You scare me.Hah, CaptainNZZZ... ready your highlighters for the transparent text!
Entities F keep digging, Entity H deglitches the Destroyer, and Entity E heals Entity H.
I equip Entities F with powerful but short lived energy shield projectors as they continue to dig away. I have a sneaking suspicion that the last stretch of digging may lead to some rather deadly super trap and I want my entities to have some chance at survival. (x1)
A fair distance from the Great Excavation I set up an emergency repair shelter equipped with a series of teleporters. While my hasty construction guarantees it won't have the parts or the power to last more than this turn but at least it's a good way to teleport Entities F to the surface and fix any damage they sustain should the Excavation end...dramatically. (x1)
Gary Stu suddenly finds his beard falling off and no matter his efforts to regrow it the hair seems to have become unable to grow. Furthermore his generic face actually boosts his character as it ended up he was merely dressing up as Saitama to improve his One Punch to even more mind boggling levels.
Oh and his apprentice? Turns out they're actually just the newest member of his harem, soon to be another forgotten and low quality character seen amongst the rest of Gary Stu's followers. (x1)