Firstly, I use as many actions as necessary to give all of my attack shields to the Pillar-Men.
Once that is done, I put my remaining actions towards incrementing my 1/5 charge.
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Firstly, I use as many actions as necessary to give all of my attack shields to the Pillar-Men.
Saving the password protected doors for later I stealthily slide along the metal wall over to the set of stairs and carefully peer around the corner to be able to see who or what are busying fighting.
Creating an illusion of a moving action figure of He-Man I send it down the stairs to walk right into the middle of the fighting to determine those fighting reactions to something walking in on them before I decide whether or not I should personally head down the stairs and interrupt the fighting. It's better to at least try to be careful than just recklessly run in after all.
"Ah combat, we meet again." I say as the Mortal Kombat theme song starts playing out of nowhere.Peeking around the corner, you see another Player fighting... it's... Cloak! The guy that showed up before Cera and the others did! And he's fighting three Level 9000 Secu-Droids!
You send in the He-Man action figure!
Cloak: What? Who's there?
One of the Secu-Droids blasts it, destroying it immediately! The same Secu-Droid then separates from the others, and heads up to where you are! You dash back to the main room, but it doesn't stop! It draws some swords, while guns pop out from behind its head... this thing isn't going to stop until you're defeated!
Looks like this quest has turned into a combat scenario! If you're forced to enter combat on a quest, you'll gain an HP bar - the amount of HP available to you varies depending on the quest! Your action amount is normal. And don't worry - the only penalty for death is quest failure!
-------
Evacucorp: Employees only:
CaptainNZZZ: 50,000/50,000 HP
Level 9000 Secu-Droid: 25,000/30,000 HP, 8,000A
"Janitor" door(passcode-locked)
"Surveillance" door(passcode-locked)
Employees-only downstairs:
Cloak: 34,000/50,000 HP
Level 9000 Secu-Droid: 21,000/30,000 HP, 8,000A
Level 9000 Secu-Droid: 15,000/30,000 HP, 8,000A
Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)
Rewards:
Confessions of a Paradox Gambler
Moniker just said action count is regular: meaning 3.(I'm pretty sure sidequests give you just one action per update?)
(I think anyway)
/null
5 posts. If you do it, any time I want, I'll be able to edit your post text. Whether the edit is small or large, it will still count towards that total. Essentially, I'll get to act as you.
"Ah combat, we meet again." I say as the Mortal Kombat theme song starts playing out of nowhere.
Chuckling at the novelty of having a health bar I toss an attack shield on myself, just to be sure. (x1)
Next I look beyond my current opponent to Cloak and place an attack shield on him as well. It wouldn't be polite to let him die after all. (x1)
Finally I actually turn to face the Level 9000 Secu-Droid engaging me and with a clap a portal opens up from behind the Secu-Droid and a giant spear flies out of it, piercing deeply into the Secu-Droid before exploding. (x1)
Frowning at the still functional Secu-Droid in front of me I conjure up a pair of titanium cubes and after lighting them on fire send them crashing into Secu-Droid at ridiculous speeds. (x2)You give yourself and Cloak an attack shield! Keep in mind that combat-based buffs won't stick around to the next battle, so don't spend like 3 sidequestdops just giving yourself attack shields.
10,000 damage to the Secu-Droid!
------
Cloak: Thanks for the attack shield. We can help each other here!
Cloak slices up a Secu-Droid, cutting it into three separate pieces! 7,000 damage! Then, he begins to collect some of the junk and broken parts that have been littered around from all the destruction...
The Secu-Droid blasts your attack shield away! Downstairs, one of the Secu-Droids blasts Cloak's attack shield, and the other one hits Cloak for 8,000 damage!
-------
Evacucorp: Employees only:
CaptainNZZZ: 50,000/50,000 HP
Level 9000 Secu-Droid: 15,000/30,000 HP, 8,000A
"Janitor" door(passcode-locked)
"Surveillance" door(passcode-locked)
Employees-only downstairs:
Cloak: 26,000/50,000 HP(1/2 charge)
Level 9000 Secu-Droid: 21,000/30,000 HP, 8,000A
Level 9000 Secu-Droid: 8,000/30,000 HP, 8,000A
Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)
Rewards:
Confessions of a Paradox Gambler
Charging 15/???
Also i assign the Architect to the Super Laser
(FOCUSED 2x) Hm I start reforging the Broken Mirror back Whole...
Looking at the Legend of this story this mirror needs to be whole again so we can defeat this Super-Boss.
I'm going to give it a try, but somebody can take over if they want.
I'm going to start a charge for a Land Battleship.
(ooc: I will make so this should be done around when the SC2 come back if they come back, since their might be a couple of post where I don't put all 3 charges in)
1/25 (Yay Look at this charge start)
action x1 and also stuff
'Tis be a discord conversation about the events with fred. I use one action this round to send him to a demiplane, as he has clearly already been revived if you read my post with the knowledge above is taken into account. Fred is not on the battlefield right now, but he can talk to me, he is alive, he is safe, and he has some stuff he can play around with if he wants to. if he feels Really indebted, he can make plans for a mech or something,STEVE-Today at 4:13 PM
um moniker
you only need the physical body if you aren't giving a perfectly specific description
in the 3.5E one anyway.
Moniker-Today at 4:17 PM
Does the caster need a physical body?
STEVE-Today at 4:17 PM
only if I can't give a perfectly specific description.
Moniker-Today at 4:17 PM
I mean, does the person casting the spell need to have a body?
STEVE-Today at 4:18 PM
I don't think you need a body if you somehow have the power to cast the spell without a body
I don't know of any dnd ways where one would have no physical body and have that power, but we've already established that I'm using Wish spells from Gate'd beings.
Moniker-Today at 4:19 PM
Hmmm... well, you might be able to ressurect Fred, then.
But if you did that... he wouldn't end up with you in the HEXAGONAFIELD. And any future appearances where he would owe you a favor might not happen.
So... are you sure?
STEVE-Today at 4:21 PM
well, actually:
(one moment, making sure this applys in both 5E and 3.5E)
ok, it only seems to apply in 5E but whatever I'm using some weird mishmash anyway:
"You touch a creature that has been dead for no longer than 200 years and that died for any reason except old age. If the creature's soul is free and willing, the creature is restored to life with all its hit points. This spell closes all wounds, neutralizes any poison, cures all Diseases, and lifts any curses affecting the creature when it died. The spell replaces damaged or missing organs or limbs. The spell can even provide a new body if the original no longer exists, in which case you must speak the creature's name. The creature then appears in an unoccupied space you choose within 10 feet of you."(edited)
I would still choose to resurrect fred regardless, because I already used my action that round on it and I don't really Lose anything for doing so.
Moniker-Today at 4:58 PM
Sorry to disappear on you JOEbob
I was called away by family
Moniker-Today at 5:00 PM
Maybe, before you try to ressurect Fred... you should wait until the Darkshard boss is dead.
After that, you might have some more perspective.
STEVE-Today at 5:07 PM
Eh, I'm going to revive him now and decide whether to have him be on the battlefield later, via a casting of Demiplane so he'll have safety for the time being.
(Demiplane You create a shadowy door on a flat solid surface that you can see within range. The door is large enough to allow Medium creatures to pass through unhindered. When opened, the door leads to a demiplane that appears to be an empty room 30 feet in each dimension, made of wood or stone. When the spell ends, the door disappears, and any creatures or Objects inside the demiplane remain trapped there, as the door also disappears from the other side. Each time you cast this spell, you can create a new demiplane, or have the shadowy door connect to a demiplane you created with a previous casting of this spell. Additionally, if you know the nature and contents of a demiplane created by a casting of this spell by another creature, you can have the shadowy door connect to its demiplane instead.)
Entity orders: Lucky number 7 reduces the chances of my entitys being targetted by enemy attacks. Frosty attacks the darkshard. if chilled is a percent reduction, its most effective on darkshard as it has the most total attack of a PG entity. if it is flat, still most effective on darkshard; it has more total attacks. if it is a flat amount divided by attack count, then it is equally useful on any enemy. I'm currently N+1, so AG entitys are unlikely to threaten me,
Somno, cut through the lies on "Their abilities cancel each other out!", which moniker said, to find out whether or not the sealed darkshard really does perfectly cancel out the lightshard (which it doesn't, based on its attack damage,)
Action 2 & 3: give somno the ability to, when information-gathering is unneeded, preform general-purpose, non-offensive actions. this is done by creating about 72 different perpetual motion machines that don't work, having somno use the [whateveritwas]th equation to alter the function, and trying them one at a time until one of them works while under his influence.
Then, that machine is duplicated, and the many similar machines are hooked up to a perception energy generator, which generates perception energy using the kinetic energy from the perpetual motion machines, which somno then uses to do whatever. woo, now somno is useful despite me forgetting what my previous plans for him where.
Now that is not fair. You didn't even give me the bar that prevents one hostile action, that I spent one action for. Oh well.
Time for soul magicks©. Well my little experiment wasn't successful so I gotta try something else.
Since Driver got no clue how to access the higher soul-dimensions©, he will need some instructions. Driver gains soul magicks-manual©.
Driver notices the manual and reads the first chapter:
Basics of the living and dead souls
"I already know that."
Annoyed he flips the pages until he gets to the second chapter:
Why we can't bring back the dead
"Aaarrgh. This book is wasting my time!"
He goes to the summary and then opens the book on the right page:
The forbidden art of lesser mud/blood sacrifices (please do NOT tell the magistratum about this chapter)
You can tell by the title of this chapter, that the usage of soul-sacrifices is forbidden. Well we don't give a damn about laws so we will feature this art anyway. We also will kill anyone that tattles to the magistratum, so do not complain should you suddenly never have existed. [...detailed Descriptions of the ritual follow...]
...and that is the way you can access the 5th soul-dimension by sacrificing one member of your own species. Have fun and try not to be killed by the magistratum that will hunt you down.
"This was interesting. I will try this out."
(And there is also no risk since HarVester already killed the whole magistratum and the organization plus author of this manual with his genocide)
Driver summons a helpless subject© and holds the ritual© to gain access to the 5th dimension© of his soul©.
Ding dong, ding dong.
A chimed echoed in the EXPLOSION ELEMENTAL's mind.
It's time. Time to make quite the entrance.
Quickly, he slithered over to the PG side, and into the ground...
"LADIES AND GENTLEMAN..."
A voice boomed around the field, with a tone that sounded like he was introducing a wrestler.
"... THIEVES AND NOBLES..."
Though few noticed, the ground where the elemental hid himself began to rise.
"... YOU MAY HAVE SEEN QUITE SOME THINGS IN THIS GAME..."
A rhythmic thumping began, first slow.
"... BUT IT'S TIME TO MEET OUR GREAT FRIEND..."
And finally, without any warning.
"... THE EXPLOSION ELEMENTAL!"
The rising ground exploded into a improvised fragmentation grenade, fragments heading in every which way. The Elemental rose out of the center, his figure that of a charred humanoid, a constant violent explosion emanating from his form.
And the creature was reveling in it. He knew his purpose, and he loved it.
This is our finest hour gents. Let the Eevee live! We need all the help we can get!
1. I summon an annoying troll and send him at the Darkshard. He'll surely cause the Darkshard to waste at least one attack on him!
2/3. Beginning to summon: Avenging the Fallen (2/5).
The thing grows bigger. 2/5.
A speck appears in the sky.
Maddison FOCUSES! and points a Last Prism at the Sealed Darkshard and fires a big beam at it!
The shades so freshly placed on his face almost bounce off, becoming lopsided. He bears witness to everyone else as the superboss is summoned. He feels his soul tremble. And the uncomfortable feeling of his memories shifting,a s if something was taken from him or suppressed.
His stomach curled and his fists clenched. Second only to soul sacrifice, that sort of thing did not sit well with him.
Which means this distracts him immediately. The dramatic tension doesn't disappear completely, but it is shoved to the backburner while a more pressing fire is going on. Well, more pressing to the young man. Naturally the dramatic tension from the main fight is upset by this, but it'll just have to wait for the in-character activities to play out like a big boy.
"Wait, what the fuck!? What are you doing? Are you sacrificing his SOUL!?"
He looks MAD. Apoplectic, even! He hasn't done anything yet though...
OOC: Am I officially aligned? Also, what happens if an Anti-godmodder has a beef with another one?
1/3: Terry jumps at the Sealed Darkshard, and drives Speaker Crash: Extended Mix into it. An electric shockwave from the staff knocks it into the ground.
2-3/3: FOCUSx2
Terry sets down a Shadowboxer card from Hearthstone, then uses an Elixir of Life card on it. This gives it +2/+2 and Lifesteal.
Terry has the Shadowboxer card attack the Sealed Darkshard. Some HP is restored to him. Since the Shadowboxer's ability is to deal 1 damage to a random enemy each time an allied character is healed, it attacks the Sealed Darkshard again. More HP is restored to Terry. This continues until Terry is at full health. Then he throws away the Shadowboxer card.
"It's worth noting that the book heavily implies that the soul will be sacrificed to the Ruinous Powers. You know, Chaos? Slaanesh, Tzeentch, Khorne, and Nurgle? So, quite possibly worse than oblivion."
"Also, we just kind of assume that every player who arrives is against the Godmodder. For your second question... Do what you feel is right. "Better to die in the light than to live in the darkness," after all. I can't help you, but I won't fight you."
"On the subject, Eevee shadow bacon, I've decided that you're all right for now. I mean, look at what happened with EternalStruggle!"
"And by the way, everyone? I just realized something. The Sealed Darkshard presumably has three forms. Cera said "The only group I saw that got it, lost to it while it was still in its Unsealed form." We know that Sealed is the first form, and from the way she phrased it, Unsealed will be the second form, so what will the third form be? True Unsealed? Also, a thought. Our names are a lot more varied than all the names we've seen so far. (Examples: Cloak, Cera, Ash, Jamie, Xerath.) What if there's a correlation between that and... I don't know, something? Maybe we'll find out after we win this."
(OOC: Starcalibur timeline:
Updates I-LII: Lots of ownership changes that aren't important right now.
Update LIII: I am given Starcaliber by Winkins.
Update LVI: I hand over Starcalibur to Paradoxdragonpaci.
Updates LVII-LXV: Some ownership changes that aren't important right now.
Update LXVI: Winkins hands over Starcalibur to EternalStruggle.
Update LXVII: EternalStruggle and/or Moniker fail(s?) to acknowledge that.
Action Checklist:
[ ] Fully heal the Simurgh
[ ] Fully heal the Pillar-men
[✓] Shield/buff the Sealed Lightshard (U) (Done by pionoplayer, Paradoxdragonpaci, and EternalStruggle)
[ ] Defeat the Polar Express (Being worked on by Eevee shadow bacon and Captain.Cat)
[ ] Kill the Sealed Darkshard (Partially done by Eevee shadow bacon, Ranger_Strider_, Page of Time, and Cyanogynist, will be partially done by the Second Scarlet Prince and the Simurgh)
[ ] Attempt to attack the Godmodder (U)
[✓] Attempt to recreate the mirror (U) (Done by Daskter)
If something is labeled (U), then you can still contribute to it without wasting actions whether or not it has a check mark next to it.)
"Second Scarlet Prince, attack the Sealed Darkshard. Simurgh, attack the Sealed Darkshard."
FOCUS: MORE SIMURGH REGEN
The green ball slowly morphs into an anthropomorphic form.
Simurgh Regen 5/8
FOCUSED ACTION: SURPRISE ATTACK
"Really. That's it? Only 400000 HP?"
While pondering what makes this boss a superboss when it doesn't even have 1 million HP, I decide to do something I probably should have done earlier. Namely, picking off Xerath.
Now, by the rules of the Neutraladder, a player who is at N-2 is vulnerable, but by whatever shenanigans the Godmodder pulled, he's off the field. But, he can still take damage, and is still at 1 health.
How do I know he didn't just take offscreen actions to either move up the neutraladder or heal? Well, firstly, in order to move off of N-2 on the neutraladder, he would have to aid the AGs on the battlefield multiple times, something which he clearly hasn't done. Secondly, players that are taken off the field while vulnerable are specifically stated to still be injured and unable to heal themselves.
So how do I deal 1 damage to a player who's vulnerable but not in the entity list? Well, I have a way.
Step 1: Summon a random person who really, really, loves Xerath. As in ridiculously so.
Step 2: In case they aren't fanatical enough, use mind control and memory manipulation to make them have pretty much no defining traits other than a ridiculous amount of love for Xerath.
Step 3: Chain them up in a spare room on the space station (that totally didn't just appear out of nowhere) and start repeatedly casting Love's Pain on them. This unusual spell damages the target's most beloved (Xerath, in this case), but due to counting as an effect on the target and not the target's lover, it ignores all defenses.
Now, what if Xerath was able to access healing? Well, to make sure he goes down, I stop chain-casting myself so that I can do other actions, and transfer the spellcasting over to an automated spell trap that I just deployed. The trap will continuously hammer Xerath with unblockable damage until he submits. Now, given how it's located on the Space Station, it would be possible for the Godmodder's agents to attempt to intervene to save Xerath, but it's going to be an uphill battle for them.
The Torture chamber is attached to the space station, and can probably be knocked out seperately, but it's benefitting from the space station's innate defenses, as well as the fact that it's apparently made out of solid stone. Don't ask how it isn't destabilizing the space station (either it's really light stone or its hexagonafield physics), but it isn't.
Actions 1&2:
The improbability drive, heedless of the new threat that has arrived to the battlefield, begins spinning up to produce a brand new thing.
2/5 for A Shocking Discovery.
Action 3:
Piono staggers to his feet again.
A Darkshard and a Lightshard hm?
Two swordfighters. Well, that's convenient, guess who else is a swordsman?
And a darn fine one at that.
Erm, assuming he ever hits the point where he's steady on his own two feet again.
Piono pulls out ircucvci, and with a single push, launches at the Darkshard, his sword being caught on the edge of the Darkshard, but Piono knows the laws of this realm well enough to know that his superior swordsmanship will not be enough to defeat this monstrosity, especially not while he's shaky and uneven as he is.
So he begins to fall back under the darkshard's assault, Piono's movements feel slow and sluggish compared to what he was doing when he massacred the Soulraze Builders, but that's okay, he still manages to avoid being hit a single time.
Then he smiles. The Darkshard is confused. Why is Piono smiling? He's losing, isn't he? WHY IS HE SMILING
And that's when the darkshard gets run through by the lightshard.
This action, instead of dealing direct damage, buffs the lightshard's attack so long as it's attacking the Darkshard. The buff only applies to attacks on the darkshard.
I attempt to find some medicinal herbs
I do my Light-based Shield on the Sealed Lightsharr aNd Config the Shield to be adaptable to Attacks
I charge up....2/10 Save point
'Well that was disappointing all of the alcohol is made of liquid plastic.' I quietly lament to myself as I leave the bar, Dreams of having a nice shot whiskey dashed. Looking out to the HEXAGONAFIELD I see the DarkShard and the Lightshard. 'Huh, So a duel between two sealed entities, So keep the Lightshard alive, Ideally without him turning into a unsealed entity and take out the Darkshard. Simple enough to understand.' finishing with my quick analysis of the obvious I start trying to think of a way to assist the Lightshard.
'Well there was that one mythbusters episode... Yeah I think that will do some damage, I just need to get it charged up.' Nodding to myself I look to the polar express as it chugs away on the train tracks. 'I wish for the train track rails to break and to wist making it so that the Polar Express will derail if it try to cross.' Suddenly a section of train track rails starts letting out a loud metallic moan as a invisible force grabs hold of them and forces the rails to break and bend until the train rails curl up on themselves forming two spike pointing back towards where the Polar express would come from, This will likely utterly destroy the train engine if it collides with sabotaged train rails. (2 actions)
'Alright good, that will likely cause the Polar express some trouble, Now onto the other objective at this time. I wish for a glass of water.' Suddenly a glass of water appears in my left hand and I take a swig of it, I swish it around my mouth and then gargle it before then spitting it out.
Nodding to myself I prepare for my reenactment for the myth from mythbusters. Charging 1/5.
Aw yes. It was time for the SUPERBOSS. The ultimate challenge! The man looked at the AGs, then the PGs, and said...
"You guys got this." He gave a thumbs up. "Those scrubs who came before that couldn't even beat phase one of, like, three? Now's your time to prove how much better you are than them. Dust this poser, while I watch. I'll give you moral support or something. Or artillery support, maybe that."
Using his mighty player powers to materialize two bowls of popcorn, he teleported away to his fortress-house... thing, to watch the battle with his ally through a few observation drones he left behind, maneuvering to get all the good angles.
FOCUS - VALOROUS CHARGE
The man's speech inspired the Lightshard... somehow, not sure why but it did. For this turn, its charge gets bonus damage against the enemy, as it strikes with greater than its normal (considerable) might and skill, allowing the damage of its attacks to become closer to that of the Darkshard's. Perhaps not equal, but certainly closer. And even if it's not equal, it matters little, for the Lightshard has the power of friendship! Or more accurately the power of numbers and human wave tactics, but details.
The man missed this, what with being busy constructing a shipyard at the time and sort of teleporting around a bit, and so Winkins had to just kinda toss it at the guy and the blade had sort of... bounced off him.
Operating by itself, Starcalibur FOCUSED in such a way as to block Driver's sacrifice attempt to access the 5th dimension soul or such on the basis that the man's latent will was to not trust Driver with anything resembling meta powers. Considering Driver was perma-AG, maybe this was a waste of 3 actions from the perspective of fighting the Godmodder, but what did the man care? He was Neutral.
Then Starcalibur floated awkwardly in the direction of The Two Eternities.
Actually, nevermind, all 3 actions to finish Simurgh regen, if overflow, charge shocking solution
Simurgh regen should finish with those charges
The peacekeepers keep building up, maybe we should make it a goal to help them with an action every turn.
Please stop, the last time you summoned helpless x they autobetrayed to godmodder side
It'd be easier for you to get to N and become invincible and more efficient than healing you.
The young man is baffled. "What... are you high? Are you on some serious drugs or something?"
He notices the worm. "... are you so high that reality itself is getting high?"
He just groans in frustration. He rubs his temples in an effort to reduce the headache he has.
"Okay, since you clearly aren't sacrificing the metaphysical soul I was talking about, can you at least tell me whether or not this ritual will ret-gone the poor, helpless person or not? I'm sure I can jury rig some sort of 5th dimensional super-device running off of the sheer chaos of this field to do the job for you if the answer is yes. Might take a couple of turns though, or our efforts combined."
In his frustration, he failed to notice that he had accidentally bled one of his actions into CHARGING a summon. What it is, he doesn't know (since he doesn't know he's charging it, obviously), but he is charging it all right! Still, thankfully, he has two actions left to do stuff with... if he can ever stop arguing, that is.
???: 1/6
The realization that he had been talking to an eldritch abomination in the form of a collective super entity made him facepalm at his own stupidity. This made a lot of sense. It made no sense, but the nonsense now had some vague cohesion to it.
"This has been a colossal waste of time for all of us, hasn't it. I almost feel sorry for starting this whole mess. So, if I got this right, you were just going to absorb this helpless individual into your collective in such a manner that it turns you into your definition of a 5th dimensional entity. If that's the case, then all I ask is that you just get someone willing to join you. It's considered a dick move to be absorbed into a collective without permission, and I'm sure some people are unhappy enough being a singular entity that joining up with you would be a blessing."
He kind of wants to continue to stand his ground and be stubborn about it, in all honesty, but now that the soul definitions had been sorted out he just didn't care as much.
The young man, checking on his actions, bites back a swear. Where did his action go? Did he really argue so much that it burnt an action? Whatever, he had two left, and Operation Smooth was on hold anyway until the super boss was destroyed.
So, what could he do with two actions? He could... do something twice? Double his efforts, certainly.
....fuck it. He needed to burn off some stress.
We walks over to the Sealed Darkshard. He channels some Earthbending and shoots a pillar of earth straight up from the ground. Right underneath the boss. Then, while the boss is reeling from the impact, he jumps to the top of the pillar, grabs the boss, and then suplexes it.
Right off the top of the tower, both of them plummeting down until the hit the ground far below, at which point the Darkshard is hit with the full force of the multi-story suplex.
The young man felt a lot better after that.
???: Still at 1/6
While everybody else is bickering about something I do not care, I'm just staring at the Starcalibur floating awkwardly in the direction of The Two Eternities.
"So the last time we let the weapons float from our hands for a couple of seconds..."(Recalls somebody throwing YoreHammer in the air and waiting it for to drop back into their hands, but instead the godmodder grab it midair)
"Welp I guess I'm going to give it a try" I try to grab it before the Godmodder grabs it (Attemping a Free Action, which is basically a dice roll isn't it and we all how dices work)
Firstly, I use as many actions as necessary to give all of my attack shields to the Pillar-Men.
Once that is done, I put my remaining actions towards incrementing my 1/5 charge.
Without a warning, a hole in time and space ripped open above the battlefield where the fight against the Godmodder took place and spat out a blazing ball of fire the size of a house before closing itself up without a trace. If anyone was listening carefully, however, they would have realised that the ball of fire that was now rapidly heading towards the ground was letting out a loud scream of terror.
Soon it became clear that, whatever the ball of fire was, it was on a head-on collision course with the entity known as the Godmodder. The Godmodder saw no threat however and did not even bother to move from the spot even as the ball of firey death flew ever closer.
With little fanfare, the ball of fire struck the almighty being, engulfing them in a huge conflagration of heat and firey destruction. However, with a flex of their muscles, the Godmodder blew away the flames.
Amongst the flames that were rapidly dying, what appeared to be a person covered in flames was sent flying, screaming in possible pain or terror. Hitting the ground hard, the being covered in flames bounced several times across the ground, the flames surrounding him quickly being put out by both the speed of his flight and the ground. Finally, as the being rolled to a stop, the last of the flames disappeared, revealing a young man in casual clothing looking a bit green but otherwise unharmed.
Attempting to push themselves to their feet, the man stumbled and fell on all fours before regurgitating their lunch.
The trip to this field of battle was not the gentlest trip the man has ever had and most of it was spent spinning through time and space, definitely not easy on the stomach. Getting back on their feet again, the one known as Shibosho took a deep breath and surveyed the scenery around him.
"Well shit." Shibosho muttered as the saw the conflict all around him. This was definitely not what he had in mind when he asked that BROB to send him someplace with lots of fights and super-cool powers.
In any case, a new player had arrived on the board.
"edit your post"
"edit your post"
"EDIT YOUR POST"
A detail of the story Arsenical told bubbled up into the mind of the man from Omega-12.
"Wait, post? What's a post in this context, and how would it be edited? What does Lucifer know that we don't?"
It is a manual for soul magicks©. And not for necromancy, which is another magic path from a different setting. 5th soul dimension is a go!"Why we can't bring back the dead" - this book is clearly not updated to reflect the DnD 3.5 ruleset.
*something something assert dominance something shamelessly taunt ES something*You reach out with your Player Powers, and attempt to stop Hungry visitor! But it doesn't work! Player Powers can't accomplish their goals so directly!
He points to hungryvisitor's "Driver" abomination. "In, fact, you suck so bad at making people ragequit, that THAT fucker, who is technically on my side as an Anti-Godder, is far, far more effective at making me want to ragequit than anything you've ever done, and I've known him for less than five updates! And that's more because he's being childish about his evil than anything else!"
Frowning at the still functional Secu-Droid in front of me I conjure up a pair of titanium cubes and after lighting them on fire send them crashing into Secu-Droid at ridiculous speeds. (x2)
Quickly racing back over to the top of the stairs I toss a giant homing ninja star at Secu-Droid that has 8,000 HP left. I don't want to risk having Cloak die after all, those AGs would be pissed if I let that happen! (x1)
"Hmmmm, quite the predicament you have there. Personally I'd love the assistance but the AGs would certainly want the opportunity to get an immensely powerful entity or two."The titanium cubes crush the Secu-Droid! It's dead! Note that entities killed here won't go to the stasis machine.
The giant homing ninja star destroys the weaker Secu-Droid attacking Cloak!
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Cloak finishes his contraption! It's the JUNK CANNON! He loads all sorts of junk into it, including: Your least favorite character from your favorite anime, the entire undertale fanbase, and a smelly lemon! It fires, destroying the last Secu-Droid!
With the battle over, you quickly spend a moment patching each other up. HP maxed out!
One of the Secu-Droids dropped an Orb of Shielding! It's added to the Quest Rewards tab!
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Cloak: Thanks for the help. I think I recognize you now. You're one of the most recent Player group fighting the godmodder on the HEXAGONAFIELD.
Cloak: How's it going? I take it you weren't defeated yet.
You explain to him the HEXAGONAFIELD situation, last you checked.
Cloak: You have him a third of the way down? That's... I underestimated you, initially.
Cloak: I assume we're here for the same reason. This place has entities placed in here hundreds of years ago, by Player groups long dead (or victorious). The Auto-Buff service should have them with incredibly high stats by now!
Cloak: ...Or so I assume. They're all locked behind so much paperwork, nobody can actually retrieve them.
Cloak: I'll tell you right now, I spent a good while trying the bureaucracy route. I had an entity here a while back, so I tried to get her out. It's impossible. There's just... more. You think you're making progress, but no matter how much you do, there's always more.
Cloak: So now, I'm trying the theft route. But I haven't been very successful. The vaults back there are locked up tight, and everything I do sets off an alarm and sends more Secu-Droids running.
Cloak: At this point? I'm not sure what to do.
You tell him what you're trying to do, get a handful of entities out of this place.
Cloak: ...Hmm. Well, I do have a few more things I've wanted to try, but I'm worried I'll hit a dead end.
Cloak: Do you want me to help you? If I help you, I can at least say I've accomplished something, and come back to the HEXAGONAFIELD with some pride.
Cloak: Or should I stay here and keep going, do you think? I might not get any entities out, but... I just want to BEAT this terrible place.
What do you say? Do you want Cloak to accompany and return to the HEXAGONAFIELD with you? Or tell him to keep trying to break into the entity vaults, in the hopes that he'll return with a powerful entity by his side later on?
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"DING!"
Evacucorp: Employees only:
"Janitor" door(passcode-locked)
"Surveillance" door(passcode-locked)
Employees-only downstairs:
Cloak
Entity vault hall entrance
Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)
Rewards:
Confessions of a Paradox Gambler
Orb of Shielding(2 attack shields - free action)