hungry visitor I hereby give you permission to use up to 40 of my stores CP to attack the Soulrazer
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
suddenly The_Two_Eternities realizes I am O5-01.
I summon SCP-963 above the pilots of the soulraze turning them into DR. Bright who is on our side since I am O5-01
Remaining SoulRazer HP: 433300hungry visitor I hereby give you permission to use up to 40 of my stores CP to attack the Soulrazer
Red clouds form and suddenly disperse. A sense of despair befalls the Soulrazer. With a screeching sound, a pillar of negative healing strikes the Soulrazer, harming its most vital spots and ignoring mundane defenses. Talk about abuse of medicine again after you have seen this.give you permission to use up to 40 of my stores CP to attack the Soulrazer
Oh, also you said that the Soulrazer is still in the Yoreshield.
I refuse. if we transfer the debt, I lose by 5 Godmodder actions, a couple of boost stones, the cleansed orb, somno energy, charmzard generator, dreamfakestarcalibur, my life, and the legendary weapons i have access to. he can just say as the action to risk my life for "making the Godmodder's position as advantageous as possible".
As stated, I give morpheus the weapons. I said I would do it already in my last post, come on!
I also tell morpheus how I got him to owe me actions. it's a fun little story about the phrase "wipe the floor" not being in a dictionary, waggering a boost stone, and a fun game of curling. it was glorious.
and I definitely give him the weapons. any longer and I lose all my ability to hold them, most likely. this should have been done two posts ago for pets flake.
Also. A note for the future.
If before, I had options A and C, and I chose A.
And then you introduce option B, which is objectively Inferior to option A, and subjectively inferior to C.
Then you have No Reason to believe I want option B! you do not need to delay and ask which I want! not unless you're hoping I'll miss the reason why B is objectively worse if the Godmodder is remotely smart, and want to kick me out of the game! ...or unless you didn't realize that was a possible application, but Ehhhhhhhhh
I then hand off the Yorehammer to JOEbob, because maybe he can find something useful to do with it.
+1 CP
Sighing I turn my last Action into CP, I have several projects that I plan to work on, so it's time to start saving up.
Hearing Spicy's comment I turn my head his way and give a small smile that seems to conveys "I'm ready to support you!... After this paying this loan."
I summon moniker in game hp a lott attack 0 if he dies the godmodder is hurt
Honest question: How much effort are you putting into thinking about your actions? Because it seems you can barely be bothered to English correctly and you haven't yet realized that zany schemes to summon omnipotent beings tend to fail or worse.I summon moniker in game hp a lott attack 0 if he dies the godmodder is hurt
I charge like a classic anime hero, and promptly do nothing. Oh wait, the Protoss Army exploded. GUESS THAT'S A THING THAT HAPPENED. Also +2 CP, another thing that happened
Well, here's the quote for the Overlord.
In mechanical terms, the Overseer has a notable but not overwhelming health pool, yet no attack of its own. Instead, it produces one Attack Drone and one Constructor a turn. The Attack Drone is a flying gunship with an assortment of weapon batteries, lightly armored and only packing a moderate punch. It is weaker than the Predator-class Frigate the Apex summons, but it is a help nonetheless. The Constructor, on the other hand, is slightly tougher and can use its own NanoFabricators to produce buildings, such as Infantry Fabricators and Engineering Depots to produce Legionary-class Attack Drones and more Constructors respectively. Each Overseer requires 7 turns to summon.
Meanwhile, ES gets to work and FOCUSES! He takes out several repair tools and teleports over to the Shipyard, fixing up a significant portion of the damage it's taken at superspeed!
Then, he orders the Apex to launch and attack some PG units, or rather PG Units. It is a majestic thing, the reinforced and upgraded Apex lifting up, aft engines burning as it ascended into the strange sky of the Hexagonafield, weapons acquiring targets while the Fleet Beacon pulsed with energy, calling out to the reinforcements that would soon arrive, what ES had been working on all this time. Well, the Shipyard technically, but that was there due to him.
He then goes over to Alice and says "You know Ash and Altair plan to betray you, right? They're making it pretty obvious, just want you to know." He then turned to the Soulrazer. "Although with that last weird-ass attack maybe having them backstab you wouldn't be the worst thing in the world? Eh, whatever."
Somno's Equation Energy + Eyeball = Third Eye [Legendary item] 7/100Severed hand, Soulflayer hand, Soulrazer chunk, Sharpened Soulrazer Chunk, HP^Sword
Player knife, Wilson the Charming Rock, Old Control Panel (RGB buttons)
+1 CP [tCP=22]
Curious as to what's going on over at the massive military camp, I decide to go pay a visit to the Peacekeepers.
Focus X3
I add a defensive shield, which uses 50% of the action to be a barrier to enemy attacks (the shield has its own health, it isn't a attack shield), and 25% to regenerate by 25% shield each turn and a final 25% that gives the defensive shield "Sturdy" which is the pokemon definition (If at full health the shield will be reduced to 1 hp instead of the attack breaching through the shield)
Also, I am AG, and the Warp Jammer is AG too.
(x2)I convert 2 actions to Chakra and with it overcharge a set of Primary and Secondary Element Rasenshuriken which I then promptly unleash upon the Soulrazor for Shenanigans like how it will fare against Magnet Style or Dust Style etc etc
I charge up 1
You wondered, but you could not peek into the room. Since you don't have player powers.
Too bad we are no longer inside of the dark room... we used the moment everyone believed we would sulk in the darkness to use "teleport". We are not hit and on the best way to make a second escape attempt. A generalized "sympathy" enchanted PG figure is hit and thus the PG entities take a hit too. A dark room containing a trap. If you interact with it, you are going to have a bad time.
Ignoring it is also bad. You interacted with it so you spelled your doom.
Or did it? You might notice that I did not inform Moniker about the specifics of the trap. This is because he is unable to see into the dark room and thus has no way of determining the trap and can't even react. So he speculates on the outcome, makes assumptions and finally writes these sentences. Of course you could say that I am taking away his initiative, his reaction. But he can't react anyway, because he doesn't even know what is in the room. So why tell him? The godmodder could gain information from him. I would not recommend giving the godmodder more information, because knowledge is power.
How can you simply assume that? We were inside of a dark room, how would we be able to do this? Now we are no longer and run away, but ... I did not even tell TR to attack. Something went wrong here.
CP: 7+1+6
5-1 CP in 9 rounds Winkins
6 CP in 1 turn The_Two_Eternities
I agree to cult action
Except, Ana's sleep dart is designed to take down any entity. It can canonically put robots and mechs to sleep, despite how little since that makes. Whatever, I guess Yorehammer can't beat status immunity.
Focused Action: Contingencycide
Though I probably should give up Yorehammer right now, I have something I really need to do. The Godmodder is really calm about his Soulrazer down to critical health. Too calm. I need to stop him, now.
Contingencycide is a particularly devastating attack spell. It functions as a combination of divination, luck manipulation, and even the occasional explosion. It is further bolstered by my last use of Yorehammer to bypass all defenses against this.
First, this spell uses precognition to detect any of the following that could potentially occur:
1: An effect that would prevent a total attack power of 500000 or more from successfully destroying the Soulrazer.
2: An effect that would cause the Soulrazer to be resurrected, whether the resurrected Soulrazer would have stronger or weaker abilities than the original.
3: An effect that would allow the Soulrazer to deliver a final barrage of attacks after being destroyed, or to retain firepower despite being destroyed.
4:
5: An effect that is not technically any of the above effects, but is similar in result to any of the above.
Then, a series of attacks are deployed to prevent those effects from occuring. The first of these is a luck manipulation effect, causing a small anomaly some time in the past that causes a butterfly effect that prevents the effect from being utilized properly (by disabling the units that would execute that effect).
If that fails, the entities that create the effect are obliterated.
If no effect is detected, this instead causes a minor disruption on the Godmodder's next main boss (using Yorehammer to hit it despite the fact that it is off the field), inflicting a damage over time effect on it.
I then hand off the Yorehammer to hungry visitor to amplify his attacks.
Piono is still passed the heck out. +3 CP.
I'm probably going to just continue charging until I get a chance to unleash the psionic super attack.
Orders:
100 continue the research facility upgrade.
100 build 5 starports.
49+1salvage build 5 Factories.
5 Starports start constructing Tech Labs...
The Medivacs try to heal up The Machine (1,000Heal huh)
Seeing that Hungry Visitor is killing the Soulrazer...
All offensive units are seperated into 3 groups
The Designator designates the Soul Reapers.
Group A are simply composed of hellions, their objective is to burn the Soul Reapers out of the Sky (121,200 TA)*1.4=(169,680TA)
Group B, are the rest of the terran army, Marines,Marauders,Siege Tanks, Battlecruisers crush the Units. (90,150 TA)
Group C, the rest of my forces, the Vanguard, Heavy AFVS, and the Linebreaker, will target the Demonics Assault Squadrons (44,000TA+1,000Horde hitting)
Actions:
I'll finish the Research project itself,
Using my action and my CPs I complete the Mechanical weapon I upgrade.
Date from extracted/stolen from a long dead Terran army, I single-handed complete the research.
I agree to cult action
1. Woah! Pretty colors!... Why is the light of the heavens shinging down and blinding everyone? Well, That's pretty simple. See, the Devil is siding with the godmodder. That alone is normally not enough to cause the big man intervene in these affiars, but with a ship called the Soulrazer? The big man and his angels rather like to help souls out, so they smited the Soulrazer. Pretty neat huh? (It totally wasn't me just hitting the Soulrazer with a massive attack that causes a great flash. Why would you think that?)
2. While everyone is still looking at the pretty colors (very pretty) I teleport to Alice, and slide something into her pocket, poking her so that she realizes it's there, and then I teleport away. What's in the pocket? A message and a remote with a single button on it. The message reads: Yo Alice! I expect Altair and Ash to pull something against you soon. When one of them is about to hurt you, push the button. It'll swap our places, and I can handle the damage better than you can at this point.
3. I charge up to 2 CP.
OOC: The magitek servitor factory is a fairly standard unit spawner, creating 1 servitor every turn. It should be decently powerful since it took 15 turns for Rotaz to build and had an action boosting its final product.
"Hey Quinn, long time no see. I now you don't really owe me anything but since we seem to be on good terms can you spare some arny covering attack shields?" I ask the Peacekeeper Commander. "I'll do my best to pay you back for the trouble once the Soulrazer is dead."
With a ragged sigh I place an attack shield on the Temporal Guardian. Yet another fairly old entity of mine is destroyed, really makes me wonder why I continue to be neutral. (x1)
Walking over to the Grower I inject it with a genetically modified and enhanced virus to take over the Grower at the cellular level. Naturally I modify the genetic code of the virus to cause the combined conscious it'll form to obey my mental commands. (x1)
Grabbing the Redirifle I toss a single attack redirector onto the newly complete magitek servitor factory. (x1)
"Rotaz build some sentry turrets, I want them done yesterday! Undead Einstein research space-time shockwaves for the Temporal Guardian so he'll be able to hit every entity in a group like the Bounce Blaster! Temporal Guardian...just keep attacking the Soul Reapers."
the following message appears in the peacekeeper base. being in the dream realm doesn't remove my player powers!
Dear peacekeepers
you have finished researching the Evolver's abilitys by now, correct?
The agreement we made previously was you would apply them to somno after you succeed, but somno is a wee bit dead. to apply them, you'd need to revive him first.
I am of course willing to change the agreement, either to giving me some force of your own which you can spare instead, or to applying those powers to another willing entity of my choice.
...given the form of the abilities you have gained, you may instead make them technically part of your forces, evolve whenever you would otherwise (preferably soon), and then remove them.
if you have any complaints with my suggested course of action, please state them.
Sincerely, JOEbob.
Post Scriptum. I hope you're not going to try to legalese out of this. that would be really annoying, and I think the help I gave was enough to deserve something in return. in other news, attached is a copy of a player's scan of the [SR]-immune soulraze reapers, i think it was? in any case, once you have figured out how it works, it might be possible for you to apply it to your forces, making you truely immune to our quarrels. or you could contract some players to do it for you.
(Moniker I'm still listed as having 3 CP banked. I thought I expended that back when I threw 6 CP into the Space Station's cloning pods.)
Well that quadcopter generator is building fast allright, but it's still probably not going to be done before the SoulRazer is out. So we have to keep protecting it the normal way. With two shields and the emergency thrusters it should be good for a turn at least, which gives me a little breathing room. SPEAKING OF WHICH....
FOCUS: ENOUGH IS ENOUGH! I'VE HAD IT WITH THESE MOTHERFUCKING SOUL REAPERS ON THIS MOTHERFUCKING BATTLEFIELD!
Propelled by the power of RAW ANGERY, I quite literally blast off into the sky at LUDICROUS SPEED on a trajectory right toward the SoulRazer's comms station. Of course being I'm travelling at LUDICROUS SPEED I have to slow down somehow, which I do by slamming straight into the Fleet Summoner's main antenna. This conveniently brings me to a stop right by a window into the communications room, with the side effect of turning the main antenna into twisted and useless scrap. The communications crew glance out, surprised but not too worried on account of confidence in their armored windows. fools. I give them the middle finger, then quickly duct-tape several tens kilos of shaped charges to the wall and window. The schmucks inside barely have time to express their dismay in a vulgar manner before I squeeze the detonator.
Before the smoke even clears, I charge into the comms room with a humongous cast iron frying pan in one hand and an assault rifle with an ACME Bottomless Magazine in the other and proceed to mercilessly and indiscriminately annihilate every communications crew and guardbot in the comms station, pausing only to smash or shoot any important-looking machinery or documentation into useless scrap. When every moving thing and most non-moving things in the area are dead I smile a horrific, savage smile before planting blocks of C4 all over the station's structural supports and any equipment too big to smash with my hand weapons. Of course eventually reinforcements in the form of a huge swarm of guardbots charge into the ruined rooms, but I manage to just barely dodge their opening salvos and retreat back to the hole I made in the window. I jump out and slide down the sides of the SoulRazer's hull to safety. As I fall I activate the detonators on all the C4 I managed to plant beforehand, and a massive fireball erupts out of the communications station that sends scrap metal flying everywhere. All that's left of the comms station afterwards is a mass of twisted and broken structural steel. Good luck summoning those Soul Reaper allies of yours now, fuckers!
Edit: the LIVE Space Station and Machine continue to kill Soul Reapers.
I toss 1 CP at hungry visitor to repay a part of the Hungry Loan.
(Action!)(2 Charges)
(1 Charge)
I got off my sorry state and walk over to the Lightward mage and talk about actually getting them to become researchers and start forming the LM Department to science better.
(1 Charge)
Beckoning the Blob over, I give it a hug which causes it to wiggle in delight and soothe my troubled self. We soon play several games together as I feel myself heal just a bit in this encounter. In the end, I took out the next batch of piranhas and feed them to who I will now be referring the Blob as Sushi. I relaxingly give it a shield badge (just an attack shield) as I pat it.
(Orders)
Death to the DAS! Revenge for the wall guard!
RICE POND ECOSYSTEM:
Current count: 112 Basic Fish Schools, 31 Piranha schools
Current Growth:
Basic Fish Schools: +28 Next turn
Piranha Schools: +7 Next turn
FOCUS
+ 3 charges
Message to everyone: I would be happy to donate large parts of my CP reserve (currently containing 45 actions) to the purpose of making the Soulrazer die now.
"Second Scarlet Prince, keep smashing the Soul Reapers!"
3 actions+3 CP: I repay my debt from long ago, giving hungry visitor 6 CP.
3 CP -> 0 CP
Might be my last post for a while...
I'll go out with a bang.
Focus - Elemental Equilibrium
Suddenly, the world begins to darken around the spot where I stand. The earth begins to quake, while the sky becomes darker. A couple inches drain from the ocean, and fiery weaponry dims and sputters for a bit. All that energy is absorbed into this one location, where a large, 8-sided relic begins to emerge from nothing - glowing in red, green, blue, and white.
The Elemental Relic has been summoned!
The Elemental Relic is an AG] entity, imbued with the powers of the 4 elements, and 15 CP.
It uses two bars to represent the charges gained by it's attacks. Although some of it's features are locked down due to lack of CP, they should be able to be put back online with a bit of effort. I'll try my best to maintain this thing!
Fire — — — — x — — — —Water
Air — — — — x — — — — Earth
Fire - Flamethrower
Launches a beam of fire at an enemy for moderate damage. May burn them if susceptible.
Fire Unleash - Inferno
A ray of firey death strikes the enemy it's aimed at for high damage, burning the enemy in the process.
Water - Soothing Waters
Gives an ally of choice about a 10th of it's HP back, capping at 20K health restored a turn to prevent OPness.
Water Unleash - Torrent
The Relic lets out a minor flood, healing all AG entities and damaging all PG ones for minor amounts.
Air - Wind Slash
Attacks one enemy for mild damage, BUT ignores any minor attack shield, block, or dodge because it goes at the speed of... well, lightning.
Air - Thunderstorm
A bolt of lightning strikes the enemy down for moderate damage, piercing any form of defense the target may have.
Earth - Tremor
Deals mild damage to a max of three entities within a short range.
Earth - Earthquake
Works like the Pokémon move. Deals moderate damage to any ground troop within the area, even ones that are AG.
Sorry, but Auras are currently locked due to a lack of CP. If I gain 10 CP, I'll get them up and running.
Sorry for the huge info drop! I'll do my best to keep this thing updated, but no promises. As of now, enjoy the new toy, everyone!
FOCUS x 3:
Terry rips off all the Soulrazer's concentrated lasers, then fires them at it.
Current CP: Still 4 haha
Focused
Eyowe: Ok I know that that Warp Jammer is doing us all a favor here by keeping that... Protoss army? from warping in, but that secret feature feels worrisome, for me at least.
Eyowe: So if you don't mind, I'm just gonna...
Eyowe moves next to the Warp Jammer, wrenches and other utilities in hand. He is ready to correct the Warp Jammer the moment it tries to do anything funny. Funny being anything that would either help the Godmodder out or screw the [AG]/[N] side in any way.
If the secret feature does turn out to be something bad, Eyowe will, if possible, disable and dispose of that feature but try to keep the Warp Jammer's intended feature intact.
Part of Eyowe: Man I wish this thing just turns into a gun and just shoots Alice cause that's just hilarious.
FULL FOCUS ON THE SOULRAZER! IT'S NEARLY DOWN!
tCP: 0
3 ACTION FOCUS - MANA NUKE: I channel a crap ton of mana from around me, and blast it at the Soulrazer. It tears through it like that one scene in Star Wars 8. Yeeeeeeeeeep.
suddenly The_Two_Eternities realizes I am O5-01.
I summon SCP-963 above the pilots of the soulraze turning them into DR. Bright who is on our side since I am O5-01
hungry visitor I hereby give you permission to use up to 40 of my stores CP to attack the Soulrazer
Ah from my laziness I lost my cult, better start from scratch
Using all my actions I collect rocks, as many rocks as I can
(no really, I am being serious)
I vote to collect rocks
Red clouds form and suddenly disperse. A sense of despair befalls the Soulrazer. With a screeching sound, a pillar of negative healing strikes the Soulrazer, harming its most vital spots and ignoring mundane defenses. Talk about abuse of medicine again after you have seen this.
Use as many actions needed to kill the Soulrazer. (but only use the actions provided by TRG.)
Since next turn I will have two festum workers, I order one to begin building turrets automatically. I also order my super computer to alter reality, and place a giant boulder inside the Godmodder. Also, I use Excalibur again, booster with 2 actions! My last action is turned into cp.
Oh, also you said that the Soulrazer is still in the Yoreshield.
I look at the other Players attempting to warn Alice...wonder how that'll go.
Action 1: DM's Screen
With a pop of energy a DM Screen appears in the air in front of Alice. It's blank, with only the words Ludicrous Labyrinth written in bright yellow lettering.
Taking it causes a wooden table and five seats to appear, along with a set of die.
With the power of this screen Alice has complete omniscience inside of the Labyrinth, the ability to change it's layout on a whim, place traps and monsters labeled "random encounters.
How severe and dangerous these traps and monsters are depends on the dice that the screen came with, a set of d20. The higher the roll the more dangerous. But ultimately Alice can chose the kind of monster, she is the Labyrinth Master after all.
A small note appears. "Keep this DM Screen around long enough and maybe we'll play a game, I'm sure I can rope some of the others into playing. Plus I have a few ideas to make the screen very useful, so keep an eye out for an upgrade in the future.
With Min-Maxing Hopes, Spicy_Serious." Is what it reads, the (light)-orange lettering making it clear who it's from. If the signature wasn't enough.
Action 2:A Scarecrow for This Rotten Field
Suddenly a Scarecrow appears, It is the Agro Scarecrow.
It posses no Attack, instead holding a Special Effect:Behold Your Sins
Behold Your Sins Is a simple thing that one; Makes the Agro Scarecrow an irresistible target for any PG or SR aligned Entity. And two; upon death every Entity that attempted to damage the Agro Scarecrow will have that collective damage done unto them, and if an Entity that had damaged it has already been destroyed, that damage they would've received will be passed onto another target.
+1 CP
Sighing I turn my last Action into CP, I have several projects that I plan to work on, so it's time to start saving up.
I tell alice about the contract troubles, and offer her another out: she can pay the actions back arbitrarilly far in the future with no interest, if she brainwashes any instant-summons I make, giving them the standard powerbuff, and gives them back to me. this is an effectiveness-multiplier she can litterally do for free! then, I use my one action to... charge. +1 cp. can't do much right now, anyway... unless alice accepted that. Then I summon an engineer. he will figure out How to build things, making it slightly easier for other forces to build them later.
then...
Wait a tic. Why is the God of Dreams aid there for all players? I paid him and saved him! I was the one who found him to begin with, suffered the legendary weapon leaching, planned the whole thing... Arsenical was also there, but that's it, and he mostly just pointed out one alternative that I'd say is obvious to reject. sure, maybe he should get a bit, but not Everyone, and even him not as much as I.
Besides which, when I set up the sidequest, it was Very Explicitely him giving Me aid, and on the first page he even said to me, directly, "Morpheus: Frankly, it is a trifling boon to aid you for your limited mortal life, for gifts as important as these.". if it was for the general AG side, then that line doesn't make sense! the AG side contains cloak, altair, and other long-lived players, some of which aren't near the field! it would be like, hundreds of years of servitude!
Nevermind.
If the new patch allows me to, I attempt to sacrifice enough stuff to whichever-god-can-let-me-pseudo-duplicate-legendary-weapons-every-so-often to be able to do it once every 20 rounds or more, while still allowing me to use Yorehammer.
Still deaf with the only thing I can hear are my ringing ears I look over the field and try to decide who to help this turn. I see that Cyanogynist is trying to rip off the Soulrazer's concentrated lasers with his bare hands. Deciding to help him out I make a wish. 'I wish for Cyanogynist's strength to be increased tenfold for his task that he set for himself.' Suddenly around Cyanogynist's arms a red glow appears and takes on the form of hydraulic powered machine arms allowing him to use much more force in trying to rip off the Lasers. (3 CP)
I summon moniker in game hp a lott attack 0 if he dies the godmodder is hurt
Well... I will be gone for the majority of the week to finish up the final bits of SBAC testing and to finish some work for school AND prepare for finals...
Action 1-3: Using 10 CP, I take out my two Swords again and do a DEADLIER SPIN ATTACK at the Soulrazer.
Wish me luck guys!!