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Defeat The Godmodder

I use 2 actions to make an upgrade station, that can upgrade my workers, soldiers, and fabricators.

I then use 1 action to upgrade my workers again. I order my soldiers to keep shooting the Engineer Bot.
 
Piono walks over to the Drakken Laser Drill and switches it from FIRE to STOP, undoing Fenix's screwup.
"Fenix, you're definitely not thinking straight right now."

1st action: case D is CROSSWORD

2nd and 3rd action: Piono rolls his eyes, and shifts the ground around so that the Drakken Laser drill is pointed sideways. Not at the forcefield, not at the vault, then he rips down portions of the ceiling and slams them into the earth, and welding them to the Drakken Laser Drill so that it can't be moved around again without concentrated force.


Also, somebody stun the terminator bot, we need it to not go off this round.
 
Severed hand, Soulflayer hand, Sharpened Soulrazer Chunk
Voodoo Doll, HP^Sword, Old Control Panel (RGB buttons)
The Third Eye grants 2 abilities: Seen Through Their Eyes and Cut Through the Lies.
Seen Through Their Eyes allows you to select 2 people, Person A and Person B. Person A is the "giver", and his memories will be searched for whatever you want to see, from their perspective. Person B is the "recipient", and they will see the memories. Neither person can be yourself, and its entirely possible for one or the other of the two selected to dodge/run away and get out of it - you'll almost definitely need to hold them in place.
Meanwhile, Cut Through The Lies can detect if a statement is a lie or true - "technically" false of true rules apply. It also detects entire statements, rather than specific pieces of a statement. It isn't very advanced. It also needs to be "primed" before usage (EX: Ask an NPC a question, then state in your post that you "Cut Through the Lies" on their response.).
Debt:
Karp: 3
JOE: 7
Piono: 4

I perform Super Science to figure out exactly what the RGB control panel does. finally.

I charge by 2.
 
Answer to Trivia Question F: The Center of the Darkest Void within the Void, a special location, that requires you to travel through the Void to reach. The Bank of Action COULD set up in the void and get destroyed extremely quickly, but since the Darkest Void within the Void is a near-infinite weird-not-void-distance away from the Lightest Void of the Void, the only possible location where entities could possibly survive, in addition to the fact that the Void is a conceptual space where "Space" and "Distance" doesn't matter [so you can't justVoi teleport directly to a location in the void, teleportation is essentially the concept of moving, Warping across dimensions is different due to that being the concept of moving on a dimensional axis, but there is no location that correlates to the Darkest Void or the Lightest Void.], in addition to the fact I know for a fact I didn't think about the void and that none of the players in the previous game had any connection to void greater than Winkin's [V] entities... However, the mystery of what is within the Darkest Void of the Void may never be explained ever soon.


Also, Joebobob I recommend suggesting your maze as the answer to this question.

Action 1: I create a Mirror Attack Blocker, which, being a mirror, is super effective at DEFLECTING LASER WEAPONS, as its a mirror. I give it to the Drakken Laser Drill. The mirror deflects any lasers shot from the Drakken Laser Drill into itself. The only possible counter to this is burning through a mirror with sufficient power, but however, I already thought of this! You see, the reason why a mirror can be burn't through with a extremely powerful laser (actual science) is that it is not 100% deflective, which how conveniently, This mirror is so close to 100% deflective, that it is enough to deflect 1 shot of the laser before being destroyed.

"Oh no, what horribly inconvenient this is, the Laser can't fire! Also, you really need to restrain yourself, assuming someone else doesn't do it for you, Fenix."

Free Action: I preemptively broadcast the remote shutoff codes for the Self-Repair system. The Decryption key: "Fire And Light". Encrypted using Blowfish with CBC... There we go: [OOC: Yes, I would of never done this right now normally without people asking me to, and this edit was after Captain.Cat's actions. Time Travel?]

(Auto_Repair) /s

Password: Light through Darkness

I broadcast all of the above on radio waves.

(Original encryption: 1d94WjRk6wfDeXRKkbyeqpuqu78FMCtieSocAezpIactX/JfI3bBUNWq/CBoyvqohhLRX98cexiwJal1po3bng==)

Actions 2 and 3: Oh, look how convenient. Just on time, good friend. Now lets load the message... Issue the command... I'm glad my trusty achrono phone is at hand. (also I don't use it to create repeats of useless Homestuck jokes)

And with that, the Bun Knight lets go, and they are pulled into the DEATH Stasis Pod!

The godmodder feels the need to make doubly-sure everything is in the DEATH Stasis Pod this turn! So, he passes out MEMETIC ADVERTISEMENT AGENTS! Its fliers, printed with the absolute truth:

Put your entities in the DEATH Stasis Pod! It's totally safe! It's 100% safe!

It's 0% going to kill your entities! It'll 100% NOT Kill Them! It's safe! It's safe! Putting the entities in there is the right decision! It's 0% the wrong decision!

All Players will automatically make the correct choice and put their entities in the DEATH Stasis Pod if these memetic fliers, pasted everywhere on the field, are not dealt with!

Loading AI_Void<>Time@

Process(Listed_Statement)[Past at Turn 133]. Use complex Time Travel to avoid paradoxes from the [Redacted by Anti-Paradox System]. Listed [edit] 0 Actions for your use. Activate Anti-Paradox System. Thank God for AIs being able to completely ignore other information in a request, allowing them to completely get rid of "Want of a Nail"-style paradoxes resulting from future knowledge. Also, nevermind, I have [edit] 2 actions used in our "first" contact in time, however not our actual first contact, of course. Good luck. I realized my [edit] previous idea was unnecessary. Thankfully, this basically makes this an AI readout that the AI could be here in this turn and readout, but is no when close!


Activating Anti-Paradox System. No information outside of current known Present/Past will be used in this analysis. Selective analysis will also redact things stated to prevent Paradoxes.

Processing Statement...

Godmodder Creation Detected. Action Check: Action was used.

Processing Order:: Understand Statement, Understand Godmodder Motive, Scan for Errors/Contradictions, Determine Counters, Conclusion.

Initiate(Understand_Statement): Godmodder creates MEMETIC ADVERTISEMENT AGENTS. Note word used: "Absolute Truth". Note word: Memetic: Definition of Memetic == (Wikipedia)

"This article is about the study of self-replicating units of culture. For the critical and philosophical term, see Mimesis. For the study of Internet Memes, see Internet meme.
Memetics (also referred to colloquially as memeology) is the study of information and culture based on an analogy with Darwinian evolution. Proponents describe memetics as an approach to evolutionary models of cultural information transfer. Critics regard memetics as a pseudoscience.[citation needed] Memetics describes how an idea can propagate successfully, but doesn't necessarily imply a concept is factual.[1]

The term meme was coined in Richard Dawkins' 1976 book The Selfish Gene, but Dawkins later distanced himself from the resulting field of study.[2] Analogous to a gene, the meme was conceived as a "unit of culture" (an idea, belief, pattern of behaviour, etc.) which is "hosted" in the minds of one or more individuals, and which can reproduce itself in the sense of jumping from the mind of one person to the mind of another. Thus what would otherwise be regarded as one individual influencing another to adopt a belief is seen as an idea-replicator reproducing itself in a new host. As with genetics, particularly under a Dawkinsian interpretation, a meme's success may be due to its contribution to the effectiveness of its host.

The Usenet newsgroup alt.memetics started in 1993 with peak posting years in the mid to late 1990s.[3] The Journal of Memetics was published electronically from 1997 to 2005.[4]"

Warning: Last Sentences suspicious. "All Players will automatically make the correct choice and put their entities in the DEATH Stasis Pod if these memetic fliers, pasted everywhere on the field, are not dealt with!"

Understand Statement Step Complete.

Understand Godmodder Motive: Godmodder wants entities in the DEATH Stasis Pod. Step Complete. High probability of DEATH Stasis Pod being a TRAP. Godmodder also wants it by this turn.

Scan for Errors/Contradictions: Contradictions Detected: List created. "Understand Godmodder Motive, Scan for Errors/Contradictions, Determine Counters" Merged due to connections.

Contradiction/Weakness 1: All Players will automatically make the correct choice and put their entities in the DEATH Stasis Pod if these memetic fliers, pasted everywhere on the field, are not dealt with!

This implies that players are ordered to do it, but however, not all the players are in the Hexxagonical Field. Secondly, only players are forced to do it. Prevent Memetics from Touching Players and the Memetics are ineffective, your entities won't be effected by the Memetics, due to this statement. The players will be effected by Memetics, somehow [Project Shield Priority Increasement Recommended]

Contradiction 2: "absolute truth" contradicts the fact that the Ultimate/Absolute Truth currently unknown at the time, if it exists.

Contradiction 3/Potential Alert 1/Weakness 2: Godmodder passes out Fliers. Fliers passed to who and what? Did the Godmodder just seriously give the Fliers and pass them all out to the entities? As stated in Contradiction_1/Weakness_1 only Players are affected by it. If you did give them to the players, all you have to do is burn the Fliers the Players have, the entities won't be affected.

Conclusion: AI detects contradictions within statement. Potential Weaknesses are viable to be exploited. Combine Weakness 1 and Weakness 2 to defeat the Godmodder's action easily.

playSong.exe:

Popcorn.exe Running. Let the games begin.

Note: This won't be the last you see of my effects, Godmodder. You can't even stop me directly without causing a Paradox [Vague Backup Plan by my friend here in addition to actual logical paradox to prevent messages being intercepted], you see JOE? This is exactly what you were trying to do earlier, but thankfully its an actual logical time paradox the Godmodder can't just ignore with Hax or Paradox Rolls. Also would [Redacted? Maybe?] even let the Godmodder trigger a Paradox roll? -Void<>Time.

Also, if you see a number of changes for a certain.. um... 'response', blame Void.

Also, Unfortunately, I create this 'Paradox Defense' in some future turn using actions, so I guess you will have to wait. Maybe next turn? Possibly. I don't know when I make it myself.
 
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FOCUS!
I summon a tiny kitten. Just a normal, cute kitten.... And then I get it into the firing lane of the Terminator Bot V3.
Would you truly fire upon this adorable soul? SHAME ON YOU!
Ah... did I say that was a normal kitten? I was mistaken. It's the {CUTE KITTEN} capable of giving even a robot with no heart the ability to worship the kitten's cuteness.
 
Action 1: I appear behind the Duelbot Crusher is fighting and grab it, interrupting one of its attacks, then punch it into one of Crusher's attacks, before drawing 1 power from the reactor and using it to shoot a laser through the Duelbot's finicky bits.
Actions 2 and 3: Noticing the Terminatorbot aiming at the Drakken Laser Drill, I run towards it. The flamethrower tries to shoot me as I pass, but I leap over the attack to shoulder-tackle the Terminatorbot. Of course, it doesn't do much, because the Terminatorbot is heavy, but it staggers the thing for a moment, which is enough time to pull out my stun baton. I then smack the Terminatorbot in the shoulder, grab it, hit it twice in the side with the baton, and smack the baton on its head, staggering the Terminatorbot, then throw it across me to the ground and smash it over the CPU with the baton, stunning it.
 
The Crystal Golem evolves into the HELLFIRE CRYSTAL GOLEM! It's like the Crystal Golem, but stronger! And also, with a normal HP bar!
Good bye my dear Crystal Golem, I'll forever miss you as my first Nega-HP type entity!
The Void is a dark, dark place... arguably darker than the Shadow Realm, the void cannot be reached easily, nor survived in easily. Paradoxdragonpaci with their whole "dragon" set of abilities *may* be able to make it, but many of you might perish if you tried to stay in it for a long time.
*begins plotting*
[N - CaptainNZZZ]Hellfire Crystal Golem: 80,000/80,000 HP, 12,000A
You know it's pretty ironic that my entity goes from a Nega-HP type entity to probably the entity of mine with the highest generic HP. DefTG works in mysterious ways.

Well as always I deploy an attack shield, this particular attack shield being placed the Hellfire Crystal Golem (who really needs a special ability to fit with its name, add yet another thing to the list). Oh and it's a Flaming Attack Shield! While it's no different from a normal attack shield mechanically speaking its aura of crimson flames really coordinates well with the Hellfire Crystal Golem's overall appearance. (x1)

The Hellfire Crystal Golem isn't looking quite right, where's my army wide enhancements...you must have forgot about those, probably a good sign of how not summoning a new entity for a long time makes things forgettable. Here they are:
[N - CaptainNZZZ]Army: TA: 25,500 (+5% accuracy)(+15% dodge rate)(immune to teenage rebellion)(resistant to status effects)
These (barring the total attack power) were effects that affected every single one of my entities, enhancing them as a whole with everything from research, focused actions, fancy smoke dispensing machnery, and more. Many turns and actions were poured into them and I'm not willingly to let them be forgotten.

Now of course you might say 'well they can't apply because those entities weren't there originally' but let me stop you there. Not only are some things like the minor accuracy enhancing research hardly something that relies on a single time sensitive event but things like servitors produced every turn and a sentry turret weren't separately listed from the army wide effects.

...well you're certainly a tough customer, aren't you? I guess it comes with the territory and constantly dealing with certain Players but it still, I'm pretty much a minor background Player compared to the likes of Crusher and JOE. Very well, I simply open one way holes in time and space back to the HEXAGONAFIELD to the moment each effect was applied to allow the Hellfire Crystal Golem to benefit from them, immediately closing the holes when they're no longer needed. Now as the creator of the Temporal Guardian, an entity famed for its ability to accurately perceive through the time stream well enough to repeatedly stop Players from screwing up with temporal shenanigans, I know a thing or two about temporal manipulation so with careful positioning and precise timing the past will remain unaffected and I'll avoid any paradoxes a more reckless Player would undoubtedly cause. Plus even if I overlook something I imagine the Temporal Guardian would be willingly to help me considering I'm the one who brought it into being after all. (x1)

Hmmm that Terminatorbot is quite an issue, it's definitely going to try and one shot the Drakken Laser Drill. Considering all its defense bypassing abilities and resistances it's a difficult foe to stop...wait a second. It has no status effect resistance:
[N]Terminatorbot V3: 179,000/300,000 HP, 5,000,000,000,000A, 3/3 Attack Charge (100% resistance to direct damage)(A S/B/D ignorant)(Stun Immunity)(Bodyguard ignorant)(Instant kills negative-HP entities)(+115,000 HP/turn STACKING damage, 115,000 damage stacked, stack auto-collapses in 2!)
Well that makes things simpler.

Teleporting in front of the Terminatorbot I hurl dozens of amplified flashbangs right into its various sensory machinery before smacking it across the room with a Bat of Illusion. For all its power it really doesn't matter how good you are at attacking if you're dazed from flashbangs and suffering from an illusion that shifts the position of things by 5 meters in a random direction. It's not a foolproof method but hey, debuffing your accuracy for a turn can be quite critical for another's survival! (x1)
 
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1 action: Trivia Question Answer: Joebobob's pigeon maze.

Right, OK. We're at a stalemate it seems. I look to the Duelbot Generator.... no, that thing can't cause us much real damage in the time remaining. Same with the Alarmbot, Engineerbot, and the Flamethrower. Those Machineguns though.... yeah they have real potential to mess us up.

2 actions + 1 Charge: I grapple up to the ceiling between the two machineguns, and grab the barrel of each of the two guns with one of my STRONK hands. I then brute force the machineguns into position such that they're both aiming at each other. I then connect the ends of their barrels with a super-strong rubber band, it's elastic pull will make sure that the guns cannot aim at anything but each other! (With those ramshackle repairs, no way their puny servo motors can overcome that rubber band).
 
I punch the duel bot dueling fenix. At first nothing happens but, then you notice, it seems to be missing its attacks a lot more, you see, I destroyed its censors with the punch so now it can not see.

My other action is turning the terminator bot to stone using medusas head but only for this turn


Now I guess the trivia question. The 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999th floor of the empire state building my reasoning is the following: the empire state building does not have that many floors so it is not possible for them to set up there
 
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(1x) I perform a Paradoxical Charm on the Duelbot V2 attacking Fenix,some of it's attacks are now deflected in some sparkles when they would have otherwise hit
(2x) I use a pair of cymbals and smash them together with my BUFFNESS around the Terminatorbot's head to Stun them !!,if they were already stunned my cymbals will somehow further the stun duration
 
What the Apex lacks in emotions and higher reasoning, it more than makes up for with tactical combat computers that can analyze if a target is a decoy made out of wood. And ES notes he very much didn't sign off on this. He'd make the computers do paperwork if that was some kind of meaningful punishment, but of course it's not so he doesn't. Instead, he orders the fleet to immediately pull away and stop ramming, and uses an action to help push it away just in case it's already on a terminal collision course.

He uses his other two actions to incinerate some of the various memetic flyers lying around with bolts of lightning. No memes on his watch.

Ordnance Cruisers repair, Constructors build.
 
HAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

tCP: 20+3
 
It's time...

Action 1-3: I look at the Terminatorbot V3. I believe I know what to do, ITS TIME FOR THE FINAL SMASH!!!!!

I take out my bow and using 3 CP, I draw my bow which causes my arrow to materialize. I pour my energy into the bow which causes it to glow. I feel the pure energy coming from the bow and arrow. I aim it right at the Terminatorbot V3. I smirk as say, "hasta la vista, baby"

I fire my bow at Lighting speeds which causes my arrow to go flying towards it. The arrow glows brightly as it blasts through the Terminatorbot V3. The arrow at the other side dissipates. I gave a sigh, "God I need to see the movies again"
 
Alright folks, so I done goofed.
Don't try to stun the terminatorbot, I dun goofed and missed that it was stunproof. Looks like our best bet is to just scrap it right now.

Sorry about that.
/null
 
A+B: Force the Terminatorbot to attack one of the bank's Machineguns.
C: +1 CP.

[x2] "Alert, mission-critical item is at risk. Incoming defense-piercing attack. Recommendation: disable enemy aim."

The Operator reaches into a pocket in space, at this point comfortable enough with whatever weirdness is happening to her to just expect something to happen. She reaches out and grabs...

...That's a sack of dust. Too fine and powder-like to constitute proper dirt, but just as unsanitary. Perfectly mundane.

The Terminatorbot is immune to direct assault, so the girl figures 'directly' throwing a load of dust over its face may not have a good chance of working. For one, the Engineerbot may have been cruel enough to not upgrade it with a face, and for another, its face may be so gosh-darn ugly that throwing dust over it would not actually disable its accuracy. The Terminatorbot sheds a tear made of pure rust for the implicit ugliness, and then has a load more rust poured upon it from behind by the Spanish Inqiusition.

While you're reeling from that sudden revelation, so is the Terminatorbot, giving the Operator the moment she needs to dunk the Terminatorbot with dirt. No, not the dust bag, not even a cube-like square of dirt like Terraria or something. Just a literal handful of actual dirt, which gives the girl a grasp upon its body. Her (left) arm spreads like a liquid across the Terminatorbot, completely encasing it. After a few seconds, a terminal-like apparatus appears where the face of the Terminatorbot would be. The girl uses her right arm and quickly, deftly types in... Complete gibberish.

"...Operator is not computer-literate," Omniglot says. "Allow me," It says, swooping in close and unfurling some of its spider-like limbs. With machinegun speed and sniper precision, Omniglot dances across the keyboard (and disappointing everyone by not doing so literally), quickly hammering in code that swiftly corrupts the Terminatorbot's internal targeting systems, as the girl herself takes the opportunity to force the Terminatorbot's limb to point, at the annoying pair of ceiling-mounted machineguns.

"Virus constructed and successfully infected," Omniglot quips. "The enemy's AimAttackValue index is now corrupted and will now attack enemy weaponry. Expect swift debugging," Omniglot adds.

The terminal fades into the gold, and at the same time, it expands as the girl backs up (somehow the gold persists despite no longer being attached to the source), forming a golden cube, before turning into a static-displaying television screen, before then vanishing altogether-revealing a set of golden chains that lock the Terminatorbot in its current position, pointing at the Machineguns.

[x1] The girl keeps building up power for her mysterious means.


 
Well, um... I guess I'll let the Relic take my offensive actions for now.

Free Action -
I toss a pen and paper over to The Operator / TheNonexistantTazz.

"So, um... I don't believe we've had a chance to chat. Maybe once all this craziness is over, I can sit down a bit and chat with... um, what is your name, anyways?

I'm not sure if you can write any common languages that we share, but I figure it might give you a shot at expressing yourself without Omniglot. Um... no offense."

Focus - Guessing Games
Artifact Case C -
T O X I C O L O G I C
M O N O C H R O N I C

Artifact Case F -

"Nowhere. How can something exist in the very definition of somewhere that doesn't exist? Simple answer."

Current Orders:


Use Air Slash on... um, the Engineerbot, why not. I just want that full charge.

Fire — — — — x — — — —Water
Air — — x — — — — Earth


Fire - Flamethrower
Launches a beam of fire at an enemy for moderate damage. May burn them if susceptible.

Fire Unleash - Inferno
A ray of firey death strikes the enemy it's aimed at for high damage, burning the enemy in the process.

Water - Soothing Waters
Gives an ally of choice about a 10th of it's HP back, capping at 20K health restored a turn to prevent OPness.

Water Unleash - Torrent
The Relic lets out a minor flood, healing all AG entities and damaging all PG ones for minor amounts.

Air - Wind Slash
Attacks one enemy for mild damage, BUT ignores any minor attack shield, block, or dodge because it goes at the speed of... well, lightning.

Air - Thunderstorm
A bolt of lightning strikes the enemy down for moderate damage, piercing any form of defense the target may have.

Earth - Tremor
Deals mild damage to a max of three entities within a short range.

Earth - Earthquake
Works like the Pokémon move. Deals moderate damage to any ground troop within the area, even ones that are AG.

Let's be honest, I doubt I'll ever get these up. It's been 60 pages.
 
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(Action!)(3 Charges)
(1 Charge)
I grin at the sound of my entities on the phone. Suddenly I pause and realized, how can they talk if they were supposed to be in stasis right now?

"This... This is going to need some investigation..."

I quickly frown and ask Suchi if it can pass the phone to Rov as he was made to be the most observant of his surroundings.

With that I quickly ask them questions such as if they were alright, how's the situation inside the pod, and more questions such as if they can see the status of the other Players' entities, what it looks like inside the pod, and what keeps them from leaving.

(1 Charge)
I notice the fliers first, of course, since I don't have any entities at the moment, so I decided to wash away the memetic agents with RAIN! And not just any sort of rain! The clouds that had come and thinly cover the skies of the Hexagonafield, but are thick enough to hold rain, have been adjusted to wash away with ANTI-MEMETIC SOLUTION. Quickly, the solution rains down the Hexagonafield and begins to melt the fliers into an unreadable goop. Once it finishes raining, the truth is then covered in Truth Mold due to the moisture. This promptly covers the previous Truth with another truth such as "Mold can grow on things"

(1 Charge)
A dimensional doorway appears at the exact location that the Godmodder exists along all realities, opening right in the middle of him, silently, a mailman who came from the Portal services gives a letter to the cut-in-half and quietly go back where he came from. The letter opens itself and reads,

"I called in a minor favor for this to be delivered to you, anyways, do you know how hard it was to call in favors for a surprise mail delivery?! Anyways, enjoy that sweet damage" - Slightly Spiteful Player
 
'Alright seems things are a bit or clear as of right now, At least we are not all fighting each-other yet. Best take out the Terminatorbot V3 right now.' Closing my eyes I focus a large amount of power into my next wish.

Focus - "Corruption of Machinery"

'I wish for the 115,000 HP per turn of healing that the Terminatorbot V3 is receiving to be instead be turned into being 115,000 points of damage per turn instead in addition to the 115,000 points of damage per turn it is already receiving!"

Suddenly inside the Terminatorbot V3 the Auto-Repair system receives an a error message. After a few moments a dozen more error messages appear, Then a corrupted file is detected, A few more seconds and the corrupted file spreads to other files then even more files which in turn causes them to spread the Corruption even faster across the Auto-Repair system. Soon the synthetic metal that the Auto-Repair system makes starts acting oddly. First it freezes solid, then It rapidly heats up and contracts, then after a few more moments of contracting it settles. Then the synthetic metal starts slowly bubbling, one or two bubbles can be seen every few moments before popping. After about the 10th bubble the synthetic metal almost instantly turns into a foul smelling sludge and starts running down all over the insides of the Terminatorbot V3 letting out an audible sizzling noise as it starts to melt the interior machinery of the Terminatorbot at a rapid pace.

Meanwhile the corrupted Auto-Repair system continues to produce more of this vile melting sludge and pump it into the Terminatorbot! (8 CP used. 11 CP remaining)

(Terminatorbot V3 should be taking about 230,000 damage per turn now if this works)
 
Current CP: 8
-------------------------------------------------------
x3 Action + 3 CP

While the Terminatorbot is physically locked into aiming at the Ceiling-mounted Machine Gun, artificial thoughts fly into its artificial mind. These thoughts basically boil down to "I should reeeeally just kill that Machine Gun. It's annoying me."

Meanwhile, Eyowe is still whistling like he didn't do anything.
-------------------------------------------------------
Actions Done:

x3 + 3 CP: Making the Terminatorbot more likely to attack the Ceiling-mounted Machine Gun.
 
"But what?"

"Why are you trying to kill the Terminatorbot, its our only backup plan if we can't destroy the Laser or if things go sour!? Captain.Cat? What if the current plan of stopping the laser from firing correctly and the backup of destroying the laser fails by player power?"

"Even worse, you explicitly target my upgrade instead of targeting the Terminatorbot itself with your plans, do you want players warring against each other?"


/null
 
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