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Defeat The Godmodder

ACTION: 1/3 ITEM(S):1x 2,000 Attack Token 1x GODMODDER REPELLENT 1x Enemy Heal Ticket 1x Enemy Debuff Ticket
AMOUNT:3/3
I gaze upon the damage dealt to my Slot Machine, seeing how close to death it is now, and slowly turn my head towards eevee shadow bacon, and say "When we get a reprieve in this battle, I and a few other people are going to have words with you. Do understand that you brought this upon yourself."
Action 0: I use the small, 3 point charge I have to heal up my Slot Machine, adorning it with clovers, 777's and other symbols of luck that get absorbed into it, healing it.
Action 1:[X] Slots
Action 2:[X]Red
Action 3:[X]Blue
 
I Look at the crater that was where the Charmzard once stood. "Well that was impressive, Good job everyone." I then look at the Project spark counter as it still sits at 47/100. 'Well I guess we may as well start trying to find that base.'

Focus action - "Target coordinates"

Closing my eyes I prepare to send all my energy into my next wish. 'I wish for a super computer to appear and to for it to start trying to fine the Coordinates for the Godmodders headquarters!' Suddenly in a flash of light a giant Computer is sitting right next me. It lets out a loud whirr noise before then starting to calculate numbers. As it works it starts showing numbers as they are reduced down to their bare sums are it the super computer works to fine the Coordinates of the Godmodders Headquarters.
 
1/3: I use the LAVA BATTERIES that I took from the Godmodder to power an OBSIDIAN GENERATOR. Why? Because what else would you do with LAVA BATTERIES?
2+3/3: I charge the charge: 17/??
 
Gah!!! I make several psi amplifiers which I put on me and also put a huge invulnerable psi amplifier with a door that I can lock around me!
 
12/?? using Cult memebergs: Player: Srovy, JOEbob, NPC: all player entities, newcomers Using the first of HV,s I charge using the charge booster I dump those twelve charges into a bucket add some THYME and FIGHT IT swirl it with a stick I then add some leftover moist snow old bay seafood seasoning and some JOE blood chicken blood (that wasn't JOE you heard screaming in the distance.. I am err.. Constipated?) The concoction glimmers redly. I then proceed to pour the liquid into a mold of TOG dabbing whilst eating Popecorn. as I let it cool into meatal I perform the chicken dance over the mold and challenge JOE to a pokemon battle (TCG) and proceed to beat him by abusing one good card in a GORILLA'Y deck fair and square, at the end of the game he gets so annoyed he pretends the game is still going plays his entire hand as his active pokemon and has them attack without any energies... he loses anyway. by the time JOE has cooled off so has the "meatal". I place the TOG figurine on my desk what a wonderful use of 12 charges :D. but JOE being JOE steals the figurine, snaps it into thirds, dunks one into the big boy rift and feeds the other to the little wift Hewwo!. I begin to cry profusely, but as I said before JOE is an absolute JOE so he collects my tears in a bucket seeing them as a potential fuel source and throws the entire bucket into the rift. ;-; Using one of my actions plus one of HV's actions (for extra dislike) I smack JOE upside the head for being an absolute JOE using the other of HV's actions and my pent up stress combined with the dopamine released from crying I create a new figuring made of lower grade metal.. it's close but just not the same, *sigh* at least JOE wont steal it and finally using my last two actions for courage I ask the godmodder for a hug (っ˘̩╭╮˘̩)っ


(credit for the Image goes to HV for the popecorn and JOE for the dab)





(credit for the animations goes to JOE)
 
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Soul Weaknesses and How to Find Them
Soul Weaknesses and how to Find Them

Dear Reader, Before we begin, allow me to briefly introduce myself. My name is Val, a collector of lore from the wars of Players and Godmodders.

If you are reading this, odds are, you are a Player. Well, I have good news for you. This book was made for Players, and commissioned by a Player using wealth conjured from their powers. As such, the knowledge this book contains is geared towards Players. If you are not a Player, then this book is still useful for teaching the basics. Do note, however, that the Player powerset is easily the one most suited to exploiting Critical Soul Weaknesses. Or just "Soul Weaknesses". Or "Critical Weakness". Occasionally, they may be referred to as "Critical Entity Weaknesses", but this is not strictly correct, as they are not limited solely to entities. There are many names, but they all mean the same thing. This book has two main sections: Learning Critical Soul Weaknesses, and What Happens When a Soul is Hit By Its Weakness. Now, let us begin properly:

1: Learning Critical Soul Weaknesses


Learning the Critical Weakness of a Soul is very difficult. The first thing to know is, it isn't random, though it sometimes appears that way. From the known Critical Weaknesses I have seen, the consistent thread running through them is that they always make a twisted sort of sense. At the same time, they are never obvious - a being of fire may be weak to water, but never critically weak. Another important point: Every soul has a weakness. Entities. Godmodders. Players. Every unique soul has a weakness, as well. The only point of contention with this is Critical Weakness's interactions with "Crowd Entities" - entities all bunched up together. Outside of the battle with the godmodder, if someone were to strike a soldier in a regular human army with their Critical Soul Weakness, each soldier in the army has their own thoughts, their own unique talents. Only the single soldier would be affected. With, say, a Player-summoned horde of ten skeleton warriors, each skeleton warrior is utterly identical. And so, were their Critical Weakness to be struck, all of them would die together.

With this in mind, there are three ways that a Player may find a Critical Soul Weakness. The first, and most common, is by accident. A player uses a clever attack, and it ends up being more effective than they ever expected. A nice surprise, but it often leads the other Players to attempt to further capitalize on this and waste valuable effort on the other two methods, without realizing how difficult it truly is. Though this is the most common way a Soul Weakness is discovered, it is still very rare. The second way is to attempt to guess a Critical Weakness, based on the above criteria of making sense by some level of logic. But this tends to lead to more frustration than anything - your odds are better than attacking like normal, but tactically you're better off trying to kill it normally without using Soul Weaknesses - if at all possible.

The third and final way is to explore the Ruins. The Ruins contain the Soul Weaknesses of every living thing - I myself once visited the place, and found what I was looking for. However, it is exceedingly dangerous, and only gets moreso in relation to the power of the being whose weakness you are searching for. It is my recommendation that such a journey should only be undertaken if every other possible option has been used - and do not attempt to venture to the Ruins to find the godmodder's Critical Weakness! It is simply a terrible idea. The Ruins are located at approximately Latitude -57, Longitude -123, on Earth. The creation of the Ruins is a complete mystery - perhaps a Player of the past willed it to exist? Considering most Player creations are temporary, the Ruins are very old for this to be the case.

Before moving on, I would like to re-assert: Finding Critical Soul Weaknesses is difficult. The above methods may seem easy. They are not. With that said:

2: What Happens When a Soul is Hit by Its Weakness

Instant death. That's the short version. The long version is immediate destruction of the entire soul. The soul itself will come undone, and the being's physical body will not be long for this world. How can one protect against this? There aren't many ways. If you have a Health bar, the amount of HP you have simply does not matter. Attack shields will do nothing. Dodge rate will be ignored. Second phases or "survive at 1 HP" clauses will fail. The only defense is if someone with a different Soul Weakness takes the attack for you. If that happened, then the being in question would survive as though their weakness had never been targeted.

That being said, do note that "Hit" in this scenario is defined as an explicitly offensive action. A mere brush will not trigger the Critical Soul Weakness. If someone's critical Weakness is Pamphlets, reading, looking at, or being politely given Pamphlets will not harm them. Being shot with a Pamphlet gun, however, might be enough.

Everything and everyone with a soul is vulnerable to Critical Soul Weaknesses. Players, entities, godmodders, and everything else alike. The only difference is that godmodders are the only ones who can theoretically survive being Struck with a Critical Soul Weakness, and this is due to them using multiple souls to power themselves. The other souls would "shield" them from much of the blast, being destroyed in the process, and the godmodder would take a permanent blow to their power - and become immune to their Critical Soul Weakness, most likely, as a weakness strike only works once. This would still cripple a godmodder, even if knowing the Critical Soul Weakness alone would not be enough to win the battle.

And so concludes these brief notes on Critical Soul Weaknesses. For more information on souls, please see Heart and Soul. For more information on godmodders and Players, please see Godmodding Vol. 1 and Players and Creativity, both written by an esteemed associate of mine.
 
from srovy's post "
"



"

If these display to you as saying "3rd party hosting has been temporarilly disabled" or having a speedometer, you may view them by clicking the following links
Link one
Link 2
Link 3
they lead to the same animations. you may need to close this tab and reload those pages to view, but it should hopefully be fixed before the update.

edit: FOR POSTERITY!
is the appropriate link to locate these animations now! Photobucket has done croak'd in its duty. Unfortunately. But the TOG DAB POPECORN shall never be forgotten!
 
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I made those animations [for srovy (in under 16 twentyfourths of a day), so clearly I understand them, but I still don't think they're that unclear...
I mean, all of the events in the animayshun happen in srovy's post, in the same order.
"I place the TOG figurine on my desk what a wonderful use of 12 charges :D. but JOE being JOE steals the figurine [[this is the first animation]] , snaps it into thirds, dunks one into the big boy rift and feeds the other to the little wift[[the second and the beginning of the third animation]] Hewwo!. I begin to cry profusely, but as I said before JOE is an absolute JOE so he collects my tears in a bucket seeing them as a potential fuel source and throws the entire bucket into the rift[[middle of third animation]]. ;-; Using one of my actions plus one of HV's actions (for extra dislike) I smack JOE upside the head for being an absolute JOE" [[the end of the third animation]].
I suppose the following things could be unclear:
I am the cyan guy. Its me.
The green cactus is srovy, because of a dream I had a while ago where people got exploded and where fine, one of them was a green cactus, and for no reason whatsoever, I identified the cactus as srovy.
the hand was to push it out of the way to make visual room for the next thing.
the two red-&-Cyan things are the rifts.
 
Ah, the links are kind of weird actually. If you try to see the gif using the [image], then the link will look the same unless you close the tab and reload. the only way to see the gif if That doesn't work is in discord, which bypasses this weirdness for some reason, but distorts the vertical height.
Since moniker was having problems and apparently discord Also doesn't work sometimes, here are links to Dropbox-based uploads of the same files.

This is the first one. https://www.dropbox.com/s/zgnhztcfo9gwnr2
/TOGdabCorn_zpsghlwbogq.GIF?dl=0
[URL="https://www.dropbox.com/s/meect3e70i7ip9s/TOGdabCorn.gif?dl=0"]Dropbox - TOGdabCorn.gif
[/URL]This is the middle one
And THIS is the last one Dropbox - TOGdabCorn3.gif
 
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Update LXXXIII
Hahahaha... Nice. That worked. You took 1 damage!

Action 1: Suddenly, a cute kitten walks by the Festum. It meows so hard that the Festum loses all will and stops putting up a fight and has to deal with the... ANNOYING KITTEN!!!

Action 2: I jump into the mental war vs the Festum, and suddenly, a giant intimidating being known as the "ROB©" appears out of nowhere. Thankfully, it was fake, but it was SOOOO distracting and intimating they forget their actions and just panicked.
I use my boost stone
Focus x4 (3/4/5/6): 13/13 Project Charge Beacon. Those 9 charges I had from before instead go into this.

The Project Charge Beacon activates and charges the current project by two per turn. It they aren't paradox charges, and can only charge the current project charge by two each turn.

OOC: Also, The Charmzard is defeated, so having a major objective telling us to defeat the bodyguards and the Charmzard definitely isn't necessary. I know, you're shocked it died so fast. Also, if my Project Charge Beacon doesn't have enough charges to pull this off, inform me. I just realized that making it do 1 charge per turn would be the same as me putting in 13 charges, funnily enough.

The Festum is distracted by the kitten and intimidating being! They can't attack this turn! Agh, why!

Boost Stone activated! You try to summon the Project Charge Beacon, and... it doesn't work!

It looks like entities just can't match the same effect as Player charges. They might be able to produce things or build things or upgrade things under their own power - but charge in the same way Players can? Never. Your 13 charges are refunded and are still chilling in your inventory.

That went surprisingly well! Good goin team!
1. I backstab the Druidic Healer and rip out his heart.
2. I look into the water issue on the Hexagonfield. Either there is so much water that it would start to destroy the world via the Great Flood, or something is afoot... in the clouds. I fly up on a conveniently placed hotair balloon to investigate.
3. Still charging... (6/15)

11,000 damage to the Druidic Healer!

You hop into your hot air balloon and set sail! As you get higher, you get blown about by the clouds, and eventually find yourself thrust out of the storm... and you don't see rising water beneath you! That said, the storm very quickly moved you a long ways away from the main battle site. But it looks like the water isn't rising at all parts of the HEXAGONAFIELD, after all.

ACTION 1:
I attempt to drive my car across the HEXAGONAFIELD at 60 miles per hour. Unfortunately, all the water has rendered the surface slick, causing me to lose traction and CRASH INTO THE GODMODDER!
(if this deals damage and if resultant steal attempts are free, please throw in a steal attempt)

ACTIONS 2/3:
The Ettin 11/20

As your car hits the godmodder, the airbags activate! The godmodder-side airbags, which come installed in every car and always activate just in time to protect godmodders! They use yhe driver-side airbags, so your face gets slammed into the steering wheel.

(Also, don't worry, steal attempts always happen when you hurt the godmodder regardless of whether they're requested)

Piono finishes from the attack and staggers.
"I... That was..."
"I need a drink."
Piono walks over to a raised portion of rock that's safely above the water level and takes a seat, pulling out a bottle of something dark colored, and begins pouring himself a glass of whatever he's drinking.

Actions 1-3:
The improbability drive sets into motion once more.
3/10 for Critical Failure.

Piono looks at the Godmodder, and then takes a long swig from his glass of stuff.
"Alright, cool. But even if you were to try and take it I haven't got it anymore. Not my problem anymore."
Because as it turns out, the yorehammer's been relocated to JOEbob's inventory.

Yorehammer transferred to JOEbob!

"Hey Char..." Arsenical tried distracting the charmzard, until Pionoplayer put the Yorehammer through it's torso like the being was made of slightly melted butter.

"... Jesus H. Christ!" That took... Significantly less time than expected. Just as the hit strikes the boss, a distant sound of someone throwing the previously-scripted epic battle right out of the window faintly echoes. Of course, no one can hear it, though.

Action #1: By The Powers of Plumbing

All this water on the HEXAGONAFIELD is truly disgraceful. Clearly, the PG entities won't clean up this mess, so it's up to the AG entities as always.

From out of his HAMMERSPACE WAREHOUSE, Arsenical digs around for a bit, before grabbing a too-black round disk: An ACME BRAND PORTABLE HOLE. Put one of these in the right place, and all of your problems will go away.

Right now, that problem's the mess. Our hero puts the hole on the ground, and locks it into place. Simple!

Action #1&2: His Time Has Come

"Hey! Hey Bobby!"

Arsenical shouted out to the PG entity. Why was he shouting at the strange explorer? Well, since he was here, he obviously had a purpose. But Arsenical had an even better proposition than fighting.

"You're an explorer right? Wanna explore the Hexagonafield AND get out of the fire rain? Join us, man! What have you got to lose?"

Our hero appealed to the primary nature of the being, that of a explorer, not a fighter. Given how Bobby didn't even know how to fight, what other purpose did he have to still be on the field?

"Plus, i'll give you... Uh, insurance! Yeah!"

You put a giant hole in the ground! The water is now draining out - but a small hole can't beat miles worth of rain pouring down at once!

You remind Bobby that he really has no reason to be there! Bobby quite agrees. He goes to the godmodder, and asks to be allowed leave to explore the strange environment of the HEXAGONAFIELD. The godmodder grants him leave to take the Final Journey, then pulls out an old-fashioned revolver and shoots him in the torso, killing Bobby. His spirit is with the heavens now... or alternatively, the Eternal Stasis Machine...

Well the enemies and danger is gone
Welcome back my army.

Orders:
The Flag-Bearer shall simply do what it is doing, hold up the flag of AG into combat.

Aw man I wanted to see a Heavy AFV with UM training...
I order it to attack the PG Druid

The Factory shall begin with its first ever project has soon as possible... "The Mirage".

Actions:
Production Points=5+2=7
1x: I quicken the Factory rebooting systems...
Ah well better safe than sorry I guess still though being inefficient sucks.

You personally push some levers to make the Factory get back to work a turn faster! As soon as it starts, its going to begin work on The Mirage.

Eevee! you monster! How could you do this!?

(Focus!)
All this water and none is being directed to my rice fields! They have been waiting to get water ever since those clouds should up and now they don't get a mention but the small bit of tending water that the field workers give?! Unacceptable!

I look DEEP into my player inventory and insert my hand to grab out my forgotten shovel and start digging... digging.. digging... Until all the AG area has a slight slope of 1% downwards towards the Rice Shrine! The rain water starts flowing towards the Rice and soon slams into the rice wall! With the wall that's surrounding the Rice Shrine being composed of actual rice... it starts to absorbs the the water, ballooning the size of the rice wall and letting small streams to flow into the rice fields to further produce more rice for the rice wall.

(Water is absorbed by the wall made of rice which protects the rice shrine, thus increasing the threshold, consuming more water to further strengthen the shrine.)

(Order!)
I order the Assassin duo to go after the [PG] Druidic Healer.
The void guard and companion rover are experiencing a Social Link upgrade.

Your entities will do as you say.

Your Rice Shrine is now getting WATER BOOSTED! As long as the HEXAGONAFIELD is in a state of being flooded, then your Shrine will be exceedingly powerful!

FOCUS

[3/90?]

I have an idea. I'll explain it in the OOC Thread.

90? Hmm...

Considering Timothy was recently destroyed thus rendering the code useless the answer is a resounding no, it wouldn't do anything even it works perfectly.

While I wait for the time stop to fade I decide to craft a hovering blackboard and a endless chalk satchel which are given to Undead Einstein once the time stop ends to boost his research capabilities. (x2)

Next I charge (5/--). (x1)

You give Undead Einstein a researching tools! Now, this should increase his effectiveness so that he doesn't have to do the math in his head any more.

Action 1: Ow, psychic attacks are annoying. But, I can see that the steal attempts are getting to the Godmodder, so it's time to keep them up.

Godmodder: Starcalibur's blade has suddenly been spatially warped to be infinitessimally small. Normally, this wouldn't be a problem, but you're holding it blade-side first, and there's nothing left to hold on to!

Godmodder: A hacker has renamed your Project Charge into Project Fart!

Godmodder: Your boost stones are attempting to spin around and do a cool combining move to create a single Upgraded Boost Stone! Problem is, they're still in your pockets, and now they're spinning you around in circles and trying to crush you so that they can fuse properly.

Action 2: I call into existence a new thing for Bobby to explore, the Legendery Weapon Expedition! It's filled with all manner of dangerous and cliche traps, which Bobby can effortlessly breeze through. At the end, he finds an incredibly interesting Legendery Weapon, THE SWORD!

Action 3: I cast Control Weather to reduce the rain levels.

The godmodder uses his psychic abilities to have Starcalibur floating in midair until he can reset it to normal size. As soon as you notice Project Charge was renamed, you IMMEDIATELY name is back to Project Charge! A project fart would be BAD NEWS.

The godmodder sees his Boost Stones spinning around them, and immediately empties their pockets and leaps up, avoiding the Boost Stones just in time as they crash and fuse into a SUPER BOOST STONE! It's worth 10 actions, but unlike the previous arrangement of having 3 little ones, the Super Boost Stone has to be used all at once!

Bobby is dead. Adventuring in the next life, allegedly.

You reduce the rain force slightly!

I start to charge up another field nuke. Having one on hand at all times is a good idea.

Maybe be a bit more careful where you launch the next one...

FOCUS x 3

Using the power of Cucumber Quest references, Terry summons bathtub drains on the ground of the AG side, then opens them all.

The bathtub drains immediately begin absorbing a lot of the water! The rain's draining away...

I start Working on Runes in the space station so the godmodder can not see what is happening inside

Runes complete! The godmodder can't see inside the Space Station! I kind of feel like this was tried at some point in the past...

I rest and continue the Charging 10/12 soon

I use up my last 3 Paradox Healing Cards on the Alchemitter,with a Prayer to Light, hopefully I can make more stuff soon, I have an idea in the far future.

CARD ROLL: 12/20 - +8,000 HP to the Alchemiter!
18/20 - + 4,000/turn regen to the Alchemiter!
9/20 - + 5,000 HP to the Alchemiter!

That's all your Paradox Healing Cards! Come to think of it, that still leaves you with Paradox Void Cards...

Well, that was dealt with. A bit unfortunate that they had to rely on a mere single vector of attack, but as long as there wasn't the same kind of stealing and then bodyguarding as just now, then they shouldn't have that issue ever again, he hoped. Now, the Apex was still offline, but that was fine. The Shipyard wasn't, and it didn't need the Apex to be online to get to work.

FOCUS - SETTING UP SHOP, AGAIN

With a great exertion of effort, ES jabs his finger at the Apex, and then his other hand slashes towards the Shipyard. The gigantic war machines lifted up, a burst of power to its antigrav, and as if dragged by some invisible force moved quickly towards the docking bay, which as always grabbed hold of it when the vessel arrived, descending into the depths of the earth as an energy barrier flickered on above to keep the matter private. The previously dormant construction devices sprang to life once again, and got to work immediately. Any spare effort, since just moving an Entity that couldn't exactly resist even if it wanted to over to a place that accepted it freely anyway shouldn't take three actions, was spent on scooping up the remains of the Linked Repair Drones and fixing some of them up back to full functionality, before sending them over to the Apex, which had diverted some of its minimal emergency power to ensuring that the things could run properly.

As for new projects? There were, of course, two.

Project 1 - Internal Armoring. Reinforced plating, honeycomb bulkhead layouts, improved blast doors, more compartmentalization, additional internal security, and ensuring an even spread of armor belts since all-or-nothing is useless against Godmodders and their minions lead to notably improved durability for the Apex. Improves HP.

Project 2 - Fleet Beacon. Although the Apex lacks the internal facilities to construct new warships, that doesn't mean it can't call in vessels built elsewhere to assist it in battle. So far, any offsite construction facilities may or may not have been able to do good work in preparing themselves for the call, but right now the battlefield is of course distorted by the Godmodder. To ensure safe entry via Jump Drive, and power and not getting mind controlled, they need a signal to guide them in. Hence, the installation of the Fleet Beacon. By itself this project does nothing, merely boosting the efficiency of the 4 summoning upgrades to come.

Internal Armoring and Fleet Beacon work has begun! You use your power to forcefully dock the Apex!

My orders for somno, the shield generator, the hexagonashield generator, and the EISL remain as they where last round.
I order the guy who comes out of the Red Rift when it finishes to help somno work on the shield generator.
[Cult action vote: work on the Red Rift (the 70% done one).]

[1x What if...?]
EDIT: Oh hey, the threads tagged as What If now. I add onto this action this: Before sending the Godmodder into the dream in an unspecified way, I threaten him with the threat of me not turning the thread back from What If if he doesn't let me deal 5 damage to him. because clearly this was all caused by me left?
In a world where there is a Friendly post-singularity super-intelligence, running all of society, what would happen if its values change?
The world dies.
What if you put a fail-safe? something to shut down the machine if its values drift too much?
The Fail-safe is either neutralized, or triggers by accident. it shouldn't have triggered.
This is a view into a dream of that world, where a glitch was too much, one way or another. an imagined copy, another tegmark duplicate, or Everett branch, simulated by a mind far too small to be right... but what else can we use, if not our own minds? what else can we do? I do not claim to be accurate; this is primarily for entertainment.
[0][ ][ ][ ][ ][ ]
The Godmodder spawns into the world, information on what's going on unknown to him. he goes, does normal stuff, then the lights flicker off. he can't really see where he's going, so he flips the light switch on.
His world explodes in a flash of light and everyone nearby dies.
Reloading...
[0][.5][ ][ ][ ][ ]
He lands in the world, this time knowing what's going to happen. he moves to the door, and waits for the lights to flicker off, before leaving the others behind him. looking down, he sees an electric floor... good thing he waited for the lights to fail before leaving.
He wanders the world. most people are dead from electrical malfunctions. he raids a few houses for food, he'll be able to last quite a while.
some time later, he runs into another group of survivors. they have about 8 members, and are immediately hostile. he can't fight them off. a sickening crack, a flash of pain in his avatar that soon fades... and the world reloads.
[0][.5][1][ ][ ][ ]
The Godmodder is more careful. the people nearby seem to know this body, and trust it. he tells them to stand in the corner and Not. Move. they wait for several minutes.
The lights, just like every other time, flicker off. this time, the door isn't already open, so when they quietly creep to the door, they have to work together to wrench it open, as this Avatar he uses has but the strength of a normal human- it seems the only advantage his Godmodding powers are affording him here is rewinding time... Irregardless. the group subsists off provisions from nearby houses, the world mostly deserted by now, and lives a relatively good life for some time. some time later, while scouting for provisions, he finds the 8-membered survivor group, who are walking their dogs as if nothing happens. knowing by now he cannot fight them off, he turns and sprints. they give hot pursuit, the Dogs snapping at his heels, but he manages to outrun them long enough to find the rest of his group. his Allies see him coming and arm themselves. the melee is long, bloody and dangerous, but the Godmodder manages to avoid all injury by pretending to be extra tired from the running, before dealing the finishing blow to the last enemy due to them deciding he is not a threat. Seems he's covered another hurdle. His group keeps going, arming themselves with better weapons when they find them, and slowly adapting to the new lifestyle. they replace their clothes with armor, and walk. one day, while eating, a wild dog charges. unprepared and covered in blood from the raw meat the Godmodder was eating, the Godmodder fails to block the dog. its teeth crunch into his flesh, foam sprinkling from its mouth, before someone kills it. the days pass, and the Godmodder is laid low by rabies, eventually dying after a long and painful infection.
Reloading...
[0][.5][1][1.5][ ][ ]
The Godmodder repeats his actions from before, but this time, he's wearing thick armor everywhere possible by the time the attack happened last world. They survive, but notice the houses they're finding now are more in disrepair, roots breaking through cracks, trees growing in holes, fungi in every basement. The Godmodder's allies show surprise at this- apparently, before the AI's demise, it removed almost all plant life, especially fungi, and put severe limits on the growth of what remained. Strange. Regardless, this is no problem. they walk, and walk, and live. with time, the world seems to be returning to its prior state. The Godmodder is very knowledgeable, and though they cannot preform anything magic or anything in this queer strange realm, they do have knowledge in their mind, and that cannot be taken while still leaving them remotely recognizable as "The Godmodder"... so with their knowledge, the Godmodder leads their band of disposable minions and they fight well, defeating bears for hide and cows for food, and everything in-between.
One night, for the first time, it begins to rain. It rains for 5 days and 6 nights, without rest. Many ponds form as they hide in the ruins of a house for shelter, eating some of their provisions. Then, the rain slowly putters out, and they continue to hunt and live with ridiculously efficiency, but then... The Mosquitos come. bearing diseases that where preserved in the archives of the AI, they are more deadly then any in the real world, infecting their targets with over 20 diseases with a single bite. the bites itch, but they don't have any mosquito repellent, and the mosquitoes are small. With the poor visibility of the trees and vines and shade and occasional clouds, they cannot see the Mosquitoes to swat. The Godmodder sees the signs of another trial requiring advance preparation, and instead of trying to overcome it now, begins to plot for the next go-around. and so he thinks, plans, and plots, before infection takes him, fifth in his band of nine to fall victim to it, and he slowly grows weak, his thinking more faulty, and he dies.
RelOading.,.
[0][.5][1][1.5][2][ ]
The Godmodder has gotten quite good at faking this being new to him, at acting the same way repeatedly, at re-executing known strategies. this time, he makes sure to create many a hidden compartment in his armor and other items, storing within every type of mosquito repellent he can find. as a last resort, he gets 4 durable snorkels. if he's underwater, mosquitos won't be able to sting him, probably.
The mosquitoes come. he gives his 3 most useful minions a snorkel, and uses one himself. during the day, he sleeps (the he uses snorkel covers both his nose and his mouth, and is strapped on tight.) underwater, his minions ensuring safety from non-mosquitoes, while those he did not have snorkels for work hard to provide, knowing that even if they do not survive their friend [mentally insert the Godmodders name here if you know what it is] will.
At night, while they all sleep and the mosquitoes are much less active, he wakes, gets out of the pond, and covers himself in repellent over the course of a minute. he then prepares, ensures they have enough food, and scouts.
4 weeks pass, and he runs out of repelent. all his minions but the 3 he gave snorkles to have died. he shrugs, and sends the least useful of the 3 to bring them food.
2 weeks pass, wherein the Godmodder merely lounges in the pond and thinks about the Hexagonfield, and there is no sign of dangerous infection in that minion. it seems the disease, with no human prey, has died out. they leave the pond. their muscles have atrophied, being unused for 2 full weeks, and the Godmodder has trouble. his other minions where exercising from boredom, so they're fine. his group sets out again, and finds an area with charred trees, no grass, and bare ground. the area behind them they have picked bare over the past 5 weeks... they can't go back there, so they press onwards, past a fence of iron barbs and find a cache of supplies. after eating methodically, they continue into this strange place, and notice many small stones litter the ground. one of his 3 minions (the dumbest one) tries to pick one up.
...its a mine.
Beep. The Godmodder turns. Beep. the Godmodder starts running. Beep. he dives for cover. BOOOM. his legs are riddled with shrapnel, though his brain is intact. it seems he'll be bleeding out, but at least this danger is easily avoided. just don't head south.
...
.....
..........
REeloDingDinDig!..1.>...
[0][.5][1][1.5][2][2.5663706144]
They execute their plans, as one might expect. they do as they did before, but know the deadly diseases are gone after 4 weeks, and leave the water then as a group. the land is less bare, and so they can head wherever they want. they choose southwest, and walk, seeing the dead barren area in the distance but never nearing it. months pass, one of his minions dies in a mutiny after Becoming *Convinced* the Godmodder knew about the Mosquitos in advance and could have saved his best friend "Crickey" (the Godmodder did know as has been established.).
Then, something strange. the ground ahead of them is black, absorbing all light, and there is a strange device in the distance. they make camp. the next day, they aren't sure, but the Godmodder thinks the black's gotten closer, and once rocky terrain has become flat. they need to check something. they grab a rock, and throw it at the blackness. they move camp back, and rest the night again.
(...)
The rock is gone. the blackness is definitely much closer. they turn and run.
(...)
Years have passed fast as a day, probably some kind of mental coping mechanism. the Godmodder has been living well, but they see blackness on the horizon, and it seems to be advancing at a visible speed, though still slow.
one of the Godmodder's allies has died, but the Godmodder can fend for himself well enough. The Godmodder figures out what's happening instantly, though the other ally takes a few minutes.
Diamondoid nanotechnology, convering the entire earth into more of itself. its growth is functionally a sphere, slow at first, but... I'll draw a diagram.

You can't outrun it- apparent spread speed is literally quadrupled by the end of it. it is being controlled by something, but the Godmodder's way too far from that something to get back to there before the nanomachines rip his legs apart and reduce him to raw materials.
The Godmodder supposes they'll need to prepare for this too, so instead of continuing to run (what good will it do?), he starts experimenting on the nanomachines. they still take a day to consume rocks placed on their surface, confirming that the seemingly faster spread is due to a sphere-like expansion. sharpness doesn't help destroy them. only speed, mass and raw force, and even that might just be spreading it around. after many more experiments which yield little useful data( the most useful bit is that the machines spread slightly slower when in the shade), he goes and stands in the blackness to end this run.
it feels like nothing at first, then there's a cold feeling around his legs, a curtain of blackness slowly rising up his feet, enveloping his toes, though it seems less black then the rest of it. still experimenting, the Godmodder tries to life his left foot. it takes some effort, but he succeeds in raising it, dragging the nanomachines with it. the Godmodder gets an idea for another trial, but its a bit too late now, he can't get rid of all the nanomachines on his leg and one is enough to kill him. he sets his foot back down. the machines pause for a moment at this, emitting a quiet clicking for a moment, before continuing. seems like his lack of struggle confused them. the curtain continues to rise, covering both his feet and gradually becoming greyer. while the AI (presumably, what else could it be?) behind the machines is "thankful" at his lack of resistance, it still won't take any chances. after half an hour,both his feet are covered in thick nanomachinery. his remaining follower returns, and sees him trapped there, too far from the edge of the blackness to reach. they Urge him to try to run, escape, and the Godmodder makes a show of trying, showing how their legs are trapped. the follower leaves.
The curtain, now almost perfectly grey, continues spreading up his legs, almost to his knees. His follower returns, tries to pull him away with a makeshift rod, but fails, and runs away sobbing at the loss. suddenly, he feels a sharp pain in his left foot, then a gradual numbness. It seems the AI(?)'s gotten around to harvesting his lower half, and is administering local anesthesia- probably to keep him from struggling in pain. this process repeats in his right foot. he can't even move his toes... they probably don't exist any more by this point, to be honest. the AI(?) then gets a bright idea. first, it moves the blob of nanomachines the Godmodder's stuck in away from the curtains edge, just in case. then, most of the nanomachines on the outside leave, and are joined by more on the ground, forming into a rope, which lashes out and pulls the Godmodder over. wishing to minimize pain, the Godmodder turns and sticks out his arms to cushion the blow. (looks like the machine hasn't had much experience consuming standing living humans.) The machines then swarm up his arms in thin lines, constricting slightly. he turns his head and sees syringes-like shapes forming, and feels another sharp pain. for some reason, the ground then morphs into a some nondescript viscerally scary thing, and despite knowing its meaningless to be scared, the Godmodder becomes fearful. probably hormone or neurotransmitter manipulation by the AI, though why that would be the Godmodder can't say (If he weren't being forcefully scared, he might consider that the AI(?) might have realized he's been repeatedly time traveling and be trying to scar him. but he's a bit busy being scared). being so scared, the Godmodder starts trying to break free. his legs don't respond, probably had the nerves cut by now, but his arms are still 98% intact, so he pushes with them Hard, bending the things coiled around them. he pushes up, and tries to drag himself away, but multiple more threads pull his arms down and collapse him to the ground. he keeps struggling, but one by one the nerves in his arms get cut,reducing his control over his muscles and slowly weakening him. then, the nanomachines start to consume his braiR. 3. L. 0. A. D. 1. N. G.
[0][.5][1][1.5][2][2.5663706144] [T H R E E]
The Godmodder returns to the beginning. acting similarly to before, except they start moving in a single direction immediately, thus arriving to the charred area a few days before the mosquitoes start. small squadrons explore separately, and eventually one gets to the center, sneak-attacking the hermit living there with a sniper rifle and stealing all its stuff, including many explosives. then the mosquitoes come, but the hermit has enough food for half their group to last the entire time of mosquitoes, and half the group had died in the attempt to kill the hermit. once the mosquitoes where no longer a problem, then headed onwards, towards where the Godmodder calculated the nanomachines had started from, using an old car to carry their loot.
they reach the blackness, and it seems its only begun to spread recently. it would still be dangerous to travel through, but they have a car, regardless of its quality, so...
The Godmodder's group arrives at their destination, and arms themselves with the best bombs they have as they take aim at a black spire. the Godmodder warns them that they will probably die here, but they know they can't really back out. they all arm a bomb in each hand, and throw, then the strongest 2 grab rocket launchers and fire, setting off the hole spire. it's still mostly intact, however, so the Godmodder grabs the last 2 grenades and throws them,tearing apart the top. as the last plan, a moltov, melting the metal and fusing it together.
CONGRADULATIONS!
You have beaten "Value Drift Kills the Godmodder as painfully as possible" with 6 Deaths and no secrets!
You will now pay the life force penalty for each death, as it displayed on the small of your back within [] the entire game. Pleasure doing business with you! as you died more then once, you are not eligible for the prizes. in order to play again, you will need to undergo memory erasure and wait 2 years.
The whole thing, of course, was a dream. A dream molded by Myself, with Yorehammer and some minor tweaks by the God of Dreams to keep his powers from doing anything but reloading the first few times he tried, keeping him from trying other things in the future. With Yorehammer, while the Godmodder was sleeping, I fired various attacks at his sleeping body until one of them dealt damage whenever his [numberinsquarebrackets] reached a whole number. (so at 1, 2 or 3).
The Godmodder couldn't escape or mess with the plan because, aside from the God of Dreams' help and it being a dream, escaping would be a defences against wasting time, against by attacks in the real world, against getting strung along by convoluted circumstances... etcetra.

[x1 Talking is a free action, as has been established multiple times, buuuuut making Godmodder-damaging energy-fields is not.]
"Fred: Hey, I've been tinkering with some stuff. It looks like I can use my computer to open a rift to the real world! The software on this thing is very easy to use. Also, I know what software is now! I've been studying.
Fred: Anyways, it's giving me two locations; a randomly selected location, on land, with uncertain safety, OR a suggested location, guaranteed to be mostly safe.
Fred: The suggested location has a picture... it looks kind of like a forest. What do you think I should pick?"
"Fred, First check whether your clothing comes with you."
"If it does, go to the random location once I arm you with the following 87 armor suits, heavily enchanted clothing, socks of emergency return, hat of generic buffing, fingerless gloves of empowered skill checks, underwear of comfort, and scarf of shape-changing weaponry with ridiculous damage output."
"If not, its best for you to go to the suggested location I suppose."
"once you're there, feel free to mostly do whatever you want, but keep an eye out for 1) other players (if the clothing went through, you'll be able to tell with the underwear of comfort. it will grow much more comfortable near players. when you see one, if they are not fighting the Godmodder inform me about them and I'll warn you from there. if they are fighting the Godmodder, leave the area before anyone notices you and report back the battles state.), 2) Altair (You've seen him before. if you see him again, connect him to me with the scarf of shape-changing weaponry morphed into a transmitter.), or 3) The Godmodder. (if you see The Godmodder, take off 1 sock of emergency return to escape)"

Now, since Talking is a free action...
And I have Yorehammer to bypass the Godmodder's defences...
Well, First I project a Majestic Orb (instead of field) around myself which will deal 2 damage to the Godmodder if he interfers with me, the field, any of my communication attempts, or the people to whom I am communicating until I'm quite done communicating, with all of these words being interpreted the way I interpret them, as the magic language which I used to create the Orb runs off Intent instead of Technicality. the Orb also bypasses defences, and will not allow proxy methods of interrupting (such as entitys). If the Godmodder preformed an action or lack of action that he believed or I could easily deduce in under 10 minutes would result in any entity, object, God, demon, eldrich being, or other interrupting me, then he takes 2 damage. If he tries to subvert my defences, he takes 2 damage. all of these conditional effects are unblockable as I wield yorehammer,and undodgeable as they strike everywhere until it works.
First I Talk to Altair via the mystical "I'm using 92837^^3 free actions to talk to him despite his distance and being-on-another-plane-ness" powers and tell him the entire content of my previous message, plus all important things that have happened recently, and my plans to send Fred to investigate into the real world with multiple failsafes against actual injury (5 of which I did not mention to Fred so he doesn't know about them and as such doesn't act too confident or risk too many things), and that I'm about to initiate Yorehammer-boosted communications with Alice so if he needs anything communicated to here, I shall oblige.
Then, since The Curse of Repetativeness clearly can't block something so Generic as "Talking" (I've done it many times before and it still works!), I Talk to Alice (same way as before), prove who I am, and ask her to obtain a phone if she does not have one. then, I call her on it using my phone. Yes, this works through dimensions. and because of yorehammer, defences.
"Can you finish what you where saying last time? I didn't hear all of it."
"Don't worry, the Godmodder can't interrupt the communication this time... unless he's willing to give me 5 actions for free, and take one damage."
After she finishes repeating herself...
If relevant, I tell her what Altair asked me to say, as well as anything else that becomes obvious.
[1x RHUBARB]
"Amongst all those types of pie... is one very specific kind of pie.
Rhubarb. The godmodder's least favorite kind. One of his very weaknesses.
The godmodder eats the Rhubarb. He eats all the infinite rhubarb. At first, he hates it. He hates it so much, he takes 2 damage. But by the end of infinite pie... he's learned to LOVE Rhubarb."
you know, you never said it Stopped being one of his weaknesses.
No, I'm not going to make him take damage just from eating rhubarb again, that would be curse-of-repetativeness'd.
I offer the Godmodder a Rhubarb pie, and since he LOVES Rhubarb, he, clearly, has no reason to avoid the Rhubarb! so he eats the Rhubarb pie, scarfs it down even.
It sure does taste good!
What?
you want to know where the attack is?
jeez, fine.
This attack is the fruit of 60000 MILLISECONDS OF RESEARCH!
so, about 1 minute.
A Rhubarb contains a hard red stick, but I haven't a clue how to cook them into a pie! so what did I do, to make this pie from Rhubarb?
I found a Rhubarb roughly 5 times bigger then normal, then cast a spell known as transfiguration to turn it into the appropriate pie.
So, since transfiguration is temporary, in a few seconds now, every piece of piece of Rhubarb will Expand to roughly 5 times the width and other dimensions, clog the Godmodder's throat and, since its an instant change, begin preforming nuclear fusion with the Godmodder-parts it is inside. so not only is the Godmodder choking, but his neck is no longer flesh, and the rhubarb is poisonous... What, didn't I mention? yes, the rhubarb was poisonous. its a very special poison, in that it maintains integrity after transfiguration.
Hey, be happy I didn't make the transfiguration last a couple more hours and have every cell in the Godmodders body break down when a ton of its resources multiplied their size by 5 and fused with the surrounding water. that would've been ever worse.
And, of course, since I'm holding yorehammer, the Godmodder can't defend against them... and since he walked up to piono and I haven't done anything impressive, his steal-attempt is nullfied. When the round ends, I keep yorehammer, but if I've obtained Starcalibur from luck I give it to Srovy.

That attack... was super cool. Incredible! 3 damage to the godmodder! Buuuut the godmodder becomes VERY DETERMINED not to let anything else succeed as a result.

STARCALIBUR STEAL ROLL: No.

STARCALIBUR STEAL ROLL: No.

STARCALIBUR STEAL ROLL: YES! But then you wake up. It was just a dream.

You get 3 Boost Stones!

Fred: Okay, the computer gave me a warning message. It looks like transferring myself to the random location will give me some default clothing, that should maintain "an average level of practicality and comfort". No special powers, but it's better than going naked!

Fred: I can't wait to see the sun again... how long have I been gone?


The godmodder... meddles, as an offensive action... with your communication signals, and they come through as scrambled garbage! Nothing useful has been accomplished.

The godmodder eats the Rhubarb pie! Now, their stomach of steel promptly launches its counter-defenses, and offensively takes an active role in breaking down the rhubarb into manageable bits as fast as it rapidly expands from Transfigure wearing off. Even if that speed is instantaneous.

... never mind then.

Everything is normal.

Guess I donate all my actions to Srovy.

:(

+actions to Srovy!

FOCUS: EEVEE

At the center of the octagon, an Eevee appears. Suddenly, the shimmering Eeveelutions rush into him, seemingly fusing with him. He drops to the ground and floofs determinedly.

Eeveelutionary Eevee 27/27

The Eeveelutionary Eevee has been summoned.
9 actions of power in HP
9 actions of power in attack
9 actions of power in a reusable special attack that charges for 9 turns (Like the Space Laser on the space station) (Works alongside regular attacks)

"We did it. But, can someone remove the attack blockers on the Second Scarlet Prince?"

"Second Scarlet Prince, attack the Druidic Healer. Eeveelutionary Eevee, attack the Druidic Healer as well."

Eeveellutionary Eevee has been SUMMONED!

Maddison and Damien FOCUS, using several Fraymotifs to attack the Druidic Healer.

31,000 damage to the Druidic Healer! Gah! NOT HOMESTUCK ATTACKS!

ACTION: 1/3 ITEM(S):1x 2,000 Attack Token 1x GODMODDER REPELLENT 1x Enemy Heal Ticket 1x Enemy Debuff Ticket
AMOUNT:3/3
I gaze upon the damage dealt to my Slot Machine, seeing how close to death it is now, and slowly turn my head towards eevee shadow bacon, and say "When we get a reprieve in this battle, I and a few other people are going to have words with you. Do understand that you brought this upon yourself."
Action 0: I use the small, 3 point charge I have to heal up my Slot Machine, adorning it with clovers, 777's and other symbols of luck that get absorbed into it, healing it.
Action 1:[X] Slots
Action 2:[X]Red
Action 3:[X]Blue

+33,000 HP to the Slots Machine!

SLOTS ROLL: 7 4 4 - You get a Minor Enemy Damage ticket!
SLOTS ROLL: 3 4 4 - You get another Minor Enemy Damage ticket!
SLOTS ROLL: 6 7 7 - You get an Enemy Buff ticket!

Lucky rulls all over the place this turn. The Slots machine must be thanking you for your generosity.

I Look at the crater that was where the Charmzard once stood. "Well that was impressive, Good job everyone." I then look at the Project spark counter as it still sits at 47/100. 'Well I guess we may as well start trying to find that base.'

Focus action - "Target coordinates"

Closing my eyes I prepare to send all my energy into my next wish. 'I wish for a super computer to appear and to for it to start trying to fine the Coordinates for the Godmodders headquarters!' Suddenly in a flash of light a giant Computer is sitting right next me. It lets out a loud whirr noise before then starting to calculate numbers. As it works it starts showing numbers as they are reduced down to their bare sums are it the super computer works to fine the Coordinates of the Godmodders Headquarters.

The godmodders HQ coordinates are slowly being found! You'll get a bit closer each turn!

1/3: I use the LAVA BATTERIES that I took from the Godmodder to power an OBSIDIAN GENERATOR. Why? Because what else would you do with LAVA BATTERIES?
2+3/3: I charge the charge: 17/??

You begin to power an OBSIDIAN GENERATOR! What you will do with it is up to you.

Gah!!! I make several psi amplifiers which I put on me and also put a huge invulnerable psi amplifier with a door that I can lock around me!

You get inside a big Psi Amplifier and up your Psychic attack and defense! However, doing this gives the Festum plenty of time to advance against your defenses!

CURRENT STATUS: +++------- You're at 30%!

12/?? using Cult memebergs: Player: Srovy, JOEbob, NPC: all player entities, newcomers Using the first of HV,s I charge using the charge booster I dump those twelve charges into a bucket add some THYME and FIGHT IT swirl it with a stick I then add some leftover moist snow old bay seafood seasoning and some JOE blood chicken blood (that wasn't JOE you heard screaming in the distance.. I am err.. Constipated?) The concoction glimmers redly. I then proceed to pour the liquid into a mold of TOG dabbing whilst eating Popecorn. as I let it cool into meatal I perform the chicken dance over the mold and challenge JOE to a pokemon battle (TCG) and proceed to beat him by abusing one good card in a GORILLA'Y deck fair and square, at the end of the game he gets so annoyed he pretends the game is still going plays his entire hand as his active pokemon and has them attack without any energies... he loses anyway. by the time JOE has cooled off so has the "meatal". I place the TOG figurine on my desk what a wonderful use of 12 charges :D. but JOE being JOE steals the figurine, snaps it into thirds, dunks one into the big boy rift and feeds the other to the little wift Hewwo!. I begin to cry profusely, but as I said before JOE is an absolute JOE so he collects my tears in a bucket seeing them as a potential fuel source and throws the entire bucket into the rift. ;-; Using one of my actions plus one of HV's actions (for extra dislike) I smack JOE upside the head for being an absolute JOE using the other of HV's actions and my pent up stress combined with the dopamine released from crying I create a new figuring made of lower grade metal.. it's close but just not the same, *sigh* at least JOE wont steal it and finally using my last two actions for courage I ask the godmodder for a hug (っ˘̩╭╮˘̩)っ


(credit for the Image goes to HV for the popecorn and JOE for the dab)





(credit for the animations goes to JOE)

Okay, so what I think happened is that you made a Figurine and then JOEbob used it to open the rifts?? Also, while the animations looked neat, they are totally broken right now, so I'll give you the benefit of the doubt that they were amazing (also, I sort of remember them from when they were not broken).

You completely open the Top 70% rift, and open the lower rift by 50%!

The EVOLVER emerges!

The godmodder gives you a hug. There, there.

When you pull away, you realize he stole your wallet.

--------

V:

The Void Assassins attack the Druidic Healer for 35,000 damage! The Void Guard and Companion Rover begin further discussions, getting into deep conversations on the nature of life.

AG:

The Space Station workers finish the Emotions Module, and begin work on the third module, discovering its much cheaper than anticipated - what were the later modules of the AI, MooGoestheCow?

The Scarlet Prince smashes one of their Attack Blockers! The Eeveelutionary Eevee stretches out and gets ready to unleash pure destruction on the HEXAGONAFIELD! The Factory whirrs up, and begins work on THE MIRAGE! The Flagbearer rejuvenates the Army! K.I.N.G spawns its first Pawn, who gets ready to explore the HEXAGONAFIELD! The Pancake Sharpener lies dormant.

The Mazin allies and the Explosion Elemental both blow up the Druidic Healer, along with the Heavy AFV! Together, they deal 39,500 damage!

The STARCRAFT ARMY - now called the TERRAN ARMY to avoid confusion - returns from their long slumber! Due to using the Expedited Processing option, the Buff-While-You-Wait service has done little to help them! They are somewhat outdated.

Ray's invention is finally ready! They pull out some more Energy Capsules, and continue production!


Ray: My good friends and allies! I introduce to you, an important new thing that I have been appointed to give to you!

Ray: Cool and new MULTIPLIER ORBS!

Ray: You see, each Orb you insert into one of your entities will upgrade it! It will become a second, higher-powered version!


MULTIPLIER ORBS upgrade entities they are given to to their next level version. Given 1 Multiplier Orb, say, the Explosion Elemental would evolve to Explosion Elemental II! Given another, it would become Explosion Elemental III. Each upgrade would boost all of its abilities to the next tier! An entity can have a maximum of 5 Multiplier Orbs at once, to become their final VI version! The one drawback is that the supplies are limited, so you should consider carefully who gets the Multiplier Orbs!

Ray: First come, first serve! I'll make more at a decent rate, but I won't be around forever!

Ray: Now, I know this seems generous, but I have to warn you: Up next is the Sealed Boss that none of your allies have seen before. But I've seen it. I know. The godmodder doesn't allow spoilers, but let me say that you don't want to be unprepared!


PG:

The Festum tries to deal with all the distraction! Meanwhile, the Druidic Healer heals themselves for 60,000 HP!

The godmodder finishes their Project Charge, but decides to hang on to it for right now!

The godmodder pulls out a small laptop and types rapidly on it. Then they put it away.

N:

JOEbob's entities do their stuff, and the Evolver gets ready to start evolving! CaptainNZZZ's army finally recovers from their slumber, and the Shipyard begins more work on The Apex!

--------

The HEXAGONAFIELD, though wet and rainy, is otherwise quiet. After the massive attack that obliterated the Charmzard, most have been content to recover and gear up for the next major fight.

Suddenly, from near the godmodder, a familiar Player warps in, hovering above the water, and calls out to the godmodder.

Xerath: GODMODDER!

Xerath: Is it true!?

Xerath: I've seen the evidence! You have me and Alice tied around your finger like puppets! I work for you for her safety, and she works for you for mine!?


The godmodder looks at Xerath. He could've stayed where he was. Does he really want to do this now?

Xerath: ...I should've known...


No, Xerath. You probably did know, and have for some time.

You just didn't want to admit it.

Xerath: Since you know so much, I'm sure you know what has to happen now.

Xerath: She isn't in your clutches any more. I can't believe I assumed you'd lock her up in some castle like a princess. That's not your style, is it?

Xerath: No more of this! Godmodder, I challenge you...


Last chance to reconsider!

Xerath: TO A SEALED DUEL!


A large platform made of stone appears, hovering a fair distance above the HEXAGONAFIELD. A circle pattern is carved around the edges, with one line going through the middle. The platform is large enough for a baseball game, and stands appear from thin air to surround the platform as well, if anyone wants to watch.

The godmodder focuses, and splits in two! The godmodder clone flies up to the platform, along with Xerath. The two face each other, and each draws a standard sword. A glowing blue non-interference/meddling field appears the platform and duelers, to prevent any outside help.

The Sealed Duel has begun.

-------

SEALED DUEL RULES:


At any time, a Player can challenge a godmodder to the ancient rite of a Sealed Duel. This allows one Player and one godmodder to fight directly. Well, the godmodder fights by proxy, using a copy, but the result is the same. The Player and godmodder can launch attacks at each other, set up defenses, or summon (very short-lived) minions, like a miniature battlefield, for however long the duel goes on. Both the dueling godmodder and Player are more vulnerable than normal. The godmodder is more vulnerable to damage, and the Player loses the protection of their entities - they become vulnerable to the godmodder's direct attacks.

Rules:
1: Neither the Player nor the Godmodder can back out when a duel has been initiated.
2: The godmodder's copy can use one action each turn without affecting the actions of their regular self. However, any damage the Copy takes will be transferred to the main godmodder the moment the duel ends.
3: The duel is immune to direct outside interference, as in, Players and entities can't enter to fight. However, granting boons or banes to one side using Player powers is allowed. The Sealed Duel field is normally an impenetrable defense, but if the field is penetrated, then the duel will be immediately called off - and the godmodder is allowed one free attack that the challenging Player is not allowed to defend against.
4: The Player wins the duel and is allowed to leave when 10 damage has been dealt to the godmodder.
5: The godmodder wins the duel when the Player is dead.

-------

Xerath: I might not be able to achieve everything I wanted. But with this, Alice will be free!

Xerath: Come at me, godmodder!


--------

The Rain on the HEXAGONAFIELD continues falling! Thanks to the drainage efforts of the Players, the water only rises one foot this turn! However, the rain continues to fall harder, and it looks like every turn, the rate the water rises will increase! You'll need to keep increasing your drainage, as more negative effects will appear the higher the water rises! Once it reaches 6 feet, your entities will need some way to stay afloat or they'll start drowning! The PG entities take some damage from Fire Rain!

joebob An incredibly cute anime girl approaches you. "Oh, JOEbob-kun... please... give me your hammer..."

ITINERARY:
-Defeat The Godmodder! Damaging him gives you a shot at a legendary weapon, and a boost stone!
-Project Spark: 47/100 Current Task: Narrow down the location of the godmodder's headquarters! Current size narrowed down: 1.4 trillion x 1.2 trillion meters (advances a bit each turn)
-Help Xerath win the Sealed Duel!

Minor tasks:
Protect the Space Station! It can gain helpful support abilities!
The Slot Machine can give you buffs or debuffs. The Alchemiter can let you combine items.
The Druidic Healer is healing PG foes! Kill it!
Daskter's factory is producing AG minions - keep it alive!
The Flag-Bearer gives AG entities regen and mind control resistance! Protect it!
K.I.N.G. is helping to explore the HEXAGONAFIELD! Help protect it!
Find a way to drain or stop this constant water flow into the HEXAGONAFIELD!

THE HEXAGONAFIELD:
State: Moderate Rain - Water 4 feet deep(no effects yet)(+6 feet/turn, -3 feet/turn), Will-Saving Throw(AG entities throw a Will Save whenever they may change sides, wears off in 2!), Fire Rain(5,000 damage to all PG entities each turn)


[V - Winkins]Void Assassin: 25,000/25,000 HP, 11,000 x 2A (60% dodge rate)(5 cute bunnies, +2,500 HP per turn)
Void Assassin: 40,000/40,000 HP, 13,000A (30% dodge rate)(5 cute bunnies, +2,500 HP per turn)
Companion rover(sped up)(very attached to Void Guard)
Void Guard: 40,000/40,000 HP, +5,000A (+1 attack shield/turn, maxes out at one)(very attached to Companion Rover)
Fortified Rice field(tended by Farmer Contractors, Lightward Mages)(has Shrine - gives +6,000 HP/turn and -4,000 damage from all attacks to Winkins-owned entities)(needs to be killed in one hit)(Water boosted - much stronger when HEXAGONAFIELD flooded!

[AG - MooGoesCow]Space Station(25% dodge rate)(protective runes, godmodder can't see inside)
Shield array+1(protecting space station)
Super Laser: Can unleash 45,000 damage support attack(ready!)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)
Anti-Mind control Beacon: protects Space Station from mind control
Portal Frame: Space engineer portal(+60 engineers/turn)
Very Large Room: Quantum computer+1(AI installed, Emotion Module, Third module: 42% complete(cost: 8)), Power Generator
Space engineers+1: 100/100 HP x 530(building space station!)(Manager halving cost)

[AG - TheTwoEternities]Scarlet Prince: 44,000/70,000 + 15,000 HP, 20,000A (-3,000 damage from all attacks)(+4,000 HP per turn)(protected from 4 attack)(1 attack blockers)
Eeveelutionary Eevee: 90,000/90,000 HP, 22,500A, Special: All-Element Burst, ready in 4! (can use Special and regular attack)

[AG]Ray(Energy capsules: 22) 3 Multiplier Orbs available!

[AG - Arsenical]Explosion Elemental: 40,000/40,000 HP, 20,000A, Explosion Aura (deals 4,000 damage to enemies who land attacks)(protected from 1 attack)
K.I.N.G: 30,000/30,000 HP, +1 Pawn/turn (Pawns have 1000 HP + explore HEXAGONAFIELD, Rooks have 5,000 HP, 1,000A)(Retroactive Rook Defense Switch)
Pawn: 1,000/1,000 HP (exploring HEXAGONAFIELD)

[AG - Daskter]Factory: 50,000/50,000 + 15,000 HP, currently producing: The Mirage, done in 6! (production options: Shield pods, Surveillance Drones, Heavy AFVs, other 1-time projects)(protected from 1 attack)
Heavy AFVs: 4,000 x 1 HP, 2,000 x 1A (-1,000 damage from all attacks)
Flag-Bearer: 34,000/60,000 HP(Hope-raiser)(+1,000 HP to all AGs/turn)
Starcraft Army(7,000 TA)(Neosteel foundry):
SCVs: 50/50 x 0 HP(schedule: Get to 10 barracks, then build 4 command centers, then factories)
Marines: 200 x 0 HP, 150 x 0A(5 guarding Space Station!)
Marauders: 400 x 10 HP, 300 x 10A
Hellions: 400 x 10 HP, 400 x 10A
Command centers: 6,000/6,000 x 4 HP (+4 SCVs per turn)
Barracks: 4,000/4,000 x 5 HP (+1 marine each, each turn)
Command centers: 0 complete each turn (1 builder = 5%)

[AG - paradoxdragonpaci]Pancake Sharpener: 20,000/20,000 HP, 9,000A (syrup tank: 0 charges)

[AG - Shiboso]Mazinger Zero: 50,000/50,000 HP, 3,000 x 5A(speed boost)(protected from 1 attack)
Mazin Emperor G: 10,000/10,000 HP, 2,500A

[N - CaptainNZZZ]Army: TA: 40,000 (protected from 2 attack)
Mysterious Tower: 60,000/60,000 HP(zombie immunity)
Light Crystal: 30,000/30,000 HP(heals every CaptainNZZZ entity for 4,000 HP each turn)
Crypt of the Ancients: 55,000/55,000 HP(helps summon Undead units, summons four weak skeletons(500 HP, 500A) each turn)
Undead Einstein: 1,000 HP (researcher)(research tools)
Weak skeletons: 500 x 20 HP, 500 x 20A
Eagle Spawner: 25,000/25,000 HP(summons an Eagle every turn)
Eagles: 2,000 x 6 HP, 1,000 x 6A
Temporal Guardian: 45,000/45,000 HP, 7,000 x 2A, Special: Za Warudo(ready in 2!)(-1,000 damage from all attacks)(20% dodge rate)(+2,000 HP per turn)(1 teleport charm)(protected from 1 attack!)
Dragonforce: 20,010/26,000 HP, +5,000 to one of an ally's attacks each turn!(inside Mysterious Tower)
Square of Frost: 5,000/10,000 HP, 6,000A (10% dodge rate)
Shield generator: 15,000 (+1 attack shield to army per turn)(guarded by Eagles)

[N - JoeBOB]Somno: 29,000/35,000 HP (Third Eye down - can't use psychic powers!)(can do generic actions)(building shield generator, done in 4!)
The Evolver: 30,000/30,000 HP (evolves in 5!)
Rift: 85% open(-10% open in 1!)
Epilepsy Inducing Strobe Light: 8,000/18,000 HP, -20% accuracy attack, 20% chance to charge the shield generator
Shield Generator: +1 attack shield to JOEbob's entities in 1! - dies when JOEbob runs out of entities (4 attack shield currently)
Hexagonashield generator: 10,000/10,000 + 9 x 1,000 HP (+3 1,000 HP shard shields/turn)(current target: itself)

[N - EternalStruggle]The Apex: 53,000/75,000 HP, 25,000 x 2A (+1 repair drone/turn)(docked)(-5,000 damage from all attacks)(emergency shutdown - back up in 3!)
Linked Repair Drone: 500 x 0 HP(+1,000 x 0 repair per turn!)
Shipyard: 73,000/100,000 HP(improved HP, done in 6!)(Fleet Beacon, done in 5!)

[N]Slots Machine: 60,000/90,000 HP, Special: High Roller(ready!)(Lucky Counter - roll slots when attacked)(Blue/Red slot options: Roll with only numbers 1-4/5-8)
[N]Alchemiter: 80,000/100,000 HP(+4,000 HP/turn)

[P]Peacekeepers(17,782,500 total attack)(Unbribable)(protected from 128 attack):
Peacekeeper HQ: 700,000/700,000 HP, 150,000A(protecting Peacekeepers)(control and command)(20% dodge rate)
Quinn, Peacekeeper Commander: 250,000/250,000 HP, 100,000A(Power armor)
True Riflemen: 3,000 x 999 HP, 1,500x999A(+3 squad leader)
Death-elite Riflemen: 5,000 x 999 HP, 3,000 x 999A
True Machine gunners: 5,000 x 999 HP, 1,500x999A(+3 squad leader)
Death-elite Machine Gunners: 10,000 x 999 HP, 4,000 x 999A
Medics X: 6,500 x 999 HP, Healing A(+3/3DE squad leader)
Death-elite Medics: 14,500 x 999 HP, Healing A(+3/3DE squad leader)
Squad leaders: 1,000 x 999 HP(leading all)
Death-elite Squad leaders: 4,000 x 999 HP(stacks with normal Squad leaders)(leading all)
Commandos X: 9,500 x 999 HP, 3,500 x 999A(+3/3DE squad leader)
Death-elite Commandos: 10,000 x 999 HP, 4,000 x 999A
Engineers: 100 HP x 999(adding Peacekeeper HQ secret functionality, done in 16!)(upgrading Quinn's armor to Mecha level, done in 6!)
Scientists: 100 HP x 999, researching medics true power(done in 4!),(researching Sealed Unit info, done in 2!)
The Slice Warrior: 400,000/400,000 HP, 50,000 x 3A (90% dodge rate)(miniboss)
The Conflict Resolver: 1,000,000/1,000,000 HP, 400,000A, Special: Bomb All(ready!)(miniboss)
Forward command center: 20,000/20,000 HP x 2, calling in scientists x 999 for death-elite training camp(done in 10!)
Shield generators: 15,000 x 5 HP(Adding 1 attack shield each every turn!)
Barracks II: 30,000/30,000 x 3 HP
Bar/Brewery
Death-elite training camp: 100,000/100,000 HP(training Engineers, done in 10!)
Special Weapons depot: 40,000/40,000 HP
God Unit Production Facility: 80,000/80,000 HP (producing the World Eater, done in 98!)(producing the Eye, done in 24!)
Possesses infinite plastic, anti-godmodder bullets(equipped), anti-regen bullets, Grenade launchers v2, Anti-Mind control, Upgrade Limit Break Eternity, Dual Pathways, Godmod building plating(equipped), Anti-control Godmod armor(equipped), anti-control godmod weaponry(equipped), Assistant SR builder, Efficient Climate Control Unit, Double Speed progression, One Man Army Fighting Technique, Robot War Analysis, Reserve Exploration Truck Team

[PG]Druidic Healer: 150,500/400,000 HP, +60,000A

[PG]Festum: 35,000/40,000 HP, 14,000A(+10 bonus to Will Saves)

[PG]Godmodder: 161/300 HP(Status-Effect Boost buff ticket)(1 Super Boost Stone - 10 actions!)(Starcalibur - x2 actions)(Project Charge: 4/4)

SEALED DUEL:


[PG]Godmodder Copy: 0/10 damage dealt!

[N]Xerath


Player info:
Captain.cat(1/5)(1 Boost Stone)
MooGoestheCow (Charge: 4/???)
[N]Eevee Shadow Bacon(effect-curing power)(Resolute Heart Copy - mimics effects once)(has Blindness x3 action ticket)(King of the Hill - x2 actions, takes x2 damage!)(3/--)
[N]CaptainNZZZ (Entity Loyalty Punch Card - redeems one disloyal entity)(Orb of Shielding, +2 shields to any entity)(has some Overpowering Poison)(5/--)
[N]EternalStruggle (Increased HP)
Hungry_Visitor(1/???)(Pure Flicker)
The_Two_Eternities
That-Random-Guy(Echolocation)(3/90)
Arsenical(2 posts in debt!)(8/10)
[N+2]JoeBOB(Redagger, +2 attack deflector)(Cult of the Cube)(has nice bed)(Pact with the God of Dreams: Can't use Starcalibur/Yorehammer/Resolute Heart, receives Moderate assistance when called upon)(Has stored Charmzard energy)(Yorehammer - Bypasses defenses)(3 Boost Stones)
Ranger_Strider_(6/15)
Daskter(7/--)
Page of Time(5/10)
[N]Mr Mirror Man(1 +2,000 Attack token)(Godmodder Repellent)(backup Small Rover)(Enemy Heal Ticket, Enemy Debuff ticket, Enemy Buff Ticket, Minor enemy damage ticket x2)
Cyanogist(lightly wounded)
Pionoplayer(has Ornate Ring, Mirror)(3/10)
[N+1]Winkins(+1,000A Iron sword)(1 10,000 damage token)(1 +5,000A/20,000 damage Pain sword)(1 Boost Stone)
Paradoxdragonpaci(protected from 1 attack)(Flight Power)(has paradox void cards, absorbed Bad Luck, pocket Lightning Galeforce Hailstorm, pocket Difficult Bog, hexagonaherbs)(10/12)
W32Coravint(Has machine-holding cube)(1/5)
RedRover1760(has memestone)(13/13)
Shibosho
[N]Srovy(Cult of the Cube)(knows Seven Swans technique)
Crusher48(Has Bost stone)(has Tactician Soul in a Bottle)
Trifling Epithet(17/20)(Has Minor Enemy Healing Ticket, +30,000 HP to an enemy, Obsidian Generator)
Dragon of Hope?!?(2/--)(Mind battle with Mir Festum: +++-------)
Karpinsky(The Ettin: 11/20)
Voxel Architect(1 Boost Stone)(Kreknarite Sextet(3-6 only))(1/--)

Player Inventory:
Soul Weaknesses and how to Find Them, Godmodding Vol. 1
Dragonballs x 7(made from Melodic transmitter x 2, Charge Stone x 5)(can be combined to make one wish!)
Charge Stone x 5, Medkit x 3, Paradox Medkit, Melodic transmitter x 3, Redirifle, Miniature Doormaker Plushy, Bravely Default Asterisks, Mirror Frame
Charge Booster (damage: 4/20)
Wishful Whammy(random effects attack)(non-combinable)
Godmodder Damage Charge Booster(Boost stones remaining: 11)
 
ACTION 1:
I give Xerath an infusion of Candy Corn Liquor, boosting his IMAGINATION so that he can come up with creative attacks and deal more damage to the Godmodder Copy.

ACTIONS 2-3:
The Ettin 13/20
 
(Quick (but free) Action!)
My attention immediately snaps at the mention at the convenient upgrading material that Ray is giving. Before doing anything else, I immediately pounce to grab a multiplication orb or two.

(rest of actions in another post)
 
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"Hey, Ray, i'll take an orb, just let me..."

Action 1: A multiplying the Multipliers

Over at the Alchemiter, Arsenical takes the Multiplier Orb and &&'s it with the Charge Booster. With such a powerful material, getting as much out of it should be top priority.

Action 2: The Maw of Acme

Meanwhile, unnoticed by most of the player (including Arsenical), the portable hole begins to stretch outwards slowly, dragging even more water down into its depths.

You see, the portable hole was designed for even the worst messes, but what if there was too much of one? The scientists at Acme answered that question with the hole's expansion feature: The more material it takes in, the bigger the hole grows. Some may say that could be potentially world-ending. Acme Corp calls that an effective product.

Side effects may include: Falling in the hole, broken bones, getting stranded in a pocket dimension, worshiping the hole as lord and savior, and a cough.

Action 3: Xerath! Xerath! He's our man!

"A sealed duel, ey? Xerath, you magnificent edgy hero." Arsenical concluded upon Xerath finishing his speech. As much as he was a pain earlier, any enemy of the Godmodder would be a friend of his. And he helped his friends.

From his sleeve, Arsenical draws a card and tosses it towards Xerath. Both duelers notice what it is as it falls in the neutral man's hands:

This is a 'duel' after all.

"Might help if the Godmodder summons any entities. He really likes doing that, i'm sure you know." Our hero shouts out towards Xerath.
 
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Piono looks over at Ray.
"Yo, Ray, save a few of those... say... 5, for the Apex. That thing is an absolute monster, and it's not pro-godmodder. I say that holding off until it's got some more upgrades and then tossing it as many multiplier orbs as possible is in everyone's best interests."
Piono takes another swig of his drink.
"Say, Game Master dude, what constitutes a boon or bane? I can think of a number of different things I could do to help out Xerath, but I'm not certain which ones would count as cheating, and which ones are legitimate forms of messing with the Godmodder's chances."
Piono turns and looks at the Godmodder.
"Say your prayers Godmodder, ever since that fiasco on Earth, I've been itching to take you down 1v1. Listen up everyone, I call dibs on the next Sealed Duel."

Piono's too busy finishing off his bottle of stuff to actually do anything this round, so the improbability drive takes all his actions again.
Actions 1-3:
6/10 for Critical Failure.
 
Hey bloody marines get down here! (Recalling marines from space station)

I'll take a Multiplier Orb for myself, looking how there was 3 Orbs and 22 Energy Capsules at the start, I'm guessing there shall be a total of 25 Multiplier Orbs.

Re-evaluating the previous strength the Terran army had I realize what I must focus on... Expansions, ALL THE EXPANSIONS, All New SCVs will immediately construct Command Centers untill I deem otherwise!
Orders for Army, Surround and fire on the PG Druidic Healer!

The Flagbearer shall raise moral among troopers! (and assist Dragon of Hope by raising his will)

Actions:
Discussion has been made and a decision reached, The Battleship is currently a priority to be completed. Factory begins construction of The Battleship,
1xPowering Through Construction Efforts

1x Once more the army returns battered and broken, but it's hardly the end for them is it? As long as their is hope they can still rebuild... First thing first I give them an attack shield.

1xExpanding The Neosteel Foundry... The Terran army might be brought down low but their is still something that's worth quite a bit to me. New and powerful materials can be used to build the Battleship. New Material never used by any thing else gives the Factory a lot of more variety of materials it can pick and Neosteel is a really good materials to replace the standard steel. Just like it's name sake Neosteel (For the prefix Neo- means New) it's the New Steel.

(Current reserve Production Points: 7)

Though I wonder.... (From the Space Station)
Reinforcement Beacon: x5 Space mook deployment(50 HP, 50 Attack)(ready!)
Has that ever been used!?

Random Theories:
You also know how the Godmodder takes damage from extremely weird source but once he taken the damage he's immune... Maybe he has 300 Souls! That he uses to protect himself.

Dragon of Hope?!? I suggest you go on the Discord (on OOC Thread, which is first page of this, and request some help or something, I notice when you need assistance you're just off on your lonesome.)
 
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Since this anime girl, is Cute, they must be a Bun, the only cute being type in existence. therefore, I inform them that Winkins is where they want to go.
Orders:
Evolver, help somno work on the shield generator; Somno, work on the shield generator.
EISL, mak sheld. sheld gen, mak shelf, hexagonasheld, mek sheld.
Also, as it turns out, Captaincat is actually the one holding yorehammer.
Also also, I vote for over-opening the rift with the cult action.
[1x]I alchemize my charmzard energy with a boost stone.
[0x] I walk over to Ray.
"Hey man so I stole some Charmzard energy before it died, would you be able to make that into a multiplier orb for me later?"
"Or maybe multiple orbs Idk how strong dis ting is."
"Not yet though I gotta check some stuff."
"Also how hard is it for you to make multiplier orbs? could other people do it if they wanted to?"

[1x] I Alter the shield generators to affect both my entitys and srovys entitys.
[1x] I give Evolver 2 attack deflectors with Redagger.
Then, I pull out one boost stone. crick. crack. kkkkkkshatter.
[1x] OY, XERATH!
I'm the guy who's been trying to reunite you and Alice, so I'ma help you out in this fight, alrighty?
Way back on like, page 97, I sung a song of magic, and stored a buff for any attempts to reunite alice and xerath. I tried too use this buff multiple times, but each time my action failed in some way or another, so most of it is still left.
I transfer this Buff to Xerath.
Then, I Give him a Boon: The ability to ignore any song intended to distract people, and focus more effectively.
[1x] "Targetless" Bane: Songs of distraction and modification.
"A Long, Long, Time ago..."
"In a Universe, Far away"
"I was Under an attack..."
"And I thought me and Srovy, him, could talk the Govermentation in, to maybe, cutting us a little slaaack..."
"Their response, it didn't thrill us."
"They locked the Doors and triiiiied to kill us."
"We escaped from that gask, and met jar-dan and bennnnman"
"We took a bongo from the scene and we, went to Selchar, to see the king..."
"We all wound up in Cryyyysaline..."
"and that's when, We found, this boy..."
"..."
"My, My this here JO-O-OE guy, Maybe badder someday latter now he's just a nice guy, And he left his home, kissed his family goodbye, saying soon he's gonna be all godly... soon he's gonna be all godly."
Didya know this drunk guy knave isn't even, old enough to shave.
But can use celestial spells, they say.
Ah did you see him, drinking down that beer, though he's just 10 and 's for fourteen, yeah he's, probably gonna die from it, some---day..."
"Well I know he built, relics of old, and I've heard how fast his progress can go, and I was broke, its true, so I played a trick or two..."
"He was a prepubescent magic ace, and the minute We started off that race, I knew who would win first place, Oh yes, it was this boy..."
"And I started Singing, My, my this here JO-O-OE guy, Maybe badder someday later now he's just a nice guy,And he left his home, kissed his family goodbye, saying soon he's gonna be all godly... soon he's gonna be all godly."
"Now we finally got to crystallise, the Seat of magic we knew it was, to see how good this boy could be,
So we took him there, and we told our tale, how his magic power was... off the scale and he might, fulfill our present needs... "
"Oh, we where quite impressed of course, could he be a tool of some use, We thought about the kid..."
"OH, Training we forbid, because we knew 'd be bad fer, him to be so overpower so long..."
"But I said "NOW Listen here, just stick it in your dumb face here, I still, will get dis powa""
"and we where singing, My, my this here JO-O-OE guy, Maybe badder someday later now he's just a nice guy,And he left his home, kissed his family goodbye, saying soon he's gonna be all godly... soon he's gonna be all godly."
"Caught a rift back to Haven, because Srovy, wanted to, I frankly woulda liked to stay..."
"We all fought in this E-P-I-C war, and it wasn't long at all, before, drunk Russian, fired a blast and killed the tension..."
"And in the end some Guardians died, ships blew up, enemy pilots died, lotta fakes where croaking..."
"Templar droids where broken."
"And Srovy, friend of mine the most, went up against some guy, he was toast, Well I'm still here and he'llberespawninginafewseconds, Guess till then, I'll train, the boooy"
"And I kept singing,My, my this here JO-O-OE guy, Maybe badder someday later now he's just a nice guy,And he left his home, kissed his family goodbye, saying soon he's gonna be all godly... soon he's gonna be all godly."
Then Srovy respawned and man, We where singing "My, my this here JO-O-OE guy, Maybe badder someday later now he's just a nice guy,And he left his home, kissed his family goodbye, saying soon he's gonna be all godly... soon he's gonna be all godly."".

This has multiple effects!
One, the song itself distracts the Godmodder, but not Xerath since I gave Xerath immunity last action.
The singing isn't Direct interference, because they never said the dome is soundproof, and if simply talking to someone is direct interference, then no sealed duels would every go past the first round and they would be an automatically losing thing to engage in.
Two, I get to store a buff for myself: "JOE Ze Drunk Russian kIED"
The more drunk my actin losk whiel usings the bunfs, and the more botttles of beer I imbibe within it, the stronger the aciton getz anmn. 's greats. onlys wokrks for actions invokeing indiernc bufing thougks/
[1x]
Boon the third.
Xerath finds a small seed on his shoe. it proceeds to quickly grow over his clothing, Enhancing movement instead of healing it and providing a regenerating shield against damage, that can also be used in attacks, and, being a living water-saturated (the hexagonfield is already flooding) plant, it can't really be burnt very well.

[x0] Fred
"Hm... Alright, go to the normal location. however, since we know your body will go through, please go get the glyph tattooing device in the corner. it might sting a little, but the magical protection and safe-return glyph should be more then worth it. if you want any other (minor) magical abilitys, search the Computer for the right glyph pattern."
 
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First I charge. (7/--) (x2)

With a shovel and metal detector in hand I begin searching the surrounding area randomly, perhaps I'll find something useful that's on or in the ground? (x1)

Snapping my fingers I call out, "You, Rotaz! Get over here."

The Eagle quickly flies over to me, the massive bird's eyes glinting with interest.

"Rotaz from this day forwards you will be known as Rotaz the Engineer. You shall be my primary builder to further our power within the HEXAGONAFIELD. Now for your upgrade."

Using 5 of my charges (7/-- I get to work. First I carefully add decades worth of building, engineering, and exotic crafting into Rotaz's mind along with enhanced sense of loyalty to me, CaptainNZZZ, the neutral player. Soon a liquid metal coats the eagle and morphs into a enchanted suit of power armor. A marvelous piece of equipment it not only provides protection for the wearer (HP boost) but also six strong and flexible mechanical arms for building, anti-intrusion software to ward off mind control, hacking, and magical influence, and a endless supply of snacks.

With all my actions done I hand out my orders to my entities. I send Undead Einstein into the Mysterious Tower, telling him to begin researching Accuracy Enhancement. Since the Epilepsy Inducing Strobe Light is able to reduce accuracy logically there should be a way to increase accuracy, perhaps even for my entire faction. Hopefully that'll help my entities counter things like dodge rates.

The rest of my entities all receive the same command, start working to slow the rising water level. Sure they might not be properly equipped for such things but even then using their attacks to create ditches and deep holes is hardly rocket science.
 
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FOCUS: SLOWING PRECIPITATION

Alarmed, I realize that the rainfall is increasing. I quickly pull out a Rainfall-Increase-Inator (Bum bum bum) and quickly fill up its battery. Then, I use it to scan the precise rate at which the rainfall increases. I use the rest of the power to slow the rate at which the rainfall increases.

"Second Scarlet Prince, break through that attack blocker. Eeveelutionary Eevee, attack the Druidic Healer."

"Save some orbs for my Eevee, will you? It's pretty powerful normally, and I assume the orbs are multiplicative."
 
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