Paradoxdragonpaci
Schrödinger’s Dragon
I Hope and resist the throw while continuing to act innocent
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"Hello, You working on parts too? Remember to look for any indication of a group designation number. We will help with generator repairs as soon as I am able."A: Scrap an inactive robot for parts.
FREE?: HOPE.
[x1] Leah looks around the badly-lit room she is in. It is filled with non-working robots and a non-functioning generator. Karpinsky is working on rebooting the place, but she figures that a few eggs may have to be broken to make this omlette work.
Leah sizes up one of the robots in the corner, preferrably an untouched one. As it is untouched, Leah scrambles up to it, and immediately begins taking it apart, piece-by-piece, carefully unscrewing and un-nailing every component she can. Omniglot and her arms, with razor-like precision, aid her endeavor by removing wires and sorting out screws and bolts and plates of metal as well as wiring and anything and everything else of use. And thus she goes, creating a neat, but large pile of scrap as she works on the robot.
"Ensuring memorization of robotic form for future attack calculation," Omniglot quirps.
What could she use this for? Well, components, for a start-she could fix the generator over there with what she gets. Better armor/weapons, for another; a stronger flamethrower or an electric alternative could be very powerful, and having legitimate metal for Baker's Dofence (not Defense. Dofence.) would probably make her feel many, many times more safe. However, her precision-based methods also open up the simple idea of just reconstructing the robot from scratch afterwards. This also opens up the idea of being able to figure out weakpoints in this particular type of robot, enabling her to attack them with greater force than usual.
Eventually, she finds herself done, a pile of robot scrap on the floor and hopefully knew crafting materials and knowledge in her possession.
[x0?] Leah hopes her endeavors here will eventaully lead to some fruit.
"Really, You couldn't wait for until after we are certain that we know absolutely nothing? We might at least find the group number."Not much for me to do right now in the Robot Room.
Action: Reenter the vents, head to the Shadow Holding Pen.
Free Action: HOPE!
"Really, You couldn't wait for until after we are certain that we know absolutely nothing? We might at least find the group number."
Wow, I uh, sure did pick a bad time to join.
I uh, join in somewhere, and uh, do something.
ES walks forward, and slashes the Zapbot in half. With his new Lightning Sword and their upgraded Player Power, there's no way it survives. Even so, just to make sure he stabs it in the primary computer system while it's down, because it pays to double tap.
I join the fighting!
I dash at the bots, slashing their attacks back at them! I do a spin, leap to the side, and arc my blade to the side, cutting one's head off! Then, I swap to Flamethrower mode and blast a bot directly in their sensors! It swaps back to Loafsaber mode, leap into the air, and preform a
SUPER
BREADSTICK
SLASHING
FINISHER!
The super dumb caps and anime power of that enhances my power as I slam into the ground, spinning my blade around, and slamming it into the floor, sending fire everywhere, ripping chunks off the bots, and burning them backwards, burning their sensors and weapons. I then whip up w breadhook from breadsticks and lead, and rip their weapons from them, and store them in my inventories.
HOPE!
God of hope! Are you are out there? Please! We need you! If the godmodder conquers everyone, no one will have any hope left! We're hoping for you! I'm sorry for the cliche.. but....
You're our only hope.
I know you can hear us. Please! we can fight the Godmodder!
H O P E
Hope action: HOPE
Action: I use the parts on the ground from various dead zap bots to make my shockmaul even zappier and so on.
Arsenical! Shank the fish again! Hope some more with me!
1) Everything should probably be dead. I explore the side path.
Onwards comrades! Push on! also: HOPE!
I grab paradoxdragonpaci by his legs and throw him through a wall.
"Might be able to pull this off. We will check if I can get the generator running Karp', anything else besides that, identifier, was it, that you want us to check on?"
The man begins looking through the de-powered robots, seeing if A: any of them have parts which fit the description of the missing parts, if so, B: if those parts exist in any of the robots which likely won't work anymore even if power is restored, and regardless of the first two C: if there is an identifier for their group of guardbots printed anywhere on them.
If yes to A, then he collects those parts from the closest robot/s to the description B, before attempting to replace any parts for the generator he can. If A wasn't true he instead attempts to figure out where the raw materials for the generator came from so he can see if he can jury-rig something up from that.
If C was true he informs Karpinsky as soon as he is certain it is the group number.
Free action: I continue to hope, hoping that we will win.
"Hey, you sound better!"
"Yeah. I think I had a case of 'Mobile-itis'"
"oh. that sucks..."
"yeah I know"
Action 1: I concentrate even harder on the illusion. THIS HAS TO WORK!!
I make it so that my Bell Ringing Woman can summon soldiers! Some of these soldiers will be ranged, so if the ranged soldiers get summoned, the will automatically go to the top of the wall! The melee soldiers she summons, will go straight to the battlefield.
I hope we can fight off the enemies in our Dungeonscape!
The quiet watcher makes more dynamite, and starts noting where they should be planted to blast the bars out of the wall. self-repairing walls and bars are all right, so long as they aren't separated, and blasting the bar anchor-points out of the walls would certainly separate them enough that they wouldn't be able to keep them in.
Free action: I sneak over to the C cells:
Action: I carefully roll a smoke gernade that I apparently have for no reason that is timed to go off when JOEbobob moves. Then I sneak away.
...ugh, that hurt. All my wetsuit managed to do was slightly reduce the amount of convulsing the electrical charge caused, my wetsuit is going to need reinforced if it's to properly protect me.
Fortunately EternalStruggle just wrecked the Zapbot, more materials for me!
I pick myself out of the water and shift through the Zapbot's damaged body looking for handy resources. Some rubber tubing here, some plastic there. It's not much but it's certainly better than just relying on such limited Player Power to conjure up materials and improve my wetsuit.
I place the plastic pieces mostly around the torso section of my wetsuit, securing the plastic by wrapping rubber tubing around my body and limbs then tying knots to keep it all in place. The leftover rubber tubing is lightly layered over the thinnest sections of the wetsuit to somewhat make up for those weakpoints. It's rather uncomfortable to secure these additions so tightly onto my body but I'll get used to it and avoiding adding too much bulk onto my reinforced wetsuit is rather important should I have to fit in tight spaces. Perhaps now I can avoid being one shot. (x1)
((Sorry, I completely forgot.))
[1] I go back to the cell and get a lot of bread. you seeflour can explode. Bread is mostly flour, so while there's no description I can find on how to turn bread into flour, I think that's because you almost never need flour more then bread., bread is made of:
- 225g (1 ½ Cups) Strong plain white flour or plain wholemeal flour
- 1 level teaspoon salt
- 1 level teaspoon sugar
- 15g (1 level tbspoon) soft tub margarine
- 1 sachet (6g) easy blend dried yeast or fast action easy blend dried yeast
- 150 ml (2/3 cup) water
I crush the bread and take a lot of the resulting flour. Putting a large (many-person sized) pile of flour near the corner, just out of sight, I envelope it in a weak field to direct most of it away from the B cells. A medium distance away, I spread more flour on the ground. Then, I set off the main pile.
BOOM! flour explosions obscure the air a lot, and they're something that could be made without player powers - the extra flour scattered on the floor past the corner supports this*.
Under the cover of flour filling the air, I sneak past the Guards to the C-cells. Also, if I see a weakpoint on the guards to attack for MASSIVE DAMAGE and I think it'll down the guard in one hit, I throw the Scratchspear at it.
rephrasing for clarity: I turn bread into flour, which maybe possible. Flour is explosive. I arrange flour to look like boom came from the B3 cell. then I set off the explosion and sneak off to see the C-cells under the cover of flour-explosion. snipe guards if can snipe guards.
*like if it was from in the cells, it would be everywhere not just the C-hallway.
[0] if I am knocked unconcious by the guards, I stick around in morpheus dreamrealm, if possible.
Okay, I know what to do.
I start by taking a ton of silverware and shredding it into little slivers of silver. I create wiring out of silver and scratchy toiletpaper wrappings. I wet some and coil it, creating a more efficient wiring that could hypothetically be used in a generator.
I then create a small, hydroelectric generator using bread and any leftover utensils. The Spoons specifically are used for the little paddle thingies the water hits to spin the turbine, which I place in the sink along with the coil. When I turn on the tap, we will have infinite electricity being generated in the coil.
Next step, I continue the wiring even further, creating a long strand of (thick) wiring connected from the coil, and which splits off into two separate wires with silverware attached to the ends.
I head up to the bars and slide the ends of the wires over so that both robots are connected via the silverware to the wires to the generator. I do so mostly stealthily.
I then casually swagger over to the sink, and turn it on. Since time is an illusion, I leave the generator running for as impossibly long as can be compressed into one round without anything bad happened. A massive amount of electricity flows into both guardbots, obliterating them both.
Seeing everything come together like this fills me with HOPE!
HOPE
I work on increasing the flow of the ranch dressing blender. Instead of just sort of pouring it out, it now sprays it out, something like a hose.
Action: We need to get the hacksaw up to the main cell block, or we're never escaping. I build a second rope out of bread, but this time I reinforce it by wrapping toilet paper around it to absorb the water. I lower it down into the sewers.
Free Action: The shadow makes another attempt to get up to the main cell block with the Hacksaw, using a combination of the rope and minecraft physics (which lets anyone swim up waterfalls or against currents, albeit very slowly).
Free Action 2: We need more DETERMINATION. HOPE isn't going to cut it.
Free Action 3: I examine the guards, trying to figure out what their weapons are.
...It's time. What I'm about to do might by monumentally stupid, but with the Guardbots watching the cells I can't exactly go back up there to do much.
I go over to the trap door leading into the Suppressive Forces Base, and open it just a tiiiny bit, hoping the guards there won't notice.
Then I take the Firegel Squeezebag and carefully move it into position such that the small openings I cut into it are lined up with the gap between the trap door and the floor. Once it's positioned juuuust right, I squeeze down on it really hard, and the small holes serve as nozzles to squirt hand sanitizer all over the suppressive forces base. Ideally a significant amount of it should land on the generators, but I only have so much control. Either way, a large part of everything should now be very suddenly covered in a bunch of extremely flammable alcohol-based gel. Of course, there is no way the robots aren't going to notice this....
Hello there you goddamn basFWOOOM!
Just as the robots begin to react I throw the trap door wiiide open and hurl a couple handfuls of flaming thatch into the base, (hopefully) setting the entire gel-covered room ablaze. Before the !!robots!! manage to mount any response I drop back down and slink off into the middle of the 'escape' tunnel.
Free Action: I give reassuring prepared speeches, increasing HOPE. Through the private comms channel, of course.
Action 1: I add the rope to the Means Back up using a very uncreative method: carefully timed climbing down, knotting the rope on at the end, and then climbing back up.
I blast the sap bot with my short surcuit inator if it is dead I instead grabits batery and check it for infinitenes
Free Action Focus - HOPE: SO! MUCH! HOPE! HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Action Focus - MORE HOPE!: I continue praying EVEN MOAR FURTHER BEYOND SUPER SAIYAN GOD SUPER SAIYAN HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
I channel my bafflement as to what's going on into creating the wonderus cardboard box of denial in the dreamscape, anyone who puts their dreamself in it will be unable to be targeted by the enemies but will also be unable to think about or do anything about them until they get out, the perfect defense for the problem avoider.
A: Scrap an inactive robot for parts.
FREE?: HOPE.
[x1] Leah looks around the badly-lit room she is in. It is filled with non-working robots and a non-functioning generator. Karpinsky is working on rebooting the place, but she figures that a few eggs may have to be broken to make this omlette work.
Leah sizes up one of the robots in the corner, preferrably an untouched one. As it is untouched, Leah scrambles up to it, and immediately begins taking it apart, piece-by-piece, carefully unscrewing and un-nailing every component she can. Omniglot and her arms, with razor-like precision, aid her endeavor by removing wires and sorting out screws and bolts and plates of metal as well as wiring and anything and everything else of use. And thus she goes, creating a neat, but large pile of scrap as she works on the robot.
"Ensuring memorization of robotic form for future attack calculation," Omniglot quirps.
What could she use this for? Well, components, for a start-she could fix the generator over there with what she gets. Better armor/weapons, for another; a stronger flamethrower or an electric alternative could be very powerful, and having legitimate metal for Baker's Dofence (not Defense. Dofence.) would probably make her feel many, many times more safe. However, her precision-based methods also open up the simple idea of just reconstructing the robot from scratch afterwards. This also opens up the idea of being able to figure out weakpoints in this particular type of robot, enabling her to attack them with greater force than usual.
Eventually, she finds herself done, a pile of robot scrap on the floor and hopefully knew crafting materials and knowledge in her possession.
[x0?] Leah hopes her endeavors here will eventaully lead to some fruit.
1x Using the Power of BREAD! I store the electricity within Breads.
Finally making my way through the pipes I drop into the sewer and stick the landing.
'Alright, Made it.' I think to myself as I stand up and look around. 'Probably smells foul, Thankfully the Rebreather seems to be keeping the smell at bay.' I look down the tunnel as I muse to myself. As I do so I hear the clash of battle occurring further down the tunnel. 'Well I guess the others are down there.' Nodding to myself I hurry on over to join up with my fellow escapees.
As I turn the corner I spy my comrades and see that they are fighting what looks to be a humanoid robot and a robot fish with razor sharp teeth. I can tell by looking at the pair that they have already taken a beaten and look to be on their last legs or flipper in the fish's case.
Seeing someone is already going for the Humanoid robot I opt to attack the fish.
Action:
As I approach the Guard fish quickly turns towards me and dives under the water. Despite the murky water I figure that the fish will be attempting to lunge at me in a second or tw- as if right on cue the Guard fish lunges out of the water right for me. Quick I manage to side step and the fish misses me by a few inches and sails over my head. As the fish hits the ground I turn and grab it by the tail fin, The gloves of the Prison-style straitjacket mostly protects my hands as I grip the tail from it's sharp edges.
With that I hoist the fish into the air above my head and then slam it down into the stone fool at my feet, And then I rise it up again and then slam it into the ground once one. I continue doing this until the Guard Fish either dies or escapes from my grasp.
Action:
Eyowe continues bettering the knife, except this time, with the help of the Forge. For now, he's just doing some basic "Make the knife sharper and more durable" stuff.
Hope:
Eyowe does some Basic Hope-ing .
Kyle is pleased at the destruction of PG forces, but also wonders why theyou all have such low HP. Is it just the meta or is the Godmodder merely toying with us?
He hopes it's just the meta.
Assuming everything is dead, Kyle moves onwards while messing with the Guard Fish's teeth, hoping to make the blade just that much stronger.
Not much for me to do right now in the Robot Room.
Action: Reenter the vents, head to the Shadow Holding Pen.
Free Action: HOPE!
Wow, I uh, sure did pick a bad time to join.
I uh, join in somewhere, and uh, do something.
(Action!)(Hope Action + 1 Action)
(Hope!)
I HOPE for the continuation of our mind's safety.
(Action 1)
Happy with the creation of my Scratchslayer, I get to finally use the weapon and direct my focus on detaching the bench off the wall. Holding the Scratchslayer's serrated edge, which I added, next to the implements that are holding the bench to the wall and proceed to vibrate the trident. Due to the vibration, I effectively made the Scratchslayer to act as a Saw, which with its scratchiness, easily scratches the chains and bracket holding the bench to the wall.
1 action: I add buzzsaws, acid sprays, and martial arts moves to the increasing arsenal of the Engage-Class War Robot.