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Defeat The Godmodder

EDITED ACTIONS:
Eyowe undergoes a physical transformation immediately after receiving his Trickster Super Mode. It's...a mess. If you were to hire someone to describe Eyowe's appearance with 10 bucks, you'd probably get, "Eyowe, but it looks like he crashed through a candy factory that's making something else that's definitely not candy but still looks somewhat like candy."
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x1 Action:
Eyowe sees the Godmodder at only 1 health, an opportunity to make a name for himself, have an achievement to shove to his enemies' faces, bring honor to his clan, yadda yadda yadda. And so he launches himself towards the Godmodder, ready to give the good ol' one-two to him.

Except, there's a cliff just by the side, and Eyowe trips and falls down it, Rolling Girl meme style.

Upon reaching the bottom of the cliff, Eyowe is struck not with actual physical pain as he should've been. Like, that was a pretty tall cliff he just fell off of. Instead, he just feels the pain of pure failure. With this being a huge blow to his motivation, he leaves the battlefield, probably crying.

10 seconds later, he comes back, not as a combatant, but someone who's just there to give advice to people, as if he's reached some sort of enlightenment. He's already given advice to thousands of people (mostly just background people who don't really play a role in the war) in the span of like .01 second. It's to the point where he's now hailed as the Advissiah...and whoever thought of this horrible amalgamation of a word mix has just been given multiple instances of that sort of look that screams, "I hate how fancy it sounds when it's just 'advice' and 'messiah' mixed together."

In one of the Advissiah's travels, he has picked up a disciple, one who decided to join him after being enlightened of his way. For you see, this individual used to live a life full of hate, anger, and unnecessary destruction, for whenever they would lay witness to anything that displeases them, they would thrash at whatever's the source of their displeasure with only a desire to destroy. But upon meeting Advissiah, they were immediately given a sound advice, something about how "Perfection is not one that can be achieved with mere ease, if it even is possible at all. There will always be a flaw present wherever the eyes can see. However, it is not one's purpose to berate another for the imperfection they bring. Rather, it is more delighting when one reveals the other's flaws and perseveres on helping resolve those flaws. With the other's consent, most importantly." It's probably more convincing and maybe a bit brainwashing when the Advissiah said it.

Upon hearing this advice, the individual was struck with a change of heart, and thus a disciple under Eyowe is born in the individual that is Karen, legendary manager-asker-forer. May she ask for the manager so she can provide constructive criticism.

The age of the Advissiah lasted for literally just a minute before Eyowe got bored of it and came back to the battlefield as a combatant. But to Karen, the advice she has been given is one she will uphold.

...so that story goes, but in the true actual actuality of a plot twist, the "enlightened" Karen is something of an android whose memory is to be implanted onto the actual Karen, who wasn't actually enlightened by the advice and thus had to be kidnapped so the memory and personality of the "enlightened" Karen can be implanted on her.

And so, hopefully, the "enlightened" Karen has been implanted on the real Karen, and the latter is put back on the field.

"May she ask for the manager so she can provide constructive criticism" indeed.

Intended Action Effect: Boost Karen's chance to buff over debuffing and instakilling.
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x2 Action:
Eyowe walks over to the PG side, whips out a can of spray paint from somewhere unspeakable, and starts spray painting something on the ground. Whatever it is, no one, regardless of who they are and of how much they don't care about the rules, should ever interrupt anyone from spray painting. It's just the unspoken rules, man. Because of that, everyone in the PG side can only watch as Eyowe spray paints something on their not-lawn.

Whatever it is that Eyowe's spray painting, it sure is big enough to use up the entire ground on the PG side.

Eyowe finally finishes and is immediately flung away from the PG side and back into the AG side by a catapult flung by a second catapult flung by a third catapult and so on. The PG side then checks on what it is that Eyowe spray painted. Is it fancy graffiti? A demonic pentagram? Something R-rated? Apparently, this new work of Eyowe's is none of those. Well, maybe it can be counted as graffiti, if you count something that looks like he just took a pencil and paper and dragged the pencil's tip on the paper with no actual plans on what to draw and so he ended up with paper that's basically been scribbled upon. He was probably just screaming about nothing in particular inside his head. Actually, that one art connoisseur the PG side hired just to check on this art can confirm that, indeed, Eyowe was just screaming, pretty loudly actually, inside his head as he was spray painting, so "spoke" Eyowe's work of art.

Everyone on the PG side returns back to their post, but not before paying the art connoisseur, who then leaves the battlefield. Or at least that's what should've happened, but as the connoisseur was walking away, he happens to trip upon something on the ground, immediately dying upon making impact to the ground headfirst. Everyone on the PG side saw this and are all alarmed by it. Everyone's suspicions immediately outed Eyowe's spray painting as the culprit, and as such they get to work on removing it. They didn't really care if it's probably some inches high enough to cause people to tumble over them or something like that that's causing people to trip, they WILL remove that thing.

Removing Eyowe's spray painting was...actually pretty easy. Didn't even take them a tenth of a turn to remove it. Some of them did trip in the process, but really, dying from tripping isn't actually THAT common of a phenomenon, as such there were no more casualties from tripping after the art connoisseur's. Everyone on the PG side returns back to their positions.

...except, one of them tripped. Then another one goes down. Everyone else looked at the two who tripped, whose identities will not be revealed as to not shame them any further, because, in the past few minutes, tripping has somehow gained a boost in its shaming power, enough to equal being caught naked on public twice. They then notice that the ground still feels trippable despite having removed Eyowe's spray painting. They brainstorm on how it is still so, and they all arrive at the conclusion that it's just the spray painting's particles that's causing them to trip. They estimate that it'll be gone in a few turns, so they'll just have to be careful to not trip because tripping is now as shameful as a supervillain being defeated by an average person simply because said average person managed to catch the supervillain naked, take pictures of them being naked, and then blackmail them into giving up with said pictures.

The twist? Eyowe's spray painting isn't actually the culprit behind the trippings. He literally was just spray painting on the PG's turf because that's what he felt like doing. He didn't even have an ulterior motive in doing so.

Actually, the true culprit of the trippings were these things called tripbugs which are invisible insects that would cause whoever they bite to trip over if they aren't careful enough. As to how they got in the PG's turf, Eyowe was carrying multiple invisible jars of these invisible bugs while he was spray painting. Of course, they were all dropped and broke on the ground when Eyowe was being flung by flung catapults. Why was he carrying the jars in the first place? He doesn't even know. It actually has nothing to do with him screaming inwardly though.

So now, in order to not trip and bring shame to their clan, everyone on the PG side would have to stop whatever it is they're gonna do whenever they feel like they would trip.

Intended Action Effect: Causes PG entities to have a percent chance of cancelling their action for a turn.
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And just when people think that Eyowe's done doing things this turn,

1 CP Action:

He calls to attention that among Bob the Builder's things are his definitely sentient construction vehicles, which he considers his friends. With Ranger_Strider's action this turn being that they're gonna set Bob's things on fire, this should include the Bob's construction vehicle friends, which should deal extra psychological damage to him.
 
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The quiet watcher sighs from where he was standing, inside the True Tank where he had been for the past three turns, while loading the Antimatter bullet into his pistol. He wasn't going to enjoy what he was about to do.

He appeared behind the Godmodder and gave him a light push (-5 CP), making him slide into the entrance to the realm of Obstacles due to not expecting that. As this was done with the intent to keep him safe, the Godmodder couldn't stop himself from getting shifted into that realm due to the True Tank working to keep him safe. It wasn't going to be for very long, likely only one moment, but that was all that the quiet watcher really needed to pull what he was about to do off.

He drew his pistol, spinning around for a moment as he tried to decide what to shoot. As he did so, (-5 CP) a seemingly infinite number of guns were trailing behind the original, all pointed outwards at the numerous parts of the room he was within. His Stand, [MINOR MINNIE], shifted a layer of gravity around him to face outwards, ensuring that nothing was going to stop what was about to happen as it bent gravity in a manner that prevented portals from being generated or opened within the room, taking great care to avoid sealing the previous portal now many floors above him as he pulled the trigger.

The Antimatter bullet isn't, by conventional terms, a normal bullet. It only held its form due to the immense amount of dimensional folds holding it in that form, for the amount of Antimatter held within was more than enough to erase an entire realm by itself. as such, when he pulled the trigger to his pistol and fired the bullet, (-5 CP) it only fired roughly the amount of antimatter that would make up a standard nine-millimeter round. As that round left every one of the trailing guns, each holding such a small section of Antimatter that was channeled through all of the sheer number of rounds fired in the single moment, He threw up his dimensional portals all around the True Tank, all of which were directed inwards, including from below and above.

The resulting detonation shook the fabric of reality as the True Tank ceased to be, both from the touch of the Antimatter bullet and from the resulting generation of pure explosive energy within its heart that echoed out from where it reacted.

EDIT: Due to Retcon, this is no longer a valid action set. As such, another action will be chosen later.
 
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"We're not out of this yet!"

I use the machine to supercharge my offense, and use whatever actions and CP I have to blast the true tank with a Celestial Nighthawk golden gun, right at its softest point.
 
I have been working on a CP fueled bomb since at least a dozen of turns ! If it were to be fueled by that crystal, it would definitely harm the godmodder !

1. I put my bomb in a nice package (95% complete)
2. IT
IS
DONE. (100% complete) (I just finish building it I don't detonate it yet.)


By the way, is the descended status of the godmodder a bad thing or not ?
 
I have been working on a CP fueled bomb since at least a dozen of turns ! If it were to be fueled by that crystal, it would definitely harm the godmodder !

1. I put my bomb in a nice package (95% complete)
2. IT
IS
DONE. (100% complete) (I just finish building it I don't detonate it yet.)


By the way, is the descended status of the godmodder a bad thing or not ?
...I groan from the incoming temporal migraine coming on. Still, this is an important question.

"It is. It basically gives the Godmodder 5 Actions a turn. It happened when the Godmodder refused then absorbed the Devil's power. It's why I've been trying my best to eliminate it."

I sit down on the ground. "Didn't expect that to be a base state of being. That does explain why all the attempts to remove it had failed, at least. Kinda smarts, but at least it's messed up for a few turns."

I cross my arms and rest them and my head against my legs. I stare out into the chaos going on around me.

"Don't mind me, I'll be fine. I just am waiting for something. And processing everything that just happened. I'll be ready to help out then."/Roleplay post Null
 
Hello everyone, particularly Captain.Cat, JOEbobobob, The_Nonexistent_Tazz, Bill Nye, DanganMachin, General_Urist, the Players of Defeat the Godmodder with a substantial CP repository. Here's the plan (assuming option 1, or something else where the Cataclysmic Cascader is left unaffected, wins): the Cataclysmic Cascader optimized with the remnants of the Duelist garment (Infinileaf clover Mode), combined with 100 CP, is sufficient to destroy the True Tank. Thanks to my own considerable stockpile, and the help of Alastair, I can provide 61 of those CP. Furthermore, Alastair will be running interference for this operation, and I have the makings of a appropriately good attack post sitting around.

As you've likely guessed, this post is the bit where I beg you to give me CP (if the Cascader is still around), so me and Alastair can do the rest of the plan.

Also, The Quiet Watcher. I see what you're going for, but, er, seriously. That's 15 CP you have there, the True Tank's health bar is 19 digits long, that isn't going to work. Please use that for something else.

hint, hint
/null
 
Moniker did you forget I had that Machine buff, and that's why it only added 1% or was it actually meant to only add 1%? Also, the Aragami numbers seem to be off, since it was 100 last turn, and maybe the turn before that.

Using a focused action, I upgrade Excalibur.

(I'm mainly upgrading Excalibur because I don't have a better idea. So if anyone can think of something better, let me know)
 
Ultimo Durana: 77 Energy Left

3 ACTION FOCUS - OFFERING: After exiting my SUPER FORM, I fall to the ground, and take the Callback Greatsword from my inventory. "If anyone hears me, I have this! Maybe... the power of a sword from close to the very start of this forum game is the Deus Machina we need!" I offer it to any player who can use it.
 
Ultimo Durana: 77 Energy Left

3 ACTION FOCUS - OFFERING: After exiting my SUPER FORM, I fall to the ground, and take the Callback Greatsword from my inventory. "If anyone hears me, I have this! Maybe... the power of a sword from close to the very start of this forum game is the Deus Machina we need!" I offer it to any player who can use it.
Woops, forgot to mention you. If things work out such that the Duelist Garment Scrap, the Cataclysmic Cascader, and the True Tank are still around, how many CP could you donate?

Only 6 more would be needed, to be clear.
 
Woops, forgot to mention you. If things work out such that the Duelist Garment Scrap, the Cataclysmic Cascader, and the True Tank are still around, how many CP could you donate?

Only 6 more would be needed, to be clear.

I will keep at least 3 charge energy in Ultimo Durana, so we can make it so if need be. I'll donate any leftover CP for sure though, so don't worry.
 
So, blatant cheating, manipulation of time... I'd say we need to do something equally cheating.

Free Action: I taunt the Godmodder about the Sealed Charmzard. Oh, Verraad, how would you like it if we brought back your Sealed Boss (technically our ally in its Sealed phase), and just mind-controlled your whole tank. Then we'd be invincible, and your army would be belong to us. It's a good thing no one thought of that idea, but oh wait, I just figured it out!

(if Alice does not receive this, I use the previously-established free player communication to inform Xerath about the Godmodder's misleading play).

Action 1: Unfortunately, the Shadow Realm portal closed before I could take advantage of the opportunity to start liberating more shadows. So, I'll have to do something else.

Rocks don't have anti-teleportation defenses. Not like I couldn't get through anti-teleportation defense s anyways, but they don't have those.

A quick scan using all of my enhanced senses reveals everything buried in and underneath the rock formation that isn't a rock. Wormholes open around those things, teleporting them out of the rocks and into my inventory.

Then, I begin negotiating with Valla, seeing what she's willing to give us in exchange for the pieces that she needs.


Action 2+3: Charge 2 CP.
 
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With the aid of Rotaz and the Hellfire Crystal Golem (aka their actions this turn), I create a unique tracking device. Through examining the quantum signature of the material inserted into it and scanning for the matching signatures, this tracker is rather handy. It does require existing samples of whatever it is supposed to detect and it prefers the beeping equivalent of 'hot and cold' but such limitations must be accepted. How fortunate I just found a few stray shards of Lithium to let my search for the Tree of Lithium to continue! Naturally, though, I do make sure to look up occasionally in case the Tree of Lithium is floating. (x1)

Pulling out a magnifying glass I examine the rock formation Valla is trying to destroy. Note pad in hand and a pen floating in a telekinetic grip, I take note of the rock formation's appearance and material. A few swings of a sledgehammer and a book on material properties help me understand its composition and general durability. A chisel lets me collect miniscule samples of the rock itself. An undead miner appears to offer up their centuries of experience in regards to rocks as they examine the rock formation before them. An online class for rock telepathy lets me attempt to communicate with the rock. By the end of this, I will understand this rock. Anything requiring such a mighty bomb surely will be useful when researched. I mean, I've researched stranger things in the pursuit of buffs and enhancements. (x1)

By teaching the Servitors a complex series of dance moves, I inadvertently give them one auto-dodge. (x1)

Oh, Mark III Tactical Flashbang? If no one has used the Well of Radiance yet, go stand there.
 
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OOC:

Hey everyone, wanted to give you a quick update. I'll be changing things to accommodate the retcon on Thursday or Friday, depending on if Real Life allows. Some of your posts might be invalidated, so keep that in mind. The next proper update will come one regular update cycle after that.
 
Update CLXXVIII-II (178 RETCON)
-------------------------------------------
RETCON MODE GO
-------------------------------------------


I vote for Alastair to use any and all items he may require this turn.

Deep breath in. Deep breath out. Completely deny the presence of any temporal shenanigans. Obviously they aren't here. Such a thing could never, ever work. Time runs forward, on every level perceivable within the multiverse we all exist in. (More or less.)

1 + ?? CP

Now, the One Shot Nuke Charge kills the one thing it hits in one hut. (Non-boss)

What's non-boss, powerful, and only dies in one hit?

Winkin's Rice Temple.

See? Totally legit logic. No 4th wall shenanigans here.

If for some reason I feel highly uncertain about the wisdom of this (KOFF KOFF Moniker Won't Allow This) I decide to spend another 5 CP checking the Apex, Janus, The Dark One, Tassadar, and the Psychic Overlord II.

Action 1: Time to do something clever. I have already predicted the One-Shot Nukes target. Therefore, it will not go off. Therefore, it can be safely stolen (since I also know where it is). So I go and try to steal it, and Godmodder interferes.

42 highly exciting seconds later, I run out of penguin rocketeers, and have to flee. However, somewhere amid all that excitement, the nuke was flown off by a certain penguin whom I secretly made a separate deal with.

He flies up, and up, and gathers speed, and then the moon (which wasn't there until just before the fight started . . . ) is busted apart by the impact.

Moon rocks! Billions of tons! Raining on the Godmodders forces! Obliterating th-

Yeah.

There's no way it's going to work like that.

In reality, I am hiding behind one of the rocks, ready to jump out and repeatedly bash what'll turn out to be a manikin of the Godmodder.

Good thing the real target of all these shenanigans was to make sure the nuke ends up being cut too bits by the True Knife and shot through a railgun at the Godmodder, right when it seems he least wants it. (by a set of my usual golems and clones)

2 CP: I help out the Heir (Ender_Smirk) et cetera with their shadow rehabilitation project. You can guess how.

(I have no desire to stretch the limits of the retcon shenanigans that are definitely in no way actually happening.)

Action 2: I've known for a while now that there's some serious stuff planned for this turn. Therefore, in the, er, finest traditions of XCOM, I go into Anti-Godmodder Overwatch!

Basically, if he tries to interrupt the great big action, I'll do a counterinterrupt, involving, er, that's for my next action. The point is, I am very, very Overwatch on him. Instant reactions, plus teleportation, plus Gengi.

Action 3: So when/if the Godmodder does his interrupt, I will counter interrupt. How?

Well, that depends. But still, I can optimize my hammer-spaces for the task, and make plans.

Needless to say, there will be appearances including but not limited to a freezer full of packaged ground meat, the USS Califronia, high-quality imitation freezer corpses, the USS California's set of makeup, horrible horrible toilet paper, a noodle fork, Thor's Hammer, a forked noodle, 17 giraffes, 75 golden camels, purple peacocks (I've got 53), 95 white persian monkeys (for which I charge no fee), sixty elephants, llamas galore, bears and lions, a brass band and more, forty fakirs, cooks, bakers, birds that warble on key, and then a big hammer to hit the Godmodder with while he prepares to do a fine Jafar-imitation against the one and only Genie.

Well. That's plan A.

I'm having to resort to the letters past zed. (numbers are used to denote sub-plans.)


Using your ULTRA LEGIT LOGIC, you save a bunch of CP. Kind of cheating, but. Okay.

You enter ULTRA OVERWATCH!

I vote to allow Alastair to use any and all items he may require this turn. And you should too, everyone! It'll be worth it.

FOCUS: 3 CP to Alastair

/RETCONTIME
RETCONNED ACTIONS BELOW

FOCUS: MIRROR REPAIR

So this exists.
"Bravely Default Asterisks(mirror asterisk has 30 million damage laser special, 0% repaired),"

I get to work repairing the mirror so we can get at that 30 million damage laser attack. I collect reflective shards, stitch them together over a silvered background, and tie it all together with some nontoxic, silvered mercury (amazing what you can find at discount chemist shops) to fill in the cracks.

Then I toss the repaired mirror to Alastair so he can use its contents (or if it still needs repairing and someone else is going to repair it this turn, I toss it to them and they repair it and it ends up in Alastair's hands).

Free Action: Talking

I walk up to Alice.
"Hey, Alice. I know we haven't talked too much, but please hear me out. I'm part of a plan that's activating this round, a plan to make Verraad fail and move things along a little. As part of that, we're looking to sever your connection to the Soul Orb, breaking the Godmodding cycle. Alastair Dragovich is the main doer on this plan, so when he turns up, please be ready."

"Two promises in all this. First, we'll let you get your big attack off, and if you can't we'll just call that part of the plan quits. Second, we have your best interests at heart. We want you to survive this just as much as anyone, and we won't hurt you."

The mercury easily seals the cracks. The mirror asterisk is repaired.

Alice: ...

This post has been approved by the official board of Smashposters for maximum smashposting.

Piono: It has the official Piobyobob Seal of Approval™

I present to you...

[ S ]Alastair: Disrespect the Godmodder

ERROR! ERROR! ERROR! TEMPORAL ANOMALY DETECTED! RETCON IN PROGRESS!

================================================

I walk from the Machine energized. I can feel the power thrumming in my veins, coiling in anticipation as it waits to be unleashed. I have a razor sharp grin.


But why? Well, that's simple.


Players can do a lot of things. Simply put, when I kept glancing at my compatriots, I was secretly having an entire conversation in those looks. Without any more than that, everyone worked together… and the plan went off without a hitch. There was only one thing left to do.


With my free action, I donned the Duelist's Garment like everyone asked me to. I know I didn't win this, but knowing that those who did had given me their blessing, it only made what was going to happen that much sweeter.


[DUELIST'S GARMENT ACTIVATED! STARCALIBER POWER KICKING IN! ACTIONS DOUBLED!]

I crack my neck, walking to a stop right next to The Capsule containing Arsenical. Near where Cera currently is a flash of red light.

There. Last bit of prep complete. Now to initiate…

THE PLAN.

What plan, one might ask?


Simple.


OPERATION: DISRESPECT THE GODMODDER

BEGINS NOW!

ACTION 1:

[YOREHAMMER POWER KICKING IN! INFINILEAF CLOVER POWER KICKING IN! UTILITY: SHENANIGANS ENGAGED!]

I grab the Doormaker Plushie. With a slight friendly prod and a quick, kind 'Please?', I tap into and use its power. The Doormaker Plushie expends one of its uses, manipulating and warping time and space right where the Red Light was and right near where I am. A 'Door' is made, and it is wide hecking open.

RETCON: I grunt. The Plushie seemed to be having trouble. No matter! I was using an action and my powers to make this work anyway. I proceed to buff it as much as I can to make this work. No need to exhaust the poor plushie. :RETCON

The entire plane of obstacles drop their collective jaws. A 'Door'? A PORTAL!? Just there! Right next to Cera to pass through whenever they please!? IGNORING ALL OF THEM!?


The entire plane of obstacles rages and cries out in folly. For Cera now has a free pass straight back to the field.


One which, I'm sure, Cera more than happily abuses.


OVERWATCH 1 TRIGGERED!


Insert Cera getting back to the field and Slaughters the True Tank here.

RETCON: OHNO! I watch in horror as Cera's Overwatch does its job... but the Godmodder cheating with his own Overwatch was something I didn't predict! Even though I should have. Yikes! I have to swiftly rethink the timing of my plans.... :RETCON


ACTION 2:

Just as the barrier surrounding the Godmodder shatters, I viciously grin. I activate my machine, laughing loudly and proudly at my work.

[PLAYER BOOST ACTIVATED! UTILITY: SHENANIGANS ENGAGED!]

[INFINILEAF CLOVER POWER KICKING IN AND APPLIED! YOREHAMMER POWER KICKING IN AND APPLIED!]


"GODMODDER! TODAY IS THE DAY THAT YOU WILL RUE MY EXISTENCE!" I laugh, the power of Mad Science bringing my creation to life. "SO I SAY UNTO YOU:"

The DRAFT takes the information from the Bond Reader and uses it to activate the ATTRACTOR, giving it the target and all the information it needs.

The target?

The Devil's Energy! The ill-gotten powers of the Prince of Liars that the Godmodder used to acquire his Descended status. The Attractor latches on and fires an immense, power wave of attractive and attracting energy!

"EAT OUR SHIT, GODMODDER!"

The Godmodder plants his feet, but the Immovability Clamp locks it in place too! Between the two impossible to move objects, only one thing gives!

Said Devil Energy! The Godmodder grabs it in a desperate bid to keep his power, but it's too late! Not everything is as immovable as he is, and between the capsule and the energy, it was the energy that would give first.

The energy, in a wicked, demonic display of light and sound, swirls into the Capsule via the ATTRACTOR! Arsenical writhes inside, but swiftly the Devil's energy is diffused by the Attractor's piping! Hell itself, attuned to the Devil's energies and presumably made by them, absorbs the vile gift, leaving it impossible for the Godmodder to get at whatever isn't contained in The Capsule!

But before the Godmodder can throw a tantrum in his outrage, that's when he's blasted by a second wave of energy! He can't dodge because he was too busy being immovable in his attempt to keep the Attractor from working!

He feels every last inescapable part of his being stripped apart, bit by bit. He smiles, knowing that even this cannot kill him…

But his face grows in fear and confusion as he realizes his HP is not going down! He then suffers in his thinking abilities due to being little more than base elements.

But that soon changes. He stumbles, wondering what the hell happened to him. Why did they re-assemble him? That was what The Creator did, sure, but-

Then he pales. His Descended status is completely gone! He turns…

To look at the single most beautiful, utterly entrancing, utterly captivating force in all of Reality. It doesn't phase him for long, though, since he's seen it every morning.

It's his own face.

The Godmodder realizes what I did. He split the Godmodder back into his two selves again! Now he's the Real-World Godmodder and the HEXAGONAFIELD Godmodder!

The Descended status is utterly broken!


RETCON: I scream with rage! I am just about to ragequit! I refuse to give the Godmodder the satisfaction, of course, but at least now I know why all my efforts to undo the Descended status kept blowing up in my face. Even so, having suppressed for a few turns is better than nothing... :RETCON

During the impossibly brief time that the Godmodder is stunned by this revelation, a Blue flash of light appears near Alice, pointing her towards the Godmodder with an 'ATTACK!' written into it.


OVERWATCH 2 TRIGGERED!
Insert Alice's God Charge here!


RETCON: With the True Tank not dead yet, I hold off on Alice's Overwatch for a little longer. If this doesn't work... I proceed to hastily revise how I'm going to do one of my later Actions. A little less 'badass reference' and a little more respect. As it should have been in the first place, now that I think about it. :RETCON

ACTION 3:

RETCON:
As I hastily revise my plan, I first and foremost begin tweaking the Damage Funnel and other components. Using JOE's help and my own expertise, I am able to reprogram and modify it to just take the attacks for the next few turns and turn them into buffs for whatever it is attached to.

It's some 2X4 tech stuff, but I'm sure that it is as functional and competent as any KND device.
:RETCON

RETCON NOTE: ORIGINALLY PART OF ACTION 4
"One chance- LEAVE THE GODMODDER OR DIE!"

I give them time to think about it in the form of grabbing Ender_Smirk's device! The one designed to take all of the Attack overflow and apply it to something else as energy. RETCON: The one I just modifed due to emergency circumstances. :RETCON

In this case, the THE TANK II.


[UTILITY: SHENANIGANS ENGAGED! INFINILEAF CLOVER POWER KICKING IN AND APPLIED! RESOLUTE HEART POWER KICKING IN!]


I swiftly jury rig the entire thing. I dive through wires, soder enough metal to clog the air with smoke, reprogram entire algorithms from scratch, and even have to use a bit of magic to get the weirder parts to function as intended! I work so hard if it wasn't for the Resolute Heart powers, I'd have driven myself to madness, the kind with a tangible effect on mechanics!

But it is done! Now all the overflow from this next attack the attacks for the next few turns or so will be converted into buffs that will be used to make THE TANK II even more obscene.

"Okay, time's up!" I proclaim to the remaining armies "YOU ALL DIE NOW!"
Wasting no time, since they'd be a problem regardless of what happens next, I lift up the Doormaker Plushie!


[UTILITY: SHENANIGANS ENGAGED! INFINILEAF CLOVER POWER KICKING IN AND APPLIED!]


"DOORMAKER! MAKE ME A DOOR IN THE OBSTACLE COURSE'S TRAPS POINTED AT THE GODMODDER'S ARMIES!"

With an intense thwoom, the Plushies activates its powers once more! Before the Godmodder's remaining armies opened a portal. What this did was simple.

Now the Players on the field can attack the Godmodder's advancing armies, allowing us to attack them and slow them down from the field!

Or, in my case, KILL THEM ALL!

ACTION 4:

RETCON:
I proceed to pull out a rainbow ticket. A forgotten slot machine perks up! I waggle the Rainbow ticket! It squeals!

[INFINILEAF CLOVER POWER KICKING IN AND APPLIED!]

I proceed to use the Double Rainbow Ticket to apply the 'random Buff to myself' power! I feel my individual power level skyrockets as I'm bathed in a rainbow of energy.

Right. This should be enough, along with everything else. If it isn't... I'll just have to adapt.
:RETCON

ACTION 5:

RETCON:

I grab the Mirror Asterisk, which promptly gains a specific power.

The power of the 30 million damage laser.

I cup the Asterisk into my hands, pull them back, and take a wide stance.

The Godmodder blinks.

"You're not serious! You're going to use THAT Technique!?"
:RETCON

I begin to channel the power of anime into me. Not just any kind of anime, though. Specifically, I channel the power of One Piece and Homestuck into my veins. A flash of light reveals two scenes demonstrating what I intend to do.

I don't do that right away, though. After all, I have one more item to use, also generously gifted to me by the other players. Behind me looms the Player Power Cascader.


[INFINILEAF CLOVER POWER KICKING IN AND APPLIED TIMES TEN! RESOLUTE HEART POWER KICKING IN AND APPLIED!]

RETCON: "You're actually going there! Ha! HAHA! There's no way it'll work! There's the Curse of Repetition! It'll depower it in an instant!" :RETCON

The Player Power Cascader's dice roll and lock in one by one! Thanks to the power of the Infinileaf Clover, they all dramatically turn up 10. With each 10 given, my power began to swell more and more. I begin to scream from the power bursting within me. Before, it was diffused by the fact that Player Power was shared.

But here, I was bearing all of it. My eyes widened as far as they could while my pupils gradually shrank to pinpricks on a backdrop of white. My skin began to dissolve on me from the overwhelming power, leaving red bulging flesh exposed. My mouth was wide open, unleashing a scream to end all screams and put every Dragonball Z character to shame.

RECTON: "Come on. I know we're enemies, but this is just sad! At least put a new spin on it!" :RETCON

Such was my power that even the scream ignited from it, creating an inferno made of pure power. My hair stood on end and began to glow with all colors as the power was far too much to remain together and stable, but was so powerful that its aftereffects would have emitted a pure, pristine white.

I began to twitch and spasm, fighting to keep my very being together. My muscles bulged to obscene sizes and my soul cast its aura outside of my body, alight with the incredible power. My willpower began to fray, screaming at me to use it, and use it NOW!

With utter fortune, it was here that the Cascader locked in the final ten, and my powering up was complete. Anyone still a part of the Godmodder's forward charge that was cowardly had fled, never to return. The rest, cocky and powerful in their own right, charged forward to their deaths.

[YOREHAMMER POWER KICKING IN AND APPLIED! INFINILEAF CLOVER POWER KICKING IN AND APPLIED! RESOLUTE HEART POWER KICKING IN AND APPLIED!]

RETCON: "You know, even if this did work, it wouldn't kill me! I still have-" :RETCON

I shifted my stance, feet wide and arms spread out. "Rainbow..."

RETCON: "Wait, that's not the Kamehame-ha!" :RETCON

The opposing army ROARED, unleashing their own abilities!

"LEAGUES!"

I gripped the fabric of spacetime and brought my arms forward. The waves of rainbow energy rippled through the air, cascading forward with unstoppable might.

The 30 million damage laser, though was glowing with the power of both the Cascader and the Double Rainbow Slot Machine boost! It was only designed for 30 million damage! The enormous energy laser began to twist and curl under its own might, straining utterly to contain its own energy.

Eventually, though, it shattered. It turned from one amazing beam of power into a veritable waterfall of lightning-like lances, all surging forth and refracting all the colors of the rainbow and pure white light at once.

The True Tank, while stalwart in its duty, couldn't attack back. It couldn't run. It could only stand there and take it. And take it it did.

Lances of kaleidoscopic power lanced through the foundations, whipping this way and that. Some spearing the supports, collapsing rooms inside instantly. Others severed walls and floors, causing the mess to crumble into dust. The shattered bits of the True Tank began to fall away as entire Floors and Shaftstilted and shifted, sending whatever wasn't secure by this point tumbling into the lower levels of the True Tank.

Some of the lances of energy tore into the ground beneath it, opening wide chasms and abysses, sinking the Boss into the earth as the plates of stone and dirt began to tilt before slamming into the lower parts of it like a god of the earth clapping their hands together.

The lances that didn't hit the ground or the True Tank directly shattered the sky itself. The Godmodder blanched as shattered spacetime fell from the ruined sky above, cutting through anything and everything below them except the shield the True Tank produced to protect the Godmodder. Verraad tried to Overwatch again, only to remember that he blew that earlier! He was helpless as the True Tank was sheared into many, many pieces.

The once magnificent, terrifying HP shield was on the verge of collapse. It wailed and groaned, but it was not to be.

First came the sonic boom, as the air that had been displaced and left behind rushed back in behind the lightning-like energy lances. Sound finally came back, shattering the eardrums of any and all mortals who were unfortunate enough to be within a 20 Plane radius of the blast zone. The sheer force of the sonic boom and the continuing force of the resulting sound waves destabilized and rocked the Ture Tank apart, finally falling completely to pieces!

As The Godmodder fell to the ground, he desperately tried to hold onto something- Anything! Maybe he could heal it? YES! That would be a sufficiently dickish way to ensure victory-

And then the wave of pure FIRE washed over what was left, for the air had been ignited from the sheer heat of the attack. The Godmodder survived due to the shielding and being a mere bystander on technicality...

But whatever had been left of the True Tank had been utterly vaporized by it. The shield protecting the Godmodder finally gave out.

NOW, while he was utterly caught off guard, a blue flash of light with an arrow saying ATTACK showed up to signal Alice's Overwatch.


OVERWATCH 2 TRIGGERED!
Insert Alice's God Charge here!



The attacks from the enemies were shredded, left as nothing in the wake of the catastrophe. The angels still fighting fled, knowing that they've done all they can here.

The enemies either continued their charge, or said their last prayers. Lances of kaleidoscopic power lanced through them all. Some spearing the head or heart, slaying them instantly. Others had their legs and arms severed, writhing on the ground in pain. Others still were lanced through vital but not instantly fatal points, leaving their agonizing deaths prolonged in cruelty.

Then the earth cracked beneath them, tripping up a few of them and leaving them to blast their own attacks at the ground and blowing themselves up in the process. The shattered earth then began to fall away as entire plates and plateaus tilted and shifted, sending the armies tumbling and falling into one another. Some fell into a deep abyss that only existed from the rifts that the great power torn open. Others scrambled to not get crushed as two sections of the ground beneath them folded like dough. Others failed to do just that, getting crushed, smashed, and ground into a fine paste.

Then, to their horror, the sky above them cracked and fell. Sharp edges of conceptual sky speared through their ranks, leaving some who had escaped unscathd up until now limbless anyway. Others still were crushed flat by the wide pieces of the stuff, unexpectedly heavy as they bore the weight of the world. Others still ended up dying to the previous two aftereffects in their attempts to dodge the falling ceiling of reality in the form of fragments of space.

It was only here that the last two effects made themselves known. First, a concussive blast of thunder, exceeding the might and power of even a Sonic Boom. It washed over the armies, leaving them tumbling backwards and flying through the air into the deathly chaos of the attack.

Then came the pure Fire. Fire so hot and potent that it outmatched the Sun. It was made of the leftovers of the lances of rainbow energy, and all were bathed in its power.

Now, and only now, did the attack finish. I wobbled, panting from the rush.

But I was not done yet.

ACTION 6:

I had one last thing to do. Stumbling, I make my way from the Doormaker portal to Alice. I look to the work Alice accomplished, and lay a hand on her shoulder.

"Thank you so much for everything. I think you deserve at least that much." I pull out the Desperation shield and hand it to her. "That being said, I think, whatever happens next, you should hold onto this."

RETCON:
I then just take a moment to stop and look around me. SEE what actually happened. I mean, I have a plan, but if things didn't happen the way I thought they had, then I shouldn't do this next Action anyway. But assuming Alice got off her God Charge...

"Okay, so we want to break the cycle of Godmodders. I remember you had some concerns about you being able to live with the Soul Orb being removed, so I gave you that Desperation Shield. It should save you from something that would otherwise kill you once. Hopefully, the Soul Orb removal won't do that, but we figured it was better safe than sorry. So... I'm going to remove it now, please?"

I'd pause for a second.

"You know it better than I do, so maybe it would be doubly safer if you helped me? In fact, if you feel the Desperation shield not doing its job, I will do everything I can to safely stop the procedure. I don't like making promises since reality could break them for me, but in this instance, it's absolutely worth giving you my word and promising I won't go too far and kill you over this."

That is what I probably would say if everything went as planned. And then I would begin the removal with Alice's permission and assistance assuming that it worked right.

[YOREHAMMER POWER KICKING IN AND APPLIED! RESOLUTE HEART POWER KICKING IN AND APPLIED! INFINILEAF CLOVER POWER KICKING IN AND APPLIED! UTILITY: SHENANIGANS ENGAGED!]

I then would take the removed, offending Soul Orb after a long but guaranteed successful soulorbectomy. I'd wrap it up in its own energies in a way that ti can't untangle itself, slap a Godmodder Lock onto it, then dunk the offending mess in the inventory, which has a temporal stasis feature for convenience, to sort out/weaponize as ammunition later.
:RETCON

I remove my hand… revealing the Desperation Shield on her. She then wobbles, feeling woozy all of a sudden.

"Here's hoping you'll ever thank me again later."


[YOREHAMMER POWER KICKING IN AND APPLIED! RESOLUTE HEART POWER KICKING IN AND APPLIED! INFINILEAF CLOVER POWER KICKING IN AND APPLIED! UTILITY: SHENANIGANS ENGAGED!]


I then plunge my hand, still bathed in the multi-hued energies, into Alice! I don't hit any flesh or blood or anything. Nope. I've got just one thing on my mind.

Parasite removal.

With a horrific, godmodder energy colored spray, I tear out Alice's Soul Orb! It writhes in my grasp, still trying to hold onto Alice! I proceed to clamp down on it with my teeth and dig in my heels, pulling harder until the connection squeals and screams! I scream back, pulling on every last ounce of who I am to finally snap and severe the connection!

With it torn out I proceed to seal it using JOE's knowledge of Godmodder Energies - After reading Ansem's notes I took a look at Joe's just to be safe - and begin to bind its ability to itself using its own power! As long as it exists, it cannot reconnect with anyone, much less Alice, and its prison is made of itself.

And then, just to be sure, I SLAM ONE OF OUR GODMODDER LOCKS ONTO ITS UGLY MUG AND DUNK the abomination inside of our inventory, which is no doubt has some temporal stasis abilities to keep it from doing anything to free itself anyway.
My eyes flutter. Just one last thing. One last thing, and then I can rest.


1 CP EXPENDITURE:

I proceed to dump as much CP as I can, opening wide a way to the Shadow Realm.

"Ender! It's now or never! I can only hold it open for so long!" I call out.

And this is when Ender finally makes his play… As he passes by me, I tag him.


[RESOLUTE HEART POWER APPLIED TO ENDER_SMIRK!]


"To help you out! Good luck!"


[INFINILEAF CLOVER POWER APPLIED TO ENDER_SMIRK!]


"And give them what they deserve!"

But Ender had other ideas… And I give him permission to write and use me as needed to do so. I'm willing to spend the CP needed to make this idea work.


========================================================


ACTION SUMMARY:
1: Alastair uses yorehammer and infinileaf clover boosted doubleuse Doormaker Plush to open a portal directly to Cera in the dimension of obstacles, giving him a free pass out.

OVERWATCH: Alastair makes a note and break in his post where Cera gets to act. Cera obliterates the Tank.

2: Trigger alastair's plan to steal and destroy the Godmodder's Descended tag. Probably not 100% foolproof, but thanks again to the duelist's garments has a much better chance of working than normal.

OVERWATCH: Alastair makes a note and break in his post where Alice gets to act. Alice obliterates the Godmodder (mostly).

3: Use the beefed up doormaker plush to open a portal to the trail, some ways into the traps, pointed at the Godmodder's army, allowing them to be attacked from the main field.

4: use ender's super funnel so that the next action feeds all of its overflow into the AG Tank.

5: flatten the entire God charge army by using the Cascader (which maxes out its power thanks to the infinileaf clover effect), overflow gets fed into the player tank we're currently championing thanks to action 4 and it becomes megabuff

6: Use duelist's garment and possibly some other things to smash Alice's soulorb without killing her. She's already launched her Godcharge thanks to OVERWATCH 2, so no power loss here. Hooray!

1 CP(?): Breaking the cycle, freeing the lost. Ender, Alastair (and maybe Paradox?) work together with their pre-worked nonsense and restore the minds of the shadows so that we can free them once the Godmodder dies.


I've retconned everything. Action summary is that

1: Cera is broken free
OVERWATCH CERA
2: The Descended Status 'Ripper' goes off
3: Ender's machine is modified and attached to TOG's Tank
4: Used the Double Rainbow TIcket
5: RAINBOW LEAGUES (Version Laser)
6: Politely ask Alice if she could help me with her own Soulorbectomy if her God charge went off. In either case, I give Alice the Desperation Shield BEFORE I do or don't do this Action.
1 CP: Help Ender with his Shadow Realm thingy.

Also, all actions are protected from Maverick by the Infinileaf Clover kicking in.


The CP Action will be done in Ender's Post! I'm just opening the way and letting Ender use me to ensure that my Duelist's Garments can benefit him too! (Or I'll just edit this later for that. Had to edit it a few times due to last minute formatting errors... *grumble*)

Taking effect in a moment...

Ignoring, for the moment, the continuation of the tendency for people to call him Ender, instead of the Heir, the Heir tries to hops through the hole, saying on his way, "Thanks. I will do my best."
Then he notices that it is a fake, and takes a hard turn ro go through Paradox's portal, since it appears to go to the real deal. And with that, he was within the Shadow Realm once more.
As a precaution, his Hoodie swiftly turns a dark blue, negating the ability for the dimension's negative effects to even notice him, so that the Heart Power attempt doesn't need to be tested.

He finds he has landed in a dark area, not far outside the Prison complex. He quickly runs through, mentally, what the prison sequence taught him. Part 1, Shadows are simply Players who had their Mind stat drained. Part 2, the dimension, were it not for the usage of the Yorehammer powers to negate the defense against ignoring this rule, has to be accessed from a linked portal. Part 3...
Suddenly, Part 3 appears, in the form of all the Shadows rushing out the pipe the players had unearthed while they had been trapped, hunting him down because of the shadow agitator. This would be awful, but it is exactly what the Heir wanted. He would now try some time travel shenanigans, but he then gets an ominoud sense that the Godmodder would suddenly, somehow not using any energy while doing so, fully counter him at every point in the past he tried, so it isn't going to help anything. Instead, he senses our for Sophia, the player Piono says summoned him in the first place, and grabs her, locking onto Piono's energy signature to do so. Then, he uses the Mind Vial to revitalize her mind, using Recuperate to help her heal, and since her battlefield was here, bring her back to the hexafield. He then grabs a random shadow from the crowd, since he doubts ge can figure out any other people's signature, and then uses the time vial to rewind them to the point at which they still had a full mind stat, allowing them to escape through the portal as well. He is about to leave, when he senses a living player hidden within the complex. Absorbing a bit of Breath energy, he flows quickly to them, before using some more to turn that player into wind, swiftly bring them out the portal, and then reform. Then, just before he leaves, he checks the bottoms of the vials for any last scraps. Transfering them together, he uses his power to give it a similar energy signature to the shadow agitator, and then tosses it in a way that the liquid, composed of tiny bits of Mind, Time, and Breath, with the last representing freedom, all falls upon them, giving them all a tiny bit. It isn't much, and won't bring them back yet, but it is enough that maybe, just maybe, they can be saved later.
With that, he floats up, bringing the three payers he has done his best to save with him, and exits through the portal.
Summary:
The Heir tried to save the shadows, but only helped a handful because retcons to allow anything to happen. He helps two shadows and the still living player mentioned in the Option 2 for retcons, before tossing the last droplets of power from the vials upon the whole group, hoping that will help in some small way, before leaving with the ones he saved.

Taking effect in a moment...

-----------

Pionoplayer and Ranger_Strider feel their powers leave them!

Alastair_Dragovich moves to the front and center of the Player Lines, staring the Godmodder down directly! The Godmodder stares back, waiting for his move.

DISRESPECT THE GODMODDER, ACTIVATE!

The majority of the field's entities are shocked into not acting this turn by the power of the attack!


The Godmodder, hearing Alastair's choice of music, immediately predicts with 100% accuracy what all seven actions will be. He thinks of what would happen if he didn't do anything... Well, who knows what it would be, but it would probably be REALLY bad.

The Godmodder feels an odd sense of deja vu. Like Reality made a mistake and is attempting to correct itself. Probably best not to think about it.

Action One:

The truth is, the Doormaker Plushie is a fairly weak item, with only minimal investment. Because of that, Alastair's items and Super Mode are providing most of the power. With Yorehammer, the Doormaker plushie easily makes it past a lot of the initial defenses of the Plane of Obstacles, but - the Plane of Obstacles, being strongly connected to a boss entity, has other types of resistance! Still, with the power of MAVERICK, and even more importantly, HIGHLY EMOTIONAL PILLOW FORTS, Alastair successfully opens a portal!

Cera comes flying right out once again! Traveling through the air in a straight line, he's heading right for the True Tank! Impact in 5 seconds! 4 seconds! 3 seconds!

The Godmodder takes a deep breath. The Players think they can cheat like this? Its time to throw his OWN hat in the ring!

The Godmodder activates his own Overwatch! Since that's a thing now. Blatantly cheating he calls in early use of his 5 actions!

Impact in 2 seconds! That_Random_Guy goes flying! The Godmodder desperately expended two of his actions repelling That_Random_Guy's 2,048 backup Overwatch plans! 1 seconds! He's hit the Godmodder!

...Wait, what?

A few feet in front of the True Tank's wall, the Godmodder is impaled straight through with Yoreblade. Cera, shocked, is still holding onto the handle, the both of them hovering in midair.

1 damage to the Godmodder!

When both have finally recovered (it takes about .25 seconds), Cera tries to pull the blade out. No dice! The Godmodder reaches out his hands and takes hold of the blade! Magenta energy, combined with the Godmodder's multicolored energy, sparkles and crackles around Yoreblade, shocking the Godmodder! The Yoreblade begins to glow, brighter and brighter, until its just as bright as Starcalibur! Sprouting jet engines from his back, the Godmodder begins to push the both of them away, a safer distance from the True Tank - and pushing himself further onto the blade!

1 damage to the Godmodder!

Cera struggles, trying to pull the blade out, wrenching it left and right - anything! The Godmodder winces in actual, legitimate pain, but Yoreblade is continuing to heat up! The advanced metal the blade is made of begins to shimmer, and crack - Yoreblade is - breaking! Its breaking! Now panicking, Cera desperately tries to get the blade out, but its far too late! With a scream, the Godmodder sends one final, desperate burst of energy into the blade, and the cracks spread wider and wider and-

SHATTER!

1 damage to the Godmodder!

Yoreblade lies broken in a thousand pieces. All the energy inside was released, dealing damage to the Godmodder. It cannot be repaired.

Just in case, the Godmodder grabs a piece and obliterates it on the atomic level, so now it can't be reconstructed. Then, he warps back into his Castle Tower, one action and 3 HP down, and re-applies his force field - he had to drop it, of course, to eat Yoreblade's attack, and use his second action to warp there in time.

---FIVE MINUTE BREAK---

Everybody stops for tea while the Godmodder makes a big plot speech.

The Godmodder coughs, blood coming out. That Yoreblade hit REALLY hurt. The HP damage was seriously huge. He's down to the upper teens of HP.

But... he had always planned to do that once Cera got out of the Plane of Obstacles. Alastair had just SERIOUSLY sped up the timetable.

The Godmodder calls out to all of you.

The Godmodder: I have won.

The Godmodder: Yoreblade was your hope. And now, it's gone.

The Godmodder: I hope that 3 HP damage was worth it - because now, I'm behind a truly invincible shield.

The Godmodder: There is no way you can possible defeat it.

The Godmodder: I don't even have to call in my Armies anymore. Maybe I'd rather watch you try and fail to get past this thing until I reach the end of the Tribulation?

The Godmodder: Mmm... perhaps I should keep the Armies coming, just to watch more of your entities die. But then, I guess I could kill them myself from here, too... mmm...


Alice: Players... despite everything, we might still have a shot.

Alice: I can use my God Charge on the True Tank. It won't be enough to do that much HP damage, but it could at least get it out of the way for us, and give us a fighting chance against the Godmodder.

Alice: Right now, I can't see any other option for us. Unless you have an idea...?


Alastair grins. He has MORE than an idea.

---END FIVE MINUTE BREAK---

Action Two:

Behind his force field, the Godmodder cares little for Attractors and Resolute Heart effects! But what he DOES care about... is Yorehammer! Thanks to Yorehammer, Alastair is able to continue with the attack anyways!

The Godmodder chokes some words out...

The Godmodder: Eat our shit? That's not the saying, it's just "eat shit". That doesn't make any sense, its like-

The Godmodder probably should have spent his energy on doing anything else except taunting, because, totally ignoring him, Alastair continues onwards!

He grabs the Godmodder and wrings him out! The attractor sucks up a countless amount of Devil energy, depositing it in the funnel! The Godmodder screams - he hadn't expected it to work! The Godmodder's Descended status and devil energy is getting yanked away! No! NO!

Alastair finished, but - he hadn't managed to separate the Godmodder back into two. Even if he had, they still could've merged back together. But the Godmodder's Descended status is - gone!

The Godmodder freezes up completely. Is this it?

...No. Its regenerating. Slowly, very slowly. It'll take 3 whole turns to come back. Descended is something the Godmodder IS, not a status. The Godmodder sighs with relief. He had hoped never to test that.

Godmodder's Descended status suppressed for 3 turns!

Action Three:

Long story short, its overall a success! The Tank II, which CLEARLY doesn't have enough buffs and needs more, will now be given a buff as a result of every attack launched by a Player! (Only valid once per Player per turn. Buff gained proportional in strength per actions spent. Expires in 3 turns.)

Action Four:

With the very last DOUBLE RAINBOW TICKET used, Alastair feels power coursing through him! This is it! This is the FINAL COUNTDOWN! The DOUBLE RAINBOW TICKET is being burned for a bit of an unorthodox purpose, an ultra secret DAMAGE MULTIPLIER option on slot roll -1! Normally, the chances of rolling a -1 on the slots are 1 in "the chance the slot machine manufacturers made a mistake", but thanks to Infinileaf clover, its totally possible, reasonable in fact! Next action's damage multiplied!

Action Five:

Tank HP count: 1 Quintillion HP

Alastair Damage Count: 1 million damage

The 30 Million Damage Laser kicks in!

Alastair Damage Count: 30 million damage

Next, the Player Power Cascader, combined with Infinileaf Clover:

ROLLS:
10
10
10
10
10
10
10
10
10
10

x10,000,000,000 damage!!!

Alastair Damage Count: 300 quadrillion damage

It's not quite enough...! But then the RAINBOW TICKET activates!

Alastair Damage Count: 3 Quintillion Damage

A beam of pure, RAINBOW LIGHT is unleashed upon the True Tank! The Godmodder screams - caught in the blast, he takes an extra 1 damage! The Castle Walls are completely overtaken by the light! Despite their obscene durability, the Bricks would be observed - if anyone could see them amidst all the light - to be melting.

The True Tank, in all its glory, is slowly, through the sheer power of the attack, reduced to a puddle of nothing but harmless, worthless goop! Not even the Stasis Machine can salavage it! The few bricks still resembling something that might be a brick are pelted by the lances into small, goopy shards, and finally, obliterated on the atomic level by the sonic blast! The very matter where the True Tank once existed is no more. It could no longer conceivably be reconstructed. The fire isn't necessary, but of course it's done anyways. Its damn satisfying to see what's not left of the Tank burning.

3,000,000,000,000,000,000 DAMAGE!

TRUE TANK SLAIN!!


Ash kneels down. He appears to be brought to tears.

Ash: So many zeroes...

Ash: The BEAUTY...


In addition to the 1 damage the Godmodder took from the attack, he's also taken 5 damage from the HP he gambled on the True Tank to begin with! He lays on the ground, stunned...

And then Alice attacks.

Alice: NOW! GOD CHARGE, GO!

Alice doesn't do anything fancy. She doesn't do any big beams of light, or even use that much creativity. There's no time, after all. For a Godmodder, pure efficiency is the most important thing. The Godmodder feels each and every one of his internal organs exploding. His heart, his spine, his spleen, his gallbladder, his zigworfer, his mumfler... wait a minute! Those are NEW internal organs that Alice added, just to explode! Also, he's pretty sure the spine doesn't count as an internal organ!

Alice politely disagrees. She pulls out a large number of medical textbooks, all of them clearly classifying the spine as an internal organ. You see, she used half the power of her God Charge to rewrite history so that medical practictioners ALWAYS classified the spine as an internal organ. That way, it'd get blown up with the rest of the internal organs!

The Godmodder has no counter! 10 damage to the Godmodder!

Action Six:

As everything was happening up ahead on the field, That_Random_Guy is staring at a letter. A letter sent once the Godmodder had realized what was happening, but without any actions thanks to That_Random_Guy's intercept. The Godmodder has just grabbed a random paper, scribbled words on it in pen, and thrown it out the window. It hadn't reached its destination.

Dear Alice-

They're coming for you.

-V


Alice is continuing to sit behind enemy lines. That_Random_Guy walks over, and informs Alice that the Godmodder is trying to sabotage their communications and relationship.

At about this point, Alastair warps over, his hands held open in a gesture of peace.

Alastair: Okay, so we want to break the cycle of Godmodders. I remember you had some concerns about you being able to live with the Soul Orb being removed, so I gave you that Desperation Shield. It should save you from something that would otherwise kill you once. Hopefully, the Soul Orb removal won't do that, but we figured it was better safe than sorry. So... I'm going to remove it now, please?

Alastair: You know it better than I do, so maybe it would be doubly safer if you helped me? In fact, if you feel the Desperation shield not doing its job, I will do everything I can to safely stop the procedure. I don't like making promises since reality could break them for me, but in this instance, it's absolutely worth giving you my word and promising I won't go too far and kill you over this.

Alice: ...You're not going to give up...

Alice: I... I know this needs to stop eventually. I know that.

Alice: I can FEEL it... eroding at me. I can feel my sense of justice warping into self-righteousness... I can FEEL it, and I KNOW that what you say needs to happen, and yet, I...


Xerath has come over.

Alice: ...Once I give this up, I'll only be a bystander. I'll just be... somebody forced to watch! Somebody made to leave their fates in the hands of other people many times more powerful than them!'

Alice: Just like... everybody else in Reality!


Xerath: Alice...

Xerath: When everything is done, we can... go out for ice cream.

Xerath: If you're a godmodder, then that will never happen again.


Alice looks down for a moment.

Alice: ...Being a bystander... that's just the excuse I'm telling myself. The thing I use to shut down my own doubts.

Alice: It needs to happen now, while there's still hope. You're right.


Alice pulls out her Soul Orb.

Alice: I believe the Godmodder gave me this recently, right before I was sent on my first mission to retrieve Yoreshield. It was all very covert and secret.

Alice: But Godmodderhood is more than a Soul Orb. The Soul Orb is just what allows Godmodders like Verraad to grow as powerful as they have.

Alice: ...But one thing Verraad also said, when he was teaching me the history of Godmodders... is that none of them ever surrendered their power willingly.

Alice: So... it's at least worth a shot.


Alice gives Alastair her Soul Orb. As planned, Alastair throws it in a special inventory, and places a Godmodder Lock on it. Granted, The Godmodder is too preoccupied with everything crumbling down around him to do much about it.

Next, Alice breathes. She holds out her arms, and squints. Her eyes scrunch up. Her face contorts in pain. She concentrates as hard as she can. And then... a sudden release of tension.

Alice: Okay, I've... checked.

Alice: It's not as easy as I was hoping.

Alice: I can't use my own Godmodder powers to force the Godmodderhood out of me. At least... not without killing myself.


Xerath: Not going to happen. No way.

Alice: BUT... now that I've made an effort, there is a way. I'll have to use up all my power at once, in one large burst. And not just that. In the meantime, I'll have to stop using these Godmodder powers, to "cool down". That will allow me to lose these powers without losing my soul or life in the process.

Alice: It's going to be difficult, but... I'm going to retreat off the field for a little while.


Xerath: This war could be over in a few hours. That big burst of power might be needed. Will that be enough time?

Alice: I hope so.

Alice: For now... I'm leaving.

Alice turns and gets ready to teleport... then realizes why that's a bad idea. Can't use Godmodder powers anymore!

Xerath: I'll take you somewhere safe.

Xerath: Come on. Let's go.


The both of them turn to leave.

Before they go, Altair calls out to them.

Altair: Hey! Alice!

Altair: You made the right decision. I'm not sorry for what I did, but... there's no need for us to be enemies any more.


Alice and Xerath say nothing. They both teleport off the field.

The Cycle of Godmodders will soon be ended.

Xerath is no longer on the field.


You have acquired one Godmodder Soul Orb! For once, an item that SHOULD just sit around in your inventory and never be used!

Action Seven:

REALLY stretching the bounds of what exactly the Duelist's Garment can do, Alastair bestows its power onto another Player, Ender_Smirk!

Now, Ender_Smirk's action takes over! A portal opens in front of Ender_Smirk, and just as he's about to fly through, he realizes, through some manner of premonition - this isn't HIS portal, its a different one to a fake Shadow Realm the godmodder summoned with his fourth and fifth actions! Following the Paradoxdragonpaci's DRILL, Ender_Smirk enters the REAL Shadow Realm!

...

Within the Shadow Realm, Ender_Smirk goes around grabbing shadows. First, he grabs Sophia! Using the MIND vial, he restores her to life! Sophia says nothing, too shocked at this sudden turn of events to speak. Ender_Smirk grabs another Player, and uses the TIME vial to return her to before anything bad happened! It also wipes out what memories she may or may not have gained as a Shadow! She looks... well, it's hard to tell. She's dressed entirely in black clothing.

???: What?

Finally, Ender_Smirk finds another still-living Player, hidden deep in another of the Godmodder's numerous complexes scattered throughout the Shadow Realm. Grabbing them too, he brings all 3 out. Assuming they're too winded to help much, he deposits them a ways away from the fighting, outside of the Tribulation tunnel, to be talked to at the Players' leisure. Of course Ender_Smirk furnishes them with everything they need to relax, a teleport crystal to get them back to their respective homes, and everything else they might need to recover. No logistics concerns here.

Or at least, he plans to do that. As his final act, he searches the vials for anything left... no. There is nothing. He's used them all. Scratching out the leftover energy to drop in the Shadow Agitator... he's not sure it would do anything.

Ender_Smirk sets up a SCHRODINGER'S RETROACTIVE DECISION TREE. If he wants, he can imbue the Shadow Agitator with something and drop it in anyways, knowing the vials are depleted. Or, he can keep the Shadow Agitator around. Its his decision.

Regardless of which Schrodinger's option is taken, Ender_Smirk returns safely, and brings Crusher's team back with him. Their "shoot smash bang" job was kind of a bust, but they at least helped keep some of the guards off Ender's back.

-----------

With the Shadows saved from the Shadow Realm, the Godmodder feels himself suddenly lose a bunch of energy!

The Godmodder loses 2 HP!

-----------

Confident and assured, Alastair wanders around the field for a moment. He notices he's near the Bank of Actions shell.

Suddenly, he hears a whisper on the wind. Is it from... a friend?

The whisper... it sounds like Alastair is being given some kind of Celestial Guidance...

Approaching the Bank of Actions, Alastair gives the lock one last try...

37177

Click!

Tentatively, he opens the vault.

Inside, he sees a crystal, with a note:

Main action storage crystal - HANDLE WITH CARE

Gently picking it up, Alastair feels an incredible amount of Player Power from within the crystal. Close to... is that... 100,000 CP?

But, without the specialized extraction tools the Bank of Actions had access to, using it would mean using the entire Crystal all at once... and if put into an entity, the Godmodder might just nuke it straight away... Alastair feels like this incredibly powerful object must have an obscenely important use! But how... and that guidance he received earlier... is a friend coming?

Alastair also sees about 20 smaller CP storage units with 1 CP each. He decides to give them to That_Random_Guy. He lost the most back when the original Bank of Actions betrayed everybody, after all.

100,000 CP Crystal added to Player Inventory!

+20 CP to That_Random_Guy!


-----------

+7% Godmodder Distance! The Godmodder is reeling! He can't POSSIBLY call in any more Army units as he is now!

The entities were stunned by the power of the attack!

The New Soulrazers fly in, nuking Valla's bomb! Valla's bomb destroyed!

Valla: Okay. Wow. Thanks for that. Now I have to replace it. Delightful.

Valla looks at the rock formation ruefully. Its possible she doesn't actually have any plan for how she's going to replace the bomb.

--------------
OOC: This is the "retconned" version of Disrespect the Godmodder, after numerous QM mistakes. The field hasn't been altered much, so posts should thankfully not need to be edited, though you can if you want to. If your post involves something that was retconned, and you don't edit it, I'll give you extra compensation actions you can expend next turn.

The next proper update will come out Sunday or Monday. Apologies for the delays, I've had extra work and visiting family. I hope you're all enjoying you're summer!
---------------


THE HEXAGONAFIELD:

ITINERARY:
-Defeat the Godmodder!
-Wreck the Godmodder's Army to prevent him from completing the Tribulation!

Minor Tasks:
Use Xerath's New Soulrazer support to help!
Find a way to clear the Heal Block! You need to find the Tree of Lithium!
Valla...


====================================================================================================
DISTANCE: 41%
+7% per turn!

[SR]New Soulrazer Army: 100% charge (+64%/turn)

[AG]Altair - CP: 42
[AG]Quinn - CP: 29
[AG]Cloak - CP: 3
[AG]Jamie - CP: 0
[AG]Ash - CP: 6
[AG]Cera - CP: 0

[V]Heal Block (No AG/N entities can be healed!)

[AG]THE MACHINE (Use to gain a super mode for 3 turns!)(Select offense, defense, or utility as a focus; then any word as your specialty!)

[AG - Winkins]Winkin's forces: TA: 3,800,000 (bodyguarded by Psychic Overlord and donut with vanilla)
Disco-Chan: 1,500,000 HP, 200,000 x 2A, Special: Disco Squares: 3/3 (repels darkness!)
[N]Fennie: 3,000,000/3,000,000 HP, 155,000 x 10A(-1,000,000 damage from all attacks, +500,000 HP/turn)(super extra damage against snakes)(Miniboss)(protecting Disco-Chan)(protected from 4 attacks)
Bun prince/princess: 1,000,000 x 2 HP, 50,000 x 2A (20% dodge rate)(protected from 1 attack)(protected first by the shield buns then the knights)
Bun knights: 50,000 x 75 HP, 20,000 x 75A (15% dodge rate)(+5/turn)
Fortified Rice Temple(Gives +200,000 HP/turn, -500,000 damage from all attacks, and +100,000A (collective) to Winkins-owned entities)(needs to be killed in one hit, dies to 10M+ damage hits)
Specials: Rice Festival(+100KHP/50KA) - 4/4, Rice BEAM(500,000 damage) - 5/5 - Great Rice Barrier(+2M HP shield to all Winkins') - 4/6

[AG - Daskter]You can count on Osttruppen, no really you can!: 1,000,000/1,000,000 HP, 250,000A
Tassadar: 4,000,000/4,000,000 HP, 250,000 x 4A, Special: Laser Incision: 5/5 (30% dodge rate)(Totem of Life Unended - when entity dies, puts them into "unended" mode, where HP decays by 50% until healing surpasses it)
Pioneers: 10,000 x 100 HP, 5,000 x 100A (can heal)
Line Gun: 100,000 x 25 HP(guarding Pioneers/Panzers)
Panzers: 200,000 x 10 HP, 80,000 x 10A

[AG - Cephalos Jr.]Red Army Swordsman: 60% intact! Duel!A (-20% intactness per turn in a duel)(well-trained, wins duels fast)

[AG]The Dark One, -----/----- HP, 500,000 x 5A, Special: Revelation: 0/4, RP: 1

[AG - Crusher]Janus: 2,500,000/3,500,000 HP, Unlock Ability x 2!A

[AG - CompTIA]LIVE Space Station(has emergency thrusters - saves from one deadly attack!)(Enhanced Production capacity)(Point defense - 25% chance to null attacks)(protected from 2 attacks)
Ship AI panel(current AI: CompTIA)
PROTECTION SUMMARY: Shield that blocks first 1,000,000 of damage!
WEAPONRY SUMMARY: 1,300,000
Quadcopters: 10,000 x 100 HP, 5,000 x 100A (guarding LIVE Space Station)(Max: 100)(+10/turn)
Space engineers: 1,000 x 5,000 HP (Can boost any one piece of the Space Station to be twice as effective for a turn)
Prism Deployer: 200,000 HP (+10 Prism/turn)(originally JOEbob's)(protected from 3 attack)
Prism: 50,000 x 84 + 500,000 HP(guarding all)(originally JOEbob's)
Shield Battery: 300,000 HP (can shield up to 2 entities for +500,000 HP, shielding lost if Shield Battery dies)(originally JOEbob's)
[AG - Eevee Shadow Bacon]King DDD: Perfect HP, Perfect! A (Is perfect)

[AG - DragonofHope]Ash Aragami: 5,000,000 + 700,000 HP, 750,000A (+20 Aragami/turn) + Shield Core: 300,000 HP (projects 700,000 HP shield)
Aragami: 30,000 x 100 HP, 10,000 x 100A

[AG - EternalStruggle]Apex Fleet: TA: 8,800,000
The Apex: 5,000,000/5,000,000 HP, 500,000 x 2A (-1,000,000 damage from all attacks)(Fleet Beacon - Each turn, increase a specific unit type of ES's choice by 25%, rounded up to the nearest round number)
Attack frigates: 10,000 x 500 HP, 3,000 x 500A (10% dodge rate)
Spectral Lord: 400,000 x 30 HP, 2/4 charge (currently charging)(50,000A when not charging)
Overseer: 500,000 x 5 HP (As long as at least 1 Overlord is alive, refills Attack/Constructor drones to 1,000/4,000 each turn, if they're below that)
Attack drone: 1 x 1,000 HP + 4,000,000 HP, 2,000 x 1,000A
Constructor drone: 5,000 x 1,000 HP + 4,000,000 HP (Doubles the number of units in a group once per turn!)

[AG]Elite Ghasts: 5,000 x 25 HP, 10,000 x 25A (A S/B/D ignorant)

[AG]Well of Radiance (stand here to be healed and buffed!)

[AG]Psychic Overlord II: 700,000/11,500,000 HP, 1,700,000A, Special: Gain Ability: 2/2 (When killed, stays alive for one turn, and gets x15 damage)(+400,000 HP/turn)(weak mind powers)(Boss)

[N - CaptainNZZZ]CaptainNZZZ's stuff (everybody guarded by Servitors!)
Temporal Guardian II: 30,000,000/30,000,000 HP, 7,000,000 x 2A, Special: Za Warudo: 2/2 (-200,000 damage from all attacks)(25% dodge rate+1 Auto Dodge)(+2,000,000 HP per turn)(miniboss+status effect resistance)(poison resistant)(has spatial warping necklace - saves from fatal blow)
Mark III Tactical Flashbang: 650,000/650,000 HP, 250,000 x 2A (extra damage against hordes)(stuns hit enemies up to minibosses for 1 turn!)(reduces hit enemy accuracy by 20%!)(50% dodge rate)(-100,000 damage from all attacks)(+5,000 HP/turn)(1 last chance-save)
Rotaz+1: 350,000/350,000 HP(engineer)(+5% accuracy)(50% dodge rate)(immune to teenage rebellion)(resistant to status effects)(Dimensional and Space Emergency Button)(Telaport, saves from lethal hit)
Magitek servitor factory: 700,000/700,000 HP, +200,000A, +40 Servitor/turn (+5% accuracy)(40% dodge rate)(immune to teenage rebellion)(resistant to status effects)(Time-phaser protects from one lethal hit)
Servitors: 10,000 x 620, 5,000 x 620A(+5% accuracy)(+15% dodge rate)(immune to teenage rebellion)(resistant to status effects)(1 attack redirector)
Hellfire Crystal Golem: 2,000,000/2,000,000 HP, 100,000A (protected from 1 attack... IN STYLE!)(+5% accuracy)(+15% dodge rate)(immune to teenage rebellion)(resistant to status effects)(Rune-cast powers)(Phase-shift cloak powers)(Dimension warping powers)(Time-phaser protects from one lethal hit)

[N-INF]Valla: 100,000,000/100,000,000 HP (5,555% dodge rate)

[AG]TOG XXXXII: 77,000,000/77,000,000 HP + 1 permashield, 23,000,000 x 2A (1 Retcon Shell remaining!)(Boss)(+1,250,000 HP/turn)(can overkill up to 5,000,000 damage)(Godmodder attack shield, blocks 1 attempt at Direct Godmodder Influence)(+1,000,000A/turn until 5.29e14A)(gaining buffs after every Player attack for 3!)

[PG]Karen: 25,600,000 HP, AskForManager!A (Asking for a Manager has a 47/33/20 chance of buffing/debuffing/instakilling target)(A S/B/D ignorant)

[PG]The 30 million damage laser: 18,000,000 HP, Special: 30 million damage laser: 0/1 (A S/B/D ignorant)(Army)(Subversion immunity)

[PG]Bob the Builder: 28,500,000 HP, Build!A (Army)(Elite)

[PG]Pro EMT: 10,300,000 HP, Full Heal!A (Army)

[PG]X-Creeper V2: 28,000,000 HP, increasing distance by 6% in 2!

[PG]X-Creeper V2: 28,000,000 HP, increasing distance by 6% in 2!

[PG]The Godmodder: 1/310 HP (Descended - x5 Actions per turn, in 3!)



Player list:
Alastair Dragovich - CP: 26 (X-Blade (use to protect one Player from death once!))(Maverick - Massive shenanigans boost for 2!)
Arsenical - CP: 8(1 post in debt!)(Inside THE CAPSULE, which is maybe indestructible, small amount of power channeled to The Creator, better channeling with The Attractor and DRAFT, piping to hell)
Bill Nye - CP: 14 (has super sharp gold sword - 3 power left, burny iron sword - 3 power left, bow and arrow - 3 power)
Captain.cat - CP: 33 (protected from 1 attack)(has 1 Boost Stone)
[N]CaptainNZZZ - CP: 3 (protected from 1 attack)(has Entity Loyalty Punch Card - redeems one disloyal entity, Overpowering Poison+1, Remnant crypt energy, EMP, Mopium, Godmodder Tracker V1.0, always-hit-Monocle)
Cephalos Jr. - CP: 0 (has Cybil's blood sample, anti-infantry railgun, pocket reactor(1 power), power armor)
Crusher48 - CP: 3 (Has Tactician Soul in a Bottle, Scanner Cannon)
Dangan_Machin - CP: 13 (Hyperspace - can use one action to warp an entity one turn ahead in time for 2!)
Daskter - CP: 9 (has Boosted Evolve Hunters)(Formulaic - square an entity's stat, causing it to rise gradually until it meets the square, for 2!)
Dragon of Hope?!? - CP: 0 (Espionage ghost)(Goopcalibur - 25 Power + Goop effects!)(Roulette of Power - randomly upgrades HP, attack, dodge, regen at x5 normal power for 1!)
Eevee Shadow Bacon - CP: 15
Ender_Smirk - CP: 8 (has Shadow Agitator)(Recuperate - Take an entity off the field for a turn, fully restore their HP, special charges, and add a chosen buff for 2!)
[N+1]EternalStruggle - CP: 0 (Thunderstorm - deal double damage, arc to 3 other enemies and deal normal non-creativity-boosted damage for 1!)
Exoskeletal65 - CP: 1
FlamingFlapjacks - CP: 0 (has bag of nine-sided die)
General_Urist - CP: 12 (Shotgun of Dope - 2 power left, attack debuffs whoever it hits)
GoldHero101 - CP: 0 (has Ultimo Durana(77 power left, CALLBACK Greatsword, Self damage ticket))
I'mTotallyNot-R.O.B - CP: 0 (has Super Soldier Serum)
[N+2]Joebobobob - CP: 25 (has nice bed, infinite charmzard energy, 2 Boost Stones, cyan orb(1 power) 1 Cleansed (?) Multiplier Orb, Something, 4 Godmodder Locks)
Karpinsky - CP: 0
Krill13 - CP: 24 (Trickster - x3 action power if switcheroo, decent shenanigans buff for 2!)
Moonstar101 - CP: 0
O.R.I.G.I.N. - CP: 0
Paradoxdragonpaci - CP: 5 (hexagonaherbs, 2 Homestuck Aspect vials(Life/Void/Mind/Blood/Doom/Heart/Rage/Space/Time/Breath gone), BUFFNESS, Save Point: [AG]Psychic Overlord II: 9,000,000/9,000,000 HP, 3,500,000A, Special: Gain Ability: 2/2, Special: OMLDC: 5/5 (When killed, stays alive for one turn, and gets x15 damage)(+300,000 HP/turn)(Boss))
Pionoplayer - CP: 0
Ranger_Strider_ - CP: 8
Strider626 - CP: 2
That-Random-Guy - CP: 69 (protected from 1 attack)(has Echolocation)
The_Quiet_Watcher - CP: 19 (has paradise grenade(teleports enemies to paradise), spirit knife, grenades)has The Real Kicker(entropy-blood-smash powers!), has Antimatter bullet))
The_Nonexistent_Tazz - CP: 18 (protected from 1 attack)
The_Two_Eternities - CP: 3 (protected from 1 attack)
[N]The Ego - CP: 1 (+10,000 HP sword, Delicious cake, one use of Somno powers, Player Eye, Player Knife, RGB control panel(has red, green, blue buttons), four-leaf clover)
Vylad - CP: 8 (wearing Impervium Armour, protects from damage!)(has Wound healer, Coin Flipper)
[N+2]Winkins - CP: 1 (has Mook Kill Switch, more of a BBB, +1,000A Iron sword, 10,000 damage token, 1 Multiplier Orb, greatsword, 1 Godmodder Lock)

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)
Ultimate Orb of Shielding(+1 attack shield to everything on field)
Orb of Resurrection (Revives one dead allied entity at full strength)
Time Accelerator (Causes an entity to experience 10 turns of time in 1 turn)
Godmodding Vol. 1
Medkit x 2, Paradox Medkit, Melodic transmitter x 3, Redirifle, Bravely Default Asterisks(mirror asterisk has 30 million damage laser special, 0% repaired), Mirror Frame, Black Filling
Charge Booster (damage: 7/20)
Wishful Whammy(random effects attack)(non-combinable)
Celestial Guidance(2 uses left)
Magical Obliteration(1 use left)
CP Converter
100,000 CP Crystal
Godmodder Soul Orb
 
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Entity Orders: Tank! One attack on the Pro EMT, overkill onto one of the X-Creepers! Second attack on that same X-Creeper!
Soulrazers, annihilate the other X-Creeper!

+3 CP
 
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FOCUS!
I sigh.... and then spend my turn lighting up napalm on Bob the Builder's things. Can't let him have nice things now can we?
Push on comrades! We are almost there!
 
Moniker did you forget I had that Machine buff, and that's why it only added 1% or was it actually meant to only add 1%? Also, the Aragami numbers seem to be off, since it was 100 last turn, and maybe the turn before that.

Using a focused action, I upgrade Excalibur.

(I'm mainly upgrading Excalibur because I don't have a better idea. So if anyone can think of something better, let me know. I'm also reposting this, because I think that is what needs to happen, for it to go into the next update.)
 
And now... it comes full circle.

Piono cheers along with the others as almost the entirety of the Godmodder's plan, his scheme and ace cards all obliterated in a series of actions prepped by Piono and others, and carried out by Alastair and Ender in particular. All at once, the battle has turned. The Godmodder will soon be defeated. Once and for all.
Cera returns from the Plane of Obstacles only for the Yoreblade to be destroyed by the Godmodder as he does so, only for Alastair to destroy the Tank's final phase anyways. The Godmodder takes hit after hit after hit, blow after blow rains down on him and his goals. While the Armies themselves still remain a potential threat... they likely won't for much longer. With only 7 waves remaining after the current one and the Godmodder knocked down enough pegs to make taking down the next 2 quite easy... well, the battle may not be won yet. But it is effectively. Piono steels himself, in the coming rounds he'll have to...
His train of thought is immediately derailed as Ender returns from the Shadow Realm.

Somewhere, deep inside Piono's soul, something breaks, something shatters. A veneer pulled over feelings and self to become a weapon, terrible and honed, straight at the Godmodder. Like an arrow of vengeance to pierce Verrad's blackened heart.
But things change stanford pines... and sometimes they change very, very quickly.

Piono walks over to the Godmodder. Something is different in his eyes, again. The cold steel in them when he left his ultimatum hanging in the air at the start of the tribulation quite clearly gone.
"Hello Verrad. I was planning on waiting to deliver my scathing demolition of your character, motives, and self righteous confidence in your own lack of abilities until after we'd finished force feeding you your own plot schematics...
But I've got something more important to do now. I think the others can finish demolishing you and your insufferable machinations without me.
Before I go though...
I told you. WE told you. A promise was made to put your head on a metaphorical pike before everything came to a conclusion.
That is a promise that will NOT be broken.
Good bye, and good riddance.
"

And then he's gone, a mad dash for the exit of the tribulation tunnel with a bare moment taken to throw all three of this round's actions at other players: one to karpinsky, one to alastair, and one to ender_smirk. Do with these bits of CP as you will.

At the exit of the tribulation tunnel, Sophia sits curled up with a blanket wrapped around herself. A mug of hot coffee held in front of her face, undrunk. She's been through a lot, and she has no idea what she's going to do next. She was dead... and then not dead? Except, except she was still dead. She'd only been saved from being a shadow, she was still technically dead wasn't she...
She was... She wasn't sure what she was. She'd been an empty husk until just a few minutes ago, having actual thoughts again was... new. Well, not new. But it was difficult to readjust to.
It was something she shouldn't be able to readjust to.
If only... If only she had...
"Sophie?"
Sophia jumps and looks up, then jumps backwards again when her mug of coffee splatters across her leg. She clutches at her leg when a familiar hand reaches down and brushes over it, clearing away the stains and burns all at once.
She looks up and sees a familiar pair of glowing eyes staring back at her. She knows those eyes. Even if her mind hasn't finished reorganizing itself, this is one face that she could never forget.
"P...Piono?"
She's suddenly wrapped in a tight hug. Even with the overwhelming wave of emotions engulfing her, it doesn't take long to hug back.
"I thought I was never going to see you again..."
"I... I was certain I wouldn't..."
The two lean back. An unexpected reunion to say the least, but a happy one.
"I... sorry I..."
"Need some time to rest? You were twice-dead for... I don't know exactly. A long time."
"Yeah... I... Do you have any..."
Piono nods, and conjures a small music player, and sets a song playing on it.
"I... I don't..."
Piono wraps the blanket back around her and sits next to her, staring off into the distance.
"This was your favorite song. It's called 'Vagrant Song' and you said you found it in an old cache of ancient Earth media, from before the big internet crash."
"..."
"Whenever you got a moment to rest, whether it was the Godmodder disappearing on one of his mysterious errands or just tinkering with a new summon, you'd turn on your music. And you'd always listen to this song before you turned on shuffle. Every time, without fail."
"Yeah..."
"Do remember when I asked you why you like it so much?"
Sophia laughs a little bit, still weak but getting stronger.
"Yeah. I told you it reminded me of someone, but never who."
"Think you can tell me now? We've both died twice each now I think it's about time you shared before something happens and we wind up making it three."
"Wait hold on you"
"I'll explain that later, once you've recovered. I've got a lot of stories to share."
"Now hold on you can't just"
Piono pokes her cheek.
"Yes I can. Your powers haven't recovered yet."
Sophia sighs and leans against him.
"You know you don't have to protect me anymore..."
"I beg to differ, I think I need to protect you more now than ever. You already died once on my watch it's NOT happening again."
"...alright. You wanted to know who it reminds me of?"
"Mhm."
"My brother. He was into old stuff, music and video games. He managed to scavenge up an old copy of the entire Steam games library from just before the great crash. This song is from one of the games he shared with me."
"Your brother? Edison?"
"Yeah, the one who died when... when the Godmodder flattened New New Tokyo."
"...I'm sorry Sophie."
"It's okay. At least I'm not dead too."
"Now that's a bold-faced lie."
"Shush."

Part 2 to come in a later post.
 
I take a moment to smile sadly.

"Vagrant's Song... it's nice."

I didn't mean to spy. But music has always resonated with me. Somehow, it connected their conversation to my ears. And Sophia's backstory...

I clutch my chest and sob.

"Ha... ha... how familiar..." I stare at my hand, wet with tears. "Why does it hurt? My family didn't die here. So why..."

I let out a long, shuddering breath. I deny nothing of my feelings. I let them flow freely and easily.

Finally, I admit to myself the truth. MY Truth.

"...Because they might as well have. Ever since I was dragged into that one Godmodder fight, I lost my family. At the time, I was too busy fighting to give it much thought. Then, in the pits of despair, my shame and guilt drowned everything else out. When I denied myself..." I look up at the sky, a sad, lopsided smile on my face. "I gained closure, oddly enough. It gave me closure to something I didn't know I needed closing."

I proceed to make gravestone markers, and marked the names of my family, my friends, the Living Junkyard, and the Player Killer. I then offer an apology. I remember now, that the Player Killer wanted to put Player killing behind him.

"Sorry for spitting on your moment of redemption."

Now... now I needed to do something. I walk and walk and walk....

Until I reach Valla. I sit down next to her, and begin to talk without looking at her.

"You know.... being asleep is really boring. You'd be bound to the world of dreams." I said casually. "I mean, unless one had powers to look out beyond one's own dreams. And knowing you, you probably cottoned on to some trick to work around the Godmodder sapping your powers. So..."

I contemplated my next words for a few moments.

"You hold freedom in the highest regard. So... if you feel like it... can you free me from something?" I finally turn to Valla. "I want to be free of this need to know how I ended up in the Godmodder's soul prison. And my only key to that is knowing how - for me, at least."

As I wait for her to respond, I use my Actions to examine the rock Valla was trying to blow up, and the object she was trying to reach by doing so.

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Free Action: Ask Valla for how I ended up in the Godmodder's Soul Prison. Well, I let her know that telling me was an option she had, to choose freely if she wanted to.
FOCUS Action: Figure out what Valla wanted with the Rock and Object behind said rock.

...Wait, isn't MAVERICK still active?
 
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