• We have noted instances of people creating multiple accounts for the purpose of padding votes in a quest. We would like to remind everyone that multiple accounts are not permitted. Anyone caught attempting to pad a vote will face harsh consequences.

Defeat The Godmodder

Heading up the stairs, you find the entrance roped off, with another attendant standing in your way.

Attendant: Please have a processing pass to allow entry into the next floor.

Looking past the ropes, you see another mostly empty lobby. You can't quite see the whole thing, but it looks very similar to the floor below, but smaller, and with carpet instead of tile. While the rope and attendant don't look like major barriers to entry, you feel like breaking down the barriers preventing you from going places isn't a casual option in this place.

--------

DING!

Now serving: #1,890,432,617,994

It doesn't look like anybody moved from their seat...

Evacucorp Lobby, Floor 1:
Restrooms
Magazine dispenser(one per customer)
Help Desk
Bored people
Side door(Employees Only)
Staircase(leads to second floor, sign says "Entity Processing Lobby")
Digital counter(number #1,890,432,617,994)

Entity Processing Lobby, Floor 2:
Ropes/Attendant(Blocking way in):

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)
Frustrated I head back to the first floor's lobby, time to try something else and so I head to the magazine dispenser to get a magazine.

Yawning I look around the lobby and grant myself the ability to see what the people in the lobby have on them, perhaps someone will have a processing pass or something else I can steal make use of at a later date.
 
I throw a bomb at the anti-aircraft gun. This bomb, instead of detonating, creates a field of reverse gravity large enough to encompass the anti-aircraft gun (including its base), causing it to rise into the air. Then, the field begins to fade on one side. The anti-aircraft gun begins to tilt, and then suddenly flips over and falls. The gun lands on its, well, guns, and it can't shoot at aircraft now because it's firing arc is now extremely limited due to being upside down.

Adding insult to injury, a giant boulder falls out of the sky and lands on top of the anti-aircraft gun, making it much harder to flip it back to the correct side.

Meanwhile, I attempt to cause the Godmodder to lose SR by putting him on a a team with 5 Hanzo mains.
 
Last edited:
FOCUS!
Terry gives the AG Foodie the Cool Sword. Upon equipping it, the AG Foodie is then given reinforcements, in the form of a storm of ice shards forming around it.
 
(Free action)
Staring at the damage ticket on hand I turn rather giddy for this was what I wanted. I take a look at my Catmancer sheet and smile when I my eyes land on one of my class' passive skill "Attack Item Amp" Which amps the damage of damage items by 50%. The 10k damage ticket is slowly converting to a 15k damage ticket as the 0 next to the 1 is being erased and is turning into a 5 to accommodate it's new damage output (1/3). Watching the ticket a bit more, I call out to the HEXAGONAFIELD with a Megaphone in hand "DIBS ON STARCALIBER IF CAPTAIN.CAT AIN'T BACK" and return to ready my Charges.

(Action!)(3 Charges)(Using 3/10)
(FOCUS! + 3/10)
Fed up with Darshelenas [V] shenanigans, I begin to hiss in his general direction. Rage fills my being as the memories of my first entities were slaughtered by [V] entities from a simple whim to relieve some boredom, which to be honest, I understand. But here... here's someone that continues to bring these beings of unnatural order! Soon that rage amplifies as Cat Energy once again flows into my part of the HEXAGONAFIELD,the flow being fueled by my intense emotions but kept in check in my area by my weakening self control.

Soon enough, my part of the HEXAGONAFIELD starts to become saturated with the energy and threatens to explode outwards. The Catmancer is barely able to stand as its Job level is still an measly 4, enters a sort of trance as his eyes starts to glow. Yowls of his fellow feline Siths rang out as they clutch their heads in pain, which soon they turned silent swaying to a invisible tune.

A ritual has begun as the Cat Siths sways and move in a more erratic manner.

The Catmancer shoots out Force lightning into the air, enhanced by the Cat Energy it burst towards the heavens as clouds forms above our space.

Thunder booms ominously above, the lightning flashing occasionally in the clouds as the Catmancer starts to preach loudly to the darkened skies. The Siths in turn, get down on their knees as they start to chant with fervor.

Praise Thee, Praise Thee! Oh old Divinity Lord, may Thou Smite Thy Foes and Blasphemers as we call on Thy Presence!~

I opening my eyes, I turn my head upwards. Looking towards the chaotic skies above, I use a bit of my Player power to make things move upwards and

I Let Go.

The energy, the praises, my intents and a tiny bit of our souls... along with my charge filled construction papers.

They shoot up into the angry clouds spirally, punching a hole into into the birth of a storm to reveal the something forming.

Almost immediately, the space where the hole was punch is sucked towards the thing forming in the storm and conceals itself with the clouds rolling in.

The thing... no... The Being had absorbed the energies that was near its space.

Soon enough, deafening cracks fills the skies as the space that was punch was open wide revealing the being once more.



A Cat Divinity

Angry yowls replaces the deafening cracks as Pure Cat Energy surrounds the being. It looked downwards towards my position. I held gaze with the being for a few seconds before I nodded. It snorts at my action, turning Its head towards Darshelenas direction. The Lightning forms within its paws and raises them upwards.

Before anyone can blink, the Lightning lashes out with a resounding boom. It reaches Darshelenas' position instantly, however, it doesn't hit Darshelenas immediately. The Lightning's target wasn't him after all, instead, it targeted his charge action and the [V] entities involved.

And so it does, intervening, it strikes his charges before they can come into fruition.

The charge to upgrade the portals? Fried.

The charge to summon a more than likely nerfed Sun Wukong? Fried.

The charge to summon mini portals which spawns mini Ronalds? Fried as well as their McNuggets, Fried, Flash Frozen, then Fried to Oblivion for good measure.

The red lantern ring? Not Fried since its not a charge...

But that doesn't mean it can't Fry the Ronald holding it!

And so, after Frying all of Dashelanas' charges for this turn, it goes upwards towards the sky only to come down into the middle of the [V] encampment. Striking the Ronald causing him to explode into meaty chunks (which may or may not pull itself together depending if it lives...) and sets off a full-blown explosion, killing many of the other [V] entities.

I shudder in pain, my body pressed into the ground just from the release of the Cat Energy the Divinity released. The Cat Divinity on the other hand takes a glance at the minor wreckage he has wrought and displays a Smug Cat look tm before fading away back to one of the Divine Cat Realms, clearing the skies as though there wasn't a divine summoning in the first place.

I get up shakily, thinking how convenient it is to have a few degree of Invincibility. The Felines on the other hand are utterly spent with the Catmancer attempting to stand but failing and the Cat Siths unconscious with tired looking faces.

(Orders?)
The Catmancer is recovering... (Will be up and ready to act next turn.)
The Cat Siths is recovering... (will be up and ready to act in turn after next turn.)
 
Last edited:
(OOC: I'll be leaving this here...)
I open the present.

Whilst looking upon the contents of my present my subconsciousness decides to give ronald mcdonald a red lantern ring.

My subconsciousness also upgrades the portals, so now the monkies that come out it have banana guns and drums.

My subconsciousness also summon Sun Wukong the monkey king and fluffles the destroyer of worlds.

Five Mini shadow realm portals open, and mini ronald macdonalds with lantern rings spawn from it each turn.

One of the mini ronald dies and a whisp of shadow goes to ronald mcdonald healing him for 500 health everytime a mini ronald dies it heals Ronald Mcdonald also everytime the mini ronalds kill something it heals ronald by 100 health.
 
The concept of attack shield is fascinating.
Create one of them and they form a thing that is destroyed by one attack. Layer them and they turn into something saver.
Then HP. They are good for... something. You can't really measure the lifetime of something with HP.
But you can be sure that more is better.
There also was negative HP. Made you able to do more, but isn't that advantageous.

Maybe something like this is good?

New entity:

Polar-bear.
Has two poles. One with negative HP and one with positive. You can attack him and you will charge one of the bars.
The bars will redistribute their HP-value (positive HP-bar moves negative HP to negative HP-bar, which gives both more charge)

Polar-bear can use electroshock as his signature move.

I give my attack shield to someone special: Pillar-men
 
You exhaust one of the bars and have to fight through the other bar. You then exhaust the regenerated bar and then fight again through the other bar.
This needs a bit of precision, because only strong attacks will strengthen it. Like you need strong and weak damage dealer for this foe.
 
Luck-Based Mission - XII
"I was holding yorehammer at the time and the godmodder was holding the heart. I hit the godmodder with a conditional attack, and won the heart steal roll on one of the godmodder versions. that godmodder version, and his corresponding JOE, then went to the non-existent corner of the hexagonfield, taking 1 yorehammer with him and disappearing."
"Meanwhile, there was now:
the main yorehammer, in my hands.
The main Resolute heart, in the godmodder's hands.
And A timeduplicated perfect copy of the resolute heart, in my hands."
"I didn't have much time left before the weapons got rid of all my life force, so I rushed forwards, bypassing the godmodders defences with yorehammer, and forcefully pushed the timeduplicated resolute heart into contact with the real one."
"I'd previously been tipped off by some divine force of some sort that a perfect copy should be impossible, and that this would allow for a massive explosion."
"It also consumed the hearts, real and fake, in said explosion."
"and dealt 2 - 3 (unsure) damage to the godmodder"
"I think godmodder also got yorehammer back in the process?"
"But yeah, thats how I destroyed the resolute heart."
"I'm probably going to brag about it till the end of my days."


"Maximized empowered extended Enchanted POLYMORPH: Other!"
alrighty then.
the polymorph spell flys forwards. magic number seven enhances it further, and golemfred uses multiple hold person castings to keep them from dodging . the polymorph spell transforms mirror into...
a Enormous Dragon.
"Charm Moanster!"
it wouldn't work if they had a bunch of money left but they've got barely any. they have been """charmed"""(not actually but remember the deal.) to my side and turned into a dragon. as the round ends, I transform somno-golem into a more somno-like state with partial dispel magic.

Altair: Hmmm... no. While contact between a timeduplicate Legendary Weapon and the original Weapon might damage a true Legendary Weapon...

Altair: That wouldn't be enough to destroy one from the Seven Weapon Set. And the damage would mend at a fairly fast rate.

Altair: It's possible that it was a pseudo-Legendary Weapon, or one that was outside of the main seven-weapon set. But since you specifically mentioned the Resolute Heart...

Altair: It may have been a well-crafted, but ultimately inferior, copy. Though, that's assuming you aren't hiding anything from me.

Altair: But, judging by what you've said, you're fighting against the godmodder. If that's true, then your best option would be to stand down.

Altair: I have a safe place to put the Infinityleaf Clover, where the godmodder can't access it. It isn't safe from his agents here.

Altair: If you don't want him to have it? Forfeit.


You transform Somno into a more Somno-like state. Still can't use his abilities, though.

Before you can activate your attack...

ACTION:?/3 ITEM(S): 1x2,000 Damage Lottery Token [Token Expended] 1x GODMODDER REPELLENT
AMOUNT:?/3
CHARGE:5/10
$1,100,000 on Hand.
"I thank you for the help, host of this game, for allowing me the opportunity to take one last action. I'll be sure to at least make sure that if JOE fights Altair, it'll be a fair fight." And with those words spoken, JOE starts to tell Altair about how he broke the Resolute Heart, so I decide to take action while JOE is explaining what he did to break the Resolute Heart, I decide to throw out the most vicious of attacks as Altair. So, deciding upon that, I break the clock that is my face. . . wait what? Behind the mirror is static, an endless world of static, Altair, paying attention mostly to the mirror man, is confused, why would he do that? Suddenly, a spear of static crashes into Altair,
1x Combo
initiating a combo attack against him. One of those special combos that are activated by using a special meter, one where you can't escape until it ends. Following being stabbed by the 'static' spear become a fist, punching 2x
Altair into the ground, making them skid 3x 4x 5x
into the ground, before five staticy spikes 6x 7x 8x 9x 10x,
as Altair is in the air three sets of 7 needles, stabbing into him in 1 11x 12x 13x 14x 15x 16x 17x set 18x 19x 20x 21x 22x 23x 24x each 25x 26x 27x 28x 29x 30x 31x.
The static being that the MirrorMan has become grabs Altair's back, pulling them into a bone-crushing bear hug 32x, before spinning at rapid speeds with them like a saw, throwing Altair down into the ground with a sickening crack 33x,
before the now static creature mirror comes down upon them, spinning like a saw into their back 34x 35x 36x 37x 38x 39x 40x 41x 42x 43x 44x 45x 46x 47x 48x 49x,
before kicking them into the air again 50x. Various scratch marks start appearing over Altair's body, in sets of 2, happening 10 times, 52x 54x 56x 58x 60x 62x 64x 66x 68x 70x,
before gravity finally catches up with Altair, where they then are bit into many times by the static beast 71x 72x 73x 74x 75x 76x 77x 78x 79x 80x
Altair is thrown up into the air for a third time, and the static mirror creature swallows a coin. The Damage Lottery Token it won back on the original battlefield. No flair or dramatics, just a flat damage and an increase of the counter by 10, 90x
and to finish this horrible combo of pain, three thirds of a slots machine, each third adding one to the counter 91x 92x 93x
forming a complete slot machine that lands a 777 Jackpot, shooting seven blasts at Altair, finishing this combo at a 100x COMBO!!!
The static goes back into the 'original' body, with the clock face reforming, finishing when JOE finishes explaining how he broke the Resolute Heart. "Whew, I have to say, that was a task, I would be surprised if that finished you off, but maybe it di" before he can finish speaking, he is hit be the actions of JOE's post. . . That was kind of anti-climatic.

Your attack hits Altair, taking $5,000,000 from him! He's significantly closer to JOEbob's amount of cash now...

However, at the last moment, you are hit by CHARM MONSTER! But... you're a Player, and immune to most forms of mind control and other autonomy-taking-away-ing nonsense. At least, if you don't agree. Which you did. It takes away all $1,099,999 of your remaining money! You turn into a Dragon, under JOEbob's control... sort of. Not really. You can leave the sidequest if you want, but if you don't want to, you can keep acting as JOEbob's minion (or sabotage him). Your damage is lower than as a Player, however.

------

With Eevee Shadow Bacon and Mr Mirror Man's team all technically eliminated from the tournament, both fighters lose their remaining $1, and are no longer contenders for the prize! Eevee Shadow Bacon is sent back to the HEXAGONAFIELD, however, Mr Mirror Man may remain as JOEbob's minion if they wish.

???: Congratulations to our two tag-team winners! Now, the two of you will be pitted against each other in our last round!

???: We're disappointed to see little use of the Power-Up terminal so far - remember it in our last encounter!

???: Though JOEbob appears to be at a slight disdadvantage, both fighters have been strong players throughout the tournament so far! It's anyone's game...

???: I wish the both of you luck!



TOURNAMENT LADDER:

----------------J vs. A----------------



Final Round:


JOEbob/Fred as golem minion+wand/Lucky Number Seven/Mr Mirror Man as Dragon/Somno as somno-like golem:
Has $3,900,000(possessing random gambler)

VS.

Altair:
Has $6,000,000

POWER-UP TERMINAL:
Digital Slot Machine: Bet your money for a chance to win more money!
Invulnerability: Pay half your current cash for invulnerability for all of the turn following the one you purchase it on. Can only be used once per person.
Boost Roulette: Pay $1M for a completely random boost to yourself, or a random debuff on the enemy gamblers!


Altair: I'm still willing to talk.

Altair: But I don't think I can allow you to take the Infinityleaf Clover. I've been tricked by things like you before.

Altair: If you're really against the godmodder getting the Legendary Weapon, you should forfeit. It's the best way.
 
First off I put my vote towards using collide on the godmodder.

FOCUS (Plus 1 Charge Stone)

I have and to a extent made an upgraded portal gun. I understand attack blockers and attack shield. THe PG foodie has a considerable advantage in attack and hitpoints. As such, I combine by two main areas of expertise to create my latest piece of work: The Deflector Shield. When a attack hits the entity it is on, it sends that attack back at the attacker. Between my portal gun, my actions, and my chargestone, I manage to give the AG foodie as many Deflector shields as possible (hopefully two).

If I somehow have power left over, than I use. It to give the PG foodie a boiling water bath, dissolving the flavor cubes it is made of.
 
Last edited:
Papers, Please - IV
Frustrated I head back to the first floor's lobby, time to try something else and so I head to the magazine dispenser to get a magazine.

Yawning I look around the lobby and grant myself the ability to see what the people in the lobby have on them, perhaps someone will have a processing pass or something else I can steal make use of at a later date.

From the magazine dispenser, you grab a small pamphlet. It's definitely not a full magazine! The title is "Confessions of a Paradox Gambler", and it seems to be a cautionary tale written by some Player in the past. It's been added to the Quest Rewards tab.

Scanning the people of the lobby for items, you find a lot of long-expired claim tickets. One person has a half-finished Entity Requisition Form in their lap. Right now, they're asleep.

-------

Nothing changes.

Evacucorp Lobby, Floor 1:
Restrooms
Help Desk
Bored people
Sleeping person(has half-finished Entity Requisition Form)
Side door(Employees Only)
Digital counter(number #1,890,432,617,994)

Entity Processing Lobby, Floor 2:
Ropes/Attendant(Blocking way in):

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)

Rewards:
Confessions of a Paradox Gambler
 
Altair: It may have been a well-crafted, but ultimately inferior, copy. Though, that's assuming you aren't hiding anything from me.
"That is fairly likely, come to think of it.
The player who retrieved the "Resolute Heart" got it by making a deal with Lucifer (they where unaware that it was Lucifer until he signed, by which point they had no choice to.
hm...
OK, these are the exact words of Lucifers description of the contract, which I have it on fairly good authority is merely a less-legalese version of this:

"???: You want a legendary weapon, and I can get you one. But legendary weapons are extremely powerful. I'm not willing to hand it over for anything silly, like money.
???: For a legendary weapon, I want... power. The power of a Player. Your power, specifically.
???: But I'm not so unreasonable as to ask for your entire soul. I just want a very limited amount.
???: 5 posts. If you do it, any time I want, I'll be able to edit your post text. Whether the edit is small or large, it will still count towards that total. Essentially, I'll get to act as you.
???: I could make you do me a favor, or heal an entity I want to keep alive. It doesn't matter. In the long-term, it will be of little consequence.
???: And in exchange, you will have... the Resolute Heart.
???: Though it counts as one of the Legendary Weapons, it isn't exactly a weapon - it serves a dual defensive and offensive purpose.
???: Anything that holds it can't get negative status effects. For example: Paralysis, confusion, etc., etc.
???: I'm sure you're aware of how entities can be stunned or confused or burned or poisoned or weakened, or have their attacks reflected back at them or to one of their own allies. If you held the Resolute Heart, this couldn't happen to you.
???: Players are almost complete invulnerable, but that doesn't make it useless. In attacks you would launch against the godmodder, it would be certain to make it much harder for the godmodder to stop you. And what's more, anyone who held it could give the effects to their entities - curing them of their own status effects, and such.
???: But I'll throw in something more, too. For the first time it's on the AG side, I'll make it so the godmodder can't steal it from you. He can only take it if someone gives it to him willingly.
???: And as long as that doesn't happen, your side can keep it without problems - so long as you keep juggling it between players, of course.
???: So what do you say? Feel free to read over the contract.
"
If you can spot any loopholes within this, please inform me. otherwise, it is less likely that it was a fake but still a hypothesis worth considering- maybe 33.3% from the normal perspective and 80% from a perspective that accounts for the rule of chekhov's gun."

"As for other things."
"HOLY."

"Holy word, blah blah. that should ensure that even those with means to watch telepathy, however they may acquire those means, will fail to continue listening if they are demons."
"I am willing to surrender in this conflict over the clover in exchange for a non-magically-binding favor of smaller size. for example, an extra action every-so-often, or the construction of a warded obsidian-wood mech at HEXAGONFIELD co-ordinates [2,000 METERS CLOSER TO THE BATTLEFIELD THEN XILITH'S POSSITION], or some such."
"A Problem we will have, regardless."
"The color of the Announcers text, in the medium through which I view you all, is the Exact Same as Lucifers text.
We will probably need to fight.
What says you about us putting this battle on hold, either way, in order to ensure that we are not Trapped by the magic of this place?
if thou art willing, I will polymorph you into a golem. pretend to cast charm monster, and leave to another place of your choice with the clover. We will then continue appropriately, most likely with me giving you the clover in exchange for a favour. "
"of note should you reject all my offers is that I'm not one person you must fight."
"I have a golem minion formed of fred with a wand of hold person, a magical seven with control over luck, a rather large amount of character levels, Somno the dreamer (golem form but I can dismiss the transformation at will since I'm the one who polymorphed him), and a dragon with nearly the power of the man of mirror who just dealt 5,000,000 $ of damage to you. if the dragon kept even half his power, then I can probably beat you in one turn, with the dragon doing 2,500,000 $ of damage, me doing the same (I'm at least that strong), and Fred-and-somno-and-seven together being at least enough to do the last 1,000,000."
"I'm probably going to win if we fight. Please, take my deal and ally with me."


I proceed to use player powers and somno and fred's actions to prevent Altair from attacking me until I am aware of his response to my offers and all I have said here. he is physically prevented from answering any of my questions until five minutes have passed, (which is the time for which I am magically restraining him)as Snap decisions of "No!!!" are not something I want. as well, if he agrees and I write an attack, its wasted, and if he disagrees and I don't write an attack, I'm at a disadvantage, which is another reason why I'd prefer it to be P much paused until he answers.
if Altair wants to know more detail on what happened, I also give him this information:
my attack which obtained timeduperesoluteheart was this:
[1x] I tell the godmodder that he's a right old bloke, and ask him if he'd like me to give him yorehammer back now.
if he says yes...
I say, alrighty then, you can has orehammer, just promise me one thing: when I use that mem'ry left so far behind, he must not resist it. I then request him to sign a magically binding contract, which he cannot protect himself from after signing because I haven't given him yorehammer as of this moment, that'll be later. this action deals no damage if he says yes, even if its good enough to do so.
if he says no...
I hit him with a door.
the doorvil went door to doorgia, he was looking for a door to door, he was in the door, because he was way door, and he was willing to door a door.
while he was wondering why I'm talking about doors, I sneak up behind him... and hit him with a door, again. except this door is made of coal for him to eel.
[1x]
if the godmodder signed the contract, I give him orehammer, as the contract said.
no, that is not a typo. I said I'd give him Orehammer if he signed the contract. nothing about yorehammer at all. orehammer is an exploding chunk of iron ore. it is not shaped like a hammer at all, and it will explode to reveal a hammer of indobendimonium, which is linked to me and I can as such control to choke the godmodder to damage (as opposed to death).
if he did not sign the contract, I grab him by the ear and drag him to the corner, for we are in a battlefield that stretches out in all directions indefinitely. there is no corner. he is now in a space that does not exist. this space that does not exist does not exist. he does not exist. I did not enter the corner myself, and so am in a space that does exist. the godmodder does not have a position. the godmodder does not exist. the godmodder does not exist. the godmodder never existed. the godmodder will never exist. the godmodder is dead. the godmodder is dead. the godmodder has less hp then he had before, if he ever had any. the godmodder cannot defend himself. the godmodder would have been afflicted by yorehammers defence-pierce, had he existed. the godmodders teleportation would be sealed if he existed. the godmodder would have been hit by a door, had he existed. said door would have sealed his teleportation. the godmodder does not exist. the godmodder does not exist. the godmodder does not exist. the godmodder did not exist. the godmodder will not exist.
oh hey, there's some guy who looks like a godmodder! his health seems lower then any hypothetical godmodders in the vicinity, though I don't think any such beings existed or exist now, would have had at the start of this action. isn't that strange?
wait, does that guy I just saw really exist? probably not, because
the godmodder does not existthe godmodder does not existthe godmodder does not existthe godmodder does not existthe godmodder does not existthe godmodder does not existthe godmodder does not existthe godmodder does not existthe godmodder does not exist
followed by
The godmodder spots the clever mispronounciation - Orehammer is CLEARLY different from Yorehammer... he sees your trick, yes sir. See, both of your attacks are conditional on one thing: That the godmodder either signs, or does not sign, the contract. The godmodder splits the timeline in two, an creates a superposition of two realities, one where he did sign the contract, and one where he did not. Then, he combines the timelines, making two JOEbobs and two godmodders, each executing their attacks on the godmodders who did and did not sign the contract, respectively. The godmodder who did not sign the contract is saved by the godmodder who did, who gives him an eel, allowing him to eel the coal door you use against him. Then, the godmodder who did sign the contract is saved by the godmodder who did not sign the contract, who takes Orehammer at the last second and lets it explode and damage him, instead. He takes 1 damage.

RESOLUTE HEART STEAL ROLL: SUCCESS!! The JOEbob who is you gets the Resolute Heart. I don't rig these rolls, folks, I swear.

Afterwards, the JOEbob drags the godmodder who didn't sign the contract into the nonexistent corner. However, the godmodder clings onto him so tightly, the other JOEbob is also dragged there. Both of them, along with the other JOEbob's Yorehammer, cease to exist.

This leaves you with both Yorehammer, the Timeduplicated Resolute Heart, and one undamaged godmodder. Holding 2 legendary weapons at once is making you feel REALLY tired. Like, it feels like your very mind, soul, and body are starting to lose their cohesion. Better hand both of them off fast!
then, later:
Lots of bad things happened this turn. But... there might be an opportunity. You see, timeline-duplicated items tend to react with some volatility when they touch their real counterparts. The energy of impossibility, and how two truly exact copies are never supposed to exist... they can cause explosions. And destruction. Maybe JOEbob's incredibly timely lucky roll could be used to your advantage.
and then next turn
I slap the godmodders resolute heart with the time-duped one, while still holding yorehammer, preventing protection, and using minor future-sight powers to find out where the godmodder will be, keeping him from dodging. you(moniker) know what they(also moniker) say(said) about 2 truly exact copies...
I proceed to give someone else yorehammer [probably core brute if I don't still have the duped heart, and otherwise ranger_strider if nobody asks] before I'd die from my being ripping apart, and, if the time-dupe resolute heart is still in my possession (it only touched the godmodder's resolute heart, not the godmodder itself, and, though I intentionally did not mention it, the 2 hearts where moved to a separate layer of the animation program running reality, keeping them from truly interacting with anything else) then I give it to... Corebrute, I guess, else a random AG that I double-check is actually AG first.
The world responded thusly:
Using the power of Yorehammer, despite every fiber of your being screaming at you to let it go, you touch the two hearts together! The godmodder prevented you from taking his two hearts to a plane outside of reality, maintaining a tight grip on his own.

The instant the two touch... they fuse together. And glow. Brighter... brighter... BRIGHTER...

BOOM!!

A massive explosion rocks the HEXAGONAFIELD, with the godmodder at its very center. He is thrown back, 3 HP down.

And both Resolute Hearts are gone. Completely obliterated.

The godmodder pauses for a moment. Is it really...?

Cera: What was that!? Wait... the Resolute Heart... did you destroy it?


Ash: Impossible. A legendary weapon could never be destroyed so easily.


Jamie: But we did it! They're gone! And that means the godmodder's plan is RUINED!


Cera: I just... don't know. After what little I managed to learn about the weapons... I thought it would be harder. Something about this doesn't feel right.


Jamie: Good job, fellow players! Great job!


Ash: ...


But the godmodder gets back up. He sees no choice but to continue his plan. After all, the Resolute Heart was probably the least important piece. Thus far, the Player side is the only side to get anything out of it! Yeah... there's no reason for him to be upset. He's not stopping.
 
Last edited:
From the magazine dispenser, you grab a small pamphlet. It's definitely not a full magazine! The title is "Confessions of a Paradox Gambler", and it seems to be a cautionary tale written by some Player in the past. It's been added to the Quest Rewards tab.

Scanning the people of the lobby for items, you find a lot of long-expired claim tickets. One person has a half-finished Entity Requisition Form in their lap. Right now, they're asleep.

-------

Nothing changes.

Evacucorp Lobby, Floor 1:
Restrooms
Help Desk
Bored people
Sleeping person(has half-finished Entity Requisition Form)
Side door(Employees Only)
Digital counter(number #1,890,432,617,994)

Entity Processing Lobby, Floor 2:
Ropes/Attendant(Blocking way in):

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)

Rewards:
Confessions of a Paradox Gambler
Whistling a sad tone I pretend to be examining the floor but in reality I telekinetically reach out to the half-finished Entity Requisition Form the sleeping individual has in their lap and yank it to my right hand. Naturally I turn the half-finished Entity Requisition Form invisible while I do this and leave a nearly identical copy behind in the individual's lap, close enough that it won't be discovered as a fake unless carefully reviewed for minor details.

Rubbing my fingers together I frown, acting as though I have dirt in my nails. I swiftly spin about and enter the nearby restroom, checking for any surveillance devices or attentive people in the restroom before closely examining the Entity Requisition Form I had just 'borrowed'.
 
Last edited:
The concept of attack shield is fascinating.
Create one of them and they form a thing that is destroyed by one attack. Layer them and they turn into something saver.
Then HP. They are good for... something. You can't really measure the lifetime of something with HP.
But you can be sure that more is better.
There also was negative HP. Made you able to do more, but isn't that advantageous.

Maybe something like this is good?

New entity:

Polar-bear.
Has two poles. One with negative HP and one with positive. You can attack him and you will charge one of the bars.
The bars will redistribute their HP-value (positive HP-bar moves negative HP to negative HP-bar, which gives both more charge)

Polar-bear can use electroshock as his signature move.


That is literally the most annoying and more cheese-filled entity I have ever heard of. Even when JOE was a cheese-lord he never even thought about something as annoying as this.

/null
 
its kind of like that quantum menace thing ES (i think it was ES?) made in renewal once actually, if you take it in one of the less-op interpretations.
/nill
 
Papers, Please - V
Whistling a sad tone I pretend to be examining the floor but in reality I telekinetically reach out to the half-finished Entity Requisition Form the sleeping individual has in their lap and yank it to my right hand. Naturally I turn the half-finished Entity Requisition Form invisible while I do this and leave a nearly identical copy behind in the individual's lap, close enough that it won't be discovered as a fake unless carefully reviewed for minor details.

Rubbing my fingers together I frown, acting as though I have dirt in my nails. I swiftly spin about and enter the nearby restroom, checking for any surveillance devices or attentive people in the restroom before closely examining the Entity Requisition Form I had just 'borrowed'.

You very carefully extract the Entity Requisition Form, and replace it with a copy. As you do so, the person who had the form feels a slight movement. They wake up, and look down at their form for a moment, frowning... you head right into the bathroom, not waiting to see if they go back to sleep.

You look around the bathroom. It has no surveillance devices, and is utterly immaculate. Despite the large crowd of people outside, it has a standard setup - small stall, big stall, 2 urinals and 3 sinks. Exactly what you'd expect, if a bit fancier. The big stall's door is closed, and you think there might be someone inside, but you don't hear anything. Nobody else is in here. There are also trash cans, which at a glance seem to be empty.

Looking at your Entity Requisition Form:

Entity Requisition Form
Use to request withdrawal of entities whose claim tickets have expired.
Name: Puncher321
Initial entity entry update: 9
Claim ticket expired update: 16
World ID number:
Entity Name and original stats:

Enderdragon
10,000 HP
6,000A
N/A
Flying

Please submit this form at the appropriate desk to receive a processing pass.

It looks complete except for the World ID number. But the person you took it from clearly wasn't a player. And you haven't seen anyone named Puncher321 at any point on the HEXAGONAFIELD...

--------

Evacucorp Lobby, Floor 1:
Help Desk
Bored people
Frowning person(examining fake half-finished Entity Requisition Form)
Side door(Employees Only)
Digital counter(number #1,890,432,617,994)

Restrooms:
Closed stall(occupied?)
Trash cans(empty?)

Entity Processing Lobby, Floor 2:
Ropes/Attendant(Blocking way in, wants processing pass):

Players:
CaptainNZZZ(has Charisma)(Ticket #2,423,991,081,321)(has half-finished Entity Requisition Form)

Rewards:
Confessions of a Paradox Gambler
 
(OOC: I'm joining this... as SCP-2223-A.)

An anime girl appears on the battlefield. So, the guys told me I'm here to help kill this godmodder guy who's been messing with their systems. Ehehe.... No problem.

Actions 1-3: She serves the PG Foodie the following five-course meal, forcing it down his throat telekinetically if necessary:

- Fibrous Taint¹ on Tainted Goo² Pudding
- Crystallized³ Bread with Polonium-210 Soup
- Nuclear Waste Sandwich a la Last Chance Diner
- Highway Cookies with Blazing Pyrotheum Sauce
- Slab of Fluoroantimonic Acid in Red Ice
 
Update LXII
"Pack of Packed Wolves and the Simurgh, attack the Soulraze Headquarters! Second Scarlet Prince, attack the Soulraze Builders!"

FOCUS: STOP THE VOID

I close all of the shadow portals with Loud and Annoying Duct Tape, the opposite of the Subtle Knife. If I have any duct tape left, I use it to tie down the PG Foodie, reducing its ability to dodge.

(OOC: This is me closing all the shadow portals, and then reducing the dodge of the PG Foodie if I have any actions left.)

Your entities HAVE this. You close 5 of the Void Portals! Duct Tape really can do anything.

I open the present and wish for the [fixed] heart (the ledgenary weapon one).

Sacrificing your three charge points back to the present, you open the present and wish for the Resolute Heart. You get the RESOLUTE HEART COPY, a copy which can mimic the Resolute Heart's effects exactly one time. Once you use it, it's gone. The present has a lot of things inside, but nothing quite that amazing.

Piono looks at the Godmodder, then at the foodie. Alright, time to do some distracting.
He waves to Jamie and Ash. "YO WATCH THIS. I think I've got an idea."

Action 1: Terra Firma.
Piono walks over towards the Godmodder, striding confidently forward. People and entities move out of his way, there's a glint in his eye, some sort of force driving him forward, and there's a feeling in the air… like you REALLY don't want to be in his way.
The Godmodder feels this aura, and scoffs at it, he turns to face Piono. Piono faces him back. "Alright, let's hope this works." And Piono digs into the depths of his inventory, searching for the weapons he hopes will still be where he found them, hidden terror and nervousness making him extremely unsure of himself.
But he finds them.
He lifts his hand up in the air, and materializing above him with a thunderclap as air is pushed out of the way of a MASSIVE hammer made out of solid rock, crystal and dirt, all packed together in a massive weapon that looks very unwieldy.
It IS very unwieldy. Piono staggers under the weight of the massive hammer, and immediately drops it, the handle crunches into the ground a little bit, then tips as the hammer falls forwards, lifting the handle, which Piono still has a tight grasp on, up into the air, flinging Piono upwards into the air.
The Godmodder watches with amusement as Piono flies upwards in a sharp arc, flying over the handle of the hammer, and landing right on top of it with a painful sounding thud. Piono staggers to his feet on top of the hammer, and looks at the Godmodder. The Godmodder pulls his hands together, ready to hadouken Piono off the top of his perch.
Piono's eyes suddenly glow.

ЛАПИС
The Godmodder launches his hadouken blast and Piono raises his arms, a massive wall of stone from the ground of the Hexagonafield rises up, intercepting the blast. Piono pushes forward with his hands, and the wall slams down, just barely missing the Godmodder as he steps back away from it.
Piono, eyes still glowing, hops down from the top of the hammer, making a pushing motion with his hands, and the entire battlefield sinks a few inches with a rumble. A massive square sunk into the earth. The Godmodder looks around in surprise, and Piono pushes downwards again. The section of ground he and the Godmodder are standing on (including some distance outwards, such as the hammer and immediate spectators) begins sinking down in levels, dropping down once, then again, then again. The spectators scramble up the walls so as to not get caught in the fight.
The Godmodder gets his wits about him and turns to face Piono only to be struck in the back of the head by a rock. He whirls around, and suddenly rocks are flying at him from all angles, he begins carving them from the air, and a pillar of rock launches itself at him from the wall, he carves it down, but the rock behind it keeps pushing forward, and slams into him, slamming him into the far wall.
The wall closes up around him, sinking the Godmodder into the stone to suffocate him, but he's too wily and strong to be caught, and busts out, shattering the pillar up to its base, leaving a pile of rubble on the ground.
And then Piono clobbers him with a massive boulder. The assault resumes, with pillars of earth and rocks coming from every angle. The Godmodder pushes back, and unleashes a pulse of energy that spreads outwards. This finally gets at Piono and knocks him backwards, but he's not down. The Godmodder advances on him, and Piono stands up, then gets an idea.
He turns and begins sprinting towards the the hammer, pieces of rock flowing up around him, and growing in size, lifting him up into the air. By the time he reaches the hammer, Piono is completely encased in rock and stone, he slams his foot down and a pillar launches the hammer into the air by its head, turning the handle around, which Piono catches and swings around in a side smash that once again slams the Godmodder into the wall. This time spikes of rock impale the Godmodder as he slams into it, before the Godmodder can recover, Piono swings the hammer downwards, carving out a section of the wall… and the Godmodder.
The Godmodder stumbles to his feet, but the assault of stone is back in full effect, and no amount of energy blasts or weapon swinging seems to do anything to slow the onslaught. So he does the only reasonable thing. He tries to get some space between him and the surrounding field of rock. He leaps in the air.
Piono slams the hammer into the ground, and the entire hexagonfield HEAVES. Rock surges up overhead, rendering the two in complete darkness except the light of Piono's eyes and rune markings. But Piono doesn't needs eyes, every time he lands a hit on the Godmodder or the Godmodder blocks another rock, Piono feels it and knows where to target the next one.
The Godmodder continues blocking the assault from all angles, but he's slowly wearing down, he charges right at Piono, and Piono swings down with his hammer… and misses. The Godmodder slams right through the rock and smashes Piono into the wall behind them.
This turns out to be a mistake as Piono sinks right into the rock, taking the Godmodder with him.
The Godmodder feels the crushing weight of the earth around him, but before he can dig back out there's a resounding crack, and it gets worse. Then another, and another, the weight of the rock compressing and multiplying with every thunderous crash.
Up top, Piono has resurfaced in his advanced rock form, and is slamming the hammer down on top of the Godmodder's position over and over again, compressing the rocks and sending the Godmodder deeper into the field, where the rock's pressure gets worse and worse.
Finally, the Godmodder has had enough of this and bursts out of the ground, disrupting Piono's concentration and thus the rocks. He smashes Piono into the dirt then jumps into the air. Piono pushes his arms up and a pillar of dirt smashes into the Godmodder as he comes down, blocking his shot.
Piono backflips out of the way as the Godmodder swings again. Piono thrusts out his arm and makes a "Come get me" Gesture. The Godmodder growls and comes to come get him, charging forward, weapon readied…
And then he gets spiked.
Piono hops backwards as the Godmodder runs facefirst into a sudden wall of stone spikes that rises up. as if he'd sprung some kind of trap, the Godmodder is spiked through by a bunch of different stone spikes. Being the Godmodder, this doesn't actually hurt him that much, it DOES however serve to keep him both distracted and in one place.
Piono flies up into the air, lifting the massive hammer over his head.
ЦАТАЦЛЫСМ
Pieces of rock begin flying up from the ground below, encasing the hammer in a massive block of stone, growing larger and larger. Meanwhile, the Godmodder, still freeing himself from the rock spikes that have entrapped him, doesn't notice as the section of rock he's on begins to lift up into the air.
Piono continues coming down, a veritable mountain of rock and earth coalescing around his weapon as he comes down, jagged spikes forming on the exterior, bigger than a man around and taller too.
The Godmodder finally frees himself from the rock spikes and looks up just in time to curse.
The massive pillar of earth meets the mountain rushing downwards and shatters, the massive ball of rock crashing downwards on top of the Godmodder's position and continuing downwards with great momentum, careening right into the Hexagonafield's main flat area, with a massive resounding shockwave that sends a deafening boom across the battlefield, knocking people over and sending out waves of wind across everything.
The mountain settles on top of the Godmodder, then Piono swings his hammer around and smashes it into the mountain one more time, shattering it and sending a massive shockwave of force down through it, into the Godmodder and the ground.
(The following only happens to the extent that Moniker wants it to happen. If he'd rather not have it happen at all, it doesn't happen)
That's not all though, using so much earth magic in an empty plane has repercussions. Earth magic resonates across the Hexagonafield, spreading out in massive waves, sending out tremors across the stone field, rock juts up, sinks down, turning the featureless stone plane into a featured stone plane wherever the magic goes, leaving mountains, crevisses, random spikes and massive cracks in the ground, spread out everywhere.
The featureless stone plane lies shattered in quite a large radius…
(Back to thing that happen anyways)
Piono lands with a crash, leaving a small crater where he lands, and a larger one where the hammer comes down. He looks up as the hammer fades away, back into his inventory. The light fades from his eyes and he looks around, almost confused.
"Wha…"
And then he collapses. Just toppling over as if he had no muscle strength left. Which he may well not have. An attack like that takes quite a lot out of you.

Action 2:
The Improbability Drive, heedless of its master's overtaxxing of himself, begins a new, more ambitious charge.
1/5 for Fire and Flames.

Action 3:
The Improbability Drive continues going.
2/5 for Fire and Flames.


Before you attack, the godmodder puts on his HARD HAT. This makes him immune to falling rocks! This nullifies basically all your attack. Except the ending part! In a massive radius, though not infinite, the featureless stone plane becomes a feature-filled stone one, undergoing millions of years of tectonic plate shifting in a mere moments time! The godmodder looks around... his nice, clean, HEXAGONAFIELD... he'll have to spend AGES cleaning it up! That's, like, 5 minutes of godmodder time! WAY MORE grunt work than they usually have to do! He takes 2 sadness damage!

YOREHAMMER STEAL ROLL: SUCCESS! Pionoplayer now has Yorehammer! And the godmodder doesn't!

With a smirk, Arsenical cracks his knuckles and gazes down the Soulraze HQ.

A Soulraze builder-in-training walks out of the building to get something, but the sheer force of Arsenical's STARE sets his shirt on fire! Don't worry, he might be fine.

"Well, then, HQ, I think we have some business to discuss."

Action number 1 & 2: Operation Seal

A button appears in our hero's hand, and he ever so gently presses down.

*BEEP*

*BRRRKT* *KA-CHUNK*

From the ground, out of a SUSPICIOUSLY CONVENIENTLY-PLACED HOLE, a machine rises. Its body is a sleek bronze color, carved with intricate lines and shapes. Its humanoid limbs are dusty, but every-so-often, slightly twitch.

Where did he get this? Well, there is an old tale.

Long, long ago, A beast lived in a mountain. The beast was a horrid creature, and thought to be undying. Once every year, it climbed down the mountain to the kingdom below, and took 108 of the kingdom's people as a sacrifice. The king could not stand it. He, in his infinite wealth, demanded the best to help him with the issue, and by the next day three people came.

The first was the knight, ever strong and virtuous. He wished for the princess's hand in marriage, and decided to kill this foul beast to win her over. He was the first to undergo the quest. The second was the mage, known far and wide for his incredible knowledge in magic of all sorts, and after getting his staff and tome, he was the second to partake in the quest. Then, there was the smith. The smith was looked down down on by the king, as he was not famous, or strong. But still, he said he would solve the king's problem if he was just given bronze. And so he was granted all the bronze he could need, and went back to smelt it down.

The knight went up to the mountain, where the beast sat watching, and declared his challenge to the beast. He swung his holy blade against the beast's flesh, but the sword broke. With no weapon, the beast found it easy to tear the knight limb from limb.

The wizard went up to the mountain, where the beast sat watching, and fired his greatest magics against it. But yet again, against the beast's flesh the magic felt like a cantrip, and the wizard fell, too.

Finally, the smith went up to the mountain, pulling along a covered wagon. He saw the beast, and instead of attacking it, offered him something else: a incredible full suit of bronze armor, forged in just his size. The beast, not very smart, despite his victory, put on the armor.

The armor was put on the beast, and with a final "CLACK!", the helmet was donned. Yet something wasn't right. It was much too heavy, and then the smith then tapped on the armor's shin.

With another sudden cacophony of noise, the armor shifted, and morphed. The joints tightened, and the beast's armor became its bronze cage. The people of the village were never bothered again...

... Then Arsenical bought this cool statue on Ebay and turns out it was that very same beast in armor. Who knew?

He left it deep in a vault, but finally, he decided to release it. Not without a few caveats.

"I hold the button to your movement. Go against the Anti-godmodders, and I will re-tighten your joints, then put you back in storage. Kill the godmodder, then you're free to go. Understood?"

The armor's head twitched, up and down.

Of course, there was a plan to occur in these events. The beast is sealed in his armor, greatly limiting his power.

It was what you could consider the AG's very own sealed entity. THE SEALED MOUNTAIN BEAST.

Action 3: I Love the Smell of Napalm in the Morning

This explosion elemental is uncharacteristically mellow. He's still sleeping!

(6/10)

A mimic Sealed Entity? You summon the SEALED LION! It has two phases! And is under threat to remain on team AG!

I whisper to the wind.... Just something, anything, to grant our Foodie strength!
FOCUS!
THE PORTALS WILL FALL HERE! I lift up the anti aircraft turret, and slam it into the portals (preferably with the guns facing inwards.)
Grog smash the clown, Pike keep on healing, and only heal filthy neutrals if they are N+1 or better, or no AG allies are present.

You open the present... and find a Strength Potion for the Foodie! They drink it, and gain an extra 20,000 attack points!

Slamming the AA turret into the last portal closes up the portal, and deals 18,000 damage to the turret! The godmodder has to fly over and yank it out.

To keep the Temporal Guardian alive I summon a pair of completely loyal Rock Monsters to body guard the Temporal Guardian and attack whatever attacks CaptainNZZZ's entities. (x1)

Next I boost the Temporal Guardian's damage resistance to increase his survivability. (x2)

Finally with a grimace I turn my attention to Evacucorp's refusal to let me claim my entities and choose the second option, time to begin my first sidequest to reclaim my entities from this organization.

Let's say, instead, you use those actions to take the Temporal Guardian off the field until you get back. Sayonara, Temporal Guardian!

I open the present.

Whilst looking upon the contents of my present my subconsciousness decides to give ronald mcdonald a red lantern ring.

My subconsciousness also upgrades the portals, so now the monkies that come out it have banana guns and drums.

My subconsciousness also summon Sun Wukong the monkey king and fluffles the destroyer of worlds.

Five Mini shadow realm portals open, and mini ronald macdonalds with lantern rings spawn from it each turn.

One of the mini ronald dies and a whisp of shadow goes to ronald mcdonald healing him for 500 health everytime a mini ronald dies it heals Ronald Mcdonald also everytime the mini ronalds kill something it heals ronald by 100 health.

A whole bunch of new [V] stuff happens, except for the Shadow Portal upgrading, since they're dead already.

You've continuously upgraded [V] entities, even after requests to stop! You fall right off the NEUTRALADDER, and are now [N-2]! You are now available to attack on the HEXAGONAFIELD!

Rescheduling Building Queue: Once at 10 Barracks proceed to build up to 4 Command Centers AND I might think about those factorys (Poor Factorys lol)
(I forgot if I have access to Stimpacks, do I? or I need at least a Tech Lab)
I order the Terran Army to start opening fire on the PG Foodie, got to start somewhere on that massive HP

Focus(3x) I sigh, those SCVs should get some more equipment, something like a fabricator to assist them or something, hmm maybe something a Paristeel foundry or even better a Neosteel Foundry! With a great idea in plan I start the Neosteel Foundry.... A much better material than whatever their using to build the vehicles and buildings. They also get a ready supply of building materials to make those buildings faster...

Orbital Command Center Switches back to SCV production once more.

Also I recall all except 5 Space Station Marines

Stimpacks aren't researched. Are they? I might have said they didn't need to be researched. Let's say you can use them without needing to research. Also, the PG Foodie is separate from the rest of the HEXAGONAFIELD.

The Neosteel Foundry is increasing the speed of your building! Marines recalled, and Orbital command switched!

I Start Opening a new Portal with my new summoning tool and my TECHNO Powers 3/???

A new summon begins...

I FINISH MY ALCHEMITER SUMMONING 15/15!!

I wish Super-Super extremely Hard for Alchemiter Upgrades to the Wind

The Alchemiter is summoned! New mechanics included at the bottom of the update. Reaching into the present, you get all the standard Homestuck upgrades plus a bunch of shielding, giving it a ton of HP!

fdvnkje38g89398gv3h92fhiu2iu!@#*($*(YFh289f24hfh98982$89-☺ewbfwui248

CHARGE BOOSTER ROLL: 1/19 - MAJOR BACKFIRE!

The Charge Booster lets out a MASSIVE burst of energy, entirely consuming Eternalstruggle and everything they attempted to do this turn! The entire post is nulled! And furthermore, the Charge Booster is damaged, bringing the damage count to 2! However, since Eternalstruggle took the brunt of the blast, no Entropic Paradox Rolls are made. And now, the true risk of the Charge Booster is apparent...

I look at the anti-aircraft turret in horror, realizing its true power. "I, uh, I think you should use Collide on the Godmodder, Cera. And, out of curiosity, a while back you used a two-action charge to play the Slot Machine twice within a single turn. I thought that wasn't possible. How'd you do that?"

(OOC: I've decided to create a new version of the Unofficial Itinerary. The Action Checklist.

Action Checklist:
[✓] Shield/buff our Foodie (Done by Ranger_Strider_, Cyanogynist, and That-Random-Guy) (U)
[✓] Attack/debuff the PG Foodie (Done by me, will be done by the PG Foodie because of That-Random-Guy) (U)
[ ] Fully heal Winry
[ ] Fully heal the Simurgh
[ ] Fully heal Grog Strongjaw
[✓] Kill all the Soulraze Builders (Will be done by the Second Scarlet Prince)
[ ] Destroy the partially completed Soulraze Barracks
[ ] Destroy the partially completed Soulraze Regen Generator
[✓] Destroy the Soulraze Headquarters (Will be done by the Simurgh, the Pack of Packed Wolves, and the Thresher Maw)
[ ] Destroy the Anti-Aircraft Turret (Partially done by Ranger_Strider_)
[✓] Attempt to damage the Godmodder (Done by Pionoplayer) (U)
[✓] Close all the shadow portals (Done by me and Ranger_Strider_)
[ ] Kill all the Gummy Worm armies
[ ] Kill all the Monkey armies
[✓] Kill Ronald McDonald (Done by Page of Time)

If something is labeled (U), then you can still contribute to it without wasting actions whether or not it has a check mark next to it.)

OOC: Oh, whoops. I forgot about the turn restrictions. You know what, it already costs an action to use it, you can do it more than once if you want. Restrictions removed!

The unofficial Itinerary is back! Hurrah!

I throw a bomb at the anti-aircraft gun. This bomb, instead of detonating, creates a field of reverse gravity large enough to encompass the anti-aircraft gun (including its base), causing it to rise into the air. Then, the field begins to fade on one side. The anti-aircraft gun begins to tilt, and then suddenly flips over and falls. The gun lands on its, well, guns, and it can't shoot at aircraft now because it's firing arc is now extremely limited due to being upside down.

Adding insult to injury, a giant boulder falls out of the sky and lands on top of the anti-aircraft gun, making it much harder to flip it back to the correct side.

Meanwhile, I attempt to cause the Godmodder to lose SR by putting him on a a team with 5 Hanzo mains.

The godmodder designed the AA gun with EXACTLY this sort of thing in mind! At the bottom was a Gravity Pointer, which makes the AA Gun's gravity be in whichever direction its bottom is pointing! Since that is now "upward", it quickly flies up high, high, high into the air, landing on a platform the godmodder pre-prepared for it! Since it's now upside down, it loses its x10 damage against air units - and now does x10 damage against ground units instead! Also, hitting it with a boulder does 8,000 damage.

While the godmodder's teammates are wimps, he plays as Mercy, and easily defeats every enemy and holds every objective singlehandedly. He won 0th place in the Overwatch tournament - that's even better than 1st place!

FOCUS!
Terry gives the AG Foodie the Cool Sword. Upon equipping it, the AG Foodie is then given reinforcements, in the form of a storm of ice shards forming around it.

AG Foodie buffed! The ice shards form a protecting coating, shielding the AG Foodie from damage!

FOCUS!

The cheery girl sics PETA on Ronald McDonald.

The PETA is up against the FINAL BOSS! Ronald McDonald has done so much to hurt so many innocents... they all gather their best Endgame-tier gear, and take down the Donald! Ronald Mcdonald and Mini McDonalds slain!

(Free action)
Staring at the damage ticket on hand I turn rather giddy for this was what I wanted. I take a look at my Catmancer sheet and smile when I my eyes land on one of my class' passive skill "Attack Item Amp" Which amps the damage of damage items by 50%. The 10k damage ticket is slowly converting to a 15k damage ticket as the 0 next to the 1 is being erased and is turning into a 5 to accommodate it's new damage output (1/3). Watching the ticket a bit more, I call out to the HEXAGONAFIELD with a Megaphone in hand "DIBS ON STARCALIBER IF CAPTAIN.CAT AIN'T BACK" and return to ready my Charges.

(Action!)(3 Charges)(Using 3/10)
(FOCUS! + 3/10)
Fed up with Darshelenas [V] shenanigans, I begin to hiss in his general direction. Rage fills my being as the memories of my first entities were slaughtered by [V] entities from a simple whim to relieve some boredom, which to be honest, I understand. But here... here's someone that continues to bring these beings of unnatural order! Soon that rage amplifies as Cat Energy once again flows into my part of the HEXAGONAFIELD,the flow being fueled by my intense emotions but kept in check in my area by my weakening self control.

Soon enough, my part of the HEXAGONAFIELD starts to become saturated with the energy and threatens to explode outwards. The Catmancer is barely able to stand as its Job level is still an measly 4, enters a sort of trance as his eyes starts to glow. Yowls of his fellow feline Siths rang out as they clutch their heads in pain, which soon they turned silent swaying to a invisible tune.

A ritual has begun as the Cat Siths sways and move in a more erratic manner.

The Catmancer shoots out Force lightning into the air, enhanced by the Cat Energy it burst towards the heavens as clouds forms above our space.

Thunder booms ominously above, the lightning flashing occasionally in the clouds as the Catmancer starts to preach loudly to the darkened skies. The Siths in turn, get down on their knees as they start to chant with fervor.

Praise Thee, Praise Thee! Oh old Divinity Lord, may Thou Smite Thy Foes and Blasphemers as we call on Thy Presence!~

I opening my eyes, I turn my head upwards. Looking towards the chaotic skies above, I use a bit of my Player power to make things move upwards and

I Let Go.

The energy, the praises, my intents and a tiny bit of our souls... along with my charge filled construction papers.

They shoot up into the angry clouds spirally, punching a hole into into the birth of a storm to reveal the something forming.

Almost immediately, the space where the hole was punch is sucked towards the thing forming in the storm and conceals itself with the clouds rolling in.

The thing... no... The Being had absorbed the energies that was near its space.

Soon enough, deafening cracks fills the skies as the space that was punch was open wide revealing the being once more.



A Cat Divinity

Angry yowls replaces the deafening cracks as Pure Cat Energy surrounds the being. It looked downwards towards my position. I held gaze with the being for a few seconds before I nodded. It snorts at my action, turning Its head towards Darshelenas direction. The Lightning forms within its paws and raises them upwards.

Before anyone can blink, the Lightning lashes out with a resounding boom. It reaches Darshelenas' position instantly, however, it doesn't hit Darshelenas immediately. The Lightning's target wasn't him after all, instead, it targeted his charge action and the [V] entities involved.

And so it does, intervening, it strikes his charges before they can come into fruition.

The charge to upgrade the portals? Fried.

The charge to summon a more than likely nerfed Sun Wukong? Fried.

The charge to summon mini portals which spawns mini Ronalds? Fried as well as their McNuggets, Fried, Flash Frozen, then Fried to Oblivion for good measure.

The red lantern ring? Not Fried since its not a charge...

But that doesn't mean it can't Fry the Ronald holding it!

And so, after Frying all of Dashelanas' charges for this turn, it goes upwards towards the sky only to come down into the middle of the [V] encampment. Striking the Ronald causing him to explode into meaty chunks (which may or may not pull itself together depending if it lives...) and sets off a full-blown explosion, killing many of the other [V] entities.

I shudder in pain, my body pressed into the ground just from the release of the Cat Energy the Divinity released. The Cat Divinity on the other hand takes a glance at the minor wreckage he has wrought and displays a Smug Cat look tm before fading away back to one of the Divine Cat Realms, clearing the skies as though there wasn't a divine summoning in the first place.

I get up shakily, thinking how convenient it is to have a few degree of Invincibility. The Felines on the other hand are utterly spent with the Catmancer attempting to stand but failing and the Cat Siths unconscious with tired looking faces.

(Orders?)
The Catmancer is recovering... (Will be up and ready to act next turn.)
The Cat Siths is recovering... (will be up and ready to act in turn after next turn.)

You can't fry actions retroactively! You POST-RETROACTIVELY fry them, which means you block them in the now, instead of in the past! Using 6 actions, plus your entity's turns: The Monkey king! Dead! Fluffles the Terrible! Dead! The Monkey army! Dead! That just leaves the Gummy worm army... THAT'S DOWN TO JUST 3 GUMMY WORMS! The [V] forces are almost defeated!

Also, why would turning your damage ticket into a better one be a free action?

It doesn't look like captain.cat posted, so you get Starcalibur!

The concept of attack shield is fascinating.
Create one of them and they form a thing that is destroyed by one attack. Layer them and they turn into something saver.
Then HP. They are good for... something. You can't really measure the lifetime of something with HP.
But you can be sure that more is better.
There also was negative HP. Made you able to do more, but isn't that advantageous.

Maybe something like this is good?

New entity:

Polar-bear.
Has two poles. One with negative HP and one with positive. You can attack him and you will charge one of the bars.
The bars will redistribute their HP-value (positive HP-bar moves negative HP to negative HP-bar, which gives both more charge)

Polar-bear can use electroshock as his signature move.

I give my attack shield to someone special: Pillar-men

You summon the POLAR BEAR! Wow, looks... really complicated... The godmodder grins.

Also, who is this "Pillar-men"?

First off I put my vote towards using collide on the godmodder.

FOCUS (Plus 1 Charge Stone)

I have an upgraded portal gun. I understand attack blockers and attack shields, time to combine the two, and create my manner masterpiece: The Deflector Shield. When a attack hits the entity it is on, it sends that attack back at the attacker. Between my portal gun, my actions, and my chargestone, I manage to give the AG foodie two of these little pieces of work.

Using the Redirifle, all your actions, and a Charge Stone, you give the AG Foodie one Deflector Shield! Its the latest and greatest advancement in shielding technology! Due to its incredible power, and the godmodder's buffs, you could only give your Foodie one.

And that Charge Stone... too much power!

ENTROPIC PARADOX ROLL: 2552/9850
Insane Negative Effect!
Entropy: 150 - 160

The godmodder gets 2 charges for himself to use on an entity!

--------

Cera, Ash, and Jamie all put all their actions and charges into activating the Godslayer's attack... COLLIDE.

Jamie: Come on, team! Godmodder! We're COMING for you!


The Godslayer activates its full power! 500 different jets protrude out the back, and the front slowly has its center extend out, forming a giant blade! All the energy from the jets causes the Godslayer to almost immediately accelerate towards the speed of light - heading straight towards the godmodder! However, in the incredibly small amount of time, infinitesimal fractions of seconds, that they have before the Godslayer collides with the godmodder, they take action! Cera enchants the Godslayer and its attacks with unblockable, undodgeable, and one of literally everything else the godmodder could use against it! Ash sets up chains around the godmodder, preventing him from moving! And finally, Jamie adds on on more mega-booster, causing the Godslayer to go just a little bit faster than light speed! This breaks physics, which makes the attack even more powerful!

Finally, it hits the godmodder! He can do nothing as the entirety of the Godslayer runs him through and obliterates him! However, upon contact with the corrosive fluids inside of the godmodder, the entire Godslayer melts into dust. The Godslayer is destroyed. But it doesn't matter, because the damage is done. The godmodder is 4 HP less. And Cera, Ash, and Jamie are left shipless.

Cera: Alright. I think that's enough, team.


Ash: Good job with the Soulraze forces.


Cera: Yes. We initially came to help you with them, and ended up fighting a Sealed Boss as well. Now that we no longer have a super-entity, I think it's time for us to leave.


Jamie: I know you're probably super-sad to see us go, but remember: We'll show up in your darkest hour! When you could most use assistance! Probably!


Ash opens a portal, and the other Players start getting ready to go. But before they do, Cera says one last thing to you.

Cera: Only 3 more hitpoints, and then the godmodder will summon the strongest foe you've faced yet. Nobody else or anyone I've seen in here has gotten past its Unsealed phase. But you know what? I think you can. So go. Defeat the boss. You might just be the group to finally kill the godmodder.


Jamie: Don't lose! Not after all we did to help you!


Ash: And don't let the godmodder get any more Legendary Weapons!


And with that, they're gone.

-------

In the Cooking Contest, the AG Foodie hits the PG one for 92,000 damage! The PG one hits back for 74,000 damage... to itself! The deflector shield blocked it! Neither succeed their dodge roll. At the current power of each Foodie, it looks like yours is destined to win...

The PG Foodie buffs itself with "Attack Shield/Blocker/Deflector ignoring"! This fight will be really easy if you can just shield your guy until he pecks away the PGs HP! Looks like its going to continue buffing itself, too!

V:

The gummy worms split, and each take on a wolf from the wolf pack, killing 3 of them! Thankfully, the V side is in such poor shape, that's all they can really do.

AG:

Simurgh and the Second Scarlet Prince and the remaining Wolf Pack all go for the Soulraze Headquarters! They neglect the Soulraze Builders, because someone might have plans for them. Together, along with the help of the Thresher Maw, that stupid HQ finally, FINALLY falls. At last. Despite their alleged ineffectiveness, it took a LONG time to wipe out team [SR]. But no more will the entity list be cluttered, and no more will someone have to take Builder-killing duty each turn!

The godmodder, seeing his Soulraze Army defeated, feels some of his power that he lent them burn out. He loses 1 HP. It's long overdue, he guesses.

The starcraft army guns down as many Gummy Worms as it can manage! Which is all of them! The [V] forces are obliterated... for now.

Pike heals Simurgh! Grog Strongjaw and the Sealed Lion attack the AA turret for 14,000 damage!

Aboard the Space Station, the new portal reaches 200% open, unleashing the Manager, who halves the cost of all new construction - essentially doubling work speed! This replaces the x1.4 effectiveness they already had.

PG:

The Soulraze Builders are destitute... what's the point of building? They have no commander and no base. They're depressed... and emotionally/mentally vulnerable.

The AA turret, now converted to an Anti-Ground turret, fires 5 attacks at the Starcraft Army, and 5 attacks at the Scarlet Prince! The Starcraft's army's attack shields protect it from all the attacks, but that won't happen again. The Scarlet Prince loses all his attack shields, along with 54,000 HP!

The godmodder begins by using HEALDEATH BEAM! It simultaneously does 50,000 damage and heals 50,000 HP! Since this balances out to 0, it's a free action for the godmodder! It wouldn't be if a Player did it, though. The godmodder can, because he's the godmodder. It hits the Polar Bear, obliterating it!


Since the godmodder definitely didn't just use his action, with his next action, he approaches... the Anniversarymas Present.

He thinks about what to wish for. The simple fact is, there's only one thing he really wants. Well... seven things, to be exact. But the present isn't nearly powerful enough to give him those things. But maybe... just maybe...

The godmodder reaches inside the Present... and pulls out...

A LEGENDARY WEAPON MAP! A map that, when followed, will guide you to a brand-new Legendary Weapon! The godmodder happily pockets it. He'll find some way to use it.

N:

The Cait Sith and their leader are expected! The Apex doesn't have orders!

-------

Since I didn't specify it well enough before, here are some more specific rules for Cooking Contest, Round 2:

-Your entities can't attack or heal either Foodie directly, but you can.
-De/Buff spells, especially food-related ones, are significantly more effective when used on Foodies!

ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon! A musical instrument-related method...
-Win the cooking contest to keep Starcalibur! Help the AG Foodie defeat the PG Foodie!

Minor tasks:
Protect the Space Station! It can gain helpful support abilities!
Protect the SCVs building Starcraft buildings!
The Slot Machine can give you buffs or debuffs. The Alchemiter can let you combine items.
Pike is healing friendly entities!
Take out the AA turret! It does massive damage against... ground entities?

THE HEXAGONAFIELD:

COOKING CONTEST:

[AG]Foodie: 550,000/550,000 HP, 94,000A, Special: Dinner's Ready(ready in 2!) (27% dodge rate)(+1,000 HP per turn!)(-6,000 damage from all attacks!)

[PG]Foodie: 436,000/600,000 HP, 80,000A, Special: Dinner's Ready(ready in 1!)(20% dodge rate)(+2,000 HP per turn!)(-2,000 damage from all attacks!)(Attack S/B/D ignorant!)

-------

[AG - MooGoesCow]Space Station(25% dodge rate)
Shield array(protecting space station)
Super Laser: Can unleash 25,000 damage support attack(ready!)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)
Anti-Mind control Beacon: protects Space Station from mind control
Portal Frame: Mysterious Portal(200% open)(+33% open per turn)
Very Large Room: Quantum computer: 14% complete (cost: 10)
Space engineers+1: 100/100 HP x 60(building space station!)(Manager halving cost)
Winry: 6,000/8,000 HP, inventing skills! (1 teleport vest)(worth 30 engineers)(operating Crime Lab)
Lament the Technician: 20,000/20,000 HP (worth 30 space engineers)(AI building ability)

[AG - TheTwoEternities]Scarlet Prince: 16,000/70,000 HP, 20,000A (-3,000 damage from all attacks)(+3,000 HP per turn)
Wolf pack: 2,000/2,000 x 2 HP, 2,000 x 2A
Simurgh: 35,000/45,000, 13,000 x 2A (40% dodge chance)

[AG - Daskter]Starcraft Army(11,700 TA)(Neosteel foundry):
SCVs: 50/50 x 45 HP(schedule: Get to 10 barracks, then build 4 command centers, then factories)
Marines: 200 x 38 HP, 150 x 38A(5 guarding Space Station!)
Marauders: 400 x 10 HP, 250 x 10A
Hellions: 400 x 10 HP, 350 x 10A
Command centers: 5,000/5,000 x 2 HP (+2 SCVs per turn)
Barracks: 3,000/3,000 x 10 HP (+1 marine each, each turn)
Command centers: 2 complete each turn (1 builder = 5%)

[AG - Ranger Strider]Grog Strongjaw: 22,000/25,000 HP, 10,000A
Pike: 10,000/10,000 HP, +10,000A(healer!)(protected from 1 attack)

[AG - Arsenical]Sealed Lion: 5,000/5,000 HP, 4,000A (Second phase!)

[N]Slots Machine: 50,000/50,000 HP

[N]Alchemiter: 100,000/100,000 HP

[N - EeveeShadowBacon]TF2 Zoo (Flashy)(Defended)

[N - Winkins]Sith army: 10,000/10,000 HP, 4,000A(x2 damage against Snakes)
Catmancer: 7,000/7,000 HP, 3,000A(leading Sith army!)

[N - EternalStruggle]The Apex: 65,000/65,000 HP, 25,000A (+1 repair drone/turn)
Repair Drone: 100 x 2 HP(+500 x 2 repair per turn!)

[N]Darshelenas Sunbreaker: 70,000/80,000 HP

[N]Eevee Shadow Bacon: 80,000/80,000 HP

[P]Peacekeepers(1,031,975 total attack)(Unbribable)(protected from 18 attack):
Tower: 30,000/30,000 HP, 10,000A(protecting Peacekeepers)
The Negotiator: 10,000/10,000 HP
Riflemen V: 100 x 999 HP, 225x999A(+3 squad leader)
Machine gunners VIII: 300 x 999 HP, 700x999A(+3 squad leader)
Medics: 125/125 x 999 HP, Healing A(+3 squad leader)
Squad leaders: 100 x 999 HP(3 leading riflemen, 3 leading machine gunners, 3 leading medics)
Commandos: 100 x 999 HP, 100 x 999A
Engineers: 10 HP x 999(constructing Special power Armor suit, done in 1!)(adding Godmod plating to Tower, done in 3!)
Scientists: 10 HP x 999, re-researching Godmod armor(done in 1!)(researching improved machine gunners, done in 1!)
HQ: 20,000/20,000 HP x 2, researching double-speed progression(done in 8!), filing land expansion permit(done in 1!)
Shield generators: 15,000 x 6 HP(Adding 1 attack shield each every turn!)
Barracks II: 30,000/30,000 x 3 HP (producing Machine gunner x 999 for death-elite training camp, done in 4!)
Bar/Brewery
Death-elite training camp: 100,000/100,000 HP (Training Riflemen x 999, done in 5!)
Special Weapons depot: 40,000/40,000 HP (upgrading grenade launchers, done in 1!)
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers(equipped), Anti-Mind control, Upgrade Limit Break Eternity, Dual Pathways, Godmod building plating(equipped)

[SR]Soulraze Builders: 800 x 25 HP
Barracks: 76% complete (1 builder = 2% completion)
Super Barracks: 0% complete (1 builder = 1% completion)
Regen Generator: 12% complete (1 builder = 1% completion)
Anti-Everything Turret: 0% complete (1 builder = 1.5% completion)

[PG]Anti-Aircraft Turret: 210,000/250,000 HP, 3,000 x 10A (Upside-down, x10 damage against ground entities!)

[PG]Godmodder: 202/300 HP(Status-Effect Boost buff ticket)(Legendary Weapon Map)(Major Charge: 2/3)


Player info:
Captain.cat(has King of the Hill)
Corebrute(lightly wounded)
MooGoestheCow (Charge: 1/???)(Charge: 3/???)
[N-2]Eevee Shadow Bacon(New charge: 16/100)(effect-curing power)(Resolute Heart Copy - mimics effects once)
[N]CaptainNZZZ (Entity Loyalty Punch Card - redeems one disloyal entity)
[N]EternalStruggle (Increased HP)(12/??)
Hungry_Visitor(Ascendance)(New being - gets 1 attack shield)
The_Two_Eternities(Starcalibur: x2 actions)
That-Random-Guy(Echolocation)(protected from 4 attack)(1/5)
Arsenical(2 posts in debt!)(6/10)(Protection from Demons - protects from devil takeovers!)
[N+1]JoeBOB
Ranger_Strider_
Daskter
Page of Time(1/10)
[N]Mr Mirror Man(5/10 charge)(1 +2,000 Attack token)(Godmodder Repellent)
Cyanogist(lightly wounded)
gilded king(8/10)
Pionoplayer(Sidequest Charge token: Complete a sidequest to make worth 5 charges)(2/5)(Yorehammer: Bypasses defenses)
[N-2]Darshelenas Sunbreaker(lightly wounded)
[N+1]Winkins(+1,000A Iron sword)(1 10,000 damage token)(Starcalibur - x2 actions)
Paradoxdragonpaci(protected from 1 attack)(Flight Power)
Nano Soldier 2016(behind cover)(has M16, Body Armour)

Player Inventory:
On Players and the Nature of Creativity
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Melodic transmitter x 3
Temporal Condensor(makes charge stones)
Charge Stone x 12
Redirifle
Miniature Doormaker Plushy
Charge Booster (damage: 2/20)
Bravely Default Asterisks
Medkit x 3
Convincing Pamphlet
Weird Cake(+10,000 HP, free action!)

ALCHEMITER:
The Alchemiter doesn't work quite like Homestuck. How it works here, is, you combine 2 items from the Player Inventory, and get a brand new item - without destroying the original items! The new item will have the properties of both the old items, oftentimes in a weird way. Do note that it takes a full action to try out a new combination. Any item can be combined, and the new item can go into one of two categories: No cost, and special. No cost items don't cost anything but the combining action to produce, even in mass quantities. Special items can cost action/charge points to make. Most of the time, expect to get No cost items. Combining Legendary items, like the Charge Booster or Starcalibur, would get you a Special item.

Also, let's all be happy that for one, blessed moment, the Itinerary is looking nice and clean.
 
Last edited:
Actually because I like numbers in 5s I'll queue another Command Center bringing the total to 5 before they start constructing Factorys
(and maybe some starports for some Viking support)
Well then I order my Army to start opening Fire on the Anti-Air (Ground) Turret....
I order All Buildings to halt production and Lift off, making them temporary air units however they can't produce anything while in the air.
(Ordered Cancelled Since the AA turret is getting flipped, unless it doesn't then Ill re do it...)

Actions:
1. I sabotage PG Foodie Dinner preparation with the Ghost Peppers, it will be so he has to remake his entire Dish, unless he was purposely making a bad dish which well then he should be a shame of as a Chef.

2. I Throw a wrench into the gear, The AA Turret may not have gears but it doesn't need gears to be messed up.
I simply knock the Aiming System a couple dimensions away, Inside a Black-hole, which is surrounded by giant Light curtain, and just to be sure I place a Nude Magazine over the Aiming System.

3. Well SR Builders, I can promise Camaraderie and purpose among with my Army, I always hoped we would worked together and celebrate in a party, so let's try the Party out again? It doesn't matter what the Party was about, let's just celebrate your new-found purpose and join me.
 
Last edited:
ES groans as he gets up from being hit in the face by his charge booster. Great, that's just what he needed. Time for some mental maths.

20/3 = 6 and two thirds, round up to 7 turns for the charge.

12/4 = 3, + 1 for that round for 4 turns, and now he needs 8/3 or 2 and 2 thirds round up to three for 7 turns thanks to this. No time has been saved unless he risks using the Charge Booster again.

Great.

Unless he uses two Charge Stones, since those tend to backfire less directly. Hmm, reckless use of those aids the Godmodder and drops him on the Neutralladder, but if he uses only two, that's fine, right? That drops it to 6, so still only one turn saved overall.

He shouldn't have ever tried to be smart with this, really.

FOCUS - BUT NO FOR REAL STUFF HAPPENS

An area is cleaned out for use, fairly large but not overwhelmingly so in the main battlefield, but a bit away from the center of it. One Charge Stone and three actions are used to make this happen. The Apex targets the AA Turret.

Charge: 16/20.
 
Well... We aren't in as bad a spot as we could be?
1. I place a shield on Grog. Gotta protect your tank right?
2. I flip the AA turret once more, so it's bottom is facing the ground, and let it plummet to the ground.
3. Now gents, ladies, and filthy neutrals... I see a neutral crusing for a bruising at N-2... Let's give him a warm welcome! I pull out the spear Longinus and use it to stab Sunbreaker!
IN THE WORDS OF VEGETA-SAMA!!!!
 
Piono lies unconscious on the ground. He's not going to be doing anything this round. The improbability drive promptly pockets the Yorehammer into the team inventory, the first player to claim the yorehammer gets it.

Action 1:
The improbability drive continues whirring and whistling.
3/5 for Fire and Flames

Action 2:
The improbability drive is really cooking up a storm here.
4/5 for Fire and Flames

Action 3:
I'm probably just going to start merging charge actions together at this point.
5/5 for Fire and Flames
Expending...

Music begins, images flash to your mind in the style of a music video.


On a cold winter morning, in the time before the light A view of the Hexagonafield
In flames of death's eternal reign we ride towards the fight Orange, HybridUnity and CaptainCat from the beginning of the thread, jumping towards the godmodder.
When the darkness has fallen down, and the times are tough all right The Terror Zombie as it was eating everything.
The sound of evil laughter falls around the world tonight The Godmodder laughs cruelly as he sends EternalStruggle off to do his bidding.

Fighting hard, fighting on for the steel, through the wastelands evermore Several Players engaged in a duel with the Godmodder
The scattered souls will feel the hell bodies wasted on the shores Bodies of the plastic armymen scattered around the battlefield
On the blackest plains in hell's domain, we watch them as we go Arsenical wandering through the dreamlands
In fire and pain, and once again we know. JOEbob winning the Paradox-Billiards-Vostroyan-Roulette-Fourth Dimensional-Hypercube-Chess-Strip Poker

So now we fly ever free paradoxdragon flying through the shadow realm on his jetpack
We're free before the thunderstorm Several entities running from the unsealed snowball
On towards the wilderness our quest carries on CaptainNZZZ's army from before
Far beyond the sundown, far beyond the moonlight BrutalCore's summoning
Deep inside our hearts and all our souls The view of the soulorb JOEbob managed to obtain

So far away we wait for the day The three friendly NPCPs riding in on the Godslayer
For the lives all so wasted and gone Xerath getting roflstomped as soon as he goes vuln
We feel the pain of a lifetime lost in a thousand days Brief flashes of the previous lives of thte various fighters
Through the fire and the flames we carry on The entire playerlist posing as a team.

There's more to it of course, but I can't play all of the song at once, that's for Dragonforce to do.
Dragonforce summoned for CaptainNZZZ!

Dragonforce is a fairly simple entity, it's standard except that instead of dealing damage, it buffs the damage of an allied unit every round.
But since CaptainNZZZ is in sidequest land, put Dragonforce into the same hammer space as the temporal guardian.
 
Last edited:
Back
Top