Well that's certainly a pleasant surprise. I'll have to ask the Temporal Guardian where they found CPs, somebody has clearly grown well beyond their original form in more than one aspect. I wonder if the Temporal Guardian has gained that 'one hit affects all entities in a horde' effect, that certainly would save me 9 CPs worth of planned upgrades.Suddenly, a note appears on the ground next to you, rolled up and neatly tied! You untie it and take a look...
"Greeting, CaptainNZZZ. I am so dreadfully sorry I have yet to return, but it is of the utmost importance that I return at the exact proper moment. You see, a great evil may soon come to pass, a being summoned from the depths of chance and randomness. If that is to happen, I must be there or all you have done will be undone. I promise it will not be too much longer. I have also headed through many timelines to train and grow. When you see me next, I will be stronger than when I was with you last.
In the meantime, please accept these gifts.
-The Temporal Guardian"
You find 2 CP and a Full Restore straight from the Pokemart tied to the note. The Full Restore can fully heal any Player its used on as a free action, even if they're Mortally Wounded.
"Alright Mark III Tactical Flashbang attack both C'thun and Brutalcore! Follow my entities' great tradition and slowly chip away at our foes...or attack whatever PG entities, obviously not the Godmodder, are left when the Neutral turn rolls around."
First however the Mark III Tactical Flashbang needs some increased firepower. Taking their shotgun I exchange the loaded and unloaded shells with mystical rune carved shells instead. Upon impact the magically imbued shells not only deal greater damage due to a higher velocity but more importantly let loose a series of fist sized mana bursts to shred away at the victim. When in doubt, apply more firepower until the problem disappears. (x1)
As much as I'd like to unload everything into the PG army before us the Nether forces concern me to some degree, enough that I feel I need to assist in that conflict.
To that end I equip the Auto-turret with a predictive active countermeasure set up. With the use of sensors and microcomputers the system responds to incoming attacks, unleash countermeasures such as flares and dozens of aimed shards of metal to intercept those incoming attacks. Functionally a dodge rate, that mechanic works for so many things, but still better than a jumping auto-turret. (x1)
Finally onto the Mini Godmodder Wall Soldiers. A mighty meatshield indeed, an annoying obstacle to reaching the more critical units...time to go kill some of them.
Deciding to take a less directly physical approach I gesture towards the Mini Godmodder Wall Soldiers and with a few elegant hand motions rapidly bend the air away from them, leaving them all in a total vacuum. Every particle of air has been bended away, their lungs completely empty. Dying of air deprivation isn't a pleasant experience but certainly a cost of being a PG entity.
After they began collapsing from air deprivation I decide to be polite and return the air to them, a nice gentle breeze rushing over them...if by gentle breeze you mean wind moving at speeds faster than those found in tornadoes.
From all sides air rushes back to fill the vacuum, slamming Mini Godmodder Wall Soldiers into the ground and the air. The air pressure is so intense that, with some added air blades, many Mini Godmodder Wall Soldiers find themselves cut into dozens of different pieces which are then smashed into their compatriots. Don't underestimate air power my friends. (x1)
Last edited: