25%.
Hydroponics: 75,000,000 Energy - increases HEG cap to 10
Management Headache: 100,000,000 Energy - increases Coal Miner cap to 1,000,000
Enerjuice: 300,000,000 Energy - multiplies Player Power by 3
Coal Brutalize: 400,000,000 Energy - multiplies Coal Miner output by 2
Presser Pressers: 500,000,000 Energy - multiplies Presser Fueler output by 1.5
Battery Bunny Mascot: 1,000,000,000 Energy - multiplies Player Power by 10
A Can of Mountain Dew: 10,000,000,000 Energy - multiplies Player Power by 10

[AG]EPIC DUEL ARENA:
Current Duelists: Ender_Smirk, Dangan_Machin, Dragon_of_Hope, Pionoplayer

[AG]Godly Sidequest NPC: Offering x16 Gauntlet of power! Needs 5 Infinity Stones!

[AG]Partially Filled Cataclysmic Cascader:
◘ ◘ ◘ ◘ ◘ _ _ _ _ _
Desperate ◘ mines:
Currently mine depth: 250 meters (+2 actions worth of digging/turn!)
Current mining efficiency: (265+100) - 200 = (165%)
Current Town pop.: 66 (x2.65 efficiency)(Recruitment x2.5)
Events:

[PG]Thanos horde: 1,000,000,000,000,000,000,000,000 x Infinity HP

[N]The Dark One: Special: Revelation: 3/4, RP: 0

CAVE OF POWER AND DARKNESS:
Mysterious Red Pillar(touch?)
Mysterious Blue Pillar(touch?)
Mysterious Green Pillar(touch?)


Curse of No Charging
Curse of Entity Impermanence

Player list:
Alastair Dragovich - CP: 23 (has Solar Powered Player Killer Armaments - high damage against Players!, Pelicannon, Rage Cube)
Arsenical - CP: 8(1 post in debt!)
Bill Nye - CP: 18 (has super sharp gold sword - 3 power left, burny iron sword - 3 power left, bow and arrow - 3 power)
Captain.cat - CP: 49 (protected from 1 attack)(has 1 Boost Stone)
[N]CaptainNZZZ - CP: 3 (protected from 1 attack)(has Entity Loyalty Punch Card - redeems one disloyal entity, Overpowering Poison, Remnant crypt energy, EMP, Mopium, Godmodder Tracker V1.0)
Cephalos Jr. - CP: 2 (has Cybil's blood sample, anti-infantry railgun, pocket reactor(1 power), power armor)
Crusher48 - CP: 5 (Has Tactician Soul in a Bottle, Scanner Cannon)
Dangan_Machin - CP: 9
Daskter - CP: 6 (has Boosted Evolve Hunters)
Dragon of Hope?!? - CP: 0 (Espionage ghost)(Excalibur - 22 Power)
Eevee Shadow Bacon - CP: 15
Ender_Smirk - CP: 8 (has Shadow Agitator)
[N+1]EternalStruggle - CP: 0
FlamingFlapjacks - CP: 0 (has the Retcon Revenger - has a powerful hidden effect, bag of nine-sided die)
General_Urist - CP: 11 (Shotgun of Dope - 2 power left, attack debuffs whoever it hits)
GoldHero101 - CP: 1 (has Ultimo Durana(100 power left, CALLBACK Greatsword, Self damage ticket)
I'mTotallyNot-R.O.B - CP: 0 (has Super Soldier Serum)
[N+2]Joebobobob - CP: 22 (has nice bed, infinite charmzard energy, 4 Boost Stones, cyan orb(1 power) 1 Cleansed (?) Multiplier Orb, Sub-par godmod lock, Something, Godmodder Lock)
Karpinsky - CP: 40
Krill13 - CP: 24 (has Iron Hoe Storm)
Moonstar101 - CP: 0
O.R.I.G.I.N. - CP: 5
Paradoxdragonpaci - CP: 3 (has paradox void cards, hexagonaherbs, 6 Homestuck Aspect vials(Life/Void/Mind/Blood/Doom/Heart gone), BUFFNESS, Save Point: [AG]Psychic Overlord II: 9,000,000/9,000,000 HP, 3,500,000A, Special: Gain Ability: 2/2, Special: OMLDC: 5/5 (When killed, stays alive for one turn, and gets x15 damage)(+300,000 HP/turn)(Boss), crystal dream gems)
Pionoplayer - CP: 111
Ranger_Strider_ - CP: 5
That-Random-Guy - CP: 52 (protected from 1 attack)(has Echolocation)
The_Quiet_Watcher - CP: 17 (has paradise grenade(teleports enemies to paradise), Summonspitter heart, spirit knife, essence of blood, grenades, bit of Dragon soul, entropic glass shard, one Entropic Die)
The_Nonexistent_Tazz - CP: 18 (protected from 1 attack)
The_Two_Eternities - CP: 13 (protected from 1 attack)
[N]The Ego - CP: 98 (+10,000 HP sword, Delicious cake, one use of Somno powers, Player Eye, Player Knife, RGB control panel(has red, green, blue buttons), four-leaf clover)
Vylad - CP: 8 (wearing Impervium Armour, protects from damage!)(has Wound healer, Coin Flipper)
[N+2]Winkins - CP: 0 (has Mook Kill Switch, more of a BBB, +1,000A Iron sword, 10,000 damage token, 1 Multiplier Orb, faint godmodder energy (about to disappear!))

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)
Ultimate Orb of Shielding(+1 attack shield to everything on field)
Orb of Resurrection (Revives one dead allied entity at full strength)
Time Accelerator (Causes an entity to experience 10 turns of time in 1 turn)
True Multiplier Orbs x 2
Godmodding Vol. 1
Double Rainbow Ticket x 1, Medkit x 2, Paradox Medkit, Melodic transmitter x 3, Redirifle, Miniature Doormaker Plushy, Bravely Default Asterisks, Mirror Frame, Black Filling, Economy-Melting Bank Note
Charge Booster (damage: 7/20)
Wishful Whammy(random effects attack)(non-combinable)
Ring with United States of America Smash(3 uses left)
Celestial Guidance(2 uses left)
Magical Obliteration(1 use left)
Desperation Shield(Leaves one Player at mortally wounded if they would otherwise die)
CP Converter
 
Last edited:
Update CLXXI (171)
FOCUS!
I get the best equipment forged from the dawi in the depths of the world, and hand it out for free to any aspiring miners. I assist in the training and send them into the mine with a smile on my face.

(Super sorry I forgot to quote this! It shall happen NOW!)

Your very best equipment attracts some new, skilled miners to the town! +10 townsfolk, and +20% mining efficiency!

Management: Purchase 5 Presser Fuelers, Hydroponics, and 7 Hydroelectric Generators.

Soon, soon the growth will be done...

MANAGEMENT

Soon... SOON!

Action 1-3: I go to the mines and I create a mega driller that helps with talking out old useless rocks. The drill doesn't harm anything valuable.

Your mega driller combines with Karpinsky's drill, allowing the both of them to now drill 3 actions into the mines at the end of each turn!

3x I help mining through automated golem miners.

The automated golem miners join the other two drills! Now, you have SUPREME AUTOMATION! Together, they'll go 4 actions worth deeper each turn!

So, right off the bat, we don't actually need that much player power, you guy sshould focus on finding the Godmodder and helping out morpheus.
Grab the Green Pillar in the sidequest, we don't actually need any kind of power multiplier since we'll be able to one shot basically anything just on our own merits. Player power bonuses are useless to us.

Also someone one-shot the Thanoses, you can kill 20 of them in one go with our current player power, that'll give us our last sidequest accomplishment and have almost everything finished.

tl;dr:
EternalStruggle is finishing up Player Presser
Someone should spend an action dealing with the sidequest
Someone else should spend their turn assisting Morpheus. He needs some kind of comfort, and potentially a safe place to stay for a few rounds.
Lots of people are working on the dice mines, that's really the only multi-action thing left for us to try and do aside from finding a way to hunt down the Godmodder fast (well, excepting the arena but that's already locked in)
As a note on the pillars: Blue is utterly useless to us. Even the Red one would more than max out our power.

Back into in-character...

Piono, having finished his attack against Dragon of Hope, brushes a bit of dust off of himself then turns to see his three opponents facing him down.
He grins.
"And here we have the challengers."
He sets a foot backwards, prepping himself for the incoming onslaught. He holds his hand out in a 'come on then!' gesture, and so on come the attacks.

Bring it on
DanganMachin hops into his monster truck, Dragon of Hope conjures up his storm of 'lemonade', and Ender begins to charge up his aura.
Piono slams his fist down onto the ground as the rain begins to fall, a demonic word of some kind escaping his lips and a sphere of black mist erupts out from around him. A dome of dark energy that neutralizes any of the excalibur rain that tries to come down on him, the holy energies from the excalibur reaction violently and causing the whole thing to vaporize turning to steam. Sorta like those heated umbrellas. Whatever the case, it means that Piono is basically protected, which is good because shortly thereafter DM and Ender charge into the bubble of darkness.
Ender looks around, realizing he can't see Piono anywhere. DM sees a flicker in the shadows and begins to open fire, sending rockets and bullets careening into the darkness and lighting up the area but it turns out that he was firing at nothing more than some of the mist. There's nothing there. Ender looks around, using his powers to try and locate Piono and whirls back around when there's a crunch from DM's side of the field. Piono erupts from underneath the monster truck's engine portion, and roundhouse kicks it as it bounces up into the air.

Outside the dome, Dragon has finished collecting his drink of power lemonade when he hears a metallic crunch and whoosh. He looks up just too late to keep DM's monster truck from slamming into him at full force, knocking the drink from his hands and Dragon of Hope from his feet. RIP his lemonade, you will be missed. Well, technically I didn't miss but you know what I mean.

Ender approaches Piono, apparently unfazed by him quickly and efficiently rebutting both of his other attackers, and tosses Piono the wooden practice blade. "Do you want to use one of your own, or would you prefer this one? Mine is dulled for this little sparring match, and this one strengthened to not shatter, but it is your choice."
Piono raises an eyebrow at Ender. "You do realize we're all invincible right now. Unless I were to attempt a psionic attack on your mind itself, and probably not even then, neither of us could actually do lasting damage to the either of any kind." He turns to face Ender fully. "That being said I think I'll stick wi-" And then Ender vanishes in a red blur, he appears behind Piono, who's already diving forward, and Ender's attack is intercepted by the wooden sword he tossed to Piono launching up into his face and colliding with his forehead. Ender staggers for the briefest of moments but it's still enough for a pulse of concentrated air to launch him out of the sphere of darkness. Ender tucks and rolls back into position just as Piono darts out of the sphere with his characteristic supernatural speed, Ender catching the blow from Piono's sword (a slightly curved longsword with red and blue glowing runes all along its blade) on his own blade with a quick blast of sparking energy and ender's own green and purple fire. "You're fast, that's good. But speed can't stand up to skill." Piono abruptly whips his blade back a hair causing Ender to push forward more than he intended to and then get caught off guard when Piono slams his blade into Ender's again, launching the latter back once again. "Let's go kid. Show me how well you match up against a professional."

Dueling Smashposts
Piono braces himself, and Ender, still flying through air, unleashes a massive column of green fire down towards Piono's position. Piono smirks for an almost imperceptible moment as he leaps upwards from it's targeted point and then ducks under the follow up of purple flame, then launching upwards towards ender in the gap between the two pillars, one arm in each stream of flame that flows around Piono's outstretched limbs. This, of course, prevents Piono from seeing when Ender teleports away from his position and comes out right behind him. Piono barely twists around, flames swirling around his hands, in time to block the flurry of sword strikes with a rune shield. Ender then plants his foot right through the shield and launches Piono away through a Nether Portal.
Piono flies through the Nether and into several lava flows. Ender warps in and coalesces from wind, looking around for Piono. Piono does not seem to be around, though the lava splatteres he created when launched in are very much still visible. Ender hefts his now-hammered weapon over his shoulder, and then lashes out when Piono dives at him from one of the lava flows. Ender swings it around, and Piono blocks. While this does prevent any damage he hasn't compensated for knockback and it sends Piono slamming into the massive lava lake below causing lava to spray up in a massive splash when he hits it.
Ender pulls out a potion of fire resistance, ready to dive into the lava after him, but for the second time in this post Piono rudely interrupts someone else's drink when a high velocity railgun round punches right through the potion, shattering it. Ender quickly twists out of the way of the next barrage of shots as Piono erupts out of the lake below in another plume of lava. Ender swaps his weapon back to sword form and lunges at Piono. Piono tosses the railgun into the air, and counters Ender with a recently-cooled volcanic glass rapier. Ender and Piono dance back and forth, Piono deftly parrying each strike until ender gets ready to supplement his slashes with strikes from his fists. This is when Piono's railgun lands on his head, knocking Ender off balance just long enough for Piono to hyper-speed kame-hame-fus-ro-doken him into the wall. Ender peels off the wall, and (barely) lands on his feet, staring up at Piono with more than a little annoyance in his eyes. Piono grins. "Come and get me if you think you're hard enough!" And Piono backflips into the Nether Portal, back to the main portion of the arena.

Ender realizes that Piono's probably getting ready to set up a counter attack, and turns himself invisible before charging back through the nether portal. This winds up to have been basically useless because Piono isn't attacking himself. Ender charges straight out to see Piono filing his nails almost completely unconcerned. Shortly thereafter he slams right into the spellnet, with golden threads latching to every inch of his body, then twisting him around to face the Nether Portal. Which he immediately realizes is currently sitting in the barrel of a massive cannon. The cannon fires, unleashing a massive projectile that instantly demolishes the Nether Portal and hits Ender so hard that after a few seconds of straining the holding spell snaps, launching Ender straight towards Piono who promptly Lariats him just like everyone's favorite Smash Bros pro wrestler that made the entire fandom angry when it was announced.
Ender grabs his footing again pretty quickly, gotta give it to him he is tenacious, and after another weapon transform unleashes a flurry of arrows. Which Piono is already blocking with another rune shield. A pillar of swirling purple and green fire launches up behind him, and Piono grabs the rune shield, rolling it up into a roughly javelin shaped shape, and then hurls it straight at the chain of Ender's brand new flail. The javeling lodges in the chain that freeze in the air, causing the main ball of the head to swing around and smash into Ender's face halting his charge immediately. Piono promptly knees him in the gut and divekicks him back to the ground below. He rebounds and Piono comes swinging down towards him, this time armed with a mace instead of a sword. Ender barely brings his sword up to block in time, crashing back down into the ground and the two quickly launch into a quick series of strikes bouncing around the arena at incredibly high speeds sending off powerful shockwaves in every direction. Trails of fire, particularly green and purple, get left behind as their chaotic dance trails around the arena.

Ender does a larger attack on Piono, slowing his momentum enough for Ender to get a little distance. He stands still for a moment, and Piono looks at him warily, before standing up straight and rolling his eyes. "Look, if you're not gonna give me a proper fight I'm just gonna finish this-" and suddenly the massive trails of fire scattered around the battlefield flare even higher than before, consuming the battlefield in shimmering green and purple fire. The flames rush inwards from around the arena, converging on Ender's position and forming into the shape of a massive dragon. He appears atop it: "Do you like it? It is a simple trick, but I figured it might make things a bit more… interesting." Piono taps his foot impatiently. "So long as it delivers, I'm game. We're supposed to be putting on a show here." Ender sinks back into the dragon's form, which crystallizes slightly into a more defined form of an entire flaming dragon.
Piono smiles wryly as the dragon charges towards him, loosing forth a gout of fire. Piono charges right through it, coming out the other side apparently totally unharmed. "This is definitely an interesting turn of events. However..." The dragon slices at him with its massive talons. The increased size makes it easier to antcipate though, and slides between the gaps in the claws, swinging out on top to run up its leg/arm. "You seem to have forgotten something kind of important." Piono suddenly slices upwards, shattering the mace in his hand but smashing off a massive part of the dragon's face. It reforms, but the fire inside it seems slightly weaker. Piono pivots in the air, and launches downwards but the dragon has already taken off into the air. It bellows, challening the still earthbound warrior to follow. "You've seen me fight before, you've seen what I'm capable of and the feats I've accomplished." He does, launching upwards immediately on a pulse of energy, right up towards the dragon that is already lunging down at him to try and take a bite out of him. He pushes his hands forward and a pulse of freezing cold followed by a blast of charged plasma then a sonic shockwave with resonant properties launching forwards. The dragon's teeth undergo thermal shock and a massive hole is blasted in them when the shockwave hits them, leaving a gaping circular hole in its line of pearly whites. "You know that I maintain my skills, even after they've stopped being relevant..." The dragon rears up, then lets loose an enormous gout of swirling multicolored fire towards Piono. "So why on earth did you think using fire against me would be any smarter than it has been in the past?"
Piono pulls his arm back, as if yanking a cord, and the massive gout of fiery breath condenses inwards, funneling down as if into a whip by the side of his hand. He exhales and all the heat and fire he's been absorbing throughout the course of the fight launch out and swirl around him adding red and orannge to the green and purple that flickers around him in a glowing halo of heat and light. The dragon spins around trying to slam into Piono with its tail, but Piono brings his arm up causing the flames he's collected to expand into a massive barrier that the tail collides against with such force the 'crystallization' cracks slightly, leaking out a bit of errant flame before it reforms. Piono reaches out, a massive arm forming of his collected fire and grabs the dragon's tail, he whips it around and plunges to the ground far below, smashing the fiery dragon into the stone floor with a resounding crash.
The massive blaze of fire recedes back into Piono's arm, and he floats down towards the dragon. "Nice go kid, I must say I'm impresse. Must say though, your technique still needs a more work." Piono draws his hand backwards and an enormous spear, its shaft lined with designs and arcane engravings of all kinds and its head wicked and jagged, materializes in his hand. "Time to end the match, I think." He lunges downwards, spear going point first, and the dragon hastily whips up a portal in front of him. Piono dives right through it at high speed, and the dragon curls around and follows him in immediately after.

Piono skids to a stop and dismisses the spear as he realizes he's been tossed into a fascimile of the End. "Alright, shame on me for commiting to a finisher before the enemy was out I suppose." The dragon charges at Piono, who without even turning to look at it, flips up over its head and landing behind it, causing it to careen into one of the obsidian pillars. "Come on I know you've got better than that." The dragon pulls itself out of the wreckage, and unleashes another burst of fire. Piono sighs and readies to grab it, but instead of pulling in towards him, they latch onto his arms then lash to the remaining pillars. They also keep him from teleporting, but he doesn't find that out since he doesn't even try. The dragon attempts to launch a massive barrage of fire crystal into Piono, but it's too late. Piono pulses out a wave of fire, and yanks on the chains holding him in place. All of the pillars on the island slam inwards, apparently crushing him (but honestly? you'd be stupid if you thought they actually had) but also totally intercepting the entire storm of crystal shards. The dragon tries to charge at him, only for one of the pillars to launch outwards and crash into the dragon's head. In the brief moment where it staggers, Piono whips up the other pillars and smashes each of them over the dragon's form one after another except for the final one which suddenly shatters crunches inwards, condensing all of the mass down into a harpoon (though admittedly still a rather large one). As the last pillar smashes into the dragon, Piono launches the harpoon forward, with the back of it wrapped onto by a thin string of intense fire. The harpoon slams into the dragon, lodging in its chest, and Piono yanks it backwards launching the dragon towards his position. Piono lets go of the 'string' and steps out of the way to the side, making the massive wave of fire from before sprout out of his arm but in a less coherent shape, just a massive mass of multi-colored flame. The dragon rushes past him, and he spins around, slamming the mass of flame into the back of the dragon and pushing it forward more but also tilting its trajectory slightly so that its aimed at the portal back. Finally, he pushes his unused arm outwards and the massive wave of fire explodes, launching the dragon right through the portal in a massive gout of heat and light.
Piono dashes through the portal right after it.

Piono leaps through to find himself confronted with a massive storm of the fire crystals. "When all you have is a hammer I suppose..." The dragon surges forwards towards Piono as the crystals launch straight at him. Piono puts his hands together as if he's trying to mimic a Naruto ninjitsu style of some kind but has never actually watched Naruto, and a massive array of floating shadowy arms grow out of his back, pulling weapons out of the remnants of assorted fires still scattered around the playing field and smashing into and intercepting the assorted incoming crystals. Each time this happens it leaves behind a massive burst of flaming energy that more of the arms reach forth to pull into weapons, so turning the onslaught's own energy against it. The dragon is not dealt with, however, until Piono himself grabs the portal and whips it around into the path of the dragon's first attack, before kicking it forward so the rest of the dragon passes through it too. He leaps forwards and grabs the portal before it can come to a stop, and then tilts it over so that the opening is facing downwards, into the ground. He hops backwards as there is a loud thump and crunch when Ender's dragon form tries to come back through the portal and slams into the rock of the hexagonafield at full speed.
shortly thereafter, another portal opens up and the dragon, somewhat worse for wear, comes out of it. By this point the crystal swarm has slowed considerably, if only because Piono now has so many extra equipped shadow arms that he himself is not actually visible anymore under all the extra weapons and arms. Suddenly, the crystals stop all together. "Hm?" The crystals all suddenly flow away, and Piono lets his arms and fire weapons disperse to get a better look at what Ender_smirk is doing. It is very clear quite quickly though, all of the crystals are flowing backwards together into a single point and coalescing. A spark of energy is pulsed into them and suddenly a massive sphere of power takes shape. The dragon holds its 'hands' over its head, and then makes a throwing motion, sending the massive ball of energy careening down towards Piono, the whole thing only getting even more impressive when the dragon dives into its heart, increasing its size, speed, and intensity. It touches down with a cataclysmic explosion that likely would've blinded everyone in the stadium if there were actually a real audience and not just mechanized cardboard cutouts with speakers on the back.

Ender looks down at the crater, "So... What do you... think..." Ender falls silent as he abruptly realizes that Piono is not actually in the crater at all.
A voice sounds from above him, and ender whirls around to see Piono floating above him totally unharmed, with his coat fluttering dramatically in the wind. "You know, for all your failed efforts at getting me to stay in one place before, you really should've done something to keep me from cheesing an attack this big by teleporting out of the way. So... what do I think about your little light show? Well..." His eyes flash with a searing red light and a glimmering aura of power bursts into being around him. "You'll have to try a little harder than THAT." He and ender float down to the ground, and stare at each other across the devastated arenascape. "Don't hold back this time, because you're not gonna last five seconds if you do."

ROUND 2:
FIGHT!

Defenses locked in!

Evaluation will occur at the end of the turn!

FOCUS:
I upgrade the Tunnel Boring Machine with Nanothorn Drillbits. Nanothorns slice through just about anything like a thousand degree knife through half-melted butter, and this rock will be no exception.

The Tunnel boring machine now digs FIVE actions worth each turn! This is too much! The automation is going to replace all your human workers at this rate!

Moniker senpai? You ignored my last post T-T. I was between dragon and ES.
1. I falcon punch the swarm of thanos
2. I jump into the mine... and then falcon punch the ground in order to help dig.
3. Morpheus... here. Take this. I pat him on the back and grant him strong defenses.

(OOC: I'm sorry :C)

FALCON PUNCH! 20 Thanoses slain!

You scoop up a bunch of Infinity Stones from their corpses, and give it to the Godly Sidequest NPC! He gives you the GAUNTLET OF x16 POWER! And with that, every sidequest is done!

All sidequests complete!

FALCON PUNCH 21 Meters!

Morpheus is now protected from dying (again) by various very strong defenses!

1.I upgrade my machine gun so that they shoot lasers instead of bullet
2.I make sure my monster truck can't get stuck on the roof
3.I summon two armed drones to assist in the attack and to defend me later. Can self destruct with a powerful explosive charge inside.

Machine gun and monster truck upgraded! Furthermore you now also have 2 armed drones! You can use them in your attacks in the next round of "duel" combat.

The quiet watcher approaches the mysterious green pillar and lays his hand on it, followed by the red pillar. There was nothing stating that he couldn't, after all, and he was quite willing to take any addition to the difficulty of the challenge ahead of them to find the Godmodder. Especially since a flat increase to player power wasn't really needed right now. He had no idea of what was going to happen now.

As you approach the pillar, you suddenly have the feeling that properly laying hands on one will immediately make all the others disappear. All the same... +1 vote for the green and red pillars!

Action 1: I summon the Very Very Very Very Very Very Very Very Very Very Large Surveillance Array. It has the following stats:

VVVVVVVVVVLSA: 1000 x 1,000,000,000,000,000,000,000,000 HP, 1 x 1,000,000,000,000,000,000,000,000 attack
*Surveillance: Units and unusual occurences in line of sight of any drones in the VVVVVVVVVVLSA will be discovered.
*Combined Detector: When 1000 or more VVVVVVVVVVLSA drones are present in an area, they are capable of combining their data to detect cloaked, invisible, underground, or otherwise hidden entities, threats, and interesting details. For every three orders of magnitude of additional units in an area, one countermeasure that would somehow still stop them from detecting the target is removed, and failing that, one secret ability or attribute of the target is discovered.
*Very Small: VVVVVVVVVVLSA drones are incredibly small, about the size of an ant.
*Teleportation: VVVVVVVVVVLSA drones have limited teleportation abilities that they can use to cover large areas quickly.

Because the drones rapidly teleport out and scatter to encompass the entire Sphere, nothing should be able to hide, and we should quickly find the Godmodder's location. If they fail to find it with a low-level scatter, they organize into more concentrated groups to maximize their Combined Detector perk.

Action 2: I increase the Base Player's Power. As all players are subclasses of Base Player, this increases the power level of all players.

Action 3: I create a Multiplier Modifier that increases the value of all multipliers by .01. That should significantly increase power level, right? (It's a 1.01^amount of different multipliers multiplier if my math's correct).

The detection powers will require at least 5 CP total.

+200,000 Player Power!

The Multiplier Modifier fails due to the Curse of OPness! It seems the creativity/power level were unbalanced.

(x2)I offer the Crystal Dream Gems back to Morpheus.
"Don't worry about it too much, Look on the bright side, at least you're still alive and can find a new purpose I suppose.Come,let's get you a temporary hideout...unless you're planning on fighting the Godmodder with us right now, which should give you Player Powers..."

I create the NPC Hideout and ask if the Dark One also wants to join in the Hideout with the facilities it has such as a Pool Room, an Infinitely restocking Fridge/Freezer and 5-Star Hotel Beds.

(x1)I improve our existing Digging Machinery in the Dice Mines by replacing some parts with Indestructible Obsidian and a few Diamonds, a general Charm of Efficiency would help as well.I am then struck with a bit of Inspiration and using the Power of the Second Shard,I call upon the Power of Anime and call Gurren Lagann,i then proceed to make the Drill that can pierce the Heavens as part of the Machinery,i also take some nanobots from Big Hero 6 for general assistance

Morpheus pockets the Crystal Dream Gems, though he doesn't seem to know what to do with them.

Morpheus: ...I suppose you're right.

Morpheus: I feel like I have... a new lease on life.

Morpheus: No powers means... few responsibilities. I can do what I want, now. But... (what do I want?)


You create the NPC HIDEOUT! Morpheus and the Dark One take up residence. It will protect them from any wide field-sweeping attacks.

The extra machinery increases the mining efficiency by 10%!

Who were you calling a newbie, piono? Because if it was me, then I'll have you know that I've been around since the SoulRazer, at least, and possibly before then. Well, regardless. To defend against piono, I boost my skill greatly, and I'm not unskilled normally either. I then boost my speed in such a way that I gradually get faster, without needing to spend more power. I also give myself a boost that multiplies my stats by 2, and it also works with my other boosts. So, that increases my speed, strength, durability, and endurance. Endurance allows me to go on for even longer, so now I can last twice as long in the battle as I could before. As for the darkness, I light up my eyes, so they act a bit like a flashlight. Also, since I am partially a dragon, I can breathe fire, so I use that to my advantage whenever piono gets close to me. If possible, I then boost my defense and speed even further. I don't exactly know what I have to work with here, after all.

Edit: MY LEMONADE! YOU MONSTER! Excalibur's power tastes good for its owner. Also, now that I think about it, why exactly was I the biggest threat to you?

Defense locked in!

Evaluation will happen at the end of the turn.

Alastair and the Seeker of Darkness were too locked into what they were about to do to notice Morpheus's return and his depowerment. They were busy trying to figure out how to deal with each other to meet their own goals.

Alastair growled, knowing he had no way to stop the Seeker of Darkness on his own power. What he needed was more power. Maybe what he needed... was more LIGHT! But how...

And then in an instant of terrible dread, he knew how. Almost against his will he created 7 shards. These 7 Shards were of Light. One for each kind: Faith, Hope, Love, Honor, Righteousness, Bliss, and Life. now simply mentioning the words in any post or invoking their power in any form would boost these shards. Perhaps only to a certain extent, but at any rate, once they were filled up enough, they would be granted full power and scatter to find 7 Hearts of either Pure Light, or 7 Hearts of Light willing to fight against the Darkness.

The Seeker of Darkness laughed in his face. "Setting up plan B? FINE BY ME!"

And so, 13 Shards of Darkness were shaped. One for each kind as well: Pride, Gluttony, Greed, Lust, Wrath, Envy, Sloth, Pain, Sadness, Fear, Disgust, Ambition, Death. These vessels of Darkness, too, would be filled by the mere mention of their aspect and, once filled enough, be sent off to find the 13 Darknesses needed to summon the Ultimate Weapon the Dark Lusted after.

And so, the two were once again at a standstill.

Straixala felt tempted to do something similar for himself. To make 7 Heart shaped containers to fill with the Colors of Determination. Or, perhaps, he could give something to/engage Morpheus in a long talk. But instead...

Something different happened entirely. He stumbled and slumped against The Wall. He felt hollow briefly, as if h returned to being a full Nobody. But he knew better.

It was fear. He felt fear, and a vision swallowed him whole. A vision of another time, another Godmodder...

And himself.

The vision shows a younger, more carefree version of himself summoning a Keyblade. The Kingdom Key, to be specific. Then it shows him trying and failing to fix a railgun to a point in spacetime. A fast and loose game of baseball with Bugs Bunny to damage an Omnidroid. Donating a charge to a despondant CaptianNZZZ and moving into his tower. Falling into despair over failed actions and then ripping it out to transform his Keyblade. Becoming Wonder Eyes Soul and destroying the Omnidroid's Shell. Doing battle with the Dread Cthullu. Learning of that Godmodder's plans to absorb an entire ROB. Restored Sanity to a Villanous Anti-Hero. Did battle with Satan and banished him back to Hell.

And then... And then...

Oh.

"The Anti-Adaptation Beam. It caused an abomination to adapt to meta attacks and..."

Straixala felt overwhelming guilt. He had fucked up, somehow, and in his despair, he missed a boat. A boat to a Treasure Hunt he had promised to help with. That deep pit of despair...

But then he remembered something. Something was wrong. He woke up in the Godmodder's Soul Jail lamenting how he had fucked up and failed to go on that sidequest.

On a hunch, Straixala used his Chain of Memories, still somehow connected to him despite no longer being a Nobody, and connected it to the Memory Chain of this Godmodder Fight.

...Nothing. Before he ended up in the Soul Jail... He didn't exist.

"What..." His eyes were wide as he slumped into a chair made by his own power. "We've... we've been living a lie?"

He searched the memories again, from his real history. It seems the incident started...

It started when he was surfing a thread of a forum called Spacebattles. He remembered the link clearly.

Destroy The Godmodder

Straixala's head spun. He... he and the rest of the Alastairs had just been a normal human. They were dragged into a Godmodder fight by an errant link, fought for a while... then...

How. How did he end up here? How did he end up in this Godmodder's Soul Jail? Why did he have/believe his tragic backstory? And why was he only remembering this now?

There was a massive gap in his memories and history. In fact, with how his old 'history' having been a sham all along... how did he know this one was real?

He reached... and he summoned his old ongoing charges.

Platinum Robo w/o Akashic Mode: 5/10 charges

Unique Charge: Pure "OD??"


He felt the Platinum Roboproject go into his Inventory. The Pure "OD??" Charge...

It got entirely absorbed by the Darkness Shard of Wrath. A name came to Straixala's tongue.

"Odio. Hatred."

(ACTION SUMMARY:

Action 1: Created Seven Shards of Light. So much as mentioning their aspects fills up an internal charge, upon which they are scattered like soulbonding Dragonballs to be used as a Plan B to create the X-Blade.

Action 2: Created the Thirteen Shards of Darkness. So much as mentioning their aspects fills up an internal charge, upon which they are scattered like soulbonding Dragonballs to be used as a Plan B to create the X-Blade.

Action 3: I remembered who Alastair really was, and used this action to import his last known charges from the thread he originated from. This post, specifically: Destroy The Godmodder | Page 27 The Platinum Robo charge was sent to his Inventory, the ODIO charge was absorbed by the Shard of Wrath.)

You summon the SEVEN SHARDS OF LIGHT and THIRTEEN SHARDS OF DARKNESS! Its up to you to keep track of them.

Platinum Robo added to your inventory! And so the truth comes out...

(OOC: You know, initially I meant to read Crusher's thread but I never did. Huh.)

"Oh goody choices lets see"
I look at The Quiet Watcher doing a Loophole. Then i look at the Red Pillar.
"Screw loopholes Im picking Red and Red only"

+1 vote for just red! Thats 2 red/1 green.

Ultimo Durana: 100 Energy Stored

FOUL ACTIVE

3 ACTION FOCUS - LEVEL UP: I perform a bunch of seal breaking, leveling us up a bunch. Rad!

You break the SEAL OF BEING LOW LEVEL! This results in an immediate massive increase of your level! +225 levels!

Action 1: The top and sides of the black box lift off like the lid to a platter. Standing on the bottom side of the black box is a chef. He's got the hat, knives, shirt, apron, and just about anything else a chef might need for his chefing. He scans the area really quickly and notices Morpheus. He walks over to him and says hello. "Would you like some food? I've met a few resurrected beings, and they all said that a good meal can help." The chef stares at Morpheus, who seems too tired to respond. "Then again, some rest can help as well." The chef stands there awkwardly, not really knowing what to say. He then asks, "What did you do before you... revived?" Morpheus gives him a questioning look. He thought all players knew who he was, what he did. Morpheus quickly explains that he was the god of dreams and nightmares and that he helped the players. "Ah, and I heard you lost your powers, eh? Well then, I think that power is probably just locked within you. I think I can cook up a nice meal to help you get it back. After all, I think us... players... have enough power to create a universe or something like that. That sort of energy drink will probably get you back up and going in no time." The chef whistles and a trolley rolls out of the black box. On it is a wide pot with a ton of random inscriptions carved into it. "I think my potion cauldron will work for this." The chef reaches into his pocket and takes out a squirt gun filled with boiling water. He empties the boiling water into the cauldron and puts the gun away. The chef then starts sprinkling in some spices, adds a few cloves of garlic, and a random sleep potion he had lying around.
Action 2: "
It's time for the secret ingredient for this dream smoothie." The chef sticks a spoon in his ear-
DO NOT TRY ANYTHING YOU READ OR HEAR AT HOME. SOME THINGS ARE NOT MEANT TO BE ATTEMPTED. MOSTLY THINGS READ IN THIS AND OTHER DTG THREADS.
He wiggles the spoon around and then takes it our. In the spoon is a white, glowing liquid. The chef holds the spoon up to show Morpheus and says, "This is what I like to call Dream Juice. It is raw dream power." He takes the spoonful of Dream Juice and drops it into the cauldron. The boiling water bubbles and fogs over. The fog clears and a scene appears in the cauldron.
The chef paces back and forth in his luxury, five star apartment. He looks at his watch and sees it's midnight. His eyes turn out his window and peer over the city skyline. Lights flash about as car horns blare. The chef's eyes head back to his watch and then to the door. "It should be soon... It should be soon..." Three knocks drum against his door and a man shouts from behind it.
"I've got mail for... The Chef?" The chef sprints across his apartment to the door and opens it up. A typically clothed mail man hands him his letter and has him sign for it. The chef wishes the mail man a good night and slams the door shut. He ferociously tears the fancily sealed letter open and reads it. Tears start to run down his eyes. The chef grows a humongous smile.
The scene changes. The chef stands behind a full kitchen set from some sort of TV show. He nervously rocks on his feet as a huge screen displays the record of the most famous chef in the land, Senior Chef, his father. His dad walks down the red carpet down to a completely identical cooking set up. The announcer yells some senseless nonsense about a changing of the guard or something like that. It doesn't matter. All that matters is the ten second countdown on the screen. Sweat drips down the chef's face. Five, four, three, two, one. A horn blares and the audience roars. The two chefs sprint over to their shared pantry. As they frantically grab at ingredients, Senior Chef looks over to his son and smiles. "
Son, you're a great chef, but I'm not gonna give my title to you." The chef smiles and keeps focusing on his meal.
The two sprint through the most intense cooking competition either has ever experienced. They answer random questions about their meals. Each one is completely focused on beating the other. The clock ticks down. Thirty seconds. The chef is hurrying across his work station, trying to perfect the presentation and taste of his meal. He grabs a garnish for the food and does a quick turn over to his plate. Disaster strikes. The chef slips on a small patch of water he had spilled early in the match. He skids to the ground and hits his head on something hard. The chef looses consciousness.
As the chef awakens, he sees his dish in front of him. He smiles. Maybe he didn't need the garnish. A hand waves in front of his face. He watches his dad shake him and ask if he was okay. He nods. Relief passes through the room.
The scene speeds forwards. A giant scoreboard appears on the screen. Senior Chef has an nigh on perfect 29 points. The chef's name still doesn't have a score. The judges stare at the chef, striking him with intense fear. The judges hold up three numbers, each the same. 10 10 10. The audience screams. 30 appears on screen. Senior Chef embraces his son. The vision ends.

As the chef looks down at his ultimate dream, he smiles to himself and shakes his head. "I know, I know. Big dreams, big ego."
Action 3: "
And of course, no dish is complete without some drama." The chef sticks the spoon in his other ear-
REALLY, DON'T GO SHOVING SPOONS IN YOUR EARS.
He yanks it back and forth and thrusts it out of his ear. As opposed to the first liquid, this one is a deep black and generally uninviting. The chef shows it to Morpheus again. "This is Nightmare Sauce. It tastes strangely like BBQ. Don't ask me why." He drops it into the cauldron and the soup becomes encased in shadows. The shadows clear and a new vision begins.
The chef lays restless on the floor his parents' basement. In his left hand is a paper for a job interview. In big, red lettering is the word INVALIDATED. He slowly rises to his feet and trudges over to the cot in the corner of the room. He sits down and shakes his pillow. He puts it back down and lays down. "Why...?" he asks as he lays there, dejected. He hears a low rumble as his bed shakes. The chef feels too depressed to notice. His bed rumbles again. He still doesn't care. Suddenly, his head drops from his pillow to the base of the cot. Scared, he jolts up and looks around. He sees his pillow resting on the floor. Irritated, he picks it up and holds it in front of him. The pillow grows two eyes. The chef's eyes widen. He drops the pillow as the pillow grows a mouth, feathery arms, and pillow case legs. It leaps forwards and begins to eat him alive. The last thing the chef utters is, "PILLOW GREMLINS!!!"
The cauldron darkens. The chef looks to Morpheus. "I know, I know, out of all the things I could be afraid of, why am I afraid of pillow gremlins? It's a long story involving a pillow factory that sold souvenir masks. I know, most chefs are afraid of the Bread Man. I'm not saying that I don't fear him, I just doubt I'll ever find a large enough bread concentration for him to be a concern. Anyways, back to cooking." The chef stirs up the ingredients and adds a few finishing touches. He grabs a bowl and spoon from the cart and gets a scoop of the concoction in the bowl. "You can have this whenever you'd like. I've just gotta go." The chef hands the bowl to Morpheus as the black box scoops up him, the cauldron, and the cart.
Action Summary:
Action 1: Make a basic stew in a potion cauldron.
Action 2: Add Dreams.
Action 3: Add Nightmare and serve.

Morpheus eats Dream Nightmare Stew! He can feel it... he can feel it! The... unfamiliar feelings of... new powers... rushing in...!

For a moment, he is imbued with dream power. But these are not the same as his old powers, though they resemble him.

Morpheus: I see... so these are "replacements" for my powers... provided by Player powers, rather than under my own power as a minor god...

Morpheus: ...Thank you, O.R.I.G.I.N. I really appreciate these.

Morpheus: ...But I can't use them (it's like I'm an entity...).


Morpheus holds out his hands and allows the power to flow out of him, again leaving him at an ordinary power level. That said... he does feel a lot better. A good meal really does do wonders!

x3: Eyowe helps with the mining by doing the OPPOSITE of what he just taught: he is digging straight down, falling into several lava pools on the way but still continuing on.

Your diamond armor and copious amounts of water buckets (somewhat) protect you from the horrific amounts of lava and fall damage you suffer! You CRUNCH, CRACK, and SNAP all the way down!

Your first two actions take you to the 300m mark! The sixth die, and your mining efficiency goes down by 50%! Your last action takes you down another 17 meters, to 317m!

To help counteract the increasing difficulty for mining I return to the task of improving the (once) small mining town by the Desperate Dice Mine. Despite all the work put into the town, it still could be far better.

To this end, I build a factory. See, while the town has grown immensely it still lacks access to certain products. Being able to mass produce pick axes is hardly comparable to being able to mass produce excavation machinery. Commercial items like automotive vehicles and vacuum cleaners can be now manufactured and sold to the town's population. More jobs become available to the locals as the factory requires workers. The factory even has building scale camouflage and sound proofing so the factory remains silent and surprisingly not out of place amongst the town.

...plus the factory's grand opening may have been live streamed and that footage may have contained mind influencing patterns that persuade the viewers to move to the town. (x3)

A sudden influx of factory workers enter the town, motivated by robots replacing factory jobs everywhere else! +20 new workers!

The Heir seems to not have been harmed too much by their exchange, and then just comments in replay, "Try harder to do what? I was attempting to warm up for this, since all you have done is wail on Dragon over there. Besides, if we wanted attacks meant to actually incapacitate our opponents, they would be in the vein of telefragging people's brains, not immensely oversized combos, correct? Since we aren't, I figured a show would be more appropriate, wouldn't you agree?"
Getting on to his action for the turn, since the Heir tries to keep inside the arena, it is his computer's time to shine. It simply begins scanning throughout the Suppressor C, trying to figure out what its stats will be upon activation so that we know what we are up against.

Suppressor C appears to be incredibly powerful! Almost as strong as The Wall itself, in fact!

I decide to assist the miners directly in their excavations of the earth and I put on a hard head and pick up a pickaxe and start working with the miners to make more progress. (3 CP)

Your first two digging actions take you to the 350m mark! You find another die, remarking to your fellow miners that there seems to be a pattern. The ground is now absurdly hard, rendering your mining 60% less efficient! Your last action takes you down 16 meters, putting you at 366 total meters of depth!

The Player Power Cascader is fast approaching completion...

----------

EPIC DUEL ARENA ENGAGEMENTS:

Pionoplayer -> Dragon_Of_Hope

Pionoplayer engages Dragon of Hope in a duel. His own narration dictates every movement Dragon of Hope makes, controlling his very character, trying to lock him onto a path where he can only lose!

DragonOfHope's defense is to buff himself! He buffs his strength, speed, endurance, multiplying it all by two! His buff casts are constantly interrupted by Piono's attacks, and all he can do when Pionoplayer gets close is to breath fire! Piono occasionally gets singed, but manages to weave past the flames and slice DragonOfHope to bits!

Pionoplayer wins - DragonOfHope has lost the duel!

Dragon_Of_Hope -> Pionoplayer

(somehow, all of this was going on at the exact same time as the above engagement)

Dragon_Of_Hope whips out some lemons, and sends a concentrated burst of SPECIAL EXCALIBUR lemon juice directly towards Piono's eyes! Then, rather smugly, he drinks some lemonade himself! Delicious!

Or that's what WOULD'VE happened, if not for the monster truck! Pionoplayer protects himself against the Lemonade with an umbrella of darkness, and before Dragon_Of_Hope can enjoy his drink, he gets smashed with a monster truck!

Pionoplayer wins - Pionoplayer remains alive!

Dangan_Machin -> Pionoplayer

Dangan_Machin hops in his Monster truck, adds some weaponry to it, and challenges Pionoplayer!

But, of course, Dangan_Machin doesn't describe how he uses the monster truck. This was his key mistake - Piono's narration control ultimately allowed him to weaponize Dangan_Machin's attack against DragonOfHope! Dangan_Machin's attack is almost swatted aside, and Dangan_Machin tumbles out of his ruined monster truck in a heap...

Pionoplayer wins - Pionoplayer remains alive!

Ender_Smirk -> Pionoplayer

Ender_Smirk launches his attack! Similar to Pionoplayer's attack on DragonOfHope, Ender_Smirk's strategy is to lock Piono down and not leave him opportunities to recover and strike back! Finally, he finished by summoning a giant crystal dragon, and having it repeatedly crush Piono through the End! Piono is thrown this way and that!

And yet, Piono is prepared. Piono and Ender_Smirk wrestle for control of the real events, each having their post directly contradict the other, and ultimately the actual events are a mixture of both - Ender_Smirk launching attacks, and Piono using point-by-point counters, managing to negate and even counterattack during it all!

In the end, Pionoplayer gets through! Ender_Smirk is unhurt despite taking many blows, due to him not being the defender. But Pionoplayer is still there.

Pionoplayer wins - Pionoplayer remains alive!

Ender_Smirk and Dangan_Machin stare at their opponent. At this rate, this fight will...

But then they remember. Long attacks might not be the way to go. A clever one-liner can dissipate a paragraph of text, if they just use it right! Keep fighting - this round will probably be the last!

Ender_Smirk, Dangan_Machin, and Pionoplayer are the remaining Players in the Arena! Pionoplayer gets three attacks this turn, although he can only use two as there are two Players remaining!

---------

AG:

Player Presser goes SHUNT and suddenly you have a lot of new Pressers multiplying your production! However, it does seem that Presser Fuelers are unaffected by tick rate increases.

Somebody in Desperate Dice Village floats the idea for a mine-themed theme park, and the idea takes hold. A theme park would attract jobs and tourists!

The automatic digging drill digs down with 3 actions to 400M, finding the 8th die! Only 2 more! But mining efficiency goes down by 80%... the remaining 2 actions get you to 416m! Nearly there, but its only getting harder!

PG:

The Thanos Horde gets cleared out surprisingly quickly! Well, all the sidequests are done now!

Presumably, the Godmodder did something.

N:

It looks like when/if Suppressor C does wake up, you'll be ready.

---------

In the CAVE OF DARKNESS AND POWER, it seems the two Players have opted for the RED pillar!

x10,000 Player Power boost!

All Players immediately gain a speck of knowledge... the Godmodder is... THAT WAY! DEEPER IN THE CAVE! As they realize this, the green and blue pillars crumble to dust.

The_Quiet_Watcher and memez_and_stuff advance. Now, the cave is no longer completely dark - lightbulbs embedded in the ground glow, lighting up a path for them to follow.

Eventually, they end up on an upward slope, walking further and further upwards into the cave. Looking up, they can't see a sky. It's complete blackness everywhere except the path.

Finally, they make it a room, a hole in the cave's walls. On the other side of the cave is giant, intimidating, wooden door. It looks a bit... shimmery.

You suddenly get this intense feeling... a premonition! The godmodder isn't expecting you! Right now, it's time for a SURPRISE ATTACK! Burst through the door and take out the Godmodder! You can do it! Do it now! QUICKLY!

----------

+1,980,000 autogenerated Player Power! and 1,200,000 that wasn't counted last turn!

CURRENT PLAYER POWER TOTAL: 20,000,000,000,000,000,000,000,000
((7,935,000 ^ 2) x 844,038,144,000(Auto-rounding for Arbiter sanity)
CURRENT PLAYER POWER BASE: 7,935,000 ^ 2
(50,000 base + 640,000 light/dark powers + 1,610,000 basic training + 210,000 generic add + 45,000 Edginess + 700,000 food + 45,000 sun + 4,635,000 autogen )2
CURRENT PLAYER POWER MULTIPLIER: x1,668,965,990,000,000,00
(1 base x 2 formula x 1.50 generic multiplier x 1,179 level mult x 4 Emerald Star x 3 Ender Guardianhood x 1,024 Sidequest rewards x 3 Complicated perk bonuses x 64 Spirit Weapons x 10 Stand x 5 Godmodder's mom x 2 Energy multipliers x 2 Golden Apples x 10 Tree of Experience x 10,000 Godmodder Pillar Buff)

-----------

YOU HAVE REACHED 10 OCTILLION POWER! The absolute HP cap of Reality! And the damage cap, too!

You now possess the power to destroy The Wall in one hit, and escape this place! In the end, not even this challenge could stand against you.

But you shouldn't escape yet! The Godmodder is here! It would be better to deal with him first than to break apart The Wall right away.

From now on, all additional major buffs you gain from completing the various currently running quests will instead translate to powerful items that can be used even outside the Sphere!

This Tribulation will likely be over soon. Be prepared for the next challenge.

-----------

Growth Objectives:
-Manage Player Presser!
-Work in the dice mines and get those Legendary Dice!
-Have an epic duel in the arena!

Current level: Level 1,179
Tickrate: 6 * 2 (12)/turn
Autogen: 165,000/tick (5,000 Reactor + 155,000 training + 5,000 broken Reality)

THE SPHERE:


The Wall: 10,000,000,000,000,000,000,000,000,000/10,000,000,000,000,000,000,000,000,000 HP (regenerates 1000% of all damage dealt back)(immune to max HP reductions)(immune to status effects)(immune to one-hit-kill attacks)(immune to attacks launched with greater than 1 CP)(Boss)

Suppressor C: ???, Special: Come Online: 7/10 (dormant)(Boss)

[AG]Player Presser
Current Energy: 823,402,000
Current Energy generation: +53,115,000 * 365% Energy/tick

Current Pressers: 365 (+1,000 Energy/tick/Presser)(create more with actions)
Current Coal Miners: 20/20 (+150,000 Energy/tick/Coal Miner)(Costs 200,000 Energy to purchase 1)
Current Solar Farms: 10/10 (+1,000,000 Energy/turn/Solar Farm)(Costs 350,000 Energy to purchase 1)
Current Hydroelectric generators: 10/10 (+4,000,000 Energy/turn/HEG)(Costs 3,000,000 Energy to purchase 1)
Current Presser Fuelers: 5/5 (+50 Pressers/turn)(Costs: 50,000,000 Energy to purchase 1)

Upgrades:
Cut corners: 1,000,000 Energy - Reduces HEG cost by 2,000,000/HEG. Reduces HEG Energy output by 25%.
Management Headache: 100,000,000 Energy - increases Coal Miner cap to 1,000,000
Enerjuice: 300,000,000 Energy - multiplies Player Power by 3
Coal Brutalize: 400,000,000 Energy - multiplies Coal Miner output by 2
Presser Pressers: 500,000,000 Energy - multiplies Presser Fueler output by 1.5
Battery Bunny Mascot: 1,000,000,000 Energy - multiplies Player Power by 10
A Can of Mountain Dew: 10,000,000,000 Energy - multiplies Player Power by 10

[AG]EPIC DUEL ARENA:
Current Duelists: Ender_Smirk, Dangan_Machin, Pionoplayer

[AG]Partially Filled Cataclysmic Cascader:
◘ ◘ ◘ ◘ ◘ ◘ ◘ ◘ _ _
Desperate ◘ mines:
Currently mine depth: 416 meters (+5 actions worth of digging/turn!)
Current mining efficiency: (340+130) - 390 = (80%)
Current Town pop.: 96 (x3.40 efficiency)(Recruitment x2.5)
Events:
Mine Theme park (needs to be built)

[N]The Dark One: Special: Revelation: 4/4, RP: 0

[N]The Tree of Lithium

CAVE OF POWER AND DARKNESS:
Mysterious Shimmering Door (The godmodder is definitely behind it!)

Curse of No Charging
Curse of Entity Impermanence

Player list:
Alastair Dragovich - CP: 23 (has Solar Powered Player Killer Armaments - high damage against Players!, Pelicannon, Rage Cube)
Arsenical - CP: 8(1 post in debt!)
Bill Nye - CP: 18 (has super sharp gold sword - 3 power left, burny iron sword - 3 power left, bow and arrow - 3 power)
Captain.cat - CP: 49 (protected from 1 attack)(has 1 Boost Stone)
[N]CaptainNZZZ - CP: 3 (protected from 1 attack)(has Entity Loyalty Punch Card - redeems one disloyal entity, Overpowering Poison, Remnant crypt energy, EMP, Mopium, Godmodder Tracker V1.0)
Cephalos Jr. - CP: 2 (has Cybil's blood sample, anti-infantry railgun, pocket reactor(1 power), power armor)
Crusher48 - CP: 5 (Has Tactician Soul in a Bottle, Scanner Cannon)
Dangan_Machin - CP: 9
Daskter - CP: 6 (has Boosted Evolve Hunters)
Dragon of Hope?!? - CP: 0 (Espionage ghost)(Excalibur - 22 Power)
Eevee Shadow Bacon - CP: 15
Ender_Smirk - CP: 8 (has Shadow Agitator)
[N+1]EternalStruggle - CP: 0
FlamingFlapjacks - CP: 0 (has the Retcon Revenger - has a powerful hidden effect, bag of nine-sided die)
General_Urist - CP: 11 (Shotgun of Dope - 2 power left, attack debuffs whoever it hits)
GoldHero101 - CP: 1 (has Ultimo Durana(100 power left, CALLBACK Greatsword, Self damage ticket)
I'mTotallyNot-R.O.B - CP: 0 (has Super Soldier Serum)
[N+2]Joebobobob - CP: 22 (has nice bed, infinite charmzard energy, 4 Boost Stones, cyan orb(1 power) 1 Cleansed (?) Multiplier Orb, Sub-par godmod lock, Something, Godmodder Lock)
Karpinsky - CP: 40
Krill13 - CP: 24 (has Iron Hoe Storm)
Moonstar101 - CP: 0
O.R.I.G.I.N. - CP: 5
Paradoxdragonpaci - CP: 3 (has paradox void cards, hexagonaherbs, 6 Homestuck Aspect vials(Life/Void/Mind/Blood/Doom/Heart gone), BUFFNESS, Save Point: [AG]Psychic Overlord II: 9,000,000/9,000,000 HP, 3,500,000A, Special: Gain Ability: 2/2, Special: OMLDC: 5/5 (When killed, stays alive for one turn, and gets x15 damage)(+300,000 HP/turn)(Boss), crystal dream gems)
Pionoplayer - CP: 111
Ranger_Strider_ - CP: 5
That-Random-Guy - CP: 52 (protected from 1 attack)(has Echolocation)
The_Quiet_Watcher - CP: 17 (has paradise grenade(teleports enemies to paradise), Summonspitter heart, spirit knife, essence of blood, grenades, bit of Dragon soul, entropic glass shard, one Entropic Die)
The_Nonexistent_Tazz - CP: 18 (protected from 1 attack)
The_Two_Eternities - CP: 13 (protected from 1 attack)
[N]The Ego - CP: 98 (+10,000 HP sword, Delicious cake, one use of Somno powers, Player Eye, Player Knife, RGB control panel(has red, green, blue buttons), four-leaf clover)
Vylad - CP: 8 (wearing Impervium Armour, protects from damage!)(has Wound healer, Coin Flipper)
[N+2]Winkins - CP: 0 (has Mook Kill Switch, more of a BBB, +1,000A Iron sword, 10,000 damage token, 1 Multiplier Orb, faint godmodder energy (about to disappear!))

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)
Ultimate Orb of Shielding(+1 attack shield to everything on field)
Orb of Resurrection (Revives one dead allied entity at full strength)
Time Accelerator (Causes an entity to experience 10 turns of time in 1 turn)
True Multiplier Orbs x 2
Godmodding Vol. 1
Double Rainbow Ticket x 1, Medkit x 2, Paradox Medkit, Melodic transmitter x 3, Redirifle, Miniature Doormaker Plushy, Bravely Default Asterisks, Mirror Frame, Black Filling, Economy-Melting Bank Note
Charge Booster (damage: 7/20)
Wishful Whammy(random effects attack)(non-combinable)
Ring with United States of America Smash(3 uses left)
Celestial Guidance(2 uses left)
Magical Obliteration(1 use left)
Desperation Shield(Leaves one Player at mortally wounded if they would otherwise die)
CP Converter
 
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