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Defeat The Godmodder

Papers, Please - XII
Saving the password protected doors for later I stealthily slide along the metal wall over to the set of stairs and carefully peer around the corner to be able to see who or what are busying fighting.

Creating an illusion of a moving action figure of He-Man I send it down the stairs to walk right into the middle of the fighting to determine those fighting reactions to something walking in on them before I decide whether or not I should personally head down the stairs and interrupt the fighting. It's better to at least try to be careful than just recklessly run in after all.

Peeking around the corner, you see another Player fighting... it's... Cloak! The guy that showed up before Cera and the others did! And he's fighting three Level 9000 Secu-Droids!

You send in the He-Man action figure!

Cloak: What? Who's there?


One of the Secu-Droids blasts it, destroying it immediately! The same Secu-Droid then separates from the others, and heads up to where you are! You dash back to the main room, but it doesn't stop! It draws some swords, while guns pop out from behind its head... this thing isn't going to stop until you're defeated!

Looks like this quest has turned into a combat scenario! If you're forced to enter combat on a quest, you'll gain an HP bar - the amount of HP available to you varies depending on the quest! Your action amount is normal. And don't worry - the only penalty for death is quest failure!

-------

Evacucorp: Employees only:
CaptainNZZZ: 50,000/50,000 HP
Level 9000 Secu-Droid: 25,000/30,000 HP, 8,000A
"Janitor" door(passcode-locked)
"Surveillance" door(passcode-locked)

Employees-only downstairs:
Cloak: 34,000/50,000 HP
Level 9000 Secu-Droid: 21,000/30,000 HP, 8,000A
Level 9000 Secu-Droid: 15,000/30,000 HP, 8,000A

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)

Rewards:
Confessions of a Paradox Gambler
 
Without a warning, a hole in time and space ripped open above the battlefield where the fight against the Godmodder took place and spat out a blazing ball of fire the size of a house before closing itself up without a trace. If anyone was listening carefully, however, they would have realised that the ball of fire that was now rapidly heading towards the ground was letting out a loud scream of terror.

Soon it became clear that, whatever the ball of fire was, it was on a head-on collision course with the entity known as the Godmodder. The Godmodder saw no threat however and did not even bother to move from the spot even as the ball of firey death flew ever closer.

With little fanfare, the ball of fire struck the almighty being, engulfing them in a huge conflagration of heat and firey destruction. However, with a flex of their muscles, the Godmodder blew away the flames.

Amongst the flames that were rapidly dying, what appeared to be a person covered in flames was sent flying, screaming in possible pain or terror. Hitting the ground hard, the being covered in flames bounced several times across the ground, the flames surrounding him quickly being put out by both the speed of his flight and the ground. Finally, as the being rolled to a stop, the last of the flames disappeared, revealing a young man in casual clothing looking a bit green but otherwise unharmed.

Attempting to push themselves to their feet, the man stumbled and fell on all fours before regurgitating their lunch.

The trip to this field of battle was not the gentlest trip the man has ever had and most of it was spent spinning through time and space, definitely not easy on the stomach. Getting back on their feet again, the one known as Shibosho took a deep breath and surveyed the scenery around him.

"Well shit." Shibosho muttered as the saw the conflict all around him. This was definitely not what he had in mind when he asked that BROB to send him someplace with lots of fights and super-cool powers.

In any case, a new player had arrived on the board.
 
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Peeking around the corner, you see another Player fighting... it's... Cloak! The guy that showed up before Cera and the others did! And he's fighting three Level 9000 Secu-Droids!

You send in the He-Man action figure!

Cloak: What? Who's there?


One of the Secu-Droids blasts it, destroying it immediately! The same Secu-Droid then separates from the others, and heads up to where you are! You dash back to the main room, but it doesn't stop! It draws some swords, while guns pop out from behind its head... this thing isn't going to stop until you're defeated!

Looks like this quest has turned into a combat scenario! If you're forced to enter combat on a quest, you'll gain an HP bar - the amount of HP available to you varies depending on the quest! Your action amount is normal. And don't worry - the only penalty for death is quest failure!

-------

Evacucorp: Employees only:
CaptainNZZZ: 50,000/50,000 HP
Level 9000 Secu-Droid: 25,000/30,000 HP, 8,000A
"Janitor" door(passcode-locked)
"Surveillance" door(passcode-locked)

Employees-only downstairs:
Cloak: 34,000/50,000 HP
Level 9000 Secu-Droid: 21,000/30,000 HP, 8,000A
Level 9000 Secu-Droid: 15,000/30,000 HP, 8,000A

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)

Rewards:
Confessions of a Paradox Gambler
"Ah combat, we meet again." I say as the Mortal Kombat theme song starts playing out of nowhere.

Chuckling at the novelty of having a health bar I toss an attack shield on myself, just to be sure. (x1)

Next I look beyond my current opponent to Cloak and place an attack shield on him as well. It wouldn't be polite to let him die after all. (x1)

Finally I actually turn to face the Level 9000 Secu-Droid engaging me and with a clap a portal opens up from behind the Secu-Droid and a giant spear flies out of it, piercing deeply into the Secu-Droid before exploding. (x1)
 
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"edit your post"

"edit your post"

"EDIT YOUR POST"


5 posts. If you do it, any time I want, I'll be able to edit your post text. Whether the edit is small or large, it will still count towards that total. Essentially, I'll get to act as you.

A detail of the story Arsenical told bubbled up into the mind of the man from Omega-12.

"Wait, post? What's a post in this context, and how would it be edited? What does Lucifer know that we don't?"
 
Papers, Please - XIII
"Ah combat, we meet again." I say as the Mortal Kombat theme song starts playing out of nowhere.

Chuckling at the novelty of having a health bar I toss an attack shield on myself, just to be sure. (x1)

Next I look beyond my current opponent to Cloak and place an attack shield on him as well. It wouldn't be polite to let him die after all. (x1)

Finally I actually turn to face the Level 9000 Secu-Droid engaging me and with a clap a portal opens up from behind the Secu-Droid and a giant spear flies out of it, piercing deeply into the Secu-Droid before exploding. (x1)

You give yourself and Cloak an attack shield! Keep in mind that combat-based buffs won't stick around to the next battle, so don't spend like 3 sidequestdops just giving yourself attack shields.

10,000 damage to the Secu-Droid!

------

Cloak: Thanks for the attack shield. We can help each other here!


Cloak slices up a Secu-Droid, cutting it into three separate pieces! 7,000 damage! Then, he begins to collect some of the junk and broken parts that have been littered around from all the destruction...

The Secu-Droid blasts your attack shield away! Downstairs, one of the Secu-Droids blasts Cloak's attack shield, and the other one hits Cloak for 8,000 damage!

-------

Evacucorp: Employees only:
CaptainNZZZ: 50,000/50,000 HP
Level 9000 Secu-Droid: 15,000/30,000 HP, 8,000A
"Janitor" door(passcode-locked)
"Surveillance" door(passcode-locked)

Employees-only downstairs:
Cloak: 26,000/50,000 HP(1/2 charge)
Level 9000 Secu-Droid: 21,000/30,000 HP, 8,000A
Level 9000 Secu-Droid: 8,000/30,000 HP, 8,000A

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)

Rewards:
Confessions of a Paradox Gambler
 
You give yourself and Cloak an attack shield! Keep in mind that combat-based buffs won't stick around to the next battle, so don't spend like 3 sidequestdops just giving yourself attack shields.

10,000 damage to the Secu-Droid!

------

Cloak: Thanks for the attack shield. We can help each other here!


Cloak slices up a Secu-Droid, cutting it into three separate pieces! 7,000 damage! Then, he begins to collect some of the junk and broken parts that have been littered around from all the destruction...

The Secu-Droid blasts your attack shield away! Downstairs, one of the Secu-Droids blasts Cloak's attack shield, and the other one hits Cloak for 8,000 damage!

-------

Evacucorp: Employees only:
CaptainNZZZ: 50,000/50,000 HP
Level 9000 Secu-Droid: 15,000/30,000 HP, 8,000A
"Janitor" door(passcode-locked)
"Surveillance" door(passcode-locked)

Employees-only downstairs:
Cloak: 26,000/50,000 HP(1/2 charge)
Level 9000 Secu-Droid: 21,000/30,000 HP, 8,000A
Level 9000 Secu-Droid: 8,000/30,000 HP, 8,000A

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)

Rewards:
Confessions of a Paradox Gambler
Frowning at the still functional Secu-Droid in front of me I conjure up a pair of titanium cubes and after lighting them on fire send them crashing into Secu-Droid at ridiculous speeds. (x2)

Quickly racing back over to the top of the stairs I toss a giant homing ninja star at Secu-Droid that has 8,000 HP left. I don't want to risk having Cloak die after all, those AGs would be pissed if I let that happen! (x1)
 
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Update LXVI
Charging 15/???

Also i assign the Architect to the Super Laser

The Architect has begun work on the Super Laser!

(FOCUSED 2x) Hm I start reforging the Broken Mirror back Whole...
Looking at the Legend of this story this mirror needs to be whole again so we can defeat this Super-Boss.
I'm going to give it a try, but somebody can take over if they want.

I'm going to start a charge for a Land Battleship.
(ooc: I will make so this should be done around when the SC2 come back if they come back, since their might be a couple of post where I don't put all 3 charges in)

1/25 (Yay Look at this charge start)

You make the glass around the rim grow inward a little!

...Looking at the mirror, you can see the glass very slowly regrowing. If the fight goes on long enough, it'll probably finish on its own.

action x1 and also stuff
STEVE-Today at 4:13 PM
um moniker
you only need the physical body if you aren't giving a perfectly specific description
in the 3.5E one anyway.
Moniker-Today at 4:17 PM
Does the caster need a physical body?
STEVE-Today at 4:17 PM
only if I can't give a perfectly specific description.
Moniker-Today at 4:17 PM
I mean, does the person casting the spell need to have a body?
STEVE-Today at 4:18 PM
I don't think you need a body if you somehow have the power to cast the spell without a body
I don't know of any dnd ways where one would have no physical body and have that power, but we've already established that I'm using Wish spells from Gate'd beings.
Moniker-Today at 4:19 PM
Hmmm... well, you might be able to ressurect Fred, then.
But if you did that... he wouldn't end up with you in the HEXAGONAFIELD. And any future appearances where he would owe you a favor might not happen.
So... are you sure?
STEVE-Today at 4:21 PM
well, actually:
(one moment, making sure this applys in both 5E and 3.5E)
ok, it only seems to apply in 5E but whatever I'm using some weird mishmash anyway:
"You touch a creature that has been dead for no longer than 200 years and that died for any reason except old age. If the creature's soul is free and willing, the creature is restored to life with all its hit points. This spell closes all wounds, neutralizes any poison, cures all Diseases, and lifts any curses affecting the creature when it died. The spell replaces damaged or missing organs or limbs. The spell can even provide a new body if the original no longer exists, in which case you must speak the creature's name. The creature then appears in an unoccupied space you choose within 10 feet of you."(edited)
I would still choose to resurrect fred regardless, because I already used my action that round on it and I don't really Lose anything for doing so.
Moniker-Today at 4:58 PM
Sorry to disappear on you JOEbob
I was called away by family
Moniker-Today at 5:00 PM
Maybe, before you try to ressurect Fred... you should wait until the Darkshard boss is dead.
After that, you might have some more perspective.
STEVE-Today at 5:07 PM
Eh, I'm going to revive him now and decide whether to have him be on the battlefield later, via a casting of Demiplane so he'll have safety for the time being.
(Demiplane You create a shadowy door on a flat solid surface that you can see within range. The door is large enough to allow Medium creatures to pass through unhindered. When opened, the door leads to a demiplane that appears to be an empty room 30 feet in each dimension, made of wood or stone. When the spell ends, the door disappears, and any creatures or Objects inside the demiplane remain trapped there, as the door also disappears from the other side. Each time you cast this spell, you can create a new demiplane, or have the shadowy door connect to a demiplane you created with a previous casting of this spell. Additionally, if you know the nature and contents of a demiplane created by a casting of this spell by another creature, you can have the shadowy door connect to its demiplane instead.)
'Tis be a discord conversation about the events with fred. I use one action this round to send him to a demiplane, as he has clearly already been revived if you read my post with the knowledge above is taken into account. Fred is not on the battlefield right now, but he can talk to me, he is alive, he is safe, and he has some stuff he can play around with if he wants to. if he feels Really indebted, he can make plans for a mech or something,
Entity orders: Lucky number 7 reduces the chances of my entitys being targetted by enemy attacks. Frosty attacks the darkshard. if chilled is a percent reduction, its most effective on darkshard as it has the most total attack of a PG entity. if it is flat, still most effective on darkshard; it has more total attacks. if it is a flat amount divided by attack count, then it is equally useful on any enemy. I'm currently N+1, so AG entitys are unlikely to threaten me,
Somno, cut through the lies on "Their abilities cancel each other out!", which moniker said, to find out whether or not the sealed darkshard really does perfectly cancel out the lightshard (which it doesn't, based on its attack damage,)
Action 2 & 3: give somno the ability to, when information-gathering is unneeded, preform general-purpose, non-offensive actions. this is done by creating about 72 different perpetual motion machines that don't work, having somno use the [whateveritwas]th equation to alter the function, and trying them one at a time until one of them works while under his influence.
Then, that machine is duplicated, and the many similar machines are hooked up to a perception energy generator, which generates perception energy using the kinetic energy from the perpetual motion machines, which somno then uses to do whatever. woo, now somno is useful despite me forgetting what my previous plans for him where.

You have revived Fred and put him in a demiplane! Mixed results may ensue.

Your entities will do as you say! Somno can now do generic actions.

Cut through the Lies... on MY text!? No! Absolutely not! Vetoed! ...When I said their abilities cancel each other out, I just meant that their Specials canceled each other out, not that they were equal fighters.

Now that is not fair. You didn't even give me the bar that prevents one hostile action, that I spent one action for. Oh well.

Time for soul magicks©. Well my little experiment wasn't successful so I gotta try something else.

Since Driver got no clue how to access the higher soul-dimensions©, he will need some instructions. Driver gains soul magicks-manual©.

Driver notices the manual and reads the first chapter:

Basics of the living and dead souls


"I already know that."

Annoyed he flips the pages until he gets to the second chapter:

Why we can't bring back the dead

"Aaarrgh. This book is wasting my time!"

He goes to the summary and then opens the book on the right page:

The forbidden art of lesser mud/blood sacrifices (please do NOT tell the magistratum about this chapter)

You can tell by the title of this chapter, that the usage of soul-sacrifices is forbidden. Well we don't give a damn about laws so we will feature this art anyway. We also will kill anyone that tattles to the magistratum, so do not complain should you suddenly never have existed. [...detailed Descriptions of the ritual follow...]

...and that is the way you can access the 5th soul-dimension by sacrificing one member of your own species. Have fun and try not to be killed by the magistratum that will hunt you down.

"This was interesting. I will try this out."

(And there is also no risk since HarVester already killed the whole magistratum and the organization plus author of this manual with his genocide)

Driver summons a helpless subject© and holds the ritual© to gain access to the 5th dimension© of his soul©.

"Why we can't bring back the dead" - this book is clearly not updated to reflect the DnD 3.5 ruleset.

You successfully access, the, uh, fifth dimension of the soul... but, since your book is clearly incorrect and outdated, this could have... mixed results. Careful.

I just start smashing the GM forces into a fine paste. [3/3]

You just smash the Darkshard and the Polar Express for 15,000 damage to each! Smashing the Darkshard, though... you know what they say...

Breaking a mirror... is BAD LUCK! You now have BAD LUCK!

You've risen to [N]! Now, though the NEUTRALADDER will drop you down quite quickly if you turn against the AGs again, for now, you don't have to worry about imminent death.

Ding dong, ding dong.

A chimed echoed in the EXPLOSION ELEMENTAL's mind.

It's time. Time to make quite the entrance.

Quickly, he slithered over to the PG side, and into the ground...

"LADIES AND GENTLEMAN..."

A voice boomed around the field, with a tone that sounded like he was introducing a wrestler.

"... THIEVES AND NOBLES..."

Though few noticed, the ground where the elemental hid himself began to rise.

"... YOU MAY HAVE SEEN QUITE SOME THINGS IN THIS GAME..."

A rhythmic thumping began, first slow.

"... BUT IT'S TIME TO MEET OUR GREAT FRIEND..."

And finally, without any warning.

"... THE EXPLOSION ELEMENTAL!"

The rising ground exploded into a improvised fragmentation grenade, fragments heading in every which way. The Elemental rose out of the center, his figure that of a charred humanoid, a constant violent explosion emanating from his form.

And the creature was reveling in it. He knew his purpose, and he loved it.

Explosion Elemental SUMMONED!

...Or it would be, but I don't have any idea what its stats or abilities should look like! Do you give me permission to give it appropriate stats, or would you like to specify?

This is our finest hour gents. Let the Eevee live! We need all the help we can get!
1. I summon an annoying troll and send him at the Darkshard. He'll surely cause the Darkshard to waste at least one attack on him!
2/3. Beginning to summon: Avenging the Fallen (2/5).

An annoying troll runs in front of the Darkshard! The mirror-man just runs through it, and the troll is cut into a fine powder by its skin! However, the Darkshard takes 9,000 damage in the process!

The thing grows bigger. 2/5.

A speck appears in the sky.

Maddison FOCUSES! and points a Last Prism at the Sealed Darkshard and fires a big beam at it!

18,000 damage to the Sealed Darkshard! You get Bad Luck!

The shades so freshly placed on his face almost bounce off, becoming lopsided. He bears witness to everyone else as the superboss is summoned. He feels his soul tremble. And the uncomfortable feeling of his memories shifting,a s if something was taken from him or suppressed.

His stomach curled and his fists clenched. Second only to soul sacrifice, that sort of thing did not sit well with him.


Which means this distracts him immediately. The dramatic tension doesn't disappear completely, but it is shoved to the backburner while a more pressing fire is going on. Well, more pressing to the young man. Naturally the dramatic tension from the main fight is upset by this, but it'll just have to wait for the in-character activities to play out like a big boy.

"Wait, what the fuck!? What are you doing? Are you sacrificing his SOUL!?"

He looks MAD. Apoplectic, even! He hasn't done anything yet though...

OOC: Am I officially aligned? Also, what happens if an Anti-godmodder has a beef with another one?

If you don't officially declare yourself [N], then you're generally assumed to be [AG]. If you take anti-AG actions without saying you're [N], then your alignment will auto-adjust.

And if two AG players have legitimate grievances, and can't reconcile their differences, then... a Player Duel is acceptable!

1/3: Terry jumps at the Sealed Darkshard, and drives Speaker Crash: Extended Mix into it. An electric shockwave from the staff knocks it into the ground.

2-3/3: FOCUSx2
Terry sets down a Shadowboxer card from Hearthstone, then uses an Elixir of Life card on it. This gives it +2/+2 and Lifesteal.

Terry has the Shadowboxer card attack the Sealed Darkshard. Some HP is restored to him. Since the Shadowboxer's ability is to deal 1 damage to a random enemy each time an allied character is healed, it attacks the Sealed Darkshard again. More HP is restored to Terry. This continues until Terry is at full health. Then he throws away the Shadowboxer card.

Terry gets healed up! Terry might not be on the HEXAGONAFIELD right now, but they still get healed up! You manage to deal 28,000 damage to the Sealed Darkshard - and get Bad Luck!

"It's worth noting that the book heavily implies that the soul will be sacrificed to the Ruinous Powers. You know, Chaos? Slaanesh, Tzeentch, Khorne, and Nurgle? So, quite possibly worse than oblivion."

"Also, we just kind of assume that every player who arrives is against the Godmodder. For your second question... Do what you feel is right. "Better to die in the light than to live in the darkness," after all. I can't help you, but I won't fight you."

"On the subject, Eevee shadow bacon, I've decided that you're all right for now. I mean, look at what happened with EternalStruggle!"

"And by the way, everyone? I just realized something. The Sealed Darkshard presumably has three forms. Cera said "The only group I saw that got it, lost to it while it was still in its Unsealed form." We know that Sealed is the first form, and from the way she phrased it, Unsealed will be the second form, so what will the third form be? True Unsealed? Also, a thought. Our names are a lot more varied than all the names we've seen so far. (Examples: Cloak, Cera, Ash, Jamie, Xerath.) What if there's a correlation between that and... I don't know, something? Maybe we'll find out after we win this."

(OOC: Starcalibur timeline:

Updates I-LII: Lots of ownership changes that aren't important right now.
Update LIII: I am given Starcaliber by Winkins.
Update LVI: I hand over Starcalibur to Paradoxdragonpaci.
Updates LVII-LXV: Some ownership changes that aren't important right now.
Update LXVI: Winkins hands over Starcalibur to EternalStruggle.
Update LXVII: EternalStruggle and/or Moniker fail(s?) to acknowledge that.

Action Checklist:

[ ] Fully heal the Simurgh
[ ] Fully heal the Pillar-men
[✓] Shield/buff the Sealed Lightshard (U) (Done by pionoplayer, Paradoxdragonpaci, and EternalStruggle)
[ ] Defeat the Polar Express (Being worked on by Eevee shadow bacon and Captain.Cat)
[ ] Kill the Sealed Darkshard (Partially done by Eevee shadow bacon, Ranger_Strider_, Page of Time, and Cyanogynist, will be partially done by the Second Scarlet Prince and the Simurgh)
[ ] Attempt to attack the Godmodder (U)
[✓] Attempt to recreate the mirror (U) (Done by Daskter)

If something is labeled (U), then you can still contribute to it without wasting actions whether or not it has a check mark next to it.)

"Second Scarlet Prince, attack the Sealed Darkshard. Simurgh, attack the Sealed Darkshard."

FOCUS: MORE SIMURGH REGEN

The green ball slowly morphs into an anthropomorphic form.

Simurgh Regen 5/8

Alright, so... ES is the one with Starcalibur. Updated!

FOCUSED ACTION: SURPRISE ATTACK

"Really. That's it? Only 400000 HP?"

While pondering what makes this boss a superboss when it doesn't even have 1 million HP, I decide to do something I probably should have done earlier. Namely, picking off Xerath.

Now, by the rules of the Neutraladder, a player who is at N-2 is vulnerable, but by whatever shenanigans the Godmodder pulled, he's off the field. But, he can still take damage, and is still at 1 health.

How do I know he didn't just take offscreen actions to either move up the neutraladder or heal? Well, firstly, in order to move off of N-2 on the neutraladder, he would have to aid the AGs on the battlefield multiple times, something which he clearly hasn't done. Secondly, players that are taken off the field while vulnerable are specifically stated to still be injured and unable to heal themselves.

So how do I deal 1 damage to a player who's vulnerable but not in the entity list? Well, I have a way.

Step 1: Summon a random person who really, really, loves Xerath. As in ridiculously so.
Step 2: In case they aren't fanatical enough, use mind control and memory manipulation to make them have pretty much no defining traits other than a ridiculous amount of love for Xerath.
Step 3: Chain them up in a spare room on the space station (that totally didn't just appear out of nowhere) and start repeatedly casting Love's Pain on them. This unusual spell damages the target's most beloved (Xerath, in this case), but due to counting as an effect on the target and not the target's lover, it ignores all defenses.

Now, what if Xerath was able to access healing? Well, to make sure he goes down, I stop chain-casting myself so that I can do other actions, and transfer the spellcasting over to an automated spell trap that I just deployed. The trap will continuously hammer Xerath with unblockable damage until he submits. Now, given how it's located on the Space Station, it would be possible for the Godmodder's agents to attempt to intervene to save Xerath, but it's going to be an uphill battle for them.

The Torture chamber is attached to the space station, and can probably be knocked out seperately, but it's benefitting from the space station's innate defenses, as well as the fact that it's apparently made out of solid stone. Don't ask how it isn't destabilizing the space station (either it's really light stone or its hexagonafield physics), but it isn't.

Xerath's exit from the battlefield wasn't like an entity being put in hyperspace - he's retreated to recover and strengthen... however! The godmodder knows this torture chamber is still a threat. He waves his hand, and Xerath is granted (while off the battlefield) Immunity to Love's Pain spells!

Actions 1&2:
The improbability drive, heedless of the new threat that has arrived to the battlefield, begins spinning up to produce a brand new thing.
2/5 for A Shocking Discovery.

Action 3:
Piono staggers to his feet again.
A Darkshard and a Lightshard hm?
Two swordfighters. Well, that's convenient, guess who else is a swordsman?
And a darn fine one at that.
Erm, assuming he ever hits the point where he's steady on his own two feet again.
Piono pulls out ircucvci, and with a single push, launches at the Darkshard, his sword being caught on the edge of the Darkshard, but Piono knows the laws of this realm well enough to know that his superior swordsmanship will not be enough to defeat this monstrosity, especially not while he's shaky and uneven as he is.
So he begins to fall back under the darkshard's assault, Piono's movements feel slow and sluggish compared to what he was doing when he massacred the Soulraze Builders, but that's okay, he still manages to avoid being hit a single time.
Then he smiles. The Darkshard is confused. Why is Piono smiling? He's losing, isn't he? WHY IS HE SMILING
And that's when the darkshard gets run through by the lightshard.

This action, instead of dealing direct damage, buffs the lightshard's attack so long as it's attacking the Darkshard. The buff only applies to attacks on the darkshard.

The Lightshard's attacks against the Darkshard this turn will do slightly more damage!

I attempt to find some medicinal herbs

I do my Light-based Shield on the Sealed Lightsharr aNd Config the Shield to be adaptable to Attacks

I charge up....2/10 Save point

You find some mysterious HEXAGONAHERBS poking up through a crack in the HEXAGONAFIELD! Oh boy!

A shield surrounds the Lightshard... it's going to try and adapt to any attacks that come at it! Keyword is "try".

'Well that was disappointing all of the alcohol is made of liquid plastic.' I quietly lament to myself as I leave the bar, Dreams of having a nice shot whiskey dashed. Looking out to the HEXAGONAFIELD I see the DarkShard and the Lightshard. 'Huh, So a duel between two sealed entities, So keep the Lightshard alive, Ideally without him turning into a unsealed entity and take out the Darkshard. Simple enough to understand.' finishing with my quick analysis of the obvious I start trying to think of a way to assist the Lightshard.

'Well there was that one mythbusters episode... Yeah I think that will do some damage, I just need to get it charged up.' Nodding to myself I look to the polar express as it chugs away on the train tracks. 'I wish for the train track rails to break and to wist making it so that the Polar Express will derail if it try to cross.' Suddenly a section of train track rails starts letting out a loud metallic moan as a invisible force grabs hold of them and forces the rails to break and bend until the train rails curl up on themselves forming two spike pointing back towards where the Polar express would come from, This will likely utterly destroy the train engine if it collides with sabotaged train rails. (2 actions)

'Alright good, that will likely cause the Polar express some trouble, Now onto the other objective at this time. I wish for a glass of water.' Suddenly a glass of water appears in my left hand and I take a swig of it, I swish it around my mouth and then gargle it before then spitting it out.

Nodding to myself I prepare for my reenactment for the myth from mythbusters. Charging 1/5.

The Polar Express is about to get horribly derailed! This'll take effect in a few turns, for major damage!

Aw yes. It was time for the SUPERBOSS. The ultimate challenge! The man looked at the AGs, then the PGs, and said...

"You guys got this." He gave a thumbs up. "Those scrubs who came before that couldn't even beat phase one of, like, three? Now's your time to prove how much better you are than them. Dust this poser, while I watch. I'll give you moral support or something. Or artillery support, maybe that."

Using his mighty player powers to materialize two bowls of popcorn, he teleported away to his fortress-house... thing, to watch the battle with his ally through a few observation drones he left behind, maneuvering to get all the good angles.

FOCUS - VALOROUS CHARGE

The man's speech inspired the Lightshard... somehow, not sure why but it did. For this turn, its charge gets bonus damage against the enemy, as it strikes with greater than its normal (considerable) might and skill, allowing the damage of its attacks to become closer to that of the Darkshard's. Perhaps not equal, but certainly closer. And even if it's not equal, it matters little, for the Lightshard has the power of friendship! Or more accurately the power of numbers and human wave tactics, but details.

The Lightshard has been buffed even further, on top of Piono's buff!

The man missed this, what with being busy constructing a shipyard at the time and sort of teleporting around a bit, and so Winkins had to just kinda toss it at the guy and the blade had sort of... bounced off him.

Operating by itself, Starcalibur FOCUSED in such a way as to block Driver's sacrifice attempt to access the 5th dimension soul or such on the basis that the man's latent will was to not trust Driver with anything resembling meta powers. Considering Driver was perma-AG, maybe this was a waste of 3 actions from the perspective of fighting the Godmodder, but what did the man care? He was Neutral.

Then Starcalibur floated awkwardly in the direction of The Two Eternities.

You reach out with your Player Powers, and attempt to stop Hungry visitor! But it doesn't work! Player Powers can't accomplish their goals so directly!

The godmodder looks at Starcalibur, floating in an incredibly easy-to-grab position.

You're darn lucky you won that cooking contest.

The_Two_Eternities gets Starcalibur!

Actually, nevermind, all 3 actions to finish Simurgh regen, if overflow, charge shocking solution
Simurgh regen should finish with those charges

The peacekeepers keep building up, maybe we should make it a goal to help them with an action every turn.

Please stop, the last time you summoned helpless x they autobetrayed to godmodder side


It'd be easier for you to get to N and become invincible and more efficient than healing you.

Wait... wait... are you... new? Huh? ...Welcome??

You finish Simurgh regen for The_Two_Eternities! Simurgh's regeneration is now SUPER BUFFED!

The young man is baffled. "What... are you high? Are you on some serious drugs or something?"

He notices the worm. "... are you so high that reality itself is getting high?"

He just groans in frustration. He rubs his temples in an effort to reduce the headache he has.

"Okay, since you clearly aren't sacrificing the metaphysical soul I was talking about, can you at least tell me whether or not this ritual will ret-gone the poor, helpless person or not? I'm sure I can jury rig some sort of 5th dimensional super-device running off of the sheer chaos of this field to do the job for you if the answer is yes. Might take a couple of turns though, or our efforts combined."

In his frustration, he failed to notice that he had accidentally bled one of his actions into CHARGING a summon. What it is, he doesn't know (since he doesn't know he's charging it, obviously), but he is charging it all right! Still, thankfully, he has two actions left to do stuff with... if he can ever stop arguing, that is.

???: 1/6

Charging...

The realization that he had been talking to an eldritch abomination in the form of a collective super entity made him facepalm at his own stupidity. This made a lot of sense. It made no sense, but the nonsense now had some vague cohesion to it.

"This has been a colossal waste of time for all of us, hasn't it. I almost feel sorry for starting this whole mess. So, if I got this right, you were just going to absorb this helpless individual into your collective in such a manner that it turns you into your definition of a 5th dimensional entity. If that's the case, then all I ask is that you just get someone willing to join you. It's considered a dick move to be absorbed into a collective without permission, and I'm sure some people are unhappy enough being a singular entity that joining up with you would be a blessing."

He kind of wants to continue to stand his ground and be stubborn about it, in all honesty, but now that the soul definitions had been sorted out he just didn't care as much.

The young man, checking on his actions, bites back a swear. Where did his action go? Did he really argue so much that it burnt an action? Whatever, he had two left, and Operation Smooth was on hold anyway until the super boss was destroyed.

So, what could he do with two actions? He could... do something twice? Double his efforts, certainly.

....fuck it. He needed to burn off some stress.

We walks over to the Sealed Darkshard. He channels some Earthbending and shoots a pillar of earth straight up from the ground. Right underneath the boss. Then, while the boss is reeling from the impact, he jumps to the top of the pillar, grabs the boss, and then suplexes it.

Right off the top of the tower, both of them plummeting down until the hit the ground far below, at which point the Darkshard is hit with the full force of the multi-story suplex.

The young man felt a lot better after that.

???: Still at 1/6

20,000 damage to the Sealed Darkshard! You get Bad Luck!

While everybody else is bickering about something I do not care, I'm just staring at the Starcalibur floating awkwardly in the direction of The Two Eternities.
"So the last time we let the weapons float from our hands for a couple of seconds..."(Recalls somebody throwing YoreHammer in the air and waiting it for to drop back into their hands, but instead the godmodder grab it midair)

"Welp I guess I'm going to give it a try" I try to grab it before the Godmodder grabs it (Attemping a Free Action, which is basically a dice roll isn't it and we all how dices work)

You pull back from grabbing Starcalibur. The godmodder is looking at it with lust, but he's keeping his word... for now...

Firstly, I use as many actions as necessary to give all of my attack shields to the Pillar-Men.

Once that is done, I put my remaining actions towards incrementing my 1/5 charge.

2 actions give away your attack shields! The other one charges your charge up!

Without a warning, a hole in time and space ripped open above the battlefield where the fight against the Godmodder took place and spat out a blazing ball of fire the size of a house before closing itself up without a trace. If anyone was listening carefully, however, they would have realised that the ball of fire that was now rapidly heading towards the ground was letting out a loud scream of terror.

Soon it became clear that, whatever the ball of fire was, it was on a head-on collision course with the entity known as the Godmodder. The Godmodder saw no threat however and did not even bother to move from the spot even as the ball of firey death flew ever closer.

With little fanfare, the ball of fire struck the almighty being, engulfing them in a huge conflagration of heat and firey destruction. However, with a flex of their muscles, the Godmodder blew away the flames.

Amongst the flames that were rapidly dying, what appeared to be a person covered in flames was sent flying, screaming in possible pain or terror. Hitting the ground hard, the being covered in flames bounced several times across the ground, the flames surrounding him quickly being put out by both the speed of his flight and the ground. Finally, as the being rolled to a stop, the last of the flames disappeared, revealing a young man in casual clothing looking a bit green but otherwise unharmed.

Attempting to push themselves to their feet, the man stumbled and fell on all fours before regurgitating their lunch.

The trip to this field of battle was not the gentlest trip the man has ever had and most of it was spent spinning through time and space, definitely not easy on the stomach. Getting back on their feet again, the one known as Shibosho took a deep breath and surveyed the scenery around him.

"Well shit." Shibosho muttered as the saw the conflict all around him. This was definitely not what he had in mind when he asked that BROB to send him someplace with lots of fights and super-cool powers.

In any case, a new player had arrived on the board.

Welcome, Shibosho! The godmodder is somewhat impressed by your simultaneously impressive and painful entrance!

"edit your post"

"edit your post"

"EDIT YOUR POST"





A detail of the story Arsenical told bubbled up into the mind of the man from Omega-12.

"Wait, post? What's a post in this context, and how would it be edited? What does Lucifer know that we don't?"


...Don't think about it too hard.


---------

AG:

On the Space Station, the Architect begins their work... Pike heals the Pillar Men, who find and awaken another of their number, gaining a small HP boost!

The Sealed Lightshard uses Piono's and Eternalstruggle's buff/"motivational" speech... to lay right into the Sealed Darkshard! He attacks twice, dealing 45,000 damage with each attack - 90,000 damage total! The Sealed Darkshard is significantly weaker!

All the other entities combine their attack power! Oh hey! It's 75,000 damage exactly all together! The Sealed Darkshard's skin is looking duller and less shiny...

PG:

The godmodder decides that the Sealed Darkshard needs some protection! He casts HEALSHIELD! The Sealed Darkshard gains 30,000 HP and 3 attack shields!

The Polar Express, traveling closer to captain.cat's derail point, hits Pike and Grog, taking away their attack shield!

The Sealed Darkshard dashes towards the AG side! They begin by cutting Grog Strongjaw and the Unsealed Lion in half! Both are dead!

Then, they start curving towards the Sealed Lightshard! The light barrier gets in his way, and tries to adapt to Darkshard's attack, but they're too strong! The barrier shatters! The second attack lands, dealing 30,000 damage to the Sealed Lightshard! The Darkshard will definitely win the fight if you don't keep them safe...

N:

The Apex is released from the Shipyard, with slightly boosted max and current HP! Frosty the Stabman attacks the Darkshard, but the attack shield blocks his attack, meaning the Darkshard avoids being Chilled!

Some of the glass on the mirror regrows...

-------

The godmodder gets a "ding" on his phone! He pulls it out to check the notification. Hmm... he'll check on it later, he's busy right now.

It looks like some of the players have a Bad Luck curse! As long as you have Bad Luck, your next RNG roll will go sour. This doesn't apply to Entropic Paradox Rolls, thankfully. You can't get the curse more than once at a time, and entities can't get it, either.


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon! A musical instrument-related method...
-Defeat the Sealed Darkshard! Your memories are locked behind this boss!
-Protect the Sealed Lightshard! They're the best check against the Darkshard's incredible power!

Minor tasks:
Protect the Space Station! It can gain helpful support abilities!
The Slot Machine can give you buffs or debuffs. The Alchemiter can let you combine items.
Pike is healing friendly entities!
Kill the Polar Express. It's very complicated, and that makes you angry.

THE HEXAGONAFIELD:

[AG - MooGoesCow]Space Station(25% dodge rate)
Shield array(protecting space station)
Super Laser: Can unleash 25,000 damage support attack(ready in 2!)(33% upgraded)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)
Anti-Mind control Beacon: protects Space Station from mind control
Portal Frame: Mysterious Portal(300% open)
Very Large Room: Quantum computer: 38% complete (cost: 10)
Space engineers+1: 100/100 HP x 60(building space station!)(Manager halving cost)
Winry: 8,000/8,000 HP, inventing skills! (1 teleport vest)(worth 30 engineers)(operating Crime Lab)
Lament the Technician: 20,000/20,000 HP (worth 30 space engineers)(AI building ability), Architect(upgrades rooms)

[AG - TheTwoEternities]Scarlet Prince: 70,000/70,000 HP, 20,000A (-3,000 damage from all attacks)(+3,000 HP per turn)
Simurgh: 41,000/45,000, 13,000 x 2A (40% dodge chance)(protected from 1 attack)(+8,000 HP per turn)

[AG - Ranger Strider]Pike: 10,000/10,000 HP, +10,000A(healer!)

[AG - Hungry visitor]Pillar-men: 33,000/33,000 HP, 9,000A(awakening more pillarmen)(protected from 4 attack)
Meta-Destroyer: 100/100 HP, 2A

[AG]Sealed Lightshard: 170,000/200,000 HP, 25,000 x 2A, Specials: Glasswall(ready!)(Boss)


[N]Slots Machine: 50,000/50,000 HP

[N]Alchemiter: 100,000/100,000 HP

[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)

[N - EternalStruggle]The Apex: 75,000/75,000 HP, 25,000A (+1 repair drone/turn)
Repair Drone: 100 x 4 HP(+500 x 4 repair per turn!)
Shipyard: 100,000/100,000 HP

[N - JoeBOB]Somno: 35,000/35,000 HP (Lanternlight echo: 2 turn cooldown)(Seen through their eyes: 2 turn cooldown)(Cut through the lies: 1 turn cooldown)(can do generic actions)
Lucky Number Seven: 15,000/15,000 HP (luck powers)
Frosty the Stabman: 16,000/16,000 HP, 6,000A (inflicts chilled!)

[P]Peacekeepers(2,104,900 total attack)(Unbribable)(protected from 36 attack):
Tower: 300,000/300,000 HP, 10,000A(protecting Peacekeepers)
The Negotiator: 250,000/250,000 HP(Power armor)
Riflemen V: 1,000 x 999 HP, 500x999A(+3 squad leader)
Machine gunners X: 3,500 x 999 HP, 1100x999A(+3 squad leader)
Medics: 1,250/1,250 x 999 HP, Healing A(+3 squad leader)
Squad leaders: 1,000 x 999 HP(leading)
Commandos: 2,000 x 999 HP, 500 x 999A(+3 squad leader)
Engineers: 100 HP x 999(expanding Tower into Peacekeeper HQ, done in 1!)(adding turrets to tower, done in 2!)
Scientists: 100 HP x 999, researching improved riflemen(done in 1!)(researching machine gunners true power, done in 1!)
HQ: 20,000/20,000 HP x 2, researching double-speed progression(done in 4!), calling in medics x 999 for death-elite training camp(done in 4!)
Shield generators: 15,000 x 6 HP(Adding 1 attack shield each every turn!)
Barracks II: 30,000/30,000 x 3 HP
Bar/Brewery
Death-elite training camp: 100,000/100,000 HP (Training Riflemen x 999, done in 1!)(training machine gunner x 999, done in 5!)
Special Weapons depot: 40,000/40,000 HP
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers v2, Anti-Mind control, Upgrade Limit Break Eternity, Dual Pathways, Godmod building plating(equipped), Anti-control Godmod armor(equipped), anti-control godmod weaponry(equipped) Assistant SR builders

[PG]Polar Express: -163,000/0 HP, 33,000/100,000 HP, 10,000 x 2A (both HP bars take damage at the same time)(bar recharge)(derailing in 2!)

[PG]Sealed Darkshard: 193,000/400,000 HP, 30,000 x 4A, Modes: FA(switching in 1!), P(switching in 3!), Specials: Glass storm(ready!)(Boss)(Attacking gives Bad Luck)(protected from 2 attack)


[PG]Godmodder: 199/300 HP(Status-Effect Boost buff ticket)(Legendary Weapon Map)

[N]Mirror: Mostly broken

Player info:
Captain.cat(has King of the Hill)(1/5)
Corebrute(lightly wounded)
MooGoestheCow (Charge: 1/???)(Charge: 15/???)
[N]Eevee Shadow Bacon(New charge: 14/100)(5/??)(effect-curing power)(Resolute Heart Copy - mimics effects once)(Yorehammer: Bypasses defenses)(Bad luck)
[N]CaptainNZZZ (Entity Loyalty Punch Card - redeems one disloyal entity)(Temporal Guardian + Dragonforce in hammerspace!)
[N]EternalStruggle (Increased HP)(Starcalibur - x2 actions)
Hungry_Visitor(Ascendance)(New being - gets 1 attack shield)
The_Two_Eternities(Starcalibur: x2 actions)
That-Random-Guy(Echolocation)(2/5)
Arsenical(2 posts in debt!)(Protection from Demons - protects from devil takeovers!)(10/10)
[N+1]JoeBOB(has Super Dagger, 20,000 damage free action)
Ranger_Strider_(2/5)
Daskter(has Claim ticket, redeemable Update 80, expires Update 82)(1/25)
Page of Time(2/10)(Bad luck)
[N]Mr Mirror Man(8/10 charge)(1 +2,000 Attack token)(Godmodder Repellent)
Cyanogist(lightly wounded)(Bad Luck)
gilded king(8/10)
Pionoplayer(Sidequest Charge token: Complete a sidequest to make worth 5 charges)
Darshelenas Sunbreaker
[N+1]Winkins(+1,000A Iron sword)(1 10,000 damage token)(1 +5,000A/20,000 damage Pain sword)(Sith army and Fennie in hyperspace!)
Paradoxdragonpaci(protected from 1 attack)(Flight Power)(has paradox void cards, hexagonaherbs)(Save point: 2/10)
Nano Soldier 2016(behind cover)(has M16, Body Armour)
W32Coravint(3/5)
Alastair Dragovich(has SMOOTH destroyer device)(1/6)(Bad Luck)
GamerXZ
RedRover1760
Shibosho

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condenser(makes charge stones)
Charge Stone x 10
Redirifle
Miniature Doormaker Plushy
Charge Booster (damage: 2/20)
Bravely Default Asterisks
Medkit x 3
Paradox Medkit
Memestone(summons random meme)
Wishful Whammy(random effects attack)(non-combinable)


OOC: Alright, this is my last update before my break. I'll be gone for sometime in between one week, and one-and-a-half weeks. Once I come back, then my schedule will return to normal! Until then, thank you all for bearing with me. I don't like to do it in the middle of a boss fight, but that's how the cookie crumbled. Look in the OOC thread for the official announcement, if you haven't seen it already.
 
FOCUS - LIGHTFORGING

As the pair of neutrals continued to watch the epic duel unfolding from far away, the slightly wounded Lightshard was healed through its grand and noble purpose. Glass-flesh hardened, reinforced and sealed, undoing the damage of the Darkshard's cut. For although the Light may have been weaker directly in this instance, it still had the capacity to renew its loyal servants, and keep them fighting until their task was accomplished. Also the man might have bribed the Light to get off its lazy backside and help. I mean, really? If you're going to rely on allies so much that you're going to only bring in something with half the health and less than half the damage to help, you may as well not bother at all unless you then give assistance after the fact.

The Apex could leave and join the battle, but it could instead receive additional upgrades.

Next up, Linked Drones.

Linked Repair Drones: Using Quantum Link technology, the drones can be connected directly to the Apex, much like the Apex's hangar bay is connected to a resource outpost so it can build drones on site. The Link means the drones can do away with their bulky reactors, since energy and material can be beamed in from the Apex itself. This improves design efficiency greatly, so the health of the drones increase (from putting armor were the power core used to be) as well as their healing ability (since they can now use NanoLathe technology instead of conventional repair tools). The upgrade comes in the form of redesigning the drones and altering the hangar bay construction equipment to produce the new kind of drone. Also comes with free upgrades for the existing Repair Drones.

Also, since the stuff that makes repair drones is being meddled with, Repair Drones won't be produced while the upgrade is happening, unlike normal upgrades, where they're still being pumped out.
 
"Why we can't bring back the dead" - this book is clearly not updated to reflect the DnD 3.5 ruleset.
It is a manual for soul magicks©. And not for necromancy, which is another magic path from a different setting. 5th soul dimension is a go!
You reach out with your Player Powers, and attempt to stop Hungry visitor! But it doesn't work! Player Powers can't accomplish their goals so directly!
*something something assert dominance something shamelessly taunt ES something*

A black warm liquid drops to the ground, where the helpless subject© stood. It will turn into a carbon-pudding after cooling. After using its 4th dimension the being lost form and cohesion.

Soul magicks©! Time to share the new access of the 5th soul-dimension© to everyone that Driver likes

Well that would be too good to be true would it? Driver knows that every dimensional progress© has a cost. And that would be half of his 4th dimension© that now is the 5th dimension©. Not really a great cost since the 4th dimension© now stops to decline. But the 5th© will drop a bit quicker than the 4th© because of increased hate of the world. Luckily is the ability of thinking for players not bound to the Hexagonafield. Driver places himself in stasis (he stops allowing the world to destroy parts of his 5th dimension©) until hungry visitor has read the part where you gain the 6th dimension©.

Well then. You need a 5 dimensional© being that gets sacrificed. To sacrifice it you need a lot of ingredients that simulate a soul-ram of a 6D©.

Ingredients get:

-Meditative drugs

-Brain of a synthetic creature that has been spoiled all its live only to end up in a jar (Is very bored)

-Energy of several universes (already gathered)

-Eldritch soul-porn

Ingredients that are still needed:

- Eldritch being (that has been lured by the porn) (It has to give approval or the ritual will break the tradition)

- Brain control helmet
 
...The young man goes over to the Godmodder, pulling out the Players and Creativity Book, making a copy of the relevant section, and then putting the book back while he does so.

"Hey, Godmodder? It says right in this section that your goal is to make us ragequit," He says, pointing to the relevant section. "I have to say... you suck at it. Really, Really bad. If anything the battle is making me less inclined to ragequit."

He points to hungryvisitor's "Driver" abomination. "In, fact, you suck so bad at making people ragequit, that THAT fucker, who is technically on my side as an Anti-Godder, is far, far more effective at making me want to ragequit than anything you've ever done, and I've known him for less than five updates! And that's more because he's being childish about his evil than anything else!"

He crosses his arms. "Face it, modder- you're pathetic."

The young man, naturally, imbues this scathing 'reason you suck speech' with the power of all three of his actions for good measure, turning the words into SICK BURNS.
 
I just realize the Critical Role references... poor Grog Strongjaw

4/25 Blueprint drawn and finished (just going to give my charge some flavor dont mind me)

Modes: FA(switching in 1!), P(switching in 3!),

Does that mean its current mode is FA or its changing o FA?
 
Piono is still super unsteady, and falls over again. He's starting to be concerned by the shenanigans involving Hungry Visitor though. He's sort of been turned off of actually interacting with his "allies" but... maybe he should

Action 1, 2 and 3.
5/5 for a Shocking Discovery

The Improbability drive dings, and then summons up its buddy, the crystal ball.
The Crystal ball lands on a pillow whose presence is highly improbable, but you know the deal.
Deep within the depths of the crystal ball you can see... something.

At some distant point in the future, an event takes place.
Minecraft creepers are summoned, and begin wandering around. They manage to avoid being turned into mincemeat by the vicious energies and attacks being thrown about in the battlefield.
They are doing just fine until oops, someone is careless and lets them get struck with lightning.
Newly invigorated and filled with crackling power, the newly supercharged creepers find a target, and swarm towards it.
All of them dive in on the target, unleashing a massive explosion that deals heavy damage.

Action ticket generated: Super Charged Creepers.
This action ticket unleashes a high power standard attack upon being expended, the target is chosen by the wielder of the ticket.

The Super Charged Creepers action ticket goes to Daskter, who can use it as they so choose.

New raffle beginning in the OOC thread!
 
Somno: start to make a shield generator for my entity collective (read: somno, seven and frosty.)
Seven: if someone accepts this deal, purge their bad luck with their luck powers. this deal is they use one action to help make a shield generator for my entitys. otherwise, Raise my chance of getting what I want from my alchemy in my second action. choosing the right text is luck-based, and people respond differently when asked the same thing at different times, so luck plays a role. now go forth, and help me succeed!
Frosty: attack darkshard again, make him chill out this time.
[1x: I give frosty an attack piercer: his next attack bypasses all attack shields on the target, but doesn't remove any. this involves a complex piece of tecnology known as "A rope", which keeps the target from moving its attack shield to block frostys knife.]
[1x Alchemize: the text "(Oh, and your attack did 1 damage. The godmodder makes himself immune to rock damage, re-immunizes himself against any bathroom-related damage, and rock damage, and blah blah blah, etc.)*" with Charge Booster, attempt is to make a device that charges when I successfully hit the godmodder.**
* from one of the times where I damaged the godmodder. ((specifically, the time when the godmodder got hit by the same item twice. a rock. and took damage both times. woo!))
**When deciding the power of this, recall that there are about 20 active players RN, have probably been more over the games lifetime, and there has been 101 godmodder damage. assuming half of all past players are still here, and that around, say, half of godmodder damage is multiplayer efforts (Godslayer, contests, beam struggle, meteor, bosses, etc), the average player has done 1.2625 damage to him directly, and will do an average of 2.525 damage to them directly of the remaining course of the game. please balance this godmodder-fueled device off of that.
[Free action: Talkin to Fred: "Hey Fred! How are ya doin'? Told you I'd save you from hell!"]
[1x sheld genratr] I help somno work on the shield generator for entitys, drawing on... the knowledge of this other guy named steffan that might show up eventually... in order to help fix some minor flaws.
 
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The man from Omega-12 is distracted from his realization by the fact that Starcalibur is hovering in front of him. Slowly and dramatically, he grasps it.

"Second Scarlet Prince, keep attacking the Sealed Darkshard! Simurgh, keep attacking the Sealed Darkshard!"

"We need a new entity. It'll take a while, but this is going to be big."

FOCUS*2: PINPOINT

A pinpoint of light appears in front of the man, glowing brightly.

Pinpoint 6/24
 
He points to hungryvisitor's "Driver" abomination. "In, fact, you suck so bad at making people ragequit, that THAT fucker, who is technically on my side as an Anti-Godder, is far, far more effective at making me want to ragequit than anything you've ever done, and I've known him for less than five updates! And that's more because he's being childish about his evil than anything else!"

A red fish/mushroom-head blushes blueish.
 
Papers, Please - XIV
Frowning at the still functional Secu-Droid in front of me I conjure up a pair of titanium cubes and after lighting them on fire send them crashing into Secu-Droid at ridiculous speeds. (x2)

Quickly racing back over to the top of the stairs I toss a giant homing ninja star at Secu-Droid that has 8,000 HP left. I don't want to risk having Cloak die after all, those AGs would be pissed if I let that happen! (x1)

The titanium cubes crush the Secu-Droid! It's dead! Note that entities killed here won't go to the stasis machine.

The giant homing ninja star destroys the weaker Secu-Droid attacking Cloak!

------

Cloak finishes his contraption! It's the JUNK CANNON! He loads all sorts of junk into it, including: Your least favorite character from your favorite anime, the entire undertale fanbase, and a smelly lemon! It fires, destroying the last Secu-Droid!

With the battle over, you quickly spend a moment patching each other up. HP maxed out!

One of the Secu-Droids dropped an Orb of Shielding! It's added to the Quest Rewards tab!

------

Cloak: Thanks for the help. I think I recognize you now. You're one of the most recent Player group fighting the godmodder on the HEXAGONAFIELD.

Cloak: How's it going? I take it you weren't defeated yet.


You explain to him the HEXAGONAFIELD situation, last you checked.

Cloak: You have him a third of the way down? That's... I underestimated you, initially.

Cloak: I assume we're here for the same reason. This place has entities placed in here hundreds of years ago, by Player groups long dead (or victorious). The Auto-Buff service should have them with incredibly high stats by now!

Cloak: ...Or so I assume. They're all locked behind so much paperwork, nobody can actually retrieve them.

Cloak: I'll tell you right now, I spent a good while trying the bureaucracy route. I had an entity here a while back, so I tried to get her out. It's impossible. There's just... more. You think you're making progress, but no matter how much you do, there's always more.

Cloak: So now, I'm trying the theft route. But I haven't been very successful. The vaults back there are locked up tight, and everything I do sets off an alarm and sends more Secu-Droids running.


Cloak: At this point? I'm not sure what to do.

You tell him what you're trying to do, get a handful of entities out of this place.

Cloak: ...Hmm. Well, I do have a few more things I've wanted to try, but I'm worried I'll hit a dead end.

Cloak: Do you want me to help you? If I help you, I can at least say I've accomplished something, and come back to the HEXAGONAFIELD with some pride.

Cloak: Or should I stay here and keep going, do you think? I might not get any entities out, but... I just want to BEAT this terrible place.


What do you say? Do you want Cloak to accompany and return to the HEXAGONAFIELD with you? Or tell him to keep trying to break into the entity vaults, in the hopes that he'll return with a powerful entity by his side later on?

--------

"DING!"

Evacucorp: Employees only:
"Janitor" door(passcode-locked)
"Surveillance" door(passcode-locked)

Employees-only downstairs:
Cloak
Entity vault hall entrance

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)

Rewards:
Confessions of a Paradox Gambler
Orb of Shielding(2 attack shields - free action)
 
The titanium cubes crush the Secu-Droid! It's dead! Note that entities killed here won't go to the stasis machine.

The giant homing ninja star destroys the weaker Secu-Droid attacking Cloak!

------

Cloak finishes his contraption! It's the JUNK CANNON! He loads all sorts of junk into it, including: Your least favorite character from your favorite anime, the entire undertale fanbase, and a smelly lemon! It fires, destroying the last Secu-Droid!

With the battle over, you quickly spend a moment patching each other up. HP maxed out!

One of the Secu-Droids dropped an Orb of Shielding! It's added to the Quest Rewards tab!

------

Cloak: Thanks for the help. I think I recognize you now. You're one of the most recent Player group fighting the godmodder on the HEXAGONAFIELD.

Cloak: How's it going? I take it you weren't defeated yet.


You explain to him the HEXAGONAFIELD situation, last you checked.

Cloak: You have him a third of the way down? That's... I underestimated you, initially.

Cloak: I assume we're here for the same reason. This place has entities placed in here hundreds of years ago, by Player groups long dead (or victorious). The Auto-Buff service should have them with incredibly high stats by now!

Cloak: ...Or so I assume. They're all locked behind so much paperwork, nobody can actually retrieve them.

Cloak: I'll tell you right now, I spent a good while trying the bureaucracy route. I had an entity here a while back, so I tried to get her out. It's impossible. There's just... more. You think you're making progress, but no matter how much you do, there's always more.

Cloak: So now, I'm trying the theft route. But I haven't been very successful. The vaults back there are locked up tight, and everything I do sets off an alarm and sends more Secu-Droids running.


Cloak: At this point? I'm not sure what to do.

You tell him what you're trying to do, get a handful of entities out of this place.

Cloak: ...Hmm. Well, I do have a few more things I've wanted to try, but I'm worried I'll hit a dead end.

Cloak: Do you want me to help you? If I help you, I can at least say I've accomplished something, and come back to the HEXAGONAFIELD with some pride.

Cloak: Or should I stay here and keep going, do you think? I might not get any entities out, but... I just want to BEAT this terrible place.


What do you say? Do you want Cloak to accompany and return to the HEXAGONAFIELD with you? Or tell him to keep trying to break into the entity vaults, in the hopes that he'll return with a powerful entity by his side later on?

--------

"DING!"

Evacucorp: Employees only:
"Janitor" door(passcode-locked)
"Surveillance" door(passcode-locked)

Employees-only downstairs:
Cloak
Entity vault hall entrance

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has complete Entity Requisition Form)

Rewards:
Confessions of a Paradox Gambler
Orb of Shielding(2 attack shields - free action)
"Hmmmm, quite the predicament you have there. Personally I'd love the assistance but the AGs would certainly want the opportunity to get an immensely powerful entity or two."

Scratching my chin I weigh the two options in my mind and finally respond with, "Well if we work together to retrieve my entities from this place I imagine that, at the very least, you'll gain insight on how to potentially break into these entity vaults for future reference."

Sighing I add, "But honestly the choice is yours and I can't deny that I'm not a little bit biased in this situation. I'm, as a certain Player would say, 'a filthy neutral' after all."
 
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When shibosho had asked BROB to send him to a place which had lots of fights and cool powers being thrown around, he hadn't expected them to throw him head-first into the insane battle between the Entity know as the Godmodder and those who fought and resisted him.

Still, Shibosho was here now so no use griping about everything. Bits of knowledge that had been uploaded into his brain meats by the aforementioned BROB informed the young man just what he was now capable of in this realm.

Seeing the battle taking place before him, Shibosho nodded to himself before diving into the fray.

Honestly, Shibosho had a bit of a hard time trying to follow everything along. But he was determined to do his part.

With a number of players like himself afflicted with a curse of bad luck, Shibosho decided to do something about it.

1) A traditional method of getting rid of bad luck usually involved throwing salt. With that in mind, Shibosho concentrated, willing into existence blessed salt for getting rid of bad luck. If it works, Shibosho intended on going to the nearest group of bad luck afflicted players and throwing salt over their left shoulder. Never throw salt over their right for that would only usher in more.

2) Of course, Shibosho couldn't just go throwing salt over everything. No, he intended to fight. With a thought, a sword appeared before Shibosho. It was none other than the Oblivion Keyblade. Grabbing hold of it, Shibosho forcibly linked it to his heart. He wasn't an official keyblade wielder but he was going to be the next best thing.

Moving with supernatural speed and power that had been given unto him by forces beyond his comprehension, Shibosho moved to strike down the Polar Express, focusing his power
 
*Thinking to himself as he waits for the modder's response* 'Wow, a lot of people sure hate the train more than they do that superboss. Maybe I should have attacked the Darkshard instead of the godmodder....'

'...naaah.'
 
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