While a majority of the fighting is happening, a man that is a mirror arrives. With a clock for a head, and a mirror for a body, the [N] decides to do the most logical thing, add hellish randomization elements to the game.
"Greetings to you all! I am Mr.MirrorMan, I am here to add to this battle a bit of a gambling aspect to this game, with effect slot machines! All of your lives are now is someone else's hand."
FOCUS:I throw various die across the battle field, setting up painful objects that people/entities can step upon.
Also, can I start up a 10 charge for a slot machine that can give random buffs/debuffs to one entity of each fraction a turn, or should I make it a 20?
I look coldly at the clock-mirror hybrid. "All of our lives are now someone else's hand? And are you adding the gambling element to the battle or the game?" I ask, annoyed. "Also, there's a very fine line between a Neutral who attacks everyone equally and a Void."
"Ranger_Strider_," I whisper to him, "I'm beginning to see the merit of your "filthy neutrals" worldview."
(OOC: It can work with either 10 or 20, but there's a speed of construction/power tradeoff. Also, you're now on the Unofficial Itinerary.)