She/Her
I use my 3 actions to create a horde of Ghouls! They gain more of their number the more units they kill! I then put them in the Nether.
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[AG - Daskter]You can count on Osttruppen, no really you can!: 100,000/100,000 HP, 25,000A (protected from 2 attack)
[PG]Fennie: 300,000/300,000 HP, 10,000 x 10A(-100,000 damage from all attacks, +50,000 HP/turn)(extra damage against snakes)(Miniboss)
(-100,000 damage from all attacks, +50,000 HP/turn)
[1] I give the [Support] The Power Of Discourse, creating the subdivision out of the support division 'The United Jobob Forces of the six-thousand five hundred post stretch, world leaders in pretentious titles, reality warping by arrogance, dictionary analysis, dictionary attacks (but not literal attacks with dictionaries), and annoying the Godmodder into trying and failing to kill them, as we still possess a vanguard. yes, even if when you read this the vanguard is all dead because, as stated, we are world leaders in reality warping by arrogance, and we think we still have a vanguard, and you can't change our minds'. They can now provide arguments similar to my own. For every support of the type 'tUJFotsTfHpS,WLiPT,RWbA.DA.DA(bnLAwD),aAtGiTaFtkt,awSpaV. y,eiwyrttViadB,aS,waWLiRWbA,awtwshaV,aycCom', there will be an additional imaginary, invisible, unreadable, fake paragraph of argument. These arguments will be beneficial to us, but otherwise can do anything.
One benefit is that it will also drive the Godmodder into a fit of rage removing any and all tactical skill his armies would otherwise display, assuming nobody else managed to do this first. Mostly that last one.
[Treat the light-red sections as not being me, because they're not me. purple is added at editors request, but by me.]
For example, they will take lessons in Grammor at the JOE BOB SCHOOLOL Of Grammar, making them extremely good at talking in a sufficiently JOEbob annoying manner, making everything they say massively frustrating to go and process, distracting the Godmodder because only JOE is subject to the agreement to veto posts(recall, it's jobob, no e), therefore the Godmodder can't veto these arguments of complete and utter annoyance with logic inbetween. In addition, they also serve as grammar Nazis, working overtime to correct every single mistake the Godmodder makes in grammar with righteous massive amounts of very high quality grammor. [Also they help fix Joe's posts. Hooray. editor's note its actually me red but yeah] They also go to the school of BOBING JOES which teaches them how to make JOEBOB-style arguments, even if their logic can sometimes be duplicates of JOEBOB's logic, it seems to be different through effective use of [bad grammar].
The Godmodder quickly supplies his army with JOEbob-filtering earbuds! Now, nobody in the army can hear any of JOEbob's arguments!
+3 CP, then I send all my CP to Eternalstruggle for what he has planned. (in case I forget to post myself)
ES takes the given energy, and moves over to the enemy elite force. He's all business for once, and brings up two fingers swiftly. "Zoning Laws." Instantly, the legal power codifies reality such that the remaining Elites are concentrated in a much smaller space. "This is the end for you!" Clones appear in a circle surrounding the caged foes, and they in unison bring down their fists harshly. A vertical pillar of judging light fires down from the sky towards the Death-Elite Death-Elite Death-Elites, obliterating them utterly from existence. That's 43 CP in total, which brings them either near the brink of death or actually finishes them off.
ES takes the given energy, and fires it in a concentrated beam of blinding power towards the Death-Elite Death-Elite Death-Elites. That's 43 CP in total, which brings them either near the brink of death or actually finishes them off.
Free Action: I vote to bring in additional vanguards. They're disposable meatshields, but since they were previously evil demons its okay.
Action 1: I use Mass Resurrect to resurrect as many dead Vanguards as I can. Hopefully conservation of ninjitsu applies to supporting allies just as much as to damaging enemies.
Action 2: I augment the Psychic Overlord with a Psychic Transference ability. This allows the Psychic Overlord to target an allied entity or army unit and redirect 50% of the damage that unit would take into itself. To make sure it doesn't kill him, it has an automatic safeguard that deactivates the damage transference when the Psychic Overlord is reduced below 25% health.
I then inform the Psychic Overlord to use that ability to augment the Vanguards. He'll take a hit.
Action 3: So, Lucifer is dead, leaving his forces leaderless. As we all know, Demons tend to be power-hungry idiots, so without a leader to keep them in line, they'll be likely to engage in a civil war. Well, except for the sections of his army that he's bound to our side.
So, that means that Hell should now have significantly weakened defenses. Time to do something I've always wanted to do.
Execute Directive ZD: Afterlife Jailbreak. Target: HELL
One of my specialties is escaping afterlives. It's a talent I picked up the first time I died, and to this day, it's only failed with regards to the Godmodder's mess of an afterlife(s). If I ended up sent to Hell, it would take about 10 seconds for me to leave.
But, entering and exiting Hell isn't what I want to do. I want to enter hell, and open its gates, allowing everyone in it to leave.
Although, an obvious gate rush by every denizen of hell would likely pose enough of a threat to the demons to get them to put their civil war aside. So, instead of using the gates of Hell, I should open my own gates, wormholes leading out from Hell into every corner of reality. But though I'm good at wormholes, I'm not that good.
Thankfully, I know someone who is.
"Wait, how did I get here?"
"Good question, Wormhole. Either I summoned you, or I sent a message to you and you came yourself. But how you got here isn't important, because I need your help."
"And what would I get out of the deal?"
"Well, the Godmodder's taken over most of reality, and severely limited your ability to teleport around and steal rare Anomalies and artifacts. Help out here, and you'll cause enough chaos to pull off the heist of a lifetime. Also, you'll stop him from rewriting reality in his image, but that's really just a side effect."
"Alright, what are you proposing?"
"I'm proposing that we combine our powers, and open gates all across Hell, to release its denizens into the realms under the Godmodder's control. This will force the Godmodder and his armies to expend a massive amount of time and effort dealing with the hordes of peoples (predominantly evil people) in his territory."
"Do I look like I want to-"
"Piss off Lucifer and his demons? Well, Lucifer is dead, most of his army has been placed under our command, and what's left is probably having a demonic civil war to determine who the next leader of Hell is."
"Well, that changes things. I think I might yank some of Hell's artifacts out during this operation. Just targets of opportunity, you know."
"As long as at least 90% of your portals are created to support the objective, fine."
Wormhole Goblin is so-called because of his incredibly powerful superpower, the ability to create a near-limitless amount of portals. Well, he used to only be able to make a few at a time, but after stealing some anomalies from ACP bases, as well as stealing a psychic amplifier and training in brain parallelization, he's now capable of manifesting thousands of wormholes a second.
To further that, I'm performing a mind-merge with him, adding my power to his. This does two things. First, it lets me empower him to get through the failing anti-teleportation wards around Hell, and secondly, it further increases the amount of portals he can create at once.
After taking about half a minute to prepare and focus, Wormhole executes the exodus. In case the Godmodder wants to stop him, he hides inside the Chimera Brigade's support division. Even if the Godmodder figures out that he's responsible for all the portals, he'll have to chew through the whole army to get to him.
Across the massive plane of existence known as Hell, a message is distributed, manifesting as telepathic messages to every single being, living, dead, or otherwise. I spoof its text color so that it appears to be a pre-recorded message from Lucifer. Hey, he can't exactly claim otherwise, because he's dead right now.
Denizens of Hell. If you are hearing this, I have been slain. Because of that, Hell will soon begin to collapse. As a contingency plan, portals and gates will open to all corners of Reality. In just a few moments, you will be released into the outer planes.
I suggest you move quickly, before this plane collapses.
Now, portals begin to manifest, and the souls trapped in Hell are released into the various worlds that were brought into the Hexagonafield. Curiously, precisely none of the portals lead to realms not controlled by the Godmodder.
That should, at the very least, disrupt the Godmodder's supply chain, and either reduce the power of the armies he can send, or maybe even delay the armies while they suppress billions of souls from Hell going nuts on their land. It might even force the Godmodder to use his actions to deal with it.
The Heir looks over at the reinforcements, and seems clearly annoyed. He pulls out a sword which glows with a special enchantment. It appears to be of a silvery metal, and the enchantment is Smite. He proceeds to make the enchant literal. He charges headlong into the new Wither Skeleton units. As he reaches the first one, he holds the blade back, and then slices through them, and all those within this swing instantly disintegrate, the exp and items from them all rushing into the man's inventory. He doesn't stop there, though. Not by a long shot. He rushes throughout their ranks, slicing and dicing them into shreds, collecting any wither skulls that may fall as a result. He flits through them, and every so often, his hoodie shifts to red, and he blurs through vast swathes of them all at once. Others, his hoodie shifts to a black, and all of them within a large range suddenly get hit by the same slice. He fights until he feels he has destroyed enough of the group, and then returns to the fortifications.
"... well then."
"Let's cause some more mayhem..."
"Ok!"
Acton 1: Charge 1 CP
Action 2-3: I then look to the Mini Godmodder Trump Wall Soldiers. I fly down and I pull out a giant book of mean names to insult and 7 Megaphones. I then shout every single mean name I could throw at the Mini Godmodder Trump Wall Soldiers.
3 actions: I charge 3 more CP because inspiration is fickle. Fickle... inspiration...
I vote for additional Vanguards. As far as I can tell, what we need is breathing room to deal damage.
ES curses this new bodyguarding development. Already things were going very much not according to plan. This was the worst time for things to be going not according to plan.
He votes for additional vanguards.
FOCUSING, he rewrites reality to make the Wall Soldiers be imprinted with the very concept of mean names. They are and have now always been called mean names and are mean names on the genetic level. Naturally, this causes them to spontaneously evaporate from being the very essence of their own weakness. He also calls them weak moronic failures out loud for good measure.
The Wall Soldiers are hopefully now dead, and people can now attack the rest of the Central Force.
The quiet watcher charges up the last two CP he needed before he could begin, before pulling up his tools and removing the air around his table and five meters around it. He couldn't afford any bad reactions in the materials before it was time. A screw up could easily erase time from reality, though that was the best case scenario if something reacted at the wrong time.
Vote: Let's take that Vanguard Refill, we're going to need them.
Haha being Neutral pays off! Mark III Tactical Flashbang you might just survive for at this one more turn, survival of the weakest!
"Alright I'm doing to do something stupid my beloved entity so counteract my stupidity by attacking those PG entities, Brutalcore mostly, to keep as many stray PG entities stunned as you can. Praise the path of the flashbang, let its blinding light and deafening bang fill the land and reveal the unseen victory!"
Now to address the elephant in the room, all that income firepower. Options, what can I do to mitigate that overwhelming firepower?!?!
Personally bodyguard? No, if my memory serves me correctly I'm absorb the weakest blows and then getting knocked away to the point before the real dangers are blocked.
Set my only available entity to bodyguard? No, split attacks even if the dice roll on my favor they'll be dead before the Elites attack.
Redirection and blocks? Damn, I have nowhere near the CP and creativity needed to make that work.
Come on you stupid Neutral brain of mind, think! There's got to be something I can throw out there! Surely I'm seen or researched something tha...wait...wait...no, that'll be countered...but with timing and the expectation only last this turn...maybe...screw it here does nothing!
FOCUSING I think back to some research I preformed long ago and covertly pool my power, vastly dilating my perception of time. I'm going to need to time this precisely to do my best to avoid fucking up or getting countered. Tossing out some sparks towards the Mark III Tactical Flashbang to make it appear I'm doing yet another buff turn I wait, waiting until even the AG entity turn passes by and the PG entity turn begins.
As I witness the biggest issues, Doom's Herald and the Death-Elite Death-Elite Death-Elites, move to unleash their power at the Chimera Brigade I finally get into action.
Flicking my wrist I conjure up the entity I've been planning for the rest of the turn, the Glorious Meatshield. They are automatically bodyguarding the Unending Defense and are even granted temporary teleportation to make sure they tank those incoming attacks.
Now of course so far this looks stupid. Sure a focused action is nice and timing helps avoid them failing to bodyguard against the right attacks but a single entity is useless against that kind of power!
Right you are my faceless critics except for one detail. The Glorious Meatshield is a Nega-entity. Yep, a negative HP entity placed in front of conventional attack power. Sure the Glorious Meatshield won't last but that's fine, all the need to do is absorb enough of the heavy hitters' firepower to scrap by for one more turn.
And in the end isn't that how us Players always do it? Honestly I swear it's plot empowered at this point. A new horrible threat arrives and in the end us Players manage to barely hang on yet in the end come out on top. Here's to surviving, one terrifying turn at a time! (x3)
Free Action: Damn it.
I've already lost. The Godmodder failed the challenge, since they acknowledged they were in a "duel to the death", which is "a duel where RedRover1760 automatically loses" and failed to refuse the challenge, only the duel (I never specified I had to lose the duel, only lose). The Godmodder Takes 1 Damage.
Free Action 2:
I vote for the Vanguard Reinforcement.
Tricky Strategy. A challenge that is almost impossible-
But you cheated to make it impossible.
Tactical Report - Turn 3/Section 1
Their Generics are bodyguarding their Support. We can't kill them. They wreck our supports next turn and our vanguard. If only there was some trick to keep a division alive... Because if our supports die, we effectively are screwed.
Yep.
The Gunsworn Enderman Assassins are to Bodyguard all of the Support Divsion and its Subdivisions. We can cheat too! Hooray for awesomeness! Now the enemy armies can't do anything. Duel The Enemy Generics, Vanguard. Also, its clear that Bodyguarding still lets you attack, so may as well do it.
Trappers are to discover the weakness of the Void Guards.
Army Targeting Priority: Mini Godmodder Trump Wall Soldiers first, Death-Elite Death-Elite Death-Elites second, One Grenadier is saved and attacks the Doom's Herald at the very end of the AG turn. If another player gives orders on army targeting priority, follow their orders instead.
Player Priorities: Give Eternal Struggle CP. Finish off the Mini Godmodder Trump Wall Soldiers (Done). Kill a ton of the enemy Death-Elite Death-Elite Death-Elites. Evac unneeded entities into the Nether.
Free Action 3: I ask Disco-Chan to give Fenix all of her attack shields. This will help counter the one-hit-kill entities the enemy has.
Normal Actions:
1 CP usage: I increase the power of Flaming Flapjack's action through enchanting all the ammunition with directional tracking magic, making all the ammo more likely to hit targets instead of miss.
Focus X3: The Grenadiers use grenades, right? Luckily, I create only one grenade, I create for them a Vortex Teleportation Grenade. In exchange for only dealing 5 damage, this special type of grenade teleports past anything in its way to hit a target (negates bodyguarding only), so bodyguards can't throw themselves at it because it spatially locks onto a target. I give this to the army and I order the Army to give the One Grenadier to fire last to attack the Doom's Herald at the end of this turn this Grenade. I also tell them not to use it if the boss is still immune to all damage, instead of just being bodyguarded and resistant to damage.
(everything past this point is a nullpost)
3,282,300 Net Army Attack (minus one Grenadier to finish the boss off)
300000+15000+25000=340000
3,622,300 Total Damage
Army Annihilation Plans
Expensive CP Nuke
16900000-3622300=13,277,700 Damage
1327770 Player Power
66.3885 Actions/CP not counting Creativity bonus.
Total Enemy Attack Lost (can't fail): All
Total Attack Remaining: 0
Required Bodyguard Bypass Nuke
9,700,000 HP-3,282,300=6417700
641770/20000=32.0885 CP/Actions
Note: Require Bodyguard Bypass to work.
Total Enemy Attack Lost (if failed): 1940000 (+1000000 From Doom's Herald still being bodyguarded)
Total Enemy Attack Remaining (if failed): 2204000
+3 CP, then I send all my CP to Eternalstruggle for what he has planned. (in case I forget to post myself)
I hand the Psychic Overlord the Player Knife, allowing him to take advantage of that "players do extra damage against armies" thing.
I fire a flamethrower at the Dark Brotherhood, lighting up a single entity. That entity bumps into another one, and the fire spreads to them. Those two bump into two more, lighting them on fire too. Those four then bump into four more entities, setting them all ablaze.
This keeps going until they are all on fire.
I line up a bunch of enemy godmodder walls. I tip over the first one.
heh
I charge, and then give all my CP to ES to use in his attack he's apparently doing.
We need more Vanguards, Stat!
FOCUS!
I create and throw Warwick at Soraka. Historically, he was the first to hurt her. It may seem cruel, but.... the ends justify the means.
I use my 3 actions to create a horde of Ghouls! They gain more of their number the more units they kill! I then put them in the Nether.
[0] I tell the vanguard "The ability I gave you last round is to absorb attack shields from defeated foes. For example, if the Dooms Herald is killed by a gerandier, you will be able to absorb his 194,000,000 unused attack shields. By eating them.". Since this is talking, it is a free action.
[1] I put an attack mirror on the Ultra Assassins and point the mirror so, when they attack, it will also send an equivalent attack at Soraka.
[1]Aha, 1,000,000,000,000 years to fully spread? That's a firm time quantity! I take the Taint Atom and drop it into a remarkably hospitable tippler oracle. After about 999,999,999,960 years, the Oracle finishes its runtime, and the Taint- much more advanced at this point- forces its way out of the twisted space. Having no need for it to spread infinitely into the endless air, and with it only needing to spread over the immediate viscinity of the battlefield instead of the Infinite(??????) HEXAGONAFIELD, It's halfway-decent now! I quickly disseminate the taint atoms into a wide variety of places- out of the way crevices, [HIDDEN ENTITY ONE IN REDACTED LOCATION ONE from time PREREDEAD], every enemy soldiers brain, the works. This will begin to taint things, I hope.
[1]Hey, Godmodder.
You have 5 actions now, which means my only reason not to call in the debt is gone.
"but i'm not in debt any more", I hear (/ imagine myself hearing) you cry!
WRONGGGGG
You See, you killed Lucifer, holder of Arsenical's Debt. BUT, Arsenical is Still in debt! From this, we can determine that Death of the non-debted does not remove debts from the debted, despite your myriad claims about mine vanishing.
Furthermore, You've begun the tribulations. You wouldn't want to show any Dishonourable behaviour, would you? With all the power the architects had, it's not implausible they would have a system to moniter and determine the worthiness of the contestants after the actual conclusion of the tribulations, Even if they HAVE been completely incompetent so far. I mean, you don't getSUTANDOultimate cosmic POWAHER by being universally stupid. maybe they just had a democracy, and all the idiots banded together. Regardless, I wouldn't risk it. It's only five actions, after all.
Back to an earlier point, you were still in debt, we know from this logic. And unlike a formal super-book dictionary contract, which may have assumed my death to be permanent and wrongly transferred the Debt for some reason or another, This was a "FRIENDLY" Wager. Only about a Paragraph long, and thus lacking in loopholes. The words are Rigorously defined by a specific dictionary as per partially through the bet, So you can't reinterpret them. Since you still owe me,And the Debt Itself is loophole-free, Here are my action requests. If you won't come through, you'll be hearing from my lawyer, an army of volunteers relaying the statements of 'tUJFotsTfHpS,WLiPT,RWbA.DA.DA(bnLAwD),aAtGiTaFtkt,awSpaV' Constantly, myself from when I first started using text instead of animations (what's formatting? never heard of it. you shouldn't need that!), an argument for srovy being returned, and as many other things that I believe will be annoying either to yourself or reality as possible.
With all this in mind, here are my Godmodder Action Orders.
As with last time, I will first list the intent. The Godmodder may choose to obey the intent, Or he may choose to read the entire full-length post, look for loopholes, find none, and do the same thing anyway.
1) Summon Kingbun, for winkins, no traps. 40K hp, 105% dodge, and the power to summon 1 engineer bun (5k hp building power equal to a 1post summon) or other entitys (less efficient) each action. preferably, 2 actions a round. Provided the Godmodder has more power left in this action, he will increase the kingbuns HP with no side-effects, or summon a princess bun alongside the Kingbun if there is no way to do so, where the princess bun has only 90% dodge and 20k HP and only 1 action a round. In the event of further power, additional prince and thane buns will be summoned.
2) Make several player locks using my CP, which I will willingly give for this purpose, and then give 1 to me, one to The Ego, one to Eternal Struggle, and keep one for Action 3. Player locks meaning the ones only players can open, not only godmodders.
3) flip the player release switch in the godmodder HQ, and leave behind the Player lock the Godmodder was to keep for this action, so the Godmodder cannot unflip it. Confirmed by projector to be possible with one action. excess action power will reinforce the P.lock if the lock is of imperfect power, if Excess exists.
4) Take the Ultimate Unsolvable Nightmare out of The Godmodder's pocket dimension, place it slightly off to the side of the battlefield, and transfer any control The Godmodder has gained over it to me.
5) use your secret Godmodder-only bypasses that you said back in the soulrazer bit that you have for everything you make on both the Dooms Herald and the Dragonborn. If you don't have such bypasses, sharpen The Knife and use it to stab and/or otherwise godmodder them to death.
If you want technical details, look in the spoiler. Note that cyan text is confirmed to succeed/not be godmodded/ be free of loopholes by the use of the future projector in the past.
[Note: If there are grammar or formatting problems in this post, they were missed by people who are not me, and therefor at most sort of my fault.]First of all, "Someone to hold him too close
someone to hurt him too deeeeap
someone to sit in his chair, to ruin his sleep,!
someone who needs him too much
someone who knows him too welllll
someone to pull him up short, and put him through helllll!
someone he legally has to let in, feelings he must spare, who like it or not, will need him to share, a little or a lot,
someone to force him to care,
someone to make him come through, who'll always be there, frightened of him, of him being alive, of him being allllive, of him being allllllllive, being alive..."
this person has propertys other then knowing the godmodder too much (which alone might have resulted in them running away).
they will also definitely hold him closer then he wants, hurt him deeper then he prefers, ruin his sleep, need him a lot, put him through hill, who will make him come through.
and they're afraid of the Godmodder being alive.
So this means:
they will weaken his concentration via ruined sleep.
possibly cause him godmodder damage eventually, or hurt his power base
they cannot be fooled by him
will cause very bad stuff for him (put him through hell)
and they will make him come through... on his obligation... to do 5 godmodder actions for me.
Why did they run away then, you ask? I'll get to that in a bit. but they weren't really running away, because they'll "Always be there"!
Now then, first action, retrieve the kingbun of renewal from the bun world. specifically, the kingbun capable of creating engineer buns (builders equivalent to a 1-action summon) and various other, similarly strong buns, each round. give him an additional 6% dodge chance, raising him to 105%, then try to grant it double action, then raise its HP. do all this with the minimal amount of side effects. the end result should resemble the following as close as possible, aside from health count possibly being higher:
Kingbun 40,000 HP 105% dodge chance SummonA x2 (can summon engineer buns, 5,000 HP 25% dodge and 1 post worth of building). Do not Brainwash or otherwise affect the mind of the Kingbun unless it would otherwise refuse to work for Winkins in which case do so if there is no way to convince it with words. If increasing health would unavoidably have side-effects, instead add more summons to this actions retinue, such as a princess bun (20k HP 90% dodge summonA x1) prince bun (20k HP 85% dodge Buff RoyaltyA x1) noble bun (10k HP 80% dodge summonA x0.8), giving them all identical treatment to the kingbun if they are summoned.
Second action, take one CP from my store (which is open for this particular action), make a Player Lock with it, give me the Player Lock, take another CP from my storage, Make another Player Lock with it, Give The Ego that player lock, take another CP from my store, Make a player lock with it, give this one to eternal struggle, Take my final CP, make a player lock with it, and keep that one on yourself for action three. A Player Lock refers to the variety that requires player actions in particular to open, not Godmodder actions, and cannot be opened by Godmodders. I do not provide the next CP until after the Player Lock is given to another player, unless you are incapable of giving the item until you have finished making all of them. If the end result is not or will not be Myself, The Ego, Eternal Struggle, and yourself holding a single player lock each while being at the same health levels we were at the beginning of this action, the plan is wrong, and you are to find a new one which accomplishes that while using only one action.
third action, Go to Godmodder HQ, in a way that brings your clothing with you. deactivate anything that would keep you from accessing the player release switch. flip on the 'player release' switch. the one that needs the password. clearly, enter the password first. once you have flipped the player release switch, and without flipping or moving any other switches, Leave, immediately, via some form of teleportation which does not bring your clothing (or things attached to your clothing) with you. once you have flipped player release from the state it was in when the AG drone finished flipping its 2 switches, do not flip it back to that state, nor leave it half-flipped. do no actions that are not fully necessary for the orders i have given to occur. If you need 2 actions in order to succeed in this, use the fifth one. if you need three or four, use your fourth action. if my anti-godmodder lock is faulty in a way that will allow you to pierce it with any less then 10 Godmodder actions, and you need 3 actions or less for the above, use the action you have available from either the artefact boost amplifying the fourth action, or from the fourth action directly, to fix any flaws it would have, such that the end result is an anti-Godmodder lock that would require 10 or more godmodder actions to pierce, or is else unpierceable by Godmodder actions. do the unpiercable if possible.
And as he arrives here, in Godmodder HQ...
he finds the one who knows him too well.
they force him to come through, to do as he promised and do this action. he Will do this.
Action3 is also confirmed to only require 1 action.
Fourth Action, The Ultimate Unsolvable Nightmare, which I (accidentally(?)) gave the Godmodder near the end of the Doomed Timeline, and which I just recently confirmed is still in the Godmodders Pocket dimension. The Godmodder is to take it out of the Pocket Dimension in whichever method he prefers provided it has no negative side-effects, then transfer any control he has gained over the maze- such as troops stationed within it, control of the layout,magical conceptual control, turning features on and off,and so on- to myself or the tainted, timeline-duplicated Archmage Xilith, whichever results in the most complete transfer of control. Note that I control Archmage Xilith since I brought him around to begin with*. The Ultimate Unsolvable Nightmare, when Extracted from the Pocket Dimension, is to be positioned near the battlefield of the armys, but not in the way- Rather, off to the side. Should the above be fully impossible, do as many of these as possible, in order (contradictory ones are to have the highest-in-order one happen)
Negate everything actively keeping me from accessing the UUN
Move UUN to the field
Create a gateway to the UUN on the field
Transfer to me any control you got
Transfer to Xilith any remaining control
Kill any of your troops in the UUN which you still control
Destroy any level of mapping you might have even begun to attempt
Tell Xilith about me and my intentions
Protected the UUN from your own influence
[maybe more]
Fifth Action: Take The Knife, Sharpen it, and use it to Kill Dooms Herald, bypassing Army Rules because you lead the army and made them, and bypassing attack shields because you do that. Then, If and only if Dooms Herald and the Central Force and most definitely, completely dead, Stab the Dragonborn with The Knife repeatedly Until the Dragonborn is dead or you no longer can stab them. Should one or either of these entities be immune to stabbing, slash, unless they are also slash-proof, in which case crushing, unless they are Crushing proof, in which case raw Godmodding to bypass that, unless they're immune to that, in which case find a way which they aren't immune to while maximizing damage. If the Vanguard or the Rest of the army gets in the way in a manner you are incapable of bypassing with a single action and you have no special Godmodder-only instakill method for one of these armys, Attack the armys members in general with The Knife.
If anyone sees a (or multiple) grammar issue(s), please tell me so I can fix it.
With one sweeping blow, Lucifer was crushed under a blade of false holy light. And the battle was ended, just two turns after it had begun...
Or did it? Arsenical pulled out his soul in the middle of the chaos, an orange mark still binding it to the debt. "What in the..."
Wait. If this is what Lucifer used to control his soul, then the connection might be two-way, right?
Arsenical poked the mark and called out. "Hello? Anyone in there?"
In the midst of Arsenical being busy, the Narrator charges this turn's 3 CP.
I zip over to the Elemental Plane of Gun, where the Gun Elementals are in a panic, having been chucked across reality. Using my powers, I create a sphere around the plane, defending it from any other planes trying to intrude, then enter and explain the situation, some of them recognizing me as one of the seven heros they sent against the Godmodder, the Gunsworn Players, me using my Player Powers to amplify my voice. I explain what we need, and they nod.
The people of the plane get to work, fortifying and defending the sphere. Soon, the Sphere becomes a giant robotic plane-sized superweapon, ala the death star except with guns everywhere.
Yet, I know that I can't just summon this as a entity, so... instead, the huge plane sized sphere focuses on the Godmodder's Forces. It glows. And then, the plates covering it slide open, and so many guns pop out. RPGs, Superlasers, Machine Guns, Gatling Guns, Revolvers, Gunswords, Gun Guns, Shotguns, Sniper Rifles, Assault Rifles, every single gun that has ever existed or will exist.
I fly up, posing so the Elemental Plane of Gun-Sphere is right behind me, shining, because that looks cool and dramatic and i'm a nerd. I raise my hand, and the people inside the plane focus, every Gun and Lead Elemental, from Rifle Elements, to Primal Rocket Elements, channel the power into the sphere, more guns growing from it.
And then.
I then...
https://cdn.discordapp.com/attachments/461259441422073856/540679032975654922/unknown.png
https://cdn.discordapp.com/attachments/461259441422073856/540679386722992133/unknown.png
and the Gunsphere opens fire.
Everyone looks up as the sky is immediately blocked out by the projectiles coming down. The flying things are the first to get hit, being swept down in the tide of ammo, getting ripped apart, and everyone begins scrambling for cover from the incoming wave of sheer death. But then the ammo hits, and...
well. Chaos ensues. The Godmodder's Army suddenly finds itself at Ground Zero of the biggest rain of ammo in the history of reality itself. Nukes explode, bullets slam down, rockets go off, blackholes are created, heads explode, psychic waves hit, wave motion guns slam down, drills hit, bombs explode, missiles detonate, and so so so so much more.
Boom. Boom. Boom. Boom. Boom. Boom. Boom.
After a while, the sheer amount of gun ammo has already hit in full, and the shellshocked Godmodder's Army desperately pull themselves out of the mountain of bullets in the ground. They take a breath in, glad that that is over, because they have to be out of ammo by now, and survey the area. Radiation plagues everything, everything is on waterfire, abyssfire, firefire, brimstone fire, greek fire, superfire, firefirefire, you get the idea. Hey, wait what are those flashes coming from u-
...oh. oh. oh.
The Sphere has not, somehow, run out of ammo, nope. It fires a second volley. That hits. A third volley. A fourth, a fifth, a sixth, a seventh, a eighth, a ninth, and finally, a tenth.
...
......And then the Sphere fires a colossal super laser into Ground Zero and flattens the recovering Army. The Godmodder looks over it in disgust, and quickly glances up at the Gunsphere. Perhaps he can spare some of his power to stop this, now that this thing has run out of ammo. He raises his hand, ignoring the growing shadow over his head and the area around him, and-
and is promptly crushed by a gargantuan mountain of ammo cartridges that the Gunsphere spit out, buried under a pile almost as big as a plane. He chokes, and tries to get to the top, finally breaking through to sunlight, and.. oh more ammo cartridges. And rocket shells. And... yeah, I don't have time to list everything. Safe to say, the Godmodder is buried under a ludicrous amount of cartridges. ow.
I laugh, and signal for the Gunsphere to fly out, using the rocket launches to propel itself to safety at the edge of the HEXAGONFIELD.
Orders:
Osttrupens hides behind the Grenadiers.
They fire upon Fennie
Actions: Focused
The Death-Elite Death-Elite Death-Elites eat explosives!
It's really healthy I promise.
I feed the Death-Elite Death-Elite Death-Elites remote explosives disguised has cookies.
and if they refused to eat the explosives, I threaten their real cookie supplies!
Algot calls the Mini Godmodder Trump Wall Soldiers "stupid useless dumb idiotic worthless pieces of garbage" to reinforce his claim, he also stuffs them into garbage bags
the trappers study the void guards
also the reason for removing Joes arguments was that moniker really can not stand them
I tell the Restorer to place themselves into the M.A.S.H. Hospital where it can support us better,I also give it a chocolate bar as a small symbol of my thanks
I then look over to the PG side...this looks bad...but we can still do it
(X3) I take a gentle step forward to the Mini Godmodder Trump Wall Soldiers....and then I summon a whole bunch of Elemental swords which fling themselves into them at the Speed of Sound which particularly benefits the Sword of Wind which I take to personally cast Tempest Whirlswind onto the Mini Godmodder Trump Wall Soldiers for even more Chaos
ES takes the given energy, and moves over to the enemy elite force. He's all business for once, and brings up two fingers swiftly. "Zoning Laws." Instantly, the legal power codifies reality such that the remaining Elites are concentrated in a much smaller space. "This is the end for you!" Clones appear in a circle surrounding the caged foes, and they in unison bring down their fists harshly. A vertical pillar of judging light fires down from the sky towards the Death-Elite Death-Elite Death-Elites, obliterating them utterly from existence. That's 43 CP in total, which brings them either near the brink of death or actually finishes them off.
It continues.
3 ACTION FOCUS - Charge!: I continue charging... and reach the 30 charge milestone! Leoano (Reawakened) is now Leoano (Soul Break)! Soul Break grants the ability to, aptly named, break souls!
Leo: This is more like it!
Good stuff.
Leoano (Soul Break): 30 Charges
I vote for additional Vanguards.
Looking over at pionoplayer and That_random_Guy I see that they are sending over all over their energy to fuel EternalStruggle's attack aimed for the Death-Elite Death-Elite Death-Elites.
'Seems to be nearly enough but not quite to kill all of them. Lets give it the last bit of energy needed for this.' Closing my eyes I focus my energy into EternalStruggle's attack. 'I wish for EternalStruggle's attack to be empowered!' Suddenly in a flash of red light a ball a red light is floating beside me. A few seconds later the Ball of red light zips over to EternalStruggle and is absorbed into his concentrated beam as it is about to fire at the Death-Elite Death-Elite Death-Elites. (6 CP)
(That should bring EternalStruggle's attack power up to 49 CP which means that there is 9,800,000 damage heading towards the Death-Elites.)
Alistair notices Crusher48's move. He does so with a detatched numbness. Because let's be real here:
Alistair never expected to see the leader of evil get ganked by this incompetent asshole of a Godmodder. Enemy number 2 should have stayed as such. And now the Gomodder was Enemy number 1 by default.
Alistair might be taking this significantly worse tan he should have.
Then he blinks and looks at Crusher48's actions.
Portals breaking the damned out of Hell!? Really? No, that's-
Alistair bit his lips. No, he saw quickly what the point was. A Distraction.
But did he participate in this? Did he sabotage those efforts in order to stay true to themselves? Could he, since he wasn't sure how many of his friends might have been trapped among the throngs or not?
Eventually, he decided, and prepared his actions.
Action 1: A spell to make a person's outrage overpower their fear.
Action 2: A spell to make those who escape see the incoming enemy armies of Heaven Hostile to them or their jailers wanting them to be put back
Action 3: Mass crowds effect, and guiding it even further to guide the hypnotist everything towards the incoming armies explicitly. Maybe buy the main group some breathing room, hopefully.
He wondered if this was a smart idea. He wondered if some of the details would be relevant.
He wondered if he messed up by including heavenly illusions. He wondered if it still mattered, since condmenation would be... put on hold, due to current events.
Only one thing left to do as free, flavortext action.
On the grave of the Prince of Lies, Alistair danced. There. NOW it was out of his system.
(Action)(3 charges)
(1 Charge)
Upon the mentioned of the new miniboss that showed up, my heart rate spiked when I saw who it was. Seeing that he was still in the presence of other Dark Brotherhood members, I decided to act a bit subtle. Said method of contacting him involved directing the flight path of a letter that I was going to throw into the wind and let it flutter around Fennie til he take notice.
The letter contained the feelings of happiness that I gained from me seeing Fennie again with hopes that it would reach him, along with hologram clips when the godmodder snickering behind the Dragonborne's back when he mentioned about not betraying their employers. Considering that Fennie fought against the Godmodder with us at one point, I felt pretty sure that I didnt need to mentioned how vile and evil he can be wrote down he might betray the Brotherhood.
Last in the notes has me asking Fennie to warn the Brotherhood leader of godmodder before I ran out of space on the letter and sent it on it's way to Fennie.
(2 Charges)
Pulling out a myriad of creative swords with a bunch of army killing effects, I toss them upwards into the sky and watch the show go on. Lasers quick winds of literal steel impacts against the PG Generics as they get hit the vastly more unique and coloured swords that cut through them.
(Orders)
Disco-Chan, please pass your attack shields to Fennix, and also use Disco-Square.
now algot gives the un-ending defence some bullet proof vests to make them slightly harder to kill
he also makes a plan, if we somehow find a way to release everything from the eternity stasis machine we should first create an item that ignores defence one time and then do so and kill the sealed charmzard, then because the pg things where made ag but not realy by the unsealed charmzard first and the grate switch happend later they all became pg and then the sealed one is killed thus switching everything again and making everything ag
x1:
Eyowe kicks some dust. Through a chain of uninteresting events, the dust gets into the Death-Elite Death-Elite Death-Elites' noses, making them forget that today is pizza day and thus they miss out on some pizza. How tragic.
x2:
Eyowe charges CP.