She/Her
I upgrade the New Soulrazer Army using a focused action.
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OOC: You can remove the gravity harness since it's been used up. Also, it looks like you forgot to add its fatal blow protection from last turn:Mark III Tactical Flashbang: 650,000/650,000 HP, 250,000 x 2A (extra damage against hordes)(stuns hit enemies up to minibosses for 1 turn!)(reduces hit enemy accuracy by 20%!)(50% dodge rate)(gravity harness)(-100,000 damage from all attacks)(+5,000 HP/turn)
Ugh, the Magitek Servitor Factory is still going down like a rocket facing the wrong way. There's a fair amount of cushioning below and its falling slower than before but it's still going too fast. Its momentum is still enough that it'll barrel right through the water and pillows to the hard ground below. More of its velocity must be removed for the Magitek Servitor Factory to return to earth safely.Mark III Tactical Flashbang is now protected by Probability Manipulation and can survive one otherwise-death event!
Quick note:Small problem: Alastair needs a focused action to take advantage of his Maverick buff. CP won't work for those. Thankfully, not all of his actions are full shenanigans, and he has 6 actions (using 3 per focused action). If JOE would give him a boost stone, he would have either 9 or 12 actions.
If I was making that attack, I would take a boost stone and use the 9 actions to give the first 3 actions shenanigans boosts, then use CP for the Player Power Cascader attack. If the boost stone's extra actions were doubled, then I'd use the last 3 actions to do a focused action 6.
- Action 1: The Doormaker plush shouldn't need a shenanigans boost to function. But it still might be worth using the shenanigans boost because the plane of obstacles likely includes such things as "that space that you can't teleport through".
- Action 2: 100% shenanigans.
- Action 3: Should also not need a shenanigans boost because Doormaker, but again, anti-teleportation wards probably exist.
- Action 4: Shenanigans, but not completely necessary. We'll already sweep the Godmodder's army with-
- Action 5: Not shenanigans, just Player Power Cascader interactions resulting in a single action having enough DPS to obliterate the field.
- Action 6: Shenanigans. But, it can probably wait until next round. Probably.
Focused Action: Charge 3 CP. With the chaos that will be that attack, I'm not sure what to actually do.
Ignoring, for the moment, the continuation of the tendency for people to call him Ender, instead of the Heir, the Heir tries to hops through the hole, saying on his way, "Thanks. I will do my best."1 CP EXPENDITURE:
I proceed to dump as much CP as I can, opening wide a way to the Shadow Realm.
"Ender! It's now or never! I can only hold it open for so long!" I call out.
And this is when Ender finally makes his play… As he passes by me, I tag him.
[RESOLUTE HEART POWER APPLIED TO ENDER_SMIRK!]
"To help you out! Good luck!"
[INFINILEAF CLOVER POWER APPLIED TO ENDER_SMIRK!]
"And give them what they deserve!"
But Ender had other ideas… And I give him permission to write and use me as needed to do so. I'm willing to spend the CP needed to make this idea work.
OOC: Is that a request, or a donation?
I vote to allow Alastair to use any and all items he may require this turn. And you should too, everyone! It'll be worth it.
FOCUS: 3 CP to Alastair
Player Itinerary:
Alastair is about to blow the top off of this tribulation.
The following actions are still useful:
Dealing with Valla to negate her dodge chance.
Finishing the bank vault code
Saving entities about to get nuked by multi-round godmodder attacks (Except this last round's instanuke, That-random-guy is dealing with it. Thanks man!)
Prepare for what comes next, however you do that.
I vote for alastair to use all items he requires.
I look over at Xerath, and point at Valla's bomb, making a knife over the throat gesture.
New Soulrazers, instakill Valla's bomb.
Piono nods at Altair:
"Do what you can to help out Alastair if needed, I'll do something about Valla."
Action 1:
I walk over and punch Valla in the face. She expects her ridiculously high dodge chance to make it not hit... but then she gets punched in the face and sent reeling. No damage was dealt, therefore it wasn't an attack and her dodge chance didn't apply.
"You're pretty dead set on your whole 'freedom' thing. What you're chasing is an illusion, not freedom. Freedom is being able to choose where you go and what your life means. A life without bonds or restrictions is a life without meaning, without choice, without reason, and without freedom. So I'm going to do my part to kick you in the teeth before you 'free' us from existing."
And then she realizes it was actually a distraction. The New Soulrazers have obliterated her bomb while she was busy being lectured by me.
Action 2: I improve the heal block. A proper Void entity would attack anyone and everyone! And now it has the power to do so.
Until the Heal Block is removed ALL alignments are incapable of healing. Including the pro-godmodders.
Action 3:
I look over at Alastair and nod to him.
"It's time. We all made an implicit promise when we joined this fight, that the Godmodder would not be allowed to live. It is time we made good this promise."
I use my final supercharged action to boost Alastair's steadfastness and resolve. Should anything try to come between him and his work in this next post he makes, he will find it much, much easier to stand strong and blast past it.
"...Sophia... I hope that wherever you are now, that you'd be proud of me for helping finish what we started."
[0] I inform alice the total number of boost stones right now is 3- 2 from me, 1 from captaincat.
{All Alastair Item Uses agreed to as of the current list.}
[1x] When Alastair is doing the Surgery... Thing..., I pitch in and offer what expertise I have directly whenever I think he might be making a mistake.
{Other actions in another post}
I vote for alastair to use all actions.
I then sit, and watch. I don't know what Alastair's doing, but from what I've heard, it will be !!ii!!FUN!!ii!!
x1 I hand Alastair a CP.
/ploco
This is getting overwhelming. ES attacks the healthier remaining Obstacle Generators with everything he has, which isn't much after last turn. It's mostly some minor static electricity, but confusingly still does over 6,000,000 damage. No matter how demoralised, numbers are numbers.
This bounces off to hit the other Obstacle Generator, the Super Obstacle Generator, and the Overenthusiastic Security Guard.
Constructor Drones replace Overlord losses, Fleet Beacon heals Attack Frigates, and the Fleet overall is to attack the Pro EMT. If it's still there after Alastair, which it shouldn't be.
Also, Alastair, items, etc. Soulrzers, nuke that bomb.
This post has been approved by the official board of Smashposters for maximum smashposting.
Piono: It has the official Piobyobob Seal of Approval™
I present to you...
[ S ]Alastair: Disrespect the Godmodder
================================================
I walk from the Machine energized. I can feel the power thrumming in my veins, coiling in anticipation as it waits to be unleashed. I have a razor sharp grin.
But why? Well, that's simple.
Players can do a lot of things. Simply put, when I kept glancing at my compatriots, I was secretly having an entire conversation in those looks. Without any more than that, everyone worked together… and the plan went off without a hitch. There was only one thing left to do.
With my free action, I donned the Duelist's Garment like everyone asked me to. I know I didn't win this, but knowing that those who did had given me their blessing, it only made what was going to happen that much sweeter.
[DUELIST'S GARMENT ACTIVATED! STARCALIBER POWER KICKING IN! ACTIONS DOUBLED!]
I crack my neck, walking to a stop right next to The Capsule containing Arsenical. Near where Cera currently is a flash of red light.
There. Last bit of prep complete. Now to initiate…
THE PLAN.
What plan, one might ask?
Simple.
OPERATION: DISRESPECT THE GODMODDER
BEGINS NOW!
ACTION 1:
[YOREHAMMER POWER KICKING IN! INFINILEAF CLOVER POWER KICKING IN! UTILITY: SHENANIGANS ENGAGED!]
I grab the Doormaker Plushie. With a slight friendly prod and a quick, kind 'Please?', I tap into and use its power. The Doormaker Plushie expends one of its uses, manipulating and warping time and space right where the Red Light was and right near where I am. A 'Door' is made, and it is wide hecking open.
The entire plane of obstacles drop their collective jaws. A 'Door'? A PORTAL!? Just there! Right next to Cera to pass through whenever they please!? IGNORING ALL OF THEM!?
The entire plane of obstacles rages and cries out in folly. For Cera now has a free pass straight back to the field.
One which, I'm sure, Cera more than happily abuses.
OVERWATCH 1 TRIGGERED!
Insert Cera getting back to the field and Slaughters the True Tank here.
ACTION 2:
Just as the barrier surrounding the Godmodder shatters, I viciously grin. I activate my machine, laughing loudly and proudly at my work.
[PLAYER BOOST ACTIVATED! UTILITY: SHENANIGANS ENGAGED!]
[INFINILEAF CLOVER POWER KICKING IN AND APPLIED! YOREHAMMER POWER KICKING IN AND APPLIED!]
"GODMODDER! TODAY IS THE DAY THAT YOU WILL RUE MY EXISTENCE!" I laugh, the power of Mad Science bringing my creation to life. "SO I SAY UNTO YOU:"
The DRAFT takes the information from the Bond Reader and uses it to activate the ATTRACTOR, giving it the target and all the information it needs.
The target?
The Devil's Energy! The ill-gotten powers of the Prince of Liars that the Godmodder used to acquire his Descended status. The Attractor latches on and fires an immense, power wave of attractive and attracting energy!
"EAT OUR SHIT, GODMODDER!"
The Godmodder plants his feet, but the Immovability Clamp locks it in place too! Between the two impossible to move objects, only one thing gives!
Said Devil Energy! The Godmodder grabs it in a desperate bid to keep his power, but it's too late! Not everything is as immovable as he is, and between the capsule and the energy, it was the energy that would give first.
The energy, in a wicked, demonic display of light and sound, swirls into the Capsule via the ATTRACTOR! Arsenical writhes inside, but swiftly the Devil's energy is diffused by the Attractor's piping! Hell itself, attuned to the Devil's energies and presumably made by them, absorbs the vile gift, leaving it impossible for the Godmodder to get at whatever isn't contained in The Capsule!
But before the Godmodder can throw a tantrum in his outrage, that's when he's blasted by a second wave of energy! He can't dodge because he was too busy being immovable in his attempt to keep the Attractor from working!
He feels every last inescapable part of his being stripped apart, bit by bit. He smiles, knowing that even this cannot kill him…
But his face grows in fear and confusion as he realizes his HP is not going down! He then suffers in his thinking abilities due to being little more than base elements.
But that soon changes. He stumbles, wondering what the hell happened to him. Why did they re-assemble him? That was what The Creator did, sure, but-
Then he pales. His Descended status is completely gone! He turns…
To look at the single most beautiful, utterly entrancing, utterly captivating force in all of Reality. It doesn't phase him for long, though, since he's seen it every morning.
It's his own face.
The Godmodder realizes what I did. He split the Godmodder back into his two selves again! Now he's the Real-World Godmodder and the HEXAGONAFIELD Godmodder!
The Descended status is utterly broken!
During the impossibly brief time that the Godmodder is stunned by this revelation, a Blue flash of light appears near Alice, pointing her towards the Godmodder with an 'ATTACK!' written into it.
OVERWATCH 2 TRIGGERED!
Insert Alice's God Charge here!
ACTION 3:
Wasting no time, since they'd be a problem regardless of what happens next, I lift up the Doormaker Plushie!
[UTILITY: SHENANIGANS ENGAGED! INFINILEAF CLOVER POWER KICKING IN AND APPLIED!]
"DOORMAKER! MAKE ME A DOOR IN THE OBSTACLE COURSE'S TRAPS POINTED AT THE GODMODDER'S ARMIES!"
With an intense thwoom, the Plushies activates its powers once more! Before the Godmodder's remaining armies opened a portal. What this did was simple.
Now the Players on the field can attack the Godmodder's advancing armies, allowing us to attack them and slow them down from the field!
Or, in my case, KILL THEM ALL!
ACTION 4:
"One chance- LEAVE THE GODMODDER OR DIE!"
I give them time to think about it in the form of grabbing Ender_Smirk's device! The one designed to take all of the Attack overflow and apply it to something else as energy.
In this case, the THE TANK II.
[UTILITY: SHENANIGANS ENGAGED! INFINILEAF CLOVER POWER KICKING IN AND APPLIED! RESOLUTE HEART POWER KICKING IN!]
I swiftly jury rig the entire thing. I dive through wires, soder enough metal to clog the air with smoke, reprogram entire algorithms from scratch, and even have to use a bit of magic to get the weirder parts to function as intended! I work so hard if it wasn't for the Resolute Heart powers, I'd have driven myself to madness, the kind with a tangible effect on mechanics!
But it is done! Now all the overflow from this next attack will be used to make THE TANK II even more obscene.
"Okay, time's up!" I proclaim to the remaining armies "YOU ALL DIE NOW!"
ACTION 5:
I begin to channel the power of anime into me. Not just any kind of anime, though. Specifically, I channel the power of One Piece and Homestuck into my veins. A flash of light reveals two scenes demonstrating what I intend to do.
I don't do that right away, though. After all, I have one more item to use, also generously gifted to me by the other players. Behind me looms the Player Power Cascader.
[INFINILEAF CLOVER POWER KICKING IN AND APPLIED TIMES TEN! RESOLUTE HEART POWER KICKING IN AND APPLIED!]
The Player Power Cascader's dice roll and lock in one by one! Thanks to the power of the Infinileaf Clover, they all dramatically turn up 10. With each 10 given, my power began to swell more and more. I begin to scream from the power bursting within me. Before, it was diffused by the fact that Player Power was shared.
But here, I was bearing all of it. My eyes widened as far as they could while my pupils gradually shrank to pinpricks on a backdrop of white. My skin began to dissolve on me from the overwhelming power, leaving red bulging flesh exposed. My mouth was wide open, unleashing a scream to end all screams and put every Dragonball Z character to shame.
Such was my power that even the scream ignited from it, creating an inferno made of pure power. My hair stood on end and began to glow with all colors as the power was far too much to remain together and stable, but was so powerful that its aftereffects would have emitted a pure, pristine white.
I began to twitch and spasm, fighting to keep my very being together. My muscles bulged to obscene sizes and my soul cast its aura outside of my body, alight with the incredible power. My willpower began to fray, screaming at me to use it, and use it NOW!
With utter fortune, it was here that the Cascader locked in the final ten, and my powering up was complete. Anyone still a part of the Godmodder's forward charge that was cowardly had fled, never to return. The rest, cocky and powerful in their own right, charged forward to their deaths.
[YOREHAMMER POWER KICKING IN AND APPLIED! INFINILEAF CLOVER POWER KICKING IN AND APPLIED! RESOLUTE HEART POWER KICKING IN AND APPLIED!]
I shifted my stance, feet wide and arms spread out. "Rainbow..."
The opposing army ROARED, unleashing their own abilities!
"LEAGUES!"
I gripped the fabric of spacetime and brought my arms forward. The waves of rainbow energy rippled through the air, cascading forward with unstoppable might. The attacks from the enemies were shredded, left as nothing in the wake of the catastrophe. The angels still fighting fled, knowing that they've done all they can here.
The enemies either continued their charge, or said their last prayers. Lances of kaleidoscopic power lanced through them all. Some spearing the head or heart, slaying them instantly. Others had their legs and arms severed, writhing on the ground in pain. Others still were lanced through vital but not instantly fatal points, leaving their agonizing deaths prolonged in cruelty.
Then the earth cracked beneath them, tripping up a few of them and leaving them to blast their own attacks at the ground and blowing themselves up in the process. The shattered earth then began to fall away as entire plates and plateaus tilted and shifted, sending the armies tumbling and falling into one another. Some fell into a deep abyss that only existed from the rifts that the great power torn open. Others scrambled to not get crushed as two sections of the ground beneath them folded like dough. Others failed to do just that, getting crushed, smashed, and ground into a fine paste.
Then, to their horror, the sky above them cracked and fell. Sharp edges of conceptual sky speared through their ranks, leaving some who had escaped unscathd up until now limbless anyway. Others still were crushed flat by the wide pieces of the stuff, unexpectedly heavy as they bore the weight of the world. Others still ended up dying to the previous two aftereffects in their attempts to dodge the falling ceiling of reality in the form of fragments of space.
It was only here that the last two effects made themselves known. First, a concussive blast of thunder, exceeding the might and power of even a Sonic Boom. It washed over the armies, leaving them tumbling backwards and flying through the air into the deathly chaos of the attack.
Then came the pure Fire. Fire so hot and potent that it outmatched the Sun. It was made of the leftovers of the lances of rainbow energy, and all were bathed in its power.
Now, and only now, did the attack finish. I wobbled, panting from the rush.
But I was not done yet.
ACTION 6:
I had one last thing to do. Stumbling, I make my way from the Doormaker portal to Alice. I look to the work Alice accomplished, and lay a hand on her shoulder.
"Thank you so much for everything. I think you deserve at least that much."
I remove my hand… revealing the Desperation Shield on her. She then wobbles, feeling woozy all of a sudden.
"Here's hoping you'll ever thank me again later."
[YOREHAMMER POWER KICKING IN AND APPLIED! RESOLUTE HEART POWER KICKING IN AND APPLIED! INFINILEAF CLOVER POWER KICKING IN AND APPLIED! UTILITY: SHENANIGANS ENGAGED!]
I then plunge my hand, still bathed in the multi-hued energies, into Alice! I don't hit any flesh or blood or anything. Nope. I've got just one thing on my mind.
Parasite removal.
With a horrific, godmodder energy colored spray, I tear out Alice's Soul Orb! It writhes in my grasp, still trying to hold onto Alice! I proceed to clamp down on it with my teeth and dig in my heels, pulling harder until the connection squeals and screams! I scream back, pulling on every last ounce of who I am to finally snap and severe the connection!
With it torn out I proceed to seal it using JOE's knowledge of Godmodder Energies - After reading Ansem's notes I took a look at Joe's just to be safe - and begin to bind its ability to itself using its own power! As long as it exists, it cannot reconnect with anyone, much less Alice, and its prison is made of itself.
And then, just to be sure, I SLAM ONE OF OUR GODMODDER LOCKS ONTO ITS UGLY MUG AND DUNK the abomination inside of our inventory, which is no doubt has some temporal stasis abilities to keep it from doing anything to free itself anyway.
My eyes flutter. Just one last thing. One last thing, and then I can rest.
1 CP EXPENDITURE:
I proceed to dump as much CP as I can, opening wide a way to the Shadow Realm.
"Ender! It's now or never! I can only hold it open for so long!" I call out.
And this is when Ender finally makes his play… As he passes by me, I tag him.
[RESOLUTE HEART POWER APPLIED TO ENDER_SMIRK!]
"To help you out! Good luck!"
[INFINILEAF CLOVER POWER APPLIED TO ENDER_SMIRK!]
"And give them what they deserve!"
But Ender had other ideas… And I give him permission to write and use me as needed to do so. I'm willing to spend the CP needed to make this idea work.
========================================================
ACTION SUMMARY:
1: Alastair uses yorehammer and infinileaf clover boosted doubleuse Doormaker Plush to open a portal directly to Cera in the dimension of obstacles, giving him a free pass out.
OVERWATCH: Alastair makes a note and break in his post where Cera gets to act. Cera obliterates the Tank.
2: Trigger alastair's plan to steal and destroy the Godmodder's Descended tag. Probably not 100% foolproof, but thanks again to the duelist's garments has a much better chance of working than normal.
OVERWATCH: Alastair makes a note and break in his post where Alice gets to act. Alice obliterates the Godmodder (mostly).
3: Use the beefed up doormaker plush to open a portal to the trail, some ways into the traps, pointed at the Godmodder's army, allowing them to be attacked from the main field.
4: use ender's super funnel so that the next action feeds all of its overflow into the AG Tank.
5: flatten the entire God charge army by using the Cascader (which maxes out its power thanks to the infinileaf clover effect), overflow gets fed into the player tank we're currently championing thanks to action 4 and it becomes megabuff
6: Use duelist's garment and possibly some other things to smash Alice's soulorb without killing her. She's already launched her Godcharge thanks to OVERWATCH 2, so no power loss here. Hooray!
1 CP(?): Breaking the cycle, freeing the lost. Ender, Alastair (and maybe Paradox?) work together with their pre-worked nonsense and restore the minds of the shadows so that we can free them once the Godmodder dies.
Also, all actions are protected from Maverick by the Infinileaf Clover kicking in.
The CP Action will be done in Ender's Post! I'm just opening the way and letting Ender use me to ensure that my Duelist's Garments can benefit him too! (Or I'll just edit this later for that. Had to edit it a few times due to last minute formatting errors... *grumble*)
FOCUS!
I attack Bob the Builder..... by calling upon one of his foes. One known as Wreck it Ralph. Ralph smashes Bob and his puny powers.
Also: I give consent to Alastair using things. considering he just did it not sure how useful it is... but.... I approve!
I look up from my super comfortable pillow fort
Looks like things are getting interesting
I see Alastair
For all his power and Shenanigans
He could use the help
So with a heavy heart i realised what to do
With tears in my eye
I look at my grand pillow fort
The best one there ever was
And will be
Each pillows individually enchanted to give most comfort and that soft feeling that leaves you in bliss
I draw the runes
I channel the my whole power(i Focus)
The power of all my love pride and satisfaction on the fort was harnessed
All the precious games inside
The hopes and dreams i had for it
Everything was inside
And then
I sacrificed it all to unleash truely infinite power
I grab this power and give it to Alastair
Right before he acts
His actions thus were made infinitely more effective/powerful
Ie; He gets buffed a huge amount
I do this for you my friends
I might have come late into this fight
But i am DETERMINED to see this through
Ultimo Durana: 94 Energy Stored - 17 = 77 Energy Left
20 ACTION FOCUS - THE EIGHTH UMBRAL CALAMITY: "WE END THIS! BAHAMUT! GO GET EM!" Bahamut, then, decimates the whole PG side, leaving nothing in it's wake. "Y'know... this ain't so bad, actually. Why does everyone worried about the Eighth Umbral Calamity?"
OOC: You can remove the gravity harness since it's been used up. Also, it looks like you forgot to add its fatal blow protection from last turn:
Ugh, the Magitek Servitor Factory is still going down like a rocket facing the wrong way. There's a fair amount of cushioning below and its falling slower than before but it's still going too fast. Its momentum is still enough that it'll barrel right through the water and pillows to the hard ground below. More of its velocity must be removed for the Magitek Servitor Factory to return to earth safely.
And so, the Redirifle in hand, I mess with the source of the increasing velocity, the extreme gravity. While I certainly can't outright overpower the Godmodder's action, I can subvert it. Instead of trying to directly cancel out the gravitational effect I instead redirect it. The extreme gravity soon has its focus twisted. With space bending around its target, the gravitational pull is redirected around the Magitek Servitor Factory. While the extreme gravity is still affecting the falling entity, it's far less and thus far less acceleration as it tries to make sweet, sweet love with the ground. (x2)
With difficulty now faced with finding the Tree of Lithium I head to the site and starting looking myself. Bearing in mind the name may be quite inaccurate to its actual appearance, I focus on finding stray traces of material otherwise absent from the area. With superhuman senses, a magnifying glass, and borrowed observation skills from the likes of Sherlock Homes and Aragorn I take my time finding any trails that may lead to where the Tree of Lithium may be. (Or I use this action to save the Magitek Servitor Factory from its fall with a featherfall spell if my previous action wasn't enough) (x1)
Entity wise, the Mark III Tactical Flashbang shoots Valla's Bomb to stun it, Rotaz and the Hellfire Crystal Golem continue on the hunt for the Tree of Lithium, and everyone else continues the 'end the weak PG entities and then focus on the more powerful PG entities'. And if things go horribly wrong, all those items granted when the STASIS Pod was around will allow my entities to safely retreat.
Oh, and Alastair can use whatever items he needs.
Action 1-3: I go to Pro EMT and change their name to Noob EMT. They suddenly lost all of their pro knowledge and start messing with their equipment. Doing this causes their equipment to blow up.
(x3)I breathe in deeply...and SPLIT once more into 2 parts.The first part calls upon the Greater Self for...a gift from the Transcendental God that is the concept of CUT and created a Multiverse.
In a flash of rainbow.That half receives the Gift and calls upon its Aura,THE SONG OF MAYBE and becomes temporary omnipresent, everywhere at Everywhen, he directs his attention to the Gate to the Shadow Realm and CUTS those chains that are working against this rift, trying to seal this shut.Well, no more, those things are now Divided, rendered into nothing more then metaphysical bits and pieces as a Sword of LIGHT suddenly flashes out and sunder them.This continues for all of eternity and yet in no moment at time is crystallised into a spike that rages on.Yet to this End, even Eternity is struck down and this Paradox returns into reality before returning this Mantle to the Greater after taking a moment of rest.
The other Paradox is using the Void Cards and the BUFFNESS of his Being, he invokes a Transformation and becomes a Giant Dragon Mecha that has a Drill for an Arm...it begins spinning as he draws upon Spiral Energy, he invokes TTGL and exceeds the regular limits of Mortal Beings!! He's now awash in Anime, And is converting all of it into Spiral Energy as the Drill, covered with Paradox Void Cards with Sigils of Mind,Heart,Hope and Breath painted onto them with Spiral Energy begins ripping the fabric of Space Time through sheer speed.He takes one step forward...and with a Battlecry throws the Drill into the Gate to the Shadow Realm.
"NOW THIS,IS TO GO FURTHER BEYOND!!THIS, IS THE DRILL, THAT WILL PIERCE THE DARKNESS!!"
The Drill rips through all opposition between the Gate and the Shadow Realm,piercing through any Defense that's left after Alastair's Shenanigans, it cracks open the prison facility and makes a way for Ender to come through, paving the way with some of the Breath Cards for Free Passage.
It lands near a horde of the Shadows, still spinning.In fact, it is not slowing down, it's getting faster and faster, flowing brightly as the Paradox Void Cards are powered by the ambient Void into he Sigils!!.A Brilliant Wave of Light cascades outward as the Drill spins itself into Pure Energy, the wave rushes outwards bearing Hope,Mind and Heart, it then coalesces into a drop of Harmony, waiting for Ender to use it
(free)I also vote for Alastair to use whatever items he needs
Focused Action:
Eyowe, having just finished relishing in his most recent feat, now has an idea of what he wants to gain from the Machine.
He approaches said Machine, and upon it, he gives his inputs for the two parameters.
Focus: Utility
Specialty: Trickster (not that Homestuck stuff)
What Eyowe intends to gain is the power to instill various forms of chaos within the ranks of the enemy, whether it be through simply leaving them within mists they can't see through, turning them at each other's throats, or any other such acts of causing changes on the enemies to his own benefit, anything befitting the title of 'Trickster'.
Action 1:
I call upon latent memories I have... memories from the Sparrow Racing League. Memories of a single object that brought more pain and suffering than any minion of the darkness could.
"Yeah, that'll work," I say in a fake English accent, mimicking a female voice.
I venture to the abandoned race track, and find it: that damned forklift seemingly capable of magnetizing sparrows into itself and banishing them into the negative dimension.
"Hopefully you're still insurmountable."
I take the forklift and throw it down in front of the antimatter, hoping to slow it down.
3 actions: I charge 3 CP. After all, that's how many CP a last-chance save costs last I checked.
[x2] In the Wake of Alastair's Actions, I walk over to the Godmodder, and warn him about the Stairs. When he asks where they are, I shrug exageratedly, tossing a small, orb-shaped object at him.
It's a magic eight ball, and it says "Yes". Yes to what? Well, the Godmodder asked "Where are these stairs", and the answer is yes, so the stairs are at yes, yes? Yes.
Then I point at the ground. The Godmodder looks at me. I point to the ground. He looks at the ground. Back at me. Now I'm holding a man covered in pastries. He applies his hand to his face and looks at it. Back at me. I throw the Man made entirely of Cakes at him. They start yelling about the wonders of Cake. They shove cakes down the Godmodder's Throat. with a shock, the Godmodder realizes I never threw the man covered in cakes at him, only an unrelated man made of cakes at him. I throw the next one at him. They're basically the same as the others. They're still yelling, but luckily I haven't stopped talking yet so i'm talking over them on a metaphysical level. This doesn't help the Godmodder because his ears don't exist on a metaphysical level, only a physical one. My ears are metaphysical, but I'm not using them. They just hear typing. It's my eyes that I'm using to hear these words, which makes it all smell like buttercups.AKES ARE THE BEST THAT CAKES AND I:M MAKING CAKES OUT OF CAKES WHICH ARE sorry I got distracted with something else, metaphysically speaking, so Cake Guy and Pastry Paladin (trademarked) started being audible. Don't worry, I'm back now. At any rate, a good deal of this is nonsense, but since it's nonsense, I bet the Godmodder didn't catch the secret important part.
Where I set up a Godmodder Lock around him.
Needless to say, there was no secret important part, haha! No, the important part is what happened while the Godmodder was looking for a secret important part. Or maybe 3 weeks back one night in Albuquerque.
Either way, the end result is the important event happens, and the important event is important. It's so important, I'm going to say what it is! Eventually!
So basically I put a Godmodder Lock around the Godmodder and then I put another one around that one.
Now he's Stuck.
So there.
If I still have the second action, I lock up the other half of the Godmodder.
Moniker at the end of last turn I had 80 prisms, at the end of this turn I have only 4 despite the end of turn battle listing me as losing only 16. The maths doesn't seem to add up, what happened?
Actions.. I give the Space Station two attack shields, and charge 1 CP.
I order the LIVE Space Station to fire at the Turretman, and the engineers to boost the prism deployer.
The quiet watcher uses all of his actions to turn the Antimatter that was now flooding the top part of the plane of obstacles into a single stable bullet, folding space itself to make it fit into an extremely tiny space. He then picks the bullet up and pockets it, for now.
I vote for Alastair to use any and all items he may require this turn.
37 CP
I use prediction on every [AG] or [N] entity besides Valla's bomb to find out if the Godmodder's One-Shot Nuke Charge is aimed at them.
OOC: Hey yall, I've checked every friendly entity to see if they'll be nuked. No need to do it yourself.
Action 1: Time to do something clever. I have already predicted the One-Shot Nukes target. Therefore, it will not go off. Therefore, it can be safely stolen (since I also know where it is). So I go and try to steal it, and Godmodder interferes.
42 highly exciting seconds later, I run out of penguin rocketeers, and have to flee. However, somewhere amid all that excitement, the nuke was flown off by a certain penguin whom I secretly made a separate deal with.
He flies up, and up, and gathers speed, and then the moon (which wasn't there until just before the fight started . . . ) is busted apart by the impact.
Moon rocks! Billions of tons! Raining on the Godmodders forces! Obliterating th-
Yeah.
There's no way it's going to work like that.
In reality, I am hiding behind one of the rocks, ready to jump out and repeatedly bash what'll turn out to be a manikin of the Godmodder.
Good thing the real target of all these shenanigans was to make sure the nuke ends up hitting (and obliterating) someone or something from, oh, the bottom 6-8 entries on the list. (Well, not absolutely, it'll probably just bounce off of the Tank if it hits that, but I'll take my chances)
Actions 2 and 3: I help out the Heir (Ender_Smirk) et cetera with their shadow rehabilitation project. You can guess how.
If it turns out I can't do that because it's all a dimension away (rather likely, TBH to myself), I charge.
Action 1: I Smite Bob The Builder with the POWER OF RAINBOW'S
Action 2: I Download the Dankest Memes into the Pro EMT. They are so Dank that the Pro EMT Implodes.
Action 3: Beat Turretman Up with a Wrench.
Small problem: Alastair needs a focused action to take advantage of his Maverick buff. CP won't work for those. Thankfully, not all of his actions are full shenanigans, and he has 6 actions (using 3 per focused action). If JOE would give him a boost stone, he would have either 9 or 12 actions.
If I was making that attack, I would take a boost stone and use the 9 actions to give the first 3 actions shenanigans boosts, then use CP for the Player Power Cascader attack. If the boost stone's extra actions were doubled, then I'd use the last 3 actions to do a focused action 6.
- Action 1: The Doormaker plush shouldn't need a shenanigans boost to function. But it still might be worth using the shenanigans boost because the plane of obstacles likely includes such things as "that space that you can't teleport through".
- Action 2: 100% shenanigans.
- Action 3: Should also not need a shenanigans boost because Doormaker, but again, anti-teleportation wards probably exist.
- Action 4: Shenanigans, but not completely necessary. We'll already sweep the Godmodder's army with-
- Action 5: Not shenanigans, just Player Power Cascader interactions resulting in a single action having enough DPS to obliterate the field.
- Action 6: Shenanigans. But, it can probably wait until next round. Probably.
Focused Action: Charge 3 CP. With the chaos that will be that attack, I'm not sure what to actually do.
Ignoring, for the moment, the continuation of the tendency for people to call him Ender, instead of the Heir, the Heir hops through the whole, saying on his way out, "Thanks. I will do my best."
And with that, he was within the Shadow Realm once more.
As a precaution, his Hoodie swiftly turns a dark blue, negating the ability for the dimension's negative effects to even notice him, so that the Heart Power attempt doesn't need to be tested.
He finds he has landed in a dark area, not far outside the Prison complex. He quickly runs through, mentally, what the prison sequence taught him. Part 1, Shadows are simply Players who had their Mind stat drained. Part 2, the dimension, were it not for the usage of the Yorehammer powers to negate the defense against ignoring this rule, has to be accessed from a linked portal. Part 3...
Suddenly, Part 3 appears, in the form of all the Shadows rushing out the pipe the players had unearthed while they had been trapped, hunting him down because of the shadow agitator. This would be awful, but it is exactly what the Heir wanted. He then absorbs the power of Breath, Time, and Mind out of the vials, and gets to work.
He splits off into an army of himself, this time actually staying copies of a similar outfit, for the most part, complete with all of them having made their hoodies look somewhat dark blue. They all rush over to the shadows, and grab each shadow roughly where their shoulder would be. Then, nearly all the Heirs vanish in a puff of Time power, with a few staying behind to keep the shadows occupied long enough to complete the plan.
All throughout the existence of the prison system the Godmodder had made, it is unlikely anyone was Mindless before he absorbed them, or there would be no point. Therefore, they were nearly completely lucid shortly after their second death. At all those points, an invisible spectre in an SBURB style hoodie appears, half his outfit a Dark Blue, were he not invisible from that power, and half Teal. As he sat there, the mind power leaks into all their minds, making a perfect replica of their Minds at that point. Then, a portal that is just as invisible as the Heir present at the time, appears, and through that, a perfect Mind Copy, bolstered by the Electric Teal Vial of Mind essence's power. An army of hundreds of these simply are held in the stasis that comes from being outside reality, along with one Mind Copy that was made of the Heir himself, prepared just before Go An Na showed up. It seems to hold the flock of minds together, and out there, outside of time, and all known threats, they rest, protected, and RECUPERATING,(They aren't entities, I am boosted by the vials, and this probably is shenanigans anyways) and prepare to rejoin their bodies.
Then, suddenly, the Heir clones all reappear in the present day, moments after they vanished. Their energies all flow back into one, and then, that one opens a portal out to the void, and brings the Mind clones back so quickly that from their perspective, they barely ever left. Timeless areas are useful like that. The Mind clones all begin flowing to their proper owners, and at that point, the Heir glows with Grey and Green energy, sharing with all those who had suffered this fate the resolute heart energy necessary to null the debuff that takes away Mind from those under its effect. This also manages to hit the Mind Copies, allowing, for just long enough, all the copies to move into the originals. At this, the originals begin to regain their Minds, and in the process, begin to become whp they once were. Unfortunately, this seems like it will take a while, so it is doubtful that he could escape with all of them right now, so the Heir gives them some gifts. He grants them all the remaining energy from the Breath Vial, symbolizing freedom, and the Mind Vial, giving them the mental strength needed to survive until we can get them all out.
With that, the Heirs all leave the Shadow Realm, leaping through the portal, although, almost like an afterthought, he sends his own CP, and all that anyone is willing to donate to him, straight into the healing Shadows, who likely are not being hurt by their Mind Clones' Recuperation. This has two effects. Firstly, it is intended to give them just enough power to unlock the player power the current escapees had to work with, and secondly, it establishes a Dungeonscape for them, allowing them to survive better. Hopefully, with all of this, they will be able to escape.
With that, the Heir leaves the Shadow Realm through Al's portal, although for a second, it appeared that he was standing amongst the Players as they healed, but it vanished shortly after, so it was probably a mirage.(spoilers, it wasn't)
Once they awaken, the newly restored players find a note that goes something like this, and may have been borrowed from Piono:"Hello there, as you all may or may not be aware, you're currently double dead. You lost to the Godmodder once, got sucked inside his soul orb, and then lost to him again and are now here where he's siphoning you for player power. Do not try and escape. At least, not yet. You need a connection to the outside before you can get out, and you'll know for certain when we've established that connection. Trying to break out now just leaves you at risk of losing your being and becoming shadows again. Instead, you guys should do your best to stay awake as long as possible. The mind weakening effect only happens once every time you fall asleep, so stay awake as long as possible, then stay asleep as long as possible if you get too tired to fall asleep. We may or may not have left you a tiny trickle of player power because of some of our previous shenanigans, we can't tell, and we tried to let you get a bit more on the way out, but there is no way to tell if it worked until you check. If we did, use that to your advantage to stay awake. We'll be back for you all soon, hold tight, we've almost won, and we might even get you out in time for the finale."
Summary:
The Heir tried to save the shadows, and asked for anyone with spare CP to donate for a fund to do for them what Morpheus did for us. Any and all CP added is greatly appreciated.
Also, a note was left for them to catch them up to speed.
I decide to focus my energy for now on widening the Exit Portal from the PLANE OF OBSTACLES so Cera can hopefully escape if they make it to the portal. (3 CP)
2x I square the Tank II attackpower
1x and 1CP, i square the Pioneers attack power.