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Defeat The Godmodder

I dramitcally point at the godmodder, and run at him with my +9999999999 sword of heroism!!!11!!1!
I then trip on my cape and flip through the air into his face.
I then reveal that was a decoy me.
The decoy me explodes. Into more swords.
 
I order all Aragami to fire on the Iron Bridge, combining their attacks into one massive beam! I then use all of my actions to upgrade my Ash Aragami's health further.
 
The following actions are all to take place after CaptainNZZZ heals me if at all possible, to avoid messing that up. Also, CaptainNZZZ now has permission to take and/or use the Sub-Par Godmodder lock for their own purposes.

Additional non-action note: I accept people trying to kill the consumer. it's probably evil. Personally, I would try to get ownership of the bridge and have the consumer eat that, but whatever.

[1] I quickly run over to Earth, (and by run i of course mean teleport), before using a simple past-sensing spell. Specifically, it is established from Somno that one can see the past of an area with relative ease through player powers. And I do so, through the Skill 'Eternal Eye'. with a vision that cannot be blocked, I search the past. Specifically, I search the internet of the distant past, and find a thread, on a forum...
Defeat The Godmodder
I identify the author, the QM, of the Thread. my goal is no temporal issue. No, no. I just find the original creators name.
Then, I watch for the instant of their death, and, at that moment, grab their epiphenomal soul.
I'm pretty sure i do that anyway.
Since the soul's epiphenomal, there is no paradox.

[1] Since their soul is intact, the Copyright system says they get to keep the copyright it; Copyright lasts until some 30 years after the creator's death.
The Godmodders entire first like, half, of the battle is an almost-perfect copy of this! (i make sure to only show that part of the battle, which is the non-paradox-y part, to people who ask)
This infringes on their copyrights! Acting as their legal advisor, council, guardian, and JOEbob (everyone serious about the industry has to hire one nowadays. this would be a money-maker for me, if not for the immense number of JOEbobian cities the size of subatomic particals full of stereotypical joebobs.), I take the Godmodder to court for:
Slander (implying them to have been an evil mastermind, because they wrote things and they happened, like that one book with the title that's german for 'my storie'.)
Copyright infringement (copying them)
Defamation (similar to slander)
And any other law issues I can find before the first official meeting.
As well, I can and will ensure this negotiation will take weeks or months.
The Godmodder is then informed I am willing to settle for the creation of the following entity, in a manner corresponding to the statline listed below, which has properties I will list afterwards. the statline will begin upon the first instance of the words 'FLEX GLUE' in image form, and end on the second instance, with no properties not stated in the statline unless they are necessary for the post-line listing to be accurate. the least complicated definition which fits will be taken. the third instance of the flex glue image will signify the end of the properties list.

[N - JOEbob] Emperorbun 40,000/40,000 HP 105% dodge +1 Engineerbun/turn
Passive: Bun. the dodge rate is based on cuteness, and so cannot be removed by freezing it in place. it however still works on beings with no concept of cuteness.
Active: Summon- summon a bun. known buns:
Engineerbuns: Engineerbun 5,000/5,000 HP 25% dodge (equivalent to a 1-action summon with building capabilities. bonuses to work on established bun science.)
Other buns exist! try to summon them to find out more.
Passive: Emperor. being so regal and stuff, it won't be temped, bribed, or mind-controlled from the alignment it is legally required to be in order for me to settle by any means. it will also always do its best, and is generally competent.

It should be aligned to me, capable of very notably snowballing, very difficult to kill, listen to all my orders, accomplish any orders i give that the stats i've listed allow it to do, not change its actions based on the Godmodders statements unless I tell it to, and be able to instantly tell if I'm me. preferably, it should possess immunity to the Cosmic Collider's detection system. The dodge rate must begin above 100%.


The Godmodder must either Do this- in which case I drop the case- Or spend excessive amounts of time on preparing his legal case. Since I'm attacking his ability to spend time on such frivolous things as 'crossing a bridge', instead of destroying the bridge, this will stack with any bridge-destruction people do, and not be affected by the bridge's durability.
Furthermore, I make it very clear to the Godmodder that while they only experienced 9 turns of time, I have experienced twelve, all of them relatively free of difficult tasks*. I have had much time to prepare this, and i won't fail.

*Bar the last, because The Tower Falls animation was not easy.
[1] while I wait, I shape an orb of magical energy. pulsing cyan, this orb is normally innactive, simply storing the power i've put into it. However, the next time something actually bad is happening, and reality starts to say that it's happening because nobody has any actions left at the point in the turn, it will walk over to realitys face, yell at it at the unfairness of such notifications, insult its mother, point out all the logical flaws, and use that argument as flavortext to allow it to stop whatever thing reality was claiming was unstoppable. SO THERE.
 
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[N - CaptainNZZZ]Temporal Guardian: 4,500,000/6,400,000 HP, 500,000 x 2A, Special: Za Warudo: 0/2 (-10,000 damage from all attacks)(20% dodge rate+1 Auto Dodge)(+250,000 HP per turn)(miniboss+status effect resistance)(poison resistant)(protected from 3 attacks)(has spatial warping necklace - saves from fatal blow)(exhausted - needs revitalization to begin charging special)
Mark III Tactical Flashbang: 31,000/31,000 HP, 10,000 x 2A (extra damage against hordes)(stuns hit enemies up to minibosses for 1 turn!)(reduces hit enemy accuracy by 20%!)(50% dodge rate)(gravity harness)(2 attack redirector)(1 Emergency teleporter)(-4,000 damage from all attacks)(+5,000 HP/turn)
Rotaz+1: 35,000/35,000 HP(engineer)(+5% accuracy)(50% dodge rate)(immune to teenage rebellion)(resistant to status effects)(protected from 1 attack)(1 attack redirector)(Dimensional and Space Emergency Button)(Telaport, saves from lethal hit)
Magitek servitor factory: 45,000/45,000 HP, +9,000A, +4 Servitor/turn (2 attack redirector)(+5% accuracy)(40% dodge rate)(immune to teenage rebellion)(resistant to status effects)(Time-phaser protects from one lethal hit)
Servitors: 2,000 x 74, 1,000 x 74A(+5% accuracy)(+15% dodge rate)(immune to teenage rebellion)(resistant to status effects)(2 attack redirector)
Hellfire Crystal Golem: 110,000/110,000 HP, 12,000A (protected from 1 attack... IN STYLE!)(+5% accuracy)(+15% dodge rate)(immune to teenage rebellion)(resistant to status effects)(Rune-cast powers)(Phase-shift cloak powers)(Dimension warping powers)(1 attack redirector)(Time-phaser protects from one lethal hit)
OOC: Oh that's beautiful. I question how long my forces will last in this state (especially without an army spanning defense) but since it's so large right now I feel a spoiler tag is once again needed for my forces.

Well...that could have gone far worse. The Godmodder still has a bit further to go and everyone's entities have gotten stronger rather deader. I mean, that many servitors? My entities have certainly worked hard to stay relevant...even of their efforts pale in comparison to the return of the Temporal Guardian.

However a few things could still use a little work. Well, honestly, they need a lot more than little work but we have to make do with what we have.

First step, upping the Mark III Tactical Flashbang's HP. They possess a fair amount of useful effects to somewhat make up for their attack power but their HP lacks the same level of substitutes.

To achieve this, I take their uniform and weave threads of adamantium into it. Then I add several more layers of Kevlar to thicken the uniform by a noticeable degree before returning it to the Mark III Tactical Flashbang. That'll increase their damage resistance to -5,000 damage and provide a nice HP boost as well. (x1)

Healing has always been fairly limited amongst my more recent entities, most having to rely on regeneration or actions dedicated to them. After all, only the Magitek servitor factory has the ability to heal and it's only enough to heal 9,000 damage each. Simply put, that's entirely unacceptable.

Heading over to the factory's repair array I get to work just gutting it, leaving a few fragments of original design that can still be useful. It's an utter mess, all that outdated equipment lying all over the ground. Of course with telekinesis and transmutation, those old components shift and twist into the new ones that can be telekinetically guided back into place.

It takes awhile, but eventually the updating is finished. Automated painkillers, nanites tuned for biological and mechanical repair, mana infusers, scanners, and subarrays to replicate critical organs to replace damaged ones. Perhaps it's not as army friendly as the Light Crystal was but it's a lot better than nothing. (x1)

Unsurprisingly, the Temporal Guardian is exhausted from everything that just happened. They need time to recover their full might and time they shall have. In fact, all my entities could some time off, true time off. None of that 'working but not fighting', they all deserve a party. And if some the feelings of joy, happiness, and relaxation happen to convert into temporal energy that helps rejuvenate the Temporal Guardian...then that's just the icing on top.

Conjuring up a grand ballroom large enough to hold all my entities with space to spare the festivities commence, welcoming the Temporal Guardian back!

Rotaz embraces his old friend before flying off to man the music, playing every type of music at regular intervals...except country, nobody likes country. Though if cypher written on the piece of paper he dropped into my hands are to be believed, those songs are chosen to criticize my general leadership and conduct, reminding me of the advantages of side quests. Rotaz knows me far too well at this point, he can win our occasional bouts of verbal combat far too easily.

The servitors spend subjective hours doing the robot and performing the occasional crowd surfing with other entities. The Hellfire Crystal Golem did their best to resist but after being swarmed they discovered there is no escape from the servitors and their crowd surfing.

After finally dragging the Mark III Tactical Flashbang away from the punch bowl one of the newest member of this group gets their ears figuratively chewed off as every single entity takes their time getting to know them. Despite their best efforts to escape to the sidelines the Mark III Tactical Flashbang never manages it, I'm too cruel of a Player to not keep dragging them back into the fray.

The Hellfire Crystal Golem performs a surprisingly good original song, "Amidst the Flames of T'va", though it would have been far better if the stage didn't collapse from their flying leaps during the second chorus.

A nanite fountain is not a traditional sight but the Magitek servitor factory decided to devote its constructive ability to being just that, occasionally altering the specifics to fit the mood. I'll give the Magitek servitor factory one thing, the fact nanite confetti cleans itself up is quite nice.

Naturally, the Temporal Guardian was everywhere in this party. Cutting the cake, leading the karaoke, winning the drinking contest, successfully escaping the crowd surfing servitors twice, and all the other best parts. While they might try, they simply can't keep their preferred appearance for long, clearly happy given the dumb grin their face. And no matter what they may say later, the Temporal Guardian is truly are the best dancer of us all.
(x1)

Free Action:
Suddenly, a note appears on the ground next to you, rolled up and neatly tied! You untie it and take a look...

"Greeting, CaptainNZZZ. I am so dreadfully sorry I have yet to return, but it is of the utmost importance that I return at the exact proper moment. You see, a great evil may soon come to pass, a being summoned from the depths of chance and randomness. If that is to happen, I must be there or all you have done will be undone. I promise it will not be too much longer. I have also headed through many timelines to train and grow. When you see me next, I will be stronger than when I was with you last.

In the meantime, please accept these gifts.

-The Temporal Guardian"


You find 2 CP and a Full Restore straight from the Pokemart tied to the note. The Full Restore can fully heal any Player its used on as a free action, even if they're Mortally Wounded.
[N]CaptainNZZZ - CP: 3 (protected from 1 attack)(has Full Restore, Entity Loyalty Punch Card - redeems one disloyal entity, Overpowering Poison, Remnant crypt energy, EMP, Mopium)

*snip*

[N+2]Joebobobob - CP: 22 (has nice bed, infinite charmzard energy, 4 Boost Stones, 1 Cleansed (?) Multiplier Orb, Sub-par godmod lock, Something, Godmodder Lock)(Critically Wounded)
Wait, JOE is still wounded? Unacceptable! All players must be at their peak. I quickly empty the Full Restore onto JOE, healing him. Healing items are good, healing items that can be used as free actions are even better.
 
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I recommend we read the Truth about Players

1x action:

I walk along the Iron Bridge towards the Godmodder. A dramatic wind begins to blow, causing my cape to billow. As I reach the Godmodder, I dramatically remove my cape, and toss it away. It goes flying in the wind, revealing....

Wait, dammit. I seem to have another cape on. Let me just remove it and...

Wow. A third cape. If things keep on this way, it might take a minute...

I remove cape after cape. Somehow they're not getting any smaller, or indeed giving indication that there's another cape, which there invariably is. That dramatic wind is still carrying them all away, but it seems to be stuck in a circle, blowing the capes around and around over the Ravine.

No, that's not right. It's blowing them around and around over the Godmodder. And it looks like it's starting to form a Cape Tornado.

The Cape Tornado hits the Iron Bridge just where the Godmodder is and picks him up. All he can see is capes; all he can hear is the roar of wind and the flapping of capes; all he can feel is the rush of wind and the occasional fabric touch of a cape.

But the capes are hitting the Godmodder more and more. The Cape Tornado is constricting, leaving less and less room.

Then things turn deadly. Capes wrap around each of the Godmodder's limbs, then pull sharply. At the same time, a cape winds around the Godmodder's head and neck and constricts tightly. The tornado widens slightly, forming a vacuum at its heart. The Godmodder is immobilized and choking.

Just then, I finally pull off my last cape. I'm wearing my typical ensemble, but there's a rather large metal spike hanging at my side. I plant the spike solidly on the Iron Bridge, pointing straight up, then call down a couple capes to anchor it.

The capes holding the Godmodder pull him so he's just above the spike, his back to it. The rest of the tornado expands further, leaving a clear area. I am in this area, along with the spike.

Then the capes holding the Godmodder pull him down. The spike impales him, going straight through his heart. The entire tornado loses cohesion as the capes pile on to the Godmodder, pushing him farther and farther down onto the spike, until he is held securely at its base.

2x action: +2 CP
 
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Right, let's see... Gambligant gone, that's good. Peacekeepers killed, not shocking I guess. Engineers supercharged the kinetic bombardment system, that's great, good for them! The consumer almost ate the- FUCKING WHAT? I ain't got time to deal with this crap!

I smash a flowerpot over the Consumer's head to render it unconscious, wrap that traitor in metal scantling, load it into a high-powered railgun, and fire that goddamned gluttton straight into a very important support component of the Godmodder's bridge at more than the speed of sound.

EDIT: I also order the Engineers to begin a new project, the Charged Laser. It can store up its attack power and discharge it all at once on command. (Basically what I discussed in the PM with you Moniker, though I think I'll ramp the attack power up to 30,000 rather than 20,000)
 
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x3:
Eyowe looks at the Iron Bridge. To him, that's a whole lot of resources, free for the taking.

Like a Minecrafter with a mod installed that lets him fly around like in Creative mode, he flies towards the Iron Bridge and begins breaking off pieces of it and taking those for himself.
 
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Entity Orders: Janus uses Unlock Evolution, greatly increasing his health, letting him evolve one more target each round, and giving him an additional base attack. He'll be much more effective now.

Action 1: I release rust monsters inside the bridge, rusting down key internal components and causing it to collapse.

Remaining 2 actions: I charge 2 CP.
 
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The quiet watcher takes a running charge, before sliding on one knee under the Godmodder's block and punching the Godmodder so hard in the balls his fist catches fire. He then spends the remaining two turns charging up some CP to aid in the creation of his next bomb.
 
Alastair, when he returns to the field, comes up with a brillaint plan to stall and even damage the Godmodder. He begins a selection process for four legendary heroes, he pulls up an RPGMaker engine to trap the Godmodder in, and had amanged to get some feedback on how to refine the idea...

When Microsoft OneDrive said he had ran out of room on his laptop. He blinked, then tried to fix the problem. However, despite his education in software engineering, he had no idea what the actual heck was going on. So he began just deleting stuff from his computer to clear up room that OneDrive said he didn't have.

However, tragedy stuck! As it turned out, the Godmodder had designed this absurd system, and the program had lumped Alastair's attack in with some other junk! With one careless delete, he lost hours and hours of work! As he started on in shock, a seed in his heart became a small sproutling.

And the seed was the Seed of Darkness! Born from grief, it now has become planted in the soil of anger and rage!

Alastair roarted, becoming engulfed in an aura of Darkness! However, he did not just do a bersekrer attack on the Godmodder, oh no. Instead he used it to infect the Godmodder's Computers! All of them!

Now the Godmodder's computers were all infected with DarknessDrive, and Darkness Drive now required regular, ritual sacrifices of files and programs. It also claimed to be constantly full, meaning he couldn't just add files for the purpose of being deleted! Now the Godmodder is roaring in rage as he's forced to hemorrhage all of his important programs, cutting his effective power by half!

However, Alastair was still angry and furious, the unresolved Grief fueling his Anger just a bit longer. Thankfully, he still had control of himself, so he was able to constructively channel it into a new power! Now, literally inches before the finish line of the Bridge, is a mandatory portal to a MAZE OF DARKNESS! Filled with all things infuriating and grief infecting, should the peacekeepers fall, the Maze will add one more turn to stall! And should the bridge be destroyed while the Godmodder is navigating it, then the maze will eject him back to the starting line!

Now, and only now, is Alastair's Darkness expended. But he still feels anger, so he crosses the Bridge to attack the Godmodder! However, before he can even throw a punch, the Godmodder's body is covered in razor thin cuts! The Godmodder cringes and drops to his knees.

"AUGH! OH GOD THE EDGE!"

Oh. It seems Alastair had been getting so edgy, it acutally damaged the Godmodder. How convenient!

(Action Summary:
Action 1: Cut the Godmodder's power/action effectiveness by half using awful, Darkness infected computer software.
Action 2: Created the MAZE OF DAKRNESS, which will stall the Godmodder for 1 turn from actually reaching the other side should he reach the end of the bridge.
Action 3: Cut the Godmodder on all of this Darkness related EDGE!)

Edit: I vote for the next entry to read to be the Truth on Arbiters. I don't like how the Arbiter sounds like they're ill or something.
 
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I vote for "Truth About Players", partially because I think that's a good option, partly to directly oppose JOE being stupid again.

I then charge up 2 CP

My third action magically transforms after the fact, it shall be placed in a later post.
 
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For a bit of help towards stopping the Godmodder from passing through as easily as he would, the Heir begins quickly whipping up a Nether portal at the near end of the bridge. I know what you are thinking. "That's the wrong side", right? Well you would be correct, but the Heir has a plan for that. As he finishes the Nether portal, and lights it up, his hoodie once more glows. As he does so, an outline of glowstone appears on the other side of the bridge, in the same spot. Since both of these materials are minecraft based, sunlight and acids don't really harm them, and as the glowstone fades fully into existence, an Aether portal appears. Then, suddenly, the Nether portal winks back out of existence, but the Aether one remains. Two things you should know. First, the Aether portal on the other side is linked to one in the Aether which happens to be held at 90 degrees from the normal direction, leaving any who go through it sideways. Second, the Heir then pulls some bedrock out, and covers where the nether portal was with the stuff. You can guess where more bedrock suddenly appears, and how fast the Bedrock near him vanishes. Lastly, the Aether is mostly thing air, so it will take a bit for anyone stuck there to return if they left their portal, and the portal is large enough to take up the width of all Godmodder portals thus far. Sum up, the Godmodder must pass through there to get to the end of the line. And as a side effect from the opposite nature of the Aether and Nether, this one in particular actually has more blocks per block in the regular world, not less.
 
Action 1: The black box opens up yet again as the writer questions how to make these intros more interesting. The side of the box accordion folds into some sort of staircase. Walking down the staircase is an anthropomorphic iguana in a suit. It looks to its left, then to the right. This is a lot to take in. It then turns to look at a seemingly random spot. Of course, the spot is only random to those in the hexagonafield. To the writer and presumed reader, the iguana is staring right at them. "Hi. That is my name. H.I.I. It stands for Hyper Intelligent Iguana. It is pleasing to meet you." What? No, he isn't supposed to be doing that. Somebody tell him not to talk past the- "It's quite rude to interrupt me. Obviously, you seem to be quite the egotist." No, no. It's just that if he doesn't stop talking past the- "Ah, yes. Those on the other side of the fourth wall do not wish to be disturbed. Fine, I will stop talking to the reader." No, it isn't that no one wants to listen to him. It's just that it may cause some dimensional- "Ah, that's it. If you wish to believe that this transaction between your 'fiction' and 'reality' will cause something terrible to happen, I am happy to inform you that there was an exactly 3.9748562108% chance of that occurring." Was? What does he mean by- "Ah, yes. You forgot the 'Speak of the Devil' principle. Silly human. You should know that merely mentioning an event can cause the likelihood of its occurrence to change. For example, if you state that something is almost certain, it becomes nigh on impossible. And when you state that something was extremely unlikely to happen..." The iguana shrugs.
Suddenly, from the point that he is staring, some odd disturbance begins to occur. A brick wall seems to just pop into existence. It floats there, waiting. A grunt is heard from behind it. H.I.I. leans to his left. He sees nothing behind the wall. "Oh good. It would almost sadden me if there was something behind the wall." What? No, this isn't a good thing. Someone get him to- "We both know I can't stop this. I was summoned for my intellect, not for my martial prowess. And, at any rate, this is your fault. Why would you even think to mention such a terrible outcome?" It- it's not- "Yes, it is. Stop denying it." A loud thud and the wall quivers. Another thud, more shaking. Finally, a third hit explodes through the wall and bricks go flying everywhere. The iguana rubs its hands together. "This will be quite exceptional entertainment." A dot of gray is launched from the spot the wall stood. It speeds across the battlefield, over the chasm and right past the Godmodder. It stops. It just stops there, right behind the Godmodder's left shoulder.
The iguana frowns. "Is that all?" A rumble echos from the wall's former position. H.I.I. just had to ask. "Yes, I did." A form flies forward. It follows the path of the gray dot, flying over the ravine. However, as opposed to the dot, it stops right in front of the Godmodder. Finally, one can see it for what it is: some odd mixture of snake, man, and, above all else, glitches. Every millimeter of it seems to be built from stings of code, TV static, and pseudo random colors. The Iguana smiles. "Genius. It's even keeping to the reptile theme."
The thing holds its hand up to the Goddmodder's face. Actually, it's not a hand. It's unknown what it is. It just definitely isn't a hand. Bars (rectangles, not the building type) of black, white, and grey are shot at the Godmodder, propelled by static similar to that of the creature's makeup. As the bars make contact, they wrap around the Godmodder. The creature's alien head tilts and the bars seem to tighten. The figure spins, hitting the Godmodder's legs with its tail, causing him to slip on the speckled liquid that once propelled his bindings.
Action 2: The static being now decides to take advantage of the Godmodder's weakness. It kicks the Godmodder in the head with its only foot. This time, color seeps from the being and creates a sort of sphere for the Godmodder's head. At first, the outside of the sphere turns into some murky, depressing gray. Then, the outside turns into a violent explosion of colors, random and vibrant as it is. On the inside, the sphere is dark at first. The Godmodder gets some false sense of security. He starts to struggle his way out of the box. Then, he feels a slight tingle. He doesn't know what it is. It just feels... different. He sees a thin beam of light go from the tip of his nose to the sphere's wall. Another one appears on his cheek. Then another. And another. He starts to feel slightly weirder. More beams appear. The Godmodder feel that the answer is on the tip of his tongue. An excessive amount of beams form. That's the feeling. His power is being drained. The Godmodder starts to struggle more. He tries to move his hands up to help him, but they're still bound by the bars. He thrashes around, trying to loosen something. However, its too late for him to do anything.
Action 3: The creature puts its hand on the sphere. The sphere seems to dissolve into it. Its body shifts from dull grays to the vibrancy of the sphere. It feels stronger. Tougher. More powerful. It turns its head to the sky and seems to mime laughing. It looks back down at the Godmodder, but the Godmodder is smiling. The hazy figure seems confused. The figure starts to rapidly expand. The power starts to overwhelm it. It was not built for the powers of this realm. Such a sudden overload, there's nothing it can do. The being explodes, releasing all of the energy it had just stored. The bindings disappear and the Godmodder stands. The Godmodder thinks the being to be a fool. Why meddle with such unknown powers? The Godmodder raises one of his hands to try and recollect the energy, figuring that this he could still use it. But them, a glow appears over his left shoulder. The Godmodder looks back and sees the gray dot change into the rainbow of power the being had become. The dot flies straight into the Godmodder, crushing the Godmodder under his own raw power. As the dot does this, it seems to burn away. The dot disappears, wiped from existence.
H.I.I. almost frowns as he watches the dot die. "I was really hoping he'd live. Who ever wants to watch a creature's practical son die? Ah well. I guess my time is up." Actually... its not. "Huh? This will be my first surprise in a while. What is is?" Well, the writer has been having a few problems with inspiration. This iguana seems to be the type of character capable of more than one plot arc. "Ah. I'm still gone for now though, correct?" Instead of waiting for an answer, it simply walks into the box, feeling hopeful for his future involvement in this charade.
 
Orders:
I tell the Pioneers to simply place some sandbags since there is currently no enemy entities.

Actions:
1x I spam the Godmodder with ads. I paid off the adblock, so it's not blocking the annoying popups that are spamming the Godmodder's brain.

1x A Piono drops on the Godmodder, through sheer media power. The Godmodder cannot stop, nor prepare for it.

1x JOEbobobob I'll euthanize the Consumer if you give me permission. It's not really helping us.
 
Action 1: Time for the Godmodder to die. I know a pair of deities, well, I know a pair of deities, The Destroyer and the Creator, dual aspects of Godcat.

Wait. They're deities. Summoning them directly strikes me as slightly inadvisable.

Let's try this again.

For the purposes of this attack, I temp-summon their vehicles, as piloted by minor copies of them. (Temp-summon in the sense of the very temporary manifestations typical to Godmodder attacks and shenanigans.)



Then we do glorious battle against the Godmodder. On our side we have, er, lets say the Creator and the Destroyer since specifying that these are their vehicles is rather tiresome. Anyways. The Creator! Icebergs rise from the ground to spear the enemy. Bomb blasts leave vast craters, and make shrapnel rain from the sky. Thunder and lightning do their thing, and the wind blows like a very localized hurricane. Sometimes the Creator charges up a little to fire a holy beam. Also, the minions it regularly calls up, and the extra limbs of the Creator itself, contribute their own rains of ice shards and immensely powerful thrusts and swipes.

The Destroyer! Eruptions, Cataclysms, the Spears of Hell! Avalanche like charges, cursed breath, and the poisons of the countless dead! Also its limbs do their stab-and-swipe thing and its minions can call down fire pretty well.

Meanwhile, I fill in for the types of attack they don't use by repeatedly dropping entire rainstorms on the Godmodder, in single drops, and doing weirder player attack things, like declaring that the Godmodders currently-undefined counterattacks also hit the Godmodder, because right now their target in undefined. (Except for the ones that would heal the Godmodder. Those hit bits of grass, which are then obliterated by the ongoing battle.)

Eventually, the Destroyer and Creator fall, and I'm forced to retreat due to lack of meatshields teammates, but before that happens the Godmodder is burned, stabbed by unexpected cataclysms within the earth, stabbed by unexpected icebergs, poisoned, stabbed by giant technological knife thingies, drowned and crushed by a Skrillex Storm, stabbed by giant bone knife thingies, thrown against the ground repeatedly by very localized tornado, stabbed by itself, hit with hyper beams on steroids from the monoliths called up when the Creator and Destroyer start running out of strength (and then gets hyper beamed again because the monoliths are, essentially, giant pillars of rock before getting into their enchantments and therefore don't die in one hit), think they get a breather from the stabbing but then I take out my Great Destroyer voodoo doll and start stabbing it with pins, and finally the Creator and Destroyer go out with a bang.

The resultant Holy/Unholy nuke effects catches the true Great Destroyer, who hid under a rock and dumped a bunch of power into a distracting temporary copy of itself when it saw us coming, completely off guard. (Okay, maybe he didn't run, because this is the Godmodder were talking about, and if so, all's the worse for him, because all the stuff I described earlier still happens and he's closer to the holy/unholy nuke.)

P.S. In between the individual moments of the battle, I go to some trouble to make sure the Godmodder doesn't have the option to hide in a sidereal realm, dimensional pocket, et cetera. The precise form of this trouble involves 3 kazoos, a great many ghosts, my favorite tuba, a slightly smaller number of elves, exactly 3.1415926535897932384626 dinosaurs, Old Man Trouble himself, me, and a illusion of 100 Sidereal Exalted making a unified plan to distract him while everything else gets in place.

Action 2 and 3: I revitalize the Temporal Guardian with healing items, gatorade, water, and food.
 
Mobile Mode Activate!

Action 1-3: since the bridge is made of metal, I decide to spawn a lake full of very hot lava that can melt any type of metal in the multi-verse and dump it on the lake
 
1. I summon a large quantity of ununoctium near the Godmodder, since ununoctium is an unstable element it emits large quantity of radiation.
2. I summon a jukebox playing the worst song ever created next to the godmodder
3. I go near the bridge and burn it since you know what they said ''We will burn that bridge when we get to it''
 
Watching and learning of the game's rules, Legend27 understands a bit of the game but not the full restrictions. Deciding to feel it out, they use their first action to give themselves the formula for the super soldier serum. The next was creating the parties accelerator and finally recreating the same conditions to kick-start the explosion for creating Meta-humans.

"Step 1: Completed"
 
Action 1: I unroll a fourth spatial dimension. Using the power of Unexplained Offscreen Movement, I teleport behind the Godmodder. I then kick the Godmodder in 5D space-time, sending him bouncing off the foreground and background repeatedly. Then I roll the fourth spatial dimension back up, returning us to 4D space-time.
Action 2: An ominous droning noise fills the air. A small, quite literally imperceptible laser hits the Godmodder in the right shoulder. However, that laser is picked up by the machine that fires it, which teleports an inertial confinement fusion reaction around the Godmodder. The confinement fails, and the reaction is cleaned up by flash-freezing the area around the Godmodder to a temperature in single-digit microKelvins.
Action 3: I give the Temporal Guardian some food and a good exercise routine. He'll be back to health in no very little time.

Orders: Red Army Engineers to continue constructing University.
 
I pulled out the jar containing the godmodder energy and scrutinize it. Upon finishing my inspection, I ponder on what I'll do with it now that I have in stasis, create gear with it? Giving the idea some thought, I decided to hold off on using it.

On a side note... Since nine turns have passed, that means that my researchers have charged the Rice Site Upgrade by another 9 Turns?! I make some calculations and recall that I ordered the LM research crew on making the plans the work on the 153 and we left the field on 160... then the charges for this project is 16? I muse and then get ready to have my entities to busy themselves for the following turns on the construction of the Rice Monastery's upgrade.

(Action!)(3 Charges!)
(1 Charge + Great Sword/Shield memorized blueprints)
First off... I pull out a makeshift forge and start the process to re-creating my Great Sword/Shield gear. Digging through my memory, I recall the weapon was made with about 9 charges. Hoping to lower the charge needed to re-create my gear, I pull up the memory of the blueprints I've created and memorized and swiftly plan out the forging process of my weapon.

(1 Charge)
Noticing the lack of a defensive entity, I decided to get started on making one. So with a handful of play-doh, I make a relatively small chubby play-doh creature in the colors of Green and holding a shield. I pause and think about ideas on how I can get him up to stuff but let him bodyguard the entirety of my forces for now.

(1 Charge)
Unsure how to go about attacking the Godmodder, and somewhat scared to attack on doing so. I half-heartedly prepare an exponent number of 0.1 and attach it on the Godmodder as the variable to this number.

(Orders!)
The Rice Monastery uses the Rice feast, which if I remember correctly gives either a 5k MHP or a 2k MAtk, which I present it to the Bun Prince and Princess.
The bun Noble and Royals summon more buns onto my field.
The rest of my entities ready themselves for the building project to come.
The LM Research crew finally finishes with the plans on the next Rice Site Upgrade... and ready themselves to start on building the next upgrade.(Started on Turn 153, nine turns have past after 160, thus the turns worked on this is 16 turns)
 
I decide to help Bill Nye with their lave attack on the bridge by empowering it with my energy as to hopefully take down the bridge and start slowing down the Godmodder. (3 CP)
 
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