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Defeat The Godmodder

You seal 40% of the portal!

]]

The godmodder absorbs the lava and hate! ...Wait... CUTE PUPPIES!???!!

1 damage!



The techmarines create two thunderhawks! With no designated pilots or orders, they're currently idle.



Chuck completely agrees with me that I'm totally right to put him on the PG side. He's my puppet. Of course he agrees with me.

All the entities you just summoned jam themselves into the portal! ...At the same time! They all get stuck! +25% portal sealing!



The plastic bugs charge onto the field, ready to kill everything!

NEW FACTION DISCOVERED! [V] - VOID! This faction just wants to kill everything!



The godmodder lightning-fast dons his gas mask!



The godmodder tries to evade, but the shackles hold him in place! He's forced to take the bomb to the face! 1 damage!



I AM that Moniker1! Returned for another go at this crazy game!



The stormtroopers appear directly in front of the plastic bugs, ready to fight! They'll take the first of the plastic bugs this turn!

...Looks, let's just skip to the good part: They manage to kill 2 plastic bugs, then they get eaten.

The techmarines get a slight upgrade to their max health.



...Oh... I thought you meant it was for Game Master... THAT WAS YOUR FAULT FOR NOT CLARIFYING!

...The godmodder takes 1 damage! NOT THAT I'M EMBARRASSED OR ANYTHING!

--------

Void:

The plastic bugs swarm the field, taking initative and acting first! 10 of them charge at the Power Jammer, for 2000 damage! 10 more bite the wheels off Chuck Norris's jeep for 2000 damage! 10 of them dive into the riflemen, eating 10 of them! 10 more attack poor Ms. Fortune, killing her! The remaining 8 attack the Obelisk, taking away it's gravitational field! However, 4 plastic bugs are killed in the process!

700 plastic is harvested from the bugs killed this turn!

AG:

The Obelisk keeps glowing! It's about halfway there!

The AG army men empty their weapons at the Plastic Bugs, trying extra hard and managing to kill one of them! The engineers finish constructing their new barracks!

PG:

The godmodder whispers something in Chuck Norris's ear, and he nods! He fires on the Obelisk, and obliterates the wall protecting it! It still has 3 attack shields, luckily!

The portal glows harder!


The godmodder himself grins... You've taken away 10 of his precious, precious, valuable hitpoints. Something like that... simply can't go unpunished. It's about time you saw .00001% of what he's REALLY capable of.


-------

BOSS BATTLE!

You seem a giant, hulking monster lumber onto the field! It's a massive, sagging mass of green flesh and teeth! And yet, despite that, the shirt it's wearing seems to be intact... it is... it is... the SEALED ZOMBIE!

On its shirt is a symbol. Two swords crossed together, in an "X" shape. One of the swords is glowing brightly, and the other is dormant.

Bosses get to act as soon as they appear! That's so you can know their mechanics! True generosity!

The Sealed Zombie takes a bite out of the Techmarines and the Plastic Bugs! However... both entities are undamaged? ...But then they notice... they're feeling a little sick... a little bit... ZOMBIFIED!

...Of course, it's not all the way there yet. The Sealed Zombie takes bites out of entities, giving them 50% zombification! 2 bites, and they turn totally into zombies... and since the godmodder has infinite brains to bribe them with, zombies are always on team [PG]! So basically the zombie can turn any entity into a PG entity. You can stop this, and cure the zombification, by either A: defeating the zombie, curing everyone, or B: Doing actions such as treating the injured soldiers to bring down their zombification %. But hurry, before the zombie turns everyone to the godmodder's side!


THE HEXAGONAFIELD:

[AG - captain.cat]Power Jammer: 7340/10000 HP (counteracting Army men mind control)

[AG - MooGoesCow]Obelisk: 5000/5000 HP(summoning super-unit in 5!)(protected from 3 attacks)

[AG - captain.cat]Army men(660 total attack):
Riflemen II: 30/30 HP x 17, 15x17A
Machine gunners II: 20/20 HP x 4, 100x4A
Engineers: 10/10 HP x 6
Scientists: 10/10 HP x 3, researching anti-godmodder bullets(will complete in 2)
HQ: 2000/2000 HP, working on new batch of engineers and scientists(will complete in 1)
Refinery: 1500/1500 HP(producing 200 plastic per turn!)
Barracks: 3000/3000 HP
Possesses 1500 plastic

[N - CaptainNZZZ]Techmarines: 300/300 HP x 10, 200 x 10A (50% zombified!)
Thunderhawks: 1000/1000 HP x 2, 1000 x 2A

[PG]Soldier summoning portal: 65% sealed! Summoning in 2!

[PG]Chuck Norris in a Jeep: 1000000/1000000 HP for Chuck Norris, 6190/10000 HP for Jeep, 4000A

[PG]Sealed Zombie: 20000/20000 HP, 0 x 2A (Boss)

[PG]Godmodder: 290/300 HP

[V]Plastic Bugs: 700/700 x 43 HP, 200 x 43A (50% zombified!)


Player list:
Captain.cat
Orange
HybridUnity
Hex123(Shielded!)
Corebrute(SIDEQUEST: Cloak Hunt)
MooGoesCow21
Eevee Shadow Bacon
Archon of Ghosts
CaptainNZZZ(Summoning from portal...)

Cloak Hunt:
Players:
Corebrute

Buildings:
Mine
Library
Dormitories


That's all the updates today. Don't expect any more for another 12-18 hours. From here on out, now that things are going strong, I'll try to about once or twice a day.
Mind thread marking all you main posts some we can easily access them, once this thread really start to get long?
 
OOC: I'd be cool with it, but that's cause I'm not actually there. ;) Also, I'm pretty sure Zombies would deal better with the radiation than the other players. The good news is it might muck up Neutral 1's super soldiers.
 
'God damn it! why are the wishes fucking up! okay calm down, panicking will not do you any good.' I take few deep breathes and force myself to relax.'Okay I'm calm, I'm calm. Lets try this again shall we? I wish for the land to stop flying up and to slowly descend back to the ground.' The ground under me and my Army men stops flying up and then slowly begans to go back down towards the battlefield, It will be back on the ground in 3 turns.

'Alright thats much better, Now for the Power Jammer. I wish for energy shield to protect the Power jammer and for it's hitpoints to be restored.'
An energy shield Forms around the Power Jammer which has 4000 hitpoints and the Power Jammer gains a measly 500 hitpoints back. 'Not what I had in mind but okay.'

I then turn towards my soldiers and I start barking out orders to them "Engineers build another Refinery so we can keep that Plastic coming!" "Copy that sir!" they yell out in chorus and start the process of building the new Refinery.

"Barracks start making 6 new riflemen, and Soldiers Be ready to fend off enemy forces!" "Yes Sir!" They do a quick salute and start performing their orders.

((I used 1200 plastic this turn. and I have 300 left))

OOC: just going to point out that my army men have the Trait: Biological immunity: Due to being Plastic they cannot be effected with any Biological Based Toxin, poison, pathogen or hallucinogens. this maybe should appiely to the Plastic bugs as well seeing as they are will plastic. which should make both my men and the Plastic bugs unable to be turned into zombies.
 
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Moniker I colllected together all of 'things happening' posts so you can easily threadmark them. Also, these are almost certainly in chronological order from with the first ones the earliest and the last one the most recent. Also, one question: If you apply FOCUS to a action (or actions), is that exactly the same as spreading that action(s) over the number of posts that is optimal for those action(s) or is there some difference?




All posts from here on out are simply going to be cut down to the first few words.

The plasma plume obliterates 2 riflemen!

You create the Power Jammer Jammer Jammer, and turn it on!

You think you can swing the sword of assured victory at the godmodder just once!?

The engineers improve the wall slightly then leave.

You seal 40% of the portal!

There. I hope this saves you time.

Edit: I fumbled one of the quotes.
 
Update XII
Focus: I Rebuld the Wall even stronger. OOC: can someone focus seal the portal so we don't have to worry about that?

You rebuild the wall, stronger than ever before.

I make a giant can of plastic bug spray, I then make a portal seal.

+15% portal sealing!

FOCUS I seal the portals.

OOC: Could someone please work on some sort of zombification suppressor? Even just changing the number of Bites to Zombify (BoZ) from 2 to 3 will at least keep the Sealed Zombie from focusing on one unit to insta-change it.

Edit: Decided to seal the portal instead.

You manage to fully seal the portal! It won't bother you any more!

Ooc: I would fall you the DM or OP, not GM. Well, I guess that's that.

IC: FOCAS*2: Shinku (brief pause as I glow with a holy light) HADOOOOOKKKKKEEEEENNNNN (aimed at the zombie)
I summon Norris's mom to bring him back to my side.

Also... The button... Its doing something... (this is just a reminder I activated the button...and I'm still hovering in outer space... and am now firing a giant laser at earth(?)...Whhheeeeeee)

Norris's mom summoned! She'll try to convince Chuck Norris to turn AG!

4000 damage to the zombie!

After vomiting for several minutes, Deo finally gets a look around his location.

"Well, time to get searching." He enters the library, looking around with a British Torch (also known as an American Flashlight) for anything interesting.

"I hope the others can survive what's going on without me." He mutters under his breath.

You step inside the library! The entire place is a crumbling, abandoned mess, and Cloak certainly isn't anywhere inside. Most of the bookshelves are empty, torn apart, strewn about, or a combination of those three things, but you do see one that still looks intact. That said, it's so old that you feel like the entire thing will collapse if you take a book out! Maybe you could just take one? Looking at the stories, most of them are simple fiction stories, but there are three volumes labeled "nonfiction" that look useful.

On Godmodding, Vol. 1
On Players and the Nature of Creativity
Heart and Soul

The authors on each book are scratched out. You know you can only grab one, but once you have it, it's yours to examine at your leisure. Which book will you take?

*Screams of rage echo as the Berserker charges at the Godmodder and engages him*

The godmodder's getting tired of all these combat engagements! The berserk charges right over the pit trap the godmodder laid earlier, and falls down into a bottomless pit of doom!

"A zombie apocalypse, really Godmodder?" Shaking my head I look over at my techmarines and conjure up glowing pills for them to consume and thus cure them of the zombification the Sealed Zombie caused.

I also issue orders to the techmarines that when something comes and bites or tries to bite them, to attack that something not just stand there accepting it like a statue being pooped on by pigeons.

-25% zombification for the techmarines! The techmarines will attack those who hit first - right now, that's the zombie!

Glaring at the Sealed Zombie lightning begins crackling from my fingertips, encircling it in a web of lightning with two interesting features. One, should the Sealed Zombie attempt to touch, bite, or attack anyone the web of lightning will retract and electrify it severely before expanding back out, ready to retract inwards and shock the Sealed Zombie again if needed. Second, the lightning is only able to harm the Sealed Zombie and zombies in general, preventing it from blocking attacks or being used to hit and harm things near the Sealed Zombie.

The Sealed Zombie is caught in the lightning temporarily, but the godmodder notices he's having trouble and teleports the zombie out! ...But not before the zombie takes 3500 damage!

I send the shadow at the Godmodders shadow as every time it hits the GMs shadow the GM will take damage

The godmodder's shadow reaches out and gobbles up your shadow before it can get a hit in! The godmodder burps.

To finish my web of lightning effectiveness I create a small lightning generator to keep the web of lightning charged via portaling more lightning to the web of lightning as needed. Unfortunately the generator's durability is rather low but such is the price of this.


Finally I direct my attention to my nearly complete portal. While I could complete it now I only finish it partially, focusing my efforts also on making sure it's securely mine and can't be stolen from me.

Generator debuff applied to the sealed zombie!

I spend my final action to get my giant carnivorous worm(GCW)to come out of the ground,bite off the zombies legs then come back down into the ground

3000 damage to the zombie!

A new figure materializes onto the field, smirking and with a sword at his hip and shades over his eyes. Judging from the shape of the sheathe, his sword is a katana. He doesn't so much walk over to the Godmodder as he swaggers over.

Wow, everyone can't help but think, this man is one edgy git.

"I see you need the help, old bean." The new arrival says, before raising his hand instantly. "Bupbupbup, I ain't done speaking. I know you won't appreciate the help, which is why I'm not gonna directly guard or heal you and yours. I'm really neutral, but I'll be summoning things to help you and attacking the AGs, so I'm basically on your side. But if you think I'll go out of my way to directly help you, you got another thing coming. Everyone is free to directly attack you as far as I'm concerned. Hell, I might try from time to time, just because."

He turned towards his opponents, cocking his head as he did so. "You don't worry either, noobs, I ain't here to end you. Frankly if you can beat Mr Godmodding over here, that's great. I'm just here for commitment-free excitement." Truly the edgiest of gits. "Good news is that I won't try and go all out, I'll just try and make life a little more interesting for us all."

FOCUS - LIGHTNING LORD

He draws his sword, which crackles with (you guessed it) electricity. What else would this guy have as his element?

He charges the Power Jammer with his katana and does an ULTRA COMBO, slashing it repeatedly, short-circuiting it and also cutting clean through it. He then extends this by dashing around each side and doing a constant storm of blade strikes from all angles before he finishes his assault and dashes back to his starting position, a fair bit away from the Godmodder but no longer right next to him. He then sheathes his weapon, and from the sky a truly titanic bolt of lightning comes down in response to a mental command, doing yet more damage to the Jammer.

Welcome, EternalStruggle!

5000 damage to the Power Jammer!

NEW MECHANIC DISCOVERED! Neutral Grayscale!

The Neutral Grayscale defines how much AG - or PG a Neutral leans! Your place on it is decided not by declared allegiancies but by actions! And directly attacking an AG entity puts you immediately down a rung!

NEUTRALADDER:

[N+2]: ???: Buff: ???

[N+1]: ???: Buff: ???

[N]: True Neutral: No buffs or Debuffs

[N-1]: Chaotic Neutral: Debuff: AG entities will attack your entities on their turns!

[N-2]: ???: Debuff: ???

Continue on your path of destruction, and there will be consequences!

'God damn it! why are the wishes fucking up! okay calm down, panicking will not do you any good.' I take few deep breathes and force myself to relax.'Okay I'm calm, I'm calm. Lets try this again shall we? I wish for the land to stop flying up and to slowly descend back to the ground.' The ground under me and my Army men stops flying up and then slowly begans to go back down towards the battlefield, It will be back on the ground in 3 turns.

'Alright thats much better, Now for the Power Jammer. I wish for energy shield to protect the Power jammer and for it's hitpoints to be restored.'
An energy shield Forms around the Power Jammer which has 4000 hitpoints and the Power Jammer gains a measly 500 hitpoints back. 'Not what I had in mind but okay.'

I then turn towards my soldiers and I start barking out orders to them "Engineers build another Refinery so we can keep that Plastic coming!" "Copy that sir!" they yell out in chorus and start the process of building the new Refinery.

"Barracks start making 6 new riflemen, and Soldiers Be ready to fend off enemy forces!" "Yes Sir!" They do a quick salute and start performing their orders.

((I used 1200 plastic this turn. and I have 300 left))

OOC: just going to point out that my army men have the Trait: Biological immunity: Due to being Plastic they cannot be effected with any Biological Based Toxin, poison, pathogen or hallucinogens. this maybe should appiely to the Plastic bugs as well seeing as they are will plastic. which should make both my men and the Plastic bugs unable to be turned into zombies.

If you want to take your army men off the ground, they'll be too panicked and such to do research, meaning you can't advance your army's growth at all! Just hope the field is less chaotic when they make it back to the ground... and that's a really big gamble!

An energy shield is protecting the Power Jammer!, though it's less powerful than you thought! You queue up some orders!

Moniker I colllected together all of 'things happening' posts so you can easily threadmark them. Also, these are almost certainly in chronological order from with the first ones the earliest and the last one the most recent. Also, one question: If you apply FOCUS to a action (or actions), is that exactly the same as spreading that action(s) over the number of posts that is optimal for those action(s) or is there some difference?





















There. I hope this saves you time.

Edit: I fumbled one of the quotes.

Thanks, this really helps a lot! I'll definitely start threadmarking these posts. A "focused" action/s will have about x2.5 the power of a normal post's worth of actions. So it's more convenient to use focus and fire off your actions in one post, but you'll get more done making three individual posts.

--------

V:

10 plastic bugs swarm over Chuck Norris's mom, dealing 2000 damage! 20 more dive at the obelisk, dealing 4000 damage to its protective wall! The remaining 13 bite the zombie a lot, dealing 2600 damage to the Sealed Zombie!

AG:

The ground around the Obelisk starts to shake!

The army men all fire at the Sealed Zombie for 660 damage! HQ brings out 3 new engineers and 3 new scientists - a lucky surprise increase! 1000 plastic is harvested from dead bugs!

Norris's mom pleads with Chuck Norris to join the "good" team, despite being injured!

PG:

Angered, Chuck Norris drives over the Plastic Bugs, managing to kill 5 of them! That's what they get for hurting his mother! The godmodder sighs in frustration...

The godmodder needs that Obelisk dead! He walks over, grabs 2 of its attack shields, runs off, and puts them on his Sealed Zombie!

The Sealed Zombie growls in frustration! The situation already looks bleak for him, with or without shields! He saunters over and chomps both the Plastic Bugs AND Norris's Mom! The Plastic Bugs end up 100% zombified - now they're on the PG team entirely unless someone cures them or kills them!

N:

The techmarines all unload on the Sealed Zombie, managing to destroy one of its attack shields!



THE HEXAGONAFIELD:

[AG - captain.cat]Power Jammer: 2340/10000 HP (counteracting Army men mind control)
Energy shield: 3000/3000 HP(protecting Power Jammer)

[AG - MooGoesCow]Obelisk: 5000/5000 HP(summoning super-unit in 4!)(protected from 1 attack)
Wall II: 3000/7000 HP(bodyguarding obelisk)

[AG - captain.cat]Army men(660 total attack):
Riflemen II: 30/30 HP x 17, 15x17A
Machine gunners II: 20/20 HP x 4, 100x4A
Engineers: 10/10 HP x 9, building new refinery(will complete in 1!)
Scientists: 10/10 HP x 6, researching anti-godmodder bullets(will complete in 1!)
HQ: 2000/2000 HP
Refinery: 1500/1500 HP(producing 200 plastic per turn!)
Barracks: 3000/3000 HP, producing riflemenx6, will complete in 2!)
Possesses 1500 plastic

[AG]Norris's mom: 2000/4000 HP, 1000A (will convince Chuck Norris in 2!)(50% zombified!)

[N - CaptainNZZZ]Techmarines: 300/300 HP x 10, 200 x 10A (25% zombified!)
Thunderhawks: 1000/1000 HP x 2, 1000 x 2A(idle!)

[PG]Chuck Norris in a Jeep: 1000000/1000000 HP for Chuck Norris, 6190/10000 HP for Jeep, 4000A

[PG]Sealed Zombie: 6240/20000 HP, 0 x 2A (Boss)(Zombifying Bites)(protected from 1 attack)
Generator: 2000/2000 HP(does 500 damage to the sealed zombie every turn!)

[PG]Godmodder: 290/300 HP

[V]Plastic Bugs: 700/700 x 38 HP, 200 x 38A


Player list:
Captain.cat
Orange
HybridUnity
Hex123(Shielded!)
Corebrute(SIDEQUEST: Cloak Hunt)
MooGoesCow21
Eevee Shadow Bacon
Archon of Ghosts
[N]CaptainNZZZ(Summoning from portal...)
[N-1]EternalStruggle

Cloak Hunt:
Players:
Corebrute

Location:
Abandoned Town(Library)

Books:
On Godmodding, Vol. 1
On Players and the Nature of Creativity
Heart and Soul
 
Continue on your path of destruction, and there will be consequences!
"Heh." The man says. "I like me some consequences!" Wow, he really is fearless. What an idiotic git. Idiogit?

Either way, he looks at the Power Jammer and is not too happy to see a newly made energy shield. Looks like it'll be harder to take down than he thought.

FOCUS - SECONDARY BATTERIES

He withdraws a strange spherical device from his jacket pocket with a gloved hand, because of course he has a black (artificial) leather jacket and matching gloves.

He tosses it over at the base of the Jammer, where it begins beeping, faster and faster. Eventually it reaches the point of a continuous high-pitched whine, and explodes in a massive, er, explosion! That takes care of the shield, at least. But wait! Careful review of the events showed that the device didn't explode, it was hit with an explosive shell traveling faster than the speed of sound. Looks like the device was actually just some kind of artillery beacon. And it was quite a shell, too. The kinetic energy alone could probably have done in the shield, it was several tons in weight. And whatever explosive filling it had made it shatter the surrounding ground, sending stone shards everywhere for several dozen meters around, creating a huge crater that the Jammer now rests in.

A long distance away, an oversized levitating fortress reloads one of its secondary guns that had been fired. It then fires a second railgun shell that is a direct hit on the Jammer! That would look very painful if it was on anything living. As it stands, it just laves the jammer a burning husk. Maybe a still functional burning husk, but a burning husk nonetheless.
 
You rebuild the wall, stronger than ever before.


If you want to take your army men off the ground, they'll be too panicked and such to do research, meaning you can't advance your army's growth at all! Just hope the field is less chaotic when they make it back to the ground... and that's a really big gamble!

An energy shield is protecting the Power Jammer!, though it's less powerful than you thought! You queue up some orders!



[/spoiler]
OOC: You did not read my last post do you? Me and my men were already in the air on a floating island, ten miles up in fact, I was wishing for the land me and my men where on to go back down.
 
"Hmm, I guess I could just take one-what's that in my hand?" Deo looks down and sees the new syringe in his hand. It has Velocity 9 written on the side. "I don't remember even wishing for that." As he injects this new drug into his body, he mutters, "That Godmodder is going to pay for my rehab."

As Deo glows with blue lightning, he blurs across the library, grabbing each of the 3 non-fiction books with the speed equivalent to that of the Flash. As he blurs out of the library, he feels it collpase around him surprisingly fast for being in slow motion.

"Run Deo, Run!" He says, as he legs it, before finally getting out of there, breathing heavily, as the library crumbles behind him.

OOC: FOCUS on Velocity 9ing (aka use Flash level Superspeed) to grab all 3 books and get out of there. If it makes a difference, I went for On Godmodding, Vol. 1 first.

Side note, anyone know of any 'instant rehab' potions or spells or items? Only thing that comes to mind is the Fallout device or something from Rick and Morty.
 
I make it so the further actions of mine (this turn) are safe from being taken over or distorted or altered as having something I've been summoning for a while be stolen from right under me would be very annoying and frustrating.
 
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I summon a computer that allows me to hack the GMs computer and edit his next reaction so that one of his health bar numbers is missing
 
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Summoning a group of 10 stormtroopers who get the knowledge of how to use Thunderhawks stuffed into their minds I have 8 of them in groups of 4 take control of the pair of Thunderhawks while having the last 2 stormtroopers stand by the lightning generator to defend it from any attacks.

The techmarines board the Thunderhawks in two groups and then have the Thunderhawks fly up to hopefully avoid having them get attacked while ordering them to attack anyone that tries to attack the Thunderhawks if necessary.
 
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