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Defeat The Godmodder

1. I summon a white creeper for him to kamikaze with the black creeper
2.I launch an EMP at the cyber dragon
3. I throw a flash grenade at the Dark General
 
Action 1-3: I show a mirror to the Dummy. The Mirror!Dummy looks into the Dummy's Eyes and the eyes pop out of its sockets with bugs crawling out of it. The bugs look a lot like the Godmodder as they laugh demonically. The eye starts rotting on the floor as it creates even more spiders. The eye sockets start to spew out blood and screams are heard coming from the holes. The body slowly starts decaying as the Mirror!Dummy cries in horror. The Mirror!Dummy then combusts into flames and the screaming gets louder. At the end of it, the Mirror!Dummy is now a melted pile. Then, The Mirror!Dummy screams out and launches at the Dummy, breaking the Mirror in the process. The mirror disappears.
 
[aleph+bet+gimel] Leah looks upon Valla. Using her power seems to just let her into all sorts of wonderful trance-like states now, if she's got any reigns on it. "... I really hoped that rescuing you from the Godmodder's clutches wasn't some kind of awful mistake when we met you, but I guess it is. Kind of awful to say or think about. I guess it doesn't matter in the end. My opinions on the, uh, immienntly deceased don't really matter."

Leah's hollowed golden arm raises itself to the sky. An immediate countermeasure in case of Valla shenanigans is deployed as well-in the form of Omniglot's aburpt and constant stream of bullets, Leah's sword-wings coming to life to try for Valla's neck, and Leah's remaining cobalt arm whirling into a vast, thin series of strip-like tentacle blades to further harass Valla's concentration, each single strip playing the hydra effect if ever they were cut, Omniglot's constant hovering and erratic movement making pinning or tracking the fellow difficult, and the fast, furious, relentless nature of the blades (as well as their surprise force) in tandem make Valla only a witness to events as a single strand of the golden frame slings itself up... And up... And up... And up.

"You didn't even bother to honor my statements, even if they were basically, like, insults. It was hardly as if you were even being harmed. You only proved me right, though. You might as well be a Godmodder construct for all anyone cares, but that's an insult to Godmodder constructs," Leah says. As Valla fights off a fourth war from incineration via deathly insult, the golden strand keeps going sky-high. If Valla were to find herself able to beat back the now fourfold assault upon her personage to shoot or stabotage the strand, the strand finds itself unbending and also immensely regenerative, and Leah herself abruptly covered in a simple forcefiled made of gold strands. Still, the single strand rushing to the sky/roof of the area, and beyond, now becomes immensely concerning.

"A lot of people count on us. A lot of people. It's kind of mind-numbing to think about, I just completely blank. People I've never even met not only know my name but look up to me as some kind of heroine goddess thing, the next Architects in how utterly important I've wound up. From some stupid random girl to some stupid random anmesiac to some stupid random heroine of all reality. But, thing is, when you're the stupid random heroine of all reality, well. I 'unno how to say it but you'd think I'm one for a reason," Leah says, as her cobalt tendrils add a new equation to Valla's mix-rocks. Regular, plain rocks from around the area, albeit gigantic-boulders the size of houses find themselves sent at bullet speeds at Valla's direction wtih just a touch of a tendril, inflamed from the force, as the golden tendril goes higher and higher. If Replica players were to attack it, a gigantic holographic 'No U' card appears and slaps the attack away, before thereafter barraging the offender with deadly lasers, deadly shuriekn, deadly bullets, and deadly deadlies, oh my! Whether Valla sees fit to create barriers or dance an intricate dance of death to keep the attacks away doesn't seem to matter-Leah's various vectors of attack all seem to just catch Valla in the right way, not to harm but to interfere. How annoying! Which, as mentioned, is exactly what Leah thinks of Valla. How fitting!

Leah's verbal assault doesn't seem to let up either. "I'll be straight with you all. I feel awful. I'm not awful myself, but I've said that I get not being controlled by others? I've been thinking about that a lot recently. I've been basically at the mercy of the kindness of others and I haven't really made any worthwhile contributions to any real endeavor. I'm pretty sure my friends could've dealt without me just fine in our adventures, and the old man could've picked Meghan or Grimm to bear these wings. Further still, a lot of the fighting I wound up doing afterwards was... How do I put it, I just don't know, but it felt like it wasn't for any purpose. But now I've become this idol without power to her-some figurehead, I suppose? Like everyone else here except I feel more hollow, like there's nothing to really back it up. Like no-one would've noticed if my contributions were gone and I just, sat there. Being worthless with ultimate power-how's that for a joke?"

Valla's response is probably shouting with dealing with all of Leah's crap, as she slowly doubles in intensity what VAlla has to deal with-energy projections of invisible warriors, lava geysers from below, walls of lightning from above, a cannon that shoots boots, a boot that shoots cannons, a statue of Moniker being used as a flail, that sort of thing.

"You have a different problem along those lines. I don't think you're incompetent or that no-one would notice you, but you're just using these powers for... All the wrong reasons. Like, what? I don't think you've even thought for a second, or cared for a second, what's gonna happen after you complete your precious player lock. The rest of us have and we don't like what we see, so now you're worthless in a different matter, but while I guess I just feel like a nonentity, you're an active obstacle. And I really can think of only one thing to show someone like you, who's literally willing to endanger reality, including themselves, to have a shot at the big fat infinite power you so desperately crave."

And millions of millions of miles above-no, now millions upon millions of Astronomical Units long, uninterrupted regardless of all that has happened, the single strand of gold finally stops.

...

That's it.

Nothing else happens. It just, stays there.

The assault upon Valla's person abruptly ceases with no loss in damage.

Confusion arises. Is that it? Player-empowered scanning of Leah's singular super-long strand reveal it to have no special purpose.

Right until they look at the base, at Leah's arm, where the strand's base is. Overlooked until now, it is now quite obvious that it springs forth from her centermost finger, while the rest are curled up.

...

Oh.

Valla's own HP bar betrays her at the sight of the biggest flipping of any bird ever flipped. Its various values curl themselves into zeroes, even the zeroes, then shrink into nothingness and explode, taking Valla with them in their haste to depart from the withering nature of Leah's hand. In other words, desperate insubordination in the face of Leah's golden gesticulation.
 
??? breaks through Ranger_Strider_'s wall, and the next one hasn't appeared quite yet. He's free. Now he can ... What the heck is Cephalos_Jr's severed head doing in front of him?
Now lacking my head, I slide up behind ???, grab him, and throw him a long distance away. He lands in front of a bunch of upset teachers. They're not sure who told them that school sucks, but someone just did, and that's obviously wrong! ??? has been the only non-teacher nearby for the last several minutes, and the insult came from his direction. He's obviously the culprit! And he's running in the hallways! The solution is obvious ... Detention! ??? is now trapped in a classroom, being lectured on, among other things, his failing grades and how to improve them. The walls won't break, the classroom object are impervious to harm, the teacher can't get hurt, and the door is locked shut and won't break either. It wouldn't be effective detention if one could just break out, after all!
What seems like an eternity later, detention is over and the door is unlocked. ??? gets ready to leave ... and Ranger_Strider_'s next wall blocks the door. Not funny.
Behind the wall, I put my head back on and leave the school.

(Is this alright with you Ranger_Strider_ ? I'm basically inserting this between two times where you throw up walls.)
 
Defense - V
(X2) I invoke the Spirit of Radiance, the Power of the Lamp, the Rising,Noon and Setting Sun and blast the Dark Creeper into some radiant bits, the Dark Archer May or may not be caught in the Attack if it manages to penetrate through the Dark Creeper into it.

(x1)I sing a Builder's Song/as I continue to repair the ancient wall, one day I will Guard is all/from the terrors of Dark beyond.

Black Creeper slain! Phew! One less thing to worry about.

+11% wall repair!

With all of my thoughts into one idea(3X actions), I take all of my frustration and manifest them on my protector shield.

Immediately, there is a distinct change as the shield itself gets warped and the colour seems to smolder. Waves of spiteful energy arises from the powerful shield, and i see that the shield face twists in on itself as softer colours change to a more red hue, bringing with them the heat of anger and the inability to do much but be there. The edges start to sharpen and the face itself seems to become more unevenly faced, growing small spikes that are covered by the wrathful energy to be unleashed only when attacked, where it manifests in the form of a highly unstable energy that shoots out at the opposition and stabs into them before calming down, and gathering more resentment into more attacks. A small note is that the energy can build up and release in one go, increasing the damage it can do if it is left on its lonesome, but it can only attack in bursts. (upgrade protection shield to recharging thorn shield that can build up hatred when not used, and is able to release when attacked, though will need at least two turns to recharge for combat use)

You gain the Recharging Thorn Shield! Now, it damages enemies who attack it, and can be manually recharged once per turn for one action!

You may want to throw yourself in front of the generator or Ancient Wall to use this shield to bodyguard.

Action 1:
I chop a few letters off of the infantryman captain's name, turning him into the infant captain. As a baby, he's powerless, so I simply pick him up, put him in a cannon, and launch him into the beyond.

Action 2:
I scatter a few caltrops in the trench.

Action 3:
I whack the wall with a wrench a few times.

1,500 damage to the Infantryman captain! Somehow, he's normal the next time you look at him.

+11% spikes! +2,000 HP to the Ancient Wall!

I create a bunch of Skeleton spawners from Minecraft. It'll only last this turn, but it should still do something.

A large number of skeletons appear, and begin shooting arrows! The Bat Battalion, flying nearby, is struck many times over, taking 4,000 damage! Angered, the bats fly towards the skeletons, separating their bones from their other bones!

3x: "Must... finish... spikes!" The man in an MTF uniform frantically adds even more spikes to the trench. Red spikes! Blue spikes! Lone spikes! Dual spikes! Sponges! Wait, those last one's weren't spikes, they were just the packaging. Shrugging, the man in an MTF uniform turns the sponges into SPONGE SPIKES. They're sponges, but they're spiky. Like coral or something.

How many spikes are there now? Yes... ALL THE SPIKES.

Spike Upgrade complete! Now, attackers will take 2,000 damage!

The Trench is as good as its going to get!

Focused Action: I head over to the secondary area and throw a fire charge at the Dark Creeper. This lights the Dark Creeper's fuse, causing it to detonate at a safe distance from the base.

But wait, I throw it into the Cyber Dragon just before it explodes, causing severe damage to the Cyber Dragon.

2,500 damage to the Cyber Dragon! The Bide absorbs the damage!

I appear in Darkness II!
Channeling the power of D U C K, I conjur a glowing yellow staff made of pure, holy, duckian light. I then use it to materialize a barrier of light around the Generator, protecting it from foes and darkness.
Then I ask the ducks if they could send us a bit of aid, please. Maybe a entity? We're in trouble.

You appear in the Darkness II, seemingly from nothing! But really, you came from... from... from wherever you were when you were AFK.

The Shield Generator is protected!

The Ducks have heard your plea! You or someone else can invoke the power of DUCK - once - to double the damage of any attack or chain attack combo!

Focus: It's Black Friday day!

The Dark Infantryman Captain (or General if the captain is dead) quickly enters a store seeking for his favourite and weapons, however he's always too late. By the time he enters a store all his favourite weapons have been taken by all the other captains.
He's always mocked for his poor quality of weapons, how can he possibly be a captain if all he got is a rusty sword? He's simply not rich enough to get anything better except on Black Friday, however he's always the person who sees the last item going out of stock.

He's a failure... Always too late. How can he possibly be considered has a captain with those shabby equipment that any peasant can get?

The Dark Infantryman bursts into tears. The reason why he has no attack, and can only summon, is because he's too ashamed to pull out his old and weak weapons! 4,000 emotional damage! Dark Infantryman captain slain!

I focus and create a drill on my arm made of bones
I focus on my target, the dark infantry man captain(if he's dead any entity that's a summoning unit)

I i throw some sand into his eyes
And stab him as hes distracted, i don't stop there i wanna make sure he's dead
So i go full JoJo on his ass

Mudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudsmudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamuda

Mudaaaaa

Mudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamudamuda

I stike a pose as i look at his hole ridden corpse
And say some cheesy one liner in Arnold's voice

4,000 damage to a Dark General! First, pocket sand! Then, Jojo power! These references are on-point.

'Oh Good! some others are now here, Much better.' I think to myself as the other players start helping with stemming the tide of enemies. Looking around I see that Paradoxdragonpaci is dealing with the Dark Creeper and that FlamingFlapjacks has given the Generator another attack shield. 'Well best deal with the other Dark Archer before they can attack again.' I note to myself as I rest the recently acquired mace against my shoulder.

Closing my eyes I focus a little bit of power for a wish. 'I wish for a stable portal to open up next to me that leads right behind the Dark Archer.' Suddenly in a flash of red light a red oval shaped portal opens in front of me and peering into the portal I see the Dark Archer on the other side. Quickly I enter the portal and a second later I pop out on the other side behind the Dark Archer who just starting to turn around as they felt that someone was right behind them but they are to slow and are unable to prevent me from slamming the Mace right into the back of their head which lets out a loud crack and they crumble onto the ground. (2 CP)

I quickly follow up with a second strike to the head to ensure they are dead. 'Okay, That was much easier then the other one.' I think to myself as I pull the mace from the back of Dark Archer's head just before they dissipate into nothingness. Looking towards the Black Wolf I decide to attack them as well. 'Well the Dark Archer's Bow and one of their arrows has not vanished yet, Lets trying using that.' I tuck the mace into a loop in my belt and I quickly pick up the Bow and one of the remaining arrows. I then ready the bow and notch the arrow and I aim at the Black Wolf. Just as I let loose of the arrow the string on the bow snaps which messes up my aim and I end up only nicking the Black Wolf with my arrow switch leaves a long cut across it's side. (1 CP)

Using a COMBO MOVE, you destroy the Dark Archer and do 1,500 damage to the Black Wolf! The Dark Archer's bow snaps in your hands after firing. You must just be too strong to use a weapon this relatively weak.

x3 Action:
Eyowe bats his eye as he bats the Bat Battalion with a lot of bats conjoined into a giant Battle Bat.

3,500 damage to the Bat Battalion! Bat!

1. I summon a white creeper for him to kamikaze with the black creeper
2.I launch an EMP at the cyber dragon
3. I throw a flash grenade at the Dark General

1,500 damage to the cyber dragon and Dark General! The Cyber Dragon continues to Bide...

----------

AG:

The Deprecated Robot, whirring and beeping strangely, stabs a Black Wolf for 1,000 damage!

V:

The Dark Generals bring about 2 more Black Wolves! Their numbers are adding up!

The two black wolves already here attack the Wall, dealing 4,000 damage, but taking 2,000 damage from the trench! The wolf already injured by the robot dies! The Dark Infantryman and Bat Battalion also attack the Wall, dealing 7,000 damage! The Wall is barely holding on... however, both die afterwards!

In the Darkness II, the Black Wolf bites the Generator, but only succeeds in taking out the regenerating 2,000 HP shield! The Dark General summons another Black Wolf!

In the background, the Cyber Dragon is almost done biding! This is likely to hurt...

---------

The Anti-AG is very nearly here...! It may be too late to delay it. You'll have to fall back on trying to stun it and keep it away every turn here!

In The Darkness, a third Dark General shows up! Their numbers are increasing too fast...! In addition, EXAMON appears, another entity from your past, this one more powerful than ever! You might want to use stunning-type moves to keep it at bay instead of burning effort working at that massive HP bar!

In The Darkness II, two more Dark Archers show up!

----------

You hear a grinding noise from the Godmodder Statue... its arm is moving, slightly... are you getting close?


THE DARKNESS:

Endless Blackness (more enemies every turn!)

[Anti-AG]??? (.1 turns away)

[V]Examon: 30,000/30,000 HP, 6,000A, Special: Dragconic Impact: 0/4(Space attack!)

[V]Dark General: 10,000 HP (summons a Black Wolf every turn!)
[V]Dark General: 8,500 HP (summons a Black Wolf every turn!)
[V]Dark General: 6,000 HP (summons a Black Wolf every turn!)
[V]Black Wolf: 1,000 HP, 2,000A
[V]Black Wolf: 3,000 HP, 2,000A
[V]Black Wolf: 3,000 HP, 2,000A

Electric Light(allows you to see enemies!)
Electric Light(allows you to see enemies!)
Electric Light(allows you to see enemies!)


Ancient Trench w/Spikes: Ready! Deals 2,000 damage to attackers!

Ancient Wall: 4,000/20,000 HP (protects everything)(x2 healing)
Ancient Wall: 11% repaired!

Ancient Forcefield Generator: Use once to completely protect Godmodder Statue!

[AG]Deprecated Robot: 3,000 HP, 1,000A (stronger if zombified)(can't be zombified by Players)(???)

[N]Godmodder Statue: 13,500 HP (DEFEND!)

Teleporter (Use one action to teleport to The Darkness II)

[AG]ExoSkeletal: 5,000/5,000 HP
[AG]DragonOfHope: 5,000/5,000 HP
[AG]Daskter: 5,000/5,000 HP
[AG]Eyowe: 5,000/5,000 HP
[AG]Gnich: 5,000/5,000 HP (next attack does triple damage, plus inflicts effects on nearby enemies!)(Recharging Thorn Shield, protects from 2 attacks and damages attackers, recharge one use for one action)
[AG]Strider: 5,000/5,000 HP

THE DARKNESS II:

[V]Dark Archer: 2,000 HP, 4,000A (too far away to attack!)
[V]Dark Archer: 2,000 HP, 4,000A (too far away to attack!)

[V]Cyber Dragon: 6,000/11,000 (uses bide)(stored damage: 10,000)

[V]Dark General: 7,500 HP (summons a Black Wolf every turn!)
[V]Black Wolf: 3,000 HP, 2,000A
[V]Black Wolf: 1,500 HP, 2,000A

Electric Light(allows you to see enemies!)

Ancient Wall: 21% repaired!

Shield generator: Grants recharging 2,000 HP shield to Power generator!

Teleporter (Use one action to teleport to The Darkness)

[N]Power Generator: 8,000 + 2,000 HP (powering electric lights!)(protected from 2 attack)

[AG]Captain.cat: 5,000/5,000 HP (protected from 1 attack)
[AG]ParadoxDragonPaci: 5,000/5,000 HP
[AG]DanganMachin: 5,000/5,000 HP
[AG]Crusher: 5,000/5,000 HP
[AG]FlamingFlapjacks: 5,000/5,000 HP
 
Focused Action: Wait, the Cyber Dragon doesn't have a soul? That means I can bypass the manipulation boundary and mess with its insides.

What happened to trying to make it so we don't need to defend the generator with Starsight?

I mean if we did that then these monsters would probably just join their allies anyways. And somehow I feel like that's not going to work anyways.

Anyways, I analyze the Cyber Dragon's energy storage system and use small telekinetic forces to sabotage it in key locations, causing it to lose control of the stored energy and explode.
 
With one action, i throw a cola grenade at the many enemies trying to attack the wall, mainly focusing on the generals and wolves. "SOMEBODY HEAL THE WALL, I'LL BE BACK AFTER I DEAL WITH THE CYBER DRAGON! BEWARE THE ANTI AG"

With another action, i throw myself into the teleporter and appear in the Darkness II.

My last action is spent to on agroeing the big dragon. "HEY YOU NASTY EXCUSE OF A DIGITAL MONSTER! TRY YOUR HAND AT THIS YOU PIECE OF ---------" much expletives and aggravation was thrown as the dragon immediately turns towards me with hate in its eyes. Or, if the dragon is dead by then, attract the attention of the archers.
 
Race - V
First thing I do is point out that the spinning blades should've procced as we were boarded. As previously established, hopping off the vehicle and staying on the ground gets you killed.
I laugh maniacally as 3 of the enemy replica players retroactively explode into giblets, and everyone else on Red Team takes 2000 damage.

Nevermind, was cleared up on Discord.

Somebody yank the three weakened players into the line of fire of the whirling blades please. Letting the blades get at them will kill all 3 instantly.


3 ACTION FOCUS: VALLA SUCKS AND I CAN PROVE IT MATHEMATICALLY

Piono stares down Valla.
"Hello there sweetheart, do you hear that noise?"
The distant sounds of airhorns can be heard. Growing louder and louder.
"It's the sound of you getting your comeuppance, [small female dog but italicized]"

Valla immediately tries to counter, but is met with a giant No U Reverse Card (like an Uno reverse card, but it contains the power of BOTH the ultimate counter counter memes).
The only thing Valla can feel in that one moment following is best summed up with an image:


Valla violently explodes upon realizing that her own action counters have countered her own counter actions. This sends her flying off into the distance, where I zoom off into the distance and prepare something special.
A classroom.

Now, this is doubly cruel because not only does school suck to an inordinate extreme but it is one of the absolute antitheses of freedom. You're locked in a classroom, divested of any forms of individual expression, and forced to work on the same monotonous tasks over and over until you've been "educated". While not all schools embody the true power of the classroom, this one does. I've yanked it right from the elemental plane of imprisonment, its very heart and core.
If I had to make a guess at what Valla's critical soul weakness is it would probably be school but guessing people's CSW has proben futile in the past so that has nothing to feature in here.
I'm just doing it because Valla sucks and needs to be taught a lesson in WHY she sucks.

Valla comes screaming in and slams headfirst into the schoolroom. The roof and foremost wall snap shut behind her. The trap has been triggered and it's time to teach her a lesson. Both literally and figuratively. Bands made of pure Stoppium (nullifies all escape and freedom based powers) wrap around her arms and legs, the chair magnetically pulls her upright and her eyes are snapped open by robotic arms. The power of school will set in shortly and remove her ability to resist but until that happens I have to hold her in place physically.

Welcome to Why You Suck 101

A large chalkboard is at the front of the classroom where I stand. A single equation is written on it:
VALLA = SUCK
"Hello class" Valla's the only one here "Today we are going to talk about why you suck. Specifically, why Valla sucks. It's been mathematically proven so it's a good place to start."
"First, we need to know the value of VALLA, and that's quite simple, within the Poybo Theory of Valla Sucking each of the letters is representative of their place in the alphabet. Each A is equal to 1, each L equal to 12, the V equal to 22. Given the syntax, these are all multiplied together to make a nice, even 3168. This also happens to be the Moron's Number as proven by famed metafictional mathematics professor I. Diot, but this is mostly a side note and is not relevant to today's class."
"We'll start with the first variable, S. S stands for Serendipity which is stated as being a chance or coincidental manner of things going in a beneficial way. For Valla this number is worth about -9KiloFortunes, so -6. The reason for this is because in this case S can be found as a result of the equation bs + B^3."
"Those of you that were here for the FIRST LESSON" he glares at Valla "will recall that bs is the Bollocks-Stupidity Quotient, and b is equivalent to ️enevolence. Valla, I hope you're writing your punishment paper from last time."
Valla nods slowly, and realizes that without noticing, she'd begun writing "VALLA = SUCK" on the piece of paper in front of her. Not even in her own color, it's a dull grey. The color of school.
Valla tunes out the next bit of lecturing, as Piono rambles on about how high her bollocks-stupditiy quotient is but that it's balanced out by having a benevolence rating so low that when combined with her anti-memelord status drops her bs quotient into the dirt and then some, giving a final score of -6. She can't believe this, school, trapped in school again. It's even worse than she remembered.
"VALLA!"
Valla suddenly snaps to attention. She doesn't want to. Every bone in here body wants to rebel and fight back, but she can't. The bands aren't even on her arms anymore but the dreary energies have seeped into her soul and all she can do is try to make it through the rest of the class.
"If you don't pay attention I'm going to have to hold you in after class."
Valla panics and shakes her head. This is torture already, doubling the length of time she spends here would make in unbearable.

"Good, next up is Uselessness. This is equivalent to the" Piono then rattles off a very long and complicated chain of mathematical formulas. From the point of her immense powers not doing something useful for her once, to being effectively useless against the Godmodder and towards her goals every time she's showed up on the field, right down to the fact that she's wasted every single one of her actions in the race countering things. Countering things that made no difference. She got the shield powerup but then her team didn't get attacked. She got double action but surprise surprise she wasted all of that on countering actions so that she could fail to protect her team's vehicle.
Each statement is irrevocably true, even if it's wrong. All of it is her fault for being useless, even with her massive amounts of power. All of this is true even if it isn't because that is the way of school. Even facts and logic cannot free you from the endless chain of the unending grind against one's soul.
"So finally, once you divide power functionality by competence and multiply the results by the inverse of inevitability's stopgap function, you come to the final result of Uselessness = 22. Now, I hope you've got that." She doesn't got that, but she doesn't dare raise her voice. "We are now moving on to the third number."

"C is the variable for Childishness. As we all know Valla is a childish punk who would rather weasel her way out of actually facing the consequences than accept that maybe she's wrong, but this can be put into mathematical terms with the use of the Modified Chancellor Steve's sliding scale of childish tendencies."
"Of course, the maths community uses sliding scales from 0 to 7 now, after having been proved by I.N. Compie that 7 point sliding scales are the most scientifically sound, hence the use of the Modified scale. And while Valla may not be to the level of throwing tantrums when she doesn't get what she wants, she DOES take things without asking, break promises because 'crossies doesn't count', and stop listening to people and fidget with things because she doesn't like what they're saying. This rates her at a solid 4/7 on the scale. Translating to four sevenths equally as her Childishness value."

"Finally, K. Or Karpinsky's Constant, from the wonderful thesis on Player Ephemerality as written several posts down from here. It is equal to negative 42 and I will not be covering the exact meaning of it in this class."
Piono's been writing the entire time. It's been too fast for Valla to follow, but it finally coalesces on the board. The numbers all line up, coming to form one, final truth that she cannot escape.

S = Serendipity = -6
U = Uselessness = 22
C = Childishness = 4/7
K = Karpinsky = -42
SUCK = -6*22*4/7*-42 = 3168 = 22*1*11*11*1 = VALLA
It all makes sense.
She hates it, but it makes perfect sense and it will never not make sense ever again.

"So now you see Valla, not only do you suck, but you suck in a mathematically provable way. Class dismantled."
Wait dismantled?
And then the chalkboard leaps off the wall, the numbers and constants assaulting Valla with the pure power of how much she sucks until she's been torn apart on the subatomic level.
Class dismantled indeed.

Valla uses her three counter actions to desperately escape the quickly-dismantling class! Once she's out, she decides that she will have VENGEANCE! ...After picking up her tasteless school lunch. My goodness she is mentally drained.

Amelia and ES grumble about the state of the vehicle, but have already encased the Bullet Time Field in a vacuum-sealed cover and pumped out all the air. Without the fuel it needs to continue burning, the fire would wither and soon after die.

The bullet time field fire begins rapidly decreasing!

I sigh. "Come on..."

3 ACTION FOCUS - NEED MORE SCRAP METAL: I steal ammo from Valla and use it to start making repairs on the engine. "Sorry, needed more scrap metal Valla."

You rapidly repair the engine! As the engine is still on fire, you're not sure how much this is really helping!

I assist GoldHero by putting out the engine fire with some bloodbending - I use the blood of our enemies to douse the flames and, conveniently, grease the various parts of the engine! Not only is there no more fire, but it runs better than it did before!

1,000 damage to a Replica Player! The engine now has significantly less fire, but it still needs a bit more work!

I take notice of the two Red Replicas with only 2000 HP left. I notice the spinning blades that deal 2000 damage to boarders. Hmm, if I could entice those three to quickly stop over... Yeah, I'll burn 3 actions on this!

I could just yank them in, but then they wouldn't really be boarders then. Not to say I can't do some yanking. Let's get creative! I first summon a trio of small motorcycles. These area all primed to self-district in 5 minutes in case my plan doesn't entirely work. Next, I bake a pizza. It is the most delicious pizza one could imagine! Bacon, olives, double cheese, it has ALL! And on top of that, I endow it with a memetic hazard that makes everyone who sees it desperate to nom it! Of course, I set up the memetic hazard such that it cannot affect myself and my fellow players, and even has a mild turning-away effect so we don't get distracted by the mouthwatering taste and smell.

I then put on a cowboy hat, dramatically shoot a revolver in the air for no real reason, then grab a lasso. With a mighty Texan YEEHAW I swing the lasso around towards the Red Team vehicle, grabbing the three 2000HP replica players, and swing them up into the air! Given their trajectory they'd splatter undramatically onto the pavement behind us... but I, in my endless generosity, deploy the three preciously constructed motorcycles under their landing spot in just the right orientation for the three replicas to land in perfect driving postures! Now with those they could easily catch back up to their own vehicle... But they don't want to, because I put the supernaturally mouthwatering pizza on the back of the Road Roller! Who cares about a few spinning blades, those Repilca Players MUST HAVE IT! No doubt that the pizza will entice and distract them, leading them to drive up to us and (try to) climb aboard and get chopped it bits.

The Replica Players, falling for it completely, drive right into the horrific blades and to the tantalizing pizza! One, missing his lower torso, manages to land on the pizza, and enjoy a few bites before horrible death... mmm....

Three 2,000-HP Replica Players slain!

Valla: Nobody else go for that pizza! We'll eat it after they're all dead!

FOCUS: NEEDS MORE COWBELL

Suddenly, the Replica Players not being explicitly lured in by the actions of the other players on my team finds them selves trying to wade through a pile of cowbells, which clearly won't do.

Cause it needs more cowbell, another pile for every instance ever of the statement needs more cowbell.

Pushing through that should force most of them to spend a action.

The Replica Players will need to burn 3 actions to clear away the Cowbells!

I quickly toss an attack shield onto the Speedy Improved Antigravity Big Rigs Engine to avoid any last second energy blasts rendering our efforts irrelevant. (x2)

With the vehicle itself in terrible shape, I grab a hammer and get to work. Increasing its general durability to a less critical condition isn't the most creatively demanding task but there's certainly a lot of hammering and patchwork to do. Hammering the metal back into shape here, using flex tape on the framework there, and hot glued popsicle sticks to handle the worst of the damage. It's not a pretty repair job, but at least the Replica Truck won't be destroyed from a stray spit ball. (x1)

Engine protected!

You rework some of the damaged parts of the engine! Its almost back to normal!

[aleph+bet+gimel] Leah looks upon Valla. Using her power seems to just let her into all sorts of wonderful trance-like states now, if she's got any reigns on it. "... I really hoped that rescuing you from the Godmodder's clutches wasn't some kind of awful mistake when we met you, but I guess it is. Kind of awful to say or think about. I guess it doesn't matter in the end. My opinions on the, uh, immienntly deceased don't really matter."

Leah's hollowed golden arm raises itself to the sky. An immediate countermeasure in case of Valla shenanigans is deployed as well-in the form of Omniglot's aburpt and constant stream of bullets, Leah's sword-wings coming to life to try for Valla's neck, and Leah's remaining cobalt arm whirling into a vast, thin series of strip-like tentacle blades to further harass Valla's concentration, each single strip playing the hydra effect if ever they were cut, Omniglot's constant hovering and erratic movement making pinning or tracking the fellow difficult, and the fast, furious, relentless nature of the blades (as well as their surprise force) in tandem make Valla only a witness to events as a single strand of the golden frame slings itself up... And up... And up... And up.

"You didn't even bother to honor my statements, even if they were basically, like, insults. It was hardly as if you were even being harmed. You only proved me right, though. You might as well be a Godmodder construct for all anyone cares, but that's an insult to Godmodder constructs," Leah says. As Valla fights off a fourth war from incineration via deathly insult, the golden strand keeps going sky-high. If Valla were to find herself able to beat back the now fourfold assault upon her personage to shoot or stabotage the strand, the strand finds itself unbending and also immensely regenerative, and Leah herself abruptly covered in a simple forcefiled made of gold strands. Still, the single strand rushing to the sky/roof of the area, and beyond, now becomes immensely concerning.

"A lot of people count on us. A lot of people. It's kind of mind-numbing to think about, I just completely blank. People I've never even met not only know my name but look up to me as some kind of heroine goddess thing, the next Architects in how utterly important I've wound up. From some stupid random girl to some stupid random anmesiac to some stupid random heroine of all reality. But, thing is, when you're the stupid random heroine of all reality, well. I 'unno how to say it but you'd think I'm one for a reason," Leah says, as her cobalt tendrils add a new equation to Valla's mix-rocks. Regular, plain rocks from around the area, albeit gigantic-boulders the size of houses find themselves sent at bullet speeds at Valla's direction wtih just a touch of a tendril, inflamed from the force, as the golden tendril goes higher and higher. If Replica players were to attack it, a gigantic holographic 'No U' card appears and slaps the attack away, before thereafter barraging the offender with deadly lasers, deadly shuriekn, deadly bullets, and deadly deadlies, oh my! Whether Valla sees fit to create barriers or dance an intricate dance of death to keep the attacks away doesn't seem to matter-Leah's various vectors of attack all seem to just catch Valla in the right way, not to harm but to interfere. How annoying! Which, as mentioned, is exactly what Leah thinks of Valla. How fitting!

Leah's verbal assault doesn't seem to let up either. "I'll be straight with you all. I feel awful. I'm not awful myself, but I've said that I get not being controlled by others? I've been thinking about that a lot recently. I've been basically at the mercy of the kindness of others and I haven't really made any worthwhile contributions to any real endeavor. I'm pretty sure my friends could've dealt without me just fine in our adventures, and the old man could've picked Meghan or Grimm to bear these wings. Further still, a lot of the fighting I wound up doing afterwards was... How do I put it, I just don't know, but it felt like it wasn't for any purpose. But now I've become this idol without power to her-some figurehead, I suppose? Like everyone else here except I feel more hollow, like there's nothing to really back it up. Like no-one would've noticed if my contributions were gone and I just, sat there. Being worthless with ultimate power-how's that for a joke?"

Valla's response is probably shouting with dealing with all of Leah's crap, as she slowly doubles in intensity what VAlla has to deal with-energy projections of invisible warriors, lava geysers from below, walls of lightning from above, a cannon that shoots boots, a boot that shoots cannons, a statue of Moniker being used as a flail, that sort of thing.

"You have a different problem along those lines. I don't think you're incompetent or that no-one would notice you, but you're just using these powers for... All the wrong reasons. Like, what? I don't think you've even thought for a second, or cared for a second, what's gonna happen after you complete your precious player lock. The rest of us have and we don't like what we see, so now you're worthless in a different matter, but while I guess I just feel like a nonentity, you're an active obstacle. And I really can think of only one thing to show someone like you, who's literally willing to endanger reality, including themselves, to have a shot at the big fat infinite power you so desperately crave."

And millions of millions of miles above-no, now millions upon millions of Astronomical Units long, uninterrupted regardless of all that has happened, the single strand of gold finally stops.

...

That's it.

Nothing else happens. It just, stays there.

The assault upon Valla's person abruptly ceases with no loss in damage.

Confusion arises. Is that it? Player-empowered scanning of Leah's singular super-long strand reveal it to have no special purpose.

Right until they look at the base, at Leah's arm, where the strand's base is. Overlooked until now, it is now quite obvious that it springs forth from her centermost finger, while the rest are curled up.

...

Oh.

Valla's own HP bar betrays her at the sight of the biggest flipping of any bird ever flipped. Its various values curl themselves into zeroes, even the zeroes, then shrink into nothingness and explode, taking Valla with them in their haste to depart from the withering nature of Leah's hand. In other words, desperate insubordination in the face of Leah's golden gesticulation.

As you give the ULTIMATE BIRD, Valla's expression curls into one of horror! Screaming, she flies towards her end of the track! 4,999 damage to Valla!


-----------

Valla is too busy flying through the air and screaming to attack, even if she had actions left!

One Replica Player clears away the cowbells! The other two grab The_Nonexistent_Tazz and Eternalstruggle and slam them into each other! 3,000 damage! This fight seems to be swinging pretty hard in your favor!

Valla finally lands back near the red track...

Valla: Haha... AHAHA!

Valla: I'm... I'm NOT worthless...! And I'll mathematically prove it... by winning this race!

Valla: BECAUSE YOU SEE! MY MASTER PLAN! OF FREEDOM! IS NOW BEING EXECUTED!

Valla: You see, as you failed to notice last turn...

Valla: ONE OF THE REPLICA PLAYERS WAS MISSING! BECAUSE THEY HAD ACTUALLY GRABBED OUR BURNING WRECK OF A VEHICLE AND BEGUN CARRYING IT TOWARDS THE FINISH LINE!


Indeed, one of the Replica Players from earlier had, instead of approaching your vehicle, grabbed the flaming and destroyed vehicle, and is now carrying it towards the finish line! They'll make it there in 2 turns!

Valla: REPLICA PLAYERS! KEEP THEM LOCKED DOWN! WE'LL WIN THE RACE! YES! I WILL PROTECT THIS REPLICA PLAYER WITH MY COUNTERING POWERS! YES!

Valla: AHAHAAHAAAAAAAAANAAHHAHA FREEEEEEEEEEEEEEEEDOOOOOOOOOMMMMMM


Your attacks seem to have affected Valla's demeanor somewhat.

---------

You can't attack Valla or the Replica Player she's protecting until you clear out the Replica Players near you! Also, once your engine is ready to go, you'll need to give it a jump-start to get it properly moving again! Your bullet-time field is back online, as well.

??? appears! You can start fleeing him if you get your vehicle out of this rut! You might also want to stunlock them. You have a feeling the bullet-time field won't be enough to protect you...

WE CAN ONLY WATCH HOW THIS MADNESS PLAYS OUT, FOLKS!


THE RACES:


------------------------------------------------------------------------------+------------ 90/100

------------------------------------------------------------------------------------------ --/100

---------------------------------------------------?--------------+++------------------ 61/100

RED TEAM(vehicle):
Replica Player: 1,000/5,000 HP (carrying burning wreck! +5 Units of distance/turn!)
Valla: 1/5,000 HP (countering ability!)(bodyguarding Replica Player!)


RED TEAM(attackers):
Replica Player: 4,500/5,000 HP
Replica Player: 4,000/5,000 HP
Replica Player: 5,000/5,000 HP

[Anti-AG]???: Seemingly Invincible!

GREEN TEAM:
Eternalstruggle: 2,000/5,000 HP
ThatRandomGuy: 5,000/5,000 HP
Alastair Dragovich: 4,000/5,000 HP
Piono: 5,000/5,000 HP
The Nonexistent Tazz: 2,000/5,000 HP
CaptainNZZZ: 5,000/5,000 HP
General_Urist: 5,000/5,000 HP
GoldHero101: 2,000/5,000 HP
Replica Player: 5,000/5,000 HP


VEHICLE:
Replica Truck
Durability: 2,000 HP

Speedy Improved Antigravity Big Rigs Engine: Great condition (+7 speed)(Modest damage resistance)(Clutch boost - get +5 units of distance once!)(somewhat on fire! Needs to be put out to make vehicle move again!)(protected from 1 attack)
Particle/Ray shield engine: Perfect condition (weak protection against environmental damage)(blocks 300 long-range damage)
Spoiler: 1,000 HP, allows for one emergency turn!
Spinning blades: Deals 2,000 damage to boarders!
Koopa Tower: 3,000 HP, Special: 2,000A long-range attack: 1/2

Bullet Time Field: Holds up to 3 attacks/attackers in place for a turn, granting increased reaction time! (On fire! Can't block attacks until put out!)
Robot Cyclists w/sanic-powered wheelios: +3.5 Units/turn!
Speed: +17.5 Units/turn
 
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3 ACTION FOCUS - PUT OUT FIRE ON ENGINE: I get inside the bubble and give the engine a cool drink of Pepsi. Somehow, this puts out the fire. Videa game logic.
 
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Amelia orders the Replica Player to launch an attack on the other Replicas, after kickstarting the engine if it's not on by the time the Replica acts.

Then, she steps up to the side of the Road Roller, grabs an automatic rifle, and unloads a full magazine into the nearest Replica player. Naturally, Valla will intercept this somehow.

With that, ES appears from total stealth, invisible to everything, sword drawn. He sighs as he goes to sheathe the blade.

"You know, if you were paying attention, you would understand that the Sanctioned Action is not to shoot..." The sword clicks home. "But to cut."

Stopping the final dramatic flourish would do nothing, as all the damage had been dealt while ES was under cloak, invisible to all Valla's senses and bypassing her counter move. He had spent that time in an alternate dimension where the flow of reality is greatly slowed, allowing him to spend several subjective minutes cutting, on top of his already absurdly, superhumanly fast sword cutting abilities. Around the time that he began moving to put away his weapon, the enemy Replica dissolved into literal mist, so finely had it been sliced in both directions.
 
3 actions: The man in an MTF uniform grabs a laser pointer from his belt. Not just any laser pointer, it's one of the green hundred-watt ones that can cause serious eye damage. He turns it on and just starts waving it in the direction of the three Black Wolves, sweeping the beam back and forth over their bodies. One of them is destroyed outright, and the other two are damaged to the point where they won't be able to survive the trench.

((If Gnich attacked one of the Black Wolves, switch an action to repairing the wall.))
 
Valla opens up her packaged school lunch to discover someone else has already eaten it first.
Ouch.

Focused action: I look at the three replica players, and then whip out a blue string. This is a soul string. It doesn't actually have anything to do with souls I just manipulate it with my mind. The three remaining replica players are all lashed to the spinning blades, which promptly spin up and pull all of them in again. This causes all of them to be whipped in and spinning bladed by the spinning blades in an extremely gruesome fashion!


I vote for the replica player to jumpstart the engine on the vehicle and then snipe Valla and the distant player using their double action power!
I also vote for the clutch booster on the vehicle to be used to get us some distance from the ???
 
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"Well, this isn't a great situation."

Actions 1 and 2:

I make a call to the mall, and request a new wall. The parts of the wall fall onto the battlefield, piling up in a nice little ball. I take them all and haul them into place, assembling them into something resembling a small stall made of wall balls. I sneer at the enemies for having the gall to attack my small wall ball stall, and vow to maul them all in a great brawl.

"Don't maul my small wall ball stall, y'all."

Action 3:
I rip my chest open. Not my shirt, my actual chest. My lungs launch themselves as missiles from my chest cavity and lock onto the weakest dark general.
 
Rooms - V
I snap my fingers and point at the seemingly invincible enemy. Bars of reinforced steel twist themselves onto his body, forcing his arms against his chest. I create massively dense weights, and attach them to his arms and legs, along with locking various balls and chains to him. Finally... creep that dummy out guys! Quickly please! I throw up various reinforced walls in front of him and continue throwing up walls, due to the enemy's strength. He's likely breaking them now! Hurry up!

The enemy is using incredible strength to twist the reinforced steel bars into a shape he can escape from! He might finish by the end of the turn!

I tap the Wooden Dummy on the shoulder.

It looks around. There's nothing there.

It looks back. Winkins and Strider are gone, and I'm standing with the other players.

I tap it on the other shoulder.

It looks around. There's nothing there.

It looks back. Cephalos and Bill Nye are gone, and I'm standing where the other players were.

For some reason, I'm holding a sign that I definitely didn't have earlier. The sign says "Karpinsky=-42"

I toss the sign aside. The Dummy's eyes follow the sign, and by the time it looks back at me, I'm not there. It looks to see where the sign went, but that's gone too.

The Wooden Dummy scans the room. It's a fairly dark room, but even in its shadows the player-killer stands out. The players, however, are missing.

The Wooden Dummy looks behind itself. Nothing there. It looks forward again. Nothing there.

Then it looks up.

Hanging above the Wooden Dummy is a massive Wooden Spider, perfectly silent. Surrounding the spider are a number of cocoons, five to be exact. The same as the number of players.

As the spider descends toward the Wooden Dummy, one thought goes through the dummy's mind: it's next.

And then the Dummy blinks and the spider is gone; everything's back to normal.

Okay. Yup. That's pretty creepy.

The creepy dummy bows to you, man of superior creepiness. You may go.

The quiet watcher sighs as he reaches into his coat and activates something covered in flashing lights, wired into a vest that was hidden under his coa-

The quiet watcher sighs as he pulls out a tablet wired to the camera he'd left back then, watching the tree, ignoring the rather visible amount of blood pouring out of his nose and the smoke coming from his vest as he did so. He carefully placed it down onto the Pedestal, taking major care to not get any of the blood on the screen as he did so. He then ripped the smoking remains of the vest off of himself before collapsing, clearly suffering from whatever the hell caused his vest to self-immolate. The lime green thing burned nicely as the quiet watcher recovered from its effects.

The tablet was tied to the camera, playing the footage as it came in. It showed how the Lithium tree had grown even more, spreading its branches even further than before. Below its branches, more plants were visible, clearly like the tree itself. It had managed on starting its own little ecosystem while everyone was off fighting the Godmodder. It hadn't been long enough for Lithium animals to come into existence, but with another year, that might very well end up occurring. For now though, it grew, it lived, it thrived, and it proved to be one very happy plant.

Well, that sort of works. The Lithium Tree was, in truth, located in a particular post made by me. I edited it in to a past update, and the intended solution was to go to that past update and find the tree listed there. Of course, this solution works too!

The pedestal glows. You may go.

[1x] I decide to head through the Game Show door. assuming it's possible to split paths more, its preferable- avoids that son of a godmodder who stabs people who he's obligated by reality not to stab better. plus, checkovs gun- why would it be there if it's useless? Ah, but first I pick up that hint book that the quiet watcher tossed asside, attach a intactness-tracker to it, and toss it through. If it stays intact, then [1x] I head through, otherwise I heal myself [1x] twice, because I can't read a hint book with only 2 actions.

You waltz through the game show door. Your test works.

Action 1-3: I show a mirror to the Dummy. The Mirror!Dummy looks into the Dummy's Eyes and the eyes pop out of its sockets with bugs crawling out of it. The bugs look a lot like the Godmodder as they laugh demonically. The eye starts rotting on the floor as it creates even more spiders. The eye sockets start to spew out blood and screams are heard coming from the holes. The body slowly starts decaying as the Mirror!Dummy cries in horror. The Mirror!Dummy then combusts into flames and the screaming gets louder. At the end of it, the Mirror!Dummy is now a melted pile. Then, The Mirror!Dummy screams out and launches at the Dummy, breaking the Mirror in the process. The mirror disappears.

The Dummy looks a little shocked. Okay, wow. You ALL can head through, he doesn't want to be creeped out anymore.

??? breaks through Ranger_Strider_'s wall, and the next one hasn't appeared quite yet. He's free. Now he can ... What the heck is Cephalos_Jr's severed head doing in front of him?
Now lacking my head, I slide up behind ???, grab him, and throw him a long distance away. He lands in front of a bunch of upset teachers. They're not sure who told them that school sucks, but someone just did, and that's obviously wrong! ??? has been the only non-teacher nearby for the last several minutes, and the insult came from his direction. He's obviously the culprit! And he's running in the hallways! The solution is obvious ... Detention! ??? is now trapped in a classroom, being lectured on, among other things, his failing grades and how to improve them. The walls won't break, the classroom object are impervious to harm, the teacher can't get hurt, and the door is locked shut and won't break either. It wouldn't be effective detention if one could just break out, after all!
What seems like an eternity later, detention is over and the door is unlocked. ??? gets ready to leave ... and Ranger_Strider_'s next wall blocks the door. Not funny.
Behind the wall, I put my head back on and leave the school.

(Is this alright with you Ranger_Strider_ ? I'm basically inserting this between two times where you throw up walls.)

??? is trapped in a classroom! They can't attack this turn for sure, while also being trapped behind the reinforced steel bars! You're safe! ...Very temporarily!

----------

Within the Creepy Dummy Room, a hole opens in the wall... quickly moving away from the mysterious attacker, everybody rushes to the next room!

The five Players look around, and see several treasure chests. On the floor, there is text carved in the ground...

"There are seven treasure chests in this room. Of them, two contain vital lore information. One contains a key, which will open the way to the next room. The other four contain horribly painful traps.

At the end is a hint block. Touch this hint block, say what you want to discover - death, the key, or lore information - and you'll be pointed towards a chest containing that thing. However, the Hint Block may be only used once."


There are seven chests. At the end, you see the hint block. Each Player can open one chest per turn. Hmm...

----------

The_Quiet_Watcher moves on from the Loose Ends Room, and ends up in a large, dark room. In the middle of this room is a train track, with a small branch in the middle separating into two tracks, before rejoining to one. You notice that this room appears to stretch horizontally forever, with both sides of the room disappearing into darkness. At the direct other end of the room, you see another door, but you don't know where it leads.

Currently, The_Quiet_Watcher is standing on a stone platform. The door behind him has disappeared. In front of him is a lever, with a note attached. Hmm...

----------

JOEbob wanders into the mysterious game show room. Its decorated with colorful flashing panels in the walls! The game show music is much louder, now! The room is completely empty, except for a statue at the other end. The statue opens its mouth and begins to speak.

Statue: Hello, JOEbob! Welcome to the game show!

Statue: This was a secret side-room left by past Players to allow for easy extraction of critical soul weaknesses in the event the Godmodder became uncontrollably powerful!

Statue: All you need to do to instantly beat the Ruins is answer these simple questions!

Statue: If you wish to leave, the exit teleporter is over there.


JOEbob looks behind him. The door appears to be gone. Well, the teleporter will probably take him to the same room as the one The_Quiet_Watcher is in.

Statue: Question ONE:
IS THE GODMODDER EVIL?
A: Yes
B: No


What will JOEbob answer?

----------

??? ROOM (DEPTH: 4)
Train Track
Door at other end
Lever w/note

The quiet watcher: 5,000/5,000 HP

GAME ROOM (DEPTH: --):
Question Statue
Exit teleporter

JOEbob: 1,001/5,000 HP

TREASURE ROOM (DEPTH: 3)

Golden Chest(???)
Wooden Chest(???)
Small Chest(???)
Big Chest(???)
Iron Chest(???)
Fancy Chest(???)
Simple Chest(???)

Hint Block

Karpinsky: 5,000/5,000 HP
Winkins: 5,000/5,000 HP
Ranger Strider: 5,000/5,000 HP
Cephalos Jr.: 5,000/5,000 HP
Bill Nye: 5,000/5,000 HP
 
The quiet watcher reads the note, for there wasn't anything else he could do without possibly setting off some kind of trap that would instantly kill him or rendering him incapable of leaving.
 
Idea for the Hint Block: look for a trap, and then everyone opens a different chest that isn't the one that you know is trapped since we absolutely want the lore information if it's vital. That means it's going to be important to what we do from here on out.
Hopefully the painful traps aren't just instant death, because if they are that sorta puts you all in a bind.

/strategy null.
 
Has anyone in the box room tried to use precognition? Yes, you guys aren't trained in it, but you have player powers.

Or just make attack shields to protect against any deadly traps.

/NPC(?) null
 
Or just make attack shields to protect against any deadly traps.
Attack shields are disallowed.
[2x] I cast a quick healing spell on myself. As long as I keep running up on cases where I can't do anything else with my actions, I'l eventually reach full health again!
[1x]I answer the question thusly: C - The Godmodder has goals which most beings I am aware of consider evil, and has had his mind warped by the source of his power. If there is an objective Good, I do not know of it- But colloquially, to say he is evil would not generally be misleading. He only had one known ally with their own mind to think with and it took less then, by my estimate, 20 minutes, to convince them he was evil.
(If I can't find the 'C' button, I say 'A- the Godmodder has shown every indication of being evil'.)
 
There's five of us, so one is guaranteed to not open a trapped chest.

That said, I like Piono's advice (it'll cut out a trap and let two of us survive unscathed), and attempt to follow it, asking the Hint Block to point us to a trapped chest.
 
First i make sure my allies don't get harmed from my attack
Then i start my horrible mental assault
Singing
Not just any songs, but the worst of the worst
With their damage enhanced cos my voice sucks and I'm tonedeaf
First i start With Baby, then move on to Friday and other more contemporary ones
Then move on the all those cursed diss tracks
Also some unknown ones by dinchak Pooja(i would say that you should google at your own risk, i wish i could forget her)
All in all it's practically a crime to do this
But desperate times calls for desperate measures

And finally i stand there crying tears of blood and bleeding from my ears
Never wanna do that again

This is aimed at the spawning PG entities
 
x3 Action:
Eyowe readies himself and goes over to the Anti-AG to show them what for: a performance that'll stun 'em.

And stun 'em he does. Eyowe manages to stun his one lone audience of the Anti-AG with his moves, his finesse, his rhythm, his choice of music, his choice of a stage, an unhealthily bright lighting, and an actual stun gun.
 
Unknown being of unknown strength and identity...how about noooo. We have no need of such an individual here, maybe someone else could use your presence?

...bah, of course that won't work. That attack shield and attack redirector in my inventory won't stop the vehicle itself Dr being destroyed so time for delaying tactics.

Let's see what I have in my bag today! Flashbangs, alcohol darts, and a Forget-Me-Stick. Not the best tools but hardly the worst. No matter what, they'll have to do.

Dual wielding a grenade launcher and a Nerf gun, I open fire on ???. Flashbangs explode as they near ??? in the dozens while the fired darts make ??? seem like a pin cushion, injecting far more alcohol than anyone hoping for coherent thoughts could even survive. The onslaught of undamaging projectiles continue for several more seconds to guarantee a good level of disorientation before I move onto my last option for buying us time: the Forget-Me-Stick.

The Forget-Me-Stick in hand, I carefully take aim at ???. Granting myself the muscle memory and skills of a Olympic level bat thrower, I hurl the Forget-Me-Stick directly at ???. The Forget-Me-Stick spins as it cuts through the air, a precise throw only mildly assisted by a few rocket thrusters I added to the Forget-Me-Stick. Enjoy the sweet dreams ???! All hail a Forget-Me-Stick to the head! (x3)

Oh, and I guess I agree with the Replica Player's actions and clutch poster's usage.
 
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