Muttering something unpleasant about the Pain Monsters I create a new attack shield for the Wall. (x1)
Next I add a strange array of funnels and turbines to the Wall, boosting it's dodge rate. (x1) (if this isn't allowed because of game balance change this to adding another attack shield to the Wall)
Deciding it was finally time to try to go back to being True Neutral I grab Summer and place Summer in front of the Wall, making it so the first attack anything sends at the Wall will instead hit Summer. (x1)
Finally I issue the orders to my entities, commanding the techmarines to begin working on improving the Wall's ablative layer that'll double the damage resistance of the Wall once finished.
Next I add a strange array of funnels and turbines to the Wall, boosting it's dodge rate. (x1) (if this isn't allowed because of game balance change this to adding another attack shield to the Wall)
Deciding it was finally time to try to go back to being True Neutral I grab Summer and place Summer in front of the Wall, making it so the first attack anything sends at the Wall will instead hit Summer. (x1)
Finally I issue the orders to my entities, commanding the techmarines to begin working on improving the Wall's ablative layer that'll double the damage resistance of the Wall once finished.