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You can't open a portal, as you have no idea where the Bank of Actions even is!
Hmmm.
1/2. I create an army of clones that all look identical to Alice, and then teleport all the Alice lookalikes (complete with false Yoreshields) as well as Alice to various locations on the Hexagonfield.
3. With 5 CP, I create a generic mech stuffed with bombs, climb on board, and fly it into the Soulrazer. I jump off into the Entry Room, but the mech continues flying into the Main Hallway. It crashes into some guardbots and explodes.
I drag the Space station into the main hallway and then snap a picture of the guardbots expressions when they see the space stations
Orders:
SCV Assignment
29SCVs build 2 Command Centers.
51SCV continue Project Bunker Complex (This should give it a nice number of 40% complete)
Army:
All attacking entities are sent into Side Room A to contain the massive enemy reinforcements coming there each turn, and assist Pionoplayer.
Actions:
1x Using the Vaccine Bike that Joe sent me a bit ago, I use it to begin a vaccination program, it will vaccinate all terran units at the end of the program.
+2CP
I agree to cult action.
Let's go IKU! I and the lewdmarine rush into the Main Hallway... and screech to a halt at the sight of the three commander guardbots.
This is going to be tricky. time to debuff ALL the things!
Action 1: I rush up to Guardbot Commander B and open up a compartment on it's body before it can react. I quickly find the main power cables, strip off the insulation with pliers, and attach an EVERGY WASTER to them. The ENERGY WASTER is nothing more than a huge pile of resistors and other crap wired in parallel that consumes a VERY LARGE amount of electrical power. So much power is wasted in fact that the commander doesn't have enough power left to properly operate its weaponry, dropping its attack power!
Action 2: I pull out a bucket of what I call 'Witch's Glue', which is an extremely sticky vile witch's brew of superglue, roofing tar, Suspicious Slime(TM), and other unidentified shit. I spill ALL OF IT on the ground at the feet/wheels/whatever of Guardbot Commander C, and the super-sticky goop takes away a huge chunk if its mobility, significantly impairing its ability to dodge attacks!
Action 3: I take out an old bolt-action hunting rifle with a 10-round magazine and as many shots as I can at Guardbot Commander D. Since it has such a slow rate of fire and the bolt needs to be worked in between every shot, my hope is that the huge delay between shot will make each one count as it's own attack, blasting away many of its attack shields!
EDIT: Can enemies move between rooms like we can? And if so, can we barricade doorways and such? Because it is looking like Side Room A might be much more trouble than it's worth to hold down.
Looks like it's about time to eliminate Guardbot Commander B. 70k less damage each turn sounds quite lovely. 8 actions will be needed, give or take, make it 9 to be certain. A not insignificant amount of firepower, but still doable. Especially if ES starts with 3 of his own.
FOCUS - GUARDOFF
He calls out Commander B. You! Yes, you! You suck. You're the worst at guarding. Sure, you're doing decently right now, but pretty soon you'll be dead and gone and we'll be on our way. And three of this ship's weapon systems are dead already! To prove it, ES challenges him to a guardoff, summoning two fortresses to protect. Incensed, and also magically bound by the Player, Guardbot Commander B (I'm just gonna call him GCB from now on) literally has no choice but to accept.
ES goes first, taking guard on his fortress. He mans the spotlights, and sees enemies trying to attack the walls! He takes out a missile launcher and blows them to bits, sending the mechanical bodies of the Attackbots flying out of his fortress, in such a way as to land on GCB and damage him. To make sure he'd gotten rid of the intruders, he deploys countermeasures, which mostly involves setting the outer areas of the fort on fire, and the giant walls of flame spread out over to GCB, burning him badly.
GCB also quickly dispatches the Attackbots with its Guardian-class Assault Buster, but some GM III mechs, upon hearing that Axis was in the area, show up! They got lost on their way to Axis, sadly. Unfortunately, GCB's helmet has been burned and crushed in such a way to make it look like it has a cyclopian vision system. The GM is the natural enemy of the monoeye! They immediately blast the poor robot with Beam Rifles and missiles from their missile pods! After taking care of that issue, they leave to try and find Axis, since it's obviously not in here.
Now that the Attackbots are dealt with, the contestants have to deal with Infilbots! These sneak into the facilities. ES struggles to find them, but with Amelia providing remote sensor support from the flying fortress (she's still around and that thing is also still afloat, by the way) he successfully does so before they break into the core. He quietly pays them off with five hundred trillion Strugglebucks, redeemable at any ES-controlled installation for... lots of stuff actually. Since he needs to go back to said fortress for lunch and a bathroom break. They go to the other fortress!
Meanwhile, GCB is totally flummoxed! It can't find the Infilbots at all, since they were made with anti-Guardbot Commander stealth technology, highly advanced kit. It goes to the central core, and finds that the thing it was supposed to protect is gone! In its place is... A BOMB?
The bomb explodes, force and fire crumpling armor and shattering limbs, sending the robot flying out of the room, smoking from the damage done. When it gets up, it finds itself facing the other Infilbots. Without anything else to do, they use their Special Operations combat knives, detonation packs and energy pistols to shoot, stab and blow up the Commander before leaving!
GCB gets up, obviously the loser, and ES is... still nowhere to be found? Damn. He must be having a sizable lunch then. Fair enough. Still, the GCB is the worse for wear, and where ES was standing is a cardboard cutout of him that if hit counts towards the damage needed to kick ES out of the Soulrazer for... reasons, so mechanically he's still there.
(OOC: I should have 10 CP, I think.)
"Second Scarlet Prince, move into the main hallway and attack the standard guardbots!"
Movement action: I enter the Main Hallway.
3 ACTIONS+3 CP: PUNY GUARD
Before Guardbot Commander B can recover from the guard-off, I walk up to him. "I challenge you to a contest: Who can survive the longest against the Hulk?" GCB (copying EternalStruggle here), naturally, accepts, due to having no defense against my massively boosted charisma. "By the way, I'm a Player, and you're going down." I gesture, and a portal opens. On the other side is the arena from Thor: Ragnarok, with the Hulk standing over a defeated opponent. "You go first," I say as I push GCB through the portal. The Hulk looks at GCB. "You're going down." After a pause, he asks "who are you anyway?" "I'm Guardbot Commander B of the Soulrazer," GCB replies, "and you're going down!" The Hulk smirks, and casually lunges for GCB, gripping his torso tightly. The Hulk lifts GCB above his head and rips him in half. In the background, the crowd is going wild. The Hulk drops the top half to the floor of the arena, and rips the bottom half in half. The Hulk slowly, slowly reaches for the top half of Guardbot Commander B. "I forfeit! I forfeit!" GCB shrieks as he realizes what a bad idea this was. I shrug. "Very well. Although it's on you to get back through the portal." The Hulk grabs the top half of GCB and OH THE HUMANITY! Shivering, I close the portal, but not before GCB's severed head flies through and embeds itself in the wall behind me.
As Arsenical shrugs the last of the eight shields off the cosmic sword, his hands began to ache.
"Oh, so this is legendary weapon burn." He commented, staring down at his melting hands. Better hand it off!
Quickly, he shoves the sword into the hands of Crusher48 moved towards the entry room doorway. As the player reached the frame, he yelled out through the currently accessed parts of the ships for all of his queens to fall back into the entry before they fell apart. Lost too many good entities to count already.
At the breach room, Arsenical leaned out the impromptu breach in the hull and shouted, an effort that seemed for naught... Before the one, the only, the being of pure explosions rocketed into the room, ready for a fight. All of his eggs in one basket again. This was good but he wasn't going to send his underprepared queens back into the fray anytime soon.
Quietly, Arsenical began charging his power.
+2 CP
Myself and the Ettin move into the Main Hallway
ACTION 1: I deploy a 1337 H4X0R DR0N3. The DR0N3 attempts to hack the Guardbot Generator by crawling into its interior, but overloads in supreme 1337ness and explodes, damaging the Generator in the process.
ACTION 2: I run straight at Guardbot Commander C, but right when I'm about to reach him, I throw down a smoke bomb. When the smoke clears, I've vanished. The Guardbot Commander looks around, confused, but can't find me. Just when he's starting to relax, he feels a tap on his shoulder. He wheels around, only to see me standing there with a rocket launcher aimed at his head.
I fire the rocket launcher. That is all.
ACTION 3:
Boost Stone expended!
Any other CP you feel I need to expend on this expended!
I open a nearby panel, exposing some important wiring... which coincidentally leads to the Soulrazer's main cannon. Using a DIGITAL MULTITOOL, I hack into the main cannon systems and hotwire it to fire when the Soulrazer takes its next turn, being sure to reinforce the target lock on the Ettin at the same time, just in case they get any ideas.
The Ettin will attack the weakest Guardbot Commmander... if he survives.
I groan internally at what I'm about to do, I've spent so many urns healing and buffing! I'm a cultist, when by the Dark Masters did I become a support character! I could at least be de-buffing people, curses and stuff ya'know?
Sighing I collect my power and Act.
Action 1
My attention is drawn to the...Lewdmarine!? Yeah, no. I'm taking a cue from her Player and calling her Iku.
Most of her weaponry is for water-based combat. As I'd expect of a proper Submarine, but we sure aren't in the water...better fix that.
"So, what kind of weapons do you prefer? I think I remember something about you liking sniping? But this isn't really the type of battlefield for that kind of weaponry, it's pretty close combat right now...but I can't give you a gun you're not familiar with...I've got a plan!"
I grab a gun off of the corpse of a nearby Guardbot, basic plasma rifle, nothing to write home about. But with a little finagling with some Player Power...
A bright Light Orange light blankets the weapon, it only lasts a second and the weapon is left changed. There isn't much visibly different, the once blue light that pulsated through the weapon is now a Light Orange and the PG and SR logos are seared off, leaving a red AG logo and General_Urist's name scrawled under it.
"This, is the Omni-Weapon. I've given it the ability to shift between any kind of weapon, from Mini-Guns to Pistols, to Assault Rifles. No gun is outside of it's reach...it should give you a nice Attack Boost as a bonus."
I hand the Omni-Weapon over to the humanized submarine, it should provide good utility for her.
Action 2/3
I'm about to start doing something more thematically consist when I notice the Lewd-Iku, just Iku. When I notice Iku's actually pretty banged up, actually a lot of people in the Main Hallway have some damage.
"Seriously? Dark Masters this is getting annoying..." I gather light between my hands, it's not my usual Light Orange light, but a pure white glow.
"Don't let me catch any of you dying! I've put hard work into making sure none of you croak so I'll be pissed if you do!" With a groan of discomfort directed at the glow, I crush my hands together, the glow spreading across my palms like powder. I fling my arms out, splaying my hands and allowing the glow to spread across all who are AG aligned. Healing wounds and invigorating them.
I may or may not put another superattack here in the coming days to wipe out the generators. We'll see.
But just in case I don't get around to fixing up this post:
FOCUS:
Piono takes out Levis Ignis and super heats the guardbot generators to extreme temperatures, causing them to start to melt, then he whips out Arctoae and snap freezes them, causing them to explode violently because of the sudden temperature shift.
Great, now I have the sword of double actions. After ensuring that there are no steal attempts made against me, I utilize this action surge. The weapons may be a threat to existence in the Godmodder's hands, but that doesn't mean we shouldn't get value out of them before he inevitably steals them again.
Action 1: I note a pile of random entities piled up at the entry that are too lazy to move. To deal with this, I summon Ultimate Roadhog behind the most healthy guardbot commander, and he immediately uses Whole Hog to push the commander into the entry room where the lazy entities can finish him off. If the guardbot commander doesn't get knocked back, Whole Hog deals ludicrous close-range damage instead.
Action 2: I have my Tactician in a Jar lecture guardbot commander D about how poor his tactics are. Seriously, you'd think he would try something more complex than just deploying mooks aimlessly, given how he's supposed to be a commander, but apparently he just wants his badass points without the years of training necessary to be an effective commander. The enraged guardbot insults him back, but the distraction allows me to steal one of his attack shields and equip it for myself.
Action 3: Out of the wreckage of the Piranha mech, D.va ejects. She doesn't have her mech yet, but if she can shoot enough targets she might be able to bring her mech online.
Action 4: I attempt to determine Starcalibur's worth as an actual sword by impaling a standard guardbot with it. And before anyone tries shenanigans, I also tie a fourth-dimensional string around it so that I can pull it back to me no matter where it gets taken (unless they have fourth-dimensional scissors, which they don't because they haven't been invented yet).
Action 5: Using an elaborate scheme, I manage to line up the guardbots like dominoes, allowing Reinhardt to knock them all down with earthshatter and then charge through the whole group. Except, he misses them all somehow, bounces off of a random jump pad, and slams into one of the guardbot commanders who was not expecting a Reinhardt stunt.
Action 6: I challenge Guardbot Commander C to "dodge this", then fire thousands of unavoidable homing Magic Missiles at him.
As the Overwatch base was deployed in this room last round, all of the Overwatch related actions are buffed.
(OOC - Holy cow, was not expecting to one shot that guardbot. I'll take it!)
Seeing as Crusher has launched a barrage of attacks at the commanders, Ill focus on the regular ones. Plus, I want revenge.
[Action 1]
I summon a plain steel sword and a crossbow, using a charge point if necessary to summon both in the same action.
-1 CP[?]
[Action 2]
I alchemitize the sword and crossbow together, creating something.
[Action 3]
I attack using this something at the guard bots, in the most efficient way possible.
I briefly do a standing meditation and Attune myself to the World,Healing myself and granting me the World's Strength!!
DYNAMIC ENTRY!!
I Enter Side Room A with a DYNAMIC ENTRY!! Which memetic Value damages all the Guardbots!!
I then subsequently attempt to Banish the Guardbots tO tHe Void between Worlds using Knowledge oF the Creation oF my Void Vial tO Help With opening the Rift to Banish them
Taking a breather after fighting the Guardbots I see that the Queen giving me a wave and after she gained my notice she points at the door as starts heading towards it. 'Hmm, I guess we're pulling back.' I think to myself before then following behind her acting as rearguard against the remaining Guardbots in side room B.
Me and the Queen enter into the Main Hallway and as step in I observe the mass on going melee between the Players and Soulraze forces. 'Yep, Just as I imagined it was going to be like.' I think to myself. Then I start looking for ways to help out.
Looking to the left I can see that General_Urist is throwing out some type of sticky substance at the feet of Guardbot Commander C, Which I guess is meant to try and slow it down. 'Sounds like a good idea, I wish for the Sticky substance that General Urist just thrown to be even more sticky!' Suddenly just as the Substance is about to land it takes on a deep red hue, then It lands forming a extremely sticky and deep red mixture. (2 CP)
Looking to the side I see another Queen that has been fighting and at the moment looks very banged up with large cracks forming all around her body and with chips falling off. Above her head it reads she only has 5000 hit-points left. 'Well better try to keep her in the game. I wish for a attack shield to form the Queen with 5000 hit-points.' Suddenly a red glowing shield forms as a bubble around the injured Queen. (1 CP)
FOCUS X 3
Terry climbs up the Kamikaze Guardbot Generator's face with a sledgehammer.
I can only look at Void assassin's corpse in morose silence, I have never gotten her name...
(Action...)(3 Charges...)
(1 Charge...)
Void Assassin's corpse was brought into the lonely gardens of the Monastery, The Rice Priest that was summoned up a few moments ago take up their position to give words to let the Assassin's soul rest.
Tears were shed in what remains from the Void Familly. Few angry words were spat out after the burial but in the end, but was soon silenced in hugs and words of understanding. We all got closer and a deeper understanding of each other.
Before Void assassin can leave the premise and ponder about the change, he was abducted into Void Guard's family, settling as the family's uncle under Void Guard's fierce and stubborn personality and lil Rover's happiness.
(2 Charge)
Double checking the Slingshot circles I created a charge with the last turn, I strap myself in a comfortable chair and focus on the screen in front of me. On the screen, there was an aiming reticle that was zoomed into the Main Hallway of the Soulrazer.
Grabbing the command stick, I was about to let loose the Slingshot Circle until I notice some odd shimmerings in the background. I stare at the shimmering in confusion before remembering some of the anti-invisibility functions of the magical camera's. Not really sure what exactly was the object or being was cloaked in invisibility, I decide to not care too much much and lock the reticle onto the new target.
Soon the Command stick opens up to reveal a launch button which I then press with delight, activating the Slingshot Circles and launching the Monastery in the breach and onto the mystery entity or object.
(Orders)
Only noticing now, the Rice Feast counter was stuck in 2 turns! The Rice Cooks quickly correct this as they zoom across the monastery's kitchen with the energy of 2 turns of relaxing around which led to a Rice Feast Package to be finished and was given to the lone Void Assassin.
The Rice Monastery is set to work, boosting the Attacks of the Soul Reapers, bringing up their attack from 20k to 23k and healing the damage Reaper in the process.
The Buns counters were supposed to count down the last turn. The Bun Nobility fixes that and summons more buns.
Bun Knight stares in confusion. Why did it have zero attack actions? Hoping for this matter to be settled the two bun knights go on to cut up a Guard Bot.
Shield buns greet their third member and set about the guard the nobility.
The Void assassin wanting to spend time with his new nephew aims to smash two of the Guard Bots with Void Rover covering him!
The Soul reapers let loose onto the more buffed Guardbot Commander, shooting wildly with Void Guard guarding them.
RICE POND ECOSYSTEM:
Current count: 18 Basic Fish Schools, 6 Piranha schools
Current Growth:
Basic Fish Schools: +4 Next turn
Piranha Schools: +1 Next turn
Action 1: I tell Alice, "no need to tell me twice!" as I teleport up inside soulrazer with my newly made weapons. I was gonna make armor, but I believe it is not needed right now
Action 2-3: I charge up (+2 CP)
[AG - TheTwoEternities]Scarlet Prince: 70,000/70,000 HP, 20,000A (-3,000 damage from all attacks)(+4,000 HP per turn)(protected from 5 attacks)
"Honestly, I'm not sure this is a good idea, but... Onwards into the breach!"
"Second Scarlet Prince, you're coming with me."
Actions: I bring the Second Scarlet Prince into the Soulrazer with me and charge up CP with my remaining actions.
The Second Scarlet Prince should have 5 attack shields.[AG - TheTwoEternities]Scarlet Prince: 70,000/70,000 HP, 20,000A (-3,000 damage from all attacks)(+4,000 HP per turn)
I try to use some materials to build a portal to the realm of the SCP foundation so I can get them to contain the God modder as an SCP
the portal will spawn members of the SCP foundation every turn and also sometimes random scps
"The Foundation can't contain the Godmodder, that's why I was sent here... Well, technically the Godmodder sent me here, into the Soul Orb, because of the whole being dead thing. (Clarification: The Godmodder is something like SCP-682, SCP-343, and SCP-001 (Cygnus) put together.) As of right now, I'm the only Player from the SCP Foundation. Unless, of course, you're from it, and if so, welcome to the team."
It is rather obvious that you massively massively MASSIVELY underestimate the Godmodder's power. You think divine justice or whatever can stop him? Brute force doesn't work on this guy.to be clear if you cheat in a game of SCP-3301 a giant flaming angels sword that the foundation think belongs to SCP-001 instantly killing you
It is rather obvious that you massively massively MASSIVELY underestimate the Godmodder's power. You think divine justice or whatever can stop him? Brute force doesn't work on this guy.
"The Foundation can't contain the Godmodder, that's why I was sent here... Well, technically the Godmodder sent me here, into the Soul Orb, because of the whole being dead thing. (Clarification: The Godmodder is something like SCP-682, SCP-343, and SCP-001 (Cygnus) put together.) As of right now, I'm the only Player from the SCP Foundation. Unless, of course, you're from it, and if so, welcome to the team."