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Defeat The Godmodder

Alright, Alice, so on the boost stone.
Do the "cleanse a multiplier orb" thing, and start a 1/1 charge and hold it until we return to the field for the other action. you can do that, right? i know Godmodders can hold full charges, so...
overhealer, change targets to shield array. hexagonashield, target hurtsharks, somno, keep on keeping on.
[1x] I conjure forth, temporarily, that thing people where using to make charge stones at 3 per action, so as to use it for 1 alchemy
[1x] I attempt Boost stone + That thing, whatever it was called.
"Alice: Is this sort of thing something you make the godmodder deal with all the time?"
No, I haven't had him do any actions before. my actions for him, once I call in that debt, will not have that many conditionals, either. 3 of them are summoning, one is simple, and the last... well, I'm not leaving him any way to back out of it short of straight-up breaking the deal.
[1x] I look at the generator generator generator. it's Stuck to the ship! oh no! so many things I need to do, so little time... I haven't done any other room-specific actions, so I'm totally in that room, and...

I do that!
so, in case of imperfect clarity, first I carve out the ground bellow the generator generator generator.
Then I pelt it with cotton, which is lower on the electrostatic series then all metals, giving the generator generator generator a negative charge.
N+2 could mean a positive nitrogen ion, so I take the "+2" portion, and positively charged things attract negative ones, bringing the generator generator generator out of the ground.
I then leave, and since the generator generator generator is stuck to the +2, which is part of the [N+2], which is about me, it comes with me, and I send it off to the defensive formation I have (while I technically remain in that room, it goes elsewhere by my hand)


Now, srovy probably won't want to bother ordering the breeders, so if he doesn't, their orders are this:
32 of them Breed another 8 breeders. the remaining 16 breed 8 gather drones, raising the drone count to 30.
 
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Orders:
60 build 6 new Factories.
63 Finish constructing Bunker Complex. The greatest fortifications the Terran army has been completed.

Science Facility's new Project: Mechanical Weapon I once the Command Reactor is finish.
"Don't worry I'll be adding an Engineering Facility to assist your research soon."

Army, lets just butcher the Guardbots spawning here I guess, not my fault that the guard bots enjoy spawning inside HEAVILY Enemy occupied territory.
They will also direct any extra fire power against the SR Standard Bot Generator Generator.

Actions:
+2CP=14CP

Oh my a Big scary murderer is after my army, it's a darn shame that we don't have any super entities being build at the moment.... Oh wait we do!
-4CP Spent to reduce the build time to 1Turn(which means it should be built at the end of AG phase this turn)
The Mini-command Center will be added next turn.

1x The Vaccination Program is finally completed, always take your vaccination kids!

I agree with cult action.
 
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I move to assist Captain and Two Eternities in Side Room C.
1. I pick up and use the Kyleruler murderer as a flail to attack the Starcraft Army Murderers.
2/3 Charging up to 2 CP.
...That impact on the outside was probably the Godmodder. Be wary my friends.
 
+3 CP

Using all the CP he had collected over the last three turns, Arsenical finally envelops the Queens in a cloud of good vibes, healing them all to full.

"It would be best if you three stick together wherever you go now. While only one of you actually has an attack shield, as long as you all stay together it will probably protect all three of you."

Finally, when all three turn to leave, our hero perceives a distant presence:
[SR]Energy Crystal: 30,000/30,000 HP (connected to crucial Soulrazer machinery)(being guarded by Guardbot Commander F)
Still? But how? He was shredded!
No, this doesn't feel like a tangible presence... It's the ghost of Guardbot Commander F!

He seems intangible as of now, which no doubt puts a damper on his guarding abilities, but as long as Arsenical observes him, he's liable not to fade.
While no actions can be taken now, already, plans are being made for that ghost...
 
Note: Wait... Why am I still in the entry room? I thought I went into the Interm room?
Well... if I somehow did not, then I will use my free action to move me to the Interm room

Action 1-3: I continue repairs on the reaper wreckage using Piono's spare parts
 
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Action 1: I make Yorehammer actually weigh the mass of a planet, causing it to plummet out of the Thiefbot's grip and onto the ground. That should stall the bot while it tries to prove itself worthy of lifting the hammer again.

Action 2: I work on developing more anti-steal defenses for Legendary Weapons held by players, but after much experimentation only manage to give any player holding a Legendary Weapon a 1% chance to automatically defend against a steal attempt. I apply it anyways, because I can't think of a better use of an action right now.

Action 3: I summon DeathThief, LifeThief's archenemy who is able to steal death from things to revive them.
 
Severed hand, Soulflayer hand, Soulrazer chunk, Sharpened Soulrazer Chunk, HP^Sword
Player knife, Wilson the Charming Rock, Old Control Panel (RGB buttons)

+3 CP
[tCP=10=3]
 
Action 1: I move to the Interim Room and attempt to repair a Soulrazer Reaper.
Action 2: I deploy a multipurpose sensor and use it to scan and save the Soulrazer Reaper design.
Action 3: I quantum teleport the Scarlet Prince Murderer into a laboratory, where it is disassembled, fiddled with, and put back together in the wrong direction. I then quantum teleport it into the ceiling, where it gets stuck.
 
Shiny power source? I want it!

(Action!)(3 Charges)
(2 Charges)
An Energy Crystal... grabbing my scanners and a bunch of magnifying tools I look at the crystal in great detail, Checking the exterior and the interior of the floating crystal.

After my thorough inspection, I come to conclude that the Energy Crystal is simply a power source without any actual mind.

Cackling, I set myself to remove the Energy Crystal from the many machines that were connected to the crystal, cutting off the power that was going into a section of Soulrazer functions. Soon after removing all the plugs connecting to the machine that was harnessing the energy, I get inside the Monastery with a new Energy Crystal in tow.

(1 Charge)
Moving myself to the development room I set down the crystal in the middle of a circle, along with a charge and a school of basic fish.
Backing away from the middle I get my Lightward Mages into the room and had them ready for a new Project!

(Orders)
With the new Project in queue, the Lightward Mages begun setting up their equipment for the project.

Rov seeing the extra spare parts and tool used them to patch the third Soulrazer Reaper.

V. Guard gives Soulreaper 2 of her attack shield as it attacks the LIVE Station Murderer.

The Soulreaper in Side Room D sets itself to camp the Standard PG generator.

V. Rover and Assassin set themselves to help out Joe in clearing the bedbug infestation.

RICE POND ECOSYSTEM:
Current count: 32 Basic Fish Schools, 10 Piranha schools
Current Growth:
Basic Fish Schools: +8 Next turn
Piranha Schools: +2 Next turn

MONASTERY PROJECT: (Will keep track of my projects) (5 Turns)
Current investment:
1 Charge, 1 Basic Fish School
 
I move to Side Room D

FOCUS:

I pull out various cogs, gears, struts, wrenches, knives, screwdrivers, chainsaws and other parts, tools, and weapons from my RECURSIVE TOOLKIT.

I then assemble all of them together into the ALL-IN-1 TOOL BANDOLIER: a sentient collection of multitools that can be worn as a bandolier. I then activate the bandolier, causing it to shift into a large, hovering conglomeration of tools. Finally, I order the bandolier to disable the Guardbot Generator Generator.

Tragically, the bandolier does not survive. But then again, neither does the Generator. I'll take it.
 
I stare at the several Murderers now present in the room, I could handle them, but the thief needs to be dealt with.

"Well, looks like you guys get a free pass."
I say, calmly moonwalking past them. "Try not to have to much fun getting killed!" I call out, backfliping into the Control Room.

Focus: Beat Down

"YOU!" I shout, finger jutting towards LifeThief MKIII. "Your presence offends the gods of The Beat!"

The machine whirs confusedly. "Don't play innocent, your crimes against Fresh Flow shall not go unpunished!" Orange lightning strikes the floor, slowly making it...glow numerous colors?

"You will be punished, and executed in the traditional way." An uneasy smile betrays my confident tone. "The Disco of Dishoner!"

A Disco Ball unceremoniously drops from the ceiling. And LT-(LifeThief MKIII)-feels dread pooling in his circuits. Not from any meddling by me, but the natural fear that courses through every being at the mention of that cursed genre of music.

By now, my power has transformed the Control Room into a proper Dance Floor that looks perfect for the war crime I'm about to commit.

Shoving my embarrassment out the airlock I boldly strike the classic pose. "Time to break you down!"



LT claws at his optics, How can something so short hurt so much!?

The pain fades, as the music dies down. Only to return and intensify when a new song begins playing. -"We aren't through yet!"



His optics have melted, nothing but molten plastic and glass now. But still he is forced to watch, Player Powers forcing him to see what he whishes he could not.

"Now, for the finale!"



All semblance of "dance." Has been thrown aside at this point, all in a mad bid for power.

LT, even as the dance finishes, is forced to watch. An endless stream of Dancing terrible enough to make even the most resolute of souls gouge their eyes out.

I pant, face red from embarrassment and exertion alike.

Entity Orders!

"...Wait, what?" I glance around, since when do I have Entities to boss aroun-The Hexagonal Sherif.

I groan, that would explain why the JUSTICE! seeking Entity has been rather passive. Though, basically mindcontroling someone when I just spent a lot of energy freeing another felt...dirty.

"Oh, idea!" I summon up a pen using the spare energy that lingers in me for these sort of things. Useless for anything meaningful, but useful for something this mundane.

------------
Back in the Entry Room.

The Hexagonal Sheriff was idly cleaning his holy weapons, assuring that when the time came to clean out the heathens of this realm, he'd be ready.

A sadistic smile crept across his face dispite himself. Visions of the dogs fleeing from his holy fire dancing in his mind.

His revelry was interrupted by a soft crackling of energy. The man looked up, hoping to see the Gods holy light once more...only to be met with an official envelope falling on his face.

Grumbling Hexagonal Sheriff opened the letter, as dispite popular belief dispite being a lone wolf, his reverence to the Law demanded he pay his superiors attention. But what he saw inside stoped his grumbling.

ORDERS:VIP PROTECTION DETAIL.

Apparently, this girl Alice's father was murdered by the Godmodder. In order to prevent her and him from resisting his heretical reign! And it's now his job to assure she lives to see his death.

The paper is crushed in his callused hands as he stands, loading his pistol and readying it quicker than the eye could see. He stepped in front of Alice, acting as a last line of defense.

His smile returns, fire burning behind his eyes as he waits. Waits for anything to dare to make a move.


HEXAGONAL SHERIFF IS ORDERED TO BODYGUARD ALICE!
 
I give @Ranger_Strider_a thumbs up through the now decimated wall of furniture.
"I'm surprised the wall of furniture actually worked here. Honestly, I was expecting it to turn into leaves, Animal Crossing style. Please keep attacking the murderers!"

Actions 1 & 2:
I create a wall of solid steel blocking Side Room C. However, I leave a door in there, guarded by one of those capchas so that people can get in and out but robots can't. We now have a fairly robot proof wall!

Action 3:
Using Piono's tools, I help repair the robots in the Interim Room.
 
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"Wench and the number 2 screw driver." I say to Roe as I keep my eyes on the nearly repaired fuse box. Seems that Liam or maybe Seph had set fire to almost every fuse box in all of the Soul Reapers. 'Guess just dismantling them was just not enough they seem to have decided that they needed to more or less salt the earth with these machines.' As I mentally complain about people that I may never meet I am handed the requested items and I continue the the repairs, More or less having to rebuild the fuse boxes from scratch. Finally I screw in the last power coupling and the Fuse box hums to life.

'259 fuse boxes down, another 141 to go... FUCK!' I curse at the fact that there is some many goddamn fuse boxes. Letting out a sigh I sit up and let my mind wonder for a moment to allow myself time to cool down. 'I wonder if Cera got my message. I'm going to assume no seeing that I did not get a reply. Maybe I was right when I wondered if this massive ship would cause interference. Sigh... Well nothing that can be done about that. Best get back to work.' With thought I move onto the next fuse box. Opening it up I find along with it having been burn't out someone had also spelt a sticky goo inside it. "WHY!" I yell out but knowing I will never get an answer. (3 CP to repair the Soul Reapers.)

(Also free action to move into the INTERIM room although I'm going with that I was there since last turn.)
 
I teleport to the interim room

I then install the Infinite Power Cores into the Soulrazer reapers and calibrate the power output to not blow up them.

I heal myself up further with a Spell oF Greater Healing

If there are any Soulrazer entities left in the room I Attack them with a Plasma Giant Fist if not I create an Attack Shield for myself
 
[3 actions]
A door manifests out of nowhere a bluish-grey cat walks in late with Starbucks. The interior of said place is visible behind her.

"Hey so I heard there was an battle going on and-"

She blinks and gazes out upon the carnage accumulated over the battle with the Godmodder. The cat opens and closes her mouth for a few moments before speaking.

"Holy shit what... wow yeah. I'm here late alright. Damn. What is even going on right now???"

[2 actions]
Not even sparing a moment for anyone to answer though, she just continues.

"Well, whatever the hell went down... healing is always nice. Might as well prop open this door permanently, yeah? Just yell for Shadowhope and I'll hook ya up with some Starbucks orders."

With that said, she attempts to make the door to Starbucks permanent so that deliveries can be delivered for minor healing.

[1 action]
Once the Door To Starbucks has been made permanent, she starts bringing orders from Starbucks out to whoever she can reach that needs healing on the battlefield! How what is literally just a cat is doing all this you ask? Shhhh.... don't ask questions friend.
 
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you can only preform 3 actions total per round. throw out the Godmodder attack or reduce the actions put into both it and the starbucks and your post's fine
/null
 
Touching the wall I extend my senses beyond the room I'm currently in, reaching into the Control Room. While actions used in other rooms are weakened the Legendary Weapon thiefbot needs to be delayed until the AG forces move into the Control Room.

As the Legendary Weapon thiefbot prepares for teleporting Yorehammer, busy filling the box the Legendary Weapon thiefbot is using to give it to the Godmodder with packing peanuts, it notices something wrong. Glancing at the label on the box the Legendary Weapon thiefbot notices something strange. Instead of Godmodder in the to section it says G.o.d.m.o.d.d.e.r...Godzilla operative dealing magic oxygen during dragon death rituals?!?!

With the mistake discovered Legendary Weapon thiefbot accidentally smashes the box and the teleportation stabilizer it had built into it in frustration. Great, now the Legendary Weapon thiefbot has to redo the entire set up to teleport Yorehammer. (x1)

I leap into the air and hurl dozens of energy absorbing shurikens at the Murderer Generator, hopefully knocking out its shielding. (x1)

Charging... (x1)

Pulling out a handheld radio I call my entities and tell them to move to the Main Hallway.
 
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you can only preform 3 actions total per round. throw out the Godmodder attack or reduce the actions put into both it and the starbucks and your post's fine
/null
Shadowhope Another option is to reduce the Godmodder attack to one action. IIRC Moniker has explicitly stated that the effectiveness of actions taken against the Godmodder is entirely independent of the number of charges put into them. (But you still need to pay one action to launch the attack in the first place).
 
You can't forget the Bank of Actions exists! JOEbob's building is a constant reminder!

(8 actions were never paid out)

You underestimate me. I already forgot that this building actually belonged to... er... belonged to...
OK. I forgot that this building belonged to... *looks at the writing on his hand* something I actually wanted to forget. Probably it belongs to JOEbob and always belonged to JOEbob, since I can't imagine who BOA could be.



54 Actions

6 Actions incoming in 8 rounds because I lent The_Two_Eternities 5 actions

2 Actions from Redrover (S), has to be paid back im max. 3 turns.

I agree with cult action
 
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