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Defeat The Godmodder

The quiet watcher agrees with Quinn's suggestion, but has other things to handle at the moment. Beyond that, he moves on with his own plans.

He appears in front of the Godmodder's psychic overlord, before removing his mind for use in his next bomb. All of his rage, his thoughts, and his loves would make a fitting base for the explosive. He then spins the psychic overlord around to face the Godmodder, certain that it wouldn't have the mind to turn back around for its attack.
 
Does the Revenger have any other abilities? Can I use it as a normal gun without triggering the Retcon?
x3 Call the Elemental Plane of Gun, and tell them to prepare their mortars! I summon up a remote to allow me to trigger this, and call in this strike at some point in the future. +1 One Use Artillery Strike.
 
+3 CP

I vote for the 3/1 split without the Psychic Overlord sacrifice.

It'll give us 10 rounds or so; if that isn't enough for us, nothing is.

/talkingtoICMoniker
Oh, and, uh, Mr. Moniker, sir? Could you start including the . camera I put in the Godmodder's status in the EOTB readout?
Source here:
But when the dust settles, there's one camera left. It looks like this => . <= (just the dot)
It sits, quietly, between the x and the 5 in the Godmodder's battlefield status, the one place I figured he'd never look.
Also, it functions as a punctuation mark.
from my post quoted in round 154
 
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3x Tons upon tons of rubble falls around the PG Psychic Overlord. At first he ignores them, for their not even landing close to him. However, enough rubble has fallen around the PG Psychic Overlord that he is literally encased by a shell of rubble (trying to place an attack blocker)
 
Vote: I vote for Quinn's suggestion, but sacrificing the enemy Psychic Overlord.
This seems reasonable, I'll cast my vote in that direction as well.

Fire the confetti cannon boys servitors, I'm charging! (x1)

Considering the present state of reality I imagine there's a fair amount of random stuff scattered around. With a shovel in one hand and a mining laser in the other I take a quick break from the action to slink around the messy surroundings for anything useful hidden just out of sight. A full inventory is a finally used inventory as the Techmarines once said. (x1)

Seeing as the Nexus is still alive, the Miles-High Satellite launches another Cosmic Collider!
Another one? You know what, screw taking down that Cosmic Collider. Taking out that Miles-High Satellite to finally stop these attacks seems a lot more profitable than just attacking them as the missiles come down.

Ripping a dozen holes in space-time around the Miles-High Satellite hundreds if not thousands of missiles shoot forth from the short lived openings, all homing in on the Miles-High Satellite with countless forms of warheads ready to go off and destroy that troublesome satellite. Anti-matter, gravity, acid, shaped thermonuclear shells, minimissile packages, nanites, and missiles armed with guns all about to take out that the Miles-High Satellite in enough numbers to rush right through any point defense. Farewell Cosmic Collider firing satellite! (x1)

"Alright my bodyguard requiring entities, open fire on the newest Cosmic Collider from your current safe distance. Take it down my friends!"
 
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I vote for a 3/1 split.

I create an Ash Aragami, from God Eater 3, who, since I want an army, will produce normal Aragami each turn. Normal Aragami can be sacrificed to create an Ash Aragami, who will create more Aragami.
 
Storypost XV - The Godmodder's Really Real Backstory of True Trueness
The Godmodder mutters to himself as he prepares to begin his crossing...

The Godmodder: My reason why... Well...

In response to Vylad's request, every Player feels a burst of knowledge enter their head at once! They've learned the secret! They now know...

-----------

The Godmodder's Really Real and Truly True Backstory that Is Not a Lie!

The Godmodder's life began when he was born. His parents were horribly abusive, but it was okay because they died when he was 2 months old. From them on out, he was living on his own, deciding his own destiny.

He taught himself the piano, and at 6 months old, he had composed 30 songs, all renowned the world over. But the godmodder had grown bored and was now moving on to intellectual pursuits. During this period of his life, he named himself "Verraad" because it was a Dutch name and dutch names are cool.

The godmodder began by entering high school, whereupon he was the class president, treasurer, secretary, and captain of the football team. In his 10,000 student school, he was revered as the coolest one. Of course, he graduated easily, with 6.0s in every subject.

Then, it was on to his college of choice, Yale. He simultaneously studied, while also working multiple jobs to avoid having to take out student loans. He went up the ranks fairly quickly at any job he took, and by the time he graduated Yale with a master's degree in every subject, he was the CEO of the top 3 Fortune 500 companies.

Then, he took a one-day break to celebrate his second birthday.

From there, Verraad's life only improved! By 3, he had cured cancer. At the age of 4, he mastered ju-jitsu, Tae Kwon Do, and every other standard fighting style commonly employed. At the age of 5, he successfully negotiated an end to all war. By 6, he finally improved food distribution enough to end world hunger. By 7, he hadn't accomplished anything new because he went through a brief anime phase. By 8, he had moved on and successfully turned every developing nation into a developed one. Thanks to his efforts, at the age of 9, wealth inequality was no longer an issue. By the age of 10, he invented a kind of sock that didn't get wet. By 11, he had abolished slavery a second time - "even better than the first time", everyone agreed. By 12, every single disease had been eradicated thanks to his scientific breakthroughs.

And then he turned 13, and entered his rebellious phase. As a teenage rebel, he wanted to overthrow all power and create anarchy to topple the evil fat cats! Of course, as the United Nations had already decided to elect him King of the World, this was a little problematic. Thankfully, he got over it a week later.

And so it continued. Every day, every year, things only got better and more prosperous. Upon turning 18, the godmodder married every single woman on Earth at once - they all wanted him, and were more than willing to share. Then he divorced them all immediately, because he realized he couldn't be tied down.

He was coasting pretty well through life. But then, one day, while buying his usual 100% organic slavery-free locally-sourced ethical vegan selection of groceries, he was standing patiently behind someone else in line. He overheard the man in front of him talking to the cashier... And their conversation went like this.

Cashier: Have a good day!

The Cashier handed the man his change, and then the man walked away.

He just walked away.

Without saying "have a good day" back.

And it was then that the godmodder realized the truth. People sucked. Everybody but him was a disgusting piece of slime. No matter what you did, no matter how nice you were, no matter your great feats, there are some people who would just never stop being terrible. And the godmodder knew what he had to do: Destroy Reality and make a new one where everybody was always perfect all the time!

I mean, just look around you, Players! Living your ordinary lives, in your ordinary world, going about your ordinary days! Maybe before this, or after this, you were doing (or will be doing) work on your ordinary schoolwork, or attending your ordinary jobs, and its so boring! Nothing is fun, nothing is good, and its very clear that our world is fundamentally and deeply flawed, for the greatest height in any man's life is when he's entertained, and the greatest low point in any man's life is when he's bored!

But with a new Reality, a second chance, Verraad can use his perfect vision! No longer will there be boredom, or suffering or pain! It'll be a chance to scrap what's gone wrong and start over!

For The Godmodder can use exercise ultimate control

And he can make it perfect

And everything will be great forever!

What will his next Reality be? A fantasy world with mana, magic, monsters, and dungeons? A cyberpunk world, where everyone can be a cool rebel all the time? Or perhaps a world of game shows, where people experience real fear and pain, and can win big prizes? Whatever it will be, it will surely be miles ahead of this trashy Reality! And Verraad can make it however he wants, and he can make it PERFECTLY!

He understands your resistance. In order for the transition to be complete, nothing can be left of the old. Nothing save Verraad himself, who has gloriously ascended Reality, and thus doesn't count.

But given a second chance, everything will be better. That's why this has to happen.

The Godmodder does not intend to stop.

-----------

OOC: Just a quick heads up, next update probably won't be until Thursday due to midterms. Hopefully, the book update will be in between now and then. I suppose now is a fine time for a rest.
 
Alistair's eye twitched. The only sign of the impending explosion was the trembling hands.

But then he used his Action to contain the PURE FUCKING RAGE NUKE into a Cube. Then he had to use a second Action to reinforce the PURE FUCKING RAGE NUKE CUBE because his Rage against the Godmodder was just that explosive! Its explosive power had not been seen since the Big Bang!

However, there was a time and a place for rage. He needed to follow the age old advice of saving one's anger until they can channel it properly. Rage may not be the exact same as anger, but the underlying principles for using it was still the same. And did he ever have a good idea on how to use it.

Alistair, now having contained his Anger, analyzes the situation from every angle. They need to stall the Godmodder until he fails. They need the Bridge un-cross-able. They need to get people in place for more effective opportunities and attacks. They need....

Alistair snaps his fingers as soon as the idea hits and quickly makes a call to insta-order a book on Cannonology: People Edition. He proceeds to use the very finely turned sciences and ideas within to build a cannon. He carefully crafts each and every piece for longevity, distance, and the safety of its future payloads. Alistair assembles them with steady hands and a calm, tense focus. And he does this all on a platform that is easy and swift to rotate.

Soon, the cannon takes shape, being very, very abstractly large. In fact the abstractness is a purposeful design choice that would allow for each payload to be capable of being securely and accurately launched. With the rotate feature, if the Boss being summoned and the Master Charge BS requires living ammunition to take down or if they need to be expediently scaled, they can be delivered.

But it's missing something. Alistair looks it over. The thing starts with an N, he's sure of it. Then he realizes that the person using the Cannon needs to defend themselves. He quickly makes a few calculations and adds a gun rack to the Cannon in the optimal spot to keep it balanced. He promptly loads it with a Nosler. There.

Alistair wipes the sweat from his brow. Then he finishes the Action up by making optional Capsules for people to go in before being stuffed into the Player Entity Launching Intense Cannon And Nosler. A.k.a. The P.E.L.I.C.A.N. Coincidentally, it also vaguely looks like a Pelican if you squint and tilt your head a bit.

EDIT: He then thinks it over, and goes with the 3/1 plan as well, with the Enemy Godmodder sacrifice if they can swing it. Somehting seemed off about this plan, but he was starting to get filled with rage again just thinking about the Godmodder.

However, by now Alistair was all out of Actions, so he sat into a meditative position and breathed. He would refine his Rage into proper words and purify it further in this manner. But no matter what?

He would use this Rage to move forward. Never to quit.

EDIT: Due to the Revelation Chapter, I can't keep this. I'm scrapping these actions and going to try and set up something to counter this possibility. It's just too nightmarish and dangerous to not have something prepared for it.

EDIT 2: I might reuse this sometime in the near future.


EDIT 3: I couldn't write a proper post for stopping the entropic thingy. Guess I'll use this again.
 
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ES charges a point.

Annoyed, he then does a scan of the Godmodder's satellite to see the effect of his strikes.

Then, he attaches orbital boosters to the Apex fleet and sends them up into the stratosphere for a single turn, where they all fire their weapons at the satellite. The Spectral Lords will all unleash their charges this turn as well. That thing has got to go.

Finally, he has the Constructor Drones begin work on the third of four possible buildings they can make. The Airfield, which summons one Attack Drone every turn.
 
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[0] "Thanks CaptainNZZZ! If you want the protoss to build anything, assuming they survive, Just ask!"
[0] Also I will the Protoss stuff to altair as opposed to TOG if i die, (in case of more cosmic colider things) on the condition that he gives them to TOG if the colliders stop.

[1] I look at the Godmodder in rage. Then I mutter something. "ᴳᵒᵒᵈᵇʸᵉ"
I sigh, and get on with my life instead of doing a mortal action*
Then I focus on The Knife. In fact, The Knife was not a fakeout. It was, in fact, the primary goal of the Action.
You see, Long, Long ago, before everyone died at once, I attacked the Godmodder to the actions of song lyrics. This is what led to the deja vu effect; He remembered that I'd attacked him while thinking-at-reality the same song that I was singing-for-real there, in a particular way. And then I did it again, which his default high-speed-but-not-magic thinking noticed, But couldn't articulate consciously. Anyway...
The Knife was created after paraphrasing the opening lines of goodbye. The actual Lyrics of Goodbye would continue somewhat longer without suddenly skipping ahead, and say to 'Say goodbye, to the knife, that you sharpen with your life'.
Then, I started a contest where the Godmodder is required to cut bread with The Knife. I did my best to make it impossible to do so without first sharpening the knife. In fact, the Godmodder never found a loophole! Instead, he refused the contest. This shows that, As The Ego has previously shown,
"You lost to JOE. Literally within seconds of having begged a higher power to save you from JOE, you came crawling to him because JOE talked in blue."
I continue laughing at the Godmodder.
"Breathing exercises? What are you going to do next? Count slowly to 10? Focus on something small? Think of whiskers on kittens?"
I roll around on the floor some more.
"YOU LOST TO JOE!"
He lost to JOE.
Anyway, Point is, To accomplish the goal I set for him, he would have had to sharpen The Knife. The focus with which I aimed at this should have been suspicious, but I suspect he quickly put it out of his mind. After all, what would I possibly gain by getting him to sharpen a Knife?
Well, it wasn't A Knife. It was The Knife. And that makes all the difference.
Later, When calling in the actions, I noted he should use The Knife. and he did. And do you remember its full title?
It's The Knife that you sharpen with your life. And it's most certainly sharp, now. How else would the Godmodder be able to kill an entire village with it with one action? It's designed, after all, to be impossible to kill things with it while it's Dull, Impossible even to slice some bread with it.
So it sharpened itself with his Life. But perhaps his life might be a bit different from raw Godmodding? It would sound rather a lot more intimately connected then any mere action, after all.
Well, perhaps. But Then, too, I have a use for it.
First, I attempt to form that which is within the knife into a Player lock, without entering a way to unlock it from the outside. If I succeed, I place it over my entire Forces,and myself.
If I fail, however, I walk over to the Nexus, and reach its health bar. NegaPoison is a problem... Well, Anyway.
I reach over to its health bar, and attach the knife to it. The Healthbar holds the knife tight, for all it has no limbs and doesn't exist. But The Knife is in the plane of ideas more then matter, now, and so it works.
Then, I reach over into the Set "Axes", and search the set for "dull Axes", and then I search the sets definitions and find them to be 'Axe, ~Sharp'. And I take the '~Sharp', and shoo away the rest of the set. Now, Dull axes can be sharp, too. But I have the negation of sharpness, on a conceptual level, available. And I apply it to The Knife, enveloped as it is by the Nexus' Healthbar. And as it is not Sharp, it has not been sharpened. And as it has not been sharpened, there can be no Life within it, for any Life would sharpen The Knife. And so However much of the Godmodders health was stolen- Perhaps a little, Perhaps a lot.- Flows out, but it has nowhere to go, and it is in the plane of concepts, of ideas, and so it cannot disappear; I take the ~'s from silly sets like Human [Biped, ~Feathers, Broad flat nails], Or Socrates [Human [~Feathers, Biped, Mortal] ] -> Socrates [Mortal], and so on, and I apply them to any attempts to disappear, disintegrate, escape, etcetra. There are more then enough silly sets in the world, sets never used in real life, to draw from, without harming realitys fabric. And in terms of Formal Logic, I can make any set I want, just by thinking, and so there is no need to run out.
This hopefully gives the Nexus 1 Godmodder HP, if I do this one.
[1] Second Red-Herring-that-actually-turned-out-to-be-Cyan.
"Gonna take it all 'cuz you know its mine."
"Gonna spend it all and it's on your dime."
"Gonna break your fall and I'll feel just fine"
"Gonna take the fall if I fit the crime"
"And yeah I fit the Crime"


So, I did say I'd take it all, and spend everything.
And I did say I would take his fall.
And indeed, I took his fall.
But... what else does he have that could be considered falling? Oh, of course!
he's Descended.
And that means I've taken his Descended status, as well. And he didn't even contest it!......... probably because I was super opaque buT STILL!
[1] NegaPoison? Hah! The Nexus has -5% traps! And what's one thing the traps could have done? Dealt damage to it! And any positive number of Traps would have resulted in the Nexus either not working, or- Worse yet- Spitting out [PG] Probes! Since even +1% traps results in either no nexus, or effectively -200% nexuses, -1% traps should functionally result in the opposite, when the opposite event occurs. So, instead of when it turns on, When it turns off! as such, as soon as the Nexus finishes this rounds probe- but before Nega-poison can trigger- I turn the Nexus off and on again. First, at least -1% of the -5% traps activates. Then, since Rebooting a machine fixes ALL PROBLEMS IT CAN POSSIBLY HAVE, Nega poison is removed. Since the traps activated, but were inverted in effect, it results in (instead of -200%) 200% more of this Nexus! this means there are three of it, probably! Or it's full health? Or something? I can't account for ALL the possible interpretations, but since traps are bad and this is negative traps, this is probably good.
(Vote for the peacekeepers to do the version where only the riflemen go.)


*Mostly because I have confirmation that it would do no good on any of the fronts that come to mind.
 
x3 Action:
Eyowe looks at the enemy Psychic Overlord. He then looks over at a rock over at a distance so far, there's nothing else surrounding it. Eyowe then points the enemy Psychic Overlord to that rock. The enemy Psychic Overlord then realizes just how enticing that rock is. It's so enticing that you just wanna throw all of what you got into that thing just to destroy it.

What's that? You'll just throw enough damage to it so that you can throw the rest somewhere else that's not on this rock? That's nonsensical blasphemy! You MUST throw ALL of that damage into that rock.

Eyowe flashbacks to 5 years ago when he encountered this rock. Indeed he threw all of what he had at the time, including his beloved childhood toy, and a bunch of explosives. That's probably why Eyowe's not attacking that rock right now, since if you've attacked the rock with all that you've got before, you won't have to attack it ever again.
 
Alistair's eye twitched. The only sign of the impending explosion was the trembling hands.

But then he used his Action to contain the PURE FUCKING RAGE NUKE into a Cube. Then he had to use a second Action to reinforce the PURE FUCKING RAGE NUKE CUBE because his Rage against the Godmodder was just that explosive! Its explosive power had not been seen since the Big Bang!

However, there was a time and a place for rage. He needed to follow the age old advice of saving one's anger until they can channel it properly. Rage may not be the exact same as anger, but the underlying principles for using it was still the same. And did he ever have a good idea on how to use it.

Alistair, now having contained his Anger, analyzes the situation from every angle. They need to stall the Godmodder until he fails. They need the Bridge un-cross-able. They need to get people in place for more effective opportunities and attacks. They need....

Alistair snaps his fingers as soon as the idea hits and quickly makes a call to insta-order a book on Cannonology: People Edition. He proceeds to use the very finely turned sciences and ideas within to build a cannon. He carefully crafts each and every piece for longevity, distance, and the safety of its future payloads. Alistair assembles them with steady hands and a calm, tense focus. And he does this all on a platform that is easy and swift to rotate.

Soon, the cannon takes shape, being very, very abstractly large. In fact the abstractness is a purposeful design choice that would allow for each payload to be capable of being securely and accurately launched. With the rotate feature, if the Boss being summoned and the Master Charge BS requires living ammunition to take down or if they need to be expediently scaled, they can be delivered.

But it's missing something. Alistair looks it over. The thing starts with an N, he's sure of it. Then he realizes that the person using the Cannon needs to defend themselves. He quickly makes a few calculations and adds a gun rack to the Cannon in the optimal spot to keep it balanced. He promptly loads it with a Nosler. There.

Alistair wipes the sweat from his brow. Then he finishes the Action up by making optional Capsules for people to go in before being stuffed into the Player Entity Launching Intense Cannon And Nosler. A.k.a. The P.E.L.I.C.A.N. Coincidentally, it also vaguely looks like a Pelican if you squint and tilt your head a bit.

EDIT: He then thinks it over, and goes with the 3/1 plan as well, with the Enemy Godmodder sacrifice if they can swing it. Somehting seemed off about this plan, but he was starting to get filled with rage again just thinking about the Godmodder.

However, by now Alistair was all out of Actions, so he sat into a meditative position and breathed. He would refine his Rage into proper words and purify it further in this manner. But no matter what?

He would use this Rage to move forward. Never to quit.

Maybe use the Rage Cube to power the cannon?

/null
 
3 ACTION FOCUS - Charge!: I continue charging. No attack this turn.

Leo: This is gonna be interesting.
Oh man... what a day.
Blake: Lord save me.

Leoano (Soul Break): 58 Charges
 
I recommend 3/1, but no psychic overlord. 2 rounds is not enough to justify expended the psychic overlord, nowhere near it. The psychic overlord has more health than any given one of the non death-elite peacekeeper stacks, as well as one or two of those, and additionally has ludicrous amounts of damage output on top of being able to buff himself, and gets a free 52.5 Million damage attack the round after he gets his health bar emptied. Like, seriously that's enough to one-shot the Soul Razer.

No psychic overlord.

I store up 3 CP, but may change it, the only thing I can see right now that would be useful I could do would be blocking the evil psychic overlord, but it looks like the others have that covered.


I use a free action to boo the Godmodder's backstory. It's awful, even for a made up backstory, I thought you were supposed to be the best at everything you hack.


Oh, and on another note, I would request that people pop over to the OOC thread, I want to ask everyone a question about doing a thing.
 
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Ok, first off, new project for the LIVE Space Station and its engineers: the Gravity Bomb dropper.

This module is a weapon that, unsurprisingly, drops bombs on enemy entities below. These bombs have fins to guide their fall onto the target, but they are otherwise unpropelled beyond gravity. Because they build up a great amount of speed falling from a large height and are very heavy, they are very good at penetrating armor compared to the regular machine guns. Of course, since they need gravity to accelerate them to speed and don't have proximity fuses, they can only attack ground-based targets, not underwater or aerial ones (aside from those aerial targets big enough to BE the ground, e.g. a Super Star Destroyer). I think about 20 000 base attack is fair. Would this work?

Now as for myself, if I'm going to be building a bridge over this revine, I'll need to prepare. So I bring out my old toolset, the W.R.E.N.C.H. (Wrought Repair Equipment of Nearly Crumbing Heights) and do some tweaking with it. I replace mundane steel with carbon-nanotube reinforced superalloy, I sharpen the drill bits, improve the air compressors, remagnetize the screwdrivers, reticulate the spandrals, recalibrate the calipers, expand the variety of hammers, make the ropes more heatproof, improve the setting time of the glue, and in general make improvements that should improve my ability to build bridges over hazardous terrain.
 
Ok, first off, new project for the LIVE Space Station and its engineers: the Gravity Bomb dropper.

This module is a weapon that, unsurprisingly, drops bombs on enemy entities below. These bombs have fins to guide their fall onto the target, but they are otherwise unpropelled beyond gravity. Because they build up a great amount of speed falling from a large height and are very heavy, they are very good at penetrating armor compared to the regular machine guns. Of course, since they need gravity to accelerate them to speed and don't have proximity fuses, they can only attack ground-based targets, not underwater or aerial ones (aside from those aerial targets big enough to BE the ground, e.g. a Super Star Destroyer). I think about 20 000 base attack is fair. Would this work?

Now as for myself, if I'm going to be building a bridge over this revine, I'll need to prepare. So I bring out my old toolset, the W.R.E.N.C.H. (Wrought Repair Equipment of Nearly Crumbing Heights) and do some tweaking with it. I replace mundane steel with carbon-nanotube reinforced superalloy, I sharpen the drill bits, improve the air compressors, remagnetize the screwdrivers, reticulate the spandrals, recalibrate the calipers, expand the variety of hammers, make the ropes more heatproof, improve the setting time of the glue, and in general make improvements that should improve my ability to build bridges over hazardous terrain.
Any particular reason why we're building a bridge over the ravine? Especially since we're trying to stop the Godmodder from winning the Trials, and he wins if anyone crosses a bridge over the ravine?

Also, nice W.R.E.N.C.H. Alistair is going to use a P.E.L.I.C.A.N. himself. It's how they're going to cross the ravine to stop the Godmodder. /Null
 
Severed hand, Soulflayer hand, Self Voodoo Doll, Old Control Panel (RGB buttons), +10,000 maxHP sword, Delicious cake, one use of Somno powers, Player Eye, player knife, Marruvine Idol
[89 CP]

I look around for a four leaf clover, because I need a bit of luck. I also want to know the rate for CP to temporary luck improvement.
 
The Truth: The Truth about Entropic Paradox Rolls
Chapter 4: The Truth About Entropic Paradox Rolls

Entropic Paradox Rolls have long been a source of mystery and reverence for many Player groups. But this mystification is only borne out of ignorance. When the actual results of these rolls are examined, and proper studying done, the truth is easily revealed.

But before I elaborate, I must take a moment to reference an earlier work, Confessions of a Paradox Gambler. Though merely a poorly written work by a failed Player, it nonetheless stands as the current height of any scientific understanding of Entropic Paradox Rolls. However, while it does effectively communicate a simple truth ("Paradox rolls bad") it also engenders multiple misconceptions which I feel the need to correct. As you are sacrificing your valuable time to read this particular chapter of this particular book, I'll assume you've already read CoaPG, and so we have no need for review. Within that book, the author mentions one actual interesting result: The spider summoned as a result of rolling an 8. But of course, this begs a number of questions which show how painfully incomplete CoaPG's analysis really is; the most pressing of which being: What happens when you roll a 1?

Well, after not insignificant labor I have found the answer. When you roll a 1, one specific thing is certain to happen. That thing is the simultaneous formation of both a truly great and terrible foe, and his creation. But this is no ordinary creation - the foe put his whole heart and soul and mind (assuming it has those things, which is unconfirmed and unlikely) into their creation, to the point where the foe is their creation, and their creation is the foe. They do seem to be different entities, but only a technical level - functionally the foe and his creation are the same. The fruits of my labors included the name of this foe, and it is composed of three syllables from the most ancient language of Reality:

Go, a syllable used as part of a magic spell that would instantly banish the life from any living being.

An, a syllable used to force something to begin Anew - its applications were as numerous as they were terrifying.

Na, a syllable used to indicate absolute and true hopelessness.

These syllables together form our foe's name. Meanwhile, the name of his creation is equally enigmatic - the Second Chance. The name of the Second Chance is a cruel lie, as in truth it gives no such thing - the particular effect of the Second Chance is that it "restarts the game". And when the "game" is restarted, the Cycle of Eternal Return begins. All the variables are reset to the exact same way they were before, and everything will happen again, exactly the way it did before - up and to including the Second Chance firing off again.

When a 1 is rolled, the Second Chance will arrive and detonate immediately. There will be no time to react. Not even a single one of the abstract "turns".

I can't say whether we're in the first loop, and thus still have hope, or if we're in the trillionth, and thus have none to speak of. But I can say one thing. The Second Chance doesn't begin existing until a 1 is rolled, at which point it will always have existed. And I have already confirmed its existence. In other words - it isn't enough to hope nobody ever lands on a 1. At some point in time - the future, most likely - a 1 has already will be rolled. It isn't a question of if, but a question of when. Maybe it'll be today. Maybe it'll be a million years away.

This segues neatly into my next revelation on Entropic Paradox Rolls: They aren't random.

The foe, the Go An Na, dictates their results. Or so my hypothesis goes. Go An Na watches over everything, waits patiently for the "random" result to appear, and then chooses to mess with one side of battle - usually, the Anti-Godmodder side, if one is available. He patiently waits for the random number generator to spit out a result, and then messes with Reality, willingly sticking to what the number generally says. This explains everything - his omnicidal destructive intentions link his rolls with [V] entities, and his desire to see the eternal war between Players and Godmodders perpetuated is why he favors the godmodder.

The logical challenge to this theory is the presence of any positive potential for rolls at all. But this is the most brilliant part of Go An Na's plan. It's a honey trap. If there's a chance for positive rolls, and they're rolled after using a useful item (The "Charge X" variety, normally), their perception in the minds of Players changes. No longer are they "goading the attention of a dark and terrible force" - instead they are "gambles", "calculated risks", and so on. In this, I believe myself and the writer of Confessions of a Paradox Gambler have arrived at the same conclusion.

Under this theory, it is entirely possible for the actual rolls you make on an Entropic Paradox Roll to not really matter at all - they are only indirectly related to the result you get. Go An Na can ignore them as he pleases. Furthermore, the idea of Entropy and energy might itself be merely a construct and a red herring, another hook to trick Players into thinking it is just another mechanic to abuse and toss aside. Hence why this "Entropy" seems to reset at certain points, usually after the defeat of a particular Player group.

To conclude: Our Reality is destined to loop eternally. But it isn't hopeless. We don't know if it has looped in the past. And the best way to seize that hope is to break the cycle, and throw off this force that shackles us.

For more information on breaking the cycle, read the last chapter of this book. After all the others, of course.

--------

Which chapter next? Once you have another RP.

The Truth: Table of Contents

1: The Truth about Players
2: The Truth about Godmodders
3: The Truth about Entities
5: The Truth about Arbiters
6: The Truth about the Architects, God, and Satan
7: The Truth about Reality
8: The Truth about Verraad (Author's note: Read this chapter last!)
 
(Action)(3 Charges!)
(1 Charge)
Noticing the Red Army Swordsman on the side and how he hasn't gotten any orders in a long while... or his employer in this case. I simply decided to talk to him and convince him to join my forces.

I prepared a recruitment contract along with a tag that shows who they're working for, in this case, me. I re-read just in case of any Godmodding shenanigans before presenting it to the Swordsman, looking hopeful all the while.

(2 Charges)
Looking at my inventory, I fish out the Multiplier Stone and muse the cost of working on it. to make my decision, I go back through memory lane to grab its description.
Multiplier Orb + Boost Stone: Multiplier Stone: Grants immense power to an entity, but has a high chance of paralyzing them when they need to act most.
Having come to a decision, I take note of the last time I've made an attempt on removing the Godmodder's energy and take a more careful and precise way of getting of it. So I take my surgeon kit and bring the Stone into an emergency room. With my Player Scapel and with precision, I performed surgery on the Stone as they did with a grape a while back...

Taking a look in the inner workings of the powerful object, I notice a strange liquid that flows through its inners. It didn't take that long before I recognize it as Godmodder's energy from the last time I tried to squeeze it out. So with the "Invading" fluid identified, I quickly get to work on removing it. Needles of suction were brought out and through many painstaking hours of Stone fluids with the patient still knocked out. I declare the operation completed, holding onto the jar of Godmodder energy, smiling at the Multiplier Stone in a wheelchair with IV Player Fluid working to replenish the gap left by the missing Gomodder energy.

(Orders!)
With nothing to target, I direct the ones capable of attacking to continue store more damage into the Damage Tank!
The LM Research crew continues to work on the next Rice Site Upgrade... (Started on Turn 153)(I'm keeping track of this)
 
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