Not exactly what I intended but acceptable, the ability to make their stunning ability impact hordes hopefully will prove useful in the future.The Mark III Tactical Flashbang's attack now deals much extra damage to hordes, and is capable of stunning them!
Wow that was a dangerously close sidequest, a few less actions and defeat would have been guaranteed. It would have been a horrible waste of resources if the Nether forces managed to succeed in their efforts.Having lasted against them for so long, and slaying so many of them, you earn a grudging respect from the Nether minecraft forces. With their previous leader, the Summonspitter, gone, they've been considering a new one, and you've certainly proven yourself worthy! They offer you two potential tasks they could complete, as your "reward" for holding this place! Which would you like? Vote as a Playerbase!
Keep the Nether around: The Nether forces would hold all areas of the Nether, and protect it from outside invasions to ensure that it remains a safe place for your forces. You would gain the permanent ability to store up to 3 entities in the Nether safely. A few restrictions would be in place; Entities in the Nether can't affect the main field in any way.
Have the Nether forces join you: The Nether forces would march out from the portal to assist you in your future fights! You'd receive a number of Nether minecraft allies to assist you each time a new Tribulation started.
You can pick only one! Which do you want?
Now what to do with them? Another army or a somewhat safe location...I must vote for keeping the Nether around. A 'safe' location where a few entities can be stored just seems better than reinforcements the Godmodder just demonstrated are pitifully inadequate against him.
Gah, two votes in such a short span of time. First the Chimera Brigade takes a hit and now a heavy hitter desires to leave us. Typical and irritating yet it is what it is. Go on Fenix, disappear like so many before you, perhaps at least your disappearance will be one of survival.Are you going to let Fenix leave? If he does, he won't be able to assist you in combat ever again. But if he sticks around, there's a very real chance he won't see the end of this adventure. Decide as a Playerbase!
I raise my hand.Valla: Mmm... mmm...
Valla almost looks like she's legitimately considering it.
Valla: Is anybody else willing to sign on to your plan?
"I will at least express my support of such a plan, a lovely course of action to avoid any further conflict between our respective goals and forces."
Finally I support the decision to order the Psychic Overlord to activate the Megaphone and trigger the Final Move. At this rate the army isn't going to last much longer, don't let them fall with their missiles still in their tubes.
For the main event I turn my attention to the battlefield. It's a shame neutrality means barely anything to the PG otherwise I imagine I'd be able to contribute much more entity wise than I actually can. A glorious force of dozens of different types of entities, buildings, and horses to surpass
When the Psychic Overlord use their Megaphone to activate the Final Move a mass of specters appear amongst the ranks of the Chimera Brigade to amplify their efforts as the Final Move begins. Countless rather transparent figures, all glowing a faint purple, ready to aid the Chimera Brigade in this hour of need.
On the ground the Chimera Brigade is joined by an array of skeletal warriors absolutely covered in cybernetic enhancements, magitech golems embedded in enough magical and technological weaponry to arm an army, bioweapon amplified elf hordes, and a surprising amount of unique entities like a floating murder house and a bouncing knight. The skies fill with genetically engineered eagles with adamanium beaks and talons, geometrically shaped starships maneuvering with unnatural agility to attain firing solutions, sentient energy manipulating mathematical equations, and dragons of every possible shade and size under every sun. The underground isn't silent as great hordes of drills crewed by the best of dwarfen kind move through the earth in preparation to shoot up into enemy ranks as the drills that will pierce the heavens.
Tall grey walls encompass the Chimera Brigade and its sudden support to absorb incoming blows and return the favor with countless thorns all while keeping those covered by it unencumbered as the walls themselves bend to keep their during lanes open. Dozens of massive floating octagons patrol the air projecting energy barriers around every major allied unit as hundreds of mounted point defense weapons to blast and disrupts attacks well before they can ever touch the entities below them.
Even leadership and support roles are hardly vacant as a colorful collection of characters pop up to offer tactical suggestions and locate weakpoints in both individual entities and armies as a whole to maximize the damage that will be dealt. A massive man in bulky power armor with armed, oddly enough, with a spear and a shield in particular providing dozens of methods to counteract shield blocking tactics to increase their effectiveness against a particular boss. Medics rush between the organized ranks applying cocktails of drugs while tank riding bands fill their listeners with energy and courage. Of course let's not forget the hundred strong public speakers shouting out encouraging speeches and leading battle cries, they really bring this atmosphere together.
Oh and there's a collection of warhammer 40k entities awkwardly trying to fill in the gaps where building class entities should be. They offer something or other to the cause.
Many of my hopes and dreams now stand with the Chimera Brigade to aid them in their time of need. They may merely be shades of what they should be and only be able to bolster the Chimera Brigade for this turn but in the end a faint trace of hope is all anyone can ever hope for. (x3)
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