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Defeat The Godmodder

The Heir watches as Piono walks towards him. The Heir readies himself, and suddenly Piono is right behind him. The Heir dodges out of the way of the enormous beam of black energy that launches out of Piono's hands, taking the opportunity to stab let off a blast of his own in response. The Heir begins moving again as the beam to wraps around him. The Heir dodges out of the way as the beam criss-crosses across the arena and by the time he gets stops only focusing on dodging, and gets back to tracking his opponent, Piono is totally surrounded by the beam on all sides including up and down. The tendrils begin to reach outwards. They act weirdly, as no matter where the Heir is standing or moving, they seem to reach up straight towards and around him, coating his view in blackness and pulling him into the void. They lose quite a few to quick sword slashes before they get him, however.


The Heir suddenly lands in a superfluous superhero landing, because he can, and stares up into a greyish red sky. He groans and stands up, looking around. He seems to be on top of an apartment building in a somewhat wrecked city. As if a war had torn through it some time ago, and then it had been abandoned, leaving all of the already damaged buildings to degrade further. It reminds the Purple now Black voice of aftermaths of battles he had not arrived at in time. Some buildings are gone, quite a few are mostly destroyed, almost all of them show some sign of significant damage, but a few here and there just look a bit run down as opposed to significantly disturbed. Fortunately, the one the Heir is standing on seems to be one of those.

The Heir surveys the city, it's desolate. The clouds in the sky are churning, and the few brief gaps he sees further up beyond show an angry red sky. Like a sunset over a forest fire, except the whole thing. A few stars peek through it, so it's probably nighttime. The clouds and sky still seem to be glowing a bit themselves, so the city is just sorta dismally grey instead of dark and shadowed. The only major building still standing is a massive tower at the center of town. There are lights going up the side of it, and it reaches into the clouds so that he can't see the top of it.


And then there's a crack of thunder. The Heir turns around to see Piono rising to his feet on a rooftop across the street from him. "You know, we weave our attacks from stories, and the best stories have raw emotion in them. So perhaps I'll show you a bit of the emotion behind mine. You better have a good return serve for me." His eyes flash brilliantly for a brief moment. "Because I'm not pulling any punches this time around."

"Good to know I can kick things into high gear as well." the Heir says with a smirk. "If you hadn't noticed, the defense round is much more powerful than any offense, because you rewrite your enemy's attack in the process. I suggest you don't presume anything you do will work."


Piono and the Heir stare each other down, Piono seemingly waiting for something, the Heir watching his surroundings, guessing that Piono controls enough of the area to be dangerous. And then he sees the glow forming around Piono. Little particles of light are moving in around his body, drifting through the walls, air, and ground, and moving into him. Piono closes his eyes for a brief moment and sighs, and the Heir simply watches, having watched enough Dragonball to understand proper powerup etiquette.

Piono opens his eyes again and tilts his head, the arm jolting sideways and trying to launch the Heir through several buildings, only to be deflected into said buildings, as another arm erupts out of Piono's back, this one made of some kind of slimy goop but crackling with electricity and flashes of light. He stretches his two normal arms outwards and the light motes rush inwards creating a shell of powerful energy that radiates outwards, pushing the Heir backwards a bit, as he waits for the form's conclusion. In the depths of it he can see Piono's silhouette starting to change...

"Do you remember... all that we've lost?"

Nubs appear around his torso.

"All that we created just so it could fade away into obscurity?"

They reach outwards into longer forms.

"How everything we build here will come crashing down whether we win or not?"

Finally, shapes coalesce at the end of these growths.

"Because I remember. I have not forgotten, and I don't think I ever could."

The Heir replies, "I recall loss as well, but that does not mean everything built here shall crash down. Only the parts made through player power alone shall fail," his hoodie flickering through many different colors, "and I use a bit more than just player powers."

The light pulses outwards in a burst of blinding light and searing heat. Piono rises in the air, real arms folded, 8 massive extra arms growing out of his back. The one of void and static from before, another of the strange energized goop, a third of living fire complemented by a fourth of blue sparkling crystal. Two more pairs, one made of an arm seemingly carved from glowing magical symbols and an arm built of clockwork and steam apparatuses, the other being made of an arm formed of pure hardlight and the other clearly robotic in nature, adorn his back, making him almost look like some sort of Doctor Octopus wannabe, but with a higher special effects budget.


"Welcome to a realm carved of memories and frozen realms that never truly were. Where what I remember and what I truly experienced were molded together and then ripped to shreds. Where old gods danced and played and died in the twists and turns within my own mind as entire universes were fabricated just to get me to fight an even greater evil."

Shadows begin to flicker in the air behind him. It looks like... silhouettes. Figures floating in the air and shimmering into existence. An entire army, and as ender watches they start to become more solid, and flicker, as if beginning to gain color.

"But then I was gone and they suddenly mattered so little as to not exist anymore... It's as they used to say I suppose..."

Two of Piono's arms reach downwards, and using the crumbling building as a launching off point, throw him towards the Heir where two more arms grip the pavement and pull him to a stop a short distance in front of the Heir, but ripping up the street in the process.

"Long live the new gods."

The Heir simply looks to Piono, and then some items begin to fly out of his inventory. An arm composed of obsidian, bespeckled with the style of an enchantment table. Another composed of pistons and redstone follows. An arm of green false flames appears alongside them, with a purple crystal one complimenting it. "What, did you think you were the only one who could attempt to be a supercharged Doc Ock ripoff? We are players, after all. Although I will admit, you have somewhat of a numbers advantage," suddenly, two copies of him, although in slightly different forms of his outfit, arrive, "so this should even up the odds a bit."

And then Piono attacks, a beam of multicolored energy sweeping downwards and carving straight through the building at the Heir, who pulls out a mirrored shield which deflects it back at Piono. The Heir steps backwards, and Piono's arms, seemingly spiralling around his back with each step like a wheel, leaving different ones on the bottom with every step he takes. As he marches towards the Heir, each arm reaches out, expecting an attack, but the Heir just swiftly knocks them aside with his sword, or slashes the arm apart, forcing each arm to reform when it tests him, while they also try to shepherd him along whenever he tries to outmaneuver Piono, launching forward at unbelievable speeds to try grab him and smash him through another building as Piono pushes forwards towards him in an overblown maelstrom of fire, lasers, and magical blasts that seem to burn through everything except the Heir's weapons, as if somehow slightly more real than anything around them, although they don't seem to have any more reality than the Heir's sword.

The Heir soon realizes that Piono's not actually trying to hurt him. Hit him, yes, but all of the attacks that do land are either deflected or just weren't very strong. The full force of the aura Piono's arms seem to be providing him with hasn't been thrown at the Heir yet. Finally, the Heir winds up with his back against the wall, trapped in a back alley street with actually mostly still standing buildings around him. Piono's extra arms smash into the walls, causing the sides of the alley to suddenly glow with immense power, and Piono launches himself forwards, trying to slamming into the Heir and crashing through the wall, attempting to sending the two of them tumbling out into a massive ruined plaza. The Heir, however, simply alters himself to be temporarily intangible, and ducks through a wall, letting Piono do a bull impression through the wall alone.

Once the Heir walks back over to where Piono was, their duel starts in earnest, Piono for some reason exclusively using his arms though that doesn't seem to limit him much as every single one of them has a variety of powers that twist and grow together when combined in nature. From the miniaturized timestops and blasts of steam from the clockpunk arm to the sudden glitchy repositioning and total disruption of everything of the void arm, the Heir has his hands a bit full, but then the clones he made get back to helping out arrive. The timestops suddenly find themselves with no time to stop, and the void arm suddenly finds itself filling with random matter, while Piono is assaulted personally with the arms the Heir summoned, green flames and purple crystals flowing everywhere.

"You seem very focused on our little bout here, and while I must say you're still an impressive combatant."

Piono's 'ground' arms suddenly lurch, launching him backwards out of the way of a massive blast of missiles that abruptly ram into the Heir's arms from the sky.

"You aren't that great at keeping an eye on what's actually going on."

The Heir looks up into the sky and see the army of shadows from before, no longer ghosts but still appearing very ephemeral. As if everything, from the gods radiating power to the massive floating war machines, were merely ghosts.

The Heir says, "I would have noticed had they been there more than two seconds ago, but since they weren't, I suggest you stop grandstanding."

"Or maybe it's because I rigged it against you. Who knows. Hope you can fight on multiple fronts."

The Heir snickers, "You want multiple fronts? Fine then."

And then the waves of attacks begin flowing in, as the figures begin swarming down to assist Piono's incoming strikes. The Heir summons an army of himself clones, once more of all different hoodie colors and styles. every so often one of the memory wraiths dive-bombs right into the swarm of Heir clones, but it seems that they always hit one which is teal, and are rebuffed by mental barriers. The wraith slams into him, vanishing as it does so as if it were never there, but the memories are instead placed into storage automatically, leaving no openings for Piono's attacks.

Memories flood the storage of his head as wraith after wraith slams into him. Of children who laughed and played in villages now forever frozen in time, of gods both valiant and sinister fighting with weapons that scorched the skies, of massive metal behemoths built for conquest and the bands of adventurers who joined together to destroy them. Waves and waves of people and places, of smiles, tears, and angry rants. Entire universes just to prop up somebody's memories and then left to decay by the very function that built them and the overwhelming melancholy and anger that runs in Piono's blood knowing that he himself is the only reason for their pointless existence and frozen torture.

The teal Heir clones start trying to sift through the memories but it takes a long time to adjust to the flow of memories that rush into their heads, so they find themselves mostly worthless in real combat. The fact that they are only a small portion of the army, however, keeps them safe.

This continues, Piono laying into them with strike after strike both from himself and his memories. Finally, the Heir begins to think clearly past the combat of the second. He's blocked a lot of heavy hits, but it doesn't seem the attack is over just yet...

One of Piono's arms try to grab him and slam into the ground again, but the Heir's harms hold their ground, digging into the ground as they do so. "Get up. That may have been some cheap tricks on my part, but you stand up and finish this fight properly." The Heir questions whether Piono is a bit delusional about how the fight is going, and gets back to work.

Back and forth, arms and twisted power of memories (though no longer backed by the phantoms, it seems all of them finally either delivered their payload or were dispersed by ender's own counterattacks) versus the army the Heir pulled from between dimensions to counter them, Piono somehow always being totally separated from the Heir's attacks except for on the arms,(which reform almost immediately) and finally, after what feels like hours of fighting (though in reality is a good deal less) he slams down right in the center of Piono's core.

The arms fracture as Piono tumbles backwards across the pavement, and he collapses inwards. The arms shattering, with the cracks that streak out from them reaching into the world around them out and backwards until they reach up into the sky and pieces of the world begin to cave in and vanish into nothingness.

The Heir sighs as the world shatters and breaks around him, an awful wind howling around him and beating him back with a power that feels almost like its threatening to drive his very being to extinction. So he floats upwards.

"Another world, another life, thus was my end. Did you think such an attack would be my end? Here is what the end feels like." With that Piono suddenly feels the very thing he now causes. He feels the erasure of a reality, hopeless to stop or change it.

The Heir looks out towards the only structure that seems to still be standing, and looks to Piono. "I suppose this is the next section of your little assault? Oh well, time to move forwards." He begins to float towards the structure.

Phantoms and banshees, much like from before during the Piono fight but twisted and enraged, trying to fight and claw at both the Heir and his consciousness, flood the streets and try to tear at him, dragging back towards the darkness in an attempt to tear him apart atom by atom and thought by thought. They seem to lack much capacity to stay in the erasure, while the Heir, with his hoodie colored a dark blue, feels no ill effects except for feeling slightly tingly, being the only thing existing in that area.

Until suddenly, he's at the tower. With the 'world' crumbling behind him he makes his way through the door and then slowly closes it behind him. The storm outside pounds against the walls, but it cannot reach in, and soon all is quiet once more.


He looks upwards, the tower is big, and there seems to be some kind of platforming series on the way up the tower. Fortunately it leaves enough space between them to fly... up.

The Heir abruptly realizes that his Player powers are being stifled. He's running on physical might and speed alone, no special upgrades, flight, or anything of the sort right now. Unfortunately for Piono, the Heir is part minecraft avatar, and just begins using the nerd pole technique up the center. If gravity doesn't effect the material you build with correctly without you doing anything, it is safe to just build upwards.

He swiftly builds upwards because he knows that if there's something like that about to happen then there's an additional catch.

Which there is. The floor begins to bubble and roil, until it suddenly just shatters entirely, falling away into an inky abyss that rises up and consumes the dropping pieces. Flashes of power and dark energy flicker throughout it all as it begins to rise, heading up towards the Heir's location and leaving him no time to rest as it rises, sending up bubbles and blasts of dark energy that punch holes in the already precarious platforming that the Heir woud be doing to ascend, were he not well equipped enough.

He looks down as he begins his mad build upwards, and he sees Piono looking up out of it. Piono grins, and then sinks down into it again.

The Heir quickly builds up to the top, managing to avoid the platforming entirely by virtue of proper planning and supplies. He wonders if he will be able to try it out under less strenuous circumstances some time, but he feels just skipping to the fight is better currently.

The Heir slowly climbs up out of a hatch in the top of the tower, having finally made it all the way up to the roof. He climbs up onto the stone floor, and begins to eat some watermelon slices to replenish his hunger, since his powers were not active down there, he expended a good bit when he had to jump onto the platforming to avoid a power splash.

"Should I give you a moment?" The Heir simply nods, before quickly finishing eating, and feeling his powers all return to normal. "Thanks for giving me a second. Was a bit peckish anyways. Not needing food doesn't mean it isn't enjoyable. Although I do question on that pinch pilling comment earlier."

"You're right I lied about that, absolutely. It's not like he's the godmodder or anything I can give him a moment to catch his breath between beatdowns."

The Heir begins to wonder what drugs Piono must have made out of his own hype Piono is high on, and whether more of it is in there than blood.

The Heir finishes thinking and turns, but Piono isn't there.

Nothing is.

Atop the tower, he can see nothing. Empty void surrounds the tower's apex on every side upwards. Looking over the side reveals that the angry red clouds from the first segment are still swirling around it, but a good deal further below where he is now. This looks like the perfect place for a boss arena. The Heir turns as a susurration informs him that his adversary has properly formed at the center of the platform.

Piono looks at him, and then suddenly blurs. It's almost as if his visage is overlaid against the void itself, suddenly.

"Between memories and despair not many things continue to move forward, but even those who do will eventually reach an end. Let's see how you deal with things that have long since reached that end."

"I never saw an end that wasn't a beginning. Never had that choice, really, so I am fine with seeing things that truly have ended."


A cold wind blows from the depths of the eternities. Harsh, and bitter. A chill that cuts ender down to the soul. Metaphorically (mostly) of course, it isn't actually part of the attack instead being set dressing. The distant past is soon to be recalled, and even as the future dims further and further perhaps a little light can be shed by origins from beyond time and causality. The wind twists and swirls in the center of the arena and the air in the miniature cyclone suddenly blurs, leaving behind a somewhat transparent yet still sinister and threatening figure in a red cloak. They seem demonic in nature, but still radiate player energy... or at least, something similar to it. It doesn't seem to match exactly.

Suddenly, flames burst into being around the edges of the platform, casting shadows in every direction and the figure suddenly leaps into the air, brandishing a massive scythe. The figure motions with the scythe, creating a thousand scythes out of the shadows cast on the ground. Each scythe surrounds the Heir, and tries to slice into their legs, crippling them, only to be blocked by an array of portals. Then, the shadowed figure himself swoops down trying to hook the Heir's neck and fling them upwards, only to he caught by a sword, and tossed upwards instead. A purple portal appears and fires a stream of fire balls, slamming into the figure and launching them away. The Heir quickly follows, figuring it the best way to keep up the fight.


As the Heir flies through the air, they here a mad cackling. They twist in the air to get a look at who, or what, just appeared, but catch the merest glimpse of bloodstained travel clothes and orange hair before the figure is gone.

Suddenly, a wild and rabid pair of Pantaloons appear! Be-heaveled, Be-wared, Be-denim'd and Be-gorillaing-you-up-right-the-gorilla-now, the Pantaloons unleash their deadly zipper-teeth and maulificate [TARGET] with wild abandon!. [TARGET] is almost completely unaffected, but nevertheless takes unkindly to this response, and being a supermarket, they counterattack with a vicious barrage of discounted shirts, evaporating the Pantaloons!

...Oh, right, the Heir was also in the crossfire of all of that, and managed to tear apart several armies worth of clothing as a result, although he didn't seem to be injured any by the crossfire. [TARGET] clearly doesn't care.


The Heir skids to a stop along the edge of the tower as the winds swirl once more. Another figure, some kind of angel, flies above the platform. They too radiate the same not-Player energy that the first figure did, but the Heir has no time to analyze it, nor a need to, as they immediately launch into an attack.

"I cast Pot of Greed. Pot of Greed allows me to draw two cards from the top of my deck. As both of the cards I just drew were also Pot of Greed, I play both of them as well, drawing four cards. This process continues for a full minute until my hand is full of twenty-four copies of Pot of Greed. As I am not allowed to have over six cards in my hand, I discard 18 cards. The discard pile is directly on top of the Heir's face, and all 18 cards are forcibly inserted sharp side first." and so it was written, and so it was attempted, but the Heir's Stand, which is also Pot of Greed, activates. He counts the attempted discard refuse as his deck, and swiftly collects the Pot of Greed cards. He plays them all in sequence similarly to the angel, before running out of cards. This is no issue, as he has his own custom card deck which he adds to the discard refuse, which allows him to collect quite a few cards which he places face down, before finally using up all the Pot of Greed cards. His discard pile, oddly enough, is the same place on the angel as the angel's was on him. How strange, and painful for the angel.


The Heir laughs as the wind swirls yet again, clearly enjoying this. But this time there are no figures in the center. Where...

The Heir quickly ducks. A boom is heard in the distance. A shotgun. The gunman is nowhere to be found.


The Heir notices the sky. It is on fire. Everything is burning. Looming over you, a molochian menace raises their axe, preparing to strike. At the last moment, it splits the ground beneath his feet instead, sending him spiralling towards the depths below.


He falls into a workshop unlike any other. Boards upon boards of writing are everywhere, but an empty suit of armour dominates your attention. A weapon stand seems to be missing a blade, but when something tries to stab him, he dodges. He is sent elsewhere.


He is now on the beach, an unusual experience. A creature emerges, towering over the tide. As its fractalline spines glow, it opens its mouth in his direction, only for it to be blasted with green flame. A flash.


He finds himself in a white space. A single figure stands over him. In stark contrast to the surroundings, they are silhouetted in black, save for their eyes: pale and terrible, twin dwarf stars in an otherwise perfect darkness. Grabbing at his neck in one hand, they try to run a sharpened rod through his chest, only to find they are stabbing at the wind.


The Heir staggers again as reality suddenly lurches back into being 'reality'. The next assault in the chain is heralded not by whispering wind, but by a thunderous crash.

A strange, metallic pod crashes down from above right into the center of the stone platform, somehow leaving a crater without actually going into the top of the tower any. It is a simple object without many features of note, covered in scratches, burn marks and patches of dirt from the descent. The only thing preventing it from being so completely unremarkable is a series of faded purple blocks of paint forming the vague shape of a chess piece. As the pod finally opens, the metal door being flung off far into the distance, a giant stone being with the head of a very recruiter horse emerges holding an ornately decorate shield and a massive, stone machete emerges. Enraged beyond any reason, it charges straight across the platform right at the Heir, trying to bash him with its shield, only to miss. Its charge ended, it brings down its machete with an overhead strike, attempting to cleave through the target of its arbitrary rage, only to be dodged again. As it begins its strike, a white and blue crystal falls from its backside, dislodged by the previous collusion.

All it has time to do is bring down the machete before it becomes an inanimate stone statue, frozen in position, and then nothing more than another whisper on the wind. (thanks to YV!)


As the Heir waits for the melodrama to summon another assailant, another figure, this one of some kind of young sorceress with an army made of crystal, stands across from him. Before the Heir can really do much the sorceress begins yammering.

"To Toast, a powerful combo attack on an unfortunate target requires three things. Power, combination, and an unfortunate target. Fortunately for her, she knows exactly how to acquire those things.

She pops down to the local hardware store, and purchases a drill and a small electricity generator to fuel it. After some intense haggling with the cashier she ends up paying 120% of the listed price for each. Truly a master of sales. After an hour or so winding up the generator, she plugs in the drill. She has power. She pulls the "trigger" twice to test it. She now also has the approval of the dad gods.

Next, she needs combination. It dawns on her now that this means needing to go back to the hardware store. After sneaking past security (she really was quite rude in her haggling), she tries looking for the strongest safe in the place. It would have to be hidden in a safe place. The safest place, even. And where would the safest place be but the strongest safe? 'Perfect,' she thinks, 'This train of thought got me nowhere.' The dad gods take pity on her, and decide to use their dad powers over hardware to deposit her in front of the safest safe (which is conveniently also the strongest safe and safest place). She tries to figure out a way to steal the safe, but can't logic out how a safe can be inside itself. So instead, she just steals the security system- she only needed a combination, after all.

Now, her final task. An unfortunate target. Toast doesn't just want to settle with unfortunate, though. She wants to make this target to be the least fortunate target to ever touch this plane of existence. But before she can do the that, she needs the target. She calls the hardware store, putting on the voice of a wealthy eccentric billionaire. She tells them she wants a target. Like one of those circular things people shoot arrows at. She says she'd like to order one. They say they don't have any. She says she'd like to order two. They say they're listening. She says she'll order their entire stock, provided they leave it out the front of the hardware store. They say its a deal. She hangs up without saying goodbye. Because that's just how stone cold she is. She picks up the target from the hardware store, taking on the appearance of a reviled target-stealer. They decide not to mess with her. She then makes the target the least lucky target in this plane of existence. She forces it to break mirrors, pass by black cats, move under ladders, and spill salt without then throwing it behind its shoulder.

And that's it. She sort of pushes the ingredients together, creating a powerful combo attack in the process."

The Heir waits, and quickly dodges as Toast tries to slam into him full force, and he is capable of preventing himself from being hit with the Ultimate Combo Attack(copyright, trademark, and patent of Toast) by way of dodging a couple times.


The Heir just sits there, looking up just in time to see as darkness flickers into being at the center of the platform.

A shadowy portal opens up from the flickering darkness, wide enough for a man to crawl through. Out of this portal climbs a black shadowy figure with a large warlock's cowl draped over his head. The glowing red X-like symbols on his chest and arms mark him as someone not to be trifled with, as does his singular glimmering right eye. However, this figure was summoned here to commit acts of carnage, and that's what he'll do. When the Heir sees him, he quickly notes, "Hello, I think the Red-X Robin outfit wannabe convention is that way." Pointing over his shoulder.

The Acolyte's apparition launches a swift pulse from his fingertips, disabling the Heir's ability to escape, which the Heir had no intent to use in the first place. Then, while advancing menacingly, the apparition fires upon him from a long burst of deadly dark missile fire from his palm, each missile firing like a rapidly fired machine gun bullet into the Heir's sword, which deflects them everywhere but at the target. As the apparition draws nearer, he suddenly switches from a slow advance into a terrifyingly swift rush, materializing dark needles around himself that propel themselves into the Heir as he sprints forwards, only to be cleanly shorn by the Heir's blade. During the charge, the apparition pulls out a jet-black sword, which he uses to release a smooth trio of sword strikes upon his target, which all get parried quickly, finishing with a strong upwards strike, pushing the Heir into the air a short distance because momentum doesn't just disappear when you block a swing.

As the Heir descends, the apparition jams both his hands into the ground, triggering the release of dark spikes from the area above him into the Heir, which knocks him further into the air as he blocks them, making a rain of needles fall down on the apparition as a side effect. The dark apparition readies his sword, ready to strike a presumed to be mortal blow as the Heir falls. When they reach the Acolyte's chest level, he hacks at them like a demon with his blade, lethally cleaving through thin air, before being swiftly slashed in kind by a smirking Heir.

Another portal opens up beneath the apparition, which he uses to exit as swiftly as he entered, now half the man he was upon entrance.

The Heir slams into the ground of the tower's roof in another superhero landing. Something tells them that if he fell off he'd have to go through phase 2 all over again and that's not really something he wants to be doing. Much too monotonous, and bad entertainment value to boot.


He stands back up as the entire top of the tower shudders with the footsteps of the newest, massive wraith of distant nothings. It appears to be some kind of enormous robot or drone.

"...Wait! I don't have anything prepared for this occasion! Give me a second."

The ghostly apparition vanishes. Time seems to stretch on for quite a lot longer than a second as the Heir waits for the ghostly apparition of Engie to return. Piono, presumably still hovering about somewhere in the surrounding darkness, coughs awkwardly, while the Heir lightly taps his toe, making a gesture that clearly seems to say, 'let's just get on with this". After about two minutes, which is well over a hundred seconds of time, he reappears, now carrying a strange gun-shaped weapon of some kind that is probably a gun. The only things that are really of note about it are the large canister on the side, and a dial that goes up to eleven...

"Okay, found what I was looking for. Just need to get this thing going, and you'll see something cool."

The apparition of Engie proceeds to crank the dial right up to twelve, despite that not being a setting, then apparently wanders out of view despite there being nowhere for him to go. The gun seems to sit there, the air around it growing gradually colder and colder, the weapon starting to shake and rattle... The apparition returns with a very large cup, decorated with a "#1 BIG GUY" on one side. He sits down nearby to watch the gun for a moment, then gets a look of concern on his... eyes. He doesn't have a proper face to have a concerned expression with, but he at least has eyes.

"...I forgot. I'm a ghost. And don't actually have... a drinky thing."

Beat.

"Well, darn."

And then the gun explodes. A cascade of ice roars out from all sides, coating everything in extremely cold temperatures, shards exploding out and ricocheting off of other ice shards as the abrupt temperature drop triggers a bunch of instabilities all at once. The temperature appears to be so absurdly cold that reality can't process it properly, and so before long, the endless ice cascade and explosions suddenly cease. One might be forgiven for thinking that that's all there is to it. But then... everything turns translucent white in a sense. A blue circle appears in the air, rotating slowly.

As it turns out, things freezing can mean a lot more than just really cold temperatures.

The Heir stops for a moment, and realizes that it's a loading symbol just in time for the entire attack sequence to freeze for buffering. He quickly does his part to help end the monotony of this attack by pushing out green and purple flames to increase overall temperature, making the buffering slowly go away.


*1 hour of Piono fixing the in-universe wifi later*

Ender suddenly drops out of the buffering, and he gets back to toe tapping as one would presume. He looks around, clearly beginning to get impatient. "Let's get on with it. Or maybe just skip to the end?" He is ignored.

A feeling of boredom us finally stopped by a tinge of fear projection hitting the Heir. Suddenly, a small but heavy object misses him, coming quite close to attaching to him with a click. It begins to power on on the floor, and the Heir suddenly realizes that the device is somehow reinforcing reality, weakening their ability to warp it. There's only one thing this could be - a Scranton Reality Anchor. Suddenly, an orange-tinted apparition materializes in front of the player.

"You like my toy? Well, I think you'll get acquainted with the others very soon."

He quickly smashes the 'toy', to the dismay of the figure.

The figure then solidifies into a warrior wearing advanced power armor.

Suddenly, the figure materializes an Omniblade and strikes at the Heir, superheated silicon carbide, capable of slashing through any armor he possesses. Unfortunately for the figure, all the Heir has is a blade which can survive much worse with ease, and that blade catches the strike along the flat, stopping it cold. The figure then leaps back and equips a large gun of some sort, connected to her armor with a thick power cable. After aiming it at the Heir, the figure pulls the trigger, the gun emitting a potent pulsed laser that gets reflected right back at her by a mirror shield with relative ease. After a few bursts of pulsed laser fire, the gun ceases firing and deploys heat radiators to vent the built up waste heat from the attack. After the gun has cooled down, the figure activates her suit's flight mode, deploying wings and miniature turbines from its backpack and launching into the air. As the Heir flies up and waits for her to continue, the figure makes potshots with her laser weapon at them, which get reflected back just as easily.

However, this is actually just a diversion meant to prevent the Heir from noticing the homing beacon that the figure had placed on him when the fight began. Unfortunately for her, the fight began with the little reality anchor he smashed, and the beacon is quite busted. Suddenly, it activates, and eight pods crash down from the sky, landing wildly in a random shape. They all deploy to reveal full-sized Scranton Reality Anchors, which then take aim at the player, further suppressing their powers. Unfortunately for them, his sword and speed are unenhanced most days, and they are cut through like butter before any harm can come to him.

It is at that point that a retrofuturistic spacecraft emerges from a portal and fires energy bolts at the Heir. Many quickly recognize the spacecraft as none other than the Planet Express Ship from Futurama. The Planet Express Ship circles the Heir, using its incredible speed and its ability to take short hops into the 4th dimension to dodge any of the constant instances of energy blasts being effortlessly flicked back at them with careful sword swings. Finally, the Planet Express Ship rockets away from the Heir at near lightspeed, only to return and fire two missiles at him before speeding upwards to avoid the blast. The missiles fly at him, only to be caught in fists composed of green fire and being returned to the bomb bay in an instant teleportation, detonating their antimatter warheads, creating a multi-meg with the shop's artillery right at the epicenter. After the attack, the Heir stands ready, only to look up and see the Planet Express Ship streaking towards them, somehow having working engines after that ! The Planet Express Ship performs its final attack, firing an intense beam of pure quantum energy at the Heir, which unfortunately finds him in a dark blue hoodie, and completely neutral to quantum energy. Right before it hits the ground, the Planet Express Ship does a dimensional drift, turning around in the 4th dimension and emerging back above the ground. Finally, the Planet Express Ship fades away, and the original figure is nowhere to be seen as well.

The Heir groans, "How long are these attacks going to continue? They don't seem any more effective than usual. If anything, they seem less."


Suddenly, there's a crackle of red light and searing heat, and Ender whirls around to see, yup, yet another figure standing at the center of the tower's apex preparing to beat the crap out of him.

The flickering apparition, a white skinned warrior in a red hoodie with lime green sunglasses, having been freshly summoned from the dead, notices the first thing wrong with his ghastly getup: his glasses have slid too far down his nose. With a wicked grin, the ghost tilts his head downwards and expertly performs a LV. 10 GLASSESTECH MANEUVER: SISYPHEAN PUSH. The unparalleled quantity of anime power contained in that single gesture is turned into potential energy, causing the very molecules of air around him to vibrate with excitement and a rumble to snake its way through the ground. Quickly raising his head all the way up until he's leering downwards at his target, a sneer slowly builds across the figure's face as a low growl escapes through his clenched teeth.

"Pathetic."

A shockwave erupts across the battlefield as the potential energy from the figure's glasses push immediately turns into kinetic energy, a dynamo of memetic malice cracking the earth and superheating individual air particles until their bonds break. The Heir is almost paralyzed with laughter, with one half of his mind being used to worse on tv, and the other too used to people with too much power to care. He would be moderately impressed at the might demonstrated not even from an attack, but from the latest apparition's opening appearance, but since he can sense a similar portion of sun energy to the thousands he is running on, the Heir is less than impressed. He tries to figure out what will happen playing and replaying countless scenarios in their head to predict just where the apparition will go from here, since there is nothing better to do. But try as he might, the opponent's expression proves inscrutable, his body at an almost perfect standstill as he looms in the air. They can't get a good read on his body language through the smokescreen of his glasses. The target is bored by indecision; the ghost's fortified lattice of meme magic has proven impenetrable. The Heir decides to sit down out of a lack of material to work with.

The figure then casually floats back down on the ground and walks over to his target while whistling an unfamiliar tune. He rummages through his jacket pockets, pulling out 39 cents of spare change, a pencil, a chainsaw, and a Christmas tree before finally finding what he was looking for: a set of acupuncture needles. Having made his way to the target's back, he cracks his knuckles, steadies his breathing, and begins his first acupuncture session. Sensing that the figure was delusional, the Heir finally gets to work. He snags the kit, and flips around the script a bit. Unfortunately for the target, he had never attempted acupuncture before in his life and was flying completely blind. Somehow he hits all points to induce paralysis on his first try, his hoodie glowing orange as he does so. After being mindwiped and having the pins pulled out, the figure considers his work done and walks off into the sunset.

Picking himself up through the abject temptation to sleep out of boredom and confusion at the brief appearance of a sunset despite none of the other apparitions getting a proper exit animation, the Heir readies himself for the next attack.


Suddenly the air crackles with chaotic energy. The Heir worries for a second as entropic power ripples through the sky, preparing in case Piono had somehow resummoned Go An Na, but relaxes for the briefest moment as he sees the source to instead be some kind of giant... eldritch... butterfly.

The Heir says, "I smell chaos, do you smell chaos? I do indeed smell chaos. Want to bring out Chaos? Indubitably."

With that, the Heir goes into a hole in reality for a moment, replaced by a D&D character half the Heir whipped up one time, a warlock Tiefling who was also infected into becoming a Slaad. All that was intentional.

The Butterfly stares down upon its prey below. How pitiful the creature is, compared to its magnificent splendour! Or at least, that's what the Butterfly thinks. With a flap of the wings, the wheel of fate turns, the scales of life tip, and the hand crank of time and space... cranks. For the Chaos Butterfly has unleashed its magnificent, unpredictable power in the form of a paradox roll! (wait don't those not work anymore "SHHHH let him do his attack!") The entire universe lies at the mercy of this roll! The dice of the galaxy roll and tumble, and...

(3405)

...While this would be considered a bad roll for most people, the Chaos Butterfly has always been able to extract good fortune from rolls even as bad as a (100). Such are the perks of being a creature made of pure Chaos! It stretches its eyestem in preparation for attack- kind of like stretching, except for a gigantic horrific cyclopean butterfly. Except, its stem never really seems to stop stretching. In fact, it's stretching at an incredible rate! The eye of the Chaos Butterfly swerves down towards Chaos, the Tiefling! As it nears the foe, a pulsar of crimson liquid and vibrant energy rips out of the eyeball as it rips itself in two, revealing a gigantic maw of entropic devastation! The eye tries to slam into the unfortunate Chaos, ripping out a chunk of him as it comes by, only to be hit by a random school bus. The constantly expanding stem provides enough propulsion for it to turn on a dime, and try again to rip out a chunk of the target, only to be ran into by a single atom with the mass of a universe, knocking it back! This goes on for quite some time, and Chaos continues to be completely unfazed by this being. In fact, he begins to take a shine to it.

Eventually, the eyestem suddenly contracts, trying to wrap itself around Chaos! It instead catches an electric eel! It's strangulated by the twisted flesh, which gets shocked in turn! However, in a messy fashion, the eyeball of the Butterfly suddenly tears from the stem, rolling a short distance away from the Eel. While one might think that the Butterfly has just blinded itself, the problem is immediately remedied by the eyeball floating back up to the Butterfly, growing a new stem, and replacing the now eyeless stem with the stem it just grew. The now-disconnected stem suddenly takes on a will of its own, and attempts to tangle itself around Chaos even more, before suddenly contracting even tighter than before! This time, it latched onto Taz from Looney Tunes, with the tornado filled expected result!

The Butterfly's eyeball suddenly seals up, and charges up an incredible amount of energy! This energy is unleashed in a torrential beam, which tears clean through a mirror, giving it a major case of total vaporization. Then, to everyone's shock, Chaos pulls out a ring and proposes to the Butterfly! The Butterfly accepts, and they both float off into the sunset from Split's attack to plan their wedding.

The Heir reappears, and one side of him simply asks, "What… was that? I think some sort of courtship, from their perspective."


The Heir stands there, and then looks up to see a sneering face with a scar across its right eye looking down at him. The Heir begins to get irritated at Piono, as while the energy doesn't match exactly, if most of the previous apparitions' action compared to energy signature is anything to go by, who or whatever this is, they're a godmodder.

Before the Heir can move out of the way the figure's hand lashes out and wraps around the Heir's throat, ripping him off the ground and tossing him through the air towards the other side of the platform. The Heir quickly flips over and prepares, pulling out his sword. The Godmodder whips out an enormous black hammer, and then throws it. The hammer slams into the Heir's sword as it spins, pushing him further out, out past the precipice of the tower, before it boomerangs back in to the one who threw it and taking the Heir along with it. The figure uppercuts with their mechanical arm, cobalt blue fire wrapping around it and blasting at the Heir with a geyser of searing flame that latches onto a shield of purple flame, before slamming him towards the ground, which is blocked by a purple shield of similar material.

"To think I was called here to fight such a pathetic excuse for a Descendant…"

The Heir says, "Well whatever a descendant is, I am not it. What I am is not even trying yet, and significantly less delusional than everyone else in this attack animation."

The figure turns around, beginning to walk away. As the Heir stands up , an enormous mechanical fist slams into his sword, pushing him against the stone before launching him up into the air. He gets a look at the enormous towering robot, some kind of zombie giant, before an enormous stream of water slams into him and launches him away in a powerful deluge rivaling and even surpassing that of the horrifyingly strong spray Piono once unleashed with his own powers against the True Darkshard. The Heir's hoodie turns red, giving him more time to react as another blast slams into him, sending him flying once more as necrotic energies are deflected off him by his hoodie turning a brown, and sending him up into the open maw of a mighty black and purple dragon that he quickly slashes a way out through the back of the head, right before it smashes its mouth shut.

The four enormous mechanical beasts curl up on themselves as Ender watches, forming into enormous spheres of metal and crackling power, before slamming into him in enormous crashes of dark fire, pounding water, necrotic energy, and pure force, which he mangles quickly with his sword in a flurry of swings.

Ender looks up, and suddenly sees what was once black void around him is instead filled with scores upon scores of spaceships, bristling with guns, all trained on him. "While I'm here, I suppose I might as well do my best. A god should never deal in half measures, after all." They open fire, a deluge of every kind of weaponry imaginable from fire and ice to crackling lightning that flows through reality itself to beams of energy that would sear the Heir's very being and nature from his bones, but somehow, its exact counter is directly in front of it, as portals spread out, making it so that every attack type counters every oher attack type at once. He floats upwards as the ships disappear and their barrage draws to a close only to see the figure floating over him, smiling cruelly, with an enormous superlaser held in his hands. He flicks it upwards and a wave of pure destruction engulfs the entire platform, before he slams it down at the Heir, with a mirror shield wall blasting it back at him, creating a cataclysmic explosion that could be heard from other planets had it been used elsewhere.

The Heir ceases crouching. This is actually getting kind of hard to handle. Cool.


The flickering fires and settling dust immediately and suddenly dies off, with no prior warning. In fact, it seemed as though everything had. No one, no thing, not a single atom, dared to move. There was total stillness — and then the trumpets began to call. A set of nine blaring horns ringing from an unknown corner, and accompanying them, one piercing, radiant set of sunbeams, despite the lack of an accompanying sun.

Trailing down from the heavens, suspended in this luminescence, was a literally angelic figure, covered in robes awash in a gradient from the color of a pale sky at high noon to a brilliant ultramarine. A pair of feathered wings slowed their descent, and pearly white hands poked out from their long, flowing sleeves. A swaying, multifaceted pendant was slung around where their neck should have been, with a floating, similarly white pyramid set in the spot of their head. Whoever this figure was, they seemed to be a Serif, come from the annals of Heaven itself — an emissary of the most holy entity in any possible existence, though not the real deal.

This did not, however, make the Serif any slouch in combat. Touching down to the ground, his hands suddenly crossed. An arch of nine symbols, familiar to anyone who dabbled in a very particular brand of the occult, blinked into being around him, with each one lighting up in sequence and launching a corresponding volley at the target. Of course, by this point they had recognized the danger crackling around every point in the arena and are tensed to counter the Serif. The Serif tries to chain him, and it WOULD have, had they not felt a corruption creep up them when they made any attempt, in a very metaphysical sense, as though their essence was being corrupted, being tugged at by an incredibly malicious god.

The first symbol shot a serpentine tendril of bubbling, slithering ink, which tries to constrict the Heir and choke his every thought with unbound knowledge. Instead, it manages to be pulled around to hit the Serif instead through skilled dodging, causing every conceivable word, symbol, and glyph raced through their mind, their blood running black and spilling out of where their mouth would be. The second symbol shot a serpentine tendril of corrupted, pixelated chunks, spiraling outward into a shockwave that tore through the very earth. The ground shuddered and collapsed, blinking through the soil of thousands of universes simultaneously, and the Heir undergoes a similar transmutation, as though they were suddenly completely unsure of what plane of existence they were even on. This would be big, but being the Heir parallel has bits of this constantly, so it is mostly underwhelming. The third symbol shot a serpentine tendril of blinding light and deafening sound, intertwining and converging on the target. Every possible spectrum of light — the ubiquitous visible rainbow, the boiling infrared, the cancerous ultraviolet, and everything in every direction — and every possible sound — the ringing in one's ears, the downpour of metallic rain, the castrophany of fire coming out of a monkey's head, and everything in every direction — collided around the Serif, turning its entire world into one of color and mayhem.

The fourth symbol shot a serpentine tendril of jagged, reflective crystal, sharpened with one billion edges each, that is caught by the sword the Heir wields, which somehow shows the same cutting edge, and they both reach a draw. If anyone had been able to watch, they would have seen, extending throughout any possible horizon, an infinitude of copies of the Heir and the crystal snake engaged in their dance, repeated at every and any point in time. An eternity of repeated slashes, compressed into a single moment. The fifth symbol shot a serpentine tendril of scalding fuchsia flame, choking the very air around the Heir and burning away at the earth, cinders dancing in the void, with a thick layer of green and purple fire keeping them from direct contact. The flame refined itself, splitting and sectioning into a conflagration of weaponry: swords and rifles, chainsaws and railguns, brass knuckles and grand pianos, and anything else that could wage war. At once, an unseen command was given to, well, fire. And so they did, only to find themselves shot at the Serif instead. The sixth symbol shot a serpentine tendril of pitch-black stone, keening and scraping, folding in on itself, menacing not just the Heir, but the whole of the arena with its presence. Gradually growing in form and scope, the tendril tumulted into a tower of stone, precariously hovering over the Heir. Then, with no fanfare, it unceremoniously toppled to the ground, absolutely crushing the ground he was on just moments ago, fragmenting the sky and the earth into monochrome tones, pitching the whole of existence between life and death.

The seventh symbol shot a serpentine tendril of brilliant stained light, evocative of the very same sunbeam the Serif rode down upon. The halo flowed through the Heir, washing everything in the peace and care of a higher power. Yet, as though a switch had been flicked, the beam fell into a chain of burning brimstone, a demonic laser of blood that roared like a lion, shackling the Heir with his own sin. This sin turns out to be mostly minor, except for something on his skin which reaches up the tendril, forcing the Serif to cut it off before it could harm the creature, or the energy could harm the Heir. The eighth symbol shot a serpentine tendril of an ice chilled to its foundations that flickered with white-hot flame. The temperature of the entire arena seized, stuck between an approximate of absolute zero and the interior of a star. The Heir personally lets a portion of one of his purple stars out, and sits in it until the process is over. The ninth symbol shot a serpentine tendril of interlocking golden geometry, trying to grab at the corners of the Heir's form in too many places to count. They instead grab tendril number six, which explodes quite violently as a result.

Moving through the carnage, the Serif had no words, and no thoughts. Only the word of god coursed through its veins. Placed in front of their pyramidal head, a tenth symbol blinked into being. The Serif's right hand surged with a hallowed, kaleidoscopic flame. Reeling back their body, they let loose a single punch, missing the Heir entirely before that same punch appears in a trans temporal portal, hitting him with a thunderclap that rocked the arena out of its stupor and issued forth a cloud of smoke, ash, and the power of divinity. (Thanks to everyone who wrote Piono's 3rd phase for him!)


The Heir just sits down as he waits for Piono to get back to fighting. He looked up as Piono floated down from the darkness, materializing from the wind much as the various apparitions did except to full solidity. Still trying to not be caught unawares, the Heir doesn't even realize that the final, greatest attack was finally too much for the top of the tower, which has caved in in many places, and is slowly disintegrating and crumbling from the center outwards.

Piono grins down at the Heir. "Had enough yet?"

The Heir smirks, "That last one was fairly good, but I'm not done yet."

Piono smiles wickedly, and all of reality suddenly seems to shatter.

A loading screen appears as Piono's narrator wastes the entire phase pointlessly chattering. Then we hit 5th phase.


The Heir yawns as he waits for an actual attack.

The air no longer crackles with freedom, and the world is no longer spinning, spinning...

Piono looks rather exhausted, even.

But that can't be it just yet, another song just started. From the looks of things it's the last one though, the Heir just needs to stay awake a little longer.


Piono crackles with energy, and lifts his arms forwards. "I think it's time I went out with a bang."

He pulls his arms in and energy from everything within the flickering void of psychedelic final boss battle chaos spirals inwards into his chest. He suddenly swells with size, and begins radiating an immense amount of power.

"It's about time you saw what I can do when I REALLY put my mind to it."

He pulses his arms forwards an…

Error happened. Odd. Apparently the attack was too graphic for normal showing. Summary is that reality was erased at least once, slapstick comedy occurred only for Piono to realize he is the aggressor in that instance, and got pretty mangled by his own attacks, and I think the Heir tossed a few stars worth of energy around each second which wasn't slapstick.






We're done, right? Unfortunately no. Piono decided to play a little trick, so a counter was set up. To preface this, know that Piono has stated in his attack and defense that his attack happens first. Even if not, the Heir set up what is about to happen before Piono pulled his trick, if we presume each battle took about the same time. Let's read.


Ender struggles to lift his head up as the dust clears from where the antimatter went off. Two Pionos are standing there, not one.
Let's flip back a bit to my attack post, yes? I split into 3 Pionos, one for each of the attacks I was granted for countering three attacks in my initial turn. One of those Pionos went to deal with DanganMachin, one of them went to deal with Ender_smirk. The last one wasn't mentioned again except for a tiny nugget of hidden text at the very end of my attack post. Go check, it's been there since I finished it I didn't add it afterwards.
So why are they here?
Well...
I never used up my third attack, did I? And given that Ender has spent this round attacking... perhaps a little bit of a COUNTER ATTACK is in order.
Piono #3, having just saved Piono #2 from getting antimatter 'sploded by tackling him out of the way right as it went off, smiles and merges back into him. Piono coughs for a few seconds, and then dry heaves. And then wet heaves, as the entire mass of HATE spills out of his mouth into the ground, tainted red and apparently no longer viable for use thanks to some mechanism of Piono pulling back together.
Piono looks up at Ender, and snaps his fingers. All counterattacks taking place earlier on suddenly becoming retroactively attacks of their own, and now the rest of the attack comes.
Piono launches forwards and slams his foot into Ender's head, causing a series of attacks to hit Ender backwards in time, literally faster than instantaneously, creating a massive shockwave that launches ender backwards at incredible speeds. Piono catches up to him and grabs him by the head, accelerating even faster to slam him into the wall of the arena, and then lashes him around to send him crashing back into the center of the arena where all the hits landed on him earlier in the 'defense' cutscene crash into Ender all at once, dealing immense damage all at the same time before Piono rips into him with a grappling hook and lashes him back, slamming his fist right into the high speed incoming Heir.
Ender crumples to the ground, thanks to Piono's absolutely cheesing the mechanics of the duel he had no way to actually counter the attack. Piono walks over to him.
"You did a pretty good job, I have to say."
Piono sets his feet on the ground and pulls out a baseball bat.
"Not quite good enough though. Better luck next time kiddo."
Piono stamps his foot and the ground beneath ender punches him up into the air a few feet, and Piono hits him with a fu
That is what would have happened, had the Heir not been suspicious earlier, used his cards from the angel attack to perform a trick. You see, he had drawn an army of copies of a custom trap card called Inverted Target. Its function is to be automatically activated when an opponent is about to damage you. It makes all that damage hit them instead. All his cards now activate, whether Piono's counter is counted as one attack or many, all are reflected onto him retroactively as he retroactively makes them attacks. As a dangerous Player once wrote, Game, set, and match.
 
Update CLXXIII (173)
ALRIGHTY! I'm still outside The Wall! Cool!
My plans outside the wall are the following, in order:
Priority one for the first turn or 2, then decreases in priority : Run over to our entities and, if the Godmodder is far enough away for this to be effective, encase them in the Godmodder Lock. If the Godmodder is not far enough away, I initiate one or more of my Godmodder attacks while I'll post in the future, and use the time when he is dealing with the attack to create the Lock or have another player do so. alternatively, I might attempt to use alternate means to slow him.
Priority one-B: place the Godmodder lock arround the Godmodder. this will only be done after a couple of turns have passed of trying P1.

Priority two, or one if P1 is shown to be pointless: Hindering the Godmodder, by undoing his actions, putting attack shields on his targets, distracting him with JOEbobian JOEbobness.
Priority Three, or two-B: Damaging the Godmodder, using any of the methods I post in the interrim as flavour text. As I understand it, this is one section where I can make adjustments after this post, though I don't get feedback, right?
Priority Four, General me stuff, like making the Taint spread (inside the Godmodder lock, once I deploy it, if the Godmodder's not in it.), trying to comprehend Something, taking advantage of infinity charmzard energy, and so on.


Rephrasing without details:
P1A, 1B: use the Godmodder lock to seperate our entities and the Godmodder in a way that makes sense, to protect our entities.
P2: Hinder the Godmodder. can include attacking him. probably protect our entities by doing so.
P3: Attack the Godmodder, damage the Godmodder, etc.
P4: general stuff I would do.

If I think entities will be able to significantly increase their own odds of survival by doing things which they would accept orders by me to do, then i ask them to do it, probably.



EDIT: Oh, if the Godmodder isn't there at all, then I set up the lock, then do my general me stuff combined with trying to fail the Tribulation if doing so is possible (If this would mean killing people, I'd set up another Stasis machine which works on people but is seperate, first.)
EDIT2: If I can't move the lock but I can move the entities, I throw them into the preset lock location instead of trying to set one up. if the Lock breaks, i just do the other priority things possibly with charges going into the protect our entities as a public service
EDIT3: If I also benefit from the player power increases, Then I probably spend some actions near the end making all our entities benefit from that, and maybe reconfiguring some of them to be able to functionally bypass the limit (Split into 3 new entities whenever you reach the maximum hp, perchance?). Boosts to the peacekeepers are also plausible.
EDIT4:In this spoiler is the first Godmodder attack for any Godmodder-attack-directives, EDIT5: plus other actions too, written in transparent text so you don't read by accident. If the Godmodder isn't actually outside to attack, i'd prefer you don't read the attack/actions yet, because i've found reading actions early sometimes leads to judging them differently.

EDIT6, may 30, after Godmodder doing the robot reveal.
WELP I GUESS THIS STUFFS ALL USELESS. I politely request you, moniker, to not read it anyway, as most of it (as was necessary due to the lack of input on out-of-shield-stuff) requires little in the way of specific circumstances.
The Godmodder's in contempt of the court! He is quickly fined 1 unit of health. I remain willing to settle. Now, how will the health be removed? Well, if he's outside The Wall, then he's likely to enter the viscinity of at least one courtroom. by the power of lawyers, all courtrooms will violently resist his actions no matter what they are, as long as he refuses to return to the Courtroom. This would be trivial to avoid, with his power, if not for this: Every single atom contains a (supertiny) JOEbobian city!, composed entirely of lawyers! The Air he breaths fights him. Even his own legs refuse to answer his requests! This is, of course, extremely unpleasant and leads to excessive itchyness.
DIVIDER: Below this dividing line is the second prewritten flavourtext'd action. I actually wrote the 'second' action first, but like... stuff?
Second Prewritten action can be split into up to 3 attacks if 1)this may be beneficial and 2) available action-count permits it.

I growl at the godmodder. before he can comment that I sound like a small animal, he discovers the world around him has disappeared. In its place is a paper-thin veil depicting a giant beaker. He soon finds the beaker to be made of some form of indestructable substance, or at least, it is impossible for matter to exit the beaker.
Then it clicks. he's in a terribly-coded simulation! Of course... But why?
above him, he hears a clunk, followed by a rattle. looking up, he sees the area is labeled as 'PhET', and there's a massive saltshaker, levitating.
The saltshaker moves a little, and waves of red rocks-boulders, honestly- fall from it. Simple enough to dodge, though, none of them hit the area under the shaker! He quickly moves out of the wa- THONK
In an instant, one of the red boulders hits the beaker floor... and it immediately moves to a seemingly-random other position,leaving a vacuume behind it. luckily, the Godmodder is just a bit pas-OW.
Soon enough, the Godmodder realizes this is not so trivial as he believed. the rocks move randomly, so the only way to even reduce injury odds is to be in a corner, so only rocks actually headed to that corner will hit you. Even this won't work long, though, as the randomization favours areas currently deficient in rocks. It's incredibly tiring, dodging instant-teleporting-random-direction-ftl-rocks. But still, it can't last long, right?
...right?
Well, yes. eventually, everywhere has rocks, so the Godmodder just stands on one, and the rocks don't ever pile on one-another. That would require more physics. So, the Godmodder finds himself able to catch his breath for a short while. Then, there's another clicking sound. a white-blue rectangle appears on the other side of the beaker, and then all the boulders disappear, replaced by blood-red fluid. The Godmodder hits the ground, but he's very good at not falling too hard.
There's another clunk, and the entire beaker enclosure suddenly reaches boiling point. the fluid begins to recede...
And the boulders pop into existence, from nowhere. inside objects, at random, wherever. There's no way to tell when, either, and this time... it's faster. it takes only two moments to completely remove the fluid, and restore the prior boulderstate.
This time, the Godmodder isn't so prepared for the boulders, and there's no feasible strategy to avoid them regardless. This makes life much more difficult for him.
Still, the badly-coded sim seems to be out of things to d---

Pseudo-part-1 complete, Pseudo-2 below
The beaker quickly moves, changing shape, and fills with fluid. the boulders vanish, and to the left is what appears to be a GIANT LAZOR IN SPAICE! The fluid begins rapidly changing color, density, and acidity rapidly. moments later, the beaker expands. The resulting vacuum pulls the Godmodder rapidly to the side, Before the Lazor activates. The fluid seems to have settled on Red, and the lazor glows cyan. Every last bit of energy is absorbed, instantly superheating a blob of fluid in the top-left. The Godmodder has been pulled away from it by the currents, but the Lazor fires again, superheating further blobs, resulting in rapidly-expanding spheres of plasma littering the edges of the beaker. Soon enough, the Godmodder is hit by one, at which point the Lazor changes to red. it passes through the beaker's fluid with ease, now... leaving all that energy to hit whatever it's aimed at! in the still superheated fluid, the Godmodder is left with little recourse to avoid it, but still, he manages.
Blank. the world around him turns into a black canvas, grey-white like an off-brand forum background.
There's a quiet clacking tap-tap sound, impacts against a yielding substance, and then a wave goes across the blankness of this world. By this point, the information available is sufficient for a rudimentry hypothesis with person logic: 'something something in a computer something something'. With the addition of Godmodder logic (which is, for some reason, able to get extremely specific and somehow still practically correct hypotheses from insufficient evidence), the Godmodder comes to the conclusion that JOEbob wrote up text based on tribulations he went through in the past, involving hideously-programmed software with clear issues which everyone continues to use regardless for no discernible reason, and proceeded to enforce it upon reality, or more accurately, the Godmodder in particular. one side-effect of this method is that the realm wasn't there for anyone to detect in the past, and won't be there to find out in the future. He doesn't have much time to think before the wave to decide this, but Godmodder logic is famed as being fast as well as impossibly accurate, so that doesn't matter

Potential endpoint 2.
At any rate, he sees a new shape has formed around him. several fuzzy circles, floating freely in a blurple void. Looking down at his torso, he sees a similar fuzzy circle, holding him in place. He pushes against it, and finds little resistance, but as soon as he stops moving directly away from the circle, he finds himself back there. Looking at the other circles again, he sees a grotesque mouth, followed by a tube, each held by one of the circles. with Godmodder logic to the rescue, he realizes this is a "simulation" of the digestive system... with himself as the food! Still, there's not much he can do directly- he's held in place, and this place seems without boundaries regardless. For now, he analyzes the structure of this... alternate reality? For while the creator did have more time to create it then he to analyze, he is the Godmodder. surely, he can escape. However, before he can find anything conclusive- the structure originally seems organized and regular, but breaks its own rules seemingly at random and huge swaths of it are completely irrelevant- The circle holding him in place vanishes. The mouth begins to approach him, copying his every motion to prevent escape. As the mouth closes over the Godmodder, he realizes a snippet of the code governing this area is setting the whole constructs momentum each frame to 'VerraadMom+2', but the Snippet disappears as the mouth snaps shut, keeping it from messing with it... he makes a mental note for now, then grits his teeth as the teeth of the mouth chew him, bracing for impa-
Potential endpoint 3?
the impact never comes. instead, he senses his entire body snap between compositions and positions every half-second, surprisingly painless given the amount it's been messed with. Then, the tube he's in pushes him down, and... well, long story short the stomach Acid Is painful, unlike the mouth. This seems strange to him, given he's probably been hit by acid before and should be immune, but a quick look at the nature of reality here confirms his Godmodder-logic suspicions: The "Acid" works by directly removing little bits of his code, the parts representing his skin. a passing thought wonders why they didn't do this to his whole body, but the Godmodder is used to players eccentricity, and besides, that would likely be too similar to the Deleter- or similar styles- to function. Regardless, after maneuvering himself through the stomach, he finds his body shape being changed into perfectly cuboidal brown lump, which is placed outside the structure. Above him displays the words 'nutrients extracted: 0%. state: solid. calories: ERerr '
Pottential endpoint 4.
He gets to work reshaping his form into a proper person- the reality doesn't seem to be doing it for him, this time- while new circles appear alongside the first series, above them slightly, and new constructs appear there as well. Soon enough, he's done, and he starts flying away- but then he's teleported over the Mouth. this time, though, he's ready. Following some Godmodder logic, he knows this place has a physics engine remarkably similar to normal physics, underneath all the weirdness, probably added specifically so he- the Godmodder- can exist there more easily. Well, this is what lets him strike! The Godmodder accelerates, faster and faster, even as the mouth- and attached structure- gets closer to him each moment, until finally, he reaches 99.99999999999999995744+% of the speed of light. and at that moment, he suddenly finds himself inside the mouth.
He is, naturally, quite confused, but then he figures it out. The future-alternate version of the mouth moves faster then light, which moves it back in time (and split the timeline, hence alternate), while still making it further forwards, trapping him. He doesn't know whether physics should be working like this- never bothered thinking about it- but he knows it is.
This time through, there's three new types of acid, and the skin bits that get acided are absorbed by the construct. This makes repairing his form much more difficult, afterwards, and the Godmodder's body is still notably corroded as he approaches the speed of light. But this time, he knows how this phony physics works, and reaches Exactly 99.99999999999999735744% of the speed of light. You see, with the construct behind him moving at 0.5 meters per second faster then he is, (2 units by the programs reckoning), and him moving at [That]% of the speed of light, the construct was at Exactly the speed of light, which resulted in its conversion from matter into light according to some fairly dubious interpretations of physics.
One thing the Godmodder didn't plan for, however, is the magnitude of the resulting light. the amount of energy converted in this manner is proportional to the mass, and there were actually several black holes inside the structure, surrounded by gravity normalizers and antigravity fields. As the untold quantities of pure light wash over the Godmodder, he curses that player powers ensured he would come across this method in particular, even while his skin is charred black and thin tubes of it turned to plasma.
Needless to say, since the light is still part of the construct, the Godmodder can't dodge it.
Still, the construct is gone, and the Godmodder has time to breath. He analyzes the code, and deletes a line of code in the middle of the 'keep him from exiting' section, which- though not particularly more important then any other- leads to a cascading lack of brackets, breaking the entire sim. As the reality collapses around him, he sees me either setting up the lock, sheparding entities into it, doing some other more reasonable thing, or standing at the ready, watching the exit position. Before he gets a chance to use godmodder logic- or more accurately, before the nerve impulses from his eyes seeing me reach his brain- I manage to exhale.
Which is to say...
"----Ha!"
So a wave of Qi-Chi-chakra-life force-stamina-body energy-spirit power-whateverdragonballcallsit-actuallyjustplayerpower crashes into him, sending him tumbling away at speed. and that.
is the end.
of that (particular attack and/or action.)//

Tribulation 3, Outside-Wall, prewritten GM attack Three. Attack Text added on May 19th, within an hour of 12 AM.
Given the relatively low probability of Moniker pre-reading these actions before he actually has to deal with them, what with it being several dops since this post was, well, posted, the transparent text has been replaced with greyish.

I smile at the Godmodder. It's a melancholic smile, not happy, really, nor can one truly be happy in this context. It looks false, slightly strained; as though intended, but without true source. And when I open my mouth, out pour words, words that seem true, but aren't, not really.
"I remember the day that I got the call, Remember the day that I lost it all
Remember the day in this fight with a sigh. Remember the day like it was only mine
A Tragedy tapped on my shoulder and said hello
And it took my soul.
Liiike, youuuu, nothings foreeever. liiiiike, youuuuu, some things just die...
Liiike, youuuu, i am no be-e-etter. liiiike, youuuuu, we wait and see because.
Like, me, the struggle is real, the struggle is real, the struggle is real, like me.
The struggle is real, the struggle is real, the struggle is real, like me, e, e.
Like me, like meee, Like, me, the struggle is real. the struggle is real, the struggle is real, like me.

I remember the lives, that you had to take. remember the trials that made all hearts shake. remember the meal of blocks in the air*. Remember the fight with you everywhere.
Insanity killed me, and I never let it go.
No, I never let it go.
Like, you, nothings forever. like, you. some things just die.
like, you. I am no better. like, you. we wait and see because."
"Like, Me. the struggle? is real. The Struggle is real. the struggle is real. like me, me, me, like me. like meeee. like me, the struggle is real. the struggle is real. the struggle is real. like me.
(the song continues but the actual text loses focus here)"
At first, the Godmodder thinks this song is positive for him. After all, by declaring it not quite true, I've implicitely said that some things are forever; that nothing (and especially not him) just dies. but then he thinks about it a bit more. If he lets this metaphysical influence go unchalanged, then it's equally innaccurate to say that I am no better; that he took my soul. that any part of this fight is real. So now he's caught between a rock and a lump of dirt. He can stop the influence in its tracks, and gain no benefit, or he can let it go through, and implicitely allow me to become superior to him, and who knows what else.
Before he can decide what to do, I leap towards him. This is, of course, another song of the same series as 'Goodbye', and I've long since established what happens when I leap at him while singing: I miss the impact and go do something else for a while. This repeats, many times. Of Course, the Godmodder isn't just ignoring me; He's set up counters for all sorts of approaches. But he feels no need to move, as yet.
In fact, he take so long delaying the effects of the songs, setting up counters, and deciding what to do with them, without me calling in any reference or obscure text, that I move on to the next song of that series, Cold as Ice. This song of words, instead of being subtly false, is completely correct from a certain point of view. well, with some exaggeration. Note the delay isn't due to any limits on the Godmodder's mental capacities; the paramaters of the problem keep changing, and there's a lot of stuff being skipped over here due to a combination of it being uninteresting, and to save time.
"I'm cold as ice, I paid the price, I don't care. there's more of me, there's more of you, we're everywhere. I gotta be the one to kill this flame, or I will go insane, living life in the wrong lane.
[[OOC: This action stops being writen for a time at this point, and is continued, most likely, on the next day; still before the next dop.]]
I'm cold as ice, I paid the price, I don't care. There's more of meee, there's more of youuuuu, nothing to loooose, cold as ice.
There's a little pain in my heart, for the way that we start, to criticize the art, though we shoot for the stars. So much more to be, so much more to believe, so much more then the simple mind you want me to be...
It's like I chase the sun, here I come here I come, then I stay, far away, or I might come undone.
So much more to see, so much more to believe, so much more then the simple mind you want me to be...
I'm cold as ice, I paid the price, I don't care. there's more of me, there's more of you, we're everywhere. I gotta be the one to kill this flame, I will go insane, living life in the wrong lane.
I'm cold as ice, I paid the price, I don't care. There's more of meee, there's more of youuuuu, nothing to loooose, (cold as ice.) It's like you're under attack, ya react and I snap, ya will protect the knife, you know the one in ya back.
So much more to bleed, it's like bitter defeat, it can feel like the world is nothing more then disease...
I'm cold as ice, I paid the price, I don't care. there's more of me, there's more of you, we're everywhere. I gotta be the one to kill this flame. Or, i'll go insane. living life in the wrong lane.
I'm cold as ice, I paid the price, I don't care. there's more of meeee.... there's more of youuuu... nothing to looose... cold, as, Ice.

{AT THIS POINT, The attack continues in one of two ways! If my player power has been steadily rising with the people in The Wall's power, Then the Cyan one happens. If not, the white one happens.}
>At this point, I bring my massive and rapidly rising player power to bear. While the Godmodder is powerful, when I have power equal to or surpassing that necessary to slay 218 bears, There's not much he can do to stop me, Especially as a pure reaction without the ability to devote any actions to it. I quickly hammer the implications, not of the first song, but of the second, into reality. As the world realligns to my forceful change, The Godmodder finds himself under attack. He dodges out of the way, and I snap my fingers, throwing him back into the attack he's under. He's forced to protect the knife, the one in his back. And there Is a Knife in his back. He's bleeding. His life flows out of the wound, and he realizes this is not just a Knife, but The Knife, that you sharpen with your life. As his life goes into The Knife, it gets Sharper, and Sharper, and cuts him more, before he eventually manages to break free of my reality enforcement, his health having been lowered in the process.
>In the end, he concludes that the inability to die is more valuable then whatever other things, and lets the influence through. With a crack, reality restructures, placing a knife in his back, and then-
He's surrounded by JOEbobs. They surround him, an endless Sea of Me. There's more of me. There's more of you. We're everywhere. He sees there's a few more of him, But there's a sea of JOEbobs. Then they all start talking. They're talking over one-another, the noise is cacophonous, but The Godmodder's super-hearing lets him understand every word.
He wishes he didn't have super hearing. Pain pours into his heart as I start to criticize the art though I shoot at the stars. Eventually, he gets rid of the super-hearing. With his concentration thusly freed up, he realizes that The Knife, you know, the one in his back, is actually pretty painful. Ow. he tries to take it out, but the other hims react as I snap, and they protect the knife. He's got so much more to bleed, like a bitter defeat, and it feels like the world is nothing more then disease. In fact, it is disease. the air is made of smallpox. He gets sick. it's painful. Well, he has the Godmodding to stop this. But he let the influence go unchallenged for too long. it's gaining too much momentum on a metaphysical level. He
looks at himself, looks at his life, Looks at the way that it'd die by The Knife. then he looks at his sins, and lets it set in. Another day passes, he's at it again. He fights and denys it but he'll not get away. The JOE's back down, and claim the ground. Godmodder looks for more space, they say get out of town. ought to break his wall, watch him fall. He's been so high, then not at all.
Each of the JOEs
fights till the end. And as the JOEs fall, so too do the Godmodder's copies, even as he bleeds. Finally, he's expunged the metaphysical momentum, after a painful fight and possibly several health's worth of damage.

*Refronce: The cooking competition with the perfect flavour cubes.

Tribulation 3, Outside-Wall, prewritten GM attack Four. Attack Text added on May 20th.
It's time for a story, it's time for a story. a very special story especially for you. It's time for a story, it's time for a story, sit down and listen now don't be a moo.
'That's a glitch! You can be as cow-like as you want.'
This is the story of the sad cactus made of cardboard, who wasn't real. The Cactus was lonely. There was nobody else around, you see, in the place he was. The Cactus was made of cardboard. This would have confused the cactus, if he knew the obvious: Cactuses are normally not made of cardboard. It did not know this, so it was not confused. Then, a person came to the cactus. the person said: "Hello". The cactus was no longer alone, and so became less lonely. Then, the person who came to the cactus said: "You aren't actually real", and the cactus believed. This made the cactus sad. The Cactus thought it was real, to the extent it thought about it at all! The Cactus didn't want to be not real. The Person continued talking, oblivious or uncaring. "Neither am I". This was somewhat confusing to the cactus, but not so confusing as to make the cactus' predominant emotion Confused instead of Sad. They were still a sad cactus made of cardboard, and they still aren't real. The person continued "You are, however, a shadow of a shadow cast by reality." The Cactus immediately discarded this sentence as being meaningful, because no. "Like there's a real guy who imagined another real guy and then imagined the imagined version of the real guy and that's what you are" Nope not listening because that doesn't make sense. also, too long. "And if you let another person wear you, like, as armor or something, that person will be real" ... What. "Yep" What, "no really" wat.
The Cactus doesn't believe the man, but the man shows him a place with more people. Then, the cactus shields one of them from a beam of energy (source unknown). But, when they look back, the other person is gone.
Simultanously, in the 'real' world (hexafield), a not-quite-fake copy of me appears on the Godmodder's head, then eats it. With a crunch, the Godmodder's cerebellum is impaled and... stuff.



NEXT SET (some of these feel a bit incomplete, but I'm not sure what to add. also, some of them I lost text on. these will have summaries of the lost text.)
Tribulation three, outside wall, prewritten attack set. Text added may 30th, but several of the attacks were in progress as early as may 20th and could have been completed on demand.
1]
I grab the Godmodder by the throat, arm glowing cyan. He, of course, instantly escapes the choke hold, But this gives me the time to set off the mines located beneath us. As the explosion launches us into the air, I kick off from his face to open up some distance, giving me the space to swing around for the mine. As the rocks begin to melt and the bombs charge into my face, I dodge them all to try and force the airway open. The second mine just misses our face, but that didn't stop the first, and my hand shoots out towards the air with such force that it explodes, sending everyone flying into a wall. "He's getting it," I tell him and he laughs nervously, the smile fading from his face. I manage to hit the wall without having to take aim, my hand flying along the wall as it skitters against the stone. "I'm gonna shoot him in the head. The bullet should kill him, and I'll take the opportunity to get my donkey here before they can make it out of here."
"And what are your thoughts? I mean, you are in my building, after all ." I shrug. "Well, that's what they'd have us do right? The same old drill, the same old plan. Let them make it out, kill them, get the hell off our back. If we get on that, well. But that's not in my plan. I'll be there, you've heard of why I'm coming along, haven't you? I'm here to find out how accurately people can tell when I stopped and when a neural predictor network begins. when, exactly, I came back. whether I made any edits due to my sensibilities."
"And the people that killed us before?" zer voice is softer now, the warmth radiating through the words as zhe speaks.
I can hear echoes from the corner of my eye now. "I know they got a little paranoid about you, huh?"
It doesn't hurt that I have a headband over zer eyes that's now red as zhe stares at me. "They should be scared of your ability to see into the future."
This isn't the face that I've been used to looking at these few weeks.
"Okay. So..." I stutter, not sure if zhe's listening to me. "You've already been the target of people, haven't you?"
"They're not saying that they're going to kill anyone else." She says something in my ear, as if to make it clear I dipped back into having the neural prediction algorithms somewhere around the end of the large paragraph. it tastes icky, smelling of sour. "But yeah, they're not saying that they'll target you."
Zhe leans up, "and I mean, I'm just saying. you will not be targeted."
"If I have to use magic to tell you which way is up. You might need to learn the tradecraft part." I answer with that I haven't gotten much into magic myself. Then I look at this mess. It's got so much of people talking, so little attacking the Godmodder. What's he been up to? Well, it seems he's just floating awkwardly there and waiting for me to stop doing a puppet show with myself. So, I execute plans 1, 1a, b, and #.
Which is to say, I shoot him in the head, the bullet should kill him, an I take the opportunity to get my donkey over here. then if that doesn't work I let them make it out and kill them to get the heels off my stack. then if that doesn't work I use my ability to see into the future of things that are predictable and stuff to determine that the ground the Godmodder's floating under is going to collapse. This sends bricks tumbling into his head, and one of them is The Brick.
Then I dip back into neural prediction and use my abilities in the future to determine that the sky the Godmodder is standing on is going to collapse, which results in all of Earth's cities being destroyed, as well as my own in Pennsylvania. I then have the opportunity to use the knowledge and techniques I gained in this battle to use with my own people and in order to protect the world to ensure that it works as well as possible.
This one is missing formatting and some clean up of the general text. also, I was going to beat the Godmodder over the head with a puppet theater.

3] After the battle I meet with my brothers in the military and begin to form The Brotherhood. Needless to say, I have no brothers in the military. However, Brothers has 8 letters. it also has 2 vowels. 8 divided by 2 is 4. four. four is the number of vertices in a triangle-based pyramid. METATRON is a triangle based pyramid. METATRON has 8 letters. 8. there it is again. We're on to something here. 8 is shaped like B, the first letter of Brothers. You can only make this connection if you can C the letters. C. C is the letter after B. that's a difference of one letter. If you move every letter in METATRON forwards by one step in the alphabet, you get NFUBUSPO. UBU. That's an emoticon for a strange bird. Birds. Birds can fly. fly has three letters. NUTRINO is a square symbol-shaped typeface. Its shape is similar to the letters L on the back of a book. One of the letters is a snake. A snake can swim. If you make it swim long enough, its descendants turn into mermaids. mermaids has 8 letters. It keeps coming back. Someone's watching us, I know. There's no other way 8 would keep showing up. Still, it has 8. Eight straight lines is enough to make 3 squares under certain conditions.
|_|_|_|
(The math is wrong here. I don't know how i made the math wrong, but i did. so....
Ooops.)

Three. Three is the number of letters in my second discord account's name. Those letters are J O E. 3 letters. Three is the number of vowels in JOEbob. 3. Three is the number of consonants in JOEbob. It's watching. three. Three is the number of vowels in bobobob, the part after the JOE. three. Three is the number of capital letters in JOEbob. three. three shows up in all three variations of the JOE name. three. Three shows up in JOEbob in three different ways. Three.
Three.

DTG has three letters.
DefTG has three letters representing the word 'defeat'.
CTG has three letters.
Let's cut to another scene, shall we? The third Scene in this serious of actions i wrote in series over a relatively short period of time, then uploaded all at once, in fact. Three. I'm telling you, there's something up.
anyway...
3]
The godmodder's doctor looks up the forum thread with the OP, JOEbob, and says, "I have to go look for my godmodder.". The Godmodders Doctor, established back when I did that JOEpost of 7880 words, can sense the Godmodder needs healing. They don't realize, however, that the healing is impossible. The Godmodders heart will never heal. That time, the Godmodder...
Lost.
This isn't the only time the Godmodder's lost, of course. He's taken damage hundreds of times. But let's think back to all the bets the Godmodders made.
fourth dimensional vostrygan hypercube roulete poker? JOE beat him in the end.
the Sealed Duel is sort of like a bet, and JOE gave Xerath a full level of healing, right at the end.
The Curling. JOE beat'm, right after the sealed duel.
Of course, there's the JOEpost.
The Ego mocked them so hard about the JOEpost loss that they blocked them, tacitly admitting they'd lost to the mocking.
So many times, the Godmodder fails. and each time, JOE is there.
Of course, another reason the Doctor can't help the Godmodder is that they're still stuck in a neural chain generator.
At the end of September and continuing through October, the battle goes on in the streets, where the godmodder takes the godmodder's medicine and watches a video about the Godmodder's targets, and then calls for the godmodder's support.
The battle continues on the streets...
…and into the next few weeks. Finally, God, or maybe the other god, kills some people.
And continues to kill people.
"This is so wrong, so stupid, I feel so bad I cannot take this anymore, but please don't send it to anyone," he continues. "I believe god has made some very good changes in his mind, so please don't send it off as evidence of what should've been obvious all along."
In the end, Godmodder's post makes it to the front page of reddit. That's right, just about 100 people read it. This is no joke. You don't even have to read it, I'll post it here.
Alastair Dragovich's post is now listed before yours when you open the forum, but before JOEbob's now in his comments section. Not bad, huh?
There are two comments on the second comment. The first comment comes with some advice from what looks like the godmodder. He tells Alastair Dragovich "
There are times it is hard to believe, but it is just reality. The world you are living in is real. If it wasn't and you were an optimal person-thing, you would be vomiting blood in order to lose to me as quickly as possible. But you're not vomiting blood. The lack of optimality is dangerous. That's why people kill. They kill because they haven't lost yet, for all they ought to.
As long as it's possible for you to lose, your own life will carry on for ever. As long as you're alive, those around you will be still, but you'll survive. I don't expect you to think this, but it's true: if your own life is safe, then the world is already safe. You may have a good reason why you're not here, but I've no interest in your reasons, only your fears. This is all, of course, assuming you're a tenth as awesome as me.
There are times it makes me feel sick to read what JOE writes, and I don't hate you. You're not the only one like me, but you're the only one who I'm commenting at right this minute. One thing you don't seem to quite comprehend, however, is that nothing I've said applies to you. I'm so far above everyone, so perfect and priceless, that you'll never even grab my coattails, for the friction would slay you in an instant. There's nothing you or anyone can do, and I'm here in this world to show you that. to show you All that you're all weak, and vacillating, and inconsequential. And that is why [MEMETIC TEXT REDACTED]"
The second comment is actually a comment on a comment, specifically a comment on the godmodder's comment about alastair dragovich's post which he never actually made.
The Comment is by JOE. The Godmodder's blood turns to ice as he sees it: JOEbob made a SECOND post, in response to Alastair Dragovich's post. A SECOND post. I guess one just WASN'T GOOD ENOUGH. The godmodder immediately breaks down in tears.

"Reply one, part 1, section one:"
"Epistemology"
"Now, i know in some cases it can be difficult to know what to believe, and why. It's a difficult science, to the extent it is one; the knowledge of how to know. Omniscience seems to sidestep the issue, but is both nigh-impossible and insufficient. How would one know to believe their omniscience? When I return to this section, I shall be more specific, but regardless; some epistemological philosophers believe that you can only condition the validity of your epistemology by your opinions on it, not any specific details of your epistemology. Others believe the details matter, generally in favour of their own epistemology. In this particular case, the most relevant epistemology is the Godmodders, due to his post to which i'm replying. Simply put, he has none."
"The Godmodder has knowledge, certainly. he discerns new developments with immense speed; he gets the right answers with extremely small quantities of information, such as an overloaded dreamself version of me fading out of existence.
This is known as 'Godmodder Logic'."
"It's also terrible epistemology. which is why you should disregard his entire post."

"Reply one, Part one, Section Two"
The post goes on and on. In the end, anyone who actually manages to read the thing would understand basically exactly why I don't believe the Godmodder's post. well, other then that the content of the conclusion came from a neural word chain generator (most of the text is written by me, and I redid the generated parts till they made sense,but to pick the exact wording for some parts i used it. also, to put the godmodders post on the front page of reddit.). People with self-consistent epistemologys cannot agree to disagree. if it happens, one of them is doing something wrong. So, it's very convincing.
The Godmodder, of course, doesn't read most of the post. he just checks the word count. around 200 per section, at least 5 distinct sections in part one... probably 4ish subsections in each section in part 2, thats about... 5000 words, it would be.
It's not as long as the Legendary JOEpost, but the Godmodder knows its more then enough.

(This attack was somewhat extended beyond here, but I think the quality went down(or at least, it stopped being particularly funny to me) after this point, so i've removed it. to summarize what it was before i removed that: The Godmodders doctor forced the godmodder to face his fears, which made the godmodder pass out from exhaustion about 7 lines in. The Doctor, fearing for their life, proceeded to sabotage whatever it was they do, and run away.)



4]

I decide to kill the Godmodder. but how? In the end, I decide to kill him by burning his corpse to ashes. this is not as simple as it seems , for it is based on the idea of voodoo magic. for this i will need a Godmodder Corpse. however, the Godmodder makes clones fairly regularly, for various tasks, making this a relatively simple endeavor- maybe the one from the sealed duel? I feel that I will get at least a few more kills, but the Godmodder is still there. If I kill the Godmodder, I'll feel stronger than ever, but I'll also have to go into a depression. What do I do now?
I decide to give in. And that's exactly what my plan is. After a little while, I'll start destroying the Godmodder and then I'm going to run out of things to destroy, so first I also decide to turn him off, so that his death does not take place yet.
later, As the Godmodder approaches the player's house, I do make use of my new ability again. I decide to bring the Godmodder a couple of bottles of liquor, and I am sure that a lot of people will enjoy their night-time beverage. Also, I'll find it funny to see the Godmodder try to murder the player as I sneak around my house. The Godmodder is so drunk he bumps into everything in the house, and goes the wrong way, but when the player wakes up to chase them they bump into all the bumped into things too, because now they out of the place. this alerts the Godmodder to his mistake, and he drunkenly challanges the player to a sealed duel. The other player is not, in fact a Player. this has two effects. one, the sealed duel is only until they do one damage, due to the nigh-impossibility of harming the Godmodder, and two, since they aren't suicidal stupid unlike past challengers, they are able to survive long enough (with some items i made sure to grant them and a regular supply of healing) to wear down the Godmodders selected clone body. Since the Sealed Duel's smaller scale is unknown to the Godmodder, his clone displays as having 10 HP, when in fact it has one. as a result, the occasional successful blows seem incredibly successful, above and beyond the norm (10x as much, in fact), but are in fact only doing 0.1 damage to him per hit. After some time, the battle comes to a close, slaying the clone body the Godmodder selected, leaving behind the godmodders corpse, which is respectfully cremated, or rather, burnt to ashes, which proceeds to burn the Godmodder hard as well, though not to ashes. incredible.

5]I set up a thing to make the Godmodder take one damage from his next breath. No problem, he thinks. He'll just not breath! But to not breath, he has to be able to not breath-if he isn't able to not breath, he has to breath, after all. but in order to be able to not breath, he has to be able to be able to not breath, by the same logic. to be able to be able to not breath, he has to be able to be able to be able to not breath. Now the Godmodder needs an infinite list of capabilities, just to avoid breathing! It's like Zeno's paradox, but less incorrect! Maybe if instead of not breathing, he nullifies the damager thing? No dice. to nullify the damager thing, he needs to be able to nullify damager things. What if he goes more broad spectrum? Perhaps if he gets, or has, the ability to be able to do things? nope! to succeed in being able to do things, he needs to be capable of being able to do things; he needs to have the power to be able to do things. There's no escape. It's simply impossible for him to not breath and take damage from doing so.

-Placing the Godmodder lock around the entities would be mostly pointless, as they're going to need to start moving soon and encasing them within the Godmodder Lock would prevent movement.

-You were only affected by Player power gains once the Sphere had dropped.

After reading this, it seems that you ended up spending most of the time doing stuff you generally would do. Like making the Taint spread.

You now have a downright vast amount of Taint! Its corrupted a huge portion of the HEXAGONAFIELD area! The other NPC Players are awkwardly avoiding it, with small pockets of preserved land surrounding them. Tainticles have spawned in several places. Somebody voices a concern that the Taint might spread to all the Planes hanging around the area.

Also, at some point you attacked the Iteration Stations, retroactively hurting their growth and making them each have 9,000,000 less HP!

The Godmodder attacks can still be reused, you'll just have to spend new actions on them.

The quiet watcher rubs his forehead in annoyance before asking to borrow twenty-three [23] CP from Quinn. With that, he had everything he needed to build his last bomb.

The casing of the bomb didn't need any more alterations, thanks to what he had used the True Summonspitter Heart for before. Inserting the Dragon soul fragment and the Entropic glass, the aspect of order and chaos respectively, [-10 CP] was far more difficult but it was still something he managed in the end, leaving them perfectly balanced with a gap between them, filling almost all of the Heart. He used the essence of Blood [-5 CP] to sew the heart almost entirely shut, preparing the last part with the Ring of United States of America Smash and the Entropic die [-5 CP] as the trigger device and aspect, leaving him with his final bomb: The Real Kicker.

Quinn: ...You can get 23 CP yourself.

You create The Real Kicker! (Half-complete!) It still needs an additional 20 CP to be considered complete and at full power as intended! That said, the ingredients alone still leave it as a very powerful bomb!

Action 1: Unfortunately, while a point of Absolute Zero did spawn inside the Godmodder, the Absolute Zero-Point Cryo-Cannon (or AZPCC as I'm now going to abbreviate it) creates points, plural, of absolute zero. He just didn't realize he was frozen because of some illusions and trickery.

Illusions from who? He clearly isn't frozen.

No, he totally is. He might not look or act like he's frozen, but he's totally frozen.

You're talking out of your ass right now.

Not frozen in the really cold sense, but Frozen in the sense that he is now that hit film from Disney.

How in the-

Which, unfortunately, actually worked to our disadvantage. He had to have used one of his actions during the Tribulation to set up that illusion trickery (or that huge power multiplier), which would have meant one less action for his God charge, reducing it to 44/50 CP. Thus, he decided to turn himself into a hit disney film to earn a ton of extra revenue to get an extra charge point! Or just took advantage of me turning into a hit disney film by having the AZPCC in the wrong mode.

Doesn't that mean he now has an army of fans protecting him from criticism or attacks?

Don't worry, I've called in an army of people who will go berserk whenever "Let it Go" is sung as backup to engage the army of fans. We'll have an open shot at him.

But how do we destroy a film?

We do what you do, and set it on fire. And thankfully, the AZPCC can fire more than just cold.

I hit a lever on the AZPCC, transforming it into the Absolute Solar-Point Fire Cannon, or ASPFC. It's like the AZPCC, but the points are as hot as the center of the biggest star in the known universe, at least a million degrees Celsius. Thus, it burns the unfortunate victim from the inside out.

Luckily for the Godmodder, we don't want to burn Frozen down completely. That would just bring a mob of angry fans. No, we want to destroy it from the inside.

I cast Inferno Blessing on Frozen, preventing it from being destroyed by the attack by letting it regenerate from the fire damage. I've lowered the level on it, so it shouldn't give the Godmodder any extra HP (though he's nearly impossible to heal anyways, can't be too careful).

Then, I use the Absolute Solar-Point Fire Cannon to target key moments inside the film and set them on fire. Because of Inferno Blessing, the film is able to regenerate, build its plot back, and restore some semblance of a plot despite everything being on fire.

But even though the film was salvaged despite the new plot element of everything being on fire, the reviews start turning terrible. Between the film's name now being the exact opposite of the plot, the horrific scenes of side characters horribly burning to death, and that one scene where the Fire Nation attacked, the movie went from being a masterpiece to being one of the worst movies ever. The former Frozen fans team up with the people who still hate Let It Go to attack the Godmodder for his poor film performance.

Then, it gets worse. The fans demand their money back for the horrible performance, and sue the film for false advertising. This, combined with a lawsuit from Nickelodeon for using their copyrighted Fire Nation characters, drains the Godmodder's accounts and forces him to give up points of his God Charge (especially that charge point he gained from the revenue from turning into what was previously a hit film).

And it gets even worse when the SCP Foundation shows up to contain the Godmodder for being a horrible anomaly. While they work to restore the original film and mind-wipe the enraged fans, they put the Godmodder in a Keter-Class containment cell, as even ignoring his Godmodding abilities, he's still a sentient being with the ability to rewrite the plot of a film (despite his claims that he isn't).

Action 2: I switch the ASPFC back to the AZPCC and use it to disable two of the Insane Iteration Stations, removing their attacks this round.

Action 3 + 5 CP: I summon Argus, a three-headed dog.

That's Cerberus.

I don't care what your mythology is, my mythology says he's Argus. He has 4000000 HP, and 3 attacks of 150000 each. He also possesses the Guard Dog passive ability, allowing him to counterattack with one of his attacks when he is attacked while bodyguarding an entity. He can potentially use all three of his attacks as counterattacks if three or more different entities attempt to attack him.

Entity Orders: Janus unlocks abilities for Argus twice (or, if he can't target Argus twice, he targets himself once and then Argus once). Argus attacks the most damaged Insane Iteration Station.

The Godmodder was feeling a little hot, so all the frozen-point cannon really did was cool him off a bit! Thanks!

The majority of the SCP Foundation is dead by now, they don't have the resources for that.

As it turns out, the exact opposite happens. Disney renames the movie to "Unfrozen", and suddenly the reviews turn around! It is praised as the "darknest Disney hit of the season" thanks to side characters constantly burning to death! The Last Airbender fans are seen clapping in theatres across the country every time the Fire Nation shows up - its one of the best crossovers in history! Disney makes billions in merch along! The Godmodder totally refills his accounts and easily pays for the extra charge point!

Argus summoned! The Curse of Repetitiveness turns an eye in your direction.

Oh for fuck's sake. Now the Apex Fleet is less than useless, because all their output will be a fraction of this distraction!

Poke one of them three times and have the Fleet fire everything at them.

Iteration stations destroyed!

Make sure to pre-specify what your new producing units should focus their efforts on.

Ultimo Durana: 100 Energy Stored

"THIS. ENDS. HERE!" Everyone, when the Godmodder reaches 1 HP, let me use all my energy to finish him off!

3 ACTION FOCUS - E3 HYPE INCARNATE: I summon all of the hype from E3 and tell the godmodder, "Hey, heard you like E3! Here is all of its hype. Eat it to become STRONGER!" Excited, he gobbles it up. Turns out, it's not hype at all. It's LIQUID KARMA (which causes very deadly poisoning if directly ingested). "HARGH HARGH HARGH! I love E3."

The Godmodder's liquid karma exposes him to the newest E3 Revelation... The new Elder Scrolls game is going to be a MOBILE GAME! WITH A MICROTRANSACTION-BASED REVENUE MODEL! DEAR GOD WHY!?

1 damage! +5 CP to you!

{So, I have no idea what my actions have done over these turns even though they were stated to be processed 'once trib 3 is over', not 'once trib 4 is in full swing' or whatever.}
{Whatever. Fine. I'll guess.}
{Taint is either 95% insufficient or somehow the tribulation focus. Almost certainly the mostly-insufficient option.}
{I either easily figured out Something and all those other things, or failed miserably.}
And based on the update...
{I somehow completely failed to affect the battlefield or preform even a hint of damage control on the [PG]iffication of entities.}
{I either succeeded in using the Godmodder Lock and it's unlisted for some ridiculous reason, or failed misserably.}
{I neither charged anything nor formed any notable items}
ON ALL THESE ASSUMPTIONS.
[1x] I greet morpheus, create a time bubble, catch up with him... fun stuff(?).
After some conversation, I show him the nice bed.

Since every time I used the bed, it ended up with me in Morpheus' dreamland, there is a distinct possibility it still has Morpheus Dreamstuff. I give him the bed and leave him to using it, finishing with an offhand mention that, if some of my plans work, I might need his help for something.
If he believes the expenditure of all my CP, Something, half of my infinity charmzard energy, or any other resource I posses which is reasonable for this goal, will allow him to rebecome a minor god (Without making him suddenly vulnerable to the 'awakeify' trick that came out of nowhere), then I also give him whateveritis.


[1x] I growl at the Godmodder. before he can comment that I sound like a small animal, he discovers the world around him has disappeared. In its place is a paper-thin veil depicting a giant beaker. He soon finds the beaker to be made of some form of indestructible substance, or at least, it is impossible for matter to exit the beaker.
Then it clicks. he's in a terribly-coded simulation! Of course... But why?
above him, he hears a clunk, followed by a rattle. looking up, he sees the area is labeled as 'PhET', and there's a massive saltshaker, levitating.
The saltshaker moves a little, and waves of red rocks-boulders, honestly- fall from it. Simple enough to dodge, though, none of them hit the area under the shaker! He quickly moves out of the wa- THONK
In an instant, one of the red boulders hits the beaker floor... and it immediately moves to a seemingly-random other position,leaving a vacuum behind it. luckily, the Godmodder is just a bit pas-OW.

Soon enough, the Godmodder realizes this is not so trivial as he believed. the rocks move randomly, so the only way to even reduce injury odds is to be in a corner, so only rocks actually headed to that corner will hit you. Even this won't work long, though, as the randomization favours areas currently deficient in rocks. It's incredibly tiring, dodging instant-teleporting-random-direction-ftl-rocks. But still, it can't last long, right?

...right?

Well, yes. eventually, everywhere has rocks, so the Godmodder just stands on one, and the rocks don't ever pile on one-another. That would require more physics. So, the Godmodder finds himself able to catch his breath for a short while. Then, there's another clicking sound. a white-blue rectangle appears on the other side of the beaker, and then all the boulders disappear, replaced by blood-red fluid. The Godmodder hits the ground, but he's very good at not falling too hard.
There's another clunk, and the entire beaker enclosure suddenly reaches boiling point. the fluid begins to recede...

And the boulders pop into existence, from nowhere. inside objects, at random, wherever. There's no way to tell when, either, and this time... it's faster. it takes only two moments to completely remove the fluid, and restore the prior boulderstate.
This time, the Godmodder isn't so prepared for the boulders, and there's no feasible strategy to avoid them regardless. This makes life much more difficult for him.
Still, the badly-coded sim seems to be out of things to d---

The beaker quickly moves, changing shape, and fills with fluid. the boulders vanish, and to the left is what appears to be a GIANT LAZOR IN SPAICE! The fluid begins rapidly changing color, density, and acidity rapidly. moments later, the beaker expands. The resulting vacuum pulls the Godmodder rapidly to the side, Before the Lazor activates. The fluid seems to have settled on Red, and the lazor glows cyan. Every last bit of energy is absorbed, instantly superheating a blob of fluid in the top-left.

The Godmodder has been pulled away from it by the currents, but the Lazor fires again, superheating further blobs, resulting in rapidly-expanding spheres of plasma littering the edges of the beaker. Soon enough, the Godmodder is hit by one, at which point the Lazor changes to red. it passes through the beaker's fluid with ease, now... leaving all that energy to hit whatever it's aimed at! in the still superheated fluid, the Godmodder is left with little recourse to avoid it, but still, he manages. then,

Blank.

the world around him turns into a blank canvas, grey-white like an off-brand forum background.
There's a quiet clacking tap-tap sound, impacts against a yielding substance, and then a wave goes across the blankness of this world. By this point, the information available is sufficient for a rudimentry hypothesis with person logic: 'something something in a computer something something'. With the addition of Godmodder logic (which is, for some reason, able to get extremely specific and somehow still practically correct hypotheses from insufficient evidence), the Godmodder comes to the conclusion that JOEbob wrote up text based on tribulations he went through in the past, involving hideously-programmed software with clear issues which everyone continues to use regardless for no discernible reason, and proceeded to enforce it upon reality, or more accurately, the Godmodder in particular.

one side-effect of this method is that the realm wasn't there for anyone to detect in the past, and won't be there to find out in the future. He doesn't have much time to think before the wave to decide this, but Godmodder logic is famed as being fast as well as impossibly accurate, so that doesn't matter.
[1x]
At any rate, he sees a new shape has formed around him. several fuzzy circles, floating freely in a blurple void. Looking down at his torso, he sees a similar fuzzy circle, holding him in place. He pushes against it, and finds little resistance, but as soon as he stops moving directly away from the circle, he finds himself back there. Looking at the other circles again, he sees a grotesque mouth, followed by a tube, each held by one of the circles. with Godmodder logic to the rescue, he realizes this is a "simulation" of the digestive system... with himself as the food! Still, there's not much he can do directly- he's held in place, and this place seems without boundaries regardless.

For now, he analyzes the structure of this... alternate reality? For while the creator did have more time to create it then he to analyse, he is the Godmodder. surely, he can escape. However, before he can find anything conclusive- the structure originally seems organized and regular, but breaks its own rules seemingly at random and huge swaths of it are completely irrelevant- The circle holding him in place vanishes. The mouth begins to approach him, copying his every motion to prevent escape. As the mouth closes over the Godmodder, he realizes a snippet of the code governing this area is setting the whole constructs momentum each frame to 'VerraadMom+2', but the Snippet disappears as the mouth snaps shut, keeping it from messing with it...
He makes a mental note for now, then grits his teeth as the teeth of the mouth chew him, bracing for impa-

the impact never comes. instead, he senses his entire body snap between compositions and positions every half-second, surprisingly painless given the amount it's been messed with. Then, the tube he's in pushes him down, and... well, long story short the stomach Acid Is painful, unlike the mouth. This seems strange to him, given he's probably been hit by acid before and should be immune, but a quick look at the nature of reality here confirms his Godmodder-logic suspicions: The "Acid" works by directly removing little bits of his code, the parts representing his skin. a passing thought wonders why they didn't do this to his whole body, but the Godmodder is used to players eccentricity, and besides, that would likely be too similar to the Deleter- or similar styles- to function.
Regardless, after maneuvering himself through the stomach, he finds his body shape being changed into perfectly cuboidal brown lump, which is placed outside the structure. Above him displays the words 'nutrients extracted: 0.00%. state: solid. calories: ERerr '

He gets to work reshaping his form into a proper person- the reality doesn't seem to be doing it for him, this time- while new circles appear alongside the first series, above them slightly, and new constructs appear there as well. Soon enough, he's done, and he starts flying away- but then he's teleported over to the Mouth. this time, though, he's ready. Following some Godmodder logic, he knows this place has a physics engine remarkably similar to normal physics, underneath all the weirdness, probably added specifically so he- the Godmodder- can exist there more easily. Well, this is what lets him strike! The Godmodder accelerates, faster and faster, even as the mouth- and attached structure- gets closer to him each moment, until finally, he reaches 99.99999999999999995745+% of the speed of light. and at that moment, he suddenly finds himself inside the mouth.

He is, naturally, quite confused, but then he figures it out. The future-alternate version of the mouth moves faster then light, which moves it back in time (and split the timeline, hence alternate), while still making it further forwards, trapping him. He doesn't know whether physics should be working like this- never bothered thinking about it- but he knows it is.
This time through, there's three new types of acid, and the skin bits that get acided are absorbed by the construct. This makes repairing his form much more difficult, afterwards, and the Godmodder's body is still notably corroded as he approaches the speed of light. But this time, he knows how this phoney physics works, and reaches Exactly 99.99999999999999735744% of the speed of light.

You see, with the construct behind him moving at 0.5 meters per second faster then he is, (2 units by the programs reckoning), and him moving at [That]% of the speed of light, the construct was at Exactly the speed of light, which resulted in its conversion from matter into light according to some fairly dubious interpretations of physics, which the Godmodder was able to instantly discern were the interpretations this program was based on.
...
One thing the Godmodder didn't plan for, however, is the magnitude of the resulting light. the amount of energy converted in this manner is proportional to the mass, and there were actually several black holes inside the structure, surrounded by gravity normalizers and antigravity fields. As the untold quantities of pure light wash over the Godmodder, he curses that player powers ensured he would come across this method in particular, even while his skin is charred black and thin tubes of it turned to plasma.
Needless to say, since the light is still part of the construct, the Godmodder can't dodge it, as it shifts speed and direction to match him.

Still, the construct is gone, and the Godmodder has time to breath. He analyzes the code, and deletes a line of code in the middle of the 'keep him from exiting' section, which- though not particularly more important then any other- leads to a cascading lack of brackets, breaking the entire sim. As the reality collapses around him, he sees me standing at the ready, watching the exit position. Before he gets a chance to use godmodder logic- or more accurately, before the nerve impulses from his eyes seeing me reach his brain- I manage to exhale.

Which is to say...

"----Ha!"
So a wave of Qi-Chi-chakra-life force-stamina-body energy-spirit power-whateverdragonballcallsit-actuallyjustplayerpower crashes into him, sending him tumbling away at speed. and that.
is the end.
of that (particular attack and/or action.)

[1 CP] {A Third Godmodder Attack}
I smile at the Godmodder. It's a melancholic smile, not happy, really, nor can one truly be happy in this context. It looks false, slightly strained; as though intended, but without true source. And when I open my mouth, out pour words, words that seem true, but aren't, not really.
"I remember the day that I got the call, Remember the day that I lost it all
Remember the day in this fight with a sigh. Remember the day like it was only mine
A Tragedy tapped on my shoulder and said hello
And it took my soul.
Liiike, youuuu, nothings foreeever. liiiiike, youuuuu, some things just die...
Liiike, youuuu, i am no be-e-etter. liiiike, youuuuu, we wait and see because.
Like, me, the struggle is real, the struggle is real, the struggle is real, like me.
The struggle is real, the struggle is real, the struggle is real, like me, e, e.
Like me, like meee, Like, me, the struggle is real. the struggle is real, the struggle is real, like me.

I remember the lives, that you had to take. remember the trials that made all hearts shake. remember the meal of blocks in the air*. Remember the fight with you everywhere.
Insanity killed me, and I never let it go.
No, I never let it go.
Like, you, nothings forever. like, you. some things just die.
like, you. I am no better. like, you. we wait and see because."
"Like, Me. the struggle? is real. The Struggle is real. the struggle is real. like me, me, me, like me. like meeee. like me, the struggle is real. the struggle is real. the struggle is real. like me.
(the song continues but the actual text loses focus here)"
At first, the Godmodder thinks this song is positive for him. After all, by declaring it not quite true, I've implicitly said that some things are forever; that nothing (and especially not him) just dies. but then he thinks about it a bit more. If he lets this metaphysical influence go unchalanged, then it's equally inaccurate to say that I am no better; that he took my soul; that any part of this fight is real. So now he's caught between a rock and a lump of dirt. He can stop the influence in its tracks, and gain no benefit, or he can let it go through, and implicitly allow me to become superior to him, and who knows what else.

Before he can decide what to do, I leap towards him. This is, of course, another song of the same series as 'Goodbye', and I've long since established what happens when I leap at him while singing: I miss the impact and go do something else for a while. This repeats, many times while he's thinking. Of Course, the Godmodder isn't just ignoring me; He's set up counters for all sorts of approaches. But he feels no need to move, as yet.

In fact, he take so long delaying the effects of the songs, setting up counters, and deciding what to do with them, without me calling in any reference or obscure text, that I move on to the next song of that series, Cold as Ice. This song of words, instead of being subtly false, is completely correct from a certain point of view. well, with some exaggeration. Note the delay isn't due to any limits on the Godmodder's mental capacities; the parameters of the problem keep changing, and there's a lot of stuff being skipped over here due to a combination of it being uninteresting, and to save time. Furthermore there are the counters to my motion and attacks, which he has to consider.
"I'm cold as ice, I paid the price, I don't care. there's more of me, there's more of you, we're everywhere. I gotta be the one to kill this flame, or I will go insane, living life in the wrong lane.
[[OOC: This action stopped being written for a time at this point, and continued on the next day]]
I'm cold as ice, I paid the price, I don't care. There's more of meee, there's more of youuuuu, nothing to loooose, cold as ice.
There's a little pain in my heart, for the way that we start, to criticize the art, though we shoot for the stars. So much more to be, so much more to believe, so much more then the simple mind you want me to be...
It's like I chase the sun, here I come here I come, then I stay, far away, or I might come undone.
So much more to see, so much more to believe, so much more then the simple mind you want me to be...
I'm cold as ice, I paid the price, I don't care. there's more of me, there's more of you, we're everywhere. I gotta be the one to kill this flame, I will go insane, living life in the wrong lane.
I'm cold as ice, I paid the price, I don't care. There's more of meee, there's more of youuuuu, nothing to loooose, (cold as ice.) It's like you're under attack, ya react and I snap, ya will protect the knife, you know the one in ya back.
So much more to bleed, it's like bitter defeat, it can feel like the world is nothing more then disease...
I'm cold as ice, I paid the price, I don't care. there's more of me, there's more of you, we're everywhere. I gotta be the one to kill this flame. Or, i'll go insane. living life in the wrong lane.
I'm cold as ice, I paid the price, I don't care. there's more of meeee.... there's more of youuuu... nothing to looose... cold, as, Ice.

{AT THIS POINT, The attack continues in one of two ways! If my player power has interacted with the Godmodders counter-warping in a manner suggesting brute force is a valid tactic, Then the Cyan one happens. If not, the white one happens.}
>At this point, I bring my massive and rapidly rising player power to bear. While the Godmodder is powerful, when I have power equal to or surpassing that necessary to slay 2 bears, There's not much he can do to stop me, Especially as a pure reaction without the ability to devote any actions to it. I quickly hammer the implications, not of the first song, but of the second, into reality.

As the world realigns to my forceful change, The Godmodder finds himself under attack. He dodges out of the way, and I snap my fingers, throwing him back into the attack he's under. He's forced to protect the knife, the one in his back. And there Is a Knife in his back. He's bleeding. His life flows out of the wound, and he realises this is not just a Knife, but The Knife, that you sharpen with your life. As his life goes into The Knife, it gets Sharper, and Sharper, and cuts him more, before he eventually manages to break free of my reality enforcement, his health having been lowered in the process.

>In the end, he concludes that the inability to die is more valuable then whatever other things, and lets the influence through. With a crack, reality restructures, placing a knife in his back, and then-
He's surrounded by JOEbobs. They surround him, an endless Sea of Me. There's more of me. There's more of you. We're everywhere. He sees there's a few more of him, But there's a sea of JOEbobs. Then they all start talking. They're talking over one-another, the noise is cacophonous, but The Godmodder's super-hearing lets him understand every word.

He wishes he didn't have super hearing. Pain pours into his heart as I start to criticize the art though I shoot at the stars. Eventually, he gets rid of the super-hearing. With his concentration thusly freed up, he realizes that The Knife, you know, the one in his back, is actually pretty painful. Ow. he tries to take it out, but the other hims react as I snap, and they protect the knife. He's got so much more to bleed, like a bitter defeat, and it feels like the world is nothing more then disease. In fact, it is disease. the air is made of smallpox. He gets sick. it's painful. Well, he has the Godmodding to stop this. But he let the influence go unchallenged for too long. it's gaining too much momentum on a metaphysical level. He
looks at himself, looks at his life, Looks at the way that it'd die by The Knife. then he looks at his sins, and lets it set in. Another day passes, he's at it again. He fights and denys it but he'll not get away. The JOE's back down, and claim the ground. Godmodder looks for more space, they say get out of town. ought to break his wall, watch him fall. He's been so high, then not at all.
Each of the JOEs
fights till the end. And as the JOEs fall, so too do the Godmodder's copies, even as he bleeds. Finally, he's expunged the metaphysical momentum, after a painful fight and possibly several health's worth of damage.


[0x] Now, the Godmodder can plainly see I'm out of actions, and for all I have charge to spare, I can't use more then 1 CP as an extra action per turn. So, he thinks I'm done, and feels this is confirmed by my slouching posture. He sees me shaking my head, seeming despondent. Then, I rapidly turn around, smiling at him, and with a crack, something shatters in my hand.
Boost Stone spent!
[B1]
This one is missing formatting and some clean up of the general text. also, I was going to beat the Godmodder over the head with a puppet theater. Sorry, I did do the cleanup, but the computer didn't save it for some reason.
I grab the Godmodder by the throat, arm glowing cyan. He, of course, instantly escapes the choke hold, But this gives me the time to set off the mines located beneath us. As the explosion launches us into the air, I kick off from his face to open up some distance, giving me the space to swing around for the mine. As the rocks begin to melt and the bombs charge into my face, I dodge them all to try and force the airway open. The second mine just misses our face, but that didn't stop the first, and my hand shoots out towards the air with such force that it explodes, sending everyone flying into a wall. "He's getting it," I tell him and he laughs nervously, the smile fading from his face. I manage to hit the wall without having to take aim, my hand flying along the wall as it skitters against the stone. "I'm gonna shoot him in the head. The bullet should kill him, and I'll take the opportunity to get my donkey here before they can make it out of here."
"And what are your thoughts? I mean, you are in my building, after all ." I shrug. "Well, that's what they'd have us do right? The same old drill, the same old plan. Let them make it out, kill them, get the hell off our back. If we get on that, well. But that's not in my plan. I'll be there, you've heard of why I'm coming along, haven't you? I'm here to find out how accurately people can tell when I stopped and when a neural predictor network begins. when, exactly, I came back. whether I made any edits due to my sensibilities."
"And the people that killed us before?" zer voice is softer now, the warmth radiating through the words as zhe speaks.
I can hear echoes from the corner of my eye now. "I know they got a little paranoid about you, huh?"
It doesn't hurt that I have a headband over zer eyes that's now red as zhe stares at me. "They should be scared of your ability to see into the future."

This isn't the face that I've been used to looking at these few weeks.

"Okay. So..." I stutter, not sure if zhe's listening to me. "You've already been the target of people, haven't you?"
"They're not saying that they're going to kill anyone else." She smells something into my ear, as if to make it clear I dipped back into having the neural prediction algorithms somewhere around the end of the large paragraph.
it tastes icky, smelling of sour.
"But yeah, they're not saying that they'll target you."
Zhe leans up, "and I mean, I'm just saying. you will not be targeted."
"If I have to use magic to tell you which way is up. You might need to learn the tradecraft part." I answer with that I haven't gotten much into magic myself. Then I look at this mess. It's got so much of people talking, so little attacking the Godmodder. What's he been up to? Well, it seems he's just floating awkwardly there and waiting for me to stop doing a puppet show with myself. So, I execute plans 1, 1a, b, and #.

Which is to say, I shoot him in the head, the bullet should kill him, an I take the opportunity to get my donkey over here. then if that doesn't work I let them make it out and kill them to get the heels off my stack. then if that doesn't work I use my ability to see into the future of things that are predictable and stuff to determine that the ground the Godmodder's floating under is going to collapse. This sends bricks tumbling into his head, and one of them is The Brick.

Then I dip back into neural prediction and use my abilities in the future to determine that the sky the Godmodder is standing on is going to collapse, which results in all of Earth's cities being destroyed, as well as my own in Pennsylvania. I then have the opportunity to use the knowledge and techniques I gained in this battle to use with my own people and in order to protect the world to ensure that it works as well as possible.

[B2]
After the battle I meet with my brothers in the military and begin to form The Brotherhood. Needless to say, I have no brothers in the military. However, Brothers has 8 letters. it also has 2 vowels. 8 divided by 2 is 4. four. four is the number of vertices in a triangle-based pyramid. METATRON is a triangle based pyramid. METATRON has 8 letters.

8.

there it is again. We're on to something here. 8 is shaped like B, the first letter of Brothers. You can only make this connection if you can C the letters. C. C is the letter after B. that's a difference of one letter. If you move every letter in METATRON forwards by one step in the alphabet, you get NFUBUSPO. UBU. That's an emoticon for a strange bird. Birds. Birds can fly. fly has three letters. NFUBUSPO shares three letters with NUTRINO, which is a square symbol-shaped typeface. Its shape is similar to the letters L on the back of a book. One of the letters is a snake. A snake can swim. If you make it swim long enough, its descendants turn into mermaids. mermaids has 8 letters.

8.


It keeps coming back. Someone's watching us, I know. There's no other way 8 would keep showing up. Still, it has 8. Eight straight lines is enough to make 3 squares under certain conditions, if you don't allow lines to cross one-another.
|_|_|_|
(The math is wrong here. It was a genuine mistake, though i have no clue how it happened. so....
Ooops.)
Here's a way where it works:
|
|
|‾|‾|

Three. Three is the number of letters in my second discord account's name. Those letters are J O E. 3 letters. Three is the number of vowels in JOEbob.

3.

Three is the number of consonants in JOEbob. It's watching. three. Three is the number of vowels in bobobob, the part after the JOE.

three.


Three is the number of capital letters in JOEbob. three. three shows up in all three variations of the JOE name.

three.


Three shows up in JOEbob in three different ways. Three.

Three.


DTG has three letters.
DefTG has three letters representing the word 'defeat'.
CTG has three letters.

TFAF has three different letters and three consonants.
tCA had three different words.
Destroy the Crazed God had three entities on the [PJ] side ever.

Three.
Three.
Three.
Three.
Three.


Let's cut to another scene, shall we? The third Scene in this serious of actions i wrote in series over a relatively short period of time, then uploaded all at once, in fact. Three. I'm telling you, there's something up.
anyway...
[B3]

Wait a second, it's even the third Boost Stone action! I'm telling you... anyway.

The godmodder's doctor looks up the forum thread with the OP, JOEbob, and says, "I have to go look for my godmodder.". The Godmodders Doctor, established back when I did that JOEpost of 7880 words, can sense the Godmodder needs healing. They don't realize, however, that the healing is impossible. The Godmodders heart will never heal. That time, in that Post, the Godmodder...

Lost.

This isn't the only time the Godmodder's lost, of course. He's taken damage hundreds of times. But let's think back to all the bets the Godmodders made, most of which could be considered to be willing decisions by him.
fourth dimensional vostrygan hypercube roulete poker? JOE beat him in the end.
the Sealed Duel is sort of like a bet, and JOE gave Xerath a full level of healing, right at the end. Letting Xerath survive his (TERRIBLE) decision to run headfirst into a wall of Antimatter, and finish the Godmodder-copy off.
The Curling. JOE beat'm, and it was right after the sealed duel.

Of course, there's the JOEpost.

The Ego mocked them so hard about the JOEpost loss that they blocked them, tacitly admitting they'd lost to the mocking.
So many times, the Godmodder fails. and each time, JOE is there.

Of course, another reason the Doctor can't help the Godmodder is that they- the Godmodder-'re still stuck in a neural chain generator.

At the end of September and continuing through October, the battle goes on in the streets, where the godmodder takes the godmodder's medicine and watches a video about the Godmodder's targets, and then calls for the godmodder's support.
The battle continues on the streets...
…and into the next few weeks. Finally, God, or maybe the other god, kills some people.
And continues to kill people.
"This is so wrong, so stupid, I feel so bad I cannot take this anymore, but please don't send it to anyone," he continues. "I believe god has made some very good changes in his mind, so please don't send it off as evidence of what should've been obvious all along."
In the end, Godmodder's post makes it to the front page of reddit. That's right, just about 100 people read it. This is no joke. You don't even have to read it, I'll post it here.

Alastair Dragovich's post is now listed before yours when you open the forum, but before JOEbob's now in his comments section. Not bad, huh?
There are two comments on the second comment. The first comment comes with some advice from what looks like the godmodder. He tells Alastair Dragovich "
There are times it is hard to believe, but it is just reality. The world you are living in is real. If it wasn't and you were an optimal person-thing, you would be vomiting blood in order to lose to me as quickly as possible. But you're not vomiting blood. The lack of optimality is dangerous. That's why people kill. They kill because they haven't lost yet, for all they ought to.
As long as it's possible for you to lose, your own life will carry on for ever. As long as you're alive, those around you will be still, but you'll survive. I don't expect you to think this, but it's true: if your own life is safe, then the world is already safe. You may have a good reason why you're not here, but I've no interest in your reasons, only your fears. This is all, of course, assuming you're a tenth as awesome as me.
There are times it makes me feel sick to read what JOE writes, and I don't hate you. You're not the only one like me, but you're the only one who I'm commenting at right this minute. One thing you don't seem to quite comprehend, however, is that nothing I've said applies to you. I'm so far above everyone, so perfect and priceless, that you'll never even grab my coattails, for the friction would slay you in an instant. There's nothing you or anyone can do, and I'm here in this world to show you that. to show you All that you're all weak, and vacillating, and inconsequential. And that is why [MEMETIC TEXT REDACTED]"

The second comment is actually a comment on a comment, specifically a comment on the godmodder's comment about alastair dragovich's post which he never actually made.
The Comment is by JOE. The Godmodder's blood turns to ice as he sees it: JOEbob made a SECOND post, in response to Alastair Dragovich's post. A SECOND post. I guess one just WASN'T GOOD ENOUGH. The godmodder immediately breaks down in tears.

"Reply one, part 1, section one:"
"Epistemology"
"Now, i know in some cases it can be difficult to know what to believe, and why. It's a difficult science, to the extent it is one; the knowledge of how to know. Omniscience seems to sidestep the issue, but is both nigh-impossible and insufficient. How would one know to believe their omniscience? When I return to this section, I shall be more specific, but regardless; some epistemological philosophers believe that you can only condition the validity of your epistemology by your opinions on it, not any specific details of your epistemology. Others believe the details matter, generally in favour of their own epistemology. In this particular case, the most relevant epistemology is the Godmodders, due to his post to which i'm replying. Simply put, he has none."
"The Godmodder has knowledge, certainly. he discerns new developments with immense speed; he gets the right answers with extremely small quantities of information, such as an overloaded dreamself version of me fading out of existence.
This is known as 'Godmodder Logic'."
"It's also terrible epistemology. which is why you should disregard his entire post."

"Reply one, Part one, Section Two"
The post goes on and on. In the end, anyone who actually manages to read the thing would understand basically exactly why I don't believe the Godmodder's post. well, other then that the content of the Godmoder's conclusion came from a neural word chain generator (most of the text is written by me, and I redid the generated parts till they made sense,but to pick the exact wording for some parts i used it. also, to put the godmodders post on the front page of reddit.). People with self-consistent epistemologys cannot agree to disagree. if it happens, one of them is doing something wrong. So, it's very convincing.
The Godmodder, of course, doesn't read most of the post. he just checks the word count. around 200 per section, at least 5 distinct sections in part one... probably 4ish subsections in each section in part 2, thats about... 5000 words, it would be.
It's not as long as the Legendary JOEpost, but the Godmodder knows its more then enough.

(This attack was somewhat extended beyond here, but I think the quality went down(or at least, it stopped being particularly funny to me) after this point, so i've removed it. to summarize what it was before i removed that: The Godmodders doctor forced the godmodder to face his fears, which made the godmodder pass out from exhaustion about 7 lines in. The Doctor, fearing for their life, proceeded to sabotage whatever it was they do, and run away.)

Morpheus, still with you, sleeps on the bed. It doesn't do anything. He regains no powers. However, he does appear to be napping peacefully. You decide to let him get some rest as Tribulation 4 begins.

Once inside the computer simulation, the godmodder quickly exploits a 0day vulnerability in the boulder software code to pop a remote shell, immediately hacking your simulation computer! He then simulates a nice tropical getaway for himself instead! The wave is just a wave pool wave at the waterpark! The nutrient extraction is just a nice back massage!

During the next attack, after finishing your songs, you see the Godmodder struggling with the knife! The knife gets sharper, sharper, sharper! Eventually, it becomes so sharp it slices its own way out of the Godmodder's skin! Your JOEbobs, together, inflict ever greater suffering upon him! But wait - that's not even the real Godmodder! It's a decoy! NO! THE OLDEST TRICK IN THE BOOK!

During the next attack, the Godmodder gets so bored reading the dialogue that he decides to ignore it.

"Three", spelled as "Thre" has a number of letters in it above three! Three is also the current level of the godmodder's "ignore whatever this attack even is" meter, which maxes out at three!

Ignoring two attacks, however, leaves the godmodder weakened. The godmodder decides that for the 5,000 word attack... wait... is 5,000 a multiple of three? It's NOT? Oh no! Oh NO! 1 damage to the godmodder! +1 CP to you!


Attack/Defense locked in!

The Godmodder, while the pianos are falling through the air, pulls out his inventor goggles and quickly invents the PIANO II! Like a Piano, but better in every way! The piano players, knowing they need to keep up with the times, quickly switch to using the new Piano II! They are now Piano II Players, which totally negates the pun your attack is based around, making it too weak to do anything!

Pioneers: 10,000 x 100 HP, 250 x 40A (can heal)
That doesn't make sense.
Shouldn't it be 250 x 100A?

Focus:
3x charge?

Oops, my mistake, I forgot to change that. Will fix. It'll be 2,500 x 100A, too.

x1 Action:
Eyowe becomes a rather menacing TF2 Heavy while approaching the Godmodder from behind. The Godmodder turns around, but it is too late as Eyowe has already thrown a punch at him. The Godmodder looks on in horror as what lies between him and the punch is not empty air, but all of his TF2 teammates, and he must tell them to get out of the way!

The first in the way is the Engineer, busy playing fetch with his Sentry son. The Godmodder tries to telepathically tell them to get out of the way, but their game of fetch is too intense for them to notice. The punch reaches them and they both explode into pieces.

Next is the Pyro. The Godmodder tries to tell him that that isn't a cupcake flying towards him, but he's not listening; he accepts the "cupcake" that is flying towards him and he explodes into pieces.

Next is the Scout. The Godmodder telepathically tells him to get out of the way, but he's too busy being attacked by a wild yet curious being. Both him and the wild yet curious being are hit by the punch and they both are blown off, landing in a rather peculiar position.

Next is the Heavy and Medic duo. The Godmodder tells the Medic to activate his ÜberCharge, and the Medic does so. The punch actually flies through the gap between the Heavy and the Medic. The Heavy didn't actually know about the punch, so it just seems as if the Medic just wasted his ÜberCharge. He then proceeds to brawl with the Medic on top of some rail tracks, where they both get ran over by a bass boosted Thomas the Tank Engine.

Next is the Sniper. The Godmodder tells him to move out of the way, but he has been trying to snipe down a tumbleweed for 12 hours straight and he is really dedicated to hitting that tumbleweed. He fires one last shot and he thinks he hit but actually he was a millimeter off and now he's just slouching in shame. The punch hits him and he explodes.

Next is the Demoman. The Godmodder tries to tell him to get away, but because the Godmodder was yelling so loudly at him in his head, he ended up going into an argument with the Godmodder instead. The punch reaches him and he explodes.

Next is the Soldier. The Godmodder tells him to get out of the way. The Soldier actually listened and he tries to Rocket Jump away. Too bad he sucks and ends up exploding himself to pieces.

Last is the Spy. The Godmodder tries to tell him to get away, but he just happens to have a mass of pretension so dense it caused a singularity. The Spy gets caught up by the singularity, and so does the punch. The punch is gone.

The Godmodder tries to mourn the death of his teammates, but this one peculiar spot of grass is so out of place that it's distracting him from mourning.

x2 Action:
Eyowe sneezes on the Insane Iteration Station.

The Godmodder's TF2 teammates are all dead! You just prevented the future "TF2 Teammate Murder" sidequest from occurring!

The Godmodder is feeling lonelier than ever... he has to do something about this...

The Insane Iteration Stations' corpses can't get sick. +2 CP for the germs you just expelled making you healthier.

Action 1: The Insane Iteration Station has an OutofMemoryError from too much iteration. This causes it to fail completely. It starts falling towards the HEXAGONAFIELD, causing the game of meteor volleyball from update III to restart, only now the projectile is the Insane Iteration Station and it's aimed at the Godmodder.
Action 2: I take Exception to piono's incorrect spaces. The Godmodder experiences a critical failure in his Java, crashing his God Charge.
Action 3: I replace damaged wires and weld new armor plates into areas missing them, repairing the Red Army Swordsman.

Entity Orders: The Red Army Engineers are to build the University, which produces Scientists. Scientists do research, which allows for such things as improving unit effectiveness permanently and creating new unit types. Soldiers are to fire on an alive non-meteoric Insane Iteration Station, or the Godmodder if there are no such Insane Iteration Stations.

The destroyed Iteration station hurtles towards the Godmodder! The Godmodder tries to dodge out of the way, but is FAR too late! So late, in fact, that he was still in bed sleeping instead of being underneath the Iteration station like he was scheduled to be, so the station doesn't hit him!

The Godmodder simply reboots his God charge.

+10% intact-ness to the RAS!

.eb ot tey saw ginnigeb ehy dna ,nettirw ydaerla saw erom ,ecalp dna emit rehtona ni roF .skrow yroeht liuC woh ni og llahs ew rehtruf tey dnA

.detcennoc ydaerla sah kcatta eht ,derutcurts si tsop siht woh fo esuaceB

"!HUG"

-gniht eno rof tnuocca ot sliaf tub ,yrotcejart sih setaluclac ylkciuq reddomdoG ehT

...dnah ta rettam eht ot kcab
tuB .snalp elpmis hcus rof gnillaf yb sevlesmeht fo sloof etelpmoc ekam llits ylbaborp d'yehT .txen gnimoc saw tahw wenk yeht ylno fi ,nam hA !S R E K C U S ekil )heh( deyalp gnieb morf
gnileer llits ,sreyalP eht era erehT!kooL !tsap eht ni deneppah taht ffuts lla si siht taht sdnif eh ,sdrawkcab yromem tcefrep sih syalp eh fI .tnatropmi gnihtemos seciton reddomdoG eht nehT

.9 liuC naht 5 ro 3 liuC htiw enil ni erom saw
ssendriew fo tros siht ecnis driew ylbuod si tI ?sdrawkcab gninnur gnihtyrevesi yhW .driew llits era sgniht taht seciton yllanif eh ,no evom a teg ot sreyalP eht rof gnitiaw ereht sdnats eh sA

.epacse fo epoh on sah eh, si yllaer liuC eht tahw tuo serugif eh litnU .gnorw s'eh tpecxE .deppots kcatta eht ,tsal tA .feiler fo hgis a shtaerb reddomdoG ehT
:9 liuC

I blinks hard as I try to comprehend what the hell just happened. Whatever it was, it looked very... abstract. Like the kind of abstract that looped back around to being almost, but not quit sensible.

At any rate, I had bigger fish to fry and two Actions left to do it with. Obviously I needed to stop the God Charge and finally rip out that Descended trait. However, I burned a lot of energy bringing forth the X-Blade, and it was... it was still really powerful, but not nearly as powerful as it should have been. Perhaps my plans were not to be, but it does not matter now. What mattered was somehow nailing the Godmodder's big threats where they stood with meaningful, yet minimum effort.

Well, if Player powers were literally creation, and it was theorized that they worked best when building up to a solution... Right, I'd just have to do some setup for getting rid of Descended. Considering how the bastard got it in the first place, it is suprisingly simple. But first, I take a look at Arsenical and his status as still having a post of debt. Then I recall the moment when the greatest evil bit it.


The Godmodder's Descended Status is made up of-

Wait.

It says the 'godmodder' is now Descended, not the Godmodder.

I proceed to mull over this information carefully. Of course! No wonder our attempts to tear this thing out of him were irrelevant! We were aiming at the wrong being! The Godmodder is getting his 5 Actions a turn because the 'godmodder' is Descended! Well, that stops here. Why?

I've brought the 'godmodder' up in conversation, meaning he's no longer Descended, but merely neutral in the vertical abstraction measure. At any rate, with the 'godmodder' no longer Descended, the Godmodder immediately loses his 5 Actions a turn!

Even with that matter resolved, though, there's the matter of that infernal God Charge! I am still loyal to God - or at least God from wherever I'm from. If this God is one of those 'yeah, lol, I don't care about you' fakes, then I don't owe Him anything other than a punch to the face. But until that possibility is revealed through action, I should probably not let the Godmodder do some bullshit to him. Probably shouldn't let it happen anyway, if only for the fact that the Godmodder is a dick and doesn't deserve to get whatever rewards will come from this.

The rub is that he exploited a lack of knowledge to oneshot Morpheus, and his power has only grown more dangerous now that he's caring less about fairness or the rules or however the power works. However, I do know one way to sabotage this without fail.

After all, while inside of the Wall, everyone's Player Power was maxed out. But it wasn't counted for each of us individually. Rather, our power was combined. Between that and the self shenanigans that went into making the X-Blade, I now have a good idea of how Player Power works. At least well enough to do what I do next.

I simply reach forth to the Player Power inside of the Godmodder from all the MINDless Players inside of him! I proceed to connect to it, then hijack the Player Power the Godmodder has been using to increase his strength and turn it against him, sabotaging the charge! Sure, he could simply recharge, but the built up energy was ruined so thoroughly from this Action that he'll need to start over from the beginning, Action by Action. Take that, asshole!

(Action Summary:
Action 1: Used a Future Cuil Theory smashpost to attack the Godmodder with an abstraction of the attack I'll be doing in the future. Unavoidably damaging him, of course.
Action 2: I point out a capitalization error and use wordplay to remove the 'godmodder's Descended status and thus get rid of the Godmodder's Descended Status and 5 Actions a turn.
Action 3: I use Player Power to Hijack the Godmodder's God Charge and ruin it from the inside out, forcing him to start over.)

.txet sdrawkcab taht daer ot gniyrt morf truh seye siH !kcatta eht etagen yletelpmoc ot 01 liuC terces eht sesu dna ,siht detciderp ydaerla reddomdoG ehT

The godmodder is no longer descended! The Godmodder has now claimed the orphaned Descended status for himself! He thanks you for pointing out the discrepancy.

You reach forth to the Player power inside the Godmodder, only to find your arm's suddenly gone missing. In fact, all of your arms are missing, even the three backup ones! The Godmodder stares at you.

I take a deep breath... and charge x3.
(x1)I give my Restorer a Chocolate Bar,which contains the Craft Saint Class allowing her to Prestige into it for 200,000 more MHP and an increasing in Healing Capabilities and Item Restoration Abilities

(x1)I grant my Order Scion Scout some 50K-Tier Astrates Scout Armour,which allows him to be more resilient(+400K HP) and allow him to be quicker on his feet,he still won't punch hard,but this will be enough

(x1) I Touch the Psychic Overlord's Mind and grant him my Insights into the Aspects,granting him some measure of control over them with his Mind for Offensive and Defensive purposes

The Restorer prestiges, increasing their HP and healing abilities!

Order Scion Scout granted +1M HP!

The Psychic Overlord now has weak MIND powers!

I use 3 actions to power up Excalibur, preparing for the fights ahead. The power up is meant to make Excalibur easier to control, grant it at least a bit more sentience, and to make it sharper,

I then sacrifice my Aragami, adding attack, and if possible, a large amount of health to my Ash Aragami.

You sacrifice your Aragami, powering up the Ash Aragami! Now it has more HP and generates Aragami faster! +3 power to Excalibur!

Action 1-3: Due to me lacking Originality right now, I Do the most Boring And Unoriginal attack in the history of Unoriginal attack's.
I punch the Godmodder.

The Godmodder steps back, and your punch comes up an inch short!

OOC: This item building seems to have been missed:
So the final, epic battle with entities mattering is at hand! Well then, basically everyone knows what I'm about to do! Now where's that Redirifle?

With the Redirifle in hand I deploy two attack redirectors. One on Rotaz and one on the Servitors. For slightly better survival chances! (x2)

Picking up the Overpowering Poison, from my inventory I summon a proper laboratory and get to work enhancing it. See, the Overpowering Poison samples were snagged from the Sealed Charmzard during Update LXXIX and that means one critical thing to its effectiveness...it's terrible on the current battlefield. It reduced the DoT effect by 5,000 per turn which is literally nothing here.

Thus, it must be improved. The samples get imbued with corrupting necromantic energies and self-replicating antimatter pockets. The Overpowering Poison is thoroughly refined and purified, removing the existing diluting agents and replacing them with the purely dangerous elements. Even the containers get replaced, using exotic matter syringes and vials instead fancy regenerating ones. When I finally use the Overpowering Poison, it will actually matter! (x1)

Oh, and after a proper party, the servitors now begin bodyguarding the rest of my forces. It's a bittersweet ending after a lovely party with vast arrays of desserts and most of the remaining alcohol I had after improving the Peacekeeper's Bar and Winery but it's a necessity. I can only hope it'll be enough to help keep as many of my entities alive as possible.

Edit: Unfortunately, RL will be keeping me fairly busy from the 16th onwards. For the time being, I'll leave my entities to listen to the orders of other players. Now is not the time to have my entities disappear until I return.

Your entities created the Monocle! It'll allow any one attack, launched by a Player or entity, to land guaranteed - regardless of dodge rate! Note that this doesn't guarantee it'll deal godmodder damage.

+attack redirectors!

Overpowering poison is now Overpowering Poison+1! Yeah, its definitely way stronger!

Your entities will do as others say.

x3 I charge 3 CP, and daydream of giant tanks. This will definitely not be relevant at all in the upcoming turns, nope, nadda.

Hmmm...

(Notes on Rice Temple from my notepad file)
Fortified Rice Temple -Original-
(Gives +40,000 HP/turn, -10,000 damage from all attacks, and +10,000A to Winkins-owned entities)(needs to be killed in one hit)
Specials: Rice Feast- 0/4, Rice Torrent - 4/5, Great Rice Barrier - 0/6

Boost to all Stats bonuses, along with the increase in the effectiveness of Specials. Add Great Rice Barrier which is explained in BUFFED version.

vvv With the Player Power & Entities SWOLE BUFFS vvv

Fortified Rice Temple -Buffed-
(Gives +200,000 HP/turn, -50,000 damage from all attacks, and +50,000A to Winkins-owned entities)(needs to be killed in one hit)
Specials: Rice Festival - 0/4, Rice BEAM - 4/5, Great Rice Barrier - 0/6

  • BIGGER BOOST to Bonus stats.
  • Rice Feast replaced with Rice Festival - Gives Perma stat-boost to either HP or ATK. +100,000 HP or 50,000 ATK. ATK & HP boost is diminished on Horde type units
  • Rice Torrent replaced with Rice BEAM - Continuous streams of Rice being shot at speeds exceeding light, can cut through Horde type entities or concentrated damage. 20,000 damage to Horde units, 500,000 damage to single units.
  • Great Rice Barrier - Creates a Barrier that protects all Winkins-owned Entities until broken. The charge is held and reset when the barrier falls. Great Rice Barrier, 2,000,000 HP (Originally 500,000 HP)
(Free action)
Coming out of my less active state, I look around the field and get a good idea of the entities we currently have on the field. Noticing the major buffs, I smile rather eagerly and perform some rounds to meet and greet entities I haven't met and re-acquaint with my entities with much joy... considering how it looks like the Godmodder is about to finish his God Charge for a major summoning... It was during my visit to the Physic Overlord that I noticed that he and the Minecraft entities haven't really benefited from the buff. I quickly suggest to the Overlord to use his special for new abilities before the Godmodder unleashes that massive charge. As for the Minecraft entities... they may have to go back to their Nether...

(Action!)(3 Charges!)
(1 Charge)
Digging through my memory, I pull out the memorized Blueprints for the Great Sword/Shield and with the massively boosted Player power, I easily pull out ingredients and working workspaces to get it done this turn. First was the Forge, which sprung for the earthen's grasp and condensed to the hardness of diamonds. Next was ingredients which were taken from the planes that were in the HEXAGONAFIELD. Metals of absurd toughnesses from the Metal plane ready to be mixed, Lava from the closest planets directed to heat the Forge, enchanted wood from the dense lands of magical forests, and water that's saturated in some of the purest magic gather into my waiting Forge.

Intense heat surge from the Forge as Metals was melted down into molten liquid with the help of the lava heating the Forge. The liquid was poured into an emerald cast and quickly cooled down and taking a greenish tint before pushed in the forge and then hammered to a specific shape. I was not a stranger to the crafting of swords and shields as I bring my experience to make the Hydrib equipment. Hammering away at the heated alloy, and quenched into the magic water to absorb said magic, rinse, and repeat.

Then, it was shaped and encased and decorated with wood. Wood that simply made hitting, bashing or cutting with the implement it was fitted onto, just better.

And with that, the Great Sword/Shield was complete, and immediately put to use as I shift it into Great Shield mode and get in front of my entities to take some attacks.

(1 Charge)
Looking at the direction of the Bun Baron, I see that he has no skills in fighting, but had happened to have potential in the art of organizing and directing! How else can he continue to afford to recruit more buns to the cause? That... and I may have looked into his stats for a bit...

Well, either way, Noticing his potential, I started a class on how to harness his potential and he ended up with the skill "Order!: Bun Shield Bash" Which allows him to organized the Shield Buns in squads to stun and hurt the target entities.

(1 Charge)
Not that I had anything else in mind for this turn, I work on who's bodyshielding who... and toss a Attack Shield at the Prince and Princess to hold.

(Orders!)
Disco-Chan, DEPLOY THE DISCOOOOOO squares. gods I miss her.
Fennie Continues to bodyguard Disco-Chan
The Buns, with the new help of the Bun Baron's education, organize the buns to help protect the bun leaders from straight death. So, to even reach the Noble and Royal Buns, enemies have to tackle the Shield Buns first and then the Knights before taking striking the Royals and Noble Buns.

Rice Temple deployed, with a few minor changes for balance!

You re-create the Greatsword and Greatshield! Your entities now have a greatshield protecting them!

Bun management abilities increased!

Attack shield for prince/princess!

Actions 1, 2, & 3: A small child rolls out of the black box. He seems just slightly out of place with the other characters. His weathered rags seem to be old and worn. Overall, he seems to be of medieval upbringing. The child hops up from the hexagons and sees the Godmodder. For some inane reason, the child walks up to the Godmodder. The child gets within three feet of the Godmodder and stops, rocking back and forth on his feet. The whole situation is just extremely awkward. Finally, the Godmodder gives up on silence and asks if the kid is ever going to attack. "I'm sorry to bother you sir, but I need some help." Two phrases appear in front of the Godmodder as the Godmodder groans. The first box says "What's wrong?" The second reads, "What do you want?" The Godmodder is tempted to press the second, but he knows exactly where this is going. Instead of choosing one of the standard options, he writes out his own phrase in mid air. He presses it, and the child is told, "Get out of my hair you stupid NPC." The child continues to rock on his feet, and asks, "Are you okay?" The adaptive dialogue just barely intrigues the Godmodder, especially when no new dialogue boxes pop up. With the freedom of speech, the Godmodder responds, "No. Leave me alone." The child's unblinking face makes the tiniest frown. "But, I really need help! My mother is trapped, and I need the help of a mighty warrior to save him!" Two new dialogue boxes pop up: "I'll help you," and "What's in it for me?" Slowly realizing that the dialogue refuses to get too far off track, the Godmodder presses the second option. "Well, um... will the satisfaction of helping a family in need do?" "Yes" and "No" appear. "No" "Well, my dad runs a farm, we could give you some crops or... something." "That sounds great!" or "Fine, I'll do it." The Godmodder chooses his own option. "That's worthless. Leave me be." The child stops swaying. He stares at the Godmodder, unmoving, unblinking. The Godmodder decides to ignore this, and turns to more pressing matters. He continues doing as he was, boosting his god charge, attacking the player base, just his average Tuesday to be honest. As the turn quickly comes to a close, the Godmodder glances over to see if the kid actually did anything. However, the kid is gone; instead, a simple piece of paper rests where the child was. The Godmodder, disregards the paper, figuring that looking at it will only trigger the sidequest or something. He keeps doing as he was.
Then, a random paper flies into the Godmodder's face. He dodges this, but can't help but notice the letter "B" on the paper. Another piece flies at the Godmodder, this one reading "e". The Godmodder is quick to understand what is happening, and closes his eyes as the next paper flies past. He hears a few more pieces fly past, but none of them do anything. The Godmodder continues charging, happy with his clever avoidance of this silly ruse. Finally, the papers stop flying past. He stands there with his eyes closed for just a few more moments, making sure there are no more papers. When he hears no more fly at him, he takes a deep breath, opens his eyes, and shoots lasers out of them, burning up the papers as he does. However, as he looks at the slowly crumbling pieces of paper, he makes out their message. "Beware destroying these papers." Huh.
Pure white lights consume the Godmodder as he is thrust onto an indigo landscape. As he looks around at the bizarre, purple-pink trees, the red sky with odd specks of ashen gray, and the stark yellow cave sitting in front of him. As he searches the land, he sees the child, who looks much worse off than when they first met. He seems to have bruises everywhere, a huge gash on his forehead, a few scabs here and there. It looks like he's been mauled by a bear. The kid turns to the Godmodder and says, "
This- this is where my mother is trapped. I'm sorry, but I can't help. With all of the monsters we fought on the way here... I can't go much further. Please, save my mom." The Godmodder is relieved when no dialogue boxes pop up, but still refuses to follow the story. At first, he tries walking back the way the child supposedly came, but finds an invisible wall blocking his way. He mutters to himself about cheap programming and tries breaking the wall. Strangely, it doesn't work. He tries again. Nope. Odd. It's almost as if the wall isn't there, or is just blocking beings from behind the fourth wall. He shudders just the slightest bit at the thought of fourth wall creatures, and decides to teleport out instead.
The Godmodder's teleportation succeeds and he finds himself back where he was. He wonders to himself about why this attack was made so poorly. It has been so easy to dodge. Anyone could do it. That's when he notices the child, rolled up in a ball right next to him. The child looks even worse than he had been, practically dead to be honest. He hears the child muttering something and listens closely to what he is saying. "
It- it- it destroyed- destroyed everything in its- in its path. My- my home. My- my friends. My- my life. That- that monster took it... all. I just- I just barely escaped. And now- and now it's coming- it's coming. Why- why didn't you- why didn't you kill it?" As the child asks this, an explosion bursts in the distance. A giant roar echoes through the hexagonafield, shaking everyone around. "It's- it's- it's- it's- it's-... IT'S HERE!" The Godmodder looks to the explosion and searches to find its cause. Suddenly, a crimson streak flies through the Godmodder. The Godmodder tries to block it, but it flies straight through him, doing nothing. The Godmodder quickly spins to see where the streak went, and watches it fly off into the distance. The Godmodder searches for a point of origin of the beam, but can't find one. He prepares for the oncoming assault, focusing on the horizon. He sees a huge silhouette appear in the distance. The figure looks like some giant lizard. The Godmodder prepares his Godzilla Cannon, ready to one shot whatever it is. However, the monster never comes.
The Godmodder's back burns with a searing pain. Quickly the Godmodder swats his back and looks over his shoulder to see what happened. While he can't find any fires physically on his back, he sees the child floating behind him, a deep red glow surrounding him. "
You seem surprised. I told you, it took my life too." The kid's head tilts to the left as he throws his hands forwards. The Godmodder is encapsulated in a translucent crimson cage. He attempts to break it, teleport our, anything, but every time the cage rebuilds or moves, back to him, only being solid for matter within it. "Really, you should have seen this coming. You pulled the same trick during the third tribulation. Hide as a wimp, then strike as needed." The child stomps once and the cage closes to fit the Godmodder's exact shape. The child's hand flip so that their palms are facing upwards and the cage flips, leaving the Godmodder just slightly disoriented inside. The Godmodder continues trying to escape, shrinking between the bars, creating magic nullifying fields. The cage shrinks with him, and seems to be much more than magic. All that the Godmodder can figure out is that it is pure energy that is somehow linked to this kid. The child raises his hands and the cage turns into pure green fire. "You chose this punishment. Burn the papers, burn your SOUL." The Godmodder tries to leap through the fire, shooting out water and other things to extinguish the fire. However, his attempts are all in vain as two ginormous lasers shoot down from above and disintegrate everything in and around the cage. "It was foolish to ignore this child." The kid turns to the other players, seeming bent on their destruction. Fortunately, the box quickly swoops in and captures the crimson child.

1 damage to the Godmodder! +5 CP to you!

The Godmodder resolves to help children next time.

Action 1: I go to the Godmodder and analyze which type of blood he has. Once I figure it out, I swap out some of his blood with the other type of blood that can cause an ABO incompatibility reaction.
Action 2-3: I charge 2 CP

The Godmodder has type G blood! Type G blood makes anyone who analyzes it experience excruciating pain! OW!

Pulling out my canteen from my belt I unscrew the cap and take a couple of large gulps of water as I rest for the moment and wait for the next round of action against the Verraad and their last boss to start. 'Well, we made it this far. I hope we can see to through to the end.' I think to myself as I re screw the cap back on and return the canteen to my belt. (3 CP charged)

Everything is coming to a head.

1. I snipe Piono as I fall with my trusty sniper rifle
2. I equip a jet pack during my fall and pull up Ender
3. I use all of my CP into my attack which consists of decomposing Ender's entire biological structure leaving only a mess of organic tissues that crashes on the ground
As I do not play Smash but Tekken. I am under the rules of another world which means final smashes don't affect me

Attack locked in!

Whoa, the LIVE Space Station has got quite a set of upgrades. Though there is one department that clearly has room for improvement...

FOCUS: The Point Defense system has been long neglected, it is time for some upgrades. I add new sensors, optimize the software of the targeting computers, oil all the weapon bearings, increase the muzzle velocity of the miniguns, add new missiles with more precise flight control systems, all the works. Hopefully this will greatly increase the portion of projectiles the system can shoot down.

The Point Defense System is newly repaired and improved! Now it has a stellar 25% chance to totally negate any attacks directed at it!


Attack locked in!

-----------

Altair and Quinn stare down the Godmodder, charging another 3 CP.

Quinn: ...I'm not unwilling to give any CP to you, Players, I'd just like to know its for something really important.

AG/N:

Disco-Chan casts DISCO SQUARES! Use them to triple your damage!

Janus unlocks Argus twice, increasing his attack by 50,000 twice!

In preparation for the next challenge, new God-Elite Blazes and God-Elite Wither skeletons arrive! The second wave of Nether reinforcements is here!

Everything else ticks up... one last time, before the chaos starts!

PG:

The Godmodder adds the last 5 points to his God Charge. Even he strains under the force of the power he has accumulated. A pained smirk sits on his face, as he prepares to unleash it all at once...!

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EPIC DUEL ARENA:

The three warriors clash. Dangan_Machin and Endersmirk, versus Pionoplayer. It all ends here.

DANGAN MACHIN V. PIONOPLAYER

Dangan_Machin begins by hopping onto the Drone and declaring himself invincible, using Plan G20! Plan G20 worked, if Plan G20 was "get shot down by Pionoplayer and completely fail". Dangan_Machin rolls a d100, and gets a 52! Its so average, nobody needs to do anything.

Pionoplayer then proceeds to go about a very complicated process of putting Dangan_Machin through a paper shredder. Dangan_Machin tries to pull out a sniper rifle and pull Ender_Smirk up, but is having some minor logistical difficulties due to his body being in 10,000 separate shredded pieces! In the end, Pionoplayer wins - Dangan_Machin is defeated!

ENDER SMIRK V. PIONOPLAYER

The final clash.

The attacks and defenses of the two are hardly separate. It'll be treated as a straight clash rather than having the attacks/defenses judged separately.

Piono fires the opening volleys! Sending Ender_Smirk through a hellish gauntlet of explosions, dead worlds, attacks made up by other Players and Discordians (okay, now that really has to be cheating), and wifi problems, his incredibly flashy attack seems to be causing Ender_Smirk immense pain! For comparison, while still flashy and full of glamour, Ender_Smirk's own attack doesn't quite compare - the antimatter explosion sends Pionoplayer flying towards the edge of the arena... and now, the second attack round is beginning, with each using their next attack/defense!

Pionoplayer puts up an equivalent amount of effort to block Ender_Smirk's initial attack, and it seems to work. Next, he CONTINUES to attack Ender_Smirk, even though he's supposed to defending! Well, goose for the chicken is goose for the gander, and in the process he gives Ender_Smirk permission to attack and defend as well! Ender_Smirk is blasted back, seriously injured - its almost over!

Then, the audience - which was definitely there the whole time - goes silent for a moment. They reflect upon the situation. From the beginning, Piono has dominated, and now, Ender_Smirk is the last chance to beat him! Piono has acted like a complete smug jerk, which is par for the course - but, he's also enlisted other Players to help him with portions of his attack! A classic breach of unwritten etiquette! The audience begins cheering - for Ender_Smirk! Ender_Smirk struggles to his feet... and activates HIS counter!

With each Player recounting a different version of events, it soon becomes impossible to tell what's really going on - Pionoplayer lands some hits, Ender_Smirk lands some others... in the end, both are beaten, bruised, and bloody. But then, Ender_Smirk falls to the ground, while Pionoplayer barely remains standing! The crowd goes silent.

And Ender activates his TRAP CARD.

You see, while both combatants put immense effort into their attacks, they didn't take the same precautions one would when attacking a Godmodder. Neither even made sure they weren't attacking a cardboard look-alike, or somebody else who just happened to have the same name as Pionoplayer/Ender Smirk! So when Ender_Smirk reveals that all of Pionoplayer's own attack was really reflected back at him all along, Pionoplayer, for once - has no counter! He's blown away! By his own attack!

DING DING DING!

Ender_Smirk is the winner!

Both of them are fully healed by the powers of the arena. Getting on their feet, they look at each other and [insert whatever post-game congratulations/condolences they give each other here]. Finally, a prize descends... a truly epic duel deserves a truly epic prize.

You get the DUELIST'S GARMENT! A solid light green cloak with two crossed swords - the same design as the sealed bosses - on the front. When worn, this garment imbues you with the power of Yorehammer, Starcalibur, Resolute Heart, and Infinileaf Clover all at the same time! But it can only be worn ONCE! You should don it at a critical time for a critical action that the Playerbase decides upon!

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vvv Storypost below. This field is not the right one, its here for copy/paste purposes.

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THE HEXAGONAFIELD:

ITINERARY:
-Defeat The Godmodder! Damaging him awards you 5 CP!

Minor Tasks:
--------

Field effects: None

[AG]Altair - CP: 43
[AG]Quinn - CP: 43

[AG]Disco Square(Claim for x3 damage!)
[AG]Disco Square(Claim for x3 damage!)
[AG]Disco Square(Claim for x3 damage!)

[AG - Winkins]Winkin's forces: TA: 3,500,000 (protected by 1 Play-doh) 1,500,000 HP Greatshield
Disco-Chan: 1,500,000 HP, 200,000 x 2A, Special: Disco Squares: 0/3 (repels darkness!)
[N]Fennie: 3,000,000/3,000,000 HP, 150,000 x 10A(-1,000,000 damage from all attacks, +500,000 HP/turn)(super extra damage against snakes)(Miniboss)(protecting Disco-Chan)(protected from 4 attacks)
Bunny Baron: 2,000,000 HP (20% dodge rate)
Bun prince/princess: 1,000,000 x 2 HP, 50,000 x 2A (20% dodge rate)(protected from 1 attack)(protected first by the shield buns then the knights)
Bun knights: 50,000 x 55 HP, 20,000 x 55A (15% dodge rate)(+5/turn)
Shield buns: 60,000 x 110 HP (20% dodge rate)(+10/turn)
Fortified Rice Temple(Gives +200,000 HP/turn, -500,000 damage from all attacks, and +100,000A (collective) to Winkins-owned entities)(needs to be killed in one hit, dies to 10M+ damage hits)
Specials: Rice Festival(+100KHP/50KA) - 4/4, Rice BEAM(500,000 damage) - 5/5 - Great Rice Barrier(+2M HP shield to all Winkins') - 6/6
Damage Tank: 0 damage stored!

[AG - Daskter]You can count on Osttruppen, no really you can!: 1,000,000/1,000,000 HP, 250,000A
Tassadar: 4,000,000/4,000,000 HP, 250,000 x 4A, Special: Laser Incision: 5/5 (30% dodge rate)(Totem of Life Unended - when entity dies, puts them into "unended" mode, where HP decays by 50% until healing surpasses it)(protected from 1 attack)
Forward Operating Base: 2,000,000 HP (Resources totally exhausted! Still good as a bunker)
Fortress: 2,000,000 HP (protected from 1 attack)(3 Mines - next attackers take 20,000 damage)
Healbot Mk.1: 600,000/600,000 HP, +500,000A (inside Fortress)
Pioneers: 10,000 x 100 HP, 2,500 x 100A (can heal)
Line Gun: 100,000 x 25 HP(guarding Pioneers/Panzers)
Panzers: 200,000 x 10 HP, 80,000 x 10A

[AG - Cephalos Jr.]Red Army Swordsman: 60% intact! Duel!A (-20% intactness per turn in a duel)(well-trained, wins duels fast)
Red Army Engineers+1: 100,000 x 20 HP (can build or double the attack of whichever combat entity they choose to assist)
Conscript Facility: 300,000 HP (+10 Red Army Soldiers/turn)
Red Army Soldiers: 10,000 x 100 HP, 5,000 x 100A (max: 100)

[AG]The Dark One, -----/----- HP, 500,000 x 5A, Special: Revelation: 1/4, RP: 1

[AG - Paradoxdragonpaci]The Restorer: 1,000,000 HP, +300,000 x 4A (can repair items)(Reverse levitation)(protected from 1 attack)
Order Scion Scout: 2,600,000/2,600,000 HP, 300,000 x 2A (50% dodge rate)(protected from 1 attack)

[AG - Crusher]Janus: 3,500,000/3,500,000 HP, Unlock Ability x 2!A (protected from 2 attacks)
Argus: 4,000,000 HP, 250,000 x 3A (Guard Dog, counterattacks attackers)

[AG - Arsenical]Scoville Reaver: 1,000,000/1,000,000 HP, 600,000A (A S/B/D ignorant)(+100,000 HP/turn)(conversion resistance)(protected from 4 attack)

[AG - CompTIA]LIVE Space Station(has emergency thrusters - saves from one deadly attack!)(Enhanced Production capacity)(Point defense - 25% chance to null attacks)(protected from 5 attack)
Ship AI panel(current AI: CompTIA)
PROTECTION SUMMARY: Shield that blocks first 1,000,000 of damage!
WEAPONRY SUMMARY: 1,300,000 + Tractor beam to freeze one enemy (N/A)
Quadcopters: 10,000 x 100 HP, 5,000 x 100A (guarding LIVE Space Station)(Max: 100)(+10/turn)
Space engineers: 1,000 x 5,000 HP (Can boost any one piece of the Space Station to be twice as effective for a turn)
Prism Deployer: 200,000 HP (+10 Prism/turn)(protected from 3 attack)(originally JOEbob's)
Prism: 50,000 x 60 + 500,000 HP(guarding all)(originally JOEbob's)
Shield Battery: 300,000 HP (can shield up to 2 entities for +500,000 HP, shielding lost if Shield Battery dies)(originally JOEbob's)

[AG - Eevee Shadow Bacon]King DDD: Perfect HP, Perfect! A (Is perfect)

[AG - DragonofHope]Ash Aragami: 5,000,000 HP + 700,000 HP (+20 Aragami/turn) + Shield Core: 300,000 HP (projects 700,000 HP shield)
Aragami: 30,000 x 20 HP, 10,000 x 20A

[AG - EternalStruggle]Apex Fleet: TA: 5,800,000
The Apex: 5,000,000/5,000,000 HP, 500,000 x 2A (-1,000,000 damage from all attacks)(Fleet Beacon - Each turn, increase a specific unit type of ES's choice by 25%, rounded up to the nearest round number)
Attack frigates: 10,000 x 100 HP, 3,000 x 100A (10% dodge rate)
Ordnance cruiser: 250,000 x 10 HP, 250,000 x 10A(can attack or heal)
Spectral Lord: 400,000 x 20 HP, 4/4 charge (currently charging)(50,000A when not charging)
Overseer: 500,000 x 10 HP (As long as at least 1 Overlord is alive, refills Constructor/Attack drones to 1,000/4,000 each turn, if they're below that)(protected from 2 attack)
Attack drone: 1 x 1,000 HP + 4,000,000 HP, 2,000 x 1,000A
Constructor drone: 4,000 x 1,000 HP + 40,000 HP (Doubles the number of units in a group once per turn!)
Engineering depot: 400,000 x 2HP (Materials exhausted - still useful as a shield!)
Airfield: 400,000 x 1HP (Materials exhausted - still useful as a shield!)

[AG]Elite Pigmen: 10,000 x 10 HP, 5,000 x 10A
Elite Wither Skeletons: 50,000 x 5 HP, 50,000 x 5A
Elite Ghasts: 5,000 x 25 HP, 10,000 x 25A (A S/B/D ignorant)
God-Elite Blazes: 50,000 x 100 HP, 10,000 x 100A
God-Elite Wither Skeletons: 500,000 x 5 HP, 500,000 x 5A

[AG]Psychic Overlord II: 11,500,000/11,500,000 HP, 1,700,000A, Special: Gain Ability: 0/2 (When killed, stays alive for one turn, and gets x15 damage)(+400,000 HP/turn)(weak mind powers)(Boss)(protected from 1 attack)

[N - CaptainNZZZ]Temporal Guardian: 20,000,000/20,000,000 HP, 5,000,000 x 2A, Special: Za Warudo: 2/2 (-100,000 damage from all attacks)(20% dodge rate+1 Auto Dodge)(+1,000,000 HP per turn)(miniboss+status effect resistance)(poison resistant)(protected from 3 attacks)(has spatial warping necklace - saves from fatal blow)
Mark III Tactical Flashbang: 650,000/650,000 HP, 250,000 x 2A (extra damage against hordes)(stuns hit enemies up to minibosses for 1 turn!)(reduces hit enemy accuracy by 20%!)(50% dodge rate)(gravity harness)(2 attack redirector)(1 Emergency teleporter)(-100,000 damage from all attacks)(+5,000 HP/turn)
Rotaz+1: 350,000/350,000 HP(engineer)(+5% accuracy)(50% dodge rate)(immune to teenage rebellion)(resistant to status effects)(protected from 1 attack)(2 attack redirector)(Dimensional and Space Emergency Button)(Telaport, saves from lethal hit)
Magitek servitor factory: 700,000/700,000 HP, +200,000A, +40 Servitor/turn (3 attack redirector)(+5% accuracy)(40% dodge rate)(immune to teenage rebellion)(resistant to status effects)(Time-phaser protects from one lethal hit)
Servitors: 10,000 x 540, 5,000 x 540A(+5% accuracy)(+15% dodge rate)(immune to teenage rebellion)(resistant to status effects)(2 attack redirector)
Hellfire Crystal Golem: 2,000,000/2,000,000 HP, 100,000A (protected from 1 attack... IN STYLE!)(+5% accuracy)(+15% dodge rate)(immune to teenage rebellion)(resistant to status effects)(Rune-cast powers)(Phase-shift cloak powers)(Dimension warping powers)(1 attack redirector)(Time-phaser protects from one lethal hit)

[PG]The Godmodder: 22/310 HP (Descended - x5 Actions per turn)(God Charge: 50/50)


Player list:
Alastair Dragovich - CP: 23 (has Solar Powered Player Killer Armaments - high damage against Players!, Pelicannon, Rage Cube, X-Blade (use to protect one Player from death once!))
Arsenical - CP: 8(1 post in debt!)
Bill Nye - CP: 20 (has super sharp gold sword - 3 power left, burny iron sword - 3 power left, bow and arrow - 3 power)
Captain.cat - CP: 55 (protected from 1 attack)(has 1 Boost Stone)
[N]CaptainNZZZ - CP: 3 (protected from 1 attack)(has Entity Loyalty Punch Card - redeems one disloyal entity, Overpowering Poison+1, Remnant crypt energy, EMP, Mopium, Godmodder Tracker V1.0, always-hit-Monocle)
Cephalos Jr. - CP: 2 (has Cybil's blood sample, anti-infantry railgun, pocket reactor(1 power), power armor)
Crusher48 - CP: 0 (Has Tactician Soul in a Bottle, Scanner Cannon)
Dangan_Machin - CP: 9
Daskter - CP: 9 (has Boosted Evolve Hunters)
Dragon of Hope?!? - CP: 0 (Espionage ghost)(Excalibur - 25 Power)
Eevee Shadow Bacon - CP: 15
Ender_Smirk - CP: 8 (has Shadow Agitator)
[N+1]EternalStruggle - CP: 0
FlamingFlapjacks - CP: 3 (has the Retcon Revenger - has a powerful hidden effect, bag of nine-sided die)
General_Urist - CP: 11 (Shotgun of Dope - 2 power left, attack debuffs whoever it hits)
GoldHero101 - CP: 6 (has Ultimo Durana(100 power left, CALLBACK Greatsword, Self damage ticket)
I'mTotallyNot-R.O.B - CP: 0 (has Super Soldier Serum)
[N+2]Joebobobob - CP: 26 (has nice bed, infinite charmzard energy, 4 Boost Stones, cyan orb(1 power) 1 Cleansed (?) Multiplier Orb, Sub-par godmod lock, Something, Godmodder Lock)
Karpinsky - CP: 43
Krill13 - CP: 26 (has Iron Hoe Storm)
Moonstar101 - CP: 0
O.R.I.G.I.N. - CP: 10
Paradoxdragonpaci - CP: 6 (has paradox void cards, hexagonaherbs, 6 Homestuck Aspect vials(Life/Void/Mind/Blood/Doom/Heart gone), BUFFNESS, Save Point: [AG]Psychic Overlord II: 9,000,000/9,000,000 HP, 3,500,000A, Special: Gain Ability: 2/2, Special: OMLDC: 5/5 (When killed, stays alive for one turn, and gets x15 damage)(+300,000 HP/turn)(Boss), crystal dream gems)
Pionoplayer - CP: 109
Ranger_Strider_ - CP: 8
That-Random-Guy - CP: 58 (protected from 1 attack)(has Echolocation)
The_Quiet_Watcher - CP: 17 (has paradise grenade(teleports enemies to paradise), spirit knife, grenades)(has The Real Kicker, entropy-blood-smash powers!)
The_Nonexistent_Tazz - CP: 18 (protected from 1 attack)
The_Two_Eternities - CP: 13 (protected from 1 attack)
[N]The Ego - CP: 98 (+10,000 HP sword, Delicious cake, one use of Somno powers, Player Eye, Player Knife, RGB control panel(has red, green, blue buttons), four-leaf clover)
Vylad - CP: 8 (wearing Impervium Armour, protects from damage!)(has Wound healer, Coin Flipper)
[N+2]Winkins - CP: 0 (has Mook Kill Switch, more of a BBB, +1,000A Iron sword, 10,000 damage token, 1 Multiplier Orb, greatsword)

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)
Ultimate Orb of Shielding(+1 attack shield to everything on field)
Orb of Resurrection (Revives one dead allied entity at full strength)
Time Accelerator (Causes an entity to experience 10 turns of time in 1 turn)
True Multiplier Orbs x 2
Godmodding Vol. 1
Double Rainbow Ticket x 1, Medkit x 2, Paradox Medkit, Melodic transmitter x 3, Redirifle, Miniature Doormaker Plushy, Bravely Default Asterisks, Mirror Frame, Black Filling, Economy-Melting Bank Note
Charge Booster (damage: 7/20)
Wishful Whammy(random effects attack)(non-combinable)
Celestial Guidance(2 uses left)
Magical Obliteration(1 use left)
Desperation Shield(Leaves one Player at mortally wounded if they would otherwise die)
CP Converter
Player Power Cascader (rolls 10 1-10 numbers, multiplies results and then multiplies that by a Player's attack to increase damage!)
Duelist's Garment (gives powers of Yorehammer, Starcalibur, Resolute Heart, and Infinileaf Clover for one post)
 
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Tribulation 4 START
---------

Less Planes arrive, this time. Almost all of Reality is in one place. The other Players are maintaining control of the situation for now, but the arrival of a few more large Planes could throw things into chaos. The Players had hoped to raise an army, but find themselves too busy. Thanks to them, millions upon millions of lives are being saved. Every news channel is going crazy back on Earth, and nobody has a complete picture of the situation. Some Planes are attempting to prepare an army, but they will likely arrive too late. It's up to you.

---------


A familiar voice comes in above. Its the standard Omnispeech text that heralds the start of another Tribulation.

Altair: Here we go...

ATTENTION PEOPLES OF REALITY:

Now that the Third Tribulation has been in effect for some time, the Fourth Wave of the Evacuation Directive has begun. The Fourth wave contains many "sub-planes" or storage planes, pocket dimensions, and such. Once this transfer concludes, almost all Planes should now be within this Plane.


The Fourth Tribulation shall now begin.

THE MARATHON:

The Fourth Tribulation is the Final Exam. A very long path, full of deadly defensive positions and traps, will be laid out near the current leaders and major fighting forces. By default, that path has nobody to staff it, and thus should be easily traversed by a righteous group of like-minded individuals.

However, Heaven's Army of angels has been appointed as the designated staffers of the defenses should the Evacuation Directive be determined by God to be in error.

Simply input the letter 'A' (or linguistic equivalent) 2,000 times on the terminal at the end of the tunnel to finish the Tribulation.


----------



The Godmodder closes his eyes, and takes a deep breath. This is it. He knows he can't cheat his way out of this one.

In front of the Players and the Godmodder, a massive section of stone begins to sink down, a staircase forming at the front!

Once the stone has finished sinking down, you see a shimmering blue field appear above the sunken stone - forming a cone, or a dome-like ceiling. You now see a massive tunnel stretching before you, a protective barrier for the ceiling and standard HEXAGONAFIELD stone as the floor. The tunnel splits, has rooms, checkpoints, tightens up in spots - though the overall structure linearly points in one direction, you still feel like you could easily get lost inside.

From the ground of the tunnel rises up row upon row of barbed wire. Aside from the first few hundred meters, which are left empty, each inch is full of cubbyholes enemies could hide in, traps, land mines, and every other defense imaginable. It would be a challenge - but possible - to get through without casualties even though there are no active defenders. The Godmodder prepares to move through-

???: Not so fast, Godmodder!

And then from the light-blue hexagon sky, a tear forms. Slowly, out floats an angel.

Michael: Godmodder! Today, you shall perish! In the name of God, you will be struck down!

The tear widens! Out of the tear, an entire army of angels pours out! Wasting no time, they pour through the newly opened tunnel entrance, filling every last defense with battle-ready angels! Several miles of tightly-laid defenses, and each of them would take any regular human army days to make so much as a dent in!

Michael: Players! We waited for this moment to strike. The Godmodder won't make it past us! Now, take him down!

Michael flies in with the rest of the angels, taking up a position at the far back.

You get ready to fight the Godmodder. Right now, the Godmodder is trapped - pinned between your forces and those of the angels. He has no entities helping him and no army. Also, the taint is spreading rapidly, and any last-minute reinforcements would have trouble getting through the tainted terrain.

The Godmodder, meanwhile, doesn't seem to be paying much attention. His eyes are closed. He's full-on smiling, showing all his teeth.

The Godmodder: Activate God Charge.

The Godmodder spreads his arms wide, and screams to the heavens! Power flows out of him, forming up into - no!

You jump back quickly! He's making more entities! An entire army of them! Fifty! He's making fifty exceedingly powerful entities!

A massive host of monsters, all of varying shapes, sizes, and abilities now stands before you! The Godmodder's old armies are dust, and using the downtime from the Third Tribulation, he was able to charge up and make a NEW army! Even the angels quiver, and go a little further back behind their defenses.

The Godmodder: Players. Angels.

The Godmodder: Today is the day where all shall die. Today is the day where everything old will be destroyed, to make way for a new future, a new Reality. A new Reality in my image.

The Godmodder: This Reality is old, flawed, and more importantly... refuses to come completely under my control.

The Godmodder: You can fight me, or you can go find your family and friends, and say your goodbyes.

The Godmodder: The result will not change.


The Godmodder falls silent, and just when things seem to be a little hopeless...

???: Not so fast, Godmodder!

A portal opens! Out steps two people you haven't seen in far too long - Alice and Xerath!

Xerath: No more secrets. No more lies.

Xerath: Today, Godmodder, YOU shall be the one who perishes!


Alice: I have my OWN God Charge to give you, Godmodder!

Alice: After being in hiding for so long, I managed to complete my own 50-point charge. It should have enough power to deal about 10 damage - I just need a clean shot...


The Godmodder has already erected about 196 different barriers.

Alice: Players...

Alice: We're sorry, for everything. We caused you so much trouble.

Alice: But there is no more time for disunity. We're all going to stop him. Together at last!

Alice: No need to catch up. I've made sure that all Players have had a live feed of the important combat.


Alice turns back towards the Godmodder. She knows that there's no way he'll make this easy. She's going to need a clean shot...

Xerath: Now! NEW SOULRAZERS!

A large group of ships and soldiers pour out of the portal, and array themselves alongside your own troops!

Xerath: Their production buildings are elsewhere! Against a massive army like the Godmodder's, we'll have you taking the brunt of their attacks, while we reduce their numbers slowly with targeted precise strikes!

The Godmodder: ...

The Godmodder: You all think you stand any chance against me?

The Godmodder: Xerath, Alice... do you know why you are who you are? Do you know why you're here?

The Godmodder: You're here because of ME. You wouldn't be alive right now if I didn't will it!


Alice: So will us dead, then. If you have so much power, take us out right now!

The Godmodder: ...

Alice: As I thought, you blew everything you had on some massive army.

Alice: Against the team of a Godmodder and Players... they don't stand a chance. Once the Players shatter those barriers, there'll be nothing to stop me from nailing you with the strongest attack that's ever hit you.


The Godmodder is focusing again. Suddenly, you experience a jolt of memory. There's something that hasn't been taken care of yet. The Godmodder's last Sealed Bosses-!

----------

The Godmodder is suddenly surrounded by a dark purple bubble. His previous 186 barriers fall to pieces, but your attacks can't penetrate the purple bubble! Nothing can!

You see a small purple line trailing from the purple bubble to something nearby... it's... a Tower? A totally normal tower, its only notable features being "is very large" and "has a banner with three crossed swords hanging from it".

But then, it opens its eyes, and begins to float into the air. That's no tower! It's...

The Godmodder: My last protector. Meet your fifty-first opponent.

The SEALED TANK!

----------

The Sealed Tank has an absolutely obscene amount of HP - 1,000,000,000! Even with your newfound power, its a lot! And judging by the crossed swords, it has three phases, too! This is obscene! This is-

???: Not so fast, Godmodder!

Another rift opens! Out step four Players - its been just as long since you've seen them!

Jamie: Players! We've got a special weapon for you!

Cera: Jamie! Not again! I wanted the introduc- oh, forget it!

Ash: In the name of all the people you've slain... in the name of my friends, Poyo and Axalis, and everyone else! Today, Godmodder, you die!

Cloak: We have hidden in the shadows too long! Now, we strike as one!

The Godmodder doesn't seem so surprised to see them. But he IS surprised at what Cera's holding... a long blade, glowing that standard magenta, looking similar to Starcalibur, only MUCH more fancy - like a rapier rather than a blade.

Cera: We could've made a deathball of stats. Instead we decided to do something that would actually help against the Godmodder, and made this.

Cera: It's called Yoreblade, after the now-consumed Set of Seven.


Yoreblade: This weapon will kill all but the most powerful things in one hit. Even the most powerful beings within Reality are guaranteed to be seriously injured. It does have a weakness -it can't break through defenses very well. An attack shield would be enough to deflect Yoreblade's attack entirely. It requires a perfectly clear, clean shot to work its magic.

Ash: We had to go through a LOT to get this working and to you.

Cera: I shalt be its wielder! Leave the Tank to me! Three quick jabs, and all three of its phases shall fall!

The Godmodder shakes his head, and turns to his new friends.

The Godmodder: Army, go. Kill them all.

The Godmodder: You five - stay here with me and the Tank. We're going to take care of them.


The other forty-five members of the Godmodder's Army storm into the Fourth Tribulation tunnel!

Alice: This is it! Players! We move as one!

Alice: Now, let's have a final battle cry!


Cloak/Ash/Jamie/Cera/Quinn/Altair/Xerath: RAHHHH!

Several of you join in, as well!

FOURTH TRIBULATION START!

----------

TL;DR

-The Fourth Tribulation is starting, and it involves the Godmodder needing to move through a giant, defense-filled tunnel
-The Army of Heaven showed up, and is now defending the tunnel, trying to stop the Godmodder getting through
-The Godmodder summoned a massive army of his own
-Alice and Xerath showed up, bringing their own army
-Alice has a 50-post charge, but she won't fire at the godmodder until she has a clean shot
-The Godmodder summoned the Sealed Tank, his 50-HP sealed boss, which is now defending him
-Cera, Ash, Jamie, and Cloak re-appeared, with the Yoreblade
-The Yoreblade is a special weapon that kills everything in one hit, even bosses. Specifically the Sealed Tank.

----------

The Godmodder moves into the tunnel, and the Players follow him, seeing no other choice.

Far back, you can see the main body of the Godmodder's army absolutely crushing the Angel's defenses! Long-term, the Godmodder's Army will win - but the angels aren't helpless. They're holding out. But not long at this rate... you need to find some way to keep the pressure off them!

The Godmodder's limited squad of himself and a handful of entities from the Army stands between you and the Angels. He doesn't want you and them to get together.

---------

GAMEPLAY EXPLANATION:

Right now, the Godmodder is at 0% distance. Once he reaches 100% distance, the angels will be completely wiped out, and he'll win the Tribulation! His army is currently pushing through at 10% per turn, so you don't have long until he wins!

However, he needs troops to fight you with, too. Reduce the number of [PG]s with the (Army) tag to 3 or lower, and he'll be forced to call back troops from the rest of his army to help! Every time he does that, his army's advance will slow down by 1%/turn, buying you extra time before he wins!

---------

Xerath: Players, my army is on standby. We'll be overhead, getting into position where we can.

Xerath: At this point, I think its best all of you take command.


---------

GAMEPLAY:

Xerath/Alice's Army is moving to assist you! Made up of ships and soldiers, it slowly gains Charge over time. Charge starts at 100% and increases by 50% each turn. The New Soulrazers can store an infinite amount of charge, and have 3 abilities:

-Swarm: Bring in a significant number of allies to bolster your numbers. Costs 50% charge.
-Targeted Strike: Focus all fire on one point, instantly killing one non-boss enemy. Costs 100% charge.
-Godslaughter: Advance a huge chunk of forces directly towards the Godmodder. The Godmodder will be forced to spend 3 actions defending himself. Costs 200% charge.

----------

Altair: I almost can't believe it... we have a chance to bring the Godmodder down, here and now!

Quinn: Xerath, she needs a clean shot to use her God Charge, right?

Xerath: Yup. And in order for that to happen... that Tower over there has got to go.

----------

So long as any form of the Sealed Tank is alive, the Godmodder is completely immune to damage. If you manage to kill the Sealed Tank (all three of its forms) before the Godmodder reaches the end of the Fourth Tribulation, Alice will have a chance to launch her God Charge, absolutely decimating the Godmodder!

----------

THE HEXAGONAFIELD:

ITINERARY:
-Defeat The Sealed Tank! You can't hurt the Godmodder until he's dead!
-Wreck the Godmodder's Army to prevent him from completing the Tribulation!

Minor Tasks:
Use Xerath's New Soulrazer support to help!


====================================================================================================
DISTANCE: 0%
+10% per turn!

[SR]New Soulrazer Army: 100% charge

[AG]Altair - CP: 43
[AG]Quinn - CP: 43
[AG]Cloak - CP: 0
[AG]Jamie - CP: 0
[AG]Ash - CP: 0
[AG]Xerath - CP: 0

[AG]Cera (wielding Yoreblade - kills everything in one hit!)(has a straight shot to Sealed Tank!)

[AG]Disco Square(Claim for x3 damage!)
[AG]Disco Square(Claim for x3 damage!)
[AG]Disco Square(Claim for x3 damage!)

[AG - Winkins]Winkin's forces: TA: 3,500,000 (protected by 1 Play-doh) 1,500,000 HP Greatshield
Disco-Chan: 1,500,000 HP, 200,000 x 2A, Special: Disco Squares: 0/3 (repels darkness!)
[N]Fennie: 3,000,000/3,000,000 HP, 150,000 x 10A(-1,000,000 damage from all attacks, +500,000 HP/turn)(super extra damage against snakes)(Miniboss)(protecting Disco-Chan)(protected from 4 attacks)
Bunny Baron: 2,000,000 HP (20% dodge rate)
Bun prince/princess: 1,000,000 x 2 HP, 50,000 x 2A (20% dodge rate)(protected from 1 attack)(protected first by the shield buns then the knights)
Bun knights: 50,000 x 55 HP, 20,000 x 55A (15% dodge rate)(+5/turn)
Shield buns: 60,000 x 110 HP (20% dodge rate)(+10/turn)
Fortified Rice Temple(Gives +200,000 HP/turn, -500,000 damage from all attacks, and +100,000A (collective) to Winkins-owned entities)(needs to be killed in one hit, dies to 10M+ damage hits)
Specials: Rice Festival(+100KHP/50KA) - 4/4, Rice BEAM(500,000 damage) - 5/5 - Great Rice Barrier(+2M HP shield to all Winkins') - 6/6
Damage Tank: 0 damage stored!

[AG - Daskter]You can count on Osttruppen, no really you can!: 1,000,000/1,000,000 HP, 250,000A
Tassadar: 4,000,000/4,000,000 HP, 250,000 x 4A, Special: Laser Incision: 5/5 (30% dodge rate)(Totem of Life Unended - when entity dies, puts them into "unended" mode, where HP decays by 50% until healing surpasses it)(protected from 1 attack)
Forward Operating Base: 2,000,000 HP (Resources totally exhausted! Still good as a bunker)
Fortress: 2,000,000 HP (protected from 1 attack)(3 Mines - next attackers take 20,000 damage)
Healbot Mk.1: 600,000/600,000 HP, +500,000A (inside Fortress)
Pioneers: 10,000 x 100 HP, 2,500 x 100A (can heal)
Line Gun: 100,000 x 25 HP(guarding Pioneers/Panzers)
Panzers: 200,000 x 10 HP, 80,000 x 10A

[AG - Cephalos Jr.]Red Army Swordsman: 60% intact! Duel!A (-20% intactness per turn in a duel)(well-trained, wins duels fast)
Red Army Engineers+1: 100,000 x 20 HP (can build or double the attack of whichever combat entity they choose to assist)
Conscript Facility: 300,000 HP (+10 Red Army Soldiers/turn)
Red Army Soldiers: 10,000 x 100 HP, 5,000 x 100A (max: 100)

[AG]The Dark One, -----/----- HP, 500,000 x 5A, Special: Revelation: 1/4, RP: 1

[AG - Paradoxdragonpaci]The Restorer: 1,000,000 HP, +300,000 x 4A (can repair items)(Reverse levitation)(protected from 1 attack)
Order Scion Scout: 2,600,000/2,600,000 HP, 300,000 x 2A (50% dodge rate)(protected from 1 attack)

[AG - Crusher]Janus: 3,500,000/3,500,000 HP, Unlock Ability x 2!A (protected from 2 attacks)
Argus: 4,000,000 HP, 250,000 x 3A (Guard Dog, counterattacks attackers)

[AG - Arsenical]Scoville Reaver: 1,000,000/1,000,000 HP, 600,000A (A S/B/D ignorant)(+100,000 HP/turn)(conversion resistance)(protected from 4 attack)

[AG - CompTIA]LIVE Space Station(has emergency thrusters - saves from one deadly attack!)(Enhanced Production capacity)(Point defense - 25% chance to null attacks)(protected from 5 attack)
Ship AI panel(current AI: CompTIA)
PROTECTION SUMMARY: Shield that blocks first 1,000,000 of damage!
WEAPONRY SUMMARY: 1,300,000 + Tractor beam to freeze one enemy (N/A)
Quadcopters: 10,000 x 100 HP, 5,000 x 100A (guarding LIVE Space Station)(Max: 100)(+10/turn)
Space engineers: 1,000 x 5,000 HP (Can boost any one piece of the Space Station to be twice as effective for a turn)
Prism Deployer: 200,000 HP (+10 Prism/turn)(protected from 3 attack)(originally JOEbob's)
Prism: 50,000 x 60 + 500,000 HP(guarding all)(originally JOEbob's)
Shield Battery: 300,000 HP (can shield up to 2 entities for +500,000 HP, shielding lost if Shield Battery dies)(originally JOEbob's)

[AG - Eevee Shadow Bacon]King DDD: Perfect HP, Perfect! A (Is perfect)

[AG - DragonofHope]Ash Aragami: 5,000,000 HP + 700,000 HP (+20 Aragami/turn) + Shield Core: 300,000 HP (projects 700,000 HP shield)
Aragami: 30,000 x 20 HP, 10,000 x 20A

[AG - EternalStruggle]Apex Fleet: TA: 5,800,000
The Apex: 5,000,000/5,000,000 HP, 500,000 x 2A (-1,000,000 damage from all attacks)(Fleet Beacon - Each turn, increase a specific unit type of ES's choice by 25%, rounded up to the nearest round number)
Attack frigates: 10,000 x 100 HP, 3,000 x 100A (10% dodge rate)
Ordnance cruiser: 250,000 x 10 HP, 250,000 x 10A(can attack or heal)
Spectral Lord: 400,000 x 20 HP, 4/4 charge (currently charging)(50,000A when not charging)
Overseer: 500,000 x 10 HP (As long as at least 1 Overlord is alive, refills Constructor/Attack drones to 1,000/4,000 each turn, if they're below that)(protected from 2 attack)
Attack drone: 1 x 1,000 HP + 4,000,000 HP, 2,000 x 1,000A
Constructor drone: 4,000 x 1,000 HP + 40,000 HP (Doubles the number of units in a group once per turn!)
Engineering depot: 400,000 x 2HP (Materials exhausted - still useful as a shield!)
Airfield: 400,000 x 1HP (Materials exhausted - still useful as a shield!)

[AG]Elite Pigmen: 10,000 x 10 HP, 5,000 x 10A
Elite Wither Skeletons: 50,000 x 5 HP, 50,000 x 5A
Elite Ghasts: 5,000 x 25 HP, 10,000 x 25A (A S/B/D ignorant)
God-Elite Blazes: 50,000 x 100 HP, 10,000 x 100A
God-Elite Wither Skeletons: 500,000 x 5 HP, 500,000 x 5A

[AG]Psychic Overlord II: 11,500,000/11,500,000 HP, 1,700,000A, Special: Gain Ability: 0/2 (When killed, stays alive for one turn, and gets x15 damage)(+400,000 HP/turn)(weak mind powers)(Boss)(protected from 1 attack)

[N - CaptainNZZZ]Temporal Guardian: 20,000,000/20,000,000 HP, 5,000,000 x 2A, Special: Za Warudo: 2/2 (-100,000 damage from all attacks)(20% dodge rate+1 Auto Dodge)(+1,000,000 HP per turn)(miniboss+status effect resistance)(poison resistant)(protected from 3 attacks)(has spatial warping necklace - saves from fatal blow)
Mark III Tactical Flashbang: 650,000/650,000 HP, 250,000 x 2A (extra damage against hordes)(stuns hit enemies up to minibosses for 1 turn!)(reduces hit enemy accuracy by 20%!)(50% dodge rate)(gravity harness)(2 attack redirector)(1 Emergency teleporter)(-100,000 damage from all attacks)(+5,000 HP/turn)
Rotaz+1: 350,000/350,000 HP(engineer)(+5% accuracy)(50% dodge rate)(immune to teenage rebellion)(resistant to status effects)(protected from 1 attack)(2 attack redirector)(Dimensional and Space Emergency Button)(Telaport, saves from lethal hit)
Magitek servitor factory: 700,000/700,000 HP, +200,000A, +40 Servitor/turn (3 attack redirector)(+5% accuracy)(40% dodge rate)(immune to teenage rebellion)(resistant to status effects)(Time-phaser protects from one lethal hit)
Servitors: 10,000 x 540, 5,000 x 540A(+5% accuracy)(+15% dodge rate)(immune to teenage rebellion)(resistant to status effects)(2 attack redirector)
Hellfire Crystal Golem: 2,000,000/2,000,000 HP, 100,000A (protected from 1 attack... IN STYLE!)(+5% accuracy)(+15% dodge rate)(immune to teenage rebellion)(resistant to status effects)(Rune-cast powers)(Phase-shift cloak powers)(Dimension warping powers)(1 attack redirector)(Time-phaser protects from one lethal hit)

[PG]Nemesis: 60,000,000 HP, 5,000,000 x 7A (Elite)(Army)(tri-shield buster)

[PG]Minecraft Player: 25,000,000 HP, 2,000,000 x 4A(tri-shield buster)(Army)

[PG]Fortnite Player: 25,000,000 HP, Build!A (Army)

[PG]Nightmare: 30,000,000 HP, Stasis x2!A (A S/B/D ignorant)(Army)

[PG]Red Scare: 20,000,000 HP, 4,000,000 x 3A (tri-shield buster)(Army)

[PG]Sealed Tank: 1,000,000,000 HP (projecting Godmodder protection field)(Boss)

[PG]The Godmodder: 22/310 HP (Descended - x5 Actions per turn)(Completely Invincible)


Entities with Tri-Shield buster can smash through three shields/blockers/reflectors with one attack. If there's only one or two, then damage will be reduced/reflected by 33/66%.


Player list:
Alastair Dragovich - CP: 23 (has Solar Powered Player Killer Armaments - high damage against Players!, Pelicannon, Rage Cube, X-Blade (use to protect one Player from death once!))
Arsenical - CP: 8(1 post in debt!)
Bill Nye - CP: 20 (has super sharp gold sword - 3 power left, burny iron sword - 3 power left, bow and arrow - 3 power)
Captain.cat - CP: 55 (protected from 1 attack)(has 1 Boost Stone)
[N]CaptainNZZZ - CP: 3 (protected from 1 attack)(has Entity Loyalty Punch Card - redeems one disloyal entity, Overpowering Poison+1, Remnant crypt energy, EMP, Mopium, Godmodder Tracker V1.0, always-hit-Monocle)
Cephalos Jr. - CP: 2 (has Cybil's blood sample, anti-infantry railgun, pocket reactor(1 power), power armor)
Crusher48 - CP: 0 (Has Tactician Soul in a Bottle, Scanner Cannon)
Dangan_Machin - CP: 9
Daskter - CP: 9 (has Boosted Evolve Hunters)
Dragon of Hope?!? - CP: 0 (Espionage ghost)(Excalibur - 25 Power)
Eevee Shadow Bacon - CP: 15
Ender_Smirk - CP: 8 (has Shadow Agitator)
[N+1]EternalStruggle - CP: 0
FlamingFlapjacks - CP: 3 (has the Retcon Revenger - has a powerful hidden effect, bag of nine-sided die)
General_Urist - CP: 11 (Shotgun of Dope - 2 power left, attack debuffs whoever it hits)
GoldHero101 - CP: 6 (has Ultimo Durana(100 power left, CALLBACK Greatsword, Self damage ticket)
I'mTotallyNot-R.O.B - CP: 0 (has Super Soldier Serum)
[N+2]Joebobobob - CP: 26 (has nice bed, infinite charmzard energy, 4 Boost Stones, cyan orb(1 power) 1 Cleansed (?) Multiplier Orb, Sub-par godmod lock, Something, Godmodder Lock)
Karpinsky - CP: 43
Krill13 - CP: 26 (has Iron Hoe Storm)
Moonstar101 - CP: 0
O.R.I.G.I.N. - CP: 10
Paradoxdragonpaci - CP: 6 (has paradox void cards, hexagonaherbs, 6 Homestuck Aspect vials(Life/Void/Mind/Blood/Doom/Heart gone), BUFFNESS, Save Point: [AG]Psychic Overlord II: 9,000,000/9,000,000 HP, 3,500,000A, Special: Gain Ability: 2/2, Special: OMLDC: 5/5 (When killed, stays alive for one turn, and gets x15 damage)(+300,000 HP/turn)(Boss), crystal dream gems)
Pionoplayer - CP: 109
Ranger_Strider_ - CP: 8
That-Random-Guy - CP: 58 (protected from 1 attack)(has Echolocation)
The_Quiet_Watcher - CP: 17 (has paradise grenade(teleports enemies to paradise), spirit knife, grenades)(has The Real Kicker, entropy-blood-smash powers!)
The_Nonexistent_Tazz - CP: 18 (protected from 1 attack)
The_Two_Eternities - CP: 13 (protected from 1 attack)
[N]The Ego - CP: 98 (+10,000 HP sword, Delicious cake, one use of Somno powers, Player Eye, Player Knife, RGB control panel(has red, green, blue buttons), four-leaf clover)
Vylad - CP: 8 (wearing Impervium Armour, protects from damage!)(has Wound healer, Coin Flipper)
[N+2]Winkins - CP: 0 (has Mook Kill Switch, more of a BBB, +1,000A Iron sword, 10,000 damage token, 1 Multiplier Orb, greatsword)

Player Inventory:
Bonfire(3 uses left)(Spend your entire turn resting here to heal)
Ultimate Orb of Shielding(+1 attack shield to everything on field)
Orb of Resurrection (Revives one dead allied entity at full strength)
Time Accelerator (Causes an entity to experience 10 turns of time in 1 turn)
True Multiplier Orbs x 2
Godmodding Vol. 1
Double Rainbow Ticket x 1, Medkit x 2, Paradox Medkit, Melodic transmitter x 3, Redirifle, Miniature Doormaker Plushy, Bravely Default Asterisks, Mirror Frame, Black Filling, Economy-Melting Bank Note
Charge Booster (damage: 7/20)
Wishful Whammy(random effects attack)(non-combinable)
Celestial Guidance(2 uses left)
Magical Obliteration(1 use left)
Desperation Shield(Leaves one Player at mortally wounded if they would otherwise die)
CP Converter
Player Power Cascader (rolls 10 1-10 numbers, multiplies results and then multiplies that by a Player's attack to increase damage!)
Duelist's Garment (gives powers of Yorehammer, Starcalibur, Resolute Heart, and Infinileaf Clover for one post)

OOC: This is the very last time the field will return to anything resembling normal, back before you died at the Bank of Actions. Have fun!
 
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Free Action: Initiating calculation scheme. Consulting Tactician In a Jar. Devising optimal combat strategy.

Soulrazer Directive: targeted strike against the Nemesis. It's insanely strong and needs to be taken down instantly.

Player Inventory Asset Allocation: We have a large reserve of assets in our player inventory that are likely to be irrelevant after this battle. We either use them now, or never. Bolded items in the list below are items that should be deployed ASAP, and items in Italics are reserve assets.
  • Bonfire: Use them if the Godmodder finds a way to start hurting players. Maybe. They're probably not going to see use.
  • Ultimate Orb of Shielding: The Godmodder has anti-attack shield strategies right now. Save it for later, but it's still going to be a huge bonus.
  • Orb of Resurrection: Save this for when something strong goes down. Not sure at a glance what the strongest entity we ever had was though, but there's probably some sort of shenanigan.
  • Time Accelerator: Using this, we can give the New Soulrazer Army +500% charge, letting us summon 10 groups of army support, instakill 5 entities, disrupt the Godmodder's actions 2.5 times, or some mix of those.
  • True Multiplier Orbs: Use one on the Temporal Guardian to give it enough strength to one-shot the Red Scare. Use another on the new super-entity we're summoning this round.
  • Charge Booster: A risky option. We can use it to double action power, but there is a 10% chance that your turn gets wiped out entirely, and a higher chance that it doesn't work now that Paradox energy is gone.
  • Wishful Whammy: Moderately useful attack option.
  • Celestial Guidance: Better off saving it for the later Tribulations that are less straightforward.
  • Magical Obliteration: Use it when we're close to being overwhelmed to ruin an entity's day..
  • Desperation Shield: This shouldn't have to be used at any point.
  • CP Converter: This is the thing that gives us extra CP for Godmodder damage. Maybe modify it so that when Alice releases the God Charge, she gets 50 CP for that and can then fire a second God Charge afterwards.
  • Player Power Cascader: Huge potential damage.
  • Duelist's garment: Provides double action, status immunity, defense bypass, and most importantly, perfect luck. Combine with the Player Power Cascader and add 10 zeroes to your attack, enough to field-wipe at any point.
I vote to use a True Multiplier Orb to buff up the Temporal Guardian, and use the Time Accelerator on the New Soulrazer Army.

Ally Addendum: We want to sacrifice the Psychic Overlord using a Disco Square to put out some huge burst damage, then resurrect it with the save point linked to it. Then we'll be able to have the Save Point re-attuned to an incoming AG super-entity.

Free Action 2: Hey, Cera, we have a single-shot Yorehammer ability that would pierce all defenses. Would that synergize with your Yoreblade to instakill a protected target?

Entity Orders: I order the Psychic Overlord to execute a suicide attack using the Disco Squares. Janus should unlock a defensive ability for Argus and then an extra ability for the upcoming AG super-entity. Argus should go offensive and coordinate its attack with other AG entities to wipe out a PG army entity.

Actual Actions: I overcharge the Psychic Overlord with psychic energy, massively draining its health in exchange for an attack boost (or just draining its health).
 
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Constructor drone: 4,000 x 1,000 HP + 40,000 HP (Doubles the number of units in a group once per turn!)
Based on Attack Drone, the 40k should be 40m.
Overseer: 500,000 x 10 HP (As long as at least 1 Overlord is alive, refills Constructor/Attack drones to 1,000/4,000 each turn, if they're below that)(protected from 2 attack)
And either Constructor and Attack or 1,000 and 4,000 should be swapped, I think.

With that out of the way:

ES also votes for using Targeted Strike on the Nemesis. He keeps the 20,000,000,000 damage energy attack in reserve... for now. He orders the Fleet Beacon and Constructor Drones to work together to increase the number of Attack Frigates.

And with that out of the way:

Full barrage, all cannons, on that Red Scare! If it's a Red Scare, we'll give it something to be scared of. Not only does the entire Apex Fleet shoot it with everything they have, ES summons the entire Soviet T-54 and T-55 fleet from the depths of obsolescence to attack! A hundred thousand Main Battle Tanks roll forward to strike down the capitalist plot for THE MOTHERLAND! Firing shells of FINEST SOVIET STEEL with FINEST SOVIET PROPELLANT, they utterly decimate the Red Scare! Then, after they've emptied all their ammunition, they all charge forward and ram it with FINEST SOVIET STEEL (but armour and not shells this time) and FINEST SOVIET TREADS! They've decimated the Red Scare a second time!

Glory to the Union, Comrade Moniker! You wouldn't want to disappoint the KGB by making this attack deal low damage, would you?

ES also claims a Disco Square because there's no reason not to, although if the entire Apex Fleet can fit on a single Square they claim one instead.
 
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[Free] I greet morpheus, create a time bubble, catch up with him... fun stuff(?).
After some conversation, I show him the nice bed.
So... this bed I made, one of its functions is to preserve and connect dreams.
Since every time I used the bed, it ended up with me in Morpheus' dreamland, there is a distinct possibility it still has Morpheus Dreamstuff. I give him the bed and leave him to using it, finishing with an offhand mention that, if some of my plans work, I might need his help for something.
If he believes the expenditure of all my CP, Something, half of my infinity charmzard energy, or any other resource I posses which is reasonable for this goal, will allow him to rebecome a minor god (Without making him suddenly vulnerable to the 'awakeify' trick that came out of nowhere), then I also give him whateveritis.

[1x] I get lots of stone points which by the rules of destroy the guy in a tank 2^299 of is enough to instantly destroy a tank.
I don't have 2^299 yet, but even with only base rock gathering speed (1d100 if i recall correctly), that's a sizable portion of the tanks HP, since stone-point based damage becomes harder per instance. Then I cast damage redirect with a 0second duration to turn the notable percentage of the Tanks HP into basically a kill percentage on some other [PG] Army entity- the one with the most HP at this point.
If nobody else takes the disco square I also disco square this.

[1x] I make sure the Taint acts non-hostile towards non-[PG] life forms, and order Taint which isn't close enough to reach the battlefield for help to do that life-save-y thing or whatnot.

[1x] Assuming making the Blightfall Collossus isn't something I can do (Which it probably isn't, since it would have unique and relatively complicated mechanics and I doubt it would be more then a medium-sized entity at this stage (all my charge would make it above average, but even assuming the Taint is worth some 20 or whatnot, that's not that much more then the temporal guardian).), I start spreading the Taint around the battlefield in a not-consuming-faster-then-it-regens-way. if it catches even a couple entities and revives them, it should be worth it.


1 CP: assuming Winkins' Permission, I convert the faint Godmodder Energy into a Godmodder Lock, using my extensive (Read: 3 or so instances of, but one of them worked and the other had faulty materials ) experience with making Godmodder Locks to make this one a really good Godmodder Lock. I then put this new Godmodder Lock either in Winkins' inventory, or in the general inventory, according to their preferences.
 
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All units attack The Enemy in this order!
Fornite Player->MineCraft Player-> random
Tassadar use your Special attack

3x I set fires to the Fornite player through raining napalm. Everything he build and would build will be burnt alongside with him.
 
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EDIT: Action removed to prevent issues arising from trying to pummel an already defeated foe (For now.) The quiet watcher will simply charge up 2 CP as he awaits the tank getting back up.

While this was going on, portals opened up all over the Godmodder's army that led to the dimension of black holes, tearing them up and pulling them in as their equipment failed to resist the nigh-infinite pull of that dimension.
 
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We can't harm the Godmodder, but when would that stop us from screwing him over? I delay this first Action for when the Godmodder pulls off a devastating Action - or a Charge if he's going to be a dumb cheapo. Since the Godmodder's eyes are weak from reading the backward's text, I proceed to, at that time, strobe his eyes, blinding him long enough for me to sabotage his Action by replacing it with a harmless duck.

In the meantime, I don the memory of a fallen ally. Then I stand in front of the Fortnite Army and the Minecraft Player. I look up.

"Wow, it's really sunny right now with the Elemental Plane of Suns here." I smile widely as I open my arms widely, showing everyone my SOLAR POWERED PLAYER KILLER ARMAMENTS. "One chance - Leave forever, or die for the Godmodder. You have plenty more games, loot, and skins to collect."

When everyone leaves that bothers to, I crack my neck.

"This is for you, buddy. Time to channel your old passion through the power of Friendship."

And then I tore through them all like a Raid Boss through Level 1 Leeroy Jenkins Noobs. The minimum startup and ending lag, the AOE Crowd Control, the utterly cheap and unbalanced weaponry - I used each and every optimal strat to put the players down. I wonder if the Player Killer would have liked doing this together?

Then I realized i didn't need to. I could feel his Heart, connected to mine, even with the Darkness of Death clouding it.

"OPTIMAL FRIEND STRAT ATTACK!"

And they all fell to that bond.



EDIT:
Action Summary:

Action 1: Delayed Action to Strobe the Godmodder's eyes long enough to swap his most devastating Action this turn with a duck.
Action 2 + 3: Used the Solar Powered Player Killer Armaments with the Elemental Plane of Suns overhead to kill the Minecraft Player and Fortnite Players that didn't leave when I gave them the chance.

Edit Edit:
Minor spelling error fix.
 
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We can't harm the Godmodder, but when would that stop us from screwing him over? I delay this first Action for when the Godmodder pulls off a devastating Action - or a Charge if he's going to be a dumb cheapo. Since the Godmodder's eyes are weak from reading the backward's text, I proceed to, at that time, strobe his eyes, blinding him long enough for me to sabotage his Action by replacing it with a harmless duck.

In the meantime, I don the memroy of a fallen ally. Then I stand in front of the Fortnite Army and the Minecraft Player. I look up.

"Wow, it's really sunny right now with the Elemental Plane of Suns here." I smile widely as I open my arms widely, showing everyone my SOLAR POWERED PLAYER KILLER ARMAMENTS. "One chance - Leave forever, or die for the Godmodder. You have plenty more games, loot, and skins to collect."

When everyone leaves that bothers to, I crack my neck.

"This is for you, buddy. Time to channel your old passion through the power of Friendship."

And then I tore through them all like a Raid Boss through Level 1 Leeroy Jenkins Noobs. The minimum startup and ending lag, the AOE Crowd Control, the utterly cheap and unbalanced weaponry - I used each and every optimal strat to put the players down. I wonder if the Player Killer would have liked doing this together?

Then I realized i didn't need to. I could feel his Heart, connected to mine, even with the Darkness of Death clouding it.

"OPTIMAL FRIEND STRAT ATTACK!"

And they all fell to that bond.



EDIT:
Action Summary:

Action 1: Delayed Action to Strobe the Godmodder's eyes long enough to swap his most devastating Action this turn with a duck.
Action 2 + 3: Used the Solar Powered Player Killer Armaments with the Elemental Plane of Suns overhead to kill the Minecraft Player and Fortnite Players that didn't leave when I gave them the chance.


New here(literally just started reading half an hour ago)
buff Alastair Dragovich
So that his actions are more powerful
Twice at the minimum

(hopefully this is possible)
 
I too vote to use a True Multiplier Orb to buff up the Temporal Guardian, and use the Time Accelerator on the New Soulrazer Army. Good thinking Crusher. I'll also hop onto a Disco Square.
1/2. I use a total of 10 CP to grab the Nightmare, and fill its thoughts with good dreams, and images of nightmares being destroyed. I loop these thoughts to leave it in an eternal torment.
3. I tell the fortnite player secrets it was never meant to know.... It was only a meme.... A child's toy and a disgraceful meme. It would be better if it just gave up and quit now. I use mental magics to bolster my words.
 
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I too vote to use a True Multiplier Orb to buff up the Temporal Guardian and the Order for the Psychic Overlord

Ok,let's see what we got here....oh.
Entity Orders:I tell the Restorer and the Scout to place themselves nearer to the Temporal Guardian, where they hopefully would be safer.I then prepare to say a Farewell for it's unlikely that either of them will survive this barrage...(x2)I grant my Restorer two Shields and bid her farewell and to the Scout I give a salute and a faint Hope that someday...he will meet the rest of his Order yet again.To him,I give my Vial of Space, for him(or the rest of the Order)to judge when it's most needed, he will keep it somewhere secure I'm sure.

(x1)I take out the Vial of Rage.The Purple Maelstrom Inside it seems even more active then usual, a few cracks appearing inside it.Fitting I suppose, I'm not in the most pleasant of moods anymore.I take flight and hover above the Minecraft and Fortnite Players.They are gazing at each other warily, which is expected, the records say that these Two groups have always been up at each other's throats, they aren't doing that because presumably, the Godmodder instilled some kind of Discipline within them.But still, there is a bit of Discord between them.

I take all of my Grief and my Despair and my Rage at what will happen and toss it into the Vial of Rage, the Aspect of Futility and which represents the Closing of the Doors into 1 possible outcome, the Collapse of a Superposition. The Vial breaks and the Aspect overflows before coalescing into an Apple, buy this is no ordinary Apple, this Apple, with a glittering black surface is the Apple of Discord.With the already simmering enmity between the Fortnite Players and the Minecraft Players, I toss this Apple at the boundary between the 2 Armies and watch the Havoc be wrecked as suddenly the 2 Armies want the Apple as much they could possible want. This flared up the existing anger and suddenly the 2 Armies are Infighting.Wonderful
 
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Free Action:
Eyowe: Not so fast, Godmodder!

Eyowe brings up a photo of the Godmodder's TF2 Teammates.

Eyowe: Just wanted to make you feel more lonelier.

x1 Action:
Eyowe looks for a person that gives the "TF2 Teammate Murder" sidequest and shows them photographic evidence that those guys are indeed dead. He then asks for a reward. And if those guys are somehow alive again, blame it on the Godmodder.

If the person giving the sidequest is actually the Godmodder himself disguised as the sidequest giver, Eyowe snatches his disguise and runs away, never to be seen again until his next action.

(This action is basically an attempt at getting an item)

x2 Action:
Eyowe charges to 28 CP.

(If Fortnite Player is still alive) 3 CP + Iron Hoe Storm + Taking a Disco Square:
Eyowe controls and gathers the entirety of the Iron Hoe Storm into a giant humanoid shape looming over the Fortnite Player. He then controls the Iron Hoe Storm humanoid into doing the Fortnite Default Dance on the Fortnite Player, the former crushing the latter as part of the dance.
 
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I vote for one true multiplier orb to be given to the temporal guardian, and the other to be saved for Ego's upcoming tank.
I also second crusher's order to the psychic overlord, it needs to suicide this round so it can do it's uber x15 attack while boosted by disco squares. We can bring him right back with the SAVE point afterwards, even if a bit depowered.

Free Action: Initiating calculation scheme. Consulting Tactician In a Jar. Devising optimal combat strategy.

Soulrazer Directive: targeted strike against the Nemesis. It's insanely strong and needs to be taken down instantly.

Player Inventory Asset Allocation: We have a large reserve of assets in our player inventory that are likely to be irrelevant after this battle. We either use them now, or never. Bolded items in the list below are items that should be deployed ASAP, and items in Italics are reserve assets.
  • Bonfire: Use them if the Godmodder finds a way to start hurting players. Maybe. They're probably not going to see use.
  • Ultimate Orb of Shielding: The Godmodder has anti-attack shield strategies right now. Save it for later, but it's still going to be a huge bonus.
  • Orb of Resurrection: Save this for when something strong goes down. Not sure at a glance what the strongest entity we ever had was though, but there's probably some sort of shenanigan.
  • Time Accelerator: Using this, we can give the New Soulrazer Army +500% charge, letting us summon 10 groups of army support, instakill 5 entities, disrupt the Godmodder's actions 2.5 times, or some mix of those.
  • True Multiplier Orbs: Use one on the Temporal Guardian to give it enough strength to one-shot the Red Scare. Use another on the new super-entity we're summoning this round.
  • Charge Booster: A risky option. We can use it to double action power, but there is a 10% chance that your turn gets wiped out entirely, and a higher chance that it doesn't work now that Paradox energy is gone.
  • Wishful Whammy: Moderately useful attack option.
  • Celestial Guidance: Better off saving it for the later Tribulations that are less straightforward.
  • Magical Obliteration: Use it when we're close to being overwhelmed to ruin an entity's day..
  • Desperation Shield: This shouldn't have to be used at any point.
  • CP Converter: This is the thing that gives us extra CP for Godmodder damage. Maybe modify it so that when Alice releases the God Charge, she gets 50 CP for that and can then fire a second God Charge afterwards.
  • Player Power Cascader: Huge potential damage.
  • Duelist's garment: Provides double action, status immunity, defense bypass, and most importantly, perfect luck. Combine with the Player Power Cascader and add 10 zeroes to your attack, enough to field-wipe at any point.
I vote to use a True Multiplier Orb to buff up the Temporal Guardian, and use the Time Accelerator on the New Soulrazer Army.

Ally Addendum: We want to sacrifice the Psychic Overlord using a Disco Square to put out some huge burst damage, then resurrect it with the save point linked to it. Then we'll be able to have the Save Point re-attuned to an incoming AG super-entity.

Free Action 2: Hey, Cera, we have a single-shot Yorehammer ability that would pierce all defenses. Would that synergize with your Yoreblade to instakill a protected target?

Entity Orders: I order the Psychic Overlord to execute a suicide attack using the Disco Squares. Janus should unlock a defensive ability for Argus and then an extra ability for the upcoming AG super-entity. Argus should go offensive and coordinate its attack with other AG entities to wipe out a PG army entity.

Actual Actions: I overcharge the Psychic Overlord with psychic energy, massively draining its health in exchange for an attack boost (or just draining its health).
Don't use the time accelerator just yet, I have an idea fermenting for it.

All units attack The Enemy in this order!
Fornite Player->Sealed Tank
Tassadar use your Special attack

3x I set fires to the Fornite player through raining napalm. Everything he build and would build will be burnt alongside with him.
The quiet watcher applies a fist to the Sealed Tank's face by way of gravitational manipulation, which was then joined by [MINOR MINNIE]'s fists. The two of them unleashed a ridiculous barrage of punches that stopped its advancement, and the shockwaves buffeted all of the Godmodder's minions and the Godmodder himself back. This culminated in a four-fisted punch to the thing's glass jaw that propelled it backwards into the Godmodder, knocking him over as the quiet watcher Posed menacingly, numerous floating symbols of ゴゴゴゴ floating around him as he stood in the Godmodder's way.

While this was going on, portals opened up all over the Godmodder's army that led to the dimension of black holes, tearing them up and pulling them in as their equipment failed to resist the nigh-infinite pull of that dimension.
Yo, don't target the sealed tank this round. Cera has a clear shot to the sucker this round so all other attacks targeted at it are null and void until phase 2 hits.



Piono walks over to the Godmodder, and stares at him. Nothing but a few inches of glowy purple energy between the two of them. Something seems different about Piono, a lot of the light has left his eyes. A lot of the hope. All that seems to be left is cold, steely determination.
"Hello Verraad. The last time we stood face to face like this I shattered your empire and you killed me for touching your toys.
I'll bet you thought me gone for good at that point, eh? I'll be fair, I did too.
Yet here we are once again. Me, and all the others. Staring you down and tearing apart your armies as if we never left.
I'm not here to reminisce though, I'm here to make something clear.
This isn't a threat, it isn't even a warning. It's a promise.
This is where your story ends, Verraad. The end of the line.
It may not look like it to you just yet, but I assure you, your machinations stop here.
Use your time wisely, you don't have much left.
"
And with that he's back out into the field.

The first thing Piono does is kickflip his way over near Ego. He pulls 9 shiny action quarters out of his pocket and contributes them to the "Anti-Godmodder Fund for tankless players". (+9CP to The Ego)

Next he steps out into the middle of the field. He breathes in a deep breath and then pulses out his hands.
(100 CP Expended)
At first nothing happens.
And then an enormous machine falls from the sky. It looks rather peculiar, and it resonates with the power dwelling deep within all of the players.
I... don't actually remember the full stats for this, I worked them out with Moniker a while back, I assume he still has them. I hope he does at least.
Basically this machine lets players supercharge.

This round actions:
first: Piono saunters over to Cera and pulls out a bowling ball. As Cera looks at him, he weighs it in his hand, then throws it at them. Cera is unable to block it but they take no damage, instead they feel more... steady. I have hit Cera with the Bowling Ball of Incredible Accuracy, they may expend this boon once, whenever they feel like, to make their action far more sure and steady.

second: The Godmodder discovers that his inventory has caught a bad case of JOEbobitis and he has to spend one of his actions this round removing all of the items in his pockets that have turned into JOEbob.

third: I pull out the miniature doormaker plushie and contemplate it. Nobody's really remembered it from way back when... But free portals to anywhere? Methinks that with a bit of work, perhaps it could be useful. I imbue it with needlemagic, allowing it to poke pinprick holes through defenses and shieldings that might otherwise get in the way of its powers and open up doors to such areas anyways. Then I put it back in the inventory. I hold it in my own inventory, if that's allowed. I gots an idea for it and I don't want it expended early on accident.

Piono stops by next to Ender. He stands over the Heir, looming almost. And then he reaches out his hand, a massive grin on his face.
"Hey, I owe you congratulations kid. You got me good back there, great fight."

He also stops by Quinn and Altair
"Hey, you two probably already realize this but hold onto your CP for now unless a good opportunity to deal a disproportionately large amount of damage comes up. We're not going to win this fight by brute forcing it. We'll need to match the Godmodder cheese for cheese."

After doing all his other wackyzany antics, Piono moves over to Alice and Xerath.
"Alice, do you have a moment? Actually, I know you do, talking is a free action. We've gotten some new information while you were gone. Information that is in particular relevant to you."
 
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Ultimo Durana: 100 Energy Stored - 6 Energy
6CP - 6 CP

15 ACTION FOCUS - END OF TIME: I temporarily invoke the power of End of Time, a terrifying being. I cast END, instantly DECIMATING one the weaker PG armies.

BTW, this is what I imagine the theme is right now.
 
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Action 1-3: I take out all of my 3 weapons and perform the Ultimate Combo on the Minecraft Players. The two swords start spinning at a very fast rate which creates mega sword beams. The Bow fires many arrows that can cause death upon contact. After the first wave is over, The Two swords grow in size and slam into the army, creating a mega blast. The Bow creates a giant arrow which creates a nuke explosion. I also donate 6 CP to The Ego
 
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/null

hey, guys The Ego is going to be deploying a badass TANK entity for our side, and could use some CP, so if you have some to spare and can donate to him this round, please do!

THANKS!
/endnull
 
Action 1: Hmm... you know, the past few characters (okay, probably all of them) have been a bit too serious. Sure they were Godmodder attacks, but that's no excuse. For this to be a true piece of high-quality modern literature, there need to be some light-hearted elements to it. Something that refuses to take itself seriously... like a priest... wait... No no no, that's too serious. That's too SERIOUS! As the writer attempts to use an eraser on a laptop, the black box plops out a priest.
"Hello. I am the Priest of Bass. That's bass like the fish, not the guitar. Of course, I am quite proficient in the lute. Some might even say... talented." Actually... this might be okay. "Now I begin this holy sermon with a quick prayer. We thank our great fish lord for his army of MerAngels. In his grace we may find strength. May the great lord, Bassicuss, watch over us. May His power flow through our group and allow us to win this Tribulation. May he show us humility in victory and pride in loss. Lord Bassicuss, mark us worthy. Afish." With these great, inspiring, "holy", words completed, the priest reaches into his sleeves and pulls out the holy bass. It's glorious. As he holds it up above his head, light falls upon the priest. The light glows across almost everyone, except for the PG entities, specifically the Minecraft Player. As the priest watches the light of enlightenment avoid the Minecraft Player like the plague, a slow frown forms on his face. He walks up to the Minecraft Player and asks, "Why do you ignore the words of God?" The Minecraft Player, confused, says that he does listen to God. "Oh really?" The priest claps his hands and the two are transported into a church. A church, that is, except that its layout looks more like a court than a holy procession. A fence divides two benches from the rest of the group. The two divided benches have tables in front of them. Four more benches are placed to the right of the main benches, each one filled with random people. Finally, the front podium has a fish shaped hammer placed on it. Behind the podium is a man with a name tag reading "The Grand Poobah of Bassicus". The man wears both a very very tall, priestly hat and a powdered wig on top of it. He swings the fish gavel around in the air and looks generally uninterested with the proceeding.
The Grand Poobah whacks the gavel three times and announces, "
May the Defendant please be seated." The Minecraft Player looks around and sees that he is the only one standing. He crouches in front of one of the fenced of benches and waits to be tried. Three more gavel whacks and the proceedings begin. "May the offensive attorney make his opening statements?" The priest stands up and walks to the middle of the front area. "Yes, I may." A wild applause erupts from the audience and the priest takes a seat. "Very good. Now, defensive attorney, how do you respond?" The Minecraft Player begins to stand, but is then pushed down by some random guy in a suit. "I got this," the suited guy says. The "attorney" walks to the front of the room and shouts, "HE DIDN"T SAY ANYTHING AND I'M VERY DEFENSIVE ABOUT THAT!" Polite applause follows as the attorney sits back down. "Interesting. Now, it's time to play, ATTACK THE DEFENDANT." The Minecraft Player shrinks in his chair. "Oh, don't worry, we mean verbally. No physical harm can possible come out of this. Now please, take a seat right... there." The Grand Poobah gestures to a spot roughly three feet to his left. The Minecraft Player slowly walks up to that point and crouches facing the audience. "Excellent. Three points to Gryfindor! Now the offensive attorney will rise and grill the witness." The priest rises and smiles. "Yes, yes I will."
The priest walks to the center of the room and starts pacing about, questioning the defendant at the same time. "
Now, Mr... Minecraft Player, do you follow the word of God?" The Minecraft Player says that he does. "Oh really? Have you ever killed or eaten a fish?" The Minecraft Player says that he couldn't have, he was just summoned here and hasn't even done anything yet. "Okay then, have your kin ever eaten a fish?" The Minecraft Player supposes they have. It is a part of the game. "Ah ha! And so, as punishment for your kin defiling the children of Bassicus, Bassicus's kin shall eat you!" An enormous wave of applause is heard from the audience. The priest mutters that he is done grilling the witness and sits down on his bench. "Yes, yes he shall... I mean... Defensive, it's your turn to make the witness maybe look good."
Defensive rises from his seat, walks up to about three paces away from the Minecraft Player, and screams, "CAN YOU SAY YOU DIDN'T DO IT?" The Minecraft Player agrees that he can say that. "THEN SAY IT!" The Minecraft Player says "It." "NO. SAY THAT YOU DIDN'T DO IT!" The Minecraft Player says that he didn't. "VERY GOOD. THAT IS ALL!" The attorney sits down as the audience mutters about the implications of the Minecraft Player quote unquote "not doing it." "Good good good. Now for the closing statements. Offense, please stand and argue." The priest stands for the third time and simply says. "Feed him to the FISHES!" The audience explodes in agreeance. "I can't argue with that. Defensive, make your claim to life."
Meanwhile, Defensive is whispering with the Minecraft Player. "okay, okay. i've got one last card and it involves you saying this phrase as our closing argument. 'may we all fish.' got it?" The Minecraft Player says that he does. "great, then SAY IT!" The Minecraft Player stands, wipes the sweat from his brow, and says, "May we all fish." The audience gasps. They sit there in utter silence. But then, the crowd erupts in a roar of "BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO." "Ouch, that is the greatest insult possible. Fishing is a sport only done by true demons." Defensive slaps his head and addresses the room. "HE MEANT MAY WE ALL HAVE FISH!" More boos. "I MEAN MAY WE ALL SAVE FISH. S-A-V-E F-I-S-H." The two defendants shrink into their seats as the jury leaves and deliberates. Within a second of reaching the deliberation chamber, the jury returns and shouts, "GUILTY GUILTY GUILTY GUILTY!"
The Grand Poobah slams the gavel down three times and shouts, "IT HAS BEEN DECIDED. HE IS GUILTY. And, for his punishment, he shall be fed to the fishes." The jury chant in unison, "FISHES FISHES FISHES FISHES." The floor falls out from under the Minecraft Player and he falls into a pool full of piranhas, which all try their best to eat him alive.

Action 2: The Priest of Bass casts an ancient spell only truly known by the followers of Bassicuss. He shouts, "SUMMON BIGGER FISH!" ... Wait wait wait ... Piono just did that ... well, you know what they say ...
THERE'S ALWAYS A BIGGER FISH
The bigger(er) fish is summoned and it falls into the path of the advancing Godmodder troops in the angelic gauntlet, just lightly obscuring their journey, maybe forcing them to slow their progress a bit to prepare and eat the fish. Who knows, but the Godmodder troops definitely feel slowed.

Action 3: Ugh... this isn't funny enough. The idea of a priest is still too serious. Add that to a court room drama and you've got nothing left. Then he just does some magic spell. Really! It's just too serious... hmm... the Priest of Bass starts to change. He takes his priestly cap off and flips it inside out, turning it into a backwards cap. That's right, no matter how you put the cap on your head, it's always backwards. He takes off his priestly robes, revealing a hoodie and holy holey jeans. He even kicks off his holey holy sandals, turns them inside out, and puts on a new pair of sneakers. The Priest of Bass(?) reaches into his pocket and pulls out a microphone.
"YO! I AM THE PURE YEETS OF BASE COMING TO YOU LIVE FROM THE HEXAGONAFIELD! AND NOW, IT'S TIME, TO RAP!!!"
The Pure Yeets of Base starts to rap. Unfortunately... the Writer refuses to write a rap. It's just so much work. Sure, a rap is just a fast poem, but that's still more than he'd like to think about. Just, get the general vibe that it's a rap. (Of course, the rap doesn't really do anything in the action... (But then again the whole courtroom drama didn't either, but...)) Anyways, the Pure Yeets of Base then starts break dancing. He does a lot of jumping around, kicking, spinning, cheating at sit-ups, all that jazz (no, rap!). Eventually, he starts spinning around on his head, threatening to break his own neck in the process. However, as he spins, he starts spinning out of control. His impressive dance move turns into a flurry of kicks that spins around the PG side of the field and hits whatever's left. The rapper starts to get extremely dizzy. So dizzy, in fact, that he pukes on the ground... whoops... With vomit spreading everywhere, the PG entities begin to loose their balance. Then, when the rapper comes back around with his tornado of kicks, the enemies start to slip and fall on the vomit...
Thankfully, before things get any worse, the
black box scoops the rapper up and presumably sends him to a hospital.
THAT WASN'T FUNNY EITHER! Vomit!? Ugh... the Writer will do better next time.

Action 0-ish: The
black box donates all 10 of its CP to The Ego's tank.

Action Summary:
Action 1: Feed Minecraft Player to the fishes (piranhas).
Action 2: Summon Bigger Fish in the way of the advancing Godmodder troops.
Action 3: Spontaneously break into undescribed song and dance and trip the PG entities.
 
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Alrighty then, its time to update/clean up my Inventory...

((I'm rather confused on how you're treating the Rice Temple's buffs. Can you explain that to me?))

(Action!)(3 Charges!)
(1 Charge)
I blinked in surprise at the Godmodder summoning Army Units, which my expression quickly turns in anticipation as I recall an item in my inventory. With glee, I pull out an item I didn't think I would use ever again, the Mook Kill Switch. My hands already get to work as I go to modifying it... only to find that there's not much to modify to make this a terrifying one-use weapon. You see, the switch interacts with the very DNA code of Mooks, specifically, the DEATH switch which happens to basically enacts the Mook DNA to evaporate. The only limit to it was range and allegiances at the time...

But with the beefed up player power from recently, I smash through that limitation on the device and used its foundation and allow it to vaporizes Mooks in armies. Of course, I can't use on Nemesis Army as they are considered to be Elites, which the switch doesn't have any connection on(You know How HARD it is to get an Elite's DNA? It's pretty freaking hard to get some, more so when trying to figuring out what makes it Elite.)

To which, upon completion, I point the Mook Kill Switch V2 in the direction of one of the Godmodder's Armies (Except the Nemesis Army) and watch as it disintegrates.

(1 Charge)
If the Temporal Guardian isn't on a Disco Square, then I use up one of the charge to do just that and teleported him on one with his consent.

If he is already on one, I head to the forge I recently made to create the Great sword/shield and gathered HUNDREDS of +1,000A Iron sword that I found like I did with my first Iron sword when I was playing around with the feline theme actions and found it when digging with a measly 5k of Player power. Hah, good times...

Anyways, I start condensing the swords into a HIGHLY condense iron ingot and heat and hammer away at it. The sheer density of the sword has me creating shockwaves as I try to get it in shape oh the original Iron sword from so long ago.

(1 Charge)
Rather restrained on time, I clone myself into three and start Activating the Rice Temple's Special all at the same time. Releasing the Rice festival to grace Fennie with Stat Boost, The Rice BEAM is fired on the Nemesis, and the Great Rice Barrier appears in an explosion of rice-based food.

(Orders!)
Entities that are capable of Attacking are to attack the MINECRAFT PLAYER.
The Rice Temple releases all its specials with my help.
And that should be all.
 
Action 1: I Harm the Fortnite player's Mental State by saying a simple word.
"Fortnite sucks."

Action 2: Proceed to use the Power of RAINBOWS On Nightmare.

Action 3: Attack a Random PG Entity with Very Dead and Cringy Memes.
 
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