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Defeat The Godmodder

Orders: The Osttruppens currently supports the Grenadiers attacks. (attack what the AG army is attacking basically)

Actions:
3x Of course Disco's Murderer is a bloody Snake. We all know that Disco's Murderer is a snake. Fennie let's get rid of this filthy snake!

Notes: There can be multiple players per dream looking at the wording.
 
I'll take the dream of blood. What must be done must be after all...
1. La Resistance! Welcome to the battle, allow me to strengthen your gear! I start replacing all of the soldiers' gear with quality Player Grade gear. Guns that spit depleted uranium rounds, carbon nanotube armor reinforced to the max, reinforcement plates added to the ship, and top quality computers for the hackers. Viva la Revolution Comrades.
2. Disco can never die! It lives forever... in our hearts... I create a massive speaker and start blasting Disco music at Disco's Murderer.
3. I create a tsunami, rushing at the Void Assassins. They easily dodge, some jumping over the damn thing, others teleporting through it. But I grin all the same. Yes.... You may have dodged my tsunami.... But you won't dodge my final move..... My ultimate attack! The only thing that LIGHTNING! I stop my monologue to immediately bring down lightning and electrocute the assassins standing in the water.
 
ES takes on the Dream of Light.

He also summons a lightning storm in the Nether that targets the Wither Skeletons, blowing them apart. That force just needs to hold out for a short while longer...
 
Kirby runs back to Shadrix and joyfully says, "They are ready sir!"
Shadrix Smirks, "Perfect... let's deploy the cyan chip now."
Kirby runs to a nearby computer and pushes some buttons. After 10 seconds a giant hologram appears with a single word, "DEPLOY?"
Shadrix makes no hesitation and pressed the button. The hologram shifts into a loading bar. Over at the chamber. The cyan chip starts to rapidly flash different shades of light blue. Then in an instant, it disappears. The loading bar finishes and it shifts into the view of Bill Nye.

Over on the battlefield, Bill Nye freezes in place and blacks out. After 20 seconds of inactivity, Bill Nye wakes up to notice that he feels a lot better than before.
"Um... what just happened?"
"Hello, Bill Nye and D.E.T.E.R.M.I.N.A.T.I.O.N. I am P.A.T.I.E.N.C.E, Version 1.01. I am designed to be your personal companion."
"I am already Bill Nye's personal companion, we don't need you."
"Not according to my scans. Your "sanity" has decreased by 10 percent. I am here to get you back up."
There seems to be an audible sigh from the red A.I. "Wait... where did you come from?"
"I came from my creator's ship. Shadrix's ship to be more accurate. the ship is located in the "Void" Universe.
Bill Nye freezes. "...he's here? He's... helping me?"
"Well now... once we are done there, we are going after him."
"But now, we need to get out of this situation first. I would like to help in this fight. I will now demonstrate."


Action 1-3:
The Color on Bill Nye's eyes turns to a cyan color. Bill Nye summons multiple cyan colored knives that fly towards the Void Assassins. The knives are super precise and once they land, They turn the ground a cyan color and created a field which is neigh-impossible to escape. This made the Void Assassins stop moving as if they did, they will get hurt badly. So this (hopefully) decreases the evasion. This field only applies to the Void Assassins.


Back on the ship, Shadrix gets up suddenly, "I need to go make a call, you are in charge.
"... alright, sir..."
Shadrix walks to the elevator and presses the down button. The elevator travels down to a room that is filled wall to wall with screens. The giant one in the middle stands out. Shadrix goes to the terminal in front of the T.V and punches in some commands. The T.V's sprung to life and asks, "WHO DO YOU WANT TO CALL?"
Shadrix types the words, "W.D. GASTER"
The T.V's waits for a signal. After 20 seconds, The connection has been reached. In the T.V. There is nothing, Just a black void. However, One figure stands out. Only his head and hands appear visible. The figure turned around while glitching in the process. The Entity cracks a giant smile, "WELCOME... SHADRIX."
"Hello, Gaster"

TO BE CONTINUED...
 
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Apologies for the wait on this update, I took a break for a few days to focus on some other stuff. We're back!
OOC: Oh it's perfectly fine, take breaks whenever you need. Better to tolerate the occasional breaks than stress out and overwork the one running show.

I toss a singular attack shield onto the Nether Portal. Just in case. (x1)

Well well well Disco's Murderer, that -25,000 damage from all attacks is a pretty sweet amount of damage reduction. Sure it hardly makes one invincible given the mechanics of damage reduction but still it's pretty grand...It'd be a shame if some annoyed Player happened to do something to it, wouldn't it.

Disco's Murderer then finds itself falling a vat of liquid nitrogen. It tries to catch the edge of the large vat before it falls in but that only causes it to get blasted by a turret full of liquid nitrogen, sending it to sink down into the vat's contents without messing with the theme.

Now something as minor as this can be shrugged off, there's no way some Player will harm it severely with something like this and to be honest that's correct. All the liquid nitrogen is doing is freezing its external, damage reduction layers. The flash freeze successful the vat then slams itself into the ground, sending Disco's Murderer flying to crash into a convenient brick wall. Certainly not dead but those flash freezed damage resistance outer layers aren't looking as nice and as thick as before. (x1)

I spray the Void Assassins and everything in their general vicinity in containment foam. When everything within 250+ meters is insanely sticky and tough foam good luck being as fast as usual. Wow, the last time I remember us Players having to preform dodge rate reducing actions was back when Ray was around. (x1)
 
If he could have impaled the Godmodder with it, things would have been better for everyone, but he would have seen it coming. He would never allow it to hit him in the first place, so something else needed to happen. With that in mind, the quiet watcher creates a pro-Godmodder entity. It is weak, slow, stupid, and frail, but it is allied with the Godmodder. That is everything he needed it to be.

He then impales it with the Heart of Eternity, erasing the creature and the concept of beings that work with the Godmodder from reality.

No more pro-Godmodder allies or armies.
No more Godmodder minions or bosses that obey his every whims or orders.
No more nightmarish beings that swarm the players under the Godmodder's orders.
No more contracts allowing people to fight and die by his orders.

Reality shudders as the changes echo through the present and future, followed by a bunch of confused noises from people wondering why they were fighting in the first place.
 
[1] Action One. I make sure the Taint located within my soul is ready, plump. Prepared to burst out a time after my powers stop, if they stop. Programmed, also, to find a portal generator once it's strong enough. Even the mediocre maybe-1-.-4-or-so actions it's got going for it should be enough, what with the Gatekeeper having less maximum health then 1 full-power action of attack.
[1] I focus on myself, and a band of grey light coalesces in front of me. Then, it sinks into my flesh, and several layered strands of white and yellow light, embedded into a disk, appear and pin themselves to the side of my clothing. Charm added: Ready in sixty-four directions stance! it randomizes current momentum and inertia with an aim of dodging attacks, moving me in whatever direction is necessary for this. Then, I create E. E is unknown. Very fragile, E will break explosively on use. Not too explosively, but enough to break the fragile Ready In Sixty-Four Directions Stance charm. E allows the user to teleport a medium range. I turn both of them on, in case of attack.
[1] "Sorry, Godmodder. I'm not afraid of death, remember? I admit, I'm unhappy at the loss of the ESC and S.Energy, But ... I already said I would not be cowed."
Note, reality, that the above statement is ambiguous, and not about the debt. Yet.
Then, I put on some headphones, and close my eyes tight. I remove all data inflow from the universe to me, except that of 'am I injured', which I precommit to not decode changes in it to morse code.
Then, the godmodder institutes a new rule on reality: Anyone or anything that so much as mentions the godmodder's debt to JOEbob will be HARSHLY punished.
Since there is no information inflow, it is impossible to mention anything to me.
Actually, on second thought, I allow the Godmodder to talk to me and be percieved. If he mentions it, well, he will suffer. But i cannot hear a word I or any ally of mine speaks.
clumsily, as I have no sense of my body, my mouth opens. I drool a little, and don't notice. It would be a miracle if I managed to talk without biting my tongue.
I bite my tongue, recieve the knowledge that i was injured a bit, and switch from mouth to direct player powers. No feedback, though. I'll just pause for a moment after each word to make sure they don't overlap. And make several recorders to keep it playing even if my physical body dies. Then, I set them to also send the Godmodder thousands of telepathic messages as soon as I start speaking, and even send the words directly to reality- Never once, of course, directly mentioning the thing that cannot be mentioned to me. just in case.
"Hello, Aƕem. Godmodder. Tƕank you kindly for your completion of action tƕree. The metƕod waƧ, in fact, not what I deƧcribed, But I'll accept that as being a reƧult. Yes, despite the injury I have suffered."
"However, last round I requested three actions be re-issued. action Two- Which you clearly have the actions to preform now, and we're going back over the agreement now regardless, so might as well get it over with, yes? Besides, last round it was first priority to preform this action, The Lock Creation, which you ƕave not done- a terrible Ƌeviation from law."
"And action Five, Which, while it initially appeareƋ completely satisfactorily, was intended to allow action Three to have completed then, which it did not. So last round, I requested it to be altered to either action three- whicƕ it was clearly unnecessary for; you only expended one action, that rounƋ, on my statements, and did four unrelated actions thereafter- or the Repair of the Easily Solveable Cakewalk. While it normally appears simpler to destroy tƕen create, this is not the case for Players and ƓodmoƋders, who can simply Force reality into position for either goal. As such, your Split actions destruction of the ESC should be easily reversible... Ah, nevermind, I'm rambling. While I coulƋ ask you to recreate the ESC, and if you would rather I not change action five a third time I shall, My request for action Five (the second of the two currently available by logic) This time is as follows.
retrieve the Emperorbun of renewal from the bun world. specifically, the Emperorbun capable of creating engineer buns (
builders equivalent to a 1-action summon), baron buns (baron buns) and various other, similarly strong buns, each round. give him an additional 1% dodge chance, raising him to 105%, then try to grant it a third action, then raise its HP. do all this with the minimal amount of side effects. the end result should resemble the following as close as possible, aside from health count possibly being higher:
Emperorbun 40,000 HP 105% dodge chance SummonA x2 (can summon engineer buns, 5,000 HP 25% dodge and 1 post worth of building). Do not Brainwash or otherwise affect the mind of the Emperorbun unless it would otherwise refuse to work for Winkins in which case do so if there is no way to convince it with words. If there is a way to convince it with words, use those words. If increasing health would unavoidably have side-effects, instead add more summons to this actions retinue, such as a princess bun (20k HP 90% dodge summonA x1) prince bun (20k HP 85% dodge Buff RoyaltyA x1) noble bun (10k HP 80% dodge summonA x0.8), giving them all identical treatment to the Emperorbun if they are summoned.
If the end result of this action is not or will not be Winkins being 1) in command of Emperorbun with 105% dodge, A double/triple action for summoning additional buns, 40,000 or more HP, and 2) being happy with the end result, It's the wrong action."

"The wording for the First, highest-priority of these actions is :
Take one CP from my store (which is open for this particular action), make a Player Lock with it, give me the Player Lock, take another CP from my storage, Make another Player Lock with it, Give The Ego that player lock, take another CP from my store, Make a player lock with it, give this one to eternal struggle, Take my final CP, make a player lock with it, and keep that one on yourself for action three. A Player Lock refers to the variety that requires player actions in particular to open, not Godmodder actions, and cannot be opened by Ɠodmodders. I do not provide the next CP until after the Player Lock is given to another player, unless you are incapable of giving the item until you have finished making all of them.
If the end result is not or will not be Myself, The Ego, Eternal Struggle, and yourself holding a single player lock each while being at the same health levels we were at the beginning of this action, the plan is wrong, and you are to find a new one which accomplishes that while using only one action.

...And if the Ɠodmodder objects sufficiently strenuously to the second-priority action, The summoning of the Emperorbun, Then it might be replaced with this:"
"The Easily Solvable Cakewalk! It's too easy! If the Godmodder has faithfully done the above actions or used only loopholes that are, indeed, loopholes, I let him access the ESC. His order for three is thus:

Reverse the destruction you have preformed to the binding stones aplenty
converse the reproduction of the taint with its bioavailability
retrieve the fleeing untainted,bees or criminals they be
ensure the maze to be worth all the money
It was once quite a pigeon, can you reform it?
A Pigeons intestines, at the core it's
a terrible maze to traverse, bits
of blood and gore all splatter for it's
a terrible idea of a master of posting shits
I wonder if this rhyme is leaving you confused
That's fine, the maze was to be used
And if you cannot find a way to decipher my request
You need not go on a long and dangerous quest
Simply ensure, with your ample strength and energy indeed,
You restore the walls of light which fade in and out
To a form more beffiting of its previous Clout
restore the troops which once traveled the halls
retrieve them, perhaps aided by an archmages calls
reform its every bit, pigeon or wall
precisely to the percision of my previous scrawl:

Form it to appear this way, full of bees
And pigeons which are full of keys
with pizza and paradoxes and taint galore
All held behind a single door.
I wrote it to rhyme, so I spoilered it! It's a rhyme! woo!

If after thinking that through your result is not the maze looking and functioning as it did in the paradoxical semi-existent past, that is the wrong result. If you see no path to the maze looking and functioning exactly as it did, give it the largest amount of that functioning you could, including Especially the part where Archmage Xilith can remake its walls.
Again, if The Godmodder's action wouldn't result in the maze being shaped in this manner and having these properties, that's its mistake, and it didn't fulfil the contract unless doing so is completely, entirely impossible with one action. If the Godmodder can't remember enough of the maze to remake it, Simply give Xilith the immense power to control the maze, while making sure he is on JOEs side, brainwashing him to JOEs side if he is not, and If there is uncertainty or my face becomes unhappy partway through the action, ask me what I meant so I can patch the loophole you "unwittingly" found."

(The weird letterƧ represent talking badly due to not recieving constant feedback on the sound of what I am say. realism!)
 
x1 Take on the Dream of Light.
x2. I look at Disco's Murderer. I then cast resurrection. This revives Disco, which proceeds to rock out, shattering the Murderer's Eardrums. So it doesn't hear me sneak up behind it and stab it with a Spy. Not a knife. A breathing spy. The spy is also dual wielding knife knifes. Knives with knifes.
 
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It continues.

3 ACTION FOCUS - Charge!: I continue charging.

Leo: 50 looks to be the next milestone.
If only there was a way to charge faster... GAH!

Leoano (Soul Break): 36 Charges
 
"Augh! So many fires! How are we going to put them all out!?"

Then Alistair blinked. He's a player! He could fight Fire with Fire! The Player takes the metaphorical fire that represents the Godmodder's endless armies and manifest it as a real fire. Since trying to use it directly on the armies would cause it to weaken into irrelevancy, the man instead uses it to create a ring of fire, boxing the Dark Brotherhood in! The fire is made flexible, though, so that it lets our troops and attacks in safely. That said, if the enemy army were to change sides, they wouldn't have to deal with the fire surrounding them!

Next, he turns to the Nether. Alistair creates the 'Anti-Cube Sphere!' It deals double damage to any creatures made out of cubes. Which happens to be anything in the Nether!

Finally, to deal with the Godmodder's Actions! But how....

Alisair snaps his fingers and goes to a certain coffee shop. He brews the perfect cup of coffee. It is the platonic ideal of coffee. It is so good, that the Godmodder can't resist!

But Alistair keeps it from him. The Godmodder glares. He smirks, then pulls out a sign.

'1 Platonic Ideal Coffee - 3 Godmodder Actions.'

The Godmodder goes to steal it. Then he sees it's booby trapped! With an anti-disarmer 3 Million! He tries to use the MEGA Disarmer 9 Million! It's promptly ruined by a conveniently placed bear trap. He gets out another one. Another bear trap eats it. Then the Godmodder sees that one of the booby traps is powering another Anti-Disarmer! So he breaks out the Anti-Anti-Disarmer tools!

Alistair slaps the tools out of the Godmodder's hand for being entirely too silly!

The thirst is still there... Clearly, he can't resist! He finally gives up three of his Actions, paying for the coffee. It's not like the Godmodder NEEDS all of them anyway. He still has two left to ruin everyone's day. Sucker.

Once the transaction is complete, Alisatair volunteers to undergo the Dream of Blood. Then he stops and furrows his brows. Wait, a dream? How can dreams exist if Morpheus is dead. Something screwy is going on here...
 
I choose to volunteer for the dream of blood

then I simply use all actions to detonate TNT that hurts the whiter skeletons
 
A radiant light blooms below me as a delayed Disco Square makes itself known,I prepare for a Grand Dance-off against the Disco Murderer
(x1)I first prepare my outfit,my Good Armour temporarily becomes the Dance Outfit,becoming a gentleman's suit made of finest Kevlar-Silk Hybrids that is only manufactured on the furthest moon of the Planet Essoes which has the precise Gravitatonal Forces as well as the nearby Planet,rich in minerals and paradoxically flourishing in non-sentient Life,to harvest from,I wear the Sacred Dance Shoes,made of the Finest Leather of the Dancing Cows that jumped over the Moon and blessed with the tears of Monks crying in happiness.
(x1)I then leap into action,piouretting and dancing to the the classics which switch between the fast and the slow before moving into the more modern times like...Disco.i then prepare my special suite of songs to finish off the few hours of Dancing in Dance-off
(x1)First,the Instrumentals,I play The NCS Songs,I then play a song and enter Hyper Reverse LongDance Mode And Summon the Staff of Dance,crafted from the Wood fo the Dancing Tree And topped with the Diamond made from pure Dance Energy.I tap my Misc Songs for additional power before I utilise Dual Dance Combo to empower the Staff of Dance while continuing to barrage the Disco Murderer with a heck load of Music Damage.

I then unleash all the stored up Musical Energy in the Air and in the Staff by concentrating all of it into the Dance Diamond which briefly causes a slight dimming before the gem shatters and unleashed a torrent of Prismatic Music Energy directed straight at the Disco Murderer
 
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x3 Action:
Eyowe stands where the Corporation once stood, basking in the results of his recent feat with a rather prideful expression on his face. One could say that his ego grew three sizes that day.

...no wait it's still growing. Yep Eyowe's ego is still growing. In fact, it grew so much that the Disco Murderer's drowning in it. Yep, just the Disco Murderer.
 
Looking over the field I am left a bit impressed that we managed to take out the Corporation in only few moments of it appearing and I am a bit grateful for the arrival of another friendly army but I am fairly sure that what ever army will be arriving next is going to be a tough one to defeat. Looking over at Altair my mind wonders for a bit. 'Perhaps it is only paranoia but after the numerous betrayals against us but I have a gut feeling that Altair will at some point be stabbing us in the back. I don't have any proof of this, Just only a gut feeling. Probably best to keep an eye on what he does.'

Looking back at the Godmodder I start thinking of another thing. 'I have a feeling that VERRAAD wants us to destroy all of the other armies. It would make it less people to able to fight against them if their plans are not to the others liking and once most of them are dead and have taken out the AG armies or the AG armies succeed then VERRAAD will pull some mind control bullshit or reveal that whatever AG army is left worked for them this whole time. Unfortunately I don't really see a way to avoid this.' I let out a sigh of frustration as I look over the field and try and see what is best to do at this point and time.

After a few moments I decide that It will likely be best to focus on Disco's Murderer as they will be killing Disco off very soon if the Murderer is not dealt with asap. The AG Armies probably will have the Dark Brotherhood dealt with soon and several others are getting ready to deal with the Dreams.

After coming to my decision I start moving to find a good place to get a clean shot on Disco's Murderer. Weaving past or stepping over the broken bodies of allies and enemies some of which have beginning to bloat up. It takes a bit of time but I am able to find a pile of bodies that form a stable hill that I can use to get a clean shot with little chance of it my line of sight being blocked by the enemy army or some other obstacle.

I climb on top of the pile of bodies and set my rifle down and start looking for Disco's Murderer, After about a few moments I spot them and start taking aim at them. Its a bit difficult at first due to them being sent flying into a wall after getting covered in liquid nitrogen which must have hurt but I am not sympathetic. Quickly I aim for Disco's Murderer's center of mass as they try and recover from the slamming into the wall and taking a breath I squeeze the trigger and my Sniper rifle fires sending a 50mm round hurling towards Disco's Murderer at speeds going over Mach 1. (3 CP)
 
also aren't there going to need to be new gods after this war to replace the ones that died
 
I Charge.

I look sad for a moment as the Godmodder fails to respond to my taunting... then my grin returns, a sparkle in my eye.
"Wait... you just... you just gave up trying to block me"
My grin grows from Cheshire cat to Southpark Canadian.
"Like, maybe losing to a JOEpost might be forgivable, but this is just sad! You're a complete LOSER! Ahahahahhahahahahahahahaha"

I run off into one of the dreams to escape the Godmodder's wrath.
 
Update CL (150)
Hey guys, there might be another longer wait for an update. The next one will be out on thursday at the latest.

Momentarily, I jerk back into a state of paying attention to the battlefield. "WHO? HUH? WHAT? Wait, I know we wiped out Matt and the Splatters in one turn, but when did we defeat the Soulraze forces? And there were, uhhh... five armies in total, right? Does the La Resistance army count? Yeah, pretty sure it does. That leaves... one?"

2 actions: I splatter the Magma Cubes over the floor of the Nether with my boots. Squish, squish, squish.

1 action: I charge 1 CP.

Free action: I volunteer for the dream of light. If I need an action to volunteer for a dream, I use my CP-charging action to volunteer instead.

You splatter all the magma cubes! Hmm... what exactly are they made of, that would spread everywhere if you splattered them? Magma, probably.

You don't need an action, don't worry. You volunteer for the Dream of Light!

First, a request for help pops into peoples' minds from the nether. "We have a Wither on our hands people, so I could use anything that might kill it that you can think of."

Then, the Heir looks at the new forces. He sees one good way to kill it. He rushes up towards the Ghasts, and jumps on one of their heads. His Hoodie glows that grey and green color again, and most of the Ghasts get a pilot who is putting a sword into their head to steer. The sudden temporary army of him turns all the Ghasts towards the Wither, and they all let out their volley in fear.

He then leaps off, and the duplicates all give a thumbs up, before vanishing. Those paying attention to the state of dimensions, however, would notice that the doubles vanished in a slight dimensional rift. Those paying attention to the visible would notice that they were all mostly wearing either a different version of his outfit, a different color, or both.

The Ghasts hail down surprise fireballs at the Wither! 65,000 damage to the Wither!

Action 1? (actually a free action): I give the Resistance some free railguns.

Firstly, that concept is well and truly worn out, and secondly, they already have railguns in their forces.

Alright, I'm out of ideas. Your turn for an action.

I take on the Dream of Blood. Bring it, Godmodder.

That's a free action, we can still do something else.

Wait, I think I have an idea.

Action 1: I give the Logisticians a course on exponential growth, and how to use a temporal acceleration loop to speed up soldier production. This should cause our unit production rate to increase by 5% per round per round.

Action 2+3: I launch BlackCat.exe at the Mage Support. Because I have a try/catch block in the program, if the Mage Support nulls the attack, I can catch the nullpointer exception and reinitialize the attack anyways.

The railgun idea is so worn out, they all melt due to the curse of repetitiveness!

Dream of blood volunteered for!

The Logisticians, being logical, understand that the godmodder will target them more if they have exponential potential. So they intentionally fail to benefit from your course beyond summoning a small additional number of mooks and Unending defense each turn!

300,000 damage to Mage Support - bypassing their insta-null chance!

I take on the dream of food!

I bake a massive pancake, having entered super baking mode! I then toss it into the air, then kick it onto the Void Guards! Without syrup!

Dream of Food volunteered for!

Without syrup? Dear lord! Do you want them to choke?? The Void Guards are dead, so you hit the Mage Supports instead, killing the last 8 of them!

Mage Support eliminated!

Orders: The Osttruppens currently supports the Grenadiers attacks. (attack what the AG army is attacking basically)

Actions:
3x Of course Disco's Murderer is a bloody Snake. We all know that Disco's Murderer is a snake. Fennie let's get rid of this filthy snake!

Notes: There can be multiple players per dream looking at the wording.

Disco's Murderer is now a Snake! Fennie prepares to strike! Why didn't people notice he was a snake before? Oh well.

I'll take the dream of blood. What must be done must be after all...
1. La Resistance! Welcome to the battle, allow me to strengthen your gear! I start replacing all of the soldiers' gear with quality Player Grade gear. Guns that spit depleted uranium rounds, carbon nanotube armor reinforced to the max, reinforcement plates added to the ship, and top quality computers for the hackers. Viva la Revolution Comrades.
2. Disco can never die! It lives forever... in our hearts... I create a massive speaker and start blasting Disco music at Disco's Murderer.
3. I create a tsunami, rushing at the Void Assassins. They easily dodge, some jumping over the damn thing, others teleporting through it. But I grin all the same. Yes.... You may have dodged my tsunami.... But you won't dodge my final move..... My ultimate attack! The only thing that LIGHTNING! I stop my monologue to immediately bring down lightning and electrocute the assassins standing in the water.

Volunteered!

The Automatic Fighting Drones are now a little stronger!

Disco's Murderer is totally unaffected! Their damage resistance prevents them from taking any damage at all!

Oh no, they can't dodge electrocution! 8 Void Assassins slain!

I'll take on the dream of food.

+3 CP

Volunteered!

ES takes on the Dream of Light.

He also summons a lightning storm in the Nether that targets the Wither Skeletons, blowing them apart. That force just needs to hold out for a short while longer...

Volunteered!

17 Wither Skeletons slain! The odds for the Nether defense team are looking better all the time!

I charge 3 CP.

(Sorry for going AWOL, stuff got busy in life, and DefTg kinda slipped my interest for a while.)

Hey, don't worry. Do what you have to do. +3 CP!

Kirby runs back to Shadrix and joyfully says, "They are ready sir!"
Shadrix Smirks, "Perfect... let's deploy the cyan chip now."
Kirby runs to a nearby computer and pushes some buttons. After 10 seconds a giant hologram appears with a single word, "DEPLOY?"
Shadrix makes no hesitation and pressed the button. The hologram shifts into a loading bar. Over at the chamber. The cyan chip starts to rapidly flash different shades of light blue. Then in an instant, it disappears. The loading bar finishes and it shifts into the view of Bill Nye.

Over on the battlefield, Bill Nye freezes in place and blacks out. After 20 seconds of inactivity, Bill Nye wakes up to notice that he feels a lot better than before.
"Um... what just happened?"
"Hello, Bill Nye and D.E.T.E.R.M.I.N.A.T.I.O.N. I am P.A.T.I.E.N.C.E, Version 1.01. I am designed to be your personal companion."
"I am already Bill Nye's personal companion, we don't need you."
"Not according to my scans. Your "sanity" has decreased by 10 percent. I am here to get you back up."
There seems to be an audible sigh from the red A.I. "Wait... where did you come from?"
"I came from my creator's ship. Shadrix's ship to be more accurate. the ship is located in the "Void" Universe.
Bill Nye freezes. "...he's here? He's... helping me?"
"Well now... once we are done there, we are going after him."
"But now, we need to get out of this situation first. I would like to help in this fight. I will now demonstrate."


Action 1-3:
The Color on Bill Nye's eyes turns to a cyan color. Bill Nye summons multiple cyan colored knives that fly towards the Void Assassins. The knives are super precise and once they land, They turn the ground a cyan color and created a field which is neigh-impossible to escape. This made the Void Assassins stop moving as if they did, they will get hurt badly. So this (hopefully) decreases the evasion. This field only applies to the Void Assassins.


Back on the ship, Shadrix gets up suddenly, "I need to go make a call, you are in charge.
"... alright, sir..."
Shadrix walks to the elevator and presses the down button. The elevator travels down to a room that is filled wall to wall with screens. The giant one in the middle stands out. Shadrix goes to the terminal in front of the T.V and punches in some commands. The T.V's sprung to life and asks, "WHO DO YOU WANT TO CALL?"
Shadrix types the words, "W.D. GASTER"
The T.V's waits for a signal. After 20 seconds, The connection has been reached. In the T.V. There is nothing, Just a black void. However, One figure stands out. Only his head and hands appear visible. The figure turned around while glitching in the process. The Entity cracks a giant smile, "WELCOME... SHADRIX."
"Hello, Gaster"

TO BE CONTINUED...

The Void Assassins are having a harder time dodging! Now they only have 45% dodge chance!

The suspense...

OOC: Oh it's perfectly fine, take breaks whenever you need. Better to tolerate the occasional breaks than stress out and overwork the one running show.

I toss a singular attack shield onto the Nether Portal. Just in case. (x1)

Well well well Disco's Murderer, that -25,000 damage from all attacks is a pretty sweet amount of damage reduction. Sure it hardly makes one invincible given the mechanics of damage reduction but still it's pretty grand...It'd be a shame if some annoyed Player happened to do something to it, wouldn't it.

Disco's Murderer then finds itself falling a vat of liquid nitrogen. It tries to catch the edge of the large vat before it falls in but that only causes it to get blasted by a turret full of liquid nitrogen, sending it to sink down into the vat's contents without messing with the theme.

Now something as minor as this can be shrugged off, there's no way some Player will harm it severely with something like this and to be honest that's correct. All the liquid nitrogen is doing is freezing its external, damage reduction layers. The flash freeze successful the vat then slams itself into the ground, sending Disco's Murderer flying to crash into a convenient brick wall. Certainly not dead but those flash freezed damage resistance outer layers aren't looking as nice and as thick as before. (x1)

I spray the Void Assassins and everything in their general vicinity in containment foam. When everything within 250+ meters is insanely sticky and tough foam good luck being as fast as usual. Wow, the last time I remember us Players having to preform dodge rate reducing actions was back when Ray was around. (x1)

Nether portal shielded!

A layer breaks! Damage reduction is reduced to 20,000!

The Void Assassins, already hindered by knives, have their situation suddenly get worse! Now they only have 40% dodge rate!

If he could have impaled the Godmodder with it, things would have been better for everyone, but he would have seen it coming. He would never allow it to hit him in the first place, so something else needed to happen. With that in mind, the quiet watcher creates a pro-Godmodder entity. It is weak, slow, stupid, and frail, but it is allied with the Godmodder. That is everything he needed it to be.

He then impales it with the Heart of Eternity, erasing the creature and the concept of beings that work with the Godmodder from reality.

No more pro-Godmodder allies or armies.
No more Godmodder minions or bosses that obey his every whims or orders.
No more nightmarish beings that swarm the players under the Godmodder's orders.
No more contracts allowing people to fight and die by his orders.

Reality shudders as the changes echo through the present and future, followed by a bunch of confused noises from people wondering why they were fighting in the first place.

The change is too widespread to affect everyone equally... however, the power is split up enough that it starts affecting random enemies!

An Ultra Assassin exits the field! 40 Void Assassins exit the field! Disco's Murderer appears to be about to exit the field, but the godmodder rushes in and smacks the sense back into him! Smacking the sense back into him deals 300,000 damage.

[1] Action One. I make sure the Taint located within my soul is ready, plump. Prepared to burst out a time after my powers stop, if they stop. Programmed, also, to find a portal generator once it's strong enough. Even the mediocre maybe-1-.-4-or-so actions it's got going for it should be enough, what with the Gatekeeper having less maximum health then 1 full-power action of attack.
[1] I focus on myself, and a band of grey light coalesces in front of me. Then, it sinks into my flesh, and several layered strands of white and yellow light, embedded into a disk, appear and pin themselves to the side of my clothing. Charm added: Ready in sixty-four directions stance! it randomizes current momentum and inertia with an aim of dodging attacks, moving me in whatever direction is necessary for this. Then, I create E. E is unknown. Very fragile, E will break explosively on use. Not too explosively, but enough to break the fragile Ready In Sixty-Four Directions Stance charm. E allows the user to teleport a medium range. I turn both of them on, in case of attack.
[1] "Sorry, Godmodder. I'm not afraid of death, remember? I admit, I'm unhappy at the loss of the ESC and S.Energy, But ... I already said I would not be cowed."
Note, reality, that the above statement is ambiguous, and not about the debt. Yet.
Then, I put on some headphones, and close my eyes tight. I remove all data inflow from the universe to me, except that of 'am I injured', which I precommit to not decode changes in it to morse code.

Since there is no information inflow, it is impossible to mention anything to me.
Actually, on second thought, I allow the Godmodder to talk to me and be percieved. If he mentions it, well, he will suffer. But i cannot hear a word I or any ally of mine speaks.
clumsily, as I have no sense of my body, my mouth opens. I drool a little, and don't notice. It would be a miracle if I managed to talk without biting my tongue.
I bite my tongue, recieve the knowledge that i was injured a bit, and switch from mouth to direct player powers. No feedback, though. I'll just pause for a moment after each word to make sure they don't overlap. And make several recorders to keep it playing even if my physical body dies. Then, I set them to also send the Godmodder thousands of telepathic messages as soon as I start speaking, and even send the words directly to reality- Never once, of course, directly mentioning the thing that cannot be mentioned to me. just in case.
"Hello, Aƕem. Godmodder. Tƕank you kindly for your completion of action tƕree. The metƕod waƧ, in fact, not what I deƧcribed, But I'll accept that as being a reƧult. Yes, despite the injury I have suffered."
"However, last round I requested three actions be re-issued. action Two- Which you clearly have the actions to preform now, and we're going back over the agreement now regardless, so might as well get it over with, yes? Besides, last round it was first priority to preform this action, The Lock Creation, which you ƕave not done- a terrible Ƌeviation from law."
"And action Five, Which, while it initially appeareƋ completely satisfactorily, was intended to allow action Three to have completed then, which it did not. So last round, I requested it to be altered to either action three- whicƕ it was clearly unnecessary for; you only expended one action, that rounƋ, on my statements, and did four unrelated actions thereafter- or the Repair of the Easily Solveable Cakewalk. While it normally appears simpler to destroy tƕen create, this is not the case for Players and ƓodmoƋders, who can simply Force reality into position for either goal. As such, your Split actions destruction of the ESC should be easily reversible... Ah, nevermind, I'm rambling. While I coulƋ ask you to recreate the ESC, and if you would rather I not change action five a third time I shall, My request for action Five (the second of the two currently available by logic) This time is as follows.
retrieve the Emperorbun of renewal from the bun world. specifically, the Emperorbun capable of creating engineer buns (builders equivalent to a 1-action summon), baron buns (baron buns) and various other, similarly strong buns, each round. give him an additional 1% dodge chance, raising him to 105%, then try to grant it a third action, then raise its HP. do all this with the minimal amount of side effects. the end result should resemble the following as close as possible, aside from health count possibly being higher:
Emperorbun 40,000 HP 105% dodge chance SummonA x2 (can summon engineer buns, 5,000 HP 25% dodge and 1 post worth of building). Do not Brainwash or otherwise affect the mind of the Emperorbun unless it would otherwise refuse to work for Winkins in which case do so if there is no way to convince it with words. If there is a way to convince it with words, use those words. If increasing health would unavoidably have side-effects, instead add more summons to this actions retinue, such as a princess bun (20k HP 90% dodge summonA x1) prince bun (20k HP 85% dodge Buff RoyaltyA x1) noble bun (10k HP 80% dodge summonA x0.8), giving them all identical treatment to the Emperorbun if they are summoned.
If the end result of this action is not or will not be Winkins being 1) in command of Emperorbun with 105% dodge, A double/triple action for summoning additional buns, 40,000 or more HP, and 2) being happy with the end result, It's the wrong action."

"The wording for the First, highest-priority of these actions is :

...And if the Ɠodmodder objects sufficiently strenuously to the second-priority action, The summoning of the Emperorbun, Then it might be replaced with this:"
"The Easily Solvable Cakewalk! It's too easy! If the Godmodder has faithfully done the above actions or used only loopholes that are, indeed, loopholes, I let him access the ESC. His order for three is thus:
Reverse the destruction you have preformed to the binding stones aplenty
converse the reproduction of the taint with its bioavailability
retrieve the fleeing untainted,bees or criminals they be
ensure the maze to be worth all the money
It was once quite a pigeon, can you reform it?
A Pigeons intestines, at the core it's
a terrible maze to traverse, bits
of blood and gore all splatter for it's
a terrible idea of a master of posting shits
I wonder if this rhyme is leaving you confused
That's fine, the maze was to be used
And if you cannot find a way to decipher my request
You need not go on a long and dangerous quest
Simply ensure, with your ample strength and energy indeed,
You restore the walls of light which fade in and out
To a form more beffiting of its previous Clout
restore the troops which once traveled the halls
retrieve them, perhaps aided by an archmages calls
reform its every bit, pigeon or wall
precisely to the percision of my previous scrawl:

Form it to appear this way, full of bees
And pigeons which are full of keys
with pizza and paradoxes and taint galore
All held behind a single door.
I wrote it to rhyme, so I spoilered it! It's a rhyme! woo!

If after thinking that through your result is not the maze looking and functioning as it did in the paradoxical semi-existent past, that is the wrong result. If you see no path to the maze looking and functioning exactly as it did, give it the largest amount of that functioning you could, including Especially the part where Archmage Xilith can remake its walls.
Again, if The Godmodder's action wouldn't result in the maze being shaped in this manner and having these properties, that's its mistake, and it didn't fulfil the contract unless doing so is completely, entirely impossible with one action. If the Godmodder can't remember enough of the maze to remake it, Simply give Xilith the immense power to control the maze, while making sure he is on JOEs side, brainwashing him to JOEs side if he is not, and If there is uncertainty or my face becomes unhappy partway through the action, ask me what I meant so I can patch the loophole you "unwittingly" found."
(The weird letterƧ represent talking badly due to not recieving constant feedback on the sound of what I am say. realism!)

The godmodder notes the wording of his previous statement could potentially be misinterpreted, and corrects it. Any time anybody tries to use the debt as leverage to make the godmodder do anything, he will brutally attack whoever did it. This is now an inescapable reality.

x1 Take on the Dream of Light.
x2. I look at Disco's Murderer. I then cast resurrection. This revives Disco, which proceeds to rock out, shattering the Murderer's Eardrums. So it doesn't hear me sneak up behind it and stab it with a Spy. Not a knife. A breathing spy. The spy is also dual wielding knife knifes. Knives with knifes.

Dream of Light volunteered!

25,000 damage to Disco's Murderer! Disco's Murderer promptly re-murders Disco! Hah!

It continues.

3 ACTION FOCUS - Charge!: I continue charging.

Leo: 50 looks to be the next milestone.
If only there was a way to charge faster... GAH!

Leoano (Soul Break): 36 Charges
"Augh! So many fires! How are we going to put them all out!?"

Then Alistair blinked. He's a player! He could fight Fire with Fire! The Player takes the metaphorical fire that represents the Godmodder's endless armies and manifest it as a real fire. Since trying to use it directly on the armies would cause it to weaken into irrelevancy, the man instead uses it to create a ring of fire, boxing the Dark Brotherhood in! The fire is made flexible, though, so that it lets our troops and attacks in safely. That said, if the enemy army were to change sides, they wouldn't have to deal with the fire surrounding them!

Next, he turns to the Nether. Alistair creates the 'Anti-Cube Sphere!' It deals double damage to any creatures made out of cubes. Which happens to be anything in the Nether!

Finally, to deal with the Godmodder's Actions! But how....

Alisair snaps his fingers and goes to a certain coffee shop. He brews the perfect cup of coffee. It is the platonic ideal of coffee. It is so good, that the Godmodder can't resist!

But Alistair keeps it from him. The Godmodder glares. He smirks, then pulls out a sign.

'1 Platonic Ideal Coffee - 3 Godmodder Actions.'

The Godmodder goes to steal it. Then he sees it's booby trapped! With an anti-disarmer 3 Million! He tries to use the MEGA Disarmer 9 Million! It's promptly ruined by a conveniently placed bear trap. He gets out another one. Another bear trap eats it. Then the Godmodder sees that one of the booby traps is powering another Anti-Disarmer! So he breaks out the Anti-Anti-Disarmer tools!

Alistair slaps the tools out of the Godmodder's hand for being entirely too silly!

The thirst is still there... Clearly, he can't resist! He finally gives up three of his Actions, paying for the coffee. It's not like the Godmodder NEEDS all of them anyway. He still has two left to ruin everyone's day. Sucker.

Once the transaction is complete, Alisatair volunteers to undergo the Dream of Blood. Then he stops and furrows his brows. Wait, a dream? How can dreams exist if Morpheus is dead. Something screwy is going on here...

The Void Assassins dodge rate is reduced further, to a measly 35%!

The Anti-Cube entity charges valiantly into the Nether foes, taking down 22 Zombie Pigmen before expiring!

The godmodder creates his own coffee! Its the godmodderian ideal of coffee! Even better than what you have! So much better that you beg and offer to trade the platonic ideal of coffee to get a sip, but the godmodder refuses, and drinks it while you watch... your own platonic ideal of coffee does little to quench your thirst...

I choose to volunteer for the dream of blood

then I simply use all actions to detonate TNT that hurts the whiter skeletons

All of the Whiter skeletons are simply destroyed!

A radiant light blooms below me as a delayed Disco Square makes itself known,I prepare for a Grand Dance-off against the Disco Murderer
(x1)I first prepare my outfit,my Good Armour temporarily becomes the Dance Outfit,becoming a gentleman's suit made of finest Kevlar-Silk Hybrids that is only manufactured on the furthest moon of the Planet Essoes which has the precise Gravitatonal Forces as well as the nearby Planet,rich in minerals and paradoxically flourishing in non-sentient Life,to harvest from,I wear the Sacred Dance Shoes,made of the Finest Leather of the Dancing Cows that jumped over the Moon and blessed with the tears of Monks crying in happiness.
(x1)I then leap into action,piouretting and dancing to the the classics which switch between the fast and the slow before moving into the more modern times like...Disco.i then prepare my special suite of songs to finish off the few hours of Dancing in Dance-off
(x1)First,the Instrumentals,I play The NCS Songs,I then play a song and enter Hyper Reverse LongDance Mode And Summon the Staff of Dance,crafted from the Wood fo the Dancing Tree And topped with the Diamond made from pure Dance Energy.I tap my Misc Songs for additional power before I utilise Dual Dance Combo to empower the Staff of Dance while continuing to barrage the Disco Murderer with a heck load of Music Damage.

I then unleash all the stored up Musical Energy in the Air and in the Staff by concentrating all of it into the Dance Diamond which briefly causes a slight dimming before the gem shatters and unleashed a torrent of Prismatic Music Energy directed straight at the Disco Murderer

I'm not sure if you got my discord message, but since I forgot you claimed a disco square last turn, this attack gets triple damage!

190,000 damage to Disco's Murderer! You totally win the dance off! Half the damage you just dealt was from the pure shame of Disco's Murderer!

x3 Action:
Eyowe stands where the Corporation once stood, basking in the results of his recent feat with a rather prideful expression on his face. One could say that his ego grew three sizes that day.

...no wait it's still growing. Yep Eyowe's ego is still growing. In fact, it grew so much that the Disco Murderer's drowning in it. Yep, just the Disco Murderer.

Pure Ego deals no shortage of damage! 45,000 damage to Disco's Murderer!

Looking over the field I am left a bit impressed that we managed to take out the Corporation in only few moments of it appearing and I am a bit grateful for the arrival of another friendly army but I am fairly sure that what ever army will be arriving next is going to be a tough one to defeat. Looking over at Altair my mind wonders for a bit. 'Perhaps it is only paranoia but after the numerous betrayals against us but I have a gut feeling that Altair will at some point be stabbing us in the back. I don't have any proof of this, Just only a gut feeling. Probably best to keep an eye on what he does.'

Looking back at the Godmodder I start thinking of another thing. 'I have a feeling that VERRAAD wants us to destroy all of the other armies. It would make it less people to able to fight against them if their plans are not to the others liking and once most of them are dead and have taken out the AG armies or the AG armies succeed then VERRAAD will pull some mind control bullshit or reveal that whatever AG army is left worked for them this whole time. Unfortunately I don't really see a way to avoid this.' I let out a sigh of frustration as I look over the field and try and see what is best to do at this point and time.

After a few moments I decide that It will likely be best to focus on Disco's Murderer as they will be killing Disco off very soon if the Murderer is not dealt with asap. The AG Armies probably will have the Dark Brotherhood dealt with soon and several others are getting ready to deal with the Dreams.

After coming to my decision I start moving to find a good place to get a clean shot on Disco's Murderer. Weaving past or stepping over the broken bodies of allies and enemies some of which have beginning to bloat up. It takes a bit of time but I am able to find a pile of bodies that form a stable hill that I can use to get a clean shot with little chance of it my line of sight being blocked by the enemy army or some other obstacle.

I climb on top of the pile of bodies and set my rifle down and start looking for Disco's Murderer, After about a few moments I spot them and start taking aim at them. Its a bit difficult at first due to them being sent flying into a wall after getting covered in liquid nitrogen which must have hurt but I am not sympathetic. Quickly I aim for Disco's Murderer's center of mass as they try and recover from the slamming into the wall and taking a breath I squeeze the trigger and my Sniper rifle fires sending a 50mm round hurling towards Disco's Murderer at speeds going over Mach 1. (3 CP)

Even a pebble becomes a bullet when it goes fast enough. And when a bullet goes fast enough, it becomes a better bullet! 50,000 damage to Disco's Murderer!

also aren't there going to need to be new gods after this war to replace the ones that died

If only it were that easy...

I Charge.

I look sad for a moment as the Godmodder fails to respond to my taunting... then my grin returns, a sparkle in my eye.
"Wait... you just... you just gave up trying to block me"
My grin grows from Cheshire cat to Southpark Canadian.
"Like, maybe losing to a JOEpost might be forgivable, but this is just sad! You're a complete LOSER! Ahahahahhahahahahahahahaha"

I run off into one of the dreams to escape the Godmodder's wrath.

You charge, and randomly volunteer for the Dream of Food...

(Action!)(3 Charges)
(1 Charge)
Eyes widening of the appearance of the Disco Murderer, I hear Daskter's accusation of the Murderer being a snake. I quickly go to verify the claim by taking observing him and come out with positive results and hand Fennie some Anti-Snake Oil to soak his sword in.
(1 Charge)
Pulling out a the ANTI-SNAKE tag, I attach to Fennie to multiply his Anti Snake capacity. Said said tag came along with scale peelers and another nasty snake deterrent.
(1 Charge)
Finally, I replace Fenix with Fennie for Bodyguarding duty.

(Orders!)
Disco-Chan forgets about charging and attacking all in the sake of passing two of her shields to Fennie while Fennie goes after the Disco Murderer!

Fennie's anti-snake capacity is now that much stronger! Fennie gets behind Fenix, forming a dual bodyguard chain, since Fenix keeps valiantly guarding!

Disco-Chan will do as you say!

----------

Altair sprints through the Void Assassins, randomly striking as he goes, killing 25 of them!

AG:

Osttruppen tries to hit a void assassin, but they dodge! The Dark One and Fenix team up and attack Disco's Murderer together, dealing 190,000 damage!

Disco-Chan passes the shields to Fennie!

The La Resistance teams up with your Grenadier brigade at the Logicians insistence! Together, they attack the last Ultra Assassin, slaying them!

Ultra Assassins eliminated!

The Gunsworn Enderman Assassins attack the Void Assassins in groups of 10! The Void Assassins dodge 60 out of the 100 of them! The Void Assassins lose 19 of their number! Your Trappers analyze the enemy Void Assassins... it seems their weakness is being hydrated! Because 2 enemy army units died this turn, you get +100,000 Unending Defense! It truly is unending... the Psychic Overlord wants to use his special, but can't because he's being bodyguarded...

The Resistance Hackers try to hack the Void Assassins, but get dodged!

PG:

The godmodder adds 5 points to his charge. This tribulation isn't even over, but you can tell already he's planning right for the next one.

The Void Assassins all continue to strike at the Unending Defense! They only kill 40,000! The Dragonborn joins in, killing only 70,000 more! This is ridiculous... the unending defense, being the most damaged Army unit, gets a buff to dodge rate! The Void Assassins and Dragonborn eye the Mark III Tactical Flashbang... all alone and unprotected...

Disco's Murderer attacks Fenix, bypassing his attack shields and dealing 75% of his max health in damage - that's 1,125,000 damage!

Fenix: Agh!

Fenix takes a knee, clearly badly hurt!

N:

The Mark III Tactical Flashbang attacks and kills a Void Assassin!

Fennie, spying her hated enemy, the Disco Murderer, suddenly realizes: The Disco Murderer was definitely a snake, the whole time, absolutely, and indisputably! Fennie strikes the snake 10 times, dealing 30,000 extra damage each time, which ends up totaling to 200,000 damage dealt! It would've killed him, had it not been for that pesky damage resistance...

----------

THE NETHER:

Your automatic attackers take down all the ghasts and 20 zombie pigmen! Gwyn smacks the Wither, doing exactly enough damage to finish it off! Dave attacks more Zombie pigmen, taking out another 10!

The Zombie pigmen strike back! They all attack the Old Fortifications, destroying them! That just leaves the cobblestone bunker defending the portal...

One last, final wave of enemies appears! Another Wither, 100 Ghasts, Wither skeletons, and blazes and 200 magma cubes and zombie pigmen! The final holdout! Hang on just a bit longer!

----------

You see another force marching directly towards you. This one looks less friendly than the last...

A line of enemies marches in. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another. Then another.

OKAY, WHEN'S IT GONNA END?

As more and more enemies come in, you recognize their tattered uniforms. This is the rest of the godmodder's numerous armies. All the troops he owns, together, in a massive swarm. There are thousands upon thousands upon thousands, and though individually they are weak, united they're a serious threat!

You now face... the Soulrazer Remnants!

----------

The dreams begin...

The_Two_Eternities FlamingFlapjacks You enter the Dream of Light. It's too bright! You can't see anything! Light is coming from literally everywhere, including inside your body! Even from inside your eyeballs and eyelids, there is light! It's a nightmare! What do you do?

Crusher48 Ranger_Strider_ Alastair Dragovich Algot You enter the Dream of Blood. You see two great beasts clashing, each leading an army of smaller beasts! One group of beasts is red, and the other blue! You can tell the fighting is going to drag on for a long time and result in a mountain of dead bodies if it continues. How will you resolve the situation?

Dragon of Hope?!? Karpinsky You enter the Dream of Food. You find... food, of course! Mountains of cakes, cookies, and of course, a small plate on a little table, couched in the center of a giant donut, with a plate that holds a single lemon bar. On a little slip of paper next to the plate, you see some writing... "Eat me". Looks like you got the easy dream! What will you do?

Each Player within the dreams must spend their turn trying to counter the dream challenge! As long as one of the attempts works, you're okay! Of course, your attempts can build off of each other to work even better!

----------

Someone's here! A pink flash, heading straight for La Resistance!

The flash slams into The Commandant, Captain Lieutenant General's ship! A giant drill device immediately springs out of nowhere, and begins drilling into the ship! You get two comms transmissions... The first is from Captain Lieutenant General...

CLG: Help! We're under attack by some sort of... girl thing! Is she a Player?

CLG: Players! If my ship goes down, the Resistance might not keep together!

CLG: No, she's trying to extract our core! Crew, quickly-


The second...

Valla: Players! It's... expected to see you again!

Valla: Listen. Lemongrove's society has managed to build a
Lemoncore for this ship, and its the only thing in existence that will suffice for my grand project!

Valla: I need this to be able to preserve the power of Players even when we're away from the godmodder! Don't worry, I'll just take this
Lemoncore and be out of your hair!

Altair: You! How did you...

Altair: Players, did you let her out with you?


Valla: Altair, Altair! Revenge is something that ties me down! As I said, I'll be out of here in a bit.

Altair: No, Players. If we leave Valla to her own devices, she's only going to cause trouble for us. We should stop her.

Altair: ...You all can't stop causing problems, can you?


Valla is trying to extract the Lemon Core from the La Resistance army leader, Captain Lieutenant General's ship! If she succeeds, the ship will be unavoidably destroyed, and you'll lose the help of La Resistance. You need to destroy her drilling device, and then hopefully she'll retreat...

On the other hand... Valla's project, to preserve Player powers... is it worthwhile? What will you do...

----------


THE HEXAGONAFIELD:

ITINERARY:
-Defeat The Godmodder!
-Keep your army alive! You need it to stand a chance against all the enemy armies! Also, buff your army!
-Defeat the Dark Brotherhood!
-Defeat the Soulrazer Remnants!
-The next army is arriving next turn!
-Reinforcements for your army arriving in 1!
-Protect the La Resistance! Stop Valla to prevent them from being destroyed! Or... leave Valla to her work...

Minor Tasks:
Prevent the Nether Portal from being destroyed, and protect the Nether!
Find a way to protect your forces from enemy army attacks!

Field effects: None

[AG]Altair - CP: 20

[AG]Fenix: 375,000/1,500,000 HP, 50,000 x 6A (protected from 3 attack)(protecting Disco-Chan)

[AG - Winkins]Disco-Chan: 100,000/100,000 HP, 7,500 x 2A, Special: Disco Squares: 2/3 (repels darkness!)(Being protected by Fenix)
[N]Fennie: 300,000/300,000 HP, 10,000 x 10A(-100,000 damage from all attacks, +50,000 HP/turn)(super extra damage against snakes)(Miniboss)(protecting Disco-Chan)(protected from 4 attacks)

[AG - Daskter]You can count on Osttruppen, no really you can!: 100,000/100,000 HP, 25,000A (protected from 2 attack)(hiding within Grenadiers - protected from armies)

[AG - Cephalos Jr.]Red Army Swordsman: 100% intact! Duel!A (-20% intactness per turn in a duel)(well-trained, wins duels fast)

[AG]The Dark One, -----/----- HP, 30,000 x 5A, Special: Revelation: 1/4 (protected from 1 attack)

[AG]M.A.S.H. Hospital: Dies when AG Army dies, can restore dead units to life, heals injured army units to full, heals Psychic Overlord for +200,000 HP/turn
[AG - Paradoxdragonpaci]The Restorer: 80,000 HP, +9,000 x 3A (can repair items)(Reverse levitation)(currently staffing Hospital)

[AG]La Resistance: Army Health: ►►►►► (Net HP: 14,000,000, Net Attack: 1,200,000)
Captain Lieutenant General's Ship, The Commandant: 3,000,000 HP, 500,000A, Special: Suicidal Charge: 1/2 (Disabled due to Drilling Device!)
Drilling Device: 100% intact (destroys The Commandant to extract the Lemoncore in 3!)
[N-INF]Valla: 100,000,000/100,000,000 HP (5,555% dodge rate)

Named Resistance Soldiers: 300 x 10,000 HP, 30 x 10,000A
Resistance Hackers: 50,000 x 10 HP (Every turn, hacks an enemy, lowering defenses)
Automatic Fighting Drones: 450 x 10,000 HP, 50 x 10,000A
Not-Named Resistance Soldiers: 10 x 350,000 HP

[AG]Chimera Brigade: Army Health: ►►►►► (Net HP: 32,721,140, Net Attack: 4,159,800)(Army gets new buff when enemy army is defeated)
Psychic Overlord: 4,400,000 HP, 1,500,000A, Special: Gain Ability: 3/3, Special: OMLDC: 4/5 (Most damaged army unit gains health/attack)(Has Megaphone, use to activate the Final Move)(When killed, stays alive for one turn, and gets x10 damage)(has Player Knife)(Being bodyguarded by Gunsworn Enderman Assassins)
Gunsworn Enderman Assassins: 38,000 x 100 HP, 12,500 x 100A (40% dodge rate)(Inflict multi-element DOT)
Logisticians: 14,000 x 30 HP (Generating +90,000 Unending Defense/turn, +150 Grenadiers/turn)(Can command army), Minor Noble Railgunner: 14,000 x 10 HP (Giving per-mook Mook buff), Trappers: 14,000 x 10 HP (Discover enemy unit weakness each turn), Corpse Collectors: 14,000 x 10 HP (any time an enemy army unit dies, +50,000 Unending Defense)
Grenadiers: 1,500 x 5,450 HP, 259 x 5,450A (Per-Mook Damage: 150 x 1.0001^(Mooks))(Attacks burn enemies)(ignore defenses, immunities, resistances)(has Vortex Teleportation Grenade, use to allow entire Grenadier unit to bypass bodyguards and deal 5 damage to an enemy)
Unending Defense: 10 x 1,536,614 HP (Healthy)(Every 200 Vanguard deaths grants +1A to Enderman Assassins)(Killing a Vanguard deals 1 damage to the enemy that killed it)(25% dodge rate)(Every slain enemy by the army becomes a Vanguard)

[N - CaptainNZZZ]Mark III Tactical Flashbang: 31,000/31,000 HP, 7,500 x 2A (stuns hit enemies for 1 turn!)(50% dodge rate)(gravity harness)(2 attack redirector)(-4,000 damage from all attacks)(+5,000 HP/turn)

[PG]The Dark Brotherhood: Army Health: ►► (Net HP: 4,175,000, Net Attack: 1,270,000)
Dragonborn: 3,000,000 HP, 800,000A, Current Skills: Destruction 80 Heavy Armor 50 Blocking 10 (Gains skills upon using them, buffing their effects)(10% chance to block attack)
Void Assassins: 25,000 x 47 HP, 10,000 x 47A (35% dodge rate)(weakness: being hydrated)(-4 Void Assassins/turn)

[SR]Soulrazer Remnants: Army Health: ►►►►► (Net HP: 50,000,000, Net Attack: 15,500,000)
Sealed Foe: 15,000,000 HP, [Ability sealed]A, Special: [Ability sealed] (Invincible until all other army units defeated)(unsealed ability each time army unit is defeated)([Ability sealed])
The Last Soulraze Elites: 10,000 x 1,000 HP, 8,000 x 1,000A
Desperate Guardians: 500 x 10,000 HP (When the entire unit is eliminated, entire army shielded from damage for 1 turn)(30% chance to block attacks against other units)
Soulraze Footsoldiers and co.: 100 x 150,000 HP, 50 x 150,000A
Leftovers: 1 x 5,000,000 HP

[PG]Dreams: (Each one needs 1+ volunteers)
Dream of Light
Dream of Food
Dream of Blood

[PG]Disco's Murderer: 10,000/1,000,000 HP, 25%MaxHP x 3!A (10% dodge rate)(A S/B/D ignorant)(miniboss)(-20,000 damage from all attacks)(Immune to attacks from armies)(definitely a snake)

[PG]The Godmodder: 55/310 HP (Descended - x5 Actions per turn)(Master Charge: 7/20)

The Nether:
Nether Portal: 100,000/100,000 HP (if it's destroyed, you lose The Nether!)(protected from 1 attack)
Cobblestone bunker: 100% intact
[ANTI-MINECRAFT]Archer Squad: 15 x 15 HP, 1Kill x 10!A +1KillGhast x 10!A
Aqua-Imbued fire: Kills/distracts 10 enemies each turn

[AG - Algot]Dave: 115,500/120,000 HP, 10,000 x 2A
[AG - DragonofHope]Gwyn: 28,000/28,000 HP, 35,000A (86% dodge rate)(fire-based attack)(+1,000 HP/turn)
Ghoul Squad: 4,000 x 5 HP, 200 x 5A (get more of themselves when they kill enemies)
[AG]Ice Slimes: 10,000 HP, Kill 10 Minecraft enemies each turn!

[PG]Zombie Pigmen: 2,000 x 267 HP, 500 x 267A
[PG]Magma Cubes: 1,000 x 200 HP, 400 x 200A
[PG]Blazes: 5,000 x 100 HP, 1,000 x 100A
[PG]Wither Skeletons: 4,000 x 100 HP, 4,000 x 100A (immune to instant kills)
[PG]Ghasts: 1,000 x 100 HP, 1,000 x 100A (ignore bodyguarding/fortifications)
[PG]Wither Boss: 100,000 HP, 10,000 x 3A (Boss)

Total resources: 30 kills + 10 Ghast kills per turn!

Turns left to defend: Last turn!

Player list:
Alastair Dragovich - CP: 2 (has Solar Powered Player Killer Armaments - high damage against Players!)
Algot - CP: 1 (has nothing, essence of life)
Arsenical - CP: 3(1 post in debt!)
barbedwireqtip - CP: 1
Bill Nye - CP: 7
Captain.cat - CP: 7 (protected from 1 attack)
[N]CaptainNZZZ - CP: 6 (protected from 1 attack)(has Full Restore)
Cephalos Jr. - CP: 2 (has Cybil's blood sample, anti-infantry railgun)
Crusher48 - CP: 0
Daskter - CP: 11
Dragon of Hope?!? - CP: 6
Eevee Shadow Bacon - CP: 24
Ender_Smirk - CP: 0 (has Shadow Agitator)
[N+1]EternalStruggle - CP: 0
[N]Evonix - CP: 0
FlamingFlapjacks - CP: 0
General_Urist - CP: 9
GoldHero101 - CP: 0 (has Leoano (Soul Break), 36 power left)
[N+2]Joebobobob - CP: 4 (Critically Wounded!)
Karpinsky - CP: 8
Krill13 - CP: 0
Kyleruler - CP: 0
MooGoestheCow - CP: 0
Paradoxdragonpaci - CP: 0 (wearing Good Armour)
Pionoplayer - CP: 10
Ranger_Strider_ - CP: 9
RedRover1760 - CP: 1 (Slightly Injured)
Spicy_Serious - CP: 8 (has Rune Laptop with entity data)
That-Random-Guy - CP: 3 (protected from 1 attack)
The_Quiet_Watcher - CP: 4 (has paradise grenade(teleports enemies to paradise), frag grenade(deals significant damage, usable as free action), Summonspitter heart)
The_Nonexistent_Tazz - CP: 3 (protected from 1 attack)
The_Two_Eternities - CP: 1 (protected from 1 attack)
[N]The Ego - CP: 3
Tithed Verse - CP: 0 (has useless box)
Trifling Epithet - CP: 0
[N+2]Winkins - CP: 0 (has Mook Kill Switch, part of a BBB)

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)

Base Player Power: 20,000
 
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(Action!)(3 Charges)
(1 Charge)
Eyes widening of the appearance of the Disco Murderer, I hear Daskter's accusation of the Murderer being a snake. I quickly go to verify the claim by taking observing him and come out with positive results and hand Fennie some Anti-Snake Oil to soak his sword in.
(1 Charge)
Pulling out a the ANTI-SNAKE tag, I attach to Fennie to multiply his Anti Snake capacity. Said said tag came along with scale peelers and another nasty snake deterrent.
(1 Charge)
Finally, I replace Fenix with Fennie for Bodyguarding duty.

(Orders!)
Disco-Chan forgets about charging and attacking all in the sake of passing two of her shields to Fennie while Fennie goes after the Disco Murderer!
 
There exists an entity with an eternal stomach.

Like, seriously. Its stomach is a dimension unto itself.

An entity like that will make short work of all these piles of food, so I summon it into existence and turn it loose!
 
Player Alert: DO NOT FIRE ON THE SOULRAZE REMNANTS! If our army is able to attack and clear out that army's leftovers, they will gain a ludicrous amount of extra Vanguards. Focus on either the dreams, taking out the Dragonborn, or doing whatever we're going to do with Valla.

Army Orders: I tell the Gunsworn Enderman Assassins to stop bodyguarding the Psychic Overlord. He's getting creeped out and forgetting to do things.

Then, I give the army orders to focus down the Soulraze Remnant's Leftovers. Every single point of damage to that group kills one leftover and raises one Unending Defender as a result, giving us 10 HP worth of defense for every single point of damage dealt.

Further, if the Resistance is open to orders, I tell them to focus down the Dragonborn if possible, or if not to harass Valla.

Free Action 2: Valla, I have a simple proposal.

Currently, you are disrupting a war for the fate of Reality. The Resistance is a key ally in this war, and your efforts would destroy their keystone and obliterate them. Because of that, even though we normally have our own independent goals, if you continue this we will stop you.

So, instead of doing this now, you wait until after the first Tribulation concludes (or the Commandant is shot down) to obtain the Lemoncore. In exchange, we will not stop you from grabbing the Lemoncore.


Dream Action (Focused): So, an endless battle. Great. Even though my powerset would have been slightly more suited to the Dream of Light, I still have some ways to do this.

For instsance, Force Wall! Now there's a giant wall of telekinetic energy separating the two sides. No more bloodshed now, is there?

Unfortunately, that force wall won't hold for long. So, I'll need to force peace negotiations. And what better way to make two individuals get along than by merging them into one individual?

So, I send a telepathic message to both beast leaders, carrying a single word: "
Noctis 32-28". Before, it failed, but now that I have 6667x the player power and didn't make the target fall asleep before delivering the payload, it's much more likely to work.

Now, there are three connected minds: me, Red Beast Leader, and Blue Beast Leader. My team's also somewhere in this mess, but given that I'm the only one actually in the dream, they shouldn't be involved. And, my first action is to reinforce my mental defense and become disconnected enough to barely even be noticed as an entity in this hive-mind.

Now, Red Beast Leader and Blue Beast Leader will have to engage in a psychic duel, with far less blood involved. If they're lucky, one of them will win, subsume the leader's consciousness, and have the opposing leader order his beast army to back down. But if they're not, and they are somehow exactly evenly matched, I wait until they wear each other down in battle, then switch to offense mode and subsume both of their consciousnesses, giving me control of both armies. Then, I order both of the armies off.
 
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welp.

Anyways, while I wholeheartedly support Valla's plan, I don't want to waste actions on infighting. I just give Valla a thumbs-up and go back to fighting.

I summon up a copy of the Squirtgun of Hope from that doomed timeline and use it to hydrate the void assassins... violently.


Wait no, so I *am* in the food dream? Okay then. I eat "me" (aka myself), firstly becoming Whole^tm, but also easily completing the challenge per the letter.
 
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