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Defeat The Godmodder

Actions:
1: Destabilize Duelbot
2: Acidify the Terminator, dealing DoT damage.
3: +1 CP.

The girl just doesn't seem to really know what to do other than hang around the majority of the group and look quizzical. Omniglot, too, seems silent throughout the whole thing.​

...Right until the enemies rolled in.

"Hostiles detected. Initializing."

[x1] The girl's wings fan out and point themselves towards the Duelbot! They flash in a rainbow of color, briefly, as the three segments spin around above the girl's shoulders. Omniglot's glow intensifies, as its arms shift to point at the Duelbot-and quickly spurt out... Some kind of machiengun like fire of light blue pellets, which, on its own, doesn't seem to do much other than distract the Duelbot a bit by virtue of being bright pellets aimed at its face.

"Engaging guardian protocol. Entity Fenix identified as mission critical."

The girls wings create an orb of light within them, and crackle, and stir, and... And...

The girl seems distracted-though the wing cannons eventually unfurl into two full blazing spears of light, which crash into the robot to minimal effect.

"Alert. Unusual energy fluxuations of unknown origin coming from multiple areas in Operator. Subject areas: Spine, Heart, Arms. Suggesting-"

The arms flare up-both in their own-like beasts unleashed-literally. Beasts. The arms abruptly seem to spawn attack dogs, attack cats, attack parrots, attack orangutans, and defense orangutans-all in shades of gold and cobalt. And at least one actually normal orangutan, who abruptly feels the need to clutch the girl like a lost child. The attack animals collectively rip into the duel bot, throwing off its balance as much as is feasible given the situation, except for the defense orangutans, who instead do exactly what you would expect and throw potted plants at the duelbot instead.

"... Further research required. Defragging corrupted memory banks affirmed as priority task." Omniglot states, continuing to fire.

The girl isn't actually done, though. Staring at her arms, which just went back into a resting position after all of that, she glares at the Duelbot... and all the artifical attack animals start to glow as well! Abruptly, they break off into colored light-like a serpent-and wrap around the Duelbot's arm just in time for a devastating swing against Fenix, enabling him to stop a decisive blow!

[x1] "Secondary enemy entity; Terminator Bot. Unusual resistance to direct assault." Omniglot states, as the girl's attention seems to turn to other matters. Her arms seem to keep rippling, like disturbed water-or at least, the right one definitely is. The left one seems to be different but as a hollow frame you have no frame of reference. The wings whirl up again and Omniglot shifts fire, testing the Terminator's defenses.

...The girl seems to get an idea, all of a sudden, and just lets her right arm down, pointing at the floor. It takes a second-and then, then it's away! It hasn't detached or anything, though-its stretched, quite inexplicably, and plowed through the floor like paper mache! Alas, it appears the basement is deceptively deep below the first floor, so she can only go so deep, but it appears to be that she's deep enough.

The area around the Terminator bot glows cobalt, briefly-and then the floor's gone! It's not gone, though-it's just been replaced! By what?

Pools of toxic sludge, of course. Nasty green-colored ooze that defies logic and serves as anathema to life itself. The girls arm retracts, returning to its usual shape.

"Arms have unusual combat potential hithero unutilized. No relevant data through preemptive scan of memory banks. Further investigation required, but the modified body parts appear to be useful tools."

She stares at the arms, quite confused.

[x1] You feel like she isn't using her full power in spite of all of this... Perhaps its just inexperience, lack of assurance. Or perhaps she's just charging up for something greater. (+1 CP)​
 
Well it's fun keeping watch.

Healbot continues healing up Tassadar.

"Hello fellow watchers, guess we're it"

I charge up 3x.

"Hey somebody go look at the terminal? That what my objective is saying to do"
 
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Action 1: I scan the Duelbot Generator and Duelbot V1 and save my scans of them.
Action 2: I smash the Engineerbot V1 into the Terminatorbot V1, staggering them both right into a field of messed-up four-current that causes major malfunctions.
Action 3 waived for charging
1 --> 2 CP

"Also, seal the terminal away rather than investigate it. If you do that, we get a new objective."
 
I kinda want to spend time charging... but at the same time, now really isn't the time for that, now is it?

Piono turns to Fenix.
"Fenix! This... is not the best thought out plan. We need to keep the Allsee Spectacles as much under lock and key as is physically possible, I think I have a hunch as to where the Godmodder is, and he's going to snag those spectacles the INSTANT we get them out of the vault if we're not careful. Do we have any means to communicate with the rest of the incursion party?
Actually, wait, I have something I can do.
"

Piono pulls out Mens Potentiam, the psionic crown that allowed him to ascend to Omniscience in the doomed timeline, and puts it on, focusing.

One action: telepathically communicating with Fenix.
The following information is beamed to Fenix:
"Fenix, this is a setup. The Godmodder is trying to get us to break into the vault and get the Allsee Spectacles out for him. I'm willing to bet he's how you were able to locate the Bank of Actions in the first place.
Why does he want the Allsee Spectacles? Well, it turns out they're part of a set of 7 "Legendary Weapons" which the Godmodder needs for his masterplan.
Starcalibur; grants the user double action.
Yorehammer; allows the user to bypass all defenses or bodyguards.
Resolute Heart; protects the wearer from all statuses, on the godmodder provides immunity to stuns
Infinileaf Clover; provides absolute certainty of best outcome for all luck-based actions that aren't paradox rolls or against the wielder of the resolute heart.
Mascythe; allows the user to attack three different targets without losing any power to the action, and ALSO bypasses player invulnerability.
Yoreshield: one use per "round", can either be used to bubble up the target so they can't attack anything, or shield a target so that nothing can hit them.
Allsee Spectacles; 50% chance on use to give the critical soul weakness of the target on use.

From these you assemble the masterplan.
With starcalibur in his grasp, he can use the yoreshield to keep himself invincible while at the same time acting.
Using the Infinileaf Clover and Allsee Spectacles together, he has a 100% chance to get the target's critical soul weakness on use, and with the Mascythe he can grab THREE soul weaknesses at once. And then the following round use that information to kill three players at once.
That's not even bringing in the fact that any attempts to block such an attack are nulled by the Yorehammer, and any cleverness that somehow bypasses the yoreshield STILL won't work because of the Resolute Heart!
He'd literally be unstoppable at that point, and he already has the infinileaf clover, Starcalibur and Mascythe to boot.

Also, fun fact, we can't even USE the allsee spectacles on the son of a
[REDACTED] because he has the infinileaf clover, which will result in the spectacles auto-failing on use. Every time."

One action, protecting Fenix from the duelbot while he processes the information
Piono jumps in the way of the duelbot, but when it goes to lunge to try and get through Piono to Fenix, instead of skewering Piono, it's sword hilt snaps and the tip of the sword goes clattering away down the Hallway. Piono then punches the duelbot in the face.

One action, attacking engineeringbot.
Piono looks at the engineeringbot, and crunches his hand into a fist. Suddenly, the ceiling collapses inwards, slamming a massive pile of rock and metal down on top of the engineeringbot.
Wait, you're thinking, that's not going to do a whole lot, is it? The engineering bot is protected by a bunch of shields!
Well, you'd be mostly right. But with every pile of debris that lands on the engineeringbot, Piono clears it away, so the next pile of debris lands right on top of it with full force, turning this from one attack into several, repeated attacks that all smash through an attack shield!
 
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I'll get the Generator!
FOCUS!
I run to the Duelbot generator, and hammer away at it with a sledge hammer. After whacking away at it for a while, I set off an EMP to further destabilize its systems.
 
After much research, we've managed to learn of a weapon inside the Bank of Actions that can help us achieve this goal, the Allsee Spectacles, capable of seeing the godmodder's true Critical Soul Weakness. If we can achieve our goal and find this weapon, we may receive further insights about the godmodder as well as gain a key advantage.
OOC: To be honest is anyone surprised by this? More Legendary Weapons for Players to inevitably lose to the Godmodder!

As Fenix duels for his life with his service lightsaber in hand he suddenly notices as before him the Duelbot V1 seems to move slower. It's only a minor difference but combined with his Fenix's body also feels lighter and more nimble it's still enough to be able to reliably an attack every once in awhile. (x1)

Hmmm, despite its health pool that Drakken Laser Drill is looking rather vulnerable considering how much firepower these defenses can output right now. Well if how I've been protecting my entities shows anything, I certainly enjoy attack redirectors. Without the Redirifle making a single attack redirector is twice as expensive but as I slap the attack redirector onto the Drakken Laser Drill I smile, it's certainly worth the cost. (x2)

Pulling 2 CPs out of my inventory I cobble together the Charm of Flash Step, a fairly impressive charm that grants the entity it's placed on a small dodge rate. Naturally I place it onto Drakken Laser Drill, let's not let something required to get into the vault be destroyed quite yet.
 
I use my previous if I stay plan, except at the Bank of Actions! I then use Excalibur like a normal sword, if extremely sharp, to attack the enemy!
 
Action 1-3: I look at one of the Alarmbots and I rush to one while also trying to dodge the bullet fire. I go close to it and my first start sparking with EMP power I then perform a Multi-EMP Punch combo onto it.
 
(x2)For a brief moment,a Gun appears which I use to shoot out a Powerful EMP Wave at all various Bots,Robotics are weak to those right ?? Just in case I make sure to add just a bit of Quantum Flux to scramble their stuff up further


(x1) Charging Up +1
 
Current CP: 19

Expending 4 CP
19 CP --> 15 CP
-------------------------------------------------------
x3 Action + 4 CP

One of Eyowe's phantasmal limbs gains corporeality. Actually, it's the rod encircled by a coil once again.

Eyowe moves towards the Alarmbots and lays a finger on the one not incapacitated by Arsenical. Again, blue and red electricity courses from the rod, through Eyowe's body, into his finger, and into the Alarmbot. The Alarmbot's function switches from its original setting of raising the alarm level into brutally reconfiguring its whole body into a death machine that would tear into its own ally, however momentary this effect is allowed to persist.
-------------------------------------------------------
Actions Done:

x3 + 4 CP: Attacking the Alarmbots.
 
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Looking back towards the now blocked off entrance I let out a sigh. 'Well that was predictable.' I think to myself not some much annoyed as resigned.

Looking at the Engineerbot V1 I try and think of away to slow him down. 'Hmm 20 shields and alot of health. I could try and brute for it and I could do it but it would be a waste of actions. There's got to be a better way but wh....' My memory flashes back to the HuntedBot from earlier. 'Ah yes, That could work. I just need to grab it's power.' Closing my eyes I focus a little bit of my power. 'I wish for a portal to open back to update CXXIV so I can nap the Hunterbot's power for myself!'


Back in Update CXXIV in a alternative universe.


The Wall Breakers chop, chop, chop...

BAM! The wall hits 0 HP!

---------

Cloak charges up 3 CP, sensing something coming...

AG:

Edgardo, The Destroyer, and Tassadar all try to tackle the Huntedbot, only to bonk each other's heads - it was a hologram! They lose their turns.

The Space Station fires at the Huntedbot - the REAL huntedbot! But they dodge.

The Scoville Reaper tries to reap the real Huntedbot's soul and the Huntedbot gets ready to dodge when suddenly a red portal opens up beside it. Inside is... Captain.Cat? The Huntedbot is so surprised by this it forgets to dodge and is slain by The Scoville Reaper.

Just as the essence of the Huntedbot begans to be pulled into The Scoville Reaper Captain.Cat grabs it and pulls it into the portal. "Sorry lads but I require this." Captain.Cat says before the Portal began to close. But then you hear him rapidly yell out. "Alsodon'tbringtheGodmodderto100hitpointsbeforehefinishhisbossortheDeleterissummonedandruinsy-!" But the portal closes before he can finish.

Well I'm sure that was nothing important so don't worry about it!

The Sapper and Red Army engineers do their work.

PG:

Back in the Bank of Betrayal in our own universe.


"Shit I hope they understood that." I say to myself before then looking at the Essence of the Huntedbot. 'Well at least I got this.' With that I absorb the Waste! power of the Huntedbot and then I turn towards the Engineerbot V1 and use Waste! on it.
Suddenly the Engineerbot V1 WiFi port opens up a windows browser, before They can close it starts opening more windows browsers and more, each leading to more and more sites that are likely filled with malware and trojan viruses forcing the Engineerbot V1 spend his turn not upgrading anything but combating this new and annoying distraction before it can get any worse. (1 CP)

'Well hopefully that will keep him busy.' I think to myself before then turn towards Bill Nye and see him attempting to take out one of the Alarmbots with a Multi-EMP Punch combo. 'I'll lend some help to that. I wish for the damage of Bill Nye's Multi-EMP Punch combo to be enhanced!' Suddenly a Bill Nye realizes his fists are now glowing red with sparks of red energy emitting from them and he feels even stronger then earlier! (2 CP)
 
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With a hop skip and a leap, I jump up and kick the duelbot's sword arm(s), nodding to Fenix as I do, providing a vital opening towards some vulnerable joints
 
[x0] as my deleter-timeline self completely, definitely, absolutely dies into vaporization, there is a thought.
being a second self that is brought back through the rollback and duplicated by it does not allow for multiple actions. this suggests some kind of universal identification among players, each of which is somehow provided their own, and allotted their standard amount of actions.
like, I dunno, the forum account/usernames, but that doesn't apply to NPCPs (: P)
so logically there's some form of connection between selves despite different-timeline-ness.
so uh memories transfer somehow because pretending to not know what happened forever would be annoying and pretending not to know about the maze would be similarly annoying.
Yay.
[1x] So. the maze is entirely out of my reach now?
That doesn't square with what we know.
My entities were able to easily, instantly, without using their actions, without waiting for the end of the round, without Me using an action on it, without me actually wanting it, go to the Godmodders pocket dimension, and the maze.
I mean... ok, I didn't actually summon any of those entities directly, so maybe they don't register as me for the Godmodders defences.
but still, it's gotta be Really easy to go to if they could do it as a free action In The Middle of the round!
so I create a clone body, give it a really silly hat, suffuse it with some more energy then normal for a clone to defend it from Godmodder interference (we know, for example, that a players energy keeps him from eating its soul), and send it into the Godmodders pocket dimension. like i just tell it to go there its cheap to go there we know this. alternatively, if this would be a sidequest and as such require me to fully go there, I set things up for entry and delay until next round so if anyone's acting on the assumption of my actions they aren't wrong.
[1x] having set that up, I jump into the stunted nexus and get to work. I know where all the traps are, after all,so it should be simple enough to get rid of them. hit the auto-brainwasher 9000 with a crowbar, throw it into the nanofactory, while it's turning it into the component that belongs there, get rid of the extra nails blocking part of the conveyor belt by portaling them into the godmodder, somehow. you know, just to annoy him. grab the brainwasher replacement, make sure it's up to code, shove it in there and weld it on. realize the engineers have some useful gear, and since they already have infinity of it(enough for every engineer there will ever be), take some of the unused gear. drill out the imperfections designed to induce slowness, take the hacking USB dispenser and throw it at the ground so hard it explodes, backstab the assassin anti-tamper bot and replace it with one loyal to me. you know, the works.
Hopefully this finishes the nexus.
[1x] If nobody objects, I use the mirror asterisk (I would like to note that the rest of the player-unspecific inventory stayed behind, so it should too) on myself, targeting Janus, and thus copying "Unlock Evolution" onto me. I'm not sure exactly how it'll manifest on me- I don't have entity HP or stable attack damage- but the 'unlock ability' usage I'd get from this will be useful regardless.
 
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ES snaps his fingers and seals away the Terminal, putting it back under lock and key once again with all three actions, allowing them to move on to the next part of Loaded Dice.

He then takes out his company's brochure on the Construction Drones, and rifles through it. There is a total of four buildings that they can build, four and no more. Hopefully that means it'll be simple enough to keep track of. For now, once they've finished building the first Engineering Depot, he'll have them work on a second. Then he'll probably make a Fortifier Tripod, Airfield, and Research Lab in that order, showing off all four available buildings.
 
"Alright, we actually have something to fight with now! Let's get to it!"

Focus -
I begin running right to the Engineerbot and very promptly cleave it in half using 4 charges of the Spellblade, right after using 3 actions to fill it to 9/10 charge. I am NOT taking chances with that thing upgrading everyone.

Mana Charges - [||||||||||] 5/10

Free Action -
"Hmm.... what's inside those display cases?" I sneak a quick look, preparing my Relic once more.

Relic Info:


Current Orders:

Use Tremor on the two Display Cases and the Engineerbot!

Aura Unlock:

There's plenty other things to waste CP on right now other than this. I'm gonna get rid of it next turn.

Fire — — — — x — — — —Water

Air — — — — x — — — Earth

Fire - Flamethrower
Launches a beam of fire at an enemy for moderate damage. May burn them if susceptible.

Fire Unleash - Inferno
A ray of firey death strikes the enemy it's aimed at for high damage, burning the enemy in the process.

Water - Soothing Waters

Gives an ally of choice about a 10th of it's HP back, capping at 20K health restored a turn to prevent OPness.

Water Unleash - Torrent

The Relic lets out a minor flood, healing all AG entities and damaging all PG ones for minor amounts.

Air - Wind Slash

Attacks one enemy for mild damage, BUT ignores any minor attack shield, block, or dodge because it goes at the speed of... well, lightning.

Air - Thunderstorm

A bolt of lightning strikes the enemy down for moderate damage, piercing any form of defense the target may have.

Earth - Tremor

Deals mild damage to a max of three entities within a short range.

Earth - Earthquake

Works like the Pokémon move. Deals moderate damage to any ground troop within the area, even ones that are AG.

Let's be honest, I doubt I'll ever get these up. It's been 60 pages.
 
(2) I reach into my pocket grab the stupid mario maker switch (search for stupid mario maker on youtube if you have no idea what I'm talking about) boots up sceiblenauts unlimited click on Fenix chooses ad adjective and ads superfast strong regenerating precognitive and flying. Followed by choosing the Duelbot V1 and adding slow paralyzed weak rusty broken hacked malfunctioning stolen and poisoned.2

(1) Algot summons SCP-005 and open case A using it

By the way shouldn't the real world players find it odd all of them are humans while we have so far had as part of our group, a member of the SCP foundation (two eternities) a paradoxical dragon (paradoxdragonpachi) a person who can't even use his powers directly rather relying on artifacts (Piono) and some girl who is part robot (tazz) and at leas two people who have narrators narrating what they do (me and Eternal(but my narrator is experiencing problems))
 
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well one of the real world players is three people at once. three individually generic people, i think, since they are literally called "A", "B", and "C".
also, it's all the real players here, not all real players, and i think most people probably are human in appearance at least (piono, tte, and everyone with narrators should still look human i think, so really it's just tazz and paradox who would instantly seem different...?)
 
By the way shouldn't the real world players find it odd all of them are humans while we have so far had as part of our group, a member of the SCP foundation (two eternities) a paradoxical dragon (paradoxdragonpachi) a person who can't even use his powers directly rather relying on artifacts (Piono) and some girl who is part robot (tazz) and at leas two people who have narrators narrating what they do (me and Eternal(but my narrator is experiencing problems))

I prefer to ignore my narrator. We have a bit of an awkward relationship.

Also, I take offense to the idea that working for the Foundation somehow makes me inhuman.

(Also what JOEbob said)
 
well crusher is three people to but one of them is supposedly some sort of multi dimensional thing and there is also that one person who is a cat who helped defend alice by sending them to star bucks ( I no remember name of cat person) oh and also Mr Mirror man who was/is literally made of mirrors
 
By the way shouldn't the real world players find it odd all of them are humans while we have so far had as part of our group, a member of the SCP foundation (two eternities) a paradoxical dragon (paradoxdragonpachi) a person who can't even use his powers directly rather relying on artifacts (Piono) and some girl who is part robot (tazz) and at leas two people who have narrators narrating what they do (me and Eternal(but my narrator is experiencing problems))
ES doesn't strictly speaking have anyone narrating him, I just always write in the third person (except when I wrote Quests, where I used second). /null
 
"Hey, at least there's some people here who aren't too weird. Take GoldHero, JoeBobobob, and Captain.Cat for example... and me. Other than that split personality thing at the end of the Deleter arc, I've been mostly normal..."

/nullpost
 
/nullpost

Guys, JOE pointed out something on the discord, Moniker didn't explicitly state everyone went to the top floor.
Someone needs ot change their action to being on the bottom floor to help persuade the players down there not to go through with this.
Give them the same infodump I gave Fenix.

Verifying with moniker first

*sigh* yeah we're all on the top floor
 
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