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Defeat The Godmodder

OOC: You didn't add my charge to my CPs.
[N]CaptainNZZZ - CP: 1 (Entity Loyalty Punch Card - redeems one disloyal entity)(has some Overpowering Poison)
[N]CaptainNZZZ - CP: 1 (Entity Loyalty Punch Card - redeems one disloyal entity)(has some Overpowering Poison)

To begin I craft a Protection Rune and apply it to my inventory, turning it into the Inventory Protection Rune. Sure the magical rune isn't very powerful but it should at least help me keep everything in my inventory safe and avoid losing what I have in it. (x1)

Next I charge. (x1)

Walking over to Quinn I offer the Peacekeeper Commander a deal. If the Peacekeepers provide some assistance with the smokescreen machine I'll use one action this turn and one action next turn in helping them with the Evolver's evolving ability research. (x1) (if Quinn declines this offer I instead spend the action on using the Slots Machine)

I have the Temporal Guardian and Dragonforce go talk to the Hexagonal sheriff in an attempt to persuade him to join my forces. The rest of my entities on the other hand will collect as many fish schools as they can safely obtain.
 
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Uh, God of dreams, the players only have 1 legendary weapon at the moment. can I just bring the one?
Also I'd like to sacrifice the ability to wield Maschythe to you. and remind you that I sacrificed my ability to use charge stones as well.
[1x] joining in the puns cuz Why Not.
I throw point out that a ship is basically a boat, so...

And I repair it with Only Flex Tape.
The Repaired, much more resilient boat-chuck (the flex tape'd bit is flex-ible! it bends! boat-chucks!) is swung at the subs. they immediately get crushed, and get a crush. like a crumpling sign, the forces weigh upon them, and they weigh their options. the best one is to eat all their whey flower in hopes of gaining super powers, but they don't know the wey to eat whey, so they pour it into their ears. after a couple more beers, they decide to fight a bear, but their best option is the boat-chucks, somehow, so they chuck their lunch at the boat-chucks by vomiting. they then turn into a person, and exit a vomitorium, which is not a place where people vomit, but rather a place from which racers spew forth when the race begins. the presidential race, actually, because the only way for the soulrazers to escape alive is for them to gain the sacrosanct of a roman senator. sadly, doing so while not being a human is sacrilege, and they get tossed into a sac. that's enough puns for today. or perhaps this week.
[x0 CURLING HAIR!]
first, I get some very strong tape, and tape my feet to a platform, which can spin, and tape the platform to the floor. then, another clone starts spinning me around. working together, I reach a very high velocity. I am also holding my curling puck. I aim, and using the same 50+-%-chance-for-each-plank-length-movement technique as before, throw with perfect aim... at an extremely high speed... at the bottom of the puck tower.
Oh, did I mention that the puck I'm using happens to have the ability to raise its mass 2.34 times once no longer in contact with human flesh? and is already fairly dense? yes, props and altered pucks must be aloud because the Godmodder just did it.
no? oh well. point is it slams into the tower, and knocks it over. if it doesn't knock it over, it still dents the ground a lot and the tower still falls. if that succeeds,I proceed to do my previous plan. and 6+5+4+3+2 is still more then 16. so I win still.
[1x]I note that moniker didn't give me the dream starcalibur charmzard essence thingy i alchemized w/ dreamcalibur & 1 unit of charmzard energy without consuming either. I proceed to summon a 12,000 HP shield around me entitys to protect them.
[1x] I give the drones a new type: shielder drone. able to construct attack shields with similar difficulty to gatherers with resources or recruiters with souls. if this is impossible, I throw a clock at the infestation forces in daskter's army, slowing down their movements and functionally granting him more time to spread the vaccine. I also add some ajavants to the vaccine, mostly aluminium, to make it more efficient, because aluminium provokes immune responces a lot. this is true in real life i checked.
Cult action vote: build up the HQ directly.
 
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Dang, that sub's got some impressive ability to repair maneuvering surfaces!

Once again, I'm tired and will write up my actions tomorrow. Can I just ask everyone one thing though?

Why the hell are we even bothering trying to slow the water down? All out entities and actions are barely making a dent! Even Crusher's massive Water Defense Network, originally designed to defend planets from malevolent space blobs, is barely having any impact! It does not help at all that the water level grows quadratically, meaning that any things that actually ARE effective one turn are near useless two turns later.
Besides, we've already waterproofed everything and are even doing a good job using the water to our advantage. It isn't hamering us enough to make the outrageously shitty cost/benefit ratio of removing it worthwhile!

I personally vote that we abandon active efforts to lower the water level and just do our best to fight in the Hexagonasea until the storm passes... or Soulraze kills us all.

Eventually, the Godshock stops! The godmodder is... 3 HP lesser. It looks like Godshock was the "godmodder damage" button
Why would he even have that button in his bunker?
 
Focus x3

3 CP to Hungry Visitor.

Can I get a rank up on the trusted list for being a considerate and generous customer, paying their debts long ahead of time?
 
Orders:
SCVs Assignment
45 of SCVs will build 3 new Infestation-Immune Command Centers.
5 remaining will continue constructing Bunker Complex
15 of them will dispersing the vaccine.

I tell The FlagBearer to do help heal Somno too.

Army clear out the Infestation!
Put down the Infested Terran first then the Infested Command Center.

Science Facility Continue research on Command Reactors.

Actions:
3CP: "The Screeners" Army Class Shield Generator design to charge up to 3-5 Army-Tier Attack Shields, and recharge them at a reasonable rate.

FOCUS: 3X
BATTLECRUISER Arm yourself with Syringe Ammo, fire the Vaccine at the SCVs!
SCVs will bring the Vaccine to the Battlecruiser! and to the Bunker Complex under construction.
Spread the Vaccine! Save the SCVs, Battlecruiser and get rid of this bloody infestation quickly. (Save the SCVs first though)
Logic dictates that this plan will work.

It was an Infestation, thought so, good thing I borrowed some of Dr Hanson research notes how she saved her colony from an infestation.
 
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Six Action Focus: Hate, The Most Effective Antivirus
Slipping into the virtual world for the first time can be quite a trip for even veterans of its manipulation, and me? I'm no veteran. In fact, the only reason I figured out how to do this in the first place was via reading a gameFAQs on it.

Since the Narrator couldn't come into the virtual world with me, guess I'm stuck describing it: it felt like the worst, most intense wooziness, almost bad enough to make me forget my anger. But with the sight of the Virus, it came back full force. How DARE this thing touch one of my entities? If this is how the others feel when one of their entities are taken, I might just try and help them out a little bit more than I usually do.

The thing's appearance was distorted by a glitchy effect showing it of being foreign origins to the system, somewhat resembling a bluer KING. Azure pulsating lines spread out from its center, spreading over the calm red and white checkerboard of the machine's digital insides, corrupting them and turning them a much harsher color. If only I had installed antivirus, or saw this coming sooner! I thought the pawns were just keeping up the search because they had no other programming, but just as frequently as I usually am, that was dreadfully wrong.

"Listen up, Virus." I called out, letting the thing take notice of me finally. The sound of static exploded from everywhere, and scores of blue lines coursed their way towards me, but I wasn't done speaking yet. "I'm not here to waste time on talk, since you probably can't anyways, but you can either get the hell out of King, or be deleted. You have three seconds."

"1."
The branches of code coursing towards me were not deterred.​
"2."
The static from nowhere grew to a crescendo.​
"3."
The malware didn't move.​
Guess it made a decision.

I withdraw from my coat the damage charge booster I acquired from dropping the drill on the Godmodder, and crush it, forcing the lines back through the sheer release of energy, bolstered by my using of my own player energies to create a reinforced energy storm. They begin circling inward to get me through the energy, but that grants me all the time I need.

In a digital world such as this, our forms should also be digital, right? And with the right programming experience, digital... Becomes malleable. Hopefully, this works.

"Administrator command. Allow fairy pieces, access code, 'The Ferz Rule'." I pray internally before hearing a relieving 'ping!' an auditory confirmation of my command. Perfect.

The field I had put together solidified into sheets of dark metal, and imploded towards me. The Virus quieted for but a moment as the plates hit and my figure got distorted from the sudden new texture, which the computer raced to load. Would have been nice if it stayed that quiet, but unfortunately the change into a suit of gunmetal grey armor just seemed to enrage it further, high enough to make my ears bleed (if I had digital ears, that is) from the noise.

"Virus, ever heard of the Nightrider piece? Doesn't tend to show up in Orthodox, but I think it has a certain charm."

The tendrils that were slowly spiraling towards me were inches away from me now, and I didn't care about any of them. All I wanted was to stop that mindless static!

A hop off my original location confused the hell out of the machine, but it recovered and followed. I picked up speed as I jumped in a circle, beginning to blur around the time that I stopped messing with it and headed straight towards the parasite. I was facing the screen of this copy now, a detailed crown warping in a bad copy of the true King's appearance.

"Checkmate." I barely heard myself say, as I did a diving kick through the parasite.
 
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Piono continues slaughtering his way through the evil engineers, speeding through their numbers at high speeds, cutting them all to shreds much the same way he murderized the Soulraze builders at the beginning of the game.

Actions 2&3:
4/? for future use
 
1 action: 5 CP -> 6 CP

2 actions: I hand over 2 CP to hungry visitor.

0 actions: I gesture with my left hand, and a wave of green energy flows into the Eeveelutionary Eevee, healing its wounds and restoring its stamina.

6 CP -> 3 CP

0 actions: I make a similar gesture with my right hand, and a similar process occurs with the Second Scarlet Prince.

3 CP -> 0 CP

"Second Scarlet Prince, attack the Bishops! Eeveelutionary Eevee, attack the Bishops!"

"Can someone please heal my entities? They're heavy hitters, which we are in short supply of."

(OOC: Moniker, you forgot to reset the charge time for the Eeveelutionary Eevee's special.)
 
Hey guys I know you don't exactly care about my army but huh, help?

I need somebody to send some entities my way and murder the Infested Command Centers, please.
 
I summon The diclonius again! As for stats, considering it can block almost everything and cut almost everything, it should have around 30,000 health. If there's anything else, well that's up to you, as long as you dont make it to weak!
 
Damn it, his plan is ruined! RUINED! So much for fighting the Soulrazer in epic ship to ship combat, this is awful! Curse you long upgrade times, even if you are reasonable, there must be flavor or why even fight? Bah, he'll get his revenge eventually... one day... in the distant future...

He charges up to 9/10, and prepares to start helping again next turn. Without his aid, the AG forces are getting overwhelmed! They've split their attention across their many needs, and this division means that nothing's getting done. Only a lot of things are getting half-done. He's guilty of that too, but he is also Neutral so he doesn't care because it's not his responsibility.
 
Why the hell are we even bothering trying to slow the water down? All out entities and actions are barely making a dent! Even Crusher's massive Water Defense Network, originally designed to defend planets from malevolent space blobs, is barely having any impact! It does not help at all that the water level grows quadratically, meaning that any things that actually ARE effective one turn are near useless two turns later. Besides, we've already waterproofed everything and are even doing a good job using the water to our advantage. It isn't hamering us enough to make the outrageously shitty cost/benefit ratio of removing it worthwhile!

I personally vote that we abandon active efforts to lower the water level and just do our best to fight in the Hexagonasea until the storm passes... or Soulraze kills us all.
that... makes sense, actually. the water defence network should probably keep at it, being useless otherwise, but as a rule, keeping water down is hardly useful
though... giving the water defence network more HP would be equally effective on water regardless of growth rate, since it's a "percent of total water" reduction.
so if you Do want to do Anything about the water, WDN upgrades are the way to go.
/nul
 
1. I expend 6 CP, and summon a Queen with many actions who, quite simply, went into all of the Chess Pieces and started beating them up with her Queenly Majesty.
2/3: +2 CP!
 
FOCUS x 3
-15k HP every time the Elite SR Submarine rises, you say?

In that case, Terry summons a gravity gun, links it to the Submarine, then drags it all around the sea, including up and down.
 
ACTION 1:
The SR Submarine's continued presence deep in the sea awakens a KRAKEN! The KRAKEN is very angry at the Submarine, and attacks it, forcing the Submarine to move closer to the surface. As soon as the Submarine has moved out of the KRAKEN's range, the KRAKEN returns to its slumber beneath the waves.

ACTIONS 2-3: +2 CP
 
Upon hearing a request for help from someone talking about an Infested Command Center I peered through the window to the sight of what looks like a Starcraft's Terran army, and what comfirmed to be an infested building.

"Yeah, can't have that thing lying around," I muttered before I pulled out the still spinning barrels of minigun out of Evil Engineer's guts. What? Give me a break, it's not my fault that they came into my melee range with only this thing in my hand.

Focus: Deploying tactical FOOF

With a satisfying nod I kicked the last of the dozen of barely stable barrels of Dioxygen Difluoride into one of Evil Space Station's escape shuttle, punched coordination to let it land on top of the infested building with shock absorber disabled upon landing.

"Choke on this," I said my piece before the escape shuttle hurtling down below towards its target.
 
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(Action!)(3 Charges)
(2 Charges)
I grab the Multiplier Stone and a really dense jar and proceed to wring the Stone of any godmodding energy into the jar, twisting the Stone like a towel to get every last drop of godmodding energy into the jar.

(1 Charge)
I talk with the Assassin duo trying to get a conversation running and at least trying to get to know them better.


(Orders)
(More entities, more stuff to order and do things with them!)

The Assassin Duo eyes the EVIL engineers and the Dreadnought army and sets up their gear to hijack one of the Dreadnoughts and have it turn it against its allies.

The Lightward mages goes through a HUGE list of applications of cooks, filtering them in a 2 boxes reading; Godmodders and Non-Godmodders. There is only 4 CVs in the Non-Godmodder box at the end of filtering the pile...

After nearly 11 turns of studying and learning the Bunny Queen finally appears back to the field to display her results! Turns upon turns of studying and grooming from Baron Furpaws McOreo shows its brilliance in the young queen, no longer is she just a Bunny Queen BUT a Majestic Bunny Queen!
Majestic Bunny Queen has her dodge chance boosted AND is capable of summoning ELITE bunny units such as Bunny Knights or a Bunny Noble.
(Majestic Bunny Queen(or Florence) calls up 2 Bunny Knights this turn))
(Florence: 5000HP(60% dodge rate)(summons ELITE Bunny units)
(Bunny Knights: 5000 x 2HP, 3000 x 2A(10% dodge rate)

It wasn't just the queen that was busy, after finishing the first Bunny Burrow to grace the HEXAGONAFIELD. The Baron spent 3 turns pondering and filing paperwork on his very nature and now has come as an enlightened Bun.
(Bunny Baron, finally having pondered and changed their nature as entities and have a proper infrastructure sent out a call to arms! Rallying 3 Shield Bunnies for this turn. (Note: Bun units sacrifice most of their health to be more agile and capable dodgers. This rule is less so for Bun nobility due to their need to be fancy and eye-catching along with the amount of wealth on them but tends to be protected by their retinue but with a few exceptions the higher in the hierarchy))
(Bunny Baron: 5000HP(20% dodge rate)(Summons 3 Bunny units))
(Shield Bunny: 2000 x 3HP(30% dodge rate))

The family of three and their new helpers comes across a cave not too far from where the merfolks came from. The merfolks recognizing the cave entrances signs and markings quickly explained that there is a small merfolk village inside but still wonders how the cave came up from below the HEXAGONAFIELD. Did it rise from all the new vegetation? in any case, the family and its escorts proceed to venture inside.
(Treasure spelunking... sort of, Current gains: 8 schools of fish)
 
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The Vault XIII
"Fred, before I continue, I would like to note that I will not be making any more plans for this sidequest after this. if I make such a plan, I will give eevee shadow bqcon 4 CP for free. this is a precommitment to force the visionboard's "hand".
unless I inform you that the plan is a bust*, charge the Godmodder quietly from behind, and unclip the necklace. immediately activate the glyphs.
side note, the entry form can't be referring to you, as you have displayed intelligence before, and given how you feared your life before as well, you clearly didn't have total faith in me protecting you.
not a bad thing. after all, I nearly failed.
with the Godmodder gone for quite a while,Extract ALL the items in the vault. the Godmodder getting in there is bad, but him getting in when there's nothing left is less so."
"grab the fallen glyph-canceler necklace. there's no way to obtain one in ravenloft, so he'll need to wait longer if he wants to get a new one."
"quickly carve a spacewarp glyph into your finger so you can bypass the Godmodding barrier. you are neither Godmodder nor player, so you won't be blocked. deactivate the cube."
"Then, punch yourself in the face, activating the dimensional safe-return glyph."
"what dimensional safe return glyph, you ask? when I made you memorize glyph combinations, I imprinted the glyph, in memory encodement form, into your brain. (which you definitely have, being a living person not soulghostbeing)."
"My plan has to work flawlessly (visionboaaaaards!), so this will teleport you to the pocket dimension, safely, with all the items."
"Oh, the place might be a bit messy though, I used some of its unique propertys and a few hundred dnd wizards to mend a thing."
"lastly, once you are there with us having achieved more-or-less the optimal outcome for this quest, carve a molecularly perfect anti-godmodding anti-not-JOE glyph in the centre of your dimension, and surround it with a stasis glyph. that way, you'll have a perfect shield against future Godmodder interference, with no flaws and effectively unlimited power. that's how logic works!"
"*If i inform you the plan is a bust, run. just, run. far away."
"P.S. for this plan to work, it needs to all happen in one sidequestupdate. hence, just do things as quickly as possible; this will make it easier to fulfil the visionboard obligation Before the visionboard explodes in some unknown manner and becomes ineffectual."


Now, something I wouldn't say to fred, but just as pertinent.
I asked fred to leave the gauntlet in the corner of the room when he's done with it (well before the 'fred succeeds at stuff' picture). the gauntlet, being broken, is not in the corner of the room. clearly, the gauntlet will spontaneously reassemble in the corner of the room.

Also, if visionboard propecys fail once the board is gone, the way for this prophecy to finish is for the next sidequest dop to happen before the realdop. hence, either the visionboard prophecy will remain in effect, or the sidequest dop happens soon. yer quince.

Fred has already withdrawn the items from storage! That's what the godmodder is doing right now, grabbing the items!

Fred quickly reaches up and re-seals the Player lock - locking the vault in its current open state! Turns out, he didn't need the glyph at all! Then, he slowly creeps up behind the godmodder... he's holding the Entity cube, a book, and putting something inside a different container...

Somehow, the godmodder doesn't notice Fred's presence, due to sheer luck or being engrossed with what he's working with. Fred reaches out, slowly lifts the necklace off... it's like the godmodder is frozen... then... Fred GRABS THE NECKLACE AND CONTAINER AND RUNS AWAY!

The godmodder roars, turning around and tearing after Fred... then stopping. It's pointless. The visionboard... Backup plan time.

Fred gets out of the cave, and draws the glyphs he needs, feeling the cool night breeze one last time before once again finding himself on the HEXAGONAFIELD's pocket dimension.

---------

SIDEQUEST COMPLETE!
Rewards:
-One living Fred
-Legendary Weapon Holding container (and what's inside)
-All Glyphs and DnD classes banned forever (the godmodder did that)

---------

...So, what's in this container, anyways? Fred pries it open...

...OH.

Infinileaf Clover:
A clover ascended to become the ultimate luck charm. All who hold this gain the powers of luck and chance on their side, one hundred percent. All luck-based rolls will always fall in favor of whoever holds the Infinileaf Clover, and against whoever they face against. While not necessarily applying to the holder's allies or minions, nothing save Entropic Paradox Rolls or holders of the Resolute Heart are immune to the Infinileaf Clover's effects.

Additional examine reveals that the holding container for this is... very special. Clearly designed by the godmodder originally, it refines, channels, and disipates the energy given off by legendary weapons such that one can hold them without feeling the life force drain. This artifact alone is incredibly valuable! The godmodder presumably planned to use it to equip weapons without injuring himself each time.

For right now, Fred will hold onto this inside his pocket dimension. It will not be safe there forever.
 
Sitting on PT 800 I watch the on going storm that is raging as the battle goes on. 'Hmm what to do?' I wonder to myself. 'I do have a bit more energy then normal but how to use it?' I then in the distance I can just barely see Arsenical as disappear into into some type of wormhole. 'Hmm, odd. I wish to see where Arsenical just went.' Suddenly a portal appears before me and I see Arsenical in what seems to be a 3rd person perceptive, I quickly realize that he's in a virtual world and facing down what appears to be a virus that have infected the K.I.N.G units.

'Interesting.' I listen to what Arsenical says and I see he is preparing to unless a powerful attack on the Virus. 'Well I may as well stack the deck in Arsenical favor.' I begain to focus myself to give a bit of energy to his attack. 'Is 3 CP's of Energy overkill? Hmm maybe it is but I guess it's always best to go with overkill. I wish to boost Arsenical attack on the KING VIRUS!' Suddenly a large ball of red light appears beside me before then shooting into the portal I made earlier and and then race over to Arsenical as he is about to strike the KING VIRUS. Once the red ball of light comes into contact with Arsenical it seems to be absorbed into him and leaves him with a red aura around him. (3 CP)

Once that is done I then see that the The Vault has been completed and Fred was victorious. Letting out a Smile I say "Good job there, A bit of a shame we now have another Legendary weapon in play now but at least the godmodder does not have it." I then hear Pionoplayer's suggestion. 'Hmm, Seems as good as any plan.' I think to myself, I then stand up and turn to the Lieutenant. "Lieutenant, I'll be back in a moment I just need to make a delivery." "Alright sir."

'I wish to be teleported to JOEbobobob's location.' Suddenly in a red flash of light I appear next to JOEbobobob, Despite the choppy waves I am able to keep my footing. "Right Joe heres the Mascythe, I hope your able to get rid of it, and once again I stress. Don't use it to attack the Godmodder because He is very likely to get a hold of it that way!" With that I hand the Mascythe to JOEbobobob.

After handing it over I then teleport back to the PT Boat appearing where I was earlier. "Right I'm back. Anything happen while I was gone?" "No sir, Nothing to report." The Lieutenant replied. "Alright, Just keep tracking the Enemy sub but don't attack it for right now." "Well do sir."

With that I take a sit and start to focus the little energy that was return to me from the bank into the Summon I was working on. (1 CP) (5 of 25)


Off the Coast of Rio de Janeiro, Brazil. On the 18th of June 1938.

Captain Newton H. White, Jr stood at the Bridge with a cup of coffee watching the lights of the city onshore flicker against the night sky. He had been place in command of the Enterprise for her first shakedown tour. So far after 3 weeks of sailing there had been only one major incident.

It had been pretty quiet voyage, The Crew were in good spirits and have preformed well enough. The only incident they had was when one of their Douglas TBD Devastator's came in for a landing and broke the first 2 arresting, Thankfully the other 2 cables held firm and stopped the plane from tumbling into the ocean.

They had since replaced the broken cables with some that they had in reserve and he had ordered the two broken ones to be examined in the workshop. So far no report back had came from the workshop about what had caused the failure of the cables.

Taking another sip of coffee He continue to watch the coast the lights flicker. His mind started to drift back to his Father when his thoughts were interrupted when he noticed a red glow reflecting off the floor.

"Wha-" He began to say and then stopped as He looked up and saw a red orb of light hovering over the ship. He rubbed his eyes and looked again and it was still there.

Some of the Bridge crew had taken notice of their Captain's sudden interest in the sky and then noticed a red glow shimmering the deck as well. A crew member came to check on the Captain.

"Captain are you alr-" The Sailor stopped as he saw the orb as well.

Captain Newton now stirred out of stupor turn to look down on to the carrier deck and saw several flight deck crew also watching the red orb. Looking over to the Crewmen beside him he said. "Get me my binoculars, now." Quickly the Crew member went back inside and moments later returned handing the Binoculars to the Captain.

Using the binoculars Captain Newton peered into the red orb. After a few moments he could tell that the orb seemed to have no mass inside of it.

"Any clue what it is, sir?" The Sailor asked. "No, none at all." He replied

The Red orb continued to hover above the ship for a few more moments before it suddenly stopped and a second later shot straight into the flight-deck leaving a red circle in it.

Rushing down the Captain arrived onto the Flight deck and a approached a crowd of sailors and airmen who gathered around the anomaly.

Several of the crew noticed the Captain's approach and pulled away to let him though. When get he got to the center he could see the red glow as it was fading away.

One of the Deck crew brought out a pole and poked at the anomaly but it seemed to have no effect. After another minute the glow was gone.

Looking around at the rest of the crew, Captain Newton could tell that they had no idea what had just transpired here either.

After a moment he ordered the crew to return to their duties and Captain Newton began wondering how he was going to write this into the Captain's log.

Later on when the report reached high command they we're mostly unconvinced that this was not a hoax or some type of mass delusion that the captain and crew had experienced, The lack of any evidence did not help. But a few people who looked over the files of the USS Enterprise saw that this was not the first time a report of a red light appearing over the Enterprise had been received.

 
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Update: threat S-3 neutralized.
reclassifying threats.

dispatch S-1:
type: aquatic_submarine
counter: hydrokenisis, amphibious_capability
selecting from roster...

Warning!
Selected hero teleportation solution exceeds teleporter charge.

Charging up for stronger summon: 3/30 CP

Red Tornado continues to try reducing the flooding.

(Edit to fix spoiler tags)
 
"This is an absolute mess." I mutter, staring at the devastated Space Engineers.

"Guess I'll start. With the problems in front of me..."

Action 1

A golden light begins to shine from inside the Space Engineer's ship, forcing it's way out from behind rivets and the minuscule cracks in it's hull. Left over from the DOOM laser's attack.

Slowly the ship expands, it's armor thickening and becoming denser.

Then the glow moves upwards, amassing at the ship's railing. Metal plates grow, a great iron bubble covering the ship's deck. Protecting it's passengers.

Dispite all this extra mass the ship doesn't sink, it doesn't displace more water and it doesn't even seem to weigh the ship down any more than it was.

I chuckle as the Iron Bubble's interior lights flickered on. "Fuck you physics." With that I disappear, there was more work to be done after all.

Action 2

An EVIL! Engineer stood nervously in one of the PG Space station's many hallways. His trusty wrench clutched in shaking hands.

He had helped evict multiple players, one after the other. But not before they had managed to slaughter plenty of his fellows Engineers.

Everyone was on edge, waiting for the next inevitable atta-a pair of hands grab him, one snapping around his body, restraining his arms. The other covered his mouth, with a strange smelling rag...

"Cloraphorm" A distant part of him identified the cliche. He struggled vainly against his assailant, but darkness quickly claimed his vision.

After an unidentifiable amount of time the Engineer opened his eyes, whatever room he's in was cloaked in shadows. And his limbs were tied down to a metal chair.

"Good morning sleeping beauty." His assailant mocked, the only thing identifiable in the shadows were his odd hat, and the incredibly fake...German? Russian? It sounded like they were flipping between the two accents.

The EVIL! Entity forced a smile to his face. "Glad to see your a big fan of these cliches. It can be hard thinking for yourself." He was determined to spend his last moments spitting in the face of this enemy of the Godmodder. After all, what else would go through this trouble?

Instead of anger, the shadowy figure responded with a chuckle. "I like that spirit of yours, if you weren't a pathetic PG I'd consider trying to convert you..." They seemed amused, but then the leaned towards him.

"But I'm here for some information...I know you worked with the station's A.I after the riots. Tell me how to get in." The Engineer spit, trying to hit his captor's face.

"I'll never betray the other Engineers!" The hatted thing in front of him sighed, drawing...something from behind his back.

"And you were berating me for cliches...but worry not, I won't add on to the pile." It leaned forward, bringing the object closer to Engineer#15.

"Instead, I'll say something much more original." Finally 15 could make out what the object is, it's white, seems to dance in some intangible breeze...oh no.

"Goochie-goo!" And the tickling began.

-----------------
I fling a paper airplane at MooGoesCow21's head. Written inside of it is any relevant information I got out of my interrogation.

Action 3

Having done my good and morally questionable deed for the day, I return to the AG Engineer's ship. There is a lot more room there than my little miraculously still floating rowboat. Not to mention at this point it's far dryer.

Pulling out a notebook I begin laying out plans...adding another Charge Point to my humble pile.
 
"A reminder that we should not be so quick to sacrifice our entities on the altar of convenience. The Godmodder has stated his plans to destroy his enemies this turn, and he would logically attack weakened entities with high attack, which describes all of our entities with high attack."
 
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