Breaking Bad - XXIII
I throw Cybil a glare
Pathetic. You're not worthy of our speeches, Cybil. You're just a little fame seeking rat. We're the players, and we're here to stop the godmodder. We're here to save the Multiverse. Not for fame. Not for glory. We're doing it so everyone can live, everyone can continue their lives, and the clock can keep ticking. You're not worthy of the title "Player". We're going to leave you to this prison now, rat. Enjoy explaining this to the Godmodder.
And with that, I do my final action.
Gun and Hope swirls around me, a pure blitz of pure flapjackery.
I GUN and HOPE, and they combine together to form a lance of pure GUN, of HOPE, and of the Ashen Loafsaber, which is absorbed, I grab the lance, and assail the Gatekeeper with a flurry of Hope lasers, then leap, and blast out more bullets then the entire prison weighs into the Gatekeeper, and then grip the lance with both hands, and *slam* it down into the Gatekeeper's forehead, sending cracks across it and blasting me backward, where I hit the wall, done.
You run back down into the Gatekeeper's chamber, dodging all the Shadows trying to break through to Ender_Smirk, and beat the stuffing out of the Gatekeeper's corpse!
ES steps forward, and looks up at the ceiling, in the direction of any cameras if there are any. "You know what, Cybil? You really suck. Like, actively, majorly suck." He starts counting off on his fingers. "Your prison security is awful, your morality is worse, you get so caught up in megalomania that you aren't paying attention to our righteous asskicking of your much vaunted guardian, and you always sucked because if you didn't you wouldn't have ended up here." He paused. "Yeah I know we ended up here, but that was a choice we made technically, so it's according to plan. And we're about to prove that because, again, we're violently busting out of here and leaving your pathetic excuse for a jail in shambles. I'd likely go into more detail on this, but others have for me and we gotta jet, so see ya never loser."
He raises his sword to the sky, and uses it to call down a lightning bolt to smite the Guardian. Even if it survived the previous three attacks, it definitely won't survive this.
Moniker What was the panel about? I assume we were right about it being a countdown of HOPE, but what would have happened after we got to 0?
While Flamingflapjacks is beating the Gatekeeper's corpse, he takes some time to examine the panel. Indeed, you were correct. The panel was a HOPE countdown, and given another turn, you probably could have cracked it open, given enough HOPE. Had you, you would have unlocked the secret OFF switch, which would turn off the Gatekeeper's "halve all damage" function! Thus making you do double damage for the rest of the fight. Turns out you really didn't need it!
FlamingFlapjacks comes back.
I sidle over to Xerath and offer him a high-five of teamwork.The minor shock wave created by the high-five suddenly has the 'shock' part emphasized, electrocuting the gatekeeper.
I'm somewhat disturbed by Cybil's original speech. Honestly, he's not entirely wrong...
Xerath is sound asleep. With the MINDscape no under any threat, he's taking this opportunity to get some much-needed rest. He has been awake for some time, after all.
You give him a "sleep-five" by slapping him in the face. He doesn't awaken.
Looks like we're bout done here. Though, I wonder...
I look at my Reinforced Tetradent. This mediocre weapon was original made from a simple dining fork and largely retains that shape. And forks are for eating stuff, so maybe I can eat part of the Gatekeepers's charge? Sure, let's do it! I say looking far more derpy than normal.
And with that I JUMP right up onto the Damaged gatekeeper, and stick the Tetradent of stabbing through one of the many holes in it's armor and stab it RIGHT into one of the three units of charge the Gatekeeper has invested into Factory Reset. I then pull the Tetradent back out with the Factory Reset charge still stuck on it, use the glorified fork to lift the Factory Rest charge up to my mouth... AND EAT IT. Yes, I (try to) eat one of the gatekeeper's charges. Got a problem with that? I mean, it's the closest thing I'm gonna get to a christmas dinner up here!
(OOC: This may be very silly. Doesn't matter, quest is almost over.)
EDIT: Since the Gatekeeper is dead, I instead make use of the Tetradent's ranged attack capability to spear a member of the angry Shadow Horde, and reel it in like with a harpoon. I then EAT IT. And if that is somehow impossible, I try to eat Piono's caged shadow instead (probably not much more use for it). I want my Christmas dinner damn it!
Piono jealously guards his Caged Shadow! You manage to grab a Shadow from the crowd, but as you're lifting it to your mouth, you begin to think... every one of these Shadows is, or was, a Player who was double-slain by the godmodder, and then eroded away to nothing here... is it really...?
You use your Player powers to make some thanksgiving ham instead. Everyone splits it up, and eats some. Except Cybil, who you promise to give some to if he gives you the code. Cybil's willpower weakens...
ah, no, I meant the tether would be made with mind, and I would use it to transfer Morpheus' mind.
[1] I make sure the tether is secure, then wake up. I walk over to the edge of the Shadows, then grab one of them (again, one with less vigour and no identifying characteristics). Then, I set up the Tether so, if it's not destroyed by the time the Godmodder's arriving, it will try to transfer Morpheus' conciousness into the Shadow. not too hard, so if Morpheus awakens he can stop it.
Then I toss the shadow back into the mass. It'll be more or less safe there, and not an issue for us.
Well. If I can have retroactively done that before the boss died and we ran on up, i guess I do. otherwise, hm...
I ask Cybil if he'd be able to transfer his MIND to a shadows body to avoid this- we know MIND transfer is possible because crusher did it, and he got control of both (though no increase in actions/turn).
Then (since talk = free action), I go to sleep (dungeonscape's irrelevant now, right?), to Morpheus, and give him motorcycle. Except, it's three motorcycles. And I taped them together with FLEXTAPE CLEAR, giving it a bit of a give. Also, the motorcycles have a platform on top of them, and on top of THAT platform, I put... ANOTHER FOUR MOTORCYCLES! I tape THESE together, making a disk of motorcycles,and I set up a rail so the motorcycles don't fall off randomly. Then, I take Morpheus... and I turn HIM into a Motorcycle! His motorcycle is a bit different- its wheels are magnetic, and it's a fair bit smaller. Maybe the size of a human baby? THEN, I take a bunch of metal (magnetic) plates, and I FLEX GLUE them together into a ring, which I put inside the motorcycle ring, and attach to it! I then pick up Morpheus-cycle, and put him on the ring!
Now, when the Godmodder's set to come back, the contraption will activate. First, the bottom layer will start spinning. this will rotate the entire ensemble, and give it some horizontal motion depending on which bottom-layer cycle starts first. On top of this layer is a platform, on which rests the second set of motorcycles. these have a railing, keeping them steady. The Motorcycles attached there will spin in a vertical disk, independently from the first layer. On the inside surface of this spinning disk, Morpheus-cycle will ride, spinning separately at a high speed. The separate ramp-up times and maximum speeds make predicting any individual parts next position fiendishly difficult. But that's not all! The Motor-cycle motors then get a tune-up! The wheels will now spin.... FIFTY TIMES AS FAST! They run on pure flex glue.
So I built the motor-motor spinningcycle in minecraft, screenshotted, and recollored parts and here's what i go (also i drew arrows)![]()
the bottom layer of the cycle, it spinns horizontally as the arrows show, and there's a thing held above it.
![]()
as a result of the bottom layer, the entire assemblage has this motion.
![]()
and then the next layer, held by a track, spinns around counter-clockwise (if you look at it from this side), and on the inside track There is morpheuscycle driving randomly.
![]()
and this is the thing without recoloring in case that makes a problem of some sort or another.
Crossed-out text generally isn't considered to be acknowledged. I can never tell if you're serious or not.
Cybil: What? Put my mind in one of... those?
Cybil: And you did it yourself? How?
Having your MIND-link and the Dungeonscape was an important part of Crusher's shadow control, and Cybil doesn't have those. Actually, that Shadow of Crusher's is still out there somewhere, huh? Looks like Crusher might lose some MIND.
Your last-ditch Morpheus defense is set up in his dream realm.
I don't know what to do at this point in time.
I just take a coke from Cybil's fridge.
You open Cybil's fridge. He doesn't have any cokes. You take one anyways. Its christmas after all.
"... well s***. I am not good at this kind of crap. so I go and... study the terminal.
I go to the terminal and I try to identify any markings or notes lying around that have a clue to the codes.
You briefly take a closer look at the terminal. You see a number of different moving parts. Controls for the various cameras, a lever for the sprinklers (the machinery malfunctioned - it seems to be jammed in the "on" position), and various other minor controls for the guardbots. You also see a notice on the screen about new arrivals. Unfortunately, Cybil doesn't seem to have written his codes down anywhere.
Cybil sweats as you go over his controls...
Free Action:
Alright, Cybil. So, the Godmodder plans to delete you from existence after we leave, and you don't want us to fight the Godmodder after we leave so that he doesn't detect. Unfortunately, that's contrary to our objectives.
However, I have a backup plan that might save your life. Before my death, I stashed an artifact with my allies, a Desperation Shield. It should be capable of stopping ANYTHING that can cause someone to die, leaving them at a Mortally Wounded state. Combine that with any form of healing, and you stand a decent chance of surviving the Godmodder's curse. It's not a guarantee, but it's a much better chance than if we have to extract the information by force.
Action: I focus my psychic strength, preparing to dig the codes out of Cybil's mind if he doesn't give up the codes of his own will. I'll give diplomacy a chance for now, but we're on the clock.
Cybil: I don't know enough about the curse to say if it will work or not! Maybe the godmodder can activate it twice in a row?
Cybil shoves the contract in your face.
Cybil: Sign this, please. It's the best way to ensure both of our safety!
"Cybil - Sorry, but I personally can't sign this.
Call it revenge or whatever the heck you want, but... technically, I've only died once to the Godmodder myself. My second death, on the HEXAGONAFIELD? Tha was just a avatar of mine - to me, everything up to GAME OVER was just words on a screen."
I sort of wonder how the heck this happened.
"You know, Cybil? How did I only die once, but get sent here instead? Was it because of my mortal action I did?
Either way, look. I, personally, just want information on how the heck I died "twice" and got here. Seeing as I technically wasn't double-killed too, I'd imagine that the Godmodder can't kill you for telling me as I've only died once. What do ya say for breaking the contract over technicalities?
It's a win-win - We get out, you stay alive because the Godmodder can't kill you yet. Offer's open, but time's ticking."
Action -
I rifle through Cybil's files and such to try and find the portal code.
Cybil doesn't really have files, just a large stack of notes sitting on his control panel. You rifle through them anyways. It's mostly idle musings, a few artistic drawings, one brief attempt at a "journal" (discontinued because there's not much to record)...
Cybil: I can't tell you that. All I know is, this place always sucks in Players who were killed by the godmodder or in ways related to the godmodder.
Cybil: But - I need ALL of you to sign this contract - so please...
Action 1: I take a blood sample of Cybil, which should help with revival attempts. Also with attempts to prevent him from being obliterated.
You hold Cybil down, and take a blood sample. Unfortunately, since you're likely going to need to leave the majority of your items behind when going through the portal... well, not the blood. The blood is "real" enough that it can survive a trip through the portal. But the container for the blood... Well. You'll take care of it when you get out of here.
You now have a sample of Cybil's blood! It will remain with you when you exit this place!
[A] TALK with Cybil
[FREE] HOPE (this works)
[x1] Leah leers at Cybil, quite unsure of what to think of him. Given her flamethrower and whatnot, its pretty obvious that she doesn't think too highly of him.
"The Operator believes that you are stupid for delaying the inevitable," Omniglot states. "One of these days the Godmodder will eliminate the last Player 'alive' after crushing the rest of reality under his foot, assuming he gets his way-that being you. The extension of your existence is pointless if you live a petty existence helping the thing that will eliminate you, to my Operator's opinion."
"On the flipside, the Godmodder's power is likely unable to be carried postmortem, and even existential annihilation can likely be subverted via various outside factors, once the Godmodder is dead. Even then, though, being remembered in memory as the heroic individual who betrayed and defied the Godmodder, broke his prison, and possibly broke his ability to absorb the souls of Players forevermore, is likely a preferrable alternative and a method of survival, in a sense."
"Me and my Operator had absolutely no reason to fight the Godmodder until we arrived-we had suffered tremendous memory loss prior to arriving at the Hexagonafield and had no contact with the Godmodder in the Hexagonafield as our memory recalls prior to our 'deaths.' We have concluded that the Godmodder is simply a sociopath, or corrupted into such by their powers, through our brief observations. We have also concluded that the general expectation on our abilities-and the abilities of our allied units-is surpassing known parameters. The Godmodder is also surpassing all known parameters; currently having six of seven armaments that, should they obtain all seven, shall make any defeat of the Godmodder legitimately impossible-and we have recently come across the information that this is only stage one. Doubtless that the Godmodder intends to do something truly unintelligent with them. Letting them get away with this deed will likely cause your own death, as they will doubtless no longer have any use for a potential liability in their system."
"Inversely, if a third party of Players-even greater than this one-were to appear and somehow defeat the Godmodder, then their death would coincide with your own, as the Godmodder's being contains your own-and given the measures needed to take down the Godmodder now, likely the method would be existentially annihilative."
"...As grim as this all sounds, as stated, you may take initiative, throw up one last defiant finger towards your unyielding yet unconquering foe, and throw the gates wide open. At this critical juncture, you only have this power. Time is short, your existence itself is due for the slaughter, and all that you sincerely have to change is what you do with that existence in what will likely be one of your last moments-one way or another. You may go out on your terms or the terms of another."
"In short, there is no logical, emotional or ethical reason to withhold the codes from us. However, we may have a loophole. The Godmodder would erase your existence, correct? And your contract would likely mean whoever signs it gets 'replaced' with you?"
If any affirmation occurs, Leah and Omniglot nod (or, well, 'nod' in Omniglot's case.) "Arsenical, sign the contract. Only Arsenical. Cybil, you will give the codes to us all. When the contract is violated, invariably, you will presumably take over Arsenical. Arsenical himself is under a very literal Deal with the Devil-with his existence erased, so too would be the actions he is debited to the Devil. There are obvious holes in that plan through that, but only one action of his is under contract-none of yours. And, even in the worst-case scenarios, it is a glimmer of hope..."
Assuming Arsenical refuses (on his own will or the Devil's), or anything else happens that causes the deal to go sour, Omniglot speaks to Cybil in an understanding fashion. "Regrettable, but perfectly reasonable..."
[x0] Leah HOPES this works.
Cybil is silent. You aren't so sure that the plan to use Arsenical will even come closer to working. But he's thinking about what you said...
not win when what do you call this
piece
I rush att the gatekeeper ripping of all its arms legs and head beffor fashioning them into makeshift swords and growing enough arms to hold them all. Then I start cutting it into millions of pieces and fashion each piece into more swords to use. Upon turning the full thing into swords I rebuild them into a vague aproximation of the gatekeeper, that I send 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 hellkite dragons each wearing daedric armor. The dragons have 999999999999999999999999999999999999999999999999999999 health each, and are too paced out to be hit at the same time another is hit. The armor is enchanted to completely negate explosive damage, and due to the nature of the dragons, they completely negate fire damage as well. The armor has an inner rubber layer that prevents electricity damage, and a heater that prevents ice damage. The creatures have spawned from hell, so no darkness damage can harm them, light damage is stopped due to a special A.I. in in each dragon's armor that uses reflective plates to keep it from touching them. The A.I.'s name is Sheila. The armor is magically enchanted to cause only a .000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001 gram weight difference, and does not disturb movement at all. The dragons, being magical, are unharmed by psychic damage. I do it so fast that nothing can stop the summoning. They are all partial ghouls so they are healed by radiation and nuclear damage. They each wear a special charm that keeps all hostile dragons from being able harm them, and they have scales too thick for them to take bludgeoning damage. Any damage involving food will heal the dragons, pies included. Their armors' A.I.s use hacking power to negate any robot, computer, hacking, or A.I. damage completely. The dragons have a bit of solid snake infused into them, so they cannot love. They have a natural resistance to all poisons, stopping poison damage. They can't smell, Sheila uses her A.I. powers to block sound damage with a de-amplifier, nothing from nature can damage them due to the fact that they are supernatural, and nothing chemical can harm them. Due to the nature of the summoning, they can't be harmed by antimatter damage, black hole damage, or anything to do with extraterrestrial space. They are too professional to have emotions, keeping emotion damage of any kind at bay. Anything involving something you might find in a house, furniture included, is shrugged off without damage. Because of their immense knowledge of terror creature, the have a 65% resistance to terror creature damage. Their armors are infused with a thick layer of Kevlar to block damage from bullets. They can breath fire, have huge claws, chainguns mounted on the armor, and laser eyes. The armor's reflective plates renders lasers nonlethal to them. They are beautiful, so ugliness damage is something they scoff at and any other damage that involves seeing something is blocked by the fact that they really don't care. Healing damage heals them. Sheila is ultra powerful and cannot be damaged or taken over by any other AI. They are also imune to chuck norris dammage becuse chuck norris does not care enough to harm them as well as curse of repedetiveness dammage since this is not destroy the godmodder and godmodder dammage for the same reason. On top of that they are also imune to meme dammage as they are awsome and to sans dammage as well as any other type of dammage involving undertale due to not being from undertale, after. each of which grabs a sword and eats it, this obviusly causes the dragons to explode from eating swords dammage. after that the swords fall in acid and get melted. I then grab the molten parts of the swords using magic and throw them out of the univers causing it to appear in the void at which point WD. gaster absorbs its soul. after that it respawns and I hit it with a fully charged smash attack sending it past the blast line. After which it respawns with one stock less, but it acidentally looks at a picture of SCP-096s face causing said SCP to rush att and kill it. Following that 096 goes away and the gatkeeper comes back to life as the gatkeeper the undying on sybills side of the field but I build up speed for 12 hours and go on a jurney across many PUs and finaly find the lava golem card. After that I /tp Crusher48 to return to reality. Then I sacrafice the gatkeeper to summon lava golem cybils on his side of the field at which point I end my turn and it becomes his turn and lava golems effect activates causing him to lose all his life points meaning I win the game. the fact that I just won and we only win once the gatekeeper is destroyed means it gets destroyed.
ignore this
...You can re-use the flavor text for this attack in a future attack, so it doesn't go to waste. I might suggest improving the grammar and spelling to make it really effective, though.
/talkingisafreeaction:
"Cybil, we have a plan that might actually let you act outside of this place.
See Arsenical, here? He's a bit of an empty shell, and we're not going to miss him if he's gone. Now let me outline the plan.
We have Arsenical sign the contract, as you've outlined. Only he signs it. We then exit this place, bringing him with us. We go, get our full strength back, and confront the Godmodder once more.
This puts Arsenical in breach of contract. But that's deliberate. The penalty is control by the other party of the breaching party's actions, no? We want that. We want you to have Arsenical's actions, to be able to act on the HEXAGONAFIELD. We want to give you a second chance to fight the Godmodder.
And let me go further. This is the best chance you will have to escape and redeem yourself. We've killed more Sealed Bosses than any group in history. We beat back the Deleter, destroyed the Soulrazer itself. We got killed, yes. But we kept going, and now we're here. We do not stop. We do not give in. We will defeat the Godmodder. And we're offering you a place at our side, a chance to be one of the heroes who defeated the Godmodder. You want girls? They'll be tripping over each other to get at you, when we win.
When we can, we'll find a way to release you from this spell and let your real self out. Until then, though, this is your best shot at escape.
Refuse, and I can make no promises for the other players. We didn't get this far by being nice, and they're fully willing to rip your mind apart for the code.
Oh, and one final caveat. Arsenical owes the Devil a single action, so there might be a bit of... resistance in the execution of this plan. Just something to keep in mind.
I know you'll make the right choice."
Cybil: ...That's a nice plan. I like it. I really do.
Cybil: But... this contract doesn't opt for MIND replacement.
Cybil: It opts for the "breacher" to gain control of the "breachee" - so I'd gain control of Arsenical. The whole point is that, since I have control of the Players, then the godmodder won't kill me, so I can use that as a bargaining chip.
Cybil: ...You know, I can see why you wouldn't want to agree to this... but... but... ugh...
Cybil: I could draw up a contract that does allow for this sort of replacement, but... that's intentional abuse of these contracts' abilities...
Cybil: And the god of contracts (yes, these contracts do need some authority backing them) really, really frowns on that, and he's liable to mess with us.
You inform Cybil that there's a near-100% certainty that the god of contracts is dead. And the "near" 100% part really isn't worth holding out for.
Cybil: ...What? So the godmodder's killing... all the minor gods? And he's already hit...
Cybil: Then that means... this contract is completely worthless! Total garbage! Ha! Hahaha!
Cybil: There was NEVER any hope! WHEEEE!
Cybil tears the contract to shreds. Then, he slumps over, looking more defeated than ever.
Cybil: ...Dammit.
I stand around, waiting. I am... off put by all the chaos that just happened. I question myself, and look inside myself to find HOPE. "We will win this."
Valla stands off to the side with you. She seems impatient to leave.
Eyowe leaves negotiations to the more capable minds, instead choosing to stay guard. Equipped with the X-Ray Goggles and armed with both Butterfly and the Sonic Shooter, Eyowe checks the whole room for any possible danger, whether it be a trap somewhere under the floor or a sniper rifle aimed at Cybil to silence him.
HOPE is still a thing
You scan the whole room, taking point. Can't be too distracted from what's important.
You don't find anything.
The man simply stands there, and his shirt turns half a reddish purple shade on one half, and stays the same, but glowing, on the other half. He pushes out energy, until the point of exhaustion, and then, turns to the others. "Either I just hallucinated majorly, or I just helped our odds on the plan. I am a God tier, so up until now, since I was neither killed justly, nor heroically, my corpse was only mostly dead. I just used my power, and direct soul connection to the splinter of life still in it, to have it turn into a jar of Parallel, inside of the Stasis pod you were talking about, next to the other two jars you mentioned. If I wasn't hallucinating, and they use that type of essence in conjunction with the two you guys suggested, then it will be much more likely to work. Ironically enough, my body qualified as enough of a portal, that, if I am not insane, then I could have escaped from here as soon as I had the password, and left you guys to rot."
He then looks at Cybil. "You said that we all would do as you did. I think I just demonstrated that as a false statement, at least in my case. Also, side note, if the Godmodder used a spell, couldn't you just come with us, before skipping town to an area where magic doesn't work. No matter how strong a spell is, if magic doesn't work it does nothing by default."
OOC: I have noted that my character may be hallucinating simply so that Moniker has a less complicated way of saying no you didn't if this isn't allowed. He is a God Tier, that was my intent. The funny part is that even though no one will believe it, I had planned out this character before the prison sequence began. He just happened to fit really well into some abilities that would be more useful than usual in this system.
Definitely hallucinating. While you may be a god tier, Playerhood overwrites most god-tier powers, including the resurrection ability. Realistically, somebody relying on just god tier powers would only be at the power level of a fairly average entity. Unless, we're talking about her...
I'll just go over to Cybil and attempt to convince him to let just Arsenical sign the contract.
You point at Cybil and say "let Arsenical sign the contract!"
I gather up all the HOPE here....I call out across Time and Space,to a vial full of starlight that shines even in the Absolute Darkness,I call upon the Vial of HOPE,and beside it,a vial of Pure Black,but still stars twinkle in it,Space and a constantly vibrating Vial,full of fast moving streaks of Blue,Breath,I try to call out to them,in unison,maybe they can form our Escape Portal.......
You call out... maybe... maybe...
'Well at least we have entered into a calm situation,' I think to myself as I survey the room we are all inside of. After a few moments I decide to take a seat on the bed in the room. 'Well we cannot go along with his contract so we will have to convince him to tell us somehow.' I suddenly let out a large yawn start feeling pretty sleepy. "Excuse me." I say to no one in particular and rub my eyes. 'Hmm, I wonder if he has the password written down somewhere. Oh hey that pillow is gett...' Before I realize it I have fallen asleep and was dead to the world.
OOC: I'll go ahead and take a break for the holiday. I hope you all have a good Christmas/happy new year. Hopefully when I return I will be feeling more motivated to make longer and better posts for this quest.
You take a nap. Finally. Some rest. Some of your more awake teammates resolve to carry you out when they get a chance.
OOC: Have a merry christmas!
Piono comes up the stairs, thinking to himself. He seems to be mostly oblivious to the things going on around him.
Action: Redrover looks at the portal, and realizes that his plan might actually work and completely avoid the Devil in the first place. We might even be able to rescue Morpheus!
This knowledge fills him with HOPE and relief that his smash attack might actually not be a waste of effort!
HOPE???
No, HOPE's definitely out of uses. You've already got plenty of it.
Spicy grumbles at the slight loss of two Actions worth of set-up, before an idea strikes him.
[x1] Mana reserves are sitting drastically low, though not fully depleted, thanks to the brief calm. So Spicy wills up the few scraps he can manage, focusing them on the back of his hand...and gritting his teeth as the mana burns through his skin, leaving a Rune branded where it pushed through, already pulsating with blue energy. A ram-shackle Rune due to the barbaric method, but it'll do.
Gripping his Power Spicy turns his mind to the Runes he had set earlier, sitting in the pile of junk that once was the Gatekeeper in the separate room. And a small 'crack' signals the burst of Power used to link the Rune on his body to the Runes on the defunct robot.
If things go alright, it should be enough for him to summon the pile of junk. Granted, it's on the weaker side for your average Entity, and he'd have to put it back together, and due to the Rune's placement the multi-ton pile of junk will be summoned on top of him, but he's going to come out of this mess having gained something!
FAITH! Still lingers, for all it's worth anymore...
You use the runes make a copy of the pile of junk. Now, you can re-create it to exact specifications back in the real world! A perfectly faithful representation!
You would teleport the junk, but... everything in this realm is a little... unreal. All representations... like how a fish from the deepest parts of the seas will die if it approaches the surface, so too will objects from this layer of death die if they come closer to being alive again.
(So, basically, stuff in this place only exists in this place.)
The quiet watcher ignores Cybil as he walks up to the portal, and draws upon all the remaining things that everyone had generated to reach into the only unshielded part of the base - the portal itself - and open a door out for himself out to his watchtower outside of everything. Once he was Out, he could throw something together to link to this portal and get everyone else out and back to wherever they needed to be.
After all, when you can open doors through unshielded reality, then you don't need anything else to move yourself around.
The prison's auto-teleporter-preventer stops you from opening unauthorized teleports! The godmodder put trillions of defenses on this place. TRILLIONS.
---------
Cybil sits in his little plastic office chair, head in his hands. Once again, you've all proven your collective capacity to talk people to death, given the opportunity. His contract is useless, his motivations are useless, and it appears to be the end of the road.
Cybil: ...Well, you could have tortured me. But you didn't. That was nice of you.
Cybil: ...
Cybil: It's all the godmodder's fault, huh? And it won't hurt to stop existing... it'll just be... the end...
Cybil: ...You all have to promise me something. No contracts. Just a promise.
You listen.
Cybil: Promise me you'll all kill the godmodder. Make him suffer for what he's done, to me and all my prisoners.
Cybil's deflecting responsibility, but... yes! You can promise that.
Cybil: Right then... my code is "*******".
Cybil: That's literally it. Seven asterisks.
You rush over to the portal and input the codes. As you do so, Cybil wheels over to the fridge, and begins rummaging around.
Cybil: I wonder if there's anything good left in here. I need a drink before I die...
----------
The codes work! On the terminal screen, you see some text:
"Portal successfully primed! Three currently available connections. All known information for connections is shown."
Connect 1: From Satantech Industries
Connecting Plane: Hell [Afterlife Plane]
Receiving portal material: Demonstone
Message: "Use this one! - Satan"
Connect 2: From [Connection unsigned]
Connecting Plane: Hell [Afterlife Plane]
Receiving portal material: Plastic
Message: [No message]
Connect 3: From Federal Fraud Investigation Agency
Connecting Plane: [Unrecognized Plane]
Receiving portal material: Stone
Message: "It's us - Fenix"
...Three connections?
----------
Voting time! Which connection will you use? You have until the next update - which is going to be some time from now! This is the last update I'm releasing before my vacation, so I'll see you on the 6th, probably! The update will come on the 7th of January at the latest. Apologies for leaving you on a cliffhanger, but I guess this is still better than leaving you in the middle of a bossfight, right?
---------
You glance behind you. Cybil's totally vulnerable, rummaging through the fridge. Ender_Smirk glances at his Shadow Medallion. If you wanted to do something phenomenally cruel and vengeful, now's the time.
Valla: Hmm... well, I guess you guys might know better than me what to pick.
Valla: Maybe I'll follow you. Or maybe I won't, because that's just me.
Xerath and Captain.cat are still sleeping. Arsenical and MooGoesTheCow are carrying them. Disco-Chan hovers above your heads, having momentarily paused the music. Everything's ready to exit. This is, for real, the really real last turn you're spending in this place.
-----------
Itinerary:
-Select a portal to exit through
-Turns left until Morpheus is finished: 2
CYBIL'S CHAMBERS:
Players/Allies:
MooGoestheCow
FlamingFlapjacks(has flaming loafsaber)
Dragon of Hope?!?(has ultimate diamond sword, great attack)
The_Two_Eternities(has bread paper)
RedRover1760 (boosted dodging skill)(has wooden pole, stealthy ninja outfit)
barbedwireqtip(has Scratchspear+1)
CaptainNZZZ (has rebreather, Hacksaw)(Equipped with Flaming Spearnir - fantastic damage, 2/2 charge)
Arsenical
The Ego
Spicy_Serious(wearing husk armor - good defense)
Ender_Smirk (has scratchspear+1, 2/3 uses)(holding Shadow Agitator - all Shadows want to attack him, can only be removed from inventory by giving it away)
General_Urist(has oilflasher)(Using Reinforced Tetradent - medium attack, can attack safely at range)
Eevee Shadow Bacon(bread rope)(Chunk of ceiling)
Winkins (has chain scratchslayer - high damage, good range)
Evonix(has gauntlets of ogre strength/stench, temporal essence)(wearing Oroborous necklace, ???, wearing dimentional bracer)
Algot(giant clothespin, copy of leah's aurmour, sonic the hedgehog figurine)(Flaming short strikinator of doom - very strong water/electric/fire attack)
EternalStruggle
The_Quiet_Watcher(has chains, Shredder(damages and defense-downs 3 enemies))
JoeBOB(small amount of metal-eating acid)(has scratchspear - high damage, one use)
That-Random-Guy(has Spiky Shockmace - great damage, extra damage to robots)
Crusher48
Ranger_Strider_(has 2/3 Scratchspear+1)
Krill13 (has Sonic Shooter - can use sound-based attacks(2/2 Charge))(has butterfly, strong attack at any distance)(has x-ray goggles)
Kyleruler(Charged Battery Blade, Great damage + electricity)
Alastair Dragovich(has ranch dressing eliminator, .5/1 cranking(+.5/turn), extremely high attack)
Bill Nye(has PB&J)
GoldHero101 (2D powers)(has basic sword, gunslinger(can heal/repair))
Pionoplayer(has Caged Shadow)
The_Nonexistent_Tazz (has Serious Sizzler, good fire attack+bayonet attack)
Karpinsky
Cephalos Jr. (has oxygen gas, plasma)(has 2/3 Scratchspear+1)(has Cybil's blood sample)
Daskter(has lightsticks, oil lantern, 50% shock bread)(has 2/3 Scratchspear+1)
Paradoxdragonpaci (has Plasma orange, very strong fire attack)(fire retardation gloves equipped)
Captain.cat (has rebreather)(Knuckleslashers equipped - very strong fist-based attack)
Xerath(has 2/3 Scratchspear+1)(has Chain Electroscythe+2, very strong electric attack)(sleeping)
Valla
[AG - Winkins]Disco-Chan: 19,550/20,000 HP, 5,000A, Special: Disco Squares: 1/3 (repels darkness!)
Cybil
PRODUCTION:
Scratchspear generator+1(use 1 action to make 2 scratchspears+1)
Auto-generation: +1 Scratchspear+1/turn
Storage: 2 Scratchspear+1, Remote Control Glove (remote control of AG bot forces), functionally infinite zapbot/guardbot/suppression bot parts
Forge+Compressor(use to upgrade weapons easier)
DUNGEONSCAPE(Note: doesn't matter anymore!):
Outer defenses:
Dark Master: 100% health, massive defenses, 200% chance to mind control an ally each turn! (Elite Ten)(arriving next turn!)
Extremely Massive Gobblebeast: 200% health, extremely massive defenses, extremely massive attack (Elite Ten)(arriving next turn!)
Amazing maze: 30% chance to make new maze entrants die instantly! Or, significantly damage elite ten!
Delaying defenses+Emoji Movie Theater: 40/30/30% chance to delay new enemies by 1 turn/2 turns/0 turns!
Food room: Has appealing cake, only for those who join AG side
Enemies:
The Slab: 842% health, extremely massive defenses, grants all allies +1 attacks, reduces damage against all allies by one attack level! (Elite Ten)
Allies:
WONK Sun: 100% health, (minor/medium damage to all enemies every turn)
Blood Starved Beast+1: 200% health(200 max), extremely massive defense, extremely massive attacking power, +1 minor beast/turn (gets stronger whenever it or its minions kills something)(enemies who hit it get poisoned)(+10% HP/turn)
Minor beast x 10: 100 x 10% health, weak defenses, weak attacking power x 10
Roman Legionnaire: 100% health, major attacking power
Bell-Ringing woman: 100% health, minor attacking power, 1/1 Summon (randomly melee/ranged soldier)(suppressing 40% of mind control)(guarded by Defender!)
Melee soldier x 5: 100 x 5% health, weak defenses, weak attacking power x 5
Engage-Class War Robot: 100% health, major defenses, extremely massive attacking power
Defender: 100% health, medium defense, minor attacking power
Rage Angel: 100% health, medium defenses, major attacking power (half-bodyguards important targets)
Guardian statue: 100% health, reduces damage against all allies!
Ultimate Blue Eyes Ultimate Dragon: 150% health(150 max), massive attack, massive defense
Lil' Drainy: 100% health, major defenses, reduces enemy defense x 3, goes last
Lord Healix: 100% health, medium healing ability
Scorn ray: 100% health, minor attack (can be manually retargeted)(no current target!)
Faith: 100% health (max 100), medium defenses, massive healing ability
megaGUN hopo Ultimate Blue tank: 100% health, medium defenses, medium attack, buffs an ally's attack! (mind control immune)(limit breaker)
Railgunner: 100% health, weak defenses, extremely massive attack, ignores two layers of defense!
The Render: 1% health, literally no defenses, extremely massive attack
Amelia: 50% health, weak defenses, weak attack
HOPE Ballistae: Dies when castle wall does, major attacking power
Ranged soldier: 100% health, weak defenses, medium attacking power x 1
Defenses: Extremely Massive HOPE Castle Wall(buffs castle wall defenses attack x 2)(Regenerating)(Hurts enemies that attack it), Roller/Flamethrower cage traps (activate to damage all enemies), Seizure gas grenade x 1 (use to deal massive damage to one enemy, damages mindscape when used), 80% mind control resistance
Random stat upgrader(FEAR: 2/3 to next)(Distant Memories: 0/4 to next)
Current stats: FEAR level 1/3 (Allies take 10% less damage), Distant Memories level 1/2 (Enemy attacks have a 5% chance to be canceled)
Everyone's MIND cores are fully intact.
Dark Master: 100% health, massive defenses, 200% chance to mind control an ally each turn! (Elite Ten)(arriving next turn!)
Extremely Massive Gobblebeast: 200% health, extremely massive defenses, extremely massive attack (Elite Ten)(arriving next turn!)
Amazing maze: 30% chance to make new maze entrants die instantly! Or, significantly damage elite ten!
Delaying defenses+Emoji Movie Theater: 40/30/30% chance to delay new enemies by 1 turn/2 turns/0 turns!
Food room: Has appealing cake, only for those who join AG side
Enemies:
The Slab: 842% health, extremely massive defenses, grants all allies +1 attacks, reduces damage against all allies by one attack level! (Elite Ten)
Allies:
WONK Sun: 100% health, (minor/medium damage to all enemies every turn)
Blood Starved Beast+1: 200% health(200 max), extremely massive defense, extremely massive attacking power, +1 minor beast/turn (gets stronger whenever it or its minions kills something)(enemies who hit it get poisoned)(+10% HP/turn)
Minor beast x 10: 100 x 10% health, weak defenses, weak attacking power x 10
Roman Legionnaire: 100% health, major attacking power
Bell-Ringing woman: 100% health, minor attacking power, 1/1 Summon (randomly melee/ranged soldier)(suppressing 40% of mind control)(guarded by Defender!)
Melee soldier x 5: 100 x 5% health, weak defenses, weak attacking power x 5
Engage-Class War Robot: 100% health, major defenses, extremely massive attacking power
Defender: 100% health, medium defense, minor attacking power
Rage Angel: 100% health, medium defenses, major attacking power (half-bodyguards important targets)
Guardian statue: 100% health, reduces damage against all allies!
Ultimate Blue Eyes Ultimate Dragon: 150% health(150 max), massive attack, massive defense
Lil' Drainy: 100% health, major defenses, reduces enemy defense x 3, goes last
Lord Healix: 100% health, medium healing ability
Scorn ray: 100% health, minor attack (can be manually retargeted)(no current target!)
Faith: 100% health (max 100), medium defenses, massive healing ability
megaGUN hopo Ultimate Blue tank: 100% health, medium defenses, medium attack, buffs an ally's attack! (mind control immune)(limit breaker)
Railgunner: 100% health, weak defenses, extremely massive attack, ignores two layers of defense!
The Render: 1% health, literally no defenses, extremely massive attack
Amelia: 50% health, weak defenses, weak attack
HOPE Ballistae: Dies when castle wall does, major attacking power
Ranged soldier: 100% health, weak defenses, medium attacking power x 1
Defenses: Extremely Massive HOPE Castle Wall(buffs castle wall defenses attack x 2)(Regenerating)(Hurts enemies that attack it), Roller/Flamethrower cage traps (activate to damage all enemies), Seizure gas grenade x 1 (use to deal massive damage to one enemy, damages mindscape when used), 80% mind control resistance
Random stat upgrader(FEAR: 2/3 to next)(Distant Memories: 0/4 to next)
Current stats: FEAR level 1/3 (Allies take 10% less damage), Distant Memories level 1/2 (Enemy attacks have a 5% chance to be canceled)
Everyone's MIND cores are fully intact.
Base Player Power: 3