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Defeat The Godmodder

I charge up 2 more CP, the last before entering the sidequest.

Piono squints at Spicy. He's really not sure how to do a generic "protect against the Godmodder" type thing until he's reactivated some of his more powerful artifacts, but oh well.
Piono sets up a small ward that will hopefully spray the Godmodder with a blast of multiple elements should he attempt to screw with the sidequest, probably not enough to do major damage, but enough to distract him such that he can't get a hold on the sidequest.

Then, once Spicy steps through the portal to the plane of knowledge, Piono follows him.
 
I use 1 action to make a festum scout, because my super computer detected a blink that was similar to a stalkers in another dimension or universe or something, so I use my super computers alter reality to send my newly created festum scout to investigate.

I then use two actions to increase my fabricators production rate permanently!

I then go to the holdout immortal to reassure it by showing it all the people who have had stage fright over the years using 1 charge!
 
"I need to care for my entities right now..." I left the bar table and get myself back into the rice compound and actually start to notice the rice monastery when it should be still in the notice-me-not spell.

(Actions!)(3 Charges)
(1 Charges... and a boatload of fishes(100 Basic Fish Schools))
Sighing in relief for living through the last turn, I once again sweat a torrent as I still have to live through 2 more turns to get through the massacre. Quickly I lunge at the ebbs of the Notice-me-not spell that was still in effect... but diminished. Panicking a bit inside I came to the only conclusion to save my entities. I must resort to crazier actions! Taking out 100 Basic fish schools out of the rice pond I painstakingly weave them into the dresses and making sure they're alive. Finally, with that done, I marvel briefly at the fish flopping against the dresses as the rave lights bounce of their scales before they just... disappeared? Uh, what was I looking at again? I look down to see a note reminding me to make a wacky order for my entities.

(1 Charge)
"Fear huh, let's see... can't naturally overcome this sooo... gonna need to forcefully calm him down." I pull out a silver pocket watch out of my robes and began gently swinging it back and forth in front of the Immortal. This image soon assaults his mind so that even as he doesn't see it with his reticles, he'll see it anyways. Soon words were uttered from outside and within "Breath, Breath as Fear consumes you, Breath so that the basics of Fear can be combatted, Breath for others worry for you." The swaying of the watch seems to radiate these words and the Immortal's mind bends and forcefully stops the sobbing and soon began breathing. The Immortal is still crying hysterically but that soon drains rather slowly as the body uses the breathing to naturally curb the sudden fear to force body and machine to relax. Becoming only tearful.

(1 Charge)
Taking 15 Piranha schools out of the pond I put them on the portable aquarian and I travel next into the Hunter Bot's portal to continue where the past player has stopped.

(Orders)
The order for crazier antics was issued and my entities began setting fireworks and firing them, hosting a flaming candy eating contest, wildly waving weaponry with their clothes tied to them in the air. Just an escalation of craziness.

-------------

Stuff I'm Keeping Track Of
RICE POND ECOSYSTEM:
Current count: 200 Basic Fish Schools(Cap: 300), 80 Piranha schools(Cap:100)
Current Growth:
Basic Fish Schools: +50 Next turn
Piranha Schools: +20 Next turn

[Sushi's diet notes] No fish given this round.
A) Feeding 7 Pirahna schools gives Sushi 1,000 A
HP) Feeding 30 Basic fish schools gives Sushi 10,000HP
 
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Suddenly a portal opens and out steps me now having grown a beard and with my lightening spear which has a small green and yellow flag attach to it. Just before the portal closes you can see some soldiers dressed in Green uniforms with a yellow trim waving goodbye to me. Turning around I give the soldiers a salute just before the portal closes. Looking around I come to a annoying conclusion. 'Fucking hell, I'm gone for years and it appears nothing at all has changed since I was gone.'

Rubbing my face I realize I should go shave and I go over to the Pond that I first fell into and make a wish. 'I wish for a mirror, A pair of Scissors, A safety razor and a bottle of shaving cream.' Suddenly the wished for items appear on the ground next to be and I quickly get to to work of grooming myself.

As I sit and shave I look over and see that Karpinsky has summon a hundred or so copy's of himself to annoy the Godmodder with, Deciding to be helpful I focus some of my energy into his copy's and make them a bit durable and even more annoying as to better distract the Godmodder with. (2 CP)

I also see the The_Two_Eternities has also summoned a Bus to hit some new Godmodder entity. I decide to give it a small boost. 'I wish for the bus that The_Two_Eternities summoned to have spikes in front of the engine.' Suddenly a 3 rows of sharp spikes appear attached to the front of the Bus as it bears down on the Tri-Team A. (1 CP)

Now doing all I think I can do to help for right now I go back to shaving.
 
I read chapter 1 of G.Ming Vol. 1 unless that costs an action buut I don't think it does
 
Using two of my actions I take some charmzard energy from JOE and store it in my butt
Using my other action I create some rock minions, I shall call them rock-bunnies and I ask them to take charmzard energy from JOE

I agree to cult action
 
...But wait! The godmodder notes that clearly you were attacking him with his mathematical related-weakness! Except, it failed, because removing mathematical concepts is NOT his mathematical weakness. The godmodder restores the concept of pi within 3 zeptoseconds of its removal, ensuring no harm comes to pass.

WAit a minute.
HOw was he able to remember or visualize or imagine or even understand the concept of pi after it was taken away?
I am flattened by this paradox. How was this possible?

Is everything possible? Isn't that like... not good?

...

I remember the concept that never existed and suddenly know what happened. I actually was the founder of the BAO. I am actually the guy that possesses the BAO. Why would I attack my own constitution? (1 action)

... What? What happened?

I feel like making things happen is the new meta of DTG. It is like... restoring the world to its original state. I love restoring the world to its original state. Since I am the center of the original state. Every restoration or creation of concepts and natural laws will benefit me. (1 action)

CP:20

I agree with the current cult action vote.
 
he has been updating every other day for most of the game so why should this be different if he has not said it will
 
in my country (Sweden) it is currently very late this is why I hate time zones they cause stuff to be very confusing
 
OOC: I'm binge reading this quest so hard and I'm only at update L. I haven't done any form of roleplay in literal years, so please forgive how poorly written my actions are. That and I can't decide if I want to stick with first or third person, so I might experiment between turns. I'm joining the Neutral side.

High above the HEXAGONAFIELD a small portal shimmers into existence, it's colored an eerie purple and is surrounded by a swarm of tiny motes of light. If one were to pay close attention to it, they would notice the portal is slowly growing in both size and intensity. If one were to look closely, they would see the very tip of something slowly emerging from the portal.

Charge 3/30
Unknown Object: 45,000/???HP, ???A
(To clarify, this entity is unable to act in anyway since it's not on the field yet. But it can still be attacked while it's appearing, so I'd greatly appreciate any spare attack shields that can be mustered up ;). Also it can't be killed even if the current HP is reduced to 0, because it's only a smaller part of the whole. Still, I'd like there to be no damage at all.)

Separate from the portal a young girl falls from the sky, wearing nothing save a tattered robe that offers no protection, with the exception of her modesty. She extends her right hand and an array of runes form in the air, causing her to slow to a halt high above the HEXAGONAFIELD. "Ugh... What happened?" She asks herself while looking over the new locale she has mysteriously fallen into.
 
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The Godmodder finds himself standing underneath an archway of sorts, while another, different looking one lies just in front of him. On top of that archway, a sign is posted on it. It reads: "Quest That Can't Decide on What it Wants to be." He walks out of the archway he was underneath in and into the other one. The Godmodder is warped again. And now, the "Quest That Can't Decide on What it Wants to be" has officially been started!
__________________________________________________________

The Godmodder finds himself standing on one side of an American football field. The moment he starts to scan his surroundings, a football comes hurtling towards him. The Godmodder, of course, catches it before it hits his face, the one part of his body that has not been unprofessionalized yet. The Godmodder then notices an entire team of football players rushing towards him, assumingly going after the football. The Godmodder instinctively braces for the incoming impact, except there was no impact. The Godmodder sees that instead of tackling, they have all opted to halting themselves in front of him, brandishing their swords, and assumingly challenging him RPG-style, cause that's definitely how football goes. Wondering where the other team is, he adjusts his eyesight a few angles into the ground and immediately finds his answer; they're all laying down on the ground in the good ol' facials down posteriors up manner. Seeing that he's alone in this situation, the Godmodder would most definitely prepare to fight off these guys. And so he does. The fight... didn't really take too long because y'know, Godmodder. Before the Godmodder has any moment to think about his next action, his surroundings seem to be distorting. It's as if the Quest itself decided that it doesn't want to be a football RPG. After all, this is indeed the "Quest That Can't Decide on What it Wants to be."

Several sessions of distortion in the physical realm later, the Godmodder now sees himself in a murder mystery situation. Apparently, a guy is dead. That's it. That's the whole description. The people present in this investigation are the dead guy's family of three kids and a wife, his boss from work, a detective, two police officers who are definitely going to just die, an unrelated random guy, and everyone's favorite eldritch celebrity hailing from the realm of all that is confusing, □︎♒︎⍓︎□︎◆︎♋︎♍︎⧫︎◆︎♋︎●︎●︎⍓︎⧫︎❒︎♋︎■︎⬧︎●︎♋︎⧫︎♏︎♎︎⧫︎♒︎♓︎⬧︎! 10 minutes into the investigation, the two police officers, to no one's surprise, turned out to actually be the dead guy's two halves separated from each other. They then die because of blood loss. Then, out of the blue, the wife confessed to having cheated on the guy. As to follow her confession, the boss revealed that the guy's wage is actually .001% below the minimum wage. Everyone else followed up with their own confessions: the unrelated guy turned out to ACTUALLY be related to him through his cousin, the corpse turned out to actually be played by an actor who's just good at playing dead, and the detective reveals himself to actually be Spartacus. Only ⍓︎□︎◆︎♋︎●︎⬧︎□︎⧫︎❒︎♋︎■︎⬧︎●︎♋︎⧫︎♏︎♎︎⧫︎♒︎♓︎⬧︎□︎■︎♏︎♒︎◆︎♒︎ is concerned by all of these confessions. The Godmodder probably feels indifferent about all this. Just after the last confession was made, the Godmodder's surroundings begin distorting again.

The Godmodder is now apparently applying for a job under a galactic conqueror as their secretary. The Godmodder shows that he, obviously, excels at doing secretary stuff, like juggling a mongoose and a snake, cooking forty humans for humans, and counting up to the zezentillions at least. The other applicants definitely can't compete with that! However, the last challenge is where all the marbles are for. It's a gladiator style arena where all the applicants must fight to the dea-aaand it's already over. Man, the Godmodder's quick on these kinds of things. His maybe-soon-to-be boss compliments on just how great he is at secretary stuff compared to the other applicants, but there is one flaw to him that his boss points out, and that sole reason is why he has to be let go: he looks unprofessional. The Godmodder is, for a short instance, confused as to why that's so, until he remembers his clothing. Have you seen how his watch is .01 seconds off? That's just unacceptable, man. I swear it's just gets worse the more you look at it. The position of secretary instead goes to one of the applicants he killed in the deathmatch earlier. He may be a corpse, but at the very least he's dressed well. The Godmodder feels dejected for a moment, but then wonders why he wanted to apply under someone else when, clearly, he's the better one out of the two of them. He sets his sights back on going after the Legendary Tea. Apparently, the treasure's now the Legendary Tea. It's still calming, right? Got a problem with that? This is the "Quest That Can't Decide on What it Wants to be," so get used to that. Then, the Godmodder's surroundings distort once again.

This time, he ends up in a cosmic horror story. [Due to discretion for any would-be viewers, the contents of these events are to not be disclosed upon any being, sentient or not, with Eye Types 090-AB, 042-AL, 109-JW, 659-TN, 057-OQ, 338-HT, 595-GS, 005-CC, 151-MW, 493-AF, 062-NY, and 613-LB.] The Godmodder walks out of this one well and intact because he's the Godmodder flatter flatter flatter. Then his surroundings distort again, probably to the last challenge of the entire Quest.

The Godmodder recollects his thoughts the moment his surroundings finish distorting. There's a sense of familiarity in the air. Looking around, he sees several figures, humanoids and non-humanoids, hard at work on a wide variety of projects, personal or team-based alike. On the other side is a single figure, summoning entities and creating tools with relative ease. The sense of familiarity intensifies, as it clicks into the Godmodder's mind what this scenario is: it's an entire Godmodding War all over again! And, as it turns out, our Godmodder has to fight the other godmodder in order to advance. No matter. He'll fight as many godmodders as it takes just to get his hands on that Legendary Punch. Yep, the Quest did that again. The treasure's the Legendary Punch now. Now the question is, is it "Punch" as in that type of drink or is it the fist thing? That'll probably be answered later on.

Many instances of time have passed by, and both sides are looking battered. The godmodder stands at 1 HP left, and the players are tired as they have just gone through the godmodder's 1 HP gimmick. Our Godmodder, on the other hand, is actually just fine. He hasn't really taken any manner of damage whatsoever. He's just there, sitting smugly atop his hoard of entities, all just capable of ripping any other entity in the field to miniscule shreds. Back on the other godmodder's side of things. They are essentially on death's door as multiple finishing blows hurtle towards them, with our Godmodder's own coup de grâce being a giant fireball made up of the opposing godmodder's failures in life. However, before any of the finishing blows hit, everything begins distorting again. Our Godmodder watches in despair with a face full of tears as all of his creations are caught in the distortion, especially Ted from accounting. You know, if the Godmodder could take despair damage, he just might get it here. The distortion is then finished.

The Godmodder wipes away his tears and snot and scans for whatever place he's in now. It's just a room covered in darkness that seems to stretch to indefinite lengths. Directly in front of the Godmodder is a sign. Upon it is a rhyme riddle, which reads:

The end of the Quest's challenges you have reached,
but in this darkness by you the treasure shall not be leached.

Why that is so can be blamed on one reason only:
it is not within these chambers ever so lonely.

If pursuit of the treasure you wish to continue,
you shall contain this knowledge within you:

Back into the beginning you shall look
for a talk, openable like a book.


and with that, the entire room distorts back into where the two archways are, with the Godmodder standing in between the two.

The Godmodder ponders on what the riddle meant. In an instant, the answer came to him definitely because he's the Godmodder, and not because I spoiled the answer to him or anything... what are you looking at me like that for? Apparently, the treasure can be found in the conversation between the two NPCs back at my earlier post. So, what are you waiting for? Get going!
__________________________________________________________

OOC: Let me be the first one to welcome you here, Sophia, even though I'm recent myself haha. And yeah, binge reading. Been there too haha.
 
Update CXIV (114)
Im Back!

I Closely observe the godmodders grip on the legendary weapons

You walk up to the godmodder, pull out a magnifying glass, and start staring at his hands. You notice the way they tighten a little as he lifts up Mascythe. And as he brings it down -

Your observation is interrupted by a sudden blow to the head. You might need to observe more carefully. And with tools other than just your eyes.

3 actions: Tri-Team A is hit by a bus and loses his ice cream. What do you know.

12 CP: Tri-Team C looks at me in horror. Tri-Team C looks at me in terror. Tri-Team C looks at me in fear. He keeps looking at me while afraid, and eventually dies of fright. Also dehydration. The true fear was inside you all along?

"Second Scarlet Prince, attack Tri-Team A."

Tri-team A takes 48,000 damage! NOT THE ICE CREAM!

Tri-Team C is obliterated! He was so afraid of losing his ice cream, he dies!

Free Action: I contact the Peacekeepers and inform them that the Protoss Army plans to use exponential growth to grow more powerful than them and destroy them.

Action 1: The godmodder is blown up by the ipad rigged to self-destruct upon the conclusion of my presentation that he completely ignored.

Action 2: I hack into a Robotics Bay to spawn a friendly Observer, which I then send far forward in time to gather information about the last Legendary Weapon.

Action 3: I instruct the now-neutral Stalkers to form a bodyblock wall around the rest of the Protoss Army. This means that the Immortals and Zealots are now forced to destroy their own allies before they can attack anything else. Hopefully, they will see reason.

Quinn thanks you for the heads-up but notes that he has his doubts about their success at this point.

The godmodder points out that the Ipad was only rigged to self-destruct if he messed with the presentation! And did he? NO! But, thanks for reminding him. He goes over to the Ipad and quickly skims through the webpage you luckily pulled up. Hmmm... "WikiHow - How to Corrupt Neutral-turned Mysterious Farmers in an Unassuming Way in 8 Steps (With Images)"

The Observer moves forwards in time, but gets destroyed before you can see any of what happens in the future! Looks like the future will probably contain lots of Observer-destroying events.

The Stalkers may have joined the movement for peace, but they aren't QUITE so eager to tie themselves to the tree as the construction vehicles advance, so to speak. Maybe if they had enough Movement Strength.

OOC: Well there goes one of the oldest entities in this game. Farewell Mysterious Tower, you will be forever missed. :(

Also wow that 15% dodge rate continues to fail. One dodge when that many entities attack my forces. `:eek:

I use my free action to call up the Protoss Army. I point out how the Godmodder said nothing about the morality of the armies affecting who goes first and if that's how it works every group that has attacked the Protoss army are also in the supposedly morally better position as exponential-entity-killers. If you're going to obey the Godmodder so blindly then you should follow exactly as he said. Plus since when has morality mattered to the Godmodder?

On a whim I turn on the computer and with technopathic powers search the computer for anything of note or interest. (x1) (if this is pointless I just charge)

Pulling out a Tesseract Labyrinth I chuck the small cube at the Temporal Guardian, sucking my most powerful entity still on the field into a pocket dimension before safely placing the Tesseract Labyrinth into my inventory. (x1) (as always if I need more power draw from my charge points)

With a welder and some gorilla glue I attach dozens of rocket thrusters onto the Magitek servitor factory, granting it a minor dodge rate when dealing with incoming attacks. (x1)

"Undead Einstein cover Rotaz from attacks while you both build a one use EMP to disable some of the Protoss army when it's deployed. I'd prefer you to learn how to become better in your respective fields but, well, there's no library to study at anymore. Servitors I want you all to attack the Protoss army. Just go after something you can actually harm in that PG horde and if that's not possible split up and take out their attack shields."

Well, they'll only dodge 3 out of every 20 attacks...

You search the computer. Hey, what's this webpage?

"Wikihow - how to defeat a godmodder in 1,532 steps (with images)"

You read the whole thing... wait... wait, what were you doing? You stare in confusion at your memory-wiped computer... you were looking at some kind of webpage, when suddenly your memory was wiped of whatever was on it? Weird.

I guess you don't want to go through Evacucorp, huh? You pocket the Temporal Guardian as an inventory item. However! As soon as you do, it goes forward in time, to your inventory in the future. You won't be able to get it back and re-appear the Temporal Guardian until the exact time in which you need to do so, as determined by reality.

Magitek Servitor factory now has a greater dodge rate!

Action 1: I interface with the lightning cannon, causing it to retarget. It now aims at Tri-Team A, the Factions base, and the ground beneath the Godmodder.
Action 2: I fire a volley of missiles at the Probes, locking them down just long enough for particle cannon shots to make smoking craters of them.
7 --> 8 CP

The Lightning cannon is re-aimed! Suddenly, it shudders a little bit, then stops.

2 Probes killed!

This turn in a nutshell: you dodge rates mean NOTHING! I wonder if I should bother to continue boosting the LIVE Space Station's dodge rate... ANYWAYS.

I charge 1 CP.

1 ACTION: A Little Pick-me-up:
So the Immortal is fearful huh? I've got a few ideas on how to cure that status effect.
I walk up to the trembling Immortal. Aww, don't worry so much bud! The Godmodder is strong, yes. But you're strong as well! And besides, isn't it unbecoming of a soldier of Aiur to hide like this? I do whatever the closest equivalent of wrapping my arms around their shoulder would be. One way or another, I'm sure you're destined for greatness. Don't you want to be known for more than just standing there, frozen with fear? As the Immortal perks up a bit, I give him some soda. Of course it's no ordinary soda: it's a cup of ABLE JUICE! A drink that cures all status effects, including fear! Enjoy it, It'll get you going in no time! (how a robot can drink soda, I don't know. Hexagonafield non-logic at work.)
Now get out there and show your comrades you are as strong mentally as any of them are physically!

I'll give my orders to the Space Station later, I still have to decide on them.

As for the last of my three actions? I have something rather special planned that I need some time to write up. Stay tuned for my next post!

The Immortal sniffs, but... puts his head in his hands! He can't do it! He just can't! According to him, at least. The Able juice seems to have helped a little, though...

FOCUS - TEMPORAL LOCK

ES turns to the Apex and sees it in, well, pretty much in shambles. One turn later, and without the Immortals (ideally) it would be safe...

Of course, that's it! A stasis field!

ES waves about his hands, and a pylon careens in from orbit to smash into the earth. Compared to Protoss Pylons, this mechanical spire is bulkier and jagged, made up of clean cut angular lines. It unfolds various arms and projectors, and fires at the Apex Fleet. Immediately, said fleet is trapped in a bubble, protecting it from harm. This is a bubble of condensed and fractured time, and no weapons the Protoss have can hope to penetrate it. They would bounce off, or be sent to another place in the timestream. For all intents and purposes the Apex and its ships are more or less invulnerable right now. However, the projector will explode at the end of the turn, so that's a thing. And obviously being trapped in a bubble of immobile time means they can't do any work either.

The Apex is STASIS-LOCKED! It will neither take nor deal damage for this turn only!

1x Faction army, why fight when you don't need to fight?

By picking a side you're making enemies, and with enemies your base will be destroyed,
. Because those enemies are and will be always stronger than you, i suggest you run or be neutrals... Why fight, when you don't need to.

1x Charge

1x Monster huh, I bring the Evolve hunters, time to hunt down some monsters.

The Faction Army firmly believes in PRE-EMPTIVE MURDER. After all, they love their diamonds, but they didn't join the faction just to love diamonds! They need blood just as much as everyone else.

You get the Evolve Hunters and saddle up! Now, where to, commander?

ACTION 1:
I inject the fearful Holdout Immortal with an Intravenously Delivered Potion of Courage. Ordinarily I'd cut the Potion of Courage with some fear, or sadness, or just water -- pure courage can have dangerous side effects. In this case, however, I figure that the fear effects on the Immortal will provide a similar effect, enabling the potion to do its job.

ACTION 2: I summon 100 duplicates of myself, all of whom bull rush the Godmodder. While he dispatches them, I sneak up behind him and examine how he's holding on to the Legendary Weapons.

ACTION 3: +1 CP

The Potion of Courage makes the Immortal slowly lower his hands, and peek around... the fear still gnaws at him, but... he feels just a bit braver...

The 100 duplicates surround the godmodder and begin trying to destroy him! While they do, you have just enough time to get a good look before retreating. Using some MAGIC-O VISION, you can see connections extending from the godmodder's gripping fist... but not where they go... maybe some more analysis...

[1x] Counterpoint! yorehammer should have affected my first action anyway! and I vaugely recall there being a rule against retroactive editing, which means I was doing the right thing by making another post and spending an action to make the change! Plus, Logically my action would do the thing anyway! I just gave clarification for YOUR benefit, moniker! as well, the reason I didn't where clearly stated: I erased my memories after the action! that wouldn't occur if I never launched my attack at all! and since I indeed didn't say the method of the attack or remember it, the attack Must have occurred! as well, nullifying my action on the logic that I didn't say exactly how I did it sounds like a defense to me! yorehammer!
I proceed to use this action's power to repeat exactly the event that didn't happen before, or if it retroactively occurs, I use this actions power to claim any form of tickets i receive for something useful. if I am acting directly now, I will give a method of determining which method I used this time:
Take my post number. subtract from it the post number of the update. add to it the cube root of the post number when i first joined the game, rounded up. divide it by the number of actions I have suggested in the following copy-paste, plus one. locate the remainder. the remainder is the number of the action I have committed. if there is no remainder, This entire action was a dream via the powers of the god of dreams, and I actually stole the Godmodding energy using all those methods at once while the Godmodder was sleeping.

1) I summoned forth the rock (the defence piercing one), infused slightly with dream energy from the god of dreams, making it technically a different attack, and bonked him on the head with it, sending him to dreamland, letting me act unimpeded.
2) I created the Anti-rock, a normal rock expanded to the size of a planet, letting it pierce dodges instead of defences... because it's so big... and then used it as a conduit to steal Godmodder energy.
3) I took a charge stone, painted it to look like a boost stone, laid a trap inside it to suck away energy, and gave it to the Godmodder, then told him to do some inane stuff, which would not lose the 5 actions he owed me because i never gave him the boost stone that i need to give him before he'll repay it.
4) I ate him and the digestion gave me some energy.
5) I used the same black arm I used to get charmzard energy, but at the speed of light, with homing and the power to pierce defences.
6) I redefined an aura node to include the Godmodder, then absorbed his energy with a wand like I might vis.
7) maybe I just brute forced it with player powers, because the Godmodder isn't able to block it because yorehammer.

If moniker does not want to look through the discover-what-i-did method, then the Godmodder will need to counter all of them, or simply allow it to work. the method was chosen so it's random from my perspective, but entirely deterministic, and so it can't be determined before moniker does the dop. for possibility purposes, moniker can treat the update post as being numbered one greater then the most recent post when he gets to this post.
SUMMARY: But like, i did get godmodder energy. or if i didn't get godmodder energy, i do it now.

[2x] I create a summon somewhere. this is a very secret event. the place is unknown, hidden even from moniker, for now. it is very secret. so secret, that moniker doesn't know where it is, and neither does the godmodder! how interesting.
Summary: SECRET ACTIONAROO. not relevent for now.

[x0?] I borrow 0.9 of the cult cube energy srovy has, and with the aid of Yorehammer, I walk through the most recent portal leading to fred, then pierce through every defence the hunter has left behind [yorehammer], and then every defence keep it alive, defeating it in an instant and freeing fred!
Summary: FRED SAIF NAO
ENTITY ORDERS REPEATED: the blocks turn 25 blocks into a cup to serve as a bodyguard. the cup floats because minecraft blocks are immune to gravity except sand, gravel, sugarcane, cacti, and dragon eggs, none of which are being used, as the cup is made of stone brick.

These are the images. there are a few holes in it, of course. even with making everything out of hollowed out blocks and slabs, the 25 blocks it has aren't nearly enough to make this. the blocks will continue working, but this with a bunch of holes will do for now.

Random note, since every member of the blocks has 2x the HP, the durability of stuff made of the blocks should also be doubled.

there's nothing to order for the farmers, except to try to make sure their evolvers are capable of building in some form, especially in the future if they can't do it for the grower and red. the death-elite engineer helps the blocks pick a more strategically sound cup shape and size.

also I ask the farmers a question: is letting them make a new evolver faster any more efficient then summoning a new one myself? how strong are their evolvers anyway?
Also also, at the end of the round I give Yorehammer to... uh...captain NZZZ! sure, him.
Also Also Also, I vote for the cult action to be giving the faction army some more diamonds, in exchange for them giving us every piece of cobblestone they have, with a minimum amount of 64 cobblestone. if they don't have that, they need to give at least 64 of some other minecraft block, or they don't get these diaaaaamonds....
the diamonds are kept safely not-existing-yet until the army pays, at which point their payment is transfered to the blocks, which converts it into blocks.


Also also also also. no really I do have another thing.
I ask the god if they are willing to amend the sacrifice to 'all things that function as legendary weapons and weren't made by this god'.

The remainder of the math equation was 8! Since there is no attempt number 8, the godmodder will assume attempt number 8 was "I punch myself in the face and don't steal any godmodding energy". That's what you did.

What's that, you say? You think I just made it up without doing the math? Well, why don't you do the math yourself and prove the godmodder wrong...'

...You charge 2 CP. Since that's basically what the secret summon amounts to. If you use it, you lose the 2 CP.

Use a REAL action for that! Not Cult Cube juice!

The Farmers don't respond! You can't order them to make specific kinds of Evolvers...

The Faction Army accepts the diamonds and gives you cobblestone in exchange. What do with it?

In response to last time's cult action... Someone appears who knows the godmodder too well! They immediately run far, far away, the knowledge tormenting them too greatly.

Yorehammer granted to CaptainNZZZ.

Starcalibur
Severed hand, Soulflayer hand, Soulrazer chunk, Sharpened Soulrazer Chunk, HP^Sword
Player knife, Wilson the Charming Rock, Old Control Panel (RGB buttons)
Somno's Equation Energy + Eyeball = Third Eye [Legendary item] 13/100

[tCP=32]

With JOE's permission, I grab as much Charmzard energy as I can hold.

I point out that since the Godmodder did take damage, even if it was immediately healed afterwards, there should have been a steal attempt. I carefully observe how he manages to keep hold of the Legendary Weapons.

I look around the battlefield for something that could be used as armor. I take it.

The godmodder may or may not have actually taken damage. No way to be sure.

Hey, what's this? You find the HEXAGONARMOR! Do you want to equip it? It's a suit that appears to be made entirely of stone, glowing with power...

1. I charge the Godmodder, and explode into smoke when I near him. I phase out of smoke a small distance away. Little did the Godmodder know, the smoke contained nanomachines programmed to examine his grip on his weapons, and attempt to pry open his hand.
2. Have no fear my friendly Immortal, for I am here. And together, we are unstopable. I place a shield on the immortal.
3. I charge up to 11.

The nanomachines latch on and gather all the data they can! They follow the links leading form the godmodder's grip, and find a trail leading far, far away...

OBJECTIVE COMPLETE! +5 Project Points! Look down after the Entity battle for the update...

The shield makes the Immortal feel a bit better. He needs another big push...

Arsenical breathed inwards deeply, then outwards, preparing himself for the burst of energy. He placed his hand onto the machine's shell, and in one smooth outpouring...

Focus - A Beating Heart, Burning Red Hot

... Released all charges he had built up in his body!

16 CP spent!

As the energy coalesced around the machine, it filled in the holes that were neglected by Arsenical's limited knowledge of robotics. Wires pulled apart and connected elsewhere, programming was encoded, the uranium core was converted into a non-inert state, and as it reached the thing's head, its eyes opened wide, revealing pure white spotlights.

The Iron Obliterator Sum-!

"Now, Explosion!"
What?
The player had opened the chest of the machine, revealing the uranium core. It pulsed steadily, but before a second had passed, the aforementioned elemental had broken into a full sprint. He was not suited for the current environment of the war. When Arsenical presented the plan to him, he just knew he had to take him up on it.

He dived into the reactor chamber, ignoring excessive amounts of radiation and hugged the orb. Wait, Explosions? Uranium? Oh-

"Power core instability detected. Preemptive self-destruct in 3..."

However, Arsenical didn't seemed worried at all. With a wave of his hand, he sent off a stroke of energy, and... Uh...

"2..."

Explosion Elemental had turned back into base essence, his form, pure magic. While still conscious, he couldn't last long without a container, and so, all of his form flew into the core, which took on a less sickly green. In fact, it looked positively grassy!

"1... 1... Self-destruct sequence aborted. Core-seed stabilized. Growth initiated."

You see, when the essence of Explosion Elemental entered the core, ALL of him entered it. including a trait given to him a while ago: Angelic Spiciness. Combined with his obvious element, and now the uranium core, there was... Interesting interactions.
The most current one being the vines and leaves bursting out of every orifice that was open enough for them to fit out of. But why plants? Seems rather unrelated? Well, this wasn't any plant. It was the very same plant the angels grew to make those spicy candies, cultivated for a thousand years and then some. Abaddon's Peppers, hottest thing in the local multiverse. Combined with a robot containing not only the second, and last, double binary computer, but also The Soulrazer's anti-player weaponry?

It made for a being known only as the
Scoville Reaver

[Unable to be converted from [AG] due to Angelic Abaddon's Peppers growing inside, high attack, comparable but a bit lower health, plant regeneration, anti-player equipment reconfigured for AS/B/D piercing!]
Arsenical gazed up at the bio-machine, now sprouting peppers around its neck like a necklace with wonder, and softly said to himself, "My masterpiece..."

The Explosion Elemental has been sacrificed, along with 16 CP and the Anti-Player Weaponry, to make the SCOVILLE REAVER! It's very strong, with regen, conversion resistance, and everything else anyone could want! Glorious! The SPICYness boosted its attack power ever further!

tCP: 15+3 actions

Waiting around. 1 turn longer.
"Time for business. If all of you would excuse me, and likely pionoplayer as well, we'll both be gone for a hot minute."

After saying this I quickly vanish from my seat, re-appearing deep underground.

Action 1:Simulations are your best friend!

With a push of my hands light-orange Power surges through miles of rock, teleporting it all to the Dumpster Dimension.

Inside of the new cavern the Power still courses through the walls, eventually it begins to pool on the floor, and soon with a mighty rumble thousands upon thousands of severs and computers rise from the ground.

Ghostly assistants begin to pace around, maintaining, checking, and observing the data this beastly grouping of Quantum Computers are soon to spit out.

While Quantum Computers aren't the miracle machines fiction would have you believe, they are perfect for running simulations and easily out-preform ordinary computers. All they need is some data to build off of...

I tap my finger against my forehead, slowly pulling it back reveals an orange string. With a flick of my wrist the string connects to an odd port on the wall connected to everything in the Simulation Facility. The string pulses as my memories are shared, every instance of a Legendary Weapon being wielded is uploaded.

With a spark of Power the Simulation Facility kicks into high gear. The computers scrutinize every zeptosecond of footage, the force the data through countless iterations.

The Simulation Facility has one goal, scrutinize how the Godmodder wields the Legendary Weapons.

As a final measure, I wrap the Facility in a time-dilation field. Making time progress far faster inside.

Action 2&3:An expedition begins!

Back above ground, I'm hard at work with a piece of chalk. Drawing an elaborate series of tunes and geometric patterns, all contained within a circle of melted gold.

The patterns call to a god of magic and knowledge, but contact has not been made. To do that I begin the next step. I stand in the center of the Circle, slowly rotating with my eyes closed.

Suddenly my eyes snap open. "North." Barely leaves my lips before a pure iron knife slams into one end of the circle. The knife shudders, it's handle pointing towards the sky.

The process repeats. "South."
"West"
Again.
"East." And again


A thin string is tied from the handles of each of the knives and crisscrossing itself in odd ways. "The horizons have intersected!" My voice rings out. The lines pulse, I have something's attention. Now to gain favor...

Two lit candles appear on the eastern and western knives. "The sun has met itself!" A barely noticeable spark of Power brings a lit candle to my left hand. "And at it's zenith I offer you two gifts, one mighty and one minor."

I hold the candle high above my head. It flickers, as miles of books appear. Containing the combined knowledge of multiple earths.

"First, I present to you a mere fraction of your knowledge. A humbling of myself and all who claim knowledge, but wilt before your brilliant glow." The candles lash out, a firestorm consumes the great library, setting it to ash in moments.

"And second, I present a piece of knowledge held sacred by myself." An alter of brittle, dry oak appears in front of me. A leather bound book sits on it, it seems to be seeping a strange black fluid from it's spine.

This time, instead of an inferno the candle's flames start to drip, the fire runs along the gold and seeps into the chalk, turning the white lines into lava as it races to the alter.

The alter burns easily, the book seems to fight off the divine fire for a moment. But soon a hollow scream marks it's consumption.

Grimacing I lay the candle on the ground in front of me. "As payment for these gifts, I demand safe passage for myself, and a Player who I personally select, to your divine realm. So that we may seek an audience."

A moment of dead silence passes, before the candle's flame rises eight feet into the air, the stream of fire parts in two. Between the flames is a murky amber pool..

The Portal to a god of Magic and Knowledge is open.

"pionoplayer I've got a door open, I'd suggest using an Action to shield us from the Godmodder's influence." I call out to my fellow Player, beginning to walk through the amber pool.

The computer runs every simulation it can, and conclusively determines that every time, there's this trail leading from the godmodder's grip... but to where? That's what the nanomachines are doing right now...

Is this a sidequest? Very well, it will start soon, once Pionoplayer joins up with you.

Current CP: 10

Eyowe charges 2 CP

10 CP ---> 12 CP
__________________________________________________________

Eyowe(thinking): So... I see that we need to examine how the Godmodder keeps hold of his Legendary Weapons.
Eyowe: And what better way to see that in action than to do damage against the Godmodder?


With that, Eyowe sends out his next attack against the Godmodder.
__________________________________________________________

Throughout all the going-ons in the battlefield, the Godmodder somehow overhears this specific conversation between two definitely unimportant NPCs:

Just something to make this conversation look fancy.
Nothing else.

...
...
...

...
...
...
...
This is going to look ugly on mobile

__________________________________________________________

NPC 1: -have you heard of the Mythical Tea?
???: So...
NPC 2: Mythical Tea? Is it that tea that can calm your mind so much that you just become eternally satisfied?
???: Congratulations.
NPC 1: Yep that one!
???: You have found me.
NPC 2: Man, I've been wanting to get me some of that eternal satisfaction.
???: ...
NPC 1: Oh? I just wanna calm myself down especially with all this ruckus going on around us, what with this Godmodding War and stuff.
???: You're telling me that...
NPC 2: Yeah that's been going on for a while now... sooo why'd you bring up the Mythical Tea?
???: ...I am not what you came here for?
NPC 1: Well, I heard rumors that one just so happens to be near us!
???: That I am not your treasure, but that farce?
NPC 2: Really?! Where?
???: That... Legendary Punch?
NPC 1: Well, according to the rumors, if you head 250 miles south of here, stand in the circle surrounded by 2 cacti, 6 campfires, and a lamppost, and break reality structures E706BM, 1T6IAS, L90O76, 5THAS2, M6TH8L, and KP68JU in that order, you'll be warped to the entrance of a Quest. The Mythical Tea is found at the end of the Quest.
???: chuckles
NPC 2: Ooh then what are we waiting for? Let's go! Eternal satisfaction here I c-
???: Such a ridiculous name.
Both NPCs notices the Godmodder eavesdropping on their conversation.
???: I see her antics have yet to change.
NPC 2: Is that... the Godmodder?
???: Such a lovely one she is...
NPC 1: Yep.
???: Raeam, my treasure... I will always follow...
NPC 2: Did he just hear our conversation about the Mythical Tea?
???: So... what am I doing here, you ask?
NPC 1: Yep...
???: You should know the answer by now.
NPC 2: Great now he's just gonna want it for himself, probably finish that Quest on his own, and probably kill us if we try to join in.
???: This Quest... what did he call it...
NPC 1: Yep......
???: "Quest That Can't Decide on What it Wants to be?"
NPC 2: Know what? It's not worth it! Let's just go home.
???: Raeam was hired by Eyowe to be this Quest.
NPC 1: Yep.........
???: My presence was just not accounted for.
NPC 2: ...fucking fearmonger.
???: As far as anyone is concerned...
NPC 2: ...
???: This is still part of the Quest.
NPC 2: ...hehe.
???: As for what I'll do, nothing malicious, really.
NPC 2: ...Fearmodder.
???: I'll just tell you this: you should just le-
Both NPCs leave the place.
Hey! What're you doing here? SHOO! Get out of here!
__________________________________________________________

The Treasure Room(read the second post first!)

...freaking shadowspawn, messing with the participant here grumble grumble grumble... sorry about that intrusion, Moniker and Godmodder sir. Now, where were we?
The Godmodder now stands inside another chamber, not unlike the one with the riddle. The difference here is that, instead of a sign containing a riddle, it's a pedestal that seems to have a button which brings up the compartment containing the treasure. This looks eerily similar to the one that allegedly held his "stolen" action. Ahh the nostalgia. Hopefully this one doesn't end up like the previous one did... right?

NOPE! Once again, the compartment brings up another piece of paper. This time, the paper reads, "The real treasure is inside you all along." If anyone's looking for a word to describe the Godmodder's mood right now, I'd say "right miffed" would do well. All those challenges done, and all he got out of it was some stupid sappy lesson? Pretty outrageous, right? The Godmodder's anger has risen to dangerously high levels that he feels his chest welling up with anger as well, or is it actually anger? The Godmodder looks down to his chest and sees that the Legendary Punch is actually lodged into his chest. Yep, it's actually the fist thing. See, the paper said the treasure is inside the Godmodder, and the Legendary Punch is inside his che-yeah I think you get it, cause the Godmodder most definitely does. All of his anger have dissipated, but man, having a fist lodged in your chest definitely hurts. At least he has the Legendary Punch now, right? He thinks about that to himself, when suddenly, the Legendary Punch is transformed into the Regular Punch, losing all of its Legendary effect. He now has a regular fist stuck inside him. It still hurts.

The Godmodder definitely wants to get that Mythical Tea for himself. I mean, look at this mess he's in! His Soulrazer got totaled, the Protoss army's just being a disappointment to him, and this suit he's wearing is just making him FEEL the unprofessionalism. Seriously, look at his collar! It's a button-up shirt and somehow his shirt has a u-neck now instead of a v-neck! He just wanna drink some Mythical Tea to calm himself down and relax. And thus, he departs for the Mythical tea. He follows the instructions according to the rumors, finding out that it's actually reality structure L90O77 that should be broken, not L90O76. Upon finishing everything, he finds that he has indeed been warped to the entrance of the Quest.

To be Continued... in another post in this same turn!
__________________________________________________________

x1: Attack the Godmodder and examine the Godmodder's grip on the Legendary Weapons.
The Godmodder has a fist lodged into his chest.
x2: Charge from 10 CP to 12 CP

(If I need a separate action to examine the Godmodder's grip, then shift x1 from CP charging to make the examine action instead)

Stupid... lying... punch... 2 damage to the godmodder!

You see the godmodder's grip slacken a little, and the connection lines to wherever the connections lead grows a little thicker! The nanobots speed up just a little as they progress towards their destination!

I quickly paradoxify a tiny watcher-bot out and give it to Spicy "In case of Emergencies"

(1)I call upon Concept:[[PEACE]] to help me in this endeavour to help bring [[PEACE]] to the Protoss Army

(2+3)it's time,Using 8 Cp and this 2 Actions,I breify head into the Metaphysical Plane of Existence and began reconstructing the Progenitor's Mainframe,a tool of both [[PEACE]] and [[CONFLICT]] which can be used for Great Harm or Good,I began first by building the Metaphysical Structure of the Machine with [[METAL]] and with [[PEACE]] build the Engine,Cores and Guns for this,while the Guns can destroy,it can also repair and create Peace

After the Building Montage in the Metaphysical Plane,i then push the Machine into the Physical Realm ever so slowly until at least the Main Gun is in it

I then further Empower the Gun with Magic Circles,Sacred Geometry,Invokations of the four Cardinal Directions and Elements,Incredible Background Music and the already present [[PEACE]]

I then prepare to fire it's Special Effect at the Protoss Army in 3.....2.....1....

A Huge Shockwave pierces the air as the Main Gun of [[PEACE]] fires it's special Effect:the Symphony of Harmony at the Protoss Army which will make everyone in the Battlefield but especially the Protoss Army feel at [[PEACE]] which will Ensure that the Holdout Immortal won't be as Fearful and will help holdout faction gain more traction in converting other factions

The gun of PEACE hits the Protoss Army! The Immortal looks up, their overwhelming fear replaced by... peace... The entirety of the Protoss Army feels so... peaceful...

+50% Protoss Movement Strength! Immortal's fear cured! With the Immortal's fear gone, the Movement Strength doubles!

I administer amnestetics to Moniker so he forgets that the shipyard died causing it to not have happend

...Amnestetics?

...What are those?

Allright, first off I have a big plan for the LIVE Space Station. I call it the "shield array", it will basically act as an extra HP bar, and no components of the Station can be damaged unless the shield array is at zero HP. The shield array starts at zero HP however! Hp must be added to it by an external source. To that end I order the Space Engineers to start building shield generators that will add to the shield array's HP every turn! (Since the Engineers were able to add 1 attack per turn each, they should also be able to add one HP/turn generation per turn each.)
Moniker I can explain in greater detail in a PM if you're confused by what I'm trying to do here.

Now then, for my last action of the turn (1 action), I'm going after the Godmodder!
I was listening to music on Youtube and got some inspiration (it's a long story)


I get out my hammer and wrench and BUILD THE HECK OUT OF a small-ish house near where the godmodder is standing, which somewhat resembles a student dorm. Just far enough away from him that he's not compelled to immediately go in and/or smash it. I open a portal to let a certain something inside to wonder about do some final adjustments, and then hide to execute the next stage of the plan.

Suddenly, a bunch of clones of Super Mario appear out of nowhere! The Mario clones begin swarming all over the Godmodder! Of course, he is easily capable of beating the crud out of them with his weapons, but they keep respawning! Soon the Mario clones stop their fruitless assault on the Godmodder, and rush into the house I built through the front door. Naturally, the Godmodder, annoyed by those rambunctious mayros, will follow them to hunt them down, and he will charge though the doorway! But by doing that he will play into my mad plan: The doorway is equipped with a super-hidden transformifitechnobabblecagration field that is programmed to immediately transform any godmodder passing through into a little girl. If course, even as a little girl the Godmodder is still a godmodder little girl and still has weapons, so he will very likely continue to chase the Marios deeper into the house.

Eventually the Marios will lead him into a bedroom and congragate in the center of a large bed. The Godmodder will pounce on them, landing on the bed with a 'pomf' and crushing and tearing them all into tiny pieces! And this time, they Mario clones will not respawn. The Godmodder will feel glad for the victory, and then he will feel.... sleepy? Chasing the clones was sorta tiring. Of course, he knows he had no time for sleep, but a few moments of just lying there can't hurt? (little does he know the desire for rest is actually a memetic effect I build into this bed specifically to effect him.). Then, suddenly, a BIG, UGLY, SWEATY BASTARD will walk into the bedroom! "Hello there Richie, how nice of you to come over!" the Ugly Bastard will say in his slimy voice. The first though in the Godmodder's mind will be, again in large part due to memetic effects, "What are we going to do on the bed?"

Of course the Godmodder knows his memes, he knows where that line is from. He can obviously guess what will happen next. And he knows full well that it won't actually happen. The game is hosted on Spacebattles after all, that forum has RULES! as the Ugly Bastard advances, the Godmodder (who is still a little girl) will just smirk, knowing that any moment now the attack will end General_Urist is about to suffer horribly for at the hands of thing even worse than a godmodder for his attempt at weaponizing hentai...

Except this ENTIRE thing is just a distraction! At that point, before anything NSFW can actually happen, I slam my Big Red Button and several hatches in the bedroom's ceiling open up, dumping gallons of boiling, SCALDING hot plain oatmeal all over the Godmodder! The entire house and occupants then vanish in a blink, the disappearance of the transformifitechnobabblecagration field generator causing the Godmodder to revert to his normal, adult, famous, very poorly dressed self. But unfortunately for him, this model of transformifitechnobabblecagration field makes injuries you suffered while transformed persist after you transform back, and the Godmodder just suffered some severe 1st and 2nd-degree burns.


The godmodder is so disgusted with your weaponized hentai, he engages the scalding-hot oatmeal with projectile vomit traveling at the speed of sound! As the oatmeal pours from above, it collides with the vomit, and for a moment, the two appear to be having a laser-beam-style battle! Eventually, the godmodder wins, and destroys the building with it all!

The Space engineers agree to do as you say.

I charge 2 CP or if this next thing takes an action 1

I tell Moniker that the ultimate custom night always takes 04:30:00 to complete so to beat it instantly the godmodder must have been godmodding and that was against the rules so he looses the infinileafleaf clover

The godmodder was just that good. He told you already.

I charge up 2 more CP, the last before entering the sidequest.

Piono squints at Spicy. He's really not sure how to do a generic "protect against the Godmodder" type thing until he's reactivated some of his more powerful artifacts, but oh well.
Piono sets up a small ward that will hopefully spray the Godmodder with a blast of multiple elements should he attempt to screw with the sidequest, probably not enough to do major damage, but enough to distract him such that he can't get a hold on the sidequest.

Then, once Spicy steps through the portal to the plane of knowledge, Piono follows him.

You join Spicy on the soon-to-start sidequest...

OOC: Spicy_Serious and Piono, due to time constraints, expect the first sidequestdop to be this thursday.

I use 1 action to make a festum scout, because my super computer detected a blink that was similar to a stalkers in another dimension or universe or something, so I use my super computers alter reality to send my newly created festum scout to investigate.

I then use two actions to increase my fabricators production rate permanently!

I then go to the holdout immortal to reassure it by showing it all the people who have had stage fright over the years using 1 charge!

The Festum Scout has been sent to investigate! When you're ready for it to return, say the word.

Fabricators boosted by a fair amount. What were they, again?

You don't need to use the 1 charge! The Immortal is quite well off.

"I need to care for my entities right now..." I left the bar table and get myself back into the rice compound and actually start to notice the rice monastery when it should be still in the notice-me-not spell.

(Actions!)(3 Charges)
(1 Charges... and a boatload of fishes(100 Basic Fish Schools))
Sighing in relief for living through the last turn, I once again sweat a torrent as I still have to live through 2 more turns to get through the massacre. Quickly I lunge at the ebbs of the Notice-me-not spell that was still in effect... but diminished. Panicking a bit inside I came to the only conclusion to save my entities. I must resort to crazier actions! Taking out 100 Basic fish schools out of the rice pond I painstakingly weave them into the dresses and making sure they're alive. Finally, with that done, I marvel briefly at the fish flopping against the dresses as the rave lights bounce of their scales before they just... disappeared? Uh, what was I looking at again? I look down to see a note reminding me to make a wacky order for my entities.

(1 Charge)
"Fear huh, let's see... can't naturally overcome this sooo... gonna need to forcefully calm him down." I pull out a silver pocket watch out of my robes and began gently swinging it back and forth in front of the Immortal. This image soon assaults his mind so that even as he doesn't see it with his reticles, he'll see it anyways. Soon words were uttered from outside and within "Breath, Breath as Fear consumes you, Breath so that the basics of Fear can be combatted, Breath for others worry for you." The swaying of the watch seems to radiate these words and the Immortal's mind bends and forcefully stops the sobbing and soon began breathing. The Immortal is still crying hysterically but that soon drains rather slowly as the body uses the breathing to naturally curb the sudden fear to force body and machine to relax. Becoming only tearful.

(1 Charge)
Taking 15 Piranha schools out of the pond I put them on the portable aquarian and I travel next into the Hunter Bot's portal to continue where the past player has stopped.

(Orders)
The order for crazier antics was issued and my entities began setting fireworks and firing them, hosting a flaming candy eating contest, wildly waving weaponry with their clothes tied to them in the air. Just an escalation of craziness.

-------------

Stuff I'm Keeping Track Of
RICE POND ECOSYSTEM:
Current count: 200 Basic Fish Schools(Cap: 300), 80 Piranha schools(Cap:100)
Current Growth:
Basic Fish Schools: +50 Next turn
Piranha Schools: +20 Next turn

[Sushi's diet notes] No fish given this round.
A) Feeding 7 Pirahna schools gives Sushi 1,000 A
HP) Feeding 30 Basic fish schools gives Sushi 10,000HP

The Notice-me-not spell, even with the fish, is quickly wearing off! Attacks against your entities are only reduced this turn!

The Immortal breathes peaceful. His breathing is strong. He is ready. He is prepared.

You dive through the portal into the Dimension of Underwater Cows! You find yourself in a crazy underwater place... swimming forth with your aquarian, you see the next portal right up ahead! However, you're suddenly attacked by Underwater Cows! Who could have expected this? You release your pirahnas, and in 2 minutes, they skin the cows to the bone! You then realize you can't continue without supplies, so the next Player will travel to the next portal.

Suddenly a portal opens and out steps me now having grown a beard and with my lightening spear which has a small green and yellow flag attach to it. Just before the portal closes you can see some soldiers dressed in Green uniforms with a yellow trim waving goodbye to me. Turning around I give the soldiers a salute just before the portal closes. Looking around I come to a annoying conclusion. 'Fucking hell, I'm gone for years and it appears nothing at all has changed since I was gone.'

Rubbing my face I realize I should go shave and I go over to the Pond that I first fell into and make a wish. 'I wish for a mirror, A pair of Scissors, A safety razor and a bottle of shaving cream.' Suddenly the wished for items appear on the ground next to be and I quickly get to to work of grooming myself.

As I sit and shave I look over and see that Karpinsky has summon a hundred or so copy's of himself to annoy the Godmodder with, Deciding to be helpful I focus some of my energy into his copy's and make them a bit durable and even more annoying as to better distract the Godmodder with. (2 CP)

I also see the The_Two_Eternities has also summoned a Bus to hit some new Godmodder entity. I decide to give it a small boost. 'I wish for the bus that The_Two_Eternities summoned to have spikes in front of the engine.' Suddenly a 3 rows of sharp spikes appear attached to the front of the Bus as it bears down on the Tri-Team A. (1 CP)

Now doing all I think I can do to help for right now I go back to shaving.

Since the hundred copies were already quite successful, you SUPER SPIKE the bus, dealing 45,000 more damage to Tri-Team A!

Using two of my actions I take some charmzard energy from JOE and store it in my butt
Using my other action I create some rock minions, I shall call them rock-bunnies and I ask them to take charmzard energy from JOE

I agree to cult action

If everybody's going to start taking Charmzard energy from JOEbob, maybe I should just move it to the Player Inventory and let everyone take from it. Actually, that's a good idea. Hmm...

You have a bunch of Charmzard energy pre-paid now.

WAit a minute.
HOw was he able to remember or visualize or imagine or even understand the concept of pi after it was taken away?
I am flattened by this paradox. How was this possible?

Is everything possible? Isn't that like... not good?

...

I remember the concept that never existed and suddenly know what happened. I actually was the founder of the BAO. I am actually the guy that possesses the BAO. Why would I attack my own constitution? (1 action)

... What? What happened?

I feel like making things happen is the new meta of DTG. It is like... restoring the world to its original state. I love restoring the world to its original state. Since I am the center of the original state. Every restoration or creation of concepts and natural laws will benefit me. (1 action)

CP:20

I agree with the current cult action vote.

You never owned the BAO! You suggested the idea to me, yes, but the BAO you summoned was controlled by another.

Okay. Every restoration/creation of natural laws you do in your posts will now benefit you in some way.
Moniker aren,t you supposed to update today

Don't bother me for updates, please. They come when they come.

That was bad and you should feel bad. You have somehow reached a new level of failure to understand the DefTG mindset.

Woah, The_Two_Eternities. Lighten up a little. It's not your job to police other Players.

OOC: I'm binge reading this quest so hard and I'm only at update L. I haven't done any form of roleplay in literal years, so please forgive how poorly written my actions are. That and I can't decide if I want to stick with first or third person, so I might experiment between turns. I'm joining the Neutral side.

High above the HEXAGONAFIELD a small portal shimmers into existence, it's colored an eerie purple and is surrounded by a swarm of tiny motes of light. If one were to pay close attention to it, they would notice the portal is slowly growing in both size and intensity. If one were to look closely, they would see the very tip of something slowly emerging from the portal.

Charge 3/30
Unknown Object: 7200/???HP, ???A
(To clarify, this entity is unable to act in anyway since it's not on the field yet. But it can still be attacked while it's appearing, so I'd greatly appreciate any spare attack shields that can be mustered up ;). Also it can't be killed even if the current HP is reduced to 0, because it's only a smaller part of the whole. Still, I'd like there to be no damage at all.)

Separate from the portal a young girl falls from the sky, wearing nothing save a tattered robe that offers no protection, with the exception of her modesty. She extends her right hand and an array of runes form in the air, causing her to slow to a halt high above the HEXAGONAFIELD. "Ugh... What happened?" She asks herself while looking over the new locale she has mysteriously fallen into.

Hello, and welcome to the game! I believe we've already spoken quite a bit, but I'll remind you again; you can ask any questions here, on the OOC thread, or on the Discord.

The Godmodder finds himself standing underneath an archway of sorts, while another, different looking one lies just in front of him. On top of that archway, a sign is posted on it. It reads: "Quest That Can't Decide on What it Wants to be." He walks out of the archway he was underneath in and into the other one. The Godmodder is warped again. And now, the "Quest That Can't Decide on What it Wants to be" has officially been started!
__________________________________________________________

The Godmodder finds himself standing on one side of an American football field. The moment he starts to scan his surroundings, a football comes hurtling towards him. The Godmodder, of course, catches it before it hits his face, the one part of his body that has not been unprofessionalized yet. The Godmodder then notices an entire team of football players rushing towards him, assumingly going after the football. The Godmodder instinctively braces for the incoming impact, except there was no impact. The Godmodder sees that instead of tackling, they have all opted to halting themselves in front of him, brandishing their swords, and assumingly challenging him RPG-style, cause that's definitely how football goes. Wondering where the other team is, he adjusts his eyesight a few angles into the ground and immediately finds his answer; they're all laying down on the ground in the good ol' facials down posteriors up manner. Seeing that he's alone in this situation, the Godmodder would most definitely prepare to fight off these guys. And so he does. The fight... didn't really take too long because y'know, Godmodder. Before the Godmodder has any moment to think about his next action, his surroundings seem to be distorting. It's as if the Quest itself decided that it doesn't want to be a football RPG. After all, this is indeed the "Quest That Can't Decide on What it Wants to be."

Several sessions of distortion in the physical realm later, the Godmodder now sees himself in a murder mystery situation. Apparently, a guy is dead. That's it. That's the whole description. The people present in this investigation are the dead guy's family of three kids and a wife, his boss from work, a detective, two police officers who are definitely going to just die, an unrelated random guy, and everyone's favorite eldritch celebrity hailing from the realm of all that is confusing, □︎♒︎⍓︎□︎◆︎♋︎♍︎⧫︎◆︎♋︎●︎●︎⍓︎⧫︎❒︎♋︎■︎⬧︎●︎♋︎⧫︎♏︎♎︎⧫︎♒︎♓︎⬧︎! 10 minutes into the investigation, the two police officers, to no one's surprise, turned out to actually be the dead guy's two halves separated from each other. They then die because of blood loss. Then, out of the blue, the wife confessed to having cheated on the guy. As to follow her confession, the boss revealed that the guy's wage is actually .001% below the minimum wage. Everyone else followed up with their own confessions: the unrelated guy turned out to ACTUALLY be related to him through his cousin, the corpse turned out to actually be played by an actor who's just good at playing dead, and the detective reveals himself to actually be Spartacus. Only ⍓︎□︎◆︎♋︎●︎⬧︎□︎⧫︎❒︎♋︎■︎⬧︎●︎♋︎⧫︎♏︎♎︎⧫︎♒︎♓︎⬧︎□︎■︎♏︎♒︎◆︎♒︎ is concerned by all of these confessions. The Godmodder probably feels indifferent about all this. Just after the last confession was made, the Godmodder's surroundings begin distorting again.

The Godmodder is now apparently applying for a job under a galactic conqueror as their secretary. The Godmodder shows that he, obviously, excels at doing secretary stuff, like juggling a mongoose and a snake, cooking forty humans for humans, and counting up to the zezentillions at least. The other applicants definitely can't compete with that! However, the last challenge is where all the marbles are for. It's a gladiator style arena where all the applicants must fight to the dea-aaand it's already over. Man, the Godmodder's quick on these kinds of things. His maybe-soon-to-be boss compliments on just how great he is at secretary stuff compared to the other applicants, but there is one flaw to him that his boss points out, and that sole reason is why he has to be let go: he looks unprofessional. The Godmodder is, for a short instance, confused as to why that's so, until he remembers his clothing. Have you seen how his watch is .01 seconds off? That's just unacceptable, man. I swear it's just gets worse the more you look at it. The position of secretary instead goes to one of the applicants he killed in the deathmatch earlier. He may be a corpse, but at the very least he's dressed well. The Godmodder feels dejected for a moment, but then wonders why he wanted to apply under someone else when, clearly, he's the better one out of the two of them. He sets his sights back on going after the Legendary Tea. Apparently, the treasure's now the Legendary Tea. It's still calming, right? Got a problem with that? This is the "Quest That Can't Decide on What it Wants to be," so get used to that. Then, the Godmodder's surroundings distort once again.

This time, he ends up in a cosmic horror story. [Due to discretion for any would-be viewers, the contents of these events are to not be disclosed upon any being, sentient or not, with Eye Types 090-AB, 042-AL, 109-JW, 659-TN, 057-OQ, 338-HT, 595-GS, 005-CC, 151-MW, 493-AF, 062-NY, and 613-LB.] The Godmodder walks out of this one well and intact because he's the Godmodder flatter flatter flatter. Then his surroundings distort again, probably to the last challenge of the entire Quest.

The Godmodder recollects his thoughts the moment his surroundings finish distorting. There's a sense of familiarity in the air. Looking around, he sees several figures, humanoids and non-humanoids, hard at work on a wide variety of projects, personal or team-based alike. On the other side is a single figure, summoning entities and creating tools with relative ease. The sense of familiarity intensifies, as it clicks into the Godmodder's mind what this scenario is: it's an entire Godmodding War all over again! And, as it turns out, our Godmodder has to fight the other godmodder in order to advance. No matter. He'll fight as many godmodders as it takes just to get his hands on that Legendary Punch. Yep, the Quest did that again. The treasure's the Legendary Punch now. Now the question is, is it "Punch" as in that type of drink or is it the fist thing? That'll probably be answered later on.

Many instances of time have passed by, and both sides are looking battered. The godmodder stands at 1 HP left, and the players are tired as they have just gone through the godmodder's 1 HP gimmick. Our Godmodder, on the other hand, is actually just fine. He hasn't really taken any manner of damage whatsoever. He's just there, sitting smugly atop his hoard of entities, all just capable of ripping any other entity in the field to miniscule shreds. Back on the other godmodder's side of things. They are essentially on death's door as multiple finishing blows hurtle towards them, with our Godmodder's own coup de grâce being a giant fireball made up of the opposing godmodder's failures in life. However, before any of the finishing blows hit, everything begins distorting again. Our Godmodder watches in despair with a face full of tears as all of his creations are caught in the distortion, especially Ted from accounting. You know, if the Godmodder could take despair damage, he just might get it here. The distortion is then finished.

The Godmodder wipes away his tears and snot and scans for whatever place he's in now. It's just a room covered in darkness that seems to stretch to indefinite lengths. Directly in front of the Godmodder is a sign. Upon it is a rhyme riddle, which reads:

The end of the Quest's challenges you have reached,
but in this darkness by you the treasure shall not be leached.

Why that is so can be blamed on one reason only:
it is not within these chambers ever so lonely.

If pursuit of the treasure you wish to continue,
you shall contain this knowledge within you:

Back into the beginning you shall look
for a talk, openable like a book.


and with that, the entire room distorts back into where the two archways are, with the Godmodder standing in between the two.

The Godmodder ponders on what the riddle meant. In an instant, the answer came to him definitely because he's the Godmodder, and not because I spoiled the answer to him or anything... what are you looking at me like that for? Apparently, the treasure can be found in the conversation between the two NPCs back at my earlier post. So, what are you waiting for? Get going!
__________________________________________________________

OOC: Let me be the first one to welcome you here, Sophia, even though I'm recent myself haha. And yeah, binge reading. Been there too haha.

The godmodder, punched and down 2 HP as he is, still thanks you for sending him on such a delightful quest. Finally, he waves his hands and dons new clothes. ULTRA PROFESSIONAL clothes, with all the issues fixed!

-------

Cloak throws a thousand 1-damage smoke bombs at the Nexuses of the Protoss army, destroying 4 Nexus attack shields!

V:

Winkins entities continue sacrificing their turn to do weird, strange things! And yet, a few Protoss are still looking their way, however confused... their odds of being struck have been only lowered this turn!

AG:

The LIVE Space Station attacks the Probes and destroys 4 of them! Teenage Rebellion, Matrim Cauthon and the Festum base attack the Forge, dealing 52,000 damage to it! The Scarlet Prince attacks Tri-Team A for 20,000 damage, while the Scoville Reaper goes for Tri-Team B... but whiffs on his attack! Tri-Team B is unhurt...

The Relic still lacks orders!

PG:

The Factions Army attacks Matrim Cauthon for another 16,000 damage!

Tri-Team B attacks Teenage Rebellion and destroys its 2 attack shields! Tri-Team A attacks Matrim Cauthon and kills them! No more Matrim Cauthon!

A few Protoss break off and attack Winkins forces! 14 Zealots and 2 Immortals... The 20 Zealots all swarm the Bun Knights! They all utterly fail to dodge, and the Bun Knights are obliterated! The 2 Immortals fire at the Shield Buns - but the Shield Buns manage to dodge both attacks! Finally, some luck!

The rest of the Protoss, not noticing Winkins largely-exposed army, have to make do attacking other things. The Zealots rush towards Undead Einstein! He actually dodges one of the attacks, so it takes 3 to kill him! The Protoss Army looks to the godmodder... who next, now? The godmodder points towards the Scarlet Prince and Festum Base, which have both grown a lot and might as well be classified as exponential. 15 Zealots and 2 Immortals gun down the Festum Base, as it lacks defense! It's destroyed! 5 Immortals blast the Scarlet Prince, destroying all of its attack shields! The Probes fix up the under-construction Forge, so it'll complete ASAP. The Protoss Army gets a bunch of new troops!

Is their rampage unstoppable!? You've lost so many... and it seems you're only going to lose more at this point!

The godmodder looks around at the destruction with glee. Ah, yes... the Protoss Army have been excellent servants indeed. And even if it doesn't work out, he does still have... the contingency plan. But, until then, he notices that the LIVE Space Station seems to be dodging the destruction with far too much ease. Stupid airborne-ness... pfeh! He'll show the, yes he will.

The godmodder flies in and out of the LIVE Space Station. Invisible, so nobody knows its him. Automatic sprinkler systems are destroyed, fire safety systems become unusable... before long, the space engineers smell smoke...

It's a fire! A fire aboard the LIVE Space Station! What you had repaired of the Fleet Beacon has already burned away, and the fire is spreading in 2 areas of the Space Station rapidly! A space engineer gives a situation report... the LIVE Space Station currently has 2 components 80% on fire! Each turn/update, the fire will increase by 30%, and if it reaches 100%, then the component will be burned and destroyed! And it gets worse - if any components are above 50% at the end of any given turn, then the fire will spread to nearby components! Left unattended, the Space Station will last little time at all! Put out the fire, and fast!

N:

The Apex is in stasis! ...And now, it's not! CaptainNZZZ's servitors strike the Forge, destroying its attack shield and reducing its health by 5,000!

-------

9 Immortals and 7 Zealots have yet to attack. Together, they can kill the Scarlet Prince, and maybe even get Teenage Rebellion ready for death soon! They mass up, and prepare to take yet more lives from your battered, brutalized forc-

MOVEMENT STRENGTH: //////////////////// 200%

The 9 Immortals and 7 Zealots charge forwards... only to find another Immortal in their path! The 7 Zealots slam into him, tearing into his armor, but getting knocked out themselves! Somehow, someway, the Immortal is still standing! And he remains standing, as shot after shot from the angry immortal is fired into him... again and again and again and AGAIN! Eventually, the 9 Immortals realize they are firing at a downed, nearly-dead Immortal. For a moment, they're snapped out of their murderous anti-terran rage. They walk over to the fallen Immortal with shame. They've just... they've just killed one of their own. The other Immortals gather around, wondering if they should shoot the traitors...

...But with his last breath, the Holdout Immortal tells them its alright. Whatever happens, face it. Face it without fear. Face it with... with courage.

As his life fades, the Immortals realize the truth. They've been under the godmodder's spell for FAR too long. And now, it's time to strike back... with peace! They, too, will join the ranks of the Holdout Protoss!

As the godmodder sees this, he sighs and walks over. Time to cast new spells! After all, he still has the zealots, and whatever else the Probes can bring about. He points out the Holdout Zealot and casts a spell of... confusion!

Nothing happens.

The godmodder casts IRRATIONALITY! ...Nothing? How about some ANGER! ...No? Okay, he has one more... SPELL OF LAZINESS!

The Zealot is unaffected! The Holdout Protoss have an iron will. They. Will. NOT. Serve the godmodder! NO MORE!

The godmodder realizes its hopeless. He throws up his hands, and tells them that it didn't have to be this way. As his final challenge against the movement, he afflicts the Zealot with a pain spell! The Holdout Zealot, though his resolve is still strong, is laid low by excruciating, inexplicable pain! Every movement makes it worse... no...

The Holdout Protoss have realized the truth; that the godmodder is 100% evil! But the Holdout Zealot is in no condition to continue... unless... unless you help!

-------

The Nanomachines are following the trail leading from the godmodder's grip to... to somewhere! They're going about it pretty slowly, though. Some help with speed would be welcome.

-------


ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon(or would, if he had one). A mathematics related method...
-Project Loaded Dice: 5/100
-Current Loaded Dice Objective: Help the Nanobots along the trail!
-Nanobot progress: 3% (currently +1% progress/turn)

Minor Tasks:
Prevent the Protoss from destroying everything!
Help the Holdout Protoss, they're your best shot of neutralizing the Protoss Army!
Take out a few members of the Tri Team! They're all boosting each other!
The Factions Army seems to really want to protect their base...
Douse the fire on the LIVE Space Station, or it shall consume all!

[V - Winkins]Winkin's Forces (TA: 71,000):
Bunny Baron: 5,000 HP (20% dodge rate)(+1 shield bun(3K HP .3 D) in 2!)
Florence: 5,000 HP(60% dodge rate)(+1 bun knight(5K HP 3K A .1 D) in 2!)
Bun knights: 10,000 x 0 HP, 5,000 x 0A (10% dodge rate)
Shield buns: 3,000 x 10 HP (30% dodge rate)(guarding Florence)
Void Assassin: 40,000/40,000 HP, 19,000A (30% dodge rate)(4 cute bunnies, +2,000 HP per turn)
Fortified Rice Monastery(Gives +5,000 HP/turn, -3,000 damage from all attacks, and +2,000A to Winkins-owned entities)(tended by Farmer Contractors, Lightward Mages)(needs to be killed in one hit)(LM Research department - currently not researching anything!)
Specials: Rice Feast - 1/4, Rice Torrent - 2/4
Soulraze reapers: 20,000 x 2 HP, 22,000 x 2A
Companion rover(sped up)(companion to Void Guard)
Sushi: 110,000 HP, 8,000A (bodyguarding all others)(can eat fish for power)(protected from 1 attack)

[AG]Cloak - CP: 9 (protected from 1 attack)

[AG - CompTIA]LIVE Space Station(protected from 2 attack)(has emergency thrusters - saves from one deadly attack!)(Point defense - 12% chance to null attacks)
Shield array: 0 HP (+400 HP/turn)
Weaponry array: Machine guns: 1,000 x 40A(80% on fire! +30%/turn!)
Raw attack array: 300A
Ship AI panel(current AI: CompTIA)
Quadcopter deployer: +1 quadcopter/turn(80% on fire! +30%/turn!)
Space engineers: 100 x 440 HP (+40 engineers/turn)(adding more Shield array regen)
Quadcopters: 1,000 x 3 HP, 500 x 3A (guarding LIVE Space Station)
[N - JOEbob]The blocks: 200 x 32 HP (+3 blocks/turn)
Death-elite engineer: 1,000 HP
Mysterious Farmers: 40,000 x 7 HP, Special: New evolving entity, ready in 1! (controlling evolving entities)(protected from 1 attack)
Grower: 80% grown, +10% growth/turn(won't attack CaptainNZZZ)
Little red: 1,000 HP, 90% grown (Growing, +30% growth/turn)

[AG - TheTwoEternities]Scarlet Prince: 70,000/70,000 HP, 20,000A (-3,000 damage from all attacks)(+4,000 HP per turn)

[AG - Arsenical]Scoville Reaver: 130,000/130,000 HP, 60,000A (A S/B/D ignorant)(+6,000 HP/turn)(conversion resistance)

[AG - Hungry_Visitor]Teenage Rebellion: 150,000/360,000 HP, 21,000A (+15,000 to Hungry Visitor's attack)

[AG - Kyleruler]Relic: 150,000/150,000 HP (meter fills up by 1 for each kind of elemental attack used - if done multiple times in a row fills up faster)(last used: N/A)
Fire +++++---- Water (Attacks: Flamethrower(attacks one with fire), inferno(better flamethrower), soothing waters(heals ally for 10%), torrent(heals one ally for 50,000 HP))
Air ----+---- Earth (Attacks: Wind slash(A S/B/D ignorant attack), Thunderstorm(better wind slash), Tremor(hits 3 enemies), Earthquake(hits all ground entities))

[AG - Cephalos Jr.]Healing Lightning Cannon: 100,000/100,000 HP, 150,000A, 66% charged, +33% charge/turn, self-destructs upon fire! (aiming at Tri-Team A, godmodder, Factions Base)

[N - EternalStruggle]Apex Fleet: TA: 60,000
The Apex: 61,000/130,000 HP, 25,000 x 2A (+1 repair drone/turn)(docked)(-5,000 damage from all attacks)(Fleet Beacon - x1 attack frigate/turn, x1 Ordnance cruiser/update multiple of 3, x1 Spectral Lord/update multiple of 5, x1 Overseer/update multiple of 7)
Linked Repair Drone: 500 x 7 HP(+1,000 x 7 repair per turn!)
Attack frigates: 1,000 x 6 HP, 1,000 x 6A (10% dodge rate)
Ordnance cruiser: 2,500 x 2 HP, 2,500 x 2A(can attack or heal)
Spectral Lord: 8,000 x 1 HP, 2/4 charge, 5,000A (currently charging)
Overseer: 5,000 x 0 HP (summons 1 attack drone and 1 constructor drone/turn)

[N - CaptainNZZZ]Rotaz: 20,000/20,000 HP, working on EMP, done in 9! (engineer)(+5% accuracy)(15% dodge rate)(immune to teenage rebellion)(resistant to status effects)
Magitek servitor factory: 37,000/37,000 HP, +1 Servitor/turn (2 attack redirector)(+5% accuracy)(40% dodge rate)(immune to teenage rebellion)(resistant to status effects)
Servitors: 2,000 x 6, 1,000 x 6A(+5% accuracy)(+15% dodge rate)(immune to teenage rebellion)(resistant to status effects)

[N]Alchemiter: 100,000/100,000 HP(+4,000 HP/turn)(protected from 1 attack)

[P]Peacekeepers(24,175,800 total attack)(Unbribable)(Immune to Legendary Weapons)(protected from 253 attack):
Peacekeeper HQ: 3,000,000/3,000,000 HP, 1,000,000A(protecting Peacekeepers)(control and command)(40% dodge rate)(secret)
Quinn, Peacekeeper Commander: 1,000,000/1,000,000 HP, 100,000 x 3A, Special: Try Again, activates upon death (Super mecha)
True Riflemen: 4,500 x 999 HP, 2,100x999A(+3/3DE squad leader)
Death-elite Riflemen: 7,500 x 999 HP, 4,500 x 999A(+3/3DE squad leader)
True Machine gunners: 6,500 x 999 HP, 2,100x999A(+3/3DE squad leader)
Death-elite Machine Gunners: 14,500 x 999 HP, 6,000 x 999A(+3/3DE squad leader)
True Medics: 8,000 x 999 HP, Healing A(+3/3DE squad leader)
Death-elite Medics: 14,500 x 999 HP, Healing A(+3/3DE squad leader)
True Squad leaders: 4,000 x 999 HP(leading all)
Death-elite Squad leaders: 4,000 x 999 HP(stacks with normal Squad leaders)(leading all)
True Commandos: 9,500 x 999 HP, 3,500 x 999A(+3/3DE squad leader)
Death-elite Commandos: 14,500 x 999 HP, 6,000 x 999A(+3/3DE squad leader)
Engineers: 100 HP x 999
Death-elite engineers: 1,000 HP x 999 (building all-entity grabber, done in 4!)
Scientists: 100 HP x 999
Death-elite scientists: 1,000 HP x 999
The Slice Warrior: 400,000/400,000 HP, 50,000 x 3A (90% dodge rate)(miniboss)
The Conflict Resolver: 1,000,000/1,000,000 HP, 400,000A, Special: Bomb All(ready!)(miniboss)
The Eye: 5,000,000/5,000,000 HP, Special: Ultimate Eye Beam(ready!)
Forward command center: 20,000/20,000 HP x 2
Shield generators: 15,000 x 5 HP(Adding 1 attack shield each every turn!)
Barracks II: 30,000/30,000 x 3 HP
Bar/Brewery
Death-elite training camp: 100,000/100,000 HP
Special Weapons depot: 40,000/40,000 HP
God Unit Production Facility: 80,000/80,000 HP (producing the World Eater, done in 11!)
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers v2, Anti-Mind control, Upgrade Limit Break Eternity, Dual Pathways, Godmod building plating(equipped), Anti-control Godmod armor(equipped), anti-control godmod weaponry(equipped), Assistant SR builder, Efficient Climate Control Unit, Double Speed progression, One Man Army Fighting Technique, Robot War Analysis, Reserve Exploration Truck Team, Immune to Water Drowning, Production Forcing, Emergency Teleporter
All-Evolve: Requires all units idle

[PG]Protoss Army(TA: 335,000)(dueling Terran Army!):
Probes: 10,000 x 14 HP (can build!)(protected from 1 attack)(+1 attack shield/turn, maxes at 3)
Zealots: 8,000 x 39 HP, 5,000 x 59A (protected from 3 attack)(+1 attack shield/turn, maxes at 4)(+40% damage taken until next AG phase)
Nexuses: 40,000 x 10 HP (+10 probes/turn)(protected from 3 attack)(+2 attack shields/turn, maxes at 8)
Gateways: 20,000 x 20 HP (+20 Zealots/turn)(guarded by Immortals)(protected from 4 attack)(+1 attack shield/turn, maxes at 4)
Photon cannons: 40,000 x 2 HP, 20,000 x 2A (protected from 3 attack)(+1 attack shield/turn, maxes at 5)
Forge: 43,000 x 1 HP (protected from 0 attack)(+1 attack shield/turn, maxes at 5)(researching upgraded ground weapons, done in 1!)
Protoss Reserve barracks
Under-construction buildings:
Forge: 70% complete(+30% construction/turn)

[N]Stalkers: 12,000 x 48 HP, 7,500 x 48A (protected from 3 attack)(+1 attack shield/turn, maxes at 4)
Cybernetics cores: 20,000 x 9 HP (shut down!)(protected from 3 attack)(+1 attack shield/turn, maxes at 4)
Immortals: 50,000 x 19 HP, 15,000 x 19A (protected from 2 attack)(+2 attack shield/turn, maxes at 10)
Robotics bays: 30,000 x 5 HP (shut down!)(guarded by Immortals)(protected from 4 attack)(+1 attack shield/turn, maxes at 4)
Holdout Zealot: 8,000 HP, 5,000A (will recruit other Zealots in 1!)(Crippling pain! Can't do anything until in less pain!
MOVEMENT STRENGTH: //////////////////// 200%

[PG]Factions base: 79,000 HP (contains diamonds)
Factions army: 40,000 x 3 + 12,000 x 1 HP, 6,000 x 4A (won't attack Winkins/General_Urist's entities)

[PG]Tri-Team A: 87,000/200,000 HP, 20,000 x 2A (x2 HP as long as B is alive)
Tri-Team B: 250,000/250,000 HP, 5,000 x 2A (30% dodge rate)(+150,000 HP as long as A is alive)

[PG]Godmodder: 113/301 HP(Status-Effect Boost buff ticket, Double Rainbow ticket x3)(Repository Charge: 10/10)(Noobliteration Charge: 10/15)(Owes JOEbob 5 actions)(Artifact Blaster - doubles power of any action or charge once)(Mascythe - 3-way action split)(Infinileaf clover - succeeds at all luck rolls)

Player info:
Captain.cat - CP: 12(1 Boost Stone)(protected from 1 attack)
MooGoestheCow - CP: 0 (protected from 1 attack)
[N]Eevee Shadow Bacon - CP: 29(effect-curing power)(has Blindness x3 action ticket)(King of the Hill - x2 actions, takes x2 damage!)(Healthy)(protected from 1 attack)
[N]CaptainNZZZ - CP: 6 (Entity Loyalty Punch Card - redeems one disloyal entity, Overpowering Poison, Remnant crypt energy)(1 attack redirector)(Yorehammer - bypasses defenses)
[N]EternalStruggle - CP: 0 (Increased HP)(protected from 1 attack)
Hungry_Visitor - CP: 20(1 Boost Stone, 1 Memestone, 1 BOA-finding compass)(protected from 1 attack)
The_Two_Eternities - CP: 0
That-Random-Guy - CP: 51(Echolocation)(protected from 1 attack)
Arsenical - CP: 0(2 posts in debt!)
[N+2]JoeBOB - CP: 2(Cult of the Cube)(has nice bed, infinite charmzard energy, 4 Boost Stones, 1 Cleansed (?) Multiplier Orb, Sub-par godmod lock)(1 Residual Somno power)
Ranger_Strider_ - CP: 11
Daskter - CP: 6 (has Giant Pile of Starcraft Scrap, Evolve Hunters)
[N]Mr Mirror Man - CP: 0(1 +2,000 Attack token, Enemy Heal Ticket, Major Enemy Heal ticket, Enemy Buff Ticket, Minor enemy damage ticket x3, Enemy debuff ticket, Enemy Rejuvenation Ticket(+HP/stats on enemy), Ally Heal ticket, Rainbow Ticket)
Cyanogist - CP: 13
Pionoplayer - CP: 35(has Ornate Ring, Mirror)(protected from 1 attack)
[N+2]Winkins - CP: 0(+1,000A Iron sword, 10,000 damage token, 1 Multiplier Stone, 1 Multiplier Orb)
Paradoxdragonpaci - CP: 0(protected from 1 attack)(has paradox void cards, absorbed Bad Luck, hexagonaherbs, 9 Homestuck Aspect vials(Life/Void/Mind gone), Vial of Aspects(12 power)), Save Point: None
RedRover1760 - CP: 7(has memestone, infinite energy redirector)(Kinetic Energy Stealing Railgun, 2 power)
[N]Srovy - CP: 7(Cult of the Cube)(knows Seven Swans technique)(residual 3.9 cube power)(835 rocks)
Crusher48 - CP: 17(Has Bost stone, Tactician Soul in a Bottle, 2 Boost Stones)
Trifling Epithet - CP: 8(Has Minor Enemy Healing Ticket, +30,000 HP to an enemy, S. Generator (gives 18.5 + 1.5[updates since 103] shields when activated))
Dragon of Hope?!? - CP: 10(Espionage ghost)
Karpinsky - CP: 17
General_Urist - CP: 2
[N]That(Other)OtherGuy - CP: 32(Has Player knife, Charming Rock, +10,000 HP sword, Old Control Panel(red, blue, green buttons), Self Voodoo Doll, Hexagonarmor)(Starcalibur - x2 actions)
Spicy Serious - CP: 7 (Has Preserving Jar w/Sheriff gear)
Custodater Pacis - CP: 5
rougesteelproject - CP: 6
Bill Nye - CP: 8 (has super sharp gold sword - 2 power left, burny iron sword - 2 power left)
[N]IchBinButter - CP: 0 (two Yu Gi Oh trap cards)
Kyleruler - CP: 2 (2 Cross Swords, 1/3 power left in each)
Algot - CP: 5 (1 attack converter)
ShadowofHope - CP: 2
GoldHero101 - CP: 15 (Has Greatsword, Self damage ticket)
Krill13 - CP: 12 (Has Eyowean Greatsword, 2 1-power uses left)
Col.cain - CP: 5
Cephalos Jr. - CP: 8 (has pocket reactor(3 power))
SophiaLT16 - CP: 3

Player Inventory:
Godmodding Vol. 1
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Charge Stone x 5, Medkit x 3, Paradox Medkit, Melodic transmitter x 3, Redirifle, Miniature Doormaker Plushy, Bravely Default Asterisks, Mirror Frame
Charge Booster (damage: 6/20)
Wishful Whammy(random effects attack)(non-combinable)
True Multiplier Orbs x 2
God of Dreams aid
 
Action 1: I give the Holdout Zealot a dose of Ultramorphine, which is like regular morphine cranked up to 11 to the 11th power. Whatever pain the Zealot is experiencing, it should be gone now.

Actions 2-3: I give the nanomachines access to the Speedforce, permanently increasing the rate at which they move along the connections.
 
I look around, and realize the smoke that's rising... from the LIVE Space Station....SHIT SHIT SHIT! Just as I thought I was done metaphorically playing fireman, I now have to LITERALLY be the fireman! great.

Alright. I give orders to the engineers. you lot. Drop what you're doing, EVERYTHING you're doing, and GET TO FIGHTING THAT FIRE! Breathing apparati go on for EVERYONE, even if you aren't working in a highly smoky area. If you can't find a proper respirator, improvise them using parts of a spacesuit! This will be critical for my operation...

FOCUS: Inert Gas Extinguisher System.
Noticing that the Godmodder only took out specifically anti-fire things, that means things most other systems should still work. Now what do any and all fires need? Oxygen of course! So if you get rid of it... And hey, we're a SPACE Station, no way that we'll be stopped by lack of oxygen! (we keep well-insulated spares in storage.)

Once the Engineers all have respirators on, I order any and all airlocks to the outside closed. A few are allowed to stay open, but jury-rigged with vacuum pumps designed to pump out the air inside the LIVE Space Station. To further aid with displacing oxygen from the atmosphere and reduce the strain on the vacuum pumps, I open the valves on several gas canisters of high-pressure argon in the vicinity of the main burning areas. (I just happened to have plenty of that noble gas around, who knew). This inert gas, spreads around the blazing area, pushing all the oxygen-containing air and leaving the fire nothing with which to oxidize itself!
 
Action 1: I send another Observer back in time to study my presentation. In the process of doing this, the Observer asks way too many questions, interrupting my presentation. This causes the Godmodder's iPad to explode.

Action 2: Suddenly, a Kestrel-class cruiser arrives near the Space Station, as it is emitting a distress beacon. Thankfully, they have valuable help for the space station in the form of a Rock crewmember, who rushes into the station and begins stomping on the fires until they are put out (since he's immune to them himself).

Action 3: A BAD attacks the Godmodder.
 
Action 1-2: Clear Mind
While his long charge was occurring, Arsenical ignored a large number of the things on the field to focus fully on finishing his construct. Now, chargeless as he was, he turned to the field and only now notices the huge battle of armies occurring, wow. My be good to contribute to stopping that.

Seems a revolution from the Godmodder's control was occurring, though. Impressive, even if one of the leaders didn't look like he was doing too hot. He could fix that!
Pulling out a piece of wood, the player took a knife to it, whittling it down and away, only to make some sort of totem. Two snakes, encircling a staff, which he hands off to the Zealot.

"Charm of a clear mind. It may not do much to lessen the pain on its own, but if you hold on to it while taking the Ultramorphine Karpinsky gave you, it may just make you lucid enough to continue the good fight. Good luck."

Actions 3: Overclocking
Second on the agenda, hmm... Nanobots? Ah yes, a quest to get the loaded dice away from the Godmodder!... Somehow.

Well, having worked extensively in machines, our Player has just the solution: Making their processes run so fast they can't run anymore!
On each nanomachine, Arsenical performs extensive working, loosening some limiters, speeding some things up, doing some player-powered optimizations, until the nanomachines are officially overcharged to the max!
 
1. This is only temporary my friend, but it should serve you well. I clasp a medallion into the Zealot's hands. It should deaden his nerves, numbing the pain until the morphine can kick in.
2. Seems as though Arsenical made those bots faster.... Only thing left to do is make more of them! I convert some nanomachines away from following the path, to making more nanomachines to follow the path.
3. Make that CP 12.
 
"WikiHow - How to Corrupt Neutral-turned Mysterious Farmers in an Unassuming Way in 8 Steps (With Images)"
[1x] I point out that the 'mysterious farmers' are no longer mysterious. we already know they where once godmodder-aligned, they are now [N], where charmed, where there to brainwash my instant-summons, etc etc. not only that, I reveal every part of their life storys that the godmodder can't abuse on 92 different popular websites, making them definitely not mysterious.
since they aren't mysterious, the Godmodder can't corrupt them with this information any more. what a shame.
[1x] ahem.
Take my post number [4212]. subtract from it the post number of the update. [4240] 4240 - 4212 = 28.
add to it the cube root of the post number when i first joined the game, rounded up. Defeat The Godmodder 976, cube root is 9.91935132768, round up to 10. current number: 38.
divide it by the number of actions I have suggested in the following copy-paste, plus one. divide by (7+1) = 4.75, or removing remainders, 4.
locate the remainder. 32 is a multiple of 8. 38 is 6 more then 32. therefor, the remainder is 6.
the remainder is the number of the action I have committed. (...)
(...)
6) I redefined an aura node to include the Godmodder, then absorbed his energy with a wand like I might vis.(...)
So I apparently did 6, and the Godmodder is a LYING LIRE WHO LIES
Also, it is litterally impossible to get a REMAINDER of 8 when Dividing by 8. a remainder is the amount left over... which means it must be less then the number you divide by, otherwise you'd subtract n from the remainder and try again.
In any case. I Did the math. the godmodder's an idiot. since I had the don't-harm-nodes researches, I guess he didn't even notice... But I DID get the Godmodder energy, so there! now, if the energy comes in the form of a ticket, I redeem it immediately. Also, since the Godmodder caused a paradox (the event he claimed couldn't happen because his answer was impossible, so it must not have happened, but that would mean i never made this action etc etc), he has to make an entropic paradox roll, maybe?


[1x] I give the well-known and respected farmers increased knowledge of gardening, letting them lightely influence the result of their evolvers.
CULT ACTION VOTE:
that 64 cobblestone? it's a minecraft block.
you know what is literally composed of minecraft blocks? you guessed it: The Blocks.
you know what is about to make a large structure out of minecraft stone? wow, you're good at this game! it's The Blocks, Again! so, the blocks gains a bunch more blocks (up to 64, but the addition might be lossy for some reason or another), which can only work as a variety of stone.

Also ask the factions army if they have any more cobblestone or other low-cost blocks they would lke to trade for more diamonds.

ENTITY ORDERS
The Cup happens, for the third time. also, the engineer lost its action for it 3 times now, so please count that into its effectiveness. also also, the cup is stronger due to increased blocks from the cobblestone from the factions army.
The Blocks also uses about 5 non-cobble-sourced blocks to make ice blocks, helping keep critical components cool... specifically, if something is above 50 but it can lower it below, it does that, and if not, but something would otherwise reach 100, it lowers it to not do that. this is boosted by 0.9 cult cube power. Little reds evolved form helps out too, if it can. the farmers try to lean the evolution of little red towards fire suppression (making the red little), and of the grower towards... growing things. they will try to make their next evolver be defensive.

Also, i said this last post but it's not urgent so whatever:
I ask the god if they are willing to amend the sacrifice to 'all things that function as legendary weapons and weren't made by this god'. if they are, and the charmzard energy srovy and tog took is in their inventories and won't be taken, I accept their offer.
 
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(1+2) I cast a carefully controlled Freezing Spell on the Weaponry Array on the LIVE space station ,enough to stop the fire,not enough to cause water to freeze and damage the delicate electronics,I then rapidly paradoxify sand into the Quadcopter Deployer and just as quickly removing it after it extinguishes the flames or been turned into Glass

(3) I offer some Heavy-Duty Pain Medication that has been enhanced with Magical Herbs under a specific Planetery Configuration in a far away Universe to the Holdout Zealot with some utterances of comfort
 
Charge 4/30
Unknown Object: 60,000/???HP, ???A

FOCUS x2
The girl catches sight of the burning space station, the burning red flames visible even at such a great distance. She cancels the levitation spell that is being maintained, but not before messing with something attached to her wrist and swiftly soaring up towards the blaze, until she levels off with the newly discovered space station. An intricate array of concentric circles and mysterious runes form in milliseconds from her now outstretched hands. Shooting forth from the center of what is now revealed to be a fairly powerful spell are two massive jets of water that almost immediately crash into the flaming components of the space station and extinguish most, if not all of the flames. Immediately after this display of magic, the girl enters the station and tries to make sense of her situation.
 
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