"Okay this is just a disaster, a flaming mess that's no doubt going to snowball worse than the Snowball Snowballed." I mutter as I lie down on top of the Magitek Servitor Factory. "The Glitch, the Deleter, the Godmodder, the Peacekeepers, the Players. Now I kind of regret not saving any of that alcohol I gave the Peacekeepers, I could make use of that currently."
Yanking a megaphone out of thin air I shout out to Quinn. "Quinn! First congratulations on becoming a Player though admittedly it would be a more joyful occasion in other circumstances. Second and more importantly I have a simple request, please let me and my entities remain neutral as the Peacekeepers likely violently seek out the Reality Cores. I am calling in every favor from the one from improving your bar's alcohol quality to the fact I've often helped you in the past. Honestly I doubt any of this will matter now but as always I'm trying to keep myself afloat."
Then I charge. (+3 CP, now 17 total CP)
Tossing the megaphone aside I pull myself into a sitting position, looking around as I see something...familiar. A large structure playing a familiar song that has a lot of lyrics modified to be about killing and removing glitches.
It's shape and energy signature...that's it! I know what that is, it's the Glitch Remover Array!
An ancient entity back when the Snowball originally appeared, messing with me was still a minor task, and the Peacekeepers were the Army Men (and being mind controlled by the Godmodder for the second time) and one of few entities that never was destroyed.
And it hasn't just been sitting around doing nothing all this time, no, it's grown. Its structure is more robust, its glitch removing abilities are so potent the Glitch Remover Array passively cleanses itself of glitches, and its glitch removing abilities have also become vastly more complex and efficient allowing it to deal with insanely horrifying glitches.
Truly an amazing entity to remind the HEXAGONAFIELD of its presence and also an amazing entity that even if it lacks proper restrictions like the Deleter it can't do anything other than deal with glitches. (10 CPs dedicated to boosting the Glitch Remover Array in case it didn't grow as it sat around not being important)
In the background my servitors search the HEXAGONAFIELD for any Reality-Cores that might be tucked away while Rotaz tries to build a Reality-Core Containment Unit.
Yanking a megaphone out of thin air I shout out to Quinn. "Quinn! First congratulations on becoming a Player though admittedly it would be a more joyful occasion in other circumstances. Second and more importantly I have a simple request, please let me and my entities remain neutral as the Peacekeepers likely violently seek out the Reality Cores. I am calling in every favor from the one from improving your bar's alcohol quality to the fact I've often helped you in the past. Honestly I doubt any of this will matter now but as always I'm trying to keep myself afloat."
Then I charge. (+3 CP, now 17 total CP)
Tossing the megaphone aside I pull myself into a sitting position, looking around as I see something...familiar. A large structure playing a familiar song that has a lot of lyrics modified to be about killing and removing glitches.
It's shape and energy signature...that's it! I know what that is, it's the Glitch Remover Array!
[N]Glitch Remover Array: 34000/50000 HP, removes glitches (needs a target!)
An ancient entity back when the Snowball originally appeared, messing with me was still a minor task, and the Peacekeepers were the Army Men (and being mind controlled by the Godmodder for the second time) and one of few entities that never was destroyed.
HarVester slaps away the sleeping potion! +5000 HP to Examon and the Glitch remover array!
The Glitch Remover Array disappears. Well, it actually doesn't, it's just that its not important now so nobody's paying attention to it anymore.
And it hasn't just been sitting around doing nothing all this time, no, it's grown. Its structure is more robust, its glitch removing abilities are so potent the Glitch Remover Array passively cleanses itself of glitches, and its glitch removing abilities have also become vastly more complex and efficient allowing it to deal with insanely horrifying glitches.
Truly an amazing entity to remind the HEXAGONAFIELD of its presence and also an amazing entity that even if it lacks proper restrictions like the Deleter it can't do anything other than deal with glitches. (10 CPs dedicated to boosting the Glitch Remover Array in case it didn't grow as it sat around not being important)
In the background my servitors search the HEXAGONAFIELD for any Reality-Cores that might be tucked away while Rotaz tries to build a Reality-Core Containment Unit.
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