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Defeat The Godmodder

Severed hand, Soulflayer hand, Soulrazer chunk, Sharpened Soulrazer Chunk, HP^Sword
Player knife, Wilson the Charming Rock, Old Control Panel (RGB buttons)
Shieldgen Sword (1/5) (Paused until sufficient approval)

+1 CP [tCP=18]


I take the sharpened soulrazer chunk and use it to carefully gouge out my eye, which I then alchemize with a unit of Somno Energy (with JOE's permission, mind).
My eye + 1 somno energy = ?? 1/??

Also: Player knife + soulrazer chunk = I forget 1/I forget
 
ACTIONS 1-2: +2 CP

ACTION 3:
I offer the Godmodder a drink from Mimir's Well, which confers massive amounts of wisdom and foresight.

And by "confers massive amounts of wisdom and foresight," I mean "is laced with enough hallucinogens to make every player on the HEXAGONAFIELD trip massively."

While the Godmodder is on his Well-induced trip, I utilize my proprietary, super effective method of undoing drug trips: whacking the person in question (in this case, the Godmodder) in the head with a brick until they stop tripping.

And yes, it counts as a success if they happen to die during the process.
 
Instead, this turn you charge up by 3.

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA... I never had to do this and also that other entity that was summoned didn't have to be specified.

... Also there never was a rule specifying that I have to specify this.

Well since you asked so nice... use up the 64 actions to do exactly the same thing, but angrier (because authority refused to my wish to summon something) and give him following stats:
(also fell free to buff/nerf it)
Teen spirit:

[Rebellion until Oblivion]
turns the Stand user (hungry visitor) into an angry Stand user. Stand power is calculated from willpower and stubborn behavior of the Stand user. Let's say that 100 A is added to hungry visitor every round and Teen spirits A is hungry visitors A + HP.
Since Rebellion until Oblivion grows stronger with anger, it actually adds 100 A + Current A of hungry visitor divided by 100.

[Stand]
As a stand, Teen spirit is the representation of the Users Willpower and Life energy. Is the stand hit, the user will come to harm. This can lead to death (and in this case rebirth without Stand).

[ theoretical potential ]

Hungry visitor can grow himself more HP to add more A to Teen spirit. Requires use of Actions though.

Hungry visitor can pick up a weapon which adds A to him, adding A to Teen spirit too. Requires use of Actions though or already existing weaponry.

Hungry visitor can do shenanigans that may or may not work to prevent his death to keep his Stand. Requires use of Actions though.

Under special circumstances hungry visitor will grow more angry aka gain A than through only [Rebellion until Oblivion].
This is decided by Moniker, but generally the irregular anger increase happens because something that hungry visitor dislikes (for example finding Growth and Mania obliterated or the BAO unapproachable).

6 Actions incoming in 4 rounds because I lent The_Two_Eternities 5 actions

2 Actions from Redrover1760, has to be paid back. Your rating has collapsed to D. Should you come back and summon something, it is mine or I am justified to destroy it. I am disappointed.

I agree with cult action
 
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first of all, I love all my entitys dying! wait, that's not it...
Ah, yes.
first of all, I'm still not giving up! The soulrazer's generators and various other machines are off, but, at least some of them, given the Godmodder's [fire extinguisher based] actions, are still intact. And it's Ridiculously unlikely that there was only One entity of power equivalent to the generator generator generator.
...
And with them all powered off, there's nothing stopping me from taking control of them and turning them on.
with all Godmodder failsafes removed.

[3x] I start the sidequest. mascythe and infinileaf clover, with me! time to gather some powers the Godmodder can't randomly rip away by shooting things!

I also hand Alice a second boost stone.
"Alice. if 4 actions is sufficient to control the deaththief, Do so, but it is to be controlled to my side as opposed to yours (tho once I'm done rezzing people, you can use it). "
"use the 1/1 charge to create a scanner drone in the real world, to scan the player vault and find out how to duplicate it, as well as to allow minor actions in the real world by players, without actions. try to give the drone weak self-improvement capability as well. "
"If brainwash on the death thief uses less then 4 actions, somehow, then use 1 action to protect it from godmodderkilling."
"If you cannot control the deaththief, start a new 2/2 charge and a 1/1 charge instead, then use 1 action to find a generator-generator-generator or similar entity on the soulrazer, and brainwash it, and put it in freds dimension."
"OOH, also! since you replaced the Godmodder energy in my multiplier orb with your own, it might be able to help you if used on the deaththief. if you think it will allow you to succeed where you would otherwise fail, you may use the cleansed (?) orb on the deaththief."


I would also like to note that if alice 1) values the removal of the deaththief from the Godmodder's control and 2) cannot do it without these given actions, then her most logical course of action is to use as many actions from both hers and mine-which-she-can-use as necessary to control the deaththief to my side, but whatever.

I also offer something to the peacekeepers. I know about a piece of technology they would really value, a lot. something they missed out on by staying behind. I can tell them Exactly where it is- and I'll even give them access to my charmzard energy if they want (though I'm 70% sure they already said they didn't, just in case) - in exchange for a favour later. probably, one of their stacks of normal scientists or something, but definitely not until I'm done the sidequest.
So, what do they say?
 
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Piono teleports back into the battlefield right as everything explodes and the Soulrazer loses half of its health in one massive blow.
Piono staggers.
"Huh, that was... That was... That was..."
"I need to lie down."
Piono wanders over to a distant section of the battlefield and lies down.

16 CP saved up.
 
WHY I OUGHTA.... FUCK IT! EVERYONE ALPHA-STRIKE THE ASSAULT COMMANDER!

Iku, the Machine, Eye of Cthulu, and Mini-Eyes all fire on the Demonic Assault Commander. The LIVE Space Station utilizes it's thrusters to take off and significantly boost its evasion, before opening fire on the Assault commander as well. I also order the EVIL reinforcement beacon activated. It's ready, might as well get support.

Alice, keep the SoulRazer blocked, at least while we get rid of these demon asshats! Now then...

FOCUS: I run up to the Demonic Assault Commander, jump onto it's head, and use a jackhammer to CUT OFF ONE OF IT'S HORNS! (All demons have horns right?) I then sharpen the tip of the horn with some rocks, before jamming the improvised spear RIGHT into the commander's eye!
 
Current CP: 1 according to EoT player info, 0 last I remembered.

Eyowe: Well, that was quite an event.

Eyowe then sees the DeathThief's ability to revive dead entities as well as the plan to control them to... any side that is not the Godmodder's.

For now, +3 to CP count.
 
/null

The Designator has targeted the SoulReapers, requesting assistance in the annihilation of the SoulReapers.

The SoulRazer Reapers would've been nice here darn.
 
(FOCUS) I go to the Void between Worlds and seek Help to Defeat the Soulrazer.While the Void is Dangerous to most beings,a Paradox Dragon is one that can safely transverse such places if only for a few hours.Finding help from other worlds/beings in the Void who would help defeat the Soulrazor is probably a safe option to try
 
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"Hey Alice mind using Yoreshield on the Soulrazer? It would be rather useful for that boss entity to still not be able to attack and wipe us out." I shout while I look over the familiar landscape of the HEXAGONAFIELD. It's nice to be back here though the thirty Soul Reapers aren't exactly the welcoming party I would have liked.

Waving my hand towards my entities I add swarms of nanomachines to the smoke cloud obscuring my entities. They immediately begin broadcasting interference on all frequencies, both technological and magical, to mess with sensors and supernatural senses of anything trying to attack my entities. Hopefully that boosted dodge rate for my entities will help them survive this turn. (x3+3 CP)

"Temporal Guardian Za Warudo the Rock Monster! Everyone else attack the Soul Reapers!"
 
Free Action: Alice! I need to know the effects of a Yorehammer wielder attempting to punch through Yoreshield, now. If it benefits him in any way, your plan to bubble him after the Soulrazer dies is pointless. Until we know for sure that Yorehammer does nothing when blocked by Yoreshield, bubble the Soulrazer.

Action 1: Wait a minute, the self-destruct, due to being an attack from an SR entity (as the core self-destruct system is installed on the Soulrazer and is a core part of the ship), is completely ignored by the Soulraze Reapers. The reapers are ordered to wake back up and start shredding the Soulrazer from the inside. If the Reapers were somehow destroyed anyways, I summon 3 illusionary Soulraze Reapers inside the Soulrazer, that appear to have the same stats but actually don't do anything.

Then, I modify the Soulrazer's weapons system to force it to fire on anything inside the craft and destroy everything inside it first, before attacking anything outside the craft. This will hopefully cause it to blast itself to bits trying to harm the Soulraze Reapers.

Action 2: I wrap the Godmodder in head to toe with indestructible bubble wrap, making it extremely difficult for him to move or attack until he somehow escapes. This also increases his defense, at least until he manages to make a successful attack.

Action 3: I attempt to heal Alice, or failing that research how to heal Alice.
 
"Ugh, can't believe I zoned out for a whole turn." I groan, massaging my temples. "Anyway..." I sigh turning to Alice. "You know the drill, keep the slaughterhouse that is the Soulrazer shielded."

I begin to draw my power together, the space around Alice rippling as I prepare to Act. "I'll make sure you live long enough to bash the Godmodder's face in."

FOCUS: Spatial Minefield

I stop myself, wouldn't the Curse of Repetition hurt this? Shaking my head I quickly shift gears.

The Space around Alice seems to literally fray, the strands separating before culminating in what looks like a yarn ball...but with the fabric of reality instead of yarn.

This repeats, hundreds of times. Until there's a field of tears in Space along with, after having filled them with enough potential energy to kickstart a universe, hundreds of Spatial Mines.

With a flex of my hands I force the Spatial Mines into the tears. Stitching the tears close as I attune the Mines to my orders, destroy anything that comes within a mile of Alice with the intention to harm her in any form.

I smile as I feel many of the Mines immediately disappear, they are bellow reality itself, meaning they can instantly appear anywhere that a threat may come from, or anywhen.

And considering that they are made from Reality's Fabric they'll have no problem re-surfacing and unloading a Big Bang's worth of kinetic and thermal energy onto their target.

Sighing I sit down onto the slightly damp ground. "Guess I'll be playing support for a little while longer."
 
Sorry for not posting...
... I think... I'm going to make a 10 CP loan hungry visitor...
Everything is going terribly... are the other NPP (Non-Playable Players) finished with their secret project? I sure hope so... things are looking grim here...

(Action)(3 charges)
(3 CP)
I look at the charge in hand and mold them in shape of what I envision, A walking wall stalks the field once again and stands to intercept the attacks that will surely come.
The Weary Wall guard comes into the field holding one attack shield.

(Free action)
Idly, I add
5 basic schools of fishes and 2 piranha schools in the Monastery project.


(Orders!)
Reapers and bun knights cut down the wheatmen.

3 Shield Buns and Weary Wall Guard stand at the ready to receive some attacks.

LM was still working during my confusion.

Rov and Void Assassin working to complete Grey.

RICE POND ECOSYSTEM:
Current count: 72 Basic Fish Schools, 20 Piranha schools
Current Growth:
Basic Fish Schools: +18 Next turn
Piranha Schools: +5 Next turn

MONASTERY PROJECT: RICE TORRENT (1 Turns)
Current investment:
4 turns of LM research, 5 Charges, 6 Basic Fish School, 2 piranha schools.
 
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Negotiations - I
first of all, I love all my entitys dying! wait, that's not it...
Ah, yes.
first of all, I'm still not giving up! The soulrazer's generators and various other machines are off, but, at least some of them, given the Godmodder's [fire extinguisher based] actions, are still intact. And it's Ridiculously unlikely that there was only One entity of power equivalent to the generator generator generator.
...
And with them all powered off, there's nothing stopping me from taking control of them and turning them on.
with all Godmodder failsafes removed.

[3x] I start the sidequest. mascythe and infinileaf clover, with me! time to gather some powers the Godmodder can't randomly rip away by shooting things!

I also hand Alice a second boost stone.
"Alice. if 4 actions is sufficient to control the deaththief, Do so, but it is to be controlled to my side as opposed to yours (tho once I'm done rezzing people, you can use it). "
"use the 1/1 charge to create a scanner drone in the real world, to scan the player vault and find out how to duplicate it, as well as to allow minor actions in the real world by players, without actions. try to give the drone weak self-improvement capability as well. "
"If brainwash on the death thief uses less then 4 actions, somehow, then use 1 action to protect it from godmodderkilling."
"If you cannot control the deaththief, start a new 2/2 charge and a 1/1 charge instead, then use 1 action to find a generator-generator-generator or similar entity on the soulrazer, and brainwash it, and put it in freds dimension."
"OOH, also! since you replaced the Godmodder energy in my multiplier orb with your own, it might be able to help you if used on the deaththief. if you think it will allow you to succeed where you would otherwise fail, you may use the cleansed (?) orb on the deaththief."


I would also like to note that if alice 1) values the removal of the deaththief from the Godmodder's control and 2) cannot do it without these given actions, then her most logical course of action is to use as many actions from both hers and mine-which-she-can-use as necessary to control the deaththief to my side, but whatever.

I also offer something to the peacekeepers. I know about a piece of technology they would really value, a lot. something they missed out on by staying behind. I can tell them Exactly where it is- and I'll even give them access to my charmzard energy if they want (though I'm 70% sure they already said they didn't, just in case) - in exchange for a favour later. probably, one of their stacks of normal scientists or something, but definitely not until I'm done the sidequest.
So, what do they say?

You do a brief scan of the Soulrazer to check for any surviving forces, allied or otherwise...

And discover the truth. With the self destruct, it appears that the very first thing to be destroyed were all the internal tunnels you just fought in! Every side room and portion of the main hallway is gone entirely, with all generators inside destroyed - including the Soulraze reapers. While immune to attacks from [SR] forces, they were not immune to hundreds of tons of crushing metal falling on their head. Giant falling rocks don't really have an alignment. They're more of a "chaotic neutral" sort of thing.

Alice pushes the Boost Stone back into your hands.

Alice: I'm cutting you off here. I appreciate your Boost Stones, but I'd rather not continue with this. You're a neutral Player, clearly out for yourself.

Alice: You've been amicable enough, so don't attack us AGs, and you'll get that reward as you deserve.

Alice: I don't want to be in any more debt with these Boost Stones. I'll use the one you've given me but no more after that. No more!

Alice: Also, if I can control the Deaththief... I'm controlling them to ME! That thing is way too strong to give to some random neutral! (...No offense.)


With that, you decide it's best to head off on your sidequest. You head to Fred's pocket dimension, and, continuing to leave him there, you take the Mascythe and Infinileaf Clover. You try to handle the Mascythe gently, as you don't have a special container for it, but it's definitely stinging... better finish this fast!

But hey... this should be a really quick, in-and-out drop off deal.

...Right?

You use your Player powers to set up a very nice bed for yourself. Floral patterned, heavy sheets... nicely made... ultrafluff pillows of instasleep goodness...

As you lay down and drift off, it occurs to you that the Soulrazer really should be preventing you from leaving. For whatever reason, it seems an exception is being made. But, no time to... think about it... you have... sleep to... get... to...

--------

SIDEQUEST BEGUN: NEGOTIATIONS

--------

You wake up! ...Well, you thought you did, but looking around, you pretty clearly aren't awake.

You're on a giant platform, made of some soft, pink material. It feels excellent to lay and wake upon, but pushing down on it, it's quite firm! Around the platform, you see the pink material continue, forming a landscape of hills, caves, odd formations... is that a pink loo-de-loop in the distance?

All of it is set against the backdrop of a dark purple sky. This whole place looks pretty magical! But you haven't time to explore. Before you is the objective of your excursion.

???: Hello, JOEbob! I am Morpheus. It is quite excellent to meet you.

You know immediately that he is the God of Dreams. He sits atop a throne, but its not an ordinary throne. For one, it's made of the same pink stuff as your surroundings. Second, it has pillows both on and around it. Morpheus himself appears to be leaning back as far as he can on the throne, reclining back just enough to be comfortable while still being able to look you in the eyes. He himself appears as a formless pink entity, like a constantly shifting, very thick cloud... or haze... It's a little hard to get a read on him, but at least you can make out his eyes.

In any case, you wave out a greeting, and present your legendary weapons.

Morpheus: Excellent, JOEbob! Excellent!

Morpheus: You've really bailed me out with these! This is going to solve my problems, and I'll be able to relax and dream!

Morpheus: I cannot thank you enough. I'd be more than happy to give you as much aid as I am able, anytime.

Morpheus: Frankly, it is a trifling boon to aid you for your limited mortal life, for gifts as important as these.


You nod enthusiastically. Morpheus seems amicable enough!

Morpheus: Now, hand them over. I'm sure you have important things to get back to!

---------

This seems to be going well enough. Are you ready to make the trade? Or do you want to make small talk first? The Mascythe is stinging a little... not even trying to levitate it with your Player Powers is working to keep it off...

The Dream Realm:

JOEbob: Has Infinileaf Clover(all luck rolls succeed)(in special container), Mascythe(3-way action split)

Morpheus(on fancy dream throne)(awaiting Legendary Weapons)
 
You do a brief scan of the Soulrazer to check for any surviving forces, allied or otherwise...

And discover the truth. With the self destruct, it appears that the very first thing to be destroyed were all the internal tunnels you just fought in! Every side room and portion of the main hallway is gone entirely, with all generators inside destroyed - including the Soulraze reapers. While immune to attacks from [SR] forces, they were not immune to hundreds of tons of crushing metal falling on their head. Giant falling rocks don't really have an alignment. They're more of a "chaotic neutral" sort of thing.

Alice pushes the Boost Stone back into your hands.

Alice: I'm cutting you off here. I appreciate your Boost Stones, but I'd rather not continue with this. You're a neutral Player, clearly out for yourself.

Alice: You've been amicable enough, so don't attack us AGs, and you'll get that reward as you deserve.

Alice: I don't want to be in any more debt with these Boost Stones. I'll use the one you've given me but no more after that. No more!

Alice: Also, if I can control the Deaththief... I'm controlling them to ME! That thing is way too strong to give to some random neutral! (...No offense.)


With that, you decide it's best to head off on your sidequest. You head to Fred's pocket dimension, and, continuing to leave him there, you take the Mascythe and Infinileaf Clover. You try to handle the Mascythe gently, as you don't have a special container for it, but it's definitely stinging... better finish this fast!

But hey... this should be a really quick, in-and-out drop off deal.

...Right?

You use your Player powers to set up a very nice bed for yourself. Floral patterned, heavy sheets... nicely made... ultrafluff pillows of instasleep goodness...

As you lay down and drift off, it occurs to you that the Soulrazer really should be preventing you from leaving. For whatever reason, it seems an exception is being made. But, no time to... think about it... you have... sleep to... get... to...

--------

SIDEQUEST BEGUN: NEGOTIATIONS

--------

You wake up! ...Well, you thought you did, but looking around, you pretty clearly aren't awake.

You're on a giant platform, made of some soft, pink material. It feels excellent to lay and wake upon, but pushing down on it, it's quite firm! Around the platform, you see the pink material continue, forming a landscape of hills, caves, odd formations... is that a pink loo-de-loop in the distance?

All of it is set against the backdrop of a dark purple sky. This whole place looks pretty magical! But you haven't time to explore. Before you is the objective of your excursion.

???: Hello, JOEbob! I am Morpheus. It is quite excellent to meet you.

You know immediately that he is the God of Dreams. He sits atop a throne, but its not an ordinary throne. For one, it's made of the same pink stuff as your surroundings. Second, it has pillows both on and around it. Morpheus himself appears to be leaning back as far as he can on the throne, reclining back just enough to be comfortable while still being able to look you in the eyes. He himself appears as a formless pink entity, like a constantly shifting, very thick cloud... or haze... It's a little hard to get a read on him, but at least you can make out his eyes.

In any case, you wave out a greeting, and present your legendary weapons.

Morpheus: Excellent, JOEbob! Excellent!

Morpheus: You've really bailed me out with these! This is going to solve my problems, and I'll be able to relax and dream!

Morpheus: I cannot thank you enough. I'd be more than happy to give you as much aid as I am able, anytime.

Morpheus: Frankly, it is a trifling boon to aid you for your limited mortal life, for gifts as important as these.


You nod enthusiastically. Morpheus seems amicable enough!

Morpheus: Now, hand them over. I'm sure you have important things to get back to!

---------

This seems to be going well enough. Are you ready to make the trade? Or do you want to make small talk first? The Mascythe is stinging a little... not even trying to levitate it with your Player Powers is working to keep it off...

The Dream Realm:

JOEbob: Has Infinileaf Clover(all luck rolls succeed)(in special container), Mascythe(3-way action split)

Morpheus(on fancy dream throne)(awaiting Legendary Weapons)
"OBJECTION!"

Just as suddenly as the quest starts, I slam into the ground near Joebob. Simply a matter of serious blunt force trauma knocking me out cold and the magical energy of all three CP I have, but I couldn't let this deal stand! This seems a little too convenient for a side quest.

As I pop up off the ground, I yell out "Joe, you sure you can trust this guy? Isn't this world a little out of place given how it was mentioned long ago we could only enter afterlifes in the Hexagonafield? Besides..."

I point to the pink haze, and yell out. "The one time I tried to get to the Dreamlands, I ended up in the Underworld, and I made a deal just like this! You're not really Morpheus, ARE YOU?!"
 
I first place mascythe in the container, and hold the infinileaf clover instead. its powers have the capacity to prove useful to the following.
I don't trust this 'morpheus'. I've been making deals with 'the god of dreams'. that's both his name and title, and as with autochittonface of moogoescow's, it's not some other guy of your design far as i'm aware. he says its excellent to meet me, but I've interacted with the god of dreams a few times, like when we where setting up our deal... And this... place... doesn't look like where I met him before. I'm not sure this is even the dreamworld! last I was here, the dreamworld wasn't fluffy pink clouds, it was whatever my dream was prior to realizing it was a dream, but frozen... ah right, dreaming of my real life house. anyway, this place doesn't look like my real life house. Something's up.
If the soulrazer's intact enough to stop me, but isn't, this must be something the Godmodder wants. I assumed that with the explosions I'd be fine, but the narration suggests otherwise...
Now, I've always been a fan of two things: using DnD magic where it doesn't belong, and extremely precise boring long magically binding contracts! now, I can't use DnD magic (blame the godmodder), so I'll replace it with pathfinder... which is almost the same as DnD, but not.
So first, I summon snillocs snowball,close my eyes, spin around, and throw it targetting the God of Dreams. Snillocs snowball unerringly hits its target, so if the person I'm talking to now is the god of dreams, it will slap them in the face. if it does, I quickly apologize.
Secondly, I lay out a contract (which I conjure from nothing because dream logic).
(summarized: I'll give the god of dreams the weapons i've got if he fulfils my conditions)
JOEbob agrees that the weapons they have brought are part of the set of seven legendary weapons, which the Godmodder struggles to acquire, and are nigh-indestructible, but with phenomenal powers, specifically I hold the infinileaf clover and Insofar as I am aware it is the real one, as opposed to any form of fake, and the same I hold for the Mascythe. assuming all conditions below are met, I will grant them to the other signatory of this contract with no attempts at trickery.
Conditions for the other Signatory.
If Morpheus is the God of Dreams with which JOE has previously conversed And plans to keep these weapons within their use for a time period equal to or exceeding 50 turns and this is the truth insofar as they are aware, to the best of their judgement, And they do not plan to travel to the Hexagonafield for any purpose beyond aiding JOEbob, they have no plots which would conspire before JOE's demise should he have one and which would aid the Godmodder, Nor do they plan to pawn off these weapons to the highest bidder, or any other person who may aid the godmodder, then they shall receive the weapons.
(^ summary: if he not lying about his identity and plans to use the weapons in a way that will not affect the hexagonafield)
Having received the weapons, The Signatory will provide JOEbob with significant aid, possibly their full power, for his exploits where the Signatory's powers reach. If the Signatory in the future breaks the condition of 'keeping the weapons for 50 turns', then they owe JOEbob an additional 1 CP of support, regardless of the method of procurement. If JOEbob does not call upon the Signatory's aid for a time, then the Signatory is to provide increased aid when called upon proportional to the time spent not being called upon.
(^summary: God of dreams will give me the aid they said they will.)
This is an enchanted contract so he will has to do the things... and if there's trickery involved, he won't be able to sign the contract... in order for the contract to bind me or him to provide one another with services, as opposed to just to ensure they are valid for the contract, it will need a second signature, just in case. I provide the first signature already, naturally, but not the second.



----------------------------------------------------------------------------------------------------
"Alice: I'm cutting you off here. I appreciate your Boost Stones, but I'd rather not continue with this. You're a neutral Player, clearly out for yourself.

Alice: You've been amicable enough, so don't attack us AGs, and you'll get that reward as you deserve.

Alice: I don't want to be in any more debt with these Boost Stones. I'll use the one you've given me but no more after that. No more!

Alice: Also, if I can control the Deaththief... I'm controlling them to ME! That thing is way too strong to give to some random neutral! (...No offense.)"
You're not in debt, unless your referring to storing charges for future actions. I'm out for my survival, and that of my entitys. as for the deaththief, how about a compromise? If you control it using actions that are for me to control due to booststone, I get to decide its first action, and then one action every 4 rounds afterwards, or something along those lines. I've only got one entity I Really want to resurrect anyway. the rest are secondary.
Besides which, if you can't control the deaththief within 3 to 5 rounds, It's almost definitely going to be on my side anyway. maybe. i hope.
Regardless, even if you won't accept any more boost stones (which I think is irrational. I get something useful that probably won't even affect you, You get an extra action, and you already get to reject actions that are bad for the AGs. it's a win-win.), do create the drone I asked for with the 1/1 charge. do it this round. I can promise it will not be a negative for the [AG] side, bar Godmodder hacking.
...I can only think of one rational reason for you to refuse the deal I've offered.
and that...
Is if you're planning to betray the [AG] side for the Godmodder.
I can also think of an irrational reason for you to refuse it- moniker doesn't want me to get stuff- but that one's not worth arguing about.
-------------------------------------------
Also, while the internal tunnels we fought in where destroyed...
There are logically thousands of tunnels we never visited. tunnels on the other side of the ship, tunnels containing more energy crystals, tunnels with structural support, and even just tunnels which somehow didn't get damaged. any tunnels containing a power source have to be intact. the soulrazer's weapons are still going, after all. and the power sources would have guards. logically speaking, there is no way for the soulrazer to now be entirely empty of generators, troops, and useful things.
 
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Action 1: I attach high negative charges to the meteor.
Action 2: I apply acceleration in the direction of the Soulrazer to a piece of negative matter.

3-->4 CP.
 
Using 2tCP and 2 actions to begin creating the Cauldron of Sols.

4/20 Cauldron of Sols

tCP: 0

My last action will spin the red slots.
 
Quickly upon hearing the announcement of the self destruct being activated I rush away from the door to the Control room and into the Interim room. Looking quickly I spot the Lieutenant and the Crew. "Right Back to the Entry room! We are leaving!" I yell to the crew and quickly me and the PT boat crew run towards the entry room. After few moments of ducking and weaving past enemies and allies alike we make it into the Entry room.

"Right! Seeing that the sea will likely still be around when we get down get on the PT boat and I'll teleport us all down out of here." I say to the crew while I duck just in time to avoid another player crashing into me who is rushing to get out. "Roger that sir!" the Lieutenant replies and quickly they board the boat, weaving around some of the chaos of the on going evacuation I get onto the PT boat and quickly make my wish. 'I wish for the PT boat and all everyone onboard to be teleported back safely onto the main field.' Suddenly my vision of the world goes red for a moment and for some reason tastes of mint before then returning to normal.

'Something does not seem right.' I think to myself and after a moment of looking around I realize what it is. "What in the hell? where did the sea go?!" I yell out as I look around. The Lieutenant looks around as well and turns to me. "Honesty sir I don't think this is much of a problem for us." He says to me. "Sure it not really a problem but its just we were gone for only a short amount of time and when we get back suddenly the sea disappears despite all of our efforts to get rid of it earlier having barely any effect on it. I don't think I'm exaggerating when I say that all of that water that was here was more then that could be found on earth." I say somewhat ranting. "Sir, we're able to teleport almost at will, Summon lighting bolts and then able to throw them like Zeus and suffer injuries that would kill anyone else and the Sea vanishing is what you question?" "No I question it because there should have not been enough of a lapse in time for this sort of change to have happen with barely an detail given as to how." I say back while mentally fuming.

"Oi look the Soulrazer is blowing up!" Roe one of the gunners yells out pointing at the massive blasts emitting from the Soulrazer which distracts me and the Lieutenant from our chat. As the explosions occur blowing massive sections of the Soulrazer out we begin to cheer before the Godmodder going superman and saving the Soulrazer with a fire extinguisher. After watching the whole event everyone on the PT boat yelled out in unison "Bullshit!"


After everyone calmed down a bit I start to try and think of my next move. Although during that time I fail to notice Joebob running off with two of the legendary weapons. If I had I would have gone after him. 'Right. We need to get rid of the Deaththief not only because we are not going to get anywhere if keep killing The Godmodder's goons and he just keeps bringing them back but also because I don't want to risk it bringing back the Soulrazer when we do kill it. Before that I should probably get the PT boat mobile again so it's not a sitting duck and I guess give Cera an update seeing that it seems that The Soulrazer blocked my last one.' After giving myself a mental to do list I start with the PT boat.

"Right, just to let you guys know I'm going to try and get this ship moving again despite the lack of water. Just give me a minute to try and get it started." The crew gives me a some nods before starting to wait. 'Okay... I think this will work. I wish for the PT boat to be able to move via levitation and still operate like a ship." Suddenly the PT boat starts floating in the air and start mimicking as though it was on calm waters. 'So far so good.' I note to myself before then turning to the helmsmen. "Right, Try turning on the engine and moving the ship." "Are you sure sir?" The helmsmen asks looking a little doubtful. "Yes I'm sure! if anything goes wrong I'll bail you guys out." I say trying to be reassuring. "Alright then." The helmsmen says before then starting the engine. The engine lets out a large roar that is somewhat louder then normal due to it not being muffled by the water it's usually under but the Ship moves although it was on water much to the bemusement of the crew.

The crew finds that all mostly works the same as it did in the water although they seem to no longer need to account for choppy waters or alike. As they do some ship maneuvers to get a feel for it I take a sit and focus on Cera as ready and try to send another message to her.

'Hey it's Captain.Cat and I have a small update and a question. Update is that so far no one has died and we have manage to knock to Soulrazer to below half it's health but it's sadly far from finish. No new legendary weapons have appeared and Also Ash is here helping us and appears to have a plan with Altair although they have not opt to tell the rest of us what it is. That concludes my update on what happened. My question is that we ran across the names Liam and Seph on a note addressed to us when we manage to board the Soulrazer for a short time and I was wondering if those names seemed familiar.' With that I wait for Cera's reply, Assuming I get one.

Looking back towards the field and I spot the Deaththief on the PG side of the field. 'Right, Now assist in sending you to afterlife.' I think to myself as I look around for something to hit it before spotting the raft I had left awhile back. "Hmm." I let out and then jump from the PT boat and onto the ground although it was not much of a drop and I rush over the the raft. 'Is it still here?' I think to myself and after pulling off a few things I spot what I'm looking for. 'HA! Yes the harpoon gun is still here!' I think to myself happily before then pulling out from the raft.

Looking back at the deaththief I can tell that he is trying to remain unnoticed by the other players. 'Right, I wish for one portal to open up next to me and for another portal to open up next to the Deaththief so I can shoot him though the portal!' Suddenly red portal opens up in front of me and behind the deaththief leaving me with a good target. Quickly aiming the harpoon gun at the Deaththief and firing a solid steel bolt at the Deaththief and slamming into it's back. Just before the Portal closes I can see that I got a fairly solid hit on it. (2 CP)

Nodding to myself I make another wish. 'I wish to be teleport back onto the PT boat.' Suddenly I find myself back on PT Boat. I can tell that the crew is doing some maneuvers so I take the time to sit down and start focusing some energy on my summon that I was working on. (1 CP) (7 of 25)


In the harbor of Naval Base San Diego, USA. October 27, 1940.

It had been close to for months now that France had fallen to the German war machine along with most of mainland Europe. In what the Allies had hoped to be a limited war had proven to be anything but that. It had been 3 months since the Battle for Britain had started. But they had so far held out against the near daily bombing raids against their island nation although at a cost, For the moment Britain was the last actively resisting nation in the European continent. During this time in the blistering heat of North African Italian forces were resupplying after several battles against Commonwealth forces in the area. The Italian 10th army was planing to resume the offensive in December.

But despite the second world war having started in the United States was largely unaffected by the war, with few worried over the events going on in rest of the world feeling at ease with a literally ocean in between them and the troubles of Europe. But the military was at the time updating some of their ships with new hardware just encase like the installing a new radar system into their aircraft carriers, among them the USS Enterprise.

It was a late Sunday night in the San Diego and liberty had been granted to the crew as the Navel base worked to install the new radar, a couple of technicians had just finished securing it when they spotted a red orb hovering a few dozen feet above the ship. Before being able to get a good look at it the Orb suddenly came downwards and into the Radar antenna before disappearing into it leaving behind a red glow that soon faded. The 5 witnesses investigated the radar for any sign of the Red orb or for tampering of the Radar but could not find anything so soon after they gave up and decided to never talk about this event, due to thinking that no one would believe them.
 
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