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The dust was only flavour text and I explicitly dealt with the possibility of there not being any. or of the tunnel being invincible, since i had 'conjuring rock' as an option.
EDIT: Also, moniker, you said on discord that people outside of defence could vote too. with my vote in my post, the vote was tied- Valla said yes, crusher said yes, i said yes, piono said no, tazz said no, goldhero said no. and hardly anyone even voted... (arguably it was in vallas favour, if the replica player said yes and counted, but that's an obvious not-counted thing because the replica player was really just doing what crusher asked.)
/null??
I jump in front of the train and stop it with my body. This will either work or be extremely stupid....
.......OH YOU HAVE GOT TO BE KIDDING ME!!
Action 1-3: I move the lever so that the trolly will hit the 4 people
The quiet watcher frowns for a moment due to his thoughts, before his face returns to its normal look, his mind realizing the issue. The room wasn't a puzzle, but a trap. He didn't touch the switch at all, instead choosing to step over the tracks, pull Karpinsky off of the tracks due to how it was physically impossible to tie someone to the rails themselves and that the sleepers weren't strong enough to withstand the force behind his pull, and carried the tied up Player over his shoulder as he opened the door on the far side of the room and left.
"Is this really it?" ES asks. "It seems almost too easy."
"It was difficult to be sure," Amelia adds. "But we were broadly told that seeking out this weakness was practically courting disaster. Instead, it was just quite challenging and a little time consuming."
"Who created the Ruins, and why?"
Piono is wary, this feelsvaguelya lot like a trap.
I prepare myself, and enter a state of Calm, I do not have any questions, but I'll gladly take this time to take a breather, probably the last before the Final Fight.
Yes, if I use a wooden button on the tablet, can I get the reward now?
I pull out the Callback Greatsword, and stare. "Well... I guess I have a question. Who are you, and what is your life story?" I hold out the Callback Greatsword... which seems to glow as he speaks... recording his every word. "The story of us, of everyone we've met on this journey, has ALL been recorded to this. I hope... one day, I can share the story. Through this sword."
"What exactly are you? I know you're a Guardian Spirit, but what are the implications of that? Were you always like this?"
I cough violently. I double over from the violent coughing and drop to a knee. Even so, I think about the question seriously, even as I spend my Actions on suppressing the pain until the end of the war against Verraad.
"It can't hurt to try..." I murmur to myself before speaking up. "What's the correct solution to the current problem in the Maze that our compatriots face?"
Worth a shot, right?
"What's next in this mutual Player existence, dear entity?"
The lack of hefty Player deaths make me worried about what's next for us. Admittedly, the items I didn't relinquish like that attack redirector provide a very minor boost in confidence but with my existing confidence level...let's just say I'll be truly shocked if the other boot doesn't drop. At least the Player group I was apart of got through our challenge fairly successfully.
Ah, I see, Gamma tried to plant a dagger in my back. Yet, oddly enough, Gamma must be feeling a metallic itch, an itch reminiscent of being stabbed with a dagger. But how? No Player has attacked...oh.DragonOfHope, Eyowe, ThatRandomGuy, CaptainNZZZ, and ExoSkeletal65 realize too late - Gamma already planted a dagger in their back during the length introduction!
CaptainNZZZ (slightly injured)(SEALED)
Gamma forgot an important lesson; always check your targets before attacking. Fortunately, attack redirectors are quite quick at reminding attackers of that lovely lesson.[N]CaptainNZZZ (protected from 1 attack)(1 attack redirector)(has Entity Loyalty Punch Card - redeems one disloyal entity, Remnant crypt energy, Godmodder Tracker V1.0, always-hit-Monocle)
My understanding is that creating the power lock means we will keep our player powers after the Godmodder dies. Not creating a lock means the powers will rapidly fade away."Can someone catch me up about the Power Lock? I think I missed something."
"What the hell did you do to me...?"
Action 1:
I try to pull the dagger out and steady myself.
Actions 2 and 3:
I point defiantly at Alpha and make a long, boring speech about alphas and omegas, and how I am the omega to him, etc, etc. When he tunes me out, I bash him over the head with my prepared speech, which is a stack of engraved stone tablets nine inches thick.
As far as voting goes...
"Can someone catch me up about the Power Lock? I think I missed something."
My understanding is that creating the power lock means we will keep our player powers after the Godmodder dies. Not creating a lock means the powers will rapidly fade away.