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Defeat The Godmodder

So... much... power...

We're only going to get more. If you're having overclock issues already, we might be in trouble.

I'm fine. For now.

Focused Action: Using my immense power, I mind-control all of the direwolves simultaneously, boost their grip strength and durability, and make them form a bridge over the pure darkwater.

Free Action: Hey, our player power is exponentially greater, so I think I can siphon off a tiny amount from Annabelle's action for mine. I manage the player presser, buying solar-powered solar panels (700k energy), 5 solar panels (350k x 5 = 1750k energy), Presser Power (1000k energy), and then spend the last of the energy on a coal plant (200k energy). That puts the power generation per tick at 3360k, and the total power generation at 5 ticks per turn at 16800k.

Or at least I would, if someone else wasn't devoting their actions to that. Just ignore this and give Annabelle's power back.

If I didn't have infinite mental resistance, this is the part where I would turn evil and start attacking everyone.

Except that everyone else has the same power level, so you wouldn't get anywhere.

That too.

Entity Orders: Hey Dark One, why don't you use the higher tick speed to get out Revelations faster?

Vote: Let's use the dragonballs to wish for unlimited power. Or whatever piono's doing with it, he's much better with overpowered actions than I am.
 
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The quiet watcher is mildly disappointed with the name of his stand, but the power he now has is more than enough for him. He begins his training.

Firstly, he amplifies the gravity of the air he was personally operating in, making everything he did take more effort - and therefore offer more gains in player power - as he draws his knife.
Secondly, he demonstrates the power that any spirit weapon holds within it by carving through every Heartless he could see, reaching them through a combination of throwing the direction of the personal gravity of everything around him towards them and opening dimensional paths to lead him to them faster than anyone else could move. As he carved through them, the spirit knife absorbed more of their nature until it looked like a shard of pure darkness, granting him the ability to bypass or ignore any defense or reduction ability when he used it and to change its length with but a thought.
Thirdly, he uses the stand arrow once more, stabbing [MINOR MINNIE] with it to change its form into a Requiem, granting it more power.
 
Action 1-3: I go to the Tree of Experience and Drink tons and tons of INT increasing potions while trying to understand calculus which once I finally understood calculus, I gained a big boost in INT
 
1x action: Destroy 150 mountains; give coal to old man

2x action: create a Drill that starts drilling into the mountain. It is autonomous and can be buffed by more actions.
 
ES and Amelia keep MANAGING. Why do all that hard training when they can do just as much good behind a desk?

Now, looking at current energy, it seemed as if optimum was...

Purchase Presser Power and Solar-Powered Solar Farms, leaving them with 1,950,000 energy. Then purchase a full 5 half-price Solar Farms, with 200,000 energy remaining. Finally, purchase a 5th Coal Mine to clean us out.

This should really up energy production.
 
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Can I have votes to let me use the dragonballs as I detailed last round? I got a super great idea for what to do with it, and we're absolutely not going to need them later.

Action 1:
I walk over to Ringessa. "Howdy there, you look like you're in the wrong leveling zone there." Ringessa shrivels up and dies on the inside, they know what's coming already. Four hundred thousand health, against a player whose singular action power could level entire mountain ranges.
I stare them down. They suddenly feel incredibly small. "I don't appreciate you hiding at the end of my sidequest way back when just to screw with my ability to get proper loot values out of it."
If Ringessa could cower any more, they would.
"Boo."
Ringessa explodes from sheer terror.
Of course, against my 150 billion player power, that 400K health disappears into the rounding error so the sheer force of Ringessa exploding radiates outwards in massive rippling waves of destructive power that wipes out the three heartless as well, reducing the power of my action down to 147 billion power left. This power takes on the form of heartless's hunger and radiates a massive beacon, calling even more heartless to our location for us to slaughter next round.

Action 2:
Oh come on, only 10 autopressers? Out of a thing that was supposed to make autopressers on a regular basis?
Honestly at that rate even with the percentage boost upgrade autopressers aren't WORTH using our actions to make more of...
So I'm going to try and make something else to do it for me again.

I begin by assembling an autopresser maker, this takes a lot of effort and work and sweat-of-my-brow, but finally it is complete. A little mechanical device (because the player that is pressed is quite small, so are thet autopressers) that will create 1 autopresser every tick!
This is just the beginning though... next round I'll be taking the schematics for the machine I just created to go up to the next thing in the line!

Plans (I absolutely am not gonna finish all of these... but I'm going to outline my eventual plans anyways because I do things like this and it'll be funny to just make people go 'Piono why do you do this'. Moniker, don't worry about this whole list just yet, I'm gonna work my way up the ladder from the bottom up so I have to finish the previous tier before starting work on the next. If I had to guess, I won't even get further than assembly lines, maybe I'll make that first factory if I'm lucky.):
Autopressers (first thing down)
Makers: produce autopressers (check! hopefully.)
Robots: produce makers (next up.)
Assembly Lines: produce robots (not yet started)
Factories: produce assembly lines (not yet started)
Companies: produce factories (not yet started)
Trade Conglomerates: produce companies (not yet started)
Consumer Groups: produce trade conglomerates (not yet started)
Empires: produce trade conglomerates (not yet started)
Planets: produce empires (not yet started)
Galaxies: produce planets (not yet started)
Planes: produce galaxies (not yet started)
Timelines: produce planes (not yet started)
Forum Game: produces timelines (not yet started)

Action 3:
I see the massive river of darkwater preventing us from reaching the tree of time in the Twilight Forest. This displeases me so I rip the entire river out of the river bed, blast it with the light of a hundred stars, turning it into light water which I then freeze and use to complete the bridge.
 
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Voteing to allow piono the dragonballs.
FOCUS!
I set up some Minerbots 3kXL. These should provide the old man with coal at a rate of about 2/3 per turn. The reason it is so low? A generator is building more minerbots to make more generators to build more miners.
 
Hey RangerStrider, can you switch your action to direct coal-mining? Karpinsky's using an action for that, and I'm using three actions for that, so if you make it seven in total then we'll finish the coal-mining thing.

3 actions: Giant mountains? Coal? Mining? All the news lately about Minecraft Earth? You know what this means.
I equip one of those texture packs that makes stone near-transparent to make mining easier. With its help, I can just dig a tunnel straight to the one block of coal in each mountain range. And I do so, for about 450 mountain ranges before a well-intentioned bugfix completely breaks the texture pack by accident.
 
Suddenly, the Heir does something odd, and splits into two people. One walks off to the tree of knowledge, and quickly begins studying. He pulls book after book out from wherever he can find them, and reads tirelessly all the while.
While he does that, the other one teleports in a green and purple fireball directly to the Direwolves. He then begins to start the process of violent dismemberment towards any Crusher didn't gain control of. As his swords glow with purple and green fire, and bite into the beasts, he thinks of previous times he has been in a similar dimension, and uses the trees around him to his advantage, making strategic leaps all around, before slamming to the ground, a circle of green fire emanating out to hit all possible direwolves.
(If Crusher gained total control, ignore that action. He instead walks to the edge of the bridge, and begins building out to the other side in the physics breaking way standard for Minecraft avatars)
Lastly, the Heir's studying half happens to be near the stand arrow thing, and pricks his finger on it. Wonder what that will do.
 
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Can I have votes to let me use the dragonballs as I detailed last round? I got a super great idea for what to do with it, and we're absolutely not going to need them later.
Piono, do you think it would be a good idea to actually just wish for a x0 instead, and just put it by the Godmodder's HP bar, or something?

I think we should use the Energy on decreasing Solar Farm cost, use some to buy 2 Solar Farms, and then increase the percentage of energy generation.

I use all of my actions to begin building another structure. (It's not done yet.)
 
(OOC: Remember, you can use those Darkness/Light Keywords to boost power each turn! Also, I vote to let Piono use the Dragonballs.)
The Seeker of Darkness, using the power of a full action to boost himself, dramatically reveals that the Heartless can be killed, but their Darkness cannot be dispersed by normal means! This means, after a set amount of time, the Heartless will be replaced by new Heartless to kill! Only killing them with the power of a Keyblade can actually unbind the Heart from its Darkness and allow both to disperse and move on from this plane of existence!

In the meantime, said Seeker, imbued with the power of the Ender Guardian, begins to rampage uncontrollably! Without rhyme nor reason, he devotes himself fully to the sick glee of Wrath and slaughters anything that moves, tearing out more Hearts to add to his pitiful collection of 1 so far!

Meanwhile, Straixala contemplates his other half's unusual behavior. If his backstory wasn't fake, then maybe it'd make a bit of sense - they didn't exactly get to do anything of meaning BEFORE the Godmodder supposedly fucked them over - but now it just seemed... alien. A lot seemed alien now. A lot of struggle and sacrifice taken onto himself, rather than getting others to sacrifice instead.

Echoes, though, of joy at feeling needed... He swore more than just an echo was in his heart, but then again, Straixala had no heart.

In the meantime, he supposed that maxing out the shield's three kills would be prudent. He focuses on Killing the Heartless for this. He briefly wonders if his Heart will regrow in time before the Trial was over.

Then, for a brief moment, he swore he felt HOPE when it came to this. He didn't believe he actually felt it, but he stilled followed its call to slay the Heartless with the Spirit Weapon Shield.

All the while, the Fragments of Light began to knit themselves together... even as something else began to surge, unburdened by Light OR Dark...

(Action Summary:
Action 1: Dramatically reveal that killing a Heartless without proper equipment will cause a new heartless to spawn from its 'remains'.
Action 2: Random WRATHFUL slaughter of enemies.
Action 3: HOPE driven attack on the Heartless)
 
Piono, do you think it would be a good idea to actually just wish for a x0 instead, and just put it by the Godmodder's HP bar, or something?

I think we should use the Energy on decreasing Solar Farm cost, use some to buy 2 Solar Farms, and then increase the percentage of energy generation.

I use all of my actions to begin building another structure. (It's not done yet.)
That wouldn't help at all though, I can't replace numbers with it so putting it by the Godmodder's health bar would either do nothing or multiply his health by 10. Even if we did somehow scrounge up another item, that manner of attack wouldn't deal more than 1 damage because Godmodder bullcrap anyways.

There are several good reasons to just ask for a '2', one of them being that asking for a higher number would probably be very cheeky given the nature of what it is and probably get shot down immediately. The others being that any application of a 0 needs more setup that is not provided and would also be even worse.

Also, alastair's post reminded me.
Action 4 (using a CP because I absolutely cannot resist going for the disrespect)
Also, in an effort to cheese in the bonus from alastair's light/dark bonus...
It's a Kingdom Hearts cutscene!
"darkness, darkness, light dark heart dark, memories, light dark friendship darkness."

Come to think of it, we could probably replace the word 'darkness' with 'bees' and it would all make exactly the same amount of sense.
I do just that, replacing every mention of the word 'darkness' and its variants in Alastair's power empowerments with assorted bee-related terms, granting us even larger boosts from that little power engine but also causing anyone who messes up and talks about darkness to get swarmed by bees. This still gives them a power up but being swarmed by angry bees still isn't pleasant.
 
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Ultimo Durana: 100 Energy Stored

3 ACTION FOCUS - GRAB MANY STANDS: I will attempt to get a USEFUL stand. 3 times with alllll 3 of my actions.
 
FOCUS

Tick. Tick. Tick. Tick. Tick.
TickTickTickTickTickTickTi
TickTickTickTickTickTickTi
TicTicTicTicTicTicTicTicTic
TicTicTicTicTicTicTicTicTicTic
TicTicTicTicTicTicTicTicTicTicTicTic


[Tick Rate Increased]
 
That wouldn't help at all though, I can't replace numbers with it so putting it by the Godmodder's health bar would either do nothing or multiply his health by 10. Even if we did somehow scrounge up another item, that manner of attack wouldn't deal more than 1 damage because Godmodder bullcrap anyways.

There are several good reasons to just ask for a '2', one of them being that asking for a higher number would probably be very cheeky given the nature of what it is and probably get shot down immediately. The others being that any application of a 0 needs more setup that is not provided and would also be even worse.

Also, alastair's post reminded me.
Action 4 (using a CP because I absolutely cannot resist going for the disrespect)
Also, in an effort to cheese in the bonus from alastair's light/dark bonus...
It's a Kingdom Hearts cutscene!
"darkness, darkness, light dark heart dark, memories, light dark friendship darkness."

Come to think of it, we could probably replace the word 'darkness' with 'bees' and it would all make exactly the same amount of sense.
I do just that, replacing every mention of the word 'darkness' and its variants in Alastair's power empowerments with assorted bee-related terms, granting us even larger boosts from that little power engine but also causing anyone who messes up and talks about darkness to get swarmed by bees. This still gives them a power up but being swarmed by angry bees still isn't pleasant.
The Seeker of Darkness (YEOUCH!) goes into a Rant and is PROMPTLY swarmed by a sea of bees.

Straixala immediately laughs so that if/when he's whole again, he won't regret NOT laughing at the spectacle. /Roleplay

((OOC: HOLY SHIT I WATCHED THAT! 11/10, best reference so far.))

EDIT: BEEEEEEES!
 
Actions 1 and 2: I apply Bee Repellent, and afflict the Horde of Direwolves with darkness (the lowercase d is very important,) making them unable to see. The angry bees start to swarm, but are blasted away by the Bee Repellent, severely injuring the Horde of Direwolves and the bees. The remaining bees, having been thoroughly repelled, attack the Direwolves in anger.
Action 3: I study the Bee Repellent to figure out why it has those weird effects on bees. Studying increases INT.
 
(x3)I prepare a Mus--NO,DO THIS...All right then,it's probably too late to start a chain now.

I prepare to Split,into a Darker Half and a Brighter Half,each containing Pure Darkness and Light and...
"
There"
"
There"

The
Darker Half then immediately recites the full script of the Bee Movie to extract maximum Cringe and also coincidentally,grants this half the ability to control bees,which helps since there there now quite a storm of angry bees around him as he writes out the Darkest of Equations,with a final blast of Darkness and the blood sacrifice of all the bees in his control,as well as some suddenly-not-jeering spirits that seem to pop up near beings with this Pure of Darkness,the Darker Half finishes the Anti-Life Equation and gazes upon it even as Reality begins to corrode it beyond Existence...

The Lighter Half,prepares an invocation of nature's Blessings as he soothes some of the Excess Angry Bees and turn them into friendly Bees,with a smile and a flourish of a completely unnecessary wave of a wand,an Intricate Magic Circle forms under him made out of pure Light,as he prepares to perform the Ultimate in Light Equations,the Lighter Half calls upon the friendly bees to lend him their power as well as a few spontaneous friendly woodland creatures that pop out of existence in close proximity to this Pure of a Light,and creates the Life Equation and gazes upon it even as Reality begins to corrode it beyond Existence...

With a pop of displaced air there's now 4 Paradox-Splits,a
Dark,a Light,a Darkest and a Brightest,as the Equations split Light and Darkness into Impure Light and Darkness and True Light and Darkness,now,the True Power Generation comes,as the 4 Splits nod at each other and Push the two equations into each other faster the Speed of Light to reach each other before the two Equations decay completely.As the 2 meet,there is a giant explosion as an enormous Yin-Yang symbol appears,the 4 Splits then give each other a Last Word
"This"
"is"
"nice,"
"Goodbye"
They then hurl themselves into the Yin-Yang Symbol which fills in the gaps of both Equations and allows them to finally merge together,the resulting explosion of Power could be likened to when the Tumor went off in Homestuck,and like it,it did not cause any damage,instead the explosion filled all Players bearing witness a significant boost in Base Power as i tumble out of the Explosion in my Dragonic Form,flickering in all sorts of colours before stabilizing to a shade of Lime... I then pick myself back up as i adjust to having another Shard of the Greater Self merged with me....
"I need a break..."
 
You know what, after all this time I'm finally going to take the Redirifle. The Redirifle has, for a long time, been in the main Player Inventory and I've been one of the most common users of it. Honestly, I could probably find over a dozen quotes of me using it.

With this user history in place (and since a free action failed in the past) I engrave this concept of me using the Redirifle into its side with a conceptual chisel to enforce my usage of it. Then I take the Redirifle from the Player Inventory and place it into my personal inventory. It will be mine! (x1)

So, growing the town around the Desperate Dice Mine will get new events to help mining efforts. Fortunately, Player powers are great for paying for construction companies. No, seriously, suddenly having tons of money is child's play.

The Luxeen Corporation is the builders this time around, a famed, if expensive, corporation who's perfectly willingly to accept a bunch of money from some rich guy to build up a small mining town.

A small swarm of construction workers and machines descend upon the town and get to work. Dozens of new districts sprout up with everything from homes to restaurants contained. Their methodology and speed is quite impressive, the corporation's reputation is well deserved. The mining town has seriously been improved. (x1)

Yet despite these new improvements, the town lacks new people. Who cares if the town has grown massively if there's no one to live and work in these new buildings?

Good things ads are great! Commercials on TV, cereal boxes, the Internet, and newspapers. Rumors of the wonders of living in mining towns! Packets mailed to anyone who's ever expressed interest in mining! Ads mentioning the low cost of living and the abundance of jobs!

Let the town grow! (x1)
 
x3 Action:
Eyowe, using the power of [I'm Too Lazy to Type Up Anything Creative and Also It's Getting Hard to Keep Track of What Things Are Already Done and What Else Needs to Be Done], takes care of any loose ends remaining in the field. If there's nothing else to finish off, he'll just do Generic Power-up Maneuver #68543: [Start "Gently" Asking Metal Slimes For Levels].
 
Update CLXVII (167)
So... much... power...

We're only going to get more. If you're having overclock issues already, we might be in trouble.

I'm fine. For now.

Focused Action: Using my immense power, I mind-control all of the direwolves simultaneously, boost their grip strength and durability, and make them form a bridge over the pure darkwater.

Free Action: Hey, our player power is exponentially greater, so I think I can siphon off a tiny amount from Annabelle's action for mine. I manage the player presser, buying solar-powered solar panels (700k energy), 5 solar panels (350k x 5 = 1750k energy), Presser Power (1000k energy), and then spend the last of the energy on a coal plant (200k energy). That puts the power generation per tick at 3360k, and the total power generation at 5 ticks per turn at 16800k.

Or at least I would, if someone else wasn't devoting their actions to that. Just ignore this and give Annabelle's power back.

If I didn't have infinite mental resistance, this is the part where I would turn evil and start attacking everyone.

Except that everyone else has the same power level, so you wouldn't get anywhere.

That too.

Entity Orders: Hey Dark One, why don't you use the higher tick speed to get out Revelations faster?

Vote: Let's use the dragonballs to wish for unlimited power. Or whatever piono's doing with it, he's much better with overpowered actions than I am.

Many Direwolves drown, but some help form a bridge! +16% direwolve dealt-with-ness and +16% bridge!

...Uh, you can't manage Player Presser as a specific action. And increasing Player Power does NOT increase the number of actions you have available. No way.

The Dark One: (Ignore me. I'm here to charge up RP. I am a set piece.)

The quiet watcher is mildly disappointed with the name of his stand, but the power he now has is more than enough for him. He begins his training.

Firstly, he amplifies the gravity of the air he was personally operating in, making everything he did take more effort - and therefore offer more gains in player power - as he draws his knife.
Secondly, he demonstrates the power that any spirit weapon holds within it by carving through every Heartless he could see, reaching them through a combination of throwing the direction of the personal gravity of everything around him towards them and opening dimensional paths to lead him to them faster than anyone else could move. As he carved through them, the spirit knife absorbed more of their nature until it looked like a shard of pure darkness, granting him the ability to bypass or ignore any defense or reduction ability when he used it and to change its length with but a thought.
Thirdly, he uses the stand arrow once more, stabbing [MINOR MINNIE] with it to change its form into a Requiem, granting it more power.

Your knife cuts through the Heartless easily! With 3 slain, you gain +150 levels! Also, the gravity increase forced you to grow +50,000 base Player power stronger! Totally unlocking your spirit weapon, the x2 power goes out to everyone!

You... get another unlucky stand! Now you have the power to increase the gravity of the area immediately around your heart by 1,000x, causing your heart to instantly be crushed and destroyed!

Action 1-3: I go to the Tree of Experience and Drink tons and tons of INT increasing potions while trying to understand calculus which once I finally understood calculus, I gained a big boost in INT

INT maximized! You'll try to understand the skill tree at the end of this turn.

1x action: Destroy 150 mountains; give coal to old man

2x action: create a Drill that starts drilling into the mountain. It is autonomous and can be buffed by more actions.

Old Man has 150 coal! The Drill is attached - it drills at the rate of 150 coal/turn, currently!

ES and Amelia keep MANAGING. Why do all that hard training when they can do just as much good behind a desk?

Now, looking at current energy, it seemed as if optimum was...

Purchase Presser Power and Solar-Powered Solar Farms, leaving them with 1,950,000 energy. Then purchase a full 5 half-price Solar Farms, with 200,000 energy remaining. Finally, purchase a 5th Coal Mine to clean us out.

This should really up energy production.

MANAGE!

All purchases made! Delightful!

Can I have votes to let me use the dragonballs as I detailed last round? I got a super great idea for what to do with it, and we're absolutely not going to need them later.

Action 1:
I walk over to Ringessa. "Howdy there, you look like you're in the wrong leveling zone there." Ringessa shrivels up and dies on the inside, they know what's coming already. Four hundred thousand health, against a player whose singular action power could level entire mountain ranges.
I stare them down. They suddenly feel incredibly small. "I don't appreciate you hiding at the end of my sidequest way back when just to screw with my ability to get proper loot values out of it."
If Ringessa could cower any more, they would.
"Boo."
Ringessa explodes from sheer terror.
Of course, against my 150 billion player power, that 400K health disappears into the rounding error so the sheer force of Ringessa exploding radiates outwards in massive rippling waves of destructive power that wipes out the three heartless as well, reducing the power of my action down to 147 billion power left. This power takes on the form of heartless's hunger and radiates a massive beacon, calling even more heartless to our location for us to slaughter next round.

Action 2:
Oh come on, only 10 autopressers? Out of a thing that was supposed to make autopressers on a regular basis?
Honestly at that rate even with the percentage boost upgrade autopressers aren't WORTH using our actions to make more of...
So I'm going to try and make something else to do it for me again.

I begin by assembling an autopresser maker, this takes a lot of effort and work and sweat-of-my-brow, but finally it is complete. A little mechanical device (because the player that is pressed is quite small, so are thet autopressers) that will create 1 autopresser every tick!
This is just the beginning though... next round I'll be taking the schematics for the machine I just created to go up to the next thing in the line!

Plans (I absolutely am not gonna finish all of these... but I'm going to outline my eventual plans anyways because I do things like this and it'll be funny to just make people go 'Piono why do you do this'. Moniker, don't worry about this whole list just yet, I'm gonna work my way up the ladder from the bottom up so I have to finish the previous tier before starting work on the next. If I had to guess, I won't even get further than assembly lines, maybe I'll make that first factory if I'm lucky.):
Autopressers (first thing down)
Makers: produce autopressers (check! hopefully.)
Robots: produce makers (next up.)
Assembly Lines: produce robots (not yet started)
Factories: produce assembly lines (not yet started)
Companies: produce factories (not yet started)
Trade Conglomerates: produce companies (not yet started)
Consumer Groups: produce trade conglomerates (not yet started)
Empires: produce trade conglomerates (not yet started)
Planets: produce empires (not yet started)
Galaxies: produce planets (not yet started)
Planes: produce galaxies (not yet started)
Timelines: produce planes (not yet started)
Forum Game: produces timelines (not yet started)

Action 3:
I see the massive river of darkwater preventing us from reaching the tree of time in the Twilight Forest. This displeases me so I rip the entire river out of the river bed, blast it with the light of a hundred stars, turning it into light water which I then freeze and use to complete the bridge.

Ringessa slain! You get A LOT OF LEVELS! And also, VENGEANCE!

You ALMOST set your auto-presser creating device down, but then you make the mistake of showing the little presser-making machine your plans. It immediately commits suicide by exploding into tiny flaming pieces, the 5 staffing autopressers fleeing into Player Presser. Exponential production chains are just too nightmarish! I've learnt my lesson after letting Eternalstruggle have them (which was a big mistake).

Somehow, solving the entire problem only completes +18% of the bridge! Don't question it.

Voteing to allow piono the dragonballs.
FOCUS!
I set up some Minerbots 3kXL. These should provide the old man with coal at a rate of about 2/3 per turn. The reason it is so low? A generator is building more minerbots to make more generators to build more miners.

That's two votes to allow Piono to have the Dragonballs.

The Minerbots 3kXL all spawn at once, and immediately wear out their generator's lifespan! This is to make things simpler. With that done, they ultimately decide to assist the Drill! The drill is now getting +225 Coal/turn, for a total of +375 Coal/turn! SO MUCH COAL!

Hey RangerStrider, can you switch your action to direct coal-mining? Karpinsky's using an action for that, and I'm using three actions for that, so if you make it seven in total then we'll finish the coal-mining thing.

3 actions: Giant mountains? Coal? Mining? All the news lately about Minecraft Earth? You know what this means.
I equip one of those texture packs that makes stone near-transparent to make mining easier. With its help, I can just dig a tunnel straight to the one block of coal in each mountain range. And I do so, for about 450 mountain ranges before a well-intentioned bugfix completely breaks the texture pack by accident.

X-RAY HACKER! Several Players have filed reports and you'll surely be banned by the Admins. Once they get around to it. +450 Coal for the old man!

Focus Action:

I start stockpiling mass weapons of destructions that will help our attacks

You now have a stockpile of weapons of mass destruction! At any time(before Tribulation 3 ends), you can call on this stockpile to aid you!

Suddenly, the Heir does something odd, and splits into two people. One walks off to the tree of knowledge, and quickly begins studying. He pulls book after book out from wherever he can find them, and reads tirelessly all the while.
While he does that, the other one teleports in a green and purple fireball directly to the Direwolves. He then begins to start the process of violent dismemberment towards any Crusher didn't gain control of. As his swords glow with purple and green fire, and bite into the beasts, he thinks of previous times he has been in a similar dimension, and uses the trees around him to his advantage, making strategic leaps all around, before slamming to the ground, a circle of green fire emanating out to hit all possible direwolves.
(If Crusher gained total control, ignore that action. He instead walks to the edge of the bridge, and begins building out to the other side in the physics breaking way standard for Minecraft avatars)
Lastly, the Heir's studying half happens to be near the stand arrow thing, and pricks his finger on it. Wonder what that will do.

Since you have maxed-out INT, you devote double the power to killing Direwolves! Your flames obliterate 22% of them! Green and purple flames... the Direwolves unfortunately seem unable to appreciate the pretty colors.

You get the unlucky stand POT OF GREED! This stand allows you to draw 2 cards!

Piono, do you think it would be a good idea to actually just wish for a x0 instead, and just put it by the Godmodder's HP bar, or something?

I think we should use the Energy on decreasing Solar Farm cost, use some to buy 2 Solar Farms, and then increase the percentage of energy generation.

I use all of my actions to begin building another structure. (It's not done yet.)

You build... part of a structure? Hmmm... we'll see next turn.

(OOC: Remember, you can use those Darkness/Light Keywords to boost power each turn! Also, I vote to let Piono use the Dragonballs.)
The Seeker of Darkness, using the power of a full action to boost himself, dramatically reveals that the Heartless can be killed, but their Darkness cannot be dispersed by normal means! This means, after a set amount of time, the Heartless will be replaced by new Heartless to kill! Only killing them with the power of a Keyblade can actually unbind the Heart from its Darkness and allow both to disperse and move on from this plane of existence!

In the meantime, said Seeker, imbued with the power of the Ender Guardian, begins to rampage uncontrollably! Without rhyme nor reason, he devotes himself fully to the sick glee of Wrath and slaughters anything that moves, tearing out more Hearts to add to his pitiful collection of 1 so far!

Meanwhile, Straixala contemplates his other half's unusual behavior. If his backstory wasn't fake, then maybe it'd make a bit of sense - they didn't exactly get to do anything of meaning BEFORE the Godmodder supposedly fucked them over - but now it just seemed... alien. A lot seemed alien now. A lot of struggle and sacrifice taken onto himself, rather than getting others to sacrifice instead.

Echoes, though, of joy at feeling needed... He swore more than just an echo was in his heart, but then again, Straixala had no heart.

In the meantime, he supposed that maxing out the shield's three kills would be prudent. He focuses on Killing the Heartless for this. He briefly wonders if his Heart will regrow in time before the Trial was over.

Then, for a brief moment, he swore he felt HOPE when it came to this. He didn't believe he actually felt it, but he stilled followed its call to slay the Heartless with the Spirit Weapon Shield.

All the while, the Fragments of Light began to knit themselves together... even as something else began to surge, unburdened by Light OR Dark...

(Action Summary:
Action 1: Dramatically reveal that killing a Heartless without proper equipment will cause a new heartless to spawn from its 'remains'.
Action 2: Random WRATHFUL slaughter of enemies.
Action 3: HOPE driven attack on the Heartless)

Okay, Piono has enough votes. He can use the Dragonballs now, unless somebody else has a reason and a vote against it.

New Heartless appear! You kill them again! Another 3 appear... +66 levels!

Hold a moment, the 3 Heartless were worth 150 levels before! But then you realize... Curse of Repetitiveness! Drat, its making the Heartless give less levels each time! At least you maxed out the AEGIS! Its power affects everyone! x2 Player Power!

That wouldn't help at all though, I can't replace numbers with it so putting it by the Godmodder's health bar would either do nothing or multiply his health by 10. Even if we did somehow scrounge up another item, that manner of attack wouldn't deal more than 1 damage because Godmodder bullcrap anyways.

There are several good reasons to just ask for a '2', one of them being that asking for a higher number would probably be very cheeky given the nature of what it is and probably get shot down immediately. The others being that any application of a 0 needs more setup that is not provided and would also be even worse.

Also, alastair's post reminded me.
Action 4 (using a CP because I absolutely cannot resist going for the disrespect)
Also, in an effort to cheese in the bonus from alastair's light/dark bonus...
It's a Kingdom Hearts cutscene!
"darkness, darkness, light dark heart dark, memories, light dark friendship darkness."

Come to think of it, we could probably replace the word 'darkness' with 'bees' and it would all make exactly the same amount of sense.
I do just that, replacing every mention of the word 'darkness' and its variants in Alastair's power empowerments with assorted bee-related terms, granting us even larger boosts from that little power engine but also causing anyone who messes up and talks about darkness to get swarmed by bees. This still gives them a power up but being swarmed by angry bees still isn't pleasant.

Ah, a fellow fan of whatever youtuber makes those funny videos. Clearly I must acknowledge this by making the action more powerful. +100,000 Light/Dark Bonus!

Ultimo Durana: 100 Energy Stored

3 ACTION FOCUS - GRAB MANY STANDS: I will attempt to get a USEFUL stand. 3 times with alllll 3 of my actions.

You make THREE separate attempts at getting a useful stand!

AND YOU GET ONE FIRST TRY! You get a Stand entitled "Multiply the Player Power of all Players by 10!" You use it, only to realize the catch: Anyone who uses that stand immediately eliminated all Stand Arrows from the world, as well as forfeits the power to get more stands! NOOO!

Player Power x 10! Stand Arrow destroyed!

FOCUS

Tick. Tick. Tick. Tick. Tick.
TickTickTickTickTickTickTi
TickTickTickTickTickTickTi
TicTicTicTicTicTicTicTicTic
TicTicTicTicTicTicTicTicTicTic
TicTicTicTicTicTicTicTicTicTicTicTic


[Tick Rate Increased]

+1 tick per turn!

Actions 1 and 2: I apply Bee Repellent, and afflict the Horde of Direwolves with darkness (the lowercase d is very important,) making them unable to see. The angry bees start to swarm, but are blasted away by the Bee Repellent, severely injuring the Horde of Direwolves and the bees. The remaining bees, having been thoroughly repelled, attack the Direwolves in anger.
Action 3: I study the Bee Repellent to figure out why it has those weird effects on bees. Studying increases INT.

With INT maxed out, you opt to just throw the Bee Repellent away! The Bee Repellent knocks over a nearby beehive, causing more bees to swarm the Direwolves! All in all 35% of them find themselves unable to continue fighting.

(x3)I prepare a Mus--NO,DO THIS...All right then,it's probably too late to start a chain now.

I prepare to Split,into a Darker Half and a Brighter Half,each containing Pure Darkness and Light and...
"
There"
"
There"

The
Darker Half then immediately recites the full script of the Bee Movie to extract maximum Cringe and also coincidentally,grants this half the ability to control bees,which helps since there there now quite a storm of angry bees around him as he writes out the Darkest of Equations,with a final blast of Darkness and the blood sacrifice of all the bees in his control,as well as some suddenly-not-jeering spirits that seem to pop up near beings with this Pure of Darkness,the Darker Half finishes the Anti-Life Equation and gazes upon it even as Reality begins to corrode it beyond Existence...

The Lighter Half,prepares an invocation of nature's Blessings as he soothes some of the Excess Angry Bees and turn them into friendly Bees,with a smile and a flourish of a completely unnecessary wave of a wand,an Intricate Magic Circle forms under him made out of pure Light,as he prepares to perform the Ultimate in Light Equations,the Lighter Half calls upon the friendly bees to lend him their power as well as a few spontaneous friendly woodland creatures that pop out of existence in close proximity to this Pure of a Light,and creates the Life Equation and gazes upon it even as Reality begins to corrode it beyond Existence...

With a pop of displaced air there's now 4 Paradox-Splits,a
Dark,a Light,a Darkest and a Brightest,as the Equations split Light and Darkness into Impure Light and Darkness and True Light and Darkness,now,the True Power Generation comes,as the 4 Splits nod at each other and Push the two equations into each other faster the Speed of Light to reach each other before the two Equations decay completely.As the 2 meet,there is a giant explosion as an enormous Yin-Yang symbol appears,the 4 Splits then give each other a Last Word
"
This"
"is"
"
nice,"
"
Goodbye"
They then hurl themselves into the Yin-Yang Symbol which fills in the gaps of both
Equations and allows them to finally merge together,the resulting explosion of Power could be likened to when the Tumor went off in Homestuck,and like it,it did not cause any damage,instead the explosion filled all Players bearing witness a significant boost in Base Power as i tumble out of the Explosion in my Dragonic Form,flickering in all sorts of colours before stabilizing to a shade of Lime... I then pick myself back up as i adjust to having another Shard of the Greater Self merged with me....
"I need a break..."

The Dark and Light surges through you! +200,000 Player Power to you, and to everyone!

You know what, after all this time I'm finally going to take the Redirifle. The Redirifle has, for a long time, been in the main Player Inventory and I've been one of the most common users of it. Honestly, I could probably find over a dozen quotes of me using it.

With this user history in place (and since a free action failed in the past) I engrave this concept of me using the Redirifle into its side with a conceptual chisel to enforce my usage of it. Then I take the Redirifle from the Player Inventory and place it into my personal inventory. It will be mine! (x1)

So, growing the town around the Desperate Dice Mine will get new events to help mining efforts. Fortunately, Player powers are great for paying for construction companies. No, seriously, suddenly having tons of money is child's play.

The Luxeen Corporation is the builders this time around, a famed, if expensive, corporation who's perfectly willingly to accept a bunch of money from some rich guy to build up a small mining town.

A small swarm of construction workers and machines descend upon the town and get to work. Dozens of new districts sprout up with everything from homes to restaurants contained. Their methodology and speed is quite impressive, the corporation's reputation is well deserved. The mining town has seriously been improved. (x1)

Yet despite these new improvements, the town lacks new people. Who cares if the town has grown massively if there's no one to live and work in these new buildings?

Good things ads are great! Commercials on TV, cereal boxes, the Internet, and newspapers. Rumors of the wonders of living in mining towns! Packets mailed to anyone who's ever expressed interest in mining! Ads mentioning the low cost of living and the abundance of jobs!

Let the town grow! (x1)

The Redirifle is now YOURS! The other Players all gasp! Trampling all over the other Players' sovereignty and main-inventory-communism! Watch as suddenly everyone cares despite not caring for a very long time until now!

The mining town is at first full of empty buildings, then has a significantly increased number of filled buildings! Delightful!

Many more people have arrived in the mining town! +12 people! This increases mining efficiency significantly!

x3 Action:
Eyowe, using the power of [I'm Too Lazy to Type Up Anything Creative and Also It's Getting Hard to Keep Track of What Things Are Already Done and What Else Needs to Be Done], takes care of any loose ends remaining in the field. If there's nothing else to finish off, he'll just do Generic Power-up Maneuver #68543: [Start "Gently" Asking Metal Slimes For Levels].

You finish off all remaining Direwolves! That counts, right? Now, there's just the bridge and the forest will be yours...

(Also, you put just a BIT of power forth and snag 50 coal.)

----------

AG:

The Buff Sidequest NPC receives his first and last shipment of coal from the miner bots! At last! He has his lifetime supply of coal! Satisfied, he gives you the x4 Power Pickaxe, multiplying your Player Power by 4!

You now have 100 INT! The skill tree's secrets are now open to you, and you understand how it works! (Just hope you aren't asked to explain it to anyone...). Now, you need to figure out what the best path to take to increase your power the fastest is! And the only way to do that is with WISDOM! Increase your WIS stat to 100 to be able to better utilize the Tree!

Desperate Dice Village celebrates their slightly rejuvenated population! Somebody opens a restaurant to celebrate, and they ask the heroic Players to help cut the ribbon! Also, a bigger town should probably have some type of law enforcement. See to it! One action is generally needed per event.

Player Presser accumulates an incredible 23,184,000 Energy! You now literally have more than you can spend!

PG:

A new NPC appears! The ELITE SIDEQUEST NPC! He's going to propose to his girlfriend soon, but he needs flowers! Only the best for his girl - if its less than 1 MILLION FLOWERS then it's no good at all! He'll give you the x8 Wedding Ring he was going to give her if you do it! He didn't want to give her the wedding ring because it would be too tacky...

The only trouble is, the nearby Flower field's flowers have REALLY STRONG stems. Better get picking!

The Three heartless... whenever killed, they simply respawn! But its no good to use them for level grinding thanks to the Curse of Repetitiveness... maybe there's some other way to make use of them.

N:

+1 Revelation Point! Currently, you're set to read the Truth about Arbiters.

Suppressor A is going to come online next turn!

---------

+90,000 autogenerated Player Power!

CURRENT PLAYER POWER TOTAL: 300,000,000,000,000
(1,595,000 x 195,747,840)(Auto-rounding for Arbiter sanity)
CURRENT PLAYER POWER BASE: 1,595,000
(50,000 base + 340,000 light/dark powers + 370,000 basic training + 10,000 generic add + 45,000 Edginess + 500,000 food + 45,000 sun + 215,000 autogen )
CURRENT PLAYER POWER MULTIPLIER: x195,747,840
(1 base x 2 formula x 1.50 generic multiplier x 354 level mult x 4 Emerald Star x 3 Ender Guardianhood x 8 Sidequest rewards x 3 Complicated perk bonuses x 64 Spirit Weapons x 10 Stand)

Growth Objectives:
-Write actions showcasing your training at the Temple of Gains to increase base Player power!
-Kill more things to gain more levels!
-Complete sidequests to gain multipliers!
-Kill things with Spirit Weapons for a power boost!
-Manage Player Presser!
-Increase stats with the Tree of Experience!
-Reach the end of the Twilight forest!
-Work in the dice mines and get those Legendary Dice!

Current level: Level 354
Tickrate: 6/turn
Autogen: 15,000/tick (5,000 Reactor + 5,000 training + 5,000 broken Reality)

THE SPHERE:


The Wall: 10,000,000,000,000,000,000,000,000,000/10,000,000,000,000,000,000,000,000,000 HP (regenerates 1000% of all damage dealt back)(immune to max HP reductions)(immune to status effects)(immune to one-hit-kill attacks)(immune to attacks launched with greater than 1 CP)(Boss)

Suppressor A: Ground-Based Bot: 1,000,000,000,000 HP, 5,000,000,000,000A, Special: Come Online: 4/4 (dormant)(Boss)

Suppressor B: Air-Based Bot: 1,000,000,000,000,000,000 HP, 10,000,000,000,000,000 x 10A, Special: Come Online: 4/7, Spawn 100 Soulrazers: 0/3 (dormant)(Boss)

Suppressor C: ???, Special: Come Online: 4/10 (dormant)(Boss)

[AG]Temple of Gains: Train here to get buffer! (2 uses left...)

[AG]Elite Sidequest NPC: Needs 1,000,000 flowers! Offering x8 Power Wedding Ring!

[AG]Tree of Experience: Incomprehensible! Get to 100 Int to wrap your head around its mechanics!
INT: 100/100
WIS: 0/100

[AG]Player Presser
Current Energy: 23,184,000
Current Energy generation: +3,360,000 * 115% Energy/tick

Current Pressers: 115 (+1,000 Energy/tick/Presser)(create more with actions)
Current Coal Miners: 5/10 (+150,000 Energy/tick/Coal Miner)(Costs 200,000 Energy to purchase 1)
Current Solar Farms: 5/5 (+500,000 Energy/turn/Solar Farm)(Costs 350,000 Energy to purchase 1)

Upgrades:
Improved Management: 500,000 Energy - Max Coal Miners increase to 20
Research I: 2,000,000 Energy - Unlock the next tier of buildings and upgrades

[AG]Magic Map of Twilight Forest (leading to Time Tree):
Bridge over Pure Darkwater: 34% repaired!

[AG]Broken Cataclysmic Cascader:
_ _ _ _ _ _ _ _ _ _ _ _
Desperate ◘ mines:
Currently mine depth: 0 meters
Current mining efficiency: 140%
Current Town pop.: 13 (x1.4 efficiency)
Events:
Old man: Needs to be consulted with!
Restaurant grand opening: Red ribbon needs to be cut!
Police force: Needs to be appointed!

[PG]Nearby Flower Field: 1,000,000,000,000,000 x Infinity HP

[PG]Heartless: 1B x 3 HP (each gives +10 levels when killed)

[N]Servitude Robot

[N]The Dark One: Special: Revelation: 0/4, RP: 1

Curse of No Charging
Curse of Entity Impermanence

Player list:
Alastair Dragovich - CP: 23 (has Solar Powered Player Killer Armaments - high damage against Players!, Orb of Paradox, Pelicannon, Rage Cube)
Arsenical - CP: 8(1 post in debt!)
Bill Nye - CP: 18 (has super sharp gold sword - 3 power left, burny iron sword - 3 power left, bow and arrow - 3 power)
Captain.cat - CP: 49 (protected from 1 attack)(has 1 Boost Stone)
[N]CaptainNZZZ - CP: 3 (protected from 1 attack)(has Entity Loyalty Punch Card - redeems one disloyal entity, Overpowering Poison, Remnant crypt energy, EMP, Mopium, Godmodder Tracker V1.0)
Cephalos Jr. - CP: 2 (has Cybil's blood sample, anti-infantry railgun, pocket reactor(1 power), power armor)
Crusher48 - CP: 5 (Has Tactician Soul in a Bottle, Scanner Cannon)
Dangan_Machin - CP: 9
Daskter - CP: 6 (has Boosted Evolve Hunters)
Dragon of Hope?!? - CP: 0 (Espionage ghost)(Excalibur - 22 Power)
Eevee Shadow Bacon - CP: 15
Ender_Smirk - CP: 8 (has Shadow Agitator)
[N+1]EternalStruggle - CP: 0
FlamingFlapjacks - CP: 0 (has the Retcon Revenger - has a powerful hidden effect, bag of nine-sided die)
General_Urist - CP: 11 (Shotgun of Dope - 2 power left, attack debuffs whoever it hits)
GoldHero101 - CP: 1 (has Ultimo Durana(100 power left, Greatsword, Self damage ticket)
I'mTotallyNot-R.O.B - CP: 0 (has Super Soldier Serum)
[N+2]Joebobobob - CP: 22 (has nice bed, infinite charmzard energy, 4 Boost Stones, cyan orb(1 power) 1 Cleansed (?) Multiplier Orb, Sub-par godmod lock, Something, Godmodder Lock)
Karpinsky - CP: 45
Krill13 - CP: 24 (has Iron Hoe Storm)
Moonstar101 - CP: 0
O.R.I.G.I.N. - CP: 5
Paradoxdragonpaci - CP: 3 (has paradox void cards, absorbed Bad Luck, hexagonaherbs, 7 Homestuck Aspect vials(Life/Void/Mind/Blood/Doom gone), BUFFNESS, Save Point: [AG]Psychic Overlord II: 9,000,000/9,000,000 HP, 3,500,000A, Special: Gain Ability: 2/2, Special: OMLDC: 5/5 (When killed, stays alive for one turn, and gets x15 damage)(+300,000 HP/turn)(Boss))
Pionoplayer - CP: 112
Ranger_Strider_ - CP: 5
That-Random-Guy - CP: 52 (protected from 1 attack)(has Echolocation)
The_Quiet_Watcher - CP: 17 (has paradise grenade(teleports enemies to paradise), Summonspitter heart, spirit knife, essence of blood, grenades, bit of Dragon soul, entropic glass shard, one Entropic Die)
The_Nonexistent_Tazz - CP: 18 (protected from 1 attack)
The_Two_Eternities - CP: 13 (protected from 1 attack)
[N]The Ego - CP: 98 (+10,000 HP sword, Delicious cake, one use of Somno powers, Player Eye, Player Knife, RGB control panel(has red, green, blue buttons), four-leaf clover)
Vylad - CP: 8 (wearing Impervium Armour, protects from damage!)(has Wound healer, Coin Flipper)
[N+2]Winkins - CP: 0 (has Mook Kill Switch, more of a BBB, +1,000A Iron sword, 10,000 damage token, 1 Multiplier Orb, faint godmodder energy (about to disappear!))

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)
Ultimate Orb of Shielding(+1 attack shield to everything on field)
Orb of Resurrection (Revives one dead allied entity at full strength)
Time Accelerator (Causes an entity to experience 10 turns of time in 1 turn)
True Multiplier Orbs x 2
Godmodding Vol. 1
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Double Rainbow Ticket x 1, Medkit x 2, Paradox Medkit, Melodic transmitter x 3, Redirifle, Miniature Doormaker Plushy, Bravely Default Asterisks, Mirror Frame, Black Filling, Economy-Melting Bank Note
Charge Booster (damage: 7/20)
Wishful Whammy(random effects attack)(non-combinable)
God of Dreams aid
Ring with United States of America Smash(3 uses left)
Celestial Guidance(2 uses left)
Magical Obliteration(1 use left)
Desperation Shield(Leaves one Player at mortally wounded if they would otherwise die)
CP Converter
 
1x action: I poke Suppressor A, killing it.

2x action: I do a Groundbreaking Ceremony at the Dice Mine. The whole town attends. I get each of them to do a little digging, citing a tradition of my homeland. Then I do a fair bit of digging myself.
 
Action 1-3: I spawn many wise old people who all at once teach me about wisdom. I listen to each one of them and write down notes. After this is over I feel like my wisdom has gone up.
 
Focused Action: I construct the Ticking Time Bonus. It adds a new power multiplier that starts at 1x, but increases by .1x every single tick (so after 5 ticks, it will be a x1.5 multiplier to power).
 
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