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Defeat The Godmodder

'Hmm, I should get some more troops.' I turn to the Barracks call to it "Barracks I want 10 more riflemen on the firing line, Asap!" "They will be arriving shortly, sir." The barracks then starts working on making the Riflemen.

'We should start on attacking the Godmodder for instead of lollygagging about, After It won't kill itself.' I turn to my soldiers and I say "Men! it's time for our most dangerous mission yet! We are going to attack the Godmodder, Machine gunners I want you to keep the Godmodder pinned down, Riflemen when the gunners open fire and have it pinned down I want you to flank the godmodder and when you have a shot take it!. Don't worry about hitting me when your fighting, Do what you have to injure the Godmodder, Best of luck to all of you and lets make this bastard suffer!" The Army men give a loud "URRAH!" I give a salute to my men knowing that most of them are likely going to die, the army men return the salute. The Army men are now attacking the Godmodder!

I take a deep breath as I see my men get ready to fire upon the Godmodder. 'Right now time to do my part. I wish for a Sock full of heavy stones!' Suddenly a Sock full of stones appears in my hand. "Show time." 'I wish to teleport behind the Godmodder!' I then am Teleported behind the Godmodder and I swing the sock at the Godmodders back aiming for their Spinal column with the small hope of crippling the godmodder, even if it's just for a moment.

1500 Plastic spent this turn.
 
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I derandomize C'thun (OOC: that was my second action this turn). I also order the bats to keep the space engineer portal open (OOC: ordering units seems to be a free action). Finally, I create a forcefield around all of the green army men support units (currently the engineers, scientists, HQ, refineries, and barracks) (OOC: that was my third action this turn, I did that because I don't want the Godmodder's retaliation to destroy all that infrastructure).
 
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I derandomize Cthun (OOC: that was my second action this turn). I also order the bats to keep the space engineer portal open (OOC: ordering units seems to be a free action). Finally, I create a forcefield around all of the green army men support units (currently the engineers, scientists, HQ, refineries, and barracks) (OOC: that was my third action this turn, I did that because I don't want the Godmodder's retaliation to destroy all that infrastructure).
OOC: Well thank you buddy! By the way is anyone doing anything to keep the Puppy distracted?
 
It's true this is a game, and it's great you're having fun. But your actions are making it difficult for the rest of us to have fun. You are literally making it harder to do the name of the quest 'Defeat the Godmodder' because you keep trying to mind control us etc.

I mean, what's your endgame here by fighting all of us? Dick around enough that we are either somehow killed despite being immortal or leave due to irritation? If by some miracle kill the Godmodder by yourself, while the rest of us have left because you kept getting in our way, and for some reason the GM keeps running the quest despite there only being 1 player left, will you truly be satisfied?

Look, I can't stop you from doing what you want, and I am certainly not talking on behalf of everyone-heck, I'm probably only speaking my point of view, and other people are likely ok with you. Just don't be surprised if some of us aren't deriving fun due to your actions, or choose to get in your way.

See it as a secret boss. You will gain something from defeating it, which will help battling the real boss. The harder the boss the greater the satisfaction beating him isn't it?
 
See it as a secret boss. You will gain something from defeating it, which will help battling the real boss. The harder the boss the greater the satisfaction beating him isn't it?
OOC: There's no guarantee we get anything from beating you. And it's not satisfying fighting you in the slightest, because you keep whinging everytime we challenge your actions, and you try to run away when the odds turn against you. Besides, we don't need a secret boss-we get enough from fighting the Godmodder.
 
I summon a group of 5 Exalted Hive Knights, bound to my will, to accompany Oryx and defend his summoning.

I then summon a Hive Tombship, also bound to my will, each carrying a load of fifteen Hive Thralls and five Hive Acolytes, which are, yet again, bound to my will.

Oryx ETA 3 turns.
 
Cybercrime VII
Deo worries that he doesn't have enough power left to open the note pad. He's only got 10% more power than Eevee had when they opened the file. It would be safer to just go through the emails...screw it! Those are all probably scams or traps! Time to go for broke!

"But first, those chains. No way I can avoid them. Well. Not yet." He whipped out a black large phone from the 90s that snapped open.

"Operator?" His trusted operator responded.

"Tank I need to become a master in escapology, specializing in Godmodder chains." There were the sounds of various floppy disks being moved around on the other end. "Hurry." Deo says, as he dodged the lazers.

Deo's eyes suddenly start flickering as the skills are downloaded into his mind.

"Let's go." He then opened the Legendaryweaponnotes.pad, his body braced and ready to escape from any chains in moments.

OOC: This might be my last moment in cyber space. I needed to squeeze at least 1 Matrix reference in, no matter how forced. So yes, I spend an action to become an expert in escaping/slipping out of chains, then open the pad, hoping my skill will let me survive better than Eevee.

You successfully acquire CHAIN TRAP IMMUNITY! You re-open legendaryweaponnotes.pad, but the chains are easily escaped! You fly in, just as the window closes behind you... And you find... you find...

Well, it's certainly not any legendary weapon notes. The real notes were somewhere else, that file was nothing but a trap. But you flew in at just the right time to end in the godmodder's TRAPCODE network. The backdoor into the godmodder's control hub! You did it! You made it in!

In front of you, you face the back of multiple switches. You stay still and look, because in this place, the lasers have stopped. But then - you look up. Turrets. Instant-death homing missile launchers. Everything. As soon as you move, you'll only have seconds before the cyber-motion sensors activate and the place is bathed in raw destruction. You've got just enough time to either move one of the switches, or abscond and do something else with what little strength you have left.


Corebrute Cyberenergy: ++ 20%

Godmod control hub(backdoor):

Hexlight switch(flipped up)
Godshock switch(flipped down)
Big Head Mode(flipped down)
Endgame switch(flipped down)
Soulraze release switch(flipped down)

You also see many more smaller switches, evidently less important. They aren't marked, and you have no idea if flipping them will do anything important. You could mess with them, but it would probably just be a waste of time.
 
OOC: Alright guys I'm opening this up to the peanut gallery. Anyone have a clue what hexlight is? I wonder if I activate something, I will trigger an attack (also whatever big head mode does). I feel like turning off the Hexlight is the best call but I want to hear from you guys. I can't even consider what Endgame might entail if I trigger it.
 
OOC: Alright guys I'm opening this up to the peanut gallery. Anyone have a clue what hexlight is? I wonder if I activate something, I will trigger an attack (also whatever big head mode does). I feel like turning off the Hexlight is the best call but I want to hear from you guys. I can't even consider what Endgame might entail if I trigger it.
It would plunge the entire field into darkness. HEXAGONAFIELD light, yes?
 
Edit: I mean, can I hungry visitor write actions for INI that are according to these descriptions?
OOC: Never mind. I just realized no one cares whether I am allowed to write actions for Initiator or not. So I will just do it.

Initiator knew something about this universe. It lacked love and peace, had too much weapons and aggression. But Initiator also knew his place. He wouldn't destroy weapons or hinder people to kill each other. He knew better, than fighting against war (which would lead to him participating in those grueling actions).

For following two following actions only a fourth of the maximal power (half of the power is used by HV) is used each.

Wish 1: Initiator wishes for a new law of nature, that strengthens the healing of those, that heal others without getting any benefits out of it (besides drawing satisfaction from doing good things). Initiator gains stronger healing for every heal that has been strengthened.

Wish 2: Changing the weather from [clear ceiling] to [healing stem-cell rain].
 
OOC: Alright guys I'm opening this up to the peanut gallery. Anyone have a clue what hexlight is? I wonder if I activate something, I will trigger an attack (also whatever big head mode does). I feel like turning off the Hexlight is the best call but I want to hear from you guys. I can't even consider what Endgame might entail if I trigger it.
I dare you to flip the endgame switch.
 
I dare you to flip the endgame switch.
In that moment, as Deo knew he was about to be annihalated back to Dial-up he made a decision. He made a small wish in his head, before lunging for the end-game switch. At the last moment before being ripped apart, he confirmed the switch had been turned on.

Later the GM discovers a message in their inbox, written in their draft, not actually sent. It reads,

Dear Godmodder

Did you find my surprise?

Love, Deo.


There is no surprise. I'm just messing with the Godmodder psychologically, as they check for something that's not there.
 
In that moment, as Deo knew he was about to be annihalated back to Dial-up he made a decision. He made a small wish in his head, before lunging for the end-game switch. At the last moment before being ripped apart, he confirmed the switch had been turned on.

Later the GM discovers a message in their inbox, written in their draft, not actually sent. It reads,

Dear Godmodder

Did you find my surprise?

Love, Deo.


There is no surprise. I'm just messing with the Godmodder psychologically, as they check for something that's not there.
Insert pre-emptive evil laughter here.
 
Looking at HarVester, and then at Examon preparing to kill him, the man from Omega-12 smiled. "Finally," he thought, "that's taken care of." Then, something catches his eye. The puppy...suprisingly undistracted. "Someone do something," he called, "the puppy's going to go on a murdering spree or something without a distraction!"
 
I summon a group of 5 Exalted Hive Knights, bound to my will, to accompany Oryx and defend his summoning.

I then summon a Hive Tombship, also bound to my will, each carrying a load of fifteen Hive Thralls and five Hive Acolytes, which are, yet again, bound to my will.

Oryx ETA 3 turns.


Suddenly, I come up from the ground with bagpipes the size of a three-story mansion. The very first thing I see is Pluff0, summoning his mighty army of Exalted Knights and Hive Tombship to accompany Oryx.

I run over to stand by him, readying my bagpipes of great size to blare "God Save The Queen", to motivate his forces when they are finished being summoned!

I will be using all three of my actions to make sure that all my contribution to the defense of Oryx's summoning, goes to plan!


Edit: Please ignore this, I am doing something else!
 
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