• We have noted instances of people creating multiple accounts for the purpose of padding votes in a quest. We would like to remind everyone that multiple accounts are not permitted. Anyone caught attempting to pad a vote will face harsh consequences.

Defeat The Godmodder

Papers, Please - VIII
"Hmmm, well I certainly don't remember dying. Judging from your suspicions of being dead though I'm guessing you wrote the note I found in the trash can over there?"

While I'm busy talking to the unknown individual in the closed stall I test if I can charge while away from the HEXAGONAFIELD.

Rubbing my chin I continue to talk to the individual in the closed stall, "I'll be honest, I'm not sure if you'll become like everyone else here but I imagine that if you keep doing something that isn't dealing with that line you're less likely to become...whatever you call that."

???: You mean... you aren't dead?


You mutter something about you specifically being a special case...

???: Well... I can't think of any possibility but me being dead! My memory is still hazy, but, I definitely...

???: Oh, the note... I didn't write it, but I did read it. I'm not sure who originally wrote it. One of the people outside?

???: The only people I've seen come in here aside from you, though, is the occasional janitor. If you position the note right, they won't take it...

???: I know this sounds like a weird request, but could you put the note back like you found it?


You do so, and tell them your second line.

???: Hey... thanks. I'm worried my resolve will eventually break, though...

???: I came in here to get away from the monotony outside, but I feel like I haven't really escaped. I don't know what else to do, though! I'm... not sure I can leave, at this point.

???: It was... good to have someone to talk to. Thanks...



Testing out your charging capabilities. You find trying to "hold" the action energy like you did back on the HEXAGONAFIELD just doesn't work here. Your actions dissipate as you try to keep the power together. Pity, too. It would've been nice to just be able to duck into a sidequest and build an army there.

-------

Nothing changes. Well, not that you can see. Something might be happening back in the lobby. Or not.

Evacucorp Lobby, Floor 1:
Help Desk
Bored people
Frowning person(examining fake half-finished Entity Requisition Form)
Side door(Employees Only)
Digital counter(number #1,890,432,617,995)

Restrooms:
Closed stall(occupied)

Entity Processing Lobby, Floor 2:
Ropes/Attendant(Blocking way in, wants processing pass):

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)

Rewards:
Confessions of a Paradox Gambler
 
Luck-Based Mission - XV
First, I freeze freds vocal cords when he would be saying "Almost" so his sentance becomes "the announcer-- Certainly isn't Lucifer."
"Altair, how about building such a mech wherever and telling me where it is so I can send it to where I want? Alternatively, you just owe me a favour until further notice and can pay me back later, I'm not in a rush and you're probably going to be busy with defending the infinileaf clover for the next while."
"Fred, I admit I hadn't actually realized it was Hell. I sort of just assumed it was run by demons while being somewhere normaler"
"heh."
"But hey, since Altair decided to not fight me, I have a few spare wish spells!"
"And true resurrection is a spell from bellow the 8th level, so if you like, I can resurrect you."
"And hey, maybe if you're good and lawful enough while you're up there, you can change your afterlife from hell to limbo, or perhaps heaven?"
"Sounds like an improvement to me, but your choice. "
"Also, though your description of this place implies you probably don't, if you have any good friends you'd like to bring with you then I can resurrect them too."


Somnogolem turns back into somno, and joins up with seven to get ready to go back to the hexagonfield. if fred wants to come with me, I offer to give him some defences and suggest he doesn't engage in combat or anything until I give him a whole bunch of defences, and maybe his own mech suit if he wants me to.
oh, and somno Cuts Through The Lies on freds slightly altered statement, and if I can use another spare wish to help with that, also Cuts Through The Lies on when Altair said "me take the Infinityleaf Clover", to see if he's really going to end up taking the infinileaf clover. if it returns a quantum superposition of the two, I inform him that he should take more precautions but there is, at least, some chance of him succeeding (because if he'll succeed without me doing anything it'll say his statements not a lie and I won't do anything, so its self-consistent. if he'll succeed with me doing something it can't say his statements true because paradox and it can't say its false cuz that would lead it to be true so paradox, so it has to return a quantum superposition saying it could go either way, prompting me to help him more. quantum superposition would never be chosen if "he is tell truth" is self-consistent though, so the only way for me to decide to try to help him is if he'll fail if I don't help him.

If nothing interesting comes of this stuff (cut through the lies doesn't say its Lucifer and says Altair will succeed) Then off I go, back to the hexagonfield, with somno, Seven, and possibly Fred (and even less likely-ly but still possibly a friend of fred's) in tow.

Altair: I don't like to owe people favors, but... ah, there's no time... alright. I'll take the IOU. We'll meet again, I'm quite certain of it.


Altair steps into the elevator, and is sent off to the top floor. You're left with just Fred and your minions.

Fred wonders... don't you need a body for True Resurrection, not just the soul? But then...

???: Fred, you've seen too much. You can't be a miner any longer.

???: You're being... reassigned.


And Fred is whisked away.

-----

All alone, and with nothing left to do, you take your minions and step through the portal. Back to the HEXAGONAFIELD!

SIDEQUEST COMPLETE!

Rewards:
...Nothing?

...No, this sidequest definitely caused something. But until you find out what all happened, please accept the CONSOLATION PRIZE of a Super Dagger, a one-use item that deals 20,000 damage, and is a free action! Assume you found it lying on the ground once you stepped out of the portal.



OOC: It seems like you're overestimating Somno's powers by a lot. He can't cut through the lies on dialogue that already happened - he might be able to work in cutscenes, if you set him up in advance, like "Cut through the lies on the next interesting statement person x makes". But if you don't then you're out of luck. Also, the definition of "lying" only includes what the target believes to be true, which isn't always adjusted for what's reality. You can't have your partner say "we will win the godmodding war" and then cut through the lies to spoil the ending of the game! If they believe they'll win the godmodding war, it'll return true, and if they don't believe that - for some reason - you'll get false.
 
Papers, Please - IX
"Well you lasted this long, hopefully you'll manage to avoid becoming like everyone else." Might as well encourage whoever is in the stall to keep up their resistance after all.

Tapping my fingers against my leg I ask, "Hey might I ask what your name is? It's difficult to have a conversation with someone when you don't know their name after all."

Once I get their response I say, "Pardon me for a second, I need to check something."

Pulling out a bowl and some holy water from my pockets I start chanting magical words as the water pours into the bowl and soon the surface of the water displays an image showing what's currently happening in the Lobby outside of the restroom.

???: Thanks for the encouragement...

???: My name? It's... it's... that's right... Saskia!

You thank her, and, pouring water into the bowl, you can see outside.

It looks like the person who's form you switched out is currently hurriedly talking to someone at the Help Desk, showing them the fake form.

--------

DING!

Now serving: 1,890,432,617,996


Evacucorp Lobby, Floor 1:
Help Desk
Bored people
Frowning person(showing fake half-finished Entity Requisition Form to Help Desk attendant)
Side door(Employees Only)
Digital counter(number #1,890,432,617,996)

Restrooms:
Closed stall(occupied)

Entity Processing Lobby, Floor 2:
Ropes/Attendant(Blocking way in, wants processing pass):

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)

Rewards:
Confessions of a Paradox Gambler
 
Papers, Please - X
"No problem Saskia, it was nice chatting with you. Unfortunately it looks I need to focus my attention to what is happening the Lobby, stay sane."

With that I cover myself in a long lasting invisibility effect and slip out of the restroom quickly, moving across the Lobby to by the Help Desk where the person with the fake form is, still invisible. I need to make sure I'm nearby should I have to deal with this situation and at the very least I'll be able to hear what they're saying.

Glancing at the number on the digital counter I slowly shake my head, either this place does indeed act as purgatory like the note said or Evacucorp was a much larger organization than I initially believed.

Heading out to the lobby, you creep up invisibly to the person talking, to get a close listen. You can hear the person speaking...

Person: This form is invalid. A thief is on the loose. Send security immediately.

Attendant: Sir, security is on their way. Please be patient.

Person: This form is invalid. A thief is on the loose. Send security immediately.

Attendant: Sir, security is on their way. Please be patient.

Person: This form is invalid. A thief is on the loose. Send security immediately.

Attendant: Sir, security is on their way. Please be patient.

...They're stuck in a loop? Neither one is moving. You're not sure how long security will actually take to get here in this place, but you're not sure you want to really chance it.

-------

Evacucorp Lobby, Floor 1:
Help Desk
Bored people
Frowning person(showing fake half-finished Entity Requisition Form to Help Desk attendant)
Side door(Employees Only)
Digital counter(number #1,890,432,617,996)

Restrooms:
Closed stall(occupied)

Entity Processing Lobby, Floor 2:
Ropes/Attendant(Blocking way in, wants processing pass):

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)

Rewards:
Confessions of a Paradox Gambler
 
Papers, Please - XI
"Why can't things just not have consequences for once?" I think, my frustration fortunately hidden thanks to the fact I'm still invisible.

With security eventually coming and the Help Desk now no doubt going to be suspicious if I try to use my Entity Requisition Form it's time to take my leave until things cool down.

Suddenly a strong wind blows throughout the entire Lobby and soon chaos fills the entire Lobby as papers fly through the air at high speeds, every door blown up despite any locks on them, and even some of the people who'd been sitting suddenly blown out of their chairs to painfully face plant into the floor.

Still hidden by my invisibility I calmly move through the scene, undisturbed by the wind, and walk through the blown open side door. There's no better place to avoid being found but in the employee only section of the building whole invisible after all. No sane thief would do what I'm doing so clearly it's the best thing to do in this situation!

A massive windstorm envelops the lobby! If there was any chance security wasn't coming before, it's gone now. Papers, pamphlets, and a lot of stuff temporarily has everyone distracted, and you easily duck into the employees only door.

The wind dies down, and the door locks behind you. You might be able to break it down, but that would probably attract even more attention! For now, it might be better to stay in here. Security will probably arrive at the lobby soon, anyways.

Looking around, you see a dark room, with metal walls, a concete floor, and a dim lightbulb on the ceiling. Compared to the splendor outside, this place looks like a half-finished construction site.

You see a set of stairs leading downwards, and two doors with fancy-looking password locks. From the downstairs section, you can hear... fighting?


Evacucorp: Employees only:
Stairs downwards(sounds of a struggle)
"Janitor" door(passcode-locked)
"Surveillance" door(passcode-locked)

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)

Rewards:
Confessions of a Paradox Gambler
 
Papers, Please - XII
Saving the password protected doors for later I stealthily slide along the metal wall over to the set of stairs and carefully peer around the corner to be able to see who or what are busying fighting.

Creating an illusion of a moving action figure of He-Man I send it down the stairs to walk right into the middle of the fighting to determine those fighting reactions to something walking in on them before I decide whether or not I should personally head down the stairs and interrupt the fighting. It's better to at least try to be careful than just recklessly run in after all.

Peeking around the corner, you see another Player fighting... it's... Cloak! The guy that showed up before Cera and the others did! And he's fighting three Level 9000 Secu-Droids!

You send in the He-Man action figure!

Cloak: What? Who's there?


One of the Secu-Droids blasts it, destroying it immediately! The same Secu-Droid then separates from the others, and heads up to where you are! You dash back to the main room, but it doesn't stop! It draws some swords, while guns pop out from behind its head... this thing isn't going to stop until you're defeated!

Looks like this quest has turned into a combat scenario! If you're forced to enter combat on a quest, you'll gain an HP bar - the amount of HP available to you varies depending on the quest! Your action amount is normal. And don't worry - the only penalty for death is quest failure!

-------

Evacucorp: Employees only:
CaptainNZZZ: 50,000/50,000 HP
Level 9000 Secu-Droid: 25,000/30,000 HP, 8,000A
"Janitor" door(passcode-locked)
"Surveillance" door(passcode-locked)

Employees-only downstairs:
Cloak: 34,000/50,000 HP
Level 9000 Secu-Droid: 21,000/30,000 HP, 8,000A
Level 9000 Secu-Droid: 15,000/30,000 HP, 8,000A

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)

Rewards:
Confessions of a Paradox Gambler
 
Papers, Please - XIII
"Ah combat, we meet again." I say as the Mortal Kombat theme song starts playing out of nowhere.

Chuckling at the novelty of having a health bar I toss an attack shield on myself, just to be sure. (x1)

Next I look beyond my current opponent to Cloak and place an attack shield on him as well. It wouldn't be polite to let him die after all. (x1)

Finally I actually turn to face the Level 9000 Secu-Droid engaging me and with a clap a portal opens up from behind the Secu-Droid and a giant spear flies out of it, piercing deeply into the Secu-Droid before exploding. (x1)

You give yourself and Cloak an attack shield! Keep in mind that combat-based buffs won't stick around to the next battle, so don't spend like 3 sidequestdops just giving yourself attack shields.

10,000 damage to the Secu-Droid!

------

Cloak: Thanks for the attack shield. We can help each other here!


Cloak slices up a Secu-Droid, cutting it into three separate pieces! 7,000 damage! Then, he begins to collect some of the junk and broken parts that have been littered around from all the destruction...

The Secu-Droid blasts your attack shield away! Downstairs, one of the Secu-Droids blasts Cloak's attack shield, and the other one hits Cloak for 8,000 damage!

-------

Evacucorp: Employees only:
CaptainNZZZ: 50,000/50,000 HP
Level 9000 Secu-Droid: 15,000/30,000 HP, 8,000A
"Janitor" door(passcode-locked)
"Surveillance" door(passcode-locked)

Employees-only downstairs:
Cloak: 26,000/50,000 HP(1/2 charge)
Level 9000 Secu-Droid: 21,000/30,000 HP, 8,000A
Level 9000 Secu-Droid: 8,000/30,000 HP, 8,000A

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)

Rewards:
Confessions of a Paradox Gambler
 
Papers, Please - XIV
Frowning at the still functional Secu-Droid in front of me I conjure up a pair of titanium cubes and after lighting them on fire send them crashing into Secu-Droid at ridiculous speeds. (x2)

Quickly racing back over to the top of the stairs I toss a giant homing ninja star at Secu-Droid that has 8,000 HP left. I don't want to risk having Cloak die after all, those AGs would be pissed if I let that happen! (x1)

The titanium cubes crush the Secu-Droid! It's dead! Note that entities killed here won't go to the stasis machine.

The giant homing ninja star destroys the weaker Secu-Droid attacking Cloak!

------

Cloak finishes his contraption! It's the JUNK CANNON! He loads all sorts of junk into it, including: Your least favorite character from your favorite anime, the entire undertale fanbase, and a smelly lemon! It fires, destroying the last Secu-Droid!

With the battle over, you quickly spend a moment patching each other up. HP maxed out!

One of the Secu-Droids dropped an Orb of Shielding! It's added to the Quest Rewards tab!

------

Cloak: Thanks for the help. I think I recognize you now. You're one of the most recent Player group fighting the godmodder on the HEXAGONAFIELD.

Cloak: How's it going? I take it you weren't defeated yet.


You explain to him the HEXAGONAFIELD situation, last you checked.

Cloak: You have him a third of the way down? That's... I underestimated you, initially.

Cloak: I assume we're here for the same reason. This place has entities placed in here hundreds of years ago, by Player groups long dead (or victorious). The Auto-Buff service should have them with incredibly high stats by now!

Cloak: ...Or so I assume. They're all locked behind so much paperwork, nobody can actually retrieve them.

Cloak: I'll tell you right now, I spent a good while trying the bureaucracy route. I had an entity here a while back, so I tried to get her out. It's impossible. There's just... more. You think you're making progress, but no matter how much you do, there's always more.

Cloak: So now, I'm trying the theft route. But I haven't been very successful. The vaults back there are locked up tight, and everything I do sets off an alarm and sends more Secu-Droids running.


Cloak: At this point? I'm not sure what to do.

You tell him what you're trying to do, get a handful of entities out of this place.

Cloak: ...Hmm. Well, I do have a few more things I've wanted to try, but I'm worried I'll hit a dead end.

Cloak: Do you want me to help you? If I help you, I can at least say I've accomplished something, and come back to the HEXAGONAFIELD with some pride.

Cloak: Or should I stay here and keep going, do you think? I might not get any entities out, but... I just want to BEAT this terrible place.


What do you say? Do you want Cloak to accompany and return to the HEXAGONAFIELD with you? Or tell him to keep trying to break into the entity vaults, in the hopes that he'll return with a powerful entity by his side later on?

--------

"DING!"

Evacucorp: Employees only:
"Janitor" door(passcode-locked)
"Surveillance" door(passcode-locked)

Employees-only downstairs:
Cloak
Entity vault hall entrance

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)

Rewards:
Confessions of a Paradox Gambler
Orb of Shielding(2 attack shields - free action)
 
Papers, Please - XV
"Hmmmm, quite the predicament you have there. Personally I'd love the assistance but the AGs would certainly want the opportunity to get an immensely powerful entity or two."

Scratching my chin I weigh the two options in my mind and finally respond with, "Well if we work together to retrieve my entities from this place I imagine that, at the very least, you'll gain insight on how to potentially break into these entity vaults for future reference."

Sighing I add, "But honestly the choice is yours and I can't deny that I'm not a little bit biased in this situation. I'm, as a certain Player would say, 'a filthy neutral' after all."

Cloak: Alright. I'll help you for now, and then later on, I'll break off to try to get some entities for myself.


You tell him everything you've done so far.

Cloak: So, one of the people up there... went and reported you?

Cloak: That's odd. As far as I could tell, most of the people here just grumble or stare blankly when you try to make conversation. And I'll have to talk to that person in the restroom, too.

Cloak: I don't think you should head back into the main area for now. We should work on those passcode-locked doors. You could also head into the Entity vault and take a look, but it's locked tight. I don't think we're getting in without special tools.


------

Evacucorp: Employees only:
"Janitor" door(passcode-locked)
"Surveillance" door(passcode-locked)

Employees-only downstairs:
Cloak
Entity vault hall entrance

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)

Rewards:
Confessions of a Paradox Gambler
Orb of Shielding(2 attack shields - free action)
 
Papers, Please - XVI
"Well then, I'm start working on getting into the janitor's closet."

Popping my fingers I hold my hand over the lock on the Janitor door and look up and down its personal timeline. I'll just find a point when it was or will be opened to discover its passcode/password and if all else fails I can look all the way back to when this passcode locked door was installed to see its password when it was set.

Looking through the personal timeline of the door, you find it being opened by yourself, slightly in the future, with the code "5961". You then open the door, using said passcode. You feel like the Curse of Repetitiveness will stop you if you try the same trick on the other door as well. No matter - you'll just need to think of something different.

Inside the janitor's closet are several useful things. A mop bucket and station, with mops (as you'd expect) several bottles of various types of cleaning fluid, and some bottles of stuff that does NOT look like cleaning fluid. There's also a vacuum cleaner, a mysterious-looking black box with some buttons, and a standard janitorial uniform - it even comes with a mask to conceal your face. Only one, though.

-------

Evacucorp: Employees only:
Janitor mop bucket
Mysterious janitorial(??) machine
Janitor uniform
"Surveillance" door(passcode-locked)

Employees-only downstairs:
Cloak
Entity vault hall entrance

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)

Rewards:
Confessions of a Paradox Gambler
Orb of Shielding(2 attack shields - free action)
 
Back
Top